Inv fetch migrated from LLInventoryModel to LLInventoryModelBackgroundFetch singleton.
This commit is contained in:
@@ -294,6 +294,7 @@ set(viewer_SOURCE_FILES
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llinventoryfunctions.cpp
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llinventoryicon.cpp
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llinventorymodel.cpp
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llinventorymodelbackgroundfetch.cpp
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llinventoryobserver.cpp
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llinventoryview.cpp
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lljoystickbutton.cpp
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@@ -768,6 +769,7 @@ set(viewer_HEADER_FILES
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llinventoryfunctions.h
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llinventoryicon.h
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llinventorymodel.h
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llinventorymodelbackgroundfetch.h
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llinventoryobserver.h
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llinventoryview.h
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lljoystickbutton.h
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@@ -26,6 +26,7 @@
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#include "llinventory.h"
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#include "llinventoryfunctions.h"
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#include "llinventorymodelbackgroundfetch.h"
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#include "llinventoryview.h"
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#include "roles_constants.h"
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#include "llviewerregion.h"
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@@ -126,7 +127,7 @@ BOOL AOInvTimer::tick()
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if (!(gSavedSettings.getBOOL("AOEnabled"))) return TRUE;
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if(LLStartUp::getStartupState() >= STATE_INVENTORY_SEND)
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{
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if(gInventory.isEverythingFetched())
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if(LLInventoryModelBackgroundFetch::instance().isEverythingFetched())
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{
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// cmdline_printchat("Inventory fetched, loading AO.");
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LLFloaterAO::init();
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@@ -667,7 +668,7 @@ void LLFloaterAO::init()
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if(LLStartUp::getStartupState() >= STATE_INVENTORY_SEND)
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{
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if(gInventory.isEverythingFetched())
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if(LLInventoryModelBackgroundFetch::instance().isEverythingFetched())
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{
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LLUUID configncitem = (LLUUID)gSavedPerAccountSettings.getString("AOConfigNotecardID");
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if (configncitem.notNull())
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@@ -964,7 +965,7 @@ BOOL LLFloaterAO::stopMotion(const LLUUID& id, BOOL stop_immediate, BOOL stand)
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void LLFloaterAO::onClickReloadCard(void* user_data)
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{
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if(gInventory.isEverythingFetched())
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if(LLInventoryModelBackgroundFetch::instance().isEverythingFetched())
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{
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LLFloaterAO::init();
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}
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@@ -972,7 +973,7 @@ void LLFloaterAO::onClickReloadCard(void* user_data)
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void LLFloaterAO::onClickOpenCard(void* user_data)
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{
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if(gInventory.isEverythingFetched())
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if(LLInventoryModelBackgroundFetch::instance().isEverythingFetched())
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{
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LLUUID configncitem = (LLUUID)gSavedPerAccountSettings.getString("AOConfigNotecardID");
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if (configncitem.notNull())
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@@ -1419,7 +1420,7 @@ private:
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const LLUUID& LLFloaterAO::getAssetIDByName(const std::string& name)
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{
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if (name.empty() || !(gInventory.isEverythingFetched())) return LLUUID::null;
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if (name.empty() || !(LLInventoryModelBackgroundFetch::instance().isEverythingFetched())) return LLUUID::null;
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LLViewerInventoryCategory::cat_array_t cats;
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LLViewerInventoryItem::item_array_t items;
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@@ -52,6 +52,10 @@
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#include "lldraghandle.h"
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#include "llfirstuse.h"
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#include "llfocusmgr.h"
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#include "llinventoryfunctions.h"
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#include "llinventorymodel.h"
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#include "llinventorymodelbackgroundfetch.h"
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#include "llinventoryobserver.h"
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#include "lllandmarklist.h"
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#include "llnotificationsutil.h"
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#include "lllineeditor.h"
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@@ -70,7 +74,7 @@
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#include "llappviewer.h"
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#include "llmapimagetype.h"
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#include "llweb.h"
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#include "llinventoryfunctions.h"
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#include "llglheaders.h"
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@@ -314,7 +318,7 @@ void LLFloaterWorldMap::show(void*, BOOL center_on_target)
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// Start speculative download of landmarks
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LLUUID landmark_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK);
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gInventory.startBackgroundFetch(landmark_folder_id);
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LLInventoryModelBackgroundFetch::instance().startBackgroundFetch(landmark_folder_id);
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gFloaterWorldMap->childSetFocus("location", TRUE);
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gFocusMgr.triggerFocusFlash();
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@@ -49,6 +49,7 @@
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#include "llinventoryclipboard.h" // *TODO: remove this once hack below gone.
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#include "llinventoryview.h"// hacked in for the bonus context menu items.
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#include "llinventoryfunctions.h"
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#include "llinventorymodelbackgroundfetch.h"
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#include "llkeyboard.h"
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#include "lllineeditor.h"
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#include "llmenugl.h"
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@@ -1308,7 +1309,7 @@ void LLFolderViewFolder::filter( LLInventoryFilter& filter)
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// when applying a filter, matching folders get their contents downloaded first
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if (filter.isNotDefault() && getFiltered(filter.getMinRequiredGeneration()) && (mListener && !gInventory.isCategoryComplete(mListener->getUUID())))
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{
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gInventory.startBackgroundFetch(mListener->getUUID());
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LLInventoryModelBackgroundFetch::instance().startBackgroundFetch(mListener->getUUID());
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}
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// now query children
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@@ -3319,7 +3320,7 @@ void LLFolderView::draw()
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}
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else
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{
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if (gInventory.backgroundFetchActive() || mCompletedFilterGeneration < mFilter.getMinRequiredGeneration())
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if (LLInventoryModelBackgroundFetch::instance().backgroundFetchActive() || mCompletedFilterGeneration < mFilter.getMinRequiredGeneration())
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{
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mStatusText = std::string("Searching..."); // *TODO:translate
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sFont->renderUTF8(mStatusText, 0, 2, 1, sSearchStatusColor, LLFontGL::LEFT, LLFontGL::TOP, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, NULL, FALSE );
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@@ -5123,7 +5124,7 @@ std::string LLInventoryFilter::getFilterText()
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filtered_by_all_types = FALSE;
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}
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if (!gInventory.backgroundFetchActive() && filtered_by_type && !filtered_by_all_types)
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if (!LLInventoryModelBackgroundFetch::instance().backgroundFetchActive() && filtered_by_type && !filtered_by_all_types)
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{
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mFilterText += " - ";
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if (num_filter_types < 5)
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@@ -63,6 +63,7 @@
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#include "lliconctrl.h"
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#include "llinventoryfunctions.h"
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#include "llinventoryclipboard.h"
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#include "llinventorymodelbackgroundfetch.h"
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#include "lllineeditor.h"
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#include "llmenugl.h"
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#include "llpreviewanim.h"
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@@ -525,7 +526,7 @@ class LLRefreshInvModel : public inventory_listener_t
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LLInventoryModel* model = mPtr->getPanel()->getModel();
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if(!model) return false;
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model->empty();
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model->startBackgroundFetch();
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LLInventoryModelBackgroundFetch::instance().startBackgroundFetch();
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return true;
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}
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};
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@@ -39,6 +39,7 @@
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#include "llinventorydefines.h"
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#include "llinventoryfunctions.h"
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#include "llinventoryicon.h"
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#include "llinventorymodelbackgroundfetch.h"
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#include "message.h"
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@@ -802,7 +803,7 @@ BOOL LLInvFVBridge::startDrag(EDragAndDropType* type, LLUUID* id) const
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if (*type == DAD_CATEGORY)
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{
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gInventory.startBackgroundFetch(obj->getUUID());
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LLInventoryModelBackgroundFetch::instance().startBackgroundFetch(obj->getUUID());
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}
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rv = TRUE;
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@@ -78,22 +78,6 @@
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#include "process.h"
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#endif
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const F32 MAX_TIME_FOR_SINGLE_FETCH = 10.f;
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const S32 MAX_FETCH_RETRIES = 10;
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BOOL LLInventoryModel::sBackgroundFetchActive = FALSE;
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BOOL LLInventoryModel::sAllFoldersFetched = FALSE;
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BOOL LLInventoryModel::sFullFetchStarted = FALSE;
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S32 LLInventoryModel::sNumFetchRetries = 0;
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F32 LLInventoryModel::sMinTimeBetweenFetches = 0.3f;
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F32 LLInventoryModel::sMaxTimeBetweenFetches = 10.f;
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BOOL LLInventoryModel::sTimelyFetchPending = FALSE;
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LLFrameTimer LLInventoryModel::sFetchTimer;
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S16 LLInventoryModel::sBulkFetchCount = 0;
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// RN: for some reason, using std::queue in the header file confuses the compiler which things it's an xmlrpc_queue
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static std::deque<LLUUID> sFetchQueue;
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// Increment this if the inventory contents change in a non-backwards-compatible way.
