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858 Commits

Author SHA1 Message Date
SmallJoker
5f5ce2391c Merge remote-tracking branch 'upstream/stable-5' into HEAD 2025-10-05 17:55:19 +02:00
SmallJoker
6d1a208018 Bump version to 5.14.0 2025-10-05 17:32:14 +02:00
StoyanDimitrov
d500241e3d Update builtin Bulgarian translation 2025-10-05 17:32:17 +02:00
sfan5
61f3812f73 Fix incorrect MapgenV6 chunk size warning 2025-10-05 17:11:04 +02:00
y5nw
f2be1c39c8 SDL: Remove SDL_syswm.h include 2025-10-05 14:44:14 +02:00
y5nw
244dc7ac06 shell.nix: add gmp and luajit 2025-10-05 14:44:14 +02:00
maxchen32
3a0152c491 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 98.5% (1442 of 1463 strings)
2025-10-04 21:55:05 +02:00
Tarás Lavrentiev
52e36b06e6 Translated using Weblate (Ukrainian)
Currently translated at 100.0% (1463 of 1463 strings)
2025-10-04 21:35:52 +02:00
Karol1165
f1f1fce2db Translated using Weblate (Polish)
Currently translated at 88.0% (1288 of 1463 strings)
2025-10-04 21:35:52 +02:00
Тарас Арт
4aae915e4f Translated using Weblate (Ukrainian)
Currently translated at 98.9% (1448 of 1463 strings)
2025-10-04 21:35:52 +02:00
Neil Rizen
814eb21def Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (1463 of 1463 strings)
2025-10-04 21:35:52 +02:00
y5nw
b5eb11c0ae Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 98.5% (1442 of 1463 strings)
2025-10-04 21:35:52 +02:00
dvchd
72b14910da Translated using Weblate (Vietnamese)
Currently translated at 42.5% (623 of 1463 strings)
2025-10-04 21:35:52 +02:00
Neil Rizen
bca99fc723 Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (1463 of 1463 strings)
2025-10-04 21:35:52 +02:00
Ludus
b6fe5fee43 Translated using Weblate (Italian)
Currently translated at 87.2% (1276 of 1463 strings)
2025-10-04 21:35:52 +02:00
Wuzzy
23e208c7aa Translated using Weblate (German)
Currently translated at 100.0% (1463 of 1463 strings)
2025-10-04 21:35:52 +02:00
109247019824
8b3e80f534 Translated using Weblate (Bulgarian)
Currently translated at 90.8% (1329 of 1463 strings)
2025-10-04 21:35:52 +02:00
SmallJoker
4f77a91e04 IrrlichtMt: Fix Win32 device compile error (non-SDL)
This issue was caused by one of the recent header refactoring commits.
2025-10-04 12:57:14 +02:00
SmallJoker
c2a4d5f82d Update credits for 5.14.0 (#16531) 2025-10-03 13:20:14 +02:00
Lars Müller
4238aa423b Fix a memory leak: Use irr_ptr for bones (#16530) 2025-10-01 12:53:01 +02:00
DS
ae35167a5e Fix debug.getinfo not being unset in CPCSM (#16506)
regression was introduced in eeb6cab
2025-10-01 12:52:48 +02:00
SmallJoker
499f2284bd Server: Fix Server::Send exception caused by leaving players
Leaving players will have PEER_ID_INVALID for database saving purposes.
This patch clarifies that, and properly protects the batch send function.

Bug introduced by 5f5ea132.
2025-09-29 19:23:43 +02:00
Wuzzy
274d8a7c65 Update builtin locale (#16512)
* Update builtin locale files

* Update German builtin translation
2025-09-29 13:25:42 +02:00
sfan5
8f98b4f243 Android: Update to SDK 35 (#16513) 2025-09-29 13:25:23 +02:00
fetsorn
e3ec044ed0 Update comments referring to obsolete TOCLIENT_INIT (#16522) 2025-09-29 13:21:52 +02:00
SmallJoker
dd3530dc79 Mapgen: Correct border block criteria (#16524)
This addresses a regression from e86d2fea8.

Co-authored-by: Po Lu <luangruo@yahoo.com>
2025-09-29 13:21:30 +02:00
SmallJoker
421835a30e Formspec: Fix missing CHG:n fields (regression)
The GUIScrollBar type was changed in commit 39f2727503.
This commit updates a corresponding check in guiFormSpecMenu accordingly.
2025-09-24 18:37:31 +02:00
sfan5
db8cd2121c Allow to scale nametag by distance and set font size (#16267) 2025-09-23 21:07:17 +02:00
updatepo.sh
ec790a3884 Update builtin translation strings 2025-09-23 20:00:48 +02:00
updatepo.sh
ee45f2db43 Run updatepo.sh 2025-09-23 19:21:21 +02:00
updatepo.sh
ca62268d16 Update minetest.conf.example and translation file 2025-09-23 19:19:35 +02:00
Filipino Student
e217961b25 Added translation using Weblate (Tagalog) 2025-09-23 19:11:47 +02:00
Filipino Student
7485844880 Translated using Weblate (Filipino)
Currently translated at 42.5% (627 of 1472 strings)
2025-09-23 19:11:47 +02:00
qwoper tite
32d10f8309 Translated using Weblate (Filipino)
Currently translated at 42.6% (628 of 1472 strings)
2025-09-23 19:11:47 +02:00
Lars Müller
87dd2184a4 Translated using Weblate (German)
Currently translated at 100.0% (1472 of 1472 strings)
2025-09-23 19:11:47 +02:00
qwoper tite
10328435e8 Added translation using Weblate (Filipino) 2025-09-23 19:11:47 +02:00
qwer tye
1c710ac003 Translated using Weblate (Filipino)
Currently translated at 42.5% (627 of 1472 strings)
2025-09-23 19:11:47 +02:00
Qwe Triye
4019be74a9 Translated using Weblate (Filipino)
Currently translated at 42.5% (627 of 1472 strings)
2025-09-23 19:11:47 +02:00
Neil Rizen
887fff9709 Translated using Weblate (Portuguese (Brazil))
Currently translated at 91.8% (1352 of 1472 strings)
2025-09-23 19:11:47 +02:00
BlackImpostor
0e6b4d11d0 Translated using Weblate (Russian)
Currently translated at 100.0% (1472 of 1472 strings)
2025-09-23 19:11:47 +02:00
Саша Петровић
fd7dbb6d45 Translated using Weblate (Serbian (Cyrillic script))
Currently translated at 24.6% (363 of 1472 strings)
2025-09-23 19:11:47 +02:00
Саша Петровић
7e68262c0c Translated using Weblate (Serbian)
Currently translated at 61.6% (907 of 1472 strings)
2025-09-23 19:11:47 +02:00
Artur Ajvazjan
112672594b Added translation using Weblate (Armenian) 2025-09-23 19:11:47 +02:00
Yof
1aa3efba4a Translated using Weblate (Ukrainian)
Currently translated at 100.0% (1472 of 1472 strings)
2025-09-23 19:11:47 +02:00
Divarrek
bdd08fde57 Translated using Weblate (Breton)
Currently translated at 36.3% (535 of 1472 strings)
2025-09-23 19:11:47 +02:00
Zaman Hüseynli
6f96c14aba Added translation using Weblate (Azerbaijani) 2025-09-23 19:11:47 +02:00
Unacceptium
2a76a50d98 Translated using Weblate (Hungarian)
Currently translated at 99.9% (1471 of 1472 strings)
2025-09-23 19:11:47 +02:00
Zipo
773f9f14d4 Translated using Weblate (Korean)
Currently translated at 52.1% (768 of 1472 strings)
2025-09-23 19:11:47 +02:00
Killercat103
a104a55348 Translated using Weblate (Kurdish (Northern))
Currently translated at 11.1% (1 of 9 strings)

Translation: Luanti/Luanti Android
Translate-URL: https://hosted.weblate.org/projects/minetest/minetest-android/kmr/
2025-09-23 19:11:47 +02:00
Krock
e653f9ea66 Fix up LANG_CODE's 2025-09-23 19:11:37 +02:00
ninjum
d71609da08 Translated using Weblate (Galician)
Currently translated at 100.0% (1472 of 1472 strings)
2025-09-23 19:11:37 +02:00
Killercat103
bf5718144f Added translation using Weblate (Kurdish (Northern)) 2025-09-23 19:11:37 +02:00
Pexauteau Santander
61df8b8dc7 Translated using Weblate (Slovak)
Currently translated at 87.3% (1286 of 1472 strings)
2025-09-23 19:11:37 +02:00
Nikita Epifanov
5d097b5533 Translated using Weblate (Russian)
Currently translated at 99.7% (1468 of 1472 strings)
2025-09-23 19:10:13 +02:00
Dardz
2c0094b9bd Translated using Weblate (Filipino)
Currently translated at 40.2% (592 of 1472 strings)
2025-09-23 19:10:13 +02:00
maxchen32
f531b7fd72 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 98.7% (1453 of 1472 strings)
2025-09-23 19:10:13 +02:00
109247019824
729e60da79 Translated using Weblate (Bulgarian)
Currently translated at 59.1% (871 of 1472 strings)
2025-09-23 19:10:13 +02:00
Тарас Арт
6c671cc48d Translated using Weblate (Ukrainian)
Currently translated at 100.0% (1472 of 1472 strings)
2025-09-23 19:10:13 +02:00
GiorgeGi
a9fba46454 Translated using Weblate (Greek)
Currently translated at 100.0% (9 of 9 strings)

Translation: Luanti/Luanti Android
Translate-URL: https://hosted.weblate.org/projects/minetest/minetest-android/el/
2025-09-23 19:10:12 +02:00
y5nw
8baca62434 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 98.6% (1452 of 1472 strings)
2025-09-23 19:10:12 +02:00
BreadW
254005f3e5 Translated using Weblate (Japanese)
Currently translated at 100.0% (1472 of 1472 strings)
2025-09-23 19:10:12 +02:00
GiorgeGi
dc3aeea697 Translated using Weblate (Greek)
Currently translated at 33.8% (498 of 1472 strings)
2025-09-23 19:10:12 +02:00
Wuzzy
1086af7bc6 Translated using Weblate (German)
Currently translated at 100.0% (1472 of 1472 strings)
2025-09-23 19:10:12 +02:00
Lars Müller
5f5ea13251 Network: Batch individual particle packets (#16458)
also bumps proto ver
2025-09-22 18:46:34 +02:00
sfan5
4c29bf6923 Add missing chunk size safety checks (#16502) 2025-09-22 18:46:22 +02:00
sfan5
d5ddee6cbf Log server connection to actionstream (#16505) 2025-09-22 18:46:07 +02:00
Desour
20f8eb9a6c Make proper use of override in server.h
Fixes warnings introduced by 08b7870.
Also removes unused virutal from getEmergeManager().
2025-09-22 00:40:30 +02:00
lhofhansl
08b7870c79 Monoblocks: optimize blocks that contain a single type of node (#16293)
Reduces memory usage on the server, especially with many user and/or large viewing distances.
Currently disabled on the client due to known data races on a block's data.
2025-09-21 13:19:30 -07:00
Sokomine
afd681d013 Add client-side logging of chat messages (#14289) 2025-09-21 21:27:42 +02:00
y5nw
2eded3f078 Add missing IsWritable checks (#16504) 2025-09-21 21:12:42 +02:00
SmallJoker
9972639e26 Remove guiEditBox 2025-09-20 13:44:40 +02:00
SmallJoker
39f2727503 IrrlichtMt: Add scrollbar support to CGUIEditBox 2025-09-20 13:44:40 +02:00
SmallJoker
ecabcb5c58 IrrlichtMt: import scrollbar changes 2025-09-20 13:44:40 +02:00
SmallJoker
70fbef112c IrrlichtMt: Import code from guiEditBox.cpp
This does not include the scrollbar.
2025-09-20 13:44:40 +02:00
SmallJoker
2cab46280b IrrlichtMt: expose CGUIEditBox 2025-09-20 13:44:40 +02:00
Cora de la Mouche
fc6bef7de6 Extend core.generate_decorations to generate biomes respecting the biome map (#16397)
Large structures which are generated in on_generated callbacks
independently by Lua cannot influence decoration placement. This
change enables such a callback to assume responsibility for generating
decorations itself, presumably after structures are placed, by
disabling decorations in mg_flags and executing
core.generate_decorations.

---------

Co-authored-by: Po Lu <luangruo@yahoo.com>
2025-09-20 13:44:19 +02:00
birdlover32767
29490cb0f7 Fix world buttons not appearing (#16480) 2025-09-14 23:02:01 +02:00
sfan5
d932f34693 Add core.strip_escapes() (#16485) 2025-09-14 23:01:43 +02:00
y5nw
cc6b56b034 Minor refactor to the Plural-Forms parser (#16489) 2025-09-14 22:56:40 +02:00
lhofhansl
053ca6287a Use consistent dtime_limit (#16492) 2025-09-12 11:29:40 -07:00
sfan5
fcd9c73f2f Send node dig particles to all other players 2025-09-10 20:23:55 +02:00
sfan5
f714ac0611 Add exclude_player to particle spawners 2025-09-10 20:23:55 +02:00
SmallJoker
b6a23b1bcc CGUITTFont: Clean up, unify and comment draw code (#16380)
These changes were initially made to improve performance. However,
on modern hardware, these changes turned out to make no difference.

This commit unifies the calculations in 'draw' and 'getDimension' and
adds comments to make it more understandable.
2025-09-10 20:23:45 +02:00
DS
69497200f9 Builtin profiler: Capture Tracy zones; And small improvements (#16479)
* Feature: Use the builtin profiler to automatically make zones for mod callback functions.
* Doc: Basic doc for builtin profiler, and better `/profiler` chatcommand help.
* Fix: `register_functions` (table of callback register function names), and `entity_instrumentation` is no longer outdated.
* Fix: Builtin profiler output is no longer printed to debug.txt or to file in world with translation escapes.
* Fix: Entity callback name generation used `obj_def.label` (normally non-existing field), now it uses the entity name.
* Small code improvements, like use of new `Settings.get_bool` with default.
2025-09-08 18:27:26 +02:00
Zughy
c9d4c33174 Docs: clarify stepheight upper limit 2025-09-07 20:44:48 +02:00
SmallJoker
176cadc377 IrrlichtMt: Fix 2D texture rendering regression
Caused by 024e1d2.
2025-09-07 10:00:36 +02:00
sfan5
5672b93007 Separate ephemeral from client caching in core.dynamic_add_media() 2025-09-06 11:44:52 +02:00
sfan5
0b66465f33 Adjust Server::dynamicAddMedia() and related parts a bit 2025-09-06 11:44:52 +02:00
cx384
c7d45fe51a Add formspec box color documentation to style section 2025-09-06 11:44:46 +02:00
wrrrzr
46ef0bf313 Add direnv (#16393) 2025-09-06 11:44:26 +02:00
SmallJoker
56bc7814de Lua API: Unify server env checks and fix missing ones (#16457)
A few functions tried to dereference a ServerEnvironment nullptr by
calling 'getEnv()'. This change makes use of a macro where possible.

This also cleans up incorrect macro uses, with no functional difference.
2025-09-04 19:00:23 +02:00
SmallJoker
d24a7001ab Formspec: Implement Ctrl+Shift+Left/Right text selection (#16455)
This is a quality-of-life improvement to edit text more easily.
2025-09-04 18:58:46 +02:00
SmallJoker
024e1d2d27 IrrlichtMt: Implement mip-mapping for RTTs (#16434)
This can be helpful to draw fonts memory-efficiently at varying scales.

Adds ETCF_CREATE_RTT_MIP_MAPS to generate mip-maps on request.
2025-09-04 18:58:23 +02:00
Montandalar
e86d2fea8d Prevent MapBlocks in generation from being unloaded (#16339)
This change prevents issues arising from partial generation of MapChunks, which are liable to be regenerated completely when ungenerated MapBlocks within are encountered.

Co-authored-by: Po Lu <luangruo@yahoo.com>
Co-authored-by: sfan5 <sfan5@live.de>
2025-09-04 18:57:29 +02:00
ProunceDev
2ef085967d Fix macOS workflow homebrew conflict error (#16464) 2025-09-04 11:19:16 +02:00
y5nw
f390137d6e Add API to cancel async jobs (#14602)
* Implement API to cancel async jobs

Co-authored-by: sfan5 <sfan5@live.de>

* update AsyncJob:cancel documentation from review

* Use IPC to unblock async

* review

* review async unblocking

* review

* Apply suggestions from code review

Co-authored-by: sfan5 <sfan5@live.de>

* minor licensing

---------

Co-authored-by: y5nw <y5nw@protonmail.com>
Co-authored-by: sfan5 <sfan5@live.de>
2025-08-26 12:40:31 +02:00
whosit
7cbe62fe7b Allow float values for HTTPRequest.timeout (#16442) 2025-08-25 21:36:42 +02:00
sfan5
3f0f7f4285 Show supported backends in --help output (#16441) 2025-08-25 21:36:25 +02:00
birdlover32767
04d9bd518f Hide world buttons when a world is not selected (#16414) 2025-08-24 19:01:56 +02:00
Lars Mueller
550b042076 Make bone interpolation work again 2025-08-24 19:01:35 +02:00
DS
ce8e8f6bf4 GUIInventoryList: Override isPointInside() (#16283) 2025-08-24 19:01:28 +02:00
sfan5
079169612d Fix Irrlicht snprintf problems and UB in my_string_to_double 2025-08-24 19:01:18 +02:00
sfan5
baaab310fe Use stable sort in HUD rendering 2025-08-24 00:54:39 +02:00
sfan5
36b5374715 Simplify HUD handling in Player class 2025-08-19 17:34:22 +02:00
sfan5
bb74b9d488 Resolve FIXME in ModStorageDatabaseSQLite3 2025-08-19 17:34:22 +02:00
sfan5
54d48decad Sort out incorrect logic in MeshUpdateQueue::addBlock() 2025-08-19 17:34:22 +02:00
sfan5
1d53ec4892 Delete broken interlaced 3d_mode
fixes #15406
2025-08-19 17:34:22 +02:00
sfan5
e835673c5e Extract bitmap class 2025-08-19 17:34:22 +02:00
1F616EMO~nya
f2eb5e7a93 Add back the missing endElement in parseTag for <action> 2025-08-19 17:34:13 +02:00
sfan5
6da927a548 Add more texture size limit checks
closes #16014
2025-08-14 12:33:35 +02:00
sfan5
fd3588d49c Give more infos to on_timer() callback
closes #15817
2025-08-14 12:33:35 +02:00
sfan5
7c88996210 Use vector type in core.parse_coordinates() 2025-08-14 12:33:35 +02:00
sfan5
b6065797ce Clarify some keycode names
fixes #16258
2025-08-14 12:33:35 +02:00
sfan5
21a76d8c88 Call string.rep directly in dump()
fixes #16373 (as a side effect)
2025-08-14 12:33:35 +02:00
sfan5
e2e571ca1f Initialize base image for [lowpart
fixes #16371
2025-08-14 12:33:35 +02:00
sfan5
81e08fc890 Handle overlay tiles for minimap color
fixes #16285
2025-08-14 12:33:35 +02:00
sfan5
2a96b31ffc Clarify documentation on node/item callbacks (#16385) 2025-08-13 20:38:41 +02:00
Zughy
a5197a6719 Issues: specify that LLM-generated wall of texts are not allowed (#16413) 2025-08-13 20:33:24 +02:00
AFCMS
bbade5d3bc Bump CI runners windows-2019 to windows-2025 2025-08-10 17:44:04 +02:00
sfan5
7a99fdf490 Update some old Minetest references in docs 2025-08-10 15:26:39 +02:00
sfan5
0b21c93324 Update issue template 2025-08-10 15:26:39 +02:00
sfan5
55cca34ee9 Cache getTextureDirs() 2025-08-10 15:26:39 +02:00
rubenwardy
0b9ae73369 Add script to download and sign Android builds from GitHub Actions 2025-08-10 15:26:28 +02:00
sfan5
b1cb5fcb9f Improve texture creation logging and checking 2025-08-08 13:42:36 +02:00
Pedro Gimeno
ae97435d80 Fix set/getRotationRadians unit test
Gimbal lock is a situation where the pitch (the middle angle) of the Tait-Bryan angles (usually called Euler angles incorrectly) is 90 degrees. If the angles specify a rotation close to gimbal lock, the precision requirements increase significantly, beyond what a single-precision float can provide, and at exactly gimbal lock, there's a loss of information. The test didn't take this into account. Fix this by decreasing the expected precision when close to gimbal lock.

The increased error rate on ARM Macs is probably caused by lesser precision in trigonometric functions. IEC-559 does not specify any semantics for those, and while Intel typically has a precision < 1 ulp for trigonometric functions with angles < 2*pi, it's likely that ARM's precision is a bit worse.
2025-08-08 00:42:57 +02:00
Lucas OH
ecc876045f Replace some raw pointers by unique_ptr (#16304) 2025-08-06 23:17:34 +02:00
Wuzzy
c611a1f9e8 Update builtin locale files (#16372) 2025-08-06 23:17:01 +02:00
sfan5
65d498f78e Update used Android NDK 2025-08-05 19:46:45 +02:00
Lars
a0547b3435 Fix non-SDL compilation on Linux after #16324 2025-08-02 14:53:13 +02:00
Lucas OH
93dd22b901 Clean up unused Forward Declarations (#16324) 2025-08-02 10:07:45 +02:00
siliconsniffer
60cd83a332 Android: open input dialog on double tap with physical keyboard (#16269) 2025-08-02 10:06:29 +02:00
sfan5
0c12c1f400 Add a bit of debug code around MapBlock refcounting 2025-08-02 10:05:22 +02:00
SmallJoker
affe299215 Merge remote-tracking branch 'upstream/stable-5' into HEAD 2025-08-01 15:00:01 +02:00
SmallJoker
39417cf7a7 Continue with 5.14.0-dev 2025-08-01 14:29:36 +02:00
SmallJoker
5ab66da6f7 Bump version to 5.13.0 2025-08-01 14:22:14 +02:00
SmallJoker
919b7c5433 Update credits for 5.13.0
Co-authored-by: sfan5 <sfan5@live.de>
2025-08-01 14:12:18 +02:00
Lars Mueller
613ba689ff Work around #16221 by updating parent chains 2025-08-01 14:12:02 +02:00
Lars Mueller
26aab6ecf2 Fix flakey matrix rotation unit test for now 2025-07-30 23:43:10 +02:00
Abdurahman Elmawi
d949f5ffcb Fix WM grouping confusion on Linux (#16287)
This fixes an issue on some desktops that causes the application window to get improperly grouped & iconified.
2025-07-30 23:42:34 +02:00
sfan5
9ff38bdf7f Sky: Get custom sun and moon tinting to work again
This fixes a regression introduced by commit 58ccf0b.
2025-07-29 20:36:23 +02:00
sfan5
d679261488 Rewrite broken logic in blit_with_alpha2 2025-07-28 11:16:07 +02:00
grorp
7345b54f18 Android: Workaround for partially broken inputs 2025-07-28 11:14:37 +02:00
SmallJoker
0deee5eaf0 Bump network/formspec versions for 5.13.0 2025-07-27 09:00:20 +02:00
sfan5
d8640759d6 Extend error case tests 2025-07-25 12:08:32 +02:00
Zughy
535db2be76 Make max_formspec_size docs clearer 2025-07-22 16:40:07 +02:00
SmallJoker
d60f909566 ParticleSpawner: Fix crash caused by empty texture
no_texture.png is now used as a fallback (if available), like already seen with registered items with empty 'inventory_image'.
2025-07-22 16:39:51 +02:00
goodusername123
c9230c5c09 Improve interop with LuaJIT: Disable 5.0 compatibility defines in Lua config 2025-07-22 16:39:34 +02:00
Lars Müller
643d1cbd8d Docs: Remove outdated glTF status notice
glTF now both unlocks (minor) new features, e.g. constant interpolation, and supports animation.
2025-07-19 21:31:45 +02:00
sfan5
251488b3aa Enforce explicit size limit for media files 2025-07-16 11:42:54 +02:00
sfan5
3cb8ce69d2 Minor cleanups and logging changes 2025-07-16 11:42:54 +02:00
sfan5
77dd86a79c Do not mark system-wide content as updateable
relates to #16302
2025-07-16 11:42:54 +02:00
sfan5
0eabc252b8 Relax path_user sandbox access in mainmenu
fixes #16302
2025-07-16 11:42:54 +02:00
sfan5
e8e5ef0369 Deleted unused parts of blitter 2025-07-16 11:42:21 +02:00
sfan5
158bfa6442 Replace copyToWithAlpha with more appropriate functions
fixes #16316
2025-07-16 11:42:21 +02:00
Lars Müller
23bf50a07c Document & extend testing for rotation conventions (#16200)
* Document Luanti rotation conventions
* Add test for setPitchYawRollRad (entity) rotation conventions
* Test and document that `vector.rotate` uses (extrinsic) Z-X-Y rotation order
2025-07-13 17:11:12 +02:00
updatepo.sh
33940021a1 Run updatepo.sh 2025-07-12 13:42:18 +02:00
SmallJoker
3dd99e1492 updatepo: Drop strings that are obsolete for >1 script run
This automatically removes old (and unused) translation strings such
that the amount of garbage is kept in bounds.
2025-07-12 13:42:18 +02:00
updatepo.sh
15f41eb82e Update minetest.conf.example and translation file 2025-07-12 13:42:18 +02:00
SmallJoker
ef7f1ac28f Settingtypes: Add comments and deduplicate translation strings 2025-07-12 13:42:18 +02:00
Саша Петровић
e1b057ca56 Translated using Weblate (Serbian)
Currently translated at 62.9% (964 of 1531 strings)
2025-07-12 13:42:18 +02:00
GiorgeGi GiorgeGi
717e686ac3 Translated using Weblate (Greek)
Currently translated at 27.8% (427 of 1531 strings)
2025-07-12 13:42:18 +02:00
109247019824
adf6fe95e7 Translated using Weblate (Bulgarian)
Currently translated at 56.4% (864 of 1531 strings)
2025-07-12 13:42:18 +02:00
Hezem \"Human
751bfad09d Translated using Weblate (Kazakh)
Currently translated at 4.3% (67 of 1531 strings)
2025-07-12 13:42:18 +02:00
FedonT
22c3c04f24 Translated using Weblate (Greek)
Currently translated at 22.0% (338 of 1531 strings)
2025-07-12 13:42:18 +02:00
BlackImpostor
84b13998e6 Translated using Weblate (Russian)
Currently translated at 100.0% (1531 of 1531 strings)
2025-07-12 13:42:18 +02:00
nauta-turbidus
b8f870f0e2 Translated using Weblate (Polish)
Currently translated at 86.1% (1319 of 1531 strings)
2025-07-12 13:42:18 +02:00
Lars Mueller
37f922b500 Improve some deprecation warnings 2025-07-12 13:23:49 +02:00
Lars Mueller
8e03e94ea9 Improve script_log_add_source: Log full path for files 2025-07-12 13:23:49 +02:00
Lucas OH
ce2380b58e Include header files in CMake sources (#16297) 2025-07-12 13:23:35 +02:00
Lucas OH
f71e1447c9 Fix downward shadows at time 12000 (#16326) 2025-07-12 13:23:17 +02:00
sfence
4f42b4308c Add persistent unique identifiers for objects (#14135) 2025-07-09 10:40:26 +02:00
et
e0f8243629 Clarify some documentation (#16301) 2025-07-09 10:36:02 +02:00
Lars Müller
61551cfc3a Remove irr namespace (#16309) 2025-07-09 10:35:52 +02:00
SmallJoker
7e22c72492 minetest.conf.example: Document short setting name as fallback (#16313) 2025-07-09 10:35:41 +02:00
Lucas OH
51a453ca7b Formspec: Fix newline conversion on Windows (#16311)
Strings with CR+LF (\r+\n) were wrongly fixed into \r, which is enough to display them correctly, but the missing \n became important once the text was saved/reloaded.

By removing the \r instead of the \n, then the text is displayed correctly and saved correctly.
2025-07-06 22:10:51 +02:00
GiorgeGi GiorgeGi
2a8ee686d9 Translated using Weblate (Greek)
Currently translated at 21.6% (332 of 1531 strings)
2025-07-04 23:53:41 +02:00
Tanavit MINETEST
af4c182286 Translated using Weblate (French)
Currently translated at 100.0% (1531 of 1531 strings)
2025-07-04 23:53:41 +02:00
Тарас Арт
f93d076fa2 Translated using Weblate (Ukrainian)
Currently translated at 100.0% (1531 of 1531 strings)
2025-07-04 23:53:41 +02:00
Kisbenedek Márton
d945792053 Translated using Weblate (Hungarian)
Currently translated at 98.3% (1505 of 1531 strings)
2025-07-04 23:53:41 +02:00
Santi cluke
dbb96b71a2 Translated using Weblate (Spanish)
Currently translated at 89.8% (1376 of 1531 strings)
2025-07-04 23:53:40 +02:00
Curt Jared Orbita
d4491d5f2f Translated using Weblate (Filipino)
Currently translated at 35.2% (540 of 1531 strings)
2025-07-04 23:53:40 +02:00
தமிழ்நேரம்
a41a24dc6c Translated using Weblate (Tamil)
Currently translated at 100.0% (1531 of 1531 strings)
2025-07-04 23:53:40 +02:00
ShiloMazuz
a51b518648 Translated using Weblate (Hebrew)
Currently translated at 30.1% (462 of 1531 strings)
2025-07-04 23:53:40 +02:00
Саша Петровић
94c9636d7c Translated using Weblate (Serbian (Cyrillic script))
Currently translated at 21.9% (336 of 1531 strings)
2025-07-04 23:53:40 +02:00
ButterflyOfFire
47c0be86be Translated using Weblate (Kabyle)
Currently translated at 1.8% (29 of 1531 strings)
2025-07-04 23:53:40 +02:00
ButterflyOfFire
4bfbfccbe0 Added translation using Weblate (Kabyle) 2025-07-04 23:53:40 +02:00
Yof
d1d33ae4bc Translated using Weblate (Ukrainian)
Currently translated at 90.4% (1385 of 1531 strings)
2025-07-04 23:53:40 +02:00
Саша Петровић
5b714aa932 Translated using Weblate (Serbian)
Currently translated at 62.7% (961 of 1531 strings)
2025-07-04 23:53:40 +02:00
Саша Петровић
4378757820 Added translation using Weblate (Serbian) 2025-07-04 23:53:40 +02:00
jhon game
5026ea18f5 Translated using Weblate (Hebrew)
Currently translated at 29.5% (453 of 1531 strings)
2025-07-04 23:53:40 +02:00
ninjum
8e7fbed4e4 Translated using Weblate (Galician)
Currently translated at 94.8% (1452 of 1531 strings)
2025-07-04 23:53:40 +02:00
jhon game
69ad83d9c9 Added translation using Weblate (Hebrew) 2025-07-04 23:53:40 +02:00
gogu
639edcddcf Translated using Weblate (Bavarian)
Currently translated at 6.3% (97 of 1531 strings)
2025-07-04 23:53:40 +02:00
gogu
21df20185c Added translation using Weblate (Bavarian) 2025-07-04 23:53:40 +02:00
Zughy
3865287b8b Translated using Weblate (Italian)
Currently translated at 87.5% (1340 of 1531 strings)
2025-07-04 23:53:40 +02:00
Jorge Rodríguez
d7b876ba0e Translated using Weblate (Spanish)
Currently translated at 88.8% (1361 of 1531 strings)
2025-07-04 23:53:40 +02:00
109247019824
ec7119327a Translated using Weblate (Bulgarian)
Currently translated at 48.4% (742 of 1531 strings)
2025-07-04 23:53:40 +02:00
maxchen32
2f94347af9 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 90.2% (1381 of 1531 strings)
2025-07-04 23:53:40 +02:00
Vesel Sem
17b3d5f381 Translated using Weblate (Slovenian)
Currently translated at 54.8% (839 of 1531 strings)
2025-07-04 23:53:39 +02:00
maxchen32
9a1e83036b Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 89.6% (1373 of 1531 strings)
2025-07-04 23:53:39 +02:00
Тарас Арт
c3d669266e Translated using Weblate (Ukrainian)
Currently translated at 88.8% (1361 of 1531 strings)
2025-07-04 23:53:39 +02:00
Quốc Kiệt Nguyễn Hữu
5f428ffe76 Translated using Weblate (Vietnamese)
Currently translated at 39.2% (601 of 1531 strings)
2025-07-04 23:53:39 +02:00
BreadW
846a3baf68 Translated using Weblate (Japanese)
Currently translated at 100.0% (1531 of 1531 strings)
2025-07-04 23:53:39 +02:00
ROllerozxa
a61a53db9a Translated using Weblate (Swedish)
Currently translated at 67.1% (1028 of 1531 strings)
2025-07-04 23:53:39 +02:00
BlackImpostor
1472379f39 Translated using Weblate (Russian)
Currently translated at 100.0% (1531 of 1531 strings)
2025-07-04 23:53:39 +02:00
Wuzzy
599c93633a Translated using Weblate (German)
Currently translated at 100.0% (1531 of 1531 strings)
2025-07-04 23:53:39 +02:00
lhofhansl
1a58a2fd2b Fix Camera's far clipping plane for large zooms (#16307)
* Make zoomed view beyond 2000 nodes are rendered correctly.
2025-07-03 17:11:36 -07:00
Lucas OH
5b37614d23 Use unique_ptr for trivial ownership (#16300) 2025-07-03 17:32:46 +02:00
Lars Müller
08bc036311 Remove obsolete SMeshBuffer.h (#16308) 2025-07-03 17:32:35 +02:00
sfan5
83a7e22cf7 Do not block in httpfetch_request_clear() (#16303) 2025-07-03 17:32:05 +02:00
DragonWrangler1
80be9bf76e Add keybinding for world close key (#16250)
Fix according to Lua code style guidelines (grorp)

Fix order in defaultsettings.cpp (grorp)

remove unrequired comment, and whitespace

Co-authored-by: y5nw <y5nw@users.noreply.github.com>
Co-authored-by: grorp <grorp@users.noreply.github.com>
2025-07-01 14:31:26 +02:00
lhofhansl
43aad3711b MapBlock::getData be gone (#16292)
* Remove Mapblock::getData and all its uses

* Do not leak ystride, zstride, and nodecount
2025-06-29 13:36:47 -07:00
sfan5
fd0ca20ce9 Add core.get_mapgen_chunksize() (#16289) 2025-06-29 17:19:40 +02:00
Lars
fcbf05fc30 Use MapBlock::copyTo to fill MeshMakeData 2025-06-27 10:36:33 -07:00
sfan5
2d36d32da8 Tune mesh generation interval and thread count 2025-06-26 16:39:26 +02:00
sfan5
2733df78c4 Skip pointless meshgen updates for air blocks 2025-06-26 16:39:26 +02:00
sfan5
6545710c8e Refactor meshgen-related code 2025-06-26 16:39:26 +02:00
lhofhansl
0ea89d4112 Avoid copying empty blocks for mesh-generation (#16286) 2025-06-25 15:05:34 +02:00
sfan5
8eceabd812 Make core.get_node_raw a public API (#16265)
Co-authored-by: Erich Schubert <erich.schubert@tu-dortmund.de>
2025-06-25 15:05:22 +02:00
sfan5
0794145b64 Build benchmarks in one CI run 2025-06-24 14:11:40 +02:00
grorp
90c3479520 ContentDB: Allow hitting "Install" before package info finishes loading (#16247) 2025-06-24 11:50:12 +02:00
Xeno333
da0f8cd6b5 Add documentation index for doc/ as README.md, and small docs fixes (#16253) 2025-06-24 11:49:59 +02:00
DS
48ef7fff23 Revert "Detect mouse moving out of inventory slot" (#16281)
This reverts commit 81d62d01d1.
2025-06-24 11:49:44 +02:00
Lars
1297ccc537 Quick fix for TestMap name collision, introduced in #16274 2025-06-23 13:27:40 -07:00
SmallJoker
fdc149f316 Formspec: Show a player inventory using core.show_formspec (#15963)
'core.show_formspec' now shows and updates the inventory formspec as if
it was opened using the hotkey on client-side.
2025-06-22 22:06:47 +02:00
Lars
d41de3da79 Add test benchmark for Map 2025-06-22 22:06:17 +02:00
Miguel P.L
49f48e0a7c Update links and names in the documentation (#16153) 2025-06-22 22:04:42 +02:00
Jürgen Rühle
81d62d01d1 Detect mouse moving out of inventory slot (#16101) 2025-06-13 23:36:44 +02:00
Xeno333
225d2cf916 Make minimap respect drawtype = "airlike" (#16251) 2025-06-13 23:33:10 +02:00
DS
f75d16c1e6 Fix some misinformation in world_format.md (#16256) 2025-06-13 23:32:55 +02:00
Xeno333
aba2b6638e Add documentation for ValueNoise during load time (#16235) 2025-06-07 14:44:35 +02:00
grorp
e452c2900f Don't force-enable tileable_horizontal/vertical for solid nodes 2025-06-07 14:44:09 +02:00
Lars Mueller
f431c12b85 Fix model[] not supporting float frames 2025-06-07 14:43:53 +02:00
sfan5
38255cb6bb Clean up makeScreenshot() and make message translateable 2025-06-07 14:43:26 +02:00
Gwyndolyn Shafer
b9af44b194 Remove redundant descriptions from key bindings (#16220) 2025-06-07 14:43:03 +02:00
jordan4ibanez
29a9056731 Fix 'core.mod_channel_join' return value documentation (#16218) 2025-06-07 14:42:14 +02:00
siliconsniffer
4454d71d7d Formspec: change tabs with ctrl(+shift)+tab (#16167)
This change makes it easier to go to the next/previous tab using keyboard controls.
2025-06-07 14:41:29 +02:00
Lars Müller
fde6384a09 Fix and clean up skeletal animation (#15722)
* Fix attachments lagging behind their parents (#14818)
* Fix animation blending (#14817)
* Bring back cool guy as another .x smoke test
* Add .x mesh loader unittest
* Do bounding box & matrix calculation at proper point in time
* Remove obsolete `SAnimatedMesh`
2025-06-01 23:21:35 +02:00
JosiahWI
0bb87eb1ff Avoid signal-unsafe operations in POSIX signal handler (#16160) 2025-06-01 15:24:32 +02:00
grorp
56a7f0b7cf Don't break when multiple dialogs are shown on startup (#16204) 2025-06-01 15:24:14 +02:00
sfan5
a2460df316 Print Luanti version after ascii art 2025-06-01 15:23:55 +02:00
SmallJoker
535d757563 Formspec: Move GUI event handling to switch/case 2025-05-30 13:05:13 +02:00
SmallJoker
660b1cf9bf Formspec: remove gotText(wstr) remains
These functions are now unused (no caller).
2025-05-30 13:05:13 +02:00
SmallJoker
fcddac6c07 Formspec: Fix malfunctioning 'Proceed' button on sizeless formspecs 2025-05-30 13:05:13 +02:00
sfan5
9f7501d20a Handle writing to unloaded blocks in MMVManip::blitBackAll()
This could happen before and would just silently discard the data,
but now that Lua can create VManips without loading from map beforehand
we definitely need to handle this case.
2025-05-30 13:03:21 +02:00
sfan5
aa1bab2156 Implement API to create empty VoxelManip 2025-05-30 13:03:21 +02:00
sfan5
6274a8dec4 Refactor MMVManip to get rid of m_loaded_blocks 2025-05-30 13:03:21 +02:00
sfan5
41651c7317 Add C++-side unit tests for MMVManip 2025-05-30 13:03:21 +02:00
sfan5
e03957ec0c Add VoxelManip:close() for explicit free 2025-05-30 13:03:21 +02:00
sfan5
79e0d834fd Rework user limit and checks around join process 2025-05-30 13:02:24 +02:00
sfan5
b580c66b61 Restrict minimum state for ClientInterface::sendToAll 2025-05-30 13:02:24 +02:00
sfan5
9ce9d7f433 Extend check for lingering clinets 2025-05-30 13:02:24 +02:00
Wuzzy
957ebf7368 settingtypes: Add no-c-format flag for xgettext 2025-05-30 13:02:15 +02:00
sfan5
5c2599315c Change nil-component error to deprecation warning 2025-05-28 13:29:30 +02:00
sfan5
6ca9d75f0b Reject NaN and Inf in check_v3d() too
check_v2f() was already doing this
2025-05-28 13:29:30 +02:00
sfan5
ec16fb33d0 Add unit tests for Lua vector reading 2025-05-28 13:29:30 +02:00
sfan5
a5263dc7ed Do not allow vector components to be nil 2025-05-28 13:29:30 +02:00
sfan5
ae35f37bc3 Move one CI run to be on 64-bit ARM 2025-05-28 13:29:20 +02:00
grorp
986cd32f28 Minor lua_api.md improvements (#16169) 2025-05-28 13:29:03 +02:00
SmallJoker
94a9b94baf Formspec: Fix incorrect cell size when using non-default fonts (#16178) 2025-05-27 18:47:41 +02:00
sfan5
da7897a822 Fix texture double-free in main menu
bug introduced in 1214a1d4a6
2025-05-27 13:56:18 +02:00
Josiah VanderZee
fa0c09d202 Do not modify peer timeout on shutdown
Shortening the peer timeout was supposedly necessary at some point
to work around an unknown bug. I was not able to reproduce the bug
running a headless Luanti server on WSL Tumbleweed and connecting with
a client on the Windows host. That is not enough to say the issue no
longer exists. This commit may cause a regression.

