Updated LLInventoryModelBackgroundFetch and LLInventoryModel(code migration)
This commit is contained in:
@@ -957,7 +957,7 @@ void LLFolderView::draw()
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else if (mShowEmptyMessage)
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{
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static LLCachedControl<LLColor4> sSearchStatusColor(gColors, "InventorySearchStatusColor", LLColor4::white );
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if (LLInventoryModelBackgroundFetch::instance().backgroundFetchActive() || mCompletedFilterGeneration < mFilter->getMinRequiredGeneration())
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if (LLInventoryModelBackgroundFetch::instance().folderFetchActive() || mCompletedFilterGeneration < mFilter->getMinRequiredGeneration())
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{
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mStatusText = std::string("Searching..."); // *TODO:translate
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}
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@@ -2003,7 +2003,7 @@ void LLFolderView::scrollToShowSelection()
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// However we allow scrolling for folder views with mAutoSelectOverride
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// (used in Places SP) as an exception because the selection in them
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// is not reset during items filtering. See STORM-133.
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if ( (!LLInventoryModelBackgroundFetch::instance().backgroundFetchActive() || mAutoSelectOverride)
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if ( (!LLInventoryModelBackgroundFetch::instance().folderFetchActive() || mAutoSelectOverride)
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&& mSelectedItems.size() )
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{
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mNeedsScroll = TRUE;
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@@ -1049,7 +1049,7 @@ void LLFolderViewItem::draw()
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}
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if ((mIsLoading
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&& mTimeSinceRequestStart.getElapsedTimeF32() >= gSavedSettings.getF32("FolderLoadingMessageWaitTime"))
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|| (LLInventoryModelBackgroundFetch::instance().backgroundFetchActive()
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|| (LLInventoryModelBackgroundFetch::instance().folderFetchActive()
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&& root_is_loading
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&& mShowLoadStatus))
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{
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@@ -200,6 +200,42 @@ bool isMarketplaceSendAction(const std::string& action)
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return ("send_to_marketplace" == action);
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}
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// Used by LLFolderBridge as callback for directory fetching recursion
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class LLRightClickInventoryFetchDescendentsObserver : public LLInventoryFetchDescendentsObserver
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{
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public:
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LLRightClickInventoryFetchDescendentsObserver(const uuid_vec_t& ids) : LLInventoryFetchDescendentsObserver(ids) {}
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~LLRightClickInventoryFetchDescendentsObserver() {}
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virtual void execute(bool clear_observer = false);
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virtual void done()
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{
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execute(true);
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}
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};
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// Used by LLFolderBridge as callback for directory content items fetching
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class LLRightClickInventoryFetchObserver : public LLInventoryFetchItemsObserver
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{
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public:
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LLRightClickInventoryFetchObserver(const uuid_vec_t& ids) : LLInventoryFetchItemsObserver(ids) { };
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~LLRightClickInventoryFetchObserver() {}
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void execute(bool clear_observer = false)
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{
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if (clear_observer)
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{
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dec_busy_count();
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gInventory.removeObserver(this);
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delete this;
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}
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// we've downloaded all the items, so repaint the dialog
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LLFolderBridge::staticFolderOptionsMenu();
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}
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virtual void done()
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{
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execute(true);
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}
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};
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// <edit>
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void gotImageForSaveItemAs(BOOL success,
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LLViewerTexture *src_vi,
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@@ -1050,7 +1086,7 @@ void LLInvFVBridge::changeItemParent(LLInventoryModel* model,
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const LLUUID& new_parent_id,
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BOOL restamp)
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{
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change_item_parent(model, item, new_parent_id, restamp);
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model->changeItemParent(item, new_parent_id, restamp);
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}
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// static
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@@ -1059,7 +1095,7 @@ void LLInvFVBridge::changeCategoryParent(LLInventoryModel* model,
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const LLUUID& new_parent_id,
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BOOL restamp)
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{
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change_category_parent(model, cat, new_parent_id, restamp);
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model->changeCategoryParent(cat, new_parent_id, restamp);
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}
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LLInvFVBridge* LLInvFVBridge::createBridge(LLAssetType::EType asset_type,
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@@ -1464,7 +1500,8 @@ void LLItemBridge::selectItem()
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// <edit>
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if(!(gInventory.isObjectDescendentOf(mUUID, gSystemFolderRoot)))
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// </edit>
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item->fetchFromServer();
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//item->fetchFromServer();
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LLInventoryModelBackgroundFetch::instance().start(item->getUUID(), false);
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}
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}
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@@ -2498,9 +2535,16 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
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LLInventoryObject::object_list_t::iterator end = inventory_objects.end();
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for ( ; it != end; ++it)
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{
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LLInventoryItem* item = dynamic_cast<LLInventoryItem*>(it->get());
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if (!item)
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{
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llwarns << "Invalid inventory item for drop" << llendl;
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continue;
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}
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// coming from a task. Need to figure out if the person can
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// move/copy this item.
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LLPermissions perm(((LLInventoryItem*)((LLInventoryObject*)(*it)))->getPermissions());
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LLPermissions perm(item->getPermissions());
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if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID())
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&& perm.allowTransferTo(gAgent.getID())))
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// || gAgent.isGodlike())
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@@ -2553,121 +2597,114 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
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return accept;
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}
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//Used by LLFolderBridge as callback for directory recursion.
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class LLRightClickInventoryFetchObserver : public LLInventoryFetchItemsObserver
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void LLRightClickInventoryFetchDescendentsObserver::execute(bool clear_observer)
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{
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public:
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LLRightClickInventoryFetchObserver(const uuid_vec_t& ids) :
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LLInventoryFetchItemsObserver(ids),
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mCopyItems(false)
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{ };
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LLRightClickInventoryFetchObserver(const uuid_vec_t& ids,
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const LLUUID& cat_id,
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bool copy_items) :
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LLInventoryFetchItemsObserver(ids),
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mCatID(cat_id),
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mCopyItems(copy_items)
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{ };
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virtual void done()
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{
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// we've downloaded all the items, so repaint the dialog
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LLFolderBridge::staticFolderOptionsMenu();
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gInventory.removeObserver(this);
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delete this;
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}
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protected:
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LLUUID mCatID;
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bool mCopyItems;
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};
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//Used by LLFolderBridge as callback for directory recursion.
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class LLRightClickInventoryFetchDescendentsObserver : public LLInventoryFetchDescendentsObserver
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{
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public:
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LLRightClickInventoryFetchDescendentsObserver(const uuid_vec_t& ids,
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bool copy_items) :
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LLInventoryFetchDescendentsObserver(ids),
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mCopyItems(copy_items)
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{}
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~LLRightClickInventoryFetchDescendentsObserver() {}
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virtual void done();
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protected:
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bool mCopyItems;
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};
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void LLRightClickInventoryFetchDescendentsObserver::done()
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{
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// Avoid passing a NULL-ref as mCompleteFolders.front() down to
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// gInventory.collectDescendents()
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// Bail out immediately if no descendents
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if( mComplete.empty() )
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{
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llwarns << "LLRightClickInventoryFetchDescendentsObserver::done with empty mCompleteFolders" << llendl;
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if (clear_observer)
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{
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dec_busy_count();
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gInventory.removeObserver(this);
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delete this;
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}
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return;
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}
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// What we do here is get the complete information on the items in
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// the library, and set up an observer that will wait for that to
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// happen.
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LLInventoryModel::cat_array_t cat_array;
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LLInventoryModel::item_array_t item_array;
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gInventory.collectDescendents(mComplete.front(),
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cat_array,
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item_array,
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LLInventoryModel::EXCLUDE_TRASH);
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S32 count = item_array.count();
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#if 0 // HACK/TODO: Why?
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// This early causes a giant menu to get produced, and doesn't seem to be needed.
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if(!count)
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// Copy the list of complete fetched folders while "this" is still valid
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uuid_vec_t completed_folder = mComplete;
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// Clean up, and remove this as an observer now since recursive calls
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// could notify observers and throw us into an infinite loop.