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// For viewers with link items support, former caches are incorrect.
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const S32 LLInventoryModel::sCurrentInvCacheVersion = 2;
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@@ -1384,523 +1368,6 @@ bool LLInventoryModel::fetchDescendentsOf(const LLUUID& folder_id) const
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return cat->fetchDescendents();
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}
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//Initialize statics.
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bool LLInventoryModel::isBulkFetchProcessingComplete()
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{
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return ( (sFetchQueue.empty()
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&& sBulkFetchCount<=0) ? TRUE : FALSE ) ;
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}
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class fetchDescendentsResponder: public LLHTTPClient::Responder
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{
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public:
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fetchDescendentsResponder(const LLSD& request_sd) : mRequestSD(request_sd) {};
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//fetchDescendentsResponder() {};
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void result(const LLSD& content);
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void error(U32 status, const std::string& reason);
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public:
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typedef std::vector<LLViewerInventoryCategory*> folder_ref_t;
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protected:
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LLSD mRequestSD;
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};
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//If we get back a normal response, handle it here
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// Note: this is the handler for WebFetchInventoryDescendents and agent/inventory caps
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void fetchDescendentsResponder::result(const LLSD& content)
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{
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if (content.has("folders"))
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{
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for(LLSD::array_const_iterator folder_it = content["folders"].beginArray();
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folder_it != content["folders"].endArray();
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++folder_it)
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{
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LLSD folder_sd = *folder_it;
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//LLUUID agent_id = folder_sd["agent_id"];
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//if(agent_id != gAgent.getID()) //This should never happen.
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//{
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// llwarns << "Got a UpdateInventoryItem for the wrong agent."
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// << llendl;
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// break;
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//}
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LLUUID parent_id = folder_sd["folder_id"];
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LLUUID owner_id = folder_sd["owner_id"];
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S32 version = (S32)folder_sd["version"].asInteger();
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S32 descendents = (S32)folder_sd["descendents"].asInteger();
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LLPointer<LLViewerInventoryCategory> tcategory = new LLViewerInventoryCategory(owner_id);
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if (parent_id.isNull())
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{
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LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem;
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for(LLSD::array_const_iterator item_it = folder_sd["items"].beginArray();
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item_it != folder_sd["items"].endArray();
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++item_it)
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{
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LLUUID lost_uuid = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
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if (lost_uuid.notNull())
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{
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LLSD item = *item_it;
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titem->unpackMessage(item);
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LLInventoryModel::update_list_t update;
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LLInventoryModel::LLCategoryUpdate new_folder(lost_uuid, 1);
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update.push_back(new_folder);
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gInventory.accountForUpdate(update);
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titem->setParent(lost_uuid);
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titem->updateParentOnServer(FALSE);
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gInventory.updateItem(titem);
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gInventory.notifyObservers();
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}
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}
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}
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LLViewerInventoryCategory* pcat = gInventory.getCategory(parent_id);
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if (!pcat)
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{
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continue;
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}
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for(LLSD::array_const_iterator category_it = folder_sd["categories"].beginArray();
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category_it != folder_sd["categories"].endArray();
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++category_it)
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{
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LLSD category = *category_it;
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tcategory->fromLLSD(category);
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if (LLInventoryModel::sFullFetchStarted)
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{
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sFetchQueue.push_back(tcategory->getUUID());
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}
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else if ( !gInventory.isCategoryComplete(tcategory->getUUID()) )
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{
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gInventory.updateCategory(tcategory);
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}
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}
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LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem;
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for(LLSD::array_const_iterator item_it = folder_sd["items"].beginArray();
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item_it != folder_sd["items"].endArray();
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++item_it)
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{
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LLSD item = *item_it;
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titem->unpackMessage(item);
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gInventory.updateItem(titem);
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}
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// set version and descendentcount according to message.
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LLViewerInventoryCategory* cat = gInventory.getCategory(parent_id);
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if(cat)
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{
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cat->setVersion(version);
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cat->setDescendentCount(descendents);
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}
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}
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}
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if (content.has("bad_folders"))
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{
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for(LLSD::array_const_iterator folder_it = content["bad_folders"].beginArray();
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folder_it != content["bad_folders"].endArray();
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++folder_it)
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{
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LLSD folder_sd = *folder_it;
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//These folders failed on the dataserver. We probably don't want to retry them.
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LL_INFOS("Inventory") << "Folder " << folder_sd["folder_id"].asString()
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<< "Error: " << folder_sd["error"].asString() << LL_ENDL;
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}
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}
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LLInventoryModel::incrBulkFetch(-1);
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if (LLInventoryModel::isBulkFetchProcessingComplete())
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{
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LL_DEBUGS("Inventory") << "Inventory fetch completed" << LL_ENDL;
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if (LLInventoryModel::sFullFetchStarted)
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{
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LLInventoryModel::sAllFoldersFetched = TRUE;
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}
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LLInventoryModel::stopBackgroundFetch();
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}
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gInventory.notifyObservers();
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}
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//If we get back an error (not found, etc...), handle it here
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void fetchDescendentsResponder::error(U32 status, const std::string& reason)
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{
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LL_INFOS("Inventory") << "fetchDescendentsResponder::error "
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<< status << ": " << reason << LL_ENDL;
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LLInventoryModel::incrBulkFetch(-1);
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if (status==499) //timed out. Let's be awesome!
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{
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for(LLSD::array_const_iterator folder_it = mRequestSD["folders"].beginArray();
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folder_it != mRequestSD["folders"].endArray();
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++folder_it)
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{
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LLSD folder_sd = *folder_it;
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LLUUID folder_id = folder_sd["folder_id"];
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sFetchQueue.push_front(folder_id);
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}
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}
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else
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{
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if (LLInventoryModel::isBulkFetchProcessingComplete())
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{
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if (LLInventoryModel::sFullFetchStarted)
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{
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LLInventoryModel::sAllFoldersFetched = TRUE;
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}
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LLInventoryModel::stopBackgroundFetch();
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}
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}
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gInventory.notifyObservers();
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}
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//static Bundle up a bunch of requests to send all at once.
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void LLInventoryModel::bulkFetch(std::string url)
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{
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//Background fetch is called from gIdleCallbacks in a loop until background fetch is stopped.
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//If there are items in sFetchQueue, we want to check the time since the last bulkFetch was
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//sent. If it exceeds our retry time, go ahead and fire off another batch.
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//Stopbackgroundfetch will be run from the Responder instead of here.
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S16 max_concurrent_fetches=8;
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F32 new_min_time = 0.5f; //HACK! Clean this up when old code goes away entirely.
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if (sMinTimeBetweenFetches < new_min_time) sMinTimeBetweenFetches=new_min_time; //HACK! See above.
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if(gDisconnected
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|| sBulkFetchCount > max_concurrent_fetches
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|| sFetchTimer.getElapsedTimeF32() < sMinTimeBetweenFetches)
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{
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return; // just bail if we are disconnected.
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}
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U32 folder_count=0;
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U32 max_batch_size=5;
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U32 sort_order = gSavedSettings.getU32("InventorySortOrder") & 0x1;
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LLSD body;
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LLSD body_lib;
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while( !(sFetchQueue.empty() ) && (folder_count < max_batch_size) )
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{
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if (sFetchQueue.front().isNull()) //DEV-17797
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{
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LLSD folder_sd;
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folder_sd["folder_id"] = LLUUID::null.asString();
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folder_sd["owner_id"] = gAgent.getID();
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folder_sd["sort_order"] = (LLSD::Integer)sort_order;
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folder_sd["fetch_folders"] = (LLSD::Boolean)FALSE;
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folder_sd["fetch_items"] = (LLSD::Boolean)TRUE;
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body["folders"].append(folder_sd);
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folder_count++;
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}
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else
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{
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LLViewerInventoryCategory* cat = gInventory.getCategory(sFetchQueue.front());
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if (cat)
|
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{
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// <edit> Pre-emptive strike
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//if(!(gInventory.isObjectDescendentOf(cat->getUUID(), gSystemFolderRoot)))
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if(true)
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{
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// </edit>
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if ( LLViewerInventoryCategory::VERSION_UNKNOWN == cat->getVersion())
|
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{
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LLSD folder_sd;
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folder_sd["folder_id"] = cat->getUUID();
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folder_sd["owner_id"] = cat->getOwnerID();
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folder_sd["sort_order"] = (LLSD::Integer)sort_order;
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folder_sd["fetch_folders"] = TRUE; //(LLSD::Boolean)sFullFetchStarted;
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folder_sd["fetch_items"] = (LLSD::Boolean)TRUE;
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LL_DEBUGS("Inventory") << " fetching "<<cat->getUUID()<<" with cat owner "<<cat->getOwnerID()<<" and agent" << gAgent.getID() << LL_ENDL;
|
||||
if (ALEXANDRIA_LINDEN_ID == cat->getOwnerID())
|
||||
body_lib["folders"].append(folder_sd);
|
||||
else
|
||||
body["folders"].append(folder_sd);
|
||||
folder_count++;
|
||||
}
|
||||
if (sFullFetchStarted)
|
||||
{ //Already have this folder but append child folders to list.
