Commit Graph

47 Commits

Author SHA1 Message Date
Aleric Inglewood
37c8ea54eb Add AIThreadID - Cleanup of apr_os_thread* related code.
Apart from just really cleaning things up and moving
everything into one class regarding thread IDs (ie,
is_main_thread(), comparing ID's etc), this also
fixes an obscure bug where LL was casting thread ID's
to U32 and then compared those to find out if it
the same thread. It's theoretically possible that
such fails on a 64bit OS.

By generalizing the interface, I adopted the use
of a thread-local cache for the current thread ID
as used by LLMutex et al, so now all code benefits
from that. The idea was even extended to now also
be used for is_main_thread() tests and even resetting
a thread ID to the ID of the current thread.
2012-08-09 06:30:31 +02:00
Aleric Inglewood
af4ceb0658 Crash on exit fix. 2012-08-03 00:53:54 +02:00
Aleric Inglewood
648ed00ce2 Don't call gSavedSettings.getU32() and calc_clock_frequency() so often anymore. 2012-07-17 19:58:34 +02:00
Aleric Inglewood
a34247ebf4 Bug fix.
Don't test on something that belongs in an assert.
is_main_thread() doesn't even exist unless --type=Debug.
2012-07-15 23:08:07 +02:00
Aleric Inglewood
7c022d6061 Don't crash on exit.
When a new state machine was just created, so run() had already
been called but it never did really run yet so running() would
return false; then abort() wasn't called in flush(), causing
the subsequent mainloop call to actually try and startup the
state machine, which then crashed because Debug Settings
mechanism is already destroyed at that point (and in general,
we really don't want anything to run: it does unpredictable
things).

With this fix, also state machines that were just created are
aborted, resulting actuall in a kill without delete, and subsequently
a clean delete from the mainloop.
2012-07-15 22:51:14 +02:00
Aleric Inglewood
7416d2aaf1 Timer, time out, and clean up improvements. 2012-07-14 04:29:37 +02:00
Aleric Inglewood
0419f8bee9 Add an AITimer to AICurlEasyRequestStateMachine.
Fixes AIStateMachine to work thread-safe with the timer.
2012-07-10 05:09:08 +02:00
Aleric Inglewood
f012f664d2 Threading voodoo: allow multiple concurrent calls to set_state().
This patch prepares AIStateMachine for the use of AITimer together
with calls to set_state() from other threads. The extra problem
in this case is that the main-thread CAN start running the state
machine again (when the timer times out), while before it was
assumed to be idle until a thread called set_state.

This also takes into account that a thread might call set_state()
and then AGAIN call set_state() before the main thread gets the
chance to call idle() inbetween.
2012-07-09 04:19:28 +02:00
Aleric Inglewood
125a10bb44 Code hardening, review, bug fixes, documentation, curl stats and cleanup.
Bug fixes:
AICurlEasyRequestStateMachine didn't delete itself.
curl_multi_socket_action calls were made for potentional removed sockets.
The curl thread wasn't terminated.
2012-07-04 00:10:43 +02:00
Aleric Inglewood
69ca6cd5b2 WIP: Make curl thread code robust and flexible.
Conflicts:

	indra/llmessage/llcurl.cpp
	indra/llmessage/llcurl.h
	indra/newview/app_settings/settings.xml
	indra/newview/llappviewer.cpp
	indra/newview/llmeshrepository.cpp

Resolved:

	indra/llmessage/llcurl.cpp:

	  Basically removed (not used anyway)

	indra/llmessage/llcurl.h:

	  Basically removed (just includes aiculr.h now)

	indra/newview/app_settings/settings.xml:

	  CurlUseMultipleThreads was remvoved.
	  CurlMaximumNumberOfHandles and CurlRequestTimeOut
	  are still in there, but unused at the moment.

	indra/newview/llappviewer.cpp:

	  CurlMaximumNumberOfHandles and CurlRequestTimeOut
	  are unused at the moment.

