Precache a few more inventory icons.
This commit is contained in:
@@ -821,7 +821,7 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams ¶ms_in, const S32 detail, bo
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if (is404)
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{
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setIcon(LLViewerTextureManager::getFetchedTextureFromFile("icons/Inv_Mesh.png", TRUE, LLViewerTexture::BOOST_UI));
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setIcon(LLViewerTextureManager::getFetchedTextureFromFile("inv_item_mesh.tga", TRUE, LLViewerTexture::BOOST_UI));
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//render prim proxy when mesh loading attempts give up
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volume_params.setSculptID(LLUUID::null, LL_SCULPT_TYPE_NONE);
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@@ -130,6 +130,9 @@
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<texture name="inv_item_object.tga"/>
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<texture name="inv_item_object_multi.tga"/>
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<texture name="inv_item_pants.tga"/>
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<texture name="inv_item_mesh.tga"/>
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<texture name="inv_item_physics.tga"/>
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<texture name="inv_item_tattoo.tga"/>
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<texture name="inv_item_script.tga"/>
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<texture name="inv_item_shape.tga"/>
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<texture name="inv_item_shirt.tga"/>
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@@ -130,6 +130,9 @@
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<texture name="inv_item_object.tga"/>
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<texture name="inv_item_object_multi.tga"/>
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<texture name="inv_item_pants.tga"/>
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<texture name="inv_item_mesh.tga"/>
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<texture name="inv_item_physics.tga"/>
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<texture name="inv_item_tattoo.tga"/>
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<texture name="inv_item_script.tga"/>
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<texture name="inv_item_shape.tga"/>
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<texture name="inv_item_shirt.tga"/>
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@@ -154,6 +154,9 @@
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<inv_item_object.tga/>
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<inv_item_object_multi.tga/>
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<inv_item_pants.tga/>
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<inv_item_mesh.tga/>
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<inv_item_physics.tga/>
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<inv_item_tattoo.tga/>
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<inv_item_script.tga/>
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<inv_item_shape.tga/>
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<inv_item_shirt.tga/>
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@@ -154,6 +154,9 @@
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<inv_item_object.tga/>
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<inv_item_object_multi.tga/>
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<inv_item_pants.tga/>
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<inv_item_mesh.tga/>
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<inv_item_physics.tga/>
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<inv_item_tattoo.tga/>
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<inv_item_script.tga/>
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<inv_item_shape.tga/>
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<inv_item_shirt.tga/>
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@@ -130,6 +130,9 @@
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<texture name="inv_item_object.tga"/>
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<texture name="inv_item_object_multi.tga"/>
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<texture name="inv_item_pants.tga"/>
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<texture name="inv_item_mesh.tga"/>
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<texture name="inv_item_physics.tga"/>
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<texture name="inv_item_tattoo.tga"/>
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<texture name="inv_item_script.tga"/>
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<texture name="inv_item_shape.tga"/>
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<texture name="inv_item_shirt.tga"/>
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BIN
indra/newview/skins/default/textures/inv_item_mesh.tga
Normal file
BIN
indra/newview/skins/default/textures/inv_item_mesh.tga
Normal file
Binary file not shown.