The access to change the peer timeout was unsynchronized and done by a
different thread than the sending thread, so it was detected by TSan to
be a data race. Since this patch deletes the code performing the write,
the data race is no longer a concern and no synchronization must be
added.
2025-05-24 22:49:49 +02:00
Josiah VanderZee
e9b32843a5 Make MTP server shutdown flag atomic
I noticed this potential data race while reading the code. I have not
detected it with TSan in practice.
2025-05-24 22:49:49 +02:00
sfan5
1214a1d4a6 Refactor ITextureSource use in main menu (#16135) 2025-05-24 22:49:29 +02:00
sfan5
452160cd00 Clean up read_tiledef and related parts a bit 2025-05-24 22:49:04 +02:00
cx384
d17f22f536 Fix texture coordinates of cuboid drawtypes (#16091)
Fixes issues related to combining animated and world-aligned textures.
Changes texture coordinates of cuboid drawtypes to stay in the [0,1] range, instead of carrying the mapblock alignment and becoming negative after transformations.
2025-05-24 15:59:32 +02:00
SmallJoker
2f1171e2a7 Formspec: Fix broken 9-slice image button with gui_scaling_filter (#16146)
The setting 'gui_scaling_filter = true' previously broke 9-slice images.
With this change, custom button background images now scale the same as
backgrounds created using 'background9[...]' (9-slice images).
2025-05-24 15:58:04 +02:00
sfan5
69c4d742f8 Merge remote-tracking branch 'origin/stable-5' into HEAD 2025-05-23 19:29:50 +02:00
sfan5
66aa5f3fac Continue with 5.13.0-dev 2025-05-23 17:43:09 +02:00
sfan5
8f0838506a Bump version to 5.12.0 2025-05-23 17:43:08 +02:00
updatepo.sh
9b2aeb2ca2 Update minetest.conf.example 2025-05-23 17:09:44 +02:00
Josu Igoa
b459d6ee63 Translated using Weblate (Basque)
Currently translated at 21.0% (323 of 1531 strings)
2025-05-23 17:05:47 +02:00
waxtatect
fc1d57b666 Translated using Weblate (French)
Currently translated at 100.0% (1531 of 1531 strings)
2025-05-23 17:05:47 +02:00
Ian Pedras
db561ff094 Translated using Weblate (Portuguese)
Currently translated at 80.6% (1235 of 1531 strings)
2025-05-23 17:05:47 +02:00
BlackImpostor
f6c933d891 Translated using Weblate (Russian)
Currently translated at 100.0% (1531 of 1531 strings)
2025-05-23 17:05:47 +02:00
y5nw
813f67021b Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 88.7% (1358 of 1531 strings)
2025-05-23 17:05:47 +02:00
Linerly
1b9a5074a2 Translated using Weblate (Indonesian)
Currently translated at 100.0% (1531 of 1531 strings)
2025-05-23 17:05:47 +02:00
Francesco Rossi
31e923e51a Translated using Weblate (Italian)
Currently translated at 76.0% (1164 of 1531 strings)
2025-05-23 17:05:47 +02:00
sfan5
95695f1cd2 Translated using Weblate (German)
Currently translated at 99.8% (1528 of 1531 strings)
2025-05-23 17:05:47 +02:00
Lars Müller
7ac5502fdf Fix handling of skinned meshes for nodes
Second try after the revert in 8a28339 due to an unexpected regression.

- Rigidly animated models (e.g. the glTF frog node) were not working correctly,
  since cloning the mesh ignored the transformation matrices.
  Note that scaling the mesh needs to occur *after* transforming the vertices.
- Visual scale did not apply to skinned models,
  as resetting the animation overwrote scaled vertex data with static positions & normals.
  For backwards compatibility, we now apply a 10x scale to static, non-glTF models.

We now do scale static meshes, as the bug that caused meshes not to be scaled was limited to skeletally animated meshes,
hence we ought not to reproduce it for skinned meshes that do not take advantage of skeletal animations (e.g. current MTG doors).

However, glTF models (e.g. Wuzzy's eyeballs) up until recently were always affected due to technical reasons
(using skeletal animation for rigid animation).

Thus, to preserve behavior, we:

1. Do not apply 10x scale to glTF models.
2. Apply 10x scale to obj models.
3. Apply 10x scale to static x or b3d models, but not to animated ones.

See also: #16141
2025-05-20 18:37:33 +02:00
Nathanaëlle Courant
30e33d71cc Main menu: Fix ContentDB aliases for games having the '_game' suffix (#16157) 2025-05-19 10:29:37 +02:00
Daniel Cristian
4700939949 Fix uninitialized variable warning in generate_srp_verifier_and_salt 2025-05-18 21:59:57 +02:00
SmallJoker
56ecf6d332 Mainmenu: Fix error after ESC in dialog windows (#16130)
The error was caused by fd857374, where 'MenuQuit' was processed after 'try_quit'.
This commit fixes the error by moving the special 'MenuQuit' handling to Lua.
2025-05-18 20:41:42 +02:00
sfan5
554dd5ddf4 Update credits for 5.12.0 (#16142) 2025-05-18 12:13:57 +02:00
sfan5
8c8b7cb251 Clean up menus properly on client exit (#16150) 2025-05-18 12:13:48 +02:00
Jan
dca88be81d Remove PrefersNonDefaultGPU from desktop file (#16095) 2025-05-18 12:13:33 +02:00
Lars Müller
a817fdffd2 Complete rename to Luanti in package metadata (#16017) 2025-05-17 15:03:12 +02:00
SmallJoker
3020c192b2 Client: Disable node specular shader effect (#16113)
This feature needs a proper API integration to result in a correct
in-game appearance. See #15898 for details.

This is a band-aid solution for the 5.12.0 release.
2025-05-17 15:02:47 +02:00
y5nw
d11d90fb8d Update settingtypes to reflect scancode-related changes (#16140) 2025-05-16 17:16:23 +02:00
updatepo.sh
d19640d57f Run updatepo.sh 2025-05-14 23:26:56 +02:00
Sepehr
7c5a0d9057 Translated using Weblate (Persian)
Currently translated at 8.7% (133 of 1525 strings)
2025-05-14 23:26:56 +02:00
Zacharias Tyllström
5cc44edab6 Translated using Weblate (Swedish)
Currently translated at 66.7% (1018 of 1525 strings)
2025-05-14 23:26:56 +02:00
Felipe Amaral
2103b0725c Translated using Weblate (Portuguese)
Currently translated at 79.4% (1212 of 1525 strings)
2025-05-14 23:26:56 +02:00
ninjum
ccc46f9515 Translated using Weblate (Galician)
Currently translated at 95.0% (1449 of 1525 strings)
2025-05-14 23:26:56 +02:00
Nana_M
15315e7388 Translated using Weblate (Russian)
Currently translated at 100.0% (1525 of 1525 strings)
2025-05-14 23:26:56 +02:00
Karol1165
faad4d7cea Translated using Weblate (Polish)
Currently translated at 84.4% (1288 of 1525 strings)
2025-05-14 23:26:56 +02:00
Alex Maryson Jr
2e717c2ba6 Translated using Weblate (Russian)
Currently translated at 98.6% (1504 of 1525 strings)
2025-05-14 23:26:56 +02:00
waxtatect
649fef4916 Translated using Weblate (French)
Currently translated at 100.0% (1525 of 1525 strings)
2025-05-14 23:26:56 +02:00
Romeostar
b0ef3ed2d5 Translated using Weblate (Russian)
Currently translated at 98.0% (1495 of 1525 strings)
2025-05-14 23:26:56 +02:00
Wuzzy
e6511c60ed Translated using Weblate (German)
Currently translated at 100.0% (9 of 9 strings)

Translation: Minetest/Minetest Android
Translate-URL: https://hosted.weblate.org/projects/minetest/minetest-android/de/
2025-05-14 23:26:56 +02:00
Linerly
9ff00cdfbb Translated using Weblate (Indonesian)
Currently translated at 100.0% (9 of 9 strings)

Translation: Minetest/Minetest Android
Translate-URL: https://hosted.weblate.org/projects/minetest/minetest-android/id/
2025-05-14 23:26:55 +02:00
sfan5
8a28339ed3 Revert "Fix handling of skinned meshes for nodes"
It literally breaks torches and doors in MTG.
Regardless of whether this is an oversight or not let's not pull this in so close to release.
This reverts commit 612db5b2ca.
2025-05-14 23:21:33 +02:00
Lars Mueller
e039f4c8af Improve mesh scaling factor documentation 2025-05-14 22:28:33 +02:00
Lars Mueller
612db5b2ca Fix handling of skinned meshes for nodes
- Rigidly animated models (e.g. the gltf frog node) were not working correctly,
  since cloning the mesh ignored the transformation matrices.
  Note that scaling the mesh needs to occur *after* transforming the vertices.
- Visual scale did not apply to skinned models,
  as resetting the animation overwrote scaled vertex data with static positions & normals.
  For backwards compatibility, we only apply a 10x scale to static (.obj) models.
2025-05-14 22:28:33 +02:00
y5nw
57c1ab905c Migrate existing keycode-based keybindings (#16049)
Co-authored-by: grorp <gregor.parzefall@posteo.de>
Co-authored-by: sfan5 <sfan5@live.de>
2025-05-14 22:15:15 +02:00
Lars Müller
600763dffc Fix table[] focus regression from f4285a5 (#16136) 2025-05-14 07:25:32 -04:00
grorp
959a8b5b8b Fix black font and menu header when game exits in background (#16131) 2025-05-14 07:23:53 -04:00
sfan5
5f06885ffa Fix printing SER_FMT_VER_HIGHEST_READ in main.cpp 2025-05-13 18:26:47 +02:00
sfan5
94dd3da2aa Prevent mixing in-tree and out-of-tree builds
This is an easy pitfall to encounter when running an Android build.
2025-05-09 20:25:28 +02:00
siliconsniffer
9b2ee1dd5d Remove Irrlicht GUI gradients (#16015)
Co-authored-by: rollerozxa <rollerozxa@voxelmanip.se>
Co-authored-by: grorp <grorp@posteo.de>
2025-05-07 08:56:00 +02:00
lhofhansl
1f9a3b5875 Update src/serverenvironment.cpp
Co-authored-by: sfan5 <sfan5@live.de>
2025-05-05 07:50:45 -07:00
Lars
05513467b6 Some ActiveBlockList improvements 2025-05-05 07:50:45 -07:00
Lars Mueller
34e73da424 Optimize appending to tables in core.serialize and dump 2025-05-04 16:32:17 +02:00
Lars Mueller
747857bffa Implement helpful __tostring for all userdata-based classes 2025-05-04 16:32:17 +02:00
Lars Mueller
9ad23e4384 Revamp dump 2025-05-04 16:32:17 +02:00
Lars Mueller
98b2edeb11 dump[2]: avoid misleading rounding of numbers 2025-05-04 16:32:17 +02:00
Lars Müller
f4285a59ac Purge some dead code (mostly Irrlicht) (#16111)
* Remove obsolete Irrlicht attributes system

* Remove dead GUI element types

* Remove some obsolete Irrlicht headers

* Fix some oopsies from d96f5e1
2025-05-04 16:31:44 +02:00
sfan5
377fa5bb14 Minor improvements to image algorithms
- loop Y around X
- use float over double
2025-05-04 16:31:00 +02:00
sfan5
486fb7cc4d Add caching of generated textures as image 2025-05-03 11:32:41 +02:00
sfan5
9cb78f2dc5 Try to reuse texture objects in TextureSource::rebuildTexture() 2025-05-03 11:32:41 +02:00
sfan5
b841c23701 Clean up TextureSource and related code 2025-05-03 11:32:41 +02:00
sfence
0bdd5f294e Make SDL2 default on macOS (#16039) 2025-05-02 21:28:13 +02:00
sfan5
d795c28af8 Tune polygon offset handling to avoid issues with mesh nodes (#16064) 2025-05-02 21:27:45 +02:00
z-op
c5abecbd3c Improve log messages for core.clear_craft 2025-05-02 21:27:31 +02:00
sfan5
0c7149b8df Build-related fixes (#16102)
- fix mo files rebuilt unnecessarily

- fix CMake policy warnings

- update vcpkg baseline
2025-05-02 21:27:18 +02:00
Lars Müller
d96f5e1c76 MetaDataRef: Make set_float preserve numbers exactly (#16090) 2025-05-02 21:27:00 +02:00
SmallJoker
6f3735281f GUI: restore the Pause Menu after closing the Settings Menu 2025-05-02 21:26:34 +02:00
sfan5
893a74f9d7 Support HEAD and PATCH methods in http api 2025-05-01 10:46:24 +02:00
sfan5
d937cd9b90 Don't restrict multipart requests to POST 2025-05-01 10:46:24 +02:00
sfan5
4164cea58f Fix PUT and DELETE requests without data 2025-05-01 10:46:24 +02:00
Lars Mueller
01e4395977 glTF: Clean up rigid animation 2025-04-26 16:15:05 +02:00
Lars Mueller
5113fcaedd Fix glTF reader not ignoring parent transforms for skinned meshes 2025-04-26 16:15:05 +02:00
sfence
0d414c44da Add testeditor to devtest for easier testing. (#15206)
* Add testeditor to devtest for easier testing.

Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2025-04-25 05:09:23 +02:00
minlemon
33ae1af79a Add how to run unit tests after compile instructions 2025-04-25 05:08:31 +02:00
minlemon
3497722a9d Replace broken "What is Minetest?" link with archived copy 2025-04-24 20:07:51 +02:00
updatepo.sh
1de0eddb52 Update translation files 2025-04-24 16:53:19 +02:00
updatepo.sh
a9abeab7ee Update minetest.conf.example and dummy file 2025-04-24 16:48:55 +02:00
Roman
568157d9fb Translated using Weblate (Russian)
Currently translated at 100.0% (1392 of 1392 strings)
2025-04-24 16:40:47 +02:00
ninjum
9be6f08cec Translated using Weblate (Galician)
Currently translated at 100.0% (1392 of 1392 strings)
2025-04-24 16:40:47 +02:00
Miguel
697a3169e6 Translated using Weblate (Spanish)
Currently translated at 99.9% (1391 of 1392 strings)
2025-04-24 16:40:47 +02:00
jhon game
a252fc1e55 Translated using Weblate (Hebrew)
Currently translated at 33.6% (468 of 1392 strings)
2025-04-24 16:40:47 +02:00
Divarrek
b022cc3f89 Translated using Weblate (Breton)
Currently translated at 2.0% (29 of 1392 strings)
2025-04-24 16:40:47 +02:00
Divarrek
cbe2067f16 Added translation using Weblate (Breton) 2025-04-24 16:40:47 +02:00
Yof
aa77bda765 Translated using Weblate (Ukrainian)
Currently translated at 100.0% (1392 of 1392 strings)
2025-04-24 16:40:47 +02:00
Ritwik
e9695c788f Translated using Weblate (Hindi)
Currently translated at 27.2% (380 of 1392 strings)
2025-04-24 16:40:47 +02:00
Jun Nogata
7ccab6d37a Translated using Weblate (Japanese)
Currently translated at 100.0% (1392 of 1392 strings)
2025-04-24 16:40:47 +02:00
BlackImpostor
d1153d0cdd Translated using Weblate (Russian)
Currently translated at 100.0% (1392 of 1392 strings)
2025-04-24 16:40:47 +02:00
Siber
dc62a2f212 Translated using Weblate (Turkish)
Currently translated at 84.0% (1170 of 1392 strings)
2025-04-24 16:40:47 +02:00
Денис
02244a1241 Translated using Weblate (Ukrainian)
Currently translated at 100.0% (1392 of 1392 strings)
2025-04-24 16:40:47 +02:00
Денис Савченко
dde892e64c Translated using Weblate (Ukrainian)
Currently translated at 100.0% (1392 of 1392 strings)
2025-04-24 16:40:47 +02:00
Jorge Rodríguez
dac654e6f0 Translated using Weblate (Spanish)
Currently translated at 99.9% (1391 of 1392 strings)
2025-04-24 16:40:47 +02:00
Peter Leth
74804e3d11 Translated using Weblate (Danish)
Currently translated at 51.0% (711 of 1392 strings)
2025-04-24 16:40:46 +02:00
109247019824
8aa043fa9a Translated using Weblate (Bulgarian)
Currently translated at 51.8% (722 of 1392 strings)
2025-04-24 16:40:46 +02:00
Тарас Арт
3f295acbc6 Translated using Weblate (Ukrainian)
Currently translated at 100.0% (1392 of 1392 strings)
2025-04-24 16:40:46 +02:00
Nicolae Crefelean
ee50f7ccf3 Translated using Weblate (Romanian)
Currently translated at 100.0% (8 of 8 strings)

Translation: Minetest/Minetest Android
Translate-URL: https://hosted.weblate.org/projects/minetest/minetest-android/ro/
2025-04-24 16:40:46 +02:00
Nicolae Crefelean
c561a0651a Added translation using Weblate (Romanian) 2025-04-24 16:40:46 +02:00
BX Zhang
00652e1dfc Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 95.1% (1324 of 1392 strings)
2025-04-24 16:40:46 +02:00
Tanavit MINETEST
7b38484c43 Translated using Weblate (French)
Currently translated at 99.7% (1389 of 1392 strings)
2025-04-24 16:40:46 +02:00
meafk qc
3376eb69fc Translated using Weblate (French)
Currently translated at 99.6% (1387 of 1392 strings)
2025-04-24 16:40:46 +02:00
neketos851
f5785ecca4 Translated using Weblate (Ukrainian)
Currently translated at 98.4% (1371 of 1392 strings)
2025-04-24 16:40:46 +02:00
SeaRat
c020c50322 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 92.6% (1290 of 1392 strings)
2025-04-24 16:40:46 +02:00
Тарас Арт
a1cdb0c291 Translated using Weblate (Ukrainian)
Currently translated at 98.0% (1365 of 1392 strings)
2025-04-24 16:40:46 +02:00
Gg Gg
d8874704c9 Translated using Weblate (Slovenian)
Currently translated at 36.7% (512 of 1392 strings)
2025-04-24 16:40:46 +02:00
BreadW
46357d8eb7 Translated using Weblate (Japanese)
Currently translated at 100.0% (1392 of 1392 strings)
2025-04-24 16:40:42 +02:00
waxtatect
02a87ce861 Translated using Weblate (French)
Currently translated at 100.0% (1392 of 1392 strings)
2025-04-24 16:40:42 +02:00
Nana_M
78e34982e7 Translated using Weblate (Russian)
Currently translated at 100.0% (1392 of 1392 strings)
2025-04-24 16:40:42 +02:00
Miguel
efe120d3f6 Translated using Weblate (Spanish)
Currently translated at 99.8% (1390 of 1392 strings)
2025-04-24 16:38:18 +02:00
Muhammad Rifqi Priyo Susanto
3e5d9782cc Android: Persistent notification while ingame (#13125)
Co-authored-by: Lars Müller <34514239+appgurueu@users.noreply.github.com>
Co-authored-by: grorp <grorp@posteo.de>
2025-04-24 07:38:52 -04:00
minlemon
409543566a CI: Use gcc-9 and clang-11 with Ubuntu 22.04 (#16076) 2025-04-23 21:45:11 +02:00
Vincent Robinson
233ffbe384 Change exit keybinding and fix bug in allow_close[] 2025-04-23 21:41:32 +02:00
SmallJoker
d6d045aad4 Script: avoid fatal error in deprecated func handler 2025-04-23 21:41:18 +02:00
Lars Müller
dd2e45ee82 Deprecate function support in core.[de]serialize 2025-04-23 21:39:27 +02:00
Desour
f2ea4a4565 Improve mod storage doc a little 2025-04-23 09:31:06 +02:00
Desour
75f757ed2b Improve crafting doc 2025-04-23 09:31:06 +02:00
Desour
974d915b19 Remove creative priv from doc
Fixes https://forum.luanti.org/viewtopic.php?p=444099
2025-04-23 09:31:06 +02:00
Desour
4a8f84b259 Mainmenu: Move core.on_before_close to s_mainmenu like other callbacks, and doc 2025-04-23 09:31:06 +02:00
sfan5
2c83c67b7d Move profiler call out of hot path in ClientMap (#16056) 2025-04-23 09:30:58 +02:00
BuckarooBanzay
6c339c62c6 Switch to smallint for position keys (x,y,z) in postgres backend 2025-04-23 09:30:36 +02:00
sfan5
7c619bdc9a Improve usability of Prometheus metrics backend (#16060) 2025-04-23 09:30:04 +02:00
Lars
00addc3e5d Mark liquid and light updates low priority 2025-04-22 20:36:45 -07:00
Lars
2a3427a39c Fix m_nearest_unsent_d calculation when changed blocks arrive
Uses the nearest cube surface instead of euclidean distance to correctly reset the distance to start scanning from.
2025-04-22 20:36:45 -07:00
Lars
99150fadd1 Some RemoteClient improvements
* Simplications
* Remove RemoteClient::m_blocks_modified
* Remove unneeded nearest_emergefull_d
2025-04-22 20:36:45 -07:00
grorp
0cf1c47f6c Fix scrollbar on ContentDB grid by adding an area label (#16042)
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2025-04-21 12:33:41 +02:00
SmallJoker
5c6e4d35b0 Client: protect against circular attachments (#16038)
The server already includes such check. There must be a desync issue that causes
an ID mismatch, resulting in client crashes. Any such crash must be prevented.
2025-04-21 12:33:19 +02:00
Linn16
c0e42c6588 Use map_compression_level_disk from minetest.conf for --recompress (#16037) 2025-04-21 12:32:58 +02:00
sfan5
900cf896db Move NodeShaderConstantSetter to game.cpp 2025-04-21 12:32:29 +02:00
sfan5
f3c2bbfb48 Change shaders to be defined by input constants rather than drawtype/material type 2025-04-21 12:32:29 +02:00
sfan5
baa4c7cd21 Introduce IShaderConstantSetter abstraction 2025-04-21 12:32:29 +02:00
sfan5
b2c2a6ff47 Rename IShaderConstantSetter 2025-04-21 12:32:29 +02:00
sfan5
4c4e296274 Handle texture filtering sanely to avoid blurriness (#16034) 2025-04-21 12:31:44 +02:00
Lars Mueller
1c5776d13a FATAL_ERROR for orphan object refs in objectrefGetOrCreate 2025-04-20 20:49:10 +02:00
Lars Mueller
c0d10b24a4 Use SPDX-License-Identifiers in builtin 2025-04-20 20:49:10 +02:00
Lars Mueller
e1143783e5 Fix some (MSVC) compiler warnings 2025-04-20 20:49:10 +02:00
Lars Mueller
695d526764 Get rid of _IRR_OVERRIDE_ macro 2025-04-20 20:49:10 +02:00
Lars Mueller
5f1ff453c9 Replace _IRR_DEBUG_BREAK_IF with assertions 2025-04-20 20:49:10 +02:00
Jürgen Rühle
2f464843cb Make it more convenient to customize node drops (#15872)
* Provide tool and digger to get_node_drops

This gives games/mods the ability to modify node drops depending on item
and/or player metadata without overriding node_dig or other workarounds.

* Copy wielded item to prevent modification in get_node_drops

* Also pass node pos to get_node_drops

Allowing properties of the node and its surroundings to affect node drops.

* Copy pos to prevent modification in get_node_drops

Co-authored-by: Lars Müller <34514239+appgurueu@users.noreply.github.com>

* Don't pass empty item stack to get_node_drops if wielded is nil

---------

Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: Lars Müller <34514239+appgurueu@users.noreply.github.com>
2025-04-20 20:48:48 +02:00
y5nw
23bfb2db72 Move keybinding settings to (Lua-based) setting menu (#15791) 2025-04-20 20:20:49 +02:00
y5nw
c1d2124102 SDL: Send events for X1 and X2 mouse buttons (#16025) 2025-04-20 20:20:33 +02:00
y5nw
bf15036831 Show SDL version in the About tab (#16046) 2025-04-20 20:20:22 +02:00
y5nw
2bb7ed208c Add vcpkg.json (#15863) 2025-04-20 13:28:31 +02:00
Travis Wrightsman
0695541bf5 Fix cross-building by ensuring output path is set 2025-04-17 12:35:31 +02:00
sfence
7375358afd Fix warning in mg_decoration.cpp 2025-04-17 12:35:14 +02:00
Vincent Robinson
fd85737460 Add allow_close[] element to formspecs (#15971) 2025-04-16 16:20:39 -07:00
sfan5
04e82749db Make ETLF_FLIP_Y_UP_RTT work for texture download on GLES 2025-04-15 21:42:47 +02:00
sfan5
cf07b56235 Expand workarounds for format inconsistency with BGRA8888 extension on GLES
fixes #16011
2025-04-15 21:42:47 +02:00
sfan5
37d2bc8a5f Reuse some allocations in ClientMap rendering 2025-04-15 21:42:39 +02:00
sfence
a9c197b1e5 Expand usable range of fill_ratio to about 2.3e-10 (#16026) 2025-04-15 21:42:12 +02:00
sfan5
bdaabad53c Warn if async engine seems stuck (#16010) 2025-04-14 17:18:33 +02:00
DS
60c47c51e0 Optimize name-id-lookup for MapBlock serialization (#16000) 2025-04-14 17:18:21 +02:00
rubenwardy
75862e33b6 ContentDB: Add reviews tab (#15254) 2025-04-13 16:07:01 +01:00
Erich Schubert
78293404c7 Rename perlin noise to value noise (#15858) 2025-04-10 14:39:40 +02:00
sfan5
372e37faf2 Minor correction to how buildbot finds packages 2025-04-10 14:39:21 +02:00
sfan5
124d770823 Fix edge-case where manually set gameid isn't used 2025-04-10 14:39:21 +02:00
sfan5
9d81c02f27 Add/remove/change some log messages for clarity 2025-04-10 14:39:21 +02:00
sfan5
a00b9cab36 Fix operator[] for vector2d and vector3d being potentially UB (#15977)
We don't have a C++ expert on hand, but taking a pointer to one member
and expecting to access another by an offset is very fishy:
- for one, there could theoretically be padding
- the compiler might assume that we are only writing to that first member

The new code has shown to be free for constant parameter values.
Non-constant ones cause the assembly to have branches (why?), but we don't
use that much.
2025-04-08 22:25:45 +02:00
sfan5
46db688cc8 Implement support for array textures in GL driver
note: feature detection was not implemented in the legacy driver, but the code itself probably works.
2025-04-08 22:24:37 +02:00
sfan5
d5bf094f9a Prefer immutable texture storage when available 2025-04-08 22:24:37 +02:00
sfan5
427a7e4998 Split texture initialization code from upload 2025-04-08 22:24:37 +02:00
sfan5
9ff07df45e Fix GLES texture download to handle mipmaps and cubemap type 2025-04-08 22:24:37 +02:00
sfan5
38c3876c4e Drop support for storing mipmap data alongside IImage 2025-04-08 22:24:37 +02:00
sfan5
03affa1bbb Some minor code cleanups 2025-04-08 22:24:37 +02:00
Lars Müller
7689f1f0fd Improve some warning messages (#15990) 2025-04-08 22:24:00 +02:00
Lars Müller
a3648b0b16 Add spatial index for objects (#14631) 2025-04-08 08:44:53 +02:00
cx384
bed36139db Fix struct forward declaration 2025-04-07 01:38:32 +02:00
lhofhansl
6a71095655 Break liquid reflow scan early for all-air blocks (#15975)
Avoid scanning the a newly loaded block if it is all air and no liquid is flowing from above.
2025-04-05 11:01:39 -07:00
cx384
52b974184d Move client code out of ItemDefManager (#15967) 2025-04-04 18:58:14 +02:00
cx384
a6d4cd7c15 Draw node animation for items (#15930) 2025-04-04 18:47:11 +02:00
Elias Åström
1db5a2f950 Add delay between punching and digging node (#15931) 2025-04-04 18:46:27 +02:00
Lars Müller
884f411387 Set CMAKE_POLICY_VERSION_MINIMUM=3.5 to make MSVC CI work again (#15978)
Co-authored-by: Josiah VanderZee <josiah_vanderzee@mediacombb.net>
2025-04-04 18:46:03 +02:00
grorp
66dedf1e21 lua_api.md: Mapblock-related and misc improvements (#15972)
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: DS <ds.desour@proton.me>
2025-04-03 13:46:06 -04:00
grorp
7dbd3a0744 lua_api.md: More info in LBM run_at_every_load documentation (#15956) 2025-04-02 10:05:23 -04:00
sfan5
47c75b3294 ImageSource: restrict max dimensions to protect from integer overflows (#15965) 2025-04-01 19:12:37 +02:00
Jisk
0179021acc lua_api.md: MAX_WORKING_VOLUME is now 150 million 2025-04-01 19:12:22 +02:00
Lars Müller
2569b50252 Deprecate some legacy item registration logic (#15950) 2025-04-01 19:12:00 +02:00
grorp
c30c94dfaa Add server/client annotations to settingtypes.txt and make use of them (#15756) 2025-04-01 07:55:47 -04:00
lhofhansl
6724068659 Slight fix to #15949 to handle emerge queue full (#15960)
Partially restore the existing logic, and try to enqueue a block as before, if the queue is full it will be handled correctly.
2025-03-31 21:31:10 -07:00
sfan5
1281173e50 Use secure randomness to seed internal RNG 2025-03-30 18:17:19 +02:00
sfan5
785c042f1f Drop gzip support from CZipReader
This allowed reading concatenated gzip-compressed files as if they were an archive.
Aside from being generally uncommon we literally don't need this.
2025-03-30 18:17:19 +02:00
sfan5
ae0f955a0e Add nodiscard attribute to helper functions where it makes sense 2025-03-30 18:17:19 +02:00
sfan5
e6acc4e7ed Delete TestCAO 2025-03-30 18:17:19 +02:00
sfan5
2602d03b34 Split ABM/LBM from serverenvironment.cpp to own file 2025-03-30 18:17:19 +02:00
sfan5
dea95c7339 Reduce transitive includes by moving a class 2025-03-30 18:17:19 +02:00
sfan5
b146673c3d Remove old mystrtok_r for MinGW 2025-03-30 18:17:19 +02:00
sfan5
e73eed247e Apply some refactoring/cleanup to mainly util functions 2025-03-30 18:17:19 +02:00
sfan5
89e3bc8d56 Improve std::hash<SMaterial> implementation 2025-03-30 18:17:19 +02:00
wrrrzr
d7edf0b229 Set StartupWMClass in desktop file
see #15942
2025-03-30 18:17:10 +02:00
wrrrzr
4bc366b984 Refactor createShadowRenderer 2025-03-30 18:16:45 +02:00
cx384
41d43e8d95 Document server texture pack in texture_packs.md (#15951) 2025-03-30 18:16:34 +02:00
y5nw
4cd2273349 Refactor input handler (#15933) 2025-03-30 18:16:20 +02:00
SmallJoker
309c0a0cb6 Formspec: fix clamped scroll offset of scroll_containers larger than 1000px 2025-03-30 18:15:38 +02:00
cx384
882f132062 Document special items 2025-03-30 18:15:11 +02:00
cx384
af1ffce084 Improve hand override documentation 2025-03-30 18:15:11 +02:00
sfan5
a94c9a73ba Move all registration logic into core.register_item for consistency 2025-03-29 10:21:15 +01:00
sfan5
915446417d Improve warning message for registration table reuse 2025-03-29 10:21:15 +01:00
lhofhansl
8f8d7c4088 Check if a block is already in the emege queue before checking occlusion culling and trying to reemerge (#15949) 2025-03-28 11:31:54 -07:00
grorp
b0bc6ce637 TouchControls: Take FOV into account for camera movement (#15936) 2025-03-28 07:43:59 -04:00
lhofhansl
fbc525d683 Restore behavior of emergequeue_limit_total (#15947)
* And make sure `emergequeue_limit_total` is >= max(`emergequeue_limit_diskonly`, `emergequeue_limit_generate`)
2025-03-27 18:59:38 -07:00
sfan5
db15bc6466 Some more random code cleanups 2025-03-26 20:49:43 +01:00
sfan5
f63436c8d3 Add basic unittests for LBMManager 2025-03-26 20:49:43 +01:00
sfan5
7b746d21f9 Make sure generated blocks have their timestamp set
behavior change: newly generated blocks are no longer momentarily activated.
this shouldn't matter for anyone and did not consistently apply to all blocks anyway

addresses issue from #15902 for new maps(!)
2025-03-26 20:49:43 +01:00
sfan5
ed40ea010b Improve edge case handling in LBMManager 2025-03-26 20:49:43 +01:00
sfan5
3dca2cd26a Strip leading colon from LBM names 2025-03-26 20:49:43 +01:00
sfan5
71cd25a798 Preserve LBM ordering when running them
(broken in 811adf5d42)
2025-03-26 20:49:43 +01:00
sfan5
ea1e8797a3 Fix performance bug with applying LBMs 2025-03-26 20:49:43 +01:00
JosiahWI
8fc7bf2af4 Fix core.get_content_info docs and harden implementation (#15925) 2025-03-26 19:03:53 +01:00
SmallJoker
95d6008332 IrrlichtMt: Fix orientation of IRenderTarget-textures (#15932)
Textures created through a render target are flipped along the X axis.
For the same reason, screenshots must be flipped back as well ('IVideoDriver::createScreenShot').

