Merged baking process with v3 head. Hopefully alleviates some baking oddities pertaining innitial login.
This commit is contained in:
@@ -13290,6 +13290,39 @@
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<key>Value</key>
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<real>20.0</real>
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</map>
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<key>TexelPixelRatio</key>
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<map>
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<key>Comment</key>
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<string>texel pixel ratio = texel / pixel</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>F32</string>
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<key>Value</key>
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<real>1.0</real>
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</map>
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<key>TextureCameraMotionThreshold</key>
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<map>
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<key>Comment</key>
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<string>If the overall motion is lower than this value, textures will be loaded faster</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>F32</string>
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<key>Value</key>
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<real>0.2</real>
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</map>
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<key>TextureCameraMotionBoost</key>
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<map>
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<key>Comment</key>
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<string>Progressive discard level decrement when the camera is still</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>S32</string>
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<key>Value</key>
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<integer>3</integer>
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</map>
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<key>TextureDecodeDisabled</key>
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<map>
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<key>Comment</key>
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@@ -3344,13 +3344,12 @@ void LLAgent::processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void *
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else
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{
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// no cache of this bake. request upload.
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gAgentAvatarp->requestLayerSetUpload(baked_index);
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gAgentAvatarp->invalidateComposite(gAgentAvatarp->getLayerSet(baked_index),TRUE);
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}
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}
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}
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}
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}
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llinfos << "Received cached texture response for " << num_results << " textures." << llendl;
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gAgentAvatarp->outputRezTiming("Fetched agent wearables textures from cache. Will now load them");
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@@ -3885,7 +3884,7 @@ void LLAgent::sendAgentSetAppearance()
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return;
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}
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llinfos << "TAT: Sent AgentSetAppearance: " << gAgentAvatarp->getBakedStatusForPrintout() << llendl;
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LL_INFOS("Avatar") << gAgentAvatarp->avString() << "TAT: Sent AgentSetAppearance: " << gAgentAvatarp->getBakedStatusForPrintout() << LL_ENDL;
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//dumpAvatarTEs( "sendAgentSetAppearance()" );
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LLMessageSystem* msg = gMessageSystem;
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@@ -3943,14 +3942,14 @@ void LLAgent::sendAgentSetAppearance()
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// only update cache entries if we have all our baked textures
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if (textures_current)
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{
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llinfos << "TAT: Sending cached texture data" << llendl;
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LL_INFOS("Avatar") << gAgentAvatarp->avString() << "TAT: Sending cached texture data" << LL_ENDL;
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for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++)
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{
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BOOL generate_valid_hash = TRUE;
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if (isAgentAvatarValid() && !gAgentAvatarp->isBakedTextureFinal((LLVOAvatarDefines::EBakedTextureIndex)baked_index))
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{
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generate_valid_hash = FALSE;
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llinfos << "Not caching baked texture upload for " << (U32)baked_index << " due to being uploaded at low resolution." << llendl;
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LL_DEBUGS("Avatar") << gAgentAvatarp->avString() << "Not caching baked texture upload for " << (U32)baked_index << " due to being uploaded at low resolution." << LL_ENDL;
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}
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const LLUUID hash = gAgentWearables.computeBakedTextureHash((EBakedTextureIndex) baked_index, generate_valid_hash);
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@@ -1615,7 +1615,16 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it
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{
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gAgentAvatarp->setCompositeUpdatesEnabled(TRUE);
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gAgentAvatarp->updateVisualParams();
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gAgentAvatarp->invalidateAll();
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// If we have not yet declouded, we may want to use
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// baked texture UUIDs sent from the first objectUpdate message
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// don't overwrite these. If we have already declouded, we've saved
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// these ids as the last known good textures and can invalidate without
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// re-clouding.
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if (!gAgentAvatarp->getIsCloud())
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{
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gAgentAvatarp->invalidateAll();
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}
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}
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// Start rendering & update the server
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@@ -1816,7 +1825,8 @@ void LLAgentWearables::queryWearableCache()
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{
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gAgentAvatarp->outputRezTiming("Fetching textures from cache");
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}
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llinfos << "Requesting texture cache entry for " << num_queries << " baked textures" << llendl;
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LL_INFOS("Avatar") << gAgentAvatarp->avString() << "Requesting texture cache entry for " << num_queries << " baked textures" << LL_ENDL;
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gMessageSystem->sendReliable(gAgent.getRegion()->getHost());
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gAgentQueryManager.mNumPendingQueries++;
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gAgentQueryManager.mWearablesCacheQueryID++;
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@@ -2345,6 +2355,11 @@ boost::signals2::connection LLAgentWearables::addInitialWearablesLoadedCallback(
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}
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// [/SL:KB]
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bool LLAgentWearables::changeInProgress() const
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{
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return mCOFChangeInProgress;
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}
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void LLAgentWearables::notifyLoadingStarted()
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{
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mCOFChangeInProgress = true;
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@@ -247,6 +247,7 @@ public:
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boost::signals2::connection addInitialWearablesLoadedCallback(loaded_callback_t cb);
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// [/SL:KB]
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bool changeInProgress() const;
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void notifyLoadingStarted();
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void notifyLoadingFinished();
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@@ -54,6 +54,11 @@
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#include "rlvlocks.h"
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// [/RLVa:KB]
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std::string self_av_string()
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{
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return gAgentAvatarp->avString();
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}
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// RAII thingy to guarantee that a variable gets reset when the Setter
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// goes out of scope. More general utility would be handy - TODO:
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// check boost.
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@@ -160,6 +165,8 @@ public:
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{
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mCatID = cat_id;
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mAppend = append;
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LL_INFOS("Avatar") << self_av_string() << "starting" << LL_ENDL;
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}
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void fire(const LLUUID& item_id)
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{
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@@ -171,12 +178,13 @@ public:
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* after the last item has fired the event and dereferenced it -- if all
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* the events actually fire!
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*/
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LL_DEBUGS("Avatar") << self_av_string() << " fired on copied item, id " << item_id << LL_ENDL;
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}
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protected:
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~LLWearInventoryCategoryCallback()
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{
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llinfos << "done all inventory callbacks" << llendl;
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LL_INFOS("Avatar") << self_av_string() << "done all inventory callbacks" << LL_ENDL;
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// Is the destructor called by ordinary dereference, or because the app's shutting down?
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// If the inventory callback manager goes away, we're shutting down, no longer want the callback.
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@@ -186,7 +194,7 @@ protected:
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}
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else
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{
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llwarns << "Dropping unhandled LLWearInventoryCategoryCallback" << llendl;
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llwarns << self_av_string() << "Dropping unhandled LLWearInventoryCategoryCallback" << llendl;
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}
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}
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@@ -220,6 +228,7 @@ LLUpdateAppearanceOnDestroy::LLUpdateAppearanceOnDestroy(bool update_base_outfit
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LLUpdateAppearanceOnDestroy::~LLUpdateAppearanceOnDestroy()
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{
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LL_INFOS("Avatar") << self_av_string() << "done update appearance on destroy" << LL_ENDL;
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llinfos << "done update appearance on destroy" << llendl;
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if (!LLApp::isExiting())
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@@ -233,7 +242,7 @@ void LLUpdateAppearanceOnDestroy::fire(const LLUUID& inv_item)
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LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(inv_item);
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const std::string item_name = item ? item->getName() : "ITEM NOT FOUND";
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#ifndef LL_RELEASE_FOR_DOWNLOAD
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llinfos << "callback fired [ name:" << item_name << " UUID:" << inv_item << " count:" << mFireCount << " ] " << llendl;
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LL_DEBUGS("Avatar") << self_av_string() << "callback fired [ name:" << item_name << " UUID:" << inv_item << " count:" << mFireCount << " ] " << LL_ENDL;
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#endif
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mFireCount++;
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}
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@@ -399,7 +408,8 @@ void LLWearableHoldingPattern::checkMissingWearables()
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{
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if (!isMostRecent())
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{
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llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
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// runway why don't we actually skip here?
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llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
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}
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std::vector<S32> found_by_type(LLWearableType::WT_COUNT,0);
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@@ -417,7 +427,7 @@ void LLWearableHoldingPattern::checkMissingWearables()
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{
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if (requested_by_type[type] > found_by_type[type])
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{
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llwarns << "got fewer wearables than requested, type " << type << ": requested " << requested_by_type[type] << ", found " << found_by_type[type] << llendl;
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llwarns << self_av_string() << "got fewer wearables than requested, type " << type << ": requested " << requested_by_type[type] << ", found " << found_by_type[type] << llendl;
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}
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if (found_by_type[type] > 0)
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continue;
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@@ -434,7 +444,7 @@ void LLWearableHoldingPattern::checkMissingWearables()
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mTypesToRecover.insert(type);
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mTypesToLink.insert(type);
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recoverMissingWearable((LLWearableType::EType)type);
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llwarns << "need to replace " << type << llendl;
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llwarns << self_av_string() << "need to replace " << type << llendl;
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}
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}
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@@ -454,13 +464,14 @@ void LLWearableHoldingPattern::onAllComplete()
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if (!isMostRecent())
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{
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llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
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// runway need to skip here?