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if (clear_observer)
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{
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llwarns << "Nothing fetched in category " << mComplete.front()
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<< llendl;
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dec_busy_count();
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gInventory.removeObserver(this);
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delete this;
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return;
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}
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#endif
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uuid_vec_t ids;
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for(S32 i = 0; i < count; ++i)
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for (uuid_vec_t::iterator current_folder = completed_folder.begin(); current_folder != completed_folder.end(); ++current_folder)
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{
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ids.push_back(item_array.get(i)->getUUID());
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// Get the information on the fetched folder items and subfolders and fetch those
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LLInventoryModel::cat_array_t* cat_array;
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LLInventoryModel::item_array_t* item_array;
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gInventory.getDirectDescendentsOf(*current_folder, cat_array, item_array);
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S32 item_count = item_array->count();
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S32 cat_count = cat_array->count();
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// Move to next if current folder empty
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if ((item_count == 0) && (cat_count == 0))
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{
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continue;
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}
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LLRightClickInventoryFetchObserver* outfit = new LLRightClickInventoryFetchObserver(ids, mComplete.front(), mCopyItems);
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uuid_vec_t ids;
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LLRightClickInventoryFetchObserver* outfit = NULL;
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LLRightClickInventoryFetchDescendentsObserver* categories = NULL;
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// clean up, and remove this as an observer since the call to the
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// outfit could notify observers and throw us into an infinite
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// loop.
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dec_busy_count();
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gInventory.removeObserver(this);
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delete this;
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// Fetch the items
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if (item_count)
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{
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for (S32 i = 0; i < item_count; ++i)
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{
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ids.push_back(item_array->get(i)->getUUID());
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}
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outfit = new LLRightClickInventoryFetchObserver(ids);
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}
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// Fetch the subfolders
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if (cat_count)
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{
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for (S32 i = 0; i < cat_count; ++i)
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{
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ids.push_back(cat_array->get(i)->getUUID());
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}
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categories = new LLRightClickInventoryFetchDescendentsObserver(ids);
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}
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// increment busy count and either tell the inventory to check &
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// call done, or add this object to the inventory for observation.
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inc_busy_count();
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// do the fetch
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// Perform the item fetch
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if (outfit)
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{
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outfit->startFetch();
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outfit->done(); //Not interested in waiting and this will be right 99% of the time.
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outfit->execute(); // Not interested in waiting and this will be right 99% of the time.
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delete outfit;
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//Uncomment the following code for laggy Inventory UI.
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/* if(outfit->isEverythingComplete())
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/*
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if (outfit->isFinished())
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{
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// everything is already here - call done.
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outfit->done();
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// everything is already here - call done.
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outfit->execute();
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delete outfit;
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}
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else
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{
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// it's all on it's way - add an observer, and the inventory
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// will call done for us when everything is here.
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gInventory.addObserver(outfit);
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}*/
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// it's all on its way - add an observer, and the inventory
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// will call done for us when everything is here.
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inc_busy_count();
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gInventory.addObserver(outfit);
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}
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*/
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}
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// Perform the subfolders fetch : this is where we truly recurse down the folder hierarchy
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if (categories)
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{
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categories->startFetch();
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if (categories->isFinished())
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{
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// everything is already here - call done.
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categories->execute();
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delete categories;
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}
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else
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{
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// it's all on its way - add an observer, and the inventory
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// will call done for us when everything is here.
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inc_busy_count();
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gInventory.addObserver(categories);
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}
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}
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}
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}
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@@ -2980,7 +3017,7 @@ bool LLFolderBridge::removeItemResponse(const LLSD& notification, const LLSD& re
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{
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// move it to the trash
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LLPreview::hide(mUUID);
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remove_category(getInventoryModel(), mUUID);
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getInventoryModel()->removeCategory(mUUID);
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return TRUE;
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}
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return FALSE;
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@@ -3336,16 +3373,19 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
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folders.push_back(category->getUUID());
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sSelf = getHandle();
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LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(folders, FALSE);
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LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(folders);
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fetch->startFetch();
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inc_busy_count();
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if (fetch->isFinished())
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{
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// Do not call execute() or done() here as if the folder is here, there's likely no point drilling down
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// This saves lots of time as buildContextMenu() is called a lot
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delete fetch;
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buildContextMenuFolderOptions(flags);
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}
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else
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{
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// it's all on its way - add an observer, and the inventory will call done for us when everything is here.
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inc_busy_count();
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gInventory.addObserver(fetch);
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}
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}
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@@ -795,7 +795,7 @@ const std::string& LLInventoryFilter::getFilterText()
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filtered_by_all_types = FALSE;
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}
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if (!LLInventoryModelBackgroundFetch::instance().backgroundFetchActive()
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if (!LLInventoryModelBackgroundFetch::instance().folderFetchActive()
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&& filtered_by_type
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&& !filtered_by_all_types)
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{
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@@ -110,97 +110,6 @@ void append_path(const LLUUID& id, std::string& path)
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path.append(temp);
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}
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void change_item_parent(LLInventoryModel* model,
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LLViewerInventoryItem* item,
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const LLUUID& new_parent_id,
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BOOL restamp)
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{
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// <edit>
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bool send_parent_update = gInventory.isObjectDescendentOf(item->getUUID(), gInventory.getRootFolderID());
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// </edit>
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if(item->getParentUUID() != new_parent_id)
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{
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LLInventoryModel::update_list_t update;
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LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1);
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update.push_back(old_folder);
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LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1);
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update.push_back(new_folder);
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gInventory.accountForUpdate(update);
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LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
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new_item->setParent(new_parent_id);
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// <edit>
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if(send_parent_update)
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// </edit>
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new_item->updateParentOnServer(restamp);
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model->updateItem(new_item);
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model->notifyObservers();
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}
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}
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void change_category_parent(LLInventoryModel* model,
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LLViewerInventoryCategory* cat,
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const LLUUID& new_parent_id,
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BOOL restamp)
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{
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if (!model || !cat)
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{
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return;
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}
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// Can't move a folder into a child of itself.
