Fix texture preview showing useless inventory UUID
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@@ -469,7 +469,7 @@ LLUUID LLPreviewTexture::getItemID()
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if ((perms & PERM_TRANSFER) &&
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(perms & PERM_COPY))
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{
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return item->getUUID();
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return item->getAssetUUID();
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}
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}
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return LLUUID::null;
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