|
||||
// add all children to queue
|
||||
parent_cat_map_t::iterator cat_it = gInventory.mParentChildCategoryTree.find(cat->getUUID());
|
||||
if (cat_it != gInventory.mParentChildCategoryTree.end())
|
||||
{
|
||||
cat_array_t* child_categories = cat_it->second;
|
||||
|
||||
for (S32 child_num = 0; child_num < child_categories->count(); child_num++)
|
||||
{
|
||||
sFetchQueue.push_back(child_categories->get(child_num)->getUUID());
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
// <edit>
|
||||
}
|
||||
// </edit>
|
||||
}
|
||||
}
|
||||
sFetchQueue.pop_front();
|
||||
}
|
||||
|
||||
if (folder_count > 0)
|
||||
{
|
||||
sBulkFetchCount++;
|
||||
if (body["folders"].size())
|
||||
{
|
||||
LLHTTPClient::post(url, body, new fetchDescendentsResponder(body),300.0);
|
||||
}
|
||||
if (body_lib["folders"].size())
|
||||
{
|
||||
std::string url_lib;
|
||||
url_lib = gAgent.getRegion()->getCapability("FetchLibDescendents");
|
||||
LLHTTPClient::post(url_lib, body_lib, new fetchDescendentsResponder(body_lib),300.0);
|
||||
}
|
||||
sFetchTimer.reset();
|
||||
}
|
||||
else if (isBulkFetchProcessingComplete())
|
||||
{
|
||||
if (sFullFetchStarted)
|
||||
{
|
||||
sAllFoldersFetched = TRUE;
|
||||
}
|
||||
stopBackgroundFetch();
|
||||
}
|
||||
}
|
||||
|
||||
// static
|
||||
bool LLInventoryModel::isEverythingFetched()
|
||||
{
|
||||
return (sAllFoldersFetched ? true : false);
|
||||
}
|
||||
|
||||
//static
|
||||
BOOL LLInventoryModel::backgroundFetchActive()
|
||||
{
|
||||
return sBackgroundFetchActive;
|
||||
}
|
||||
|
||||
//static
|
||||
void LLInventoryModel::startBackgroundFetch(const LLUUID& cat_id)
|
||||
{
|
||||
if (!sAllFoldersFetched)
|
||||
{
|
||||
if (cat_id.isNull())
|
||||
{
|
||||
if (!sFullFetchStarted)
|
||||
{
|
||||
sFullFetchStarted = TRUE;
|
||||
sFetchQueue.push_back(gInventory.getLibraryRootFolderID());
|
||||
sFetchQueue.push_back(gInventory.getRootFolderID());
|
||||
if (!sBackgroundFetchActive)
|
||||
{
|
||||
sBackgroundFetchActive = TRUE;
|
||||
gIdleCallbacks.addFunction(&LLInventoryModel::backgroundFetch, NULL);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// specific folder requests go to front of queue
|
||||
// Remove it from the queue first, to avoid getting it twice.
|
||||
if (!sFetchQueue.empty() && sFetchQueue.front() != cat_id)
|
||||
{
|
||||
std::deque<LLUUID>::iterator old_entry = std::find(sFetchQueue.begin(), sFetchQueue.end(), cat_id);
|
||||
if (old_entry != sFetchQueue.end())
|
||||
{
|
||||
sFetchQueue.erase(old_entry);
|
||||
}
|
||||
}
|
||||
sFetchQueue.push_front(cat_id);
|
||||
if (!sBackgroundFetchActive)
|
||||
{
|
||||
sBackgroundFetchActive = TRUE;
|
||||
gIdleCallbacks.addFunction(&LLInventoryModel::backgroundFetch, NULL);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//static
|
||||
void LLInventoryModel::findLostItems()
|
||||
{
|
||||
sFetchQueue.push_back(LLUUID::null);
|
||||
if (!sBackgroundFetchActive)
|
||||
{
|
||||
sBackgroundFetchActive = TRUE;
|
||||
gIdleCallbacks.addFunction(&LLInventoryModel::backgroundFetch, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
//static
|
||||
void LLInventoryModel::stopBackgroundFetch()
|
||||
{
|
||||
if (sBackgroundFetchActive)
|
||||
{
|
||||
sBackgroundFetchActive = FALSE;
|
||||
gIdleCallbacks.deleteFunction(&LLInventoryModel::backgroundFetch, NULL);
|
||||
sBulkFetchCount=0;
|
||||
sMinTimeBetweenFetches=0.0f;
|
||||
if (!sAllFoldersFetched)
|
||||
{
|
||||
// We didn't finish this, so set it to FALSE in order to be able to start it again.
|
||||
sFullFetchStarted=FALSE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//static
|
||||
void LLInventoryModel::backgroundFetch(void*)
|
||||
{
|
||||
if (sBackgroundFetchActive && gAgent.getRegion())
|
||||
{
|
||||
// If we'll be using the capability, we'll be sending batches and the background thing isn't as important.
|
||||
std::string url = gAgent.getRegion()->getCapability("FetchInventoryDescendents");
|
||||
if (false /*gSavedSettings.getBOOL("UseHTTPInventory")*/ && !url.empty())
|
||||
{
|
||||
bulkFetch(url);
|
||||
return;
|
||||
}
|
||||
|
||||
#if 1
|
||||
//DEPRECATED OLD CODE FOLLOWS.
|
||||
// no more categories to fetch, stop fetch process
|
||||
if (sFetchQueue.empty())
|
||||
{
|
||||
llinfos << "Inventory fetch completed" << llendl;
|
||||
if (sFullFetchStarted)
|
||||
{
|
||||
sAllFoldersFetched = TRUE;
|
||||
}
|
||||
stopBackgroundFetch();
|
||||
return;
|
||||
}
|
||||
|
||||
F32 fast_fetch_time = lerp(sMinTimeBetweenFetches, sMaxTimeBetweenFetches, 0.1f);
|
||||
F32 slow_fetch_time = lerp(sMinTimeBetweenFetches, sMaxTimeBetweenFetches, 0.5f);
|
||||
if (sTimelyFetchPending && sFetchTimer.getElapsedTimeF32() > slow_fetch_time)
|
||||
{
|
||||
// double timeouts on failure
|
||||
sMinTimeBetweenFetches = llmin(sMinTimeBetweenFetches * 2.f, 10.f);
|
||||
sMaxTimeBetweenFetches = llmin(sMaxTimeBetweenFetches * 2.f, 120.f);
|
||||
llinfos << "Inventory fetch times grown to (" << sMinTimeBetweenFetches << ", " << sMaxTimeBetweenFetches << ")" << llendl;
|
||||
// fetch is no longer considered "timely" although we will wait for full time-out
|
||||
sTimelyFetchPending = FALSE;
|
||||
}
|
||||
|
||||
while(1)
|
||||
{
|
||||
if (sFetchQueue.empty())
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if(gDisconnected)
|
||||
{
|
||||
// just bail if we are disconnected.
|
||||
break;
|
||||
}
|
||||
|
||||
LLViewerInventoryCategory* cat = gInventory.getCategory(sFetchQueue.front());
|
||||
|
||||
// category has been deleted, remove from queue.
|
||||
if (!cat)
|
||||
{
|
||||
sFetchQueue.pop_front();
|
||||
continue;
|
||||
}
|
||||
|
||||
if (sFetchTimer.getElapsedTimeF32() > sMinTimeBetweenFetches &&
|
||||
LLViewerInventoryCategory::VERSION_UNKNOWN == cat->getVersion())
|
||||
{
|
||||
// category exists but has no children yet, fetch the descendants
|
||||
// for now, just request every time and rely on retry timer to throttle
|
||||
if (cat->fetchDescendents())
|
||||
{
|
||||
sFetchTimer.reset();
|
||||
sTimelyFetchPending = TRUE;
|
||||
}
|
||||
else
|
||||
{
|
||||
// The catagory also tracks if it has expired and here it says it hasn't
|
||||
// yet. Get out of here because nothing is going to happen until we
|
||||
// update the timers.
