Set RenderTextureMemoryMultiple to 1.0 on Macs, because the people asked for it.
If this explodes, I'm sure we'll see issues reported against it soon, but in private testing we've yielded nothing but good results.
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@@ -57,7 +57,7 @@ WindLightUseAtmosShaders 1 1
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WLSkyDetail 1 128
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Disregard128DefaultDrawDistance 1 1
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Disregard96DefaultDrawDistance 1 1
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RenderTextureMemoryMultiple 1 0.5
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RenderTextureMemoryMultiple 1 1.0
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RenderShaderLightingMaxLevel 1 3
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RenderDeferred 1 1
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RenderDeferredSSAO 1 1
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