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llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
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}
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// Activate all gestures in this folder
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if (mGestItems.count() > 0)
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{
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llinfos << "Activating " << mGestItems.count() << " gestures" << llendl;
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LL_DEBUGS("Avatar") << self_av_string() << "Activating " << mGestItems.count() << " gestures" << LL_ENDL;
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LLGestureMgr::instance().activateGestures(mGestItems);
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@@ -477,7 +488,7 @@ void LLWearableHoldingPattern::onAllComplete()
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}
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// Update wearables.
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llinfos << "Updating agent wearables with " << mResolved << " wearable items " << llendl;
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LL_INFOS("Avatar") << self_av_string() << "Updating agent wearables with " << mResolved << " wearable items " << LL_ENDL;
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LLAppearanceMgr::instance().updateAgentWearables(this, false);
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// [SL:KB] - Patch: Appearance-SyncAttach | Checked: 2010-03-22 (Catznip-3.0.0a) | Added: Catznip-2.1.2a
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@@ -504,7 +515,8 @@ void LLWearableHoldingPattern::onFetchCompletion()
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{
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if (!isMostRecent())
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{
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llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
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// runway skip here?
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llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
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}
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checkMissingWearables();
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@@ -515,7 +527,8 @@ bool LLWearableHoldingPattern::pollFetchCompletion()
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{
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if (!isMostRecent())
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{
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llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
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// runway skip here?
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llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
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// [SL:KB] - Patch: Appearance-COFCorruption | Checked: 2010-04-14 (Catznip-3.0.0a) | Added: Catznip-2.0.0a
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// If we were signalled to stop then we shouldn't do anything else except poll for when it's safe to delete ourselves
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@@ -530,14 +543,14 @@ bool LLWearableHoldingPattern::pollFetchCompletion()
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if (done)
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{
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llinfos << "polling, done status: " << completed << " timed out " << timed_out
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<< " elapsed " << mWaitTime.getElapsedTimeF32() << llendl;
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LL_INFOS("Avatar") << self_av_string() << "polling, done status: " << completed << " timed out " << timed_out
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<< " elapsed " << mWaitTime.getElapsedTimeF32() << LL_ENDL;
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mFired = true;
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if (timed_out)
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{
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llwarns << "Exceeded max wait time for wearables, updating appearance based on what has arrived" << llendl;
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llwarns << self_av_string() << "Exceeded max wait time for wearables, updating appearance based on what has arrived" << llendl;
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}
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onFetchCompletion();
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@@ -585,12 +598,12 @@ public:
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}
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else
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{
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llwarns << "inventory item not found for recovered wearable" << llendl;
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llwarns << self_av_string() << "inventory item not found for recovered wearable" << llendl;
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}
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}
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else
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{
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llwarns << "inventory link not found for recovered wearable" << llendl;
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llwarns << self_av_string() << "inventory link not found for recovered wearable" << llendl;
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}
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}
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private:
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@@ -612,7 +625,8 @@ public:
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{
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if (!mHolder->isMostRecent())
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{
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llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
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// runway skip here?
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llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
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// [SL:KB] - Patch: Appearance-COFCorruption | Checked: 2010-04-14 (Catznip-3.0.0a) | Added: Catznip-2.0.0a
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// If we were signalled to stop then we shouldn't do anything else except poll for when it's safe to delete ourselves
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@@ -620,7 +634,7 @@ public:
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// [/SL:KB]
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}
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llinfos << "Recovered item for type " << mType << llendl;
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LL_DEBUGS("Avatar") << self_av_string() << "Recovered item for type " << mType << LL_ENDL;
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LLViewerInventoryItem *itemp = gInventory.getItem(item_id);
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mWearable->setItemID(item_id);
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LLPointer<LLInventoryCallback> cb = new RecoveredItemLinkCB(mType,mWearable,mHolder);
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@@ -647,7 +661,8 @@ void LLWearableHoldingPattern::recoverMissingWearable(LLWearableType::EType type
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{
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if (!isMostRecent())
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{
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llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
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// runway skip here?
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llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
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}
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// Try to recover by replacing missing wearable with a new one.
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@@ -686,7 +701,7 @@ void LLWearableHoldingPattern::clearCOFLinksForMissingWearables()
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if ((data.mWearableType < LLWearableType::WT_COUNT) && (!data.mWearable))
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{
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// Wearable link that was never resolved; remove links to it from COF
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llinfos << "removing link for unresolved item " << data.mItemID.asString() << llendl;
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LL_INFOS("Avatar") << self_av_string() << "removing link for unresolved item " << data.mItemID.asString() << LL_ENDL;
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LLAppearanceMgr::instance().removeCOFItemLinks(data.mItemID,false);
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}
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}
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@@ -709,7 +724,8 @@ bool LLWearableHoldingPattern::pollMissingWearables()
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{
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if (!isMostRecent())
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{
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llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
|
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// runway skip here?
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llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
|
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// [SL:KB] - Patch: Appearance-COFCorruption | Checked: 2010-04-14 (Catznip-3.0.0a) | Added: Catznip-2.0.0a
|
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// If we were signalled to stop then we shouldn't do anything else except poll for when it's safe to delete ourselves
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@@ -724,11 +740,11 @@ bool LLWearableHoldingPattern::pollMissingWearables()
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if (!done)
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{
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llinfos << "polling missing wearables, waiting for items " << mTypesToRecover.size()
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LL_INFOS("Avatar") << self_av_string() << "polling missing wearables, waiting for items " << mTypesToRecover.size()
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<< " links " << mTypesToLink.size()
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<< " wearables, timed out " << timed_out
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<< " elapsed " << mWaitTime.getElapsedTimeF32()
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<< " done " << done << llendl;
|
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<< " done " << done << LL_ENDL;
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}
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if (done)
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@@ -762,14 +778,14 @@ void LLWearableHoldingPattern::handleLateArrivals()
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}
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if (!isMostRecent())
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{
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llwarns << "Late arrivals not handled - outfit change no longer valid" << llendl;
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llwarns << self_av_string() << "Late arrivals not handled - outfit change no longer valid" << llendl;
|
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}
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if (!mIsAllComplete)
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{
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llwarns << "Late arrivals not handled - in middle of missing wearables processing" << llendl;
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llwarns << self_av_string() << "Late arrivals not handled - in middle of missing wearables processing" << llendl;
|
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}
|
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llinfos << "Need to handle " << mLateArrivals.size() << " late arriving wearables" << llendl;
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LL_INFOS("Avatar") << self_av_string() << "Need to handle " << mLateArrivals.size() << " late arriving wearables" << LL_ENDL;
|
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|
||||
// Update mFoundList using late-arriving wearables.
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std::set<LLWearableType::EType> replaced_types;
|
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@@ -845,19 +861,19 @@ void LLWearableHoldingPattern::onWearableAssetFetch(LLWearable *wearable)
|
||||
{
|
||||
if (!isMostRecent())
|
||||
{
|
||||
llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
|
||||
llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
|
||||
}
|
||||
|
||||
mResolved += 1; // just counting callbacks, not successes.
|
||||
llinfos << "resolved " << mResolved << "/" << getFoundList().size() << llendl;
|
||||
LL_DEBUGS("Avatar") << self_av_string() << "resolved " << mResolved << "/" << getFoundList().size() << LL_ENDL;
|
||||
if (!wearable)
|
||||
{
|
||||
llwarns << "no wearable found" << llendl;
|
||||
llwarns << self_av_string() << "no wearable found" << llendl;
|
||||
}
|
||||
|
||||
if (mFired)
|
||||
{
|
||||
llwarns << "called after holder fired" << llendl;
|
||||
llwarns << self_av_string() << "called after holder fired" << llendl;
|
||||
if (wearable)
|
||||
{
|
||||
mLateArrivals.insert(wearable);
|
||||
@@ -883,7 +899,7 @@ void LLWearableHoldingPattern::onWearableAssetFetch(LLWearable *wearable)
|
||||
// Failing this means inventory or asset server are corrupted in a way we don't handle.