|
||||
break;
|
||||
}
|
||||
}
|
||||
// do I have all my children?
|
||||
else if (gInventory.isCategoryComplete(sFetchQueue.front()))
|
||||
{
|
||||
// finished with this category, remove from queue
|
||||
sFetchQueue.pop_front();
|
||||
|
||||
// add all children to queue
|
||||
parent_cat_map_t::iterator cat_it = gInventory.mParentChildCategoryTree.find(cat->getUUID());
|
||||
if (cat_it != gInventory.mParentChildCategoryTree.end())
|
||||
{
|
||||
cat_array_t* child_categories = cat_it->second;
|
||||
|
||||
for (S32 child_num = 0; child_num < child_categories->count(); child_num++)
|
||||
{
|
||||
sFetchQueue.push_back(child_categories->get(child_num)->getUUID());
|
||||
}
|
||||
}
|
||||
|
||||
// we received a response in less than the fast time
|
||||
if (sTimelyFetchPending && sFetchTimer.getElapsedTimeF32() < fast_fetch_time)
|
||||
{
|
||||
// shrink timeouts based on success
|
||||
sMinTimeBetweenFetches = llmax(sMinTimeBetweenFetches * 0.8f, 0.3f);
|
||||
sMaxTimeBetweenFetches = llmax(sMaxTimeBetweenFetches * 0.8f, 10.f);
|
||||
//llinfos << "Inventory fetch times shrunk to (" << sMinTimeBetweenFetches << ", " << sMaxTimeBetweenFetches << ")" << llendl;
|
||||
}
|
||||
|
||||
sTimelyFetchPending = FALSE;
|
||||
continue;
|
||||
}
|
||||
else if (sFetchTimer.getElapsedTimeF32() > sMaxTimeBetweenFetches)
|
||||
{
|
||||
// received first packet, but our num descendants does not match db's num descendants
|
||||
// so try again later
|
||||
LLUUID fetch_id = sFetchQueue.front();
|
||||
sFetchQueue.pop_front();
|
||||
|
||||
if (sNumFetchRetries++ < MAX_FETCH_RETRIES)
|
||||
{
|
||||
// push on back of queue
|
||||
sFetchQueue.push_back(fetch_id);
|
||||
}
|
||||
sTimelyFetchPending = FALSE;
|
||||
sFetchTimer.reset();
|
||||
break;
|
||||
}
|
||||
|
||||
// not enough time has elapsed to do a new fetch
|
||||
break;
|
||||
}
|
||||
|
||||
//
|
||||
// DEPRECATED OLD CODE
|
||||
//--------------------------------------------------------------------------------
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
void LLInventoryModel::cache(
|
||||
const LLUUID& parent_folder_id,
|
||||
const LLUUID& agent_id)
|
||||
|
||||
@@ -353,8 +353,6 @@ public:
|
||||
//void mock(const LLUUID& root_id);
|
||||
|
||||
|
||||
// Add categories to a list to be fetched in bulk.
|
||||
static void bulkFetch(std::string url);
|
||||
|
||||
// call this method to request the inventory.
|
||||
//void requestFromServer(const LLUUID& agent_id);
|
||||
@@ -368,10 +366,10 @@ public:
|
||||
// name based on type, pass in a NULL to the 'name' parameter.
|
||||
LLUUID createNewCategory(const LLUUID& parent_id,
|
||||
LLFolderType::EType preferred_type,
|
||||
const std::string& namevoid,
|
||||
const std::string& name,
|
||||
void (*callback)(const LLSD&, void*) = NULL,
|
||||
void* user_data = NULL);
|
||||
|
||||
public:
|
||||
// Internal methods that add inventory and make sure that all of
|
||||
// the internal data structures are consistent. These methods
|
||||
// should be passed pointers of newly created objects, and the
|
||||
@@ -384,6 +382,7 @@ public:
|
||||
typedef std::map<std::string, std::string> response_t;
|
||||
typedef std::vector<response_t> options_t;
|
||||
|
||||
|
||||
//OGPX really screwed with the login process. This is needed until it's all sorted out.
|
||||
bool loadSkeleton(const options_t& options, const LLUUID& owner_id);
|
||||
/** Mutators
|
||||
@@ -477,14 +476,6 @@ private:
|
||||
typedef std::set<LLInventoryObserver*> observer_list_t;
|
||||
observer_list_t mObservers;
|
||||
|
||||
public:
|
||||
// this gets triggered when performing a filter-search
|
||||
static void startBackgroundFetch(const LLUUID& cat_id = LLUUID::null); // start fetch process
|
||||
static void findLostItems();
|
||||
static BOOL backgroundFetchActive();
|
||||
static bool isEverythingFetched();
|
||||
static void backgroundFetch(void*); // background fetch idle function
|
||||
static void incrBulkFetch(S16 fetching) { sBulkFetchCount+=fetching; if (sBulkFetchCount<0) sBulkFetchCount=0; }
|
||||
/** Notifications
|
||||
** **
|
||||
*******************************************************************************/
|
||||
@@ -551,25 +542,11 @@ private:
|
||||
std::map<LLUUID, bool> mCategoryLock;
|
||||
std::map<LLUUID, bool> mItemLock;
|
||||
|
||||
// completing the fetch once per session should be sufficient
|
||||
static BOOL sBackgroundFetchActive;
|
||||
static BOOL sTimelyFetchPending;
|
||||
static S32 sNumFetchRetries;
|
||||
static LLFrameTimer sFetchTimer;
|
||||
static F32 sMinTimeBetweenFetches;
|
||||
static F32 sMaxTimeBetweenFetches;
|
||||
static S16 sBulkFetchCount;
|
||||
|
||||
public:
|
||||
// *NOTE: DEBUG functionality
|
||||
void dumpInventory() const;
|
||||
|
||||
static bool isBulkFetchProcessingComplete();
|
||||
static void stopBackgroundFetch(); // stop fetch process
|
||||
|
||||
static BOOL sFullFetchStarted;
|
||||
static BOOL sAllFoldersFetched;
|
||||
|
||||
/** Miscellaneous
|
||||
** **
|
||||
*******************************************************************************/
|
||||
|
||||
600
indra/newview/llinventorymodelbackgroundfetch.cpp
Normal file
600
indra/newview/llinventorymodelbackgroundfetch.cpp
Normal file
@@ -0,0 +1,600 @@
|
||||
/**
|
||||
* @file llinventorymodel.cpp
|
||||
* @brief Implementation of the inventory model used to track agent inventory.
|
||||
*
|
||||
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* Copyright (C) 2010, Linden Research, Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#include "llviewerprecompiledheaders.h"
|
||||
#include "llinventorymodelbackgroundfetch.h"
|
||||
|
||||
#include "llagent.h"
|
||||
#include "llappviewer.h"
|
||||
#include "llcallbacklist.h"
|
||||
#include "llinventoryview.h"
|
||||
#include "llinventorymodel.h"
|
||||
#include "llviewercontrol.h"
|
||||
#include "llviewerinventory.h"
|
||||
#include "llviewermessage.h"
|
||||
#include "llviewerregion.h"
|
||||
#include "llviewerwindow.h"
|
||||
|
||||
const F32 MAX_TIME_FOR_SINGLE_FETCH = 10.f;
|
||||
const S32 MAX_FETCH_RETRIES = 10;
|
||||
|
||||
LLInventoryModelBackgroundFetch::LLInventoryModelBackgroundFetch() :
|
||||
mBackgroundFetchActive(FALSE),
|
||||
mAllFoldersFetched(FALSE),
|
||||
mFullFetchStarted(FALSE),
|
||||
mNumFetchRetries(0),
|
||||
mMinTimeBetweenFetches(0.3f),
|
||||
mMaxTimeBetweenFetches(10.f),
|
||||
mTimelyFetchPending(FALSE),
|
||||
mBulkFetchCount(0)
|
||||
{
|
||||
}
|
||||
|
||||
LLInventoryModelBackgroundFetch::~LLInventoryModelBackgroundFetch()
|
||||
{
|
||||
}
|
||||
|
||||
bool LLInventoryModelBackgroundFetch::isBulkFetchProcessingComplete() const
|
||||
{
|
||||
return mFetchQueue.empty() && mBulkFetchCount<=0;
|
||||
}
|
||||
|
||||
// static
|
||||
bool LLInventoryModelBackgroundFetch::isEverythingFetched() const
|
||||
{
|
||||
return mAllFoldersFetched;
|
||||
}
|
||||
|
||||
BOOL LLInventoryModelBackgroundFetch::backgroundFetchActive() const
|
||||
{
|
||||
return mBackgroundFetchActive;
|
||||
}
|
||||
|
||||
//static
|
||||
void LLInventoryModelBackgroundFetch::startBackgroundFetch(const LLUUID& cat_id)
|
||||
{
|
||||
if (!mAllFoldersFetched)
|
||||
{
|
||||
if (cat_id.isNull())
|
||||
{
|
||||
if (!mFullFetchStarted)
|
||||
{
|
||||
mFullFetchStarted = TRUE;
|
||||
mFetchQueue.push_back(gInventory.getLibraryRootFolderID());
|
||||
mFetchQueue.push_back(gInventory.getRootFolderID());
|
||||
if (!mBackgroundFetchActive)
|
||||
{
|
||||
mBackgroundFetchActive = TRUE;
|
||||
gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// specific folder requests go to front of queue
|
||||
// Remove it from the queue first, to avoid getting it twice.
