Precache a few more inventory icons.

This commit is contained in:
Shyotl
2012-01-30 03:28:35 -06:00
parent 681901cb7c
commit b045d9bd96
17 changed files with 46 additions and 1 deletions

View File

@@ -821,7 +821,7 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams &params_in, const S32 detail, bo
if (is404)
{
setIcon(LLViewerTextureManager::getFetchedTextureFromFile("icons/Inv_Mesh.png", TRUE, LLViewerTexture::BOOST_UI));
setIcon(LLViewerTextureManager::getFetchedTextureFromFile("inv_item_mesh.tga", TRUE, LLViewerTexture::BOOST_UI));
//render prim proxy when mesh loading attempts give up
volume_params.setSculptID(LLUUID::null, LL_SCULPT_TYPE_NONE);

View File

@@ -130,6 +130,9 @@
<texture name="inv_item_object.tga"/>
<texture name="inv_item_object_multi.tga"/>
<texture name="inv_item_pants.tga"/>
<texture name="inv_item_mesh.tga"/>
<texture name="inv_item_physics.tga"/>
<texture name="inv_item_tattoo.tga"/>
<texture name="inv_item_script.tga"/>
<texture name="inv_item_shape.tga"/>
<texture name="inv_item_shirt.tga"/>

View File

@@ -130,6 +130,9 @@
<texture name="inv_item_object.tga"/>
<texture name="inv_item_object_multi.tga"/>
<texture name="inv_item_pants.tga"/>
<texture name="inv_item_mesh.tga"/>
<texture name="inv_item_physics.tga"/>
<texture name="inv_item_tattoo.tga"/>
<texture name="inv_item_script.tga"/>
<texture name="inv_item_shape.tga"/>
<texture name="inv_item_shirt.tga"/>

View File

@@ -154,6 +154,9 @@
<inv_item_object.tga/>
<inv_item_object_multi.tga/>
<inv_item_pants.tga/>
<inv_item_mesh.tga/>
<inv_item_physics.tga/>
<inv_item_tattoo.tga/>
<inv_item_script.tga/>
<inv_item_shape.tga/>
<inv_item_shirt.tga/>

View File

@@ -154,6 +154,9 @@
<inv_item_object.tga/>
<inv_item_object_multi.tga/>
<inv_item_pants.tga/>
<inv_item_mesh.tga/>
<inv_item_physics.tga/>
<inv_item_tattoo.tga/>
<inv_item_script.tga/>
<inv_item_shape.tga/>
<inv_item_shirt.tga/>

View File

@@ -130,6 +130,9 @@
<texture name="inv_item_object.tga"/>
<texture name="inv_item_object_multi.tga"/>
<texture name="inv_item_pants.tga"/>
<texture name="inv_item_mesh.tga"/>
<texture name="inv_item_physics.tga"/>
<texture name="inv_item_tattoo.tga"/>
<texture name="inv_item_script.tga"/>
<texture name="inv_item_shape.tga"/>
<texture name="inv_item_shirt.tga"/>

Binary file not shown.

View File

@@ -133,6 +133,9 @@
<texture name="inv_item_object.tga"/>
<texture name="inv_item_object_multi.tga"/>
<texture name="inv_item_pants.tga"/>
<texture name="inv_item_mesh.tga"/>
<texture name="inv_item_physics.tga"/>
<texture name="inv_item_tattoo.tga"/>
<texture name="inv_item_script.tga"/>
<texture name="inv_item_shape.tga"/>
<texture name="inv_item_shirt.tga"/>

View File

@@ -130,6 +130,9 @@
<texture name="inv_item_object.tga"/>
<texture name="inv_item_object_multi.tga"/>
<texture name="inv_item_pants.tga"/>
<texture name="inv_item_mesh.tga"/>
<texture name="inv_item_physics.tga"/>
<texture name="inv_item_tattoo.tga"/>
<texture name="inv_item_script.tga"/>
<texture name="inv_item_shape.tga"/>
<texture name="inv_item_shirt.tga"/>

View File

@@ -130,6 +130,9 @@
<texture name="inv_item_object.tga"/>
<texture name="inv_item_object_multi.tga"/>
<texture name="inv_item_pants.tga"/>
<texture name="inv_item_mesh.tga"/>
<texture name="inv_item_physics.tga"/>
<texture name="inv_item_tattoo.tga"/>
<texture name="inv_item_script.tga"/>
<texture name="inv_item_shape.tga"/>
<texture name="inv_item_shirt.tga"/>

View File

@@ -154,6 +154,9 @@
<inv_item_object.tga/>
<inv_item_object_multi.tga/>
<inv_item_pants.tga/>
<inv_item_mesh.tga/>
<inv_item_physics.tga/>
<inv_item_tattoo.tga/>
<inv_item_script.tga/>
<inv_item_shape.tga/>
<inv_item_shirt.tga/>

View File

@@ -130,6 +130,9 @@
<texture name="inv_item_object.tga"/>
<texture name="inv_item_object_multi.tga"/>
<texture name="inv_item_pants.tga"/>
<texture name="inv_item_mesh.tga"/>
<texture name="inv_item_physics.tga"/>
<texture name="inv_item_tattoo.tga"/>
<texture name="inv_item_script.tga"/>
<texture name="inv_item_shape.tga"/>
<texture name="inv_item_shirt.tga"/>

View File

@@ -134,6 +134,9 @@
<texture name="inv_item_object.tga"/>
<texture name="inv_item_object_multi.tga"/>
<texture name="inv_item_pants.tga"/>
<texture name="inv_item_mesh.tga"/>
<texture name="inv_item_physics.tga"/>
<texture name="inv_item_tattoo.tga"/>
<texture name="inv_item_script.tga"/>
<texture name="inv_item_shape.tga"/>
<texture name="inv_item_shirt.tga"/>

View File

@@ -134,6 +134,9 @@
<texture name="inv_item_object.tga"/>
<texture name="inv_item_object_multi.tga"/>
<texture name="inv_item_pants.tga"/>
<texture name="inv_item_mesh.tga"/>
<texture name="inv_item_physics.tga"/>
<texture name="inv_item_tattoo.tga"/>
<texture name="inv_item_script.tga"/>
<texture name="inv_item_shape.tga"/>
<texture name="inv_item_shirt.tga"/>

View File

@@ -154,6 +154,9 @@
<inv_item_object.tga/>
<inv_item_object_multi.tga/>
<inv_item_pants.tga/>
<inv_item_mesh.tga/>
<inv_item_physics.tga/>
<inv_item_tattoo.tga/>
<inv_item_script.tga/>
<inv_item_shape.tga/>
<inv_item_shirt.tga/>

View File

@@ -154,6 +154,9 @@
<inv_item_object.tga/>
<inv_item_object_multi.tga/>
<inv_item_pants.tga/>
<inv_item_mesh.tga/>
<inv_item_physics.tga/>
<inv_item_tattoo.tga/>
<inv_item_script.tga/>
<inv_item_shape.tga/>
<inv_item_shirt.tga/>

View File

@@ -130,6 +130,9 @@
<texture name="inv_item_object.tga"/>
<texture name="inv_item_object_multi.tga"/>
<texture name="inv_item_pants.tga"/>
<texture name="inv_item_mesh.tga"/>
<texture name="inv_item_physics.tga"/>
<texture name="inv_item_tattoo.tga"/>
<texture name="inv_item_script.tga"/>
<texture name="inv_item_shape.tga"/>
<texture name="inv_item_shirt.tga"/>