	indra/newview/llmeshrepository.cpp:

	  Lock mSignal always (is unlocked inside wait()).
	  Use mSignal lock to see if we are waiting; remove mWaiting.
	  Return false from the MeshFetch functions iff we have to retry
	  a HTTP fetch. Catch the error exception thrown by getByteRange
	  instead of using it's return value (always returns true
	  anyway).
2012-06-28 01:30:46 +02:00
Aleric Inglewood
c02834b7e3 Use AIThreadSafeDC and _wat convention to simplify AIEvent. 2012-06-27 04:27:08 +02:00
Aleric Inglewood
15fb0ac3aa Allow AIStateMachine::cont() to be called from another thread for an idle statemachine. 2012-06-27 04:27:08 +02:00
Aleric Inglewood
4391614d6e AIThreadSafe* update.
Updated/added documentation.
Removed AIThreadSafeWindowsHack that annoyed me (fix your compiler).
Don't use 'static' in anonymous namespace.
Use the AIThreadSafe*DC variants for default constructed objects,
as opposed to the AITHREADSAFE* macro's.
2012-06-27 04:27:07 +02:00
Shyotl
a066730acb Added LLInitParam. Not yet plugged into xml parsing. 2012-02-24 20:16:33 -06:00
Aleric Inglewood
9b4b234c12 Allow AIStateMachine::kill to be called while not running.
This can be used for example when a parent statemachine has
a child statemachine and wants to kill() it upon finish.
2012-02-16 01:10:48 +01:00
Aleric Inglewood
e0b21b08fa Add AITimer and AIPersistentTimer state machines.
For use inside other state machines that need timer events.
Wraps AIFrameTimer.
2012-02-10 02:10:12 +01:00
Aleric Inglewood
cad0597524 Allow AIStateMachine::run() to be called from callback functions.
This was already documented as working, but turned out not to work.
Now one can call any of the run(...) functions to guarantee a restart
of the statemachine. Using run() without parameters from a callback
function re-uses the old callback information.

Introduces a new enum AIStateMachine::active_type that keeps track
of on which list the statemachine resides, if any. This was necessary
because run() calls cont() which now can be called while the
statemachine is already on the active list, so it needs to know
more than just if it's on the continued_statemachines list or
not.
2012-02-10 00:23:20 +01:00
Aleric Inglewood
5a455eac91 Fixed LLFastTimers et al.
No longer crash when std::vector moves in memory when it grows.
Fixed display of timer values (in ms).
2012-02-05 05:35:01 +01:00
Shyotl
6374f012de new fasttimers, including ui. 2012-01-23 18:30:54 -06:00
Shyotl
4a4b786a60 New inventory observer implementation. 2012-01-21 04:54:39 -06:00
Shyotl
4c201a9b83 Inv fetch migrated from LLInventoryModel to LLInventoryModelBackgroundFetch singleton. 2012-01-20 19:09:44 -06:00
Shyotl
1cc33caaa3 Pulled llinventorymodel apart into llinventorymodel, llinventoryobserver and llinventoryfunctions 2012-01-12 18:57:10 -06:00
Shyotl
36e0f667d5 gAgent.set/getInventoryRootID() changed to gInventory.set/getRootFolderID() 2011-10-12 02:29:12 -05:00
Siana Gearz
05c132c342 Correct, complete user profile path on Windows 2011-08-18 19:36:12 +02:00
Aleric Inglewood
923c8d32ef Never pass an empty string as directory path to the filepicker.
Should work around the problem as described in
http://code.google.com/p/singularity-viewer/issues/detail?id=117
2011-08-18 19:36:11 +02:00
Aleric Inglewood
7a739f4915 Minor documentation fixes. 2011-08-18 19:30:42 +02:00
Siana Gearz
87070be7e3 Merge branch 'master' of github-siana:siana/SingularityViewer into future 2011-08-03 01:01:00 +02:00
Siana Gearz
2dd733cbaa Merge branch 'master' into future 2011-07-20 22:12:14 +02:00
Aleric Inglewood
a59f93266b Improved documentation regarding kill() a bit. 2011-07-12 15:59:30 +02:00
Siana Gearz
6348635d3f Ïntroduced LLFolderType and LLViewerAssetType (by Shyotl) 2011-06-23 21:11:52 +02:00
Aleric Inglewood
b852a77a79 AIFilePicker related bug fixes.
Bug fix in LLPreviewAnim::gotAssetForSave_continued: the if()
that tests if the result from the filepicker can be used was
accidently negated, mostly causing a crash when cancelling an
animation preview download (open animation, File -> Save Texture As..),
and canceling the save when a filename is picked.

