Commit Graph

63 Commits

Author SHA1 Message Date
Siana Gearz
bf59cb9aa9 UI cleanup 2011-03-01 18:43:17 +01:00
Siana Gearz
a5a5beea1d Pose stand removed by Beeks' request 2011-03-01 05:03:36 +01:00
Siana Gearz
8d85f67757 Imprudence AO 2011-03-01 04:16:54 +01:00
Siana Gearz
f7109a0131 Ripped out Inertia AO 2011-02-27 16:34:57 +01:00
Siana Gearz
d2896a0947 OpenSim compatible world map. YUCK!!! 2011-02-24 11:31:39 +01:00
Siana Gearz
d97f87b05f Grid currency, partial 2011-02-11 22:37:52 +01:00
Siana Gearz
2550e2b6f2 OpenGrid protocol is dead. byebye o/ 2011-01-31 19:59:28 +01:00
Siana Gearz
aaf8d2c2f1 Debug settings from login screen 2011-01-27 00:29:30 +01:00
Siana Gearz
5fd5049e9b Henri's HTTP pipeline, with SG twist 2010-12-30 21:17:51 +01:00
Siana Gearz
9983d0b803 Display Name work 2010-12-13 00:31:01 +01:00
Siana Gearz
f9dcb1bb09 RLVa 1.1.2 to 1.1.3 upgrade. InvLinks + COF 2010-11-25 23:47:11 +01:00
Siana Gearz
d68736da39 Put in some changes along sg1.4 dev history. 2010-11-21 15:57:44 +01:00
Siana Gearz
6866a36a5c Display names from Phoenix. Thanks Wolfspirit!
That's quite a piece of work. I have NO idea how Jess can downplay the
effort that went into this.

And it's still not complete, local chat is not affected, perhaps group
chat too.
2010-11-20 15:25:57 +01:00
Siana Gearz
e6806f3b16 Branding pt2 2010-11-15 10:45:16 +01:00
Siana Gearz
740b570168 Merged in RLVa. Viewer broken! 2010-11-07 05:05:47 +01:00
Siana Gearz
5a67fcd623 Revert "THE BIGGIE."
This reverts commit ec55705bdd.

Conflicts:

	indra/newview/ascentprefsvan.cpp
	indra/newview/llinventorybridge.cpp
	indra/newview/skins/default/xui/en-us/panel_preferences_ascent_vanity.xml
2010-10-18 18:27:09 +02:00
unknown
fe9a3d2ba2 Converted frequently occuring setting lookups to LLCachedControl
Added LLObjectList::getAvatar(LLUUID) for type-safe and quicker lookup
Added F32 overload to LLSD because using F64 needlessly is silly.
   (And its lack of F32 overload caused issues with LLCachedControl<F32>)
2010-10-07 21:36:13 -05:00
unknown
3e8a7172db -Sanity checks from snowglobe. ...
-Null terminated a string buffer.
-Mutex locks are expensive.
-Realloc is my friend.
-But leaks are not.
-Nor are unused variables.
-And buffer overruns should get lost.
-bindManual shouldnt return failure if texture's already bound.
-Pulled windlight and classic clouds apart into unique rendertypes.
-'Client or Account' savedsettings stuff is now moar bettar. (and efficient)
-Replaced LLSavedSettingsGlue with something that supports gSavedSettings, gSavedPerAccountSettings, and gCOASavedSettings

-Added 'Enable Classic Clouds' checkbox to ascet performance settings panel
-New cards added to gpu table.
-General cleaning...
-How2spell 'dimensions'?
2010-10-01 00:35:39 -05:00
Beeks
ec55705bdd THE BIGGIE.
Holy hell, this was an interesting one to implement. I wish I understood it better. Unfortunately I think this marks the end of trying to re-implement the Local Inventory for Temp and Local textures. It's just not feasible now that the entire inventory system has been whipped into a code shitstorm.

Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-09-22 06:48:48 -04:00
Beeks
1b45335d32 Removed a bunch of calls on the UI handlers that were creating listens for events that could never happen due to lacking the actual UI element. Also changed the posestand submenu to follow LL naming procedures.
Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-09-18 21:26:32 -04:00
Beeks
d529819e12 Minor tweaks to the Ascent menu for organization's sake.
Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-09-15 20:41:23 -04:00
Beeks
c86769d657 Client UUID thing for trying to identify new clients
Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-09-10 20:03:09 -04:00
CharleyLevenque
52612780a6 bluh 2010-09-08 20:04:35 -04:00
Beeks
0be0d095fc TPV Compliance issues resolved:
Message Builder is removed entirely as per requested
Message Log was updated to be less dependent on the message builder for later removal
Version reporting was fixed - Missed some tidbits from Inertia removal

Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-09-06 23:16:43 -04:00
Beeks
630d000246 Power User implemented. Certain functions are only activated if you accept the consequences.
Some attempts to get the Texture Preview window working correctly.

Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-09-05 09:07:15 -04:00
CharleyLevenque
95327d1bda idfk 2010-09-01 21:33:49 -04:00
CharleyLevenque
2a6a783d6a Show crosshair at build root, build pivoting, avatar offsets, improved Pose Stand 2010-09-01 18:04:08 -04:00
CharleyLevenque
6a4b23d0bb Log Out button, Pose Stand, Minimum Camera Zoom 2010-08-31 21:07:01 -04:00
CharleyLevenque
f19f7a07ba Merge branch 'master' of github.com:Beeks/Ascent 2010-08-30 01:49:39 -04:00
CharleyLevenque
b156e57541 Always Build/Always Fly options. 2010-08-30 01:46:03 -04:00
Beeks
a3f3dad4c4 Merge branch 'master' of github.com:Beeks/Ascent 2010-08-29 23:48:25 -04:00
CharleyLevenque
a1e925b305 Moved the Ascent menu 2010-08-29 15:56:31 -04:00
Beeks
98bd948613 Git is saying I can't just pull the updates, so I'm forced to push this so I can sync. It's unfinished and shouldn't be used or touched really.
Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-08-29 14:39:59 -04:00
Beeks
23e71a8b4f Tweaks twEaks tWEaks tweAKs aaaa
Fixes for Linux issues, fixes for menu issues, fixes for content issues, fixes for texture display issues. I think that's everything.

Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-08-27 06:04:16 -04:00
CharleyLevenque
ac16891d19 Added 'Destroy' button to the object pie, a variant of Inertia's Hard-Blink, originally by Simman Federal who according to source code comments thought the feature up while masturbating.
Also fixed an Auto-Close OOC bug.
2010-08-25 08:55:18 -04:00
CharleyLevenque
c26050a1ec Added in Emerald's 'Derender' option on objects and avatars, tidied up avatar, object and self pie menu xml. 2010-08-23 04:13:03 -04:00
CharleyLevenque
4bac221317 Added in Emerald's 'Chatbar as Command Line' 2010-08-23 01:29:10 -04:00
CharleyLevenque
cc2017fe1e Disabled 'Hacked Godmode' menu option from showing on Linden grid. 2010-08-22 22:34:01 -04:00
Beeks
5ce4286fd7 f 2010-08-22 15:14:30 -04:00
phr0z3nt04st
9f96c44275 Added more stands to AO, and added forgotten setting for blacklist 2010-07-13 18:20:50 -05:00
phr0z3nt04st
82aef8fa4c Massive commit, beefed up the audio crash prevention, made a blacklist for assets, added sound explorer, fixed import, added item button to vfs explorer.
JELLY ROLL
2010-07-08 00:20:37 -05:00
phr0z3nt04st
30f5ce7491 Added menu for animation explorer and made it so you could move the dummy around, add a check so dummy avatars dont show up in radar, and uploading the explore anim floater. 2010-07-07 14:26:12 -05:00
phr0z3nt04st
be783a1a32 Made own avatar the default for Debug Avatar Textures in Advanced menu under Character 2010-07-05 01:30:54 -05:00
Apelsin
dda0b2d3d6 Gave Inertia some nice options 2010-06-25 14:50:47 -07:00
Hazim Gazov
5e7d76846f start VFS Explorer 2010-06-20 15:32:33 +00:00
Hazim Gazov
944f7bcc93 Enable layer debugging outside of god mode 2010-06-20 07:21:23 +00:00
Hazim Gazov
bb8b4bda87 Added local assets floater, start work on a way to re-request inventory skeleton and meat from the server 2010-06-20 04:24:53 +00:00
phr0z3nt04st
efe1c95223 Fixed a minor ui bug where it kept adding spaces to the end of the
filter.
2010-06-14 14:07:41 -05:00
phr0z3nt04st
70e296e174 Merge branch 'master' of github.com:HazimGazov/Inertia
Conflicts:
	indra/newview/llviewermenu.cpp
2010-06-09 00:59:47 -05:00
phr0z3nt04st
b1b36abe23 Added AO. 2010-06-09 00:58:05 -05:00