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458 Commits

Author SHA1 Message Date
Siana Gearz
e7a49da774 Correct the parting line between void water patches with shaders 2012-07-08 06:27:50 +02:00
Siana Gearz
81242f1b5e Merge branch 'V2MultiWear' of https://github.com/Shyotl/SingularityViewer into V2MultiWear 2012-07-08 00:34:38 +02:00
Shyotl
2e073f7449 Fixed an annoying discard level assertion that was being fired. 2012-07-06 23:24:00 -05:00
Lirusaito
58ff4a00f1 Some very good points Voodoo had, and some things I noticed and had to correct. 2012-07-06 12:14:55 -04:00
Siana Gearz
30f49526db Stray settings be gone 2012-07-04 10:44:37 +02:00
Lirusaito
b194d9e012 Sync llpaneleditwearable to Shyotl/V2MultiWear version. 2012-07-04 02:02:50 -04:00
Lirusaito
de26fff525 Changed "Mesh Detail" to "Level of Detail" so people don't see it as "Mesh"
Also added in an Advanced button, but it's commented out as it does not function properly, and someone else should code it..
Builds on the previous commit of graphics prefs..
2012-07-03 14:44:13 -04:00
Lirusaito
ca9c99577f Removed exportFileXML, and importXML, updated indra/test's
and generally updated cpp's to V-D look(include order, spelling fixes, and whatnot)
Also, commented out pointless using namespace std.
2012-07-03 10:07:14 -04:00
Lirusaito
b0c28c5eb2 Updated Graphics Preferences, Fixed display resolution combobox not disappearing
Now includes Ambient Occlusion and looks more like V3,
and yay everything finally disappears that should nao~
2012-07-03 09:55:19 -04:00
Lirusaito
ded9d1027b Merge branch 'V2MultiWear' of git://github.com/siana/SingularityViewer into V2MultiWear 2012-07-03 08:44:10 -04:00
Siana Gearz
8a271b9621 HTTP texture fix - the brutal and inefficient way -.- 2012-07-03 13:40:32 +02:00
Siana Gearz
c5f9e8cf68 Revert "HTTP texture fetch endless append fix, by Laika Tungsten"
This reverts commit b4bdb7ca36.
2012-07-03 13:17:01 +02:00
Lirusaito
4e2af85770 Merge branch 'V2MultiWear' of git://github.com/siana/SingularityViewer into V2MultiWear
Conflicts:
	indra/llrender/llvertexbuffer.h
	indra/newview/llface.cpp
2012-07-03 01:57:55 -04:00
Siana Gearz
5a685febbf Certificate update 2012-07-03 07:51:03 +02:00
Siana Gearz
cd2dc2f3ca Merge branch 'V2MultiWear' of git://github.com/Shyotl/SingularityViewer into V2MultiWear
Conflicts:
	indra/llrender/llvertexbuffer.h
	indra/newview/app_settings/settings.xml
	indra/newview/llface.cpp
2012-07-03 07:49:22 +02:00
Lirusaito
9c61998dac Spelling fixes...
to a header *sigh*
2012-07-03 00:54:25 -04:00
Lirusaito
509340237c Merge branch 'AltCompilers' of https://bitbucket.org/LightDrake/singularityviewer into V2MultiWear 2012-07-03 00:51:43 -04:00
Drake Arconis
fc3436a8d1 *grumble* 2012-07-03 04:48:30 +00:00
Drake Arconis
41983b7f27 A bit of cleanup and fixes 2012-07-03 04:45:53 +00:00
Lirusaito
a9494d1fb0 Merge branch 'AltCompilers' of https://bitbucket.org/LightDrake/singularityviewer into V2MultiWear 2012-07-02 23:42:38 -04:00
Drake Arconis
608417ba6b Corrected line endings of XML files 2012-07-03 03:32:18 +00:00
Drake Arconis
c5d19cca0b Finished dead code patrol and cleaned up remnants of long dead feature 2012-07-03 03:31:24 +00:00
Lirusaito
4435e7ade3 Merge branch 'V2MultiWear' of git://github.com/Shyotl/SingularityViewer into V2MultiWear 2012-07-02 21:28:19 -04:00
Drake Arconis
f79a16ef0f Cleanup of long dead code 2012-07-03 01:10:41 +00:00
Drake Arconis
947990c2ad Merge remote-tracking branch 'aleric/V2MultiWear' into AltCompilers 2012-07-03 00:34:07 +00:00
Aleric Inglewood
e36042bb76 More that I forgot it extract from curlthreading2. 2012-07-03 02:33:09 +02:00
Drake Arconis
cb5474c291 Cleanup and simplication of cmake logic in 00-Common.cmake 2012-07-03 00:31:06 +00:00
Drake Arconis
77948b8ce4 Fixed further warnings reported by clang. 2012-07-03 00:24:15 +00:00
Drake Arconis
2ac4f81424 Prefer FmodEx as the default audio engine if the viewer was built with it. 2012-07-03 00:22:50 +00:00
Drake Arconis
7ad1b8731d Merge remote-tracking branch 'aleric/V2MultiWear' into AltCompilers 2012-07-02 21:25:40 +00:00
Aleric Inglewood
d66acdf240 Add the rest of sRunning too. 2012-07-02 23:22:42 +02:00
Drake Arconis
8eb319d3ba Merge remote-tracking branch 'aleric/V2MultiWear' into AltCompilers 2012-07-02 21:08:04 +00:00
Drake Arconis
d703b4e076 Further tweaking cmake 2012-07-02 21:04:53 +00:00
Shyotl
9ddbc132bf View->Build menu selection now functions once more. 2012-07-02 15:38:38 -05:00
Drake Arconis
c464a8da30 Merge branch 'V2MultiWear' of bitbucket.org:Lirusaito/singularityviewer into AltCompilers
Conflicts:
	indra/cmake/00-Common.cmake
	indra/newview/llvovolume.cpp
2012-07-02 20:16:56 +00:00
Lirusaito
e6689f830a Update llstring, and fix an error only presented in debug builds. 2012-07-02 15:57:55 -04:00
Drake Arconis
ece9dda7b4 Initial support for the Clang compiler and numerous warning fixes 2012-07-02 19:45:41 +00:00
Lirusaito
361c69edd9 Merge branch 'V2MultiWear' of git://github.com/Shyotl/SingularityViewer into V2MultiWear 2012-07-02 15:35:26 -04:00
Shyotl
d0668d818c Cmake was setting a certain preprocessor definition when it shouldn't have been(Because I made a silly mistake). 2012-07-02 14:30:28 -05:00
Lirusaito
24db228406 Merge branch 'V2MultiWear' of git://github.com/Shyotl/SingularityViewer into V2MultiWear
Conflicts:
	indra/llrender/llvertexbuffer.h
	indra/newview/llface.cpp
	indra/newview/llpaneleditwearable.h
2012-07-02 04:14:52 -04:00
Shyotl
53a570b977 Push drawables into priority queue when their textures change number of components. (Quick and dirty fix for alpha faces not being placed into alpha pool until some other irrelivant rebuild state is set) 2012-07-02 00:50:55 -05:00
Shyotl
4ba1509371 Texcache tweakage. 2012-06-30 20:07:52 -05:00
Shyotl
399d93cc36 Compiler fixes and a crashfix. 2012-06-30 20:06:48 -05:00
Shyotl
67e1a3b004 Lindie viewer-dev catchup regarding rendering pipeline. 2012-06-30 20:05:31 -05:00
Aleric Inglewood
221e3908b9 There is no need to use a pure virtual destructor, and doing so crashes libcwd when configured with --enable-alloc. 2012-06-27 04:27:09 +02:00
Aleric Inglewood
782091ff02 Print useful error when dlopen() return NULL on linux standalone. 2012-06-27 04:27:08 +02:00
Aleric Inglewood
c02834b7e3 Use AIThreadSafeDC and _wat convention to simplify AIEvent. 2012-06-27 04:27:08 +02:00
Aleric Inglewood
15fb0ac3aa Allow AIStateMachine::cont() to be called from another thread for an idle statemachine. 2012-06-27 04:27:08 +02:00
Aleric Inglewood
0bee4a922f Make sure that sRunning <= number of threads with status RUNNING. 2012-06-27 04:27:08 +02:00
Aleric Inglewood
5996ff1fa2 Fixed a comment. 2012-06-27 04:27:08 +02:00
Aleric Inglewood
e7a3a150a7 Add AIThreadSafeBits::wrapper_cast to cast wrapped object back to wrapper class. 2012-06-27 04:27:08 +02:00
Aleric Inglewood
3c2f0b551f Remove old and never used LLHTTPAssetStorage 2012-06-27 04:27:07 +02:00
Aleric Inglewood
e9df867a21 Like the other AIThreadSafe* objects, disallow AIThreadSafeSingleThread copy/assign 2012-06-27 04:27:07 +02:00
Aleric Inglewood
4391614d6e AIThreadSafe* update.
Updated/added documentation.
Removed AIThreadSafeWindowsHack that annoyed me (fix your compiler).
Don't use 'static' in anonymous namespace.
Use the AIThreadSafe*DC variants for default constructed objects,
as opposed to the AITHREADSAFE* macro's.
2012-06-27 04:27:07 +02:00
Aleric Inglewood
d63c54cb78 Allow AIThreadSafe*DC classes to be constructed with zero or one parameter.
Also, allow AIThreadSafeSingleThreadDC objects to auto convert
to it's underlaying type, to assign that type and to write it
directly to an ostream.
2012-06-27 04:27:07 +02:00
Aleric Inglewood
058720824d Fixup of LLAtomic and LLThreadSafeRefCount 2012-06-27 04:27:07 +02:00
Aleric Inglewood
8f6dbfc399 Compile fix for standalone 2012-06-27 04:27:06 +02:00
Aleric Inglewood
eb7615ad57 Merge branch 'master' into V2MultiWear 2012-06-27 04:26:44 +02:00
Aleric Inglewood
7234e63ce1 Merge remote-tracking branch 'siana/master'
Conflicts:
	indra/llrender/llvertexbuffer.cpp

Resolved: needed two casts for 64bit warning.
2012-06-27 04:10:20 +02:00
Lirusaito
5f98e24efe Reduced AudioLevelWind default value in settings.
Wind shouldn't be so loud when standing still, what is LL thinking?
And Fixed spacing
2012-06-26 17:04:17 -04:00
Lirusaito
ebf66ebe9d XML UI Enhancements
Added History Button to group conferences and group chats.
Added Inventory Expand All icon and button added to inventory floater.
Thanks to Naudia Nadezda for pointing out that these parts of UI just work.
2012-06-24 17:27:33 -04:00
Lirusaito
26810ff16a Fixed up Keywords
Up to date definitions and reorganizations,
commented out constants that apparently don't exist.
Fixed Strings not highlighting by borrowing missing code from Phoenix.

Also, this fixes 1020 being treated as UnknownAltitude when not on SL grid
and cleans up the horrible tabbing/spacing mud in llfloateravatarlist.cpp
2012-06-24 01:52:56 -04:00
Lirusaito
48a2d0497b Added Avatar Privacy icon
Was requested, borrowed from Phoenix.
2012-06-22 03:57:47 -04:00
Lirusaito
b02465822b Merge branch 'V2MultiWear' of git://github.com/Shyotl/SingularityViewer into V2MultiWear 2012-06-19 16:16:49 -04:00
Lirusaito
edcbec7b76 Updated lscript, a bit, to match upstream. 2012-06-19 16:16:39 -04:00
Shyotl
a8ebd6eebb Fixed a nullptr that occasionally caused crashing on shutdown. 2012-06-19 14:31:03 -05:00
Shyotl
e6b6e8b282 Unbork lltabcontainer's clipping. Also made vertical tab scrolling actually work (apparently it hasn't in quite some time). 2012-06-19 14:30:13 -05:00
Lirusaito
56fb36bbfa Merge branch 'V2MultiWear' of git://github.com/Shyotl/SingularityViewer into V2MultiWear 2012-06-18 21:09:16 -04:00
Lirusaito
94eda3aa24 Compile fixies 2012-06-18 21:03:08 -04:00
Shyotl
a3e6e96869 Emerald physics cleanup. Removed unused cruft. Disabling by default since it never worked (although it does now if set to enabled). 2012-06-18 14:50:39 -05:00
Lirusaito
102565cd3e Merge branch 'V2MultiWear' of git://github.com/Shyotl/SingularityViewer into V2MultiWear
Conflicts:
	indra/newview/app_settings/settings.xml
2012-06-17 10:42:56 -04:00
Shyotl
b5535c9cc4 Fixed a couple formatting errors in menu_inventory.xml 2012-06-16 01:45:13 -05:00
Shyotl
dadfc059c7 Minor llxmlnode updated. Tracks line numbers and ostream format is a bit nicer. 2012-06-15 09:52:35 -05:00
Shyotl
4c45e9a9d1 Inital full retooling of appearance editor for multi-wearables. Also updated LLTabContainer to use standard commit and validate callback signals. 2012-06-15 09:51:11 -05:00
Shyotl
3796a216d2 Removed a few old settings from settings.xml. Added absent RenderAutoHideSurfaceAreaLimit setting. 2012-06-15 09:09:58 -05:00
Shyotl
21f7df0dcc Stuck a space between realname and legacy name so long names now are more likely to split between lines more elegantly. 2012-06-12 02:14:19 -05:00
Shyotl
5b4700a8ee Added RenderAutoHideSurfaceAreaLimit setting, and tweaked hud rendering(lighting issues) 2012-06-12 02:10:22 -05:00
Shyotl
0286c8bf55 Small GCC fix. 2012-06-11 07:18:05 -05:00
Shyotl
a399580c84 Stale/unloaded textures apparently sticking around. SH-3074 would probably explain better, but the issue is restricted as per usual. 2012-06-11 07:12:58 -05:00
Shyotl
349006637e LL has played with texture discard priority/bias. Giving it a trial here. 2012-06-11 07:04:02 -05:00
Shyotl
945c663359 Updated LLInventoryModelBackgroundFetch and LLInventoryModel(code migration) 2012-06-11 06:57:54 -05:00
Shyotl
6b1f5c388f Merged baking process with v3 head. Hopefully alleviates some baking oddities pertaining innitial login. 2012-06-11 06:54:59 -05:00
Shyotl
57641db71b Added 'Move Forward' and 'Move Back' to multi-worn clothing context menus. 2012-06-11 06:43:05 -05:00
Shyotl
891d6d3448 Interim work on appearance editor. 2012-06-11 04:54:54 -05:00
Lirusaito
fd59accf96 Correct path to launch_url.sh
Makes Open in External browser work in Linux (and Solaris, hypothetically.)
Nothing lives in etc/ of packaged, let's keep it that way.
2012-06-10 09:09:27 -04:00
Lirusaito
0e2ca65084 Merge branch 'V2MultiWear' of git://github.com/siana/SingularityViewer into V2MultiWear 2012-06-09 18:35:20 -04:00
Lirusaito
0ad533d94d STORM-1870 and Have a space before old names in parentheses, like V3.
Also small fixes, some spelling, some important; synchronize with upstream a bit..
Jonathan Yap: STORM-1870 Avatar tracking beacon doesn't get disabled if DESTINATION_REACHED_RADIUS is reached
2012-06-09 17:07:20 -04:00
Lirusaito
0d87d3dc1c Brought in EXT-1399 (relates to wind sounds)
Modified EXT-1399 to allow falling from the sky wind. When one drops from great heights, they hear the wind rush past their ears.
2012-06-09 10:49:48 -04:00
Shyotl
5ce477c7cc Removed redundant double-click-teleport logic. 2012-06-09 02:28:42 -05:00
Shyotl
1a217b23c6 SH-3065 Out-of-order operations on startup. http://hg.secondlife.com/viewer-beta/changeset/ecdfca07cbe3 2012-06-09 01:57:21 -05:00
Shyotl
bb8417d6be Added some missing settings pertaining to marketplace features. 2012-06-09 01:50:50 -05:00
Shyotl
332c8f997c Applied MAINT-862. Sounds not playing first time. http://hg.secondlife.com/viewer-beta/changeset/24a7281bef42 2012-06-09 01:50:14 -05:00
Shyotl
5228aa7029 Updated LLMeshRepoThread. Hopefully a little more reliable. 2012-06-09 01:48:01 -05:00
Siana Gearz
f38e8b1981 Merge branch 'V2MultiWear' of git://github.com/Lirusaito/SingularityViewer into V2MultiWear 2012-06-09 03:01:54 +02:00
Siana Gearz
ac2f3968c2 Merge branch 'V2MultiWear' of git://github.com/Shyotl/SingularityViewer into V2MultiWear 2012-06-08 22:32:30 +02:00
Lirusaito
ab5fd28cef Added InventoryOutboxMax* keys from upstream to settings.xml
Prevents catastrophes, such as asserts and errors and crashes, explosions and godzilla?
Also fixed some spacing flaws (may aid in diffs from upstream in the future)
2012-06-03 14:05:29 -04:00
Shyotl
fb1594535e Intermediate step in refactoring appearance panel 2012-06-02 17:32:19 -05:00
Lirusaito
73c05eff77 Cherry-pick of 24a7281bef42 from viewer-development, also added missing AttachmentDrop to notifications.xml
simon@Simon-PC.lindenlab.com: MAINT-862 and ER-1781 : Sounds not playing the first time.  Reviewed by Kelly.
2012-06-02 05:13:50 -04:00
Lirusaito
9835d3b27e Fix for invalid initialization error 2012-05-31 01:01:50 -04:00
Lirusaito
20f138b31f Merge branch 'V2MultiWear' of git://github.com/Shyotl/SingularityViewer into V2MultiWear 2012-05-30 21:16:27 -04:00
Shyotl
b15f2d1a56 Some elements were being incorrectly blocked by others in the customize floater. 2012-05-30 19:14:45 -05:00
Shyotl
f04aabde96 Updated client tagging system. Client tags only looked up in opensim, and most logic pulled out into its own singleton. 2012-05-30 19:14:11 -05:00
Shyotl
063ce180d3 Fmodex stereo fallback wasn't done quite right. 2012-05-30 18:56:36 -05:00
Lirusaito
c6120cd283 Merge branch 'V2MultiWear' of git://github.com/Shyotl/SingularityViewer into V2MultiWear 2012-05-28 05:18:20 -04:00
Shyotl
51a4e4960f V3 merge. Added LLMainLoopRepeater repeater. Disabled FBOs for baking. Fixed typo in strings.xml. Setting ThrottleBandwidthKBPS was used in a few places that MainloopTimeoutDefault should have been. Better outdated driver detection for ATI hardware. 2012-05-28 03:59:19 -05:00
Lirusaito
f9e40aedce Merge branch 'V2MultiWear' of git://github.com/Shyotl/SingularityViewer into V2MultiWear 2012-05-23 19:30:41 -04:00
Shyotl
271883e737 'Voice Preferences->Device Settings' crashfix. (NullPtr) 2012-05-23 18:23:27 -05:00
Lirusaito
7b2c4034f1 Fix for STORM-1854: Linux Viewer crashes on startup after update to Fontconfig 2.9.0
Thanks to Johnnie Carling
https://jira.secondlife.com/browse/STORM-1854?focusedCommentId=325106&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-325106
2012-05-23 16:46:53 -04:00
Lirusaito
58c58dc845 Merge branch 'V2MultiWear' of git://github.com/Shyotl/SingularityViewer into V2MultiWear 2012-05-23 03:46:48 -04:00
Shyotl
61013dd2ab Crashfix regarding LLViewerObject using released regions. V3 cherrypick. 2012-05-23 02:10:02 -05:00
Shyotl
a2649ceb5a Stab at fixing deferred snapshots. 2012-05-22 23:37:50 -05:00
Shyotl
eb562c2470 Updated deferred rendering (STORM-1819 Ternary/Graded shadows) 2012-05-22 23:36:38 -05:00
Shyotl
ae0804beea Trival V3 llmath merge. 2012-05-21 20:23:42 -05:00
Lirusaito
fa4ee55308 Nomade Zhao's 4 fixes for translation. Re: Issue 340
Conflicts:

	indra/newview/skins/default/xui/en-us/panel_preferences_ascent_chat.xml
2012-05-17 18:49:01 -04:00
Lirusaito
e729bd80ce Merge branch 'V2MultiWear' of git://github.com/Shyotl/SingularityViewer into V2MultiWear 2012-05-17 02:09:20 -04:00
Shyotl
9eda9ad462 GCC doing its thing (by being picky). 2012-05-17 00:47:00 -05:00
Shyotl
dbe50efc10 Added 'make outfit' back to appearance editor. 2012-05-16 23:25:01 -05:00
Shyotl
d1540040a8 Added extra callback registering methods to LLUICtrl 2012-05-16 23:22:57 -05:00
Shyotl
bf28ce4239 Few nullchecks, and fixed broken logic in LLPanelAvatar::canClose() 2012-05-16 12:06:05 -05:00
Drake Arconis
8192b547a8 Merge branch 'V2MultiWear' into v2mwArx 2012-05-15 10:37:55 -04:00
Drake Arconis
8dc0e16f0a Modified wrapper script with new options for FMOD Ex 2012-05-15 10:37:33 -04:00
Drake Arconis
5a2d160ac4 Fixed FMOD Ex support under linux 2012-05-15 10:36:48 -04:00
Lirusaito
e20b383aa0 Small changes that seem to make clang happier. 2012-04-30 23:48:30 -04:00
Lirusaito
a82953d0d0 Few more GCC 4.7 fixes.
include unistd when not on windows.
2012-04-29 00:25:40 -04:00
Lirusaito
16c2235510 Fixed About Floater's background.
clear and transparent both refer to the same thing, code fix to reflect this.
2012-04-28 21:34:24 -04:00
Lirusaito
8e6063e7b9 Fixed compile errors for gcc4.7 (also reported by clang) 2012-04-28 21:29:52 -04:00
Lirusaito
4799899317 Fritigern's script updates, brought in!
Also more stray spaces removed with care~
2012-04-26 22:09:58 -04:00
Lirusaito
37d2e41618 Spelling fix.
appearance isn't spelled appearence
2012-04-25 05:00:02 -04:00
Lirusaito
fd183e01b5 Merge branch 'V2MultiWear' of git://github.com/Shyotl/SingularityViewer into V2MultiWear 2012-04-24 21:33:52 -04:00
Shyotl
75ef768e7f Fixed alternate buildtool modes not being selectable (texture, scale, etc) 2012-04-24 17:12:54 -05:00
Shyotl
35bd8d90be Subpanels created through ui factorymap callbacks which also call LLUICtrlFactory::getInstance()->buildFloater in said callbacks (opposed to using the filename attrib due to that not supporting sub-factorymap callbacks) now get a position fixup determined by parents position attribs for that subpanel after being built. 2012-04-24 17:12:13 -05:00
Lirusaito
a5faea64d9 Merge branch 'V2MultiWear' of git://github.com/Shyotl/SingularityViewer into V2MultiWear 2012-04-24 04:17:31 -04:00
Shyotl
e7649d8f1c Avoid re-issuing LLPanel::postBuild() needlessly. Essential to avoid callbacks being double-registered to ui element signals (eg, LLOverlayBar::toggleMusicPlay was being called twice per click). 2012-04-24 03:11:10 -05:00
Lirusaito
3eccd251c0 Merge branch 'V2MultiWear' of git://github.com/Shyotl/SingularityViewer into V2MultiWear 2012-04-22 21:36:59 -04:00
Shyotl
b3d91d816d Diagnostic llinfos spewage for attachment process. 2012-04-22 19:45:07 -05:00
Shyotl
3cc37fb12b LLAgentCamera update. Culled a bunch of dead code from llappviewer. Moved build-mode toggle off into lltoolmgr. 2012-04-22 19:42:37 -05:00
Shyotl
71a29e347e Tweaked camera panning into appearance edit mode. 2012-04-22 12:52:25 -05:00
Shyotl
6b66c33b47 Killed some redundant code in customize floater. 2012-04-21 20:44:10 -05:00
Lirusaito
d03b7d052d Added EnableGestureSoundsSelf to allow playing the user's gesture sounds even while EnableGestureSounds is false. 2012-04-21 14:02:11 -04:00
Lirusaito
640d9489cb Merge branch 'V2MultiWear' of git://github.com/siana/SingularityViewer into V2MultiWear 2012-04-21 12:03:42 -04:00
Siana Gearz
3d40f96dfe Merge branch 'V2MultiWear' of git://github.com/Shyotl/SingularityViewer into V2MultiWear 2012-04-21 13:19:02 +02:00
Siana Gearz
817085c172 Probably antivirus-friendlier SLPlugin
To detour SetUnhandledExceptionFilter to a dummy function, don't use WriteProcessMemory which
is usually used for inter-process writes and debugging. Instead, use more common technique
based on VirtualProtect.
2012-04-21 13:15:03 +02:00
Siana Gearz
5ce00cecef Fix crash in voice device set-up 2012-04-21 12:57:33 +02:00
Lirusaito
bb1d94ba0e Fix ambiguous overload in llstartup.cpp so the viewer compiles on linux 2012-04-20 17:26:44 -04:00
Shyotl
5ba68ed763 Updated buy land floater a bit. Fixed a persistent shutdown crash. Updated texture Texture Console. 2012-04-17 18:44:41 -05:00
Shyotl
ee84500735 Added some cursory direct-delivery support. 2012-04-16 23:33:34 -05:00
Shyotl
275c85f482 Missed two shaders in earlier v3 merge. 2012-04-16 23:22:18 -05:00
Shyotl
f584cb3b3b Updated drag and drop impl. Uses LLDictionary, and also IDs DnD operations. 2012-04-16 23:20:27 -05:00
Shyotl
5517266bda Missing translation strings. (Need to bring the french strings.xml up to date too, at some point.) 2012-04-16 23:17:47 -05:00
Shyotl
59fdf3b6e1 V3 merge pt 2 / 2 2012-04-13 23:24:39 -05:00
Shyotl
e1d243272f V3 merge part 1 / 2. 2012-04-13 22:39:39 -05:00
Shyotl
3bd9ffe135 Fixed an annoying snapshot assertion (would buffer overrun if assertions are disabled) 2012-04-13 22:17:19 -05:00
Siana Gearz
fd1896536e Merge branch 'V2MultiWear' of git://github.com/Shyotl/SingularityViewer into V2MultiWear 2012-04-12 19:35:28 +02:00
Shyotl
1d402bfe39 Verify vert attrib disable state if only running in non-fixed-function. 2012-04-12 10:37:37 -05:00
Shyotl
06068a0361 Disable FBOs on intel gpus running with pre-GL3.x drivers. 2012-04-12 10:36:28 -05:00
Shyotl
18ac23554f Texturecache bugs! "cache_size -= entries[idx].mBodySize" must happen before removeEntry in LLTextureCache::purgeTextures, as removeEntry zeros "entries[idx].mBodySize". "mTexturesSizeTotal -= entry.mBodySize"; must happen before "entry.mBodySize = 0" in LLTextureCache::removeEntry because, well, duh. 2012-04-12 10:35:42 -05:00
Shyotl
b49ad1cd34 RLVa impl updated to that used in v3. Hooked RLVa restrictions back into wearables. New RLVa floater: 'Locks...' Also updated 'Restrictions...' floater. 2012-04-12 10:29:45 -05:00
Siana Gearz
01d6095242 Apparently overestimating j2c size is always a bad idea 2012-03-31 03:45:22 +02:00
Siana Gearz
7774fe7f04 Merge branch 'V2MultiWear' of git://github.com/Shyotl/SingularityViewer into V2MultiWear
Conflicts:
	indra/newview/lldynamictexture.cpp
2012-03-31 01:54:53 +02:00
Siana Gearz
29e308b5ca Restore meshes and morphs and login menu width 2012-03-31 01:16:09 +02:00
Shyotl
e7bcf1e9ec Modified LLUserAuth to use LLSD when parsing login response parameters. Will facilitate easy wholesale replacement with LLLoginInstance in the future. 2012-03-30 09:51:30 -05:00
Shyotl
0453971a85 Small tweak from v3 regarding texture scaling. 2012-03-30 09:46:54 -05:00
Shyotl
4da4d5fd50 Added missing notification entries for when DebugAvatarRezTime=TRUE 2012-03-30 09:45:28 -05:00
Shyotl
db4e36a99a Moved Neck and Root attach/detach entries to empty pie slices in the 'Torso' sub-menu. 2012-03-28 23:04:58 -05:00
Shyotl
07ff467831 Neck and root attachment points had invalid group numbers. 2012-03-28 19:41:04 -05:00
Shyotl
86c65e492d Use FBO for dynamic textures if possible. (https://bitbucket.org/simon_linden/viewmaster/changeset/24cdc2fee3d9) 2012-03-28 19:40:37 -05:00
Siana Gearz
4770e7724c Whoopsie, forgot to commit a trivial merge fix 2012-03-29 02:03:46 +02:00
Siana Gearz
f05edda4f4 Merge branch 'V2MultiWear' of git://github.com/Shyotl/SingularityViewer into V2MultiWear
Conflicts:
	indra/newview/llfloateravatarlist.cpp
	indra/newview/llfloatermessagelog.cpp
	indra/newview/llstartup.cpp
	indra/newview/llviewermenu.cpp
	indra/newview/llviewermessage.cpp
	indra/newview/skins/default/xui/fr/menu_inventory.xml
2012-03-28 22:27:45 +02:00
Siana Gearz
be9f3178c0 Fixies, missed files 2012-03-28 01:45:10 +02:00
Siana Gearz
d86f67f818 In hindsight, not letting OpenJPEG to error out nicely was a bad idea. 2012-03-28 00:26:56 +02:00
Siana Gearz
3acf6dc001 Another stab at making textures work as they should 2012-03-27 16:23:55 +02:00
Siana Gearz
ce1607cf17 Plugging the mesh crash - thanks FS team! 2012-03-26 22:58:05 +02:00
Siana Gearz
fee59e83b8 Fix size estimation 2012-03-26 19:53:04 +02:00
Siana Gearz
caaba76921 Firestorm workaround for alloc failure 2012-03-26 15:05:35 +02:00
Siana Gearz
70438fa06f Catching up with Lindies part 3 2012-03-26 15:01:53 +02:00
Siana Gearz
3f0f955a76 Catching up with Lindies part 2 2012-03-25 10:47:20 +02:00
Siana Gearz
196e9d6c78 Unbreaking Ctrl+W the right way 2012-03-25 09:31:06 +02:00
Siana Gearz
459751f206 Catching up with Lindies part 1 2012-03-25 09:31:03 +02:00
Siana Gearz
2e5ea4f5a7 Fix proxy setting initialization 2012-03-24 16:19:14 +01:00
Siana Gearz
cd7331453a Another avatar .llm update 2012-03-23 15:10:46 +01:00
Shyotl
3d6511f4e1 LLTextureCtrl now creates texture picker when clicked. (behavior if child element handled click was inverted) 2012-03-22 09:36:13 -05:00
Shyotl
5ce6f7eb7d Pesky file manged to escape from previous commit. 2012-03-22 05:43:51 -05:00
Shyotl
90f12f1bb9 Removed some dead code. Refresh avatar textures upon entering customize. Disabled an old emerald hack that seems to contribute to baking issues-- will look into further if it indeed was a problem. 2012-03-22 00:56:10 -05:00
Siana Gearz
8334277838 Want ridiculously small viewer window? Here you go. 2012-03-22 06:03:05 +01:00
Siana Gearz
80e53ebb2b Viewer tags kill adjustments 2012-03-22 05:37:38 +01:00
Siana Gearz
1e9e7d701d fix for SH-2941: crash at LLCurl::Easy::~Easy() (Bao Linden) 2012-03-21 21:31:42 +01:00
Siana Gearz
a57ad256b5 Fix RLVa not to give viewer channel and version to anyone 2012-03-21 19:50:21 +01:00
Siana Gearz
b4bdb7ca36 HTTP texture fetch endless append fix, by Laika Tungsten
Please don't consider this ready yet.
2012-03-21 19:30:11 +01:00
Shyotl
6b5df7194a Added LLInvFVBridgeAction, and modified inventory bridges to use utilize their respective specialized LLInvFVBridgeAction derived classes.
Disabled 'New Folder' option in the recent items panel.
Disabled all 'New *' options in worn items panel.
2012-03-21 02:26:11 -05:00
Shyotl
0fdab061b9 Some spring cleaning. 2012-03-21 02:22:27 -05:00
Shyotl
896f7f5b9b Diabled 'first physics wearable' notice. 2012-03-21 02:18:54 -05:00
Siana Gearz
f885c8667b This might be needed for OS X, Drake says 2012-03-20 06:41:10 +01:00
Shyotl
c07d90a2ba Rename box now properly aligned in the inventory panel. Commented out some ascent stuff pertaining to drag and drop because, well, it seemed weird. 2012-03-19 23:32:48 -05:00
Siana Gearz
cc459cb582 Alison Alena's new avatar mesh weights 2012-03-20 04:02:49 +01:00
Siana Gearz
8b8fe82c8e Correct facepalm in llmessage port 2012-03-20 03:17:37 +01:00
Aleric Inglewood
1023088c0d Fix 64-bit compile warning. 2012-03-13 16:34:45 +01:00
Aleric Inglewood
b18bc08600 Add AIAccessConst, AISTAccess, AISTAccessConst, ...
Also added AIThreadSafeSingleThread, AIThreadSafeSingleThreadDC
and AITHREADSAFESINGLETHREAD
2012-03-13 16:32:10 +01:00
Siana Gearz
5d6b925823 We have persistent console and multi-instance settings and don't need them forced on debug builds 2012-03-12 19:54:44 +01:00
Aleric Inglewood
fffbda1b90 Add ASSERT_SINGLE_THREAD 2012-03-12 04:37:55 +01:00
Aleric Inglewood
8c721c4a69 Merge/collision fix.
Belonged in previous commit really.
2012-03-12 04:37:16 +01:00
Siana Gearz
21170e1e18 Fix build on Windows 2012-03-12 00:35:47 +01:00
Aleric Inglewood
87b8f6e076 Merge with siana/master. Resolved conflicts.
Conflicts: removal of trailing space (to be the same as
viewer 3) in one instance collided with a patch of Siana.

I had moved isSelfLocked.
2012-03-11 03:21:45 +01:00
Shyotl
406ff6872f Removed some pointless console spewage, and resolved a crash in avatar picks panel. 2012-03-10 20:02:22 -06:00
Aleric Inglewood
52b4008968 Prepare synchronization with viewer-development.
Synchronization will be complete after viewer-development
gets my LLAPRPool and LLAPRFile patch that I'm currently
working on.
2012-03-06 23:10:43 +01:00
Aleric Inglewood
c1133cb932 Use LLAPRPool
apr_pool_t* should not be used anywhere, except where a comment
explicitely says it's ok. This one apparently sneeked in in the
meantime.
2012-03-06 17:04:05 +01:00
Siana Gearz
1db7221508 And of course i forgot to add some files 2012-03-06 09:11:36 +01:00
Siana Gearz
83a3bbb48e Fixies from viewer-development 2012-03-06 09:01:01 +01:00
Siana Gearz
8b6f462d13 Wholesale update of llmessage to V3.2
Note that this removes message logger for now.
2012-03-06 07:31:15 +01:00
Shyotl
55e589375f scroll-list column headers now work on single-click. Also improved focus handling for scroll-lists. 2012-03-05 18:30:36 -06:00
Siana Gearz
2b833129c5 Merge branch 'master' of /cygdrive/c/git/SingularityViewer 2012-03-05 19:36:29 +01:00
Siana Gearz
efd1b2bfa9 French translation update and file cleanup 2012-03-05 19:17:07 +01:00
Siana Gearz
5eb90ef9cd Preference button to clear settings 2012-03-05 19:05:30 +01:00
Siana Gearz
edd1b4d8e7 Avoid crashes in skins by using proper intended filenames 2012-03-05 18:57:24 +01:00
Siana Gearz
b67fa864ff First shot at fixing font fallback 2012-03-05 18:18:37 +01:00
Shyotl
d54c86e1df UI polish (scrollbar focus, tearoff menus), plus drag and drop fix. 2012-03-04 23:15:53 -06:00
Siana Gearz
0a11f09918 Tiny fixies from Phoenix 2012-03-04 09:39:28 +01:00
Shyotl
2d75e8fda6 Added mouse_wheel_opaque attribute for scroll_list. Made several advanced submenus tear-off-able. Updated menu hover logic (removed MAX_MOUSE_SLOPE_SUB_MENU check) to make menus behave more predictably to cursor movement. Improved menu handling when it runs off of screen (and only uses vertical flip if menu item is in lower half of screen) 2012-03-03 22:11:53 -06:00
Shyotl
9f2b668424 Restore esc key behavior. 2012-03-03 04:31:06 -06:00
Shyotl
502b2d30d4 ScrollList crashfix (leftover ascent bug) 2012-03-03 04:30:15 -06:00
Shyotl
355883aa5c Context menu appears for text-entry boxes. Temp workaround for shutdown crash. Removed extra 'Wear' entry from inventory context menu. Fixed separators not appearing in inventory context menu. mouse_opaque actually 'blocks' mouse events on occluded ui elements. 2012-03-02 23:30:57 -06:00
Shyotl
500135941a Modernized lluictrl. Added LLViewModel. Fixed focus callbacks being called excessively. Updated LLButton, and implemented boost::signals2 to replace old callback handling. 2012-03-02 16:57:33 -06:00
Siana Gearz
5f7f7b7d61 Unsegfault memory tracker on Windows 2012-03-01 23:38:48 +01:00
Siana Gearz
251b0fa5c0 Memory consumption in statistics floater 2012-03-01 13:49:47 +01:00
Siana Gearz
ab26e1008f RLVa crash fix, thx Kitty! 2012-02-29 19:05:24 +01:00
Siana Gearz
ecc396219d I can't shake the feeling that timesliced cache clearing is botched. Better safe, byebye. 2012-02-29 17:22:24 +01:00
Siana Gearz
a7d70878b7 Log threadcount together with memory 2012-02-29 16:03:11 +01:00
Siana Gearz
baad415f0d Correcting broken link icon, killing unused files 2012-02-29 13:58:35 +01:00
Shyotl
fb10af2723 Reverted inventory search behavor to pre v2. (search is per-panel, not global to the inventory floater) 2012-02-28 18:46:54 -06:00
Shyotl
2f632d3324 Worn items have bold text in inventory. Also made label text for worn items more legible. 2012-02-27 19:04:47 -06:00
Shyotl
2bf940e15d Fixed up inventory filter. Basic folders now have an 'open' icon. Tweaked the indent size for inventory (looks a little nicer imo) 2012-02-27 02:53:12 -06:00
Siana Gearz
840cb29f84 potential voice crash fix 2012-02-25 17:18:02 +01:00
Shyotl
dcec1cb5f2 LLViewerWindow::handlePerFrameHover renamed to LLViewerWindow::updateUI. Migrated some code to LLViewerWindow::updateMouseDelta, but made no functional change. Use LLSelectMgr to look up selected textures for texture view (opposed to soon-to-be-removed llhoverview) 2012-02-24 20:18:46 -06:00
Shyotl
a066730acb Added LLInitParam. Not yet plugged into xml parsing. 2012-02-24 20:16:33 -06:00
Shyotl
a6a69caa4f Merge branch 'master' of git://github.com/siana/SingularityViewer.git into V2MultiWear
Conflicts:
	indra/newview/llfloateravatarlist.cpp
	indra/newview/llfloateropenobject.cpp
	indra/newview/llinventorybridge.cpp
	indra/newview/llviewerinventory.cpp
2012-02-24 13:21:59 -06:00
Siana Gearz
0bdf54e6d9 This fixes Copy+Wear from object 2012-02-24 03:27:24 +01:00
Siana Gearz
10af9d64f2 One day this will be a memory stat 2012-02-24 03:26:06 +01:00
Shyotl
5c66c70546 Display an arrow overlay on item links. 2012-02-23 14:31:43 -06:00
Siana Gearz
a76b0cb9da Merge branch 'master' of git://github.com/AlericInglewood/SingularityViewer 2012-02-23 18:51:49 +01:00
Aleric Inglewood
0450358df3 Clean up after Linden Lab 2012-02-23 18:50:28 +01:00
Siana Gearz
a632010b95 Boost: target Windows XP strictly 2012-02-23 15:35:50 +01:00
Shyotl
323ec8cf59 Updated customize floater to work with layer 0 wearable, for now. 2012-02-23 04:00:09 -06:00
Siana Gearz
a1038f3972 Merge git://github.com/LightDrake/SingularityViewer 2012-02-23 03:06:19 +01:00
Siana Gearz
93f6ea1a07 Pure linden boost on windows 2012-02-23 03:05:31 +01:00
Siana Gearz
d721fd65b3 Bugfix repackager 2012-02-23 03:03:15 +01:00
Siana Gearz
e207f2e025 Fix scroll buttons on dark skin 2012-02-23 02:29:59 +01:00
Shyotl
3d39e443fe Append username to window title upon connecting to grid. 2012-02-22 17:51:06 -06:00
Siana Gearz
be37d9b5a9 Merge branch 'master' of git://github.com/AlericInglewood/SingularityViewer 2012-02-22 18:02:04 +01:00
Siana Gearz
e39327c017 Merge branch 'master' of git://github.com/TighMacFanatic/SingularityViewer 2012-02-22 18:01:45 +01:00
Drake Arconis
edbc22961e Revert "Further OS X changes."
This reverts commit 803011582c.
2012-02-22 05:49:38 -05:00
Shyotl
c2da7f4570 Fixed translations failing attachment text. (support 'value' attribute for strings starting with a space) 2012-02-22 00:09:52 -06:00
Shyotl
bdeead6f8e Updated LLView:
-Removed a few extra unneeded virtuals
 -Pulled tabgroups out of llpanel and into LLView
 -removeChild doesn't support delete. Delete manually.
 -addChildAtEnd renamed to addChildInBack
 -getScreenRect renamed to calcScreenRect
 -added calcScreenBoundingRect and calcBoundingRect(which updateBoundingRect calls
 -General cleanup. Someone at LL figured out that dynamic_cast actually exists.
Fixed PieMenu not reliably centering on cursor.
Fixed context menu crash in line and text editors.
Classes with LLEditMenuHandler as a base do not need to set gEditMenuHandler to NULL, since LLEditMenuHandler's dtor does that already!
2012-02-21 21:59:22 -06:00
Drake Arconis
3250725aae Annoying Crash Fix.
This fixes that thing where saving scripts in deleted object makes
viewer go FFFFFF.
2012-02-21 10:56:27 -05:00
Drake Arconis
803011582c Further OS X changes. 2012-02-21 10:53:47 -05:00
Aleric Inglewood
2206f68129 Fix webkit on Ubuntu
WARNING("Plugin"): LLPluginInstance::load: apr_dso_load of
*/viewer-linux-i686-releasesse2/newview/packaged/bin/llplugin/libmedia_plugin_webkit.so
failed with error 20019 , additional info string:
*/viewer-linux-i686-releasesse2/newview/packaged/bin/llplugin/libmedia_plugin_webkit.so:
undefined symbol: XSyncIntsToValue

Apparently our webkit package is underlinked, it doesn't
include libXext which is needed for symbol XSyncIntsToValue.
Both, Fritigern and Inusaito had this problem on Ubuntu.
This patch adds the library to the webkit plugin as a work-
around.
2012-02-21 15:52:57 +01:00
Drake Arconis
6388324552 Revert "This works for now. Need to do more testing."
This reverts commit c6d6eed7d3.
2012-02-21 09:27:10 -05:00
TighMacFanatic
89f35779b4 Fixed Windlight presets not loading user created files. 2012-02-20 16:37:34 -05:00
Drake Arconis
ad1e3f1d2d Merge remote-tracking branch 'upstream/master' 2012-02-20 07:19:35 -05:00
Siana Gearz
9477a5f32f Fix code bug making notifications unreadable colour 2012-02-20 05:38:57 +01:00
Siana Gearz
8e71cf8e6e Revert "Replace all NotifyCautionBoxColor's and AlertCautionBoxColor's that were using tan with black, like Emerald skin's NotifyCautionBoxColor."
This reverts commit 0fef1407e3.
2012-02-20 05:05:57 +01:00
Siana Gearz
ea7396d2cf Crashfix audio panel in skin 2012-02-20 05:05:53 +01:00
Siana Gearz
5c7debecc8 Extra info from j2c decoder in case of cache corruption 2012-02-20 03:47:06 +01:00
Drake Arconis
c6d6eed7d3 This works for now. Need to do more testing. 2012-02-19 19:43:53 -05:00
Shyotl
e2e65c39bf Fixed up LLMenuGL and variants a bit. 2012-02-19 17:41:54 -06:00
Shyotl
a76105a60d Few things were missing/misnamed in menu_inventory.xml 2012-02-19 17:28:16 -06:00
Aleric Inglewood
39f8deb498 Merge remote-tracking branch 'siana/master' 2012-02-19 23:54:59 +01:00
Drake Arconis
665569dfc7 I forgot why I made these. 2012-02-19 17:07:42 -05:00
Drake Arconis
19f72cf967 Merge remote-tracking branch 'upstream/master' 2012-02-19 16:16:34 -05:00
Drake Arconis
a4363de59e Updated APR and Zlib prebuilts. 2012-02-19 15:59:47 -05:00
Siana Gearz
c3aa321d51 Fix classic skin 2012-02-19 21:43:31 +01:00
Shyotl
cf4b8cf263 Added LLView::translateIntoRectWithExclusion utility function. 2012-02-19 13:11:52 -06:00
Siana Gearz
9b268c3654 Fixing the crash in grid list 2012-02-19 20:07:17 +01:00
Drake Arconis
925c42294f OS X Builds now.
Fixed building on OS X.
Fixed line endings.
Need to find better way to do fmodwrapper thing.
2012-02-19 11:30:27 -05:00
Drake Arconis
23811df3cf Adding to Ignore. 2012-02-19 06:43:04 -05:00
Siana Gearz
f7cc9c4d33 Hopefully more correctness in grid manager editor 2012-02-19 00:42:23 +01:00
Aleric Inglewood
66ccff964b Comment out old Google Translate support and as such remove the need for JSON.
Note that on standalone, json headers are installed in json/,
no idea why in the packages this isn't the case... But anyway,
it isn't used at all anymore now so it doesn't really matter.

I didn't remove the json package for non-standalone and the
downloading thereof... (I can't test non-standalone).
2012-02-18 16:45:11 +01:00
Shyotl
b0240320ee Inv menus appear now. Still need to update llmenugl and its variants, since our current version is buggy. Also need to look into why inventory postfixes aren't appearing. 2012-02-18 01:59:02 -06:00
Shyotl
1810a7c7f9 Updated LLFocusMgr to use boost::signals2 instead of vanilla function pointers. Also removed top-focus handling from lluictrl because it doesn't belong there. 2012-02-18 01:58:02 -06:00
Aleric Inglewood
0c82b8bd3a Merge remote-tracking branch 'siana/master' 2012-02-18 02:23:26 +01:00
Aleric Inglewood
4e8b69206c LLViewerRegion: now compiles and seems to work. 2012-02-18 02:22:49 +01:00
Aleric Inglewood
0a7fc0e65e LLViewerRegion WIP: brought LLTrans up to speed with V3. 2012-02-18 02:22:49 +01:00
Aleric Inglewood
787e03e821 LLViewerRegion WIP: Sync indra/llmessage/llregionflags.h with V3
It seems a few flags disappeared; adjusted the code accordingly.
Should do the same as V3 now.
2012-02-18 02:22:49 +01:00
Aleric Inglewood
f381b0c2dd LLViewerRegion WIP: Use LLViewerRegion::getCapAPI
Viewer 3 uses this in LLAgent::setStartPosition and
copy_inventory_from_notecard; so I brought those
up to speed with V3.

The viewer now uses LLViewerRegion::getCapAPI in all
the same place as V3.
2012-02-18 02:22:49 +01:00
Aleric Inglewood
b8744b9e6a LLViewerRegion WIP: Added all headers that are dragged in.
Most in particular llevents.h, which comes along with
the demand that the old events in llevent.h are put
in a namespace LLOldEvents. Made all changes necessary
to compile the rest of the code again (without changing
the actual code: it's still using the old events).