The lifetime of AIFileUpload is actually till the very end
of the main(), causing it's member mPicker to be reused.
This leads to problems. When someone tries to open a file picker
for a file upload of the same time before the previous filepicker
called the callback function (ie, when two filepickers are
opened at the same time, or when the plugin crashes).
With this fix it is possible to open any number of file pickers.

Finally, for linux, LLFastTimers was using assembly with gives
rather random results on multicore machines. Since AIStateMachine
is using this for wait timing, it had a negative effect on
how well the file picker worked (the last message wasn't flushed
for several seconds).
2011-06-21 02:49:34 +02:00
Aleric Inglewood
26848e99e4 AIFetchInventoryFolder bug fix.
Forgot to initialize AIFetchInventoryFolder::mCreate.

Also changed assert as it's possible that a statemachine
is in state bs_initialize while checking for idle
statemachines and another, already running statemachine
created the new statemachine.
2011-06-14 14:36:15 +02:00
Aleric Inglewood
425e1581ae Port to boost::signals2 2011-06-09 15:25:03 +02:00
Aleric Inglewood
fed8951e00 Merge remote-tracking branch 'shyotl/V2Renderer' into V2Renderer 2011-06-03 22:48:23 +02:00
Shyotl
a1942ebc94 Bulldozed llprocessor. Make sure this doesn't explode on linux or mac. May be missing system headers on those systems. Not sure if carbon.h is needed for mac. 2011-05-30 01:35:44 -05:00
Aleric Inglewood
13560e292e Added AIFetchInventoryFolder and more.
Added a new statemachine AIFetchInventoryFolder, which can be used
to fetch the contents of a folder by name or UUID.

Also added AIEvent (and one event,
AIEvent::LLInventoryModel_mIsAgentInvUsable_true, which is needed
for AIFetchInventoryFolder).

Fixed LLInventoryModel::sBackgroundFetchActive to correctly reflect
whether or not LLInventoryModel::backgroundFetch is added to
gIdleCallbacks.

Avoid duplicated entries in sFetchQueue.

Reset sFullFetchStarted in LLInventoryModel::stopBackgroundFetch to
allow for a renewed full fetch when some single-folder fetch stops it.

Added AIStateMachine::mQueued to make calling 'cont()' more robust:
calling cont() / idle() / cont() on a row would otherwise add a
statemachine twice to the active list, which would cause a crash
when it's killed.
2011-05-22 22:01:11 +02:00
Aleric Inglewood
e1fb1fa6b7 API change of AIFilePicker.
Call AIFilePicker::create() instead of new AIFilePicker.
Renamed deleteMe() to kill() and bs_deleted to bs_killed.
Only default to auto destruct when created with create(true),
otherwise kill() has to be called explicitely.
2011-05-18 03:52:15 +02:00
Aleric Inglewood
00f8c35614 Some minor additional changes (filepicker) 2011-05-16 01:26:43 +02:00
Shyotl
3926d2d30a Resolved most errors under vc100 compiler 2011-05-14 22:30:30 -05:00
Aleric Inglewood
ea2cc3e0de Make FilePicker context sensitive default paths persistent over logins.
Also, make newview/statemachine a separate project.
2011-05-13 23:50:56 +02:00
Aleric Inglewood
5f72cbb103 Add support for flushing messages from plugin to viewer.
Actually flush messages before terminating a plugin (upon
the shutdown message) and flush messages in the file- and
dirpicker before opening the blocking dialog. Flush debug
messages too (deeper into the code, just prior to the actual
blocking call).

