Reverted Objects LOD slider max value to 2 and fixed presets values for the Trees LOD slider according to the new maximum

This commit is contained in:
Salvatore La Bua
2013-09-22 22:33:09 +02:00
parent da942d4968
commit 083d569e35
7 changed files with 13 additions and 13 deletions

View File

@@ -25,7 +25,7 @@
<!--Default for now-->
<RenderTerrainLODFactor value="1.0"/>
<!--Default for now-->
<RenderTreeLODFactor value="0.5"/>
<RenderTreeLODFactor value="0.75"/>
<!--Try Impostors-->
<RenderUseImpostors value="TRUE"/>
<!--Default for now-->

View File

@@ -25,7 +25,7 @@
<!--Default for now-->
<RenderTerrainLODFactor value="1.0"/>
<!--Default for now-->
<RenderTreeLODFactor value="0.5"/>
<RenderTreeLODFactor value="1.0"/>
<!--Try Impostors-->
<RenderUseImpostors value="TRUE"/>
<!--Default for now-->

View File

@@ -25,7 +25,7 @@
<!--Default for now-->
<RenderTerrainLODFactor value="2.0"/>
<!--Default for now-->
<RenderTreeLODFactor value="1.0"/>
<RenderTreeLODFactor value="2.0"/>
<!--Try Impostors-->
<RenderUseImpostors value="TRUE"/>
<!--Default for now-->

View File

@@ -90,7 +90,7 @@ RenderTerrainDetail 1 0
RenderTerrainScale 1 12.0
RenderTerrainLODFactor 1 1
RenderTransparentWater 1 0
RenderTreeLODFactor 1 0
RenderTreeLODFactor 1 0.125
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 0
@@ -155,7 +155,7 @@ RenderTerrainDetail 1 1
RenderTerrainScale 1 7.0
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
RenderTreeLODFactor 1 1.0
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
@@ -186,7 +186,7 @@ RenderTerrainDetail 1 1
RenderTerrainScale 1 5.0
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 1.0
RenderTreeLODFactor 1 2.0
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 2.0
VertexShaderEnable 1 1

View File

@@ -87,7 +87,7 @@ RenderTerrainDetail 1 0
RenderTerrainScale 1 12.0
RenderTerrainLODFactor 1 1
RenderTransparentWater 1 0
RenderTreeLODFactor 1 0
RenderTreeLODFactor 1 0.125
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 0.5
VertexShaderEnable 1 0
@@ -151,7 +151,7 @@ RenderTerrainDetail 1 1
RenderTerrainScale 1 7.0
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
RenderTreeLODFactor 1 1.0
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
@@ -184,7 +184,7 @@ RenderTerrainDetail 1 1
RenderTerrainScale 1 5.0
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 1.0
RenderTreeLODFactor 1 2.0
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 2.0
VertexShaderEnable 1 1

View File

@@ -90,7 +90,7 @@ RenderTerrainDetail 1 0
RenderTerrainScale 1 12.0
RenderTerrainLODFactor 1 1
RenderTransparentWater 1 0
RenderTreeLODFactor 1 0
RenderTreeLODFactor 1 0.125
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 0.5
VertexShaderEnable 1 0
@@ -155,7 +155,7 @@ RenderTerrainDetail 1 1
RenderTerrainScale 1 7.0
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
RenderTreeLODFactor 1 1.0
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
@@ -188,7 +188,7 @@ RenderTerrainDetail 1 1
RenderTerrainScale 1 5.0
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 1.0
RenderTreeLODFactor 1 2.0
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 2.0
VertexShaderEnable 1 1

View File

@@ -87,7 +87,7 @@
<slider bottom_delta="-18" control_name="RenderGlowResolutionPow" decimal_digits="0" height="16" increment="1" initial_val="8" label="Post Process Quality:" label_width="101" max_val="9" min_val="8" name="RenderPostProcess" show_text="false" width="226"/>
<text bottom_delta="4" height="12" left="444" name="PostProcessText">Low</text>
<text bottom_delta="-25" height="12" left="215" name="MeshDetailText">Level of Detail:</text>
<slider bottom_delta="-22" control_name="RenderVolumeLODFactor" height="16" increment="0.09375" label=" Objects:" label_width="79" max_val="4" min_val="0.5" name="ObjectMeshDetail" show_text="false" width="223"/>
<slider bottom_delta="-22" control_name="RenderVolumeLODFactor" height="16" increment="0.09375" label=" Objects:" label_width="79" max_val="2" min_val="0.5" name="ObjectMeshDetail" show_text="false" width="223"/>
<slider bottom_delta="-18" control_name="RenderFlexTimeFactor" height="16" increment="0.1" label=" Flexiprims:" label_width="79" max_val="1" min_val="0" name="FlexibleMeshDetail" show_text="false" width="223"/>
<slider bottom_delta="-18" control_name="RenderTreeLODFactor" height="16" increment="0.125" label=" Trees:" label_width="79" max_val="2" min_val="0" name="TreeMeshDetail" show_text="false" width="223"/>
<slider bottom_delta="-18" control_name="RenderAvatarLODFactor" height="16" increment="0.125" label=" Avatars:" label_width="79" max_val="1" min_val="0" name="AvatarMeshDetail" show_text="false" width="223"/>