|
||||
if (!mFetchQueue.empty() && mFetchQueue.front().mCatUUID != cat_id)
|
||||
{
|
||||
std::deque<FetchQueueInfo>::iterator old_entry = std::find(mFetchQueue.begin(), mFetchQueue.end(), FetchQueueInfo(cat_id));
|
||||
if (old_entry != mFetchQueue.end())
|
||||
{
|
||||
mFetchQueue.erase(old_entry);
|
||||
}
|
||||
}
|
||||
mFetchQueue.push_front(cat_id);
|
||||
if (!mBackgroundFetchActive)
|
||||
{
|
||||
mBackgroundFetchActive = TRUE;
|
||||
gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//static
|
||||
void LLInventoryModelBackgroundFetch::findLostItems()
|
||||
{
|
||||
mFetchQueue.push_back(LLUUID::null);
|
||||
if (!mBackgroundFetchActive)
|
||||
{
|
||||
mBackgroundFetchActive = TRUE;
|
||||
gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
//static
|
||||
void LLInventoryModelBackgroundFetch::stopBackgroundFetch()
|
||||
{
|
||||
if (mBackgroundFetchActive)
|
||||
{
|
||||
mBackgroundFetchActive = FALSE;
|
||||
gIdleCallbacks.deleteFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL);
|
||||
mBulkFetchCount=0;
|
||||
mMinTimeBetweenFetches=0.0f;
|
||||
if (!mAllFoldersFetched)
|
||||
{
|
||||
// We didn't finish this, so set it to FALSE in order to be able to start it again.
|
||||
mFullFetchStarted=FALSE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LLInventoryModelBackgroundFetch::setAllFoldersFetched()
|
||||
{
|
||||
if (mFullFetchStarted)
|
||||
{
|
||||
mAllFoldersFetched = TRUE;
|
||||
}
|
||||
stopBackgroundFetch();
|
||||
}
|
||||
|
||||
void LLInventoryModelBackgroundFetch::backgroundFetchCB(void *)
|
||||
{
|
||||
LLInventoryModelBackgroundFetch::instance().backgroundFetch();
|
||||
}
|
||||
|
||||
//static
|
||||
void LLInventoryModelBackgroundFetch::backgroundFetch()
|
||||
{
|
||||
if (mBackgroundFetchActive && gAgent.getRegion())
|
||||
{
|
||||
// If we'll be using the capability, we'll be sending batches and the background thing isn't as important.
|
||||
std::string url = gAgent.getRegion()->getCapability("FetchInventoryDescendents");
|
||||
if (false /*gSavedSettings.getBOOL("UseHTTPInventory")*/ && !url.empty())
|
||||
{
|
||||
bulkFetch(url);
|
||||
return;
|
||||
}
|
||||
|
||||
#if 1
|
||||
//DEPRECATED OLD CODE FOLLOWS.
|
||||
// no more categories to fetch, stop fetch process
|
||||
if (mFetchQueue.empty())
|
||||
{
|
||||
llinfos << "Inventory fetch completed" << llendl;
|
||||
|
||||
setAllFoldersFetched();
|
||||
return;
|
||||
}
|
||||
|
||||
F32 fast_fetch_time = lerp(mMinTimeBetweenFetches, mMaxTimeBetweenFetches, 0.1f);
|
||||
F32 slow_fetch_time = lerp(mMinTimeBetweenFetches, mMaxTimeBetweenFetches, 0.5f);
|
||||
if (mTimelyFetchPending && mFetchTimer.getElapsedTimeF32() > slow_fetch_time)
|
||||
{
|
||||
// double timeouts on failure
|
||||
mMinTimeBetweenFetches = llmin(mMinTimeBetweenFetches * 2.f, 10.f);
|
||||
mMaxTimeBetweenFetches = llmin(mMaxTimeBetweenFetches * 2.f, 120.f);
|
||||
lldebugs << "Inventory fetch times grown to (" << mMinTimeBetweenFetches << ", " << mMaxTimeBetweenFetches << ")" << llendl;
|
||||
// fetch is no longer considered "timely" although we will wait for full time-out.
|
||||
mTimelyFetchPending = FALSE;
|
||||
}
|
||||
|
||||
while(1)
|
||||
{
|
||||
if (mFetchQueue.empty())
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if(gDisconnected)
|
||||
{
|
||||
// just bail if we are disconnected.
|
||||
break;
|
||||
}
|
||||
|
||||
const FetchQueueInfo info = mFetchQueue.front();
|
||||
LLViewerInventoryCategory* cat = gInventory.getCategory(info.mCatUUID);
|
||||
|
||||
// category has been deleted, remove from queue.
|
||||
if (!cat)
|
||||
{
|
||||
mFetchQueue.pop_front();
|
||||
continue;
|
||||
}
|
||||
|
||||
if (mFetchTimer.getElapsedTimeF32() > mMinTimeBetweenFetches &&
|
||||
LLViewerInventoryCategory::VERSION_UNKNOWN == cat->getVersion())
|
||||
{
|
||||
// category exists but has no children yet, fetch the descendants
|
||||
// for now, just request every time and rely on retry timer to throttle
|
||||
if (cat->fetchDescendents())
|
||||
{
|
||||
mFetchTimer.reset();
|
||||
mTimelyFetchPending = TRUE;
|
||||
}
|
||||
else
|
||||
{
|
||||
// The catagory also tracks if it has expired and here it says it hasn't
|
||||
// yet. Get out of here because nothing is going to happen until we
|
||||
// update the timers.
|
||||
break;
|
||||
}
|
||||
}
|
||||
// do I have all my children?
|
||||
else if (gInventory.isCategoryComplete(info.mCatUUID))
|
||||
{
|
||||
// finished with this category, remove from queue
|
||||
mFetchQueue.pop_front();
|
||||
|
||||
// Add all children to queue.
|
||||
LLInventoryModel::cat_array_t* categories;
|
||||
gInventory.getDirectDescendentsOf(cat->getUUID(), categories);
|
||||
for (LLInventoryModel::cat_array_t::const_iterator it = categories->begin();
|
||||
it != categories->end();
|
||||
++it)
|
||||
{
|
||||
mFetchQueue.push_back(FetchQueueInfo((*it)->getUUID()));
|
||||
}
|
||||
|
||||
// we received a response in less than the fast time
|
||||
if (mTimelyFetchPending && mFetchTimer.getElapsedTimeF32() < fast_fetch_time)
|
||||
{
|
||||
// shrink timeouts based on success
|
||||
mMinTimeBetweenFetches = llmax(mMinTimeBetweenFetches * 0.8f, 0.3f);
|
||||
mMaxTimeBetweenFetches = llmax(mMaxTimeBetweenFetches * 0.8f, 10.f);
|
||||
lldebugs << "Inventory fetch times shrunk to (" << mMinTimeBetweenFetches << ", " << mMaxTimeBetweenFetches << ")" << llendl;
|
||||
}
|
||||
|
||||
mTimelyFetchPending = FALSE;
|
||||
continue;
|
||||
}
|
||||
else if (mFetchTimer.getElapsedTimeF32() > mMaxTimeBetweenFetches)
|
||||
{
|
||||
// received first packet, but our num descendants does not match db's num descendants
|
||||
// so try again later.
