Texcache tweakage.
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@@ -1178,7 +1178,7 @@ void LLGroupMgr::processGroupRoleDataReply(LLMessageSystem* msg, void** data)
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group_datap->mChanged = TRUE;
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#if SHY_MOD //Group title script access
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gGroupRoleChanger.CheckUpdateRole(group_id,group_data->mRoles);
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gGroupRoleChanger.CheckUpdateRole(group_id,group_datap->mRoles);
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#endif //shy_mod
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LLGroupMgr::getInstance()->notifyObservers(GC_ROLE_DATA);
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}
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@@ -245,9 +245,9 @@ bool LLTextureCacheLocalFileWorker::doRead()
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}
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}
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#else
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if (!mDataSize || mDataSize > local_size - mOffset)
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if (!mDataSize || mDataSize > local_size)
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{
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mDataSize = local_size - mOffset;
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mDataSize = local_size;
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}
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mReadData = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), mDataSize);
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@@ -375,7 +375,7 @@ bool LLTextureCacheRemoteWorker::doRead()
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llassert(local_size != 0); // we're assuming there is a non empty local file here...
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if (!mDataSize || mDataSize > local_size - mOffset)
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{
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mDataSize = local_size - mOffset;
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mDataSize = local_size - mOffset;
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}
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// Allocate read buffer
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mReadData = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), mDataSize);
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