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if (model->isObjectDescendentOf(new_parent_id, cat->getUUID()))
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{
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return;
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}
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LLInventoryModel::update_list_t update;
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LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1);
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update.push_back(old_folder);
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LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1);
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update.push_back(new_folder);
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model->accountForUpdate(update);
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LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
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new_cat->setParent(new_parent_id);
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new_cat->updateParentOnServer(restamp);
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model->updateCategory(new_cat);
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model->notifyObservers();
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}
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void remove_category(LLInventoryModel* model, const LLUUID& cat_id)
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{
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if (!model || !get_is_category_removable(model, cat_id))
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{
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return;
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}
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// Look for any gestures and deactivate them
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LLInventoryModel::cat_array_t descendent_categories;
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LLInventoryModel::item_array_t descendent_items;
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gInventory.collectDescendents(cat_id, descendent_categories, descendent_items, FALSE);
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for (LLInventoryModel::item_array_t::const_iterator iter = descendent_items.begin();
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iter != descendent_items.end();
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++iter)
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{
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const LLViewerInventoryItem* item = (*iter);
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const LLUUID& item_id = item->getUUID();
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if (item->getType() == LLAssetType::AT_GESTURE
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&& LLGestureMgr::instance().isGestureActive(item_id))
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{
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LLGestureMgr::instance().deactivateGesture(item_id);
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}
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}
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LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id);
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if (cat)
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{
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const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
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change_category_parent(model, cat, trash_id, TRUE);
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}
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}
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void rename_category(LLInventoryModel* model, const LLUUID& cat_id, const std::string& new_name)
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{
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LLViewerInventoryCategory* cat;
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@@ -553,8 +462,7 @@ void move_to_outbox_cb_action(const LLSD& payload)
|
||||
|
||||
LLUUID parent = viitem->getParentUUID();
|
||||
|
||||
change_item_parent(
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&gInventory,
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||||
gInventory.changeItemParent(
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||||
viitem,
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||||
dest_folder_id,
|
||||
false);
|
||||
@@ -581,7 +489,7 @@ void move_to_outbox_cb_action(const LLSD& payload)
|
||||
|
||||
if (cat_array->empty() && item_array->empty())
|
||||
{
|
||||
remove_category(&gInventory, parent);
|
||||
gInventory.removeCategory(parent);
|
||||
}
|
||||
|
||||
if (parent == top_level_folder)
|
||||
@@ -655,7 +563,7 @@ void move_item_within_outbox(LLInventoryItem* inv_item, LLUUID dest_folder, S32
|
||||
|
||||
LLViewerInventoryItem * viewer_inv_item = (LLViewerInventoryItem *) inv_item;
|
||||
|
||||
change_item_parent(&gInventory,
|
||||
gInventory.changeItemParent(
|
||||
viewer_inv_item,
|
||||
dest_folder,
|
||||
false);
|
||||
@@ -976,20 +884,24 @@ void LLSaveFolderState::setApply(BOOL apply)
|
||||
|
||||
void LLSaveFolderState::doFolder(LLFolderViewFolder* folder)
|
||||
{
|
||||
LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener();
|
||||
if(!bridge) return;
|
||||
|
||||
if(mApply)
|
||||
{
|
||||
// we're applying the open state
|
||||
LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener();
|
||||
if(!bridge) return;
|
||||
LLUUID id(bridge->getUUID());
|
||||
if(mOpenFolders.find(id) != mOpenFolders.end())
|
||||
{
|
||||
folder->setOpen(TRUE);
|
||||
if (!folder->isOpen())
|
||||
{
|
||||
folder->setOpen(TRUE);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// keep selected filter in its current state, this is less jarring to user
|
||||
if (!folder->isSelected())
|
||||
if (!folder->isSelected() && folder->isOpen())
|
||||
{
|
||||
folder->setOpen(FALSE);
|
||||
}
|
||||
@@ -1000,8 +912,6 @@ void LLSaveFolderState::doFolder(LLFolderViewFolder* folder)
|
||||
// we're recording state at this point
|
||||
if(folder->isOpen())
|
||||
{
|
||||
LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener();
|
||||
if(!bridge) return;
|
||||
mOpenFolders.insert(bridge->getUUID());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -55,17 +55,6 @@ BOOL get_is_category_renameable(const LLInventoryModel* model, const LLUUID& id)
|
||||
|
||||
void show_item_profile(const LLUUID& item_uuid);
|
||||
|
||||
void change_item_parent(LLInventoryModel* model,
|
||||
LLViewerInventoryItem* item,
|
||||
const LLUUID& new_parent_id,
|
||||
BOOL restamp);
|
||||
|
||||
void change_category_parent(LLInventoryModel* model,
|
||||
LLViewerInventoryCategory* cat,
|
||||
const LLUUID& new_parent_id,
|
||||
BOOL restamp);
|
||||
|
||||
void remove_category(LLInventoryModel* model, const LLUUID& cat_id);
|
||||
void rename_category(LLInventoryModel* model, const LLUUID& cat_id, const std::string& new_name);
|
||||
|
||||
// Generates a string containing the path to the item specified by item_id.
|
||||
|
||||
@@ -46,6 +46,8 @@
|
||||
#include "llviewerregion.h"
|
||||
#include "llcallbacklist.h"
|
||||
#include "llvoavatarself.h"
|
||||
#include "llgesturemgr.h"
|
||||
#include <typeinfo>
|
||||
#include "statemachine/aievent.h"
|
||||
|
||||
// [RLVa:KB] - Checked: 2011-05-22 (RLVa-1.3.1a)
|
||||
@@ -1080,6 +1082,72 @@ void LLInventoryModel::moveObject(const LLUUID& object_id, const LLUUID& cat_id)
|
||||
}
|
||||
}
|
||||
|
||||
// Migrated from llinventoryfunctions
|
||||
void LLInventoryModel::changeItemParent(LLViewerInventoryItem* item,
|
||||
const LLUUID& new_parent_id,
|
||||
BOOL restamp)
|
||||
{
|
||||
// <edit>
|
||||
bool send_parent_update = gInventory.isObjectDescendentOf(item->getUUID(), gInventory.getRootFolderID());
|
||||
// </edit>
|
||||
if (item->getParentUUID() == new_parent_id)
|
||||
{
|
||||
LL_DEBUGS("Inventory") << "'" << item->getName() << "' (" << item->getUUID()
|
||||
<< ") is already in folder " << new_parent_id << LL_ENDL;
|
||||
}
|
||||
else
|
||||
{
|
||||
LL_INFOS("Inventory") << "Moving '" << item->getName() << "' (" << item->getUUID()
|
||||
<< ") from " << item->getParentUUID() << " to folder "
|
||||
<< new_parent_id << LL_ENDL;
|
||||
LLInventoryModel::update_list_t update;
|
||||
LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1);
|
||||
update.push_back(old_folder);
|
||||
LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1);
|
||||
update.push_back(new_folder);
|
||||
accountForUpdate(update);
|
||||
|
||||
LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
|
||||
new_item->setParent(new_parent_id);
|
||||
// <edit>
|
||||
if(send_parent_update)
|
||||
// </edit>
|
||||
new_item->updateParentOnServer(restamp);
|
||||
updateItem(new_item);
|
||||
notifyObservers();
|
||||
}
|
||||
}
|
||||
|
||||
// Migrated from llinventoryfunctions
|
||||
void LLInventoryModel::changeCategoryParent(LLViewerInventoryCategory* cat,
|
||||
const LLUUID& new_parent_id,
|
||||
BOOL restamp)
|
||||
{
|
||||
if (!cat)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Can't move a folder into a child of itself.
|
||||
if (isObjectDescendentOf(new_parent_id, cat->getUUID()))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
LLInventoryModel::update_list_t update;
|
||||
LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1);
|
||||
update.push_back(old_folder);
|
||||
LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1);
|
||||
update.push_back(new_folder);
|
||||
accountForUpdate(update);
|
||||
|
||||
LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
|
||||
new_cat->setParent(new_parent_id);
|
||||
new_cat->updateParentOnServer(restamp);
|
||||
updateCategory(new_cat);
|
||||
notifyObservers();
|
||||
}
|
||||
|
||||
// Delete a particular inventory object by ID.
|
||||
void LLInventoryModel::deleteObject(const LLUUID& id)
|
||||
{
|
||||
@@ -1208,13 +1276,12 @@ void LLInventoryModel::purgeDescendentsOf(const LLUUID& id)
|
||||
items,
|
||||
INCLUDE_TRASH);
|
||||
S32 count = items.count();
|
||||
S32 i;
|
||||
for(i = 0; i < count; ++i)
|
||||
for(S32 i = 0; i < count; ++i)
|
||||
{
|
||||
deleteObject(items.get(i)->getUUID());
|
||||
}
|
||||
count = categories.count();
|
||||
for(i = 0; i < count; ++i)
|
||||
for(S32 i = 0; i < count; ++i)
|
||||
{
|
||||
deleteObject(categories.get(i)->getUUID());
|
||||
}
|
||||
@@ -1729,6 +1796,7 @@ bool LLInventoryModel::loadSkeleton(
|
||||
update_map_t child_counts;
|
||||
cat_array_t categories;
|
||||
item_array_t items;
|
||||
item_array_t possible_broken_links;
|
||||
cat_set_t invalid_categories; // Used to mark categories that weren't successfully loaded.
|
||||
std::string owner_id_str;
|
||||
owner_id.toString(owner_id_str);
|
||||
@@ -1815,6 +1883,8 @@ bool LLInventoryModel::loadSkeleton(
|
||||
// Add all the items loaded which are parented to a
|
||||
// category with a correctly cached parent
|
||||
S32 bad_link_count = 0;
|
||||
S32 good_link_count = 0;
|
||||
S32 recovered_link_count = 0;
|
||||
cat_map_t::iterator unparented = mCategoryMap.end();
|
||||
for(item_array_t::const_iterator item_iter = items.begin();
|
||||
item_iter != items.end();
|
||||
@@ -1831,26 +1901,56 @@ bool LLInventoryModel::loadSkeleton(
|
||||
// This can happen if the linked object's baseobj is removed from the cache but the linked object is still in the cache.
