Tiny French Translation update

~Thanks Nomade~
This commit is contained in:
Lirusaito
2012-07-18 03:57:07 -04:00
parent 405af67f45
commit 03608103b8
2 changed files with 65 additions and 75 deletions

View File

@@ -68,6 +68,12 @@
<menu_item_call label="Éditer" name="Wearable Edit"/>
<menu_item_call label="Porter" name="Wearable Wear"/>
<menu_item_call label="Enlever" name="Take Off"/>
<menu_item_call label="Trouver l'origine" name="Find Original"/>
<menu_item_call label="Porter" name="Wearable And Object Wear"/>
<menu_item_call label="&#9650; Haut" name="Wearable Move Forward"/>
<menu_item_call label="&#9660; Bas" name="Wearable Move Back"/>
<menu_item_call label="Ajouter" name="Wearable Add"/>
<menu_item_call label="Enlever de l'ensemble" name="Remove From Outfit"/>
<menu_item_call label="--aucune option--" name="--no options--"/>
<menu_item_call bottom_delta="-18" height="18" label="Porter l'ensemble" left="0" name="Wear Items" width="128">
<on_click filter="" function="Inventory.DoToSelected" userdata="wearitems" />

View File

@@ -5,7 +5,7 @@
D&#xE9;cocher cette option pour passer en mode plein &#xE9;cran.
</text_editor>
<text name="WindowSizeLabel">
Taille de la fen&#xEA;tre :
Taille de la fen&#xEA;tre:
</text>
<combo_box name="windowsize combo">
<combo_item name="640x480">
@@ -25,48 +25,48 @@
</combo_item>
</combo_box>
<text name="DisplayResLabel" width="165">
R&#xE9;solution de l&apos;affichage :
R&#xE9;solution de l'affichage:
</text>
<text name="AspectRatioLabel1" tool_tip="largeur/hauteur">
Rapport hauteur/largeur :
Rapport hauteur/largeur:
</text>
<combo_box name="aspect_ratio" tool_tip="largeur/hauteur">
<combo_item length="1" name="4:3(StandardCRT)" type="string">
<combo_item name="4:3(StandardCRT)">
4:3 (Standard CRT)
</combo_item>
<combo_item length="1" name="5:4(1280x1024LCD)" type="string">
<combo_item name="5:4(1280x1024LCD)">
5:4 (1280 x 1024 LCD)
</combo_item>
<combo_item name="8:5(Widescreen)">
8:5 (&#xE9;cran large)
</combo_item>
<combo_item length="1" name="16:9(Widescreen)" type="string">
<combo_item name="16:9(Widescreen)">
16:9 (plein &#xE9;cran)
</combo_item>
</combo_box>
<text length="1" name="text" type="string">
R&#xE9;solution d&apos;affichage :
<text name="text">
R&#xE9;solution d'affichage:
</text>
<text length="1" name="Fullscreen Aspect Ratio:" type="string">
Format de plein &#xE9;cran :
<text name="Fullscreen Aspect Ratio:">
Format de plein &#xE9;cran:
</text>
<text length="1" name="(width / height)" type="string">
<text name="(width / height)">
(largeur / hauteur)
</text>
<text length="1" name="UI Size:" type="string">
Taille de l&apos;IU :
<text name="UI Size:">
Taille de l'IU:
</text>
<text length="1" name="(meters, lower is faster)" type="string">
<text name="(meters, lower is faster)">
(mètres, moins = plus rapide)
</text>
<text length="1" name="text2" type="string">
Options d&apos;affichage :
<text name="text2">
Options d'affichage:
</text>
<check_box label="Lancer Singularity dans une fen&#xEA;tre (et non pas, PAR la fen&#xEA;tre)" name="windowed mode"/>
<check_box label="Auto-d&#xE9;tection du ratio" left="350" name="aspect_auto_detect"/>
<check_box label="Utiliser &#xE9;chelle de r&#xE9;solution ind&#xE9;pendante" name="ui_auto_scale"/>
<check_box label="Montrer l&apos;avatar en vue subjective" name="avfp"/>
<spinner label="Distance d&apos;affichage :" name="draw_distance"/>
<check_box label="Montrer l'avatar en vue subjective" name="avfp"/>
<spinner label="Distance d'affichage:" name="draw_distance"/>
<text name="HigherText">
Qualit&#xE9; et
</text>
@@ -94,68 +94,51 @@
<text name="QualityText2" visible="false"/>
<check_box label="Personnaliser" left="395" name="CustomSettings"/>
<text name="ShadersText">
Effets :
Effets:
</text>
<check_box label="Pla&#xE7;age de relief et brillance" name="BumpShiny"/>
<check_box label="Effets de base" name="BasicShaders" tool_tip="D&#xE9;sactiver cette option peut emp&#xEA;cher certains drivers de cartes graphiques de planter."/>
<check_box label="Effets atmosph&#xE9;riques" name="WindLightUseAtmosShaders"/>
<check_box bottom_delta="-17" control_name="RenderDeferred" enabled="true"
follows="left|top" font="SansSerifSmall" height="16"
initial_value="true" label="D&#xE9;lissage" left_delta="0"
mouse_opaque="true" name="RenderDeferred" radio_style="false"
width="256" />
<check_box bottom_delta="-17" control_name="RenderDepthOfField" initial_value="true" label="Profondeur de champ" left_delta="0" name="RenderDepthOfField"/>
<check_box bottom_delta="-17" control_name="RenderDeferredGI" enabled="true"
follows="left|top" font="SansSerifSmall" height="16"
initial_value="true" label="Illumination globale (Experimental)" left_delta="0"
mouse_opaque="true" name="RenderDeferredGI" radio_style="false"
width="256" />
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom_delta="-17" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="12"
