Uncertain attempt at preventing borked texturedata on fetch fallback.
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@@ -1358,6 +1358,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
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//roll back to try UDP
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if(mCanUseNET)
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{
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resetFormattedData();
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mState = INIT ;
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mCanUseHTTP = false ;
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setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
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@@ -1405,6 +1406,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
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//roll back to try UDP
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if(mCanUseNET)
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{
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resetFormattedData();
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mState = INIT ;
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mCanUseHTTP = false ;
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setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
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