Build fix

This commit is contained in:
Latif Khalifa
2013-12-25 18:53:29 +01:00
parent bc6348bb34
commit 9768b3e42f

View File

@@ -3959,7 +3959,7 @@ void renderSelectedFaces(LLGLSLShader& shader, std::vector<LLFace*> &selected_fa
}
const LLTextureEntry* te = facep->getTextureEntry();
LLMaterial* mat = te ? te->getMaterialParams() : NULL;
LLMaterial* mat = te ? te->getMaterialParams().get() : NULL;
if(channel == LLRender::DIFFUSE_MAP)
{