@@ -133,6 +133,9 @@
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<texture name="inv_item_object.tga"/>
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<texture name="inv_item_object_multi.tga"/>
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<texture name="inv_item_pants.tga"/>
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<texture name="inv_item_mesh.tga"/>
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<texture name="inv_item_physics.tga"/>
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<texture name="inv_item_tattoo.tga"/>
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<texture name="inv_item_script.tga"/>
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<texture name="inv_item_shape.tga"/>
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<texture name="inv_item_shirt.tga"/>
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@@ -130,6 +130,9 @@
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<texture name="inv_item_object.tga"/>
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<texture name="inv_item_object_multi.tga"/>
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<texture name="inv_item_pants.tga"/>
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<texture name="inv_item_mesh.tga"/>
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<texture name="inv_item_physics.tga"/>
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<texture name="inv_item_tattoo.tga"/>
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<texture name="inv_item_script.tga"/>
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<texture name="inv_item_shape.tga"/>
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<texture name="inv_item_shirt.tga"/>
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@@ -130,6 +130,9 @@
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<texture name="inv_item_object.tga"/>
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<texture name="inv_item_object_multi.tga"/>
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<texture name="inv_item_pants.tga"/>
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<texture name="inv_item_mesh.tga"/>
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<texture name="inv_item_physics.tga"/>
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<texture name="inv_item_tattoo.tga"/>
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<texture name="inv_item_script.tga"/>
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<texture name="inv_item_shape.tga"/>
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<texture name="inv_item_shirt.tga"/>
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@@ -154,6 +154,9 @@
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<inv_item_object.tga/>
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<inv_item_object_multi.tga/>
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<inv_item_pants.tga/>
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<inv_item_mesh.tga/>
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<inv_item_physics.tga/>
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<inv_item_tattoo.tga/>
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<inv_item_script.tga/>
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<inv_item_shape.tga/>
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<inv_item_shirt.tga/>
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@@ -130,6 +130,9 @@
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<texture name="inv_item_object.tga"/>
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<texture name="inv_item_object_multi.tga"/>
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<texture name="inv_item_pants.tga"/>
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<texture name="inv_item_mesh.tga"/>
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<texture name="inv_item_physics.tga"/>
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<texture name="inv_item_tattoo.tga"/>
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<texture name="inv_item_script.tga"/>
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<texture name="inv_item_shape.tga"/>
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<texture name="inv_item_shirt.tga"/>
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@@ -134,6 +134,9 @@
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<texture name="inv_item_object.tga"/>
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<texture name="inv_item_object_multi.tga"/>
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<texture name="inv_item_pants.tga"/>
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<texture name="inv_item_mesh.tga"/>
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<texture name="inv_item_physics.tga"/>
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<texture name="inv_item_tattoo.tga"/>
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<texture name="inv_item_script.tga"/>
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<texture name="inv_item_shape.tga"/>
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<texture name="inv_item_shirt.tga"/>
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@@ -134,6 +134,9 @@
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<texture name="inv_item_object.tga"/>
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<texture name="inv_item_object_multi.tga"/>
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<texture name="inv_item_pants.tga"/>
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<texture name="inv_item_mesh.tga"/>
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<texture name="inv_item_physics.tga"/>
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<texture name="inv_item_tattoo.tga"/>
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<texture name="inv_item_script.tga"/>
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<texture name="inv_item_shape.tga"/>
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<texture name="inv_item_shirt.tga"/>
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@@ -154,6 +154,9 @@
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<inv_item_object.tga/>
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<inv_item_object_multi.tga/>
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<inv_item_pants.tga/>
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<inv_item_mesh.tga/>
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<inv_item_physics.tga/>
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<inv_item_tattoo.tga/>
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<inv_item_script.tga/>
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<inv_item_shape.tga/>
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<inv_item_shirt.tga/>
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@@ -154,6 +154,9 @@
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<inv_item_object.tga/>
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<inv_item_object_multi.tga/>
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<inv_item_pants.tga/>
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<inv_item_mesh.tga/>
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<inv_item_physics.tga/>
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<inv_item_tattoo.tga/>
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<inv_item_script.tga/>
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<inv_item_shape.tga/>
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<inv_item_shirt.tga/>
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@@ -130,6 +130,9 @@
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<texture name="inv_item_object.tga"/>
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<texture name="inv_item_object_multi.tga"/>
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<texture name="inv_item_pants.tga"/>
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<texture name="inv_item_mesh.tga"/>
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<texture name="inv_item_physics.tga"/>
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<texture name="inv_item_tattoo.tga"/>
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<texture name="inv_item_script.tga"/>
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<texture name="inv_item_shape.tga"/>
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<texture name="inv_item_shirt.tga"/>
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