left="15" mouse_opaque="true" name="ReflectionDetailText" v_pad="0"
width="128">
Reflets :
<check_box label="D&#xE9;lissage" name="RenderDeferred" width="256" />
<check_box label="Occlusion ambiante" name="UseSSAO"/>
<check_box label="Profondeur de champ" name="RenderDepthOfField"/>
<check_box label="Illumination globale (Experimental)" name="RenderDeferredGI" width="256"/>
<text bottom_delta="-17" name="ReflectionDetailText" width="128">
Reflets:
</text>
<combo_box bottom_delta="-20" control_name="RenderReflectionDetail" enabled = "true" follows="left|top" label="Reflection Detail"
left_delta="-2" mouse_opaque="true" name="ReflectionDetailCombo" width="160" height="16">
<combo_item type="string" length="1" name="0">
<combo_box bottom_delta="-20" label="Reflection Detail" name="ReflectionDetailCombo">
<combo_item name="0">
Aucun
</combo_item>
<combo_item type="string" length="1" name="1">
</combo_item>
<combo_item name="1">
Terrain et arbres
</combo_item>
<combo_item type="string" length="1" name="2">
<combo_item name="2">
Objets Statiques
</combo_item>
<combo_item type="string" length="1" name="3">
<combo_item name="3">
Avatars et objets
</combo_item>
<combo_item type="string" length="1" name="4">
<combo_item name="4">
Tout
</combo_item>
</combo_box>
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom_delta="-17" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="12"
left="15" mouse_opaque="true" name="ShadowDetailText" v_pad="0"
width="128">
Ombres att&#xE9;nu&#xE9;es :
</text>
<combo_box bottom_delta="-20" control_name="RenderShadowDetail" enabled = "true" follows="left|top" label="Shadow Detail"
left_delta="-2" mouse_opaque="true" name="ShadowDetailCombo" width="160" height="16">
<combo_item type="string" length="1" name="0" value="0">
D&#xE9;sactiv&#xE9;
<text bottom_delta="-17" name="ShadowDetailText" width="128">
Ombres att&#xE9;nu&#xE9;es:
</text>
<combo_box bottom_delta="-20" label="Shadow Detail" name="ShadowDetailCombo">
<combo_item name="0">
D&#xE9;sactiv&#xE9;
</combo_item>
<combo_item type="string" length="1" name="1" value="1">
Ombres solaires
<combo_item name="1">
Ombres solaires
</combo_item>
<combo_item type="string" length="1" name="2" value="2">
Ombres des projecteurs
<combo_item name="2">
Ombres des projecteurs
</combo_item>
</combo_box>
<text name="AvatarRenderingText">
Rendu de l&apos;avatar :
<text name="AvatarRenderingText">
Rendu de l'avatar:
</text>
<check_box label="Avatars &#xE9;loign&#xE9;s en 2D" name="AvatarImpostors"/>
<check_box label="Acc&#xE9;l&#xE9;ration du rendu" name="AvatarVertexProgram"/>
@@ -166,18 +149,18 @@
<text name="DrawDistanceMeterText2">
m
</text>
<slider label="Limite d&apos;affichage :" name="DrawDistance"/>
<slider label="Nombre de particules max. :" label_width="143" name="MaxParticleCount"/>
<slider label="Qualit&#xE9; post-traitement :" label_width="125" name="RenderPostProcess"/>
<slider label="Limite d'affichage:" name="DrawDistance"/>
<slider label="Nombre de particules max.:" label_width="143" name="MaxParticleCount"/>
<slider label="Qualit&#xE9; post-traitement:" label_width="125" name="RenderPostProcess"/>
<text name="MeshDetailText">
D&#xE9;tails des rendus :
D&#xE9;tails des rendus:
</text>
<slider label=" Objets :" name="ObjectMeshDetail"/>
<slider label=" Flexiprims :" name="FlexibleMeshDetail"/>
<slider label=" Arbres :" name="TreeMeshDetail"/>
<slider label=" Avatars :" name="AvatarMeshDetail"/>
<slider label=" Relief :" name="TerrainMeshDetail"/>
<slider label=" Ciel :" name="SkyMeshDetail"/>
<slider label=" Objets:" name="ObjectMeshDetail"/>
<slider label=" Flexiprims:" name="FlexibleMeshDetail"/>
<slider label=" Arbres:" name="TreeMeshDetail"/>
<slider label=" Avatars:" name="AvatarMeshDetail"/>
<slider label=" Relief:" name="TerrainMeshDetail"/>
<slider label=" Ciel:" name="SkyMeshDetail"/>
<text name="PostProcessText">
Faible
</text>
@@ -200,7 +183,7 @@
Faible
</text>
<text name="LightingDetailText">
Sources lumineuses :
Sources lumineuses:
</text>
<radio_group name="LightingDetailRadio">
<radio_item name="SunMoon">
@@ -211,7 +194,7 @@
</radio_item>
</radio_group>
<text left="380" name="TerrainDetailText">
Rendu du terrain :
Rendu du terrain:
</text>
<radio_group name="TerrainDetailRadio">
<radio_item name="0">
@@ -221,8 +204,9 @@
Elev&#xE9;
</radio_item>
</radio_group>
<button label="Param&#xE8;tres recommand&#xE9;s" name="Defaults"/>
<button label="Configuration du matériel" label_selected="Configuration du mat&#xE9;riel" name="GraphicsHardwareButton"/>
<button label="Param&#xE8;tres recommand&#xE9;s" left="20" name="Defaults" width="200"/>
<!--button label="Advanced" left="130" name="CustomSettingsButton"/-->
<button label="Configuration du mat&#xE9;riel" left="240" name="GraphicsHardwareButton" width="220"/>
<text name="resolution_format">
[RES_X] x [RES_Y]
</text>