|
||||
mFetchQueue.pop_front();
|
||||
|
||||
if (mNumFetchRetries++ < MAX_FETCH_RETRIES)
|
||||
{
|
||||
// push on back of queue
|
||||
mFetchQueue.push_back(info);
|
||||
}
|
||||
mTimelyFetchPending = FALSE;
|
||||
mFetchTimer.reset();
|
||||
break;
|
||||
}
|
||||
|
||||
// not enough time has elapsed to do a new fetch
|
||||
break;
|
||||
}
|
||||
|
||||
//
|
||||
// DEPRECATED OLD CODE
|
||||
//--------------------------------------------------------------------------------
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
void LLInventoryModelBackgroundFetch::incrBulkFetch(S16 fetching)
|
||||
{
|
||||
mBulkFetchCount += fetching;
|
||||
if (mBulkFetchCount < 0)
|
||||
{
|
||||
mBulkFetchCount = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
class LLInventoryModelFetchDescendentsResponder: public LLHTTPClient::Responder
|
||||
{
|
||||
public:
|
||||
LLInventoryModelFetchDescendentsResponder(const LLSD& request_sd) :
|
||||
mRequestSD(request_sd)
|
||||
{};
|
||||
//LLInventoryModelFetchDescendentsResponder() {};
|
||||
void result(const LLSD& content);
|
||||
void error(U32 status, const std::string& reason);
|
||||
private:
|
||||
LLSD mRequestSD;
|
||||
};
|
||||
|
||||
//If we get back a normal response, handle it here
|
||||
// Note: this is the handler for WebFetchInventoryDescendents and agent/inventory caps
|
||||
void LLInventoryModelFetchDescendentsResponder::result(const LLSD& content)
|
||||
{
|
||||
LLInventoryModelBackgroundFetch *fetcher = LLInventoryModelBackgroundFetch::getInstance();
|
||||
if (content.has("folders"))
|
||||
{
|
||||
|
||||
for(LLSD::array_const_iterator folder_it = content["folders"].beginArray();
|
||||
folder_it != content["folders"].endArray();
|
||||
++folder_it)
|
||||
{
|
||||
LLSD folder_sd = *folder_it;
|
||||
|
||||
|
||||
//LLUUID agent_id = folder_sd["agent_id"];
|
||||
|
||||
//if(agent_id != gAgent.getID()) //This should never happen.
|
||||
//{
|
||||
// llwarns << "Got a UpdateInventoryItem for the wrong agent."
|
||||
// << llendl;
|
||||
// break;
|
||||
//}
|
||||
|
||||
LLUUID parent_id = folder_sd["folder_id"];
|
||||
LLUUID owner_id = folder_sd["owner_id"];
|
||||
S32 version = (S32)folder_sd["version"].asInteger();
|
||||
S32 descendents = (S32)folder_sd["descendents"].asInteger();
|
||||
LLPointer<LLViewerInventoryCategory> tcategory = new LLViewerInventoryCategory(owner_id);
|
||||
|
||||
if (parent_id.isNull())
|
||||
{
|
||||
LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem;
|
||||
for(LLSD::array_const_iterator item_it = folder_sd["items"].beginArray();
|
||||
item_it != folder_sd["items"].endArray();
|
||||
++item_it)
|
||||
{
|
||||
LLUUID lost_uuid = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
|
||||
if (lost_uuid.notNull())
|
||||
{
|
||||
LLSD item = *item_it;
|
||||
titem->unpackMessage(item);
|
||||
|
||||
LLInventoryModel::update_list_t update;
|
||||
LLInventoryModel::LLCategoryUpdate new_folder(lost_uuid, 1);
|
||||
update.push_back(new_folder);
|
||||
gInventory.accountForUpdate(update);
|
||||
|
||||
titem->setParent(lost_uuid);
|
||||
titem->updateParentOnServer(FALSE);
|
||||
gInventory.updateItem(titem);
|
||||
gInventory.notifyObservers();
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
LLViewerInventoryCategory* pcat = gInventory.getCategory(parent_id);
|
||||
if (!pcat)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
for(LLSD::array_const_iterator category_it = folder_sd["categories"].beginArray();
|
||||
category_it != folder_sd["categories"].endArray();
|
||||
++category_it)
|
||||
{
|
||||
LLSD category = *category_it;
|
||||
tcategory->fromLLSD(category);
|
||||
|
||||
if (fetcher->mFullFetchStarted)
|
||||
{
|
||||
fetcher->mFetchQueue.push_back(LLInventoryModelBackgroundFetch::FetchQueueInfo(tcategory->getUUID()));
|
||||
}
|
||||
else if ( !gInventory.isCategoryComplete(tcategory->getUUID()) )
|
||||
{
|
||||
gInventory.updateCategory(tcategory);
|
||||
}
|
||||
|
||||
}
|
||||
LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem;
|
||||
for(LLSD::array_const_iterator item_it = folder_sd["items"].beginArray();
|
||||
item_it != folder_sd["items"].endArray();
|
||||
++item_it)
|
||||
{
|
||||
LLSD item = *item_it;
|
||||
titem->unpackMessage(item);
|
||||
|
||||
gInventory.updateItem(titem);
|
||||
}
|
||||
|
||||
// set version and descendentcount according to message.
|
||||
LLViewerInventoryCategory* cat = gInventory.getCategory(parent_id);
|
||||
if(cat)
|
||||
{
|
||||
cat->setVersion(version);
|
||||
cat->setDescendentCount(descendents);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if (content.has("bad_folders"))
|
||||
{
|
||||
for(LLSD::array_const_iterator folder_it = content["bad_folders"].beginArray();
|
||||
folder_it != content["bad_folders"].endArray();
|
||||
++folder_it)
|
||||
{
|
||||
LLSD folder_sd = *folder_it;
|
||||
|
||||
//These folders failed on the dataserver. We probably don't want to retry them.
|
||||
llinfos << "Folder " << folder_sd["folder_id"].asString()
|
||||
<< "Error: " << folder_sd["error"].asString() << llendl;
|
||||
}
|
||||
}
|
||||
|
||||
fetcher->incrBulkFetch(-1);
|
||||
|
||||
if (fetcher->isBulkFetchProcessingComplete())
|
||||
{
|
||||
llinfos << "Inventory fetch completed" << llendl;
|
||||
fetcher->setAllFoldersFetched();
|
||||
}
|
||||
|
||||
gInventory.notifyObservers();
|
||||
}
|
||||
|
||||
//If we get back an error (not found, etc...), handle it here
|
||||
void LLInventoryModelFetchDescendentsResponder::error(U32 status, const std::string& reason)
|
||||
{
|
||||
LLInventoryModelBackgroundFetch *fetcher = LLInventoryModelBackgroundFetch::getInstance();
|
||||
|
||||
llinfos << "LLInventoryModelFetchDescendentsResponder::error "
|
||||
<< status << ": " << reason << llendl;
|
||||
|
||||
fetcher->incrBulkFetch(-1);
|
||||
|
||||
if (status==499) //timed out. Let's be awesome!
|
||||
{
|
||||
for(LLSD::array_const_iterator folder_it = mRequestSD["folders"].beginArray();
|
||||
folder_it != mRequestSD["folders"].endArray();
|
||||
++folder_it)
|
||||
{
|
||||
LLSD folder_sd = *folder_it;
|
||||
LLUUID folder_id = folder_sd["folder_id"];
|
||||
fetcher->mFetchQueue.push_front(LLInventoryModelBackgroundFetch::FetchQueueInfo(folder_id));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (fetcher->isBulkFetchProcessingComplete())
|
||||
{
|
||||
fetcher->setAllFoldersFetched();
|
||||
}
|
||||
}
|
||||
gInventory.notifyObservers();
|
||||
}
|
||||
|
||||
|
||||
// Bundle up a bunch of requests to send all at once.
|
||||
// static
|
||||
void LLInventoryModelBackgroundFetch::bulkFetch(std::string url)
|
||||
{
|
||||
//Background fetch is called from gIdleCallbacks in a loop until background fetch is stopped.
|
||||
//If there are items in sFetchQueue, we want to check the time since the last bulkFetch was
|
||||
//sent. If it exceeds our retry time, go ahead and fire off another batch.
|
||||
//Stopbackgroundfetch will be run from the Responder instead of here.
|
||||
|
||||
S16 max_concurrent_fetches=8;
|
||||
F32 new_min_time = 0.5f; //HACK! Clean this up when old code goes away entirely.
|
||||
if (mMinTimeBetweenFetches < new_min_time)
|
||||
{
|
||||
mMinTimeBetweenFetches=new_min_time; //HACK! See above.
|
||||
}
|
||||
|
||||
if (gDisconnected ||
|
||||
(mBulkFetchCount > max_concurrent_fetches) ||
|
||||
(mFetchTimer.getElapsedTimeF32() < mMinTimeBetweenFetches))
|
||||
{
|
||||
return; // just bail if we are disconnected.
