Fitted mesh fixup: change in llvoavatar.cpp enabled extra information
for avatar look at targets which is not something users expect, disabling for now
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@@ -619,10 +619,14 @@ void LLHUDEffectLookAt::update()
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}
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}
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// Singu note: this displays extra information for look at targets. Due to the bug in llvoavatar.cpp
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// it was never displayed before and is not something users exect: turning it off for now
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#if 0
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if (show_look_at)
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{
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((LLVOAvatar*)(LLViewerObject*)mSourceObject)->addDebugText((*mAttentions)[mTargetType].mName);
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}
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#endif
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}
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/**
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