Graphics default adjustments
This commit is contained in:
@@ -53,9 +53,11 @@ WindLightUseAtmosShaders 1 1
|
||||
WLSkyDetail 1 128
|
||||
Disregard128DefaultDrawDistance 1 1
|
||||
Disregard96DefaultDrawDistance 1 1
|
||||
RenderTextureMemoryMultiple 1 1.0
|
||||
RenderShaderLightingMaxLevel 1 3
|
||||
|
||||
RenderTextureMemoryMultiple 1 1.0
|
||||
RenderUseFBO 1 1
|
||||
RenderDeferred 1 1
|
||||
RenderFastAlpha 1 1
|
||||
|
||||
//
|
||||
// Low Graphics Settings
|
||||
@@ -63,10 +65,10 @@ RenderShaderLightingMaxLevel 1 3
|
||||
list Low
|
||||
RenderAnisotropic 1 0
|
||||
RenderAvatarCloth 1 0
|
||||
RenderAvatarLODFactor 1 0.5
|
||||
RenderAvatarLODFactor 1 0.25
|
||||
RenderAvatarVP 1 0
|
||||
RenderFarClip 1 64
|
||||
RenderFlexTimeFactor 1 0.5
|
||||
RenderFlexTimeFactor 1 0.1
|
||||
RenderGlowResolutionPow 1 8
|
||||
RenderLightingDetail 1 0
|
||||
RenderMaxPartCount 1 1024
|
||||
@@ -74,13 +76,16 @@ RenderObjectBump 1 0
|
||||
RenderReflectionDetail 1 0
|
||||
RenderTerrainDetail 1 0
|
||||
RenderTerrainLODFactor 1 1
|
||||
RenderTreeLODFactor 1 0.5
|
||||
RenderTreeLODFactor 1 0.25
|
||||
RenderUseImpostors 1 1
|
||||
RenderVolumeLODFactor 1 1.125
|
||||
RenderVolumeLODFactor 1 0.5
|
||||
RenderWaterReflections 1 0
|
||||
VertexShaderEnable 1 0
|
||||
WindLightUseAtmosShaders 1 0
|
||||
WLSkyDetail 1 48
|
||||
RenderUseFBO 0 0
|
||||
RenderDeferred 0 0
|
||||
RenderFastAlpha 0 0
|
||||
|
||||
//
|
||||
// Mid Graphics Settings
|
||||
@@ -91,7 +96,7 @@ RenderAvatarCloth 1 0
|
||||
RenderAvatarLODFactor 1 0.5
|
||||
RenderAvatarVP 1 1
|
||||
RenderFarClip 1 96
|
||||
RenderFlexTimeFactor 1 1.0
|
||||
RenderFlexTimeFactor 1 0.5
|
||||
RenderGlowResolutionPow 1 8
|
||||
RenderLightingDetail 1 1
|
||||
RenderMaxPartCount 1 2048
|
||||
@@ -106,6 +111,10 @@ RenderWaterReflections 1 0
|
||||
VertexShaderEnable 1 1
|
||||
WindLightUseAtmosShaders 1 0
|
||||
WLSkyDetail 1 48
|
||||
RenderUseFBO 1 0
|
||||
RenderDeferred 1 0
|
||||
RenderFastAlpha 1 0
|
||||
|
||||
|
||||
//
|
||||
// High Graphics Settings (purty)
|
||||
@@ -131,6 +140,10 @@ RenderWaterReflections 1 0
|
||||
VertexShaderEnable 1 1
|
||||
WindLightUseAtmosShaders 1 1
|
||||
WLSkyDetail 1 48
|
||||
RenderUseFBO 1 0
|
||||
RenderDeferred 1 0
|
||||
RenderFastAlpha 1 0
|
||||
|
||||
|
||||
//
|
||||
// Ultra graphics (REALLY PURTY!)
