Commit Graph

11 Commits

Author SHA1 Message Date
Inusaito Sayori
8a2e24ecd0 Sync with viewer-tiger~
Syncs up llmath stuffs.

Thanks to Shyotl for the CMakeLists fix for Wbemuuid.
2014-07-11 20:36:19 -04:00
Inusaito Sayori
b8c3457644 Set RenderTextureMemoryMultiple to 1.0 on Macs, because the people asked for it.
If this explodes, I'm sure we'll see issues reported against it soon,
but in private testing we've yielded nothing but good results.
2014-05-29 22:43:55 -04:00
Shyotl
67c8ac2b04 Skinned shaders were exceeding maximum amount of vertex uniforms on amd hardware.
-Changed the transform matrix uniform to a 3x4 matrix and packed translation into it to free up uniforms. (3x3 is converted to 3x4 internally, so we were needlessly eating 3*52 extra uniform slots. translationPalette might also have been treated as a vec4 internally too, wasting 52 more slots.)
-matrix3x4 requires opengl2.1 and newer, so added a new featuretable mask.
-Also added a featuretable mask to disable hardware skinning and deferred shading on hardware with less than 1024 vertex uniforms.
NOTE: On old old old amd hardware, evidently a 3x4 matrix might be upgraded to 4x4. I'm unsure, but I doubt such hardware has 1024+ uniform components available to begin with. 4x3 supposedly doesn't do this, but opengl is column-major, so this makes little sense.
2014-05-17 03:31:45 -05:00
Salvatore La Bua
083d569e35 Reverted Objects LOD slider max value to 2 and fixed presets values for the Trees LOD slider according to the new maximum 2013-09-22 22:33:09 +02:00
Lirusaito
92dc20850d Added Terrain Scale ComboBox to graphics preferences panel.
Fixed up feature tables to use correct names, and to use the 7 for high TerrainScale.
2012-07-14 20:45:59 -04:00
Drake Arconis
07e1f0e802 Added a terrain texture scale changer thing!
Need someone to add UI bits though >.<
2012-07-14 05:04:10 -04:00
Shyotl
ffb285c6ff Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
2011-12-09 14:02:29 -06:00
Shyotl
3213170d32 featuretable fudgery 2011-08-12 19:20:22 -05:00
Shyotl
34f252f52e Updated featuretables. Ultra now enables deferred except without shadows. Also cleaned up to work with renamed/removed settings. 2011-05-22 22:27:27 -05:00
Siana Gearz
b952d3f4e6 Graphics default adjustments 2011-04-08 15:35:37 +02:00
Hazim Gazov
7a86d01598 Imported existing code 2010-04-02 02:48:44 -03:00