This commit implements the same flipping concept in two places:
1. Batch rendering of images (mostly used by fonts/text)
2. In-world rendering of such textures
2025-03-26 18:32:23 +01:00
grorp
b99f90ed80 Mainmenu: Trim whitespace from player name, address, port 2025-03-26 18:31:44 +01:00
Ricardo Costa
251bf0ec31 Fix possible nullptr dereference in serverpackethandler.cpp 2025-03-26 18:31:27 +01:00
ashtrayoz
b1363fce8e Fix logic inversion for dynamic media (server-side fix) (#15870) 2025-03-24 21:35:20 +01:00
y5nw
4ba438a7ec Improve KeyPress handling (#15923)
* Pass KeyPress by value
* TouchControls: add setting change callback for keybindings
2025-03-21 12:07:51 +01:00
grorp
ead44a27ca TouchControls: Implement an option for dig/place buttons (#15845) 2025-03-21 12:06:44 +01:00
sfan5
1f14b7cb1b Make remote media exclusively use GET for hash set (#15885) 2025-03-19 22:06:34 +01:00
sfan5
a9a3b05cc3 Prevent registration of certain new content after load time 2025-03-19 22:05:01 +01:00
sfan5
ca047c3e58 Warn on core.override_item() after server startup 2025-03-19 22:05:01 +01:00
sfan5
2540667f04 Warn if metatable passed to itemdef registration function 2025-03-19 22:05:01 +01:00
JosiahWI
4125ce877d Do not discover mod directories that fail parsing (#15917)
The root issue of the unit test failure is that all directories that are found in the mod search are counted as mods, even if they are detected to be invalid as such by the parser. For example, the presence of an init.lua file is required, and the parser will return false if one is not found. This return value was completely ignored. Simply counting the mod conditionally on the parsing success makes the modserver tests pass on MSVC.
2025-03-19 18:43:19 +01:00
SmallJoker
f1364b1e0b GUI: Use the client's fonts for 'Open URL?' dialogues
This popup is related to user safety, thus it should not
use server-provided font media files.
2025-03-19 18:42:26 +01:00
SmallJoker
5b2b2c7796 Game: disable 'toggle_sneak_key' while flying 2025-03-19 18:42:26 +01:00
y5nw
cc65c8bd70 SDL: Use scancodes for keybindings (#14964)
Co-authored-by: Lars Müller <34514239+appgurueu@users.noreply.github.com>
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2025-03-16 20:35:34 +01:00
cx384
e0378737b7 Fix overrideable hand ToolCapabilities and range (#15743) 2025-03-16 20:03:31 +01:00
Xiaochuan Ye
d085f0fb52 Document core.MAP_BLOCKSIZE constant in lua_api.md (#15911) 2025-03-16 20:02:42 +01:00
AFCMS
efded8f0bb Bump OARS content rating to 1.1 2025-03-16 17:57:18 +01:00
Erich Schubert
8ac7c451e1 update documentation 2025-03-16 17:56:58 +01:00
Erich Schubert
1f3cf59c7f Clean up position encoding
We can simply add 0x800800800 to the encoding, then use bit masking.

This works because adding 0x800 maps -2048:2047 to 0x000:0xFFF.
And 0x800800800 is (0x800 << 24 + 0x800 << 12 + 0x800) for x,y,z.

After bitmasking, -0x800 restores the original value range.
2025-03-16 17:56:58 +01:00
Erich Schubert
c439d784ac add unit tests for map block position encoding 2025-03-16 17:56:58 +01:00
sfan5
42ac5b2f40 Mostly deal with problems caused by polygon offset (#15867) 2025-03-16 17:56:32 +01:00
Deve
c07499ccfc Reload font manager in main thread to avoid a crash (#15900) 2025-03-16 17:55:39 +01:00
sfan5
4b85062caf Improve robustness of GL object handling 2025-03-14 11:52:52 +01:00
Lars Müller
077828d0d9 Add table.copy_with_metatables (#15754) 2025-03-14 11:52:42 +01:00
Miguel P.L
8717c7bd00 Fix excessive space on README.md 2025-03-11 20:00:58 +01:00
SmallJoker
23d0fb2d3f builtin: Return 'obj' from 'core.item_drop' (#15880)
This also includes a minor bugfix where 'itemstack' was cleared
even if the object placement failed.
2025-03-11 20:00:35 +01:00
sfan5
afb15978d9 Clean up and compress some pre-join packets (#15881) 2025-03-11 20:00:07 +01:00
sfan5
287880aa27 Refresh win32 toolchain and libraries (#15890) 2025-03-11 19:59:03 +01:00
cx384
b9ed4793ea Move drawItemStack out of hud.h/cpp (#15868) 2025-03-11 10:00:04 +01:00
Alex
dadd097f32 Echo DMs sent with /msg (#15887) 2025-03-11 09:59:51 +01:00
lhofhansl
017318f117 Avoid touching all blocks in range every 0.2s (#15878)
Instead touch these blocks every 4s.
2025-03-08 12:42:50 -08:00
cx384
18ac8b20fa Replace object visual by enum (#15681) 2025-03-06 21:02:11 +01:00
Medley
63701de45f Make Sneak and Aux1 optionally togglable (#15785) 2025-03-06 21:01:43 +01:00
sfan5
7892541383 Various random code cleanups 2025-03-04 19:53:01 +01:00
sfan5
358658fa34 Fix cloud-related bugs
First, this reverts 56123b2fbe,
which un-fixes #15031 but fixes #15798 and #15854.

Then we disable culling for the cloud scene node which fixes #15031 again.
2025-03-04 19:53:01 +01:00
sfan5
68602b2eaf Fix shadow flicker on camera offset update (take 2)
The previous fix never did what it was supposed to, so let's do this.
2025-03-04 19:53:01 +01:00
sfan5
e84ac56e35 Don't try to update uninitialized shadow frustum 2025-03-04 19:53:01 +01:00
sfan5
47c000a293 Add unittest that lints builtin JSON files 2025-03-04 19:53:01 +01:00
sfan5
304ce4cd54 Fix syntax error in credits.json
reported at <https://forum.luanti.org/viewtopic.php?p=442729>

As it happens this didn't affect most users as jsoncpp allows trailing commas
by default since 2019.
2025-03-04 19:53:01 +01:00
sfan5
d54646d342 Improve error handling of map database creation 2025-03-04 19:53:01 +01:00
sfan5
7abaa8d4cd Make Irrlicht identity material const 2025-03-04 19:53:01 +01:00
sfan5
2796283550 Remove broken fall bobbing 2025-03-04 19:53:01 +01:00
sfan5
7602308835 Revert "Restrict relative mouse mode to Wayland users (#15697)"
see #15761
SDL is the only device that supports relative mode and
mouse input is actually somewhat broken if it's *not* enabled.

This reverts commit 45c5ef8798
and 88b007907a.
2025-03-04 19:53:01 +01:00
sfan5
bc43019467 Fix TerminalChatConsole crash
this setting was removed in #15633
2025-03-04 19:53:01 +01:00
sfan5
8449f5f6db Make devtest grass use overlay tiles 2025-03-04 19:53:01 +01:00
Medley
0eb047ca33 Disable debug-breaking locale workaround when debugging (#15859) 2025-03-03 20:33:42 +01:00
wrrrzr
98048cb06d Fix missing includes in skyparams.h 2025-03-03 20:33:19 +01:00
Erich Schubert
6e995972bb check y limits early 2025-03-03 20:33:05 +01:00
Erich Schubert
08fad862aa Code cleanups. Function does not return deco count. 2025-03-03 20:33:05 +01:00
sfan5
c3477a4d08 Adjust Android default view range and mapblock limit 2025-03-01 22:40:10 +01:00
sfan5
062207e696 Enforce minimum client_mapblock_limit depending on view range 2025-03-01 22:40:10 +01:00
SmallJoker
24c1230c7b Client: fix disappearing node inventories on older servers
ee9258ce introduced a logic error, which caused clients to lose
node metadata when they should not and vice-versa.
See also: server.cpp / Server::sendAddNode
2025-03-01 21:05:17 +01:00
sfan5
eb79a76742 Android: update SDL support code (#15853) 2025-03-01 18:27:46 +01:00
millennIumAMbiguity
c0328e5363 Centered title in README.md and added icon 2025-03-01 12:27:43 +01:00
Joshua Gerrish
8d822d8231 Fix compile error with MSVC: string is not a member of std 2025-03-01 12:26:33 +01:00
y5nw
a11b25f3f5 Use fallback font correctly for fonts provided by the server 2025-03-01 12:25:24 +01:00
Lars Mueller
90121dc66f Fix & improve glTF loader matrix decomposition 2025-02-27 12:31:04 +01:00
Lars Mueller
d74af2f1a7 Use matrix4::getRotationRadians 2025-02-27 12:31:04 +01:00
Lars Mueller
b6c71b2379 Improve matrix4::getRotationDegrees a bit, radians 2025-02-27 12:31:04 +01:00
Lars Mueller
c261c26456 Add Irrlicht rotation consistency unit tests 2025-02-27 12:31:04 +01:00
Lars Mueller
5abf220979 Fix random usage in matrix4 tests 2025-02-27 12:31:04 +01:00
Lars Mueller
1ceeea34f4 Extend quaternion tests 2025-02-27 12:31:04 +01:00
Lars Mueller
3ae1fd459a Add quaternion conversion unit tests 2025-02-27 12:31:04 +01:00
Lars Mueller
0e86366324 Add test for matrix4::getRotationDegrees 2025-02-27 12:31:04 +01:00
Erich Schubert
58ad604a4b Note that core.hash_node_position is not a hash function 2025-02-27 12:30:55 +01:00
guinea7pig
415e96184d Update copyright date in README 2025-02-26 12:22:19 +01:00
sfan5
8654e16725 Disable shadow force updates with performance_tradeoffs 2025-02-26 12:22:06 +01:00
sfan5
eb8b449817 Fix shadow performance regression due to force update
broken by: b861f0c5c5
2025-02-26 12:22:06 +01:00
sfan5
22c81e5292 Print if sdl2-compat is in use 2025-02-26 12:21:57 +01:00
sfan5
42a35cec83 Allow looking straight up or down 2025-02-26 12:21:57 +01:00
sfan5
fc8c6742c4 Update Wireshark dissector 2025-02-26 12:21:57 +01:00
sfan5
ee9258cefd Clean up some packet-related code 2025-02-26 12:21:57 +01:00
grorp
5e89371ecd TouchControls: touch_use_crosshair, dig/place simulation refactoring (#15800)
-   get rid of simulated mouse events for digging/placing, use keyboard events
    instead
    -   consistent with other simulated events, less code, no need for a
        pointer position
    -   more correct: touch controls no longer break if you have custom
        dig/place keybindings set
-   move reading of "touch_use_crosshair" setting from Game to TouchControls
2025-02-25 13:19:44 -05:00
Andrii Nemchenko
abcd2e0b81 Re-save active entities more often if they move a certain distance (#15605) 2025-02-22 16:19:19 +01:00
sfan5
d12ce68e64 Show unknown object visuals using unknown_object.png sprite 2025-02-22 16:19:04 +01:00
sfan5
83fd837d75 Clean up TileLayer::applyMaterialOptions 2025-02-22 16:19:04 +01:00
sfan5
7d3f0628c4 Use visual = "node" for builtin falling node entity
This greatly simplifies the code at the expense of some
falling nodes not showing up on older clients.
2025-02-22 16:19:04 +01:00
sfan5
27bbe3a873 CAO 'node' visual (#15683) 2025-02-22 16:19:04 +01:00
sfan5
5a8720a484 Change material sharing for CMeshSceneNode 2025-02-22 16:19:04 +01:00
Andrii Nemchenko
e51221d247 Implement metadata-aware version of InvRef:remove_item() (#15771) 2025-02-22 16:18:48 +01:00
DS
0890125962 SDL Irr device: Ignore +-0.0f y mouse wheel events (#15815)
our code often assumes that it's non-zero, e.g.: `event.MouseInput.Wheel < 0 ? -1 : 1`
2025-02-22 16:17:07 +01:00
DS
0667cbf5a2 Clang-Tidy config: Ignore performance-avoid-endl and performance-inefficient-string-concatenation 2025-02-22 16:16:41 +01:00
sfan5
ba62808fe8 Basic camera control API (#15796) 2025-02-19 18:45:45 +01:00
James Morey
50819ace8f Move clickable_chat_weblinks to Advanced > Miscellaneous (#15799) 2025-02-19 18:45:31 +01:00
et
ef0219c2ed Prevent accidental wallmounted_to_dir poisoning (#15810)
Prior to this commit, if you used a function like `core.wallmounted_to_dir`, and modified its output, it would modify all of the output in the future.
2025-02-18 21:51:33 +01:00
sfan5
f4bdf72aa4 Simplify SQLite3 schema types
see: <https://www.sqlite.org/datatype3.html>
2025-02-18 19:29:06 +01:00
sfan5
cc352f3b66 Add unit tests for MapDatabase implementations 2025-02-18 19:29:06 +01:00
sfan5
215b000793 Split blockpos into three columns in sqlite3 map database 2025-02-18 19:29:06 +01:00
sfan5
e8728acc5c Some cleanups in Database_SQLite3 2025-02-18 19:29:06 +01:00
Desour
166e02955e Decrease fps_max_unfocused from 20 to 10
This used to be the default for android.
There's not much issues now with using a lower value, so a lower default on all platforms
is reasonable.
The only downside I know of is that if you re-focus the window, it can up till the
next client step until it goes back to normal fps, but 10 Hz feels fast enough.
2025-02-15 18:21:01 +01:00
Desour
138111a542 Don't use fps_max_unfocused for server step time on non-singleplayer main-menu-hosted servers
It's unreasonable to change server step time when the hosting user unfocuses their window.
(m_is_paused is already not set if it's not singleplayer.)
2025-02-15 18:21:01 +01:00
Desour
191cb117f9 Don't use fps_max_unfocused for the pause menu
Nowadays, we have things like buttons that change appearance on hover, or scoll bars
in the pause menu. These do not work fine with low fps.
2025-02-15 18:21:01 +01:00
Miguel P.L
a57677120a Correct keycode URL in settingtypes.txt/minetest.conf.example (#15784) 2025-02-15 18:20:45 +01:00
sfan5
75dcd94b90 Optimize add_area_node_boxes in collision code (#15719) 2025-02-15 12:19:17 +01:00
sfan5
d027fc9a88 Enable ipv6_server by default 2025-02-15 12:18:07 +01:00
sfan5
a11d526110 Rework socket IPV6_V6ONLY handling 2025-02-15 12:18:07 +01:00
siliconsniffer
eb797c502a Tweak main menu server list behavior (#15736)
Co-authored-by: Lars Mueller <appgurulars@gmx.de>
2025-02-15 12:17:56 +01:00
Erich Schubert
567b9a997a Collision: more accurate computation with acceleration and long dtime (#15408)
Co-authored-by: SmallJoker <mk939@ymail.com>
2025-02-15 12:17:44 +01:00
Lars Müller
319e270664 Clean up Irrlicht matrices a bit more (#15733) 2025-02-15 12:17:30 +01:00
sfan5
d015944f6c Revert "Disable SDL2 for 5.11.0"
This reverts commit 29cfb6efff.
2025-02-15 12:14:12 +01:00
Lars Müller
b7f01b0cc7 Don't save load_mod_* = false lines in world.mt (#15758) 2025-02-14 22:25:39 +01:00
sfan5
54bf5d62f2 Fix fgettext call in dlg_settings.lua
(#15614)
2025-02-14 22:17:10 +01:00
sfan5
4022d35c46 Merge remote-tracking branch 'origin/stable-5' into HEAD 2025-02-14 20:40:30 +01:00
sfan5
849a583f66 Continue with 5.12.0-dev 2025-02-14 19:38:30 +01:00
sfan5
d6f590878c Merge remote-tracking branch 'origin/stable-5' into HEAD 2024-11-10 19:56:36 +01:00
SmallJoker
71d9f1771c Bump version to 5.9.1 2024-09-13 18:54:36 +02:00
sfan5
96fbc52071 Improve some protocol code log messages
also get rid of the very noisy socket debug message that are
useless in a world where Wireshark exists.
2024-09-13 18:54:13 +02:00
sfan5
7556bf43a6 Fix RTT set before value is available 2024-09-13 18:52:07 +02:00
sfan5
722c0044b1 Nerf protocol window sizes 2024-09-13 18:51:09 +02:00
sfan5
b93cce11d8 Count duplicate packets as congestion indicator 2024-09-13 18:48:33 +02:00
grorp
6bdd5c6773 Only apply "touch_punch_gesture" when wielded item has no on_use callback (#15098) 2024-09-13 18:45:26 +02:00
Gregor Parzefall
a8e7e261b9 Revert "Set VBO hints in more places" 2024-09-12 19:28:37 +02:00
sfence
73c29e7763 macOS: make mute sound actually work (#15128) 2024-09-08 20:31:35 +02:00
sfan5
e27757fa3a Fix texture matrix handling in our shaders 2024-09-08 20:31:35 +02:00
Lars Müller
4e3b8db2b9 Fix upright sprite entities not animating 2024-09-08 20:31:35 +02:00
sfence
336f8d4dc7 Generate Minetest.app on macOS 12, so at least macOS 12 will be supported 2024-09-08 20:31:35 +02:00
Lars Müller
7737906d2e Remove no* prefixes from settingtypes possible flags (#15111) 2024-09-08 20:31:35 +02:00
Desour
a6f1242a11 Fix CMeshBuffer::append reallocating too eagerly (#14969) 2024-09-08 20:31:35 +02:00
red-001
53c2fbb4c4 Don't attempt to process packets when there are none
Under certain unlikely circumstances the main server loop could attempt to process packets even when the connection didn't return one. This would result in the default empty packet being processed resulting in spurious warnings about a missing client.
2024-09-08 20:31:35 +02:00
sfan5
1d042a977d Avoid unsafety with stack-allocated mesh buffer 2024-09-08 20:29:58 +02:00
grorp
166782040e Fix uninitialized SkyboxParams::fog_color 2024-09-08 20:19:31 +02:00
grorp
9e198fc22c TouchControls: Fix outdated player controls in TOSERVER_INTERACT 2024-09-08 20:19:31 +02:00
grorp
ecf535ee83 Restore proportional minimap scaling (#15022) 2024-09-08 20:19:31 +02:00
cx384
f79a51c265 Main menu: formspec escape world name (#15064) 2024-09-08 20:19:31 +02:00
sfan5
bd25a06f44 Fix VBO hint for transparent block parts 2024-09-08 20:17:43 +02:00
SmallJoker
1caf26f18b LocalPlayer: Restore 2u height sneak jump (#15015)
Fix 1: Do not consider LocalPlayer's CAO in the collision data.
Fix 2: work around the "aabbox3d::intersectsWithBox" edge-case.
2024-09-08 20:17:32 +02:00
SmallJoker
5861192752 zstd: Fix minetest.decompress lockup when data ends too early 2024-09-08 20:16:52 +02:00
Lars Müller
02db521c80 Make getting bone overrides return the "same" euler angles (#15007) 2024-09-08 20:14:39 +02:00
sfan5
ba65eb953c Fix bounding box of clouds
fixes #15031
2024-09-08 20:14:39 +02:00
Zemtzov7
dbf2d26a85 Fix CSM help form using "/" instead of "." (#15034)
when copying commands to chat
2024-09-08 20:14:39 +02:00
rubenwardy
60694cbd30 Generate Android versionCode from Major.Minor.Patch (#14963) 2024-09-08 20:14:39 +02:00
Lars Müller
baafec9e9f Fix animations not being restartable (#15016) 2024-09-08 20:14:39 +02:00
rubenwardy
65d4335922 Fix Windows enabling touch controls due to existence of touchscreen (#15003)
We want to check for the form factor instead.
2024-09-08 20:14:39 +02:00
Lars Müller
5094838837 Revert empty form name deprecation warnings 2024-09-08 20:14:39 +02:00
sfan5
93ac2ed894 [no sq] Move shaders & remove dead Irrlicht tests (#15006)
* Move irrlicht shaders to correct place

* Remove unused Irrlicht tests
2024-09-08 20:14:39 +02:00
Dmitry Marakasov
c011fa0188 Include unistd.h for getpid() when _IRR_COMPILE_WITH_X11_ 2024-09-08 20:13:24 +02:00
rubenwardy
c2057eee4b Merge remote-tracking branch 'upstream/stable-5' into HEAD 2024-08-11 17:08:47 +01:00
Gregor Parzefall
d445638265 Bump version to 5.8.1 2024-05-06 20:58:14 +02:00
Gregor Parzefall
f61f6626b7 Fix Android build for 5.8.1 2024-05-06 20:58:14 +02:00
Gregor Parzefall
857ba25115 Android CI: Additionally make an AAB for uploading to the Play Store (#14584) 2024-05-06 20:58:14 +02:00
grorp
00774bc28b Fix some Game members not being freed after some startup errors (#14561) 2024-05-06 20:58:14 +02:00
Gregor Parzefall
f572266f19 Fix local server startup and shutdown blocking the main thread
Co-authored-by: sfan5 <sfan5@live.de>
2024-05-06 20:58:14 +02:00
Gregor Parzefall
c3893064a3 Fix all cached media being loaded at once on the main thread 2024-05-06 20:58:14 +02:00
grorp
4183443f02 Allow sync HTTP fetches to be interrupted to fix hanging (#14412)
Co-authored-by: Jude Melton-Houghton <jwmhjwmh@gmail.com>
2024-05-06 20:58:14 +02:00
sfan5
5715434d5e Skip Android deps download if they already exist
It's close to impossible to test locally built changes otherwise.
2024-05-06 20:58:14 +02:00
lhofhansl
ab2419db24 Allow shaders with disabled post processing pipeline (#14338)
- Allow disabling of the post processing pipeline while leaving shaders enabled
- Also disable post processing on Android by default
2024-05-06 20:58:14 +02:00
David Heidelberg
35a83c3514 Enable IPO/LTO by default except for debug builds (#14198)
Test case:

```
$ cmake . -DRUN_IN_PLACE=TRUE -DCMAKE_BUILD_TYPE=Release -DBUILD_SERVER=TRUE -DENABLE_TOUCH=FALSE

         minetest minetestserver
W/o LTO:      13M           7.3M
W/  LTO:      11M           5.9M
difference:   15%            19%
```

Also fixes various compiler warnings resulting from compilation using LTO.

---------

Signed-off-by: David Heidelberg <david@ixit.cz>
2024-05-06 20:58:14 +02:00
sfan5
de09cac1e9 Drop valgrind from CI and instead enable ASan
The recently added ioctl use is reported as a false-positive by valgrind.
I tried moving it to different compilers/versions two times and only
hit further issues that were valgrind's fault.

Also includes a tiny fix.
2024-05-06 20:58:14 +02:00
sfan5
b64f4bdb3a Optimize fs::CopyFileContents on Linux and Windows 2024-05-06 20:58:14 +02:00
sfan5
008310aad9 Add unit tests for fs::CopyFileContents 2024-05-06 20:58:14 +02:00
sfan5
4d024d737c Bypass media transfer in single player 2024-05-06 20:58:14 +02:00
grorp
50edb30a18 Save the settings in more cases to avoid losing setting changes (especially on Android) (#14266) 2024-05-06 20:58:14 +02:00
Muhammad Rifqi Priyo Susanto
00f6bd0f08 Android: Use the correct value for notification (#14209)
The notification channel creation is moved into MainActivity.
The notification channel ID string is stored into a static variable.
The name and description of the notification channel are stored into the strings resource file.

Co-authored-by: sfan5 <sfan5@live.de>
2024-05-06 20:58:14 +02:00
Maintainer_
81e40a1172 Fix GameUI text staying visible during shutdown. (#14197) 2024-05-06 20:58:14 +02:00
grorp
fe4f89f3fa Touchscreen: Make server-sent overrides of button textures work (#14145) 2024-05-06 20:58:14 +02:00
Gregor Parzefall
0d372250c1 Fix TouchScreenGUI ignoring server-sent pitch changes 2024-05-06 20:58:14 +02:00
Gregor Parzefall
367720020c Fix touch input on Linux
The code relied on touch IDs being consecutive. This is true on Android, but not on Linux.
Therefore, touch input on Linux was broken since 53886dcdb5.
2024-05-06 20:58:14 +02:00
grorp
0dab82085d Fix unittest failure for release versions (#14067) 2024-05-06 20:58:14 +02:00
SmallJoker
cb211d63cd Merge remote-tracking branch 'upstream/stable-5' into HEAD 2023-12-04 19:04:18 +01:00
sfan5
2e497cc471 Merge remote-tracking branch 'origin/stable-5' into HEAD 2023-04-08 19:32:11 +02:00
sfan5
587f6656a4 Bump version to 5.6.1 2022-09-19 21:05:10 +02:00
sfan5
4377c03168 Bump used IrrlichtMt version 2022-09-16 20:27:29 +02:00
savilli
1e0520074c Fix UAF in craft recipes (#12763)
If you call minetest.clear_craft after minetest.register_alias_force, the craft definition reference may not be removed from m_output_craft_definitions leading to UAF.
2022-09-16 19:18:51 +02:00
DS
b9f6832347 Fix tooltips for dropdown, scrollbar and more (#12747) 2022-09-14 13:48:06 +02:00
Jude Melton-Houghton
f8bb0cd3d1 Fix potential use-after-free with item metadata (#12729)
This fixes a use-after-free bug in the case where itemstack metadata is accessed after the itemstack has been garbage-collected.
2022-09-14 13:48:06 +02:00
Lars Mueller
129aef758e Serialize: Restore forward compatibility 2022-09-14 13:48:06 +02:00
Lars Mueller
94f55cf406 Serialize: Use numbers for refs to work around LuaJIT limits 2022-09-14 13:48:06 +02:00
sfan5
a20b758e19 Allow looped animation to be used safely with old clients
fixes #12657
2022-09-14 13:48:06 +02:00
pecksin
128842becf Chat weblink: remove comma as delimiter (#12730) 2022-09-14 13:48:06 +02:00
x2048
d51331f51f Convert entity glow value to color space before adding to the light 2022-09-14 13:48:06 +02:00
Niklp
4ef221a645 Fix incorrectly placed label in tab_online (#12732) 2022-09-14 13:48:06 +02:00
savilli
79010e972e Fix and enable x86 build for Android (#12700) 2022-09-14 13:48:06 +02:00
fluxionary
0ca530e251 Fix texture_min_size 2022-09-14 13:48:06 +02:00
Elliott Lester
57b4d46dbc Apply DPI Scaling to GUIModalMenu (#12693)
Co-authored-by: sfan5 <sfan5@live.de>
2022-09-14 13:48:06 +02:00
rubenwardy
50df5e2f59 Fix crash when trying to overwrite a package
Before #11646, core.copy_dir would overwrite the target if it exists. Adding core.delete_dir restores the exact same behaviour

Fixes #12303
2022-09-14 13:48:06 +02:00
Fábio Rodrigues Ribeiro
b6db2c7262 Remove resolution of appstream screenshots (#12652)
resolves Appdata not valid #12597
2022-09-14 13:48:06 +02:00
sfan5
9441b69ad2 Move some CI jobs to newer compiler versions 2022-09-14 13:48:06 +02:00
x2048
08e3d16a58 Limit force shadow update to urgent blocks (#12692) 2022-09-14 13:48:06 +02:00
Lars Müller
3f3049fdba Check hp_max > 0 for entities (#12667) 2022-09-14 13:39:30 +02:00
Zughy
41fb7a8a7e Reassure previous nil behaviour for tiles and special_tiles (#12678)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2022-09-14 13:39:20 +02:00
Zughy
5b9828e094 Fix crash when crafting callbacks return strings (#12685)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2022-09-14 13:37:54 +02:00
Zughy
96e35585b0 Fix crash when stars are reset 2022-09-14 13:37:44 +02:00
sfan5
f035fe9336 Merge remote-tracking branch 'origin/stable-5' into HEAD 2022-08-04 22:54:13 +02:00
sfan5
44c2e33c78 Bump version to 5.5.1 2022-05-15 21:53:21 +02:00
rubenwardy
2785dcbbbf Fix broken dependency enabling due to missing enabled field 2022-05-14 18:24:46 +01:00
sfan5
9b03bd3243 Fix Docker build
prometheus-cpp switched to C++14 in April (after we did) so this issue only affects older branches.
2022-05-14 18:51:48 +02:00
Jude Melton-Houghton
8f30456ee3 Fix cooking and fuel crafts with aliases 2022-05-14 18:33:42 +02:00
Octavian
38557ff635 Fix possible unreliable behavior due to uninitialized variables 2022-05-14 18:33:42 +02:00
Lars Müller
7bc2cde4dd HUD: Update selection mesh every frame (#12270)
Fixes outdated selection boxes after entity property changes.
2022-05-14 18:33:42 +02:00
Lars Müller
f065d3a06b Fix Minetest blaming the wrong mod for errors (#12241)
Covers the case where mods insert their callbacks manually into "minetest.registered_<callbacks>" (often to achieve a particular order of execution).
2022-05-14 18:33:42 +02:00
Jude Melton-Houghton
21f7e3a987 Enable dependencies when enabling modpacks (#12202) 2022-05-14 18:33:42 +02:00
Jude Melton-Houghton
9f688bc433 Fix enabling of dependencies with identical names (#12253) 2022-05-14 18:33:42 +02:00
rubenwardy
6e9d31d4fb Fix mods not being recursively enabled
Fixes #12290
2022-05-14 18:33:42 +02:00
sfan5
e81c48526b Declare all bundled libs as static
Otherwise it can happen that these are built as shared depending on the
options passed to CMake, which obviously isn't intended.
2022-05-14 18:33:42 +02:00
SmallJoker
b405985b80 guiScalingFilter: Fix most memory leaks (#12256)
Calls to the cache function ended up creating a new texture regardless whether
the texture is already cached.
2022-05-14 18:33:42 +02:00
rubenwardy
8b010c5a9f ContentDB: Fix ungraceful crash on aliases when list download fails
Fixes #12267 and fixes #12154
2022-05-14 18:33:42 +02:00
sfan5
1e7b5d6fdb Fix synchronization issue at thread start
If a newly started thread immediately exits then m_running would
immediately be set to false again and the caller would be stuck
waiting for m_running to become true forever.
Since a mutex for synchronizing startup already exists we can
simply move the while loop into it.

see also: #5134 which introduced m_start_finished_mutex
2022-05-14 18:33:42 +02:00
sfan5
a55982e7f0 Fix password changing getting stuck if wrong password is entered once 2022-05-14 18:33:42 +02:00
sfan5
1ac378063e Apply disallow_empty_password to password changes too 2022-05-14 18:33:42 +02:00
sfan5
d497c92684 Fix race condition in registration leading to duplicate create_auth calls 2022-05-14 18:33:42 +02:00
paradust7
677dc2c155 Remove HW_buffer_counter after IrrlichtMt fix to remove HWBufferMap (#12232)
Keep code and use version check instead, for backwards compatibility
2022-05-14 18:33:42 +02:00
Alex
beea8deeb5 Fix invalid queued package element and path (#12218) 2022-05-14 18:33:42 +02:00
Giuseppe Bilotta
0d0f1a2fb2 Fix some textures not being sent correctly to older clients
Since b2eb44afc5, a texture defined as
`[combine:16x512:0,0=some_file.png;etc`
will not be sent correctly from a 5.5 server to a 5.4 client due to the
overeager detection of unsupported base modifier `[` introducing a
spurious `blank.png^` before the modifier.

Fix this by whitelisting which base modifiers can be passed through
unchanged to the client, and prefix `blank.png` for the others
(which at the moment is just [png:, but the list may grow larger
as new base modifiers are added.)
2022-05-14 18:33:42 +02:00
paradust7
439701ed7a Fix '[combine' when EVDF_TEXTURE_NPOT is disabled. (#12187)
Stop scaling images to POT immediately when loaded. The 'combine'
modifier hardcodes X and Y coordinates, and so behaves incorrectly
if applied to a scaled image. Images emitted by generateImage()
are already scaled to POT before being used as a texture, so
nothing should break.
2022-05-14 18:33:42 +02:00
ShadowNinja
d945d0129c Fix OOB read in trim("") 2022-05-14 18:33:42 +02:00
Dmitry Kostenko
cc91477308 Avoid negation of comparison operator (luacheck warning) 2022-05-14 18:33:42 +02:00
Daroc Alden
ac139ec03d Fix memory leak in EmergeManager
EmergeManager keeps a copy of the BiomeGen that it creates, but
never deletes it.
2022-05-14 18:33:42 +02:00
Gregor Parzefall
b4f0e834bf Fix footsteps for players whose collision box min y != 0 (#12110) 2022-05-14 18:33:42 +02:00
Daroc Alden
6e6cdc834f Fix undefined behavior in TileLayer (#12125)
Initialize the values properly
2022-05-14 18:33:42 +02:00
Daroc Alden
4b81ae1b35 Fix memory leak from SpatialAreaStore (#12120) 2022-05-14 18:33:42 +02:00
sfan5
d569dc45a8 Fix segfault with autoscale_mode (again)
closes #12100
This time add some asserts so there is no misunderstanding about the NULL-ness of layer->texture.
2022-05-14 18:33:42 +02:00
sfan5
23d49fda29 Clean up ClientReady packet handling
fixes #12073
2022-05-14 18:33:42 +02:00
pecksin
62ad2c3bc1 Use absolute value for bouncy in collision (#11969)
[backport: removed devtest change and protocol_version comparison]
2022-05-14 18:33:42 +02:00
sfan5
25373ad294 Remove awful Mingw32 workarounds
Instead a warning is triggered if an affected compiler is detected.
closes #12022
2022-05-12 11:36:50 +02:00
sfan5
26d0c0fd8d Fix broken server startup if curl is disabled (#12046) 2022-05-12 11:36:39 +02:00
Lars Mueller
3afffcd36b Fix builtin statbar backgrounds
see #12000
2022-05-12 11:36:11 +02:00
sfan5
5440de1785 Merge remote-tracking branch 'origin/stable-5' into HEAD 2022-01-30 23:10:56 +01:00
rubenwardy
25a56f11c8 Bump version to 5.4.2 2021-10-22 23:06:51 +01:00
rubenwardy
8271c6481f Fix manifest and various things 2021-10-20 15:27:30 +01:00
sfan5
83e26f839d Reserve vectors before pushing and other code quality changes (#11161) 2021-10-20 14:25:39 +01:00
sfan5
c3f7905d82 Remove broken timeout behaviour
Code that relies on `resend_count` was added in 7ea4a03 and 247a1eb, but never worked.
This was fixed in #11607 which caused the problem to surface.
Hence undo the first commit entirely and change the logic of the second.
2021-10-19 19:23:00 +01:00
sfan5
05b54a8d18 Shave off buffer copies in networking code (#11607) 2021-10-19 19:22:46 +01:00
rubenwardy
e5cfdd369e Update deps ref 2021-10-18 18:33:25 +01:00
rubenwardy
c61d8cfb85 Use scoped app storage on Android (#11466)
From November 2021, the Play Store will no longer be accepting
apps which use the deprecated getExternalStorageDirectory() API.

Therefore, this commit replaces uses of deprecated API with the new
scoped API (`getExternalFilesDir()` and `getExternalCacheDir()`).
It also provides a temporary migration to move user data from the
shared external directory to new storage.

