Siana Gearz
5fd5049e9b
Henri's HTTP pipeline, with SG twist
2010-12-30 21:17:51 +01:00
Siana Gearz
9983d0b803
Display Name work
2010-12-13 00:31:01 +01:00
Siana Gearz
f9dcb1bb09
RLVa 1.1.2 to 1.1.3 upgrade. InvLinks + COF
2010-11-25 23:47:11 +01:00
Siana Gearz
d68736da39
Put in some changes along sg1.4 dev history.
2010-11-21 15:57:44 +01:00
Siana Gearz
6866a36a5c
Display names from Phoenix. Thanks Wolfspirit!
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That's quite a piece of work. I have NO idea how Jess can downplay the
effort that went into this.
And it's still not complete, local chat is not affected, perhaps group
chat too.
2010-11-20 15:25:57 +01:00
Siana Gearz
e6806f3b16
Branding pt2
2010-11-15 10:45:16 +01:00
Siana Gearz
740b570168
Merged in RLVa. Viewer broken!
2010-11-07 05:05:47 +01:00
Siana Gearz
5a67fcd623
Revert "THE BIGGIE."
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This reverts commit ec55705bdd .
Conflicts:
indra/newview/ascentprefsvan.cpp
indra/newview/llinventorybridge.cpp
indra/newview/skins/default/xui/en-us/panel_preferences_ascent_vanity.xml
2010-10-18 18:27:09 +02:00
unknown
fe9a3d2ba2
Converted frequently occuring setting lookups to LLCachedControl
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Added LLObjectList::getAvatar(LLUUID) for type-safe and quicker lookup
Added F32 overload to LLSD because using F64 needlessly is silly.
(And its lack of F32 overload caused issues with LLCachedControl<F32>)
2010-10-07 21:36:13 -05:00
unknown
3e8a7172db
-Sanity checks from snowglobe. ...
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-Null terminated a string buffer.
-Mutex locks are expensive.
-Realloc is my friend.
-But leaks are not.
-Nor are unused variables.
-And buffer overruns should get lost.
-bindManual shouldnt return failure if texture's already bound.
-Pulled windlight and classic clouds apart into unique rendertypes.
-'Client or Account' savedsettings stuff is now moar bettar. (and efficient)
-Replaced LLSavedSettingsGlue with something that supports gSavedSettings, gSavedPerAccountSettings, and gCOASavedSettings
-Added 'Enable Classic Clouds' checkbox to ascet performance settings panel
-New cards added to gpu table.
-General cleaning...
-How2spell 'dimensions'?
2010-10-01 00:35:39 -05:00
Beeks
ec55705bdd
THE BIGGIE.
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Holy hell, this was an interesting one to implement. I wish I understood it better. Unfortunately I think this marks the end of trying to re-implement the Local Inventory for Temp and Local textures. It's just not feasible now that the entire inventory system has been whipped into a code shitstorm.
Signed-off-by: Beeks <HgDelirium@gmail.com >
2010-09-22 06:48:48 -04:00
Beeks
1b45335d32
Removed a bunch of calls on the UI handlers that were creating listens for events that could never happen due to lacking the actual UI element. Also changed the posestand submenu to follow LL naming procedures.
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Signed-off-by: Beeks <HgDelirium@gmail.com >
2010-09-18 21:26:32 -04:00
Beeks
d529819e12
Minor tweaks to the Ascent menu for organization's sake.
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Signed-off-by: Beeks <HgDelirium@gmail.com >
2010-09-15 20:41:23 -04:00
Beeks
c86769d657
Client UUID thing for trying to identify new clients
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Signed-off-by: Beeks <HgDelirium@gmail.com >
2010-09-10 20:03:09 -04:00
CharleyLevenque
52612780a6
bluh
2010-09-08 20:04:35 -04:00
Beeks
0be0d095fc
TPV Compliance issues resolved:
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Message Builder is removed entirely as per requested
Message Log was updated to be less dependent on the message builder for later removal
Version reporting was fixed - Missed some tidbits from Inertia removal
Signed-off-by: Beeks <HgDelirium@gmail.com >
2010-09-06 23:16:43 -04:00
Beeks
630d000246
Power User implemented. Certain functions are only activated if you accept the consequences.
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Some attempts to get the Texture Preview window working correctly.
Signed-off-by: Beeks <HgDelirium@gmail.com >
2010-09-05 09:07:15 -04:00
CharleyLevenque
95327d1bda
idfk
2010-09-01 21:33:49 -04:00
CharleyLevenque
2a6a783d6a
Show crosshair at build root, build pivoting, avatar offsets, improved Pose Stand
2010-09-01 18:04:08 -04:00
CharleyLevenque
6a4b23d0bb
Log Out button, Pose Stand, Minimum Camera Zoom
2010-08-31 21:07:01 -04:00
CharleyLevenque
f19f7a07ba
Merge branch 'master' of github.com:Beeks/Ascent
2010-08-30 01:49:39 -04:00
CharleyLevenque
b156e57541
Always Build/Always Fly options.
