Commit Graph

5648 Commits

Author SHA1 Message Date
Inusaito Sayori
c4cc9dd417 Stop leaking in object import! 2014-02-05 15:17:44 -05:00
Inusaito Sayori
884b707385 Hey toolbar, toolbar italiano! 2014-02-04 18:41:10 -05:00
Inusaito Sayori
acbc81c1ea Further Italian Translation purification, fixup, and touches. 2014-02-04 18:33:02 -05:00
Inusaito Sayori
cc60dcc8a4 Languages preferences in order with actual languages in the right place above, please, thank you? 2014-02-04 16:20:24 -05:00
Inusaito Sayori
275f85e7a6 Fix god chat not showing up in god color if the god is using a display name. 2014-02-04 15:21:13 -05:00
Latif Khalifa
24f99a2920 Merge remote-tracking branch 'lirusaito/master' 2014-02-04 01:40:42 +01:00
Inusaito Sayori
2acfbf12ed Fix Issue 1368: Camera viewing angle resets after mouselook.
Only reset FOV when right click was held or released just before leaving, now.
2014-02-03 17:20:25 -05:00
Inusaito Sayori
b0972de510 Address Issue 1371: Enhancement: in Edit object Positions X & Y for OpenSim VarRegion 2014-02-02 16:53:55 -05:00
Inusaito Sayori
af58636c7c Fix the Login Panel such that it persists until a successful login and maintains ui values between failed logins
When the login panel used to die, it now hides instead, we only truly kill it upon successful login.
Much of the opening and setting behaviors have been cleaned up to ensure fields are autofilled by the viewer without any user action once
Everything else like changing saved logins will still work the same.
2014-02-02 16:45:37 -05:00
Inusaito Sayori
7341ad5e6e Support the Script Message API 2014-02-02 16:36:05 -05:00
Inusaito Sayori
744e6c63b6 Fix Issue 1237: Last online says 01/01/1970 for group members
For real this time!
2014-02-02 16:29:06 -05:00
Inusaito Sayori
31aa30e3d0 Group Feature Request: Option to Copy SLURL for an avatar's profile
Added to avatar list menus and instant message drop down menu.
2014-02-02 16:27:20 -05:00
Inusaito Sayori
31b3ae584e Feature request: menus on the region estate panel's scroll lists. 2014-01-31 00:52:59 -05:00
Inusaito Sayori
151afe4663 Translations fix ups 2014-01-31 00:52:16 -05:00
Inusaito Sayori
b03f7c1504 [RLVa] Version 1.4.9
Thanks to Trinity and, of course, her Kitty!
2014-01-31 00:50:45 -05:00
Inusaito Sayori
bceaee6e41 [RLVa] rlva strings floater!
Generalized toggle() visible() call pattern of rlv floaters to a template struct.
2014-01-31 00:47:19 -05:00
Latif Khalifa
2a812e0e81 Revert "Limit avatar physics to 20-40 simulation steps per second to avoid wonky integration"
This reverts commit cde5b23353.
1.8.5
2014-01-28 23:59:05 +01:00
Shyotl
58b7fe5fef Avoid potential buffer over-read in shader, overrun in application. 2014-01-28 16:28:03 -06:00
Latif Khalifa
c4a82fe0d1 Version 1.8.5 2014-01-28 18:12:23 +01:00
Inusaito Sayori
0c33c0de2e [RLVa] rlva_strings update.
rlva strings floater coming soon!

I highly doubt the translations work anymore
If they still can be translated, I leave it up to translators to decide if they should be
Contact me if you need translation code improved here.
2014-01-28 04:41:16 -05:00
Inusaito Sayori
1b32c79a5e [RLVa] Miscellaneous other touches to rlva code 2014-01-28 04:38:05 -05:00
Inusaito Sayori
dd35f1bd68 [RLVa] Missed sections of canStand update in that last commit. 2014-01-28 04:35:43 -05:00
Inusaito Sayori
9c0d8bbeb1 [RLVa] "blocked_wireframe"? Seems half baked, but it compiles. 2014-01-28 04:34:12 -05:00
Inusaito Sayori
02753bfc7d [RLVa] gRlvHandler.canStand --> RlvActions::canStand 2014-01-28 04:31:34 -05:00
Inusaito Sayori
88ae36f4e1 [RLVa] Forced TPRequest response is now supported! 2014-01-28 04:27:38 -05:00
Inusaito Sayori
4dcf8f3f45 [RLVa] Removal of z offset restrictions 2014-01-28 03:16:35 -05:00
Inusaito Sayori
9e82297303 [RLVa] rlvfloaterbehaviour.* -> rlvfloaters.* 2014-01-28 00:31:40 -05:00
Inusaito Sayori
14a885f8d0 [RLVa] Modernizations
License updates, comment updates, settings cleanup, macros cleanup, dead code removal, etc.
2014-01-27 23:43:16 -05:00
Inusaito Sayori
94aee52c64 [RLVa] b15fdd026026 ported
- internal : reviewed @recvim and @sendim for CHUI (SL-3.5)

