Graphics default adjustments

This commit is contained in:
Siana Gearz
2011-04-08 15:35:37 +02:00
parent 186bd80ba0
commit b952d3f4e6
3 changed files with 102 additions and 48 deletions

View File

@@ -53,9 +53,11 @@ WindLightUseAtmosShaders 1 1
WLSkyDetail 1 128
Disregard128DefaultDrawDistance 1 1
Disregard96DefaultDrawDistance 1 1
RenderTextureMemoryMultiple 1 1.0
RenderShaderLightingMaxLevel 1 3
RenderTextureMemoryMultiple 1 1.0
RenderUseFBO 1 1
RenderDeferred 1 1
RenderFastAlpha 1 1
//
// Low Graphics Settings
@@ -63,10 +65,10 @@ RenderShaderLightingMaxLevel 1 3
list Low
RenderAnisotropic 1 0
RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 0.5
RenderAvatarLODFactor 1 0.25
RenderAvatarVP 1 0
RenderFarClip 1 64
RenderFlexTimeFactor 1 0.5
RenderFlexTimeFactor 1 0.1
RenderGlowResolutionPow 1 8
RenderLightingDetail 1 0
RenderMaxPartCount 1 1024
@@ -74,13 +76,16 @@ RenderObjectBump 1 0
RenderReflectionDetail 1 0
RenderTerrainDetail 1 0
RenderTerrainLODFactor 1 1
RenderTreeLODFactor 1 0.5
RenderTreeLODFactor 1 0.25
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
RenderVolumeLODFactor 1 0.5
RenderWaterReflections 1 0
VertexShaderEnable 1 0
WindLightUseAtmosShaders 1 0
WLSkyDetail 1 48
RenderUseFBO 0 0
RenderDeferred 0 0
RenderFastAlpha 0 0
//
// Mid Graphics Settings
@@ -91,7 +96,7 @@ RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 0.5
RenderAvatarVP 1 1
RenderFarClip 1 96
RenderFlexTimeFactor 1 1.0
RenderFlexTimeFactor 1 0.5
RenderGlowResolutionPow 1 8
RenderLightingDetail 1 1
RenderMaxPartCount 1 2048
@@ -106,6 +111,10 @@ RenderWaterReflections 1 0
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 0
WLSkyDetail 1 48
RenderUseFBO 1 0
RenderDeferred 1 0
RenderFastAlpha 1 0
//
// High Graphics Settings (purty)
@@ -131,6 +140,10 @@ RenderWaterReflections 1 0
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
WLSkyDetail 1 48
RenderUseFBO 1 0
RenderDeferred 1 0
RenderFastAlpha 1 0
//
// Ultra graphics (REALLY PURTY!)
@@ -156,6 +169,9 @@ RenderWaterReflections 1 1
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
WLSkyDetail 1 128
RenderUseFBO 1 1
RenderDeferred 1 1
RenderFastAlpha 1 1
//
// Class Unknown Hardware (unknown)

View File

@@ -53,7 +53,11 @@ WindLightUseAtmosShaders 1 1
WLSkyDetail 1 128
Disregard128DefaultDrawDistance 1 1
Disregard96DefaultDrawDistance 1 1
RenderShaderLightingMaxLevel 1 3
RenderTextureMemoryMultiple 1 1.0
RenderUseFBO 1 1
RenderDeferred 1 1
RenderFastAlpha 1 1
//
// Low Graphics Settings
@@ -61,10 +65,10 @@ RenderTextureMemoryMultiple 1 1.0
list Low
RenderAnisotropic 1 0
RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 0.5
RenderAvatarLODFactor 1 0.25
RenderAvatarVP 1 0
RenderFarClip 1 64
RenderFlexTimeFactor 1 0.5
RenderFlexTimeFactor 1 0.1
RenderGlowResolutionPow 1 8
RenderLightingDetail 1 0
RenderMaxPartCount 1 1024
@@ -72,13 +76,16 @@ RenderObjectBump 1 0
RenderReflectionDetail 1 0
RenderTerrainDetail 1 0
RenderTerrainLODFactor 1 1
RenderTreeLODFactor 1 0.5
RenderTreeLODFactor 1 0.25
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
RenderVolumeLODFactor 1 0.5
RenderWaterReflections 1 0
VertexShaderEnable 1 0
WindLightUseAtmosShaders 1 0
WLSkyDetail 1 48
RenderUseFBO 0 0
RenderDeferred 0 0
RenderFastAlpha 0 0
//
// Mid Graphics Settings
@@ -89,7 +96,7 @@ RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 0.5
RenderAvatarVP 1 1
RenderFarClip 1 96
RenderFlexTimeFactor 1 1.0
RenderFlexTimeFactor 1 0.5
RenderGlowResolutionPow 1 8
RenderLightingDetail 1 1
RenderMaxPartCount 1 2048
@@ -104,6 +111,10 @@ RenderWaterReflections 1 0
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 0
WLSkyDetail 1 48
RenderUseFBO 1 0
RenderDeferred 1 0
RenderFastAlpha 1 0
//
// High Graphics Settings (purty)
@@ -129,6 +140,10 @@ RenderWaterReflections 1 0
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
WLSkyDetail 1 48
RenderUseFBO 1 0
RenderDeferred 1 0
RenderFastAlpha 1 0
//
// Ultra graphics (REALLY PURTY!)
@@ -154,6 +169,10 @@ RenderWaterReflections 1 1
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
WLSkyDetail 1 128
RenderUseFBO 1 1
RenderDeferred 1 1
RenderFastAlpha 1 1
//
// Class Unknown Hardware (unknown)
@@ -219,6 +238,9 @@ RenderUseImpostors 0 0
RenderVBOEnable 1 0
RenderWaterReflections 0 0
WindLightUseAtmosShaders 0 0
RenderUseFBO 1 0
RenderDeferred 1 0
//
// CPU based feature masks