|
||||
@@ -156,6 +169,9 @@ RenderWaterReflections 1 1
|
||||
VertexShaderEnable 1 1
|
||||
WindLightUseAtmosShaders 1 1
|
||||
WLSkyDetail 1 128
|
||||
RenderUseFBO 1 1
|
||||
RenderDeferred 1 1
|
||||
RenderFastAlpha 1 1
|
||||
|
||||
//
|
||||
// Class Unknown Hardware (unknown)
|
||||
|
||||
@@ -53,7 +53,11 @@ WindLightUseAtmosShaders 1 1
|
||||
WLSkyDetail 1 128
|
||||
Disregard128DefaultDrawDistance 1 1
|
||||
Disregard96DefaultDrawDistance 1 1
|
||||
RenderShaderLightingMaxLevel 1 3
|
||||
RenderTextureMemoryMultiple 1 1.0
|
||||
RenderUseFBO 1 1
|
||||
RenderDeferred 1 1
|
||||
RenderFastAlpha 1 1
|
||||
|
||||
//
|
||||
// Low Graphics Settings
|
||||
@@ -61,10 +65,10 @@ RenderTextureMemoryMultiple 1 1.0
|
||||
list Low
|
||||
RenderAnisotropic 1 0
|
||||
RenderAvatarCloth 1 0
|
||||
RenderAvatarLODFactor 1 0.5
|
||||
RenderAvatarLODFactor 1 0.25
|
||||
RenderAvatarVP 1 0
|
||||
RenderFarClip 1 64
|
||||
RenderFlexTimeFactor 1 0.5
|
||||
RenderFlexTimeFactor 1 0.1
|
||||
RenderGlowResolutionPow 1 8
|
||||
RenderLightingDetail 1 0
|
||||
RenderMaxPartCount 1 1024
|
||||
@@ -72,13 +76,16 @@ RenderObjectBump 1 0
|
||||
RenderReflectionDetail 1 0
|
||||
RenderTerrainDetail 1 0
|
||||
RenderTerrainLODFactor 1 1
|
||||
RenderTreeLODFactor 1 0.5
|
||||
RenderTreeLODFactor 1 0.25
|
||||
RenderUseImpostors 1 1
|
||||
RenderVolumeLODFactor 1 1.125
|
||||
RenderVolumeLODFactor 1 0.5
|
||||
RenderWaterReflections 1 0
|
||||
VertexShaderEnable 1 0
|
||||
WindLightUseAtmosShaders 1 0
|
||||
WLSkyDetail 1 48
|
||||
RenderUseFBO 0 0
|
||||
RenderDeferred 0 0
|
||||
RenderFastAlpha 0 0
|
||||
|
||||
//
|
||||
// Mid Graphics Settings
|
||||
@@ -89,7 +96,7 @@ RenderAvatarCloth 1 0
|
||||
RenderAvatarLODFactor 1 0.5
|
||||
RenderAvatarVP 1 1
|
||||
RenderFarClip 1 96
|
||||
RenderFlexTimeFactor 1 1.0
|
||||
RenderFlexTimeFactor 1 0.5
|
||||
RenderGlowResolutionPow 1 8
|
||||
RenderLightingDetail 1 1
|
||||
RenderMaxPartCount 1 2048
|
||||
@@ -104,6 +111,10 @@ RenderWaterReflections 1 0
|
||||
VertexShaderEnable 1 1
|
||||
WindLightUseAtmosShaders 1 0
|
||||
WLSkyDetail 1 48
|
||||
RenderUseFBO 1 0
|
||||
RenderDeferred 1 0
|
||||
RenderFastAlpha 1 0
|
||||
|
||||
|
||||
//
|
||||
// High Graphics Settings (purty)
|
||||
@@ -129,6 +140,10 @@ RenderWaterReflections 1 0
|
||||
VertexShaderEnable 1 1
|
||||
WindLightUseAtmosShaders 1 1
|
||||
WLSkyDetail 1 48
|
||||
RenderUseFBO 1 0
|
||||
RenderDeferred 1 0
|
||||
RenderFastAlpha 1 0
|
||||
|
||||
|
||||
//
|
||||
// Ultra graphics (REALLY PURTY!)