This patch also removes LLStopWhenHandled and LLStandardSignal
from indra/llui/llnotifications.h because those are
moved to llevents.h. That seems to be the only change
to indra/llui/llnotifications.h that isn't floater related,
so I left the rest of that file alone.
2012-02-18 02:22:49 +01:00
Aleric Inglewood
59ee1a1041 LLViewerRegion WIP: Initial copy of llviewerregion.cpp
This is basically the changes in viewer 3 to this file,
except that I left alone:

1) We still have a cloud layer (mCloudLayer)
2) LLViewerRegion::regionFlagsToString still adds comma's
   and a lot more flags.
3) We still have the extra accessor LLViewerRegion::getNetDetailsForLCD()
4) The actual capabilities requested in LLViewerRegionImpl::buildCapabilityNames
   have been left alone and still request the same caps as before.
5) LLViewerRegion::meshUploadEnabled and LLViewerRegion::meshRezEnabled
   have been left alone. They seems to do more work in our case,
   checking if we have the capability SimulatorFeatures, and doing
   something smart when that is not the case.
2012-02-18 02:22:48 +01:00
Aleric Inglewood
88d0983e37 LLViewerRegion WIP: this should compile now. 2012-02-18 02:22:48 +01:00
Aleric Inglewood
3680e022fc LLViewerRegion: WIP - header changes and anticipated compile fixes
Does not compile now.
llviewerregion.cpp wasn't touched.
Other changes elsewhere in the code (like in llstartup.cpp) might still be needed.
2012-02-18 02:22:27 +01:00
Siana Gearz
a642b725e0 Merge branch 'master' of git://github.com/Lirusaito/SingularityViewer 2012-02-17 16:00:00 +01:00
Siana Gearz
dbc3a8c65f Merge branch 'master' of git://github.com/AlericInglewood/SingularityViewer 2012-02-17 15:59:16 +01:00
Siana Gearz
86cafba0df Linux fixes by Tofu 2012-02-17 15:57:21 +01:00
Siana Gearz
60ded2ad14 Initial invisiprim support in deferred 2012-02-17 05:52:41 +01:00
Lirusaito
fa560a7081 Fixed up a few settings' strings to display more correct descriptions for ascent settings in debug settings. 2012-02-16 23:10:20 -05:00
Shyotl
ae7b12f230 Interim commit before diving into reworking the inventory panel. 2012-02-16 19:25:59 -06:00
Lirusaito
5023f23cc4 Alt-H for Teleport History, like Phoenix. 2012-02-16 20:09:30 -05:00
Lirusaito
0fef1407e3 Replace all NotifyCautionBoxColor's and AlertCautionBoxColor's that were using tan with black, like Emerald skin's NotifyCautionBoxColor.
Black is a far better color for white text to sit on than the former
harsh tan. This will allow users to read notifications like the ones
from changing server versions.
2012-02-16 19:40:36 -05:00
Lirusaito
a09c505fa0 The search line_editor in the status bar needed to be about 20% taller. 2012-02-16 18:28:50 -05:00
Lirusaito
023909b8e0 Merge branch 'master' of git://github.com/siana/SingularityViewer 2012-02-16 16:00:27 -05:00
Shyotl
a90d7bbb46 Innitial commit. Pulled minor changes out of bulk of changes comming for multi-wearables. 2012-02-16 12:00:38 -06:00
Siana Gearz
60081d7ed5 Melanie's fix of FMOD on OS X 2012-02-16 13:23:00 +01:00
Lirusaito
0b5235d054 Merge branch 'master' of git://github.com/siana/SingularityViewer 2012-02-15 23:13:52 -05:00
Siana Gearz
071554acae Prim blacklisting on derender from Phoenix 2012-02-16 05:02:52 +01:00
Aleric Inglewood
f05343dec1 New libcwd debug channel CAPS. 2012-02-16 02:30:14 +01:00
Lirusaito
a403cef605 Merge branch 'master' of git://github.com/AlericInglewood/SingularityViewer 2012-02-15 20:20:49 -05:00
Aleric Inglewood
9b4b234c12 Allow AIStateMachine::kill to be called while not running.
This can be used for example when a parent statemachine has
a child statemachine and wants to kill() it upon finish.
2012-02-16 01:10:48 +01:00
Aleric Inglewood
42518dbfaa This fixes a compile error under certain conditions for me. 2012-02-15 20:22:41 +01:00
Aleric Inglewood
4e700a5808 Merge remote-tracking branch 'siana/master' 2012-02-15 20:20:56 +01:00
Siana Gearz
647af6c15a RLVa: fix drag and drop on inventory items 2012-02-15 16:28:17 +01:00
Siana Gearz
b91ba258e1 Make double click more humane on X11 2012-02-15 14:45:09 +01:00
Siana Gearz
fe579d6e4b Activity/spam radar enhancement, from Avination 2012-02-15 14:07:03 +01:00
Lirusaito
6d3044b448 Merge branch 'master' of git://github.com/siana/SingularityViewer 2012-02-14 23:48:13 -05:00
Lirusaito
db8564bb3c Merge branch 'master' of git://github.com/AlericInglewood/SingularityViewer 2012-02-14 23:48:08 -05:00
Siana Gearz
28f73d1037 Fix large chat font being same as medium 2012-02-15 04:41:51 +01:00
Siana Gearz
dd9196efac Fix texture preview showing useless inventory UUID 2012-02-15 01:07:41 +01:00
Siana Gearz
c542c7bdbb Work around pink textures on ATI with 3.1<=GL<=3.2 2012-02-15 01:01:11 +01:00
Siana Gearz
f8aad35775 Skinning and cloth settings realigned properly 2012-02-14 21:29:22 +01:00
Siana Gearz
657c8e8729 Warn if sending imcomplete appearence 2012-02-14 21:06:59 +01:00
Siana Gearz
a451a8f566 SH-2963 Fix for highlight transparent not highlighting 100% transparent objects. 2012-02-14 16:45:31 +01:00
Aleric Inglewood
0e5b1a8fa7 Allow to LD_PRELOAD (any) library just for singularity-do-not-run-directly
This adds support for running:

AI_PRELOAD="/path/to/libfoo.so" ./singularity

Note that setting and exporting LD_PRELOAD there doesn't work,
because then those libs are loaded for every executable that
is being run after, including the plugins.

This patch also removes the use of tcmalloc from the plugins...
Before it exported LD_PRELOAD, using tcmalloc for all the command
line tools up till and including running the singularity binary,
as well as for the plugins. Now, it only preloads the tcmalloc
libraries for singularity-do-not-run-directly.
2012-02-14 16:32:12 +01:00
Lirusaito
e922207797 Merge branch 'master' of git://github.com/siana/SingularityViewer 2012-02-13 18:12:23 -05:00
Lirusaito
e447bd98a5 Fix the panel in floater_script_preview.xml to look more like its cousin in floater_live_lsleditor.xml, this removes the awkward border. 2012-02-13 17:47:46 -05:00
Siana Gearz
a0e9e8d4b2 Merge branch 'master' of git://github.com/Lirusaito/SingularityViewer 2012-02-13 20:41:04 +01:00
Siana Gearz
09817403ff Merge branch 'master' of git://github.com/TighMacFanatic/SingularityViewer 2012-02-13 20:40:37 +01:00
Siana Gearz
8f6ef05429 Merge branch 'master' of git://github.com/AlericInglewood/SingularityViewer 2012-02-13 20:40:04 +01:00
Siana Gearz
4cbf259ab3 Experimental tablet and pen support 2012-02-13 20:38:44 +01:00
Siana Gearz
042622b5db Fix a logic typo in windlight floater 2012-02-13 15:56:31 +01:00
Lirusaito
eff72e15cd Added icons for Sky and Water buttons for wlf remote. 2012-02-12 17:32:28 -05:00
Lirusaito
aacd33ada7 Added left and right buttons to make the wlf remote better. 2012-02-12 17:09:30 -05:00
Lirusaito
fe00eed401 Added new Windlight components to the wlf remote, and reorganized the bottom area for said parts to fit. (Icons for Sky and Water buttons, not included)
Addition of Previous/Next preset buttons, buttons to open advanced water and sky floaters, daylight image and slider,
Added two checboxes, one for region settings to be used, the other for them to always be used, the latter acts strangely but may work... former is fine.
removal of texts since this will be covered by the icons on for advanced floaters
2012-02-12 17:09:17 -05:00
Lirusaito
000d00579b Add the control name AscentAutoCloseOOC to the checkbox in preferences, so it actually is connected to the autoclosing setting's code. 2012-02-12 17:09:09 -05:00
Lirusaito
63dd39ea51 Merge branch 'master' of git://github.com/TighMacFanatic/SingularityViewer 2012-02-11 23:35:26 -05:00
TighMacFanatic
87cb88f2f7 Fixed CMake issue with Git version when building locally. 2012-02-11 23:04:16 -05:00
Lirusaito
cb3e8215d6 Merge branch 'master' of git://github.com/siana/SingularityViewer 2012-02-11 22:35:11 -05:00
Lirusaito
a3900a4830 Merge branch 'master' of git://github.com/AlericInglewood/SingularityViewer 2012-02-11 22:34:41 -05:00
Lirusaito
0f9139305a Widen floater_instant_message's Call/End button to 80 from 53, stop haligning it "right", increase floater's min_width so the expanded button won't stick out ever.
The button will be consistent in width with other butons atop instant messages, it looks terrible aligned right, it'll default to center now.
Expansion should also aid in translation, surely the previously allotted space was uncomfortable in other languages.
2012-02-11 22:15:12 -05:00
Siana Gearz
0a8504fb3c Uncertain attempt at preventing borked texturedata on fetch fallback. 2012-02-12 00:19:25 +01:00
Siana Gearz
d709200fc0 Those memory pools can't be of ANY use with our malloc 2012-02-11 17:01:52 +01:00
Siana Gearz
77df33ebf6 Merge branch 'master' of git://github.com/Lirusaito/SingularityViewer 2012-02-11 17:00:00 +01:00
Siana Gearz
8064d561f4 Merge branch 'master' of git://github.com/lkalif/SingularityViewer 2012-02-11 16:59:49 +01:00
Siana Gearz
aaf1e4d21b Merge branch 'master' of https://github.com/Shyotl/SingularityViewer 2012-02-11 16:58:27 +01:00
Shyotl
9f9a4cbaaf Brought over LLAvatarPropertiesProcessor, and updated relevant floaters to utilize it. (Mainly in the avatar properties floaters) 2012-02-11 04:07:34 -06:00
Inusaito Sayori
e7806f9dac Set label_width's to 60, the previous largest space allotted sliders for fonts/translations. 2012-02-11 03:02:43 -05:00
Inusaito Sayori
d7eb4fc656 Revert to label_width changes made recently for audio sliders. 2012-02-11 02:30:18 -05:00
Shyotl
d10724ae6f Remove some dead savedsettings. 2012-02-10 11:20:28 -06:00
Latif Khalifa
0a3116422a Restore windows shortcut name to include 'Viewer' 2012-02-10 14:09:32 +01:00
Aleric Inglewood
0a59b3bb54 Merge remote-tracking branch 'siana/master' 2012-02-10 02:14:44 +01:00
Aleric Inglewood
e0b21b08fa Add AITimer and AIPersistentTimer state machines.
For use inside other state machines that need timer events.
Wraps AIFrameTimer.
2012-02-10 02:10:12 +01:00
Aleric Inglewood
d4591828c8 Finished AIFrameTimer.
Added documentation.
Added AIFrameTimer::isRunning.
Fixed a bug: mCallback was deleted before it was used.
2012-02-10 01:37:43 +01:00
Aleric Inglewood
cad0597524 Allow AIStateMachine::run() to be called from callback functions.
This was already documented as working, but turned out not to work.
Now one can call any of the run(...) functions to guarantee a restart
of the statemachine. Using run() without parameters from a callback
function re-uses the old callback information.

Introduces a new enum AIStateMachine::active_type that keeps track
of on which list the statemachine resides, if any. This was necessary
because run() calls cont() which now can be called while the
statemachine is already on the active list, so it needs to know
more than just if it's on the continued_statemachines list or
not.
2012-02-10 00:23:20 +01:00
Siana Gearz
e10581e319 Resolve extern warning on GCC 2012-02-09 22:13:44 +01:00
Shyotl
f7b2139e81 Renderer update. Incl mac fixes, DoF improvements, windlight floater code cleanup. (shining-fixes merge) 2012-02-09 14:26:21 -06:00
Lirusaito
f55452d6dd Pad right removed from join call, it made the button look bad. Also moved said button adjacent the button before it to match with other buttons. 2012-02-09 14:34:37 -05:00
Latif Khalifa
b0c675498c Base viewer executable and installer names on the viewer channel
Example config:
/python develop.py -G VC100 -t ReleaseSSE2 configure -DPACKAGE:BOOL=ON -DFMODEX:BOOL=ON -DVIEWER_CHANNEL:STRING="Singularity Alpha" -DVIEWER_LOGIN_CHANNEL:STRING="Singularity Alpha"

VIEWER_LOGIN_CHANNEL is the string that is used in --chanel switch to the shortcut created
VIEWER_CHANNEL is the string used for executable name and installer name

This example will produce: SingularityAlphaViewer.exe and installer named
SingularityAlpha_x-y-z-buildnr_Setup.exe
2012-02-09 19:48:32 +01:00
Lirusaito
f16da13198 Added keyboard shortcut for whisper in chatbar's tooltip. 2012-02-09 13:37:03 -05:00
Lirusaito
0827b3fce9 Merge branch 'master' of git://github.com/siana/SingularityViewer 2012-02-09 11:49:54 -05:00
Siana Gearz
a3a7f72b7c Limit PCH size sanely 2012-02-09 15:22:07 +01:00
Siana Gearz
acf378e9f2 Auto-version system 2012-02-09 14:03:49 +01:00
Lirusaito
a39209cd37 Fixed alignment of chats, finally everything lines up.
Things look way more professional as buttons and chat and the like all have consisent positions and sizes, to the pixel.
2012-02-09 02:18:41 -05:00
Siana Gearz
2ef5673c18 Let's not segfault Lenny's GCC 2012-02-09 02:10:21 +01:00
Lirusaito
4c10ae1a4c Merge branch 'master' of git://github.com/Lirusaito/SingularityViewer
Conflicts:
	indra/newview/skins/default/xui/en-us/panel_audio.xml
	indra/newview/skins/default/xui/en-us/panel_friends.xml
	indra/newview/ascentprefssys.cpp
	indra/newview/skins/default/xui/en-us/panel_preferences_ascent_system.xml
2012-02-08 13:13:58 -05:00
Lirusaito
66c3f282de Removed repetitive search text. 2012-02-08 12:54:47 -05:00
Lirusaito
fec75d9436 Added commandline for Fake Away Status.
Users can turn on and off the fake away status by typing a command.
Can be placed inside gesture to be performed together with going away.
2012-02-08 12:54:34 -05:00
Siana Gearz
ef68f43687 Fix RLVa bug with wearables being unwearables 2012-02-08 16:19:12 +01:00
Siana Gearz
13780fae2a Revert "Culling and positioning search properly for contacts."
This reverts commit 78409deaa7.
2012-02-08 13:05:51 +01:00
Lirusaito
c294456e2a Added keyboard shortcut for build.
Consistency with other toolbar tooltips.
2012-02-07 14:41:07 -05:00
Lirusaito
6410fb3209 Fix to make audio panel look nice on Windows as well as Linux. 2012-02-07 14:40:10 -05:00
Lirusaito
af22591cc0 Fixed mQuietSnapshotsToDisk compilation error. 2012-02-07 10:57:04 -05:00
Siana Gearz
b0267e4631 Revert "Newer TCMalloc, now with headers!"
This reverts commit 69a2d0bc5e.
2012-02-07 15:52:15 +01:00
Siana Gearz
69a2d0bc5e Newer TCMalloc, now with headers! 2012-02-07 14:01:56 +01:00
Siana Gearz
108b9211ff Revert "Added Quiet Snapshots To Disk checkbox to Security tab of System Preferences, also corrected comments, since Privacy is called Security now."
This reverts commit 787f91085d.
2012-02-07 12:49:59 +01:00
Siana Gearz
97f2474956 Merge branch 'master' of git://github.com/Lirusaito/SingularityViewer 2012-02-07 12:43:28 +01:00
Siana Gearz
b4c68d56b6 Reverting Lirusaito's botch on volume controls 2012-02-07 12:43:12 +01:00
Lirusaito
03926c2374 That shouldn't have been deleted, my bad.
image_unselected, so the button will actually show, unselected isn't anything.
2012-02-06 21:45:09 -05:00
Lirusaito
787f91085d Added Quiet Snapshots To Disk checkbox to Security tab of System Preferences, also corrected comments, since Privacy is called Security now.
Users can find and change Quiet Snapshot setting easily in a logical place in their preferences.
2012-02-06 19:38:17 -05:00
Aleric Inglewood
1b37bd5df6 Merge branch 'master', remote-tracking branch 'siana/master' 2012-02-06 22:50:06 +01:00
Aleric Inglewood
ea0a5c521f Fix for libcwd 2012-02-06 22:34:34 +01:00
Lirusaito
6ba69adccc Renewed support for / starting chat on linux. 2012-02-06 15:30:27 -05:00
Lirusaito
481361f714 Swapped tabs for spaces for proper display on Windows. 2012-02-06 15:29:25 -05:00
Siana Gearz
e1e34623cb UI purdyness had its flaws - should revisit later 2012-02-06 20:12:02 +01:00
Lirusaito
78409deaa7 Culling and positioning search properly for contacts. 2012-02-06 03:21:44 -05:00
Siana Gearz
787a18d3a8 Merge branch 'master' of git://github.com/Lirusaito/SingularityViewer 2012-02-06 04:32:44 +01:00
Siana Gearz
548f9d0a88 Restore starting chat by slash 2012-02-06 04:32:17 +01:00
Siana Gearz
8450386330 Allow to disable chat animation 2012-02-06 03:52:25 +01:00
Lirusaito
8adf2965fd Apostrophes aren't so difficult. 2012-02-05 21:36:40 -05:00
Lirusaito
e0bf075f7f word_wrap should be enabled, looks better that way. 2012-02-05 21:36:01 -05:00
Siana Gearz
8a49d4ef94 Allow pretty much any key for gestures, like Emerald 2012-02-06 03:01:15 +01:00
Lirusaito
d85e1afd7e Spelling fix to documentation. 2012-02-05 18:18:22 -05:00
Lirusaito
c96d1c3aa5 Merge branch 'master' of git://github.com/siana/SingularityViewer 2012-02-05 17:57:30 -05:00
Lirusaito
1cbc825461 Culled, some slight tweaks
for the good of the world.
TODO: Realign chat history's.
2012-02-05 17:34:05 -05:00
Siana Gearz
f0d6200e8e Build fix for Visual Studio 2012-02-05 21:53:12 +01:00
Lirusaito
ad24fcca39 Culling, shouldn't affect appearance.
(anymore)
2012-02-05 14:36:45 -05:00
Lirusaito
06837a2a77 Stop prepending ((\[[ to actions that end with ))/]], fix compile warning for npos, and remove unnecessary checks from sendMsg()
Users can have their actions not get broken should they end with )) or ]] without beginning OOC, while AutoOOC is enabled.
2012-02-05 14:22:52 -05:00
Siana Gearz
47537ba764 Forgotten files for LightShare 2012-02-05 15:43:57 +01:00
Siana Gearz
cd51a6f795 Merge branch 'master' of git://github.com/Lirusaito/SingularityViewer 2012-02-05 15:23:51 +01:00
Siana Gearz
3d40cd86ac Merge branch 'master' of https://github.com/Shyotl/SingularityViewer 2012-02-05 15:14:53 +01:00
Shyotl
2617df44db VC doesn't seem to like ctor being used to assign a reference pointer. 2012-02-05 05:58:36 -06:00
Shyotl
01a8e11ef3 Merge branch 'master' of https://github.com/AlericInglewood/SingularityViewer.git
Conflicts:
	indra/llcommon/llfasttimer_class.cpp
	indra/llcommon/llfasttimer_class.h
2012-02-05 05:57:44 -06:00
Aleric Inglewood
5a455eac91 Fixed LLFastTimers et al.
No longer crash when std::vector moves in memory when it grows.
Fixed display of timer values (in ms).
2012-02-05 05:35:01 +01:00
Shyotl
e18e051bfc sDelayedVBOEnable is still required to prevent framerates from getting clobbered on gl context change. 2012-02-03 14:25:51 -06:00
Shyotl
bf44d3f98e Prevent using multisample FBOs if FBOs are not enabled, or multisample FBOs are unsupported 2012-02-03 14:12:36 -06:00
Shyotl
b6fa215c4e Don't render particles on visually muted avatars. 2012-02-03 14:11:29 -06:00
Shyotl
726dc02aaa Was looking up ascent colors in incorrect control group. 2012-02-03 14:11:10 -06:00
Shyotl
9ee0c5acf3 Having BackgroundYieldTime set to a large enough value would cause a stall if client isn't in focus during login. 2012-02-02 23:44:35 -06:00
Shyotl
5e0140ba81 Fixed a minor syntax error in menu_inventory.xml. 2012-02-02 23:43:04 -06:00
Shyotl
a690c970e6 RenderAutoMuteByteLimit and RenderAutoMuteSurfaceArea: Only 'grey' out visually blocked avatars on impostor pass. 2012-02-02 18:14:52 -06:00
Shyotl
db28c382e0 Apparently LLMeshRepoThread::lodReceived leaked and LL decided to fix it. 2012-02-02 18:07:29 -06:00
Shyotl
1747d529d8 Stall object updates (including flexi) while tiling. Also fix matrix stack breakage 2012-02-02 18:05:07 -06:00
Lirusaito
27763d8390 Small fix for skins' Additional Info box.
Accidentally made it editable while culling; No longer.
2012-02-02 17:42:19 -05:00
Lirusaito
ef79781c9a Disabled editing the avatar key in profiles.
Should have already been disabled, the copy button only copies the original key either way and the key is unchanging.
2012-02-02 17:00:39 -05:00
Lirusaito
03c0509a6c Tiny change to allow /ME to work in instant messages.
Sometimes people want to type in all caps, sometimes caps lock goes on by accident, either way, in instant messages, it won't affect /ME anymore.
TODO: /ME for local chat.
2012-02-02 03:49:48 -05:00
Lirusaito
0340778775 Merge branch 'master' of git://github.com/Shyotl/SingularityViewer
Conflicts:
	indra/newview/llvoavatar.cpp
2012-02-01 11:24:45 -05:00
Lirusaito
6fecfad2a2 Removed value panels from volume. 2012-02-01 11:10:23 -05:00
Shyotl
e9fa5e6f3d Fixed some static initialization brokenness with fasttimers. 2012-02-01 07:48:40 -06:00
Shyotl
b0ccec2b62 Merge branch 'master' of https://github.com/AlericInglewood/SingularityViewer.git
Conflicts:
	indra/newview/llvoavatar.cpp
2012-02-01 03:10:46 -06:00
Aleric Inglewood
b755bcd495 Merge remote-tracking branch 'origin/master' 2012-02-01 03:35:10 +01:00
Aleric Inglewood
315552d1e0 Allow main window to be unfocused during startup in debug mode. 2012-02-01 03:34:19 +01:00
Aleric Inglewood
e7b2972fc8 LLVFile::readFile must return LLPrivateMemoryPool allocated data. 2012-02-01 03:33:39 +01:00
Aleric Inglewood
e1675f6bd1 Remove erroneous comment. 2012-02-01 03:32:10 +01:00
Aleric Inglewood
2044b88015 Don't use NamedTimerFactory while it's being initialized. 2012-02-01 03:31:19 +01:00
Aleric Inglewood
77a21f95e5 Singleton<> improvements.
Allow Singleton<>::instance to be inlined
and add a new warning for accesses to the
singleton while its being initialized.
2012-02-01 03:27:04 +01:00
Aleric Inglewood
a4e05eea9d Delete singleton instance last, which seems slightly more robust. 2012-02-01 03:23:55 +01:00
Lirusaito
373cb7fb39 Added floater shortcut to toolbar. 2012-01-31 12:54:04 -05:00
Lirusaito
2e240e70d6 Added in snapshot keyboard shortcut to tooltip. 2012-01-31 08:03:16 -05:00
Lirusaito
bdcb5dc877 Culled what wasn't needed, added in keyboard shortcut helpers in tooltips
Things still probably can be culled to shorten this file, but what definitely wasn't needed is removed.
People who want to learn keyboard shortcuts now need only hover their mouse over the buttons on the toolbar.
2012-01-31 07:29:39 -05:00
Lirusaito
e7a59c1031 Merge branch 'master' of git://github.com/Shyotl/SingularityViewer 2012-01-31 03:59:25 -05:00
Shyotl
8ae25e4812 GCC compile fix. 2012-01-31 02:57:32 -06:00
Lirusaito
3548521bef Merge branch 'master' of git://github.com/Shyotl/SingularityViewer 2012-01-31 03:55:57 -05:00
Shyotl
d15ed9ed34 I borked up the sUseStreamDraw logic earlier. When its a stream type, and sUseStreamDraw is false, don't use a vbo at all (I mistakenly had it use a dynamic vbo instead). Also, removed an unused (due to being renamed) setting from settings.xml 2012-01-31 02:54:42 -06:00
Lirusaito
655365247c Merge branch 'master' of git://github.com/Shyotl/SingularityViewer
Conflicts:
	indra/newview/llpanelmaininventory.cpp
	indra/newview/llpanelmaininventory.h
	indra/newview/llvoavatar.cpp
2012-01-31 02:47:02 -05:00
Shyotl
eaecc9a4d0 RenderVBOEnable was completely broken by ll, so I fixed it. 2012-01-30 19:50:41 -06:00
Lirusaito
dfe33963bb More precise volume controls. 2012-01-30 13:38:39 -05:00
Lirusaito
661f5ede04 Removed max node quick setting(set volatile in settings), put LOD(Obj. Detail) in its place. 2012-01-30 12:44:08 -05:00
Lirusaito
5858f2822c Further Culling and proper constraints of VolumeLOD for protection. 2012-01-30 12:27:55 -05:00
Lirusaito
379ecccec2 Just more culling.
Would have known to do this earlier, but experience is gained through experiences and this was early. Won't move anything, just reduces clutter.
2012-01-30 10:29:59 -05:00
Lirusaito
e69c605c4f Culled attributes.
Looks the same, takes up less space.
2012-01-30 09:41:42 -05:00
Shyotl
f6711e6b4f Dont alphamask the bodies of visually muted avatars. 2012-01-30 03:52:16 -06:00
Shyotl
e327e7a15e Converted some frequent setting lookups to LLCachedControl 2012-01-30 03:49:52 -06:00
Shyotl
9973dfd1c7 Tweaked stream buffer size used in fmodex. 2012-01-30 03:44:20 -06:00
Shyotl
b045d9bd96 Precache a few more inventory icons. 2012-01-30 03:28:35 -06:00
Lirusaito
64181e19b8 Safe changes to the IM Floater, Made the send box smaller and cleaned up. 2012-01-30 04:16:52 -05:00
Lirusaito
ef927134f0 Merge branch 'master' of git://github.com/Lirusaito/SingularityViewer 2012-01-30 01:12:47 -05:00
Lirusaito
f9398a3ab1 Merge branch 'master' of git://github.com/siana/SingularityViewer 2012-01-30 00:06:51 -05:00
Lirusaito
450402d83d Forward declare LLInventoryViewFinder
Compilation error fix.
2012-01-30 00:02:04 -05:00
Shyotl
9f7e9299bd Pulled apart LLInventoryPanel and LLInventoryView. TODO: LLInventoryView needs to be chopped apart into a floater (LLFloaterInventory) and a panel (LLPanelMainInventory). 2012-01-29 23:17:28 -05:00
Shyotl
681901cb7c LLInventoryViewFinder renamed to LLFloaterInventoryFinder 2012-01-29 17:15:18 -06:00
Shyotl
a0c549534f Pulled apart LLInventoryPanel and LLInventoryView. TODO: LLInventoryView needs to be chopped apart into a floater (LLFloaterInventory) and a panel (LLPanelMainInventory). 2012-01-29 17:10:04 -06:00
Shyotl
9453c2c2e9 Memory tracking system updated. 2012-01-29 01:33:14 -06:00
Shyotl
32c6365bf9 Octree tweakage. 2012-01-29 01:27:40 -06:00
Shyotl
6c921ba340 Routine V3 merge. 2012-01-29 01:25:39 -06:00
Shyotl
f5818b7621 Pass FMOD_IGNORETAGS flag when creating FMOD Ex streams. Without the flag it is more prone to failing to successfully detect stream format info under certain circumstances. 2012-01-29 01:20:26 -06:00
Shyotl
ac1a6101e1 Streaming audio ticker was getting stuck on (Loading...) 2012-01-29 01:16:34 -06:00
Shyotl
7ff58abc17 Too lazy to amend earlier commit. llpanelvolume.cpp needs lltrans.h 2012-01-28 23:52:48 -06:00
Shyotl
c548aa3497 Enable Hardware Skinning by default for med/high/ultra settings. 2012-01-28 22:11:51 -06:00
Shyotl
d0c782c7ae A few more translated tidbits. Also converted french strings.xml from BOM with windows lineendings, to non-BOM with unix lineendings. 2012-01-28 22:07:13 -06:00
Shyotl
d9640ecc65 Little cleanup regarding crashlogger toggling. 2012-01-28 22:02:10 -06:00
Lirusaito
635c8d0f72 Merge branch 'master' of git://github.com/Shyotl/SingularityViewer 2012-01-28 07:02:47 -05:00
Lirusaito
c9269c04be Fix to quick audio controls, made them less fragile. If cherrypicking 0c3bff3, you should cherrypick this as well, and vice-versa. 2012-01-28 06:50:40 -05:00
Lirusaito
0c3bff3763 Changes to make the changed panel audio look right. 2012-01-28 06:39:39 -05:00
Lirusaito
f06d9294a2 cleaned up default permissions floater, preparing for other changes.
Also gave the panel a border, changing its size to look nice.
2012-01-28 01:57:39 -05:00
Lirusaito
690338a122 Merge branch 'master' of git://github.com/Shyotl/SingularityViewer 2012-01-27 23:48:52 -05:00
1362 changed files with 93817 additions and 65040 deletions

3
.gitignore vendored
View File

@@ -1,4 +1,5 @@
/installed.xml
/indra/llcommon/llversionviewer.h
/indra/build-*
/indra/tools/vstool/obj/
*.aps
@@ -11,11 +12,13 @@
/indra/viewer-*
/indra/newview/vivox-runtime/
/libraries/
/lib/
*.pyc
*.orig
*.rej
*.bak
*~
*.DS_Store
/LICENSES/
/edited-files.txt
qtcreator-build/

View File

@@ -1,23 +0,0 @@
Boost Software License - Version 1.0 - August 17th, 2003
Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
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The copyright notices in the Software and this entire statement, including
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SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.

View File

@@ -1,550 +0,0 @@
The D-Bus glib bindings are licensed to you under your choice of the Academic
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--
START OF GNU GENERAL PUBLIC LICENSE
--
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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The licenses for most software are designed to take away your
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WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
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INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
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TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
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PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Library General
Public License instead of this License.

View File

@@ -378,13 +378,6 @@
<boolean>true</boolean>
</map>
<key>ParcelMediaURLFilter</key>
<map>
<key>flavor</key>
<string>llsd</string>
<key>trusted-sender</key>
<boolean>false</boolean>
</map>
<key>ParcelNavigateMedia</key>
<map>

View File

@@ -26,11 +26,11 @@ set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake")
include(Variables)
# Load versions now. Install locations need them.
include(Versions)
include(BuildVersion)
include(UnixInstall)
set (GCC_DISABLE_FATAL_WARNINGS TRUE)
set (DISABLE_FATAL_WARNINGS TRUE)
if (NOT CMAKE_CONFIGURATION_TYPES AND NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE ReleaseSSE2 CACHE STRING
@@ -77,6 +77,7 @@ if (VIEWER)
add_subdirectory(${LIBS_OPEN_PREFIX}llcrashlogger)
add_subdirectory(${LIBS_OPEN_PREFIX}llplugin)
add_subdirectory(${LIBS_OPEN_PREFIX}llui)
add_subdirectory(${LIBS_OPEN_PREFIX}llxuixml)
# viewer plugins directory
add_subdirectory(${LIBS_OPEN_PREFIX}plugins)

View File

@@ -28,6 +28,9 @@ set(CMAKE_CONFIGURATION_TYPES "RelWithDebInfo;Release;ReleaseSSE2;Debug" CACHE S
# Platform-specific compilation flags.
if (WINDOWS)
# Remove default /Zm1000 flag that cmake inserts
string (REPLACE "/Zm1000" " " CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS})
# Don't build DLLs.
set(BUILD_SHARED_LIBS OFF)
@@ -67,6 +70,10 @@ if (WINDOWS)
/Oy-
)
# configure win32 API for windows XP+ compatibility
set(WINVER "0x0501" CACHE STRING "Win32 API Target version (see http://msdn.microsoft.com/en-us/library/aa383745%28v=VS.85%29.aspx)")
add_definitions("/DWINVER=${WINVER}" "/D_WIN32_WINNT=${WINVER}")
if(MSVC80 OR MSVC90 OR MSVC10)
set(CMAKE_CXX_FLAGS_RELEASE
"${CMAKE_CXX_FLAGS_RELEASE} -D_SECURE_STL=0 -D_HAS_ITERATOR_DEBUGGING=0"
@@ -83,9 +90,9 @@ if (WINDOWS)
endif (MSVC80 OR MSVC90 OR MSVC10)
# Are we using the crummy Visual Studio KDU build workaround?
if (NOT VS_DISABLE_FATAL_WARNINGS)
if (NOT DISABLE_FATAL_WARNINGS)
add_definitions(/WX)
endif (NOT VS_DISABLE_FATAL_WARNINGS)
endif (NOT DISABLE_FATAL_WARNINGS)
# Various libs are compiler specific, generate some variables here we can just use
# when we require them instead of reimplementing the test each time.
@@ -113,13 +120,30 @@ if (WINDOWS)
endif (WINDOWS)
set (GCC_EXTRA_OPTIMIZATIONS "-ffast-math -frounding-math")
set (GCC_EXTRA_OPTIMIZATIONS "-ffast-math")
if (LINUX)
set(CMAKE_SKIP_RPATH TRUE)
# Here's a giant hack for Fedora 8, where we can't use
# _FORTIFY_SOURCE if we're using a compiler older than gcc 4.1.
add_definitions(
-DLL_LINUX=1
-DAPPID=secondlife
-D_REENTRANT
-fexceptions
-fno-math-errno
-fno-strict-aliasing
-fsigned-char
-fvisibility=hidden
-g
-pthread
)
# Don't catch SIGCHLD in our base application class for the viewer
# some of our 3rd party libs may need their *own* SIGCHLD handler to work. Sigh!
# The viewer doesn't need to catch SIGCHLD anyway.
add_definitions(-DLL_IGNORE_SIGCHLD)
if(${CMAKE_C_COMPILER} MATCHES "gcc*")
find_program(GXX g++)
mark_as_advanced(GXX)
@@ -148,6 +172,8 @@ if (LINUX)
OUTPUT_VARIABLE CXX_VERSION
OUTPUT_STRIP_TRAILING_WHITESPACE)
# Here's a giant hack for Fedora 8, where we can't use
# _FORTIFY_SOURCE if we're using a compiler older than gcc 4.1.
if (${GXX_VERSION} STREQUAL ${CXX_VERSION})
add_definitions(-D_FORTIFY_SOURCE=2)
else (${GXX_VERSION} STREQUAL ${CXX_VERSION})
@@ -156,10 +182,10 @@ if (LINUX)
endif (NOT ${GXX_VERSION} MATCHES " 4.1.*Red Hat")
endif (${GXX_VERSION} STREQUAL ${CXX_VERSION})
#Lets actualy get a numerical version of gxx's version
#Lets actually get a numerical version of gxx's version
STRING(REGEX REPLACE ".* ([0-9])\\.([0-9])\\.([0-9]).*" "\\1\\2\\3" CXX_VERSION ${CXX_VERSION})
#gcc 4.3 and above don't like the LL boost
#gcc 4.3 and above doesn't like the LL boost
if(${CXX_VERSION} GREATER 429)
add_definitions(-Wno-parentheses)
endif (${CXX_VERSION} GREATER 429)
@@ -171,21 +197,11 @@ if (LINUX)
# End of hacks.
add_definitions(
-DLL_LINUX=1
-D_REENTRANT
-fexceptions
-fno-math-errno
-fno-strict-aliasing
-fsigned-char
-g
-pthread
)
#GCC Specific
add_definitions(-DCC_GCC)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=c99")
add_definitions(-DAPPID=secondlife)
add_definitions(-fvisibility=hidden)
# don't catch SIGCHLD in our base application class for the viewer - some of our 3rd party libs may need their *own* SIGCHLD handler to work. Sigh! The viewer doesn't need to catch SIGCHLD anyway.
add_definitions(-DLL_IGNORE_SIGCHLD)
if (NOT STANDALONE)
# this stops us requiring a really recent glibc at runtime
add_definitions(-fno-stack-protector)
@@ -200,13 +216,42 @@ if (LINUX)
if (NOT STANDALONE)
set(MARCH_FLAG " -march=pentium4")
endif (NOT STANDALONE)
set(CMAKE_CXX_FLAGS_RELEASESSE2 "${CMAKE_CXX_FLAGS_RELEASESSE2}${MARCH_FLAG} -mfpmath=sse -msse2 ${GCC_EXTRA_OPTIMIZATIONS}")
set(CMAKE_C_FLAGS_RELEASESSE2 "${CMAKE_C_FLAGS_RELEASESSE2}${MARCH_FLAG} -mfpmath=sse -msse2 ${GCC_EXTRA_OPTIMIZATIONS}")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}${MARCH_FLAG} -mfpmath=sse -msse2 ${GCC_EXTRA_OPTIMIZATIONS}")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO}${MARCH_FLAG} -mfpmath=sse -msse2 ${GCC_EXTRA_OPTIMIZATIONS}")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}${MARCH_FLAG} -fno-inline -msse2")
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}${MARCH_FLAG} -fno-inline -msse2")
set(CMAKE_CXX_FLAGS_RELEASESSE2 "${CMAKE_CXX_FLAGS_RELEASESSE2}${MARCH_FLAG} -mfpmath=sse,387 -msse2 ${GCC_EXTRA_OPTIMIZATIONS}")
set(CMAKE_C_FLAGS_RELEASESSE2 "${CMAKE_C_FLAGS_RELEASESSE2}${MARCH_FLAG} -mfpmath=sse,387 -msse2 ${GCC_EXTRA_OPTIMIZATIONS}")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}${MARCH_FLAG} -mfpmath=sse,387 -msse2 ${GCC_EXTRA_OPTIMIZATIONS}")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO}${MARCH_FLAG} -mfpmath=sse,387 -msse2 ${GCC_EXTRA_OPTIMIZATIONS}")
endif (${ARCH} STREQUAL "x86_64")
elseif(${CMAKE_C_COMPILER} MATCHES "clang*")
set(CMAKE_CXX_FLAGS_DEBUG "-fno-inline ${CMAKE_CXX_FLAGS_DEBUG} -msse2")
find_program(CLANG clang++)
mark_as_advanced(CLANG)
add_definitions(
-DCC_CLANG
-D_FORTIFY_SOURCE=2
)
if (NOT STANDALONE)
# this stops us requiring a really recent glibc at runtime
add_definitions(-fno-stack-protector)
endif (NOT STANDALONE)
if (NOT STANDALONE)
set(MARCH_FLAG " -march=pentium4")
endif (NOT STANDALONE)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}${MARCH_FLAG} -fno-inline -msse2")
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}${MARCH_FLAG} -fno-inline -msse2")
set(CMAKE_CXX_FLAGS_RELEASESSE2 "${CMAKE_CXX_FLAGS_RELEASESSE2}${MARCH_FLAG} -msse2")
set(CMAKE_C_FLAGS_RELEASESSE2 "${CMAKE_C_FLAGS_RELEASESSE2}${MARCH_FLAG} -msse2")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}${MARCH_FLAG} -msse2")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO}${MARCH_FLAG} -msse2")
endif()
set(CMAKE_CXX_FLAGS_DEBUG "-O0 ${CMAKE_CXX_FLAGS_DEBUG}")
set(CMAKE_C_FLAGS_DEBUG "-O0 ${CMAKE_CXX_FLAGS_DEBUG}")
set(CMAKE_CXX_FLAGS_RELEASE "-O3 ${CMAKE_CXX_FLAGS_RELEASE}")
set(CMAKE_C_FLAGS_RELEASE "-O3 ${CMAKE_C_FLAGS_RELEASE}")
set(CMAKE_CXX_FLAGS_RELEASESSE2 "-O3 ${CMAKE_CXX_FLAGS_RELEASESSE2}")
@@ -217,7 +262,7 @@ endif (LINUX)
if (DARWIN)
add_definitions(-DLL_DARWIN=1)
add_definitions(-DLL_DARWIN=1 -D_XOPEN_SOURCE)
set(CMAKE_CXX_LINK_FLAGS "-Wl,-headerpad_max_install_names,-search_paths_first")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_CXX_LINK_FLAGS}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mlong-branch")
@@ -225,26 +270,30 @@ if (DARWIN)
# NOTE: it's critical that the optimization flag is put in front.
# NOTE: it's critical to have both CXX_FLAGS and C_FLAGS covered.
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -O3 -msse3 -mtune=generic -mfpmath=sse ${GCC_EXTRA_OPTIMIZATIONS}")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} -03 -msse3 -mtune=generic -mfpmath=sse ${GCC_EXTRA_OPTIMIZATIONS}")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} -O3 -msse3 -mtune=generic -mfpmath=sse ${GCC_EXTRA_OPTIMIZATIONS}")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O3 -msse3 -mtune=generic -mfpmath=sse ${GCC_EXTRA_OPTIMIZATIONS}")
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -03 -msse3 -mtune=generic -mfpmath=sse ${GCC_EXTRA_OPTIMIZATIONS}")
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -O3 -msse3 -mtune=generic -mfpmath=sse ${GCC_EXTRA_OPTIMIZATIONS}")
set(CMAKE_CXX_FLAGS_RELEASESSE2 "${CMAKE_CXX_FLAGS_RELEASESSE2} -O3 -msse2 -mtune=generic -mfpmath=sse ${GCC_EXTRA_OPTIMIZATIONS}")
set(CMAKE_C_FLAGS_RELEASESSE2 "${CMAKE_C_FLAGS_RELEASESSE2} -03 -msse2 -mtune=generic -mfpmath=sse ${GCC_EXTRA_OPTIMIZATIONS}")
set(CMAKE_C_FLAGS_RELEASESSE2 "${CMAKE_C_FLAGS_RELEASESSE2} -O3 -msse2 -mtune=generic -mfpmath=sse ${GCC_EXTRA_OPTIMIZATIONS}")
endif (DARWIN)
if (LINUX OR DARWIN)
set(GCC_WARNINGS "-Wall -Wno-sign-compare -Wno-trigraphs")
if(${CMAKE_C_COMPILER} MATCHES "gcc*")
set(UNIX_WARNINGS "-Wall -Wno-sign-compare -Wno-trigraphs")
set(UNIX_CXX_WARNINGS "${UNIX_WARNINGS} -Wno-reorder -Wno-non-virtual-dtor -Woverloaded-virtual")
elseif(${CMAKE_C_COMPILER} MATCHES "clang*")
set(UNIX_WARNINGS "-Wall -Wno-sign-compare -Wno-trigraphs -Wno-tautological-compare -Wno-char-subscripts -Wno-gnu -Wno-logical-op-parentheses
-Wno-non-virtual-dtor -Woverloaded-virtual -Wno-parentheses-equality -Wno-reorder -Wno-unused-function -Wno-unused-value -Wno-unused-variable")
set(UNIX_CXX_WARNINGS "${UNIX_WARNINGS}")
endif()
if (NOT GCC_DISABLE_FATAL_WARNINGS)
set(GCC_WARNINGS "${GCC_WARNINGS} -Werror")
endif (NOT GCC_DISABLE_FATAL_WARNINGS)
set(GCC_CXX_WARNINGS "${GCC_WARNINGS} -Wno-reorder -Wno-non-virtual-dtor -Woverloaded-virtual")
set(CMAKE_C_FLAGS "${GCC_WARNINGS} ${CMAKE_C_FLAGS}")
set(CMAKE_CXX_FLAGS "${GCC_CXX_WARNINGS} ${CMAKE_CXX_FLAGS}")
if (NOT DISABLE_FATAL_WARNINGS)
set(UNIX_WARNINGS "${UNIX_WARNINGS} -Werror")
endif (NOT DISABLE_FATAL_WARNINGS)
set(CMAKE_C_FLAGS "${UNIX_WARNINGS} ${CMAKE_C_FLAGS}")
set(CMAKE_CXX_FLAGS "${UNIX_CXX_WARNINGS} ${CMAKE_CXX_FLAGS}")
if (WORD_SIZE EQUAL 32)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -m32")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -m32")
@@ -272,6 +321,10 @@ endif (STANDALONE)
if(1 EQUAL 1)
add_definitions(-DOPENSIM_RULES=1)
add_definitions(-DMESH_ENABLED=1)
add_definitions(-DENABLE_CLASSIC_CLOUDS=1)
if (NOT "$ENV{SHY_MOD}" STREQUAL "")
add_definitions(-DSHY_MOD=1)
endif (NOT "$ENV{SHY_MOD}" STREQUAL "")
endif(1 EQUAL 1)
SET( CMAKE_EXE_LINKER_FLAGS_RELEASESSE2

View File

@@ -29,12 +29,12 @@ else (STANDALONE)
)
elseif (DARWIN)
set(APR_LIBRARIES
debug ${ARCH_PREBUILT_DIRS_DEBUG}/libapr-1.0.3.7.dylib
optimized ${ARCH_PREBUILT_DIRS_RELEASE}/libapr-1.0.3.7.dylib
debug ${ARCH_PREBUILT_DIRS_DEBUG}/libapr-1.0.dylib
optimized ${ARCH_PREBUILT_DIRS_RELEASE}/libapr-1.0.dylib
)
set(APRUTIL_LIBRARIES
debug ${ARCH_PREBUILT_DIRS_DEBUG}/libaprutil-1.0.3.8.dylib
optimized ${ARCH_PREBUILT_DIRS_RELEASE}/libaprutil-1.0.3.8.dylib
debug ${ARCH_PREBUILT_DIRS_DEBUG}/libaprutil-1.0.dylib
optimized ${ARCH_PREBUILT_DIRS_RELEASE}/libaprutil-1.0.dylib
)
set(APRICONV_LIBRARIES iconv)
else (WINDOWS)

View File

@@ -1,23 +1,45 @@
# -*- cmake -*-
function (build_version _target)
# Read version components from the header file.
file(STRINGS ${LIBS_OPEN_DIR}/llcommon/llversion${_target}.h lines
# Read version components from the header file.
file(STRINGS ${LIBS_OPEN_DIR}/llcommon/llversionviewer.h.in lines
REGEX " LL_VERSION_")
foreach(line ${lines})
foreach(line ${lines})
string(REGEX REPLACE ".*LL_VERSION_([A-Z]+).*" "\\1" comp "${line}")
string(REGEX REPLACE ".* = ([0-9]+);.*" "\\1" value "${line}")
set(v${comp} "${value}")
endforeach(line)
endforeach(line)
# Compose the version.
set(${_target}_VERSION "${vMAJOR}.${vMINOR}.${vPATCH}.${vBUILD}")
if (${_target}_VERSION MATCHES "^[0-9]+\\.[0-9]+\\.[0-9]+\\.[0-9]+$")
message(STATUS "Version of ${_target} is ${${_target}_VERSION}")
else (${_target}_VERSION MATCHES "^[0-9]+\\.[0-9]+\\.[0-9]+\\.[0-9]+$")
message(FATAL_ERROR "Could not determine ${_target} version (${${_target}_VERSION})")
endif (${_target}_VERSION MATCHES "^[0-9]+\\.[0-9]+\\.[0-9]+\\.[0-9]+$")
execute_process(
COMMAND git rev-list HEAD
OUTPUT_VARIABLE GIT_REV_LIST_STR
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
OUTPUT_STRIP_TRAILING_WHITESPACE
)
# Report version to caller.
set(${_target}_VERSION "${${_target}_VERSION}" PARENT_SCOPE)
endfunction (build_version)
if(GIT_REV_LIST_STR)
string(REPLACE "\n" ";" GIT_REV_LIST ${GIT_REV_LIST_STR})
else()
string(REPLACE "\n" ";" GIT_REV_LIST "")
endif()
if(GIT_REV_LIST)
list(LENGTH GIT_REV_LIST vBUILD)
else()
set(vBUILD 99)
endif()
configure_file(
${CMAKE_SOURCE_DIR}/llcommon/llversionviewer.h.in
${CMAKE_SOURCE_DIR}/llcommon/llversionviewer.h
)
# Compose the version.
set(viewer_VERSION "${vMAJOR}.${vMINOR}.${vPATCH}.${vBUILD}")
if (viewer_VERSION MATCHES "^[0-9]+\\.[0-9]+\\.[0-9]+\\.[0-9]+$")
message(STATUS "Version is ${viewer_VERSION}")
else (viewer_VERSION MATCHES "^[0-9]+\\.[0-9]+\\.[0-9]+\\.[0-9]+$")
message(FATAL_ERROR "Could not determine version (${viewer_VERSION})")
endif (viewer_VERSION MATCHES "^[0-9]+\\.[0-9]+\\.[0-9]+\\.[0-9]+$")
# Report version to caller.
#set(viewer_VERSION "${viewer_VERSION}" PARENT_SCOPE)

View File

@@ -10,6 +10,7 @@ if (STANDALONE)
else (STANDALONE)
use_prebuilt_binary(ares)
if (WINDOWS)
add_definitions("-DCARES_STATICLIB")
set(CARES_LIBRARIES areslib)
elseif (DARWIN)
set(CARES_LIBRARIES

View File

@@ -79,7 +79,6 @@ set(cmake_SOURCE_FILES
UI.cmake
UnixInstall.cmake
Variables.cmake
Versions.cmake
XmlRpcEpi.cmake
ZLIB.cmake
)

View File

@@ -7,26 +7,13 @@ if(INSTALL_PROPRIETARY)
use_prebuilt_binary(fmod)
endif(INSTALL_PROPRIETARY)
find_library(FMOD_LIBRARY_RELEASE
find_library(FMOD_LIBRARY
NAMES fmod fmodvc fmod-3.75
PATHS
${ARCH_PREBUILT_DIRS_RELEASE}
optimized ${ARCH_PREBUILT_DIRS_RELEASE}
debug ${ARCH_PREBUILT_DIRS_DEBUG}
)
find_library(FMOD_LIBRARY_DEBUG
NAMES fmod fmodvc fmod-3.75
PATHS
${ARCH_PREBUILT_DIRS_DEBUG}
)
if (FMOD_LIBRARY_RELEASE AND FMOD_LIBRARY_DEBUG)
set(FMOD_LIBRARY
debug ${FMOD_LIBRARY_DEBUG}
optimized ${FMOD_LIBRARY_RELEASE})
elseif (FMOD_LIBRARY_RELEASE)
set(FMOD_LIBRARY ${FMOD_LIBRARY_RELEASE})
endif (FMOD_LIBRARY_RELEASE AND FMOD_LIBRARY_DEBUG)
if (NOT FMOD_LIBRARY)
set(FMOD_SDK_DIR CACHE PATH "Path to the FMOD SDK.")
if (FMOD_SDK_DIR)

View File

@@ -7,26 +7,13 @@ if(INSTALL_PROPRIETARY)
use_prebuilt_binary(fmodex)
endif(INSTALL_PROPRIETARY)
find_library(FMODEX_LIBRARY_RELEASE
find_library(FMODEX_LIBRARY
NAMES fmodex fmodex_vc fmodexL_vc
PATHS
${ARCH_PREBUILT_DIRS_RELEASE}
optimized ${ARCH_PREBUILT_DIRS_RELEASE}
debug ${ARCH_PREBUILT_DIRS_DEBUG}
)
find_library(FMODEX_LIBRARY_DEBUG
NAMES fmodex fmodex_vc fmodexL_vc
PATHS
${ARCH_PREBUILT_DIRS_DEBUG}
)
if (FMODEX_LIBRARY_RELEASE AND FMODEX_LIBRARY_DEBUG)
set(FMODEX_LIBRARY
debug ${FMODEX_LIBRARY_DEBUG}
optimized ${FMODEX_LIBRARY_RELEASE})
elseif (FMODEX_LIBRARY_RELEASE)
set(FMODEX_LIBRARY ${FMODEX_LIBRARY_RELEASE})
endif (FMODEX_LIBRARY_RELEASE AND FMODEX_LIBRARY_DEBUG)
if (NOT FMODEX_LIBRARY)
set(FMODEX_SDK_DIR CACHE PATH "Path to the FMOD Ex SDK.")
if (FMODEX_SDK_DIR)

View File

@@ -9,7 +9,7 @@
# also defined, but not for general use are
# JSONCPP_LIBRARY, where to find the jsoncpp library.
FIND_PATH(JSONCPP_INCLUDE_DIR jsoncpp/json.h
FIND_PATH(JSONCPP_INCLUDE_DIR json/json.h
/usr/local/include
/usr/include
)

View File

@@ -14,6 +14,7 @@ endif (DARWIN)
set(LLCOMMON_INCLUDE_DIRS
${LIBS_OPEN_DIR}/cwdebug
${LIBS_OPEN_DIR}/llcommon
${APRUTIL_INCLUDE_DIR}
${APR_INCLUDE_DIR}
${Boost_INCLUDE_DIRS}
)

View File

@@ -0,0 +1,7 @@
# -*- cmake -*-
set(LLXUIXML_INCLUDE_DIRS
${LIBS_OPEN_DIR}/llxuixml
)
set(LLXUIXML_LIBRARIES llxuixml)

View File

@@ -19,7 +19,6 @@ if (WINDOWS)
[HKEY_CURRENT_USER\\SOFTWARE\\Python\\PythonCore\\2.5\\InstallPath]
[HKEY_CURRENT_USER\\SOFTWARE\\Python\\PythonCore\\2.4\\InstallPath]
[HKEY_CURRENT_USER\\SOFTWARE\\Python\\PythonCore\\2.3\\InstallPath]
)
elseif (EXISTS /etc/debian_version)
# On Debian and Ubuntu, avoid Python 2.4 if possible.

