Commit Graph

252 Commits

Author SHA1 Message Date
Shyotl
fe764ae97f Merge branch 'master' of https://github.com/Lirusaito/SingularityViewer.git 2018-08-07 21:46:07 -05:00
Shyotl
0fc962454d Fix shadows on basic alpha faces. 2018-08-07 01:53:06 -05:00
Lirusaito
c056eacfab Fix SV-2179: Wireframe - Rendering. Works only when Adv.light.model is disabled.
(Don't toggle ALM while in wireframe, bad things will happen...
or do, who am I to tell you how to live your life?
It'll look pretty cool actually, to fix that noise just toggle Wireframe once or twice.)
2018-07-15 06:26:04 -04:00
Shyotl
a3b37f58e3 Tweak shadows to look a little less crap. 2018-02-04 23:00:55 -06:00
Shyotl
647e6afa14 Tweak shadows to look a little less crap. 2017-11-25 19:20:21 -06:00
Shyotl
f95be54bd5 Merge https://github.com/Lirusaito/SingularityViewer/tree/Release
# Conflicts:
#	indra/newview/app_settings/settings_sh.xml
2017-03-27 23:25:33 -05:00
Shyotl
97a6f3a7b2 noisemap tweaks and cleanup. 2017-03-27 23:13:56 -05:00
Lirusaito
8e59d9800d Merge branch 'master' of git://github.com/Shyotl/SingularityViewer into Release
Fixed pipeline conflict over Mika/Shyotl variable naming differences.
2017-03-20 08:08:06 -04:00
Shyotl
f4a713a500 Merge. 2017-03-14 04:02:53 -05:00
Shyotl
d42e380698 Minor cleanup. 2017-03-13 23:54:56 -05:00
Shyotl
75c47e96b6 Fixed numerous bugs. 2017-03-09 23:49:56 -06:00
Shyotl
d39ad79986 Update more full-screen shaders to no longer require texcoord attribs. 2017-02-18 01:18:39 -06:00
Shyotl
b9c3ca535d Remove temporary render target used for debugging prior changes. 2017-02-17 23:41:10 -06:00
Shyotl
5e501b9611 Removed TT_RECT_TEXTURE and removed unnecessary shaders. 2017-02-17 23:37:46 -06:00
Shyotl
693781a014 Remove all QUADS usage. Replaced with TRIANGLES and TRIANGLE_STRIP. May do another pass and replace un-textured TRIANGLE_STRIPs with TRIANGLES to reduce flush calls. 2017-02-11 02:03:06 -06:00
miKaぴょん
14ee1c5189 Make Second Life glow again.
Thank you Shyotl for hand-holding and instructions!
2017-01-14 08:38:00 +01:00
Shyotl
583ea76c85 Experimental amd gpu workaround. 2016-08-22 22:33:28 -05:00
Shyotl
0841479ccc llcommon merge. Added LLUnits. 2016-04-06 01:31:20 -05:00
Lirusaito
e62261edb2 Sync with Alchemy, includes much awaited lib updates for Linux
Applies ALCH-420 - Replace all invisiprims with fully transparent texture and remove dead code paths
-ARC no longer takes invisis into consideration.

Syncs some script keywords updates.

Changes all "\n" in llfloaterabout.cpp to '\n' because screw.dat
2016-03-27 23:24:17 -04:00
miKaぴょん
6be5a24d5e Draw physics shapes instead of black screen. 2015-11-02 16:48:01 +01:00
Shyotl
0b6e69de7e Better handling of texture filtering in deferred post-process passes. TODO: Investigate incorrect fxaa behavior when resolution divisor isn't 1.0. 2015-07-23 01:38:03 -05:00
Shyotl
dbd1eb0d68 Apply occlusion refactor. 2015-07-23 01:24:12 -05:00
Shyotl
1c627317ec No longer include llerrorlegacy.h. Updated llstl to include deletion utilites. 2015-06-19 03:54:20 -05:00
Shyotl
0688cda8d2 More thorough VBO teardown in resetVertexBuffers/stopGL. Also, found cases where gGL.init failed to be called when it should have been. 2015-06-01 17:58:19 -05:00
Shyotl
7a9a4f3e1e Local light setting toggle behavior was incorrect with shaders enabled. 2015-06-01 16:54:36 -05:00
Shyotl
d4a56c6d94 Toss attachments into their own bridge that sets their type to TYPE_AVATAR, and use generic bridge for plain old 'active' volumes. Resolves issue where non-attached ACTIVE flagged linksets would be included in the avatar render type, and thus would vanish when such type was disabled. 2015-05-22 16:14:57 -05:00
Shyotl
af020ad558 LLViewerShaderMgr::setShaders() should be called unconditionally upon restoreGL. 2015-05-18 15:36:50 -05:00
Shyotl
966c5aa409 Remove redundant methods of checking if shaders are enabled. Just use LLGLSLShader::sNoFixedFunction. 2015-05-16 02:31:06 -05:00
Inusaito Sayori
eef7596aeb Combine renderPhysicsDisplay code loops, but don't actually fix any bugs X3 2015-01-13 00:46:20 -05:00
Shyotl
e59757e3e8 Clean up a few harmless compiler warnings (signed/unsigned, double to float) 2014-08-20 19:43:32 -05:00
Lirusaito
f82d12d381 Fix linker errors on linux after merging Shyotl 2014-08-07 01:54:56 -05:00
Shyotl
16fe6d0dcf Fix compile. Remove call to temporary matrix sanity check. 2014-07-21 01:27:45 -05:00
Shyotl
7d8af7d413 Use one shared vbo to draw fullscreen rectangles in LLPipeline, for both deferred and non-deferred. Provides a nice bit of cleanup. 2014-07-03 17:09:27 -05:00
Shyotl
39810ed516 Removed several unused variables from LLPipeline 2014-07-03 02:34:10 -05:00
Shyotl
21f677cf58 Remove glh::matrix4f variant of glh_get_current_modelview. 2014-06-24 01:23:08 -05:00
Shyotl
061178ad82 Migrated gl matrix stack to LLMatrix4a 2014-06-22 03:34:51 -05:00
Shyotl
24ca32f9f7 Replace gluProjectf/gluUnprojectf with own versions. Also changed gGLModelView/gGLProjection and other related matrices to LLMatrix4a. 2014-06-06 01:59:04 -05:00
Shyotl
f0763fd31c Tweaked context-recreation logic to force a 0xAA context when fbos are in use. Should also handle toggling of fbo checkbox a bit gracefully as well. 2014-05-08 15:48:08 -05:00
Latif Khalifa
e12548ab8c Merge branch 'master' of git://github.com/Shyotl/SingularityViewer 2014-03-28 08:45:40 +01:00
Shyotl
894261862d Tweaks to stencil handling to allow masking out of sky (or geometry).
Reset stencil clear value to 0 after done clearing.
2014-03-27 22:31:47 -05:00
Shyotl
07a261a259 A little bit of cleanup. 2014-03-27 22:04:30 -05:00
Shyotl
5988f6cf88 Updated rigged mesh face batch/pool handling.
Fixed issue with fullbright and glow occlusion.
RenderTransparentWater toggling should work more gracefully.
Fixed some bugs in general drawpool classification for faces. Bump pool was superceding more than it should have.
2014-03-27 21:27:40 -05:00
Lirusaito
ed8e37ed89 [RLVa] Updates thanks to Kitty
1ea7389, 49be412, ed4c8e6 & 7ce9521
- changed : "Give to #RLV" agent-to-agent and script-to-agent offers can contain subfolders
-> limited to 3 levels (e.g. #RLV/~FolderA/FolderB/FolderC)
-> #RLV folder is auto-created if it doesn't currently exist