|
||||
if (item->getIsBrokenLink())
|
||||
{
|
||||
bad_link_count++;
|
||||
//bad_link_count++;
|
||||
lldebugs << "Attempted to add cached link item without baseobj present ( name: "
|
||||
<< item->getName() << " itemID: " << item->getUUID()
|
||||
<< " assetID: " << item->getAssetUUID()
|
||||
<< " ). Ignoring and invalidating " << cat->getName() << " . " << llendl;
|
||||
invalid_categories.insert(cit->second);
|
||||
possible_broken_links.push_back(item);
|
||||
continue;
|
||||
}
|
||||
else if (item->getIsLinkType())
|
||||
{
|
||||
good_link_count++;
|
||||
}
|
||||
addItem(item);
|
||||
cached_item_count += 1;
|
||||
++child_counts[cat->getUUID()];
|
||||
}
|
||||
}
|
||||
}
|
||||
if (bad_link_count > 0)
|
||||
if (possible_broken_links.size() > 0)
|
||||
{
|
||||
llinfos << "Attempted to add " << bad_link_count
|
||||
<< " cached link items without baseobj present. "
|
||||
<< "The corresponding categories were invalidated." << llendl;
|
||||
for(item_array_t::const_iterator item_iter = possible_broken_links.begin();
|
||||
item_iter != possible_broken_links.end();
|
||||
++item_iter)
|
||||
{
|
||||
LLViewerInventoryItem *item = (*item_iter).get();
|
||||
const cat_map_t::iterator cit = mCategoryMap.find(item->getParentUUID());
|
||||
const LLViewerInventoryCategory* cat = cit->second.get();
|
||||
if (item->getIsBrokenLink())
|
||||
{
|
||||
bad_link_count++;
|
||||
invalid_categories.insert(cit->second);
|
||||
//llinfos << "link still broken: " << item->getName() << " in folder " << cat->getName() << llendl;
|
||||
}
|
||||
else
|
||||
{
|
||||
// was marked as broken because of loading order, its actually fine to load
|
||||
addItem(item);
|
||||
cached_item_count += 1;
|
||||
++child_counts[cat->getUUID()];
|
||||
recovered_link_count++;
|
||||
}
|
||||
}
|
||||
|
||||
llinfos << "Attempted to add " << bad_link_count
|
||||
<< " cached link items without baseobj present. "
|
||||
<< good_link_count << " link items were successfully added. "
|
||||
<< recovered_link_count << " links added in recovery. "
|
||||
<< "The corresponding categories were invalidated." << llendl;
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -3099,27 +3199,62 @@ void LLInventoryModel::emptyFolderType(const std::string notification, LLFolderT
|
||||
notifyObservers();
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
void LLInventoryModel::removeItem(const LLUUID& item_id)
|
||||
{
|
||||
LLViewerInventoryItem* item = getItem(item_id);
|
||||
const LLUUID new_parent = findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
||||
if(item && new_parent.notNull() && item->getParentUUID() != new_parent)
|
||||
if (! item)
|
||||
{
|
||||
LLInventoryModel::update_list_t update;
|
||||
LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(), -1);
|
||||
update.push_back(old_folder);
|
||||
LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1);
|
||||
update.push_back(new_folder);
|
||||
accountForUpdate(update);
|
||||
|
||||
LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
|
||||
new_item->setParent(new_parent);
|
||||
new_item->updateParentOnServer(TRUE);
|
||||
updateItem(new_item);
|
||||
notifyObservers();
|
||||
LL_WARNS("Inventory") << "couldn't find inventory item " << item_id << LL_ENDL;
|
||||
}
|
||||
else
|
||||
{
|
||||
const LLUUID new_parent = findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
||||
if (new_parent.notNull())
|
||||
{
|
||||
LL_INFOS("Inventory") << "Moving to Trash (" << new_parent << "):" << LL_ENDL;
|
||||
changeItemParent(item, new_parent, TRUE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LLInventoryModel::removeCategory(const LLUUID& category_id)
|
||||
{
|
||||
if (! get_is_category_removable(this, category_id))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Look for any gestures and deactivate them
|
||||
LLInventoryModel::cat_array_t descendent_categories;
|
||||
LLInventoryModel::item_array_t descendent_items;
|
||||
collectDescendents(category_id, descendent_categories, descendent_items, FALSE);
|
||||
|
||||
for (LLInventoryModel::item_array_t::const_iterator iter = descendent_items.begin();
|
||||
iter != descendent_items.end();
|
||||
++iter)
|
||||
{
|
||||
const LLViewerInventoryItem* item = (*iter);
|
||||
const LLUUID& item_id = item->getUUID();
|
||||
if (item->getType() == LLAssetType::AT_GESTURE
|
||||
&& LLGestureMgr::instance().isGestureActive(item_id))
|
||||
{
|
||||
LLGestureMgr::instance().deactivateGesture(item_id);
|
||||
}
|
||||
}
|
||||
|
||||
LLViewerInventoryCategory* cat = getCategory(category_id);
|
||||
if (cat)
|
||||
{
|
||||
const LLUUID trash_id = findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
||||
if (trash_id.notNull())
|
||||
{
|
||||
changeCategoryParent(cat, trash_id, TRUE);
|
||||
}
|
||||
}
|
||||
}
|
||||
const LLUUID &LLInventoryModel::getRootFolderID() const
|
||||
{
|
||||
return mRootFolderID;
|
||||
|
||||
@@ -316,6 +316,16 @@ public:
|
||||
// observer notification, or server update is performed.
|
||||
void moveObject(const LLUUID& object_id, const LLUUID& cat_id);
|
||||
|
||||
// Migrated from llinventoryfunctions
|
||||
void changeItemParent(LLViewerInventoryItem* item,
|
||||
const LLUUID& new_parent_id,
|
||||
BOOL restamp);
|
||||
|
||||
// Migrated from llinventoryfunctions
|
||||
void changeCategoryParent(LLViewerInventoryCategory* cat,
|
||||
const LLUUID& new_parent_id,
|
||||
BOOL restamp);
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
// Delete
|
||||
//--------------------------------------------------------------------
|
||||
@@ -325,8 +335,13 @@ public:
|
||||
// consistent internal state. No cache accounting, observer
|
||||
// notification, or server update is performed.
|
||||
void deleteObject(const LLUUID& id);
|
||||
/// move Item item_id to Trash
|
||||
void removeItem(const LLUUID& item_id);
|
||||
|
||||
/// move Category category_id to Trash
|
||||
void removeCategory(const LLUUID& category_id);
|
||||
/// removeItem() or removeCategory(), whichever is appropriate
|
||||
void removeObject(const LLUUID& object_id);
|
||||
|
||||
// Delete a particular inventory object by ID, and delete it from
|
||||
// the server. Also updates linked items.