View File

@@ -38,6 +38,7 @@ else (STANDALONE)
if (LINUX)
set(UI_LIBRARIES
atk-1.0
X11
gdk-x11-2.0
gdk_pixbuf-2.0
Xinerama

View File

@@ -1,9 +0,0 @@
include(BuildVersion)
if(VIEWER)
build_version(viewer)
endif(VIEWER)
if(SERVER)
build_version(server)
endif(SERVER)

View File

@@ -67,11 +67,16 @@ elseif (LINUX)
QtNetwork
QtGui
QtCore
crypto
ssl
# qgif
# qjpeg
jscore
jpeg
fontconfig
X11
Xrender
Xext
GL
)
endif (STANDALONE)

View File

@@ -171,7 +171,8 @@ void stop_recording_backtraces(void)
channel_ct gtk DDCN("GTK"); //!< This debug channel is used for output related to gtk.
channel_ct sdl DDCN("SDL"); //!< This debug channel is used for output related to sdl locking.
channel_ct backtrace DDCN("BACKTRACE"); //!< This debug channel is used for backtraces.
channel_ct statemachine DDCN("STATEMACHINE"); //!< This debug channel is used class AIStateMachine.
channel_ct statemachine DDCN("STATEMACHINE"); //!< This debug channel is used for output related to class AIStateMachine.
channel_ct caps DDCN("CAPS"); //!< This debug channel is used for output related to Capabilities.
} // namespace dc
} // namespace DEBUGCHANNELS

View File

@@ -117,6 +117,7 @@ extern CWD_API channel_ct gtk;
extern CWD_API channel_ct sdl;
extern CWD_API channel_ct backtrace;
extern CWD_API channel_ct statemachine;
extern CWD_API channel_ct caps;
#endif

View File

@@ -5,27 +5,25 @@ project(llaudio)
include(00-Common)
include(Audio)
include(LLAudio)
if(FMODEX)
if (FMODEX)
include(FMODEX)
if(FMODEX)
set(FMOD OFF)
endif(FMODEX)
endif(FMODEX)
if(NOT FMODEX)
endif (FMODEX)
if (NOT FMODEX)
include(FMOD)
endif(NOT FMODEX)
endif (NOT FMODEX)
include(OPENAL)
include(LLCommon)
include(LLMath)
include(LLMessage)
include(LLVFS)
if(FMODEX)
if (FMODEX)
include_directories(${FMODEX_INCLUDE_DIR})
endif(FMODEX)
if(FMOD)
include_directories(${FMOD_INCLUDE_DIR})
endif(FMOD)
endif (FMOD)
include_directories(
${LLAUDIO_INCLUDE_DIRS}

View File

@@ -168,19 +168,13 @@ long vfs_tell (void *datasource)
return file->tell();
}
LLVorbisDecodeState::LLVorbisDecodeState(const LLUUID &uuid, const std::string &out_filename)
{
mDone = FALSE;
mValid = FALSE;
mBytesRead = -1;
mUUID = uuid;
mInFilep = NULL;
mCurrentSection = 0;
LLVorbisDecodeState::LLVorbisDecodeState(const LLUUID &uuid, const std::string &out_filename) :
mValid(FALSE), mDone(FALSE), mBytesRead(-1), mUUID(uuid),
#if !defined(USE_WAV_VFILE)
mOutFilename = out_filename;
mFileHandle = LLLFSThread::nullHandle();
mOutFilename(out_filename), mFileHandle(LLLFSThread::nullHandle()),
#endif
// No default value for mVF, it's an ogg structure?
mInFilep(NULL), mCurrentSection(0)
{
}
LLVorbisDecodeState::~LLVorbisDecodeState()
@@ -242,8 +236,8 @@ BOOL LLVorbisDecodeState::initDecode()
llwarns << "No default bitstream found" << llendl;
}
// <edit>
// This magic value is equivilent to 150MiB of data.
// Prevents griffers from utilizin a huge xbox sound the size of god to instafry the viewer
// This magic value is equivalent to 150MiB of data.
// Prevents griefers from utilizing a huge xbox sound the size of god to instafry the viewer
if(size_guess >= 157286400)
{
llwarns << "Bad sound caught by zmagic" << llendl;
@@ -616,7 +610,8 @@ void LLAudioDecodeMgr::Impl::processQueue(const F32 num_secs)
llwarns << mCurrentDecodep->getUUID() << " has invalid vorbis data, aborting decode" << llendl;
mCurrentDecodep->flushBadFile();
LLAudioData *adp = gAudiop->getAudioData(mCurrentDecodep->getUUID());
adp->setHasValidData(FALSE);
adp->setHasValidData(false);
adp->setHasCompletedDecode(true);
mCurrentDecodep = NULL;
done = TRUE;
}
@@ -631,11 +626,16 @@ void LLAudioDecodeMgr::Impl::processQueue(const F32 num_secs)
if (mCurrentDecodep->finishDecode())
{
// We finished!
if (mCurrentDecodep->isValid() && mCurrentDecodep->isDone())
{
LLAudioData *adp = gAudiop->getAudioData(mCurrentDecodep->getUUID());
adp->setHasDecodedData(TRUE);
adp->setHasValidData(TRUE);
if (!adp)
{
llwarns << "Missing LLAudioData for decode of " << mCurrentDecodep->getUUID() << llendl;
}
else if (mCurrentDecodep->isValid() && mCurrentDecodep->isDone())
{
adp->setHasCompletedDecode(true);
adp->setHasDecodedData(true);
adp->setHasValidData(true);
// At this point, we could see if anyone needs this sound immediately, but
// I'm not sure that there's a reason to - we need to poll all of the playing
@@ -644,7 +644,8 @@ void LLAudioDecodeMgr::Impl::processQueue(const F32 num_secs)
}
else
{
llinfos << "Vorbis decode failed!!!" << llendl;
adp->setHasCompletedDecode(true);
llinfos << "Vorbis decode failed for " << mCurrentDecodep->getUUID() << llendl;
}
mCurrentDecodep = NULL;
}
@@ -712,15 +713,18 @@ BOOL LLAudioDecodeMgr::addDecodeRequest(const LLUUID &uuid)
if (gAudiop->hasDecodedFile(uuid))
{
// Already have a decoded version, don't need to decode it.
//llinfos << "addDecodeRequest for " << uuid << " has decoded file already" << llendl;
return TRUE;
}
if (gAssetStorage->hasLocalAsset(uuid, LLAssetType::AT_SOUND))
{
// Just put it on the decode queue.
//llinfos << "addDecodeRequest for " << uuid << " has local asset file already" << llendl;
mImpl->mDecodeQueue.push(uuid);
return TRUE;
}
//llinfos << "addDecodeRequest for " << uuid << " no file available" << llendl;
return FALSE;
}

View File

@@ -1275,10 +1275,11 @@ void LLAudioEngine::assetCallback(LLVFS *vfs, const LLUUID &uuid, LLAssetType::E
// Need to mark data as bad to avoid constant rerequests.
LLAudioData *adp = gAudiop->getAudioData(uuid);
if (adp)
{
{ // Make sure everything is cleared
adp->setHasValidData(false);
adp->setHasLocalData(false);
adp->setHasDecodedData(false);
adp->setHasCompletedDecode(true);
}
}
else
@@ -1291,6 +1292,7 @@ void LLAudioEngine::assetCallback(LLVFS *vfs, const LLUUID &uuid, LLAssetType::E
}
else
{
// llinfos << "Got asset callback with good audio data for " << uuid << ", making decode request" << llendl;
adp->setHasValidData(true);
adp->setHasLocalData(true);
gAudioDecodeMgrp->addDecodeRequest(uuid);
@@ -1321,6 +1323,7 @@ LLAudioSource::LLAudioSource(const LLUUID& id, const LLUUID& owner_id, const F32
mSyncSlave(false),
mQueueSounds(false),
mPlayedOnce(false),
mCorrupted(false),
mType(type),
// <edit>
mSourceID(source_id),
@@ -1372,15 +1375,26 @@ void LLAudioSource::setChannel(LLAudioChannel *channelp)
void LLAudioSource::update()
{
if(mCorrupted)
{
return ; //no need to update
}
if (!getCurrentBuffer())
{
if (getCurrentData())
LLAudioData *adp = getCurrentData();
if (adp)
{
// Hack - try and load the sound. Will do this as a callback
// on decode later.
if (getCurrentData()->load())
if (adp->load() && adp->getBuffer())
{
play(getCurrentData()->getID());
play(adp->getID());
}
else if (adp->hasCompletedDecode()) // Only mark corrupted after decode is done
{
llwarns << "Marking LLAudioSource corrupted for " << adp->getID() << llendl;
mCorrupted = true ;
}
}
}
@@ -1502,6 +1516,11 @@ bool LLAudioSource::play(const LLUUID &audio_uuid)
bool LLAudioSource::isDone() const
{
if(mCorrupted)
{
return true ;
}
const F32 MAX_AGE = 60.f;
const F32 MAX_UNPLAYED_AGE = 15.f;
const F32 MAX_MUTED_AGE = 11.f;
@@ -1797,6 +1816,7 @@ LLAudioData::LLAudioData(const LLUUID &uuid) :
mBufferp(NULL),
mHasLocalData(false),
mHasDecodedData(false),
mHasCompletedDecode(false),
mHasValidData(true)
{
if (uuid.isNull())
@@ -1808,16 +1828,17 @@ LLAudioData::LLAudioData(const LLUUID &uuid) :
if (gAudiop && gAudiop->hasDecodedFile(uuid))
{
// Already have a decoded version, don't need to decode it.
mHasLocalData = true;
mHasDecodedData = true;
setHasLocalData(true);
setHasDecodedData(true);
setHasCompletedDecode(true);
}
else if (gAssetStorage && gAssetStorage->hasLocalAsset(uuid, LLAssetType::AT_SOUND))
{
mHasLocalData = true;
setHasLocalData(true);
}
}
//return false when the audio file is corrupted.
bool LLAudioData::load()
{
// For now, just assume we're going to use one buffer per audiodata.
@@ -1833,7 +1854,7 @@ bool LLAudioData::load()
{
// No free buffers, abort.
llinfos << "Not able to allocate a new audio buffer, aborting." << llendl;
return false;
return true;
}
std::string uuid_str;

View File

@@ -239,12 +239,15 @@ protected:
// A list of all audio sources that are known to the viewer at this time.
// This is most likely a superset of the ones that we actually have audio
// data for, or are playing back.
public://Jay: IDGAF
typedef std::map<LLUUID, LLAudioSource *> source_map;
protected:
typedef std::map<LLUUID, LLAudioData *> data_map;
public://Jay: IDGAF
source_map mAllSources;
protected:
data_map mAllData;
LLAudioChannel *mChannels[MAX_CHANNELS];
// Buffers needs to change into a different data structure, as the number of buffers
@@ -351,6 +354,9 @@ public:
protected:
LLUUID mID; // The ID of the source is that of the object if it's attached to an object.
LLUUID mOwnerID; // owner of the object playing the sound
public:
const LLUUID &getOwnerID() { return mOwnerID; }
protected:
F32 mPriority;
F32 mGain;
bool mSourceMuted;
@@ -360,6 +366,7 @@ protected:
bool mSyncSlave;
bool mQueueSounds;
bool mPlayedOnce;
bool mCorrupted;
S32 mType;
LLVector3d mPositionGlobal;
LLVector3 mVelocity;
@@ -401,10 +408,12 @@ public:
bool hasLocalData() const { return mHasLocalData; }
bool hasDecodedData() const { return mHasDecodedData; }
bool hasCompletedDecode() const { return mHasCompletedDecode; }
bool hasValidData() const { return mHasValidData; }
void setHasLocalData(const bool hld) { mHasLocalData = hld; }
void setHasDecodedData(const bool hdd) { mHasDecodedData = hdd; }
void setHasCompletedDecode(const bool hcd) { mHasCompletedDecode = hcd; }
void setHasValidData(const bool hvd) { mHasValidData = hvd; }
friend class LLAudioEngine; // Severe laziness, bad.
@@ -412,9 +421,10 @@ public:
protected:
LLUUID mID;
LLAudioBuffer *mBufferp; // If this data is being used by the audio system, a pointer to the buffer will be set here.
bool mHasLocalData;
bool mHasDecodedData;
bool mHasValidData;
bool mHasLocalData; // Set true if the sound asset file is available locally
bool mHasDecodedData; // Set true if the sound file has been decoded
bool mHasCompletedDecode; // Set true when the sound is decoded
bool mHasValidData; // Set false if decoding failed, meaning the sound asset is bad
};

View File

@@ -105,10 +105,6 @@ bool LLAudioEngine_FMODEX::init(const S32 num_channels, void* userdata)
U32 version;
FMOD_RESULT result;
int numdrivers;
FMOD_SPEAKERMODE speakermode;
FMOD_CAPS caps;
char name[256];
LL_DEBUGS("AppInit") << "LLAudioEngine_FMODEX::init() initializing FMOD" << LL_ENDL;
@@ -124,11 +120,16 @@ bool LLAudioEngine_FMODEX::init(const S32 num_channels, void* userdata)
if (version < FMOD_VERSION)
{
LL_WARNS("AppInit") << "Error : You are using the wrong FMOD version (" << version
<< ")! You should be using FMOD " << FMOD_VERSION << LL_ENDL;
LL_WARNS("AppInit") << "Error : You are using the wrong FMOD Ex version (" << version
<< ")! You should be using FMOD Ex" << FMOD_VERSION << LL_ENDL;
}
#if LL_WINDOWS
int numdrivers;
FMOD_SPEAKERMODE speakermode;
FMOD_CAPS caps;
char name[256];
//Is this block applicable to linux?
{
result = mSystem->getNumDrivers(&numdrivers);
@@ -173,7 +174,7 @@ bool LLAudioEngine_FMODEX::init(const S32 num_channels, void* userdata)
#endif //LL_WINDOWS
// In this case, all sounds, PLUS wind and stream will be software.
result = mSystem->setSoftwareChannels(num_channels+2);
result = mSystem->setSoftwareChannels(num_channels + 2);
Check_FMOD_Error(result,"FMOD::System::setSoftwareChannels");
U32 fmod_flags = FMOD_INIT_NORMAL;
@@ -181,64 +182,36 @@ bool LLAudioEngine_FMODEX::init(const S32 num_channels, void* userdata)
fmod_flags |= FMOD_INIT_ENABLE_PROFILE;
#if LL_LINUX
// If we don't set an output method, Linux FMOD always
// decides on OSS and fails otherwise. So we'll manually
// try ESD, then OSS, then ALSA.
// Why this order? See SL-13250, but in short, OSS emulated
// on top of ALSA is ironically more reliable than raw ALSA.
// Ack, and ESD has more reliable failure modes - but has worse
// latency - than all of them, so wins for now.
bool audio_ok = false;
if (!audio_ok)
{
if (NULL == getenv("LL_BAD_FMODEX_ESD")) /*Flawfinder: ignore*/
if (NULL == getenv("LL_BAD_FMOD_PULSEAUDIO")) /*Flawfinder: ignore*/
{
LL_DEBUGS("AppInit") << "Trying ESD audio output..." << LL_ENDL;
if(mSystem->SetOutput(FMOD_OUTPUTTYPE_ESD) == FMOD_OK &&
(result = mSystem->init(num_channels, fmod_flags, 0)) == FMOD_OK)
LL_DEBUGS("AppInit") << "Trying PulseAudio audio output..." << LL_ENDL;
if(mSystem->setOutput(FMOD_OUTPUTTYPE_PULSEAUDIO) == FMOD_OK &&
(result = mSystem->init(num_channels + 2, fmod_flags, 0)) == FMOD_OK)
{
LL_DEBUGS("AppInit") << "ESD audio output initialized OKAY" << LL_ENDL;
LL_DEBUGS("AppInit") << "PulseAudio output initialized OKAY" << LL_ENDL;
audio_ok = true;
}
else
{
Check_FMOD_Error(result, "ESD audio output FAILED to initialize");
Check_FMOD_Error(result, "PulseAudio audio output FAILED to initialize");
}
}
else
{
LL_DEBUGS("AppInit") << "ESD audio output SKIPPED" << LL_ENDL;
LL_DEBUGS("AppInit") << "PulseAudio audio output SKIPPED" << LL_ENDL;
}
}
if (!audio_ok)
{
if (NULL == getenv("LL_BAD_FMODEX_OSS")) /*Flawfinder: ignore*/
{
LL_DEBUGS("AppInit") << "Trying OSS audio output..." << LL_ENDL;
if(mSystem->SetOutput(FMOD_OUTPUTTYPE_OSS) == FMOD_OK &&
(result = mSystem->init(num_channels, fmod_flags, 0)) == FMOD_OK)
{
LL_DEBUGS("AppInit") << "OSS audio output initialized OKAY" << LL_ENDL;
audio_ok = true;
}
else
{
Check_FMOD_Error(result, "OSS audio output FAILED to initialize" << LL_ENDL;
}
}
else
{
LL_DEBUGS("AppInit") << "OSS audio output SKIPPED" << LL_ENDL;
}
}
if (!audio_ok)
{
if (NULL == getenv("LL_BAD_FMODEX_ALSA")) /*Flawfinder: ignore*/
if (NULL == getenv("LL_BAD_FMOD_ALSA")) /*Flawfinder: ignore*/
{
LL_DEBUGS("AppInit") << "Trying ALSA audio output..." << LL_ENDL;
if(mSystem->SetOutput(FMOD_OUTPUTTYPE_ALSA) &&
(result = mSystem->init(num_channels, fmod_flags, 0)) == FMOD_OK)
if(mSystem->setOutput(FMOD_OUTPUTTYPE_ALSA) == FMOD_OK &&
(result = mSystem->init(num_channels + 2, fmod_flags, 0)) == FMOD_OK)
{
LL_DEBUGS("AppInit") << "ALSA audio output initialized OKAY" << LL_ENDL;
audio_ok = true;
@@ -247,7 +220,29 @@ bool LLAudioEngine_FMODEX::init(const S32 num_channels, void* userdata)
{
Check_FMOD_Error(result, "ALSA audio output FAILED to initialize");
}
} else
}
else
{
LL_DEBUGS("AppInit") << "ALSA audio output SKIPPED" << LL_ENDL;
}
}
if (!audio_ok)
{
if (NULL == getenv("LL_BAD_FMOD_OSS")) /*Flawfinder: ignore*/
{
LL_DEBUGS("AppInit") << "Trying OSS audio output..." << LL_ENDL;
if(mSystem->setOutput(FMOD_OUTPUTTYPE_OSS) == FMOD_OK &&
(result = mSystem->init(num_channels + 2, fmod_flags, 0)) == FMOD_OK)
{
LL_DEBUGS("AppInit") << "OSS audio output initialized OKAY" << LL_ENDL;
audio_ok = true;
}
else
{
Check_FMOD_Error(result, "OSS audio output FAILED to initialize");
}
}
else
{
LL_DEBUGS("AppInit") << "OSS audio output SKIPPED" << LL_ENDL;
}
@@ -258,25 +253,20 @@ bool LLAudioEngine_FMODEX::init(const S32 num_channels, void* userdata)
return false;
}
// On Linux, FMOD causes a SIGPIPE for some netstream error
// conditions (an FMOD bug); ignore SIGPIPE so it doesn't crash us.
// NOW FIXED in FMOD 3.x since 2006-10-01.
//signal(SIGPIPE, SIG_IGN);
// We're interested in logging which output method we
// ended up with, for QA purposes.
FMOD_OUTPUTTYPE output_type;
mSystem->getOutput(output_type);
mSystem->getOutput(&output_type);
switch (output_type)
{
case FSOUND_OUTPUT_NOSOUND:
LL_DEBUGS("AppInit") << "Audio output: NoSound" << LL_ENDL; break;
case FSOUND_OUTPUT_OSS:
LL_DEBUGS("AppInit") << "Audio output: OSS" << LL_ENDL; break;
case FSOUND_OUTPUT_ESD:
LL_DEBUGS("AppInit") << "Audio output: ESD" << LL_ENDL; break;
case FSOUND_OUTPUT_ALSA:
LL_DEBUGS("AppInit") << "Audio output: ALSA" << LL_ENDL; break;
case FMOD_OUTPUTTYPE_NOSOUND:
LL_INFOS("AppInit") << "Audio output: NoSound" << LL_ENDL; break;
case FMOD_OUTPUTTYPE_PULSEAUDIO:
LL_INFOS("AppInit") << "Audio output: PulseAudio" << LL_ENDL; break;
case FMOD_OUTPUTTYPE_ALSA:
LL_INFOS("AppInit") << "Audio output: ALSA" << LL_ENDL; break;
case FMOD_OUTPUTTYPE_OSS:
LL_INFOS("AppInit") << "Audio output: OSS" << LL_ENDL; break;
default:
LL_INFOS("AppInit") << "Audio output: Unknown!" << LL_ENDL; break;
};
@@ -295,9 +285,9 @@ bool LLAudioEngine_FMODEX::init(const S32 num_channels, void* userdata)
/*
... and re-init.
*/
result = mSystem->init(100, FMOD_INIT_NORMAL, 0);
result = mSystem->init( num_channels + 2, fmod_flags, 0);
}
if(Check_FMOD_Error(result, "Error initializing FMOD"))
if(Check_FMOD_Error(result, "Error initializing FMOD Ex"))
return false;
#endif
@@ -305,7 +295,7 @@ bool LLAudioEngine_FMODEX::init(const S32 num_channels, void* userdata)
if (!getStreamingAudioImpl()) // no existing implementation added
setStreamingAudioImpl(new LLStreamingAudio_FMODEX(mSystem));
LL_DEBUGS("AppInit") << "LLAudioEngine_FMODEX::init() FMOD initialized correctly" << LL_ENDL;
LL_INFOS("AppInit") << "LLAudioEngine_FMODEX::init() FMOD Ex initialized correctly" << LL_ENDL;
mInited = true;
@@ -321,10 +311,10 @@ std::string LLAudioEngine_FMODEX::getDriverName(bool verbose)
U32 version;
if(!Check_FMOD_Error(mSystem->getVersion(&version), "FMOD::System::getVersion"))
{
return llformat("FMOD version %1x.%02x.%02x", version >> 16, version >> 8 & 0x000000FF, version & 0x000000FF);
return llformat("FMOD Ex %1x.%02x.%02x", version >> 16, version >> 8 & 0x000000FF, version & 0x000000FF);
}
}
return "FMOD";
return "FMODEx";
}
@@ -342,12 +332,13 @@ void LLAudioEngine_FMODEX::shutdown()
{
stopInternetStream();
llinfos << "About to LLAudioEngine::shutdown()" << llendl;
LLAudioEngine::shutdown();
llinfos << "LLAudioEngine_FMODEX::shutdown() closing FMOD" << llendl;
llinfos << "LLAudioEngine_FMODEX::shutdown() closing FMOD Ex" << llendl;
mSystem->close();
mSystem->release();
llinfos << "LLAudioEngine_FMODEX::shutdown() done closing FMOD" << llendl;
llinfos << "LLAudioEngine_FMODEX::shutdown() done closing FMOD Ex" << llendl;
delete mListenerp;
mListenerp = NULL;

View File

@@ -74,7 +74,9 @@ LLStreamingAudio_FMODEX::LLStreamingAudio_FMODEX(FMOD::System *system) :
{
// Number of milliseconds of audio to buffer for the audio card.
// Must be larger than the usual Second Life frame stutter time.
mSystem->setStreamBufferSize(200, FMOD_TIMEUNIT_MS);
const U32 buffer_seconds = 5; //sec
const U32 estimated_bitrate = 128; //kbit/sec
mSystem->setStreamBufferSize(estimated_bitrate * buffer_seconds * 128/*bytes/kbit*/, FMOD_TIMEUNIT_RAWBYTES);
// Here's where we set the size of the network buffer and some buffering
// parameters. In this case we want a network buffer of 16k, we want it
@@ -372,7 +374,7 @@ LLAudioStreamManagerFMODEX::LLAudioStreamManagerFMODEX(FMOD::System *system, con
exinfo.cbsize = sizeof(exinfo);
exinfo.suggestedsoundtype = FMOD_SOUND_TYPE_MPEG; //Hint to speed up loading.
FMOD_RESULT result = mSystem->createStream(url.c_str(), FMOD_2D | FMOD_NONBLOCKING, &exinfo, &mInternetStream);
FMOD_RESULT result = mSystem->createStream(url.c_str(), FMOD_2D | FMOD_NONBLOCKING | FMOD_IGNORETAGS, &exinfo, &mInternetStream);
if (result!= FMOD_OK)
{

View File

@@ -44,7 +44,7 @@
#include "llapr.h"
using namespace std;
//using namespace std;
#define INCHES_TO_METERS 0.02540005f
@@ -1575,7 +1575,7 @@ BOOL LLBVHLoader::serialize(LLDataPacker& dp)
constraint_it++)
{
U8 byte = constraint_it->mChainLength;
dp.packU8(byte, "chain_lenght");
dp.packU8(byte, "chain_length");
byte = constraint_it->mConstraintType;
dp.packU8(byte, "constraint_type");

View File

@@ -56,8 +56,7 @@ LLCharacter::LLCharacter()
mPreferredPelvisHeight( 0.f ),
mSex( SEX_FEMALE ),
mAppearanceSerialNum( 0 ),
mSkeletonSerialNum( 0 ),
mInAppearance( false )
mSkeletonSerialNum( 0 )
{
llassert_always(sAllowInstancesChange) ;
sInstances.push_back(this);

View File

@@ -132,7 +132,7 @@ public:
virtual void addDebugText( const std::string& text ) = 0;
virtual const LLUUID& getID() = 0;
virtual const LLUUID& getID() const = 0;
//-------------------------------------------------------------------------
// End Interface
//-------------------------------------------------------------------------
@@ -268,10 +268,6 @@ public:
ESex getSex() const { return mSex; }
void setSex( ESex sex ) { mSex = sex; }
// set appearance flag
void setAppearanceFlag( bool flag ) { mInAppearance = flag; }
bool getAppearanceFlag() { return mInAppearance; }
U32 getAppearanceSerialNum() const { return mAppearanceSerialNum; }
void setAppearanceSerialNum( U32 num ) { mAppearanceSerialNum = num; }
@@ -293,8 +289,6 @@ protected:
U32 mSkeletonSerialNum;
LLAnimPauseRequest mPauseRequest;
BOOL mInAppearance;
private:
// visual parameter stuff
typedef std::map<S32, LLVisualParam *> visual_param_index_map_t;

View File

@@ -1,31 +1,25 @@
/**
* @file llgesture.cpp
*
* $LicenseInfo:firstyear=2002&license=viewergpl$
*
* Copyright (c) 2002-2009, Linden Research, Inc.
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
* Copyright (C) 2010, Linden Research, Inc.
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/

View File

@@ -3,31 +3,25 @@
* @brief A gesture is a combination of a triggering chat phrase or
* key, a sound, an animation, and a chat string.
*
* $LicenseInfo:firstyear=2002&license=viewergpl$
*
* Copyright (c) 2002-2009, Linden Research, Inc.
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
* Copyright (C) 2010, Linden Research, Inc.
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/

View File

@@ -510,20 +510,6 @@ BOOL LLEyeMotion::onUpdate(F32 time, U8* joint_mask)
vergence_quat.transQuat();
right_eye_rot = vergence_quat * eye_jitter_rot * right_eye_rot;
//if in appearance, set the eyes straight forward
if(mCharacter->getAppearanceFlag()) // no idea why this variable is reversed
{
LLVector3 forward(1.f, 0.0, 0.0);
LLVector3 left;
LLVector3 up;
left.setVec(forward % forward);
up.setVec(forward % left);
target_eye_rot = LLQuaternion(forward, left, up);
mLeftEyeState->setRotation( target_eye_rot );
mRightEyeState->setRotation( target_eye_rot );
return TRUE;
}
mLeftEyeState->setRotation( left_eye_rot );
mRightEyeState->setRotation( right_eye_rot );

View File

@@ -480,7 +480,7 @@ LLPointer<LLJointState>& LLKeyframeMotion::getJointState(U32 index)
}
//-----------------------------------------------------------------------------
// getJoin()
// getJoint()
//-----------------------------------------------------------------------------
LLJoint* LLKeyframeMotion::getJoint(U32 index)
{

View File

@@ -2,31 +2,25 @@
* @file llmultigesture.cpp
* @brief Gestures that are asset-based and can have multiple steps.
*
* $LicenseInfo:firstyear=2004&license=viewergpl$
*
* Copyright (c) 2004-2009, Linden Research, Inc.
*
* $LicenseInfo:firstyear=2004&license=viewerlgpl$
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
* Copyright (C) 2010, Linden Research, Inc.
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -50,6 +44,7 @@ const S32 GESTURE_VERSION = 2;
LLMultiGesture::LLMultiGesture()
: mKey(),
mMask(),
mName(),
mTrigger(),
mReplaceText(),
mSteps(),
@@ -292,20 +287,27 @@ BOOL LLGestureStepAnimation::deserialize(LLDataPacker& dp)
dp.unpackU32(mFlags, "flags");
return TRUE;
}
std::string LLGestureStepAnimation::getLabel() const
// *NOTE: result is translated in LLPreviewGesture::getLabel()
std::vector<std::string> LLGestureStepAnimation::getLabel() const
{
std::string label;
std::vector<std::string> strings;
// std::string label;
if (mFlags & ANIM_FLAG_STOP)
{
label = "Stop Animation: ";
strings.push_back( "AnimFlagStop");
// label = "Stop Animation: ";
}
else
{
label = "Start Animation: ";
strings.push_back( "AnimFlagStart");
// label = "Start Animation: ";
}
label += mAnimName;
return label;
strings.push_back( mAnimName);
// label += mAnimName;
return strings;
}
void LLGestureStepAnimation::dump()
@@ -359,12 +361,15 @@ BOOL LLGestureStepSound::deserialize(LLDataPacker& dp)
dp.unpackU32(mFlags, "flags");
return TRUE;
}
std::string LLGestureStepSound::getLabel() const
// *NOTE: result is translated in LLPreviewGesture::getLabel()
std::vector<std::string> LLGestureStepSound::getLabel() const
{
std::string label("Sound: ");
label += mSoundName;
return label;
std::vector<std::string> strings;
strings.push_back( "Sound");
strings.push_back( mSoundName);
// std::string label("Sound: ");
// label += mSoundName;
return strings;
}
void LLGestureStepSound::dump()
@@ -414,12 +419,13 @@ BOOL LLGestureStepChat::deserialize(LLDataPacker& dp)
dp.unpackU32(mFlags, "flags");
return TRUE;
}
std::string LLGestureStepChat::getLabel() const
// *NOTE: result is translated in LLPreviewGesture::getLabel()
std::vector<std::string> LLGestureStepChat::getLabel() const
{
std::string label("Chat: ");
label += mChatText;
return label;
std::vector<std::string> strings;
strings.push_back("Chat");
strings.push_back(mChatText);
return strings;
}
void LLGestureStepChat::dump()
@@ -467,22 +473,31 @@ BOOL LLGestureStepWait::deserialize(LLDataPacker& dp)
dp.unpackU32(mFlags, "flags");
return TRUE;
}
std::string LLGestureStepWait::getLabel() const
// *NOTE: result is translated in LLPreviewGesture::getLabel()
std::vector<std::string> LLGestureStepWait::getLabel() const
{
std::string label("--- Wait: ");
std::vector<std::string> strings;
strings.push_back( "Wait" );
// std::string label("--- Wait: ");
if (mFlags & WAIT_FLAG_TIME)
{
char buffer[64]; /* Flawfinder: ignore */
snprintf(buffer, sizeof(buffer), "%.1f seconds", (double)mWaitSeconds); /* Flawfinder: ignore */
label += buffer;
strings.push_back(buffer);
// label += buffer;
}
else if (mFlags & WAIT_FLAG_ALL_ANIM)
{
label += "until animations are done";
strings.push_back("until animations are done");
// label += "until animations are done";
}
else
{
strings.push_back("");
}
return label;
return strings;
}

View File

@@ -70,6 +70,10 @@ public:
KEY mKey;
MASK mMask;
// This name can be empty if the inventory item is not around and
// the gesture manager has not yet set the name
std::string mName;
// String, like "/foo" or "hello" that makes it play
std::string mTrigger;
@@ -130,7 +134,7 @@ public:
virtual EStepType getType() = 0;
// Return a user-readable label for this step
virtual std::string getLabel() const = 0;
virtual std::vector<std::string> getLabel() const = 0;
virtual S32 getMaxSerialSize() const = 0;
virtual BOOL serialize(LLDataPacker& dp) const = 0;
@@ -152,7 +156,7 @@ public:
virtual EStepType getType() { return STEP_ANIMATION; }
virtual std::string getLabel() const;
virtual std::vector<std::string> getLabel() const;
virtual S32 getMaxSerialSize() const;
virtual BOOL serialize(LLDataPacker& dp) const;
@@ -175,7 +179,7 @@ public:
virtual EStepType getType() { return STEP_SOUND; }
virtual std::string getLabel() const;
virtual std::vector<std::string> getLabel() const;
virtual S32 getMaxSerialSize() const;
virtual BOOL serialize(LLDataPacker& dp) const;
@@ -198,7 +202,7 @@ public:
virtual EStepType getType() { return STEP_CHAT; }
virtual std::string getLabel() const;
virtual std::vector<std::string> getLabel() const;
virtual S32 getMaxSerialSize() const;
virtual BOOL serialize(LLDataPacker& dp) const;
@@ -223,7 +227,7 @@ public:
virtual EStepType getType() { return STEP_WAIT; }
virtual std::string getLabel() const;
virtual std::vector<std::string> getLabel() const;
virtual S32 getMaxSerialSize() const;
virtual BOOL serialize(LLDataPacker& dp) const;

View File

@@ -2,31 +2,25 @@
* @file llvisualparam.cpp
* @brief Implementation of LLPolyMesh class.
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2009, Linden Research, Inc.
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
* Copyright (C) 2010, Linden Research, Inc.
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/

View File

@@ -2,31 +2,25 @@
* @file llvisualparam.h
* @brief Implementation of LLPolyMesh class.
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2009, Linden Research, Inc.
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
* Copyright (C) 2010, Linden Research, Inc.
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/

View File

@@ -18,6 +18,8 @@ set(llcommon_SOURCE_FILES
aiframetimer.cpp
imageids.cpp
indra_constants.cpp
llallocator.cpp
llallocator_heap_profile.cpp
llapp.cpp
llapr.cpp
llaprpool.cpp
@@ -27,14 +29,21 @@ set(llcommon_SOURCE_FILES
llbase64.cpp
llcommon.cpp
llcommonutils.cpp
llcoros.cpp
llcrc.cpp
llcriticaldamp.cpp
llcursortypes.cpp
lldate.cpp
lldependencies.cpp
lldictionary.cpp
llerror.cpp
llerrorthread.cpp
llevent.cpp
lleventapi.cpp
lleventcoro.cpp
lleventdispatcher.cpp
lleventfilter.cpp
llevents.cpp
lleventtimer.cpp
llfasttimer_class.cpp
llfile.cpp
@@ -52,6 +61,7 @@ set(llcommon_SOURCE_FILES
llmd5.cpp
llmemory.cpp
llmemorystream.cpp
llmemtype.cpp
llmetrics.cpp
llmortician.cpp
lloptioninterface.cpp
@@ -81,6 +91,7 @@ set(llcommon_SOURCE_FILES
lluri.cpp
lluuid.cpp
llworkerthread.cpp
ll_template_cast.h
metaclass.cpp
metaproperty.cpp
reflective.cpp
@@ -101,6 +112,8 @@ set(llcommon_HEADER_FILES
linden_common.h
linked_lists.h
llaccountingcost.h
llallocator.h
llallocator_heap_profile.h
llagentconstants.h
llavatarname.h
llapp.h
@@ -108,6 +121,7 @@ set(llcommon_HEADER_FILES
llaprpool.h
llassettype.h
llassoclist.h
llatomic.h
llavatarconstants.h
llbase32.h
llbase64.h
@@ -116,6 +130,7 @@ set(llcommon_HEADER_FILES
llclickaction.h
llcommon.h
llcommonutils.h
llcoros.h
llcrc.h
llcriticaldamp.h
llcursortypes.h
@@ -123,6 +138,7 @@ set(llcommon_HEADER_FILES
lldarrayptr.h
lldate.h
lldefs.h
lldependencies.h
lldeleteutils.h
lldepthstack.h
lldictionary.h
@@ -135,6 +151,11 @@ set(llcommon_HEADER_FILES
llerrorlegacy.h
llerrorthread.h
llevent.h
lleventapi.h
lleventcoro.h
lleventdispatcher.h
lleventfilter.h
llevents.h
lleventemitter.h
llextendedstatus.h
lleventtimer.h
@@ -208,8 +229,7 @@ set(llcommon_HEADER_FILES
lluri.h
lluuid.h
lluuidhashmap.h
llversionserver.h
llversionviewer.h
llversionviewer.h.in
llworkerthread.h
metaclass.h
metaclasst.h

View File

@@ -27,8 +27,38 @@
* - Initial version, written by Aleric Inglewood @ SL
*/
#include "linden_common.h"
// An AIFrameTimer object provides a callback API for timer events.
//
// Typical usage:
//
// // Any thread.
// AIFrameTimer timer;
//
// ...
// // Any thread (after successful construction is guaranteed).
// timer.create(5.5, boost::bind(&the_callback, <optional params>)); // Call the_callback(<optional params>) in 5.5 seconds.
//
// The callback function is always called by the main thread and should therefore
// be light weight.
//
// If timer.cancel() is called before the timer expires, then the callback
// function isn't called. If cancel() is called by another thread than the
// main thread, then it is possible that the callback function is called
// even while still inside cancel(), but as soon as cancel() returned it
// is guarenteed that the callback function won't be called anymore.
// Hence, if the callback function is a member of some object then
// cancel() must be called before the destruction of that object (ie from
// it's destructor). Calling cancel() multiple times is not a problem.
// Note: if cancel() is called while the callback function is being
// called then cancel() will block until the callback function returned.
//
// The timer object can be reused (by calling create() again), but
// only after either the callback function was called, or after cancel()
// returned. Most notably, you can call create() again from inside the
// callback function to "restart" the timer.
//
#include "linden_common.h"
#include "aiframetimer.h"
static F64 const NEVER = 1e16; // 317 million years.
@@ -115,7 +145,7 @@ void AIFrameTimer::handleExpiration(F64 current_frame_time)
// function here because the trylock fails.
//
// Assuming the main thread arrived here, there are two possible states
// for the other thread that tries to delete the call back function,
// for the other thread that tries to delete the callback function,
// right after calling the cancel() function too:
//
// 1. It hasn't obtained the first lock yet, we obtain the handle.mMutex

View File

@@ -62,19 +62,36 @@ class LL_COMMON_API AIFrameTimer
class AIRunningFrameTimer {
private:
F64 mExpire; // Time at which the timer expires, in seconds since application start (compared to LLFrameTimer::sFrameTime).
Signal* mCallback;
AIFrameTimer* mTimer;
AIFrameTimer* mTimer; // The actual timer.
// Can be mutable, since only the mExpire is used for ordering this object in the multiset AIFrameTimer::sTimerList.
mutable Signal* mCallback; // Pointer to callback struct, or NULL when the object wasn't added to sTimerList yet.
public:
AIRunningFrameTimer(F64 expiration, AIFrameTimer* timer) : mExpire(LLFrameTimer::getElapsedSeconds() + expiration), mCallback(new Signal), mTimer(timer) { }
AIRunningFrameTimer(F64 expiration, AIFrameTimer* timer) : mExpire(LLFrameTimer::getElapsedSeconds() + expiration), mCallback(NULL), mTimer(timer) { }
~AIRunningFrameTimer() { delete mCallback; }
void init(signal_type::slot_type const& slot) const { mCallback->mSignal.connect(slot); }
// This function is called after the final object was added to sTimerList (where it is initialized in-place).
void init(signal_type::slot_type const& slot) const
{
// We may only call init() once.
llassert(!mCallback);
mCallback = new Signal;
mCallback->mSignal.connect(slot);
}
// Order AIFrameTimer::sTimerList so that the timer that expires first is up front.
friend bool operator<(AIRunningFrameTimer const& ft1, AIRunningFrameTimer const& ft2) { return ft1.mExpire < ft2.mExpire; }
void do_callback(void) const { mCallback->mSignal(); }
F64 expiration(void) const { return mExpire; }
AIFrameTimer* getTimer(void) const { return mTimer; }
#if LL_DEBUG
// May not copy this object after it was initialized.
AIRunningFrameTimer(AIRunningFrameTimer const& running_frame_timer) :
mExpire(running_frame_timer.mExpire), mCallback(running_frame_timer.mCallback), mTimer(running_frame_timer.mTimer)
{ llassert(!mCallback); }
#endif
};
typedef std::multiset<AIRunningFrameTimer> timer_list_type;
@@ -129,6 +146,8 @@ class LL_COMMON_API AIFrameTimer
void create(F64 expiration, signal_type::slot_type const& slot);
void cancel(void);
bool isRunning(void) const { bool running; sMutex.lock(); running = mHandle.mRunningTimer != sTimerList.end(); sMutex.unlock(); return running; }
protected:
static void handleExpiration(F64 current_frame_time);
};