Fixes #2097,  #11417 and #11118
2021-10-18 18:12:03 +01:00
NeroBurner
27f4195471 Move build/android directory to root of project (#11283) 2021-10-18 18:11:33 +01:00
sfan5
b2596eda32 Bump version to 5.4.1 2021-04-10 18:41:12 +02:00
waxtatect
9379440fcb Translated using Weblate (French)
Currently translated at 100.0% (1356 of 1356 strings)
2021-04-10 17:51:40 +02:00
Brian Gaucher
b7c502c8d1 Translated using Weblate (French)
Currently translated at 100.0% (1356 of 1356 strings)
2021-04-10 17:51:40 +02:00
Markus Mikkonen
3c16d2d9b4 Translated using Weblate (Finnish)
Currently translated at 3.2% (44 of 1356 strings)
2021-04-10 17:51:40 +02:00
Tviljan
6cbc03a418 Translated using Weblate (Finnish)
Currently translated at 3.2% (44 of 1356 strings)
2021-04-10 17:51:40 +02:00
Edward
15ecc0fa65 Translated using Weblate (Russian)
Currently translated at 100.0% (1356 of 1356 strings)
2021-04-10 17:51:40 +02:00
ssantos
7f2f8cdad1 Translated using Weblate (Portuguese)
Currently translated at 93.2% (1264 of 1356 strings)
2021-04-10 17:51:40 +02:00
waxtatect
a64646cb7b Translated using Weblate (French)
Currently translated at 100.0% (1356 of 1356 strings)
2021-04-10 17:51:40 +02:00
David Leal
05f531c538 Translated using Weblate (Spanish)
Currently translated at 79.7% (1081 of 1356 strings)
2021-04-10 17:51:40 +02:00
François Delpierre
7ca335446b Translated using Weblate (French)
Currently translated at 100.0% (1356 of 1356 strings)
2021-04-10 17:51:40 +02:00
waxtatect
99e96a6581 Translated using Weblate (French)
Currently translated at 100.0% (1356 of 1356 strings)
2021-04-10 17:51:40 +02:00
BreadW
7200d8f90e Translated using Weblate (Japanese)
Currently translated at 99.8% (1354 of 1356 strings)
2021-04-10 17:51:40 +02:00
GnuPGを使うべきだ
7038837aca Translated using Weblate (Japanese)
Currently translated at 99.7% (1353 of 1356 strings)
2021-04-10 17:51:40 +02:00
ItsWidee
541dcc0e5a Translated using Weblate (French)
Currently translated at 98.0% (1330 of 1356 strings)
2021-04-10 17:51:40 +02:00
François Delpierre
1060b5aabf Translated using Weblate (French)
Currently translated at 96.6% (1311 of 1356 strings)
2021-04-10 17:51:40 +02:00
Dainis
6ea73c4982 Translated using Weblate (Latvian)
Currently translated at 28.6% (388 of 1356 strings)
2021-04-10 17:51:40 +02:00
Konstantin Yeliseyev
cff847273a Translated using Weblate (Russian)
Currently translated at 100.0% (1356 of 1356 strings)
2021-04-10 17:51:40 +02:00
ResuUman
e669f8db9b Translated using Weblate (Polish)
Currently translated at 72.4% (982 of 1356 strings)
2021-04-10 17:51:40 +02:00
Mateusz Mendel
461cc30842 Translated using Weblate (Polish)
Currently translated at 72.4% (982 of 1356 strings)
2021-04-10 17:51:40 +02:00
gnu-ewm
13d7cb957c Translated using Weblate (Polish)
Currently translated at 71.6% (972 of 1356 strings)
2021-04-10 17:51:40 +02:00
Alessandro Mandelli
47a439a905 Translated using Weblate (Italian)
Currently translated at 100.0% (1356 of 1356 strings)
2021-04-10 17:51:40 +02:00
Hatlábú Farkas
053fb96694 Translated using Weblate (Hungarian)
Currently translated at 75.8% (1028 of 1356 strings)
2021-04-10 17:51:39 +02:00
ItsWidee
b72c1f7367 Translated using Weblate (French)
Currently translated at 96.5% (1309 of 1356 strings)
2021-04-10 17:51:39 +02:00
matiasC
e90738575f Translated using Weblate (Spanish)
Currently translated at 79.5% (1079 of 1356 strings)
2021-04-10 17:51:39 +02:00
Joaquín Villalba
35718eec9c Translated using Weblate (Spanish)
Currently translated at 79.5% (1079 of 1356 strings)
2021-04-10 17:51:39 +02:00
AnthonyDe
8285a53152 Translated using Weblate (Spanish)
Currently translated at 79.5% (1079 of 1356 strings)
2021-04-10 17:51:39 +02:00
Michalis
116fe7815b Translated using Weblate (Greek)
Currently translated at 8.8% (120 of 1356 strings)
2021-04-10 17:51:39 +02:00
Yangjun Wang
4c2efd7da3 Translated using Weblate (Chinese (Simplified))
Currently translated at 94.7% (1285 of 1356 strings)
2021-04-10 17:51:39 +02:00
Liu Tao
1a433e3185 Translated using Weblate (Chinese (Simplified))
Currently translated at 94.7% (1285 of 1356 strings)
2021-04-10 17:51:39 +02:00
Yangjun Wang
fa98a00916 Translated using Weblate (Chinese (Simplified))
Currently translated at 92.5% (1255 of 1356 strings)
2021-04-10 17:51:39 +02:00
David Leal
f4dd46ad60 Translated using Weblate (Spanish)
Currently translated at 79.0% (1072 of 1356 strings)
2021-04-10 17:51:39 +02:00
Joaquín Villalba
41825ccfbb Translated using Weblate (Spanish)
Currently translated at 78.0% (1059 of 1356 strings)
2021-04-10 17:51:39 +02:00
David Leal
4d1a5f12c0 Translated using Weblate (Spanish)
Currently translated at 78.0% (1059 of 1356 strings)
2021-04-10 17:51:39 +02:00
Agustin Calderon
cc58d56c6d Translated using Weblate (Spanish)
Currently translated at 78.0% (1059 of 1356 strings)
2021-04-10 17:51:39 +02:00
abidin toumi
683ef07312 Translated using Weblate (Arabic)
Currently translated at 25.7% (349 of 1356 strings)
2021-04-10 17:51:39 +02:00
Tirifto
c77c78cef5 Translated using Weblate (Esperanto)
Currently translated at 94.6% (1283 of 1356 strings)
2021-04-10 17:51:39 +02:00
Oğuz Ersen
88517030a4 Translated using Weblate (Turkish)
Currently translated at 100.0% (1356 of 1356 strings)
2021-04-10 17:51:39 +02:00
THANOS SIOURDAKIS
45471e8e63 Translated using Weblate (Greek)
Currently translated at 8.8% (120 of 1356 strings)
2021-04-10 17:51:39 +02:00
Yaya - Nurul Azeera Hidayah @ Muhammad Nur Hidayat Yasuyoshi
4e620beb75 Translated using Weblate (Malay)
Currently translated at 100.0% (1356 of 1356 strings)
2021-04-10 17:51:39 +02:00
winniepee
e7ab875b47 Translated using Weblate (Chinese (Simplified))
Currently translated at 92.4% (1254 of 1356 strings)
2021-04-10 17:51:39 +02:00
Ayes
be74ed9ab6 Translated using Weblate (Estonian)
Currently translated at 39.5% (536 of 1356 strings)
2021-04-10 17:51:39 +02:00
Wuzzy
52b2eacd37 Translated using Weblate (German)
Currently translated at 100.0% (1356 of 1356 strings)
2021-04-10 17:51:39 +02:00
Marian
6b4210a2ea Translated using Weblate (Slovak)
Currently translated at 100.0% (1356 of 1356 strings)
2021-04-10 17:51:39 +02:00
narrnika
740d0da5ee Translated using Weblate (Russian)
Currently translated at 99.3% (1347 of 1356 strings)
2021-04-10 17:51:07 +02:00
Mateusz Mendel
34883d356e Translated using Weblate (Polish)
Currently translated at 71.2% (966 of 1356 strings)
2021-04-10 17:51:07 +02:00
Giov4
aeafcce314 Translated using Weblate (Italian)
Currently translated at 99.7% (1352 of 1356 strings)
2021-04-10 17:51:07 +02:00
savilli
ae1d82c325 Fix hud_change and hud_remove after hud_add (#10997) 2021-04-09 22:05:22 +02:00
Vitaliy
1c89a07226 Restore minimal normal texture support (for minimap shading) 2021-04-09 22:04:51 +02:00
sfan5
43e262f13e Don't apply connection timeout limit to locally hosted servers
fixes #11085
2021-04-05 16:02:47 +02:00
sfan5
e5f802ab5c Fix server favorites not saving when client/serverlist/ doesn't exist already (#11152) 2021-04-05 16:02:32 +02:00
Lars Müller
847860fc5c Block & report player self-interaction (#11137) 2021-04-05 16:01:27 +02:00
SmallJoker
77e936445f Protect dropping from far node inventories
Also changes if/if to switch/case
2021-04-05 16:01:21 +02:00
SmallJoker
41beb74ef7 Protect per-player detached inventory actions 2021-04-05 16:01:15 +02:00
Elias Fleckenstein
67be50b706 Make pkgmgr handle modpacks containing modpacks properly
fixes #10550
2021-04-05 16:01:10 +02:00
rubenwardy
cd840b7c9d pkgmgr: Fix crash when .conf release field is invalid
Fixes #10942
2021-04-05 16:01:03 +02:00
sfan5
07903949ec Merge remote-tracking branch 'origin/stable-5' into HEAD 2021-02-23 20:18:23 +01:00
sfan5
d2156ddaad Merge remote-tracking branch 'origin/stable-5' into HEAD 2020-07-09 22:21:48 +02:00
sfan5
a84ff4b3ff Merge remote-tracking branch 'origin/stable-5' into HEAD 2020-04-05 18:44:51 +02:00
rubenwardy
c02f13d33f Release 5.1.1 2020-01-11 18:29:02 +00:00
rubenwardy
f6490859fd Translated using Weblate (Japanese (Kansai))
Currently translated at 0.2% (2 of 1274 strings)
2020-01-11 18:29:02 +00:00
rubenwardy
4b7816dbf4 Translated using Weblate (Burmese)
Currently translated at 0.2% (2 of 1274 strings)
2020-01-11 18:29:02 +00:00
rubenwardy
86ffbc3ec5 Translated using Weblate (Kazakh)
Currently translated at 0.2% (2 of 1274 strings)
2020-01-11 18:29:02 +00:00
rubenwardy
67257f44a5 Translated using Weblate (Arabic)
Currently translated at 6.1% (78 of 1274 strings)
2020-01-11 18:29:02 +00:00
rubenwardy
3086f5567a Translated using Weblate (Vietnamese)
Currently translated at 2.5% (32 of 1274 strings)
2020-01-11 18:29:02 +00:00
rubenwardy
bb8acb095d Translated using Weblate (Portuguese)
Currently translated at 100.0% (1274 of 1274 strings)
2020-01-11 18:29:02 +00:00
rubenwardy
24be3cbb5f Translated using Weblate (Basque)
Currently translated at 15.1% (193 of 1274 strings)
2020-01-11 18:29:02 +00:00
rubenwardy
9773191103 Translated using Weblate (Greek)
Currently translated at 1.4% (18 of 1274 strings)
2020-01-11 18:29:02 +00:00
rubenwardy
ddc703c3ec Translated using Weblate (Filipino)
Currently translated at 0.2% (2 of 1274 strings)
2020-01-11 18:29:02 +00:00
rubenwardy
09ec204e4b Translated using Weblate (Thai)
Currently translated at 66.9% (852 of 1274 strings)
2020-01-11 18:29:02 +00:00
rubenwardy
8b6cafa0e0 Translated using Weblate (Lao)
Currently translated at 0.2% (2 of 1274 strings)
2020-01-11 18:29:02 +00:00
Osoitz
1ee8be9d43 Translated using Weblate (Basque)
Currently translated at 15.1% (192 of 1274 strings)
2020-01-10 18:57:47 +00:00
Dhimas Wnz
91bc190d21 Translated using Weblate (Indonesian)
Currently translated at 96.9% (1234 of 1274 strings)
2020-01-10 18:57:47 +00:00
THANOS SIOURDAKIS
4dc833b642 Translated using Weblate (Greek)
Currently translated at 1.3% (17 of 1274 strings)
2020-01-10 18:57:47 +00:00
universales
895e9f8d5c Translated using Weblate (Spanish)
Currently translated at 61.9% (789 of 1274 strings)
2020-01-10 18:57:47 +00:00
Osoitz
12906ff631 Translated using Weblate (Basque)
Currently translated at 9.7% (123 of 1274 strings)
2020-01-10 18:57:47 +00:00
Osoitz
9c9bcff107 Added translation using Weblate (Basque) 2020-01-10 18:57:47 +00:00
Hotower
443ca5c63b Translated using Weblate (Chinese (Simplified))
Currently translated at 65.1% (830 of 1274 strings)
2020-01-10 18:57:47 +00:00
Stas Kies
1102b1fc4c Translated using Weblate (German)
Currently translated at 100.0% (1274 of 1274 strings)
2020-01-10 18:57:47 +00:00
abidin toumi
0d089eab21 Translated using Weblate (Arabic)
Currently translated at 6.0% (77 of 1274 strings)
2020-01-10 18:57:47 +00:00
zaoqi
b44fada29e Translated using Weblate (Chinese (Simplified))
Currently translated at 65.1% (830 of 1274 strings)
2020-01-10 18:57:47 +00:00
Yangjun Wang
859ea160e6 Translated using Weblate (Chinese (Simplified))
Currently translated at 63.2% (805 of 1274 strings)
2020-01-10 18:57:47 +00:00
Ács Zoltán
1c49e2ffc0 Translated using Weblate (Hungarian)
Currently translated at 61.9% (789 of 1274 strings)
2020-01-10 18:57:47 +00:00
Tirifto
140245c58d Translated using Weblate (Esperanto)
Currently translated at 97.2% (1238 of 1274 strings)
2020-01-10 18:57:47 +00:00
Petter Reinholdtsen
47adcced60 Translated using Weblate (Norwegian Bokmål)
Currently translated at 43.3% (552 of 1274 strings)
2020-01-10 18:57:47 +00:00
Luboš Nečas
a2054deb12 Translated using Weblate (Czech)
Currently translated at 48.8% (622 of 1274 strings)
2020-01-10 18:57:47 +00:00
Tirifto
30fdfd9ded Translated using Weblate (Esperanto)
Currently translated at 94.9% (1209 of 1274 strings)
2020-01-10 18:57:47 +00:00
ramon.venson
a87a86eb92 Translated using Weblate (Portuguese (Brazil))
Currently translated at 96.9% (1235 of 1274 strings)
2020-01-10 18:57:47 +00:00
Daniel Mancini
49dfbcfbc8 Translated using Weblate (Portuguese (Brazil))
Currently translated at 96.9% (1235 of 1274 strings)
2020-01-10 18:57:47 +00:00
Andrei Stepanov
c558a4f4f6 Translated using Weblate (Russian)
Currently translated at 100.0% (1274 of 1274 strings)
2020-01-10 18:57:46 +00:00
Andrei Stepanov
4f49a2248f Translated using Weblate (Russian)
Currently translated at 100.0% (1274 of 1274 strings)
2020-01-10 18:57:46 +00:00
Andrei Stepanov
4e57da42c1 Translated using Weblate (Russian)
Currently translated at 100.0% (1274 of 1274 strings)
2020-01-10 18:57:46 +00:00
Andrei Stepanov
4f6c9e206c Translated using Weblate (Russian)
Currently translated at 100.0% (1274 of 1274 strings)
2020-01-10 18:57:46 +00:00
Andrei Stepanov
699e1d4b77 Translated using Weblate (Russian)
Currently translated at 100.0% (1274 of 1274 strings)
2020-01-10 18:57:46 +00:00
Matej Mlinar
fa2978b3b9 Translated using Weblate (Slovenian)
Currently translated at 43.9% (559 of 1274 strings)
2020-01-10 18:57:46 +00:00
abidin toumi
ffcdf741fc Translated using Weblate (Arabic)
Currently translated at 5.7% (73 of 1274 strings)
2020-01-10 18:57:46 +00:00
Fixer
429d7f33d4 Translated using Weblate (Ukrainian)
Currently translated at 42.1% (536 of 1274 strings)
2020-01-10 18:57:46 +00:00
Andrei Stepanov
b6a229775e Translated using Weblate (Russian)
Currently translated at 81.9% (1044 of 1274 strings)
2020-01-10 18:57:46 +00:00
abidin toumi
0a4580368a Translated using Weblate (Arabic)
Currently translated at 5.6% (71 of 1274 strings)
2020-01-10 18:57:46 +00:00
abidin toumi
e5b191e1f1 Translated using Weblate (Arabic)
Currently translated at 4.2% (53 of 1274 strings)
2020-01-10 18:57:46 +00:00
Andrei Stepanov
a07acc067b Translated using Weblate (Russian)
Currently translated at 81.7% (1041 of 1274 strings)
2020-01-10 18:57:46 +00:00
abidin toumi
01e763f879 Added translation using Weblate (Arabic) 2020-01-10 18:57:46 +00:00
Viktar Vauchkevich
a95e75261a Translated using Weblate (Belarusian)
Currently translated at 100.0% (1274 of 1274 strings)
2020-01-10 18:57:46 +00:00
Julien Maulny
dcaa7ac609 Translated using Weblate (French)
Currently translated at 97.0% (1236 of 1274 strings)
2020-01-10 18:57:46 +00:00
Jacques Lagrange
7d2ae10849 Translated using Weblate (Italian)
Currently translated at 100.0% (1274 of 1274 strings)
2020-01-10 18:57:46 +00:00
Krock
642cac3759 Translated using Weblate (Japanese (Kansai))
Currently translated at 0.1% (1 of 1274 strings)
2020-01-10 18:57:46 +00:00
Krock
662af2edba Translated using Weblate (Dhivehi)
Currently translated at 8.2% (105 of 1274 strings)
2020-01-10 18:57:46 +00:00
Krock
6f97e15a8f Translated using Weblate (Chinese (Simplified))
Currently translated at 63.0% (803 of 1274 strings)
2020-01-10 18:57:46 +00:00
Krock
ab2fa2ca9d Translated using Weblate (Burmese)
Currently translated at 0.1% (1 of 1274 strings)
2020-01-10 18:57:46 +00:00
Krock
4666c99b27 Translated using Weblate (Kyrgyz)
Currently translated at 8.6% (110 of 1274 strings)
2020-01-10 18:57:46 +00:00
Krock
e38415c56d Translated using Weblate (Slovenian)
Currently translated at 42.0% (535 of 1274 strings)
2020-01-10 18:57:46 +00:00
Krock
3f3fce4664 Translated using Weblate (Kannada)
Currently translated at 3.0% (38 of 1274 strings)
2020-01-10 18:57:46 +00:00
Krock
1407a7bc8a Translated using Weblate (Kazakh)
Currently translated at 0.1% (1 of 1274 strings)
2020-01-10 18:57:46 +00:00
Krock
1d268f4b83 Translated using Weblate (Norwegian Nynorsk)
Currently translated at 31.2% (398 of 1274 strings)
2020-01-10 18:57:46 +00:00
Krock
92aab79d27 Translated using Weblate (Italian)
Currently translated at 96.9% (1234 of 1274 strings)
2020-01-10 18:57:45 +00:00
Krock
0823bb1276 Translated using Weblate (Hebrew)
Currently translated at 4.3% (55 of 1274 strings)
2020-01-10 18:57:45 +00:00
Krock
18e42efa01 Translated using Weblate (Hungarian)
Currently translated at 61.9% (788 of 1274 strings)
2020-01-10 18:57:45 +00:00
Krock
0ea16328df Translated using Weblate (Estonian)
Currently translated at 14.4% (183 of 1274 strings)
2020-01-10 18:57:45 +00:00
Krock
b037efc5c6 Translated using Weblate (Esperanto)
Currently translated at 79.6% (1014 of 1274 strings)
2020-01-10 18:57:45 +00:00
Krock
839bb71389 Translated using Weblate (Greek)
Currently translated at 1.1% (14 of 1274 strings)
2020-01-10 18:57:45 +00:00
Krock
2ef7df5cfe Translated using Weblate (Danish)
Currently translated at 49.5% (631 of 1274 strings)
2020-01-10 18:57:45 +00:00
Krock
f5d2d79f75 Translated using Weblate (Portuguese (Brazil))
Currently translated at 96.4% (1228 of 1274 strings)
2020-01-10 18:57:45 +00:00
Krock
8e5fa96ffc Translated using Weblate (Filipino)
Currently translated at 0.1% (1 of 1274 strings)
2020-01-10 18:57:45 +00:00
Krock
6dbbe07d50 Translated using Weblate (Thai)
Currently translated at 66.8% (851 of 1274 strings)
2020-01-10 18:57:45 +00:00
Krock
3c23410753 Translated using Weblate (Lithuanian)
Currently translated at 15.4% (196 of 1274 strings)
2020-01-10 18:57:45 +00:00
Krock
8e35ab78b4 Translated using Weblate (Lao)
Currently translated at 0.1% (1 of 1274 strings)
2020-01-10 18:57:45 +00:00
Allan Nordhøy
7f2911b7f0 Translated using Weblate (Italian)
Currently translated at 96.9% (1234 of 1274 strings)
2020-01-10 18:57:45 +00:00
Mateusz Mendel
d877e90301 Translated using Weblate (Polish)
Currently translated at 81.1% (1033 of 1274 strings)
2020-01-10 18:57:45 +00:00
Vicente Carrasco Alvarez
93db4be726 Translated using Weblate (Spanish)
Currently translated at 61.5% (783 of 1274 strings)
2020-01-10 18:57:45 +00:00
Mateusz Mendel
1f419ad19f Translated using Weblate (Polish)
Currently translated at 81.1% (1033 of 1274 strings)
2020-01-10 18:57:45 +00:00
Muhammad Nur Hidayat Yasuyoshi
3c7f6508ad Translated using Weblate (Malay)
Currently translated at 100.0% (1274 of 1274 strings)
2020-01-10 18:57:45 +00:00
Mattias Münster
39449d4b63 Translated using Weblate (Swedish)
Currently translated at 32.7% (417 of 1274 strings)
2020-01-10 18:57:45 +00:00
Jacques Lagrange
28e05295fa Translated using Weblate (Italian)
Currently translated at 96.9% (1234 of 1274 strings)
2020-01-10 18:57:45 +00:00
Ács Zoltán
60c18d3550 Translated using Weblate (Hungarian)
Currently translated at 61.9% (788 of 1274 strings)
2020-01-10 18:57:45 +00:00
ssantos
482ab186a2 Translated using Weblate (Portuguese)
Currently translated at 100.0% (1274 of 1274 strings)
2020-01-10 18:57:45 +00:00
BreadW
4814195dc4 Translated using Weblate (Japanese)
Currently translated at 100.0% (1274 of 1274 strings)
2020-01-10 18:57:45 +00:00
Wuzzy
d215b7a10e Translated using Weblate (German)
Currently translated at 100.0% (1274 of 1274 strings)
2020-01-10 18:57:45 +00:00
nautilusx
0e52b78590 Translated using Weblate (German)
Currently translated at 100.0% (1274 of 1274 strings)
2020-01-10 18:57:45 +00:00
monolifed
b3a9d607c4 Translated using Weblate (Turkish)
Currently translated at 100.0% (1274 of 1274 strings)
2020-01-10 18:57:45 +00:00
Oguz Ersen
c00081b62c Translated using Weblate (Turkish)
Currently translated at 100.0% (1274 of 1274 strings)
2020-01-10 18:57:44 +00:00
William Breathitt Gray
5e4739b460 Fix find_path for newer jsoncpp installations
The upstream JsonCpp project has renamed the `json/features.h` file to
`json/json_features.h`. This patch fixes the JsonCpp installation search
by looking for `json/allocator.h` which has not been renamed on newer
versions of JsonCpp.

Fixes: https://github.com/minetest/minetest/issues/9119
2019-12-31 21:39:16 +00:00
SmallJoker
0d8f598df2 Fix LocalPlayer-bound sound playback broken by 81c2370 2019-12-31 21:31:53 +00:00
Wuzzy
2ef04cc308 Fix item eat sound not played if last item (#9239) 2019-12-31 21:31:53 +00:00
rubenwardy
7a0884e2cd Fix spaces breaking formspec_version[] tag 2019-12-31 21:31:53 +00:00
ANAND
fa858530cc Use a safer implementation of gsub in core.chat_format_message (#9133)
This search-and-replace implementation does not use Lua pattern-matching
2019-12-31 21:31:53 +00:00
sfan5
1c61fe5ed9 Rework packet receiving in ServerThread
Notably it tries to receive all queued packets
between server steps, not just one.
2019-12-31 21:31:53 +00:00
Dmitry Marakasov
57409ef382 Fix build issue due to conflicting s64 type definitions (#9064)
See comment in irrlichttypes.h and https://sourceforge.net/p/irrlicht/bugs/433/
2019-12-31 21:31:52 +00:00
SmallJoker
06ba826803 Formspecs: Reset version number on rebuild 2019-12-26 17:24:27 +00:00
rubenwardy
6e6ef9489f Continue with 5.1.1-dev 2019-12-26 17:24:23 +00:00
Loic Blot
45bbe39d1f Add arm64-v8a but it's not sufficient for 64bit build 2019-11-09 12:50:53 +01:00
Loic Blot
6c9fc13083 Bump to version code 25 2019-11-09 11:37:46 +01:00
MoNTE48
4c8a642388 Android: build fixes & compat fixes 2019-11-09 11:23:31 +01:00
sfan5
6208c9d64f Merge remote-tracking branch 'origin/stable-5' into HEAD 2019-10-12 15:59:36 +02:00
sfan5
76325d0ba9 Bump version to 5.0.1 2019-03-31 22:57:45 +02:00
rubenwardy
cf1802a6de Prevent multi-line chat messages server-side (#8420) 2019-03-28 21:49:03 +00:00
sfan5
538a7b12bd Fix texture rotation for wallmounted nodeboxes
fixes #8358
2019-03-19 22:37:11 +01:00
sfan5
57e0f52aaa httpfetch: Disable IPv6 here too if requested by settings (#8399) 2019-03-19 02:18:34 +00:00
Paramat
1ae0335b62 num_emerge_threads: Initialise value to cope with setting syntax error (#8396) 2019-03-19 02:18:26 +00:00
paramat
ca1bff6b66 num_emerge_threads: Fix documentation of automatic selection 2019-03-19 02:18:17 +00:00
Paramat
10cc62d2ca num_emerge_threads: Warn of crashes when > 1 (#8357) 2019-03-14 17:58:19 +00:00
rubenwardy
dd451a8a00 Fix cast from const by accessing string data directly (#8354)
Fixes #8327
2019-03-12 20:25:55 +00:00
rubenwardy
444ec1e412 HPChange Reason: Fix push after free, and type being overwritten (#8359)
* HPChange Reason: Fix push after free, and type being overwritten

Fixes #8227 and #8344
2019-03-12 20:25:48 +00:00
Paramat
82739f4d7d Change 'num_emerge_threads' default to 1 (#8303) 2019-03-11 22:07:19 +00:00
sofar
19825d853e getS16NoEx() returns true unless syntactical error in conf. (#8304)
The getS16NoEx() handler will return true unless there is a
`[num_emerge_threads]` line in the `minetest.conf` at which
point the excption handler part is reached. Due to the fact that
`defaultsettings.cpp` has a default value set for this setting,
that never will happen.

Because of this, the code will never check the number of threads on
the system, and keep `nthreads = 0`. If that happens, the value is
changed to `1` and only 1 emerge thread will be used.

The default should be set to `1` instead, due to the potential unsafe
consequences for the standard sqlite map files, but that should be a
separate commit that also adds documentation for that setting. This
commit focuses on removing this `hiding` bug instead.
2019-03-11 22:07:19 +00:00
rubenwardy
d8ece2e3e9 Fix serialization of std::time_t by casting to u64 first (#8353)
Fixes #8332
2019-03-11 22:07:19 +00:00
Paramat
bf4deb0ce6 Confirm registration GUI: Remove positional strings to fix Windows bug (#8258)
Positional strings don't work on some Windows builds.
Remove server address string, leave player name string present.
2019-03-11 22:07:19 +00:00
rubenwardy
da4739a26c Fix detach inventory serialisation (#8331) 2019-03-11 22:07:19 +00:00
rubenwardy
fc24bf0915 Fix incorrect string length check after cast 2019-03-11 22:07:19 +00:00
rubenwardy
9329b99cba Continue with 5.0.1-dev 2019-03-11 22:07:12 +00:00
1016 changed files with 128933 additions and 106797 deletions

View File

@@ -1,4 +1,4 @@
Checks: '-*,modernize-use-emplace,modernize-avoid-bind,misc-throw-by-value-catch-by-reference,misc-unconventional-assign-operator,performance-*'
Checks: '-*,modernize-use-emplace,modernize-avoid-bind,misc-throw-by-value-catch-by-reference,misc-unconventional-assign-operator,performance-*,-performance-avoid-endl,performance-inefficient-string-concatenation'
WarningsAsErrors: '-*,modernize-use-emplace,performance-type-promotion-in-math-fn,performance-faster-string-find,performance-implicit-cast-in-loop'
CheckOptions:
- key: performance-unnecessary-value-param.AllowedTypes

1
.envrc Normal file
View File

@@ -0,0 +1 @@
use nix

View File

@@ -25,16 +25,16 @@ Contributions are welcome! Here's how you can help:
the work, to avoid disappointment.
You may also benefit from discussing on our IRC development channel
[#luanti-dev](http://www.luanti.org/irc/). Note that a proper IRC client
[#luanti-dev](https://docs.luanti.org/about/irc/). Note that a proper IRC client
is required to speak on this channel.
3. Start coding!
- Refer to the
[Lua API](https://github.com/luanti-org/luanti/blob/master/doc/lua_api.md),
[Developer Wiki](https://dev.luanti.org/) and other
[Luanti Documentation](https://docs.luanti.org/) and other
[documentation](https://github.com/luanti-org/luanti/tree/master/doc).
- Follow the [C/C++](https://dev.luanti.org/Code_style_guidelines) and
[Lua](https://dev.luanti.org/Lua_code_style_guidelines) code style guidelines.
- Follow the [C/C++](https://docs.luanti.org/for-engine-devs/code-style-guidelines/) and
[Lua](https://docs.luanti.org/for-engine-devs/lua-code-style-guidelines/) code style guidelines.
- Check your code works as expected and document any changes to the Lua API.
- To avoid conflicting changes between contributions, do not do the following manually. They will be done before each release.
- Run `updatepo.sh` or update `luanti.po{,t}` even if your code adds new translatable strings.
@@ -64,8 +64,8 @@ Contributions are welcome! Here's how you can help:
picture of the project.
2. It works.
3. It follows the code style for
[C/C++](https://dev.luanti.org/Code_style_guidelines) or
[Lua](https://dev.luanti.org/Lua_code_style_guidelines).
[C/C++](https://docs.luanti.org/for-engine-devs/code-style-guidelines/) or
[Lua](https://docs.luanti.org/for-engine-devs/lua-code-style-guidelines/).
4. The code's interfaces are well designed, regardless of other aspects that
might need more work in the future.
5. It uses protocols and formats which include the required compatibility.
@@ -106,7 +106,7 @@ the project page with a list of current languages
Builtin (the component which contains things like server messages, chat command
descriptions, privilege descriptions) is translated separately; it needs to be
translated by editing a `.tr` text file. See
[Translation](https://dev.luanti.org/Translation) for more information.
[Translation](https://docs.luanti.org/for-creators/translation/) for more information.
## Donations
@@ -116,11 +116,11 @@ methods on [our website](http://www.luanti.org/development/#donate).
# Maintaining
* This is a concise version of the
[Rules & Guidelines](https://dev.luanti.org/engine-dev-process/) on the developer wiki.*
[Rules & Guidelines](https://docs.luanti.org/for-engine-devs/) on the Luanti Documentation.*
These notes are for those who have push access Luanti (core developers / maintainers).
- See the [project organisation](https://dev.luanti.org/Organisation) for the people involved.
- See the [project organisation](https://docs.luanti.org/for-engine-devs/organization/) for the people involved.
## Concept approvals and roadmaps
@@ -169,4 +169,4 @@ Submit a :+1: (+1) or "Looks good" comment to show you believe the pull-request
## Releasing a new version
*Refer to [dev.luanti.org/Releasing_Luanti](https://dev.luanti.org/Releasing_Luanti)*
*Refer to [docs.luanti.org/for-engine-devs/releasing-luanti](https://docs.luanti.org/for-engine-devs/releasing-luanti/)*

View File

@@ -1,5 +1,5 @@
name: Bug report
description: Create a report to help us improve
description: Report a problem or mistake
labels: ["Unconfirmed bug"]
body:
- type: markdown
@@ -7,16 +7,17 @@ body:
value: |
Please note the following:
1. **Please update Luanti to the latest stable or dev version** before submitting bug reports. Make sure the bug is still reproducible on the latest version.
2. This page is for reporting the bugs of **the engine itself**. For bugs in a particular game, please [search for the game in the ContentDB](https://content.luanti.org/packages/?type=game) and submit a bug report in their issue trackers.
* For example, you can submit issues about the Minetest Game [in its own repository](https://github.com/luanti-org/minetest_game/issues).
3. Please provide as many details as possible for us to spot the problem quicker.
1. **Update Luanti to the latest stable or dev version** before submitting a bug report. Make sure the bug is still reproducible on the latest version.
2. This page is for reporting the bugs of **the engine itself**. For bugs in a particular game, please [search for the game on ContentDB](https://content.luanti.org/packages/?type=game) and submit a bug report to its developers.
* For example, issues about Minetest Game are submitted to [its own repository](https://github.com/luanti-org/minetest_game/issues).
3. Please provide as many relevant details as possible.
4. If you have used an LLM/AI to format your issue description, disclose this. Try to keep it concise. No walls of text please.
- type: textarea
attributes:
label: Luanti version
description: |
Paste the Luanti version below.
If you are on a dev version, please also indicate the git commit hash.
Refer to the "About" tab of the menu or run `luanti --version` on the command line.
placeholder: |
Example:
@@ -34,27 +35,28 @@ body:
render: "true"
validations:
required: true
- type: input
attributes:
label: Operating system and version
description: It is recommended to upgrade your operating system to see if the problem persists.
description: Keeping your OS up-to-date can solve some problems on its own.
placeholder: "Example: Ubuntu 22.04"
validations:
required: true
- type: input
attributes:
label: CPU model
description: Usually found in OS/system settings.
description: Usually found in OS/system settings
placeholder: "Example: Intel Core i5-2410M"
validations:
required: false
- type: markdown
attributes:
value: The GPU model and renderer can be omitted if the bug is not a graphical issue.
value: If the bug is server-side please skip the "GPU model" and "Active renderer" fields.
- type: input
attributes:
label: GPU model
description: Usually found in OS/system settings.
description: Usually found in OS/system settings
placeholder: "Example: NVIDIA GeForce GTX 1660"
validations:
required: false
@@ -65,15 +67,26 @@ body:
placeholder: "Example: ES 3.2 / ogles2 / X11"
validations:
required: false
- type: textarea
attributes:
label: Summary
description: Describe your problem here.
description: |
Describe your problem here.
Make sure to include the all error messages you see and/or screenshots in case of visual bugs.
Attaching a copy of your `debug.txt` and `minetest.conf` can be helpful as well.
validations:
required: true
- type: textarea
attributes:
label: Steps to reproduce
description: Explain how the problem has happened, providing a minimal test (e.g. a minimized code snippet) where possible.
description: |
Explain how the problem has happened.
To the extent possible, the reproduction steps should describe not just what you did (e.g. "I open my world and it crashes")
but be detailed enough so that anyone with a fresh installation of Luanti could follow these steps to encounter the same problem.
In case of modding issues it is often useful to include a code snippet.
This will help us diagnose the problem quicker and more efficiently. Thank you.
validations:
required: true

View File

@@ -8,6 +8,7 @@ body:
Please note the following:
1. Only submit a feature request if the feature does not exist on the latest dev version.
2. This page is for suggesting changes to **the engine itself**. To suggest changes to games, please [search for the game in the ContentDB](https://content.luanti.org/packages/?type=game) and submit a feature request in their issue trackers.
3. If you have used an LLM/AI to format your issue description, disclose this. Try to keep it concise. No walls of text please.
- type: textarea
attributes:
label: Problem