|
||||
void purgeObject(const LLUUID& id);
|
||||
|
||||
@@ -43,6 +43,7 @@ const S32 MAX_FETCH_RETRIES = 10;
|
||||
|
||||
LLInventoryModelBackgroundFetch::LLInventoryModelBackgroundFetch() :
|
||||
mBackgroundFetchActive(FALSE),
|
||||
mFolderFetchActive(false),
|
||||
mAllFoldersFetched(FALSE),
|
||||
mRecursiveInventoryFetchStarted(FALSE),
|
||||
mRecursiveLibraryFetchStarted(FALSE),
|
||||
@@ -50,7 +51,7 @@ LLInventoryModelBackgroundFetch::LLInventoryModelBackgroundFetch() :
|
||||
mMinTimeBetweenFetches(0.3f),
|
||||
mMaxTimeBetweenFetches(10.f),
|
||||
mTimelyFetchPending(FALSE),
|
||||
mBulkFetchCount(0)
|
||||
mFetchCount(0)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -60,7 +61,7 @@ LLInventoryModelBackgroundFetch::~LLInventoryModelBackgroundFetch()
|
||||
|
||||
bool LLInventoryModelBackgroundFetch::isBulkFetchProcessingComplete() const
|
||||
{
|
||||
return mFetchQueue.empty() && mBulkFetchCount<=0;
|
||||
return mFetchQueue.empty() && mFetchCount<=0;
|
||||
}
|
||||
|
||||
bool LLInventoryModelBackgroundFetch::libraryFetchStarted() const
|
||||
@@ -98,19 +99,21 @@ bool LLInventoryModelBackgroundFetch::isEverythingFetched() const
|
||||
return mAllFoldersFetched;
|
||||
}
|
||||
|
||||
BOOL LLInventoryModelBackgroundFetch::backgroundFetchActive() const
|
||||
BOOL LLInventoryModelBackgroundFetch::folderFetchActive() const
|
||||
{
|
||||
return mBackgroundFetchActive;
|
||||
return mFolderFetchActive;
|
||||
}
|
||||
|
||||
void LLInventoryModelBackgroundFetch::start(const LLUUID& cat_id, BOOL recursive)
|
||||
void LLInventoryModelBackgroundFetch::start(const LLUUID& id, BOOL recursive)
|
||||
{
|
||||
if (!mAllFoldersFetched || cat_id.notNull())
|
||||
{
|
||||
LL_DEBUGS("InventoryFetch") << "Start fetching category: " << cat_id << ", recursive: " << recursive << LL_ENDL;
|
||||
LLViewerInventoryCategory* cat = gInventory.getCategory(id);
|
||||
if (cat || (id.isNull() && !isEverythingFetched()))
|
||||
{ // it's a folder, do a bulk fetch
|
||||
LL_DEBUGS("InventoryFetch") << "Start fetching category: " << id << ", recursive: " << recursive << LL_ENDL;
|
||||
|
||||
mBackgroundFetchActive = TRUE;
|
||||
if (cat_id.isNull())
|
||||
mFolderFetchActive = true;
|
||||
if (id.isNull())
|
||||
{
|
||||
if (!mRecursiveInventoryFetchStarted)
|
||||
{
|
||||
@@ -128,42 +131,41 @@ void LLInventoryModelBackgroundFetch::start(const LLUUID& cat_id, BOOL recursive
|
||||
else
|
||||
{
|
||||
// Specific folder requests go to front of queue.
|
||||
if (mFetchQueue.empty() || mFetchQueue.front().mCatUUID != cat_id)
|
||||
if (mFetchQueue.empty() || mFetchQueue.front().mUUID != id)
|
||||
{
|
||||
mFetchQueue.push_front(FetchQueueInfo(cat_id, recursive));
|
||||
mFetchQueue.push_front(FetchQueueInfo(id, recursive));
|
||||
gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL);
|
||||
}
|
||||
if (cat_id == gInventory.getLibraryRootFolderID())
|
||||
if (id == gInventory.getLibraryRootFolderID())
|
||||
{
|
||||
mRecursiveLibraryFetchStarted |= recursive;
|
||||
}
|
||||
if (cat_id == gInventory.getRootFolderID())
|
||||
if (id == gInventory.getRootFolderID())
|
||||
{
|
||||
mRecursiveInventoryFetchStarted |= recursive;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (LLViewerInventoryItem* itemp = gInventory.getItem(id))
|
||||
{
|
||||
if (!itemp->mIsComplete && (mFetchQueue.empty() || mFetchQueue.front().mUUID != id))
|
||||
{
|
||||
mBackgroundFetchActive = TRUE;
|
||||
|
||||
mFetchQueue.push_front(FetchQueueInfo(id, false, false));
|
||||
gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//static
|
||||
void LLInventoryModelBackgroundFetch::findLostItems()
|
||||
{
|
||||
mBackgroundFetchActive = TRUE;
|
||||
mFolderFetchActive = true;
|
||||
mFetchQueue.push_back(FetchQueueInfo(LLUUID::null, TRUE));
|
||||
gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL);
|
||||
}
|
||||
|
||||
void LLInventoryModelBackgroundFetch::stopBackgroundFetch()
|
||||
{
|
||||
if (mBackgroundFetchActive)
|
||||
{
|
||||
mBackgroundFetchActive = FALSE;
|
||||
gIdleCallbacks.deleteFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL);
|
||||
mBulkFetchCount=0;
|
||||
mMinTimeBetweenFetches=0.0f;
|
||||
}
|
||||
}
|
||||
|
||||
void LLInventoryModelBackgroundFetch::setAllFoldersFetched()
|
||||
{
|
||||
if (mRecursiveInventoryFetchStarted &&
|
||||
@@ -171,7 +173,7 @@ void LLInventoryModelBackgroundFetch::setAllFoldersFetched()
|
||||
{
|
||||
mAllFoldersFetched = TRUE;
|
||||
}
|
||||
stopBackgroundFetch();
|
||||
mFolderFetchActive = false;
|
||||
}
|
||||
|
||||
void LLInventoryModelBackgroundFetch::backgroundFetchCB(void *)
|
||||
@@ -185,10 +187,9 @@ void LLInventoryModelBackgroundFetch::backgroundFetch()
|
||||
if (mBackgroundFetchActive && gAgent.getRegion())
|
||||
{
|
||||
// If we'll be using the capability, we'll be sending batches and the background thing isn't as important.
|
||||
std::string url = gAgent.getRegion()->getCapability("FetchInventoryDescendents2");
|
||||
if (gSavedSettings.getBOOL("UseHTTPInventory") && !url.empty())
|
||||
if (gSavedSettings.getBOOL("UseHTTPInventory"))
|
||||
{
|
||||
bulkFetch(url);
|
||||
bulkFetch();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -203,6 +204,9 @@ void LLInventoryModelBackgroundFetch::backgroundFetch()
|
||||
llinfos << "Inventory fetch completed" << llendl;
|
||||
|
||||
setAllFoldersFetched();
|
||||
mBackgroundFetchActive = false;
|
||||
mFolderFetchActive = false;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -232,79 +236,113 @@ void LLInventoryModelBackgroundFetch::backgroundFetch()
|
||||
}
|
||||
|
||||
const FetchQueueInfo info = mFetchQueue.front();
|
||||
LLViewerInventoryCategory* cat = gInventory.getCategory(info.mCatUUID);
|
||||
|
||||
// category has been deleted, remove from queue.
|
||||
if (!cat)
|
||||
if (info.mIsCategory)
|
||||
{
|
||||
mFetchQueue.pop_front();
|
||||
continue;
|
||||
}
|
||||
|
||||
if (mFetchTimer.getElapsedTimeF32() > mMinTimeBetweenFetches &&
|
||||
LLViewerInventoryCategory::VERSION_UNKNOWN == cat->getVersion())
|
||||
{
|
||||
// category exists but has no children yet, fetch the descendants
|
||||
// for now, just request every time and rely on retry timer to throttle
|
||||
if (cat->fetch())
|
||||
|
||||
LLViewerInventoryCategory* cat = gInventory.getCategory(info.mUUID);
|
||||
|
||||
// Category has been deleted, remove from queue.
|
||||
if (!cat)
|
||||
{
|
||||
mFetchQueue.pop_front();
|
||||
continue;
|
||||
}
|
||||
|
||||
if (mFetchTimer.getElapsedTimeF32() > mMinTimeBetweenFetches &&
|
||||
LLViewerInventoryCategory::VERSION_UNKNOWN == cat->getVersion())
|
||||
{
|
||||
// Category exists but has no children yet, fetch the descendants
|
||||
// for now, just request every time and rely on retry timer to throttle.
|
||||
if (cat->fetch())
|
||||
{
|
||||
mFetchTimer.reset();
|
||||
mTimelyFetchPending = TRUE;
|
||||
}
|
||||
else
|
||||
{
|
||||
// The catagory also tracks if it has expired and here it says it hasn't
|
||||
// yet. Get out of here because nothing is going to happen until we
|
||||
// update the timers.
|
||||
break;
|
||||
}
|
||||
}
|
||||
// Do I have all my children?
|
||||
else if (gInventory.isCategoryComplete(info.mUUID))
|
||||
{
|
||||
// Finished with this category, remove from queue.
|
||||
mFetchQueue.pop_front();
|
||||
|
||||
// Add all children to queue.
|
||||
LLInventoryModel::cat_array_t* categories;
|
||||
gInventory.getDirectDescendentsOf(cat->getUUID(), categories);
|
||||
for (LLInventoryModel::cat_array_t::const_iterator it = categories->begin();
|
||||
it != categories->end();
|
||||
++it)
|
||||
{
|
||||
mFetchQueue.push_back(FetchQueueInfo((*it)->getUUID(),info.mRecursive));
|
||||
}
|
||||
|
||||
// We received a response in less than the fast time.