Singu changes:
- Updated busy to be referred to as do_not_disturb in llviewermessage.cpp
- Don't send autoresponse if we can't send an IM by rlva
- Updated checks for from name being system to be to_id and from_id null checks.
- Minor compile fix in rlvui.cpp for last commit.
2014-01-27 23:42:09 -05:00
Inusaito Sayori
755d3be89b [RLVa] Disallow inventory floaters when inventory restricted.
Formatting eases the diff with rlva upstream
2014-01-27 20:14:02 -05:00
Inusaito Sayori
6a3ee5fac4 [RLVa] f9f8dbe23ec3 ported
- internal : reviewed @startim for CHUI (SL-3.5)
    -> fixed : "Start Conference Chat" on a selection of multiple calling cards opens an IM session
    -> fixed : actions that would result in an IM window opening shouldn't be blocked if the session is already open
    -> added : RlvActions class to mimick LLAvatarActions and lowering the rlvhandler.h include dependency
2014-01-27 13:54:13 -05:00
Latif Khalifa
63ff4e281b Revert "focusFirstItem was no longer being overridden here, this function has proven not needed, thus."
This reverts commit 655081365f.
2014-01-25 22:31:08 +01:00
Inusaito Sayori
d1cfe54bd9 Fix Issue 1344: Weird mesh distorted bug
Animations require consistent names for points like Avatar Center between viewers
To fix this, we now use Avatar Center instead of Root at the lower levels,
but this is okay, we translate Avatar Center into Root at UI level!
2014-01-25 22:07:39 +01:00
Latif Khalifa
838266d710 Merge branch 'master' of git://github.com/AlericInglewood/SingularityViewer 2014-01-25 21:22:49 +01:00
Aleric Inglewood
095f2d2255 Allow users to join a new grid with Singularity without first having to install another viewer.
I've seen this in other grids (InWorldz and OpenGrid) and is a problem
on DreamNation with every new user: they can't put on a shape or skin
until they first logged in with another viewer. See comments in code.

Tested, and now could successfully add shape, skin, eyes and hair.
2014-01-25 20:20:52 +01:00
Inusaito Sayori
42bf70849c Fix Issue 1344: Weird mesh distorted bug
Animations require consistent names for points like Avatar Center between viewers
To fix this, we now use Avatar Center instead of Root at the lower levels,
but this is okay, we translate Avatar Center into Root at UI level!
2014-01-25 09:44:42 -05:00
Inusaito Sayori
236fa2a284 Fix Issue 870: Crouch toggle not reset when pressing "Fly" button, causes avatar to run/fly downhill.
Reimplements crouch toggle such that crouch is now tracked by the agent object
Fixes crouch being reset when restoring focus to the viewer window, as well.
2014-01-24 22:57:19 -05:00
Inusaito Sayori
2450b435a7 Combine commonly created scroll list menus into single menus identified by menu_num instead of their menu_file
sScrollListMenus is an array such that it will hold more menus in the future, such as groups.
fmenu_file still exists and will still exhibit its old behavior if used.
2014-01-24 21:41:56 -05:00
Latif Khalifa
aaf06fa2cc FITMESH-6, FITMESH-20 Fix for some objects disappearing when hardware skinning enabled and ALM disabled.
NOTE: There appears to be a driver bug on some AMD systems that will cause hardware skinning to break given different combinations of shaders. Users should be advised that if they see improper skinning on their avatars, they should either enable advanced lighting model, or disable atmospheric shaders or hardware skinning.

davep
2014-01-24 12:26:43 +01:00
Latif Khalifa
de29ea779a Merge branch 'master' of git://github.com/Lirusaito/SingularityViewer 2014-01-24 12:24:14 +01:00
Inusaito Sayori
282df98d09 Complete resize-friendly appearance mode UI 2014-01-24 01:29:38 -05:00
Latif Khalifa
cc9f6b7b7b Fitted mesh fixup: change in llvoavatar.cpp enabled extra information
for avatar look at targets which is not something users expect, disabling for now
2014-01-24 05:51:26 +01:00
Inusaito Sayori
e3c91a3ba1 Added lsl functions from Second Life RC LeTigre 13.12.20.285035 2014-01-23 21:19:40 -05:00
Latif Khalifa
8ea156d128 Merge branch 'master' of git://github.com/Shyotl/SingularityViewer 2014-01-24 02:20:37 +01:00
Latif Khalifa
99db9edfef Fitted mesh: hookup debug display to Advanced -> Charachter -> Show Avatar Joins 2014-01-24 02:20:25 +01:00
Shyotl
a0c7b1f8ac Try manually nulling out vbo data if its entire contents are to be overwritten. Rumored intel/nvidia optimization. 2014-01-23 19:06:52 -06:00
Shyotl
97d57d81b0 Skip particle-glow vbo logic if shaders aren't enabled. 2014-01-23 19:02:43 -06:00
Shyotl
66ebe45b5e Give 'gDeferredNonIndexedDiffuseAlphaMaskProgram' a unique 'name' 2014-01-23 19:01:49 -06:00
Shyotl
7516871b16 Avoid wasting particles on incredibly small/zero length ribbon segments. 2014-01-23 19:00:30 -06:00
Inusaito Sayori
30bd505eab French update touchup, by Nomade Zhao. 2014-01-23 19:58:45 -05:00