2010-08-30 01:46:03 -04:00
Beeks
a3f3dad4c4
Merge branch 'master' of github.com:Beeks/Ascent
2010-08-29 23:48:25 -04:00
CharleyLevenque
a1e925b305
Moved the Ascent menu
2010-08-29 15:56:31 -04:00
Beeks
98bd948613
Git is saying I can't just pull the updates, so I'm forced to push this so I can sync. It's unfinished and shouldn't be used or touched really.
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Signed-off-by: Beeks <HgDelirium@gmail.com >
2010-08-29 14:39:59 -04:00
Beeks
23e71a8b4f
Tweaks twEaks tWEaks tweAKs aaaa
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Fixes for Linux issues, fixes for menu issues, fixes for content issues, fixes for texture display issues. I think that's everything.
Signed-off-by: Beeks <HgDelirium@gmail.com >
2010-08-27 06:04:16 -04:00
CharleyLevenque
ac16891d19
Added 'Destroy' button to the object pie, a variant of Inertia's Hard-Blink, originally by Simman Federal who according to source code comments thought the feature up while masturbating.
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Also fixed an Auto-Close OOC bug.
2010-08-25 08:55:18 -04:00
CharleyLevenque
c26050a1ec
Added in Emerald's 'Derender' option on objects and avatars, tidied up avatar, object and self pie menu xml.
2010-08-23 04:13:03 -04:00
CharleyLevenque
4bac221317
Added in Emerald's 'Chatbar as Command Line'
2010-08-23 01:29:10 -04:00
CharleyLevenque
cc2017fe1e
Disabled 'Hacked Godmode' menu option from showing on Linden grid.
2010-08-22 22:34:01 -04:00
Beeks
5ce4286fd7
f
2010-08-22 15:14:30 -04:00
phr0z3nt04st
9f96c44275
Added more stands to AO, and added forgotten setting for blacklist
2010-07-13 18:20:50 -05:00
phr0z3nt04st
82aef8fa4c
Massive commit, beefed up the audio crash prevention, made a blacklist for assets, added sound explorer, fixed import, added item button to vfs explorer.
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JELLY ROLL
2010-07-08 00:20:37 -05:00
phr0z3nt04st
30f5ce7491
Added menu for animation explorer and made it so you could move the dummy around, add a check so dummy avatars dont show up in radar, and uploading the explore anim floater.
2010-07-07 14:26:12 -05:00
phr0z3nt04st
be783a1a32
Made own avatar the default for Debug Avatar Textures in Advanced menu under Character
2010-07-05 01:30:54 -05:00
Apelsin
dda0b2d3d6
Gave Inertia some nice options
2010-06-25 14:50:47 -07:00
Hazim Gazov
5e7d76846f
start VFS Explorer
2010-06-20 15:32:33 +00:00
Hazim Gazov
944f7bcc93
Enable layer debugging outside of god mode
2010-06-20 07:21:23 +00:00
Hazim Gazov
bb8b4bda87
Added local assets floater, start work on a way to re-request inventory skeleton and meat from the server
2010-06-20 04:24:53 +00:00
phr0z3nt04st
efe1c95223
Fixed a minor ui bug where it kept adding spaces to the end of the
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filter.
2010-06-14 14:07:41 -05:00
phr0z3nt04st
70e296e174
Merge branch 'master' of github.com:HazimGazov/Inertia
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Conflicts:
indra/newview/llviewermenu.cpp
2010-06-09 00:59:47 -05:00
phr0z3nt04st
b1b36abe23
Added AO.
2010-06-09 00:58:05 -05:00
Hazim Gazov
29ee9f7a08
add region exporter to menu, fix a crash in region exporter
2010-06-09 02:12:12 -03:00
phr0z3nt04st
a553a17496
Added a Useful Features sub menu to the Advanced menu so you can detach it.
2010-05-24 09:54:54 -05:00
phr0z3nt04st
2e5dee57b4
ReSit added, channel in dialog messaged added, local teleports have no delay after teleporting, message log crash fixed, hopefully...
2010-05-24 09:41:16 -05:00
Apelsin
65ef5ab6e3
Hex editor is a cat face
2010-05-15 22:33:37 -07:00
phr0z3nt04st
0ba33c9fb4
Added Alpha Layer support and Additional Attachments, plus I reverted my
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localhost on outgoing log hack and added the original values back in.
2010-05-13 20:53:47 -05:00
Hazim Gazov
b0269cef7f
set the skeleton hotkey to the wireframe hotkey
2010-05-11 15:51:39 -03:00
Hazim Gazov
efc658ccf1
some crap with baked textures
2010-05-09 07:29:10 -03:00
Hazim Gazov
eec8f534a7
added the menu entry for the message log and builder
2010-05-05 17:13:33 -03:00