View File

@@ -26,8 +26,65 @@
*
* 31/03/2010
* Initial version, written by Aleric Inglewood @ SL
*
* 14/03/2012
* Added AIThreadSafeSingleThread and friends.
* Added AIAccessConst (and derived AIAccess from it) to allow read
* access to a const AIThreadSafeSimple.
*/
// This file defines wrapper template classes for arbitrary types T
// adding locking to the instance and shielding it from access
// without first being locked.
//
// Locking and getting access works by creating a temporary (local)
// access object that takes the wrapper class as argument. Creating
// the access object obtains the lock, while destructing it releases
// the lock.
//
// There are three types of wrapper classes:
// AIThreadSafe, AIThreadSafeSimple and AIThreadSafeSingleThread.
//
// AIThreadSafe is for use with the access classes:
// AIReadAccessConst, AIReadAccess and AIWriteAccess.
//
// AIThreadSafeSimple is for use with the access classes:
// AIAccessConst and AIAccess.
//
// AIThreadSafeSingleThread is for use with the access classes:
// AISTAccessConst and AISTAccess.
//
// AIReadAccessConst provides read access to a const AIThreadSafe.
// AIReadAccess provides read access to a non-const AIThreadSafe.
// AIWriteAccess provides read/write access to a non-const AIThreadSafe.
//
// AIAccessConst provides read access to a const AIThreadSafeSimple.
// AIAccess provides read/write access to a non-const AIThreadSafeSimple.
//
// AISTAccessConst provides read access to a const AIThreadSafeSingleThread.
// AISTAccess provides read/write access to a non-const AIThreadSafeSingleThread.
//
// Thus, AIThreadSafe is to protect objects with a read/write lock,
// AIThreadSafeSimple is to protect objects with a single mutex,
// and AIThreadSafeSingleThread doesn't do any locking but makes sure
// (in Debug mode) that the wrapped object is only accessed by one thread.
//
// Each wrapper class allows its wrapped object to be constructed
// with arbitrary parameters by using operator new with placement;
// for example, to instantiate a class Foo with read/write locking:
//
// AIThreadSafe<Foo> foo(new (foo.memory()) Foo(param1, param2, ...));
//
// Each wrapper class has a derived class that end on 'DC' (which
// stand for Default Constructed): AIThreadSafeDC, AIThreadSafeSimpleDC
// and AIThreadSafeSingleThreadDC. The default constructors of those
// wrapper classes cause the wrapped instance to be default constructed
// as well. They also provide a general one-parameter constructor.
// For example:
//
// AIThreadSafeDC<Foo> foo; // Default constructed Foo.
// AIThreadSafeDC<Foo> foo(3.4); // Foo with one constructor parameter.
//
#ifndef AITHREADSAFE_H
#define AITHREADSAFE_H
@@ -49,15 +106,10 @@
template<typename T> struct AIReadAccessConst;
template<typename T> struct AIReadAccess;
template<typename T> struct AIWriteAccess;
template<typename T> struct AIAccessConst;
template<typename T> struct AIAccess;
#if LL_WINDOWS
template<typename T> class AIThreadSafeBits;
template<typename T>
struct AIThreadSafeWindowsHack {
AIThreadSafeWindowsHack(AIThreadSafeBits<T>& var, T* object);
};
#endif
template<typename T> struct AISTAccessConst;
template<typename T> struct AISTAccess;
template<typename T>
class AIThreadSafeBits
@@ -80,10 +132,15 @@ public:
// Only for use by AITHREADSAFE, see below.
void* memory() const { return const_cast<long*>(&mMemory[0]); }
// Cast a T* back to AIThreadSafeBits<T>. This is the inverse of memory().
template<typename T2>
static AIThreadSafeBits<T2>* wrapper_cast(T2* ptr)
{ return reinterpret_cast<AIThreadSafeBits<T2>*>(reinterpret_cast<char*>(ptr) - offsetof(AIThreadSafeBits<T2>, mMemory[0])); }
template<typename T2>
static AIThreadSafeBits<T2> const* wrapper_cast(T2 const* ptr)
{ return reinterpret_cast<AIThreadSafeBits<T2> const*>(reinterpret_cast<char const*>(ptr) - offsetof(AIThreadSafeBits<T2>, mMemory[0])); }
protected:
#if LL_WINDOWS
template<typename T2> friend struct AIThreadSafeWindowsHack;
#endif
// Accessors.
T const* ptr() const { return reinterpret_cast<T const*>(mMemory); }
T* ptr() { return reinterpret_cast<T*>(mMemory); }
@@ -185,6 +242,14 @@ public:
llassert(object == AIThreadSafeBits<T>::ptr());
#endif
}
#if LL_DEBUG
// Can only be locked when there still exists an AIAccess object that
// references this object and will access it upon destruction.
// If the assertion fails, make sure that such AIAccess object is
// destructed before the deletion of this object.
~AIThreadSafe() { llassert(!mRWLock.isLocked()); }
#endif
};
/**
@@ -194,48 +259,39 @@ public:
*
* <code>
* Foo foo(x, y);
* static Bar bar;
* static Bar bar(0.1, true);
* </code>
*
* One can instantiate a thread-safe instance with
*
* <code>
* AITHREADSAFE(Foo, foo, (x, y));
* static AITHREADSAFE(Bar, bar, );
* static AITHREADSAFE(Bar, bar, (0.1, true));
* </code>
*
* Note: This macro does not allow to allocate such object on the heap.
* If that is needed, have a look at AIThreadSafeDC.
*/
#if LL_WINDOWS
template<typename T>
AIThreadSafeWindowsHack<T>::AIThreadSafeWindowsHack(AIThreadSafeBits<T>& var, T* object)
{
llassert(object == var.ptr());
}
#define AITHREADSAFE(type, var, paramlist) \
AIThreadSafe<type> var(NULL); \
AIThreadSafeWindowsHack<type> dummy_##var(var, new (var.memory()) type paramlist)
#else
#define AITHREADSAFE(type, var, paramlist) AIThreadSafe<type> var(new (var.memory()) type paramlist)
#endif
/**
* @brief A wrapper class for objects that need to be accessed by more than one thread.
*
* This class is the same as an AIThreadSafe wrapper, except that it can only
* be used for default constructed objects.
* be used for default constructed objects, or constructed with one parameter.
*
* For example, instead of
*
* <code>
* Foo foo;
* Bar bar(3);
* </code>
*
* One would use
*
* <code>
* AIThreadSafeDC<Foo> foo;
* AIThreadSafeDC<Bar> bar(3);
* </code>
*
* The advantage over AITHREADSAFE is that this object can be allocated with
@@ -253,6 +309,8 @@ class AIThreadSafeDC : public AIThreadSafe<T>
public:
// Construct a wrapper around a default constructed object.
AIThreadSafeDC(void) { new (AIThreadSafe<T>::ptr()) T; }
// Allow an arbitrary parameter to be passed for construction.
template<typename T2> AIThreadSafeDC(T2 const& val) { new (AIThreadSafe<T>::ptr()) T(val); }
};
/**
@@ -390,6 +448,7 @@ struct AIWriteAccess : public AIReadAccess<T>
*
* AIAccess<Foo> foo_w(foo);
* // Use foo_w-> for read and write access.
* </code>
*
* See also AIThreadSafe
*/
@@ -398,6 +457,7 @@ class AIThreadSafeSimple : public AIThreadSafeBits<T>
{
protected:
// Only this one may access the object (through ptr()).
friend struct AIAccessConst<T>;
friend struct AIAccess<T>;
// Locking control.
@@ -411,6 +471,14 @@ protected:
public:
// Only for use by AITHREADSAFESIMPLE, see below.
AIThreadSafeSimple(T* object) { llassert(object == AIThreadSafeBits<T>::ptr()); }
#if LL_DEBUG
// Can only be locked when there still exists an AIAccess object that
// references this object and will access it upon destruction.
// If the assertion fails, make sure that such AIAccess object is
// destructed before the deletion of this object.
~AIThreadSafeSimple() { llassert(!mMutex.isLocked()); }
#endif
};
/**
@@ -420,14 +488,14 @@ public:
*
* <code>
* Foo foo(x, y);
* static Bar bar;
* static Bar bar(0.1, true);
* </code>
*
* One can instantiate a thread-safe instance with
*
* <code>
* AITHREADSAFESIMPLE(Foo, foo, (x, y));
* static AITHREADSAFESIMPLE(Bar, bar, );
* static AITHREADSAFESIMPLE(Bar, bar, (0.1, true));
* </code>
*
* Note: This macro does not allow to allocate such object on the heap.
@@ -439,18 +507,20 @@ public:
* @brief A wrapper class for objects that need to be accessed by more than one thread.
*
* This class is the same as an AIThreadSafeSimple wrapper, except that it can only
* be used for default constructed objects.
* be used for default constructed objects, or constructed with one parameter.
*
* For example, instead of
*
* <code>
* Foo foo;
* Bar bar(0.1);
* </code>
*
* One would use
*
* <code>
* AIThreadSafeSimpleDC<Foo> foo;
* AIThreadSafeSimpleDC<Bar> bar(0.1);
* </code>
*
* The advantage over AITHREADSAFESIMPLE is that this object can be allocated with
@@ -468,10 +538,12 @@ class AIThreadSafeSimpleDC : public AIThreadSafeSimple<T>
public:
// Construct a wrapper around a default constructed object.
AIThreadSafeSimpleDC(void) { new (AIThreadSafeSimple<T>::ptr()) T; }
// Allow an arbitrary parameter to be passed for construction.
template<typename T2> AIThreadSafeSimpleDC(T2 const& val) { new (AIThreadSafeSimple<T>::ptr()) T(val); }
protected:
// For use by AIThreadSafeSimpleDCRootPool
AIThreadSafeSimpleDC(LLAPRPool& parent) : AIThreadSafeSimple<T>(parent) { new (AIThreadSafeSimple<T>::ptr()) T; }
AIThreadSafeSimpleDC(LLAPRRootPool& parent) : AIThreadSafeSimple<T>(parent) { new (AIThreadSafeSimple<T>::ptr()) T; }
};
// Helper class for AIThreadSafeSimpleDCRootPool to assure initialization of
@@ -493,7 +565,7 @@ private:
* for the internally used mutexes and condition, instead of using the current threads
* root pool. The advantage of this is that it can be used for objects that need to
* be accessed from the destructors of global objects (after main). The disadvantage
* is that it's less efficient to use your own root pool, therefore it's use should be
* is that it's less efficient to use your own root pool, therefore its use should be
* restricted to those cases where it is absolutely necessary.
*/
template<typename T>
@@ -509,13 +581,13 @@ public:
};
/**
* @brief Write lock object and provide read/write access.
* @brief Write lock object and provide read access.
*/
template<typename T>
struct AIAccess
struct AIAccessConst
{
//! Construct a AIAccess from a non-constant AIThreadSafeSimple.
AIAccess(AIThreadSafeSimple<T>& wrapper) : mWrapper(wrapper)
//! Construct a AIAccessConst from a constant AIThreadSafeSimple.
AIAccessConst(AIThreadSafeSimple<T> const& wrapper) : mWrapper(const_cast<AIThreadSafeSimple<T>&>(wrapper))
#if AI_NEED_ACCESS_CC
, mIsCopyConstructed(false)
#endif
@@ -524,12 +596,12 @@ struct AIAccess
}
//! Access the underlaying object for (read and) write access.
T* operator->() const { return this->mWrapper.ptr(); }
T const* operator->() const { return this->mWrapper.ptr(); }
//! Access the underlaying object for (read and) write access.
T& operator*() const { return *this->mWrapper.ptr(); }
T const& operator*() const { return *this->mWrapper.ptr(); }
~AIAccess()
~AIAccessConst()
{
#if AI_NEED_ACCESS_CC
if (mIsCopyConstructed) return;
@@ -543,12 +615,224 @@ protected:
#if AI_NEED_ACCESS_CC
bool mIsCopyConstructed;
public:
AIAccess(AIAccess const& orig) : mWrapper(orig.mWrapper), mIsCopyConstructed(true) { }
AIAccessConst(AIAccessConst const& orig) : mWrapper(orig.mWrapper), mIsCopyConstructed(true) { }
#else
private:
// Disallow copy constructing directly.
AIAccess(AIAccess const&);
AIAccessConst(AIAccessConst const&);
#endif
};
/**
* @brief Write lock object and provide read/write access.
*/
template<typename T>
struct AIAccess : public AIAccessConst<T>
{
//! Construct a AIAccess from a non-constant AIThreadSafeSimple.
AIAccess(AIThreadSafeSimple<T>& wrapper) : AIAccessConst<T>(wrapper) { }
//! Access the underlaying object for (read and) write access.
T* operator->() const { return this->mWrapper.ptr(); }
//! Access the underlaying object for (read and) write access.
T& operator*() const { return *this->mWrapper.ptr(); }
};
/**
* @brief A wrapper class for objects that should only be accessed by a single thread.
*
* Use AITHREADSAFESINGLETHREAD to define instances of any type, and use AISTAccess
* to get access to the instance.
*
* For example,
*
* <code>
* class Foo { public: Foo(int, int); };
*
* AITHREADSAFESINGLETHREAD(Foo, foo, (2, 3));
*
* AISTAccess<Foo> foo_w(foo);
* // Use foo_w-> for read and write access.
* </code>
*/
template<typename T>
class AIThreadSafeSingleThread : public AIThreadSafeBits<T>
{
protected:
// Only these one may access the object (through ptr()).
friend struct AISTAccessConst<T>;
friend struct AISTAccess<T>;
// For use by AIThreadSafeSingleThreadDC.
AIThreadSafeSingleThread(void)
#ifdef LL_DEBUG
: mAccessed(false)
#endif
{ }
#ifdef LL_DEBUG
mutable bool mAccessed;
mutable apr_os_thread_t mTheadID;
void accessed(void) const
{
if (!mAccessed)
{
mAccessed = true;
mTheadID = apr_os_thread_current();
}
else
{
llassert_always(apr_os_thread_equal(mTheadID, apr_os_thread_current()));
}
}
#endif
public:
// Only for use by AITHREADSAFESINGLETHREAD, see below.
AIThreadSafeSingleThread(T* object)
#ifdef LL_DEBUG
: mAccessed(false)
#endif
{
llassert(object == AIThreadSafeBits<T>::ptr());
}
private:
// Disallow copying or assignments.
AIThreadSafeSingleThread(AIThreadSafeSingleThread const&);
void operator=(AIThreadSafeSingleThread const&);
};
/**
* @brief A wrapper class for objects that should only be accessed by a single thread.
*
* This class is the same as an AIThreadSafeSingleThread wrapper, except that it can only
* be used for default constructed objects, or constructed with one parameter.
*
* For example, instead of
*
* <code>
* Foo foo;
* Bar bar(0.1);
* </code>
*
* One would use
*
* <code>
* AIThreadSafeSingleThreadDC<Foo> foo;
* AIThreadSafeSingleThreadDC<Bar> bar(0.1);
* </code>
*
* The advantage over AITHREADSAFESINGLETHREAD is that this object can be allocated with
* new on the heap. For example:
*
* <code>
* AIThreadSafeSingleThreadDC<Foo>* ptr = new AIThreadSafeSingleThreadDC<Foo>;
* </code>
*
* which is not possible with AITHREADSAFESINGLETHREAD.
*
* This class is primarily intended to test if some (member) variable needs locking,
* during development (in debug mode), and is therefore more flexible in that it
* automatically converts to the underlying type, can be assigned to and can be
* written to an ostream, as if it wasn't wrapped at all. This is to reduce the
* impact on the source code.
*/
template<typename T>
class AIThreadSafeSingleThreadDC : public AIThreadSafeSingleThread<T>
{
public:
// Construct a wrapper around a default constructed object.
AIThreadSafeSingleThreadDC(void) { new (AIThreadSafeSingleThread<T>::ptr()) T; }
// Allow an arbitrary parameter to be passed for construction.
template<typename T2> AIThreadSafeSingleThreadDC(T2 const& val) { new (AIThreadSafeSingleThread<T>::ptr()) T(val); }
// Allow assigning with T.
AIThreadSafeSingleThreadDC& operator=(T const& val) { AIThreadSafeSingleThread<T>::accessed(); *AIThreadSafeSingleThread<T>::ptr() = val; return *this; }
// Allow writing to an ostream.
friend std::ostream& operator<<(std::ostream& os, AIThreadSafeSingleThreadDC const& wrapped_val) { wrapped_val.accessed(); return os << *wrapped_val.ptr(); }
// Automatic conversion to T.
operator T&(void) { AIThreadSafeSingleThread<T>::accessed(); return *AIThreadSafeSingleThread<T>::ptr(); }
operator T const&(void) const { AIThreadSafeSingleThread<T>::accessed(); return *AIThreadSafeSingleThread<T>::ptr(); }
};
/**
* @brief Instantiate a static, global or local object of a given type wrapped in AIThreadSafeSingleThread, using an arbitrary constructor.
*
* For example, instead of doing
*
* <code>
* Foo foo(x, y);
* static Bar bar;
* </code>
*
* One can instantiate a thread-safe instance with
*
* <code>
* AITHREADSAFESINGLETHREAD(Foo, foo, (x, y));
* static AITHREADSAFESINGLETHREAD(Bar, bar, );
* </code>
*
* Note: This macro does not allow to allocate such object on the heap.
* If that is needed, have a look at AIThreadSafeSingleThreadDC.
*/
#define AITHREADSAFESINGLETHREAD(type, var, paramlist) AIThreadSafeSingleThread<type> var(new (var.memory()) type paramlist)
/**
* @brief Access single threaded object for read access.
*/
template<typename T>
struct AISTAccessConst
{
//! Construct a AISTAccessConst from a constant AIThreadSafeSingleThread.
AISTAccessConst(AIThreadSafeSingleThread<T> const& wrapper) : mWrapper(const_cast<AIThreadSafeSingleThread<T>&>(wrapper))
{
#if LL_DEBUG
wrapper.accessed();
#endif
}
//! Access the underlaying object for read access.
T const* operator->() const { return this->mWrapper.ptr(); }
//! Access the underlaying object for read write access.
T const& operator*() const { return *this->mWrapper.ptr(); }
protected:
AIThreadSafeSingleThread<T>& mWrapper; //!< Reference to the object that we provide access to.
#if AI_NEED_ACCESS_CC
public:
AISTAccessConst(AISTAccessConst const& orig) : mWrapper(orig.mWrapper) { }
#else
private:
// Disallow copy constructing directly.
AISTAccessConst(AISTAccessConst const&);
#endif
};
/**
* @brief Access single threaded object for read/write access.
*/
template<typename T>
struct AISTAccess : public AISTAccessConst<T>
{
//! Construct a AISTAccess from a non-constant AIThreadSafeSingleThread.
AISTAccess(AIThreadSafeSingleThread<T>& wrapper) : AISTAccessConst<T>(wrapper)
{
#if LL_DEBUG
wrapper.accessed();
#endif
}
//! Access the underlaying object for (read and) write access.
T* operator->() const { return this->mWrapper.ptr(); }
//! Access the underlaying object for (read and) write access.
T& operator*() const { return *this->mWrapper.ptr(); }
};
#endif

View File

@@ -375,7 +375,7 @@ const U32 PARCEL_MEDIA_COMMAND_LOOP_SET = 13;
const U32 MAP_ITEM_TELEHUB = 0x01;
const U32 MAP_ITEM_PG_EVENT = 0x02;
const U32 MAP_ITEM_MATURE_EVENT = 0x03;
const U32 MAP_ITEM_POPULAR = 0x04;
//const U32 MAP_ITEM_POPULAR = 0x04; // No longer supported, 2009-03-02 KLW
//const U32 MAP_ITEM_AGENT_COUNT = 0x05;
const U32 MAP_ITEM_AGENT_LOCATIONS = 0x06;
const U32 MAP_ITEM_LAND_FOR_SALE = 0x07;

View File

@@ -0,0 +1,177 @@
/**
* @file ll_template_cast.h
* @author Nat Goodspeed
* @date 2009-11-21
* @brief Define ll_template_cast function
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#if ! defined(LL_LL_TEMPLATE_CAST_H)
#define LL_LL_TEMPLATE_CAST_H
/**
* Implementation for ll_template_cast() (q.v.).
*
* Default implementation: trying to cast two completely unrelated types
* returns 0. Typically you'd specify T and U as pointer types, but in fact T
* can be any type that can be initialized with 0.
*/
template <typename T, typename U>
struct ll_template_cast_impl
{
T operator()(U)
{
return 0;
}
};
/**
* ll_template_cast<T>(some_value) is for use in a template function when
* some_value might be of arbitrary type, but you want to recognize type T
* specially.
*
* It's designed for use with pointer types. Example:
* @code
* struct SpecialClass
* {
* void someMethod(const std::string&) const;
* };
*
* template <class REALCLASS>
* void somefunc(const REALCLASS& instance)
* {
* const SpecialClass* ptr = ll_template_cast<const SpecialClass*>(&instance);
* if (ptr)
* {
* ptr->someMethod("Call method only available on SpecialClass");
* }
* }
* @endcode
*
* Why is this better than dynamic_cast<>? Because unless OtherClass is
* polymorphic, the following won't even compile (gcc 4.0.1):
* @code
* OtherClass other;
* SpecialClass* ptr = dynamic_cast<SpecialClass*>(&other);
* @endcode
* to say nothing of this:
* @code
* void function(int);
* SpecialClass* ptr = dynamic_cast<SpecialClass*>(&function);
* @endcode
* ll_template_cast handles these kinds of cases by returning 0.
*/
template <typename T, typename U>
T ll_template_cast(U value)
{
return ll_template_cast_impl<T, U>()(value);
}
/**
* Implementation for ll_template_cast() (q.v.).
*
* Implementation for identical types: return same value.
*/
template <typename T>
struct ll_template_cast_impl<T, T>
{
T operator()(T value)
{
return value;
}
};
/**
* LL_TEMPLATE_CONVERTIBLE(dest, source) asserts that, for a value @c s of
* type @c source, <tt>ll_template_cast<dest>(s)</tt> will return @c s --
* presuming that @c source can be converted to @c dest by the normal rules of
* C++.
*
* By default, <tt>ll_template_cast<dest>(s)</tt> will return 0 unless @c s's
* type is literally identical to @c dest. (This is because of the
* straightforward application of template specialization rules.) That can
* lead to surprising results, e.g.:
*
* @code
* Foo myFoo;
* const Foo* fooptr = ll_template_cast<const Foo*>(&myFoo);
* @endcode
*
* Here @c fooptr will be 0 because <tt>&myFoo</tt> is of type <tt>Foo*</tt>
* -- @em not <tt>const Foo*</tt>. (Declaring <tt>const Foo myFoo;</tt> would
* force the compiler to do the right thing.)
*
* More disappointingly:
* @code
* struct Base {};
* struct Subclass: public Base {};
* Subclass object;
* Base* ptr = ll_template_cast<Base*>(&object);
* @endcode
*
* Here @c ptr will be 0 because <tt>&object</tt> is of type
* <tt>Subclass*</tt> rather than <tt>Base*</tt>. We @em want this cast to
* succeed, but without our help ll_template_cast can't recognize it.
*
* The following would suffice:
* @code
* LL_TEMPLATE_CONVERTIBLE(Base*, Subclass*);
* ...
* Base* ptr = ll_template_cast<Base*>(&object);
* @endcode
*
* However, as noted earlier, this is easily fooled:
* @code
* const Base* ptr = ll_template_cast<const Base*>(&object);
* @endcode
* would still produce 0 because we haven't yet seen:
* @code
* LL_TEMPLATE_CONVERTIBLE(const Base*, Subclass*);
* @endcode
*
* @TODO
* This macro should use Boost type_traits facilities for stripping and
* re-adding @c const and @c volatile qualifiers so that invoking
* LL_TEMPLATE_CONVERTIBLE(dest, source) will automatically generate all
* permitted permutations. It's really not fair to the coder to require
* separate:
* @code
* LL_TEMPLATE_CONVERTIBLE(Base*, Subclass*);
* LL_TEMPLATE_CONVERTIBLE(const Base*, Subclass*);
* LL_TEMPLATE_CONVERTIBLE(const Base*, const Subclass*);
* @endcode
*
* (Naturally we omit <tt>LL_TEMPLATE_CONVERTIBLE(Base*, const Subclass*)</tt>
* because that's not permitted by normal C++ assignment anyway.)
*/
#define LL_TEMPLATE_CONVERTIBLE(DEST, SOURCE) \
template <> \
struct ll_template_cast_impl<DEST, SOURCE> \
{ \
DEST operator()(SOURCE wrapper) \
{ \
return wrapper; \
} \
}
#endif /* ! defined(LL_LL_TEMPLATE_CAST_H) */

View File

@@ -0,0 +1,134 @@
/**
* @file llallocator.cpp
* @brief Implementation of the LLAllocator class.
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "llallocator.h"
#if LL_USE_TCMALLOC
#include "google/heap-profiler.h"
#include "google/commandlineflags_public.h"
DECLARE_bool(heap_profile_use_stack_trace);
//DECLARE_double(tcmalloc_release_rate);
// static
void LLAllocator::pushMemType(S32 type)
{
if(isProfiling())
{
PushMemType(type);
}
}
// static
S32 LLAllocator::popMemType()
{
if (isProfiling())
{
return PopMemType();
}
else
{
return -1;
}
}
void LLAllocator::setProfilingEnabled(bool should_enable)
{
// NULL disables dumping to disk
static char const * const PREFIX = NULL;
if(should_enable)
{
HeapProfilerSetUseStackTrace(false);
HeapProfilerStart(PREFIX);
}
else
{
HeapProfilerStop();
}
}
// static
bool LLAllocator::isProfiling()
{
return IsHeapProfilerRunning();
}
std::string LLAllocator::getRawProfile()
{
// *TODO - fix google-perftools to accept an buffer to avoid this
// malloc-copy-free cycle.
char * buffer = GetHeapProfile();
std::string ret = buffer;
free(buffer);
return ret;
}
#else // LL_USE_TCMALLOC
//
// stub implementations for when tcmalloc is disabled
//
// static
void LLAllocator::pushMemType(S32 type)
{
}
// static
S32 LLAllocator::popMemType()
{
return -1;
}
void LLAllocator::setProfilingEnabled(bool should_enable)
{
}
// static
bool LLAllocator::isProfiling()
{
return false;
}
std::string LLAllocator::getRawProfile()
{
return std::string();
}
#endif // LL_USE_TCMALLOC
LLAllocatorHeapProfile const & LLAllocator::getProfile()
{
mProf.mLines.clear();
// *TODO - avoid making all these extra copies of things...
std::string prof_text = getRawProfile();
//std::cout << prof_text << std::endl;
mProf.parse(prof_text);
return mProf;
}

View File

@@ -0,0 +1,57 @@
/**
* @file llallocator.h
* @brief Declaration of the LLAllocator class.
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLALLOCATOR_H
#define LL_LLALLOCATOR_H
#include <string>
#include "llmemtype.h"
#include "llallocator_heap_profile.h"
class LL_COMMON_API LLAllocator {
friend class LLMemoryView;
friend class LLMemType;
private:
static void pushMemType(S32 type);
static S32 popMemType();
public:
void setProfilingEnabled(bool should_enable);
static bool isProfiling();
LLAllocatorHeapProfile const & getProfile();
private:
std::string getRawProfile();
private:
LLAllocatorHeapProfile mProf;
};
#endif // LL_LLALLOCATOR_H

View File

@@ -0,0 +1,147 @@
/**
* @file llallocator_heap_profile.cpp
* @brief Implementation of the parser for tcmalloc heap profile data.
* @author Brad Kittenbrink
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "llallocator_heap_profile.h"
#if LL_MSVC
// disable warning about boost::lexical_cast returning uninitialized data
// when it fails to parse the string
#pragma warning (disable:4701)
#pragma warning (disable:4702)
#endif
#include <boost/algorithm/string/split.hpp>
#include <boost/bind.hpp>
#include <boost/lexical_cast.hpp>
#include <boost/range/iterator_range.hpp>
static const std::string HEAP_PROFILE_MAGIC_STR = "heap profile:";
static bool is_separator(char c)
{
return isspace(c) || c == '[' || c == ']' || c == ':';
}
void LLAllocatorHeapProfile::parse(std::string const & prof_text)
{
// a typedef for handling a token in the string buffer
// it's a begin/end pair of string::const_iterators
typedef boost::iterator_range<std::string::const_iterator> range_t;
mLines.clear();
if(prof_text.compare(0, HEAP_PROFILE_MAGIC_STR.length(), HEAP_PROFILE_MAGIC_STR) != 0)
{
// *TODO - determine if there should be some better error state than
// mLines being empty. -brad
llwarns << "invalid heap profile data passed into parser." << llendl;
return;
}
std::vector< range_t > prof_lines;
std::string::const_iterator prof_begin = prof_text.begin() + HEAP_PROFILE_MAGIC_STR.length();
range_t prof_range(prof_begin, prof_text.end());
boost::algorithm::split(prof_lines,
prof_range,
boost::bind(std::equal_to<llwchar>(), '\n', _1));
std::vector< range_t >::const_iterator i;
for(i = prof_lines.begin(); i != prof_lines.end() && !i->empty(); ++i)
{
range_t const & line_text = *i;
std::vector<range_t> line_elems;
boost::algorithm::split(line_elems,
line_text,
is_separator);
std::vector< range_t >::iterator j;
j = line_elems.begin();
while(j != line_elems.end() && j->empty()) { ++j; } // skip any separator tokens
llassert_always(j != line_elems.end());
U32 live_count = boost::lexical_cast<U32>(*j);
++j;
while(j != line_elems.end() && j->empty()) { ++j; } // skip any separator tokens
llassert_always(j != line_elems.end());
U64 live_size = boost::lexical_cast<U64>(*j);
++j;
while(j != line_elems.end() && j->empty()) { ++j; } // skip any separator tokens
llassert_always(j != line_elems.end());
U32 tot_count = boost::lexical_cast<U32>(*j);
++j;
while(j != line_elems.end() && j->empty()) { ++j; } // skip any separator tokens
llassert_always(j != line_elems.end());
U64 tot_size = boost::lexical_cast<U64>(*j);
++j;
while(j != line_elems.end() && j->empty()) { ++j; } // skip any separator tokens
llassert(j != line_elems.end());
if (j != line_elems.end())
{
++j; // skip the '@'
mLines.push_back(line(live_count, live_size, tot_count, tot_size));
line & current_line = mLines.back();
for(; j != line_elems.end(); ++j)
{
if(!j->empty())
{
U32 marker = boost::lexical_cast<U32>(*j);
current_line.mTrace.push_back(marker);
}
}
}
}
// *TODO - parse MAPPED_LIBRARIES section here if we're ever interested in it
}
void LLAllocatorHeapProfile::dump(std::ostream & out) const
{
lines_t::const_iterator i;
for(i = mLines.begin(); i != mLines.end(); ++i)
{
out << i->mLiveCount << ": " << i->mLiveSize << '[' << i->mTotalCount << ": " << i->mTotalSize << "] @";
stack_trace::const_iterator j;
for(j = i->mTrace.begin(); j != i->mTrace.end(); ++j)
{
out << ' ' << *j;
}
out << '\n';
}
out.flush();
}

View File

@@ -0,0 +1,71 @@
/**
* @file llallocator_heap_profile.h
* @brief Declaration of the parser for tcmalloc heap profile data.
* @author Brad Kittenbrink
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLALLOCATOR_HEAP_PROFILE_H
#define LL_LLALLOCATOR_HEAP_PROFILE_H
#include "stdtypes.h"
#include <map>
#include <vector>
class LLAllocatorHeapProfile
{
public:
typedef int stack_marker;
typedef std::vector<stack_marker> stack_trace;
struct line {
line(U32 live_count, U64 live_size, U32 tot_count, U64 tot_size) :
mLiveSize(live_size),
mTotalSize(tot_size),
mLiveCount(live_count),
mTotalCount(tot_count)
{
}
U64 mLiveSize, mTotalSize;
U32 mLiveCount, mTotalCount;
stack_trace mTrace;
};
typedef std::vector<line> lines_t;
LLAllocatorHeapProfile()
{
}
void parse(std::string const & prof_text);
void dump(std::ostream & out) const;
public:
lines_t mLines;
};
#endif // LL_LLALLOCATOR_HEAP_PROFILE_H

View File

@@ -74,7 +74,7 @@ S32 LL_HEARTBEAT_SIGNAL = (SIGRTMAX >= 0) ? (SIGRTMAX-0) : SIGUSR2;
// the static application instance
LLApp* LLApp::sApplication = NULL;
// Allows the generation of core files for post mortum under gdb
// Allows the generation of core files for post mortem under gdb
// and disables crashlogger
BOOL LLApp::sDisableCrashlogger = FALSE;
@@ -396,11 +396,24 @@ bool LLApp::isQuitting()
return (APP_STATUS_QUITTING == sStatus);
}
// static
bool LLApp::isExiting()
{
return isQuitting() || isError();
}
void LLApp::disableCrashlogger()
{
// Disable Breakpad exception handler.
sDisableCrashlogger = TRUE;
}
// static
bool LLApp::isCrashloggerDisabled()
{
return (sDisableCrashlogger == TRUE);
}
#if !LL_WINDOWS
// static
U32 LLApp::getSigChildCount()
@@ -734,7 +747,7 @@ void default_unix_signal_handler(int signum, siginfo_t *info, void *)
llwarns << "Signal handler - Flagging error status and waiting for shutdown" << llendl;
}
if(LLApp::sDisableCrashlogger) //Don't gracefully handle any signals crash and core for a gdb post mortum
if (LLApp::isCrashloggerDisabled()) // Don't gracefully handle any signal, crash and core for a gdb post mortem
{
clear_signals();
llwarns << "Fatal signal received, not handling the crash here, passing back to operating system" << llendl;

View File

@@ -191,6 +191,11 @@ public:
//
virtual bool mainLoop() = 0; // Override for the application main loop. Needs to at least gracefully notice the QUITTING state and exit.
//
// Crash logging
//
void disableCrashlogger(); // Let the OS handle the crashes
static bool isCrashloggerDisabled(); // Get the here above set value
//
// Application status
@@ -214,9 +219,6 @@ public:
//
void setErrorHandler(LLAppErrorHandler handler);
void setSyncErrorHandler(LLAppErrorHandler handler);
static BOOL sDisableCrashlogger; // Let the OS handle crashes for us.
#if !LL_WINDOWS
//
// Child process handling (Unix only for now)
@@ -245,6 +247,7 @@ protected:
static void setStatus(EAppStatus status); // Use this to change the application status.
static EAppStatus sStatus; // Reflects current application status
static BOOL sErrorThreadRunning; // Set while the error thread is running
static BOOL sDisableCrashlogger; // Let the OS handle crashes for us.
#if !LL_WINDOWS
static LLAtomicU32* sSigChildCount; // Number of SIGCHLDs received.

View File

@@ -88,7 +88,7 @@ bool ll_apr_warn_status(apr_status_t status)
void ll_apr_assert_status(apr_status_t status)
{
llassert(ll_apr_warn_status(status) == false);
llassert(!ll_apr_warn_status(status));
}
//---------------------------------------------------------------------
@@ -146,7 +146,7 @@ apr_status_t LLAPRFile::open(std::string const& filename, apr_int32_t flags, acc
apr_status_t status;
{
apr_pool_t* apr_file_open_pool;
apr_pool_t* apr_file_open_pool; // The use of apr_pool_t is OK here.
// This is a temporary variable for a pool that is passed directly to apr_file_open below.
if (access_type == short_lived)
{
@@ -199,7 +199,6 @@ apr_status_t LLAPRFile::open(const std::string& filename, apr_int32_t flags, BOO
// File I/O
S32 LLAPRFile::read(void *buf, S32 nbytes)
{
//llassert_always(mFile); (ASC-TUDCC) -HgB
if(!mFile)
{
llwarns << "apr mFile is removed by somebody else. Can not read." << llendl ;
@@ -222,7 +221,6 @@ S32 LLAPRFile::read(void *buf, S32 nbytes)
S32 LLAPRFile::write(const void *buf, S32 nbytes)
{
// llassert_always(mFile); (ASC-TUDCC) -HgB
if(!mFile)
{
llwarns << "apr mFile is removed by somebody else. Can not write." << llendl ;

View File

@@ -91,29 +91,8 @@ protected:
apr_thread_mutex_t* mMutex;
};
template <typename Type> class LLAtomic32
{
public:
LLAtomic32<Type>() {};
LLAtomic32<Type>(Type x) {apr_atomic_set32(&mData, apr_uint32_t(x)); };
~LLAtomic32<Type>() {};
operator const Type() { apr_uint32_t data = apr_atomic_read32(&mData); return Type(data); }
Type operator =(const Type& x) { apr_atomic_set32(&mData, apr_uint32_t(x)); return Type(mData); }
void operator -=(Type x) { apr_atomic_sub32(&mData, apr_uint32_t(x)); }
void operator +=(Type x) { apr_atomic_add32(&mData, apr_uint32_t(x)); }
Type operator ++(int) { return apr_atomic_inc32(&mData); } // Type++
Type operator --(int) { return apr_atomic_dec32(&mData); } // Type--
private:
apr_uint32_t mData;
};
typedef LLAtomic32<U32> LLAtomicU32;
typedef LLAtomic32<S32> LLAtomicS32;
// File IO convenience functions.
// Returns NULL if the file fails to openm sets *sizep to file size of not NULL
// Returns NULL if the file fails to open, sets *sizep to file size if not NULL
// abbreviated flags
#define LL_APR_R (APR_READ) // "r"
#define LL_APR_W (APR_CREATE|APR_TRUNCATE|APR_WRITE) // "w"
@@ -131,7 +110,7 @@ typedef LLAtomic32<S32> LLAtomicS32;
// especially do not put some time-costly operations between open() and close().
// otherwise it might lock the APRFilePool.
//there are two different apr_pools the APRFile can use:
// 1, a temperary pool passed to an APRFile function, which is used within this function and only once.
// 1, a temporary pool passed to an APRFile function, which is used within this function and only once.
// 2, a global pool.
//
@@ -189,7 +168,7 @@ public:
};
/**
* @brief Function which approprately logs error or remains quiet on
* @brief Function which appropriately logs error or remains quiet on
* APR_SUCCESS.
* @return Returns <code>true</code> if status is an error condition.
*/

View File

@@ -1,5 +1,5 @@
/**
* @file LLAPRPool.cpp
* @file llaprpool.cpp
*
* Copyright (c) 2010, Aleric Inglewood.
*

View File

@@ -1,5 +1,5 @@
/**
* @file LLAPRPool.h
* @file llaprpool.h
* @brief Implementation of LLAPRPool.
*
* Copyright (c) 2010, Aleric Inglewood.

61
indra/llcommon/llatomic.h Normal file
View File

@@ -0,0 +1,61 @@
/**
* @file llatomic.h
* @brief Definition of LLAtomic
*
* $LicenseInfo:firstyear=2004&license=viewergpl$
*
* Copyright (c) 2004-2009, Linden Research, Inc.
* Copyright (c) 2012, Aleric Inglewood
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLATOMIC_H
#define LL_LLATOMIC_H
#include "apr_atomic.h"
template <typename Type> class LLAtomic32
{
public:
LLAtomic32(void) { }
LLAtomic32(LLAtomic32 const& atom) { apr_uint32_t data = apr_atomic_read32(const_cast<apr_uint32_t*>(&atom.mData)); apr_atomic_set32(&mData, data); }
LLAtomic32(Type x) { apr_atomic_set32(&mData, static_cast<apr_uint32_t>(x)); }
LLAtomic32& operator=(LLAtomic32 const& atom) { apr_uint32_t data = apr_atomic_read32(const_cast<apr_uint32_t*>(&atom.mData)); apr_atomic_set32(&mData, data); return *this; }
operator Type() const { apr_uint32_t data = apr_atomic_read32(const_cast<apr_uint32_t*>(&mData)); return static_cast<Type>(data); }
void operator=(Type x) { apr_atomic_set32(&mData, static_cast<apr_uint32_t>(x)); }
void operator-=(Type x) { apr_atomic_sub32(&mData, static_cast<apr_uint32_t>(x)); }
void operator+=(Type x) { apr_atomic_add32(&mData, static_cast<apr_uint32_t>(x)); }
Type operator++(int) { return apr_atomic_inc32(&mData); } // Type++
bool operator--() { return apr_atomic_dec32(&mData); } // Returns (--Type != 0)
private:
apr_uint32_t mData;
};
typedef LLAtomic32<U32> LLAtomicU32;
typedef LLAtomic32<S32> LLAtomicS32;
#endif

View File

@@ -99,7 +99,7 @@ std::string LLAvatarName::getCompleteName(bool linefeed) const
}
else
{
name = mDisplayName + (linefeed ? "\n(" : "(") + mUsername + ")";
name = mDisplayName + (linefeed ? "\n(" : " (") + mUsername + ")";
}
return name;
}

View File

@@ -32,7 +32,7 @@
*/
#ifndef LLBASE32_H
#define LLBASE32_h
#define LLBASE32_H
class LL_COMMON_API LLBase32
{

View File

@@ -32,7 +32,7 @@
*/
#ifndef LLBASE64_H
#define LLBASE64_h
#define LLBASE64_H
class LL_COMMON_API LLBase64
{

View File

@@ -75,14 +75,15 @@ public:
: mText(text),
mFromName(),
mFromID(),
// [RLVa:KB] - Checked: 2009-07-04 (RLVa-1.0.0a)
mRlvLocFiltered(FALSE),
mRlvNamesFiltered(FALSE),
// [/RLVa:KB]
mSourceType(CHAT_SOURCE_AGENT),
mChatType(CHAT_TYPE_NORMAL),
mAudible(CHAT_AUDIBLE_FULLY),
mMuted(FALSE),
// [RLVa:KB] - Checked: 2010-04-22 (RLVa-1.2.0f) | Modified: RLVa-1.0.0a
mRlvLocFiltered(FALSE),
mRlvNamesFiltered(FALSE),
// [/RLVa:KB]
mTime(0.0),
mPosAgent(),
mURL()
@@ -104,14 +105,14 @@ public:
std::string mText; // UTF-8 line of text
std::string mFromName; // agent or object name
LLUUID mFromID; // agent id or object id
// [RLVa:KB] - Checked: 2009-07-04 (RLVa-1.0.0a)
BOOL mRlvLocFiltered;
BOOL mRlvNamesFiltered;
// [/RLVa:KB]
EChatSourceType mSourceType;
EChatType mChatType;
EChatAudible mAudible;
BOOL mMuted; // pass muted chat to maintain list of chatters
// [RLVa:KB] - Checked: 2010-04-22 (RLVa-1.2.0f) | Modified: RLVa-1.0.0a
BOOL mRlvLocFiltered;
BOOL mRlvNamesFiltered;
// [/RLVa:KB]
F64 mTime; // viewer only, seconds from viewer start
LLVector3 mPosAgent;
std::string mURL;

View File

@@ -39,7 +39,6 @@ void LLCommon::initClass()
{
LLMemory::initClass();
LLTimer::initClass();
LLThreadSafeRefCount::initThreadSafeRefCount();
// LLWorkerThread::initClass();
// LLFrameCallbackManager::initClass();
}
@@ -49,7 +48,6 @@ void LLCommon::cleanupClass()
{
// LLFrameCallbackManager::cleanupClass();
// LLWorkerThread::cleanupClass();
LLThreadSafeRefCount::cleanupThreadSafeRefCount();
LLTimer::cleanupClass();
LLMemory::cleanupClass();
}

154
indra/llcommon/llcoros.cpp Normal file
View File

@@ -0,0 +1,154 @@
/**
* @file llcoros.cpp
* @author Nat Goodspeed
* @date 2009-06-03
* @brief Implementation for llcoros.
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
// Precompiled header
#include "linden_common.h"
// associated header
#include "llcoros.h"
// STL headers
// std headers
// external library headers
#include <boost/bind.hpp>
// other Linden headers
#include "llevents.h"
#include "llerror.h"
#include "stringize.h"
LLCoros::LLCoros()
{
// Register our cleanup() method for "mainloop" ticks
LLEventPumps::instance().obtain("mainloop").listen(
"LLCoros", boost::bind(&LLCoros::cleanup, this, _1));
}
bool LLCoros::cleanup(const LLSD&)
{
// Walk the mCoros map, checking and removing completed coroutines.
for (CoroMap::iterator mi(mCoros.begin()), mend(mCoros.end()); mi != mend; )
{
// Has this coroutine exited (normal return, exception, exit() call)
// since last tick?
if (mi->second->exited())
{
LL_INFOS("LLCoros") << "LLCoros: cleaning up coroutine " << mi->first << LL_ENDL;
// The erase() call will invalidate its passed iterator value --
// so increment mi FIRST -- but pass its original value to
// erase(). This is what postincrement is all about.
mCoros.erase(mi++);
}
else
{
// Still live, just skip this entry as if incrementing at the top
// of the loop as usual.
++mi;
}
}
return false;
}
std::string LLCoros::generateDistinctName(const std::string& prefix) const
{
// Allowing empty name would make getName()'s not-found return ambiguous.
if (prefix.empty())
{
LL_ERRS("LLCoros") << "LLCoros::launch(): pass non-empty name string" << LL_ENDL;
}
// If the specified name isn't already in the map, just use that.
std::string name(prefix);
// Find the lowest numeric suffix that doesn't collide with an existing
// entry. Start with 2 just to make it more intuitive for any interested
// parties: e.g. "joe", "joe2", "joe3"...
for (int i = 2; ; name = STRINGIZE(prefix << i++))
{
if (mCoros.find(name) == mCoros.end())
{
LL_INFOS("LLCoros") << "LLCoros: launching coroutine " << name << LL_ENDL;
return name;
}
}
}
bool LLCoros::kill(const std::string& name)
{
CoroMap::iterator found = mCoros.find(name);
if (found == mCoros.end())
{
return false;
}
// Because this is a boost::ptr_map, erasing the map entry also destroys
// the referenced heap object, in this case the boost::coroutine object,
// which will terminate the coroutine.
mCoros.erase(found);
return true;
}
std::string LLCoros::getNameByID(const void* self_id) const
{
// Walk the existing coroutines, looking for one from which the 'self_id'
// passed to us comes.
for (CoroMap::const_iterator mi(mCoros.begin()), mend(mCoros.end()); mi != mend; ++mi)
{
namespace coro_private = boost::coroutines::detail;
if (static_cast<void*>(coro_private::coroutine_accessor::get_impl(const_cast<coro&>(*mi->second)).get())
== self_id)
{
return mi->first;
}
}
return "";
}
/*****************************************************************************
* MUST BE LAST
*****************************************************************************/
// Turn off MSVC optimizations for just LLCoros::launchImpl() -- see
// DEV-32777. But MSVC doesn't support push/pop for optimization flags as it
// does for warning suppression, and we really don't want to force
// optimization ON for other code even in Debug or RelWithDebInfo builds.
#if LL_MSVC
// work around broken optimizations
#pragma warning(disable: 4748)
#pragma optimize("", off)
#endif // LL_MSVC
std::string LLCoros::launchImpl(const std::string& prefix, coro* newCoro)
{
std::string name(generateDistinctName(prefix));
mCoros.insert(name, newCoro);
/* Run the coroutine until its first wait, then return here */
(*newCoro)(std::nothrow);
return name;
}
#if LL_MSVC
// reenable optimizations
#pragma optimize("", on)
#endif // LL_MSVC

166
indra/llcommon/llcoros.h Normal file
View File

@@ -0,0 +1,166 @@
/**
* @file llcoros.h
* @author Nat Goodspeed
* @date 2009-06-02
* @brief Manage running boost::coroutine instances
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#if ! defined(LL_LLCOROS_H)
#define LL_LLCOROS_H
#include <boost/coroutine/coroutine.hpp>
#include "llsingleton.h"
#include <boost/ptr_container/ptr_map.hpp>
#include <string>
#include <boost/preprocessor/repetition/enum_params.hpp>
#include <boost/preprocessor/repetition/enum_binary_params.hpp>
#include <boost/preprocessor/iteration/local.hpp>
#include <stdexcept>
/**
* Registry of named Boost.Coroutine instances
*
* The Boost.Coroutine library supports the general case of a coroutine
* accepting arbitrary parameters and yielding multiple (sets of) results. For
* such use cases, it's natural for the invoking code to retain the coroutine
* instance: the consumer repeatedly calls into the coroutine, perhaps passing
* new parameter values, prompting it to yield its next result.
*
* Our typical coroutine usage is different, though. For us, coroutines
* provide an alternative to the @c Responder pattern. Our typical coroutine
* has @c void return, invoked in fire-and-forget mode: the handler for some
* user gesture launches the coroutine and promptly returns to the main loop.
* The coroutine initiates some action that will take multiple frames (e.g. a
* capability request), waits for its result, processes it and silently steals
* away.
*
* This usage poses two (related) problems:
*
* # Who should own the coroutine instance? If it's simply local to the
* handler code that launches it, return from the handler will destroy the
* coroutine object, terminating the coroutine.
* # Once the coroutine terminates, in whatever way, who's responsible for
* cleaning up the coroutine object?
*
* LLCoros is a Singleton collection of currently-active coroutine instances.
* Each has a name. You ask LLCoros to launch a new coroutine with a suggested
* name prefix; from your prefix it generates a distinct name, registers the
* new coroutine and returns the actual name.
*
* The name can be used to kill off the coroutine prematurely, if needed. It
* can also provide diagnostic info: we can look up the name of the
* currently-running coroutine.
*
* Finally, the next frame ("mainloop" event) after the coroutine terminates,
* LLCoros will notice its demise and destroy it.
*/
class LL_COMMON_API LLCoros: public LLSingleton<LLCoros>
{
public:
/// Canonical boost::coroutines::coroutine signature we use
typedef boost::coroutines::coroutine<void()> coro;
/// Canonical 'self' type
typedef coro::self self;
/**
* Create and start running a new coroutine with specified name. The name
* string you pass is a suggestion; it will be tweaked for uniqueness. The
* actual name is returned to you.
*
* Usage looks like this, for (e.g.) two coroutine parameters:
* @code
* class MyClass
* {
* public:
* ...
* // Do NOT NOT NOT accept reference params other than 'self'!
* // Pass by value only!
* void myCoroutineMethod(LLCoros::self& self, std::string, LLSD);
* ...
* };
* ...
* std::string name = LLCoros::instance().launch(
* "mycoro", boost::bind(&MyClass::myCoroutineMethod, this, _1,
* "somestring", LLSD(17));
* @endcode
*
* Your function/method must accept LLCoros::self& as its first parameter.
* It can accept any other parameters you want -- but ONLY BY VALUE!
* Other reference parameters are a BAD IDEA! You Have Been Warned. See
* DEV-32777 comments for an explanation.
*
* Pass a callable that accepts the single LLCoros::self& parameter. It
* may work to pass a free function whose only parameter is 'self'; for
* all other cases use boost::bind(). Of course, for a non-static class
* method, the first parameter must be the class instance. Use the
* placeholder _1 for the 'self' parameter. Any other parameters should be
* passed via the bind() expression.
*
* launch() tweaks the suggested name so it won't collide with any
* existing coroutine instance, creates the coroutine instance, registers
* it with the tweaked name and runs it until its first wait. At that
* point it returns the tweaked name.
*/
template <typename CALLABLE>
std::string launch(const std::string& prefix, const CALLABLE& callable)
{
return launchImpl(prefix, new coro(callable));
}
/**
* Abort a running coroutine by name. Normally, when a coroutine either
* runs to completion or terminates with an exception, LLCoros quietly
* cleans it up. This is for use only when you must explicitly interrupt
* one prematurely. Returns @c true if the specified name was found and
* still running at the time.
*/
bool kill(const std::string& name);
/**
* From within a coroutine, pass its @c self object to look up the
* (tweaked) name string by which this coroutine is registered. Returns
* the empty string if not found (e.g. if the coroutine was launched by
* hand rather than using LLCoros::launch()).
*/
template <typename COROUTINE_SELF>
std::string getName(const COROUTINE_SELF& self) const
{
return getNameByID(self.get_id());
}
/// getName() by self.get_id()
std::string getNameByID(const void* self_id) const;
private:
friend class LLSingleton<LLCoros>;
LLCoros();
std::string launchImpl(const std::string& prefix, coro* newCoro);
std::string generateDistinctName(const std::string& prefix) const;
bool cleanup(const LLSD&);
typedef boost::ptr_map<std::string, coro> CoroMap;
CoroMap mCoros;
};
#endif /* ! defined(LL_LLCOROS_H) */

View File

@@ -30,6 +30,8 @@
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "llcursortypes.h"
ECursorType getCursorFromString(const std::string& cursor_string)
@@ -66,14 +68,14 @@ ECursorType getCursorFromString(const std::string& cursor_string)
cursor_string_table["UI_CURSOR_TOOLPAN"] = UI_CURSOR_TOOLPAN;
cursor_string_table["UI_CURSOR_TOOLZOOMIN"] = UI_CURSOR_TOOLZOOMIN;
cursor_string_table["UI_CURSOR_TOOLPICKOBJECT3"] = UI_CURSOR_TOOLPICKOBJECT3;
cursor_string_table["UI_CURSOR_TOOLSIT"] = UI_CURSOR_TOOLSIT;
cursor_string_table["UI_CURSOR_TOOLBUY"] = UI_CURSOR_TOOLBUY;
cursor_string_table["UI_CURSOR_TOOLPAY"] = UI_CURSOR_TOOLPAY;
cursor_string_table["UI_CURSOR_TOOLOPEN"] = UI_CURSOR_TOOLOPEN;
cursor_string_table["UI_CURSOR_TOOLPLAY"] = UI_CURSOR_TOOLPLAY;
cursor_string_table["UI_CURSOR_TOOLPAUSE"] = UI_CURSOR_TOOLPAUSE;
cursor_string_table["UI_CURSOR_TOOLMEDIAOPEN"] = UI_CURSOR_TOOLMEDIAOPEN;
cursor_string_table["UI_CURSOR_PIPETTE"] = UI_CURSOR_PIPETTE;
cursor_string_table["UI_CURSOR_TOOLSIT"] = UI_CURSOR_TOOLSIT;
cursor_string_table["UI_CURSOR_TOOLBUY"] = UI_CURSOR_TOOLBUY;
cursor_string_table["UI_CURSOR_TOOLPAY"] = UI_CURSOR_TOOLPAY;
cursor_string_table["UI_CURSOR_TOOLOPEN"] = UI_CURSOR_TOOLOPEN;
}
std::map<std::string,U32>::const_iterator iter = cursor_string_table.find(cursor_string);