|
||||
if ((data.mWearableType >= LLWearableType::WT_COUNT) || (wearable->getType() != data.mWearableType))
|
||||
{
|
||||
llwarns << "recovered wearable but type invalid. inventory wearable type: " << data.mWearableType << " asset wearable type: " << wearable->getType() << llendl;
|
||||
llwarns << self_av_string() << "recovered wearable but type invalid. inventory wearable type: " << data.mWearableType << " asset wearable type: " << wearable->getType() << llendl;
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -1554,7 +1570,7 @@ void LLAppearanceMgr::linkAll(const LLUUID& cat_uuid,
|
||||
const LLViewerInventoryCategory *cat = gInventory.getCategory(cat_uuid);
|
||||
const std::string cat_name = cat ? cat->getName() : "CAT NOT FOUND";
|
||||
#ifndef LL_RELEASE_FOR_DOWNLOAD
|
||||
llinfos << "Linking Item [ name:" << item->getName() << " UUID:" << item->getUUID() << " ] to Category [ name:" << cat_name << " UUID:" << cat_uuid << " ] " << llendl;
|
||||
LL_DEBUGS("Avatar") << self_av_string() << "Linking Item [ name:" << item->getName() << " UUID:" << item->getUUID() << " ] to Category [ name:" << cat_name << " UUID:" << cat_uuid << " ] " << LL_ENDL;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@@ -1685,7 +1701,7 @@ void LLAppearanceMgr::updateCOF(LLInventoryModel::item_array_t& body_items_new,
|
||||
removeDuplicateItems(gest_items);
|
||||
|
||||
// Create links to new COF contents.
|
||||
llinfos << "creating LLUpdateAppearanceOnDestroy" << llendl;
|
||||
LL_DEBUGS("Avatar") << self_av_string() << "creating LLUpdateAppearanceOnDestroy" << LL_ENDL;
|
||||
LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy(!append);
|
||||
|
||||
// [SL:KB] - Checked: 2010-04-24 (RLVa-1.2.0f) | Added: RLVa-1.2.0f
|
||||
@@ -1696,24 +1712,24 @@ void LLAppearanceMgr::updateCOF(LLInventoryModel::item_array_t& body_items_new,
|
||||
bool keep_outfit_links = append;
|
||||
purgeCategory(cof, keep_outfit_links);
|
||||
gInventory.notifyObservers();
|
||||
#ifndef LL_RELEASE_FOR_DOWNLOAD
|
||||
llinfos << "Linking body items" << llendl;
|
||||
#endif
|
||||
linkAll(cof, body_items, link_waiter);
|
||||
#ifndef LL_RELEASE_FOR_DOWNLOAD
|
||||
LL_DEBUGS("Avatar") << self_av_string() << "Linking body items" << LL_ENDL;
|
||||
#endif
|
||||
linkAll(cof, body_items, link_waiter);
|
||||
|
||||
#ifndef LL_RELEASE_FOR_DOWNLOAD
|
||||
llinfos << "Linking wear items" << llendl;
|
||||
#endif
|
||||
linkAll(cof, wear_items, link_waiter);
|
||||
#ifndef LL_RELEASE_FOR_DOWNLOAD
|
||||
LL_DEBUGS("Avatar") << self_av_string() << "Linking wear items" << LL_ENDL;
|
||||
#endif
|
||||
linkAll(cof, wear_items, link_waiter);
|
||||
|
||||
#ifndef LL_RELEASE_FOR_DOWNLOAD
|
||||
llinfos << "Linking obj items" << llendl;
|
||||
#endif
|
||||
linkAll(cof, obj_items, link_waiter);
|
||||
#ifndef LL_RELEASE_FOR_DOWNLOAD
|
||||
LL_DEBUGS("Avatar") << self_av_string() << "Linking obj items" << LL_ENDL;
|
||||
#endif
|
||||
linkAll(cof, obj_items, link_waiter);
|
||||
|
||||
#ifndef LL_RELEASE_FOR_DOWNLOAD
|
||||
llinfos << "Linking gesture items" << llendl;
|
||||
#endif
|
||||
#ifndef LL_RELEASE_FOR_DOWNLOAD
|
||||
LL_DEBUGS("Avatar") << self_av_string() << "Linking gesture items" << LL_ENDL;
|
||||
#endif
|
||||
linkAll(cof, gest_items, link_waiter);
|
||||
// [SL:KB] - Checked: 2010-04-24 (RLVa-1.2.0f) | Added: RLVa-1.2.0f
|
||||
}
|
||||
@@ -1741,7 +1757,7 @@ void LLAppearanceMgr::updateCOF(LLInventoryModel::item_array_t& body_items_new,
|
||||
// createBaseOutfitLink(category, link_waiter);
|
||||
// }
|
||||
|
||||
llinfos << "waiting for LLUpdateAppearanceOnDestroy" << llendl;
|
||||
LL_DEBUGS("Avatar") << self_av_string() << "waiting for LLUpdateAppearanceOnDestroy" << LL_ENDL;
|
||||
}
|
||||
|
||||
void LLAppearanceMgr::updatePanelOutfitName(const std::string& name)
|
||||
@@ -1954,7 +1970,7 @@ void LLAppearanceMgr::enforceItemRestrictions()
|
||||
++it)
|
||||
{
|
||||
LLViewerInventoryItem *item = *it;
|
||||
llinfos << "purging duplicate or excess item " << item->getName() << llendl;
|
||||
LL_DEBUGS("Avatar") << self_av_string() << "purging duplicate or excess item " << item->getName() << LL_ENDL;
|
||||
gInventory.purgeObject(item->getUUID());
|
||||
}
|
||||
gInventory.notifyObservers();
|
||||
@@ -1971,7 +1987,7 @@ void LLAppearanceMgr::updateAppearanceFromCOF(bool update_base_outfit_ordering)
|
||||
|
||||
BoolSetter setIsInUpdateAppearanceFromCOF(mIsInUpdateAppearanceFromCOF);
|
||||
|
||||
llinfos << "starting" << llendl;
|
||||
LL_INFOS("Avatar") << self_av_string() << "starting" << LL_ENDL;
|
||||
|
||||
//checking integrity of the COF in terms of ordering of wearables,
|
||||
//checking and updating links' descriptions of wearables in the COF (before analyzed for "dirty" state)
|
||||
@@ -2125,7 +2141,7 @@ void LLAppearanceMgr::updateAppearanceFromCOF(bool update_base_outfit_ordering)
|
||||
{
|
||||
LLFoundData& found = *it;
|
||||
|
||||
lldebugs << "waiting for onWearableAssetFetch callback, asset " << found.mAssetID.asString() << llendl;
|
||||
lldebugs << self_av_string() << "waiting for onWearableAssetFetch callback, asset " << found.mAssetID.asString() << llendl;
|
||||
|
||||
// Fetch the wearables about to be worn.
|
||||
LLWearableList::instance().getAsset(found.mAssetID,
|
||||
@@ -2214,8 +2230,8 @@ void LLAppearanceMgr::wearInventoryCategory(LLInventoryCategory* category, bool
|
||||
|
||||
gAgentWearables.notifyLoadingStarted();
|
||||
|
||||
llinfos << "wearInventoryCategory( " << category->getName()
|
||||
<< " )" << llendl;
|
||||
LL_INFOS("Avatar") << self_av_string() << "wearInventoryCategory( " << category->getName()
|
||||
<< " )" << LL_ENDL;
|
||||
|
||||
callAfterCategoryFetch(category->getUUID(),boost::bind(&LLAppearanceMgr::wearCategoryFinal,
|
||||
&LLAppearanceMgr::instance(),
|
||||
@@ -2224,7 +2240,7 @@ void LLAppearanceMgr::wearInventoryCategory(LLInventoryCategory* category, bool
|
||||
|
||||
void LLAppearanceMgr::wearCategoryFinal(LLUUID& cat_id, bool copy_items, bool append)
|
||||
{
|
||||
llinfos << "starting" << llendl;
|
||||
LL_INFOS("Avatar") << self_av_string() << "starting" << LL_ENDL;
|
||||
|
||||
// We now have an outfit ready to be copied to agent inventory. Do
|
||||
// it, and wear that outfit normally.
|
||||
@@ -2307,8 +2323,8 @@ void LLAppearanceMgr::wearInventoryCategoryOnAvatar( LLInventoryCategory* catego
|
||||
// wearables being dirty.
