Set RenderTextureMemoryMultiple to 1.0 on Macs, because the people asked for it.

If this explodes, I'm sure we'll see issues reported against it soon,
but in private testing we've yielded nothing but good results.
This commit is contained in:
Inusaito Sayori
2014-05-29 22:43:55 -04:00
parent 5f6dcfa82a
commit b8c3457644

View File

@@ -57,7 +57,7 @@ WindLightUseAtmosShaders 1 1
WLSkyDetail 1 128
Disregard128DefaultDrawDistance 1 1
Disregard96DefaultDrawDistance 1 1
RenderTextureMemoryMultiple 1 0.5
RenderTextureMemoryMultiple 1 1.0
RenderShaderLightingMaxLevel 1 3
RenderDeferred 1 1
RenderDeferredSSAO 1 1