|
||||
if (mTimelyFetchPending && mFetchTimer.getElapsedTimeF32() < fast_fetch_time)
|
||||
{
|
||||
// Shrink timeouts based on success.
|
||||
mMinTimeBetweenFetches = llmax(mMinTimeBetweenFetches * 0.8f, 0.3f);
|
||||
mMaxTimeBetweenFetches = llmax(mMaxTimeBetweenFetches * 0.8f, 10.f);
|
||||
lldebugs << "Inventory fetch times shrunk to (" << mMinTimeBetweenFetches << ", " << mMaxTimeBetweenFetches << ")" << llendl;
|
||||
}
|
||||
|
||||
mTimelyFetchPending = FALSE;
|
||||
continue;
|
||||
}
|
||||
else if (mFetchTimer.getElapsedTimeF32() > mMaxTimeBetweenFetches)
|
||||
{
|
||||
// Received first packet, but our num descendants does not match db's num descendants
|
||||
// so try again later.
|
||||
mFetchQueue.pop_front();
|
||||
|
||||
if (mNumFetchRetries++ < MAX_FETCH_RETRIES)
|
||||
{
|
||||
// push on back of queue
|
||||
mFetchQueue.push_back(info);
|
||||
}
|
||||
mTimelyFetchPending = FALSE;
|
||||
mFetchTimer.reset();
|
||||
break;
|
||||
}
|
||||
|
||||
// Not enough time has elapsed to do a new fetch
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
LLViewerInventoryItem* itemp = gInventory.getItem(info.mUUID);
|
||||
|
||||
mFetchQueue.pop_front();
|
||||
if (!itemp)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (mFetchTimer.getElapsedTimeF32() > mMinTimeBetweenFetches)
|
||||
{
|
||||
itemp->fetchFromServer();
|
||||
mFetchTimer.reset();
|
||||
mTimelyFetchPending = TRUE;
|
||||
}
|
||||
else
|
||||
else if (itemp->mIsComplete)
|
||||
{
|
||||
// The catagory also tracks if it has expired and here it says it hasn't
|
||||
// yet. Get out of here because nothing is going to happen until we
|
||||
// update the timers.
|
||||
break;
|
||||
mTimelyFetchPending = FALSE;
|
||||
}
|
||||
}
|
||||
// do I have all my children?
|
||||
else if (gInventory.isCategoryComplete(info.mCatUUID))
|
||||
{
|
||||
// finished with this category, remove from queue
|
||||
mFetchQueue.pop_front();
|
||||
|
||||
// Add all children to queue.
|
||||
LLInventoryModel::cat_array_t* categories;
|
||||
gInventory.getDirectDescendentsOf(cat->getUUID(), categories);
|
||||
for (LLInventoryModel::cat_array_t::const_iterator it = categories->begin();
|
||||
it != categories->end();
|
||||
++it)
|
||||
else if (mFetchTimer.getElapsedTimeF32() > mMaxTimeBetweenFetches)
|
||||
{
|
||||
mFetchQueue.push_back(FetchQueueInfo((*it)->getUUID(),info.mRecursive));
|
||||
}
|
||||
|
||||
// we received a response in less than the fast time
|
||||
if (mTimelyFetchPending && mFetchTimer.getElapsedTimeF32() < fast_fetch_time)
|
||||
{
|
||||
// shrink timeouts based on success
|
||||
mMinTimeBetweenFetches = llmax(mMinTimeBetweenFetches * 0.8f, 0.3f);
|
||||
mMaxTimeBetweenFetches = llmax(mMaxTimeBetweenFetches * 0.8f, 10.f);
|
||||
lldebugs << "Inventory fetch times shrunk to (" << mMinTimeBetweenFetches << ", " << mMaxTimeBetweenFetches << ")" << llendl;
|
||||
}
|
||||
|
||||
mTimelyFetchPending = FALSE;
|
||||
continue;
|
||||
}
|
||||
else if (mFetchTimer.getElapsedTimeF32() > mMaxTimeBetweenFetches)
|
||||
{
|
||||
// received first packet, but our num descendants does not match db's num descendants
|
||||
// so try again later.
|
||||
mFetchQueue.pop_front();
|
||||
|
||||
if (mNumFetchRetries++ < MAX_FETCH_RETRIES)
|
||||
{
|
||||
// push on back of queue
|
||||
mFetchQueue.push_back(info);
|
||||
mFetchTimer.reset();
|
||||
mTimelyFetchPending = FALSE;
|
||||
}
|
||||
mTimelyFetchPending = FALSE;
|
||||
mFetchTimer.reset();
|
||||
// Not enough time has elapsed to do a new fetch
|
||||
break;
|
||||
}
|
||||
|
||||
// not enough time has elapsed to do a new fetch
|
||||
break;
|
||||
}
|
||||
|
||||
//
|
||||
@@ -314,15 +352,35 @@ void LLInventoryModelBackgroundFetch::backgroundFetch()
|
||||
}
|
||||
}
|
||||
|
||||
void LLInventoryModelBackgroundFetch::incrBulkFetch(S16 fetching)
|
||||
void LLInventoryModelBackgroundFetch::incrFetchCount(S16 fetching)
|
||||
{
|
||||
mBulkFetchCount += fetching;
|
||||
if (mBulkFetchCount < 0)
|
||||
mFetchCount += fetching;
|
||||
if (mFetchCount < 0)
|
||||
{
|
||||
mBulkFetchCount = 0;
|
||||
mFetchCount = 0;
|
||||
}
|
||||
}
|
||||
|
||||
class LLInventoryModelFetchItemResponder : public LLInventoryModel::fetchInventoryResponder
|
||||
{
|
||||
public:
|
||||
LLInventoryModelFetchItemResponder(const LLSD& request_sd) : LLInventoryModel::fetchInventoryResponder(request_sd) {};
|
||||
void result(const LLSD& content);
|
||||
void error(U32 status, const std::string& reason);
|
||||
};
|
||||
|
||||
void LLInventoryModelFetchItemResponder::result( const LLSD& content )
|
||||
{
|
||||
LLInventoryModel::fetchInventoryResponder::result(content);
|
||||
LLInventoryModelBackgroundFetch::instance().incrFetchCount(-1);
|
||||
}
|
||||
|
||||
void LLInventoryModelFetchItemResponder::error( U32 status, const std::string& reason )
|
||||
{
|
||||
LLInventoryModel::fetchInventoryResponder::error(status, reason);
|
||||
LLInventoryModelBackgroundFetch::instance().incrFetchCount(-1);
|
||||
}
|
||||
|
||||
|
||||
class LLInventoryModelFetchDescendentsResponder: public LLHTTPClient::Responder
|
||||
{
|
||||
@@ -459,7 +517,7 @@ void LLInventoryModelFetchDescendentsResponder::result(const LLSD& content)
|
||||
}
|
||||
}
|
||||
|
||||
fetcher->incrBulkFetch(-1);
|
||||
fetcher->incrFetchCount(-1);
|
||||
|
||||
if (fetcher->isBulkFetchProcessingComplete())
|
||||
{
|
||||
@@ -478,9 +536,9 @@ void LLInventoryModelFetchDescendentsResponder::error(U32 status, const std::str
|
||||
llinfos << "LLInventoryModelFetchDescendentsResponder::error "
|
||||
<< status << ": " << reason << llendl;
|
||||
|
||||
fetcher->incrBulkFetch(-1);
|
||||
fetcher->incrFetchCount(-1);
|
||||
|
||||
if (status==499) //timed out. Let's be awesome!
|
||||
if (status==499) // timed out
|
||||
{
|
||||
for(LLSD::array_const_iterator folder_it = mRequestSD["folders"].beginArray();
|
||||
folder_it != mRequestSD["folders"].endArray();
|
||||
@@ -509,27 +567,29 @@ BOOL LLInventoryModelFetchDescendentsResponder::getIsRecursive(const LLUUID& cat
|
||||
|
||||
// Bundle up a bunch of requests to send all at once.