|
||||
@@ -154,6 +169,10 @@ RenderWaterReflections 1 1
|
||||
VertexShaderEnable 1 1
|
||||
WindLightUseAtmosShaders 1 1
|
||||
WLSkyDetail 1 128
|
||||
RenderUseFBO 1 1
|
||||
RenderDeferred 1 1
|
||||
RenderFastAlpha 1 1
|
||||
|
||||
|
||||
//
|
||||
// Class Unknown Hardware (unknown)
|
||||
@@ -219,6 +238,9 @@ RenderUseImpostors 0 0
|
||||
RenderVBOEnable 1 0
|
||||
RenderWaterReflections 0 0
|
||||
WindLightUseAtmosShaders 0 0
|
||||
RenderUseFBO 1 0
|
||||
RenderDeferred 1 0
|
||||
|
||||
|
||||
//
|
||||
// CPU based feature masks
|
||||
|
||||
@@ -23,39 +23,41 @@ version 20
|
||||
// NOTE: All settings are set to the MIN of applied values, including 'all'!
|
||||
//
|
||||
list all
|
||||
RenderAnisotropic 1 0
|
||||
RenderAvatarCloth 0 0
|
||||
RenderAvatarLODFactor 1 1.0
|
||||
RenderAvatarVP 1 0
|
||||
RenderCubeMap 1 1
|
||||
RenderFarClip 1 256
|
||||
RenderFlexTimeFactor 1 1.0
|
||||
RenderFogRatio 1 4.0
|
||||
RenderGamma 1 0
|
||||
RenderGlowResolutionPow 1 9
|
||||
RenderGround 1 1
|
||||
RenderLightingDetail 1 1
|
||||
RenderMaxPartCount 1 8192
|
||||
RenderNightBrightness 1 1.0
|
||||
RenderObjectBump 1 1
|
||||
RenderReflectionDetail 1 3
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTreeLODFactor 1 1.0
|
||||
RenderUseImpostors 1 1
|
||||
RenderVBOEnable 1 1
|
||||
RenderVolumeLODFactor 1 2.0
|
||||
RenderWaterReflections 1 1
|
||||
UseOcclusion 1 1
|
||||
VertexShaderEnable 1 1
|
||||
WindLightUseAtmosShaders 1 1
|
||||
WLSkyDetail 1 128
|
||||
RenderUseCleverUI 1 1
|
||||
Disregard128DefaultDrawDistance 1 1
|
||||
Disregard96DefaultDrawDistance 1 1
|
||||
RenderTextureMemoryMultiple 1 0.5
|
||||
RenderAnisotropic 1 0
|
||||
RenderAvatarCloth 1 1
|
||||
RenderAvatarLODFactor 1 1.0
|
||||
RenderAvatarVP 1 1
|
||||
RenderCubeMap 1 1
|
||||
RenderFarClip 1 256
|
||||
RenderFlexTimeFactor 1 1.0
|
||||
RenderFogRatio 1 4.0
|
||||
RenderGamma 1 0
|
||||
RenderGlowResolutionPow 1 9
|
||||
RenderGround 1 1
|
||||
RenderLightingDetail 1 1
|
||||
RenderMaxPartCount 1 8192
|
||||
RenderNightBrightness 1 1.0
|
||||
RenderObjectBump 1 1
|
||||
RenderReflectionDetail 1 3
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTreeLODFactor 1 1.0
|
||||
RenderUseImpostors 1 1
|
||||
RenderVBOEnable 1 1
|
||||
RenderVolumeLODFactor 1 2.0
|
||||
RenderWaterReflections 1 1
|
||||
UseStartScreen 1 1
|
||||
UseOcclusion 1 1
|
||||
VertexShaderEnable 1 1
|
||||
WindLightUseAtmosShaders 1 1
|
||||
WLSkyDetail 1 128
|
||||