View File

@@ -14,6 +14,7 @@ on:
- 'cmake/Modules/**'
- 'po/**.po'
- 'util/ci/**'
- 'util/helper_mod/**'
- '.github/workflows/linux.yml'
pull_request:
paths:
@@ -27,6 +28,7 @@ on:
- 'cmake/Modules/**'
- 'po/**.po'
- 'util/ci/**'
- 'util/helper_mod/**'
- '.github/workflows/linux.yml'
env:
@@ -34,28 +36,32 @@ env:
jobs:
# Older gcc version (should be close to our minimum supported version)
gcc_7:
runs-on: ubuntu-20.04
gcc_9:
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v4
- name: Install deps
run: |
source ./util/ci/common.sh
install_linux_deps g++-7
install_linux_deps g++-9
- name: Build
run: |
./util/ci/build.sh
env:
CC: gcc-7
CXX: g++-7
# Test fallback SHA implementations
CMAKE_FLAGS: '-DENABLE_OPENSSL=0'
CC: gcc-9
CXX: g++-9
CMAKE_FLAGS: '-DCMAKE_C_FLAGS="-fsanitize=address" -DCMAKE_CXX_FLAGS="-fsanitize=address"'
- name: Test
- name: Unittest
run: |
./bin/luanti --run-unittests
# Do this here because we have ASan and error paths are sensitive to dangling pointers
- name: Test error cases
run: |
./util/test_error_cases.sh
# Current gcc version
gcc_14:
runs-on: ubuntu-24.04
@@ -72,6 +78,8 @@ jobs:
env:
CC: gcc-14
CXX: g++-14
# just to check that they compile correctly
CMAKE_FLAGS: '-DBUILD_BENCHMARKS=1'
- name: Test
run: |
@@ -81,32 +89,28 @@ jobs:
../bin/luanti --run-unittests
# Older clang version (should be close to our minimum supported version)
clang_7:
runs-on: ubuntu-20.04
clang_11:
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v4
- name: Install deps
run: |
source ./util/ci/common.sh
install_linux_deps clang-7 llvm-7
install_linux_deps clang-11
- name: Build
run: |
./util/ci/build.sh
env:
CC: clang-7
CXX: clang++-7
CMAKE_FLAGS: '-DCMAKE_C_FLAGS="-fsanitize=address" -DCMAKE_CXX_FLAGS="-fsanitize=address"'
CC: clang-11
CXX: clang++-11
# Test fallback SHA implementations
CMAKE_FLAGS: '-DENABLE_OPENSSL=0'
- name: Unittest
- name: Test
run: |
./bin/luanti --run-unittests
# Do this here because we have ASan and error paths are sensitive to dangling pointers
- name: Test error cases
run: |
./util/test_error_cases.sh
# Current clang version
clang_18:
runs-on: ubuntu-24.04
@@ -132,16 +136,16 @@ jobs:
run: |
./util/test_multiplayer.sh
# Build with prometheus-cpp (server-only)
clang_11_prometheus:
name: "clang_11 (PROMETHEUS=1)"
runs-on: ubuntu-22.04
# Build with prometheus-cpp (server-only), also runs on ARM64
clang_prometheus_arm:
name: "clang (with Prometheus, ARM64)"
runs-on: ubuntu-24.04-arm
steps:
- uses: actions/checkout@v4
- name: Install deps
run: |
source ./util/ci/common.sh
install_linux_deps clang-11
install_linux_deps --headless clang libluajit-5.1-dev
- name: Build prometheus-cpp
run: ./util/ci/build_prometheus_cpp.sh
@@ -150,8 +154,8 @@ jobs:
run: |
./util/ci/build.sh
env:
CC: clang-11
CXX: clang++-11
CC: clang
CXX: clang++
CMAKE_FLAGS: "-DENABLE_PROMETHEUS=1 -DBUILD_CLIENT=0 -DENABLE_CURSES=0"
- name: Test

View File

@@ -45,7 +45,7 @@ jobs:
mkdir build
cd build
cmake .. \
-DCMAKE_OSX_DEPLOYMENT_TARGET=10.14 \
-DCMAKE_OSX_DEPLOYMENT_TARGET=13 \
-DCMAKE_FIND_FRAMEWORK=LAST \
-DCMAKE_INSTALL_PREFIX=../build/macos/ \
-DRUN_IN_PLACE=FALSE -DENABLE_GETTEXT=TRUE \

View File

@@ -92,7 +92,7 @@ jobs:
- name: Check indent spaces
run: |
if git ls-files |\
grep -E '^src/.*\.cpp$|^src/.*\.[ch]$|\.lua' |\
grep -E '^src/.*\.cpp$|^src/.*\.[ch]$|\.lua$' |\
xargs grep -n -P '^\t*[ ]';\
then\
echo -e "\033[0;31mFound incorrect indent whitespaces";\

View File

@@ -68,24 +68,22 @@ jobs:
if-no-files-found: error
msvc:
name: VS 2019 ${{ matrix.config.arch }}-${{ matrix.type }}
runs-on: windows-2019
name: VS 2022 ${{ matrix.config.arch }}-${{ matrix.type }}
runs-on: windows-2025
env:
VCPKG_VERSION: 01f602195983451bc83e72f4214af2cbc495aa94
# 2024.05.24
vcpkg_packages: zlib zstd curl[winssl] openal-soft libvorbis libogg libjpeg-turbo sqlite3 freetype luajit gmp jsoncpp opengl-registry
VCPKG_DEFAULT_TRIPLET: ${{matrix.config.vcpkg_triplet}}
strategy:
fail-fast: false
matrix:
config:
- {
arch: x86,
generator: "-G'Visual Studio 16 2019' -A Win32",
generator: "-G'Visual Studio 17 2022' -A Win32",
vcpkg_triplet: x86-windows
}
- {
arch: x64,
generator: "-G'Visual Studio 16 2019' -A x64",
generator: "-G'Visual Studio 17 2022' -A x64",
vcpkg_triplet: x64-windows
}
type: [portable]
@@ -97,19 +95,17 @@ jobs:
- uses: actions/checkout@v4
- name: Restore from cache and run vcpkg
uses: lukka/run-vcpkg@v7
uses: lukka/run-vcpkg@v11
with:
vcpkgArguments: ${{env.vcpkg_packages}}
vcpkgDirectory: '${{ github.workspace }}\vcpkg'
appendedCacheKey: ${{ matrix.config.vcpkg_triplet }}
vcpkgGitCommitId: ${{ env.VCPKG_VERSION }}
vcpkgTriplet: ${{ matrix.config.vcpkg_triplet }}
- name: CMake
# Note: See #15976 for why CMAKE_POLICY_VERSION_MINIMUM=3.5 is set.
run: |
cmake ${{matrix.config.generator}} `
-DCMAKE_TOOLCHAIN_FILE="${{ github.workspace }}\vcpkg\scripts\buildsystems\vcpkg.cmake" `
-DCMAKE_BUILD_TYPE=Release `
-DCMAKE_POLICY_VERSION_MINIMUM=3.5 `
-DENABLE_POSTGRESQL=OFF `
-DENABLE_LUAJIT=TRUE `
-DREQUIRE_LUAJIT=TRUE `

View File

@@ -19,10 +19,11 @@ read_globals = {
"VoxelManip",
"profiler",
"Settings",
"PerlinNoise", "PerlinNoiseMap",
"ValueNoise", "ValueNoiseMap",
"tracy",
string = {fields = {"split", "trim"}},
table = {fields = {"copy", "getn", "indexof", "keyof", "insert_all"}},
table = {fields = {"copy", "copy_with_metatables", "getn", "indexof", "keyof", "insert_all"}},
math = {fields = {"hypot", "round"}},
}
@@ -33,7 +34,14 @@ globals = {
"_",
}
files["builtin/client/register.lua"] = {
stds.menu_common = {
globals = {
"mt_color_grey", "mt_color_blue", "mt_color_lightblue", "mt_color_green",
"mt_color_dark_green", "mt_color_orange", "mt_color_red",
},
}
files["builtin/client/init.lua"] = {
globals = {
debug = {fields={"getinfo"}},
}
@@ -73,11 +81,16 @@ files["builtin/common/filterlist.lua"] = {
}
files["builtin/mainmenu"] = {
std = "+menu_common",
globals = {
"gamedata",
},
}
files["builtin/common/settings"] = {
std = "+menu_common",
}
files["builtin/common/tests"] = {
read_globals = {
"describe",

View File

@@ -1,4 +1,7 @@
cmake_minimum_required(VERSION 3.12)
if(POLICY CMP0177)
cmake_policy(SET CMP0177 NEW)
endif()
# This can be read from ${PROJECT_NAME} after project() is called
project(luanti)
@@ -11,7 +14,7 @@ set(CLANG_MINIMUM_VERSION "7.0.1")
# You should not need to edit these manually, use util/bump_version.sh
set(VERSION_MAJOR 5)
set(VERSION_MINOR 11)
set(VERSION_MINOR 14)
set(VERSION_PATCH 0)
set(VERSION_EXTRA "" CACHE STRING "Stuff to append to version string")
@@ -262,8 +265,8 @@ install(FILES "minetest.conf.example" DESTINATION "${EXAMPLE_CONF_DIR}")
if(UNIX AND NOT APPLE)
install(FILES "doc/luanti.6" "doc/luantiserver.6" DESTINATION "${MANDIR}/man6")
install(FILES "misc/net.minetest.minetest.desktop" DESTINATION "${XDG_APPS_DIR}")
install(FILES "misc/net.minetest.minetest.metainfo.xml" DESTINATION "${METAINFODIR}")
install(FILES "misc/org.luanti.luanti.desktop" DESTINATION "${XDG_APPS_DIR}")
install(FILES "misc/org.luanti.luanti.metainfo.xml" DESTINATION "${METAINFODIR}")
install(FILES "misc/luanti.svg" DESTINATION "${ICONDIR}/hicolor/scalable/apps")
install(FILES "misc/luanti-xorg-icon-128.png"
DESTINATION "${ICONDIR}/hicolor/128x128/apps"

View File

@@ -102,6 +102,14 @@ grorp:
using the font "undefined medium" (https://undefined-medium.com/),
which is licensed under the SIL Open Font License, Version 1.1
modified by DS
textures/base/pack/dig_btn.png
textures/base/pack/place_btn.png
derived by editing the text in aux1_btn.svg
Material Design, Google (Apache license v2.0):
textures/base/pack/contentdb_thumb_up.png
textures/base/pack/contentdb_thumb_down.png
textures/base/pack/contentdb_neutral.png
License of Luanti source code
-------------------------------

View File

@@ -1,13 +1,15 @@
Luanti (formerly Minetest)
==========================
![Build Status](https://github.com/luanti-org/luanti/workflows/build/badge.svg)
[![Translation status](https://hosted.weblate.org/widgets/minetest/-/svg-badge.svg)](https://hosted.weblate.org/engage/minetest/?utm_source=widget)
[![License](https://img.shields.io/badge/license-LGPLv2.1%2B-blue.svg)](https://www.gnu.org/licenses/old-licenses/lgpl-2.1.en.html)
<div align="center">
<img src="textures/base/pack/logo.png" width="32%">
<h1>Luanti (formerly Minetest)</h1>
<img src="https://github.com/luanti-org/luanti/workflows/build/badge.svg" alt="Build Status">
<a href="https://hosted.weblate.org/engage/minetest/?utm_source=widget"><img src="https://hosted.weblate.org/widgets/minetest/-/svg-badge.svg" alt="Translation status"></a>
<a href="https://www.gnu.org/licenses/old-licenses/lgpl-2.1.en.html"><img src="https://img.shields.io/badge/license-LGPLv2.1%2B-blue.svg" alt="License"></a>
</div>
<br>
Luanti is a free open-source voxel game engine with easy modding and game creation.
Copyright (C) 2010-2024 Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2010-2025 Perttu Ahola <celeron55@gmail.com>
and contributors (see source file comments and the version control log)
Table of Contents
@@ -26,7 +28,7 @@ Table of Contents
Further documentation
----------------------
- Website: https://www.luanti.org/
- Wiki: https://wiki.luanti.org/
- Luanti Documentation: https://docs.luanti.org/
- Forum: https://forum.luanti.org/
- GitHub: https://github.com/luanti-org/luanti/
- [Developer documentation](doc/developing/)
@@ -55,6 +57,7 @@ Some can be changed in the key config dialog in the settings tab.
| T | Chat |
| / | Command |
| Esc | Pause menu/abort/exit (pauses only singleplayer game) |
| Shift + Esc | Exit directly to main menu from anywhere, bypassing pause menu |
| + | Increase view range |
| - | Decrease view range |
| K | Enable/disable fly mode (needs fly privilege) |

View File

@@ -1,5 +1,4 @@
diff --git a/android/app/src/main/java/org/libsdl/app/SDLActivity.java b/android/app/src/main/java/org/libsdl/app/SDLActivity.java
index fd5a056e3..83e3cf657 100644
--- a/android/app/src/main/java/org/libsdl/app/SDLActivity.java
+++ b/android/app/src/main/java/org/libsdl/app/SDLActivity.java
@@ -1345,7 +1345,12 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
@@ -9,7 +8,7 @@ index fd5a056e3..83e3cf657 100644
- if ((source & InputDevice.SOURCE_MOUSE) == InputDevice.SOURCE_MOUSE) {
+ if ((source & InputDevice.SOURCE_MOUSE) == InputDevice.SOURCE_MOUSE ||
+ /*
+ * CUSTOM ADDITION FOR MINETEST
+ * CUSTOM ADDITION FOR LUANTI
+ * should be upstreamed
+ */
+ (source & InputDevice.SOURCE_MOUSE_RELATIVE) == InputDevice.SOURCE_MOUSE_RELATIVE) {

View File

@@ -6,7 +6,7 @@ android {
applicationId 'net.minetest.minetest'
minSdkVersion 21
compileSdk 34
targetSdkVersion 34
targetSdkVersion 35
versionName "${versionMajor}.${versionMinor}.${versionPatch}"
versionCode versionMajor * 1000000 + versionMinor * 10000 + versionPatch * 100 + versionBuild
}

View File

@@ -22,14 +22,19 @@ package net.minetest.minetest;
import org.libsdl.app.SDLActivity;
import android.app.Notification;
import android.app.NotificationManager;
import android.app.PendingIntent;
import android.content.Context;
import android.content.Intent;
import android.content.ActivityNotFoundException;
import android.net.Uri;
import android.os.Bundle;
import android.os.Build;
import android.os.Handler;
import android.os.Looper;
import android.text.InputType;
import android.util.Log;
import android.view.KeyEvent;
import android.view.View;
import android.view.WindowManager;
import android.view.inputmethod.InputMethodManager;
import android.widget.Button;
@@ -91,6 +96,9 @@ public class GameActivity extends SDLActivity {
saveSettings();
}
private NotificationManager mNotifyManager;
private boolean gameNotificationShown = false;
public void showTextInputDialog(String hint, String current, int editType) {
runOnUiThread(() -> showTextInputDialogUI(hint, current, editType));
}
@@ -263,4 +271,67 @@ public class GameActivity extends SDLActivity {
public boolean hasPhysicalKeyboard() {
return getContext().getResources().getConfiguration().keyboard != Configuration.KEYBOARD_NOKEYS;
}
// TODO: share code with UnzipService.createNotification
private void updateGameNotification() {
if (mNotifyManager == null) {
mNotifyManager = (NotificationManager) getSystemService(Context.NOTIFICATION_SERVICE);
}
if (!gameNotificationShown) {
mNotifyManager.cancel(MainActivity.NOTIFICATION_ID_GAME);
return;
}
Notification.Builder builder;
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
builder = new Notification.Builder(this, MainActivity.NOTIFICATION_CHANNEL_ID);
} else {
builder = new Notification.Builder(this);
}
Intent notificationIntent = new Intent(this, GameActivity.class);
notificationIntent.setFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP
| Intent.FLAG_ACTIVITY_SINGLE_TOP);
int pendingIntentFlag = 0;
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
pendingIntentFlag = PendingIntent.FLAG_MUTABLE;
}
PendingIntent intent = PendingIntent.getActivity(this, 0,
notificationIntent, pendingIntentFlag);
builder.setContentTitle(getString(R.string.game_notification_title))
.setSmallIcon(R.mipmap.ic_launcher)
.setContentIntent(intent)
.setOngoing(true);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
// This avoids a stuck notification if the app is killed while
// in-game: (1) if the user closes the app from the "Recents" screen
// or (2) if the system kills the app while it is in background.
// onStop is called too early to remove the notification and
// onDestroy is often not called at all, so there's this hack instead.
builder.setTimeoutAfter(16000);
// Replace the notification just before it expires as long as the app is
// running (and we're still in-game).
final Handler handler = new Handler(Looper.getMainLooper());
handler.postDelayed(new Runnable() {
@Override
public void run() {
if (gameNotificationShown) {
updateGameNotification();
}
}
}, 15000);
}
mNotifyManager.notify(MainActivity.NOTIFICATION_ID_GAME, builder.build());
}
public void setPlayingNowNotification(boolean show) {
gameNotificationShown = show;
updateGameNotification();
}
}

View File

@@ -43,6 +43,8 @@ import static net.minetest.minetest.UnzipService.*;
public class MainActivity extends AppCompatActivity {
public static final String NOTIFICATION_CHANNEL_ID = "Minetest channel";
public static final int NOTIFICATION_ID_UNZIP = 1;
public static final int NOTIFICATION_ID_GAME = 2;
private final static int versionCode = BuildConfig.VERSION_CODE;
private static final String SETTINGS = "MinetestSettings";

View File

@@ -51,7 +51,6 @@ public class UnzipService extends IntentService {
public static final int SUCCESS = -1;
public static final int FAILURE = -2;
public static final int INDETERMINATE = -3;
private final int id = 1;
private NotificationManager mNotifyManager;
private boolean isSuccess = true;
private String failureMessage;
@@ -100,11 +99,14 @@ public class UnzipService extends IntentService {
}
}
// TODO: share code with GameActivity.updateGameNotification
@NonNull
private Notification.Builder createNotification() {
Notification.Builder builder;
if (mNotifyManager == null)
if (mNotifyManager == null) {
mNotifyManager = (NotificationManager) getSystemService(Context.NOTIFICATION_SERVICE);
}
Notification.Builder builder;
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
builder = new Notification.Builder(this, MainActivity.NOTIFICATION_CHANNEL_ID);
} else {
@@ -128,7 +130,7 @@ public class UnzipService extends IntentService {
.setOngoing(true)
.setProgress(0, 0, true);
mNotifyManager.notify(id, builder.build());
mNotifyManager.notify(MainActivity.NOTIFICATION_ID_UNZIP, builder.build());
return builder;
}
@@ -200,14 +202,14 @@ public class UnzipService extends IntentService {
} else {
notificationBuilder.setProgress(100, progress, false);
}
mNotifyManager.notify(id, notificationBuilder.build());
mNotifyManager.notify(MainActivity.NOTIFICATION_ID_UNZIP, notificationBuilder.build());
}
}
@Override
public void onDestroy() {
super.onDestroy();
mNotifyManager.cancel(id);
mNotifyManager.cancel(MainActivity.NOTIFICATION_ID_UNZIP);
publishProgress(null, R.string.loading, isSuccess ? SUCCESS : FAILURE);
}
}

View File

@@ -60,8 +60,8 @@ import java.util.Locale;
public class SDLActivity extends Activity implements View.OnSystemUiVisibilityChangeListener {
private static final String TAG = "SDL";
private static final int SDL_MAJOR_VERSION = 2;
private static final int SDL_MINOR_VERSION = 30;
private static final int SDL_MICRO_VERSION = 8;
private static final int SDL_MINOR_VERSION = 32;
private static final int SDL_MICRO_VERSION = 0;
/*
// Display InputType.SOURCE/CLASS of events and devices
//
@@ -790,6 +790,9 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
window.clearFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN);
SDLActivity.mFullscreenModeActive = false;
}
if (Build.VERSION.SDK_INT >= 28 /* Android 9 (Pie) */) {
window.getAttributes().layoutInDisplayCutoutMode = WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES;
}
}
} else {
Log.e(TAG, "error handling message, getContext() returned no Activity");
@@ -1347,7 +1350,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
if ((source & InputDevice.SOURCE_MOUSE) == InputDevice.SOURCE_MOUSE ||
/*
* CUSTOM ADDITION FOR MINETEST
* CUSTOM ADDITION FOR LUANTI
* should be upstreamed
*/
(source & InputDevice.SOURCE_MOUSE_RELATIVE) == InputDevice.SOURCE_MOUSE_RELATIVE) {

View File

@@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="label">Luanti</string>
</resources>

View File

@@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="unzip_notification_title">O kargañ Luanti</string>
<string name="label">Luanti</string>
<string name="loading">O kargañ…</string>
<string name="notification_channel_description">Evezhiadennoù gant Luanti</string>
<string name="unzip_notification_description">Nebeutoc\'h eget ur vunutenn…</string>
<string name="ime_dialog_done">Graet</string>
<string name="no_web_browser">Merdeer web ebet bet kavet</string>
<string name="notification_channel_name">Evezhiadennoù hollek</string>
</resources>

View File

@@ -1,11 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="label">Luanti</string>
<string name="loading">Lädt</string>
<string name="loading">Laden </string>
<string name="unzip_notification_title">Luanti lädt</string>
<string name="unzip_notification_description">Weniger als 1 Minute…</string>
<string name="unzip_notification_description">Weniger als 1 Minute </string>
<string name="ime_dialog_done">Fertig</string>
<string name="no_web_browser">Kein Web-Browser gefunden</string>
<string name="no_web_browser">Keinen Web-Browser gefunden</string>
<string name="notification_channel_name">Allgemeine Benachrichtigung</string>
<string name="notification_channel_description">Benachrichtigungen von Luanti</string>
</resources>
<string name="game_notification_title">Luanti läuft</string>
</resources>

View File

@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="label">Luanti</string>
<string name="loading">Φόρτωση…</string>
<string name="notification_channel_name">Γενική ειδοποίηση</string>
<string name="notification_channel_description">Ειδοποιήσεις από το Luanti</string>
<string name="unzip_notification_title">Φόρτωση του Luanti</string>
<string name="unzip_notification_description">Λιγότερο από 1 λεπτό…</string>
<string name="game_notification_title">Το Luanti εκτελείται</string>
<string name="ime_dialog_done">Ολοκληρώθηκε</string>
<string name="no_web_browser">Δεν βρέθηκε πρόγραμμα περιήγησης ιστού</string>
</resources>

View File

@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="unzip_notification_title">Loading ang Luanti</string>
<string name="unzip_notification_description">Sa loob ng isang minuto…</string>
<string name="notification_channel_name">Notification na general</string>
<string name="notification_channel_description">Notification mula sa Luanti</string>
<string name="game_notification_title">Pina-pagana ang Luanti</string>
<string name="ime_dialog_done">Tapos na</string>
<string name="no_web_browser">Walang mahanap na web browser</string>
</resources>

View File

@@ -8,4 +8,5 @@
<string name="unzip_notification_description">Moins d\'une minute…</string>
<string name="ime_dialog_done">Terminé</string>
<string name="no_web_browser">Aucun navigateur web trouvé</string>
<string name="game_notification_title">Luanti est en cours d\'exécution</string>
</resources>

View File

@@ -8,4 +8,5 @@
<string name="unzip_notification_description">Menos de 1 minuto…</string>
<string name="ime_dialog_done">Feito</string>
<string name="no_web_browser">Non se atopou ningún navegador web</string>
<string name="game_notification_title">Luanti está en funcionamento</string>
</resources>

View File

@@ -3,9 +3,10 @@
<string name="loading">Betöltés…</string>
<string name="notification_channel_name">Általános értesítés</string>
<string name="notification_channel_description">Értesítések a Luanti-től</string>
<string name="unzip_notification_title">Luanti betöltése…</string>
<string name="unzip_notification_title">A Luanti épp betölt</string>
<string name="ime_dialog_done">Kész</string>
<string name="no_web_browser">Nem található webböngésző</string>
<string name="label">Luanti</string>
<string name="unzip_notification_description">Kevesebb, mint 1 perc…</string>
</resources>
<string name="game_notification_title">A Luanti jelenleg fut</string>
</resources>

View File

@@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="label">Luanti</string>
</resources>

View File

@@ -8,4 +8,5 @@
<string name="unzip_notification_description">Kurang dari 1 menit…</string>
<string name="notification_channel_description">Pemberitahuan dari Luanti</string>
<string name="unzip_notification_title">Memuat Luanti…</string>
</resources>
<string name="game_notification_title">Luanti sedang berjalan</string>
</resources>

View File

@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="label">לואנטי</string>
<string name="loading">טוען…</string>
<string name="notification_channel_name">הודעה כללית</string>
<string name="notification_channel_description">התראות מלואנטי</string>
<string name="unzip_notification_title">טוען לואנטי</string>
<string name="game_notification_title">לואנטי רץ</string>
<string name="ime_dialog_done">בוצע</string>
<string name="no_web_browser">לא נמצא דפדפן אינטרנט</string>
<string name="unzip_notification_description">פחות מדקה אחת…</string>
</resources>

View File

@@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="label">Luanti</string>
</resources>

View File

@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="label">Luanti</string>
<string name="loading">Carregando…</string>
<string name="notification_channel_name">Notificação geral</string>
<string name="notification_channel_description">Notificações do Luanti</string>
<string name="unzip_notification_title">Carregando Luanti</string>
<string name="unzip_notification_description">Menos de 1 minuto…</string>
<string name="game_notification_title">O Luanti está em execução</string>
<string name="ime_dialog_done">Concluído</string>
<string name="no_web_browser">Nenhum navegador encontrado</string>
</resources>

View File

@@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="label">Luanti</string>
<string name="loading">Se încarcă…</string>
<string name="notification_channel_name">Notificare generală</string>
<string name="notification_channel_description">Notificări de la Luanti</string>
<string name="unzip_notification_title">Luanti pornește</string>
<string name="unzip_notification_description">Sub 1 minut…</string>
<string name="ime_dialog_done">Gata</string>
<string name="no_web_browser">Niciun navigator web găsit</string>
</resources>

View File

@@ -1,11 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="unzip_notification_title">Загрузка Luanti</string>
<string name="unzip_notification_description">Меньше чам за 1 минуту</string>
<string name="unzip_notification_description">Менее 1 минуты</string>
<string name="ime_dialog_done">Готово</string>
<string name="label">Luаnti</string>
<string name="notification_channel_description">Уведомления от Luanti</string>
<string name="notification_channel_name">Основные уведомления</string>
<string name="loading">Загрузка…</string>
<string name="no_web_browser">Не найдено веб-браузера</string>
</resources>
<string name="game_notification_title">Luanti запущено</string>
</resources>

View File

@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="label">Luanti</string>
<string name="loading">Načítavam…</string>
<string name="notification_channel_name">Hlavné oznámenie</string>
<string name="notification_channel_description">Oznámenia Luanti</string>
<string name="unzip_notification_title">Načítanie Luanti</string>
<string name="unzip_notification_description">Už iba minútka…</string>
<string name="game_notification_title">Luanti už frčí</string>
<string name="ime_dialog_done">Hotovo</string>
<string name="no_web_browser">Nenašiel som žiaden prehliadač</string>
</resources>

View File

@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="no_web_browser">Ni bil najden spletni brskalnik</string>
<string name="notification_channel_name">Glavno obvestilo</string>
<string name="loading">Nalaganje …</string>
<string name="unzip_notification_description">Manj kot 1 minuta …</string>
<string name="label">Luanti</string>
<string name="notification_channel_description">Obvestilo od Luantia</string>
<string name="ime_dialog_done">Končano!l</string>
<string name="unzip_notification_title">Nalaganje Luantia</string>
<string name="game_notification_title">Luanti deluje</string>
</resources>

View File

@@ -4,8 +4,9 @@
<string name="loading">Laddar…</string>
<string name="unzip_notification_description">Mindre än 1 minut…</string>
<string name="ime_dialog_done">Färdig</string>
<string name="no_web_browser">Ingen webbläsare kunde hittas</string>
<string name="notification_channel_name">Generell notis</string>
<string name="notification_channel_description">Notiser från Luanti</string>
<string name="no_web_browser">Ingen webbläsare hittades</string>
<string name="notification_channel_name">Allmän notifikation</string>
<string name="notification_channel_description">Notifikationer från Luanti</string>
<string name="unzip_notification_title">Laddar Luanti</string>
</resources>
<string name="game_notification_title">Luanti är igång</string>
</resources>

View File

@@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="label">ᜎᜓᜏᜈ᜔ᜆᜒ</string>
</resources>

View File

@@ -5,7 +5,8 @@
<string name="loading">Завантаження…</string>
<string name="notification_channel_name">Загальні сповіщення</string>
<string name="unzip_notification_title">Luanti завантажується</string>
<string name="unzip_notification_description">Менше за 1 хвилину</string>
<string name="unzip_notification_description">Менше 1 хвилини</string>
<string name="ime_dialog_done">Готово</string>
<string name="notification_channel_description">Сповіщення від Luanti</string>
</resources>
<string name="game_notification_title">Luanti працює</string>
</resources>

View File

@@ -8,4 +8,5 @@
<string name="unzip_notification_description">不到1分钟…</string>
<string name="ime_dialog_done">完成</string>
<string name="no_web_browser">未找到网页浏览器</string>
<string name="game_notification_title">Luanti正在运行</string>
</resources>

View File

@@ -6,6 +6,7 @@
<string name="notification_channel_description">Notifications from Luanti</string>
<string name="unzip_notification_title">Loading Luanti</string>
<string name="unzip_notification_description">Less than 1 minute&#8230;</string>
<string name="game_notification_title">Luanti is running</string>
<string name="ime_dialog_done">Done</string>
<string name="no_web_browser">No web browser found</string>
</resources>

View File

@@ -1,7 +1,7 @@
// Top-level build file where you can add configuration options common to all sub-projects/modules.
project.ext.set("versionMajor", 5) // Version Major
project.ext.set("versionMinor", 11) // Version Minor
project.ext.set("versionMinor", 14) // Version Minor
project.ext.set("versionPatch", 0) // Version Patch
// ^ keep in sync with cmake
@@ -9,14 +9,14 @@ project.ext.set("versionBuild", 0) // Version Build
// ^ fourth version number to allow releasing Android-only fixes and beta versions
buildscript {
ext.ndk_version = '27.2.12479018'
ext.ndk_version = '27.3.13750724'
repositories {
google()
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:8.5.1'
classpath 'de.undercouch:gradle-download-task:4.1.1'
classpath 'com.android.tools.build:gradle:8.12.3'
classpath 'de.undercouch:gradle-download-task:5.6.0'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
@@ -30,5 +30,5 @@ allprojects {
}
task clean(type: Delete) {
delete rootProject.buildDir
delete rootProject.layout.buildDirectory
}

View File

@@ -1,6 +1,6 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.7-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-8.13-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME

148
android/icons/dig_btn.svg Normal file
View File

@@ -0,0 +1,148 @@
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xmlns="http://www.w3.org/2000/svg"
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xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
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View File

@@ -68,5 +68,5 @@ if (new File(depsDir, 'armeabi-v7a').exists()) {
preBuild.dependsOn getDeps
clean {
delete new File(buildDir.parent, 'deps')
delete depsDir
}

View File

@@ -32,8 +32,8 @@ do
all.registered_craftitems = {}
all.registered_tools = {}
for k, v in pairs(all.registered_items) do
-- Disable further modification
setmetatable(v, {__newindex = {}})
-- Ignore new keys
setmetatable(v, {__newindex = function() end})
-- Reassemble the other tables
if v.type == "node" then
getmetatable(v).__index = all.nodedef_default
@@ -59,6 +59,9 @@ end
local alias_metatable = {
__index = function(t, name)
return rawget(t, core.registered_aliases[name])
end,
__newindex = function()
error("table is read-only")
end
}
setmetatable(core.registered_items, alias_metatable)

View File

@@ -1,5 +1,6 @@
core.log("info", "Initializing asynchronous environment")
function core.job_processor(func, serialized_param)
local param = core.deserialize(serialized_param)
@@ -7,3 +8,15 @@ function core.job_processor(func, serialized_param)
return retval or core.serialize(nil)
end
function core.get_http_accept_languages()
local languages
local current_language = core.get_language()
if current_language ~= "" then
languages = { current_language, "en;q=0.8" }
else
languages = { "en" }
end
return "Accept-Language: " .. table.concat(languages, ", ")
end

View File

@@ -13,3 +13,6 @@ dofile(commonpath .. "information_formspecs.lua")
dofile(clientpath .. "chatcommands.lua")
dofile(clientpath .. "misc.lua")
assert(loadfile(commonpath .. "item_s.lua"))({}) -- Just for push/read node functions
-- unset, as promised in initializeSecurityClient()
debug.getinfo = nil

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2013 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2013 sapier
-- SPDX-License-Identifier: LGPL-2.1-or-later
--------------------------------------------------------------------------------
-- TODO improve doc --

View File

@@ -90,7 +90,7 @@ local facedir_to_dir_map = {
1, 4, 3, 2,
}
function core.facedir_to_dir(facedir)
return facedir_to_dir[facedir_to_dir_map[facedir % 32]]
return vector.copy(facedir_to_dir[facedir_to_dir_map[facedir % 32]])
end
function core.dir_to_fourdir(dir)
@@ -110,7 +110,7 @@ function core.dir_to_fourdir(dir)
end
function core.fourdir_to_dir(fourdir)
return facedir_to_dir[facedir_to_dir_map[fourdir % 4]]
return vector.copy(facedir_to_dir[facedir_to_dir_map[fourdir % 4]])
end
function core.dir_to_wallmounted(dir)
@@ -147,7 +147,7 @@ local wallmounted_to_dir = {
vector.new( 0, -1, 0),
}
function core.wallmounted_to_dir(wallmounted)
return wallmounted_to_dir[wallmounted % 8]
return vector.copy(wallmounted_to_dir[wallmounted % 8])
end
function core.dir_to_yaw(dir)

15
builtin/common/menu.lua Normal file
View File

@@ -0,0 +1,15 @@
-- Luanti
-- SPDX-License-Identifier: LGPL-2.1-or-later
-- These colors are used by the main menu and the settings menu
mt_color_grey = "#AAAAAA"
mt_color_blue = "#6389FF"
mt_color_lightblue = "#99CCFF"
mt_color_green = "#72FF63"
mt_color_dark_green = "#25C191"
mt_color_orange = "#FF8800"
mt_color_red = "#FF3300"
function core.are_keycodes_equal(k1, k2)
return core.normalize_keycode(k1) == core.normalize_keycode(k2)
end

