SHFMODExStreamBufferSize added. Determines stream buffer size in ms. (stream restart required)
SHFMODExDecodeBufferSize added. Determines decode buffer size in ms. (stream restart required)
Streams will mute themselves if they are starving, until they are free of starvation for 5 full seconds.
Streams that fail to accumulate any buffer progress while starving for 10 full updates will be stopped.
Stream buffer progress(buffer percent) is llinfos spewed every update. (temporary)
Doubled default stream buffer size
Increased default decode buffer size to 1000ms (from 400)
Temporarily using FMOD::Memory_Initialize to display raw stream/decode buffer sizes via llinfos.
Added llwarns messages for SigmaTel hardware or bad audio acceleration configuration.
Conflicts:
indra/llcommon/llstring.cpp
indra/llmessage/llcurl.cpp
indra/newview/llviewertexturelist.cpp
indra/newview/viewer_manifest.py
install.xml
Resolved:
indra/llcommon/llstring.cpp :
two different ways to work around compile error.
indra/llmessage/llcurl.cpp :
this file is no longer used.. I deleted huge
parts to mark that I implemented that. Siana
apparently made a few changes in those parts.
indra/newview/llviewertexturelist.cpp :
manually copied patch. Mine also removed trailing
spaces, keeping that.
indra/newview/viewer_manifest.py:
Collision with changes from Liru, which have been
ignored (kept siana/master).
install.xml:
Collision with an earlier screw up. I kept the
fix from siana/master.
Updated French Translation from Nomade's Zip for MultiWear.
Updated Translations to use basically the same format, and not have some cruft.
Abouts updated to include Spanish translators: Damian Zhaoying, and Franxizco Romano.
When a new state machine was just created, so run() had already
been called but it never did really run yet so running() would
return false; then abort() wasn't called in flush(), causing
the subsequent mainloop call to actually try and startup the
state machine, which then crashed because Debug Settings
mechanism is already destroyed at that point (and in general,
we really don't want anything to run: it does unpredictable
things).
With this fix, also state machines that were just created are
aborted, resulting actuall in a kill without delete, and subsequently
a clean delete from the mainloop.