|
||||
if(!category) return;
|
||||
|
||||
llinfos << "wearInventoryCategoryOnAvatar( " << category->getName()
|
||||
<< " )" << llendl;
|
||||
LL_INFOS("Avatar") << self_av_string() << "wearInventoryCategoryOnAvatar '" << category->getName()
|
||||
<< "'" << LL_ENDL;
|
||||
|
||||
if (gAgentCamera.cameraCustomizeAvatar())
|
||||
{
|
||||
@@ -2321,7 +2337,7 @@ void LLAppearanceMgr::wearInventoryCategoryOnAvatar( LLInventoryCategory* catego
|
||||
|
||||
void LLAppearanceMgr::wearOutfitByName(const std::string& name)
|
||||
{
|
||||
llinfos << "Wearing category " << name << llendl;
|
||||
LL_INFOS("Avatar") << self_av_string() << "Wearing category " << name << LL_ENDL;
|
||||
//inc_busy_count();
|
||||
|
||||
LLInventoryModel::cat_array_t cat_array;
|
||||
@@ -2651,7 +2667,7 @@ const std::string OTHER_GESTURES_FOLDER = "Other Gestures";
|
||||
|
||||
void LLAppearanceMgr::copyLibraryGestures()
|
||||
{
|
||||
llinfos << "Copying library gestures" << llendl;
|
||||
LL_INFOS("Avatar") << self_av_string() << "Copying library gestures" << LL_ENDL;
|
||||
|
||||
// Copy gestures
|
||||
LLUUID lib_gesture_cat_id =
|
||||
@@ -2707,11 +2723,11 @@ void LLAppearanceMgr::copyLibraryGestures()
|
||||
LLUUID cat_id = findDescendentCategoryIDByName(lib_gesture_cat_id,folder_name);
|
||||
if (cat_id.isNull())
|
||||
{
|
||||
llwarns << "failed to find gesture folder for " << folder_name << llendl;
|
||||
llwarns << self_av_string() << "failed to find gesture folder for " << folder_name << llendl;
|
||||
}
|
||||
else
|
||||
{
|
||||
llinfos << "initiating fetch and copy for " << folder_name << " cat_id " << cat_id << llendl;
|
||||
LL_DEBUGS("Avatar") << self_av_string() << "initiating fetch and copy for " << folder_name << " cat_id " << cat_id << LL_ENDL;
|
||||
callAfterCategoryFetch(cat_id,
|
||||
boost::bind(&LLAppearanceMgr::shallowCopyCategory,
|
||||
&LLAppearanceMgr::instance(),
|
||||
@@ -2725,7 +2741,7 @@ void LLAppearanceMgr::autopopulateOutfits()
|
||||
// If this is the very first time the user has logged into viewer2+ (from a legacy viewer, or new account)
|
||||
// then auto-populate outfits from the library into the My Outfits folder.
|
||||
|
||||
llinfos << "avatar fully visible" << llendl;
|
||||
LL_INFOS("Avatar") << self_av_string() << "avatar fully visible" << LL_ENDL;
|
||||
|
||||
static bool check_populate_my_outfits = true;
|
||||
if (check_populate_my_outfits &&
|
||||
@@ -3454,9 +3470,8 @@ void LLAppearanceMgr::dumpItemArray(const LLInventoryModel::item_array_t& items,
|
||||
{
|
||||
asset_id = linked_item->getAssetUUID();
|
||||
}
|
||||
llinfos << msg << " " << i <<" " << (item ? item->getName() : "(nullitem)") << " " << asset_id.asString() << llendl;
|
||||
LL_DEBUGS("Avatar") << self_av_string() << msg << " " << i <<" " << (item ? item->getName() : "(nullitem)") << " " << asset_id.asString() << LL_ENDL;
|
||||
}
|
||||
llinfos << llendl;
|
||||
}
|
||||
|
||||
LLAppearanceMgr::LLAppearanceMgr():
|
||||
|
||||
@@ -55,6 +55,9 @@ using namespace LLVOAvatarDefines;
|
||||
static const S32 BAKE_UPLOAD_ATTEMPTS = 7;
|
||||
static const F32 BAKE_UPLOAD_RETRY_DELAY = 2.f; // actual delay grows by power of 2 each attempt
|
||||
|
||||
// runway consolidate
|
||||
extern std::string self_av_string();
|
||||
|
||||
class LLTexLayerInfo
|
||||
{
|
||||
friend class LLTexLayer;
|
||||
@@ -495,7 +498,7 @@ void LLTexLayerSetBuffer::doUpload()
|
||||
}
|
||||
|
||||
LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C;
|
||||
compressedImage->setRate(0.f);
|
||||
//compressedImage->setRate(0.f);
|
||||
const char* comment_text = LINDEN_J2C_COMMENT_PREFIX "RGBHM"; // writes into baked_color_data. 5 channels (rgb, heightfield/alpha, mask)
|
||||
if (compressedImage->encode(baked_image, comment_text))
|
||||
{
|
||||
@@ -578,7 +581,7 @@ void LLTexLayerSetBuffer::doUpload()
|
||||
args["BODYREGION"] = mTexLayerSet->getBodyRegionName();
|
||||
args["RESOLUTION"] = lod_str;
|
||||
LLNotificationsUtil::add("AvatarRezSelfBakedTextureUploadNotification",args);
|
||||
llinfos << "Uploading [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUploadTimer.getElapsedTimeF32() << " ]" << llendl;
|
||||
LL_DEBUGS("Avatar") << self_av_string() << "Uploading [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUploadTimer.getElapsedTimeF32() << " ]" << LL_ENDL;
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -632,7 +635,7 @@ void LLTexLayerSetBuffer::doUpdate()
|
||||
args["BODYREGION"] = mTexLayerSet->getBodyRegionName();
|
||||
args["RESOLUTION"] = lod_str;
|
||||
LLNotificationsUtil::add("AvatarRezSelfBakedTextureUpdateNotification",args);
|
||||
llinfos << "Locally updating [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUpdateTimer.getElapsedTimeF32() << " ]" << llendl;
|
||||
LL_DEBUGS("Avatar") << self_av_string() << "Locally updating [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUpdateTimer.getElapsedTimeF32() << " ]" << LL_ENDL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -31,7 +31,6 @@
|
||||
#include "lldynamictexture.h"
|
||||
#include "llvoavatardefines.h"
|
||||
#include "lltexlayerparams.h"
|
||||
#include "lllocaltextureobject.h"
|
||||
|
||||
class LLVOAvatar;
|
||||
class LLVOAvatarSelf;
|
||||
|
||||
@@ -61,6 +61,7 @@ public:
|
||||
//-----------------------------------------------------------------------------
|
||||
class LLViewerJointMesh : public LLViewerJoint
|
||||
{
|
||||
friend class LLVOAvatar;
|
||||
protected:
|
||||
LLColor4 mColor; // color value
|
||||
// LLColor4 mSpecular; // specular color (always white for now)
|
||||
|
||||
@@ -1044,6 +1044,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
|
||||
mNeedsSkin(FALSE),
|
||||
mLastSkinTime(0.f),
|
||||
mUpdatePeriod(1),
|
||||
mFirstFullyVisible(TRUE),
|
||||
mFullyLoaded(FALSE),
|
||||
mPreviousFullyLoaded(FALSE),
|
||||
mFullyLoadedInitialized(FALSE),
|
||||
@@ -1051,6 +1052,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
|
||||
mLoadedCallbacksPaused(FALSE),
|
||||
mHasPelvisOffset( FALSE ),
|
||||
mRenderUnloadedAvatar(LLCachedControl<bool>(gSavedSettings, "RenderUnloadedAvatar")),
|
||||
mLastRezzedStatus(-1),
|
||||
mFirstSetActualBoobGravRan( false ),
|
||||
mSupportsPhysics( false ),
|
||||
// <edit>
|
||||
@@ -1137,33 +1139,45 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
|
||||
mLastPelvisFixup = 0.0f;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// LLVOAvatar::~LLVOAvatar()
|
||||
//------------------------------------------------------------------------
|
||||
std::string LLVOAvatar::avString() const
|
||||
{
|
||||
std::string viz_string = LLVOAvatar::rezStatusToString(getRezzedStatus());
|
||||
return " Avatar '" + getFullname() + "' " + viz_string + " ";
|
||||
}
|
||||
|
||||
void LLVOAvatar::debugAvatarRezTime(std::string notification_name, std::string comment)
|
||||
{
|
||||
LL_INFOS("Avatar") << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32()
|
||||
<< "sec ]"
|
||||
<< avString()
|
||||
<< "RuthTimer " << (U32)mRuthDebugTimer.getElapsedTimeF32()
|
||||
<< " Notification " << notification_name
|
||||
<< " : " << comment
|
||||
<< llendl;
|
||||
|
||||
if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
|
||||
{
|
||||
LLSD args;
|
||||
args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
|
||||
args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32());
|
||||
args["NAME"] = getFullname();
|
||||
LLNotificationsUtil::add(notification_name,args);
|
||||
}
|
||||
}
|
||||
LLVOAvatar::~LLVOAvatar()
|
||||
{
|
||||
//App teardown is a mess. Avatar destruction can be unpredictable due to all potential refs to the smartptr.