View File

@@ -1,24 +1,27 @@
--------------------------------------------------------------------------------
-- Localize functions to avoid table lookups (better performance).
local string_sub, string_find = string.sub, string.find
local string_sub, string_find, string_rep = string.sub, string.find, string.rep
local math = math
--------------------------------------------------------------------------------
local function basic_dump(o)
local tp = type(o)
if tp == "number" then
return tostring(o)
local s = tostring(o)
if tonumber(s) == o then
return s
end
-- Prefer an exact representation over a compact representation.
-- e.g. basic_dump(0.3) == "0.3",
-- but basic_dump(0.1 + 0.2) == "0.30000000000000004"
-- so the user can see that 0.1 + 0.2 ~= 0.3
return string.format("%.17g", o)
elseif tp == "string" then
return string.format("%q", o)
elseif tp == "boolean" then
return tostring(o)
elseif tp == "nil" then
return "nil"
-- Uncomment for full function dumping support.
-- Not currently enabled because bytecode isn't very human-readable and
-- dump's output is intended for humans.
--elseif tp == "function" then
-- return string.format("loadstring(%q)", string.dump(o))
elseif tp == "userdata" then
return tostring(o)
else
@@ -105,65 +108,141 @@ function dump2(o, name, dumped)
return string.format("%s = {}\n%s", name, table.concat(t))
end
--------------------------------------------------------------------------------
-- This dumps values in a one-statement format.
-- This dumps values in a human-readable expression format.
-- If possible, the resulting string should evaluate to an equivalent value if loaded and executed.
-- For example, {test = {"Testing..."}} becomes:
-- [[{
-- test = {
-- "Testing..."
-- }
-- }]]
-- This supports tables as keys, but not circular references.
-- It performs poorly with multiple references as it writes out the full
-- table each time.
-- The indent field specifies a indentation string, it defaults to a tab.
-- Use the empty string to disable indentation.
-- The dumped and level arguments are internal-only.
function dump(o, indent, nested, level)
local t = type(o)
if not level and t == "userdata" then
-- when userdata (e.g. player) is passed directly, print its metatable:
return "userdata metatable: " .. dump(getmetatable(o))
end
if t ~= "table" then
return basic_dump(o)
end
-- Contains table -> true/nil of currently nested tables
nested = nested or {}
if nested[o] then
return "<circular reference>"
end
nested[o] = true
function dump(value, indent)
indent = indent or "\t"
level = level or 1
local newline = indent == "" and "" or "\n"
local ret = {}
local dumped_indexes = {}
for i, v in ipairs(o) do
ret[#ret + 1] = dump(v, indent, nested, level + 1)
dumped_indexes[i] = true
end
for k, v in pairs(o) do
if not dumped_indexes[k] then
if type(k) ~= "string" or not is_valid_identifier(k) then
k = "["..dump(k, indent, nested, level + 1).."]"
end
v = dump(v, indent, nested, level + 1)
ret[#ret + 1] = k.." = "..v
local rope = {}
local write
do
-- Keeping the length of the table as a local variable is *much*
-- faster than invoking the length operator.
-- See https://gitspartv.github.io/LuaJIT-Benchmarks/#test12.
local i = 0
function write(str)
i = i + 1
rope[i] = str
end
end
nested[o] = nil
if indent ~= "" then
local indent_str = "\n"..string.rep(indent, level)
local end_indent_str = "\n"..string.rep(indent, level - 1)
return string.format("{%s%s%s}",
indent_str,
table.concat(ret, ","..indent_str),
end_indent_str)
local n_refs = {}
local function count_refs(val)
if type(val) ~= "table" then
return
end
local tbl = val
if n_refs[tbl] then
n_refs[tbl] = n_refs[tbl] + 1
return
end
n_refs[tbl] = 1
for k, v in pairs(tbl) do
count_refs(k)
count_refs(v)
end
end
return "{"..table.concat(ret, ", ").."}"
count_refs(value)
local refs = {}
local cur_ref = 1
local function write_value(val, level)
if type(val) ~= "table" then
write(basic_dump(val))
return
end
local tbl = val
if refs[tbl] then
write(refs[tbl])
return
end
if n_refs[val] > 1 then
refs[val] = ("getref(%d)"):format(cur_ref)
write(("setref(%d)"):format(cur_ref))
cur_ref = cur_ref + 1
end
write("{")
if next(tbl) == nil then
write("}")
return
end
write(newline)
local function write_entry(k, v)
write(string_rep(indent, level))
write("[")
write_value(k, level + 1)
write("] = ")
write_value(v, level + 1)
write(",")
write(newline)
end
local keys = {string = {}, number = {}}
for k in pairs(tbl) do
local t = type(k)
if keys[t] then
table.insert(keys[t], k)
end
end
-- Write string-keyed entries
table.sort(keys.string)
for _, k in ipairs(keys.string) do
local v = val[k]
if is_valid_identifier(k) then
write(string_rep(indent, level))
write(k)
write(" = ")
write_value(v, level + 1)
write(",")
write(newline)
else
write_entry(k, v)
end
end
-- Write number-keyed entries
local len = 0
for i in ipairs(tbl) do
len = i
end
if #keys.number == len then -- table is a list
for _, v in ipairs(tbl) do
write(string_rep(indent, level))
write_value(v, level + 1)
write(",")
write(newline)
end
else -- table harbors arbitrary number keys
table.sort(keys.number)
for _, k in ipairs(keys.number) do
write_entry(k, tbl[k])
end
end
-- Write all remaining entries
for k, v in pairs(val) do
if not keys[type(k)] then
write_entry(k, v)
end
end
write(string_rep(indent, level - 1))
write("}")
end
write_value(value, 1)
return table.concat(rope)
end
--------------------------------------------------------------------------------
@@ -457,18 +536,37 @@ do
end
end
--------------------------------------------------------------------------------
function table.copy(t, seen)
local n = {}
seen = seen or {}
seen[t] = n
for k, v in pairs(t) do
n[(type(k) == "table" and (seen[k] or table.copy(k, seen))) or k] =
(type(v) == "table" and (seen[v] or table.copy(v, seen))) or v
local function table_copy(value, preserve_metatables)
local seen = {}
local function copy(val)
if type(val) ~= "table" then
return val
end
local t = val
if seen[t] then
return seen[t]
end
local res = {}
seen[t] = res
for k, v in pairs(t) do
res[copy(k)] = copy(v)
end
if preserve_metatables then
setmetatable(res, getmetatable(t))
end
return res
end
return n
return copy(value)
end
function table.copy(value)
return table_copy(value, false)
end
function table.copy_with_metatables(value)
return table_copy(value, true)
end
function table.insert_all(t, other)
if table.move then -- LuaJIT
@@ -536,6 +634,10 @@ if core.gettext then -- for client and mainmenu
function fgettext(text, ...)
return core.formspec_escape(fgettext_ne(text, ...))
end
function hgettext(text, ...)
return core.hypertext_escape(fgettext_ne(text, ...))
end
end
local ESCAPE_CHAR = string.char(0x1b)
@@ -556,7 +658,7 @@ function core.colorize(color, message)
lines[i] = color_code .. line
end
return table.concat(lines, "\n") .. core.get_color_escape_sequence("#ffffff")
return table.concat(lines, "\n") .. core.get_color_escape_sequence("#fff")
end
@@ -572,6 +674,7 @@ function core.strip_colors(str)
return (str:gsub(ESCAPE_CHAR .. "%([bc]@[^)]+%)", ""))
end
local function translate(textdomain, str, num, ...)
local start_seq
if textdomain == "" and num == "" then
@@ -751,22 +854,22 @@ Intended to be used in chat command parameter parsing.
Parameters:
* x, y, z: Parsed x, y, and z coordinates as strings
* relative_to: Position to which to compare the position
* relative_to: Optional position vector as reference point
Syntax of x, y and z:
* "<number>": return as number
* "~<number>": return <number> + player position on this axis
* "~": return player position on this axis
* "<number>": use as number
* "~<number>": use <number> + reference point on this axis
* "~": use reference point on this axis
Returns: a vector or nil for invalid input or if player does not exist
Returns: a vector or nil for invalid input
]]
function core.parse_coordinates(x, y, z, relative_to)
if not relative_to then
x, y, z = tonumber(x), tonumber(y), tonumber(z)
return x and y and z and { x = x, y = y, z = z }
return x and y and z and vector.new(x, y, z)
end
local rx = core.parse_relative_number(x, relative_to.x)
local ry = core.parse_relative_number(y, relative_to.y)
local rz = core.parse_relative_number(z, relative_to.z)
return rx and ry and rz and { x = rx, y = ry, z = rz }
return rx and ry and rz and vector.new(rx, ry, rz)
end

View File

@@ -1,4 +1,5 @@
local builtin_shared = ...
local debug_getinfo = debug.getinfo
do
local default = {mod = "??", name = "??"}
@@ -56,7 +57,7 @@ function builtin_shared.make_registration()
core.callback_origins[func] = {
-- may be nil or return nil
mod = core.get_current_modname and core.get_current_modname() or "??",
name = debug.getinfo(1, "n").name or "??"
name = debug_getinfo(1, "n").name or "??"
}
end
return t, registerfunc
@@ -69,7 +70,7 @@ function builtin_shared.make_registration_reverse()
core.callback_origins[func] = {
-- may be nil or return nil
mod = core.get_current_modname and core.get_current_modname() or "??",
name = debug.getinfo(1, "n").name or "??"
name = debug_getinfo(1, "n").name or "??"
}
end
return t, registerfunc

View File

@@ -190,11 +190,41 @@ local function serialize(value, write)
dump(value)
end
-- Whether `value` recursively contains a function
local function contains_function(value)
local seen = {}
local function check(val)
if type(val) == "function" then
return true
end
if type(val) == "table" then
if seen[val] then
return false
end
seen[val] = true
for k, v in pairs(val) do
if check(k) or check(v) then
return true
end
end
end
return false
end
return check(value)
end
function core.serialize(value)
if contains_function(value) then
core.log("deprecated", "Support for dumping functions in `core.serialize` is deprecated.")
end
local rope = {}
-- Keeping the length of the table as a local variable is *much*
-- faster than invoking the length operator.
-- See https://gitspartv.github.io/LuaJIT-Benchmarks/#test12.
local i = 0
serialize(value, function(text)
-- Faster than table.insert(rope, text) on PUC Lua 5.1
rope[#rope + 1] = text
i = i + 1
rope[i] = text
end)
return table_concat(rope)
end

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2022 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2022 rubenwardy
-- SPDX-License-Identifier: LGPL-2.1-or-later
local make = {}
@@ -37,6 +24,7 @@ local make = {}
-- * `fs` is a string for the formspec.
-- Components should be relative to `0,0`, and not exceed `avail_w` or the returned `used_height`.
-- * `used_height` is the space used by components in `fs`.
-- * `spacing`: (Optional) the vertical margin to be added before the component (default 0.25)
-- * `on_submit = function(self, fields, parent)`:
-- * `fields`: submitted formspec fields
-- * `parent`: the fstk element for the settings UI, use to show dialogs
@@ -442,13 +430,83 @@ local function make_noise_params(setting)
}
end
function make.key(setting)
local btn_bind = "bind_" .. setting.name
local btn_clear = "unbind_" .. setting.name
local function add_conflict_warnings(fs, height)
local value = core.settings:get(setting.name)
if value == "" then
return height
end
local critical_keys = {
keymap_drop = true,
keymap_dig = true,
keymap_place = true,
}
for _, o in ipairs(core.full_settingtypes) do
if o.type == "key" and o.name ~= setting.name and
core.are_keycodes_equal(core.settings:get(o.name), value) then
local is_current_close_world = setting.name == "keymap_close_world"
local is_other_close_world = o.name == "keymap_close_world"
local is_current_critical = critical_keys[setting.name]
local is_other_critical = critical_keys[o.name]
if (is_other_critical or is_current_critical) or
(not is_current_close_world and not is_other_close_world) then
table.insert(fs, ("label[0,%f;%s]"):format(height + 0.3,
core.colorize(mt_color_orange, fgettext([[Conflicts with "$1"]], fgettext(o.readable_name)))))
height = height + 0.6
end
end
end
return height
end
return {
info_text = setting.comment,
setting = setting,
spacing = 0.1,
get_formspec = function(self, avail_w)
self.resettable = core.settings:has(setting.name)
local btn_bind_width = math.max(2.5, avail_w / 2)
local value = core.settings:get(setting.name)
local fs = {
("label[0,0.4;%s]"):format(get_label(setting)),
("button_key[%f,0;%f,0.8;%s;%s]"):format(
btn_bind_width, btn_bind_width - 0.8,
btn_bind, core.formspec_escape(value)),
("image_button[%f,0;0.8,0.8;%s;%s;]"):format(avail_w - 0.8,
core.formspec_escape(defaulttexturedir .. "clear.png"),
btn_clear),
("tooltip[%s;%s]"):format(btn_clear, fgettext("Remove keybinding")),
}
local height = 0.8
height = add_conflict_warnings(fs, height)
return table.concat(fs), height
end,
on_submit = function(self, fields)
if fields[btn_bind] then
core.settings:set(setting.name, fields[btn_bind])
return true
elseif fields[btn_clear] then
core.settings:set(setting.name, "")
return true
end
end,
}
end
if INIT == "pause_menu" then
-- Making the noise parameter dialog work in the pause menu settings would
-- require porting "FSTK" (at least the dialog API) from the mainmenu formspec
-- API to the in-game formspec API.
-- There's no reason you'd want to adjust mapgen noise parameter settings
-- in-game (they only apply to new worlds), so there's no reason to implement
-- this.
-- in-game (they only apply to new worlds, hidden as [world_creation]),
-- so there's no reason to implement this.
local empty = function()
return { get_formspec = function() return "", 0 end }
end

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2015 PilzAdam
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2015 PilzAdam
-- SPDX-License-Identifier: LGPL-2.1-or-later
local checkboxes = {}

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2022 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2022 rubenwardy
-- SPDX-License-Identifier: LGPL-2.1-or-later
local path = core.get_builtin_path() .. "common" .. DIR_DELIM .. "settings" .. DIR_DELIM
@@ -22,7 +9,6 @@ local component_funcs = dofile(path .. "components.lua")
local shadows_component = dofile(path .. "shadows_component.lua")
local loaded = false
local full_settings
local info_icon_path = core.formspec_escape(defaulttexturedir .. "settings_info.png")
local reset_icon_path = core.formspec_escape(defaulttexturedir .. "settings_reset.png")
local all_pages = {}
@@ -32,7 +18,7 @@ local filtered_page_by_id = page_by_id
local function get_setting_info(name)
for _, entry in ipairs(full_settings) do
for _, entry in ipairs(core.full_settingtypes) do
if entry.type ~= "category" and entry.name == name then
return entry
end
@@ -70,7 +56,7 @@ local function load_settingtypes()
end
end
for _, entry in ipairs(full_settings) do
for _, entry in ipairs(core.full_settingtypes) do
if entry.type == "category" then
if entry.level == 0 then
section = entry.name
@@ -104,29 +90,14 @@ local function load()
end
loaded = true
full_settings = settingtypes.parse_config_file(false, true)
local change_keys = {
query_text = "Controls",
requires = {
keyboard_mouse = true,
},
get_formspec = function(self, avail_w)
local btn_w = math.min(avail_w, 3)
return ("button[0,0;%f,0.8;btn_change_keys;%s]"):format(btn_w, fgettext("Controls")), 0.8
end,
on_submit = function(self, fields)
if fields.btn_change_keys then
core.show_keys_menu()
end
end,
}
core.full_settingtypes = settingtypes.parse_config_file(false, true)
local touchscreen_layout = {
query_text = "Touchscreen layout",
requires = {
touchscreen = true,
},
context = "client",
get_formspec = function(self, avail_w)
local btn_w = math.min(avail_w, 6)
return ("button[0,0;%f,0.8;btn_touch_layout;%s]"):format(btn_w, fgettext("Touchscreen layout")), 0.8
@@ -159,13 +130,11 @@ local function load()
{ heading = fgettext_ne("Movement") },
"arm_inertia",
"view_bobbing_amount",
"fall_bobbing_amount",
},
})
load_settingtypes()
table.insert(page_by_id.controls_keyboard_and_mouse.content, 1, change_keys)
-- insert after "touch_controls"
table.insert(page_by_id.controls_touchscreen.content, 2, touchscreen_layout)
do
@@ -174,18 +143,24 @@ local function load()
table.insert(content, idx, shadows_component)
idx = table.indexof(content, "enable_auto_exposure") + 1
local setting_info = get_setting_info("enable_auto_exposure")
local note = component_funcs.note(fgettext_ne("(The game will need to enable automatic exposure as well)"))
note.requires = get_setting_info("enable_auto_exposure").requires
note.requires = setting_info.requires
note.context = setting_info.context
table.insert(content, idx, note)
idx = table.indexof(content, "enable_bloom") + 1
setting_info = get_setting_info("enable_bloom")
note = component_funcs.note(fgettext_ne("(The game will need to enable bloom as well)"))
note.requires = get_setting_info("enable_bloom").requires
note.requires = setting_info.requires
note.context = setting_info.context
table.insert(content, idx, note)
idx = table.indexof(content, "enable_volumetric_lighting") + 1
setting_info = get_setting_info("enable_volumetric_lighting")
note = component_funcs.note(fgettext_ne("(The game will need to enable volumetric lighting as well)"))
note.requires = get_setting_info("enable_volumetric_lighting").requires
note.requires = setting_info.requires
note.context = setting_info.context
table.insert(content, idx, note)
end
@@ -260,6 +235,17 @@ local function load()
["true"] = fgettext_ne("Enabled"),
["false"] = fgettext_ne("Disabled"),
}
get_setting_info("touch_interaction_style").option_labels = {
["tap"] = fgettext_ne("Tap"),
["tap_crosshair"] = fgettext_ne("Tap with crosshair"),
["buttons_crosshair"] = fgettext("Buttons with crosshair"),
}
get_setting_info("touch_punch_gesture").option_labels = {
["short_tap"] = fgettext_ne("Short tap"),
["long_tap"] = fgettext_ne("Long tap"),
}
end
@@ -352,7 +338,18 @@ local function update_filtered_pages(query)
end
local function check_requirements(name, requires)
local shown_contexts = {
common = true,
client = true,
server = INIT ~= "pause_menu" or core.is_internal_server(),
world_creation = INIT ~= "pause_menu",
}
local function check_requirements(name, requires, context)
if context and not shown_contexts[context] then
return false
end
if requires == nil then
return true
end
@@ -360,6 +357,7 @@ local function check_requirements(name, requires)
local video_driver = core.get_active_driver()
local touch_support = core.irrlicht_device_supports_touch()
local touch_controls = core.settings:get("touch_controls")
local touch_interaction_style = core.settings:get("touch_interaction_style")
local special = {
android = PLATFORM == "Android",
desktop = PLATFORM ~= "Android",
@@ -370,6 +368,7 @@ local function check_requirements(name, requires)
keyboard_mouse = not touch_support or (touch_controls == "auto" or not core.is_yes(touch_controls)),
opengl = (video_driver == "opengl" or video_driver == "opengl3"),
gles = video_driver:sub(1, 5) == "ogles",
touch_interaction_style_tap = touch_interaction_style ~= "buttons_crosshair",
}
for req_key, req_value in pairs(requires) do
@@ -411,11 +410,11 @@ function page_has_contents(page, actual_content)
elseif type(item) == "string" then
local setting = get_setting_info(item)
assert(setting, "Unknown setting: " .. item)
if check_requirements(setting.name, setting.requires) then
if check_requirements(setting.name, setting.requires, setting.context) then
return true
end
elseif item.get_formspec then
if check_requirements(item.id, item.requires) then
if check_requirements(item.id, item.requires, item.context) then
return true
end
else
@@ -437,20 +436,22 @@ local function build_page_components(page)
elseif item.heading then
last_heading = item
else
local name, requires
local name, requires, context
if type(item) == "string" then
local setting = get_setting_info(item)
assert(setting, "Unknown setting: " .. item)
name = setting.name
requires = setting.requires
context = setting.context
elseif item.get_formspec then
name = item.id
requires = item.requires
context = item.context
else
error("Unknown content in page: " .. dump(item))
end
if check_requirements(name, requires) then
if check_requirements(name, requires, context) then
if last_heading then
content[#content + 1] = last_heading
last_heading = nil
@@ -517,7 +518,7 @@ local function get_formspec(dialogdata)
("button[0,%f;%f,0.8;back;%s]"):format(
tabsize.height + 0.2, back_w,
fgettext(INIT == "pause_menu" and "Exit" or "Back")),
fgettext("Back")),
("box[%f,%f;%f,0.8;#0000008C]"):format(
back_w + 0.2, tabsize.height + 0.2, checkbox_w),
@@ -632,7 +633,13 @@ local function get_formspec(dialogdata)
fs[#fs + 1] = "container_end[]"
if used_h > 0 then
y = y + used_h + 0.25
local spacing = 0.25
local next_comp = dialogdata.components[i + 1]
if next_comp and next_comp.spacing then
spacing = next_comp.spacing
end
y = y + used_h + spacing
end
end
@@ -771,11 +778,11 @@ end
if INIT == "mainmenu" then
function create_settings_dlg()
function create_settings_dlg(page_id)
load()
local dlg = dialog_create("dlg_settings", get_formspec, buttonhandler, eventhandler)
dlg.data.page_id = update_filtered_pages("")
dlg.data.page_id = page_id or update_filtered_pages("")
return dlg
end

View File

@@ -16,7 +16,7 @@ local minetest_example_header = [[
# to the program, eg. "luanti.exe --config ../minetest.conf.example".
# Further documentation:
# https://wiki.luanti.org/
# https://docs.luanti.org/
]]
@@ -44,15 +44,18 @@ local function create_minetest_conf_example(settings)
insert(result, rep("#", entry.level))
insert(result, "# " .. entry.name .. "\n\n")
end
else
else -- any `type` as listed in `settingtypes.txt`
local group_format = false
if entry.noise_params and entry.values then
if entry.type == "noise_params_2d" or entry.type == "noise_params_3d" then
group_format = true
end
end
if entry.comment ~= "" then
for _, comment_line in ipairs(entry.comment:split("\n", true)) do
local comment = entry.comment ~= "" and entry.comment
or entry.readable_name -- fallback to the short description
if comment ~= "" then
for _, comment_line in ipairs(comment:split("\n", true)) do
if comment_line == "" then
insert(result, "#\n")
else
@@ -61,7 +64,7 @@ local function create_minetest_conf_example(settings)
end
end
if entry.type == "key" then
local line = "See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h"
local line = "See https://docs.luanti.org/for-players/controls/"
insert(result, "# " .. line .. "\n")
end
insert(result, "# type: " .. entry.type)
@@ -102,23 +105,45 @@ end
local translation_file_header = [[
// This file is automatically generated
// It contains a bunch of fake gettext calls, to tell xgettext about the strings in config files
// To update it, refer to the bottom of builtin/mainmenu/dlg_settings_advanced.lua
// To update it, refer to the bottom of builtin/common/settings/init.lua
fake_function() {]]
local function add_translation_string(result, str, seen)
if seen[str] then
return
end
seen[str] = true
-- Prevent gettext from interpreting e.g. "50% of volume" as C-formatted string
-- Documentation: https://www.gnu.org/software/gettext/manual/html_node/c_002dformat-Flag.html
local force_no_c_format = str:find("%", 1, true)
local prefix = force_no_c_format and "/* xgettext:no-c-format */ " or ""
local have_newlines = str:find("\n", 1, true)
if have_newlines then
-- Formatting as "%q" inserts literal newlines. But we want '\n'.
-- Hence, use "%s" and escape relevant characters manually.
str = str:gsub("\n", "\\n")
str = str:gsub("\"", "\\\"")
insert(result, sprintf("\t%sgettext(\"%s\");", prefix, str))
else
insert(result, sprintf("\t%sgettext(%q);", prefix, str))
end
end
local function create_translation_file(settings)
local seen = {} -- to deduplicate entries
local result = { translation_file_header }
for _, entry in ipairs(settings) do
if entry.type == "category" then
insert(result, sprintf("\tgettext(%q);", entry.name))
add_translation_string(result, entry.name, seen)
else
if entry.readable_name then
insert(result, sprintf("\tgettext(%q);", entry.readable_name))
add_translation_string(result, entry.readable_name, seen)
end
if entry.comment ~= "" then
local comment_escaped = entry.comment:gsub("\n", "\\n")
comment_escaped = comment_escaped:gsub("\"", "\\\"")
insert(result, "\tgettext(\"" .. comment_escaped .. "\");")
add_translation_string(result, entry.comment, seen)
end
end
end

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2022 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2022 rubenwardy
-- SPDX-License-Identifier: LGPL-2.1-or-later
local path = core.get_builtin_path() .. "common" .. DIR_DELIM .. "settings" .. DIR_DELIM

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2015 PilzAdam
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2015 PilzAdam
-- SPDX-License-Identifier: LGPL-2.1-or-later
settingtypes = {}
@@ -40,12 +27,24 @@ local CHAR_CLASSES = {
FLAGS = "[%w_%-%.,]",
}
local valid_contexts = {common = true, client = true, server = true, world_creation = true}
local function check_context_annotation(context, force_context)
if force_context then
return "Context annotations are not allowed, context is always " .. force_context
end
if not valid_contexts[context] then
return "Unknown context"
end
return nil
end
local function flags_to_table(flags)
return flags:gsub("%s+", ""):split(",", true) -- Remove all spaces and split
end
-- returns error message, or nil
local function parse_setting_line(settings, line, read_all, base_level, allow_secure)
local function parse_setting_line(settings, line, read_all, base_level, allow_secure, force_context)
-- strip carriage returns (CR, /r)
line = line:gsub("\r", "")
@@ -69,9 +68,32 @@ local function parse_setting_line(settings, line, read_all, base_level, allow_se
-- category
local stars, category = line:match("^%[([%*]*)([^%]]+)%]$")
local category_context
if not category then
stars, category, category_context = line:match("^%[([%*]*)([^%]]+)%] %[([^%]]+)%]$")
end
if category then
local category_level = stars:len() + base_level
if settings.current_context_level and
category_level <= settings.current_context_level then
-- The start of this category marks the end of the context annotation's scope.
settings.current_context_level = nil
settings.current_context = nil
end
if category_context then
local err = check_context_annotation(category_context, force_context)
if err then
return err
end
if settings.current_context_level then
return "Category context annotations cannot be nested"
end
settings.current_context_level = category_level
settings.current_context = category_context
end
if settings.current_hide_level then
if settings.current_hide_level < category_level then
-- Skip this category, it's inside a hidden category.
@@ -102,7 +124,8 @@ local function parse_setting_line(settings, line, read_all, base_level, allow_se
end
-- settings
local first_part, name, readable_name, setting_type = line:match("^"
local function make_pattern(include_context)
return "^"
-- this first capture group matches the whole first part,
-- so we can later strip it from the rest of the line
.. "("
@@ -110,9 +133,19 @@ local function parse_setting_line(settings, line, read_all, base_level, allow_se
.. CHAR_CLASSES.SPACE .. "*"
.. "%(([^%)]*)%)" -- readable name
.. CHAR_CLASSES.SPACE .. "*"
.. (include_context and (
"%[([^%]]+)%]" -- context annotation
.. CHAR_CLASSES.SPACE .. "*"
) or "")
.. "(" .. CHAR_CLASSES.VARIABLE .. "+)" -- type
.. CHAR_CLASSES.SPACE .. "*"
.. ")")
.. ")"
end
local first_part, name, readable_name, setting_type = line:match(make_pattern(false))
local setting_context
if not first_part then
first_part, name, readable_name, setting_context, setting_type = line:match(make_pattern(true))
end
if not first_part then
return "Invalid line"
@@ -122,6 +155,26 @@ local function parse_setting_line(settings, line, read_all, base_level, allow_se
return "Tried to add \"secure.\" setting"
end
if setting_context then
local err = check_context_annotation(setting_context, force_context)
if err then
return err
end
end
local context
if force_context then
context = force_context
else
if setting_context then
context = setting_context
elseif settings.current_context_level then
context = settings.current_context
else
return "Missing context annotation"
end
end
local requires = {}
local last_line = #current_comment > 0 and current_comment[#current_comment]:trim()
if last_line and last_line:lower():sub(1, 9) == "requires:" then
@@ -170,6 +223,7 @@ local function parse_setting_line(settings, line, read_all, base_level, allow_se
min = min,
max = max,
requires = requires,
context = context,
comment = comment,
})
return
@@ -182,9 +236,9 @@ local function parse_setting_line(settings, line, read_all, base_level, allow_se
if not default then
return "Invalid string setting"
end
if setting_type == "key" and not read_all then
-- ignore key type if read_all is false
return
if setting_type == "key" then
requires.keyboard_mouse = true
end
table.insert(settings, {
@@ -193,6 +247,7 @@ local function parse_setting_line(settings, line, read_all, base_level, allow_se
type = setting_type,
default = default,
requires = requires,
context = context,
comment = comment,
})
return
@@ -245,6 +300,7 @@ local function parse_setting_line(settings, line, read_all, base_level, allow_se
},
values = values,
requires = requires,
context = context,
comment = comment,
noise_params = true,
flags = flags_to_table("defaults,eased,absvalue")
@@ -263,6 +319,7 @@ local function parse_setting_line(settings, line, read_all, base_level, allow_se
type = "bool",
default = remaining_line,
requires = requires,
context = context,
comment = comment,
})
return
@@ -290,6 +347,7 @@ local function parse_setting_line(settings, line, read_all, base_level, allow_se
min = min,
max = max,
requires = requires,
context = context,
comment = comment,
})
return
@@ -313,6 +371,7 @@ local function parse_setting_line(settings, line, read_all, base_level, allow_se
default = default,
values = values:split(",", true),
requires = requires,
context = context,
comment = comment,
})
return
@@ -331,6 +390,7 @@ local function parse_setting_line(settings, line, read_all, base_level, allow_se
type = setting_type,
default = default,
requires = requires,
context = context,
comment = comment,
})
return
@@ -361,6 +421,7 @@ local function parse_setting_line(settings, line, read_all, base_level, allow_se
default = default,
possible = flags_to_table(possible),
requires = requires,
context = context,
comment = comment,
})
return
@@ -369,14 +430,14 @@ local function parse_setting_line(settings, line, read_all, base_level, allow_se
return "Invalid setting type \"" .. setting_type .. "\""
end
local function parse_single_file(file, filepath, read_all, result, base_level, allow_secure)
local function parse_single_file(file, filepath, read_all, result, base_level, allow_secure, force_context)
-- store this helper variable in the table so it's easier to pass to parse_setting_line()
result.current_comment = {}
result.current_hide_level = nil
local line = file:read("*line")
while line do
local error_msg = parse_setting_line(result, line, read_all, base_level, allow_secure)
local error_msg = parse_setting_line(result, line, read_all, base_level, allow_secure, force_context)
if error_msg then
core.log("error", error_msg .. " in " .. filepath .. " \"" .. line .. "\"")
end
@@ -411,7 +472,6 @@ function settingtypes.parse_config_file(read_all, parse_mods)
-- TODO: Support game/mod settings in the pause menu too
-- Note that this will need to work different from how it's done in the
-- mainmenu:
-- * Only if in singleplayer / on local server, not on remote servers
-- * Only show settings for the active game and mods
-- (add API function to get them, can return nil if on a remote server)
-- (names are probably not enough, will need paths for uniqueness)
@@ -441,7 +501,7 @@ function settingtypes.parse_config_file(read_all, parse_mods)
type = "category",
})
parse_single_file(file, path, read_all, settings, 2, false)
parse_single_file(file, path, read_all, settings, 2, false, "server")
file:close()
end
@@ -474,7 +534,7 @@ function settingtypes.parse_config_file(read_all, parse_mods)
type = "category",
})
parse_single_file(file, path, read_all, settings, 2, false)
parse_single_file(file, path, read_all, settings, 2, false, "server")
file:close()
end
@@ -505,7 +565,7 @@ function settingtypes.parse_config_file(read_all, parse_mods)
type = "category",
})
parse_single_file(file, path, read_all, settings, 2, false)
parse_single_file(file, path, read_all, settings, 2, false, "client")
file:close()
end

View File

@@ -1,20 +1,7 @@
--Luanti
--Copyright (C) 2021-2 x2048
--Copyright (C) 2022-3 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2021-2 x2048
-- Copyright (C) 2022-3 rubenwardy
-- SPDX-License-Identifier: LGPL-2.1-or-later
local shadow_levels_labels = {
@@ -84,6 +71,7 @@ return {
requires = {
opengl = true,
},
context = "client",
get_formspec = function(self, avail_w)
local labels = table.copy(shadow_levels_labels)
local idx = detect_mapping_idx()

View File

@@ -1,4 +1,4 @@
local getinfo, rawget, rawset = debug.getinfo, rawget, rawset
local debug_getinfo, rawget, rawset = debug.getinfo, rawget, rawset
function core.global_exists(name)
if type(name) ~= "string" then
@@ -18,13 +18,15 @@ function meta:__newindex(name, value)
if declared[name] then
return
end
local info = getinfo(2, "Sl")
local desc = ("%s:%d"):format(info.short_src, info.currentline)
local warn_key = ("%s\0%d\0%s"):format(info.source, info.currentline, name)
if not warned[warn_key] and info.what ~= "main" and info.what ~= "C" then
core.log("warning", ("Assignment to undeclared global %q inside a function at %s.")
:format(name, desc))
warned[warn_key] = true
local info = debug_getinfo(2, "Sl")
if info ~= nil then
local desc = ("%s:%d"):format(info.short_src, info.currentline)
local warn_key = ("%s\0%d\0%s"):format(info.source, info.currentline, name)
if not warned[warn_key] and info.what ~= "main" and info.what ~= "C" then
core.log("warning", ("Assignment to undeclared global %q inside a function at %s.")
:format(name, desc))
warned[warn_key] = true
end
end
declared[name] = true
end
@@ -34,7 +36,10 @@ function meta:__index(name)
if declared[name] then
return
end
local info = getinfo(2, "Sl")
local info = debug_getinfo(2, "Sl")
if info == nil then
return
end
local warn_key = ("%s\0%d\0%s"):format(info.source, info.currentline, name)
if not warned[warn_key] and info.what ~= "C" then
core.log("warning", ("Undeclared global variable %q accessed at %s:%s")

View File

@@ -178,6 +178,35 @@ describe("table", function()
assert.equal(2, table.keyof({[2] = "foo", [3] = "bar"}, "foo"))
assert.equal(3, table.keyof({[1] = "foo", [3] = "bar"}, "bar"))
end)
describe("copy()", function()
it("strips metatables", function()
local v = vector.new(1, 2, 3)
local w = table.copy(v)
assert.are_not.equal(v, w)
assert.same(v, w)
assert.equal(nil, getmetatable(w))
end)
it("preserves referential structure", function()
local t = {{}, {}}
t[1][1] = t[2]
t[2][1] = t[1]
local copy = table.copy(t)
assert.same(t, copy)
assert.equal(copy[1][1], copy[2])
assert.equal(copy[2][1], copy[1])
end)
end)
describe("copy_with_metatables()", function()
it("preserves metatables", function()
local v = vector.new(1, 2, 3)
local w = table.copy_with_metatables(v)
assert.equal(getmetatable(v), getmetatable(w))
assert(vector.check(w))
assert.equal(v, w) -- vector overrides ==
end)
end)
end)
describe("formspec_escape", function()
@@ -201,3 +230,124 @@ describe("math", function()
assert.equal(0, math.round(-0.49999999999999994))
end)
end)
describe("dump", function()
local function test_expression(expr)
local chunk = assert(loadstring("return " .. expr))
local refs = {}
setfenv(chunk, {
setref = function(id)
refs[id] = {}
return function(fields)
for k, v in pairs(fields) do
refs[id][k] = v
end
return refs[id]
end
end,
getref = function(id)
return assert(refs[id])
end,
})
assert.equal(expr, dump(chunk()))
end
it("nil", function()
test_expression("nil")
end)
it("booleans", function()
test_expression("false")
test_expression("true")
end)
describe("numbers", function()
it("formats integers nicely", function()
test_expression("42")
end)
it("avoids misleading rounding", function()
test_expression("0.3")
assert.equal("0.30000000000000004", dump(0.1 + 0.2))
end)
end)
it("strings", function()
test_expression('"hello world"')
test_expression([["hello \"world\""]])
end)
describe("tables", function()
it("empty", function()
test_expression("{}")
end)
it("lists", function()
test_expression([[
{
false,
true,
"foo",
1,
2,
}]])
end)
it("number keys", function()
test_expression([[
{
[0.5] = false,
[1.5] = true,
[2.5] = "foo",
}]])
end)
it("dicts", function()
test_expression([[{
a = 1,
b = 2,
c = 3,
}]])
end)
it("mixed", function()
test_expression([[{
a = 1,
b = 2,
c = 3,
["d e"] = true,
"foo",
"bar",
}]])
end)
it("nested", function()
test_expression([[{
a = {
1,
{},
},
b = "foo",
c = {
[0.5] = 0.1,
[1.5] = 0.2,
},
}]])
end)
it("circular references", function()
test_expression([[setref(1){
child = {
parent = getref(1),
},
other_child = {
parent = getref(1),
},
}]])
end)
it("supports variable indent", function()
assert.equal('{1,2,3,{foo = "bar",},}', dump({1, 2, 3, {foo = "bar"}}, ""))
assert.equal('{\n "x",\n "y",\n}', dump({"x", "y"}, " "))
end)
end)
end)

View File

@@ -93,21 +93,49 @@ describe("serialize", function()
assert_preserves(test_in)
end)
it("strips functions in safe mode", function()
local test_in = {
func = function(a, b)
error("test")
end,
foo = "bar"
}
setfenv(test_in.func, _G)
describe("safe mode", function()
setup(function()
assert(not core.log)
-- logging a deprecation warning will be attempted
function core.log() end
end)
teardown(function()
core.log = nil
end)
it("functions are stripped", function()
local test_in = {
func = function(a, b)
error("test")
end,
foo = "bar"
}
setfenv(test_in.func, _G)
local str = core.serialize(test_in)
assert.not_nil(str:find("loadstring"))
local str = core.serialize(test_in)
assert.not_nil(str:find("loadstring"))
local test_out = core.deserialize(str, true)
assert.is_nil(test_out.func)
assert.equals(test_out.foo, "bar")
local test_out = core.deserialize(str, true)
assert.is_nil(test_out.func)
assert.equals(test_out.foo, "bar")
end)
end)
describe("deprecation warnings", function()
before_each(function()
assert(not core.log)
core.log = spy.new(function(level)
assert(level == "deprecated")
end)
end)
after_each(function()
core.log = nil
end)
it("dumping functions", function()
local t = {f = function() end, g = function() end}
t.t = t
core.serialize(t)
assert.spy(core.log).was.called(1) -- should have been called exactly *once*
end)
end)
it("vectors work", function()

View File

@@ -432,7 +432,32 @@ describe("vector", function()
assert.True(almost_equal({x = 1, y = 0, z = 0},
vector.rotate({x = 1, y = 0, z = 0}, {x = math.pi / 123, y = 0, z = 0})))
end)
it("is counterclockwise", function()
it("rotation order is Z-X-Y", function()
local r = vector.new(1, 2, 3)
for _, v in ipairs({
vector.new(1, 0, 0),
vector.new(0, 1, 0),
vector.new(0, 0, 1),
}) do
local expected = v:rotate(r)
local function try(order)
local rotated = v
for axis in order:gmatch(".") do
local r_axis = vector.zero()
r_axis[axis] = r[axis]
rotated = vector.rotate(rotated, r_axis)
end
return almost_equal(rotated, expected)
end
assert.False(try("xyz"))
assert.False(try("xzy"))
assert.False(try("yxz"))
assert.False(try("yzx"))
assert.True(try("zxy"))
assert.False(try("zyx"))
end
end)
it("is right handed", function()
local v_before1 = {x = 0, y = 1, z = -1}
local v_after1 = vector.rotate(v_before1, {x = math.pi / 4, y = 0, z = 0})
assert.True(almost_equal(vector.normalize(vector.cross(v_after1, v_before1)), {x = 1, y = 0, z = 0}))