|
||||
// static
|
||||
void LLInventoryModelBackgroundFetch::bulkFetch(std::string url)
|
||||
void LLInventoryModelBackgroundFetch::bulkFetch()
|
||||
{
|
||||
//Background fetch is called from gIdleCallbacks in a loop until background fetch is stopped.
|
||||
//If there are items in sFetchQueue, we want to check the time since the last bulkFetch was
|
||||
//If there are items in mFetchQueue, we want to check the time since the last bulkFetch was
|
||||
//sent. If it exceeds our retry time, go ahead and fire off another batch.
|
||||
//Stopbackgroundfetch will be run from the Responder instead of here.
|
||||
LLViewerRegion* region = gAgent.getRegion();
|
||||
if (!region) return;
|
||||
|
||||
S16 max_concurrent_fetches=8;
|
||||
F32 new_min_time = 0.5f; //HACK! Clean this up when old code goes away entirely.
|
||||
if (mMinTimeBetweenFetches < new_min_time)
|
||||
if (mMinTimeBetweenFetches < new_min_time)
|
||||
{
|
||||
mMinTimeBetweenFetches=new_min_time; //HACK! See above.
|
||||
}
|
||||
|
||||
if (gDisconnected ||
|
||||
(mBulkFetchCount > max_concurrent_fetches) ||
|
||||
(mFetchCount > max_concurrent_fetches) ||
|
||||
(mFetchTimer.getElapsedTimeF32() < mMinTimeBetweenFetches))
|
||||
{
|
||||
return; // just bail if we are disconnected.
|
||||
return; // just bail if we are disconnected
|
||||
}
|
||||
|
||||
U32 item_count=0;
|
||||
U32 folder_count=0;
|
||||
U32 max_batch_size=5;
|
||||
|
||||
@@ -537,86 +597,163 @@ void LLInventoryModelBackgroundFetch::bulkFetch(std::string url)
|
||||
|
||||
uuid_vec_t recursive_cats;
|
||||
|
||||
LLSD body;
|
||||
LLSD body_lib;
|
||||
LLSD folder_request_body;
|
||||
LLSD folder_request_body_lib;
|
||||
LLSD item_request_body;
|
||||
LLSD item_request_body_lib;
|
||||
|
||||
while( !(mFetchQueue.empty() ) && (folder_count < max_batch_size) )
|
||||
while (!mFetchQueue.empty()
|
||||
&& (item_count + folder_count) < max_batch_size)
|
||||
{
|
||||
const FetchQueueInfo& fetch_info = mFetchQueue.front();
|
||||
const LLUUID &cat_id = fetch_info.mCatUUID;
|
||||
if (cat_id.isNull()) //DEV-17797
|
||||
{
|
||||
LLSD folder_sd;
|
||||
folder_sd["folder_id"] = LLUUID::null.asString();
|
||||
folder_sd["owner_id"] = gAgent.getID();
|
||||
folder_sd["sort_order"] = (LLSD::Integer)sort_order;
|
||||
folder_sd["fetch_folders"] = (LLSD::Boolean)FALSE;
|
||||
folder_sd["fetch_items"] = (LLSD::Boolean)TRUE;
|
||||
body["folders"].append(folder_sd);
|
||||
folder_count++;
|
||||
}
|
||||
else
|
||||
{
|
||||
LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id);
|
||||
if (fetch_info.mIsCategory)
|
||||
{
|
||||
const LLUUID &cat_id = fetch_info.mUUID;
|
||||
if (cat_id.isNull()) //DEV-17797
|
||||
{
|
||||
LLSD folder_sd;
|
||||
folder_sd["folder_id"] = LLUUID::null.asString();
|
||||
folder_sd["owner_id"] = gAgent.getID();
|
||||
folder_sd["sort_order"] = (LLSD::Integer)sort_order;
|
||||
folder_sd["fetch_folders"] = (LLSD::Boolean)FALSE;
|
||||
folder_sd["fetch_items"] = (LLSD::Boolean)TRUE;
|
||||
folder_request_body["folders"].append(folder_sd);
|
||||
folder_count++;
|
||||
}
|
||||
else
|
||||
{
|
||||
const LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id);
|
||||
|
||||
if (cat)
|
||||
{
|
||||
if (LLViewerInventoryCategory::VERSION_UNKNOWN == cat->getVersion())
|
||||
{
|
||||
LLSD folder_sd;
|
||||
folder_sd["folder_id"] = cat->getUUID();
|
||||
folder_sd["owner_id"] = cat->getOwnerID();
|
||||
folder_sd["sort_order"] = (LLSD::Integer)sort_order;
|
||||
folder_sd["fetch_folders"] = TRUE; //(LLSD::Boolean)sFullFetchStarted;
|
||||
folder_sd["fetch_items"] = (LLSD::Boolean)TRUE;
|
||||
|
||||
if (ALEXANDRIA_LINDEN_ID == cat->getOwnerID())
|
||||
body_lib["folders"].append(folder_sd);
|
||||
else
|
||||
body["folders"].append(folder_sd);
|
||||
folder_count++;
|
||||
}
|
||||
// May already have this folder, but append child folders to list.
|
||||
if (fetch_info.mRecursive)
|
||||
{
|
||||
LLInventoryModel::cat_array_t* categories;
|
||||
gInventory.getDirectDescendentsOf(cat->getUUID(), categories);
|
||||
for (LLInventoryModel::cat_array_t::const_iterator it = categories->begin();
|
||||
it != categories->end();
|
||||
++it)
|
||||
if (cat)
|
||||
{
|
||||
if (LLViewerInventoryCategory::VERSION_UNKNOWN == cat->getVersion())
|
||||
{
|
||||
mFetchQueue.push_back(FetchQueueInfo((*it)->getUUID(), fetch_info.mRecursive));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (fetch_info.mRecursive)
|
||||
recursive_cats.push_back(cat_id);
|
||||
LLSD folder_sd;
|
||||
folder_sd["folder_id"] = cat->getUUID();
|
||||
folder_sd["owner_id"] = cat->getOwnerID();
|
||||
folder_sd["sort_order"] = (LLSD::Integer)sort_order;
|
||||
folder_sd["fetch_folders"] = TRUE; //(LLSD::Boolean)sFullFetchStarted;
|
||||
folder_sd["fetch_items"] = (LLSD::Boolean)TRUE;
|
||||
|
||||
if (ALEXANDRIA_LINDEN_ID == cat->getOwnerID())
|
||||
folder_request_body_lib["folders"].append(folder_sd);
|
||||
else
|
||||
folder_request_body["folders"].append(folder_sd);
|
||||
folder_count++;
|
||||
}
|
||||
// May already have this folder, but append child folders to list.