|
||||
//Cannot guarantee that LLNotificationUtil will be usable during shutdown chain.
|
||||
if (!LLApp::isQuitting() && gSavedSettings.getBOOL("DebugAvatarRezTime"))
|
||||
if (!LLApp::isQuitting())
|
||||
{
|
||||
if (!mFullyLoaded)
|
||||
{
|
||||
llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' left after " << (U32)mRuthDebugTimer.getElapsedTimeF32() << " seconds as cloud." << llendl;
|
||||
LLSD args;
|
||||
args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
|
||||
args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32());
|
||||
args["NAME"] = getFullname();
|
||||
LLNotificationsUtil::add("AvatarRezLeftCloudNotification",args);
|
||||
debugAvatarRezTime("AvatarRezLeftCloudNotification","left after ruth seconds as cloud");
|
||||
}
|
||||
else
|
||||
{
|
||||
llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' left." << llendl;
|
||||
LLSD args;
|
||||
args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
|
||||
args["NAME"] = getFullname();
|
||||
LLNotificationsUtil::add("AvatarRezLeftNotification",args);
|
||||
debugAvatarRezTime("AvatarRezLeftNotification","left sometime after declouding");
|
||||
}
|
||||
|
||||
}
|
||||
lldebugs << "LLVOAvatar Destructor (0x" << this << ") id:" << mID << llendl;
|
||||
|
||||
@@ -1248,6 +1262,55 @@ BOOL LLVOAvatar::isFullyBaked()
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
BOOL LLVOAvatar::isFullyTextured() const
|
||||
{
|
||||
for (U32 i = 0; i < (U32)mMeshLOD.size(); i++)
|
||||
{
|
||||
LLViewerJoint* joint = (LLViewerJoint*) mMeshLOD[i];
|
||||
if (i==MESH_ID_SKIRT && !isWearingWearableType(LLWearableType::WT_SKIRT))
|
||||
{
|
||||
continue; // don't care about skirt textures if we're not wearing one.
|
||||
}
|
||||
if (!joint)
|
||||
{
|
||||
continue; // nonexistent LOD OK.
|
||||
}
|
||||
std::vector<LLViewerJointMesh*>::iterator meshIter = joint->mMeshParts.begin();
|
||||
if (meshIter != joint->mMeshParts.end())
|
||||
{
|
||||
LLViewerJointMesh *mesh = (LLViewerJointMesh *) *meshIter;
|
||||
if (!mesh)
|
||||
{
|
||||
continue; // nonexistent mesh OK
|
||||
}
|
||||
if (mesh->mTexture.notNull() && mesh->mTexture->hasGLTexture())
|
||||
{
|
||||
continue; // Mesh exists and has a baked texture.
|
||||
}
|
||||
if (mesh->mLayerSet && mesh->mLayerSet->hasComposite())
|
||||
{
|
||||
continue; // Mesh exists and has a composite texture.
|
||||
}
|
||||
// Fail
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
BOOL LLVOAvatar::hasGray() const
|
||||
{
|
||||
return !getIsCloud() && !isFullyTextured();
|
||||
}
|
||||
|
||||
S32 LLVOAvatar::getRezzedStatus() const
|
||||
{
|
||||
if (getIsCloud()) return 0;
|
||||
if (isFullyTextured()) return 2;
|
||||
llassert(hasGray());
|
||||
return 1; // gray
|
||||
}
|
||||
|
||||
void LLVOAvatar::deleteLayerSetCaches(bool clearAll)
|
||||
{
|
||||
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
||||
@@ -1294,6 +1357,31 @@ BOOL LLVOAvatar::areAllNearbyInstancesBaked(S32& grey_avatars)
|
||||
return res;
|
||||
}
|
||||
|
||||
// static
|
||||
void LLVOAvatar::getNearbyRezzedStats(std::vector<S32>& counts)
|
||||
{
|
||||
counts.clear();
|
||||
counts.resize(3);
|
||||
for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin();
|
||||
iter != LLCharacter::sInstances.end(); ++iter)
|
||||
{
|
||||
LLVOAvatar* inst = (LLVOAvatar*) *iter;
|
||||
if (!inst)
|
||||
continue;
|
||||
S32 rez_status = inst->getRezzedStatus();
|
||||
counts[rez_status]++;
|
||||
}
|
||||
}
|
||||
|
||||
// static
|
||||
std::string LLVOAvatar::rezStatusToString(S32 rez_status)
|
||||
{
|
||||
if (rez_status==0) return "cloud";
|
||||
if (rez_status==1) return "gray";
|
||||
if (rez_status==2) return "textured";
|
||||
return "unknown";
|
||||
}
|
||||
|
||||
// static
|
||||
void LLVOAvatar::getMeshInfo (mesh_info_t* mesh_info)
|
||||
{
|
||||
@@ -2669,18 +2757,12 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys,
|
||||
U32 retval = LLViewerObject::processUpdateMessage(mesgsys, user_data, block_num, update_type, dp);
|
||||
|
||||
// Print out arrival information once we have name of avatar.
|
||||
if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
|
||||
if (has_name && getNVPair("FirstName"))
|
||||
{
|
||||
if (has_name && getNVPair("FirstName"))
|
||||
{
|
||||
mDebugExistenceTimer.reset();
|
||||
LLSD args;
|
||||
args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
|
||||
args["NAME"] = getFullname();
|
||||
LLNotificationsUtil::add("AvatarRezArrivedNotification",args);
|
||||
llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' arrived." << llendl;
|
||||
}
|
||||
mDebugExistenceTimer.reset();
|
||||
debugAvatarRezTime("AvatarRezArrivedNotification","avatar arrived");
|
||||
}
|
||||
|
||||
if(retval & LLViewerObject::INVALID_UPDATE)
|
||||
{
|
||||
if(isSelf())
|
||||
@@ -3258,16 +3340,16 @@ void LLVOAvatar::idleUpdateLoadingEffect()
|
||||
// update visibility when avatar is partially loaded
|
||||
if (updateIsFullyLoaded()) // changed?
|
||||
{
|
||||
if (isFullyLoaded() && isSelf())
|
||||
if (isFullyLoaded() && mFirstFullyVisible && isSelf())
|
||||
{
|
||||
static bool first_fully_visible = true;
|
||||
if (first_fully_visible)
|
||||
{
|
||||
llinfos << "self isFullyLoaded, first_fully_visible" << llendl;
|
||||
|
||||
first_fully_visible = false;
|
||||
LLAppearanceMgr::instance().onFirstFullyVisible();
|
||||
}
|
||||
LL_INFOS("Avatar") << avString() << "self isFullyLoaded, mFirstFullyVisible" << LL_ENDL;
|
||||
mFirstFullyVisible = FALSE;
|
||||
LLAppearanceMgr::instance().onFirstFullyVisible();
|
||||
}
|
||||
if (isFullyLoaded() && mFirstFullyVisible && !isSelf())
|
||||
{
|
||||
LL_INFOS("Avatar") << avString() << "other isFullyLoaded, mFirstFullyVisible" << LL_ENDL;
|
||||
mFirstFullyVisible = FALSE;
|
||||
}
|
||||
if (isFullyLoaded())
|
||||
{
|
||||
@@ -3576,26 +3658,15 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name)
|
||||
bool is_friend = LLAvatarTracker::instance().isBuddy(getID());
|
||||
bool is_cloud = getIsCloud();
|
||||
|
||||
if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
|
||||
if (is_appearance != mNameAppearance)
|
||||
{
|
||||
if (is_appearance != mNameAppearance)
|
||||
if (is_appearance)
|
||||
{
|
||||
if (is_appearance)
|
||||
{
|
||||
LLSD args;
|
||||
args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
|
||||
args["NAME"] = getFullname();
|
||||
LLNotificationsUtil::add("AvatarRezEnteredAppearanceNotification",args);
|
||||
llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' entered appearance mode." << llendl;
|
||||
}
|
||||
else
|
||||
{
|
||||
LLSD args;
|
||||
args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
|
||||
args["NAME"] = getFullname();
|
||||
LLNotificationsUtil::add("AvatarRezLeftAppearanceNotification",args);
|
||||
llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' left appearance mode." << llendl;
|
||||
}
|
||||
debugAvatarRezTime("AvatarRezEnteredAppearanceNotification","entered appearance mode");
|
||||
}
|
||||
else
|
||||
{
|
||||
debugAvatarRezTime("AvatarRezLeftAppearanceNotification","left appearance mode");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4617,7 +4688,7 @@ void LLVOAvatar::updateVisibility()
|
||||
LLNameValue* firstname = getNVPair("FirstName");
|
||||
if (firstname)
|
||||
{
|
||||
llinfos << "Avatar " << firstname->getString() << " updating visiblity" << llendl;
|
||||
LL_DEBUGS("Avatar") << avString() << " updating visibility" << LL_ENDL;
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -4789,7 +4860,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
|
||||
LLNameValue* firstname = getNVPair("FirstName");
|
||||
if (firstname)
|
||||
{
|
||||
llinfos << "Avatar " << firstname->getString() << " in render" << llendl;
|
||||
LL_DEBUGS("Avatar") << avString() << " in render" << LL_ENDL;
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -7366,10 +7437,10 @@ BOOL LLVOAvatar::isVisible() const
|
||||
}
|
||||
|
||||
// Determine if we have enough avatar data to render
|
||||
BOOL LLVOAvatar::getIsCloud()
|
||||
BOOL LLVOAvatar::getIsCloud() const
|
||||
{
|
||||
// Do we have a shape?