View File

@@ -33,7 +33,7 @@ function core.get_node(pos)
return core.vmanip:get_node_at(pos)
end
function core.get_perlin(seed, octaves, persist, spread)
function core.get_value_noise(seed, octaves, persist, spread)
local params
if type(seed) == "table" then
params = table.copy(seed)
@@ -47,12 +47,18 @@ function core.get_perlin(seed, octaves, persist, spread)
}
end
params.seed = core.get_seed(params.seed) -- add mapgen seed
return PerlinNoise(params)
return ValueNoise(params)
end
function core.get_perlin_map(params, size)
function core.get_value_noise_map(params, size)
local params2 = table.copy(params)
params2.seed = core.get_seed(params.seed) -- add mapgen seed
return PerlinNoiseMap(params2, size)
return ValueNoiseMap(params2, size)
end
-- deprecated as of 5.12, as it was not Perlin noise
-- but with no warnings (yet) for compatibility
core.get_perlin = core.get_value_noise
core.get_perlin_map = core.get_value_noise_map
PerlinNoise = ValueNoise
PerlinNoiseMap = ValueNoiseMap

View File

@@ -9,8 +9,8 @@ do
all.registered_craftitems = {}
all.registered_tools = {}
for k, v in pairs(all.registered_items) do
-- Disable further modification
setmetatable(v, {__newindex = {}})
-- Ignore new keys
setmetatable(v, {__newindex = function() end})
-- Reassemble the other tables
if v.type == "node" then
getmetatable(v).__index = all.nodedef_default
@@ -36,6 +36,9 @@ end
local alias_metatable = {
__index = function(t, name)
return rawget(t, core.registered_aliases[name])
end,
__newindex = function()
error("table is read-only")
end
}
setmetatable(core.registered_items, alias_metatable)

View File

@@ -1,20 +1,7 @@
--Luanti
--Copyright (C) 2014 sapier
--Copyright (C) 2023 Gregor Parzefall
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2014 sapier
-- Copyright (C) 2023 Gregor Parzefall
-- SPDX-License-Identifier: LGPL-2.1-or-later
local BASE_SPACING = 0.1

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--this program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2014 sapier
-- SPDX-License-Identifier: LGPL-2.1-or-later
local function dialog_event_handler(self,event)
if self.user_eventhandler == nil or

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2014 sapier
-- SPDX-License-Identifier: LGPL-2.1-or-later
--------------------------------------------------------------------------------

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2014 sapier
-- SPDX-License-Identifier: LGPL-2.1-or-later
ui = {}
ui.childlist = {}
@@ -131,7 +118,7 @@ function ui.update()
if (active_toplevel_ui_elements > 1) then
core.log("warning", "more than one active ui "..
"element, self most likely isn't intended")
"element, this most likely isn't intended")
end
if (active_toplevel_ui_elements == 0) then
@@ -179,6 +166,10 @@ end
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
core.button_handler = function(fields)
if fields["try_quit"] and not fields["key_enter"] then
core.event_handler("MenuQuit")
return
end
if fields["btn_reconnect_yes"] then
gamedata.reconnect_requested = false
gamedata.errormessage = nil

View File

@@ -8,15 +8,24 @@ function core.async_event_handler(jobid, retval)
core.async_jobs[jobid] = nil
end
local job_metatable = {__index = {}}
function job_metatable.__index:cancel()
local cancelled = core.cancel_async_callback(self.id)
if cancelled then
core.async_jobs[self.id] = nil
end
return cancelled
end
function core.handle_async(func, callback, ...)
assert(type(func) == "function" and type(callback) == "function",
"Invalid core.handle_async invocation")
local args = {n = select("#", ...), ...}
local mod_origin = core.get_last_run_mod()
local jobid = core.do_async_callback(func, args, mod_origin)
core.async_jobs[jobid] = callback
local id = core.do_async_callback(func, args, mod_origin)
core.async_jobs[id] = callback
return true
return setmetatable({id = id}, job_metatable)
end

View File

@@ -60,6 +60,8 @@ core.register_on_chat_message(function(name, message)
param = param or ""
core.log("verbose", string.format("Handling chat command %q with params %q", cmd, param))
-- Run core.registered_on_chatcommands callbacks.
if core.run_callbacks(core.registered_on_chatcommands, 5, name, cmd, param) then
return true
@@ -1275,7 +1277,7 @@ core.register_chatcommand("msg", {
core.log("action", "DM from " .. name .. " to " .. sendto
.. ": " .. message)
core.chat_send_player(sendto, S("DM from @1: @2", name, message))
return true, S("Message sent.")
return true, S("DM sent to @1: @2", sendto, message)
end,
})

View File

@@ -61,3 +61,10 @@ function core.register_on_auth_fail(func)
end
end)
end
-- deprecated as of 5.12, as it was not Perlin noise
-- but with no warnings (yet) for compatibility
core.get_perlin = core.get_value_noise
core.get_perlin_map = core.get_value_noise_map
PerlinNoise = ValueNoise
PerlinNoiseMap = ValueNoiseMap

View File

@@ -1,5 +1,4 @@
local builtin_shared = ...
local SCALE = 0.667
local facedir_to_euler = {
{y = 0, x = 0, z = 0},
@@ -36,9 +35,7 @@ local gravity = tonumber(core.settings:get("movement_gravity")) or 9.81
core.register_entity(":__builtin:falling_node", {
initial_properties = {
visual = "item",
visual_size = vector.new(SCALE, SCALE, SCALE),
textures = {},
visual = "node",
physical = true,
is_visible = false,
collide_with_objects = true,
@@ -80,41 +77,15 @@ core.register_entity(":__builtin:falling_node", {
-- Save liquidtype for falling water
self.liquidtype = def.liquidtype
-- Set entity visuals
if def.drawtype == "torchlike" or def.drawtype == "signlike" then
local textures
if def.tiles and def.tiles[1] then
local tile = def.tiles[1]
if type(tile) == "table" then
tile = tile.name
end
if def.drawtype == "torchlike" then
textures = { "("..tile..")^[transformFX", tile }
else
textures = { tile, "("..tile..")^[transformFX" }
end
end
local vsize
if def.visual_scale then
local s = def.visual_scale
vsize = vector.new(s, s, s)
end
self.object:set_properties({
is_visible = true,
visual = "upright_sprite",
visual_size = vsize,
textures = textures,
glow = def.light_source,
})
elseif def.drawtype ~= "airlike" then
local itemstring = node.name
if core.is_colored_paramtype(def.paramtype2) then
itemstring = core.itemstring_with_palette(itemstring, node.param2)
end
-- FIXME: solution needed for paramtype2 == "leveled"
-- Set up entity visuals
-- For compatibility with older clients we continue to use "item" visual
-- for simple situations.
local drawtypes = {normal=true, glasslike=true, allfaces=true, nodebox=true}
local p2types = {none=true, facedir=true, ["4dir"]=true}
if drawtypes[def.drawtype] and p2types[def.paramtype2] and def.use_texture_alpha ~= "blend" then
-- Calculate size of falling node
local s = {}
s.x = (def.visual_scale or 1) * SCALE
local s = vector.zero()
s.x = (def.visual_scale or 1) * 0.667
s.y = s.x
s.z = s.x
-- Compensate for wield_scale
@@ -125,10 +96,31 @@ core.register_entity(":__builtin:falling_node", {
end
self.object:set_properties({
is_visible = true,
wield_item = itemstring,
visual = "item",
wield_item = node.name,
visual_size = s,
glow = def.light_source,
})
-- Rotate as needed
if def.paramtype2 == "facedir" then
local fdir = node.param2 % 32 % 24
local euler = facedir_to_euler[fdir + 1]
if euler then
self.object:set_rotation(euler)
end
elseif def.paramtype2 == "4dir" then
local fdir = node.param2 % 4
local euler = facedir_to_euler[fdir + 1]
if euler then
self.object:set_rotation(euler)
end
end
elseif def.drawtype ~= "airlike" then
self.object:set_properties({
is_visible = true,
node = node,
glow = def.light_source,
})
end
-- Set collision box (certain nodeboxes only for now)
@@ -148,111 +140,6 @@ core.register_entity(":__builtin:falling_node", {
})
end
end
-- Rotate entity
if def.drawtype == "torchlike" then
if (def.paramtype2 == "wallmounted" or def.paramtype2 == "colorwallmounted")
and node.param2 % 8 == 7 then
self.object:set_yaw(-math.pi*0.25)
else
self.object:set_yaw(math.pi*0.25)
end
elseif ((node.param2 ~= 0 or def.drawtype == "nodebox" or def.drawtype == "mesh")
and (def.wield_image == "" or def.wield_image == nil))
or def.drawtype == "signlike"
or def.drawtype == "mesh"
or def.drawtype == "normal"
or def.drawtype == "nodebox" then
if (def.paramtype2 == "facedir" or def.paramtype2 == "colorfacedir") then
local fdir = node.param2 % 32 % 24
-- Get rotation from a precalculated lookup table
local euler = facedir_to_euler[fdir + 1]
if euler then
self.object:set_rotation(euler)
end
elseif (def.paramtype2 == "4dir" or def.paramtype2 == "color4dir") then
local fdir = node.param2 % 4
-- Get rotation from a precalculated lookup table
local euler = facedir_to_euler[fdir + 1]
if euler then
self.object:set_rotation(euler)
end
elseif (def.drawtype ~= "plantlike" and def.drawtype ~= "plantlike_rooted" and
(def.paramtype2 == "wallmounted" or def.paramtype2 == "colorwallmounted" or def.drawtype == "signlike")) then
local rot = node.param2 % 8
if (def.drawtype == "signlike" and def.paramtype2 ~= "wallmounted" and def.paramtype2 ~= "colorwallmounted") then
-- Change rotation to "floor" by default for non-wallmounted paramtype2
rot = 1
end
local pitch, yaw, roll = 0, 0, 0
if def.drawtype == "nodebox" or def.drawtype == "mesh" then
if rot == 0 then
pitch, yaw = math.pi/2, 0
elseif rot == 1 then
pitch, yaw = -math.pi/2, math.pi
elseif rot == 2 then
pitch, yaw = 0, math.pi/2
elseif rot == 3 then
pitch, yaw = 0, -math.pi/2
elseif rot == 4 then
pitch, yaw = 0, math.pi
elseif rot == 6 then
pitch, yaw = math.pi/2, 0
elseif rot == 7 then
pitch, yaw = -math.pi/2, math.pi
end
else
if rot == 1 then
pitch, yaw = math.pi, math.pi
elseif rot == 2 then
pitch, yaw = math.pi/2, math.pi/2
elseif rot == 3 then
pitch, yaw = math.pi/2, -math.pi/2
elseif rot == 4 then
pitch, yaw = math.pi/2, math.pi
elseif rot == 5 then
pitch, yaw = math.pi/2, 0
elseif rot == 6 then
pitch, yaw = math.pi, -math.pi/2
elseif rot == 7 then
pitch, yaw = 0, -math.pi/2
end
end
if def.drawtype == "signlike" then
pitch = pitch - math.pi/2
if rot == 0 then
yaw = yaw + math.pi/2
elseif rot == 1 then
yaw = yaw - math.pi/2
elseif rot == 6 then
yaw = yaw - math.pi/2
pitch = pitch + math.pi
elseif rot == 7 then
yaw = yaw + math.pi/2
pitch = pitch + math.pi
end
elseif def.drawtype == "mesh" or def.drawtype == "normal" or def.drawtype == "nodebox" then
if rot == 0 or rot == 1 then
roll = roll + math.pi
elseif rot == 6 or rot == 7 then
if def.drawtype ~= "normal" then
roll = roll - math.pi/2
end
else
yaw = yaw + math.pi
end
end
self.object:set_rotation({x=pitch, y=yaw, z=roll})
elseif (def.drawtype == "mesh" and def.paramtype2 == "degrotate") then
local p2 = (node.param2 - (def.place_param2 or 0)) % 240
local yaw = (p2 / 240) * (math.pi * 2)
self.object:set_yaw(yaw)
elseif (def.drawtype == "mesh" and def.paramtype2 == "colordegrotate") then
local p2 = (node.param2 % 32 - (def.place_param2 or 0) % 32) % 24
local yaw = (p2 / 24) * (math.pi * 2)
self.object:set_yaw(yaw)
end
end
end,
get_staticdata = function(self)

View File

@@ -45,6 +45,12 @@ core.features = {
abm_without_neighbors = true,
biome_weights = true,
particle_blend_clip = true,
remove_item_match_meta = true,
httpfetch_additional_methods = true,
object_guids = true,
on_timer_four_args = true,
particlespawner_exclude_player = true,
generate_decorations_biomes = true,
}
function core.has_feature(arg)

View File

@@ -353,20 +353,19 @@ function core.item_place(itemstack, placer, pointed_thing, param2)
return itemstack, nil
end
function core.item_secondary_use(itemstack, placer)
function core.item_secondary_use(itemstack, user)
return itemstack
end
function core.item_drop(itemstack, dropper, pos)
local dropper_is_player = dropper and dropper:is_player()
local p = table.copy(pos)
local cnt = itemstack:get_count()
if dropper_is_player then
p.y = p.y + 1.2
end
local item = itemstack:take_item(cnt)
local obj = core.add_item(p, item)
local obj = core.add_item(p, ItemStack(itemstack))
if obj then
itemstack:clear()
if dropper_is_player then
local dir = dropper:get_look_dir()
dir.x = dir.x * 2.9
@@ -375,7 +374,7 @@ function core.item_drop(itemstack, dropper, pos)
obj:set_velocity(dir)
obj:get_luaentity().dropped_by = dropper:get_player_name()
end
return itemstack
return itemstack, obj
end
-- If we reach this, adding the object to the
-- environment failed
@@ -391,7 +390,7 @@ function core.item_pickup(itemstack, picker, pointed_thing, ...)
end
end
-- Pickup item.
-- Pick up item
local inv = picker and picker:get_inventory()
if inv then
return inv:add_item("main", itemstack)
@@ -514,7 +513,8 @@ function core.node_dig(pos, node, digger)
.. node.name .. " at " .. core.pos_to_string(pos))
local wielded = digger and digger:get_wielded_item()
local drops = core.get_node_drops(node, wielded and wielded:get_name())
local drops = core.get_node_drops(node, wielded and wielded:get_name(),
wielded and ItemStack(wielded), digger, vector.copy(pos))
if wielded then
local wdef = wielded:get_definition()
@@ -569,6 +569,26 @@ function core.node_dig(pos, node, digger)
exclude_player = diggername,
}, true)
end
-- Particles also
if diggername ~= "" and def and def.drawtype ~= "airlike" then
-- cf. ParticleManager::addDiggingParticles() et al
local gravity = tonumber(core.settings:get("movement_gravity")) or 9.81
core.add_particlespawner({
amount = 16,
time = 0.001,
minpos = vector.offset(pos, -0.25, -0.25, -0.25),
maxpos = vector.offset(pos, 0.25, 0.25, 0.25),
minvel = vector.new(-1.5, 0, -1.5),
maxvel = vector.new(1.5, 3, 1.5),
minacc = vector.new(0, -gravity, 0),
maxacc = vector.new(0, -gravity, 0),
minexptime = 0, maxexptime = 1,
minsize = 0, maxsize = 0, -- random
node = node,
blend = (def and def.use_texture_alpha == "blend") and "blend" or "clip",
exclude_player = diggername,
})
end
-- Run callback
if def and def.after_dig_node then
@@ -639,6 +659,7 @@ core.nodedef_default = {
on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
on_pickup = redef_wrapper(core, 'item_pickup'), -- core.item_pickup
on_use = nil,
after_use = nil,
can_dig = nil,
on_punch = redef_wrapper(core, 'node_punch'), -- core.node_punch
@@ -740,16 +761,16 @@ core.noneitemdef_default = { -- This is used for the hand and unknown items
--
local get_node_raw = core.get_node_raw
core.get_node_raw = nil
local get_name_from_content_id = core.get_name_from_content_id
function core.get_node(pos)
local content, param1, param2 = get_node_raw(pos.x, pos.y, pos.z)
return {name = core.get_name_from_content_id(content), param1 = param1, param2 = param2}
return {name = get_name_from_content_id(content), param1 = param1, param2 = param2}
end
function core.get_node_or_nil(pos)
local content, param1, param2, pos_ok = get_node_raw(pos.x, pos.y, pos.z)
return pos_ok and
{name = core.get_name_from_content_id(content), param1 = param1, param2 = param2}
{name = get_name_from_content_id(content), param1 = param1, param2 = param2}
or nil
end

View File

@@ -129,6 +129,9 @@ core.protocol_versions = {
["5.9.1"] = 45,
["5.10.0"] = 46,
["5.11.0"] = 47,
["5.12.0"] = 48,
["5.13.0"] = 49,
["5.14.0"] = 50,
}
setmetatable(core.protocol_versions, {__newindex = function()

View File

@@ -1,5 +1,6 @@
local builtin_shared = ...
local S = core.get_translator("__builtin")
local debug_getinfo = debug.getinfo
--
-- Make raw registration functions inaccessible to anyone except this file
@@ -61,7 +62,7 @@ local function check_modname_prefix(name)
return name:sub(2)
else
-- Enforce that the name starts with the correct mod name.
local expected_prefix = core.get_current_modname() .. ":"
local expected_prefix = (core.get_current_modname() or "") .. ":"
if name:sub(1, #expected_prefix) ~= expected_prefix then
error("Name " .. name .. " does not follow naming conventions: " ..
"\"" .. expected_prefix .. "\" or \":\" prefix required")
@@ -95,6 +96,7 @@ function core.register_abm(spec)
check_node_list(spec.nodenames, "nodenames")
check_node_list(spec.neighbors, "neighbors")
assert(type(spec.action) == "function", "Required field 'action' of type function")
core.registered_abms[#core.registered_abms + 1] = spec
spec.mod_origin = core.get_current_modname() or "??"
end
@@ -128,127 +130,51 @@ function core.register_entity(name, prototype)
prototype.mod_origin = core.get_current_modname() or "??"
end
function core.register_item(name, itemdef)
-- Check name
if name == nil then
error("Unable to register item: Name is nil")
local function preprocess_node(nodedef)
-- Use the nodebox as selection box if it's not set manually
if nodedef.drawtype == "nodebox" and not nodedef.selection_box then
nodedef.selection_box = nodedef.node_box
elseif nodedef.drawtype == "fencelike" and not nodedef.selection_box then
nodedef.selection_box = {
type = "fixed",
fixed = {-1/8, -1/2, -1/8, 1/8, 1/2, 1/8},
}
end
name = check_modname_prefix(tostring(name))
if forbidden_item_names[name] then
error("Unable to register item: Name is forbidden: " .. name)
end
itemdef.name = name
-- Apply defaults and add to registered_* table
if itemdef.type == "node" then
-- Use the nodebox as selection box if it's not set manually
if itemdef.drawtype == "nodebox" and not itemdef.selection_box then
itemdef.selection_box = itemdef.node_box
elseif itemdef.drawtype == "fencelike" and not itemdef.selection_box then
itemdef.selection_box = {
type = "fixed",
fixed = {-1/8, -1/2, -1/8, 1/8, 1/2, 1/8},
}
end
if itemdef.light_source and itemdef.light_source > core.LIGHT_MAX then
itemdef.light_source = core.LIGHT_MAX
core.log("warning", "Node 'light_source' value exceeds maximum," ..
" limiting to maximum: " ..name)
end
setmetatable(itemdef, {__index = core.nodedef_default})
core.registered_nodes[itemdef.name] = itemdef
elseif itemdef.type == "craft" then
setmetatable(itemdef, {__index = core.craftitemdef_default})
core.registered_craftitems[itemdef.name] = itemdef
elseif itemdef.type == "tool" then
setmetatable(itemdef, {__index = core.tooldef_default})
core.registered_tools[itemdef.name] = itemdef
elseif itemdef.type == "none" then
setmetatable(itemdef, {__index = core.noneitemdef_default})
else
error("Unable to register item: Type is invalid: " .. dump(itemdef))
if nodedef.light_source and nodedef.light_source > core.LIGHT_MAX then
nodedef.light_source = core.LIGHT_MAX
core.log("warning", "Node 'light_source' value exceeds maximum," ..
" limiting it: " .. nodedef.name)
end
-- Flowing liquid uses param2
if itemdef.type == "node" and itemdef.liquidtype == "flowing" then
itemdef.paramtype2 = "flowingliquid"
if nodedef.liquidtype == "flowing" then
nodedef.paramtype2 = "flowingliquid"
end
end
local function preprocess_craft(itemdef)
-- BEGIN Legacy stuff
if itemdef.cookresult_itemstring ~= nil and itemdef.cookresult_itemstring ~= "" then
core.register_craft({
type="cooking",
output=itemdef.cookresult_itemstring,
recipe=itemdef.name,
cooktime=itemdef.furnace_cooktime
})
end
if itemdef.furnace_burntime ~= nil and itemdef.furnace_burntime >= 0 then
core.register_craft({
type="fuel",
recipe=itemdef.name,
burntime=itemdef.furnace_burntime
})
if itemdef.inventory_image == nil and itemdef.image ~= nil then
core.log("deprecated", "The `image` field in craftitem definitions " ..
"is deprecated. Use `inventory_image` instead. " ..
"Craftitem name: " .. itemdef.name, 3)
itemdef.inventory_image = itemdef.image
end
-- END Legacy stuff
itemdef.mod_origin = core.get_current_modname() or "??"
-- Disable all further modifications
getmetatable(itemdef).__newindex = {}
--core.log("Registering item: " .. itemdef.name)
core.registered_items[itemdef.name] = itemdef
core.registered_aliases[itemdef.name] = nil
register_item_raw(itemdef)
end
function core.unregister_item(name)
if not core.registered_items[name] then
core.log("warning", "Not unregistering item " ..name..
" because it doesn't exist.")
return
end
-- Erase from registered_* table
local type = core.registered_items[name].type
if type == "node" then
core.registered_nodes[name] = nil
elseif type == "craft" then
core.registered_craftitems[name] = nil
elseif type == "tool" then
core.registered_tools[name] = nil
end
core.registered_items[name] = nil
unregister_item_raw(name)
end
function core.register_node(name, nodedef)
nodedef.type = "node"
core.register_item(name, nodedef)
end
function core.register_craftitem(name, craftitemdef)
craftitemdef.type = "craft"
-- BEGIN Legacy stuff
if craftitemdef.inventory_image == nil and craftitemdef.image ~= nil then
craftitemdef.inventory_image = craftitemdef.image
end
-- END Legacy stuff
core.register_item(name, craftitemdef)
end
function core.register_tool(name, tooldef)
tooldef.type = "tool"
local function preprocess_tool(tooldef)
tooldef.stack_max = 1
-- BEGIN Legacy stuff
if tooldef.inventory_image == nil and tooldef.image ~= nil then
core.log("deprecated", "The `image` field in tool definitions " ..
"is deprecated. Use `inventory_image` instead. " ..
"Tool name: " .. tooldef.name, 3)
tooldef.inventory_image = tooldef.image
end
if tooldef.tool_capabilities == nil and
(tooldef.full_punch_interval ~= nil or
tooldef.basetime ~= nil or
@@ -261,6 +187,9 @@ function core.register_tool(name, tooldef)
tooldef.dd_crackiness ~= nil or
tooldef.dd_crumbliness ~= nil or
tooldef.dd_cuttability ~= nil) then
core.log("deprecated", "Specifying tool capabilities directly in the tool " ..
"definition is deprecated. Use the `tool_capabilities` field instead. " ..
"Tool name: " .. tooldef.name, 3)
tooldef.tool_capabilities = {
full_punch_interval = tooldef.full_punch_interval,
basetime = tooldef.basetime,
@@ -277,7 +206,7 @@ function core.register_tool(name, tooldef)
end
-- END Legacy stuff
-- This isn't just legacy, but more of a convenience feature
-- Automatically set punch_attack_uses as a convenience feature
local toolcaps = tooldef.tool_capabilities
if toolcaps and toolcaps.punch_attack_uses == nil then
for _, cap in pairs(toolcaps.groupcaps or {}) do
@@ -288,8 +217,126 @@ function core.register_tool(name, tooldef)
end
end
end
end
core.register_item(name, tooldef)
local default_tables = {
node = core.nodedef_default,
craft = core.craftitemdef_default,
tool = core.tooldef_default,
none = core.noneitemdef_default,
}
local preprocess_fns = {
node = preprocess_node,
craft = preprocess_craft,
tool = preprocess_tool,
}
function core.register_item(name, itemdef)
-- Check name
if name == nil then
error("Unable to register item: Name is nil")
end
name = check_modname_prefix(tostring(name))
if forbidden_item_names[name] then
error("Unable to register item: Name is forbidden: " .. name)
end
itemdef.name = name
-- Compatibility stuff depending on type
local fn = preprocess_fns[itemdef.type]
if fn then
fn(itemdef)
end
-- Apply defaults
local defaults = default_tables[itemdef.type]
if defaults == nil then
error("Unable to register item: Type is invalid: " .. dump(itemdef))
end
local old_mt = getmetatable(itemdef)
-- TODO most of these checks should become an error after a while (maybe in 2026?)
if old_mt ~= nil and next(old_mt) ~= nil then
-- Note that even registering multiple identical items with the same table
-- is not allowed, due to the 'name' property.
if old_mt.__index == defaults then
core.log("warning", "Item definition table was reused between registrations. "..
"This is unsupported and broken: " .. name)
else
core.log("warning", "Item definition has a metatable, this is "..
"unsupported and it will be overwritten: " .. name)
end
end
setmetatable(itemdef, {__index = defaults})
-- BEGIN Legacy stuff
if itemdef.cookresult_itemstring ~= nil and itemdef.cookresult_itemstring ~= "" then
core.log("deprecated", "The `cookresult_itemstring` item definition " ..
"field is deprecated. Use `core.register_craft` instead. " ..
"Item name: " .. itemdef.name, 2)
core.register_craft({
type="cooking",
output=itemdef.cookresult_itemstring,
recipe=itemdef.name,
cooktime=itemdef.furnace_cooktime
})
end
if itemdef.furnace_burntime ~= nil and itemdef.furnace_burntime >= 0 then
core.log("deprecated", "The `furnace_burntime` item definition " ..
"field is deprecated. Use `core.register_craft` instead. " ..
"Item name: " .. itemdef.name, 2)
core.register_craft({
type="fuel",
recipe=itemdef.name,
burntime=itemdef.furnace_burntime
})
end
-- END Legacy stuff
itemdef.mod_origin = core.get_current_modname() or "??"
-- Ignore new keys as a failsafe to prevent mistakes
getmetatable(itemdef).__newindex = function() end
-- Add to registered_* tables
if itemdef.type == "node" then
core.registered_nodes[itemdef.name] = itemdef
elseif itemdef.type == "craft" then
core.registered_craftitems[itemdef.name] = itemdef
elseif itemdef.type == "tool" then
core.registered_tools[itemdef.name] = itemdef
end
core.registered_items[itemdef.name] = itemdef
core.registered_aliases[itemdef.name] = nil
register_item_raw(itemdef)
end
local function make_register_item_wrapper(the_type)
return function(name, itemdef)
itemdef.type = the_type
return core.register_item(name, itemdef)
end
end
core.register_node = make_register_item_wrapper("node")
core.register_craftitem = make_register_item_wrapper("craft")
core.register_tool = make_register_item_wrapper("tool")
function core.unregister_item(name)
if not core.registered_items[name] then
core.log("warning", "Not unregistering item " ..name..
" because it doesn't exist.")
return
end
-- Erase from registered_* table
core.registered_nodes[name] = nil
core.registered_craftitems[name] = nil
core.registered_tools[name] = nil
core.registered_items[name] = nil
unregister_item_raw(name)
end
function core.register_alias(name, convert_to)
@@ -300,7 +347,6 @@ function core.register_alias(name, convert_to)
core.log("warning", "Not registering alias, item with same name" ..
" is already defined: " .. name .. " -> " .. convert_to)
else
--core.log("Registering alias: " .. name .. " -> " .. convert_to)
core.registered_aliases[name] = convert_to
register_alias_raw(name, convert_to)
end
@@ -315,7 +361,6 @@ function core.register_alias_force(name, convert_to)
core.log("info", "Removed item " ..name..
" while attempting to force add an alias")
end
--core.log("Registering alias: " .. name .. " -> " .. convert_to)
core.registered_aliases[name] = convert_to
register_alias_raw(name, convert_to)
end
@@ -406,6 +451,7 @@ core.register_item(":", {
groups = {not_in_creative_inventory=1},
})
local itemdefs_finalized = false
function core.override_item(name, redefinition, del_fields)
if redefinition.name ~= nil then
@@ -418,10 +464,16 @@ function core.override_item(name, redefinition, del_fields)
if not item then
error("Attempt to override non-existent item "..name, 2)
end
if itemdefs_finalized then
-- TODO: it's not clear if this needs to be allowed at all?
core.log("warning", "Overriding item " .. name .. " after server startup. " ..
"This is unsupported and can cause problems related to data inconsistency.")
end
for k, v in pairs(redefinition) do
rawset(item, k, v)
end
for _, field in ipairs(del_fields or {}) do
assert(field ~= "name" and field ~= "type")
rawset(item, field, nil)
end
register_item_raw(item)
@@ -497,7 +549,7 @@ function core.registered_on_player_hpchange(player, hp_change, reason)
local func = core.registered_on_player_hpchanges.modifiers[i]
hp_change, last = func(player, hp_change, reason)
if type(hp_change) ~= "number" then
local debuginfo = debug.getinfo(func)
local debuginfo = debug_getinfo(func)
error("The register_on_hp_changes function has to return a number at " ..
debuginfo.short_src .. " line " .. debuginfo.linedefined)
end
@@ -519,7 +571,7 @@ function core.register_on_player_hpchange(func, modifier)
end
core.callback_origins[func] = {
mod = core.get_current_modname() or "??",
name = debug.getinfo(1, "n").name or "??"
name = debug_getinfo(1, "n").name or "??"
}
end
@@ -533,6 +585,7 @@ core.unregister_biome = make_wrap_deregistration(core.register_biome,
local make_registration = builtin_shared.make_registration
local make_registration_reverse = builtin_shared.make_registration_reverse
-- keep in sync with profiler/instrumentation.lua
core.registered_on_chat_messages, core.register_on_chat_message = make_registration()
core.registered_on_chatcommands, core.register_on_chatcommand = make_registration()
core.registered_globalsteps, core.register_globalstep = make_registration()
@@ -568,13 +621,57 @@ core.registered_on_rightclickplayers, core.register_on_rightclickplayer = make_r
core.registered_on_liquid_transformed, core.register_on_liquid_transformed = make_registration()
core.registered_on_mapblocks_changed, core.register_on_mapblocks_changed = make_registration()
-- A bunch of registrations are read by the C++ side once on env init, so we cannot
-- allow them to change afterwards (see s_env.cpp).
-- Nodes and items do not have this problem but there are obvious consistency
-- problems if this would be allowed.
local function freeze_table(t)
-- Freezing a Lua table is not actually possible without some very intrusive
-- metatable hackery, but we can trivially prevent new additions.
local mt = table.copy(getmetatable(t) or {})
mt.__newindex = function()
error("modification forbidden")
end
setmetatable(t, mt)
end
local function generic_reg_error(what)
return function(something)
local described = what
if type(something) == "table" and type(something.name) == "string" then
described = what .. " " .. something.name
elseif type(something) == "string" then
described = what .. " " .. something
end
error("Tried to register " .. described .. " after load time!")
end
end
core.register_on_mods_loaded(function()
core.after(0, function()
setmetatable(core.registered_on_mapblocks_changed, {
__newindex = function()
error("on_mapblocks_changed callbacks must be registered at load time")
end,
})
itemdefs_finalized = true
-- prevent direct modification
freeze_table(core.registered_abms)
freeze_table(core.registered_lbms)
freeze_table(core.registered_items)
freeze_table(core.registered_nodes)
freeze_table(core.registered_craftitems)
freeze_table(core.registered_tools)
freeze_table(core.registered_aliases)
freeze_table(core.registered_on_mapblocks_changed)
-- neutralize registration functions
core.register_abm = generic_reg_error("ABM")
core.register_lbm = generic_reg_error("LBM")
core.register_item = generic_reg_error("item")
core.unregister_item = function(name)
error("Refusing to unregister item " .. name .. " after load time")
end
core.register_alias = generic_reg_error("alias")
core.register_alias_force = generic_reg_error("alias")
core.register_on_mapblocks_changed = generic_reg_error("on_mapblocks_changed callback")
end)
end)

