Changes to llviewermenu.cpp are better viewed without space changes
^Put together both RLVa Embedded and RLVa Main menus while building Advanced menu, labeling them RLVa; once the advanced menu is built and added to MenuBar, rlvMenuToggleVisible() is called.
Added onChangedMenuLevel() to rlvcommon.cpp
Added rlvMenuToggleVisible(), tweaked to only perform necessary operations for now, other parts left commented out for future use.
Removed menu visibility handling from RlvHandler::setEnabled()
NOTE: RLVa has only been updated in pertinent areas, from what I can tell we are a bit behind in other places, too.
Adds mClipboardFlexiParams, mClipboardLightParams, mClipboardSculptParams, and mClipboardLightImageParams to LLPanelObject.
Corrects the tooltip on the the copy button.
Unified key message sending to function send_keys_message()
Switched a few getBOOLs to CachedControls
Added RadarChatKeysStopAsking, and RadarChatKeysRequest as a three button notification so the user can decide to permanently say no.
Corrected RadarChatKeys description to be more accurate.
If we want to know if the radar is open, we check instanceExists, not getInstance.
Also enabled using the announce button when RadarChatKeys is false to announce keys, for manual updates.
Adds UseConciseGroupChatButtons, and UseConciseConferenceButtons
Adds "Buttons on group chat name line (Affects new group chats)" and "Buttons on conference title line (Affects new conferences)" checkboxes to Adv. Chat's Chat UI tab.
Adds floater_instant_message_ad_hoc_concisebuttons.xml, floater_instant_message_group_concisebuttons.xml
Brings panel_speaker_controls.xml's speakers_list down by 7 pixels, which is necessary because it is awkwardly high in old places as well, such as Local Chat.
Adds UseConciseIMButtons.
Adds floater_instant_message_concisebuttons.xml
Adds Have buttons on the same line as name for IMs (Affects new IMs) checkbox to Adv. Chat's Chat UI tab.
From Text Chat: Disallow communicate shortcut opening detached friends list
From Vanity: Use horizontal buttons for contacts floater (needs restart)
The rest were in Chat/IM of Vanity.
Adds Use horizontal buttons for contacts floater (needs restart) to Vanity Preferences.
Adds ContactsUseHorizontalButtons.
Adds FloaterContactsHorizRect for saving horizontal contacts rect.
Adds panel_friends_horiz.xml, panel_group_horiz.xml, and floater_my_friends_horiz.xml
Also corrects string value for FloaterContactsRect
FloaterChatBarlessRect keeps the size of this separate, for those who want to switch by mood.
ShowLocalChatFloaterBar toggles this.
Show local chat bar in floater entry added to Adv. Chat prefs.
floater_chat_history_barless.xml added for this.
Made to work with Singularity, and also be a bit better..
Alphabetizes includes.
Switches settings combobox to a scrolllist, and Boolean combobox to a radiogroup.
Makes floater resizable, aligns a lot of the UI, and prepares it all for proper resize behavior.
Adds Copy button for copying the name of the debug setting.
Yay, verbosity! Also adds FloaterDebugSettingsRect to keep track of the floater's size.
Also somehow the getInstance line snuck out of last commit... tossed it in here.
Fixed spacing of MoyMiniMapCustomColor in settings_ascent_coa.xml and removed it from settings_per_account.xml
TODO: Make MoyMiniMapCustomColor more flexible.
-Added ColorCustomChat checkbox, pref code, and setting commented out.
Mostly from Ukando, tweaked a bit to be cleaner, and a little less dramatic.
decode_patch_header now takes a bool optionally, as third argument.
_PREHASH_RegionSizeX is the only used of the two _PREHASH_RegionSize*.
llsurface.cpp: Copy the connectNeighbor for variable size regions almost directly from Ukando
llsurfacepatch.cpp: Patch code from ukando and voodoo.
Changed hardcoded 256 constants and such to width functions in: llglsandbox.cpp, llsurface.cpp, llviewerregion.cpp, llviewerparcelmanager, llviewerparcelmgr.cpp, llvowater.cpp, llworld.cpp
Use region specific width in: llagent.cpp, llglsandbox.cpp, llmanip.cpp, llmanipscale.cpp, llpanelobject.cpp, llviewerbject.cpp, llwind.cpp
Use 256 in llnetmap.cpp in places...
llfloaterregioninfo.cpp: Aurora grid has wacky textures.
Add LLViewerParcelMgr::widthUpdate() for updating mParcelsPerEdge given a region's width. Used in llstartup now.
Add LLWorld::setWidth() for getting a region's size from LLMessageSystem pointers and setting mWidth and mWidthInMeters, accordingly. Called in llviewermessage.cpp as well.
Best viewed without space changes... or maybe it doesn't matter any more.
Debug setting OtherChatsTornOff added.
Added Open new IMs in separate floaters checkbox to Adv. Chat.
Moved Show group name in chat to the right column on top of Adv. Chat panel.
So how's this work?
Two ways.. 1. The user opens a chat; 2. A chat is started from another party to the user.
In 1, we open the chat in a separate floater and focus the floater.
In 2, we check if there is a floater currently in focus before opening the chat
if so, we minimize the floater, setting focus back to whatever floater the user was focused on;
if not, we leave the new chat floater open and focused.
Note that this will NOT alter the default behavior at all, we can't be having that.
Added ColorFriendChat, ColorEstateOwnerChat, ColorLindenChat, and ColorMutedChat.
Did some spaces to tabs work, view without space changes.
Add checkboxes beneath corresponding color swatches and "Use colors for chat:" text to Vanity.
Fix Ascent*Color Comments strings.
Also fix the issue where clicking ones name in a group chat would result in it opening a random profile.