Git is saying I can't just pull the updates, so I'm forced to push this so I can sync. It's unfinished and shouldn't be used or touched really.
Signed-off-by: Beeks <HgDelirium@gmail.com>
This commit is contained in:
@@ -64,6 +64,7 @@ include_directories(
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)
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set(viewer_SOURCE_FILES
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ascentuploadbrowser.cpp
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dofloaterhex.cpp
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dohexeditor.cpp
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floatersculptpreview.cpp
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@@ -508,7 +509,7 @@ endif (LINUX)
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set(viewer_HEADER_FILES
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CMakeLists.txt
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ViewerInstall.cmake
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ascentuploadbrowser.h
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dofloaterhex.h
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dohexeditor.h
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floatersculptpreview.h
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@@ -13523,7 +13523,7 @@
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<key>Value</key>
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<integer>1</integer>
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</map>
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<key>FloaterDickDongsRect</key>
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<key>FloaterUploadRect</key>
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<map>
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<key>Comment</key>
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<string>Rectangle for DicksDongs</string>
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@@ -13534,11 +13534,10 @@
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<string>Rect</string>
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<key>Value</key>
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<array>
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<integer>200</integer>
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<integer>250</integer>
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<integer>250</integer>
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<integer>200</integer>
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<integer>500</integer>
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<integer>450</integer>
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<integer>850</integer>
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<integer>400</integer>
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</array>
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</map>
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<key>FloaterHexRect</key>
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@@ -44,7 +44,7 @@
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//this is really the only thing that needs to be here atm
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LLFloaterDickDongs::LLFloaterDickDongs(const LLSD& seed)
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{
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LLUICtrlFactory::getInstance()->buildFloater(this, "floater_dickdongs.xml");
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//LLUICtrlFactory::getInstance()->buildFloater(this, "floater_dickdongs.xml");
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}
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//Not needed yet
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@@ -2646,10 +2646,10 @@ bool idle_startup()
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LLFloaterActiveSpeakers::showInstance();
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}
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if (gSavedSettings.getBOOL("BeaconAlwaysOn"))
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/*if (gSavedSettings.getBOOL("BeaconAlwaysOn"))
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{
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LLFloaterBeacons::showInstance();
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}
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LLFloaterBeacons::showInstance(); DIE
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}*/
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if (!gSavedSettings.getBOOL("CloudsEnabled") && !gNoRender)
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{
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@@ -112,7 +112,8 @@
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#include "llfloaterchat.h"
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#include "llfloatercustomize.h"
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#include "llfloaterdaycycle.h"
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#include "llfloaterdickdongs.h"
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//#include "llfloaterdickdongs.h" No need for the custom floater right now, I think. -HgB
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#include "ascentuploadbrowser.h" //New customer floater attempts
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#include "llfloaterdirectory.h"
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#include "llfloatereditui.h"
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#include "llfloaterchatterbox.h"
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@@ -6062,17 +6063,17 @@ class LLShowFloater : public view_listener_t
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{
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LLFloaterActiveSpeakers::toggleInstance(LLSD());
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}
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else if (floater_name == "beacons")
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/*else if (floater_name == "beacons")
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{
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LLFloaterBeacons::toggleInstance(LLSD());
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}
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LLFloaterBeacons::toggleInstance(LLSD()); NO
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}*/
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else if (floater_name == "perm prefs")
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{
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LLFloaterPerms::toggleInstance(LLSD());
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}
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else if (floater_name == "dickdongs")
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else if (floater_name == "ascentuploadbrowser")
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{
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LLFloaterDickDongs::toggleInstance(LLSD());
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ASFloaterUploadBrowser::show(NULL);
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}
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return true;
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}
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@@ -6129,14 +6130,14 @@ class LLFloaterVisible : public view_listener_t
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{
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new_value = LLFloaterActiveSpeakers::instanceVisible(LLSD());
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}
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else if (floater_name == "beacons")
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/*else if (floater_name == "beacons")
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{
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new_value = LLFloaterBeacons::instanceVisible(LLSD());
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new_value = LLFloaterBeacons::instanceVisible(LLSD()); Oh man fuck this floater so much.
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}
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else if (floater_name == "dickdongs")
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{
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new_value = LLFloaterDickDongs::instanceVisible(LLSD());
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}
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new_value = LLFloaterDickDongs::instanceVisible(LLSD()); Not needed any more.
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}*/
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else if (floater_name == "inventory")
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{
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LLInventoryView* iv = LLInventoryView::getActiveInventory();
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@@ -537,7 +537,7 @@ Go to World menu > About Land or select another parcel to show its details.
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column_padding="0" draw_border="true" draw_heading="true"
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draw_stripes="true" enabled="true"
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follows="left|top|right|bottom" height="117" left="4" mouse_opaque="true"
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multi_select="false" name="owner list" name_column_index="2" width="450">
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multi_select="true" name="owner list" name_column_index="2" width="450">
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<column name="type" label="Type" sort="online_status" width="24" />
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<column name="online_status" width="-1" />
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<column name="name" dynamicwidth="true" label="Name" />
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@@ -73,6 +73,11 @@
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mouse_opaque="true" name="Quit" shortcut="control|Q" width="243">
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<on_click function="File.Quit" userdata="" />
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</menu_item_call>
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<!--<menu_item_check bottom="-384" enabled="true" height="19" label="Test" left="0"
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mouse_opaque="true" name="ascentuploadbrowser" width="211">
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<on_click function="ShowFloater" userdata="ascentuploadbrowser" />
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<on_check function="FloaterVisible" userdata="ascentuploadbrowser" />
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</menu_item_check>-->
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</menu>
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<menu bottom="97" create_jump_keys="true" drop_shadow="true" enabled="true"
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height="439" label="Edit" left="38" mouse_opaque="false" name="Edit"
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