View File

@@ -33,8 +33,6 @@
#ifndef LL_LLCURSORTYPES_H
#define LL_LLCURSORTYPES_H
#include "linden_common.h"
// If you add types here, add them in LLCursor::getCursorFromString
enum ECursorType {
UI_CURSOR_ARROW,
@@ -66,14 +64,14 @@ enum ECursorType {
UI_CURSOR_TOOLPAN,
UI_CURSOR_TOOLZOOMIN,
UI_CURSOR_TOOLPICKOBJECT3,
UI_CURSOR_TOOLSIT,
UI_CURSOR_TOOLBUY,
UI_CURSOR_TOOLPAY,
UI_CURSOR_TOOLOPEN,
UI_CURSOR_TOOLPLAY,
UI_CURSOR_TOOLPAUSE,
UI_CURSOR_TOOLMEDIAOPEN,
UI_CURSOR_PIPETTE,
UI_CURSOR_TOOLSIT,
UI_CURSOR_TOOLBUY,
UI_CURSOR_TOOLPAY,
UI_CURSOR_TOOLOPEN,
UI_CURSOR_COUNT // Number of elements in this enum (NOT a cursor)
};

View File

@@ -0,0 +1,103 @@
/**
* @file lldependencies.cpp
* @author Nat Goodspeed
* @date 2008-09-17
* @brief Implementation for lldependencies.
*
* $LicenseInfo:firstyear=2008&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
// Precompiled header
#include "linden_common.h"
// associated header
#include "lldependencies.h"
// STL headers
#include <map>
#include <sstream>
// std headers
// external library headers
#include <boost/graph/graph_traits.hpp> // for boost::graph_traits
#include <boost/graph/adjacency_list.hpp>
#include <boost/graph/topological_sort.hpp>
#include <boost/graph/exception.hpp>
// other Linden headers
LLDependenciesBase::VertexList LLDependenciesBase::topo_sort(int vertices, const EdgeList& edges) const
{
// Construct a Boost Graph Library graph according to the constraints
// we've collected. It seems as though we ought to be able to capture
// the uniqueness of vertex keys using a setS of vertices with a
// string property -- but I don't yet understand adjacency_list well
// enough to get there. All the examples I've seen so far use integers
// for vertices.
// Define the Graph type. Use a vector for vertices so we can use the
// default topological_sort vertex lookup by int index. Use a set for
// edges because the same dependency may be stated twice: Node "a" may
// specify that it must precede "b", while "b" may also state that it
// must follow "a".
typedef boost::adjacency_list<boost::setS, boost::vecS, boost::directedS,
boost::no_property> Graph;
// Instantiate the graph. Without vertex properties, we need say no
// more about vertices than the total number.
Graph g(edges.begin(), edges.end(), vertices);
// topo sort
typedef boost::graph_traits<Graph>::vertex_descriptor VertexDesc;
typedef std::vector<VertexDesc> SortedList;
SortedList sorted;
// note that it throws not_a_dag if it finds a cycle
try
{
boost::topological_sort(g, std::back_inserter(sorted));
}
catch (const boost::not_a_dag& e)
{
// translate to the exception we define
std::ostringstream out;
out << "LLDependencies cycle: " << e.what() << '\n';
// Omit independent nodes: display only those that might contribute to
// the cycle.
describe(out, false);
throw Cycle(out.str());
}
// A peculiarity of boost::topological_sort() is that it emits results in
// REVERSE topological order: to get the result you want, you must
// traverse the SortedList using reverse iterators.
return VertexList(sorted.rbegin(), sorted.rend());
}
std::ostream& LLDependenciesBase::describe(std::ostream& out, bool full) const
{
// Should never encounter this base-class implementation; may mean that
// the KEY type doesn't have a suitable ostream operator<<().
out << "<no description available>";
return out;
}
std::string LLDependenciesBase::describe(bool full) const
{
// Just use the ostream-based describe() on a std::ostringstream. The
// implementation is here mostly so that we can avoid #include <sstream>
// in the header file.
std::ostringstream out;
describe(out, full);
return out.str();
}

View File

@@ -0,0 +1,799 @@
/**
* @file lldependencies.h
* @author Nat Goodspeed
* @date 2008-09-17
* @brief LLDependencies: a generic mechanism for expressing "b must follow a,
* but precede c"
*
* $LicenseInfo:firstyear=2008&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#if ! defined(LL_LLDEPENDENCIES_H)
#define LL_LLDEPENDENCIES_H
#include <string>
#include <vector>
#include <set>
#include <map>
#include <stdexcept>
#include <iosfwd>
#include <boost/iterator/transform_iterator.hpp>
#include <boost/iterator/indirect_iterator.hpp>
#include <boost/range/iterator_range.hpp>
#include <boost/function.hpp>
#include <boost/bind.hpp>
/*****************************************************************************
* Utilities
*****************************************************************************/
/**
* generic range transformer: given a range acceptable to Boost.Range (e.g. a
* standard container, an iterator pair, ...) and a unary function to apply to
* each element of the range, make a corresponding range that lazily applies
* that function to each element on dereferencing.
*/
template<typename FUNCTION, typename RANGE>
inline
boost::iterator_range<boost::transform_iterator<FUNCTION,
typename boost::range_const_iterator<RANGE>::type> >
make_transform_range(const RANGE& range, FUNCTION function)
{
// shorthand for the iterator type embedded in our return type
typedef boost::transform_iterator<FUNCTION, typename boost::range_const_iterator<RANGE>::type>
transform_iterator;
return boost::make_iterator_range(transform_iterator(boost::begin(range), function),
transform_iterator(boost::end(range), function));
}
/// non-const version of make_transform_range()
template<typename FUNCTION, typename RANGE>
inline
boost::iterator_range<boost::transform_iterator<FUNCTION,
typename boost::range_iterator<RANGE>::type> >
make_transform_range(RANGE& range, FUNCTION function)
{
// shorthand for the iterator type embedded in our return type
typedef boost::transform_iterator<FUNCTION, typename boost::range_iterator<RANGE>::type>
transform_iterator;
return boost::make_iterator_range(transform_iterator(boost::begin(range), function),
transform_iterator(boost::end(range), function));
}
/**
* From any range compatible with Boost.Range, instantiate any class capable
* of accepting an iterator pair.
*/
template<class TYPE>
struct instance_from_range: public TYPE
{
template<typename RANGE>
instance_from_range(RANGE range):
TYPE(boost::begin(range), boost::end(range))
{}
};
/*****************************************************************************
* LLDependencies
*****************************************************************************/
/**
* LLDependencies components that should not be reinstantiated for each KEY,
* NODE specialization
*/
class LL_COMMON_API LLDependenciesBase
{
public:
virtual ~LLDependenciesBase() {}
/**
* Exception thrown by sort() if there's a cycle
*/
struct Cycle: public std::runtime_error
{
Cycle(const std::string& what): std::runtime_error(what) {}
};
/**
* Provide a short description of this LLDependencies instance on the
* specified output stream, assuming that its KEY type has an operator<<()
* that works with std::ostream.
*
* Pass @a full as @c false to omit any keys without dependency constraints.
*/
virtual std::ostream& describe(std::ostream& out, bool full=true) const;
/// describe() to a string
virtual std::string describe(bool full=true) const;
protected:
typedef std::vector< std::pair<int, int> > EdgeList;
typedef std::vector<int> VertexList;
VertexList topo_sort(int vertices, const EdgeList& edges) const;
/**
* refpair is specifically intended to capture a pair of references. This
* is better than std::pair<T1&, T2&> because some implementations of
* std::pair's ctor accept const references to the two types. If the
* types are themselves references, this results in an illegal reference-
* to-reference.
*/
template<typename T1, typename T2>
struct refpair
{
refpair(T1 value1, T2 value2):
first(value1),
second(value2)
{}
T1 first;
T2 second;
};
};
/// describe() helper: for most types, report the type as usual
template<typename T>
inline
std::ostream& LLDependencies_describe(std::ostream& out, const T& key)
{
out << key;
return out;
}
/// specialize LLDependencies_describe() for std::string
template<>
inline
std::ostream& LLDependencies_describe(std::ostream& out, const std::string& key)
{
out << '"' << key << '"';
return out;
}
/**
* It's reasonable to use LLDependencies in a keys-only way, more or less like
* std::set. For that case, the default NODE type is an empty struct.
*/
struct LLDependenciesEmpty
{
LLDependenciesEmpty() {}
/**
* Give it a constructor accepting void* so caller can pass placeholder
* values such as NULL or 0 rather than having to write
* LLDependenciesEmpty().
*/
LLDependenciesEmpty(void*) {}
};
/**
* This class manages abstract dependencies between node types of your
* choosing. As with a std::map, nodes are copied when add()ed, so the node
* type should be relatively lightweight; to manipulate dependencies between
* expensive objects, use a pointer type.
*
* For a given node, you may state the keys of nodes that must precede it
* and/or nodes that must follow it. The sort() method will produce an order
* that should work, or throw an exception if the constraints are impossible.
* We cache results to minimize the cost of repeated sort() calls.
*/
template<typename KEY = std::string,
typename NODE = LLDependenciesEmpty>
class LLDependencies: public LLDependenciesBase
{
typedef LLDependencies<KEY, NODE> self_type;
/**
* Internally, we bundle the client's NODE with its before/after keys.
*/
struct DepNode
{
typedef std::set<KEY> dep_set;
DepNode(const NODE& node_, const dep_set& after_, const dep_set& before_):
node(node_),
after(after_),
before(before_)
{}
NODE node;
dep_set after, before;
};
typedef std::map<KEY, DepNode> DepNodeMap;
typedef typename DepNodeMap::value_type DepNodeMapEntry;
/// We have various ways to get the dependencies for a given DepNode.
/// Rather than having to restate each one for 'after' and 'before'
/// separately, pass a dep_selector so we can apply each to either.
typedef boost::function<const typename DepNode::dep_set&(const DepNode&)> dep_selector;
public:
LLDependencies() {}
typedef KEY key_type;
typedef NODE node_type;
/// param type used to express lists of other node keys -- note that such
/// lists can be initialized with boost::assign::list_of()
typedef std::vector<KEY> KeyList;
/**
* Add a new node. State its dependencies on other nodes (which may not
* yet have been added) by listing the keys of nodes this new one must
* follow, and separately the keys of nodes this new one must precede.
*
* The node you pass is @em copied into an internal data structure. If you
* want to modify the node value after add()ing it, capture the returned
* NODE& reference.
*
* @note
* Actual dependency analysis is deferred to the sort() method, so
* you can add an arbitrary number of nodes without incurring analysis
* overhead for each. The flip side of this is that add()ing nodes that
* define a cycle leaves this object in a state in which sort() will
* always throw the Cycle exception.
*
* Two distinct use cases are anticipated:
* * The data used to load this object are completely known at compile
* time (e.g. LLEventPump listener names). A Cycle exception represents a
* bug which can be corrected by the coder. The program need neither catch
* Cycle nor attempt to salvage the state of this object.
* * The data are loaded at runtime, therefore the universe of
* dependencies cannot be known at compile time. The client code should
* catch Cycle.
* ** If a Cycle exception indicates fatally-flawed input data, this
* object can simply be discarded, possibly with the entire program run.
* ** If it is essential to restore this object to a working state, the
* simplest workaround is to remove() nodes in LIFO order.
* *** It may be useful to add functionality to this class to track the
* add() chronology, providing a pop() method to remove the most recently
* added node.
* *** It may further be useful to add a restore() method which would
* pop() until sort() no longer throws Cycle. This method would be
* expensive -- but it's not clear that client code could resolve the
* problem more cheaply.
*/
NODE& add(const KEY& key, const NODE& node = NODE(),
const KeyList& after = KeyList(),
const KeyList& before = KeyList())
{
// Get the passed-in lists as sets for equality comparison
typename DepNode::dep_set
after_set(after.begin(), after.end()),
before_set(before.begin(), before.end());
// Try to insert the new node; if it already exists, find the old
// node instead.
std::pair<typename DepNodeMap::iterator, bool> inserted =
mNodes.insert(typename DepNodeMap::value_type(key,
DepNode(node, after_set, before_set)));
if (! inserted.second) // bool indicating success of insert()
{
// We already have a node by this name. Have its dependencies
// changed? If the existing node's dependencies are identical, the
// result will be unchanged, so we can leave the cache intact.
// Regardless of inserted.second, inserted.first is the iterator
// to the newly-inserted (or existing) map entry. Of course, that
// entry's second is the DepNode of interest.
if (inserted.first->second.after != after_set ||
inserted.first->second.before != before_set)
{
// Dependencies have changed: clear the cached result.
mCache.clear();
// save the new dependencies
inserted.first->second.after = after_set;
inserted.first->second.before = before_set;
}
}
else // this node is new
{
// This will change results.
mCache.clear();
}
return inserted.first->second.node;
}
/// the value of an iterator, showing both KEY and its NODE
typedef refpair<const KEY&, NODE&> value_type;
/// the value of a const_iterator
typedef refpair<const KEY&, const NODE&> const_value_type;
private:
// Extract functors
static value_type value_extract(DepNodeMapEntry& entry)
{
return value_type(entry.first, entry.second.node);
}
static const_value_type const_value_extract(const DepNodeMapEntry& entry)
{
return const_value_type(entry.first, entry.second.node);
}
// All the iterator access methods return iterator ranges just to cut down
// on the friggin' boilerplate!!
/// generic mNodes range method
template<typename ITERATOR, typename FUNCTION>
boost::iterator_range<ITERATOR> generic_range(FUNCTION function)
{
return make_transform_range(mNodes, function);
}
/// generic mNodes const range method
template<typename ITERATOR, typename FUNCTION>
boost::iterator_range<ITERATOR> generic_range(FUNCTION function) const
{
return make_transform_range(mNodes, function);
}
public:
/// iterator over value_type entries
typedef boost::transform_iterator<boost::function<value_type(DepNodeMapEntry&)>,
typename DepNodeMap::iterator> iterator;
/// range over value_type entries
typedef boost::iterator_range<iterator> range;
/// iterate over value_type <i>in @c KEY order</i> rather than dependency order
range get_range()
{
return generic_range<iterator>(value_extract);
}
/// iterator over const_value_type entries
typedef boost::transform_iterator<boost::function<const_value_type(const DepNodeMapEntry&)>,
typename DepNodeMap::const_iterator> const_iterator;
/// range over const_value_type entries
typedef boost::iterator_range<const_iterator> const_range;
/// iterate over const_value_type <i>in @c KEY order</i> rather than dependency order
const_range get_range() const
{
return generic_range<const_iterator>(const_value_extract);
}
/// iterator over stored NODEs
typedef boost::transform_iterator<boost::function<NODE&(DepNodeMapEntry&)>,
typename DepNodeMap::iterator> node_iterator;
/// range over stored NODEs
typedef boost::iterator_range<node_iterator> node_range;
/// iterate over NODE <i>in @c KEY order</i> rather than dependency order
node_range get_node_range()
{
// First take a DepNodeMapEntry and extract a reference to its
// DepNode, then from that extract a reference to its NODE.
return generic_range<node_iterator>(
boost::bind<NODE&>(&DepNode::node,
boost::bind<DepNode&>(&DepNodeMapEntry::second, _1)));
}
/// const iterator over stored NODEs
typedef boost::transform_iterator<boost::function<const NODE&(const DepNodeMapEntry&)>,
typename DepNodeMap::const_iterator> const_node_iterator;
/// const range over stored NODEs
typedef boost::iterator_range<const_node_iterator> const_node_range;
/// iterate over const NODE <i>in @c KEY order</i> rather than dependency order
const_node_range get_node_range() const
{
// First take a DepNodeMapEntry and extract a reference to its
// DepNode, then from that extract a reference to its NODE.
return generic_range<const_node_iterator>(
boost::bind<const NODE&>(&DepNode::node,
boost::bind<const DepNode&>(&DepNodeMapEntry::second, _1)));
}
/// const iterator over stored KEYs
typedef boost::transform_iterator<boost::function<const KEY&(const DepNodeMapEntry&)>,
typename DepNodeMap::const_iterator> const_key_iterator;
/// const range over stored KEYs
typedef boost::iterator_range<const_key_iterator> const_key_range;
// We don't provide a non-const iterator over KEYs because they should be
// immutable, and in fact our underlying std::map won't give us non-const
// references.
/// iterate over const KEY <i>in @c KEY order</i> rather than dependency order
const_key_range get_key_range() const
{
// From a DepNodeMapEntry, extract a reference to its KEY.
return generic_range<const_key_iterator>(
boost::bind<const KEY&>(&DepNodeMapEntry::first, _1));
}
/**
* Find an existing NODE, or return NULL. We decided to avoid providing a
* method analogous to std::map::find(), for a couple of reasons:
*
* * For a find-by-key, getting back an iterator to the (key, value) pair
* is less than useful, since you already have the key in hand.
* * For a failed request, comparing to end() is problematic. First, we
* provide range accessors, so it's more code to get end(). Second, we
* provide a number of different ranges -- quick, to which one's end()
* should we compare the iterator returned by find()?
*
* The returned pointer is solely to allow expressing the not-found
* condition. LLDependencies still owns the found NODE.
*/
const NODE* get(const KEY& key) const
{
typename DepNodeMap::const_iterator found = mNodes.find(key);
if (found != mNodes.end())
{
return &found->second.node;
}
return NULL;
}
/**
* non-const get()
*/
NODE* get(const KEY& key)
{
// Use const implementation, then cast away const-ness of return
return const_cast<NODE*>(const_cast<const self_type*>(this)->get(key));
}
/**
* Remove a node with specified key. This operation is the major reason
* we rebuild the graph on the fly instead of storing it.
*/
bool remove(const KEY& key)
{
typename DepNodeMap::iterator found = mNodes.find(key);
if (found != mNodes.end())
{
mNodes.erase(found);
return true;
}
return false;
}
private:
/// cached list of iterators
typedef std::vector<iterator> iterator_list;
typedef typename iterator_list::iterator iterator_list_iterator;
public:
/**
* The return type of the sort() method needs some explanation. Provide a
* public typedef to facilitate storing the result.
*
* * We will prepare mCache by looking up DepNodeMap iterators.
* * We want to return a range containing iterators that will walk mCache.
* * If we simply stored DepNodeMap iterators and returned
* (mCache.begin(), mCache.end()), dereferencing each iterator would
* obtain a DepNodeMap iterator.
* * We want the caller to loop over @c value_type: pair<KEY, NODE>.
* * This requires two transformations:
* ** mCache must contain @c LLDependencies::iterator so that
* dereferencing each entry will obtain an @c LLDependencies::value_type
* rather than a DepNodeMapEntry.
* ** We must wrap mCache's iterators in boost::indirect_iterator so that
* dereferencing one of our returned iterators will also dereference the
* iterator contained in mCache.
*/
typedef boost::iterator_range<boost::indirect_iterator<iterator_list_iterator> > sorted_range;
/// for convenience in looping over a sorted_range
typedef typename sorted_range::iterator sorted_iterator;
/**
* Once we've loaded in the dependencies of interest, arrange them into an
* order that works -- or throw Cycle exception.
*
* Return an iterator range over (key, node) pairs that traverses them in
* the desired order.
*/
sorted_range sort() const
{
// Changes to mNodes cause us to clear our cache, so empty mCache
// means it's invalid and should be recomputed. However, if mNodes is
// also empty, then an empty mCache represents a valid order, so don't
// bother sorting.
if (mCache.empty() && ! mNodes.empty())
{
// Construct a map of node keys to distinct vertex numbers -- even for
// nodes mentioned only in before/after constraints, that haven't yet
// been explicitly added. Rely on std::map rejecting a second attempt
// to insert the same key. Use the map's size() as the vertex number
// to get a distinct value for each successful insertion.
typedef std::map<KEY, int> VertexMap;
VertexMap vmap;
// Nest each of these loops because !@#$%? MSVC warns us that its
// former broken behavior has finally been fixed -- and our builds
// treat warnings as errors.
{
for (typename DepNodeMap::const_iterator nmi = mNodes.begin(), nmend = mNodes.end();
nmi != nmend; ++nmi)
{
vmap.insert(typename VertexMap::value_type(nmi->first, vmap.size()));
for (typename DepNode::dep_set::const_iterator ai = nmi->second.after.begin(),
aend = nmi->second.after.end();
ai != aend; ++ai)
{
vmap.insert(typename VertexMap::value_type(*ai, vmap.size()));
}
for (typename DepNode::dep_set::const_iterator bi = nmi->second.before.begin(),
bend = nmi->second.before.end();
bi != bend; ++bi)
{
vmap.insert(typename VertexMap::value_type(*bi, vmap.size()));
}
}
}
// Define the edges. For this we must traverse mNodes again, mapping
// all the known key dependencies to integer pairs.
EdgeList edges;
{
for (typename DepNodeMap::const_iterator nmi = mNodes.begin(), nmend = mNodes.end();
nmi != nmend; ++nmi)
{
int thisnode = vmap[nmi->first];
// after dependencies: build edges from the named node to this one
for (typename DepNode::dep_set::const_iterator ai = nmi->second.after.begin(),
aend = nmi->second.after.end();
ai != aend; ++ai)
{
edges.push_back(EdgeList::value_type(vmap[*ai], thisnode));
}
// before dependencies: build edges from this node to the
// named one
for (typename DepNode::dep_set::const_iterator bi = nmi->second.before.begin(),
bend = nmi->second.before.end();
bi != bend; ++bi)
{
edges.push_back(EdgeList::value_type(thisnode, vmap[*bi]));
}
}
}
// Hide the gory details of our topological sort, since they shouldn't
// get reinstantiated for each distinct NODE type.
VertexList sorted(topo_sort(vmap.size(), edges));
// Build the reverse of vmap to look up the key for each vertex
// descriptor. vmap contains exactly one entry for each distinct key,
// and we're certain that the associated int values are distinct
// indexes. The fact that they're not in order is irrelevant.
KeyList vkeys(vmap.size());
for (typename VertexMap::const_iterator vmi = vmap.begin(), vmend = vmap.end();
vmi != vmend; ++vmi)
{
vkeys[vmi->second] = vmi->first;
}
// Walk the sorted output list, building the result into mCache so
// we'll have it next time someone asks.
mCache.clear();
for (VertexList::const_iterator svi = sorted.begin(), svend = sorted.end();
svi != svend; ++svi)
{
// We're certain that vkeys[*svi] exists. However, there might not
// yet be a corresponding entry in mNodes.
self_type* non_const_this(const_cast<self_type*>(this));
typename DepNodeMap::iterator found = non_const_this->mNodes.find(vkeys[*svi]);
if (found != non_const_this->mNodes.end())
{
// Make an iterator of appropriate type.
mCache.push_back(iterator(found, value_extract));
}
}
}
// Whether or not we've just recomputed mCache, it should now contain
// the results we want. Return a range of indirect_iterators over it
// so that dereferencing a returned iterator will dereference the
// iterator stored in mCache and directly reference the (key, node)
// pair.
boost::indirect_iterator<iterator_list_iterator>
begin(mCache.begin()),
end(mCache.end());
return sorted_range(begin, end);
}
using LLDependenciesBase::describe; // unhide virtual std::string describe(bool full=true) const;
/// Override base-class describe() with actual implementation
virtual std::ostream& describe(std::ostream& out, bool full=true) const
{
typename DepNodeMap::const_iterator dmi(mNodes.begin()), dmend(mNodes.end());
if (dmi != dmend)
{
std::string sep;
describe(out, sep, *dmi, full);
while (++dmi != dmend)
{
describe(out, sep, *dmi, full);
}
}
return out;
}
/// describe() helper: report a DepNodeEntry
static std::ostream& describe(std::ostream& out, std::string& sep,
const DepNodeMapEntry& entry, bool full)
{
// If we were asked for a full report, describe every node regardless
// of whether it has dependencies. If we were asked to suppress
// independent nodes, describe this one if either after or before is
// non-empty.
if (full || (! entry.second.after.empty()) || (! entry.second.before.empty()))
{
out << sep;
sep = "\n";
if (! entry.second.after.empty())
{
out << "after ";
describe(out, entry.second.after);
out << " -> ";
}
LLDependencies_describe(out, entry.first);
if (! entry.second.before.empty())
{
out << " -> before ";
describe(out, entry.second.before);
}
}
return out;
}
/// describe() helper: report a dep_set
static std::ostream& describe(std::ostream& out, const typename DepNode::dep_set& keys)
{
out << '(';
typename DepNode::dep_set::const_iterator ki(keys.begin()), kend(keys.end());
if (ki != kend)
{
LLDependencies_describe(out, *ki);
while (++ki != kend)
{
out << ", ";
LLDependencies_describe(out, *ki);
}
}
out << ')';
return out;
}
/// Iterator over the before/after KEYs on which a given NODE depends
typedef typename DepNode::dep_set::const_iterator dep_iterator;
/// range over the before/after KEYs on which a given NODE depends
typedef boost::iterator_range<dep_iterator> dep_range;
/// dependencies access from key
dep_range get_dep_range_from_key(const KEY& key, const dep_selector& selector) const
{
typename DepNodeMap::const_iterator found = mNodes.find(key);
if (found != mNodes.end())
{
return dep_range(selector(found->second));
}
// We want to return an empty range. On some platforms a default-
// constructed range (e.g. dep_range()) does NOT suffice! The client
// is likely to try to iterate from boost::begin(range) to
// boost::end(range); yet these iterators might not be valid. Instead
// return a range over a valid, empty container.
static const typename DepNode::dep_set empty_deps;
return dep_range(empty_deps.begin(), empty_deps.end());
}
/// dependencies access from any one of our key-order iterators
template<typename ITERATOR>
dep_range get_dep_range_from_xform(const ITERATOR& iterator, const dep_selector& selector) const
{
return dep_range(selector(iterator.base()->second));
}
/// dependencies access from sorted_iterator
dep_range get_dep_range_from_sorted(const sorted_iterator& sortiter,
const dep_selector& selector) const
{
// sorted_iterator is a boost::indirect_iterator wrapping an mCache
// iterator, which we can obtain by sortiter.base(). Deferencing that
// gets us an mCache entry, an 'iterator' -- one of our traversal
// iterators -- on which we can use get_dep_range_from_xform().
return get_dep_range_from_xform(*sortiter.base(), selector);
}
/**
* Get a range over the after KEYs stored for the passed KEY or iterator,
* in <i>arbitrary order.</i> If you pass a nonexistent KEY, returns empty
* range -- same as a KEY with no after KEYs. Detect existence of a KEY
* using get() instead.
*/
template<typename KEY_OR_ITER>
dep_range get_after_range(const KEY_OR_ITER& key) const;
/**
* Get a range over the before KEYs stored for the passed KEY or iterator,
* in <i>arbitrary order.</i> If you pass a nonexistent KEY, returns empty
* range -- same as a KEY with no before KEYs. Detect existence of a KEY
* using get() instead.
*/
template<typename KEY_OR_ITER>
dep_range get_before_range(const KEY_OR_ITER& key) const;
private:
DepNodeMap mNodes;
mutable iterator_list mCache;
};
/**
* Functor to get a dep_range from a KEY or iterator -- generic case. If the
* passed value isn't one of our iterator specializations, assume it's
* convertible to the KEY type.
*/
template<typename KEY_ITER>
struct LLDependencies_dep_range_from
{
template<typename KEY, typename NODE, typename SELECTOR>
typename LLDependencies<KEY, NODE>::dep_range
operator()(const LLDependencies<KEY, NODE>& deps,
const KEY_ITER& key,
const SELECTOR& selector)
{
return deps.get_dep_range_from_key(key, selector);
}
};
/// Specialize LLDependencies_dep_range_from for our key-order iterators
template<typename FUNCTION, typename ITERATOR>
struct LLDependencies_dep_range_from< boost::transform_iterator<FUNCTION, ITERATOR> >
{
template<typename KEY, typename NODE, typename SELECTOR>
typename LLDependencies<KEY, NODE>::dep_range
operator()(const LLDependencies<KEY, NODE>& deps,
const boost::transform_iterator<FUNCTION, ITERATOR>& iter,
const SELECTOR& selector)
{
return deps.get_dep_range_from_xform(iter, selector);
}
};
/// Specialize LLDependencies_dep_range_from for sorted_iterator
template<typename BASEITER>
struct LLDependencies_dep_range_from< boost::indirect_iterator<BASEITER> >
{
template<typename KEY, typename NODE, typename SELECTOR>
typename LLDependencies<KEY, NODE>::dep_range
operator()(const LLDependencies<KEY, NODE>& deps,
const boost::indirect_iterator<BASEITER>& iter,
const SELECTOR& selector)
{
return deps.get_dep_range_from_sorted(iter, selector);
}
};
/// generic get_after_range() implementation
template<typename KEY, typename NODE>
template<typename KEY_OR_ITER>
typename LLDependencies<KEY, NODE>::dep_range
LLDependencies<KEY, NODE>::get_after_range(const KEY_OR_ITER& key_iter) const
{
return LLDependencies_dep_range_from<KEY_OR_ITER>()(
*this,
key_iter,
boost::bind<const typename DepNode::dep_set&>(&DepNode::after, _1));
}
/// generic get_before_range() implementation
template<typename KEY, typename NODE>
template<typename KEY_OR_ITER>
typename LLDependencies<KEY, NODE>::dep_range
LLDependencies<KEY, NODE>::get_before_range(const KEY_OR_ITER& key_iter) const
{
return LLDependencies_dep_range_from<KEY_OR_ITER>()(
*this,
key_iter,
boost::bind<const typename DepNode::dep_set&>(&DepNode::before, _1));
}
#endif /* ! defined(LL_LLDEPENDENCIES_H) */

View File

@@ -402,7 +402,7 @@ namespace
{
/* This pattern, of returning a reference to a static function
variable, is to ensure that this global is constructed before
it is used, no matter what the global initializeation sequence
it is used, no matter what the global initialization sequence
is.
See C++ FAQ Lite, sections 10.12 through 10.14
*/

View File

@@ -45,7 +45,7 @@
Information for most users:
Code can log messages with constuctions like this:
Code can log messages with constructions like this:
LL_INFOS("StringTag") << "request to fizzbip agent " << agent_id
<< " denied due to timeout" << LL_ENDL;
@@ -53,9 +53,9 @@
Messages can be logged to one of four increasing levels of concern,
using one of four "streams":
LL_DEBUGS("StringTag") - debug messages that are normally supressed
LL_INFOS("StringTag") - informational messages that are normall shown
LL_WARNS("StringTag") - warning messages that singal a problem
LL_DEBUGS("StringTag") - debug messages that are normally suppressed
LL_INFOS("StringTag") - informational messages that are normally shown
LL_WARNS("StringTag") - warning messages that signal a problem
LL_ERRS("StringTag") - error messages that are major, unrecoverable failures
The later (LL_ERRS("StringTag")) automatically crashes the process after the message
@@ -96,7 +96,7 @@
WARN: LLFoo::doSomething: called with a big value for i: 283
Which messages are logged and which are supressed can be controled at run
Which messages are logged and which are suppressed can be controlled at run
time from the live file logcontrol.xml based on function, class and/or
source file. See etc/logcontrol-dev.xml for details.
@@ -112,7 +112,7 @@ namespace LLError
enum ELevel
{
LEVEL_ALL = 0,
// used to indicate that all messagess should be logged
// used to indicate that all messages should be logged
LEVEL_DEBUG = 0,
LEVEL_INFO = 1,
@@ -226,7 +226,7 @@ namespace LLError
// See top of file for example of how to use this
typedef LLError::NoClassInfo _LL_CLASS_TO_LOG;
// Outside a class declartion, or in class without LOG_CLASS(), this
// Outside a class declaration, or in class without LOG_CLASS(), this
// typedef causes the messages to not be associated with any class.

View File

@@ -31,6 +31,7 @@
#include "linden_common.h"
#include "llerrorthread.h"
#include "llapp.h"
#include "lltimer.h" // ms_sleep()
@@ -117,13 +118,8 @@ void LLErrorThread::run()
#if !LL_WINDOWS
U32 last_sig_child_count = 0;
#endif
while (1)
while (! (LLApp::isError() || LLApp::isStopped()))
{
if (LLApp::isError() || LLApp::isStopped())
{
// The application has stopped running, time to take action (maybe)
break;
}
#if !LL_WINDOWS
// Check whether or not the main thread had a sig child we haven't handled.
U32 current_sig_child_count = LLApp::getSigChildCount();

View File

@@ -34,6 +34,8 @@
#include "llevent.h"
using namespace LLOldEvents;
/************************************************
Events
************************************************/

View File

@@ -35,9 +35,12 @@
#define LL_EVENT_H
#include "llsd.h"
#include "llmemory.h"
#include "llpointer.h"
#include "llthread.h"
namespace LLOldEvents
{
class LLEventListener;
class LLEvent;
class LLEventDispatcher;
@@ -194,4 +197,6 @@ public:
LLSD mValue;
};
} // LLOldEvents
#endif // LL_EVENT_H

View File

@@ -0,0 +1,77 @@
/**
* @file lleventapi.cpp
* @author Nat Goodspeed
* @date 2009-11-10
* @brief Implementation for lleventapi.
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
// Precompiled header
#include "linden_common.h"
// associated header
#include "lleventapi.h"
// STL headers
// std headers
// external library headers
// other Linden headers
#include "llerror.h"
LLEventAPI::LLEventAPI(const std::string& name, const std::string& desc, const std::string& field):
lbase(name, field),
ibase(name),
mDesc(desc)
{
}
LLEventAPI::~LLEventAPI()
{
}
LLEventAPI::Response::Response(const LLSD& seed, const LLSD& request, const LLSD::String& replyKey):
mResp(seed),
mReq(request),
mKey(replyKey)
{}
LLEventAPI::Response::~Response()
{
// When you instantiate a stack Response object, if the original
// request requested a reply, send it when we leave this block, no
// matter how.
sendReply(mResp, mReq, mKey);
}
void LLEventAPI::Response::warn(const std::string& warning)
{
LL_WARNS("LLEventAPI::Response") << warning << LL_ENDL;
mResp["warnings"].append(warning);
}
void LLEventAPI::Response::error(const std::string& error)
{
// Use LL_WARNS rather than LL_ERROR: we don't want the viewer to shut
// down altogether.
LL_WARNS("LLEventAPI::Response") << error << LL_ENDL;
mResp["error"] = error;
}

166
indra/llcommon/lleventapi.h Normal file
View File

@@ -0,0 +1,166 @@
/**
* @file lleventapi.h
* @author Nat Goodspeed
* @date 2009-10-28
* @brief LLEventAPI is the base class for every class that wraps a C++ API
* in an event API
* (see https://wiki.lindenlab.com/wiki/Incremental_Viewer_Automation/Event_API).
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#if ! defined(LL_LLEVENTAPI_H)
#define LL_LLEVENTAPI_H
#include "lleventdispatcher.h"
#include "llinstancetracker.h"
#include <string>
/**
* LLEventAPI not only provides operation dispatch functionality, inherited
* from LLDispatchListener -- it also gives us event API introspection.
* Deriving from LLInstanceTracker lets us enumerate instances.
*/
class LL_COMMON_API LLEventAPI: public LLDispatchListener,
public LLInstanceTracker<LLEventAPI, std::string>
{
typedef LLDispatchListener lbase;
typedef LLInstanceTracker<LLEventAPI, std::string> ibase;
public:
/**
* @param name LLEventPump name on which this LLEventAPI will listen. This
* also serves as the LLInstanceTracker instance key.
* @param desc Documentation string shown to a client trying to discover
* available event APIs.
* @param field LLSD::Map key used by LLDispatchListener to look up the
* subclass method to invoke [default "op"].
*/
LLEventAPI(const std::string& name, const std::string& desc, const std::string& field="op");
virtual ~LLEventAPI();
/// Get the string name of this LLEventAPI
std::string getName() const { return ibase::getKey(); }
/// Get the documentation string
std::string getDesc() const { return mDesc; }
/**
* Publish only selected add() methods from LLEventDispatcher.
* Every LLEventAPI add() @em must have a description string.
*/
template <typename CALLABLE>
void add(const std::string& name,
const std::string& desc,
CALLABLE callable,
const LLSD& required=LLSD())
{
LLEventDispatcher::add(name, desc, callable, required);
}
/**
* Instantiate a Response object in any LLEventAPI subclass method that
* wants to guarantee a reply (if requested) will be sent on exit from the
* method. The reply will be sent if request.has(@a replyKey), default
* "reply". If specified, the value of request[replyKey] is the name of
* the LLEventPump on which to send the reply. Conventionally you might
* code something like:
*
* @code
* void MyEventAPI::someMethod(const LLSD& request)
* {
* // Send a reply event as long as request.has("reply")
* Response response(LLSD(), request);
* // ...
* // will be sent in reply event
* response["somekey"] = some_data;
* }
* @endcode
*/
class LL_COMMON_API Response
{
public:
/**
* Instantiating a Response object in an LLEventAPI subclass method
* ensures that, if desired, a reply event will be sent.
*
* @a seed is the initial reply LLSD that will be further decorated before
* being sent as the reply
*
* @a request is the incoming request LLSD; we particularly care about
* [replyKey] and ["reqid"]
*
* @a replyKey [default "reply"] is the string name of the LLEventPump
* on which the caller wants a reply. If <tt>(!
* request.has(replyKey))</tt>, no reply will be sent.
*/
Response(const LLSD& seed, const LLSD& request, const LLSD::String& replyKey="reply");
~Response();
/**
* @code
* if (some condition)
* {
* response.warn("warnings are logged and collected in [\"warnings\"]");
* }
* @endcode
*/
void warn(const std::string& warning);
/**
* @code
* if (some condition isn't met)
* {
* // In a function returning void, you can validly 'return
* // expression' if the expression is itself of type void. But
* // returning is up to you; response.error() has no effect on
* // flow of control.
* return response.error("error message, logged and also sent as [\"error\"]");
* }
* @endcode
*/
void error(const std::string& error);
/**
* set other keys...
*
* @code
* // set any attributes you want to be sent in the reply
* response["info"] = some_value;
* // ...
* response["ok"] = went_well;
* @endcode
*/
LLSD& operator[](const LLSD::String& key) { return mResp[key]; }
/**
* set the response to the given data
*/
void setResponse(LLSD const & response){ mResp = response; }
LLSD mResp, mReq;
LLSD::String mKey;
};
private:
std::string mDesc;
};
#endif /* ! defined(LL_LLEVENTAPI_H) */

View File

@@ -0,0 +1,146 @@
/**
* @file lleventcoro.cpp
* @author Nat Goodspeed
* @date 2009-04-29
* @brief Implementation for lleventcoro.
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
// Precompiled header
#include "linden_common.h"
// associated header
#include "lleventcoro.h"
// STL headers
#include <map>
// std headers
// external library headers
// other Linden headers
#include "llsdserialize.h"
#include "llerror.h"
#include "llcoros.h"
std::string LLEventDetail::listenerNameForCoroImpl(const void* self_id)
{
// First, if this coroutine was launched by LLCoros::launch(), find that name.
std::string name(LLCoros::instance().getNameByID(self_id));
if (! name.empty())
{
return name;
}
// Apparently this coroutine wasn't launched by LLCoros::launch(). Check
// whether we have a memo for this self_id.
typedef std::map<const void*, std::string> MapType;
static MapType memo;
MapType::const_iterator found = memo.find(self_id);
if (found != memo.end())
{
// this coroutine instance has called us before, reuse same name
return found->second;
}
// this is the first time we've been called for this coroutine instance
name = LLEventPump::inventName("coro");
memo[self_id] = name;
LL_INFOS("LLEventCoro") << "listenerNameForCoroImpl(" << self_id << "): inventing coro name '"
<< name << "'" << LL_ENDL;
return name;
}
void LLEventDetail::storeToLLSDPath(LLSD& dest, const LLSD& rawPath, const LLSD& value)
{
if (rawPath.isUndefined())
{
// no-op case
return;
}
// Arrange to treat rawPath uniformly as an array. If it's not already an
// array, store it as the only entry in one.
LLSD path;
if (rawPath.isArray())
{
path = rawPath;
}
else
{
path.append(rawPath);
}
// Need to indicate a current destination -- but that current destination
// needs to change as we step through the path array. Where normally we'd
// use an LLSD& to capture a subscripted LLSD lvalue, this time we must
// instead use a pointer -- since it must be reassigned.
LLSD* pdest = &dest;
// Now loop through that array
for (LLSD::Integer i = 0; i < path.size(); ++i)
{
if (path[i].isString())
{
// *pdest is an LLSD map
pdest = &((*pdest)[path[i].asString()]);
}
else if (path[i].isInteger())
{
// *pdest is an LLSD array
pdest = &((*pdest)[path[i].asInteger()]);
}
else
{
// What do we do with Real or Array or Map or ...?
// As it's a coder error -- not a user error -- rub the coder's
// face in it so it gets fixed.
LL_ERRS("lleventcoro") << "storeToLLSDPath(" << dest << ", " << rawPath << ", " << value
<< "): path[" << i << "] bad type " << path[i].type() << LL_ENDL;
}
}
// Here *pdest is where we should store value.
*pdest = value;
}
LLSD errorException(const LLEventWithID& result, const std::string& desc)
{
// If the result arrived on the error pump (pump 1), instead of
// returning it, deliver it via exception.
if (result.second)
{
throw LLErrorEvent(desc, result.first);
}
// That way, our caller knows a simple return must be from the reply
// pump (pump 0).
return result.first;
}
LLSD errorLog(const LLEventWithID& result, const std::string& desc)
{
// If the result arrived on the error pump (pump 1), log it as a fatal
// error.
if (result.second)
{
LL_ERRS("errorLog") << desc << ":" << std::endl;
LLSDSerialize::toPrettyXML(result.first, LL_CONT);
LL_CONT << LL_ENDL;
}
// A simple return must therefore be from the reply pump (pump 0).
return result.first;
}