View File

@@ -23,39 +23,41 @@ version 20
// NOTE: All settings are set to the MIN of applied values, including 'all'!
//
list all
RenderAnisotropic 1 0
RenderAvatarCloth 0 0
RenderAvatarLODFactor 1 1.0
RenderAvatarVP 1 0
RenderCubeMap 1 1
RenderFarClip 1 256
RenderFlexTimeFactor 1 1.0
RenderFogRatio 1 4.0
RenderGamma 1 0
RenderGlowResolutionPow 1 9
RenderGround 1 1
RenderLightingDetail 1 1
RenderMaxPartCount 1 8192
RenderNightBrightness 1 1.0
RenderObjectBump 1 1
RenderReflectionDetail 1 3
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTreeLODFactor 1 1.0
RenderUseImpostors 1 1
RenderVBOEnable 1 1
RenderVolumeLODFactor 1 2.0
RenderWaterReflections 1 1
UseOcclusion 1 1
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
WLSkyDetail 1 128
RenderUseCleverUI 1 1
Disregard128DefaultDrawDistance 1 1
Disregard96DefaultDrawDistance 1 1
RenderTextureMemoryMultiple 1 0.5
RenderAnisotropic 1 0
RenderAvatarCloth 1 1
RenderAvatarLODFactor 1 1.0
RenderAvatarVP 1 1
RenderCubeMap 1 1
RenderFarClip 1 256
RenderFlexTimeFactor 1 1.0
RenderFogRatio 1 4.0
RenderGamma 1 0
RenderGlowResolutionPow 1 9
RenderGround 1 1
RenderLightingDetail 1 1
RenderMaxPartCount 1 8192
RenderNightBrightness 1 1.0
RenderObjectBump 1 1
RenderReflectionDetail 1 3
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTreeLODFactor 1 1.0
RenderUseImpostors 1 1
RenderVBOEnable 1 1
RenderVolumeLODFactor 1 2.0
RenderWaterReflections 1 1
UseStartScreen 1 1
UseOcclusion 1 1
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
WLSkyDetail 1 128
Disregard128DefaultDrawDistance 1 1
Disregard96DefaultDrawDistance 1 1
RenderShaderLightingMaxLevel 1 3
RenderTextureMemoryMultiple 1 1.0
RenderUseFBO 1 1
RenderDeferred 1 1
RenderFastAlpha 1 1
//
// Low Graphics Settings
@@ -63,10 +65,10 @@ Disregard96DefaultDrawDistance 1 1
list Low
RenderAnisotropic 1 0
RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 0.5
RenderAvatarLODFactor 1 0.25
RenderAvatarVP 1 0
RenderFarClip 1 64
RenderFlexTimeFactor 1 0.5
RenderFlexTimeFactor 1 0.1
RenderGlowResolutionPow 1 8
RenderLightingDetail 1 0
RenderMaxPartCount 1 1024
@@ -74,13 +76,16 @@ RenderObjectBump 1 0
RenderReflectionDetail 1 0
RenderTerrainDetail 1 0
RenderTerrainLODFactor 1 1
RenderTreeLODFactor 1 0.5
RenderTreeLODFactor 1 0.25
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
RenderVolumeLODFactor 1 0.5
RenderWaterReflections 1 0
VertexShaderEnable 1 0
WindLightUseAtmosShaders 1 0
WLSkyDetail 1 48
RenderUseFBO 0 0
RenderDeferred 0 0
RenderFastAlpha 0 0
//
// Mid Graphics Settings
@@ -91,7 +96,7 @@ RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 0.5
RenderAvatarVP 1 1
RenderFarClip 1 96
RenderFlexTimeFactor 1 1.0
RenderFlexTimeFactor 1 0.5
RenderGlowResolutionPow 1 8
RenderLightingDetail 1 1
RenderMaxPartCount 1 2048
@@ -106,6 +111,10 @@ RenderWaterReflections 1 0
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 0
WLSkyDetail 1 48
RenderUseFBO 1 0
RenderDeferred 1 0
RenderFastAlpha 1 0
//
// High Graphics Settings (purty)
@@ -131,6 +140,10 @@ RenderWaterReflections 1 0
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
WLSkyDetail 1 48
RenderUseFBO 1 0
RenderDeferred 1 0
RenderFastAlpha 1 0
//
// Ultra graphics (REALLY PURTY!)
@@ -156,6 +169,9 @@ RenderWaterReflections 1 1
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
WLSkyDetail 1 128
RenderUseFBO 1 1
RenderDeferred 1 1
RenderFastAlpha 1 1
//
// Class Unknown Hardware (unknown)