Merge branch 'master' of /cygdrive/c/git/SingularityViewer
This commit is contained in:
@@ -192,6 +192,8 @@ BOOL LLFont::loadFace(const std::string& filename, const F32 point_size, const F
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FT_Done_Face(mFTFace);
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mFTFace = NULL;
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}
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llinfos << "Loading font file: " << filename << llendl;
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int error;
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@@ -384,9 +384,13 @@ LLFontGL *LLFontRegistry::createFont(const LLFontDescriptor& desc)
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// This may not be the best solution, but it at least prevents a crash.
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if (it != mFontMap.end() && it->second != NULL)
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{
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llinfos << "-- matching font exists: " << nearest_exact_desc.getName() << " size " << nearest_exact_desc.getSize() << " style " << ((S32) nearest_exact_desc.getStyle()) << llendl;
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if (it->second != NULL) {
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llinfos << "-- matching font exists: " << nearest_exact_desc.getName() << " size " << nearest_exact_desc.getSize() << " style " << ((S32) nearest_exact_desc.getStyle()) << llendl;
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return it->second;
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return it->second;
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} else {
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llwarns << "Failed to find font" << llendl;
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}
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//Haven't plugged free-type in yet.
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// copying underlying Freetype font, and storing in LLFontGL with requested font descriptor
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/*LLFontGL *font = new LLFontGL;
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@@ -408,6 +412,7 @@ LLFontGL *LLFontRegistry::createFont(const LLFontDescriptor& desc)
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file_names.insert(file_names.end(),
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match_default_desc->getFileNames().begin(),
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match_default_desc->getFileNames().end());
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llinfos << "Found matching fallback fonts: " << match_default_desc->getFileNames().size() << llendl;
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}
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// Add ultimate fallback list - generated dynamically on linux,
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@@ -2564,7 +2564,7 @@ std::vector<std::string> LLWindowSDL::getDynamicFallbackFontList()
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// Use libfontconfig to find us a nice ordered list of fallback fonts
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// specific to this system.
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std::string final_fallback("/usr/share/fonts/truetype/kochi/kochi-gothic.ttf");
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const int max_font_count_cutoff = 40; // fonts are expensive in the current system, don't enumerate an arbitrary number of them
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const int max_font_count_cutoff = 100; // fonts are expensive in the current system, don't enumerate an arbitrary number of them
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// Our 'ideal' font properties which define the sorting results.
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// slant=0 means Roman, index=0 means the first face in a font file
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// (the one we actually use), weight=80 means medium weight,
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@@ -2654,7 +2654,7 @@ std::vector<std::string> LLWindowSDL::getDynamicFallbackFontList()
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}
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llinfos << "Using " << rtns.size() << "/" << found_font_count << " system fonts." << llendl;
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rtns.push_back(final_fallback);
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//rtns.push_back(final_fallback);
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return rtns;
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}
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@@ -6654,72 +6654,6 @@
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<key>Value</key>
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<real>0.5</real>
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</map>
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<key>FontMonospace</key>
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<map>
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<key>Comment</key>
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<string>Name of monospace font that definitely exists (Truetype file name)</string>
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<key>Persist</key>
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<integer>0</integer>
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<key>Type</key>
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<string>String</string>
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<key>Value</key>
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<string>DejaVuSansMono.ttf</string>
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</map>
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<key>FontSansSerif</key>
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<map>
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<key>Comment</key>
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<string>Name of primary sans-serif font that definitely exists (Truetype file name)</string>
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<key>Persist</key>
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<integer>0</integer>
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<key>Type</key>
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<string>String</string>
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<key>Value</key>
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<string>DroidSans.ttf</string>
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</map>
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<key>FontSansSerifBundledFallback</key>
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<map>
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<key>Comment</key>
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<string>Name of secondary sans-serif font that definitely exists (Truetype file name)</string>
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<key>Persist</key>
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<integer>0</integer>
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<key>Type</key>
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<string>String</string>
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<key>Value</key>
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<string>DejaVuSansCondensed.ttf</string>
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</map>
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<key>FontSansSerifBold</key>
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<map>
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<key>Comment</key>
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<string>Name of bold font (Truetype file name)</string>
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<key>Persist</key>
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<integer>0</integer>
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<key>Type</key>
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<string>String</string>
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<key>Value</key>
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<string>DroidSans-Bold.ttf</string>
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</map>
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<key>FontSansSerifFallback</key>
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<map>
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<key>Comment</key>
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<string>Name of sans-serif font (Truetype file name)</string>
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<key>Persist</key>
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<integer>0</integer>
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<key>Type</key>
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<string>String</string>
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<key>Value</key>
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<string/>
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</map>
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<key>FontSansSerifFallbackScale</key>
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<map>
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<key>Comment</key>
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<string>Scale of fallback font relative to huge font (fraction of huge font size)</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>F32</string>
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<key>Value</key>
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<real>1.00</real>
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</map>
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<key>FontScreenDPI</key>
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<map>
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<key>Comment</key>
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@@ -6731,61 +6665,6 @@
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<key>Value</key>
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<real>96.0</real>
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</map>
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<key>FontSizeHuge</key>
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<map>
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<key>Comment</key>
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<string>Size of huge font (points, or 1/72 of an inch)</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>F32</string>
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<key>Value</key>
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<real>14.0</real>
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</map>
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<key>FontSizeLarge</key>
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<map>
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<key>Comment</key>
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<string>Size of large font (points, or 1/72 of an inch)</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>F32</string>
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<key>Value</key>
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<real>11.0</real>
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</map>
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<key>FontSizeMedium</key>
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<map>
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<key>Comment</key>
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<string>Size of medium font (points, or 1/72 of an inch)</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>F32</string>
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<key>Value</key>
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<real>9.5</real>
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</map>
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<key>FontSizeMonospace</key>
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<map>
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<key>Comment</key>
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<string>Size of monospaced font (points, or 1/72 of an inch)</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>F32</string>
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<key>Value</key>
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<real>9.0</real>
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</map>
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<key>FontSizeSmall</key>
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<map>
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<key>Comment</key>
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<string>Size of small font (points, or 1/72 of an inch)</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>F32</string>
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<key>Value</key>
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<real>8.5</real>
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</map>
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<key>ForceNotecardDragCargoPermissive</key>
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<map>
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<key>Comment</key>
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@@ -704,7 +704,7 @@ void LLFloaterAvatarList::refreshAvatarList()
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LLVector3d delta = position - mypos;
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F32 distance = (F32)delta.magVec();
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if (position.mdV[VZ] == 0.0)
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if (position.mdV[VZ] == 0.f || position.mdV[VZ] == 1020.f)
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{
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UnknownAltitude = true;
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distance = 9000.0;
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@@ -124,6 +124,7 @@ void LLWLAnimator::update(LLWLParamSet& curParams)
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// at the end of the interp cycle, force the end settings to get applied
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curParams.setAll(mInterpEndWL->getAll());
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}
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LLWaterParamManager::getInstance()->mCurParams.setAll(mInterpEndWater->getAll());
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mIsInterpolating = false;
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mIsInterpolatingSky = false;
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return;
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