Recent occlusion changes rearing their head again. Fix a crash when graphics set to low.

This commit is contained in:
Shyotl
2012-07-14 20:42:47 -05:00
parent fa9c366076
commit 08dd79fafd

View File

@@ -556,6 +556,7 @@ void LLFeatureManager::setGraphicsLevel(S32 level, bool skipFeatures)
LLViewerShaderMgr::sSkipReload = false;
LLViewerShaderMgr::instance()->setShaders();
gPipeline.refreshCachedSettings();
}
void LLFeatureManager::applyBaseMasks()