View File

@@ -0,0 +1,569 @@
/**
* @file lleventcoro.h
* @author Nat Goodspeed
* @date 2009-04-29
* @brief Utilities to interface between coroutines and events.
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#if ! defined(LL_LLEVENTCORO_H)
#define LL_LLEVENTCORO_H
#include <boost/coroutine/coroutine.hpp>
#include <boost/coroutine/future.hpp>
#include <boost/optional.hpp>
#include <string>
#include <stdexcept>
#include "llevents.h"
#include "llerror.h"
/**
* Like LLListenerOrPumpName, this is a class intended for parameter lists:
* accept a <tt>const LLEventPumpOrPumpName&</tt> and you can accept either an
* <tt>LLEventPump&</tt> or its string name. For a single parameter that could
* be either, it's not hard to overload the function -- but as soon as you
* want to accept two such parameters, this is cheaper than four overloads.
*/
class LLEventPumpOrPumpName
{
public:
/// Pass an actual LLEventPump&
LLEventPumpOrPumpName(LLEventPump& pump):
mPump(pump)
{}
/// Pass the string name of an LLEventPump
LLEventPumpOrPumpName(const std::string& pumpname):
mPump(LLEventPumps::instance().obtain(pumpname))
{}
/// Pass string constant name of an LLEventPump. This override must be
/// explicit, since otherwise passing <tt>const char*</tt> to a function
/// accepting <tt>const LLEventPumpOrPumpName&</tt> would require two
/// different implicit conversions: <tt>const char*</tt> -> <tt>const
/// std::string&</tt> -> <tt>const LLEventPumpOrPumpName&</tt>.
LLEventPumpOrPumpName(const char* pumpname):
mPump(LLEventPumps::instance().obtain(pumpname))
{}
/// Unspecified: "I choose not to identify an LLEventPump."
LLEventPumpOrPumpName() {}
operator LLEventPump& () const { return *mPump; }
LLEventPump& getPump() const { return *mPump; }
operator bool() const { return mPump; }
bool operator!() const { return ! mPump; }
private:
boost::optional<LLEventPump&> mPump;
};
/// This is an adapter for a signature like void LISTENER(const LLSD&), which
/// isn't a valid LLEventPump listener: such listeners should return bool.
template <typename LISTENER>
class LLVoidListener
{
public:
LLVoidListener(const LISTENER& listener):
mListener(listener)
{}
bool operator()(const LLSD& event)
{
mListener(event);
// don't swallow the event, let other listeners see it
return false;
}
private:
LISTENER mListener;
};
/// LLVoidListener helper function to infer the type of the LISTENER
template <typename LISTENER>
LLVoidListener<LISTENER> voidlistener(const LISTENER& listener)
{
return LLVoidListener<LISTENER>(listener);
}
namespace LLEventDetail
{
/**
* waitForEventOn() permits a coroutine to temporarily listen on an
* LLEventPump any number of times. We don't really want to have to ask
* the caller to label each such call with a distinct string; the whole
* point of waitForEventOn() is to present a nice sequential interface to
* the underlying LLEventPump-with-named-listeners machinery. So we'll use
* LLEventPump::inventName() to generate a distinct name for each
* temporary listener. On the other hand, because a given coroutine might
* call waitForEventOn() any number of times, we don't really want to
* consume an arbitrary number of generated inventName()s: that namespace,
* though large, is nonetheless finite. So we memoize an invented name for
* each distinct coroutine instance (each different 'self' object). We
* can't know the type of 'self', because it depends on the coroutine
* body's signature. So we cast its address to void*, looking for distinct
* pointer values. Yes, that means that an early coroutine could cache a
* value here, then be destroyed, only to be supplanted by a later
* coroutine (of the same or different type), and we'll end up
* "recognizing" the second one and reusing the listener name -- but
* that's okay, since it won't collide with any listener name used by the
* earlier coroutine since that earlier coroutine no longer exists.
*/
template <typename COROUTINE_SELF>
std::string listenerNameForCoro(COROUTINE_SELF& self)
{
return listenerNameForCoroImpl(self.get_id());
}
/// Implementation for listenerNameForCoro()
LL_COMMON_API std::string listenerNameForCoroImpl(const void* self_id);
/**
* Implement behavior described for postAndWait()'s @a replyPumpNamePath
* parameter:
*
* * If <tt>path.isUndefined()</tt>, do nothing.
* * If <tt>path.isString()</tt>, @a dest is an LLSD map: store @a value
* into <tt>dest[path.asString()]</tt>.
* * If <tt>path.isInteger()</tt>, @a dest is an LLSD array: store @a
* value into <tt>dest[path.asInteger()]</tt>.
* * If <tt>path.isArray()</tt>, iteratively apply the rules above to step
* down through the structure of @a dest. The last array entry in @a
* path specifies the entry in the lowest-level structure in @a dest
* into which to store @a value.
*
* @note
* In the degenerate case in which @a path is an empty array, @a dest will
* @em become @a value rather than @em containing it.
*/
LL_COMMON_API void storeToLLSDPath(LLSD& dest, const LLSD& path, const LLSD& value);
} // namespace LLEventDetail
/**
* Post specified LLSD event on the specified LLEventPump, then wait for a
* response on specified other LLEventPump. This is more than mere
* convenience: the difference between this function and the sequence
* @code
* requestPump.post(myEvent);
* LLSD reply = waitForEventOn(self, replyPump);
* @endcode
* is that the sequence above fails if the reply is posted immediately on
* @a replyPump, that is, before <tt>requestPump.post()</tt> returns. In the
* sequence above, the running coroutine isn't even listening on @a replyPump
* until <tt>requestPump.post()</tt> returns and @c waitForEventOn() is
* entered. Therefore, the coroutine completely misses an immediate reply
* event, making it wait indefinitely.
*
* By contrast, postAndWait() listens on the @a replyPump @em before posting
* the specified LLSD event on the specified @a requestPump.
*
* @param self The @c self object passed into a coroutine
* @param event LLSD data to be posted on @a requestPump
* @param requestPump an LLEventPump on which to post @a event. Pass either
* the LLEventPump& or its string name. However, if you pass a
* default-constructed @c LLEventPumpOrPumpName, we skip the post() call.
* @param replyPump an LLEventPump on which postAndWait() will listen for a
* reply. Pass either the LLEventPump& or its string name. The calling
* coroutine will wait until that reply arrives. (If you're concerned about a
* reply that might not arrive, please see also LLEventTimeout.)
* @param replyPumpNamePath specifies the location within @a event in which to
* store <tt>replyPump.getName()</tt>. This is a strictly optional convenience
* feature; obviously you can store the name in @a event "by hand" if desired.
* @a replyPumpNamePath can be specified in any of four forms:
* * @c isUndefined() (default-constructed LLSD object): do nothing. This is
* the default behavior if you omit @a replyPumpNamePath.
* * @c isInteger(): @a event is an array. Store <tt>replyPump.getName()</tt>
* in <tt>event[replyPumpNamePath.asInteger()]</tt>.
* * @c isString(): @a event is a map. Store <tt>replyPump.getName()</tt> in
* <tt>event[replyPumpNamePath.asString()]</tt>.
* * @c isArray(): @a event has several levels of structure, e.g. map of
* maps, array of arrays, array of maps, map of arrays, ... Store
* <tt>replyPump.getName()</tt> in
* <tt>event[replyPumpNamePath[0]][replyPumpNamePath[1]]...</tt> In other
* words, examine each array entry in @a replyPumpNamePath in turn. If it's an
* <tt>LLSD::String</tt>, the current level of @a event is a map; step down to
* that map entry. If it's an <tt>LLSD::Integer</tt>, the current level of @a
* event is an array; step down to that array entry. The last array entry in
* @a replyPumpNamePath specifies the entry in the lowest-level structure in
* @a event into which to store <tt>replyPump.getName()</tt>.
*/
template <typename SELF>
LLSD postAndWait(SELF& self, const LLSD& event, const LLEventPumpOrPumpName& requestPump,
const LLEventPumpOrPumpName& replyPump, const LLSD& replyPumpNamePath=LLSD())
{
// declare the future
boost::coroutines::future<LLSD> future(self);
// make a callback that will assign a value to the future, and listen on
// the specified LLEventPump with that callback
std::string listenerName(LLEventDetail::listenerNameForCoro(self));
LLTempBoundListener connection(
replyPump.getPump().listen(listenerName,
voidlistener(boost::coroutines::make_callback(future))));
// skip the "post" part if requestPump is default-constructed
if (requestPump)
{
// If replyPumpNamePath is non-empty, store the replyPump name in the
// request event.
LLSD modevent(event);
LLEventDetail::storeToLLSDPath(modevent, replyPumpNamePath, replyPump.getPump().getName());
LL_DEBUGS("lleventcoro") << "postAndWait(): coroutine " << listenerName
<< " posting to " << requestPump.getPump().getName()
<< LL_ENDL;
// *NOTE:Mani - Removed because modevent could contain user's hashed passwd.
// << ": " << modevent << LL_ENDL;
requestPump.getPump().post(modevent);
}
LL_DEBUGS("lleventcoro") << "postAndWait(): coroutine " << listenerName
<< " about to wait on LLEventPump " << replyPump.getPump().getName()
<< LL_ENDL;
// trying to dereference ("resolve") the future makes us wait for it
LLSD value(*future);
LL_DEBUGS("lleventcoro") << "postAndWait(): coroutine " << listenerName
<< " resuming with " << value << LL_ENDL;
// returning should disconnect the connection
return value;
}
/// Wait for the next event on the specified LLEventPump. Pass either the
/// LLEventPump& or its string name.
template <typename SELF>
LLSD waitForEventOn(SELF& self, const LLEventPumpOrPumpName& pump)
{
// This is now a convenience wrapper for postAndWait().
return postAndWait(self, LLSD(), LLEventPumpOrPumpName(), pump);
}
/// return type for two-pump variant of waitForEventOn()
typedef std::pair<LLSD, int> LLEventWithID;
namespace LLEventDetail
{
/**
* This helper is specifically for the two-pump version of waitForEventOn().
* We use a single future object, but we want to listen on two pumps with it.
* Since we must still adapt from (the callable constructed by)
* boost::coroutines::make_callback() (void return) to provide an event
* listener (bool return), we've adapted LLVoidListener for the purpose. The
* basic idea is that we construct a distinct instance of WaitForEventOnHelper
* -- binding different instance data -- for each of the pumps. Then, when a
* pump delivers an LLSD value to either WaitForEventOnHelper, it can combine
* that LLSD with its discriminator to feed the future object.
*/
template <typename LISTENER>
class WaitForEventOnHelper
{
public:
WaitForEventOnHelper(const LISTENER& listener, int discriminator):
mListener(listener),
mDiscrim(discriminator)
{}
// this signature is required for an LLEventPump listener
bool operator()(const LLSD& event)
{
// our future object is defined to accept LLEventWithID
mListener(LLEventWithID(event, mDiscrim));
// don't swallow the event, let other listeners see it
return false;
}
private:
LISTENER mListener;
const int mDiscrim;
};
/// WaitForEventOnHelper type-inference helper
template <typename LISTENER>
WaitForEventOnHelper<LISTENER> wfeoh(const LISTENER& listener, int discriminator)
{
return WaitForEventOnHelper<LISTENER>(listener, discriminator);
}
} // namespace LLEventDetail
/**
* This function waits for a reply on either of two specified LLEventPumps.
* Otherwise, it closely resembles postAndWait(); please see the documentation
* for that function for detailed parameter info.
*
* While we could have implemented the single-pump variant in terms of this
* one, there's enough added complexity here to make it worthwhile to give the
* single-pump variant its own straightforward implementation. Conversely,
* though we could use preprocessor logic to generate n-pump overloads up to
* BOOST_COROUTINE_WAIT_MAX, we don't foresee a use case. This two-pump
* overload exists because certain event APIs are defined in terms of a reply
* LLEventPump and an error LLEventPump.
*
* The LLEventWithID return value provides not only the received event, but
* the index of the pump on which it arrived (0 or 1).
*
* @note
* I'd have preferred to overload the name postAndWait() for both signatures.
* But consider the following ambiguous call:
* @code
* postAndWait(self, LLSD(), requestPump, replyPump, "someString");
* @endcode
* "someString" could be converted to either LLSD (@a replyPumpNamePath for
* the single-pump function) or LLEventOrPumpName (@a replyPump1 for two-pump
* function).
*
* It seems less burdensome to write postAndWait2() than to write either
* LLSD("someString") or LLEventOrPumpName("someString").
*/
template <typename SELF>
LLEventWithID postAndWait2(SELF& self, const LLSD& event,
const LLEventPumpOrPumpName& requestPump,
const LLEventPumpOrPumpName& replyPump0,
const LLEventPumpOrPumpName& replyPump1,
const LLSD& replyPump0NamePath=LLSD(),
const LLSD& replyPump1NamePath=LLSD())
{
// declare the future
boost::coroutines::future<LLEventWithID> future(self);
// either callback will assign a value to this future; listen on
// each specified LLEventPump with a callback
std::string name(LLEventDetail::listenerNameForCoro(self));
LLTempBoundListener connection0(
replyPump0.getPump().listen(name + "a",
LLEventDetail::wfeoh(boost::coroutines::make_callback(future), 0)));
LLTempBoundListener connection1(
replyPump1.getPump().listen(name + "b",
LLEventDetail::wfeoh(boost::coroutines::make_callback(future), 1)));
// skip the "post" part if requestPump is default-constructed
if (requestPump)
{
// If either replyPumpNamePath is non-empty, store the corresponding
// replyPump name in the request event.
LLSD modevent(event);
LLEventDetail::storeToLLSDPath(modevent, replyPump0NamePath,
replyPump0.getPump().getName());
LLEventDetail::storeToLLSDPath(modevent, replyPump1NamePath,
replyPump1.getPump().getName());
LL_DEBUGS("lleventcoro") << "postAndWait2(): coroutine " << name
<< " posting to " << requestPump.getPump().getName()
<< ": " << modevent << LL_ENDL;
requestPump.getPump().post(modevent);
}
LL_DEBUGS("lleventcoro") << "postAndWait2(): coroutine " << name
<< " about to wait on LLEventPumps " << replyPump0.getPump().getName()
<< ", " << replyPump1.getPump().getName() << LL_ENDL;
// trying to dereference ("resolve") the future makes us wait for it
LLEventWithID value(*future);
LL_DEBUGS("lleventcoro") << "postAndWait(): coroutine " << name
<< " resuming with (" << value.first << ", " << value.second << ")"
<< LL_ENDL;
// returning should disconnect both connections
return value;
}
/**
* Wait for the next event on either of two specified LLEventPumps.
*/
template <typename SELF>
LLEventWithID
waitForEventOn(SELF& self,
const LLEventPumpOrPumpName& pump0, const LLEventPumpOrPumpName& pump1)
{
// This is now a convenience wrapper for postAndWait2().
return postAndWait2(self, LLSD(), LLEventPumpOrPumpName(), pump0, pump1);
}
/**
* Helper for the two-pump variant of waitForEventOn(), e.g.:
*
* @code
* LLSD reply = errorException(waitForEventOn(self, replyPump, errorPump),
* "error response from login.cgi");
* @endcode
*
* Examines an LLEventWithID, assuming that the second pump (pump 1) is
* listening for an error indication. If the incoming data arrived on pump 1,
* throw an LLErrorEvent exception. If the incoming data arrived on pump 0,
* just return it. Since a normal return can only be from pump 0, we no longer
* need the LLEventWithID's discriminator int; we can just return the LLSD.
*
* @note I'm not worried about introducing the (fairly generic) name
* errorException() into global namespace, because how many other overloads of
* the same name are going to accept an LLEventWithID parameter?
*/
LLSD errorException(const LLEventWithID& result, const std::string& desc);
/**
* Exception thrown by errorException(). We don't call this LLEventError
* because it's not an error in event processing: rather, this exception
* announces an event that bears error information (for some other API).
*/
class LL_COMMON_API LLErrorEvent: public std::runtime_error
{
public:
LLErrorEvent(const std::string& what, const LLSD& data):
std::runtime_error(what),
mData(data)
{}
virtual ~LLErrorEvent() throw() {}
LLSD getData() const { return mData; }
private:
LLSD mData;
};
/**
* Like errorException(), save that this trips a fatal error using LL_ERRS
* rather than throwing an exception.
*/
LL_COMMON_API LLSD errorLog(const LLEventWithID& result, const std::string& desc);
/**
* Certain event APIs require the name of an LLEventPump on which they should
* post results. While it works to invent a distinct name and let
* LLEventPumps::obtain() instantiate the LLEventPump as a "named singleton,"
* in a certain sense it's more robust to instantiate a local LLEventPump and
* provide its name instead. This class packages the following idiom:
*
* 1. Instantiate a local LLCoroEventPump, with an optional name prefix.
* 2. Provide its actual name to the event API in question as the name of the
* reply LLEventPump.
* 3. Initiate the request to the event API.
* 4. Call your LLEventTempStream's wait() method to wait for the reply.
* 5. Let the LLCoroEventPump go out of scope.
*/
class LL_COMMON_API LLCoroEventPump
{
public:
LLCoroEventPump(const std::string& name="coro"):
mPump(name, true) // allow tweaking the pump instance name
{}
/// It's typical to request the LLEventPump name to direct an event API to
/// send its response to this pump.
std::string getName() const { return mPump.getName(); }
/// Less typically, we'd request the pump itself for some reason.
LLEventPump& getPump() { return mPump; }
/**
* Wait for an event on this LLEventPump.
*
* @note
* The other major usage pattern we considered was to bind @c self at
* LLCoroEventPump construction time, which would avoid passing the
* parameter to each wait() call. But if we were going to bind @c self as
* a class member, we'd need to specify a class template parameter
* indicating its type. The big advantage of passing it to the wait() call
* is that the type can be implicit.
*/
template <typename SELF>
LLSD wait(SELF& self)
{
return waitForEventOn(self, mPump);
}
template <typename SELF>
LLSD postAndWait(SELF& self, const LLSD& event, const LLEventPumpOrPumpName& requestPump,
const LLSD& replyPumpNamePath=LLSD())
{
return ::postAndWait(self, event, requestPump, mPump, replyPumpNamePath);
}
private:
LLEventStream mPump;
};
/**
* Other event APIs require the names of two different LLEventPumps: one for
* success response, the other for error response. Extend LLCoroEventPump
* for the two-pump use case.
*/
class LL_COMMON_API LLCoroEventPumps
{
public:
LLCoroEventPumps(const std::string& name="coro",
const std::string& suff0="Reply",
const std::string& suff1="Error"):
mPump0(name + suff0, true), // allow tweaking the pump instance name
mPump1(name + suff1, true)
{}
/// request pump 0's name
std::string getName0() const { return mPump0.getName(); }
/// request pump 1's name
std::string getName1() const { return mPump1.getName(); }
/// request both names
std::pair<std::string, std::string> getNames() const
{
return std::pair<std::string, std::string>(mPump0.getName(), mPump1.getName());
}
/// request pump 0
LLEventPump& getPump0() { return mPump0; }
/// request pump 1
LLEventPump& getPump1() { return mPump1; }
/// waitForEventOn(self, either of our two LLEventPumps)
template <typename SELF>
LLEventWithID wait(SELF& self)
{
return waitForEventOn(self, mPump0, mPump1);
}
/// errorException(wait(self))
template <typename SELF>
LLSD waitWithException(SELF& self)
{
return errorException(wait(self), std::string("Error event on ") + getName1());
}
/// errorLog(wait(self))
template <typename SELF>
LLSD waitWithLog(SELF& self)
{
return errorLog(wait(self), std::string("Error event on ") + getName1());
}
template <typename SELF>
LLEventWithID postAndWait(SELF& self, const LLSD& event,
const LLEventPumpOrPumpName& requestPump,
const LLSD& replyPump0NamePath=LLSD(),
const LLSD& replyPump1NamePath=LLSD())
{
return postAndWait2(self, event, requestPump, mPump0, mPump1,
replyPump0NamePath, replyPump1NamePath);
}
template <typename SELF>
LLSD postAndWaitWithException(SELF& self, const LLSD& event,
const LLEventPumpOrPumpName& requestPump,
const LLSD& replyPump0NamePath=LLSD(),
const LLSD& replyPump1NamePath=LLSD())
{
return errorException(postAndWait(self, event, requestPump,
replyPump0NamePath, replyPump1NamePath),
std::string("Error event on ") + getName1());
}
template <typename SELF>
LLSD postAndWaitWithLog(SELF& self, const LLSD& event,
const LLEventPumpOrPumpName& requestPump,
const LLSD& replyPump0NamePath=LLSD(),
const LLSD& replyPump1NamePath=LLSD())
{
return errorLog(postAndWait(self, event, requestPump,
replyPump0NamePath, replyPump1NamePath),
std::string("Error event on ") + getName1());
}
private:
LLEventStream mPump0, mPump1;
};
#endif /* ! defined(LL_LLEVENTCORO_H) */

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@@ -0,0 +1,672 @@
/**
* @file lleventdispatcher.cpp
* @author Nat Goodspeed
* @date 2009-06-18
* @brief Implementation for lleventdispatcher.
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#if LL_WINDOWS
#pragma warning (disable : 4355) // 'this' used in initializer list: yes, intentionally
#endif
// Precompiled header
#include "linden_common.h"
// associated header
#include "lleventdispatcher.h"
// STL headers
// std headers
// external library headers
// other Linden headers
#include "llevents.h"
#include "llerror.h"
#include "llsdutil.h"
#include "stringize.h"
#include <memory> // std::auto_ptr
/*****************************************************************************
* LLSDArgsSource
*****************************************************************************/
/**
* Store an LLSD array, producing its elements one at a time. Die with LL_ERRS
* if the consumer requests more elements than the array contains.
*/
class LL_COMMON_API LLSDArgsSource
{
public:
LLSDArgsSource(const std::string function, const LLSD& args);
~LLSDArgsSource();
LLSD next();
void done() const;
private:
std::string _function;
LLSD _args;
LLSD::Integer _index;
};
LLSDArgsSource::LLSDArgsSource(const std::string function, const LLSD& args):
_function(function),
_args(args),
_index(0)
{
if (! (_args.isUndefined() || _args.isArray()))
{
LL_ERRS("LLSDArgsSource") << _function << " needs an args array instead of "
<< _args << LL_ENDL;
}
}
LLSDArgsSource::~LLSDArgsSource()
{
done();
}
LLSD LLSDArgsSource::next()
{
if (_index >= _args.size())
{
LL_ERRS("LLSDArgsSource") << _function << " requires more arguments than the "
<< _args.size() << " provided: " << _args << LL_ENDL;
}
return _args[_index++];
}
void LLSDArgsSource::done() const
{
if (_index < _args.size())
{
LL_WARNS("LLSDArgsSource") << _function << " only consumed " << _index
<< " of the " << _args.size() << " arguments provided: "
<< _args << LL_ENDL;
}
}
/*****************************************************************************
* LLSDArgsMapper
*****************************************************************************/
/**
* From a formal parameters description and a map of arguments, construct an
* arguments array.
*
* That is, given:
* - an LLSD array of length n containing parameter-name strings,
* corresponding to the arguments of a function of interest
* - an LLSD collection specifying default parameter values, either:
* - an LLSD array of length m <= n, matching the rightmost m params, or
* - an LLSD map explicitly stating default name=value pairs
* - an LLSD map of parameter names and actual values for a particular
* function call
* construct an LLSD array of actual argument values for this function call.
*
* The parameter-names array and the defaults collection describe the function
* being called. The map might vary with every call, providing argument values
* for the described parameters.
*
* The array of parameter names must match the number of parameters expected
* by the function of interest.
*
* If you pass a map of default parameter values, it provides default values
* as you might expect. It is an error to specify a default value for a name
* not listed in the parameters array.
*
* If you pass an array of default parameter values, it is mapped to the
* rightmost m of the n parameter names. It is an error if the default-values
* array is longer than the parameter-names array. Consider the following
* parameter names: ["a", "b", "c", "d"].
*
* - An empty array of default values (or an isUndefined() value) asserts that
* every one of the above parameter names is required.
* - An array of four default values [1, 2, 3, 4] asserts that every one of
* the above parameters is optional. If the current parameter map is empty,
* they will be passed to the function as [1, 2, 3, 4].
* - An array of two default values [11, 12] asserts that parameters "a" and
* "b" are required, while "c" and "d" are optional, having default values
* "c"=11 and "d"=12.
*
* The arguments array is constructed as follows:
*
* - Arguments-map keys not found in the parameter-names array are ignored.
* - Entries from the map provide values for an improper subset of the
* parameters named in the parameter-names array. This results in a
* tentative values array with "holes." (size of map) + (number of holes) =
* (size of names array)
* - Holes are filled with the default values.
* - Any remaining holes constitute an error.
*/
class LL_COMMON_API LLSDArgsMapper
{
public:
/// Accept description of function: function name, param names, param
/// default values
LLSDArgsMapper(const std::string& function, const LLSD& names, const LLSD& defaults);
/// Given arguments map, return LLSD::Array of parameter values, or LL_ERRS.
LLSD map(const LLSD& argsmap) const;
private:
static std::string formatlist(const LLSD&);
// The function-name string is purely descriptive. We want error messages
// to be able to indicate which function's LLSDArgsMapper has the problem.
std::string _function;
// Store the names array pretty much as given.
LLSD _names;
// Though we're handed an array of name strings, it's more useful to us to
// store it as a map from name string to position index. Of course that's
// easy to generate from the incoming names array, but why do it more than
// once?
typedef std::map<LLSD::String, LLSD::Integer> IndexMap;
IndexMap _indexes;
// Generated array of default values, aligned with the array of param names.
LLSD _defaults;
// Indicate whether we have a default value for each param.
typedef std::vector<char> FilledVector;
FilledVector _has_dft;
};
LLSDArgsMapper::LLSDArgsMapper(const std::string& function,
const LLSD& names, const LLSD& defaults):
_function(function),
_names(names),
_has_dft(names.size())
{
if (! (_names.isUndefined() || _names.isArray()))
{
LL_ERRS("LLSDArgsMapper") << function << " names must be an array, not " << names << LL_ENDL;
}
LLSD::Integer nparams(_names.size());
// From _names generate _indexes.
for (LLSD::Integer ni = 0, nend = _names.size(); ni < nend; ++ni)
{
_indexes[_names[ni]] = ni;
}
// Presize _defaults() array so we don't have to resize it more than once.
// All entries are initialized to LLSD(); but since _has_dft is still all
// 0, they're all "holes" for now.
if (nparams)
{
_defaults[nparams - 1] = LLSD();
}
if (defaults.isUndefined() || defaults.isArray())
{
LLSD::Integer ndefaults = defaults.size();
// defaults is a (possibly empty) array. Right-align it with names.
if (ndefaults > nparams)
{
LL_ERRS("LLSDArgsMapper") << function << " names array " << names
<< " shorter than defaults array " << defaults << LL_ENDL;
}
// Offset by which we slide defaults array right to right-align with
// _names array
LLSD::Integer offset = nparams - ndefaults;
// Fill rightmost _defaults entries from defaults, and mark them as
// filled
for (LLSD::Integer i = 0, iend = ndefaults; i < iend; ++i)
{
_defaults[i + offset] = defaults[i];
_has_dft[i + offset] = 1;
}
}
else if (defaults.isMap())
{
// defaults is a map. Use it to populate the _defaults array.
LLSD bogus;
for (LLSD::map_const_iterator mi(defaults.beginMap()), mend(defaults.endMap());
mi != mend; ++mi)
{
IndexMap::const_iterator ixit(_indexes.find(mi->first));
if (ixit == _indexes.end())
{
bogus.append(mi->first);
continue;
}
LLSD::Integer pos = ixit->second;
// Store default value at that position in the _defaults array.
_defaults[pos] = mi->second;
// Don't forget to record the fact that we've filled this
// position.
_has_dft[pos] = 1;
}
if (bogus.size())
{
LL_ERRS("LLSDArgsMapper") << function << " defaults specified for nonexistent params "
<< formatlist(bogus) << LL_ENDL;
}
}
else
{
LL_ERRS("LLSDArgsMapper") << function << " defaults must be a map or an array, not "
<< defaults << LL_ENDL;
}
}
LLSD LLSDArgsMapper::map(const LLSD& argsmap) const
{
if (! (argsmap.isUndefined() || argsmap.isMap() || argsmap.isArray()))
{
LL_ERRS("LLSDArgsMapper") << _function << " map() needs a map or array, not "
<< argsmap << LL_ENDL;
}
// Initialize the args array. Indexing a non-const LLSD array grows it
// to appropriate size, but we don't want to resize this one on each
// new operation. Just make it as big as we need before we start
// stuffing values into it.
LLSD args(LLSD::emptyArray());
if (_defaults.size() == 0)
{
// If this function requires no arguments, fast exit. (Don't try to
// assign to args[-1].)
return args;
}
args[_defaults.size() - 1] = LLSD();
// Get a vector of chars to indicate holes. It's tempting to just scan
// for LLSD::isUndefined() values after filling the args array from
// the map, but it's plausible for caller to explicitly pass
// isUndefined() as the value of some parameter name. That's legal
// since isUndefined() has well-defined conversions (default value)
// for LLSD data types. So use a whole separate array for detecting
// holes. (Avoid std::vector<bool> which is known to be odd -- can we
// iterate?)
FilledVector filled(args.size());
if (argsmap.isArray())
{
// Fill args from array. If there are too many args in passed array,
// ignore the rest.
LLSD::Integer size(argsmap.size());
if (size > args.size())
{
// We don't just use std::min() because we want to sneak in this
// warning if caller passes too many args.
LL_WARNS("LLSDArgsMapper") << _function << " needs " << args.size()
<< " params, ignoring last " << (size - args.size())
<< " of passed " << size << ": " << argsmap << LL_ENDL;
size = args.size();
}
for (LLSD::Integer i(0); i < size; ++i)
{
// Copy the actual argument from argsmap
args[i] = argsmap[i];
// Note that it's been filled
filled[i] = 1;
}
}
else
{
// argsmap is in fact a map. Walk the map.
for (LLSD::map_const_iterator mi(argsmap.beginMap()), mend(argsmap.endMap());
mi != mend; ++mi)
{
// mi->first is a parameter-name string, with mi->second its
// value. Look up the name's position index in _indexes.
IndexMap::const_iterator ixit(_indexes.find(mi->first));
if (ixit == _indexes.end())
{
// Allow for a map containing more params than were passed in
// our names array. Caller typically receives a map containing
// the function name, cruft such as reqid, etc. Ignore keys
// not defined in _indexes.
LL_DEBUGS("LLSDArgsMapper") << _function << " ignoring "
<< mi->first << "=" << mi->second << LL_ENDL;
continue;
}
LLSD::Integer pos = ixit->second;
// Store the value at that position in the args array.
args[pos] = mi->second;
// Don't forget to record the fact that we've filled this
// position.
filled[pos] = 1;
}
}
// Fill any remaining holes from _defaults.
LLSD unfilled(LLSD::emptyArray());
for (LLSD::Integer i = 0, iend = args.size(); i < iend; ++i)
{
if (! filled[i])
{
// If there's no default value for this parameter, that's an
// error.
if (! _has_dft[i])
{
unfilled.append(_names[i]);
}
else
{
args[i] = _defaults[i];
}
}
}
// If any required args -- args without defaults -- were left unfilled
// by argsmap, that's a problem.
if (unfilled.size())
{
LL_ERRS("LLSDArgsMapper") << _function << " missing required arguments "
<< formatlist(unfilled) << " from " << argsmap << LL_ENDL;
}
// done
return args;
}
std::string LLSDArgsMapper::formatlist(const LLSD& list)
{
std::ostringstream out;
const char* delim = "";
for (LLSD::array_const_iterator li(list.beginArray()), lend(list.endArray());
li != lend; ++li)
{
out << delim << li->asString();
delim = ", ";
}
return out.str();
}
LLEventDispatcher::LLEventDispatcher(const std::string& desc, const std::string& key):
mDesc(desc),
mKey(key)
{
}
LLEventDispatcher::~LLEventDispatcher()
{
}
/**
* DispatchEntry subclass used for callables accepting(const LLSD&)
*/
struct LLEventDispatcher::LLSDDispatchEntry: public LLEventDispatcher::DispatchEntry
{
LLSDDispatchEntry(const std::string& desc, const Callable& func, const LLSD& required):
DispatchEntry(desc),
mFunc(func),
mRequired(required)
{}
Callable mFunc;
LLSD mRequired;
virtual void call(const std::string& desc, const LLSD& event) const
{
// Validate the syntax of the event itself.
std::string mismatch(llsd_matches(mRequired, event));
if (! mismatch.empty())
{
LL_ERRS("LLEventDispatcher") << desc << ": bad request: " << mismatch << LL_ENDL;
}
// Event syntax looks good, go for it!
mFunc(event);
}
virtual LLSD addMetadata(LLSD meta) const
{
meta["required"] = mRequired;
return meta;
}
};
/**
* DispatchEntry subclass for passing LLSD to functions accepting
* arbitrary argument types (convertible via LLSDParam)
*/
struct LLEventDispatcher::ParamsDispatchEntry: public LLEventDispatcher::DispatchEntry
{
ParamsDispatchEntry(const std::string& desc, const invoker_function& func):
DispatchEntry(desc),
mInvoker(func)
{}
invoker_function mInvoker;
virtual void call(const std::string& desc, const LLSD& event) const
{
LLSDArgsSource src(desc, event);
mInvoker(boost::bind(&LLSDArgsSource::next, boost::ref(src)));
}
};
/**
* DispatchEntry subclass for dispatching LLSD::Array to functions accepting
* arbitrary argument types (convertible via LLSDParam)
*/
struct LLEventDispatcher::ArrayParamsDispatchEntry: public LLEventDispatcher::ParamsDispatchEntry
{
ArrayParamsDispatchEntry(const std::string& desc, const invoker_function& func,
LLSD::Integer arity):
ParamsDispatchEntry(desc, func),
mArity(arity)
{}
LLSD::Integer mArity;
virtual LLSD addMetadata(LLSD meta) const
{
LLSD array(LLSD::emptyArray());
// Resize to number of arguments required
if (mArity)
array[mArity - 1] = LLSD();
llassert_always(array.size() == mArity);
meta["required"] = array;
return meta;
}
};
/**
* DispatchEntry subclass for dispatching LLSD::Map to functions accepting
* arbitrary argument types (convertible via LLSDParam)
*/
struct LLEventDispatcher::MapParamsDispatchEntry: public LLEventDispatcher::ParamsDispatchEntry
{
MapParamsDispatchEntry(const std::string& name, const std::string& desc,
const invoker_function& func,
const LLSD& params, const LLSD& defaults):
ParamsDispatchEntry(desc, func),
mMapper(name, params, defaults),
mRequired(LLSD::emptyMap())
{
// Build the set of all param keys, then delete the ones that are
// optional. What's left are the ones that are required.
for (LLSD::array_const_iterator pi(params.beginArray()), pend(params.endArray());
pi != pend; ++pi)
{
mRequired[pi->asString()] = LLSD();
}
if (defaults.isArray() || defaults.isUndefined())
{
// Right-align the params and defaults arrays.
LLSD::Integer offset = params.size() - defaults.size();
// Now the name of every defaults[i] is at params[i + offset].
for (LLSD::Integer i(0), iend(defaults.size()); i < iend; ++i)
{
// Erase this optional param from mRequired.
mRequired.erase(params[i + offset].asString());
// Instead, make an entry in mOptional with the default
// param's name and value.
mOptional[params[i + offset].asString()] = defaults[i];
}
}
else if (defaults.isMap())
{
// if defaults is already a map, then it's already in the form we
// intend to deliver in metadata
mOptional = defaults;
// Just delete from mRequired every key appearing in mOptional.
for (LLSD::map_const_iterator mi(mOptional.beginMap()), mend(mOptional.endMap());
mi != mend; ++mi)
{
mRequired.erase(mi->first);
}
}
}
LLSDArgsMapper mMapper;
LLSD mRequired;
LLSD mOptional;
virtual void call(const std::string& desc, const LLSD& event) const
{
// Just convert from LLSD::Map to LLSD::Array using mMapper, then pass
// to base-class call() method.
ParamsDispatchEntry::call(desc, mMapper.map(event));
}
virtual LLSD addMetadata(LLSD meta) const
{
meta["required"] = mRequired;
meta["optional"] = mOptional;
return meta;
}
};
void LLEventDispatcher::addArrayParamsDispatchEntry(const std::string& name,
const std::string& desc,
const invoker_function& invoker,
LLSD::Integer arity)
{
mDispatch.insert(
DispatchMap::value_type(name, DispatchMap::mapped_type(
new ArrayParamsDispatchEntry(desc, invoker, arity))));
}
void LLEventDispatcher::addMapParamsDispatchEntry(const std::string& name,
const std::string& desc,
const invoker_function& invoker,
const LLSD& params,
const LLSD& defaults)
{
mDispatch.insert(
DispatchMap::value_type(name, DispatchMap::mapped_type(
new MapParamsDispatchEntry(name, desc, invoker, params, defaults))));
}
/// Register a callable by name
void LLEventDispatcher::add(const std::string& name, const std::string& desc,
const Callable& callable, const LLSD& required)
{
mDispatch.insert(
DispatchMap::value_type(name, DispatchMap::mapped_type(
new LLSDDispatchEntry(desc, callable, required))));
}
void LLEventDispatcher::addFail(const std::string& name, const std::string& classname) const
{
LL_ERRS("LLEventDispatcher") << "LLEventDispatcher(" << mDesc << ")::add(" << name
<< "): " << classname << " is not a subclass "
<< "of LLEventDispatcher" << LL_ENDL;
}
/// Unregister a callable
bool LLEventDispatcher::remove(const std::string& name)
{
DispatchMap::iterator found = mDispatch.find(name);
if (found == mDispatch.end())
{
return false;
}
mDispatch.erase(found);
return true;
}
/// Call a registered callable with an explicitly-specified name. If no
/// such callable exists, die with LL_ERRS.
void LLEventDispatcher::operator()(const std::string& name, const LLSD& event) const
{
if (! try_call(name, event))
{
LL_ERRS("LLEventDispatcher") << "LLEventDispatcher(" << mDesc << "): '" << name
<< "' not found" << LL_ENDL;
}
}
/// Extract the @a key value from the incoming @a event, and call the
/// callable whose name is specified by that map @a key. If no such
/// callable exists, die with LL_ERRS.
void LLEventDispatcher::operator()(const LLSD& event) const
{
// This could/should be implemented in terms of the two-arg overload.
// However -- we can produce a more informative error message.
std::string name(event[mKey]);
if (! try_call(name, event))
{
LL_ERRS("LLEventDispatcher") << "LLEventDispatcher(" << mDesc << "): bad " << mKey
<< " value '" << name << "'" << LL_ENDL;
}
}
bool LLEventDispatcher::try_call(const LLSD& event) const
{
return try_call(event[mKey], event);
}
bool LLEventDispatcher::try_call(const std::string& name, const LLSD& event) const
{
DispatchMap::const_iterator found = mDispatch.find(name);
if (found == mDispatch.end())
{
return false;
}
// Found the name, so it's plausible to even attempt the call.
found->second->call(STRINGIZE("LLEventDispatcher(" << mDesc << ") calling '" << name << "'"),
event);
return true; // tell caller we were able to call
}
LLSD LLEventDispatcher::getMetadata(const std::string& name) const
{
DispatchMap::const_iterator found = mDispatch.find(name);
if (found == mDispatch.end())
{
return LLSD();
}
LLSD meta;
meta["name"] = name;
meta["desc"] = found->second->mDesc;
return found->second->addMetadata(meta);
}
LLDispatchListener::LLDispatchListener(const std::string& pumpname, const std::string& key):
LLEventDispatcher(pumpname, key),
mPump(pumpname, true), // allow tweaking for uniqueness
mBoundListener(mPump.listen("self", boost::bind(&LLDispatchListener::process, this, _1)))
{
}
bool LLDispatchListener::process(const LLSD& event)
{
(*this)(event);
return false;
}
LLEventDispatcher::DispatchEntry::DispatchEntry(const std::string& desc):
mDesc(desc)
{}

View File

@@ -0,0 +1,541 @@
/**
* @file lleventdispatcher.h
* @author Nat Goodspeed
* @date 2009-06-18
* @brief Central mechanism for dispatching events by string name. This is
* useful when you have a single LLEventPump listener on which you can
* request different operations, vs. instantiating a different
* LLEventPump for each such operation.
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*
* The invoker machinery that constructs a boost::fusion argument list for use
* with boost::fusion::invoke() is derived from
* http://www.boost.org/doc/libs/1_45_0/libs/function_types/example/interpreter.hpp
* whose license information is copied below:
*
* "(C) Copyright Tobias Schwinger
*
* Use modification and distribution are subject to the boost Software License,
* Version 1.0. (See http://www.boost.org/LICENSE_1_0.txt)."
*/
#if ! defined(LL_LLEVENTDISPATCHER_H)
#define LL_LLEVENTDISPATCHER_H
// nil is too generic a term to be allowed to be a global macro. In
// particular, boost::fusion defines a 'class nil' (properly encapsulated in a
// namespace) that a global 'nil' macro breaks badly.
#if defined(nil)
// Capture the value of the macro 'nil', hoping int is an appropriate type.
static const int nil_(nil);
// Now forget the macro.
#undef nil
// Finally, reintroduce 'nil' as a properly-scoped alias for the previously-
// defined const 'nil_'. Make it static since otherwise it produces duplicate-
// symbol link errors later.
static const int& nil(nil_);
#endif
#include <string>
#include <boost/shared_ptr.hpp>
#include <boost/function.hpp>
#include <boost/bind.hpp>
#include <boost/iterator/transform_iterator.hpp>
#include <boost/utility/enable_if.hpp>
#include <boost/function_types/is_nonmember_callable_builtin.hpp>
#include <boost/function_types/parameter_types.hpp>
#include <boost/function_types/function_arity.hpp>
#include <boost/type_traits/remove_cv.hpp>
#include <boost/type_traits/remove_reference.hpp>
#include <boost/fusion/include/push_back.hpp>
#include <boost/fusion/include/cons.hpp>
#include <boost/fusion/include/invoke.hpp>
#include <boost/mpl/begin.hpp>
#include <boost/mpl/end.hpp>
#include <boost/mpl/next.hpp>
#include <boost/mpl/deref.hpp>
#include <typeinfo>
#include "llevents.h"
#include "llsdutil.h"
class LLSD;
/**
* Given an LLSD map, examine a string-valued key and call a corresponding
* callable. This class is designed to be contained by an LLEventPump
* listener class that will register some of its own methods, though any
* callable can be used.
*/
class LL_COMMON_API LLEventDispatcher
{
public:
LLEventDispatcher(const std::string& desc, const std::string& key);
virtual ~LLEventDispatcher();
/// @name Register functions accepting(const LLSD&)
//@{
/// Accept any C++ callable with the right signature, typically a
/// boost::bind() expression
typedef boost::function<void(const LLSD&)> Callable;
/**
* Register a @a callable by @a name. The passed @a callable accepts a
* single LLSD value and uses it in any way desired, e.g. extract
* parameters and call some other function. The optional @a required
* parameter is used to validate the structure of each incoming event (see
* llsd_matches()).
*/
void add(const std::string& name,
const std::string& desc,
const Callable& callable,
const LLSD& required=LLSD());
/**
* The case of a free function (or static method) accepting(const LLSD&)
* could also be intercepted by the arbitrary-args overload below. Ensure
* that it's directed to the Callable overload above instead.
*/
void add(const std::string& name,
const std::string& desc,
void (*f)(const LLSD&),
const LLSD& required=LLSD())
{
add(name, desc, Callable(f), required);
}
/**
* Special case: a subclass of this class can pass an unbound member
* function pointer (of an LLEventDispatcher subclass) without explicitly
* specifying the <tt>boost::bind()</tt> expression. The passed @a method
* accepts a single LLSD value, presumably containing other parameters.
*/
template <class CLASS>
void add(const std::string& name,
const std::string& desc,
void (CLASS::*method)(const LLSD&),
const LLSD& required=LLSD())
{
addMethod<CLASS>(name, desc, method, required);
}
/// Overload for both const and non-const methods. The passed @a method
/// accepts a single LLSD value, presumably containing other parameters.
template <class CLASS>
void add(const std::string& name,
const std::string& desc,
void (CLASS::*method)(const LLSD&) const,
const LLSD& required=LLSD())
{
addMethod<CLASS>(name, desc, method, required);
}
//@}
/// @name Register functions with arbitrary param lists
//@{
/**
* Register a free function with arbitrary parameters. (This also works
* for static class methods.)
*
* @note This supports functions with up to about 6 parameters -- after
* that you start getting dismaying compile errors in which
* boost::fusion::joint_view is mentioned a surprising number of times.
*
* When calling this name, pass an LLSD::Array. Each entry in turn will be
* converted to the corresponding parameter type using LLSDParam.
*/
template<typename Function>
typename boost::enable_if< boost::function_types::is_nonmember_callable_builtin<Function>
>::type add(const std::string& name,
const std::string& desc,
Function f);
/**
* Register a nonstatic class method with arbitrary parameters.
*
* @note This supports functions with up to about 6 parameters -- after
* that you start getting dismaying compile errors in which
* boost::fusion::joint_view is mentioned a surprising number of times.
*
* To cover cases such as a method on an LLSingleton we don't yet want to
* instantiate, instead of directly storing an instance pointer, accept a
* nullary callable returning a pointer/reference to the desired class
* instance. If you already have an instance in hand,
* boost::lambda::var(instance) or boost::lambda::constant(instance_ptr)
* produce suitable callables.
*
* When calling this name, pass an LLSD::Array. Each entry in turn will be
* converted to the corresponding parameter type using LLSDParam.
*/
template<typename Method, typename InstanceGetter>
typename boost::enable_if< boost::function_types::is_member_function_pointer<Method>
>::type add(const std::string& name,
const std::string& desc,
Method f,
const InstanceGetter& getter);
/**
* Register a free function with arbitrary parameters. (This also works
* for static class methods.)
*
* @note This supports functions with up to about 6 parameters -- after
* that you start getting dismaying compile errors in which
* boost::fusion::joint_view is mentioned a surprising number of times.
*
* Pass an LLSD::Array of parameter names, and optionally another
* LLSD::Array of default parameter values, a la LLSDArgsMapper.
*
* When calling this name, pass an LLSD::Map. We will internally generate
* an LLSD::Array using LLSDArgsMapper and then convert each entry in turn
* to the corresponding parameter type using LLSDParam.
*/
template<typename Function>
typename boost::enable_if< boost::function_types::is_nonmember_callable_builtin<Function>
>::type add(const std::string& name,
const std::string& desc,
Function f,
const LLSD& params,
const LLSD& defaults=LLSD());
/**
* Register a nonstatic class method with arbitrary parameters.
*
* @note This supports functions with up to about 6 parameters -- after
* that you start getting dismaying compile errors in which
* boost::fusion::joint_view is mentioned a surprising number of times.
*
* To cover cases such as a method on an LLSingleton we don't yet want to
* instantiate, instead of directly storing an instance pointer, accept a
* nullary callable returning a pointer/reference to the desired class
* instance. If you already have an instance in hand,
* boost::lambda::var(instance) or boost::lambda::constant(instance_ptr)
* produce suitable callables.
*
* Pass an LLSD::Array of parameter names, and optionally another
* LLSD::Array of default parameter values, a la LLSDArgsMapper.
*
* When calling this name, pass an LLSD::Map. We will internally generate
* an LLSD::Array using LLSDArgsMapper and then convert each entry in turn
* to the corresponding parameter type using LLSDParam.
*/
template<typename Method, typename InstanceGetter>
typename boost::enable_if< boost::function_types::is_member_function_pointer<Method>
>::type add(const std::string& name,
const std::string& desc,
Method f,
const InstanceGetter& getter,
const LLSD& params,
const LLSD& defaults=LLSD());
//@}
/// Unregister a callable
bool remove(const std::string& name);
/// Call a registered callable with an explicitly-specified name. If no
/// such callable exists, die with LL_ERRS. If the @a event fails to match
/// the @a required prototype specified at add() time, die with LL_ERRS.
void operator()(const std::string& name, const LLSD& event) const;
/// Call a registered callable with an explicitly-specified name and
/// return <tt>true</tt>. If no such callable exists, return
/// <tt>false</tt>. If the @a event fails to match the @a required
/// prototype specified at add() time, die with LL_ERRS.
bool try_call(const std::string& name, const LLSD& event) const;
/// Extract the @a key value from the incoming @a event, and call the
/// callable whose name is specified by that map @a key. If no such
/// callable exists, die with LL_ERRS. If the @a event fails to match the
/// @a required prototype specified at add() time, die with LL_ERRS.
void operator()(const LLSD& event) const;
/// Extract the @a key value from the incoming @a event, call the callable
/// whose name is specified by that map @a key and return <tt>true</tt>.
/// If no such callable exists, return <tt>false</tt>. If the @a event
/// fails to match the @a required prototype specified at add() time, die
/// with LL_ERRS.
bool try_call(const LLSD& event) const;
/// @name Iterate over defined names
//@{
typedef std::pair<std::string, std::string> NameDesc;
private:
struct DispatchEntry
{
DispatchEntry(const std::string& desc);
virtual ~DispatchEntry() {} // suppress MSVC warning, sigh
std::string mDesc;
virtual void call(const std::string& desc, const LLSD& event) const = 0;
virtual LLSD addMetadata(LLSD) const = 0;
};
// Tried using boost::ptr_map<std::string, DispatchEntry>, but ptr_map<>
// wants its value type to be "clonable," even just to dereference an
// iterator. I don't want to clone entries -- if I have to copy an entry
// around, I want it to continue pointing to the same DispatchEntry
// subclass object. However, I definitely want DispatchMap to destroy
// DispatchEntry if no references are outstanding at the time an entry is
// removed. This looks like a job for boost::shared_ptr.
typedef std::map<std::string, boost::shared_ptr<DispatchEntry> > DispatchMap;
public:
/// We want the flexibility to redefine what data we store per name,
/// therefore our public interface doesn't expose DispatchMap iterators,
/// or DispatchMap itself, or DispatchEntry. Instead we explicitly
/// transform each DispatchMap item to NameDesc on dereferencing.
typedef boost::transform_iterator<NameDesc(*)(const DispatchMap::value_type&), DispatchMap::const_iterator> const_iterator;
const_iterator begin() const
{
return boost::make_transform_iterator(mDispatch.begin(), makeNameDesc);
}
const_iterator end() const
{
return boost::make_transform_iterator(mDispatch.end(), makeNameDesc);
}
//@}
/// Get information about a specific Callable
LLSD getMetadata(const std::string& name) const;
/// Retrieve the LLSD key we use for one-arg <tt>operator()</tt> method
std::string getDispatchKey() const { return mKey; }
private:
template <class CLASS, typename METHOD>
void addMethod(const std::string& name, const std::string& desc,
const METHOD& method, const LLSD& required)
{
CLASS* downcast = dynamic_cast<CLASS*>(this);
if (! downcast)
{
addFail(name, typeid(CLASS).name());
}
else
{
add(name, desc, boost::bind(method, downcast, _1), required);
}
}
void addFail(const std::string& name, const std::string& classname) const;
std::string mDesc, mKey;
DispatchMap mDispatch;
static NameDesc makeNameDesc(const DispatchMap::value_type& item)
{
return NameDesc(item.first, item.second->mDesc);
}
struct LLSDDispatchEntry;
struct ParamsDispatchEntry;
struct ArrayParamsDispatchEntry;
struct MapParamsDispatchEntry;
// Step 2 of parameter analysis. Instantiating invoker<some_function_type>
// implicitly sets its From and To parameters to the (compile time) begin
// and end iterators over that function's parameter types.
template< typename Function
, class From = typename boost::mpl::begin< boost::function_types::parameter_types<Function> >::type
, class To = typename boost::mpl::end< boost::function_types::parameter_types<Function> >::type
>
struct invoker;
// deliver LLSD arguments one at a time
typedef boost::function<LLSD()> args_source;
// obtain args from an args_source to build param list and call target
// function
typedef boost::function<void(const args_source&)> invoker_function;
template <typename Function>
invoker_function make_invoker(Function f);
template <typename Method, typename InstanceGetter>
invoker_function make_invoker(Method f, const InstanceGetter& getter);
void addArrayParamsDispatchEntry(const std::string& name,
const std::string& desc,
const invoker_function& invoker,
LLSD::Integer arity);
void addMapParamsDispatchEntry(const std::string& name,
const std::string& desc,
const invoker_function& invoker,
const LLSD& params,
const LLSD& defaults);
};
/*****************************************************************************
* LLEventDispatcher template implementation details
*****************************************************************************/
// Step 3 of parameter analysis, the recursive case.
template<typename Function, class From, class To>
struct LLEventDispatcher::invoker
{
template<typename T>
struct remove_cv_ref
: boost::remove_cv< typename boost::remove_reference<T>::type >
{ };
// apply() accepts an arbitrary boost::fusion sequence as args. It
// examines the next parameter type in the parameter-types sequence
// bounded by From and To, obtains the next LLSD object from the passed
// args_source and constructs an LLSDParam of appropriate type to try
// to convert the value. It then recurs with the next parameter-types
// iterator, passing the args sequence thus far.
template<typename Args>
static inline
void apply(Function func, const args_source& argsrc, Args const & args)
{
typedef typename boost::mpl::deref<From>::type arg_type;
typedef typename boost::mpl::next<From>::type next_iter_type;
typedef typename remove_cv_ref<arg_type>::type plain_arg_type;
invoker<Function, next_iter_type, To>::apply
( func, argsrc, boost::fusion::push_back(args, LLSDParam<plain_arg_type>(argsrc())));
}
// Special treatment for instance (first) parameter of a non-static member
// function. Accept the instance-getter callable, calling that to produce
// the first args value. Since we know we're at the top of the recursion
// chain, we need not also require a partial args sequence from our caller.
template <typename InstanceGetter>
static inline
void method_apply(Function func, const args_source& argsrc, const InstanceGetter& getter)
{
typedef typename boost::mpl::next<From>::type next_iter_type;
// Instead of grabbing the first item from argsrc and making an
// LLSDParam of it, call getter() and pass that as the instance param.
invoker<Function, next_iter_type, To>::apply
( func, argsrc, boost::fusion::push_back(boost::fusion::nil(), boost::ref(getter())));
}
};
// Step 4 of parameter analysis, the leaf case. When the general
// invoker<Function, From, To> logic has advanced From until it matches To,
// the compiler will pick this template specialization.
template<typename Function, class To>
struct LLEventDispatcher::invoker<Function,To,To>
{
// the argument list is complete, now call the function
template<typename Args>
static inline
void apply(Function func, const args_source&, Args const & args)
{
boost::fusion::invoke(func, args);
}
};
template<typename Function>
typename boost::enable_if< boost::function_types::is_nonmember_callable_builtin<Function> >::type
LLEventDispatcher::add(const std::string& name, const std::string& desc, Function f)
{
// Construct an invoker_function, a callable accepting const args_source&.
// Add to DispatchMap an ArrayParamsDispatchEntry that will handle the
// caller's LLSD::Array.
addArrayParamsDispatchEntry(name, desc, make_invoker(f),
boost::function_types::function_arity<Function>::value);
}
template<typename Method, typename InstanceGetter>
typename boost::enable_if< boost::function_types::is_member_function_pointer<Method> >::type
LLEventDispatcher::add(const std::string& name, const std::string& desc, Method f,
const InstanceGetter& getter)
{
// Subtract 1 from the compile-time arity because the getter takes care of
// the first parameter. We only need (arity - 1) additional arguments.
addArrayParamsDispatchEntry(name, desc, make_invoker(f, getter),
boost::function_types::function_arity<Method>::value - 1);
}
template<typename Function>
typename boost::enable_if< boost::function_types::is_nonmember_callable_builtin<Function> >::type
LLEventDispatcher::add(const std::string& name, const std::string& desc, Function f,
const LLSD& params, const LLSD& defaults)
{
// See comments for previous is_nonmember_callable_builtin add().
addMapParamsDispatchEntry(name, desc, make_invoker(f), params, defaults);
}
template<typename Method, typename InstanceGetter>
typename boost::enable_if< boost::function_types::is_member_function_pointer<Method> >::type
LLEventDispatcher::add(const std::string& name, const std::string& desc, Method f,
const InstanceGetter& getter,
const LLSD& params, const LLSD& defaults)
{
addMapParamsDispatchEntry(name, desc, make_invoker(f, getter), params, defaults);
}
template <typename Function>
LLEventDispatcher::invoker_function
LLEventDispatcher::make_invoker(Function f)
{
// Step 1 of parameter analysis, the top of the recursion. Passing a
// suitable f (see add()'s enable_if condition) to this method causes it
// to infer the function type; specifying that function type to invoker<>
// causes it to fill in the begin/end MPL iterators over the function's
// list of parameter types.
// While normally invoker::apply() could infer its template type from the
// boost::fusion::nil parameter value, here we must be explicit since
// we're boost::bind()ing it rather than calling it directly.
return boost::bind(&invoker<Function>::template apply<boost::fusion::nil>,
f,
_1,
boost::fusion::nil());
}
template <typename Method, typename InstanceGetter>
LLEventDispatcher::invoker_function
LLEventDispatcher::make_invoker(Method f, const InstanceGetter& getter)
{
// Use invoker::method_apply() to treat the instance (first) arg specially.
return boost::bind(&invoker<Method>::template method_apply<InstanceGetter>,
f,
_1,
getter);
}
/*****************************************************************************
* LLDispatchListener
*****************************************************************************/
/**
* Bundle an LLEventPump and a listener with an LLEventDispatcher. A class
* that contains (or derives from) LLDispatchListener need only specify the
* LLEventPump name and dispatch key, and add() its methods. Incoming events
* will automatically be dispatched.
*/
class LL_COMMON_API LLDispatchListener: public LLEventDispatcher
{
public:
LLDispatchListener(const std::string& pumpname, const std::string& key);
std::string getPumpName() const { return mPump.getName(); }
private:
bool process(const LLSD& event);
LLEventStream mPump;
LLTempBoundListener mBoundListener;
};
#endif /* ! defined(LL_LLEVENTDISPATCHER_H) */