|
||||
if (visualParamWeightsAreDefault())
|
||||
if ((const_cast<LLVOAvatar*>(this))->visualParamWeightsAreDefault())
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
@@ -7388,11 +7459,53 @@ BOOL LLVOAvatar::getIsCloud()
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void LLVOAvatar::updateRezzedStatusTimers()
|
||||
{
|
||||
// State machine for rezzed status. Statuses are 0 = cloud, 1 = gray, 2 = textured.
|
||||
// Purpose is to collect time data for each period of cloud or cloud+gray.
|
||||
S32 rez_status = getRezzedStatus();
|
||||
if (rez_status != mLastRezzedStatus)
|
||||
{
|
||||
LL_DEBUGS("Avatar") << avString() << "rez state change: " << mLastRezzedStatus << " -> " << rez_status << LL_ENDL;
|
||||
/*bool is_cloud_or_gray = (rez_status==0 || rez_status==1);
|
||||
bool was_cloud_or_gray = (mLastRezzedStatus==0 || mLastRezzedStatus==1);
|
||||
bool is_cloud = (rez_status==0);
|
||||
bool was_cloud = (mLastRezzedStatus==0);
|
||||
|
||||
]// Non-cloud to cloud
|
||||
if (is_cloud && !was_cloud)
|
||||
{
|
||||
// start cloud timer.
|
||||
getPhases().startPhase("cloud");
|
||||
}
|
||||
else if (was_cloud && !is_cloud)
|
||||
{
|
||||
// stop cloud timer, which will capture stats.
|
||||
getPhases().stopPhase("cloud");
|
||||
}
|
||||
|
||||
// Non-cloud-or-gray to cloud-or-gray
|
||||
if (is_cloud_or_gray && !was_cloud_or_gray)
|
||||
{
|
||||
// start cloud-or-gray timer.
|
||||
getPhases().startPhase("cloud-or-gray");
|
||||
}
|
||||
else if (was_cloud_or_gray && !is_cloud_or_gray)
|
||||
{
|
||||
// stop cloud-or-gray timer, which will capture stats.
|
||||
getPhases().stopPhase("cloud-or-gray");
|
||||
}*/
|
||||
|
||||
mLastRezzedStatus = rez_status;
|
||||
}
|
||||
}
|
||||
|
||||
// call periodically to keep isFullyLoaded up to date.
|
||||
// returns true if the value has changed.
|
||||
BOOL LLVOAvatar::updateIsFullyLoaded()
|
||||
{
|
||||
const BOOL loading = getIsCloud();
|
||||
updateRezzedStatusTimers();
|
||||
updateRuthTimer(loading);
|
||||
return processFullyLoadedChange(loading);
|
||||
}
|
||||
@@ -7407,27 +7520,19 @@ void LLVOAvatar::updateRuthTimer(bool loading)
|
||||
if (mPreviousFullyLoaded)
|
||||
{
|
||||
mRuthTimer.reset();
|
||||
if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
|
||||
{
|
||||
llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' became cloud." << llendl;
|
||||
LLSD args;
|
||||
args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
|
||||
args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32());
|
||||
args["NAME"] = getFullname();
|
||||
LLNotificationsUtil::add("AvatarRezCloudNotification",args);
|
||||
}
|
||||
mRuthDebugTimer.reset();
|
||||
debugAvatarRezTime("AvatarRezCloudNotification","became cloud");
|
||||
}
|
||||
|
||||
const F32 LOADING_TIMEOUT__SECONDS = 120.f;
|
||||
if (mRuthTimer.getElapsedTimeF32() > LOADING_TIMEOUT__SECONDS)
|
||||
{
|
||||
llinfos << "Ruth Timer timeout: Missing texture data for '" << getFullname() << "' "
|
||||
LL_DEBUGS("Avatar") << avString()
|
||||
<< "Ruth Timer timeout: Missing texture data for '" << getFullname() << "' "
|
||||
<< "( Params loaded : " << !visualParamWeightsAreDefault() << " ) "
|
||||
<< "( Lower : " << isTextureDefined(TEX_LOWER_BAKED) << " ) "
|
||||
<< "( Upper : " << isTextureDefined(TEX_UPPER_BAKED) << " ) "
|
||||
<< "( Head : " << isTextureDefined(TEX_HEAD_BAKED) << " )."
|
||||
<< llendl;
|
||||
<< LL_ENDL;
|
||||
|
||||
LLAvatarPropertiesProcessor::getInstance()->sendAvatarTexturesRequest(getID());
|
||||
mRuthTimer.reset();
|
||||
@@ -7444,20 +7549,13 @@ BOOL LLVOAvatar::processFullyLoadedChange(bool loading)
|
||||
|
||||
mFullyLoaded = (mFullyLoadedTimer.getElapsedTimeF32() > PAUSE);
|
||||
|
||||
if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
|
||||
if (!mPreviousFullyLoaded && !loading && mFullyLoaded)
|
||||
{
|
||||
if (!mPreviousFullyLoaded && !loading && mFullyLoaded)
|
||||
{
|
||||
llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' resolved in " << (U32)mRuthDebugTimer.getElapsedTimeF32() << " seconds." << llendl;
|
||||
LLSD args;
|
||||
args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
|
||||
args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32());
|
||||
args["NAME"] = getFullname();
|
||||
LLNotificationsUtil::add("AvatarRezNotification",args);
|
||||
}
|
||||
debugAvatarRezTime("AvatarRezNotification","fully loaded");
|
||||
}
|
||||
|
||||
// did our loading state "change" from last call?
|
||||
// runway - why are we updating every 30 calls even if nothing has changed?
