Gave Inertia some nice options

This commit is contained in:
Apelsin
2010-06-25 14:50:47 -07:00
parent 940c0239a6
commit dda0b2d3d6
2 changed files with 14 additions and 3 deletions

View File

@@ -3247,6 +3247,17 @@
<key>Value</key>
<integer>0</integer>
</map>
<key>DoubleClickTeleportMiniMap</key>
<map>
<key>Comment</key>
<string>Enable double-click-teleport for the mini-map</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>DragAndDropToolTipDelay</key>
<map>
<key>Comment</key>

View File

@@ -940,7 +940,7 @@ void init_client_menu(LLMenuGL* menu)
{
sub_menu = new LLMenuGL("Interop");
sub_menu->append(new LLMenuItemCallGL("Teleport Region...",
&LLFloaterTeleport::show, NULL, NULL, 'R', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
&LLFloaterTeleport::show, NULL, NULL));
menu->appendMenu(sub_menu);
}
sub_menu = new LLMenuGL("UI");
@@ -1388,7 +1388,7 @@ void init_debug_rendering_menu(LLMenuGL* menu)
menu->append(new LLMenuItemCallGL("Selected Texture Info", handle_selected_texture_info, NULL, NULL, 'T', MASK_CONTROL|MASK_SHIFT|MASK_ALT));
//menu->append(new LLMenuItemCallGL("Dump Image List", handle_dump_image_list, NULL, NULL, 'I', MASK_CONTROL|MASK_SHIFT));
menu->append(new LLMenuItemToggleGL("Wireframe", &gUseWireframe));
menu->append(new LLMenuItemToggleGL("Wireframe", &gUseWireframe, 'R', MASK_CONTROL|MASK_SHIFT));
LLMenuItemCheckGL* item;
item = new LLMenuItemCheckGL("Object-Object Occlusion", menu_toggle_control, NULL, menu_check_control, (void*)"UseOcclusion", 'O', MASK_CONTROL|MASK_SHIFT);
@@ -1490,7 +1490,7 @@ void init_debug_avatar_menu(LLMenuGL* menu)
menu->append(new LLMenuItemCheckGL("Show Collision Skeleton",
&LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_AVATAR_VOLUME, 'R', MASK_CONTROL|MASK_SHIFT));
(void*)LLPipeline::RENDER_DEBUG_AVATAR_VOLUME, 'R', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
menu->append(new LLMenuItemCheckGL("Display Agent Target",
&LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,