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@@ -0,0 +1,166 @@
/**
* @file lleventfilter.cpp
* @author Nat Goodspeed
* @date 2009-03-05
* @brief Implementation for lleventfilter.
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
// Precompiled header
#include "linden_common.h"
// associated header
#include "lleventfilter.h"
// STL headers
// std headers
// external library headers
#include <boost/bind.hpp>
// other Linden headers
#include "llerror.h" // LL_ERRS
#include "llsdutil.h" // llsd_matches()
LLEventFilter::LLEventFilter(LLEventPump& source, const std::string& name, bool tweak):
LLEventStream(name, tweak)
{
source.listen(getName(), boost::bind(&LLEventFilter::post, this, _1));
}
LLEventMatching::LLEventMatching(const LLSD& pattern):
LLEventFilter("matching"),
mPattern(pattern)
{
}
LLEventMatching::LLEventMatching(LLEventPump& source, const LLSD& pattern):
LLEventFilter(source, "matching"),
mPattern(pattern)
{
}
bool LLEventMatching::post(const LLSD& event)
{
if (! llsd_matches(mPattern, event).empty())
return false;
return LLEventStream::post(event);
}
LLEventTimeoutBase::LLEventTimeoutBase():
LLEventFilter("timeout")
{
}
LLEventTimeoutBase::LLEventTimeoutBase(LLEventPump& source):
LLEventFilter(source, "timeout")
{
}
void LLEventTimeoutBase::actionAfter(F32 seconds, const Action& action)
{
setCountdown(seconds);
mAction = action;
if (! mMainloop.connected())
{
LLEventPump& mainloop(LLEventPumps::instance().obtain("mainloop"));
mMainloop = mainloop.listen(getName(), boost::bind(&LLEventTimeoutBase::tick, this, _1));
}
}
class ErrorAfter
{
public:
ErrorAfter(const std::string& message): mMessage(message) {}
void operator()()
{
LL_ERRS("LLEventTimeout") << mMessage << LL_ENDL;
}
private:
std::string mMessage;
};
void LLEventTimeoutBase::errorAfter(F32 seconds, const std::string& message)
{
actionAfter(seconds, ErrorAfter(message));
}
class EventAfter
{
public:
EventAfter(LLEventPump& pump, const LLSD& event):
mPump(pump),
mEvent(event)
{}
void operator()()
{
mPump.post(mEvent);
}
private:
LLEventPump& mPump;
LLSD mEvent;
};
void LLEventTimeoutBase::eventAfter(F32 seconds, const LLSD& event)
{
actionAfter(seconds, EventAfter(*this, event));
}
bool LLEventTimeoutBase::post(const LLSD& event)
{
cancel();
return LLEventStream::post(event);
}
void LLEventTimeoutBase::cancel()
{
mMainloop.disconnect();
}
bool LLEventTimeoutBase::tick(const LLSD&)
{
if (countdownElapsed())
{
cancel();
mAction();
}
return false; // show event to other listeners
}
LLEventTimeout::LLEventTimeout() {}
LLEventTimeout::LLEventTimeout(LLEventPump& source):
LLEventTimeoutBase(source)
{
}
void LLEventTimeout::setCountdown(F32 seconds)
{
mTimer.setTimerExpirySec(seconds);
}
bool LLEventTimeout::countdownElapsed() const
{
return mTimer.hasExpired();
}

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/**
* @file lleventfilter.h
* @author Nat Goodspeed
* @date 2009-03-05
* @brief Define LLEventFilter: LLEventStream subclass with conditions
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#if ! defined(LL_LLEVENTFILTER_H)
#define LL_LLEVENTFILTER_H
#include "llevents.h"
#include "stdtypes.h"
#include "lltimer.h"
#include <boost/function.hpp>
/**
* Generic base class
*/
class LL_COMMON_API LLEventFilter: public LLEventStream
{
public:
/// construct a standalone LLEventFilter
LLEventFilter(const std::string& name="filter", bool tweak=true):
LLEventStream(name, tweak)
{}
/// construct LLEventFilter and connect it to the specified LLEventPump
LLEventFilter(LLEventPump& source, const std::string& name="filter", bool tweak=true);
/// Post an event to all listeners
virtual bool post(const LLSD& event) = 0;
};
/**
* Pass through only events matching a specified pattern
*/
class LLEventMatching: public LLEventFilter
{
public:
/// Pass an LLSD map with keys and values the incoming event must match
LLEventMatching(const LLSD& pattern);
/// instantiate and connect
LLEventMatching(LLEventPump& source, const LLSD& pattern);
/// Only pass through events matching the pattern
virtual bool post(const LLSD& event);
private:
LLSD mPattern;
};
/**
* Wait for an event to be posted. If no such event arrives within a specified
* time, take a specified action. See LLEventTimeout for production
* implementation.
*
* @NOTE This is an abstract base class so that, for testing, we can use an
* alternate "timer" that doesn't actually consume real time.
*/
class LL_COMMON_API LLEventTimeoutBase: public LLEventFilter
{
public:
/// construct standalone
LLEventTimeoutBase();
/// construct and connect
LLEventTimeoutBase(LLEventPump& source);
/// Callable, can be constructed with boost::bind()
typedef boost::function<void()> Action;
/**
* Start countdown timer for the specified number of @a seconds. Forward
* all events. If any event arrives before timer expires, cancel timer. If
* no event arrives before timer expires, take specified @a action.
*
* This is a one-shot timer. Once it has either expired or been canceled,
* it is inert until another call to actionAfter().
*
* Calling actionAfter() while an existing timer is running cheaply
* replaces that original timer. Thus, a valid use case is to detect
* idleness of some event source by calling actionAfter() on each new
* event. A rapid sequence of events will keep the timer from expiring;
* the first gap in events longer than the specified timer will fire the
* specified Action.
*
* Any post() call cancels the timer. To be satisfied with only a
* particular event, chain on an LLEventMatching that only passes such
* events:
*
* @code
* event ultimate
* source ---> LLEventMatching ---> LLEventTimeout ---> listener
* @endcode
*
* @NOTE
* The implementation relies on frequent events on the LLEventPump named
* "mainloop".
*/
void actionAfter(F32 seconds, const Action& action);
/**
* Like actionAfter(), but where the desired Action is LL_ERRS
* termination. Pass the timeout time and the desired LL_ERRS @a message.
*
* This method is useful when, for instance, some async API guarantees an
* event, whether success or failure, within a stated time window.
* Instantiate an LLEventTimeout listening to that API and call
* errorAfter() on each async request with a timeout comfortably longer
* than the API's time guarantee (much longer than the anticipated
* "mainloop" granularity).
*
* Then if the async API breaks its promise, the program terminates with
* the specified LL_ERRS @a message. The client of the async API can
* therefore assume the guarantee is upheld.
*
* @NOTE
* errorAfter() is implemented in terms of actionAfter(), so all remarks
* about calling actionAfter() also apply to errorAfter().
*/
void errorAfter(F32 seconds, const std::string& message);
/**
* Like actionAfter(), but where the desired Action is a particular event
* for all listeners. Pass the timeout time and the desired @a event data.
*
* Suppose the timeout should only be satisfied by a particular event, but
* the ultimate listener must see all other incoming events as well, plus
* the timeout @a event if any:
*
* @code
* some LLEventMatching LLEventMatching
* event ---> for particular ---> LLEventTimeout ---> for timeout
* source event event \
* \ \ ultimate
* `-----------------------------------------------------> listener
* @endcode
*
* Since a given listener can listen on more than one LLEventPump, we can
* set things up so it sees the set union of events from LLEventTimeout
* and the original event source. However, as LLEventTimeout passes
* through all incoming events, the "particular event" that satisfies the
* left LLEventMatching would reach the ultimate listener twice. So we add
* an LLEventMatching that only passes timeout events.
*
* @NOTE
* eventAfter() is implemented in terms of actionAfter(), so all remarks
* about calling actionAfter() also apply to eventAfter().
*/
void eventAfter(F32 seconds, const LLSD& event);
/// Pass event through, canceling the countdown timer
virtual bool post(const LLSD& event);
/// Cancel timer without event
void cancel();
protected:
virtual void setCountdown(F32 seconds) = 0;
virtual bool countdownElapsed() const = 0;
private:
bool tick(const LLSD&);
LLBoundListener mMainloop;
Action mAction;
};
/// Production implementation of LLEventTimoutBase
class LL_COMMON_API LLEventTimeout: public LLEventTimeoutBase
{
public:
LLEventTimeout();
LLEventTimeout(LLEventPump& source);
protected:
virtual void setCountdown(F32 seconds);
virtual bool countdownElapsed() const;
private:
LLTimer mTimer;
};
#endif /* ! defined(LL_LLEVENTFILTER_H) */

628
indra/llcommon/llevents.cpp Normal file
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/**
* @file llevents.cpp
* @author Nat Goodspeed
* @date 2008-09-12
* @brief Implementation for llevents.
*
* $LicenseInfo:firstyear=2008&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
// Precompiled header
#include "linden_common.h"
#if LL_WINDOWS
#pragma warning (disable : 4675) // "resolved by ADL" -- just as I want!
#endif
// associated header
#include "llevents.h"
// STL headers
#include <set>
#include <sstream>
#include <algorithm>
// std headers
#include <typeinfo>
#include <cassert>
#include <cmath>
#include <cctype>
// external library headers
#include <boost/range/iterator_range.hpp>
#if LL_WINDOWS
#pragma warning (push)
#pragma warning (disable : 4701) // compiler thinks might use uninitialized var, but no
#endif
#include <boost/lexical_cast.hpp>
#if LL_WINDOWS
#pragma warning (pop)
#endif
// other Linden headers
#include "stringize.h"
#include "llerror.h"
#include "llsdutil.h"
#if LL_MSVC
#pragma warning (disable : 4702)
#endif
/*****************************************************************************
* queue_names: specify LLEventPump names that should be instantiated as
* LLEventQueue
*****************************************************************************/
/**
* At present, we recognize particular requested LLEventPump names as needing
* LLEventQueues. Later on we'll migrate this information to an external
* configuration file.
*/
const char* queue_names[] =
{
"placeholder - replace with first real name string"
};
/*****************************************************************************
* If there's a "mainloop" pump, listen on that to flush all LLEventQueues
*****************************************************************************/
struct RegisterFlush : public LLEventTrackable
{
RegisterFlush():
pumps(LLEventPumps::instance())
{
pumps.obtain("mainloop").listen("flushLLEventQueues", boost::bind(&RegisterFlush::flush, this, _1));
}
bool flush(const LLSD&)
{
pumps.flush();
return false;
}
~RegisterFlush()
{
// LLEventTrackable handles stopListening for us.
}
LLEventPumps& pumps;
};
static RegisterFlush registerFlush;
/*****************************************************************************
* LLEventPumps
*****************************************************************************/
LLEventPumps::LLEventPumps():
// Until we migrate this information to an external config file,
// initialize mQueueNames from the static queue_names array.
mQueueNames(boost::begin(queue_names), boost::end(queue_names))
{
}
LLEventPump& LLEventPumps::obtain(const std::string& name)
{
PumpMap::iterator found = mPumpMap.find(name);
if (found != mPumpMap.end())
{
// Here we already have an LLEventPump instance with the requested
// name.
return *found->second;
}
// Here we must instantiate an LLEventPump subclass.
LLEventPump* newInstance;
// Should this name be an LLEventQueue?
PumpNames::const_iterator nfound = mQueueNames.find(name);
if (nfound != mQueueNames.end())
newInstance = new LLEventQueue(name);
else
newInstance = new LLEventStream(name);
// LLEventPump's constructor implicitly registers each new instance in
// mPumpMap. But remember that we instantiated it (in mOurPumps) so we'll
// delete it later.
mOurPumps.insert(newInstance);
return *newInstance;
}
void LLEventPumps::flush()
{
// Flush every known LLEventPump instance. Leave it up to each instance to
// decide what to do with the flush() call.
for (PumpMap::iterator pmi = mPumpMap.begin(), pmend = mPumpMap.end(); pmi != pmend; ++pmi)
{
pmi->second->flush();
}
}
void LLEventPumps::reset()
{
// Reset every known LLEventPump instance. Leave it up to each instance to
// decide what to do with the reset() call.
for (PumpMap::iterator pmi = mPumpMap.begin(), pmend = mPumpMap.end(); pmi != pmend; ++pmi)
{
pmi->second->reset();
}
}
std::string LLEventPumps::registerNew(const LLEventPump& pump, const std::string& name, bool tweak)
{
std::pair<PumpMap::iterator, bool> inserted =
mPumpMap.insert(PumpMap::value_type(name, const_cast<LLEventPump*>(&pump)));
// If the insert worked, then the name is unique; return that.
if (inserted.second)
return name;
// Here the new entry was NOT inserted, and therefore name isn't unique.
// Unless we're permitted to tweak it, that's Bad.
if (! tweak)
{
throw LLEventPump::DupPumpName(std::string("Duplicate LLEventPump name '") + name + "'");
}
// The passed name isn't unique, but we're permitted to tweak it. Find the
// first decimal-integer suffix not already taken. The insert() attempt
// above will have set inserted.first to the iterator of the existing
// entry by that name. Starting there, walk forward until we reach an
// entry that doesn't start with 'name'. For each entry consisting of name
// + integer suffix, capture the integer suffix in a set. Use a set
// because we're going to encounter string suffixes in the order: name1,
// name10, name11, name2, ... Walking those possibilities in that order
// isn't convenient to detect the first available "hole."
std::set<int> suffixes;
PumpMap::iterator pmi(inserted.first), pmend(mPumpMap.end());
// We already know inserted.first references the existing entry with
// 'name' as the key; skip that one and start with the next.
while (++pmi != pmend)
{
if (pmi->first.substr(0, name.length()) != name)
{
// Found the first entry beyond the entries starting with 'name':
// stop looping.
break;
}
// Here we're looking at an entry that starts with 'name'. Is the rest
// of it an integer?
// Dubious (?) assumption: in the local character set, decimal digits
// are in increasing order such that '9' is the last of them. This
// test deals with 'name' values such as 'a', where there might be a
// very large number of entries starting with 'a' whose suffixes
// aren't integers. A secondary assumption is that digit characters
// precede most common name characters (true in ASCII, false in
// EBCDIC). The test below is correct either way, but it's worth more
// if the assumption holds.
if (pmi->first[name.length()] > '9')
break;
// It should be cheaper to detect that we're not looking at a digit
// character -- and therefore the suffix can't possibly be an integer
// -- than to attempt the lexical_cast and catch the exception.
if (! std::isdigit(pmi->first[name.length()]))
continue;
// Okay, the first character of the suffix is a digit, it's worth at
// least attempting to convert to int.
try
{
suffixes.insert(boost::lexical_cast<int>(pmi->first.substr(name.length())));
}
catch (const boost::bad_lexical_cast&)
{
// If the rest of pmi->first isn't an int, just ignore it.
}
}
// Here we've accumulated in 'suffixes' all existing int suffixes of the
// entries starting with 'name'. Find the first unused one.
int suffix = 1;
for ( ; suffixes.find(suffix) != suffixes.end(); ++suffix)
;
// Here 'suffix' is not in 'suffixes'. Construct a new name based on that
// suffix, insert it and return it.
std::ostringstream out;
out << name << suffix;
return registerNew(pump, out.str(), tweak);
}
void LLEventPumps::unregister(const LLEventPump& pump)
{
// Remove this instance from mPumpMap
PumpMap::iterator found = mPumpMap.find(pump.getName());
if (found != mPumpMap.end())
{
mPumpMap.erase(found);
}
// If this instance is one we created, also remove it from mOurPumps so we
// won't try again to delete it later!
PumpSet::iterator psfound = mOurPumps.find(const_cast<LLEventPump*>(&pump));
if (psfound != mOurPumps.end())
{
mOurPumps.erase(psfound);
}
}
//static
bool LLEventPumps::sDeleted;
//static
void LLEventPumps::maybe_unregister(const LLEventPump& pump)
{
if (!sDeleted)
{
LLEventPumps::instance().unregister(pump);
}
}
LLEventPumps::~LLEventPumps()
{
// Deleting an LLEventPump calls its destructor, which calls maybe_unregister(),
// which would try to remove that LLEventPump instance from a NEWLY created LLEventPumps
// singleton (as we're already being destructed). Therefore, mark that we're not
// home anymore... --Aleric
sDeleted = true;
// Subsequently we can delete every LLEventPump we instantiated (via obtain()).
// We're not clearing mPumpMap or mOurPumps here... their destructors will.
for (LLEventPumps::PumpSet::iterator pump = mOurPumps.begin(); pump != mOurPumps.end(); ++pump)
{
delete *pump;
}
}
/*****************************************************************************
* LLEventPump
*****************************************************************************/
#if LL_WINDOWS
#pragma warning (push)
#pragma warning (disable : 4355) // 'this' used in initializer list: yes, intentionally
#endif
LLEventPump::LLEventPump(const std::string& name, bool tweak):
// Register every new instance with LLEventPumps
mName(LLEventPumps::instance().registerNew(*this, name, tweak)),
mSignal(new LLStandardSignal()),
mEnabled(true)
{}
#if LL_WINDOWS
#pragma warning (pop)
#endif
LLEventPump::~LLEventPump()
{
// Unregister this doomed instance from LLEventPumps
LLEventPumps::maybe_unregister(*this);
}
// static data member
const LLEventPump::NameList LLEventPump::empty;
std::string LLEventPump::inventName(const std::string& pfx)
{
static long suffix = 0;
return STRINGIZE(pfx << suffix++);
}
void LLEventPump::reset()
{
mSignal.reset();
mConnections.clear();
//mDeps.clear();
}
LLBoundListener LLEventPump::listen_impl(const std::string& name, const LLEventListener& listener,
const NameList& after,
const NameList& before)
{
// Check for duplicate name before connecting listener to mSignal
ConnectionMap::const_iterator found = mConnections.find(name);
// In some cases the user might disconnect a connection explicitly -- or
// might use LLEventTrackable to disconnect implicitly. Either way, we can
// end up retaining in mConnections a zombie connection object that's
// already been disconnected. Such a connection object can't be
// reconnected -- nor, in the case of LLEventTrackable, would we want to
// try, since disconnection happens with the destruction of the listener
// object. That means it's safe to overwrite a disconnected connection
// object with the new one we're attempting. The case we want to prevent
// is only when the existing connection object is still connected.
if (found != mConnections.end() && found->second.connected())
{
throw DupListenerName(std::string("Attempt to register duplicate listener name '") + name +
"' on " + typeid(*this).name() + " '" + getName() + "'");
}
// Okay, name is unique, try to reconcile its dependencies. Specify a new
// "node" value that we never use for an mSignal placement; we'll fix it
// later.
DependencyMap::node_type& newNode = mDeps.add(name, -1.0, after, before);
// What if this listener has been added, removed and re-added? In that
// case newNode already has a non-negative value because we never remove a
// listener from mDeps. But keep processing uniformly anyway in case the
// listener was added back with different dependencies. Then mDeps.sort()
// would put it in a different position, and the old newNode placement
// value would be wrong, so we'd have to reassign it anyway. Trust that
// re-adding a listener with the same dependencies is the trivial case for
// mDeps.sort(): it can just replay its cache.
DependencyMap::sorted_range sorted_range;
try
{
// Can we pick an order that works including this new entry?
sorted_range = mDeps.sort();
}
catch (const DependencyMap::Cycle& e)
{
// No: the new node's after/before dependencies have made mDeps
// unsortable. If we leave the new node in mDeps, it will continue
// to screw up all future attempts to sort()! Pull it out.
mDeps.remove(name);
throw Cycle(std::string("New listener '") + name + "' on " + typeid(*this).name() +
" '" + getName() + "' would cause cycle: " + e.what());
}
// Walk the list to verify that we haven't changed the order.
float previous = 0.0, myprev = 0.0;
DependencyMap::sorted_iterator mydmi = sorted_range.end(); // need this visible after loop
for (DependencyMap::sorted_iterator dmi = sorted_range.begin();
dmi != sorted_range.end(); ++dmi)
{
// Since we've added the new entry with an invalid placement,
// recognize it and skip it.
if (dmi->first == name)
{
// Remember the iterator belonging to our new node, and which
// placement value was 'previous' at that point.
mydmi = dmi;
myprev = previous;
continue;
}
// If the new node has rearranged the existing nodes, we'll find
// that their placement values are no longer in increasing order.
if (dmi->second < previous)
{
// This is another scenario in which we'd better back out the
// newly-added node from mDeps -- but don't do it yet, we want to
// traverse the existing mDeps to report on it!
// Describe the change to the order of our listeners. Copy
// everything but the newest listener to a vector we can sort to
// obtain the old order.
typedef std::vector< std::pair<float, std::string> > SortNameList;
SortNameList sortnames;
for (DependencyMap::sorted_iterator cdmi(sorted_range.begin()), cdmend(sorted_range.end());
cdmi != cdmend; ++cdmi)
{
if (cdmi->first != name)
{
sortnames.push_back(SortNameList::value_type(cdmi->second, cdmi->first));
}
}
std::sort(sortnames.begin(), sortnames.end());
std::ostringstream out;
out << "New listener '" << name << "' on " << typeid(*this).name() << " '" << getName()
<< "' would move previous listener '" << dmi->first << "'\nwas: ";
SortNameList::const_iterator sni(sortnames.begin()), snend(sortnames.end());
if (sni != snend)
{
out << sni->second;
while (++sni != snend)
{
out << ", " << sni->second;
}
}
out << "\nnow: ";
DependencyMap::sorted_iterator ddmi(sorted_range.begin()), ddmend(sorted_range.end());
if (ddmi != ddmend)
{
out << ddmi->first;
while (++ddmi != ddmend)
{
out << ", " << ddmi->first;
}
}
// NOW remove the offending listener node.
mDeps.remove(name);
// Having constructed a description of the order change, inform caller.
throw OrderChange(out.str());
}
// This node becomes the previous one.
previous = dmi->second;
}
// We just got done with a successful mDeps.add(name, ...) call. We'd
// better have found 'name' somewhere in that sorted list!
assert(mydmi != sorted_range.end());
// Four cases:
// 0. name is the only entry: placement 1.0
// 1. name is the first of several entries: placement (next placement)/2
// 2. name is between two other entries: placement (myprev + (next placement))/2
// 3. name is the last entry: placement ceil(myprev) + 1.0
// Since we've cleverly arranged for myprev to be 0.0 if name is the
// first entry, this folds down to two cases. Case 1 is subsumed by
// case 2, and case 0 is subsumed by case 3. So we need only handle
// cases 2 and 3, which means we need only detect whether name is the
// last entry. Increment mydmi to see if there's anything beyond.
if (++mydmi != sorted_range.end())
{
// The new node isn't last. Place it between the previous node and
// the successor.
newNode = (myprev + mydmi->second)/2.0;
}
else
{
// The new node is last. Bump myprev up to the next integer, add
// 1.0 and use that.
newNode = std::ceil(myprev) + 1.0;
}
// Now that newNode has a value that places it appropriately in mSignal,
// connect it.
LLBoundListener bound = mSignal->connect(newNode, listener);
mConnections[name] = bound;
return bound;
}
LLBoundListener LLEventPump::getListener(const std::string& name) const
{
ConnectionMap::const_iterator found = mConnections.find(name);
if (found != mConnections.end())
{
return found->second;
}
// not found, return dummy LLBoundListener
return LLBoundListener();
}
void LLEventPump::stopListening(const std::string& name)
{
ConnectionMap::iterator found = mConnections.find(name);
if (found != mConnections.end())
{
found->second.disconnect();
mConnections.erase(found);
}
// We intentionally do NOT remove this name from mDeps. It may happen that
// the same listener with the same name and dependencies will jump on and
// off this LLEventPump repeatedly. Keeping a cache of dependencies will
// avoid a new dependency sort in such cases.
}
/*****************************************************************************
* LLEventStream
*****************************************************************************/
bool LLEventStream::post(const LLSD& event)
{
if (! mEnabled || !mSignal)
{
return false;
}
// NOTE NOTE NOTE: Any new access to member data beyond this point should
// cause us to move our LLStandardSignal object to a pimpl class along
// with said member data. Then the local shared_ptr will preserve both.
// DEV-43463: capture a local copy of mSignal. We've turned up a
// cross-coroutine scenario (described in the Jira) in which this post()
// call could end up destroying 'this', the LLEventPump subclass instance
// containing mSignal, during the call through *mSignal. So -- capture a
// *stack* instance of the shared_ptr, ensuring that our heap
// LLStandardSignal object will live at least until post() returns, even
// if 'this' gets destroyed during the call.
boost::shared_ptr<LLStandardSignal> signal(mSignal);
// Let caller know if any one listener handled the event. This is mostly
// useful when using LLEventStream as a listener for an upstream
// LLEventPump.
return (*signal)(event);
}
/*****************************************************************************
* LLEventQueue
*****************************************************************************/
bool LLEventQueue::post(const LLSD& event)
{
if (mEnabled)
{
// Defer sending this event by queueing it until flush()
mEventQueue.push_back(event);
}
// Unconditionally return false. We won't know until flush() whether a
// listener claims to have handled the event -- meanwhile, don't block
// other listeners.
return false;
}
void LLEventQueue::flush()
{
if(!mSignal) return;
// Consider the case when a given listener on this LLEventQueue posts yet
// another event on the same queue. If we loop over mEventQueue directly,
// we'll end up processing all those events during the same flush() call
// -- rather like an EventStream. Instead, copy mEventQueue and clear it,
// so that any new events posted to this LLEventQueue during flush() will
// be processed in the *next* flush() call.
EventQueue queue(mEventQueue);
mEventQueue.clear();
// NOTE NOTE NOTE: Any new access to member data beyond this point should
// cause us to move our LLStandardSignal object to a pimpl class along
// with said member data. Then the local shared_ptr will preserve both.
// DEV-43463: capture a local copy of mSignal. See LLEventStream::post()
// for detailed comments.
boost::shared_ptr<LLStandardSignal> signal(mSignal);
for ( ; ! queue.empty(); queue.pop_front())
{
(*signal)(queue.front());
}
}
/*****************************************************************************
* LLListenerOrPumpName
*****************************************************************************/
LLListenerOrPumpName::LLListenerOrPumpName(const std::string& pumpname):
// Look up the specified pumpname, and bind its post() method as our listener
mListener(boost::bind(&LLEventPump::post,
boost::ref(LLEventPumps::instance().obtain(pumpname)),
_1))
{
}
LLListenerOrPumpName::LLListenerOrPumpName(const char* pumpname):
// Look up the specified pumpname, and bind its post() method as our listener
mListener(boost::bind(&LLEventPump::post,
boost::ref(LLEventPumps::instance().obtain(pumpname)),
_1))
{
}
bool LLListenerOrPumpName::operator()(const LLSD& event) const
{
if (! mListener)
{
throw Empty("attempting to call uninitialized");
}
return (*mListener)(event);
}
void LLReqID::stamp(LLSD& response) const
{
if (! (response.isUndefined() || response.isMap()))
{
// If 'response' was previously completely empty, it's okay to
// turn it into a map. If it was already a map, then it should be
// okay to add a key. But if it was anything else (e.g. a scalar),
// assigning a ["reqid"] key will DISCARD the previous value,
// replacing it with a map. That would be Bad.
LL_INFOS("LLReqID") << "stamp(" << mReqid << ") leaving non-map response unmodified: "
<< response << LL_ENDL;
return;
}
LLSD oldReqid(response["reqid"]);
if (! (oldReqid.isUndefined() || llsd_equals(oldReqid, mReqid)))
{
LL_INFOS("LLReqID") << "stamp(" << mReqid << ") preserving existing [\"reqid\"] value "
<< oldReqid << " in response: " << response << LL_ENDL;
return;
}
response["reqid"] = mReqid;
}
bool sendReply(const LLSD& reply, const LLSD& request, const std::string& replyKey)
{
// If the original request has no value for replyKey, it's pointless to
// construct or send a reply event: on which LLEventPump should we send
// it? Allow that to be optional: if the caller wants to require replyKey,
// it can so specify when registering the operation method.
if (! request.has(replyKey))
{
return false;
}
// Here the request definitely contains replyKey; reasonable to proceed.
// Copy 'reply' to modify it.
LLSD newreply(reply);
// Get the ["reqid"] element from request
LLReqID reqID(request);
// and copy it to 'newreply'.
reqID.stamp(newreply);
// Send reply on LLEventPump named in request[replyKey]. Don't forget to
// send the modified 'newreply' instead of the original 'reply'.
return LLEventPumps::instance().obtain(request[replyKey]).post(newreply);
}

1051
indra/llcommon/llevents.h Normal file

File diff suppressed because it is too large Load Diff

View File

@@ -23,6 +23,125 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
//
// LLFastTimer documentation, written by Aleric (Feb 2012).
//
// Disclaimer: this is horrible code and I distantiate myself from its design.
// It's neither robust nor object oriented. I just document what I find, in
// order to be able to fix the bugs (that logically result from such a design).
//
// Note that the choosen names of the variables are non-intuitive and make
// understanding the code harder. However, I didn't change them in order to
// make merging less of a nightmare in the future -- Aleric.
//
//
// First of all, absolutely nothing in this code is even remotely thread-safe:
// FastTimers should only be used from the main thread and never from another
// thread.
//
// NamedTimerFactory is a singleton, accessed through NamedTimerFactory::instance().
//
// It has four pointer members which are initialized once to point to
// four objects with a life-time equal to the application/singleton:
//
// mTimerRoot --> NamedTimer("root")
// mActiveTimerRoot --> NamedTimer("Frame")
// mRootFrameState --> FrameState(mActiveTimerRoot)
// mAppTimer --> LLFastTimer(mRootFrameState)
//
// A NamedTimer has a name and a life-time of approximately that of the application.
// There is exactly one instance per unique name.
// NamedTimer's are ordered in a hierarchy with each one parent and zero or more
// children (the "root" has parent NULL).
// The parent of mActiveTimerRoot is mTimerRoot, which has one child: mActiveTimerRoot.
// NamedTimer::getDepth() returns the number of parents; mTimerRoot has a depth of 0,
// mActiveTimerRoot has a depth of 1 and so on. NamedTimer::getRootNamedTimer() just
// returns mActiveTimerRoot.
//
// Each NamedTimer is linked to exactly one FrameState object, namely
// LLFastTimer::getFrameStateList()[named_timer.getFrameStateIndex()], where
// getFrameStateList() is a static function returning a global std::vector<FrameState>.
// This vector is ordered "Depth First" (the FrameState objects (belonging to
// NamedTimer objects) with smallest depth first). The vector is re-sorted a few
// times in the beginning (and indexes in FrameState updated) since timers are added
// whenever they are first used, not in "Depth First" order, but stabilizes after a
// while. This implies that FrameState pointers can't really be used: FrameState
// objects move around in memory whenever something is inserted or removed from the
// std::vector and/or when the vector is re-sorted. However, FrameState pointers ARE
// being used and code exists that tries to update those pointers in the above
// mentioned cases (this part had bugs, which I now fixed).
//
// FrameState objects point back to their corresponding NamedTimer through mTimer.
// They have also parents: the FrameState object corresponding to the parent of mTimer.
//
// Thus, so far we have (assuming "namedtimerX" was created first):
//
// NamedTimer's: FrameState's:
//
// NULL
// ^
// |
// depth=0: "root" (mTimerRoot) <-------> getFrameStateList()[0]
// ^ ^
// | (parent) | (parent)
// | |
// depth=1: "Frame" (mActiveTimerRoot) <-------> mRootFrameState
// ^ ^ ^ ^
// | | | |
// | (parent) | (parent) | (parent) | (parent)
// | | | |
// depth=2: "namedtimerX" | <-------> getFrameStateList()[2] |
// "namedtimerY" <-------> getFrameStateList()[3]
//
// where the NamedTimer's point to the corresponding FrameState's by means of
// NamedTimer::mFrameStateIndex, and the FrameState's point back through FrameState::mTimer.
//
// Note the missing getFrameStateList()[1], which is ignored and replaced by
// a specific call to 'new FrameState' in initSingleton(). The reason for that is
// probably because otherwise mRootFrameState has to be updated every time the
// frame state list vector is moved in memory. This special case adds some complexity to,
// for instance, getFrameState() which now needs to test if the caller is mActiveTimerRoot.
//
// DeclareTimer objects are NameTimer/FrameState pointer pairs with again a lifetime
// of approximately that of the application. The are usually static, even global,
// and are passed an name as string; the name is looked up and added if not already
// existing, or else the previously created pair is returned. Obviously, "root" and
// "Frame" are the only ones that don't have a corresponding DeclareTimer object.
//
// LLFastTimer objects are short lived objects, created in a scope and destroyed
// at the end in order to measure the time that the application spent in that
// scope. They are passed DeclareTimer objects to know which timer to append to.
// LLFastTimer::mFrameState is a pointer to the corresponding timer.
// The static LLFastTimer::sCurTimerData is a CurTimerData struct that has
// a duplicate of that pointer as well as a pointer to the corresponding NamedTimer,
// of the last LLFastTimer object that was created (and not destroyed again);
// in other words: the running timer with the largest depth.
// When a new LLFastTimer object is created while one is already running,
// then this sCurTimerData is saved in the already running one (as
// LLFastTimer::mLastTimerData) and restored upon destruction of that child timer.
//
// The following FrameState pointers are being used:
//
// FrameState::mParent
// DeclareTimer::mFrameState
// CurTimerData::mFrameState
// LLFastTimer::mFrameState
//
// All of those can be invalidated whenever something is added to the std::vector<FrameState>,
// and when that vector is sorted.
//
// Adding new FrameState objects is done in NamedTimer(std::string const& name), called from
// createNamedTimer(), called whenever a DeclareTimer is constructed. At the end of the
// DeclareTimer constructor update_cached_pointers_if_changed() is called, which calls
// updateCachedPointers() if the std::vector moved in memory since last time it was called.
//
// Sorting is done in NamedTimer::resetFrame(), which theoretically can be called from
// anywhere. Also here updateCachedPointers() is called, directly after sorting the vector.
//
// I fixed updateCachedPointers() to correct all of the above pointers and removed
// another FrameState pointer that was unnecessary.
#include "linden_common.h"
#include "llfasttimer.h"
@@ -64,14 +183,6 @@ BOOL LLFastTimer::sMetricLog = FALSE;
LLMutex* LLFastTimer::sLogLock = NULL;
std::queue<LLSD> LLFastTimer::sLogQueue;
#define USE_RDTSC 0
#if LL_LINUX || LL_SOLARIS
U64 LLFastTimer::sClockResolution = 1000000000; // Nanosecond resolution
#else
U64 LLFastTimer::sClockResolution = 1000000; // Microsecond resolution
#endif
std::vector<LLFastTimer::FrameState>* LLFastTimer::sTimerInfos = NULL;
U64 LLFastTimer::sTimerCycles = 0;
U32 LLFastTimer::sTimerCalls = 0;
@@ -130,8 +241,17 @@ public:
mActiveTimerRoot->setCollapsed(false);
mRootFrameState = new LLFastTimer::FrameState(mActiveTimerRoot);
mRootFrameState->mParent = &mTimerRoot->getFrameState();
mActiveTimerRoot->setParent(mTimerRoot);
// getFrameState and setParent recursively call this function,
// so we have to work around that by using a specialized implementation
// for the special case were mTimerRoot != mActiveTimerRoot -- Aleric
mRootFrameState->mParent = &LLFastTimer::getFrameStateList()[0]; // &mTimerRoot->getFrameState()
mRootFrameState->mParent->mActiveCount = 1;
// And the following four lines are mActiveTimerRoot->setParent(mTimerRoot);
llassert(!mActiveTimerRoot->mParent);
mActiveTimerRoot->mParent = mTimerRoot; // mParent = parent;
//mRootFrameState->mParent = mRootFrameState->mParent; // getFrameState().mParent = &parent->getFrameState();
mTimerRoot->getChildren().push_back(mActiveTimerRoot); // parent->getChildren().push_back(this);
mTimerRoot->mNeedsSorting = true; // parent->mNeedsSorting = true;
mAppTimer = new LLFastTimer(mRootFrameState);
}
@@ -187,7 +307,7 @@ private:
LLFastTimer::NamedTimer* mActiveTimerRoot;
LLFastTimer::NamedTimer* mTimerRoot;
LLFastTimer* mAppTimer;
LLFastTimer::FrameState* mRootFrameState;
LLFastTimer::FrameState* mRootFrameState; // Points to memory allocated with new, so this pointer is not invalidated.
};
void update_cached_pointers_if_changed()
@@ -196,9 +316,9 @@ void update_cached_pointers_if_changed()
static LLFastTimer::FrameState* sFirstTimerAddress = NULL;
if (&*(LLFastTimer::getFrameStateList().begin()) != sFirstTimerAddress)
{
LLFastTimer::DeclareTimer::updateCachedPointers();
}
LLFastTimer::updateCachedPointers();
sFirstTimerAddress = &*(LLFastTimer::getFrameStateList().begin());
}
}
LLFastTimer::DeclareTimer::DeclareTimer(const std::string& name, bool open )
@@ -217,53 +337,69 @@ LLFastTimer::DeclareTimer::DeclareTimer(const std::string& name)
}
// static
void LLFastTimer::DeclareTimer::updateCachedPointers()
void LLFastTimer::updateCachedPointers()
{
// propagate frame state pointers to timer declarations
for (instance_iter it = beginInstances(); it != endInstances(); ++it)
// Update DeclareTimer::mFrameState pointers.
for (DeclareTimer::instance_iter it = DeclareTimer::beginInstances(); it != DeclareTimer::endInstances(); ++it)
{
// update cached pointer
it->mFrameState = &it->mTimer.getFrameState();
}
// also update frame states of timers on stack
LLFastTimer* cur_timerp = LLFastTimer::sCurTimerData.mCurTimer;
while(cur_timerp->mLastTimerData.mCurTimer != cur_timerp)
// Update CurTimerData::mFrameState and LLFastTimer::mFrameState of timers on the stack.
FrameState& root_frame_state(NamedTimerFactory::instance().getRootFrameState()); // This one is not invalidated.
CurTimerData* cur_timer_data = &LLFastTimer::sCurTimerData;
// If the the following condition holds then cur_timer_data->mCurTimer == mAppTimer and
// we can stop since mAppTimer->mFrameState is allocated with new and does not invalidate.
while(cur_timer_data->mFrameState != &root_frame_state)
{
cur_timerp->mFrameState = &cur_timerp->mFrameState->mTimer->getFrameState();
cur_timerp = cur_timerp->mLastTimerData.mCurTimer;
cur_timer_data->mFrameState = cur_timer_data->mCurTimer->mFrameState = &cur_timer_data->mNamedTimer->getFrameState();
cur_timer_data = &cur_timer_data->mCurTimer->mLastTimerData;
}
// Update FrameState::mParent
info_list_t& frame_state_list(getFrameStateList());
FrameState* const vector_start = &*frame_state_list.begin();
int const vector_size = frame_state_list.size();
FrameState const* const old_vector_start = root_frame_state.mParent;
if (vector_start != old_vector_start)
{
// Vector was moved; if it was sorted then FrameState::mParent will get fixed after returning from this function (see LLFastTimer::NamedTimer::resetFrame).
root_frame_state.mParent = vector_start;
ptrdiff_t offset = vector_start - old_vector_start;
llassert(frame_state_list[vector_size - 1].mParent == vector_start); // The one that was added at the end is already OK.
for (int i = 2; i < vector_size - 1; ++i)
{
FrameState*& parent = frame_state_list[i].mParent;
if (parent != &root_frame_state)
{
parent += offset;
}
}
}
}
//static
#if (LL_DARWIN || LL_LINUX || LL_SOLARIS) && !(defined(__i386__) || defined(__amd64__))
U64 LLFastTimer::countsPerSecond() // counts per second for the *32-bit* timer
{
return sClockResolution >> 8;
}
#else // windows or x86-mac or x86-linux or x86-solaris
U64 LLFastTimer::countsPerSecond() // counts per second for the *32-bit* timer
{
#if USE_RDTSC || !LL_WINDOWS
//getCPUFrequency returns MHz and sCPUClockFrequency wants to be in Hz
static U64 sCPUClockFrequency = U64(LLProcessorInfo().getCPUFrequency()*1000000.0);
// we drop the low-order byte in our timers, so report a lower frequency
// See lltimer.cpp.
#if LL_LINUX || LL_DARWIN || LL_SOLARIS
std::string LLFastTimer::sClockType = "gettimeofday";
#elif LL_WINDOWS
std::string LLFastTimer::sClockType = "QueryPerformanceCounter";
#else
// If we're not using RDTSC, each fasttimer tick is just a performance counter tick.
// Not redefining the clock frequency itself (in llprocessor.cpp/calculate_cpu_frequency())
// since that would change displayed MHz stats for CPUs
#error "Platform not supported"
#endif
//static
U64 LLFastTimer::countsPerSecond() // counts per second for the *32-bit* timer
{
static bool firstcall = true;
static U64 sCPUClockFrequency;
if (firstcall)
{
QueryPerformanceFrequency((LARGE_INTEGER*)&sCPUClockFrequency);
sCPUClockFrequency = calc_clock_frequency();
firstcall = false;
}
#endif
return sCPUClockFrequency >> 8;
}
#endif
LLFastTimer::FrameState::FrameState(LLFastTimer::NamedTimer* timerp)
: mActiveCount(0),
@@ -401,11 +537,12 @@ void LLFastTimer::NamedTimer::buildHierarchy()
// bootstrap tree construction by attaching to last timer to be on stack
// when this timer was called
if (timer.getFrameState().mLastCaller && timer.mParent == NamedTimerFactory::instance().getRootTimer())
FrameState& frame_state(timer.getFrameState());
if (frame_state.mLastCaller && timer.mParent == NamedTimerFactory::instance().getRootTimer())
{
timer.setParent(timer.getFrameState().mLastCaller->mTimer);
timer.setParent(frame_state.mLastCaller);
// no need to push up tree on first use, flag can be set spuriously
timer.getFrameState().mMoveUpTree = false;
frame_state.mMoveUpTree = false;
}
}
}
@@ -564,15 +701,14 @@ void LLFastTimer::NamedTimer::resetFrame()
timerp->mFrameStateIndex = index;
index++;
llassert_always(timerp->mFrameStateIndex < (S32)getFrameStateList().size());
}
llassert(index == (S32)getFrameStateList().size());
// sort timers by DFS traversal order to improve cache coherency
std::sort(getFrameStateList().begin(), getFrameStateList().end(), SortTimersDFS());
// update pointers into framestatelist now that we've sorted it
DeclareTimer::updateCachedPointers();
updateCachedPointers();
// reset for next frame
{
@@ -644,7 +780,11 @@ LLFastTimer::info_list_t& LLFastTimer::getFrameStateList()
{
if (!sTimerInfos)
{
sTimerInfos = new info_list_t();
sTimerInfos = new info_list_t;
#if 0
// Avoid the vector being moved in memory by reserving enough memory right away.
sTimerInfos->reserve(1024);
#endif
}
return *sTimerInfos;
}
@@ -776,22 +916,27 @@ const LLFastTimer::NamedTimer* LLFastTimer::getTimerByName(const std::string& na
LLFastTimer::LLFastTimer(LLFastTimer::FrameState* state)
: mFrameState(state)
{
// Only called for mAppTimer with mRootFrameState, which never invalidates.
llassert(state == &NamedTimerFactory::instance().getRootFrameState());
U32 start_time = getCPUClockCount32();
mStartTime = start_time;
mFrameState->mActiveCount++;
LLFastTimer::sCurTimerData.mCurTimer = this;
LLFastTimer::sCurTimerData.mNamedTimer = mFrameState->mTimer;
LLFastTimer::sCurTimerData.mFrameState = mFrameState;
LLFastTimer::sCurTimerData.mChildTime = 0;
// This is the root FastTimer (mAppTimer), mark it as such by having
// mLastTimerData be equal to sCurTimerData (which is a rather arbitrary
// and not very logical way to do that --Aleric).
mLastTimerData = LLFastTimer::sCurTimerData;
}
//////////////////////////////////////////////////////////////////////////////
//
// Important note: These implementations must be FAST!
//
//LL_COMMON_API U64 get_clock_count(); // in lltimer.cpp
// These use QueryPerformanceCounter, which is arguably fine and also works on AMD architectures.
U32 LLFastTimer::getCPUClockCount32()
@@ -804,9 +949,3 @@ U64 LLFastTimer::getCPUClockCount64()
return get_clock_count();
}
#if LL_WINDOWS
std::string LLFastTimer::sClockType = "QueryPerformanceCounter";
#else
std::string LLFastTimer::sClockType = "gettimeofday";
#endif

View File

@@ -52,7 +52,7 @@ public:
U32 mSelfTimeCounter;
U32 mCalls;
FrameState* mParent; // info for caller timer
FrameState* mLastCaller; // used to bootstrap tree construction
NamedTimer* mLastCaller; // used to bootstrap tree construction
NamedTimer* mTimer;
U16 mActiveCount; // number of timers with this ID active on stack
bool mMoveUpTree; // needs to be moved up the tree of timers at the end of frame
@@ -144,8 +144,6 @@ public:
DeclareTimer(const std::string& name, bool open);
DeclareTimer(const std::string& name);
static void updateCachedPointers();
private:
NamedTimer& mTimer;
FrameState* mFrameState;
@@ -172,6 +170,7 @@ public:
LLFastTimer::CurTimerData* cur_timer_data = &LLFastTimer::sCurTimerData;
mLastTimerData = *cur_timer_data;
cur_timer_data->mCurTimer = this;
cur_timer_data->mNamedTimer = &timer.mTimer;
cur_timer_data->mFrameState = frame_state;
cur_timer_data->mChildTime = 0;
#endif
@@ -200,7 +199,7 @@ public:
// store last caller to bootstrap tree creation
// do this in the destructor in case of recursion to get topmost caller
frame_state->mLastCaller = mLastTimerData.mFrameState;
frame_state->mLastCaller = mLastTimerData.mNamedTimer;
// we are only tracking self time, so subtract our total time delta from parents
mLastTimerData.mChildTime += total_time;
@@ -239,6 +238,9 @@ public:
// call this to reset timer hierarchy, averages, etc.
static void reset();
// called to update all FrameState pointers.
static void updateCachedPointers();
static U64 countsPerSecond();
static S32 getLastFrameIndex() { return sLastFrameIndex; }
static S32 getCurFrameIndex() { return sCurFrameIndex; }
@@ -249,6 +251,7 @@ public:
struct CurTimerData
{
LLFastTimer* mCurTimer;
NamedTimer* mNamedTimer;
FrameState* mFrameState;
U32 mChildTime;
};
@@ -258,7 +261,6 @@ public:
public:
static U32 getCPUClockCount32();
static U64 getCPUClockCount64();
static U64 sClockResolution;
private:
static S32 sCurFrameIndex;
@@ -272,6 +274,4 @@ private:
};
typedef class LLFastTimer LLFastTimer;
#endif // LL_LLFASTTIMER_H

View File

@@ -35,6 +35,8 @@
#if LL_WINDOWS
#include <windows.h>
#else
#include <unistd.h>
#endif
#include "linden_common.h"

View File

@@ -39,6 +39,7 @@
#include <hash_map>
#include <algorithm>
#elif LL_DARWIN || LL_LINUX
#if CC_GCC
# if GCC_VERSION >= 40300 // gcc 4.3 and up
# include <backward/hashtable.h>
# elif GCC_VERSION >= 30400 // gcc 3.4 and up
@@ -48,6 +49,9 @@
# else
# include <hashtable.h>
# endif
#elif CC_CLANG
# include <hashtable.h>
#endif
#elif LL_SOLARIS
#include <ext/hashtable.h>
#else

View File

@@ -134,7 +134,4 @@ private:
LL_COMMON_API bool operator==(const LLMD5& a, const LLMD5& b);
LL_COMMON_API bool operator!=(const LLMD5& a, const LLMD5& b);
LL_COMMON_API bool operator==(const LLMD5& a, const LLMD5& b);
LL_COMMON_API bool operator!=(const LLMD5& a, const LLMD5& b);
#endif // LL_LLMD5_H