|
||||
const S32 UPDATE_RATE = 30;
|
||||
BOOL changed =
|
||||
((mFullyLoaded != mPreviousFullyLoaded) || // if the value is different from the previous call
|
||||
@@ -7909,8 +8007,8 @@ LLColor4 LLVOAvatar::getDummyColor()
|
||||
}
|
||||
|
||||
void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const
|
||||
{
|
||||
llinfos << (isSelf() ? "Self: " : "Other: ") << context << llendl;
|
||||
{
|
||||
LL_DEBUGS("Avatar") << avString() << (isSelf() ? "Self: " : "Other: ") << context << LL_ENDL;
|
||||
for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
|
||||
iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
|
||||
++iter)
|
||||
@@ -7920,27 +8018,27 @@ void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const
|
||||
const LLViewerTexture* te_image = getImage(iter->first,0);
|
||||
if( !te_image )
|
||||
{
|
||||
llinfos << " " << texture_dict->mName << ": null ptr" << llendl;
|
||||
LL_DEBUGS("Avatar") << avString() << " " << texture_dict->mName << ": null ptr" << LL_ENDL;
|
||||
}
|
||||
else if( te_image->getID().isNull() )
|
||||
{
|
||||
llinfos << " " << texture_dict->mName << ": null UUID" << llendl;
|
||||
LL_DEBUGS("Avatar") << avString() << " " << texture_dict->mName << ": null UUID" << LL_ENDL;
|
||||
}
|
||||
else if( te_image->getID() == IMG_DEFAULT )
|
||||
{
|
||||
llinfos << " " << texture_dict->mName << ": IMG_DEFAULT" << llendl;
|
||||
LL_DEBUGS("Avatar") << avString() << " " << texture_dict->mName << ": IMG_DEFAULT" << LL_ENDL;
|
||||
}
|
||||
else if (te_image->getID() == IMG_INVISIBLE)
|
||||
{
|
||||
llinfos << " " << texture_dict->mName << ": IMG_INVISIBLE" << llendl;
|
||||
LL_DEBUGS("Avatar") << avString() << " " << texture_dict->mName << ": IMG_INVISIBLE" << LL_ENDL;
|
||||
}
|
||||
else if( te_image->getID() == IMG_DEFAULT_AVATAR )
|
||||
{
|
||||
llinfos << " " << texture_dict->mName << ": IMG_DEFAULT_AVATAR" << llendl;
|
||||
LL_DEBUGS("Avatar") << avString() << " " << texture_dict->mName << ": IMG_DEFAULT_AVATAR" << LL_ENDL;
|
||||
}
|
||||
else
|
||||
{
|
||||
llinfos << " " << texture_dict->mName << ": " << te_image->getID() << llendl;
|
||||
LL_DEBUGS("Avatar") << avString() << " " << texture_dict->mName << ": " << te_image->getID() << LL_ENDL;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -8071,6 +8169,7 @@ void LLVOAvatar::rebuildHUD()
|
||||
//-----------------------------------------------------------------------------
|
||||
void LLVOAvatar::onFirstTEMessageReceived()
|
||||
{
|
||||
LL_INFOS("Avatar") << avString() << LL_ENDL;
|
||||
if( !mFirstTEMessageReceived )
|
||||
{
|
||||
mFirstTEMessageReceived = TRUE;
|
||||
@@ -8099,6 +8198,7 @@ void LLVOAvatar::onFirstTEMessageReceived()
|
||||
image->setLoadedCallback( onBakedTextureMasksLoaded, MORPH_MASK_REQUESTED_DISCARD, TRUE, TRUE, new LLTextureMaskData( mID ),
|
||||
src_callback_list, paused);
|
||||
}
|
||||
LL_DEBUGS("Avatar") << avString() << "layer_baked, setting onInitialBakedTextureLoaded as callback" << LL_ENDL;
|
||||
image->setLoadedCallback( onInitialBakedTextureLoaded, MAX_DISCARD_LEVEL, FALSE, FALSE, new LLUUID( mID ),
|
||||
src_callback_list, paused );
|
||||
}
|
||||
@@ -8157,14 +8257,16 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
|
||||
|
||||
LLMemType mt(LLMemType::MTYPE_AVATAR);
|
||||
|
||||
// llinfos << "processAvatarAppearance start " << mID << llendl;
|
||||
BOOL is_first_appearance_message = !mFirstAppearanceMessageReceived;
|
||||
|
||||
mFirstAppearanceMessageReceived = TRUE;
|
||||
|
||||
LL_INFOS("Avatar") << avString() << "processAvatarAppearance start " << mID
|
||||
<< " first? " << is_first_appearance_message << " self? " << isSelf() << LL_ENDL;
|
||||
|
||||
|
||||
if( isSelf() )
|
||||
{
|
||||
llwarns << "Received AvatarAppearance for self" << llendl;
|
||||
llwarns << avString() << "Received AvatarAppearance for self" << llendl;
|
||||
if( mFirstTEMessageReceived )
|
||||
{
|
||||
// llinfos << "processAvatarAppearance end " << mID << llendl;
|
||||
@@ -8229,6 +8331,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
|
||||
S32 num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_VisualParam);
|
||||
if( num_blocks > 1 )
|
||||
{
|
||||
LL_DEBUGS("Avatar") << avString() << " handle visual params, num_blocks " << num_blocks << LL_ENDL;
|
||||
BOOL params_changed = FALSE;
|
||||
BOOL interp_params = FALSE;
|
||||
|
||||
@@ -8476,6 +8579,11 @@ void LLVOAvatar::onInitialBakedTextureLoaded( BOOL success, LLViewerFetchedTextu
|
||||
{
|
||||
LLUUID *avatar_idp = (LLUUID *)userdata;
|
||||
LLVOAvatar *selfp = gObjectList.findAvatar(*avatar_idp);
|
||||
|
||||
if (selfp)
|
||||
{
|
||||
LL_DEBUGS("Avatar") << selfp->avString() << "discard_level " << discard_level << " success " << success << " final " << final << LL_ENDL;
|
||||
}
|
||||
|
||||
if (!success && selfp)
|
||||
{
|
||||
@@ -8487,13 +8595,20 @@ void LLVOAvatar::onInitialBakedTextureLoaded( BOOL success, LLViewerFetchedTextu
|
||||
}
|
||||
}
|
||||
|
||||
void LLVOAvatar::onBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
|
||||
// Static
|
||||
void LLVOAvatar::onBakedTextureLoaded(BOOL success,
|
||||
LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src,
|
||||
S32 discard_level, BOOL final, void* userdata)
|
||||
{
|
||||
//llinfos << "onBakedTextureLoaded: " << src_vi->getID() << llendl;
|
||||
|
||||
LLUUID id = src_vi->getID();
|
||||
LLUUID *avatar_idp = (LLUUID *)userdata;
|
||||
LLVOAvatar *selfp = gObjectList.findAvatar(*avatar_idp);
|
||||
if (selfp)
|
||||
{
|
||||
LL_DEBUGS("Avatar") << selfp->avString() << "discard_level " << discard_level << " success " << success << " final " << final << " id " << src_vi->getID() << LL_ENDL;
|
||||
}
|
||||
|
||||
if (selfp && !success)
|
||||
{
|
||||
@@ -8525,6 +8640,7 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id )
|
||||
LLViewerTexture* image_baked = getImage( mBakedTextureDatas[i].mTextureIndex, 0 );
|
||||
if (id == image_baked->getID())
|
||||
{
|
||||
LL_DEBUGS("Avatar") << avString() << " i " << i << " id " << id << LL_ENDL;
|
||||
mBakedTextureDatas[i].mIsLoaded = true;
|
||||
mBakedTextureDatas[i].mLastTextureIndex = id;
|
||||
mBakedTextureDatas[i].mIsUsed = true;
|
||||
@@ -8608,6 +8724,11 @@ void LLVOAvatar::dumpArchetypeXML( void* )
|
||||
}
|
||||
apr_file_printf( file, "\t</archetype>\n" );
|
||||
apr_file_printf( file, "\n</linden_genepool>\n" );
|
||||
//explictly close the file if it is still open which it should be
|
||||
if (file)
|
||||
{
|
||||
outfile.close();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -9492,7 +9613,9 @@ void LLVOAvatar::idleUpdateRenderCost()
|
||||
}
|
||||
}
|
||||
|
||||
setDebugText(llformat("%d", cost));
|
||||
|
||||
std::string viz_string = LLVOAvatar::rezStatusToString(getRezzedStatus());
|
||||
setDebugText(llformat("%s %d", viz_string.c_str(), cost));
|
||||
mVisualComplexity = cost;
|
||||
F32 green = 1.f-llclamp(((F32) cost-(F32)ARC_LIMIT)/(F32)ARC_LIMIT, 0.f, 1.f);
|
||||
F32 red = llmin((F32) cost/(F32)ARC_LIMIT, 1.f);
|
||||
|
||||
@@ -326,14 +326,21 @@ public:
|
||||
public:
|
||||
BOOL isFullyLoaded() const;
|
||||
bool visualParamWeightsAreDefault();
|
||||
virtual BOOL getIsCloud() const;
|
||||
BOOL isFullyTextured() const;
|
||||
BOOL hasGray() const;
|
||||
S32 getRezzedStatus() const; // 0 = cloud, 1 = gray, 2 = fully textured.
|
||||
void updateRezzedStatusTimers();
|
||||
|
||||
S32 mLastRezzedStatus;
|
||||
protected:
|
||||
virtual BOOL getIsCloud();
|
||||
BOOL updateIsFullyLoaded();
|
||||
BOOL processFullyLoadedChange(bool loading);
|
||||
|
||||
void updateRuthTimer(bool loading);
|
||||
F32 calcMorphAmount();
|
||||
private:
|
||||
BOOL mFirstFullyVisible;
|
||||
BOOL mFullyLoaded;
|
||||
BOOL mPreviousFullyLoaded;
|
||||
BOOL mFullyLoadedInitialized;
|
||||
@@ -567,9 +574,10 @@ public:
|
||||
virtual BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const;
|
||||
virtual BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const;
|
||||
|
||||
protected:
|
||||
BOOL isFullyBaked();
|
||||
static BOOL areAllNearbyInstancesBaked(S32& grey_avatars);
|
||||
static void getNearbyRezzedStats(std::vector<S32>& counts);
|
||||
static std::string rezStatusToString(S32 status);
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
// Baked textures
|
||||
@@ -600,9 +608,6 @@ protected:
|
||||
bakedtexturedata_vec_t mBakedTextureDatas;
|
||||
LLLoadedCallbackEntry::source_callback_list_t mCallbackTextureList ;
|
||||
BOOL mLoadedCallbacksPaused;
|
||||
|
||||
public:
|
||||
const BakedTextureData& getBakedTextureData(LLVOAvatarDefines::ETextureIndex idx) const {return mBakedTextureDatas[idx];}
|
||||
//--------------------------------------------------------------------
|
||||
// Local Textures
|
||||
//--------------------------------------------------------------------
|
||||
@@ -980,6 +985,7 @@ private:
|
||||
|
||||
public:
|
||||
std::string getFullname() const; // Returns "FirstName LastName"
|
||||
std::string avString() const; // Frequently used string in log messages "Avatar '<full name'"
|
||||
protected:
|
||||
static void getAnimLabels(LLDynamicArray<std::string>* labels);
|
||||
static void getAnimNames(LLDynamicArray<std::string>* names);
|
||||
@@ -1078,11 +1084,14 @@ private:
|
||||
F32 mAdjustedPixelArea;
|
||||
std::string mDebugText;
|
||||
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
// Avatar Rez Metrics
|
||||
//--------------------------------------------------------------------
|
||||
public:
|
||||
void debugAvatarRezTime(std::string notification_name, std::string comment = "");
|
||||
F32 debugGetExistenceTimeElapsedF32() const { return mDebugExistenceTimer.getElapsedTimeF32(); }
|
||||
|
||||
protected:
|
||||
LLFrameTimer mRuthDebugTimer; // For tracking how long it takes for av to rez
|
||||
LLFrameTimer mDebugExistenceTimer; // Debugging for how long the avatar has been in memory.
