OS X Builds now.
Fixed building on OS X. Fixed line endings. Need to find better way to do fmodwrapper thing.
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@@ -30,26 +30,30 @@
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* $/LicenseInfo$
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*/
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//Hack to build Darwin.
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//Need to find a better way to do this later.
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#define LL_FMOD
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extern "C"
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{
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#if LL_FMODEX
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#ifdef LL_FMODEX
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void FSOUND_Sound_Init(void);
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#endif
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#if LL_FMOD
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#ifdef LL_FMOD
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void FSOUND_Init(void);
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#endif
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}
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void* fmodwrapper(void)
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{
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{
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// When building the fmodwrapper library, the linker doesn't seem to want to bring in libfmod.a unless I explicitly
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// reference at least one symbol in the library. This seemed like the simplest way.
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void *ret = NULL;
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#if LL_FMODEX
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ret = (void*)&FSOUND_Sound_Init;
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#ifdef LL_FMODEX
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return (void*)&FSOUND_Sound_Init;
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#endif
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#if LL_FMOD
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ret = (void*)&FSOUND_Init;
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#ifdef LL_FMOD
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return (void*)&FSOUND_Init;
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#endif
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return ret;
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}
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@@ -3492,7 +3492,7 @@ bool update_dialog_callback(const LLSD& notification, const LLSD& response)
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LLAppViewer::sUpdaterInfo->mUpdateExePath += "\" -name \"";
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LLAppViewer::sUpdaterInfo->mUpdateExePath += LLAppViewer::instance()->getSecondLifeTitle();
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LLAppViewer::sUpdaterInfo->mUpdateExePath += "\" -bundleid \"";
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LLAppViewer::sUpdaterInfo->mUpdateExePath += LL_VERSION_BUNDLE_ID;
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LLAppViewer::sUpdaterInfo->mUpdateExePath += gVersionBundleID;
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LLAppViewer::sUpdaterInfo->mUpdateExePath += "\" &";
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LL_DEBUGS("AppInit") << "Calling updater: " << LLAppViewer::sUpdaterInfo->mUpdateExePath << LL_ENDL;
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@@ -28,3 +28,6 @@ const S32 gVersionBuild = LL_VERSION_BUILD;
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const char* gVersionChannel = LL_CHANNEL;
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#if LL_DARWIN
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const char* gVersionBundleID = LL_VERSION_BUNDLE_ID;
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#endif
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@@ -25,5 +25,8 @@ extern const S32 gVersionBuild;
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extern const char* gVersionChannel;
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#if LL_DARWIN
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extern const char* gVersionBundleID;
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#endif
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#endif
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