View File

@@ -32,9 +32,13 @@
#include "linden_common.h"
//#if MEM_TRACK_MEM
#include "llthread.h"
//#endif
#if defined(LL_WINDOWS)
#define _WINSOCKAPI_
# include <windows.h>
//# include <windows.h>
# include <psapi.h>
#elif defined(LL_DARWIN)
# include <sys/types.h>
@@ -45,10 +49,9 @@
#endif
#include "llmemory.h"
#include "llmemtype.h"
#include "llsys.h"
#include "llthread.h"
#include "llsys.h"
#include "llframetimer.h"
//----------------------------------------------------------------------------
//static
@@ -162,6 +165,7 @@ void LLMemory::logMemoryInfo(BOOL update)
if(update)
{
updateMemoryInfo() ;
LLPrivateMemoryPoolManager::getInstance()->updateStatistics() ;
}
llinfos << "Current allocated physical memory(KB): " << sAllocatedMemInKB << llendl ;
@@ -242,161 +246,6 @@ U32 LLMemory::getAllocatedMemKB()
return sAllocatedMemInKB ;
}
//----------------------------------------------------------------------------
//static
#if MEM_TRACK_TYPE
S32 LLMemType::sCurDepth = 0;
S32 LLMemType::sCurType = LLMemType::MTYPE_INIT;
S32 LLMemType::sType[LLMemType::MTYPE_MAX_DEPTH];
S32 LLMemType::sMemCount[LLMemType::MTYPE_NUM_TYPES] = { 0 };
S32 LLMemType::sMaxMemCount[LLMemType::MTYPE_NUM_TYPES] = { 0 };
S32 LLMemType::sNewCount[LLMemType::MTYPE_NUM_TYPES] = { 0 };
S32 LLMemType::sOverheadMem = 0;
const char* LLMemType::sTypeDesc[LLMemType::MTYPE_NUM_TYPES] =
{
"INIT",
"STARTUP",
"MAIN",
"IMAGEBASE",
"IMAGERAW",
"IMAGEFORMATTED",
"APPFMTIMAGE",
"APPRAWIMAGE",
"APPAUXRAWIMAGE",
"DRAWABLE",
"OBJECT",
"PIPELINE",
"AVATAR",
"PARTICLES",
"REGIONS",
"INVENTORY",
"ANIMATION",
"NETWORK",
"PHYSICS",
"INTERESTLIST",
"SCRIPT",
"SCRIPT_RUN",
"SCRIPT_BYTECODE",
"IO_PUMP",
"IO_TCP",
"IO_BUFFER",
"IO_HTTP_SERVER"
"IO_SD_SERVER",
"IO_SD_CLIENT",
"IO_URL_REQUEST",
"TEMP1",
"TEMP2",
"TEMP3",
"TEMP4",
"TEMP5",
"TEMP6",
"TEMP7",
"TEMP8",
"TEMP9"
};
#endif
S32 LLMemType::sTotalMem = 0;
S32 LLMemType::sMaxTotalMem = 0;
//static
void LLMemType::printMem()
{
S32 misc_mem = sTotalMem;
#if MEM_TRACK_TYPE
for (S32 i=0; i<MTYPE_NUM_TYPES; i++)
{
if (sMemCount[i])
{
llinfos << llformat("MEM: % 20s %03d MB (%03d MB) in %06d News",sTypeDesc[i],sMemCount[i]>>20,sMaxMemCount[i]>>20, sNewCount[i]) << llendl;
}
misc_mem -= sMemCount[i];
}
#endif
llinfos << llformat("MEM: % 20s %03d MB","MISC",misc_mem>>20) << llendl;
llinfos << llformat("MEM: % 20s %03d MB (Max=%d MB)","TOTAL",sTotalMem>>20,sMaxTotalMem>>20) << llendl;
}
#if MEM_TRACK_MEM
void* ll_allocate (size_t size)
{
if (size == 0)
{
llwarns << "Null allocation" << llendl;
}
size = (size+3)&~3;
S32 alloc_size = size + 4;
#if MEM_TRACK_TYPE
alloc_size += 4;
#endif
char* p = (char*)malloc(alloc_size);
if (p == NULL)
{
LLMemory::freeReserve();
llerrs << "Out of memory Error" << llendl;
}
LLMemType::sTotalMem += size;
LLMemType::sMaxTotalMem = llmax(LLMemType::sTotalMem, LLMemType::sMaxTotalMem);
LLMemType::sOverheadMem += 4;
*(size_t*)p = size;
p += 4;
#if MEM_TRACK_TYPE
if (LLMemType::sCurType < 0 || LLMemType::sCurType >= LLMemType::MTYPE_NUM_TYPES)
{
llerrs << "Memory Type Error: new" << llendl;
}
LLMemType::sOverheadMem += 4;
*(S32*)p = LLMemType::sCurType;
p += 4;
LLMemType::sMemCount[LLMemType::sCurType] += size;
if (LLMemType::sMemCount[LLMemType::sCurType] > LLMemType::sMaxMemCount[LLMemType::sCurType])
{
LLMemType::sMaxMemCount[LLMemType::sCurType] = LLMemType::sMemCount[LLMemType::sCurType];
}
LLMemType::sNewCount[LLMemType::sCurType]++;
#endif
return (void*)p;
}
void ll_release (void *pin)
{
if (!pin)
{
return;
}
char* p = (char*)pin;
#if MEM_TRACK_TYPE
p -= 4;
S32 type = *(S32*)p;
if (type < 0 || type >= LLMemType::MTYPE_NUM_TYPES)
{
llerrs << "Memory Type Error: delete" << llendl;
}
#endif
p -= 4;
S32 size = *(size_t*)p;
LLMemType::sOverheadMem -= 4;
#if MEM_TRACK_TYPE
LLMemType::sMemCount[type] -= size;
LLMemType::sOverheadMem -= 4;
LLMemType::sNewCount[type]--;
#endif
LLMemType::sTotalMem -= size;
free(p);
}
#else
void* ll_allocate (size_t size)
{
if (size == 0)
@@ -412,38 +261,6 @@ void* ll_allocate (size_t size)
return p;
}
void ll_release (void *p)
{
free(p);
}
#endif
#if MEM_TRACK_MEM
void* operator new (size_t size)
{
return ll_allocate(size);
}
void* operator new[] (size_t size)
{
return ll_allocate(size);
}
void operator delete (void *p)
{
ll_release(p);
}
void operator delete[] (void *p)
{
ll_release(p);
}
#endif
//----------------------------------------------------------------------------
#if defined(LL_WINDOWS)
@@ -613,6 +430,141 @@ U32 LLMemory::getWorkingSetSize()
#endif
//--------------------------------------------------------------------------------------------------
#if MEM_TRACK_MEM
#include "llframetimer.h"
//static
LLMemTracker* LLMemTracker::sInstance = NULL ;
LLMemTracker::LLMemTracker()
{
mLastAllocatedMem = LLMemory::getWorkingSetSize() ;
mCapacity = 128 ;
mCurIndex = 0 ;
mCounter = 0 ;
mDrawnIndex = 0 ;
mPaused = FALSE ;
mMutexp = new LLMutex() ;
mStringBuffer = new char*[128] ;
mStringBuffer[0] = new char[mCapacity * 128] ;
for(S32 i = 1 ; i < mCapacity ; i++)
{
mStringBuffer[i] = mStringBuffer[i-1] + 128 ;
}
}
LLMemTracker::~LLMemTracker()
{
delete[] mStringBuffer[0] ;
delete[] mStringBuffer;
delete mMutexp ;
}
//static
LLMemTracker* LLMemTracker::getInstance()
{
if(!sInstance)
{
sInstance = new LLMemTracker() ;
}
return sInstance ;
}
//static
void LLMemTracker::release()
{
if(sInstance)
{
delete sInstance ;
sInstance = NULL ;
}
}
//static
void LLMemTracker::track(const char* function, const int line)
{
static const S32 MIN_ALLOCATION = 0 ; //1KB
if(mPaused)
{
return ;
}
U32 allocated_mem = LLMemory::getWorkingSetSize() ;
LLMutexLock lock(mMutexp) ;
S32 delta_mem = allocated_mem - mLastAllocatedMem ;
mLastAllocatedMem = allocated_mem ;
if(delta_mem <= 0)
{
return ; //occupied memory does not grow
}
if(delta_mem < MIN_ALLOCATION)
{
return ;
}
char* buffer = mStringBuffer[mCurIndex++] ;
F32 time = (F32)LLFrameTimer::getElapsedSeconds() ;
S32 hours = (S32)(time / (60*60));
S32 mins = (S32)((time - hours*(60*60)) / 60);
S32 secs = (S32)((time - hours*(60*60) - mins*60));
strcpy(buffer, function) ;
sprintf(buffer + strlen(function), " line: %d DeltaMem: %d (bytes) Time: %d:%02d:%02d", line, delta_mem, hours,mins,secs) ;
if(mCounter < mCapacity)
{
mCounter++ ;
}
if(mCurIndex >= mCapacity)
{
mCurIndex = 0 ;
}
}
//static
void LLMemTracker::preDraw(BOOL pause)
{
mMutexp->lock() ;
mPaused = pause ;
mDrawnIndex = mCurIndex - 1;
mNumOfDrawn = 0 ;
}
//static
void LLMemTracker::postDraw()
{
mMutexp->unlock() ;
}
//static
const char* LLMemTracker::getNextLine()
{
if(mNumOfDrawn >= mCounter)
{
return NULL ;
}
mNumOfDrawn++;
if(mDrawnIndex < 0)
{
mDrawnIndex = mCapacity - 1 ;
}
return mStringBuffer[mDrawnIndex--] ;
}
#endif //MEM_TRACK_MEM
//--------------------------------------------------------------------------------------------------
//--------------------------------------------------------------------------------------------------
//--------------------------------------------------------------------------------------------------
//minimum slot size and minimal slot size interval

View File

@@ -40,6 +40,7 @@
#endif
#include "llerror.h"
#include "llmemtype.h"
#if LL_DEBUG
inline void* ll_aligned_malloc( size_t size, int align )
{

View File

@@ -0,0 +1,232 @@
/**
* @file llmemtype.cpp
* @brief Simple memory allocation/deallocation tracking stuff here
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llmemtype.h"
#include "llallocator.h"
std::vector<char const *> LLMemType::DeclareMemType::mNameList;
LLMemType::DeclareMemType LLMemType::MTYPE_INIT("Init");
LLMemType::DeclareMemType LLMemType::MTYPE_STARTUP("Startup");
LLMemType::DeclareMemType LLMemType::MTYPE_MAIN("Main");
LLMemType::DeclareMemType LLMemType::MTYPE_FRAME("Frame");
LLMemType::DeclareMemType LLMemType::MTYPE_GATHER_INPUT("GatherInput");
LLMemType::DeclareMemType LLMemType::MTYPE_JOY_KEY("JoyKey");
LLMemType::DeclareMemType LLMemType::MTYPE_IDLE("Idle");
LLMemType::DeclareMemType LLMemType::MTYPE_IDLE_PUMP("IdlePump");
LLMemType::DeclareMemType LLMemType::MTYPE_IDLE_NETWORK("IdleNetwork");
LLMemType::DeclareMemType LLMemType::MTYPE_IDLE_UPDATE_REGIONS("IdleUpdateRegions");
LLMemType::DeclareMemType LLMemType::MTYPE_IDLE_UPDATE_VIEWER_REGION("IdleUpdateViewerRegion");
LLMemType::DeclareMemType LLMemType::MTYPE_IDLE_UPDATE_SURFACE("IdleUpdateSurface");
LLMemType::DeclareMemType LLMemType::MTYPE_IDLE_UPDATE_PARCEL_OVERLAY("IdleUpdateParcelOverlay");
LLMemType::DeclareMemType LLMemType::MTYPE_IDLE_AUDIO("IdleAudio");
LLMemType::DeclareMemType LLMemType::MTYPE_CACHE_PROCESS_PENDING("CacheProcessPending");
LLMemType::DeclareMemType LLMemType::MTYPE_CACHE_PROCESS_PENDING_ASKS("CacheProcessPendingAsks");
LLMemType::DeclareMemType LLMemType::MTYPE_CACHE_PROCESS_PENDING_REPLIES("CacheProcessPendingReplies");
LLMemType::DeclareMemType LLMemType::MTYPE_MESSAGE_CHECK_ALL("MessageCheckAll");
LLMemType::DeclareMemType LLMemType::MTYPE_MESSAGE_PROCESS_ACKS("MessageProcessAcks");
LLMemType::DeclareMemType LLMemType::MTYPE_RENDER("Render");
LLMemType::DeclareMemType LLMemType::MTYPE_SLEEP("Sleep");
LLMemType::DeclareMemType LLMemType::MTYPE_NETWORK("Network");
LLMemType::DeclareMemType LLMemType::MTYPE_PHYSICS("Physics");
LLMemType::DeclareMemType LLMemType::MTYPE_INTERESTLIST("InterestList");
LLMemType::DeclareMemType LLMemType::MTYPE_IMAGEBASE("ImageBase");
LLMemType::DeclareMemType LLMemType::MTYPE_IMAGERAW("ImageRaw");
LLMemType::DeclareMemType LLMemType::MTYPE_IMAGEFORMATTED("ImageFormatted");
LLMemType::DeclareMemType LLMemType::MTYPE_APPFMTIMAGE("AppFmtImage");
LLMemType::DeclareMemType LLMemType::MTYPE_APPRAWIMAGE("AppRawImage");
LLMemType::DeclareMemType LLMemType::MTYPE_APPAUXRAWIMAGE("AppAuxRawImage");
LLMemType::DeclareMemType LLMemType::MTYPE_DRAWABLE("Drawable");
LLMemType::DeclareMemType LLMemType::MTYPE_OBJECT("Object");
LLMemType::DeclareMemType LLMemType::MTYPE_OBJECT_PROCESS_UPDATE("ObjectProcessUpdate");
LLMemType::DeclareMemType LLMemType::MTYPE_OBJECT_PROCESS_UPDATE_CORE("ObjectProcessUpdateCore");
LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY("Display");
LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_UPDATE("DisplayUpdate");
LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_UPDATE_CAMERA("DisplayUpdateCam");
LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_UPDATE_GEOM("DisplayUpdateGeom");
LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_SWAP("DisplaySwap");
LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_UPDATE_HUD("DisplayUpdateHud");
LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_GEN_REFLECTION("DisplayGenRefl");
LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_IMAGE_UPDATE("DisplayImageUpdate");
LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_STATE_SORT("DisplayStateSort");
LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_SKY("DisplaySky");
LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_RENDER_GEOM("DisplayRenderGeom");
LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_RENDER_FLUSH("DisplayRenderFlush");
LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_RENDER_UI("DisplayRenderUI");
LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_RENDER_ATTACHMENTS("DisplayRenderAttach");
LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_DATA("VertexData");
LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_CONSTRUCTOR("VertexConstr");
LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_DESTRUCTOR("VertexDestr");
LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_CREATE_VERTICES("VertexCreateVerts");
LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_CREATE_INDICES("VertexCreateIndices");
LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_DESTROY_BUFFER("VertexDestroyBuff");
LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_DESTROY_INDICES("VertexDestroyIndices");
LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_UPDATE_VERTS("VertexUpdateVerts");
LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_UPDATE_INDICES("VertexUpdateIndices");
LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_ALLOCATE_BUFFER("VertexAllocateBuffer");
LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_RESIZE_BUFFER("VertexResizeBuffer");
LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_MAP_BUFFER("VertexMapBuffer");
LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_MAP_BUFFER_VERTICES("VertexMapBufferVerts");
LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_MAP_BUFFER_INDICES("VertexMapBufferIndices");
LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_UNMAP_BUFFER("VertexUnmapBuffer");
LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_SET_STRIDE("VertexSetStride");
LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_SET_BUFFER("VertexSetBuffer");
LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_SETUP_VERTEX_BUFFER("VertexSetupVertBuff");
LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_CLEANUP_CLASS("VertexCleanupClass");
LLMemType::DeclareMemType LLMemType::MTYPE_SPACE_PARTITION("SpacePartition");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE("Pipeline");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_INIT("PipelineInit");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_CREATE_BUFFERS("PipelineCreateBuffs");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_RESTORE_GL("PipelineRestroGL");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_UNLOAD_SHADERS("PipelineUnloadShaders");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_LIGHTING_DETAIL("PipelineLightingDetail");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_GET_POOL_TYPE("PipelineGetPoolType");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_ADD_POOL("PipelineAddPool");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_ALLOCATE_DRAWABLE("PipelineAllocDrawable");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_ADD_OBJECT("PipelineAddObj");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_CREATE_OBJECTS("PipelineCreateObjs");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_UPDATE_MOVE("PipelineUpdateMove");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_UPDATE_GEOM("PipelineUpdateGeom");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_MARK_VISIBLE("PipelineMarkVisible");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_MARK_MOVED("PipelineMarkMoved");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_MARK_SHIFT("PipelineMarkShift");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_SHIFT_OBJECTS("PipelineShiftObjs");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_MARK_TEXTURED("PipelineMarkTextured");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_MARK_REBUILD("PipelineMarkRebuild");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_UPDATE_CULL("PipelineUpdateCull");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_STATE_SORT("PipelineStateSort");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_POST_SORT("PipelinePostSort");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_RENDER_HUD_ELS("PipelineHudEls");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_RENDER_HL("PipelineRenderHL");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_RENDER_GEOM("PipelineRenderGeom");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_RENDER_GEOM_DEFFERRED("PipelineRenderGeomDef");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_RENDER_GEOM_POST_DEF("PipelineRenderGeomPostDef");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_RENDER_GEOM_SHADOW("PipelineRenderGeomShadow");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_RENDER_SELECT("PipelineRenderSelect");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_REBUILD_POOLS("PipelineRebuildPools");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_QUICK_LOOKUP("PipelineQuickLookup");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_RENDER_OBJECTS("PipelineRenderObjs");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_GENERATE_IMPOSTOR("PipelineGenImpostors");
LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_RENDER_BLOOM("PipelineRenderBloom");
LLMemType::DeclareMemType LLMemType::MTYPE_UPKEEP_POOLS("UpkeepPools");
LLMemType::DeclareMemType LLMemType::MTYPE_AVATAR("Avatar");
LLMemType::DeclareMemType LLMemType::MTYPE_AVATAR_MESH("AvatarMesh");
LLMemType::DeclareMemType LLMemType::MTYPE_PARTICLES("Particles");
LLMemType::DeclareMemType LLMemType::MTYPE_REGIONS("Regions");
LLMemType::DeclareMemType LLMemType::MTYPE_INVENTORY("Inventory");
LLMemType::DeclareMemType LLMemType::MTYPE_INVENTORY_DRAW("InventoryDraw");
LLMemType::DeclareMemType LLMemType::MTYPE_INVENTORY_BUILD_NEW_VIEWS("InventoryBuildNewViews");
LLMemType::DeclareMemType LLMemType::MTYPE_INVENTORY_DO_FOLDER("InventoryDoFolder");
LLMemType::DeclareMemType LLMemType::MTYPE_INVENTORY_POST_BUILD("InventoryPostBuild");
LLMemType::DeclareMemType LLMemType::MTYPE_INVENTORY_FROM_XML("InventoryFromXML");
LLMemType::DeclareMemType LLMemType::MTYPE_INVENTORY_CREATE_NEW_ITEM("InventoryCreateNewItem");
LLMemType::DeclareMemType LLMemType::MTYPE_INVENTORY_VIEW_INIT("InventoryViewInit");
LLMemType::DeclareMemType LLMemType::MTYPE_INVENTORY_VIEW_SHOW("InventoryViewShow");
LLMemType::DeclareMemType LLMemType::MTYPE_INVENTORY_VIEW_TOGGLE("InventoryViewToggle");
LLMemType::DeclareMemType LLMemType::MTYPE_ANIMATION("Animation");
LLMemType::DeclareMemType LLMemType::MTYPE_VOLUME("Volume");
LLMemType::DeclareMemType LLMemType::MTYPE_PRIMITIVE("Primitive");
LLMemType::DeclareMemType LLMemType::MTYPE_SCRIPT("Script");
LLMemType::DeclareMemType LLMemType::MTYPE_SCRIPT_RUN("ScriptRun");
LLMemType::DeclareMemType LLMemType::MTYPE_SCRIPT_BYTECODE("ScriptByteCode");
LLMemType::DeclareMemType LLMemType::MTYPE_IO_PUMP("IoPump");
LLMemType::DeclareMemType LLMemType::MTYPE_IO_TCP("IoTCP");
LLMemType::DeclareMemType LLMemType::MTYPE_IO_BUFFER("IoBuffer");
LLMemType::DeclareMemType LLMemType::MTYPE_IO_HTTP_SERVER("IoHttpServer");
LLMemType::DeclareMemType LLMemType::MTYPE_IO_SD_SERVER("IoSDServer");
LLMemType::DeclareMemType LLMemType::MTYPE_IO_SD_CLIENT("IoSDClient");
LLMemType::DeclareMemType LLMemType::MTYPE_IO_URL_REQUEST("IOUrlRequest");
LLMemType::DeclareMemType LLMemType::MTYPE_DIRECTX_INIT("DirectXInit");
LLMemType::DeclareMemType LLMemType::MTYPE_TEMP1("Temp1");
LLMemType::DeclareMemType LLMemType::MTYPE_TEMP2("Temp2");
LLMemType::DeclareMemType LLMemType::MTYPE_TEMP3("Temp3");
LLMemType::DeclareMemType LLMemType::MTYPE_TEMP4("Temp4");
LLMemType::DeclareMemType LLMemType::MTYPE_TEMP5("Temp5");
LLMemType::DeclareMemType LLMemType::MTYPE_TEMP6("Temp6");
LLMemType::DeclareMemType LLMemType::MTYPE_TEMP7("Temp7");
LLMemType::DeclareMemType LLMemType::MTYPE_TEMP8("Temp8");
LLMemType::DeclareMemType LLMemType::MTYPE_TEMP9("Temp9");
LLMemType::DeclareMemType LLMemType::MTYPE_OTHER("Other");
LLMemType::DeclareMemType::DeclareMemType(char const * st)
{
mID = (S32)mNameList.size();
mName = st;
mNameList.push_back(mName);
}
LLMemType::DeclareMemType::~DeclareMemType()
{
}
LLMemType::LLMemType(LLMemType::DeclareMemType& dt)
{
mTypeIndex = dt.mID;
LLAllocator::pushMemType(dt.mID);
}
LLMemType::~LLMemType()
{
LLAllocator::popMemType();
}
char const * LLMemType::getNameFromID(S32 id)
{
if (id < 0 || id >= (S32)DeclareMemType::mNameList.size())
{
return "INVALID";
}
return DeclareMemType::mNameList[id];
}
//--------------------------------------------------------------------------------------------------

View File

@@ -36,128 +36,210 @@
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
class LLMemType;
extern void* ll_allocate (size_t size);
extern void ll_release (void *p);
#define MEM_TRACK_MEM 0
#define MEM_TRACK_TYPE (1 && MEM_TRACK_MEM)
#if MEM_TRACK_TYPE
#define MEM_DUMP_DATA 1
#define MEM_TYPE_NEW(T) \
static void* operator new(size_t s) { LLMemType mt(T); return ll_allocate(s); } \
static void operator delete(void* p) { ll_release(p); }
#else
#define MEM_TYPE_NEW(T)
#endif // MEM_TRACK_TYPE
//----------------------------------------------------------------------------
#include "linden_common.h"
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
// WARNING: Never commit with MEM_TRACK_MEM == 1
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
#define MEM_TRACK_MEM (0 && LL_WINDOWS)
#include <vector>
#define MEM_TYPE_NEW(T)
class LL_COMMON_API LLMemType
{
public:
// Also update sTypeDesc in llmemory.cpp
enum EMemType
// class we'll initialize all instances of as
// static members of MemType. Then use
// to construct any new mem type.
class LL_COMMON_API DeclareMemType
{
MTYPE_INIT,
MTYPE_STARTUP,
MTYPE_MAIN,
public:
DeclareMemType(char const * st);
~DeclareMemType();
MTYPE_IMAGEBASE,
MTYPE_IMAGERAW,
MTYPE_IMAGEFORMATTED,
S32 mID;
char const * mName;
MTYPE_APPFMTIMAGE,
MTYPE_APPRAWIMAGE,
MTYPE_APPAUXRAWIMAGE,
MTYPE_DRAWABLE,
MTYPE_OBJECT,
MTYPE_VERTEX_DATA,
MTYPE_SPACE_PARTITION,
MTYPE_PIPELINE,
MTYPE_AVATAR,
MTYPE_AVATAR_MESH,
MTYPE_PARTICLES,
MTYPE_REGIONS,
MTYPE_INVENTORY,
MTYPE_ANIMATION,
MTYPE_VOLUME,
MTYPE_PRIMITIVE,
MTYPE_NETWORK,
MTYPE_PHYSICS,
MTYPE_INTERESTLIST,
MTYPE_SCRIPT,
MTYPE_SCRIPT_RUN,
MTYPE_SCRIPT_BYTECODE,
MTYPE_IO_PUMP,
MTYPE_IO_TCP,
MTYPE_IO_BUFFER,
MTYPE_IO_HTTP_SERVER,
MTYPE_IO_SD_SERVER,
MTYPE_IO_SD_CLIENT,
MTYPE_IO_URL_REQUEST,
MTYPE_TEMP1,
MTYPE_TEMP2,
MTYPE_TEMP3,
MTYPE_TEMP4,
MTYPE_TEMP5,
MTYPE_TEMP6,
MTYPE_TEMP7,
MTYPE_TEMP8,
MTYPE_TEMP9,
MTYPE_OTHER, // Special, used by display code
MTYPE_NUM_TYPES
// array so we can map an index ID to Name
static std::vector<char const *> mNameList;
};
enum { MTYPE_MAX_DEPTH = 64 };
public:
LLMemType(EMemType type)
{
#if MEM_TRACK_TYPE
if (type < 0 || type >= MTYPE_NUM_TYPES)
llerrs << "LLMemType error" << llendl;
if (sCurDepth < 0 || sCurDepth >= MTYPE_MAX_DEPTH)
llerrs << "LLMemType error" << llendl;
sType[sCurDepth] = sCurType;
sCurDepth++;
sCurType = type;
#endif
}
~LLMemType()
{
#if MEM_TRACK_TYPE
sCurDepth--;
sCurType = sType[sCurDepth];
#endif
}
LLMemType(DeclareMemType& dt);
~LLMemType();
static void reset();
static void printMem();
static char const * getNameFromID(S32 id);
public:
#if MEM_TRACK_TYPE
static S32 sCurDepth;
static S32 sCurType;
static S32 sType[MTYPE_MAX_DEPTH];
static S32 sMemCount[MTYPE_NUM_TYPES];
static S32 sMaxMemCount[MTYPE_NUM_TYPES];
static S32 sNewCount[MTYPE_NUM_TYPES];
static S32 sOverheadMem;
static const char* sTypeDesc[MTYPE_NUM_TYPES];
#endif
static S32 sTotalMem;
static S32 sMaxTotalMem;
static DeclareMemType MTYPE_INIT;
static DeclareMemType MTYPE_STARTUP;
static DeclareMemType MTYPE_MAIN;
static DeclareMemType MTYPE_FRAME;
static DeclareMemType MTYPE_GATHER_INPUT;
static DeclareMemType MTYPE_JOY_KEY;
static DeclareMemType MTYPE_IDLE;
static DeclareMemType MTYPE_IDLE_PUMP;
static DeclareMemType MTYPE_IDLE_NETWORK;
static DeclareMemType MTYPE_IDLE_UPDATE_REGIONS;
static DeclareMemType MTYPE_IDLE_UPDATE_VIEWER_REGION;
static DeclareMemType MTYPE_IDLE_UPDATE_SURFACE;
static DeclareMemType MTYPE_IDLE_UPDATE_PARCEL_OVERLAY;
static DeclareMemType MTYPE_IDLE_AUDIO;
static DeclareMemType MTYPE_CACHE_PROCESS_PENDING;
static DeclareMemType MTYPE_CACHE_PROCESS_PENDING_ASKS;
static DeclareMemType MTYPE_CACHE_PROCESS_PENDING_REPLIES;
static DeclareMemType MTYPE_MESSAGE_CHECK_ALL;
static DeclareMemType MTYPE_MESSAGE_PROCESS_ACKS;
static DeclareMemType MTYPE_RENDER;
static DeclareMemType MTYPE_SLEEP;
static DeclareMemType MTYPE_NETWORK;
static DeclareMemType MTYPE_PHYSICS;
static DeclareMemType MTYPE_INTERESTLIST;
static DeclareMemType MTYPE_IMAGEBASE;
static DeclareMemType MTYPE_IMAGERAW;
static DeclareMemType MTYPE_IMAGEFORMATTED;
static DeclareMemType MTYPE_APPFMTIMAGE;
static DeclareMemType MTYPE_APPRAWIMAGE;
static DeclareMemType MTYPE_APPAUXRAWIMAGE;
static DeclareMemType MTYPE_DRAWABLE;
static DeclareMemType MTYPE_OBJECT;
static DeclareMemType MTYPE_OBJECT_PROCESS_UPDATE;
static DeclareMemType MTYPE_OBJECT_PROCESS_UPDATE_CORE;
static DeclareMemType MTYPE_DISPLAY;
static DeclareMemType MTYPE_DISPLAY_UPDATE;
static DeclareMemType MTYPE_DISPLAY_UPDATE_CAMERA;
static DeclareMemType MTYPE_DISPLAY_UPDATE_GEOM;
static DeclareMemType MTYPE_DISPLAY_SWAP;
static DeclareMemType MTYPE_DISPLAY_UPDATE_HUD;
static DeclareMemType MTYPE_DISPLAY_GEN_REFLECTION;
static DeclareMemType MTYPE_DISPLAY_IMAGE_UPDATE;
static DeclareMemType MTYPE_DISPLAY_STATE_SORT;
static DeclareMemType MTYPE_DISPLAY_SKY;
static DeclareMemType MTYPE_DISPLAY_RENDER_GEOM;
static DeclareMemType MTYPE_DISPLAY_RENDER_FLUSH;
static DeclareMemType MTYPE_DISPLAY_RENDER_UI;
static DeclareMemType MTYPE_DISPLAY_RENDER_ATTACHMENTS;
static DeclareMemType MTYPE_VERTEX_DATA;
static DeclareMemType MTYPE_VERTEX_CONSTRUCTOR;
static DeclareMemType MTYPE_VERTEX_DESTRUCTOR;
static DeclareMemType MTYPE_VERTEX_CREATE_VERTICES;
static DeclareMemType MTYPE_VERTEX_CREATE_INDICES;
static DeclareMemType MTYPE_VERTEX_DESTROY_BUFFER;
static DeclareMemType MTYPE_VERTEX_DESTROY_INDICES;
static DeclareMemType MTYPE_VERTEX_UPDATE_VERTS;
static DeclareMemType MTYPE_VERTEX_UPDATE_INDICES;
static DeclareMemType MTYPE_VERTEX_ALLOCATE_BUFFER;
static DeclareMemType MTYPE_VERTEX_RESIZE_BUFFER;
static DeclareMemType MTYPE_VERTEX_MAP_BUFFER;
static DeclareMemType MTYPE_VERTEX_MAP_BUFFER_VERTICES;
static DeclareMemType MTYPE_VERTEX_MAP_BUFFER_INDICES;
static DeclareMemType MTYPE_VERTEX_UNMAP_BUFFER;
static DeclareMemType MTYPE_VERTEX_SET_STRIDE;
static DeclareMemType MTYPE_VERTEX_SET_BUFFER;
static DeclareMemType MTYPE_VERTEX_SETUP_VERTEX_BUFFER;
static DeclareMemType MTYPE_VERTEX_CLEANUP_CLASS;
static DeclareMemType MTYPE_SPACE_PARTITION;
static DeclareMemType MTYPE_PIPELINE;
static DeclareMemType MTYPE_PIPELINE_INIT;
static DeclareMemType MTYPE_PIPELINE_CREATE_BUFFERS;
static DeclareMemType MTYPE_PIPELINE_RESTORE_GL;
static DeclareMemType MTYPE_PIPELINE_UNLOAD_SHADERS;
static DeclareMemType MTYPE_PIPELINE_LIGHTING_DETAIL;
static DeclareMemType MTYPE_PIPELINE_GET_POOL_TYPE;
static DeclareMemType MTYPE_PIPELINE_ADD_POOL;
static DeclareMemType MTYPE_PIPELINE_ALLOCATE_DRAWABLE;
static DeclareMemType MTYPE_PIPELINE_ADD_OBJECT;
static DeclareMemType MTYPE_PIPELINE_CREATE_OBJECTS;
static DeclareMemType MTYPE_PIPELINE_UPDATE_MOVE;
static DeclareMemType MTYPE_PIPELINE_UPDATE_GEOM;
static DeclareMemType MTYPE_PIPELINE_MARK_VISIBLE;
static DeclareMemType MTYPE_PIPELINE_MARK_MOVED;
static DeclareMemType MTYPE_PIPELINE_MARK_SHIFT;
static DeclareMemType MTYPE_PIPELINE_SHIFT_OBJECTS;
static DeclareMemType MTYPE_PIPELINE_MARK_TEXTURED;
static DeclareMemType MTYPE_PIPELINE_MARK_REBUILD;
static DeclareMemType MTYPE_PIPELINE_UPDATE_CULL;
static DeclareMemType MTYPE_PIPELINE_STATE_SORT;
static DeclareMemType MTYPE_PIPELINE_POST_SORT;
static DeclareMemType MTYPE_PIPELINE_RENDER_HUD_ELS;
static DeclareMemType MTYPE_PIPELINE_RENDER_HL;
static DeclareMemType MTYPE_PIPELINE_RENDER_GEOM;
static DeclareMemType MTYPE_PIPELINE_RENDER_GEOM_DEFFERRED;
static DeclareMemType MTYPE_PIPELINE_RENDER_GEOM_POST_DEF;
static DeclareMemType MTYPE_PIPELINE_RENDER_GEOM_SHADOW;
static DeclareMemType MTYPE_PIPELINE_RENDER_SELECT;
static DeclareMemType MTYPE_PIPELINE_REBUILD_POOLS;
static DeclareMemType MTYPE_PIPELINE_QUICK_LOOKUP;
static DeclareMemType MTYPE_PIPELINE_RENDER_OBJECTS;
static DeclareMemType MTYPE_PIPELINE_GENERATE_IMPOSTOR;
static DeclareMemType MTYPE_PIPELINE_RENDER_BLOOM;
static DeclareMemType MTYPE_UPKEEP_POOLS;
static DeclareMemType MTYPE_AVATAR;
static DeclareMemType MTYPE_AVATAR_MESH;
static DeclareMemType MTYPE_PARTICLES;
static DeclareMemType MTYPE_REGIONS;
static DeclareMemType MTYPE_INVENTORY;
static DeclareMemType MTYPE_INVENTORY_DRAW;
static DeclareMemType MTYPE_INVENTORY_BUILD_NEW_VIEWS;
static DeclareMemType MTYPE_INVENTORY_DO_FOLDER;
static DeclareMemType MTYPE_INVENTORY_POST_BUILD;
static DeclareMemType MTYPE_INVENTORY_FROM_XML;
static DeclareMemType MTYPE_INVENTORY_CREATE_NEW_ITEM;
static DeclareMemType MTYPE_INVENTORY_VIEW_INIT;
static DeclareMemType MTYPE_INVENTORY_VIEW_SHOW;
static DeclareMemType MTYPE_INVENTORY_VIEW_TOGGLE;
static DeclareMemType MTYPE_ANIMATION;
static DeclareMemType MTYPE_VOLUME;
static DeclareMemType MTYPE_PRIMITIVE;
static DeclareMemType MTYPE_SCRIPT;
static DeclareMemType MTYPE_SCRIPT_RUN;
static DeclareMemType MTYPE_SCRIPT_BYTECODE;
static DeclareMemType MTYPE_IO_PUMP;
static DeclareMemType MTYPE_IO_TCP;
static DeclareMemType MTYPE_IO_BUFFER;
static DeclareMemType MTYPE_IO_HTTP_SERVER;
static DeclareMemType MTYPE_IO_SD_SERVER;
static DeclareMemType MTYPE_IO_SD_CLIENT;
static DeclareMemType MTYPE_IO_URL_REQUEST;
static DeclareMemType MTYPE_DIRECTX_INIT;
static DeclareMemType MTYPE_TEMP1;
static DeclareMemType MTYPE_TEMP2;
static DeclareMemType MTYPE_TEMP3;
static DeclareMemType MTYPE_TEMP4;
static DeclareMemType MTYPE_TEMP5;
static DeclareMemType MTYPE_TEMP6;
static DeclareMemType MTYPE_TEMP7;
static DeclareMemType MTYPE_TEMP8;
static DeclareMemType MTYPE_TEMP9;
static DeclareMemType MTYPE_OTHER; // Special; used by display code
S32 mTypeIndex;
};
//----------------------------------------------------------------------------

View File

@@ -39,7 +39,7 @@ class LLSD;
class LLOptionInterface
{
public:
virtual ~LLOptionInterface() = 0;
virtual ~LLOptionInterface();
virtual LLSD getOption(const std::string& name) const = 0;
};

View File

@@ -42,6 +42,7 @@
#if LL_DARWIN || LL_LINUX
// not required or present on Win32
#include <sys/wait.h>
#include <unistd.h>
#endif
LLProcessLauncher::LLProcessLauncher()

View File

@@ -115,7 +115,7 @@ void LLQueuedThread::shutdown()
// MAIN THREAD
// virtual
S32 LLQueuedThread::update(U32 max_time_ms)
S32 LLQueuedThread::update(F32 max_time_ms)
{
if (!mStarted)
{
@@ -128,7 +128,7 @@ S32 LLQueuedThread::update(U32 max_time_ms)
return updateQueue(max_time_ms);
}
S32 LLQueuedThread::updateQueue(U32 max_time_ms)
S32 LLQueuedThread::updateQueue(F32 max_time_ms)
{
F64 max_time = (F64)max_time_ms * .001;
LLTimer timer;

View File

@@ -44,7 +44,7 @@
#include "llsimplehash.h"
//============================================================================
// Note: ~LLQueuedThread is O(N) N=# of queued threads, assumed to be small
// Note: ~LLQueuedThread is O(N) N=# of queued requests, assumed to be small
// It is assumed that LLQueuedThreads are rarely created/destroyed.
class LL_COMMON_API LLQueuedThread : public LLThread
@@ -178,8 +178,8 @@ protected:
public:
bool waitForResult(handle_t handle, bool auto_complete = true);
virtual S32 update(U32 max_time_ms);
S32 updateQueue(U32 max_time_ms);
virtual S32 update(F32 max_time_ms);
S32 updateQueue(F32 max_time_ms);
void waitOnPending();
void printQueueStats();

View File

@@ -151,9 +151,10 @@ public:
*/
static void deleteSingleton()
{
delete getData().mSingletonInstance;
getData().mSingletonInstance = NULL;
DERIVED_TYPE* instance = getData().mSingletonInstance;
getData().mInitState = DELETED;
getData().mSingletonInstance = NULL;
delete instance;
}
static SingletonInstanceData& getData()
@@ -175,23 +176,9 @@ public:
{
SingletonInstanceData& data = getData();
if (data.mInitState == CONSTRUCTING)
if (data.mInitState != INITIALIZED)
{
llerrs << "Tried to access singleton " << typeid(DERIVED_TYPE).name() << " from singleton constructor!" << llendl;
}
if (data.mInitState == DELETED)
{
llwarns << "Trying to access deleted singleton " << typeid(DERIVED_TYPE).name() << " creating new instance" << llendl;
}
if (!data.mSingletonInstance)
{
data.mInitState = CONSTRUCTING;
data.mSingletonInstance = new DERIVED_TYPE();
data.mInitState = INITIALIZING;
data.mSingletonInstance->initSingleton();
data.mInitState = INITIALIZED;
createInstance(data);
}
return data.mSingletonInstance;
@@ -219,7 +206,35 @@ public:
}
private:
static void createInstance(SingletonInstanceData& data);
virtual void initSingleton() {}
};
// Moved this here cause it's too big to be inlined --Aleric.
template<typename DERIVED_TYPE>
void LLSingleton<DERIVED_TYPE>::createInstance(SingletonInstanceData& data)
{
if (data.mInitState == CONSTRUCTING)
{
llerrs << "Tried to access singleton " << typeid(DERIVED_TYPE).name() << " from singleton constructor!" << llendl;
}
if (data.mInitState == DELETED)
{
llwarns << "Trying to access deleted singleton " << typeid(DERIVED_TYPE).name() << " creating new instance" << llendl;
}
if (data.mInitState == INITIALIZING)
{
llwarns << "Tried to access singleton " << typeid(DERIVED_TYPE).name() << " from initSingleton(), using half-initialized object" << llendl;
return;
}
data.mInitState = CONSTRUCTING;
data.mSingletonInstance = new DERIVED_TYPE();
data.mInitState = INITIALIZING;
data.mSingletonInstance->initSingleton();
data.mInitState = INITIALIZED;
}
#endif

View File

@@ -50,6 +50,16 @@ public:
const LLStrider<Object>& operator = (Object *first) { mObjectp = first; return *this;}
void setStride (S32 skipBytes) { mSkip = (skipBytes ? skipBytes : sizeof(Object));}
LLStrider<Object> operator+(const S32& index)
{
LLStrider<Object> ret;
ret.mBytep = mBytep + mSkip*index;
ret.mSkip = mSkip;
return ret;
}
//void setTypeSize (S32 typeBytes){ mTypeSize = (typeBytes ? typeBytes : sizeof(Object)); }
//bool isStrided() const { return mTypeSize != mSkip; }

View File

@@ -737,6 +737,7 @@ std::string LLStringOps::sDayFormat;
std::string LLStringOps::sAM;
std::string LLStringOps::sPM;
S32 LLStringOps::collate(const llwchar* a, const llwchar* b)
{
#if LL_WINDOWS
@@ -936,22 +937,24 @@ S32 LLStringUtil::format(std::string& s, const format_map_t& substitutions);
template<>
void LLStringUtil::getTokens(const std::string& instr, std::vector<std::string >& tokens, const std::string& delims)
{
std::string currToken;
std::string::size_type begIdx, endIdx;
begIdx = instr.find_first_not_of (delims);
while (begIdx != std::string::npos)
// Starting at offset 0, scan forward for the next non-delimiter. We're
// done when the only characters left in 'instr' are delimiters.
for (std::string::size_type begIdx, endIdx = 0;
(begIdx = instr.find_first_not_of (delims, endIdx)) != std::string::npos; )
{
// Found a non-delimiter. After that, find the next delimiter.
endIdx = instr.find_first_of (delims, begIdx);
if (endIdx == std::string::npos)
{
// No more delimiters: this token extends to the end of the string.
endIdx = instr.length();
}
currToken = instr.substr(begIdx, endIdx - begIdx);
// extract the token between begIdx and endIdx; substr() needs length
std::string currToken(instr.substr(begIdx, endIdx - begIdx));
LLStringUtil::trim (currToken);
tokens.push_back(currToken);
begIdx = instr.find_first_not_of (delims, endIdx);
// next scan past delimiters starts at endIdx
}
}
@@ -1401,7 +1404,7 @@ void LLStringUtilBase<T>::testHarness()
s2.erase( 4, 1 );
llassert( s2 == "hell");
s2.insert( 0, 'y' );
s2.insert( 0, 1, 'y' );
llassert( s2 == "yhell");
s2.erase( 1, 3 );
llassert( s2 == "yl");

View File

@@ -833,11 +833,21 @@ BOOL gzip_file(const std::string& srcfile, const std::string& dstfile)
src = LLFile::fopen(srcfile, "rb"); /* Flawfinder: ignore */
if (! src) goto err;
do
while ((bytes = (S32)fread(buffer, sizeof(U8), COMPRESS_BUFFER_SIZE, src)) > 0)
{
bytes = (S32)fread(buffer, sizeof(U8), COMPRESS_BUFFER_SIZE,src);
gzwrite(dst, buffer, bytes);
} while(feof(src) == 0);
if (gzwrite(dst, buffer, bytes) <= 0)
{
llwarns << "gzwrite failed: " << gzerror(dst, NULL) << llendl;
goto err;
}
}
if (ferror(src))
{
llwarns << "Error reading " << srcfile << llendl;
goto err;
}
gzclose(dst);
dst = NULL;
#if LL_WINDOWS

View File

@@ -67,6 +67,8 @@ U32 ll_thread_local local_thread_ID = 0;
#endif
U32 LLThread::sIDIter = 0;
LLAtomicS32 LLThread::sCount = 0;
LLAtomicS32 LLThread::sRunning = 0;
LL_COMMON_API void assert_main_thread()
{
@@ -103,6 +105,11 @@ void *APR_THREAD_FUNC LLThread::staticRun(apr_thread_t *apr_threadp, void *datap
// the moment it happens... therefore make a copy here.
char const* volatile name = threadp->mName.c_str();
// Always make sure that sRunning <= number of threads with status RUNNING,
// so do this before changing mStatus (meaning that once we see that we
// are STOPPED, then sRunning is also up to date).
--sRunning;
// We're done with the run function, this thread is done executing now.
threadp->mStatus = STOPPED;
@@ -113,6 +120,7 @@ void *APR_THREAD_FUNC LLThread::staticRun(apr_thread_t *apr_threadp, void *datap
// the critical area of the mSignal lock)].
lldebugs << "LLThread::staticRun() Exiting: " << name << llendl;
--sRunning; // Would be better to do this after joining with the thread, but we don't join :/
return NULL;
}
@@ -125,6 +133,8 @@ LLThread::LLThread(std::string const& name) :
mThreadLocalData(NULL)
{
mID = ++sIDIter;
sCount++;
llassert(sCount <= 50);
mRunCondition = new LLCondition;
}
@@ -175,7 +185,7 @@ void LLThread::shutdown()
}
mAPRThreadp = NULL;
}
--sCount;
delete mRunCondition;
mRunCondition = 0;
}
@@ -186,6 +196,7 @@ void LLThread::start()
// Set thread state to running
mStatus = RUNNING;
sRunning++;
apr_status_t status =
apr_thread_create(&mAPRThreadp, NULL, staticRun, (void *)this, tldata().mRootPool());
@@ -197,6 +208,7 @@ void LLThread::start()
}
else
{
--sRunning;
mStatus = STOPPED;
llwarns << "failed to start thread " << mName << llendl;
ll_apr_warn_status(status);
@@ -399,6 +411,15 @@ LLMutexBase::LLMutexBase() :
{
}
bool LLMutexBase::isSelfLocked() const
{
#if LL_DARWIN
return mLockingThread == LLThread::currentID();
#else
return mLockingThread == local_thread_ID;
#endif
}
void LLMutexBase::lock()
{
#if LL_DARWIN
@@ -432,28 +453,6 @@ void LLMutexBase::unlock()
apr_thread_mutex_unlock(mAPRMutexp);
}
//----------------------------------------------------------------------------
//static
LLMutex* LLThreadSafeRefCount::sMutex = 0;
//static
void LLThreadSafeRefCount::initThreadSafeRefCount()
{
if (!sMutex)
{
sMutex = new LLMutex;
}
}
//static
void LLThreadSafeRefCount::cleanupThreadSafeRefCount()
{
delete sMutex;
sMutex = NULL;
}
//----------------------------------------------------------------------------
LLThreadSafeRefCount::LLThreadSafeRefCount() :

View File

@@ -38,9 +38,13 @@
#include "llmemory.h"
#include "apr_thread_cond.h"
#include "llaprpool.h"
#include "llatomic.h"
#ifdef SHOW_ASSERT
extern LL_COMMON_API bool is_main_thread(void);
#define ASSERT_SINGLE_THREAD do { static apr_os_thread_t first_thread_id = apr_os_thread_current(); llassert(apr_os_thread_equal(first_thread_id, apr_os_thread_current())); } while(0)
#else
#define ASSERT_SINGLE_THREAD do { } while(0)
#endif
class LLThread;
@@ -73,6 +77,8 @@ class LL_COMMON_API LLThread
{
private:
static U32 sIDIter;
static LLAtomicS32 sCount;
static LLAtomicS32 sRunning;
public:
typedef enum e_thread_status
@@ -90,6 +96,8 @@ public:
bool isStopped() const { return (STOPPED == mStatus); }
static U32 currentID(); // Return ID of current thread
static S32 getCount() { return sCount; }
static S32 getRunning() { return sRunning; }
static void yield(); // Static because it can be called by the main thread, which doesn't have an LLThread data structure.
public:
@@ -179,13 +187,17 @@ public:
LLMutexBase() ;
void lock(); //blocks
void lock(); // blocks
void unlock();
// Returns true if lock was obtained successfully.
bool tryLock() { return !APR_STATUS_IS_EBUSY(apr_thread_mutex_trylock(mAPRMutexp)); }
// non-blocking, but does do a lock/unlock so not free
bool isLocked() { bool is_not_locked = tryLock(); if (is_not_locked) unlock(); return !is_not_locked; }
// Returns true if locked by this thread.
bool isSelfLocked() const;
// get ID of locking thread
U32 lockingThread() const { return mLockingThread; }
@@ -267,11 +279,11 @@ public:
LLMutexLock(LLMutexBase* mutex)
{
mMutex = mutex;
mMutex->lock();
if(mMutex) mMutex->lock();
}
~LLMutexLock()
{
mMutex->unlock();
if(mMutex) mMutex->unlock();
}
private:
LLMutexBase* mMutex;
@@ -370,6 +382,16 @@ public:
mNoHoldersCondition.signal(); // Tell waiting readers, see [5].
mNoHoldersCondition.unlock(); // Release lock on mHoldersCount.
}
#if LL_DEBUG
// Really only intended for debugging purposes:
bool isLocked(void)
{
mNoHoldersCondition.lock();
bool res = mHoldersCount;
mNoHoldersCondition.unlock();
return res;
}
#endif
};
//============================================================================
@@ -391,13 +413,6 @@ void LLThread::unlockData()
class LL_COMMON_API LLThreadSafeRefCount
{
public:
static void initThreadSafeRefCount(); // creates sMutex
static void cleanupThreadSafeRefCount(); // destroys sMutex
private:
static LLMutex* sMutex;
private:
LLThreadSafeRefCount(const LLThreadSafeRefCount&); // not implemented
LLThreadSafeRefCount&operator=(const LLThreadSafeRefCount&); // not implemented
@@ -410,23 +425,12 @@ public:
void ref()
{
if (sMutex) sMutex->lock();
mRef++;
if (sMutex) sMutex->unlock();
}
S32 unref()
void unref()
{
llassert(mRef >= 1);
if (sMutex) sMutex->lock();
S32 res = --mRef;
if (sMutex) sMutex->unlock();
if (0 == res)
{
delete this;
return 0;
}
return res;
if (!--mRef) delete this;
}
S32 getNumRefs() const
{
@@ -434,7 +438,7 @@ public:
}
private:
S32 mRef;
LLAtomicS32 mRef;
};
//============================================================================

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