Remove glh::matrix4f variant of glh_get_current_modelview.
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@@ -249,11 +249,6 @@ void drawBoxOutline(const LLVector3& pos, const LLVector3& size);
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U32 nhpo2(U32 v);
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LLVertexBuffer* ll_create_cube_vb(U32 type_mask, U32 usage);
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glh::matrix4f glh_get_current_modelview()
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{
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return glh::matrix4f(gGLModelView.getF32ptr());
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}
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inline const LLMatrix4a& glh_get_current_modelview()
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{
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return gGLModelView;
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