Disregard128DefaultDrawDistance 1 1
|
||||
Disregard96DefaultDrawDistance 1 1
|
||||
RenderShaderLightingMaxLevel 1 3
|
||||
RenderTextureMemoryMultiple 1 1.0
|
||||
RenderUseFBO 1 1
|
||||
RenderDeferred 1 1
|
||||
RenderFastAlpha 1 1
|
||||
|
||||
//
|
||||
// Low Graphics Settings
|
||||
@@ -63,10 +65,10 @@ Disregard96DefaultDrawDistance 1 1
|
||||
list Low
|
||||
RenderAnisotropic 1 0
|
||||
RenderAvatarCloth 1 0
|
||||
RenderAvatarLODFactor 1 0.5
|
||||
RenderAvatarLODFactor 1 0.25
|
||||
RenderAvatarVP 1 0
|
||||
RenderFarClip 1 64
|
||||
RenderFlexTimeFactor 1 0.5
|
||||
RenderFlexTimeFactor 1 0.1
|
||||
RenderGlowResolutionPow 1 8
|
||||
RenderLightingDetail 1 0
|
||||
RenderMaxPartCount 1 1024
|
||||
@@ -74,13 +76,16 @@ RenderObjectBump 1 0
|
||||
RenderReflectionDetail 1 0
|
||||
RenderTerrainDetail 1 0
|
||||
RenderTerrainLODFactor 1 1
|
||||
RenderTreeLODFactor 1 0.5
|
||||
RenderTreeLODFactor 1 0.25
|
||||
RenderUseImpostors 1 1
|
||||
RenderVolumeLODFactor 1 1.125
|
||||
RenderVolumeLODFactor 1 0.5
|
||||
RenderWaterReflections 1 0
|
||||
VertexShaderEnable 1 0
|
||||
WindLightUseAtmosShaders 1 0
|
||||
WLSkyDetail 1 48
|
||||
RenderUseFBO 0 0
|
||||
RenderDeferred 0 0
|
||||
RenderFastAlpha 0 0
|
||||
|
||||
//
|
||||
// Mid Graphics Settings
|
||||
@@ -91,7 +96,7 @@ RenderAvatarCloth 1 0
|
||||
RenderAvatarLODFactor 1 0.5
|
||||
RenderAvatarVP 1 1
|
||||
RenderFarClip 1 96
|
||||
RenderFlexTimeFactor 1 1.0
|
||||
RenderFlexTimeFactor 1 0.5
|
||||
RenderGlowResolutionPow 1 8
|
||||
RenderLightingDetail 1 1
|
||||
RenderMaxPartCount 1 2048
|
||||
@@ -106,6 +111,10 @@ RenderWaterReflections 1 0
|
||||
VertexShaderEnable 1 1
|
||||
WindLightUseAtmosShaders 1 0
|
||||
WLSkyDetail 1 48
|
||||
RenderUseFBO 1 0
|
||||
RenderDeferred 1 0
|
||||
RenderFastAlpha 1 0
|
||||
|
||||
|
||||
//
|
||||
// High Graphics Settings (purty)
|
||||
@@ -131,6 +140,10 @@ RenderWaterReflections 1 0
|
||||
VertexShaderEnable 1 1
|
||||
WindLightUseAtmosShaders 1 1
|
||||
WLSkyDetail 1 48
|
||||
RenderUseFBO 1 0
|
||||
RenderDeferred 1 0
|
||||
RenderFastAlpha 1 0
|
||||
|
||||
|
||||
//
|
||||
// Ultra graphics (REALLY PURTY!)
|
||||
@@ -156,6 +169,9 @@ RenderWaterReflections 1 1
|
||||
VertexShaderEnable 1 1
|
||||
WindLightUseAtmosShaders 1 1
|
||||
WLSkyDetail 1 128
|
||||
RenderUseFBO 1 1
|
||||
RenderDeferred 1 1
|
||||
RenderFastAlpha 1 1
|
||||
|
||||
//
|
||||
// Class Unknown Hardware (unknown)
|
||||
|
||||
Reference in New Issue
Block a user