8780d84 - Incremented version number to RLVa-1.4.10
f078067 - internal : boolean (custom) debug settings should have a boolean type
72a8ad8 & 401ca14 - internal : added supporting code for "Detach Folder" RLVa lock checks

05718b5
- fixed : RenderResolutionDivisor is non-functional
-> RenderResolutionDivisor isn't actually taken into account when checking the new screen resolution against the current screen buffer size

4fa138b
- fixed : viewer clips mouse to its rectangle when switching into mouselook while it's not the active application
-> Repro:
* rez a prim with a script to llForceMouseLook(TRUE) and force-sit when clicked (with a slight delay)
* click the prim and give focus to another application
=> the viewer will center the mouse cursor on itself and restrict movement to within its own rectangle (requires alt-tab to escape)
+ Singu Note: Thanks to Kitty for this, it is possible that this would happen in our last release

14132c9
- fixed : region name and global coordinates are shown on the About floater when @showloc restricted
+ Singu Note: RLV version is now shown in help->about

9a2af62 - changed : llRegionSayTo messages are no longer subject to @recvchat(from) or @recvemote(from)

2dc4b89
- fixed : @getstatus and @getstatusall should specify an (optional) separator
-> added support for both @getstatus:tp;|=123 and @getstatus:;|=123

fbb3fb1 - Incremented API version number to 2.8.0
92c39b9 - internal : quick and dirty hack fix for RlvUtil::filterNames() but there's no time to do a proper backport from RLVa-1.5
2580f1c - internal : remove hack for legacy viewers without multi-attachment support
2014-03-12 19:41:15 -04:00
Shyotl
bdc0ad2b8f Experimental volume face batching changes (Cursory testing shows: +~10% larger mean batch size).
-Drive pass selection by face pools. Doing such removes a fair bit of redundant (and often buggy) code.
-Ignore irrelivant batch breakers depending on pass/pool type.
-Face sorting algorithm modified to potentially allow larger batches.
-Removed a few unused/broken things (bake_sunlight/no_materials)
-Fullbright handling should hopefully be a little more consistent.
-Prevent fullbright faces from being placed in 'simple' pool. (They are already simple-er)

Fixed attribute error that popped up with bump faces when batching was disabled.
2014-02-18 11:43:50 -06:00
Shyotl
9d7d7590a7 Prevent debug visualizations from writing to the z-buffer (caused occlusion weirdness) 2014-02-09 23:40:03 -06:00
Latif Khalifa
9768b3e42f Build fix 2013-12-25 18:53:29 +01:00
Shyotl
033880c8f9 Kill some vertex attribute / shader attribute inconsistencies. (Issue 1287, 1281) Also hopefully improved face edit overlay behavior when editing normal/specular texture/scale/offset/rotation. 2013-12-24 20:15:29 -06:00
Shyotl
7da8b012e6 Pulled SSAO out into its own shader to support running at a lower-than-native framebuffer resolution (defaults at half-resolution [SHRenderSSAOResolutionScale=.5] ). This doesn't improve the slow ssao/shadow softening, however, as that bit remains unchanged. 2013-12-13 02:19:57 -06:00
Latif Khalifa
fcf061d06b Merge branch 'master' of git://github.com/Shyotl/SingularityViewer 2013-11-13 13:01:21 +01:00
Shyotl
3416b837dc Added setting 'SHAlwaysSoftenShadows' to soften shadows when ssao isn't enabled. Removed a couple dead settings. 2013-11-13 02:31:55 -06:00