Minor tweaks to the Ascent menu for organization's sake.
Signed-off-by: Beeks <HgDelirium@gmail.com>
This commit is contained in:
@@ -747,20 +747,13 @@ void init_menus()
|
||||
LLMenuGL*menu;
|
||||
|
||||
menu = new LLMenuGL("Ascent");
|
||||
menu->append(new LLMenuItemCallGL( "Object Area Search", &handle_area_search, NULL));
|
||||
menu->append(new LLMenuItemCallGL( "Close All Dialogs",
|
||||
&handle_close_all_notifications, NULL, NULL, 'D', MASK_CONTROL | MASK_ALT | MASK_SHIFT));
|
||||
menu->appendSeparator();
|
||||
menu->append(new LLMenuItemCallGL( "Fake Away Status", &handle_fake_away_status, NULL));
|
||||
menu->append(new LLMenuItemCallGL( "Force Ground Sit", &handle_force_ground_sit, NULL));
|
||||
menu->append(new LLMenuItemCallGL( "Phantom Avatar", &handle_phantom_avatar, NULL));
|
||||
menu->append(new LLMenuItemCallGL( "Toggle IM Typing Notification", &handle_hide_typing_notification, NULL));
|
||||
menu->append(new LLMenuItemCallGL( "Close All Dialogs",
|
||||
&handle_close_all_notifications, NULL, NULL, 'D', MASK_CONTROL | MASK_ALT | MASK_SHIFT));
|
||||
menu->append(new LLMenuItemCallGL( "Message Log", &handle_open_message_log, NULL));
|
||||
|
||||
menu->append(new LLMenuItemCallGL( "Sound Explorer",
|
||||
&handle_sounds_explorer, NULL));
|
||||
menu->append(new LLMenuItemCallGL( "Asset Blacklist",
|
||||
&handle_blacklist, NULL));
|
||||
|
||||
menu->appendSeparator();
|
||||
menu->append(new LLMenuItemCheckGL( "Enable AO",
|
||||
&menu_toggle_control,
|
||||
NULL,
|
||||
@@ -778,6 +771,17 @@ void init_menus()
|
||||
NULL,
|
||||
&menu_check_control,
|
||||
(void*)"ReSit"));
|
||||
menu->appendSeparator();
|
||||
menu->append(new LLMenuItemCallGL( "Object Area Search", &handle_area_search, NULL));
|
||||
menu->append(new LLMenuItemCallGL( "Message Log", &handle_open_message_log, NULL));
|
||||
|
||||
menu->append(new LLMenuItemCallGL( "Sound Explorer",
|
||||
&handle_sounds_explorer, NULL));
|
||||
menu->append(new LLMenuItemCallGL( "Asset Blacklist",
|
||||
&handle_blacklist, NULL));
|
||||
|
||||
|
||||
|
||||
// <dogmode>
|
||||
// Add in the pose stand -------------------------------------------
|
||||
LLMenuGL* sub = new LLMenuGL("Pose Stand");
|
||||
|
||||
Reference in New Issue
Block a user