|
||||
}
|
||||
|
||||
U32 folder_count=0;
|
||||
U32 max_batch_size=5;
|
||||
|
||||
U32 sort_order = gSavedSettings.getU32("InventorySortOrder") & 0x1;
|
||||
|
||||
LLSD body;
|
||||
LLSD body_lib;
|
||||
|
||||
while( !(mFetchQueue.empty() ) && (folder_count < max_batch_size) )
|
||||
{
|
||||
const FetchQueueInfo& fetch_info = mFetchQueue.front();
|
||||
const LLUUID &cat_id = fetch_info.mCatUUID;
|
||||
if (cat_id.isNull()) //DEV-17797
|
||||
{
|
||||
LLSD folder_sd;
|
||||
folder_sd["folder_id"] = LLUUID::null.asString();
|
||||
folder_sd["owner_id"] = gAgent.getID();
|
||||
folder_sd["sort_order"] = (LLSD::Integer)sort_order;
|
||||
folder_sd["fetch_folders"] = (LLSD::Boolean)FALSE;
|
||||
folder_sd["fetch_items"] = (LLSD::Boolean)TRUE;
|
||||
body["folders"].append(folder_sd);
|
||||
folder_count++;
|
||||
}
|
||||
else
|
||||
{
|
||||
LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id);
|
||||
|
||||
if (cat)
|
||||
{
|
||||
// <edit> Pre-emptive strike
|
||||
//if(!(gInventory.isObjectDescendentOf(cat->getUUID(), gSystemFolderRoot)))
|
||||
if(true)
|
||||
{
|
||||
// </edit>
|
||||
if ( LLViewerInventoryCategory::VERSION_UNKNOWN == cat->getVersion())
|
||||
{
|
||||
LLSD folder_sd;
|
||||
folder_sd["folder_id"] = cat->getUUID();
|
||||
folder_sd["owner_id"] = cat->getOwnerID();
|
||||
folder_sd["sort_order"] = (LLSD::Integer)sort_order;
|
||||
folder_sd["fetch_folders"] = TRUE; //(LLSD::Boolean)sFullFetchStarted;
|
||||
folder_sd["fetch_items"] = (LLSD::Boolean)TRUE;
|
||||
|
||||
LL_DEBUGS("Inventory") << " fetching "<<cat->getUUID()<<" with cat owner "<<cat->getOwnerID()<<" and agent" << gAgent.getID() << LL_ENDL;
|
||||
if (ALEXANDRIA_LINDEN_ID == cat->getOwnerID())
|
||||
body_lib["folders"].append(folder_sd);
|
||||
else
|
||||
body["folders"].append(folder_sd);
|
||||
folder_count++;
|
||||
}
|
||||
// May already have this folder, but append child folders to list.
|
||||
if (mFullFetchStarted)
|
||||
{ //Already have this folder but append child folders to list.
|
||||
LLInventoryModel::cat_array_t* categories;
|
||||
gInventory.getDirectDescendentsOf(cat->getUUID(), categories);
|
||||
for (LLInventoryModel::cat_array_t::const_iterator it = categories->begin();
|
||||
it != categories->end();
|
||||
++it)
|
||||
{
|
||||
mFetchQueue.push_back(FetchQueueInfo((*it)->getUUID()));
|
||||
}
|
||||
}
|
||||
// <edit>
|
||||
}
|
||||
// </edit>
|
||||
}
|
||||
}
|
||||
mFetchQueue.pop_front();
|
||||
}
|
||||
|
||||
if (folder_count > 0)
|
||||
{
|
||||
mBulkFetchCount++;
|
||||
if (body["folders"].size())
|
||||
{
|
||||
LLInventoryModelFetchDescendentsResponder *fetcher = new LLInventoryModelFetchDescendentsResponder(body);
|
||||
LLHTTPClient::post(url, body, fetcher, 300.0);
|
||||
}
|
||||
if (body_lib["folders"].size())
|
||||
{
|
||||
std::string url_lib = gAgent.getRegion()->getCapability("FetchLibDescendents");
|
||||
|
||||
LLInventoryModelFetchDescendentsResponder *fetcher = new LLInventoryModelFetchDescendentsResponder(body_lib);
|
||||
LLHTTPClient::post(url_lib, body_lib, fetcher, 300.0);
|
||||
}
|
||||
mFetchTimer.reset();
|
||||
}
|
||||
else if (isBulkFetchProcessingComplete())
|
||||
{
|
||||
setAllFoldersFetched();
|
||||
}
|
||||
}
|
||||
|
||||
bool LLInventoryModelBackgroundFetch::fetchQueueContainsNoDescendentsOf(const LLUUID& cat_id) const
|
||||
{
|
||||
for (fetch_queue_t::const_iterator it = mFetchQueue.begin();
|
||||
it != mFetchQueue.end(); ++it)
|
||||
{
|
||||
const LLUUID& fetch_id = (*it).mCatUUID;
|
||||
if (gInventory.isObjectDescendentOf(fetch_id, cat_id))
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
94
indra/newview/llinventorymodelbackgroundfetch.h
Normal file
94
indra/newview/llinventorymodelbackgroundfetch.h
Normal file
@@ -0,0 +1,94 @@
|
||||
/**
|
||||
* @file llinventorymodelbackgroundfetch.h
|
||||
* @brief LLInventoryModelBackgroundFetch class header file
|
||||
*
|
||||
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* Copyright (C) 2010, Linden Research, Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#ifndef LL_LLINVENTORYMODELBACKGROUNDFETCH_H
|
||||
#define LL_LLINVENTORYMODELBACKGROUNDFETCH_H
|
||||
|
||||
#include "llsingleton.h"
|
||||
#include "lluuid.h"
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLInventoryModelBackgroundFetch
|
||||
//
|
||||
// This class handles background fetches, which are fetches of
|
||||
// inventory folder. Fetches can be recursive or not.
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
class LLInventoryModelBackgroundFetch : public LLSingleton<LLInventoryModelBackgroundFetch>
|
||||
{
|
||||
friend class LLInventoryModelFetchDescendentsResponder;
|
||||
|
||||
public:
|
||||
LLInventoryModelBackgroundFetch();
|
||||
~LLInventoryModelBackgroundFetch();
|
||||
|
||||
void startBackgroundFetch(const LLUUID& cat_id = LLUUID::null); // start fetch process
|
||||
BOOL backgroundFetchActive() const;
|
||||
bool isEverythingFetched() const; // completing the fetch once per session should be sufficient
|
||||
void findLostItems();
|
||||
protected:
|
||||
void incrBulkFetch(S16 fetching);
|
||||
bool isBulkFetchProcessingComplete() const;
|
||||
void bulkFetch(std::string url);
|
||||
|
||||
void backgroundFetch();
|
||||
static void backgroundFetchCB(void*); // background fetch idle function
|
||||
void stopBackgroundFetch(); // stop fetch process
|
||||
|
||||
void setAllFoldersFetched();
|
||||
bool fetchQueueContainsNoDescendentsOf(const LLUUID& cat_id) const;
|
||||
private:
|
||||
BOOL mFullFetchStarted;
|
||||
BOOL mAllFoldersFetched;
|
||||
|
||||
// completing the fetch once per session should be sufficient
|
||||
BOOL mBackgroundFetchActive;
|
||||
S16 mBulkFetchCount;
|
||||
BOOL mTimelyFetchPending;
|
||||
S32 mNumFetchRetries;
|
||||
|
||||
LLFrameTimer mFetchTimer;
|
||||
F32 mMinTimeBetweenFetches;
|
||||
F32 mMaxTimeBetweenFetches;
|
||||
|
||||
struct FetchQueueInfo
|
||||
{
|
||||
FetchQueueInfo(const LLUUID& id/*, BOOL recursive*/) :
|
||||
mCatUUID(id)/*, mRecursive(recursive)*/
|
||||
{
|
||||
}
|
||||
LLUUID mCatUUID;
|
||||
//BOOL mRecursive;
|
||||
bool operator ==(const FetchQueueInfo& b) const
|
||||
{
|
||||
return mCatUUID == b.mCatUUID;
|
||||
}
|
||||
};
|
||||
typedef std::deque<FetchQueueInfo> fetch_queue_t;
|
||||
fetch_queue_t mFetchQueue;
|
||||
};
|
||||
|
||||
#endif // LL_LLINVENTORYMODELBACKGROUNDFETCH_H
|
||||
|
||||
@@ -59,6 +59,7 @@
|
||||
#include "lliconctrl.h"
|
||||
#include "llinventoryfunctions.h"
|
||||
#include "llinventoryclipboard.h"
|
||||
#include "llinventorymodelbackgroundfetch.h"
|
||||
#include "lllineeditor.h"
|
||||
#include "llmenugl.h"
|
||||
#include "llpreviewanim.h"
|
||||
@@ -619,7 +620,7 @@ LLInventoryView::~LLInventoryView( void )
|
||||
|
||||
void LLInventoryView::draw()
|
||||
{
|
||||
if (LLInventoryModel::isEverythingFetched())
|
||||
if (LLInventoryModelBackgroundFetch::instance().isEverythingFetched())
|
||||
{
|
||||
LLLocale locale(LLLocale::USER_LOCALE);
|
||||
std::ostringstream title;
|
||||
@@ -729,7 +730,7 @@ void LLInventoryView::changed(U32 mask)
|
||||
{
|
||||
std::ostringstream title;
|
||||
title << "Inventory";
|
||||
if (LLInventoryModel::backgroundFetchActive())
|
||||
if (LLInventoryModelBackgroundFetch::instance().backgroundFetchActive())
|
||||
{
|
||||
LLLocale locale(LLLocale::USER_LOCALE);
|
||||
std::string item_count_string;
|
||||
@@ -870,7 +871,7 @@ void LLInventoryView::toggleFindOptions()
|
||||
addDependentFloater(mFinderHandle);
|
||||
|
||||
// start background fetch of folders
|
||||
gInventory.startBackgroundFetch();
|
||||
LLInventoryModelBackgroundFetch::instance().startBackgroundFetch();
|
||||
|
||||
mFloaterControls[std::string("Inventory.ShowFilters")]->setValue(TRUE);
|
||||
}
|
||||
@@ -946,7 +947,7 @@ void LLInventoryView::onSearchEdit(const std::string& search_string, void* user_
|
||||
return;
|
||||
}
|
||||
|
||||
gInventory.startBackgroundFetch();
|
||||
LLInventoryModelBackgroundFetch::instance().startBackgroundFetch();
|
||||
|
||||
std::string filter_text = search_string;
|
||||
std::string uppercase_search_string = filter_text;
|
||||
@@ -1301,7 +1302,7 @@ void LLInventoryView::onFilterSelected(void* userdata, bool from_click)
|
||||
if (filter->isActive())
|
||||
{
|
||||
// If our filter is active we may be the first thing requiring a fetch so we better start it here.