|
||||
|
||||
@@ -136,7 +136,8 @@ LLVOAvatarSelf::LLVOAvatarSelf(const LLUUID& id,
|
||||
LLVOAvatar(id, pcode, regionp),
|
||||
mScreenp(NULL),
|
||||
mLastRegionHandle(0),
|
||||
mRegionCrossingCount(0)
|
||||
mRegionCrossingCount(0),
|
||||
mInitialBakesLoaded(false)
|
||||
{
|
||||
gAgentWearables.setAvatarObject(this);
|
||||
gAgentCamera.setAvatarObject(this);
|
||||
@@ -172,6 +173,7 @@ void LLVOAvatarSelf::initInstance()
|
||||
{
|
||||
mDebugBakedTextureTimes[i][0] = -1.0f;
|
||||
mDebugBakedTextureTimes[i][1] = -1.0f;
|
||||
mInitialBakeIDs[i] = LLUUID::null;
|
||||
}
|
||||
|
||||
// [RLVa:KB] - Checked: 2010-12-12 (RLVa-1.2.2c) | Added: RLVa-1.2.2c
|
||||
@@ -710,6 +712,40 @@ void LLVOAvatarSelf::stopMotionFromSource(const LLUUID& source_id)
|
||||
}
|
||||
}
|
||||
|
||||
//virtual
|
||||
U32 LLVOAvatarSelf::processUpdateMessage(LLMessageSystem *mesgsys,
|
||||
void **user_data,
|
||||
U32 block_num,
|
||||
const EObjectUpdateType update_type,
|
||||
LLDataPacker *dp)
|
||||
{
|
||||
U32 retval = LLVOAvatar::processUpdateMessage(mesgsys,user_data,block_num,update_type,dp);
|
||||
|
||||
if (mInitialBakesLoaded == false && retval == 0x0)
|
||||
{
|
||||
// call update textures to force the images to be created
|
||||
updateMeshTextures();
|
||||
|
||||
// unpack the texture UUIDs to the texture slots
|
||||
retval = unpackTEMessage(mesgsys, _PREHASH_ObjectData, block_num);
|
||||
|
||||
// need to trigger a few operations to get the avatar to use the new bakes
|
||||
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
||||
{
|
||||
const LLVOAvatarDefines::ETextureIndex te = mBakedTextureDatas[i].mTextureIndex;
|
||||
LLUUID texture_id = getTEImage(te)->getID();
|
||||
setNewBakedTexture(te, texture_id);
|
||||
mInitialBakeIDs[i] = texture_id;
|
||||
}
|
||||
|
||||
onFirstTEMessageReceived();
|
||||
|
||||
mInitialBakesLoaded = true;
|
||||
}
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
void LLVOAvatarSelf::setLocalTextureTE(U8 te, LLViewerTexture* image, U32 index)
|
||||
{
|
||||
if (te >= TEX_NUM_INDICES)
|
||||
@@ -1908,7 +1944,7 @@ void LLVOAvatarSelf::dumpTotalLocalTextureByteCount()
|
||||
llinfos << "Total Avatar LocTex GL:" << (gl_bytes/1024) << "KB" << llendl;
|
||||
}
|
||||
|
||||
BOOL LLVOAvatarSelf::getIsCloud()
|
||||
BOOL LLVOAvatarSelf::getIsCloud() const
|
||||
{
|
||||
// do we have our body parts?
|
||||
if (gAgentWearables.getWearableCount(LLWearableType::WT_SHAPE) == 0 ||
|
||||
@@ -2369,6 +2405,18 @@ void LLVOAvatarSelf::setCachedBakedTexture( ETextureIndex te, const LLUUID& uuid
|
||||
{
|
||||
if ( mBakedTextureDatas[i].mTextureIndex == te && mBakedTextureDatas[i].mTexLayerSet)
|
||||
{
|
||||
if (mInitialBakeIDs[i] != LLUUID::null)
|
||||
{
|
||||
if (mInitialBakeIDs[i] == uuid)
|
||||
{
|
||||
llinfos << "baked texture correctly loaded at login! " << i << llendl;
|
||||
}
|
||||
else
|
||||
{
|
||||
llwarns << "baked texture does not match id loaded at login!" << i << llendl;
|
||||
}
|
||||
mInitialBakeIDs[i] = LLUUID::null;
|
||||
}
|
||||
mBakedTextureDatas[i].mTexLayerSet->cancelUpload();
|
||||
}
|
||||
}
|
||||
@@ -2496,6 +2544,20 @@ LLTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const
|
||||
return NULL;
|
||||
}
|
||||
|
||||
LLTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) const
|
||||
{
|
||||
/* switch(index)
|
||||
case TEX_HEAD_BAKED:
|
||||
case TEX_HEAD_BODYPAINT:
|
||||
return mHeadLayerSet; */
|
||||
if (baked_index >= 0 && baked_index < BAKED_NUM_INDICES)
|
||||
{
|
||||
return mBakedTextureDatas[baked_index].mTexLayerSet;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
// static
|
||||
void LLVOAvatarSelf::onCustomizeStart()
|
||||
{
|
||||
|
||||
@@ -93,15 +93,27 @@ public:
|
||||
/*virtual*/ void updateVisualParams();
|
||||
/*virtual*/ void idleUpdateAppearanceAnimation();
|
||||
|
||||
/*virtual*/ U32 processUpdateMessage(LLMessageSystem *mesgsys,
|
||||
void **user_data,
|
||||
U32 block_num,
|
||||
const EObjectUpdateType update_type,
|
||||
LLDataPacker *dp);
|
||||
|
||||
private:
|
||||
// helper function. Passed in param is assumed to be in avatar's parameter list.
|
||||
BOOL setParamWeight(LLViewerVisualParam *param, F32 weight, BOOL upload_bake = FALSE );
|
||||
|
||||
|
||||
|
||||
/** Initialization
|
||||
** **
|
||||
*******************************************************************************/
|
||||
|
||||
private:
|
||||
LLUUID mInitialBakeIDs[6];
|
||||
bool mInitialBakesLoaded;
|
||||
|
||||
|
||||
/********************************************************************************
|
||||
** **
|
||||
** STATE
|
||||
@@ -121,7 +133,7 @@ public:
|
||||
// Loading state
|
||||
//--------------------------------------------------------------------
|
||||
public:
|
||||
/*virtual*/ BOOL getIsCloud();
|
||||
/*virtual*/ BOOL getIsCloud() const;
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
// Region state
|
||||
@@ -229,6 +241,7 @@ public:
|
||||
void requestLayerSetUpload(LLVOAvatarDefines::EBakedTextureIndex i);
|
||||
void requestLayerSetUpdate(LLVOAvatarDefines::ETextureIndex i);
|
||||
LLTexLayerSet* getLayerSet(LLVOAvatarDefines::ETextureIndex index) const;
|
||||
LLTexLayerSet* getLayerSet(LLVOAvatarDefines::EBakedTextureIndex baked_index) const;
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
// Composites
|
||||
|
||||
@@ -608,7 +608,7 @@ BOOL LLWearable::isDirty() const
|
||||
|
||||
if( a != b )
|
||||
{
|
||||
llwarns << "param ID " << param->getID() << " was changed." << llendl;
|
||||
//llwarns << "param ID " << param->getID() << " was changed." << llendl;
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user