Also, fix the context folder map to be a thread-safe
singleton and *attempt* to add support for default folders
to windows and Mac. The latter might even not compile yet
and definitely have to be tested (and fixed):
Opening a DirPicker in preferences --> Network and Set
the directory location of the cache. It should open a
Dialog window where you are already in the folder that
is the current cache directory setting (you can click
Cancel after verifying that this worked).
And, start to upload an image, select a file is some
directory (other than what it starts in). You can omit
the actual upload by clicking cancel in the preview.
Then upload again and now it should start in the same
folder as that you were just in. Possibly you need to
first open a file picker elsewhere with a different context
though, or windows might choose to open in the last
folder anyway while the code doesn't really work. Uploading
a sound before the second texture upload should do the
trick.
2011-05-12 18:22:51 +02:00
Aleric Inglewood
a6cb676d4a Add AIDirPicker and use it. Remove indra/newview/ll{dir,file}picker.{h,cpp}.
Also removed some code from the Mac/windows code in
indra/plugins/filepicker/llfilepicker.cpp that shouldn't
be in there anymore (send_agent_pause/resume and updating
the LLFrameTimer stuff).
2011-05-11 03:01:34 +02:00
Aleric Inglewood
e0b0fa4f58 Use AIFilePicker everywhere.
Also upgrade the file picker filters with the new extensions found
in the orginal file picker code of Singularity.

Also improve AIFilePicker a bit: added hasFilename() and now
deleting the statemachine automatically by default: it's no longer
needed to call deleteMe from the callback.
2011-05-10 04:27:57 +02:00
Aleric Inglewood
75ff0fc04d Add more support for debugging plugins.
Added support for plugin debug messages and better error reporting
when something goes wrong during start up of SLPlugin.

Also added more debug output regarding general plugin messages
as well as debug output related to AIFilePicker.
2011-05-08 17:49:06 +02:00
Aleric Inglewood
c46c86ca4b Split plugin classes and derive AIFilePicker from BasicPluginBase (part 4).
Add back fixes that were in Singularity (in indra/media_plugins) but not
in imprudence.

Also:

Add "shutdown" plugin message and terminate file picker plugins cleanly.

The DSO (libbasic_plugin_filepicker.so) now tells the child process /
plugin loader (SLPlugin) to terminate (using the 'shutdown' message),
and AIFilePicker::finish_impl destroys the plugin object on the viewer
side when it's ... finished thus.

Also added a large comment that gives an overview of all classes
involved on the viewer side.

Additional fixes for filepicker.

Plugin refactor bug fix: mDeleteMe was uninitialized in AIPluginFilePicker.
2011-05-08 17:30:43 +02:00
Aleric Inglewood
e89d6d9d66 Split plugin classes and derive AIFilePicker from BasicPluginBase (part 1).
This commit contains all changes, except those in indra/media_plugins
(which was renamed to indra/plugins) and indra/llplugin.

However, it does contain the (new) file
indra/plugins/filepicker/basic_plugin_filepicker.cpp
2011-05-08 17:10:38 +02:00
Aleric Inglewood
f6b57d956d Added base class AIStateMachine.
This is the skeleton needed to implement classes that can be reused and
work together, which can perform asynchronous tasks (read: need to wait
for certain events before they can continue).

An example would be the task of waiting for a given inventory folder to
be read. This could then be used to improve the builtin AO
(automatically reading that folder when a notecard is dropped, and
continuing when the whole folder is read).

It's first use will be communication with a filepicker that runs
in a plugin.
2011-05-08 17:08:48 +02:00