|
||||
gInventory.startBackgroundFetch();
|
||||
LLInventoryModelBackgroundFetch::instance().startBackgroundFetch();
|
||||
}
|
||||
self->setFilterTextFromFilter();
|
||||
self->updateSortControls();
|
||||
@@ -1907,7 +1908,7 @@ BOOL LLInventoryPanel::handleHover(S32 x, S32 y, MASK mask)
|
||||
if(handled)
|
||||
{
|
||||
ECursorType cursor = getWindow()->getCursor();
|
||||
if (LLInventoryModel::backgroundFetchActive() && cursor == UI_CURSOR_ARROW)
|
||||
if (LLInventoryModelBackgroundFetch::instance().backgroundFetchActive() && cursor == UI_CURSOR_ARROW)
|
||||
{
|
||||
// replace arrow cursor with arrow and hourglass cursor
|
||||
getWindow()->setCursor(UI_CURSOR_WORKING);
|
||||
|
||||
@@ -56,6 +56,7 @@
|
||||
#include "llfloatergesture.h" // for some label constants
|
||||
#include "llgesturemgr.h"
|
||||
#include "llinventoryfunctions.h"
|
||||
#include "llinventorymodelbackgroundfetch.h"
|
||||
#include "llkeyboard.h"
|
||||
#include "lllineeditor.h"
|
||||
#include "llnotificationsutil.h"
|
||||
@@ -158,10 +159,10 @@ LLPreviewGesture* LLPreviewGesture::show(const std::string& title, const LLUUID&
|
||||
|
||||
// Start speculative download of sounds and animations
|
||||
LLUUID animation_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_ANIMATION);
|
||||
gInventory.startBackgroundFetch(animation_folder_id);
|
||||
LLInventoryModelBackgroundFetch::instance().startBackgroundFetch(animation_folder_id);
|
||||
|
||||
LLUUID sound_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_SOUND);
|
||||
gInventory.startBackgroundFetch(sound_folder_id);
|
||||
LLInventoryModelBackgroundFetch::instance().startBackgroundFetch(sound_folder_id);
|
||||
|
||||
// this will call refresh when we have everything.
|
||||
LLViewerInventoryItem* item = (LLViewerInventoryItem*)self->getItem();
|
||||
|
||||
@@ -129,6 +129,7 @@
|
||||
#include "llimagebmp.h"
|
||||
#include "llimview.h" // for gIMMgr
|
||||
#include "llinventoryfunctions.h"
|
||||
#include "llinventorymodelbackgroundfetch.h"
|
||||
#include "llinventoryview.h"
|
||||
#include "llkeyboard.h"
|
||||
#include "llloginhandler.h" // gLoginHandler, SLURL support
|
||||
@@ -2712,7 +2713,7 @@ bool idle_startup()
|
||||
)
|
||||
{
|
||||
// Fetch inventory in the background
|
||||
gInventory.startBackgroundFetch();
|
||||
LLInventoryModelBackgroundFetch::instance().startBackgroundFetch();
|
||||
}
|
||||
|
||||
// HACK: Inform simulator of window size.
|
||||
@@ -2777,7 +2778,7 @@ bool idle_startup()
|
||||
}
|
||||
|
||||
//DEV-17797. get null folder. Any items found here moved to Lost and Found
|
||||
LLInventoryModel::findLostItems();
|
||||
LLInventoryModelBackgroundFetch::instance().findLostItems();
|
||||
|
||||
LLStartUp::setStartupState( STATE_PRECACHE );
|
||||
timeout.reset();
|
||||
|
||||
@@ -47,6 +47,7 @@
|
||||
#include "llfoldervieweventlistener.h"
|
||||
#include "llinventory.h"
|
||||
#include "llinventoryfunctions.h"
|
||||
#include "llinventorymodelbackgroundfetch.h"
|
||||
#include "llinventoryview.h"
|
||||
#include "lllineeditor.h"
|
||||
#include "llui.h"
|
||||
@@ -1344,7 +1345,7 @@ public:
|
||||
{
|
||||
// We need to find textures in all folders, so get the main
|
||||
// background download going.
|
||||
gInventory.startBackgroundFetch();
|
||||
LLInventoryModelBackgroundFetch::instance().startBackgroundFetch();
|
||||
gInventory.removeObserver(this);
|
||||
delete this;
|
||||
}
|
||||
@@ -1368,9 +1369,9 @@ BOOL LLTextureCtrl::handleMouseDown(S32 x, S32 y, MASK mask)
|
||||
showPicker(FALSE);
|
||||
|
||||
//grab textures first...
|
||||
gInventory.startBackgroundFetch(gInventory.findCategoryUUIDForType(LLFolderType::FT_TEXTURE));
|
||||
LLInventoryModelBackgroundFetch::instance().startBackgroundFetch(gInventory.findCategoryUUIDForType(LLFolderType::FT_TEXTURE));
|
||||
//...then start full inventory fetch.
|
||||
gInventory.startBackgroundFetch();
|
||||
LLInventoryModelBackgroundFetch::instance().startBackgroundFetch();
|
||||
}
|
||||
return handled;
|
||||
}
|
||||
|
||||
@@ -48,6 +48,7 @@
|
||||
|
||||
#include "llinventorybridge.h"
|
||||
#include "llinventorydefines.h"
|
||||
#include "llinventorymodelbackgroundfetch.h"
|
||||
#include "llinventoryview.h"
|
||||
|
||||
#include "llviewerregion.h"
|
||||
@@ -507,7 +508,7 @@ bool LLViewerInventoryCategory::fetchDescendents()
|
||||
}
|
||||
if (!url.empty()) //Capability found. Build up LLSD and use it.
|
||||
{
|
||||
LLInventoryModel::startBackgroundFetch(mUUID);
|
||||
LLInventoryModelBackgroundFetch::instance().startBackgroundFetch(mUUID);
|
||||
}
|
||||
else
|
||||
{ //Deprecated, but if we don't have a capability, use the old system.
|
||||
|
||||
@@ -33,6 +33,7 @@
|
||||
#include "aievent.h"
|
||||
#include "llagent.h"
|
||||
#include "llinventoryobserver.h"
|
||||
#include "llinventorymodelbackgroundfetch.h"
|
||||
|
||||
enum fetchinventoryfolder_state_type {
|
||||
AIFetchInventoryFolder_checkFolderExists = AIStateMachine::max_state,
|
||||
@@ -154,7 +155,7 @@ void AIFetchInventoryFolder::multiplex_impl(void)
|
||||
// mFolderUUID is now valid.
|
||||
mExists = true;
|
||||
if (!mFetchContents || // No request to fetch contents.
|
||||
LLInventoryModel::isEverythingFetched()) // No need to fetch contents.
|
||||
LLInventoryModelBackgroundFetch::instance().isEverythingFetched()) // No need to fetch contents.
|
||||
{
|
||||
// We're done.
|
||||
finish();
|
||||
|
||||
Reference in New Issue
Block a user