|
||||
if (fetch_info.mRecursive)
|
||||
{
|
||||
LLInventoryModel::cat_array_t* categories;
|
||||
LLInventoryModel::item_array_t* items;
|
||||
gInventory.getDirectDescendentsOf(cat->getUUID(), categories, items);
|
||||
for (LLInventoryModel::cat_array_t::const_iterator it = categories->begin();
|
||||
it != categories->end();
|
||||
++it)
|
||||
{
|
||||
mFetchQueue.push_back(FetchQueueInfo((*it)->getUUID(), fetch_info.mRecursive));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (fetch_info.mRecursive)
|
||||
recursive_cats.push_back(cat_id);
|
||||
}
|
||||
else
|
||||
{
|
||||
LLViewerInventoryItem* itemp = gInventory.getItem(fetch_info.mUUID);
|
||||
if (itemp)
|
||||
{
|
||||
LLSD item_sd;
|
||||
item_sd["owner_id"] = itemp->getPermissions().getOwner();
|
||||
item_sd["item_id"] = itemp->getUUID();
|
||||
if (itemp->getPermissions().getOwner() == gAgent.getID())
|
||||
{
|
||||
item_request_body.append(item_sd);
|
||||
}
|
||||
else
|
||||
{
|
||||
item_request_body_lib.append(item_sd);
|
||||
}
|
||||
//itemp->fetchFromServer();
|
||||
item_count++;
|
||||
}
|
||||
}
|
||||
|
||||
mFetchQueue.pop_front();
|
||||
}
|
||||
|
||||
if (folder_count > 0)
|
||||
if (item_count + folder_count > 0)
|
||||
{
|
||||
mBulkFetchCount++;
|
||||
if (body["folders"].size())
|
||||
if (folder_count)
|
||||
{
|
||||
LLInventoryModelFetchDescendentsResponder *fetcher = new LLInventoryModelFetchDescendentsResponder(body, recursive_cats);
|
||||
LLHTTPClient::post(url, body, fetcher, 300.0);
|
||||
std::string url = region->getCapability("FetchInventoryDescendents2");
|
||||
mFetchCount++;
|
||||
if (folder_request_body["folders"].size())
|
||||
{
|
||||
LLInventoryModelFetchDescendentsResponder *fetcher = new LLInventoryModelFetchDescendentsResponder(folder_request_body, recursive_cats);
|
||||
LLHTTPClient::post(url, folder_request_body, fetcher, 300.0);
|
||||
}
|
||||
if (folder_request_body_lib["folders"].size())
|
||||
{
|
||||
std::string url_lib = gAgent.getRegion()->getCapability("FetchLibDescendents2");
|
||||
|
||||
LLInventoryModelFetchDescendentsResponder *fetcher = new LLInventoryModelFetchDescendentsResponder(folder_request_body_lib, recursive_cats);
|
||||
LLHTTPClient::post(url_lib, folder_request_body_lib, fetcher, 300.0);
|
||||
}
|
||||
}
|
||||
if (body_lib["folders"].size())
|
||||
if (item_count)
|
||||
{
|
||||
std::string url_lib = gAgent.getRegion()->getCapability("FetchLibDescendents2");
|
||||
|
||||
LLInventoryModelFetchDescendentsResponder *fetcher = new LLInventoryModelFetchDescendentsResponder(body_lib, recursive_cats);
|
||||
LLHTTPClient::post(url_lib, body_lib, fetcher, 300.0);
|
||||
std::string url;
|
||||
|
||||
if (item_request_body.size())
|
||||
{
|
||||
mFetchCount++;
|
||||
url = region->getCapability("FetchInventory2");
|
||||
if (!url.empty())
|
||||
{
|
||||
LLSD body;
|
||||
body["agent_id"] = gAgent.getID();
|
||||
body["items"] = item_request_body;
|
||||
|
||||
LLHTTPClient::post(url, body, new LLInventoryModelFetchItemResponder(body));
|
||||
}
|
||||
//else
|
||||
//{
|
||||
// LLMessageSystem* msg = gMessageSystem;
|
||||
// msg->newMessage("FetchInventory");
|
||||
// msg->nextBlock("AgentData");
|
||||
// msg->addUUID("AgentID", gAgent.getID());
|
||||
// msg->addUUID("SessionID", gAgent.getSessionID());
|
||||
// msg->nextBlock("InventoryData");
|
||||
// msg->addUUID("OwnerID", mPermissions.getOwner());
|
||||
// msg->addUUID("ItemID", mUUID);
|
||||
// gAgent.sendReliableMessage();
|
||||
//}
|
||||
}
|
||||
|
||||
if (item_request_body_lib.size())
|
||||
{
|
||||
mFetchCount++;
|
||||
|
||||
url = region->getCapability("FetchLib2");
|
||||
if (!url.empty())
|
||||
{
|
||||
LLSD body;
|
||||
body["agent_id"] = gAgent.getID();
|
||||
body["items"] = item_request_body_lib;
|
||||
|
||||
LLHTTPClient::post(url, body, new LLInventoryModelFetchItemResponder(body));
|
||||
}
|
||||
}
|
||||
}
|
||||
mFetchTimer.reset();
|
||||
}
|
||||
|
||||
else if (isBulkFetchProcessingComplete())
|
||||
{
|
||||
setAllFoldersFetched();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool LLInventoryModelBackgroundFetch::fetchQueueContainsNoDescendentsOf(const LLUUID& cat_id) const
|
||||
@@ -624,7 +761,7 @@ bool LLInventoryModelBackgroundFetch::fetchQueueContainsNoDescendentsOf(const LL
|
||||
for (fetch_queue_t::const_iterator it = mFetchQueue.begin();
|
||||
it != mFetchQueue.end(); ++it)
|
||||
{
|
||||
const LLUUID& fetch_id = (*it).mCatUUID;
|
||||
const LLUUID& fetch_id = (*it).mUUID;
|
||||
if (gInventory.isObjectDescendentOf(fetch_id, cat_id))
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@ public:
|
||||
// This gets triggered when performing a filter-search.
|
||||
void start(const LLUUID& cat_id = LLUUID::null, BOOL recursive = TRUE);
|
||||
|
||||
BOOL backgroundFetchActive() const;
|
||||
BOOL folderFetchActive() const;
|
||||
bool isEverythingFetched() const; // completing the fetch once per session should be sufficient
|
||||
|
||||
bool libraryFetchStarted() const;
|
||||
@@ -60,14 +60,13 @@ public:
|
||||
bool inventoryFetchInProgress() const;
|
||||
|
||||
void findLostItems();
|
||||
void incrFetchCount(S16 fetching);
|
||||
protected:
|
||||
void incrBulkFetch(S16 fetching);
|
||||
bool isBulkFetchProcessingComplete() const;
|
||||
void bulkFetch(std::string url);
|
||||
void bulkFetch();
|
||||
|
||||
void backgroundFetch();
|
||||
static void backgroundFetchCB(void*); // background fetch idle function
|
||||
void stopBackgroundFetch(); // stop fetch process
|
||||
|
||||
void setAllFoldersFetched();
|
||||
bool fetchQueueContainsNoDescendentsOf(const LLUUID& cat_id) const;
|
||||
@@ -77,7 +76,8 @@ private:
|
||||
BOOL mAllFoldersFetched;
|
||||
|
||||
BOOL mBackgroundFetchActive;
|
||||
S16 mBulkFetchCount;
|
||||
bool mFolderFetchActive;
|
||||
S16 mFetchCount;
|
||||
BOOL mTimelyFetchPending;
|
||||
S32 mNumFetchRetries;
|
||||
|
||||
@@ -87,11 +87,11 @@ private:
|
||||
|
||||
struct FetchQueueInfo
|
||||
{
|
||||
FetchQueueInfo(const LLUUID& id, BOOL recursive) :
|
||||
mCatUUID(id), mRecursive(recursive)
|
||||
{
|
||||
}
|
||||
LLUUID mCatUUID;
|
||||
FetchQueueInfo(const LLUUID& id, BOOL recursive, bool is_category = true) :
|
||||
mUUID(id), mRecursive(recursive), mIsCategory(is_category)
|
||||
{}
|
||||
LLUUID mUUID;
|
||||
bool mIsCategory;
|
||||
BOOL mRecursive;
|
||||
};
|
||||
typedef std::deque<FetchQueueInfo> fetch_queue_t;
|
||||
|
||||
@@ -841,7 +841,7 @@ BOOL LLInventoryPanel::handleHover(S32 x, S32 y, MASK mask)
|
||||
if(handled)
|
||||
{
|
||||
ECursorType cursor = getWindow()->getCursor();
|
||||
if (LLInventoryModelBackgroundFetch::instance().backgroundFetchActive() && cursor == UI_CURSOR_ARROW)
|
||||
if (LLInventoryModelBackgroundFetch::instance().folderFetchActive() && cursor == UI_CURSOR_ARROW)
|
||||
{
|
||||
// replace arrow cursor with arrow and hourglass cursor
|
||||
getWindow()->setCursor(UI_CURSOR_WORKING);
|
||||
|
||||
@@ -862,7 +862,7 @@ void LLInventoryView::updateItemcountText()
|
||||
{
|
||||
std::ostringstream title;
|
||||
title << "Inventory";
|
||||
if (LLInventoryModelBackgroundFetch::instance().backgroundFetchActive())
|
||||
if (LLInventoryModelBackgroundFetch::instance().folderFetchActive())
|
||||
{
|
||||
LLLocale locale(LLLocale::USER_LOCALE);
|
||||
std::string item_count_string;
|
||||
|
||||
Reference in New Issue
Block a user