Camera reset and target position offsets for teleporting are in.
Still having problems with the popup menu not displaying correctly on startup. Poke it a couple times and it's fine. I dunno.
Added Windlight Water options to it.
Known issue where it starts in collapsed mode when it should be expanded, or visa versa.
While working on the overlay bar, the IM counter got mixed in a bit so that may start working soon.
Rolled back some changes made in an attempt to clean up the vertical IM tabs.
Signed-off-by: Beeks <HgDelirium@gmail.com>
Client Tags are corrected, it was using the wrong value after being set.
Show LookAt now has a checkbox option in the Security tab for people who don't want to use the Advanced menu.
Logout/Teleport screen options are now controlled.
Signed-off-by: Beeks <HgDelirium@gmail.com>
Moved Revoke On Stand to "Privacy" - Should it be renamed "Security?" Maybe "Paranoia."
Beacon menu was fixed - It's back to classic SL's no-floater method, thank god.
Another fix for compiling in Linux - And another thanks to Verissimo Seetan for pointing it out.
Signed-off-by: Beeks <HgDelirium@gmail.com>
Aside from that, getting ready to actually activate another vanity feature. Probably see it in a couple hours.
Signed-off-by: Beeks <HgDelirium@gmail.com>
Profile image pop-outs, user age, "currently online" shows up in green.
Metadata scrubbed clean user-side, so it's not showing data it shouldn't be. Left the code in at this time because in the event that we can implement our custom client tag options, the code could prove useful and I don't want to have to track it down in Inertia again.
Silver skin was "updated" for Ascent - That is to say, I ripped out the XUI folder so it'll use the default. Same thing.
The skins selection still isn't working. Can't figure out what I'm doing wrong. Trying to track down a developer from a client that supported that to get a clearer idea.
name in the world map and put maturity by the sim name, added more
region flags and
reformated the
region
flags output when it makes them into a string.