View File

@@ -1,3 +1,246 @@
# textdomain: __builtin
Empty command.=Празна команда.
Invalid command: @1=Неприемлива команда: @1
Invalid command usage.=Неприемлива употреба на команда.
(@1 s)= (@1 сек)
Command execution took @1 s=Изпълнението на командата отне @1сек.
You don't have permission to run this command (missing privileges: @1).=Нямате права да изпълните тази команда (липсващи права: @1).
Unable to get position of player @1.=Неуспешно получаване на позицията на играч @1.
Incorrect area format. Expected: (x1,y1,z1) (x2,y2,z2)=Неправилен формат на област. Очаква се: (x1,y1,z1) (x2,y2,z2)
<action>=<действие>
Show chat action (e.g., '/me orders a pizza' displays '<player name> orders a pizza')=Показва действие в разговорите (напр. „/me поръчва пица“ показва „<име на играч> поръчва пица“)
Show the name of the server owner=Показва името на собственика на сървъра
The administrator of this server is @1.=Администраторът на този сървър е @1.
There's no administrator named in the config file.=Във файла с настройки не е зададен администратор.
@1 does not have any privileges.=@1 няма никакви права.
Privileges of @1: @2=Правата на @1: @2
[<name>]=[<име>]
Show privileges of yourself or another player=Показва вашите права или тези на друг играч
Player @1 does not exist.=Играчът @1 не съществува.
<privilege>=<права>
Return list of all online players with privilege=Показва списък на играчите на линия с дадени права
Invalid parameters (see /help haspriv).=Неприемливи параметри (вижте /help haspriv).
Unknown privilege!=Неизвестно право!
No online player has the "@1" privilege.=Няма играч на линия с правата „@1“.
Players online with the "@1" privilege: @2=Играчи на линия с правата „@1“: @2
Your privileges are insufficient.=Нямате достатъчно права.
Your privileges are insufficient. '@1' only allows you to grant: @2=Нямате достатъчно права. „@1“ ви позволява да давате само: @2
Unknown privilege: @1=Неизвестни права: @1
@1 granted you privileges: @2=@1 ви даде правото: @2
<name> (<privilege> [, <privilege2> [<...>]] | all)=<име> (<право> [, <право2> [<…>]] | all)
Give privileges to player=Дава права на играч
Invalid parameters (see /help grant).=Неприемливи параметри (вижте /help grant).
<privilege> [, <privilege2> [<...>]] | all=<право> [, <право2> [<…>]] | all
Grant privileges to yourself=Дава права на себе си
Invalid parameters (see /help grantme).=Неприемливи параметри (вижте /help grantme).
Your privileges are insufficient. '@1' only allows you to revoke: @2=Нямате достатъчно права. „@1“ ви позволява да отнемате само: @2
Note: Cannot revoke in singleplayer: @1=Забележка: Не може да отнемате права в режим един играч: @1
Note: Cannot revoke from admin: @1=Забележка: Не може да отнемате права на администратор: @1
No privileges were revoked.=Не са отнети права.
@1 revoked privileges from you: @2=@1 ви отне права: @2
Remove privileges from player=Отнема права от играч
Invalid parameters (see /help revoke).=Неприемливи параметри (вижте /help revoke).
Revoke privileges from yourself=Отнема права от себе си
Invalid parameters (see /help revokeme).=Неприемливи параметри (вижте /help revokeme).
<name> <password>=<име> <парола>
Set player's password (sent unencrypted, thus insecure)=Задава парола на играч (изпраща се нешифрована, следователно несигурно)
Name field required.=Полето за име е задължително.
Your password was cleared by @1.=Вашата парола е премахната от @1.
Password of player "@1" cleared.=Паролата на играч „@1“ е премахната.
Your password was set by @1.=Вашата парола е зададена от @1.
Password of player "@1" set.=Паролата на играча „@1“ е зададена.
<name>=<име>
Set empty password for a player=Задава празна парола на играч
Reload authentication data=Презарежда данните за удостоверяване
Done.=Готово.
Failed.=Грешка.
Remove a player's data=Премахва данните на играч
Player "@1" removed.=Играч „@1“ е премахнат.
No such player "@1" to remove.=Няма такъв играч „@1“, който да бъде премахнат.
Player "@1" is connected, cannot remove.=Играч „@1“ е свързан, не може да бъде премахнат.
Unhandled remove_player return code @1.=Неподдържан код на състояние remove_player @1.
Cannot teleport out of map bounds!=Не може да се телепортира извън границите на света!
Cannot get player with name @1.=Не може да бъде намерен играч с име @1.
Cannot teleport, @1 is attached to an object!=Не може да се телепортира, @1 е прикрепен към обект!
Teleporting @1 to @2.=Телепортиране на @1 до @2.
One does not teleport to oneself.=Не може да се телепортирате към себе си.
Cannot get teleportee with name @1.=Не може да бъде намерен телепортиран играч с име @1.
Cannot get target player with name @1.=Не може да бъде намерен целеви играч с име @1.
Teleporting @1 to @2 at @3.=Телепортиране на @1 до @2 на @3.
<X>,<Y>,<Z> | <to_name> | <name> <X>,<Y>,<Z> | <name> <to_name>=<X>,<Y>,<Z> | <до_име> | <име> <X>,<Y>,<Z> | <име> <до_име>
Teleport to position or player=Телепортира до координати или играч
You don't have permission to teleport other players (missing privilege: @1).=Нямате право да телепортирате други играчи (липсващи права: @1).
([-n] <name> <value>) | <name>=([-n] <име> <стойност>) | <име>
Set or read server configuration setting=Задава или извежда на екрата настройка на сървъра
Failed. Cannot modify secure settings. Edit the settings file manually.=Грешка! Настройките за сигурност не могат да бъдат променяни. Променете файла с настройки ръчно.
Failed. Use '/set -n <name> <value>' to create a new setting.=Грешка! Използвайте „/set -n <име> <стойност>“, за да създадете нова настройка.
@1 @= @2=@1 @= @2
<not set>=<не е зададено>
Invalid parameters (see /help set).=Неприемливи параметри (вижте /help set).
Finished emerging @1 blocks in @2ms.=Зареждането на @1 блока завърши за @2 мс.
emergeblocks update: @1/@2 blocks emerged (@3%)=обновяване на emergeblocks: @1/@2 блока заредени (@3%)
(here [<radius>]) | (<pos1> <pos2>)=(тук [<радиус>]) | (<коорд1> <коорд2>)
Load (or, if nonexistent, generate) map blocks contained in area pos1 to pos2 (<pos1> and <pos2> must be in parentheses)=Зарежда (или ако липсват, генерира) блокове от света в областта от коорд1 до коорд2 (<коорд1> и <коорд2> трябва да са в скоби)
Started emerge of area ranging from @1 to @2.=Започна зареждане на областта от @1 до @2.
Delete map blocks contained in area pos1 to pos2 (<pos1> and <pos2> must be in parentheses)=Премахва блокове от света в областта от коорд1 до коорд2 (<коорд1> и <коорд2> трябва да са в скоби)
Successfully cleared area ranging from @1 to @2.=Успешно изчистена област от @1 до @2.
Failed to clear one or more blocks in area.=Неуспешно изчистване на един или повече блока в областта.
Resets lighting in the area between pos1 and pos2 (<pos1> and <pos2> must be in parentheses)=Нулира осветлението в областта между коорд1 и коорд2 (<коорд1> и <коорд2> трябва да са в скоби)
Successfully reset light in the area ranging from @1 to @2.=Успешно нулирано осветление в област от @1 до @2.
Failed to load one or more blocks in area.=Неуспешно зареждане на един или повече блока в областта.
List mods installed on the server=Показва списък с модификациите, инсталирани на сървъра
No mods installed.=Няма инсталирани модификации.
Cannot give an empty item.=Не може да бъде даден празен предмет.
Cannot give an unknown item.=Не може да бъде даден неизвестен предмет.
Giving 'ignore' is not allowed.=Не е позволено да бъде даван „ignore“.
@1 is not a known player.=@1 не е известен играч.
@1 partially added to inventory.=@1 частично добавен в инвентара.
@1 could not be added to inventory.=@1 не може да бъде добавен в инвентара.
@1 added to inventory.=@1 добавен в инвентара.
@1 partially added to inventory of @2.=@1 частично добавен в инвентара на @2.
@1 could not be added to inventory of @2.=@1 не може да бъде добавен в инвентара на @2.
@1 added to inventory of @2.=@1 добавен в инвентара на @2.
<name> <ItemString> [<count> [<wear>]]=<име> <име-на-предмет> [<брой> [<износване>]]
Give item to player=Дава предмет на играч
Name and ItemString required.=Изисква се име и име-на-предмет.
<ItemString> [<count> [<wear>]]=<име-на-предмет> [<брой> [<износване>]]
Give item to yourself=Дава предмет на себе си
ItemString required.=Изисква се име-на-предмет.
<EntityName> [<X>,<Y>,<Z>]=<име-на-същество> [<X>,<Y>,<Z>]
Spawn entity at given (or your) position=Създава същество на дадена (или вашата) позиция
EntityName required.=Изисква се име-на-същество.
Unable to spawn entity, player is nil.=Неуспешно създаване на същество, играчът е null.
Cannot spawn an unknown entity.=Не може да бъде създадено неизвестно същество.
Invalid parameters (@1).=Неприемливи параметри (@1).
@1 spawned.=@1 е създаден.
@1 failed to spawn.=@1 не можа да бъде създаден.
Destroy item in hand=Унищожава предмета в ръката
Unable to pulverize, no player.=Неуспешно смачкване, няма играч.
Unable to pulverize, no item in hand.=Неуспешно смачкване, няма предмет в ръката.
An item was pulverized.=Предмет беше смачкан.
[<range>] [<seconds>] [<limit>]=[<обхват>] [<секунди>] [<ограничение>]
Check who last touched a node or a node near it within the time specified by <seconds>. Default: range @= 0, seconds @= 86400 @= 24h, limit @= 5. Set <seconds> to inf for no time limit=Проверява кой последно е докоснал възел или близък възел в рамките на времето, зададено от <секунди>. По подразбиране: обхват @= 0, секунди @= 86400 @= 24ч, ограничение @= 5. Задайте <секунди> на inf за без ограничение.
Rollback functions are disabled.=Функциите за отменяне на действия са изключени.
That limit is too high!=Ограничението е твърде голямо!
Checking @1 ...=Проверка @1…
Nobody has touched the specified location in @1 seconds.=Никой не е докосвал указаното място през последните @1 секунди.
@1 @2 @3 -> @4 @5 seconds ago.=@1 @2 @3 -> @4 преди @5 секунди.
Punch a node (range@=@1, seconds@=@2, limit@=@3).=Удар на възел (обхват@=@1, секунди@=@2, ограничение@=@3).
(<name> [<seconds>]) | (:<actor> [<seconds>])=(<име> [<секунди>]) | (:<променящ> [<секунди>])
Revert actions of a player. Default for <seconds> is 60. Set <seconds> to inf for no time limit=Отменя действията на играч. По подразбиране <секунди> е 60. Задайте <секунди> на inf за без ограничение.
Invalid parameters. See /help rollback and /help rollback_check.=Неприемливи параметри. Вижте /help rollback и /help rollback_check.
Reverting actions of player '@1' since @2 seconds.=Отменяне действията на играча „@1“ отпреди @2 секунди.
Reverting actions of @1 since @2 seconds.=Отменяне действията на @1 отпреди @2 секунди.
(log is too long to show)=(дневникът е твърде дълъг, за да бъде показан)
Reverting actions succeeded.=Действията са отменени.
Reverting actions FAILED.=Грешка при отменяне на действията.
Show server status=Показва състоянието на сървъра
This command was disabled by a mod or game.=Тази команда е изключена от модификация или игра.
[<0..23>:<0..59> | <0..24000>]=[<0..23>:<0..59> | <0..24000>]
Show or set time of day=Показва или задава часа на деня
Current time is @1:@2.=Текущото време е @1:@2.
You don't have permission to run this command (missing privilege: @1).=Нямате право да изпълните тази команда (липсващи права: @1).
Invalid time (must be between 0 and 24000).=Неправилно време (трябва да бъде между 0 и 24000).
Time of day changed.=Часът на деня е променен.
Invalid hour (must be between 0 and 23 inclusive).=Неверен час (трябва да бъде между 0 и 23 включително).
Invalid minute (must be between 0 and 59 inclusive).=Невярна минута (трябва да бъде между 0 и 59 включително).
Show day count since world creation=Показва броя дни от създаването на света
Current day is @1.=Текущият ден е @1.
[<delay_in_seconds> | -1] [-r] [<message>]=[<забавяне_в_секунди> | -1] [-r] [<съобщение>]
Shutdown server (-1 cancels a delayed shutdown, -r allows players to reconnect)=Изключва сървъра (-1 отменя забавено спиране, -r позволява на играчите повторно да се свързват)
Server shutting down (operator request).=Сървърът се изключва (по искане на оператор).
Ban the IP of a player or show the ban list=Забранява играч/IP или извежда списък със забранените
The ban list is empty.=Списъкът със забранени е празен.
Ban list: @1=Списък със забранени: @1
You cannot ban players in singleplayer!=Не можете да забраните играчи в режим един играч!
Player is not online.=Играчът не е на линия.
Failed to ban player.=Грешка при забраняване на играч.
Banned @1.=Играчът @1 е забранен.
<name> | <IP_address>=<име> | <IP_адрес>
Remove IP ban belonging to a player/IP=Премахва забрана по IP на играч/IP.
Failed to unban player/IP.=Грешка при премахване забраната на играч/IP.
Unbanned @1.=Премахната забрана на @1.
<name> [<reason>]=<име> [<причина>]
Kick a player=Изгонва играч
Failed to kick player @1.=Грешка при изгонване на играча @1.
Kicked @1.=Играчът @1 е изгонен.
[full | quick]=[пълно | бързо]
Clear all objects in world=Премахва всички обекти в света
Invalid usage, see /help clearobjects.=Неприемливи параметри. Вижте /help clearobjects.
Clearing all objects. This may take a long time. You may experience a timeout. (by @1)=Премахване на всички обекти. Може да отнеме време. Може и времето за връзка да изтече. (by @1)
Cleared all objects.=Премахнати са всички обекти.
<name> <message>=<име> <съобщение>
Send a direct message to a player=Изпраща лично съобщение на играч
Invalid usage, see /help msg.=Неприемливи параметри. Вижте /help msg.
The player @1 is not online.=Играчът @1 не е на линия.
DM from @1: @2=ЛС от @1: @2
DM sent to @1: @2=ЛС изпратено до @1: @2
Get the last login time of a player or yourself=Получава последното влизане на играч или себе си
@1's last login time was @2.=Последното влизане на @1 е @2.
@1's last login time is unknown.=Последното влизане на @1 е неизвестно.
Clear the inventory of yourself or another player=Изчиства инвентара на друг играч или вас
You don't have permission to clear another player's inventory (missing privilege: @1).=Нямате право да изчиствате инвентара на друг играч (липсващи права: @1).
@1 cleared your inventory.=@1 изчисти вашия инвентар.
Cleared @1's inventory.=Инвентарът на @1 е изчистен.
Player must be online to clear inventory!=Играчът трябва да е онлайн, за да изчистите инвентара му!
Players can't be killed, damage has been disabled.=Играчите не могат да бъдат убивани, щетите са изключени.
Player @1 is not online.=Играчът @1 не е на линия.
You are already dead.=Вече сте мъртви.
@1 is already dead.=@1 вече е мъртъв.
@1 has been killed.=@1 е убит.
Kill player or yourself=Убива играч или себе си
Invalid parameters (see /help @1).=Неприемливи параметри (вижте /help @1).
Too many arguments, try using just /help <command>=Твърде много аргументи, опитайте /help <команда>
Available commands: @1=Достъпни команди: @1
Use '/help <cmd>' to get more information, or '/help all' to list everything.=Използвайте „/help <cmd>“, за да получите повече информация, или „/help all“, за да видите списък с всички команди.
Available commands:=Достъпни команди:
Command not available: @1=Командата не е достъпна: @1
[all | privs | <cmd>] [-t]=[all | privs | <команда>] [-t]
Get help for commands or list privileges (-t: output in chat)=Получава помощ за команди или списък с права (-t: извежда в панела за разговори)
Available privileges:=Достъпни права:
You died=Умряхте
Respawn=Прераждане
Command=Команда
Parameters=Параметри
For more information, click on any entry in the list.=За повече информация щракнете върху елемент от списъка.
Double-click to copy the entry to the chat history.=Двоен клик за копиране на елемента в историята на разговори.
Command: @1 @2=Команда: @1 @2
Available commands: (see also: /help <cmd>)=Достъпни команди: (вижте /help <команда>)
Close=Затваряне
Privilege=Права
Description=Описание
print [<filter>] | dump [<filter>] | save [<format> [<filter>]] | reset=
Handle the profiler and profiling data. Can output to chat (print), action log (dump), or file in world (save). Format can be one of txt, csv, lua, json, json_pretty (structures may be subject to change). Filter is a lua pattern used to limit output to matching mod names.=Управлява инструмента за профилиране и данните от него. Може да изведе в панела за разговори (print), в дневника (dump) или във файл в света (save). Форматът може да бъде txt, csv, lua, json, json_pretty (структурите може да бъдат променени). Филтърът е шаблон на lua за ограничаване на изхода до съвпадащи имена на модификации.
Statistics written to action log.=Статистиката е записана в дневника.
Statistics were reset.=Статистиката е нулирана.
@1 joined the game.=@1 се присъедини.
@1 left the game.=@1 напусна играта.
@1 left the game (timed out).=@1 напусна играта (изтекло време).
(no description)=(няма описание)
Can interact with things and modify the world=Може да взаимодейства с неща и променя света
Can speak in chat=Може да пише съобщения
Can modify basic privileges (@1)=Може да променя основните права (@1)
Can modify privileges=Може да променя права
Can teleport self=Може да телепортира себе си
Can teleport other players=Може да телепортира играчи
Can set the time of day using /time=Може да задава часа през деня чрез /time
Can do server maintenance stuff=Може да извършва поддръжка на сървъра
Can bypass node protection in the world=Може да заобикаля защитата на възли в света
Can ban and unban players=Може да забранява и разрешава играчи
Can kick players=Може да изгонва играчи
Can use /give and /giveme=Може да използва /give и /giveme
Can use /setpassword and /clearpassword=Може да използва /setpassword и /clearpassword
Can use fly mode=Може да използва режим на летене
Can use fast mode=Може да използва режим на бързо придвижване
Can fly through solid nodes using noclip mode=Може да преминава през твърди възли в режим „без изрязване“
Can use the rollback functionality=Може да използва възможността за отменяне на действия
Can enable wireframe=Може да включва телени рамки
Unknown Item=Неизвестен предмет
Air=Въздух
Ignore=Пренебрегване
You can't place 'ignore' nodes!=Не можете да поставяте възли „пренебрегване“!
Values below show absolute/relative times spend per server step by the instrumented function.=Стойностите по-долу показват абсолютното/относителното време за всяка стъпка на сървъра от замерваната функция.
A total of @1 sample(s) were taken.=Взети са общи @1 проби.
The output is limited to '@1'.=Изходът е ограничен до „@1“.
Saving of profile failed: @1=Грешка при запазване на профила: @1
Profile saved to @1=Профилът е запазен в @1

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@@ -192,7 +192,7 @@ Send a direct message to a player=Eine Direktnachricht an einen Spieler senden
Invalid usage, see /help msg.=Ungültige Verwendung, siehe /help msg.
The player @1 is not online.=Der Spieler @1 ist nicht online.
DM from @1: @2=DN von @1: @2
Message sent.=Nachricht gesendet.
DM sent to @1: @2=DN an @1 gesendet: @2
Get the last login time of a player or yourself=Den letzten Loginzeitpunkt eines Spielers oder Ihren eigenen anfragen
@1's last login time was @2.=Letzter Loginzeitpunkt von @1 war @2.
@1's last login time is unknown.=Letzter Loginzeitpunkt von @1 ist unbekannt.
@@ -207,6 +207,8 @@ You are already dead.=Sie sind schon tot.
@1 is already dead.=@1 ist bereits tot.
@1 has been killed.=@1 wurde getötet.
Kill player or yourself=Einen Spieler oder Sie selbst töten
You died=Sie sind gestorben
Respawn=Wiederbeleben
@1 joined the game.=@1 ist dem Spiel beigetreten.
@1 left the game.=@1 hat das Spiel verlassen.
@1 left the game (timed out).=@1 hat das Spiel verlassen (Netzwerkzeitüberschreitung).
@@ -234,15 +236,11 @@ Air=Luft
Ignore=Ignorieren
You can't place 'ignore' nodes!=Sie können keine „ignore“-Blöcke platzieren!
print [<filter>] | dump [<filter>] | save [<format> [<filter>]] | reset=print [<Filter>] | dump [<Filter>] | save [<Format> [<Filter>]] | reset
Handle the profiler and profiling data=Den Profiler und Profilingdaten verwalten
Handle the profiler and profiling data. Can output to chat (print), action log (dump), or file in world (save). Format can be one of txt, csv, lua, json, json_pretty (structures may be subject to change). Filter is a lua pattern used to limit output to matching mod names.=Den Profiler benutzen und mit Profiling-Daten arbeiten. Kann in den Chat (print), in das Action-Protokoll (dump) oder in eine Datei in der Welt (save) ausgeben. Das Format kann „txt“, „csv“, „lua“, „json“ oder „json_pretty“ sein (die Strukturen könnten sich in Zukunft ändern). Filter ist ein Lua-Pattern, das benutzt wird, um die Ausgabe auf passende Modnamen einzuschränken.
Statistics written to action log.=Statistiken zum Aktionsprotokoll geschrieben.
Statistics were reset.=Statistiken wurden zurückgesetzt.
Usage: @1=Verwendung: @1
Format can be one of txt, csv, lua, json, json_pretty (structures may be subject to change).=Format kann entweder „txt“, „csv“, „lua“, „json“ oder „json_pretty“ sein (die Struktur kann sich in Zukunft ändern).
Values below show absolute/relative times spend per server step by the instrumented function.=Die unten angegebenen Werte zeigen absolute/relative Zeitspannen, die je Server-Step von der instrumentierten Funktion in Anspruch genommen wurden.
A total of @1 sample(s) were taken.=Es wurden insgesamt @1 Datenpunkt(e) aufgezeichnet.
The output is limited to '@1'.=Die Ausgabe ist beschränkt auf „@1“.
Saving of profile failed: @1=Speichern des Profils fehlgeschlagen: @1
Profile saved to @1=Profil abgespeichert nach @1
You died=Sie sind gestorben
Respawn=Wiederbeleben

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@@ -192,7 +192,7 @@ Send a direct message to a player=Sendu rekte privatan mesaĝon al ludanto
Invalid usage, see /help msg.=Nevalida uzo, vidu /help msg.
The player @1 is not online.=La ludanto @1 ne ĉeretas.
DM from @1: @2=Privata mesaĝo de @1: @2
Message sent.=Mesaĝo sendita.
DM sent to @1: @2=
Get the last login time of a player or yourself=Vidi la lastan salutotempon de ludanto, aŭ vi mem
@1's last login time was @2.=Lasta salutotempo de @1 estas @2.
@1's last login time is unknown.=Lasta salutotempo de @1 estas nesciata.
@@ -207,6 +207,8 @@ You are already dead.=Vi jam estas mortinta.
@1 is already dead.=@1 estas mortinta.
@1 has been killed.=@1 estas murdita.
Kill player or yourself=Mortigi ludanton aŭ vin mem
You died=Vi mortis
Respawn=Renaskiĝi
@1 joined the game.=@1 aliĝis la ludon.
@1 left the game.=@1 foriris de la ludo.
@1 left the game (timed out).=@1 foriris de la ludo (tempo-elĉerpo)
@@ -234,15 +236,11 @@ Air=Aero
Ignore=Malatenti
You can't place 'ignore' nodes!=Vi ne povas meti «malatentajn» monderojn!
print [<filter>] | dump [<filter>] | save [<format> [<filter>]] | reset=print [<filtrilo>] | dump [<filtrilo>] | save [<formo> [<filtrilo>]] | reset
Handle the profiler and profiling data=Trakti la analizilon kaj analizajn datumojn
Handle the profiler and profiling data. Can output to chat (print), action log (dump), or file in world (save). Format can be one of txt, csv, lua, json, json_pretty (structures may be subject to change). Filter is a lua pattern used to limit output to matching mod names.=
Statistics written to action log.=Analizoj skribitaj al agoprotokolo.
Statistics were reset.=Analizoj forviŝitaj.
Usage: @1=Uzado: @1
Format can be one of txt, csv, lua, json, json_pretty (structures may be subject to change).=Formo povas estas txt, csv, lua, json, aŭ json_pretty (struktuoj eble iam ŝanĝiĝos).
Values below show absolute/relative times spend per server step by the instrumented function.=Valoroj subaj montras la malrelativan/relativan tempon pasigitan de la servilo je ĉiu paŝo de la funkcio.
A total of @1 sample(s) were taken.=Sume @1 ekzemplero(j) konserviĝis.
The output is limited to '@1'.=La eligo estas limigita al «@1».
Saving of profile failed: @1=Konservado de profilo malsukcesis: @1
Profile saved to @1=Profilo konservita al @1
You died=Vi mortis
Respawn=Renaskiĝi

View File

@@ -192,7 +192,7 @@ Send a direct message to a player=Envoyer un message privé à un joueur.
Invalid usage, see /help msg.=Usage invalide, voir /help msg.
The player @1 is not online.=Le joueur @1 n'est pas en ligne.
DM from @1: @2=Message privé de @1 : @2
Message sent.=Message privé envoyé.
DM sent to @1: @2=
Get the last login time of a player or yourself=Obtenir l'horodatage de la dernière connexion d'un joueur ou de vous-même.
@1's last login time was @2.=@1 s'est connecté pour la dernière fois au @2.
@1's last login time is unknown.=L'horodatage de la dernière connexion de @1 est inconnu.
@@ -207,6 +207,8 @@ You are already dead.=Vous êtes déjà mort.
@1 is already dead.=@1 est déjà mort.
@1 has been killed.=@1 a été tué.
Kill player or yourself=Tuer un joueur ou vous-même.
You died=Vous êtes mort
Respawn=Réapparaître
@1 joined the game.=@1 a rejoint la partie.
@1 left the game.=@1 a quitté la partie.
@1 left the game (timed out).=@1 a quitté la partie (inactivité).
@@ -234,15 +236,11 @@ Air=Air
Ignore=Ignorer
You can't place 'ignore' nodes!=Vous ne pouvez pas placé de nœuds 'ignorés' !
print [<filter>] | dump [<filter>] | save [<format> [<filter>]] | reset=print [<filtre>] | dump [<filtre>] | save [<format> [<filtre>]] | reset
Handle the profiler and profiling data=Traiter le profileur et les données de profilage
Handle the profiler and profiling data. Can output to chat (print), action log (dump), or file in world (save). Format can be one of txt, csv, lua, json, json_pretty (structures may be subject to change). Filter is a lua pattern used to limit output to matching mod names.=
Statistics written to action log.=Les statistiques sont écrites dans les journaux d'actions.
Statistics were reset.=Les statistiques ont été réinitialisées.
Usage: @1=Usage : @1
Format can be one of txt, csv, lua, json, json_pretty (structures may be subject to change).=Le format peut être txt, csv, lua, json ou json_pretty (les structures sont sujettes au changement).
Values below show absolute/relative times spend per server step by the instrumented function.=Les valeurs inférieures affichent les temps absolu et relatif dépensés par étape du serveur par la fonction utilisée.
A total of @1 sample(s) were taken.=@1 échantillons ont été collectés.
The output is limited to '@1'.=La sortie est limitée à '@1'.
Saving of profile failed: @1=La sauvegarde du profil a échoué : @1
Profile saved to @1=Le profil a été sauvegardé dans @1
You died=Vous êtes mort
Respawn=Réapparaître

View File

@@ -192,7 +192,7 @@ Send a direct message to a player=Kirim pesan langsung kepada pemain
Invalid usage, see /help msg.=Penggunaan tidak sah. Lihat /help msg.
The player @1 is not online.=Pemain @1 tidak daring.
DM from @1: @2=Pesan langsung dari @1: @2
Message sent.=Pesan terkirim.
DM sent to @1: @2=
Get the last login time of a player or yourself=Ambil waktu masuk terakhir pemain atau diri Anda
@1's last login time was @2.=Waktu masuk terakhir @1 adalah @2.
@1's last login time is unknown.=Waktu masuk terakhir @1 tidak diketahui.
@@ -207,6 +207,8 @@ You are already dead.=Anda telah mati.
@1 is already dead.=@1 telah mati.
@1 has been killed.=@1 telah dibunuh.
Kill player or yourself=Bunuh pemain atau diri Anda
You died=Anda mati
Respawn=Bangkit kembali
@1 joined the game.=@1 bergabung dalam permainan.
@1 left the game.=@1 keluar permainan.
@1 left the game (timed out).=@1 keluar permainan (kehabisan waktu).
@@ -234,15 +236,11 @@ Air=Udara
Ignore=Ignore
You can't place 'ignore' nodes!=Anda tidak dapat menaruh nodus 'ignore'!
print [<filter>] | dump [<filter>] | save [<format> [<filter>]] | reset=print [<filter>] | dump [<filter>] | save [<format> [<filter>]] | reset
Handle the profiler and profiling data=Menangani profiler dan data profiling
Handle the profiler and profiling data. Can output to chat (print), action log (dump), or file in world (save). Format can be one of txt, csv, lua, json, json_pretty (structures may be subject to change). Filter is a lua pattern used to limit output to matching mod names.=
Statistics written to action log.=Statistik ditulis ke log action.
Statistics were reset.=Statistik diatur ulang.
Usage: @1=Penggunaan: @1
Format can be one of txt, csv, lua, json, json_pretty (structures may be subject to change).=Format berupa salah satu dari txt, csv, lua, json, json_pretty (struktur mungkin berubah).
Values below show absolute/relative times spend per server step by the instrumented function.=Nilai berikut menampilkan waktu mutlak/relatif yang dihabiskan tiap langkah server oleh fungsi instrumen.
A total of @1 sample(s) were taken.=Total @1 sampel yang diambil.
The output is limited to '@1'.=Keluaran dibatasi ke '@1'.
Saving of profile failed: @1=Penyimpanan profil gagal: @1
Profile saved to @1=Profil disimpan ke @1
You died=Anda mati
Respawn=Bangkit kembali

View File

@@ -193,7 +193,7 @@ Send a direct message to a player=Invia un messaggio privato a unə giocatore
Invalid usage, see /help msg.=Uso incorretto, vedi /help msg
The player @1 is not online.=Lə giocatore @1 non è connessə.
DM from @1: @2=Messaggio privato da @1: @2
Message sent.=Messaggio inviato.
DM sent to @1: @2=
Get the last login time of a player or yourself=Ritorna l'ultimo accesso di unə giocatore o di te stessǝ
@1's last login time was @2.=L'ultimo accesso di @1 è avvenuto il @2.
@1's last login time is unknown.=L'ultimo accesso di @1 è ignoto.
@@ -208,6 +208,8 @@ You are already dead.=Sei già mortǝ.
@1 is already dead.=@1 è già mortǝ.
@1 has been killed.=@1 è stato uccisǝ.
Kill player or yourself=Uccide unə giocatore o te stessǝ
You died=Sei morto
Respawn=Rinasci
@1 joined the game.=@1 si è connessə.
@1 left the game.=@1 si è disconnessə.
@1 left the game (timed out).=@1 si è disconnessə (connessione scaduta).
@@ -235,15 +237,11 @@ Air=Aria
Ignore=Ignora
You can't place 'ignore' nodes!=Non puoi piazzare nodi 'ignore'!
print [<filter>] | dump [<filter>] | save [<format> [<filter>]] | reset=print [<filtro>] | dump [<filtro>] | save [<formato> [<filtro>]] | reset
Handle the profiler and profiling data=Gestisce il profiler e i dati da esso elaborati
Handle the profiler and profiling data. Can output to chat (print), action log (dump), or file in world (save). Format can be one of txt, csv, lua, json, json_pretty (structures may be subject to change). Filter is a lua pattern used to limit output to matching mod names.=
Statistics written to action log.=Statistiche scritte nel registro delle azioni.
Statistics were reset.=Le statistiche sono state resettate.
Usage: @1=Utilizzo: @1
Format can be one of txt, csv, lua, json, json_pretty (structures may be subject to change).=I formati supportati sono txt, csv, lua, json e json_pretty (le strutture potrebbero essere soggetti a cambiamenti).
Values below show absolute/relative times spend per server step by the instrumented function.=I valori sottostanti mostrano i tempi assoluti/relativi impiegati su ogni singolo step dalla funzione analizzata
A total of @1 sample(s) were taken.=Son stati ottenuti campioni per un totale di @1.
The output is limited to '@1'.=L'output è limitato a '@1'.
Saving of profile failed: @1=Errore nel salvare il profilo: @1
Profile saved to @1=Profilo salvato in @1
You died=Sei morto
Respawn=Rinasci

View File

@@ -192,7 +192,7 @@ Send a direct message to a player=Menghantar mesej terus kepada seorang pemain
Invalid usage, see /help msg.=Kegunaan tidak sah, sila lihat /help msg.
The player @1 is not online.=Pemain @1 tidak berada dalam talian.
DM from @1: @2=DM daripada @1: @2
Message sent.=Mesej telah dihantar.
DM sent to @1: @2=
Get the last login time of a player or yourself=Dapatkan waktu log masuk terakhir bagi seorang pemain atau diri sendiri
@1's last login time was @2.=Waktu log masuk terakhir @1 ialah pada @2.
@1's last login time is unknown.=Waktu log masuk terakhir @1 tidak diketahui.
@@ -207,6 +207,8 @@ You are already dead.=Anda sudah pun mati.
@1 is already dead.=@1 sudah pun mati.
@1 has been killed.=@1 telah berjaya dibunuh.
Kill player or yourself=Bunuh pemain atau diri sendiri
You died=Anda telah meninggal
Respawn=Jelma semula
@1 joined the game.=@1 telah menyertai permainan.
@1 left the game.=@1 telah meninggalkan permainan.
@1 left the game (timed out).=@1 telah meninggalkan permainan (tamat tempoh masa).
@@ -234,15 +236,11 @@ Air=Udara
Ignore=Abai
You can't place 'ignore' nodes!=Anda tidak boleh meletakkan nod 'abai'!
print [<filter>] | dump [<filter>] | save [<format> [<filter>]] | reset=print [<tapisan>] | dump [<tapisan>] | save [<format> [<tapisan>]] | reset
Handle the profiler and profiling data=Uruskan pembukah dan data pembukahan
Handle the profiler and profiling data. Can output to chat (print), action log (dump), or file in world (save). Format can be one of txt, csv, lua, json, json_pretty (structures may be subject to change). Filter is a lua pattern used to limit output to matching mod names.=
Statistics written to action log.=Statistik telah ditulis ke log perlakuan.
Statistics were reset.=Statistik telah ditetapkan semula.
Usage: @1=Kegunaan: @1
Format can be one of txt, csv, lua, json, json_pretty (structures may be subject to change).=Format boleh jadi salah satu daripada txt, csv, lua, json, json_pretty (struktur boleh berubah kemudian).
Values below show absolute/relative times spend per server step by the instrumented function.=Nilai di bawah menunjukkan masa mutlak/relatif yang digunakan oleh fungsi yang dipasangkan pada setiap langkah pelayan
A total of @1 sample(s) were taken.=Sebanyak @1 sampel telah diambil secara keseluruhan.
The output is limited to '@1'.=Output dihadkan kepada '@1'.
Saving of profile failed: @1=Penyimpanan profil telah gagal: @1
Profile saved to @1=Profil telah disimpan ke @1
You died=Anda telah meninggal
Respawn=Jelma semula

View File

@@ -192,7 +192,7 @@ Send a direct message to a player=Enviar uma mensagem direta a um jogador
Invalid usage, see /help msg.=Uso inválido, veja /help msg.
The player @1 is not online.=O jogador @1 não está online.
DM from @1: @2=DM de @1: @2
Message sent.=Mensagem enviada.
DM sent to @1: @2=
Get the last login time of a player or yourself=Pegue o último horário de login de um jogador ou de você mesmo
@1's last login time was @2.=O último login de @1 foi às @2.
@1's last login time is unknown.=O último login de @1 é desconhecido.
@@ -207,6 +207,8 @@ You are already dead.=Você já está morto.
@1 is already dead.=@1 já está morto.
@1 has been killed.=@1 foi morto.
Kill player or yourself=Matar jogador ou a si mesmo
You died=Você morreu
Respawn=Reviver
@1 joined the game.=@1 entrou no jogo.
@1 left the game.=@1 saiu do jogo.
@1 left the game (timed out).=@1 saiu do jogo (tempo esgotado)
@@ -234,15 +236,11 @@ Air=Ar
Ignore=Ignorar
You can't place 'ignore' nodes!=Você não pode colocar nós 'ignorar'!
print [<filter>] | dump [<filter>] | save [<format> [<filter>]] | reset=print [<filtro>] | dump [<filtro>] | save [<formato> [<filtro>]] | reset
Handle the profiler and profiling data=Lidar com o criador de perfil e os dados de criação de perfil
Handle the profiler and profiling data. Can output to chat (print), action log (dump), or file in world (save). Format can be one of txt, csv, lua, json, json_pretty (structures may be subject to change). Filter is a lua pattern used to limit output to matching mod names.=
Statistics written to action log.=Estatísticas salvas no log de ações.
Statistics were reset.=As estatísticas foram redefinidas.
Usage: @1=Uso: @1
Format can be one of txt, csv, lua, json, json_pretty (structures may be subject to change).=O formato pode ser txt, csv, lua, json, json_pretty (as estruturas podem estar sujeitas a alterações).
Values below show absolute/relative times spend per server step by the instrumented function.=Os valores abaixo mostram os tempos absolutos/relativos gastos por etapa do servidor pela função instrumentada.
A total of @1 sample(s) were taken.=Um total de @1 amostra(s) foi coletada.
The output is limited to '@1'.=A saída é limitada a '@1'.
Saving of profile failed: @1=Falha ao salvar o perfil: @1
Profile saved to @1=Perfil salvo em @1
You died=Você morreu
Respawn=Reviver

View File

@@ -192,7 +192,7 @@ Send a direct message to a player=Отправить прямое сообщен
Invalid usage, see /help msg.=Недопустимое использование, см. /help msg.
The player @1 is not online.=Игрок @1 не находится в игре.
DM from @1: @2=DM от @1: @2
Message sent.=Сообщение отправлено.
DM sent to @1: @2=
Get the last login time of a player or yourself=Вывести время последнего входа игрока или своё
@1's last login time was @2.=Время последнего входа @1: @2.
@1's last login time is unknown.=Время последнего входа @1 неизвестно.
@@ -207,6 +207,8 @@ You are already dead.=Ты уже мертв.
@1 is already dead.=@1 уже мертв.
@1 has been killed.=@1 был убит.
Kill player or yourself=Убить игрока или себя
You died=Вы умерли
Respawn=Возродиться
@1 joined the game.=@1 присоединился к игре.
@1 left the game.=@1 вышел из игры.
@1 left the game (timed out).=@1 вышел из игры (тайм-аут).
@@ -234,15 +236,11 @@ Air=Воздух
Ignore=Игнорируемая встроенная нода (":ignore")
You can't place 'ignore' nodes!=Вы не можете установить ноду 'ignore'!
print [<filter>] | dump [<filter>] | save [<format> [<filter>]] | reset=print [<filter>] | dump [<filter>] | save [<format> [<filter>]] | reset
Handle the profiler and profiling data=Работа с профайлером и данными профилирования
Handle the profiler and profiling data. Can output to chat (print), action log (dump), or file in world (save). Format can be one of txt, csv, lua, json, json_pretty (structures may be subject to change). Filter is a lua pattern used to limit output to matching mod names.=
Statistics written to action log.=Статистика записывается в журнал действий.
Statistics were reset.=Статистика была сброшена.
Usage: @1=Использование: @1
Format can be one of txt, csv, lua, json, json_pretty (structures may be subject to change).=Формат может быть одним из txt, csv, lua, json, json_pretty (структуры могут быть изменены).
Values below show absolute/relative times spend per server step by the instrumented function.=Приведенные ниже значения показывают абсолютное/относительное время, затрачиваемое функцией на каждый шаг сервера.
A total of @1 sample(s) were taken.=Всего было взято @1 образец(ов).
The output is limited to '@1'.=Вывод ограничен значением '@1'.
Saving of profile failed: @1=Не удалось сохранить данные профилирования: @1
Profile saved to @1=Данные профилирования сохранены в @1
You died=Вы умерли
Respawn=Возродиться

View File

@@ -192,7 +192,7 @@ Send a direct message to a player=
Invalid usage, see /help msg.=
The player @1 is not online.=
DM from @1: @2=
Message sent.=
DM sent to @1: @2=
Get the last login time of a player or yourself=
@1's last login time was @2.=
@1's last login time is unknown.=
@@ -207,6 +207,8 @@ You are already dead.=
@1 is already dead.=
@1 has been killed.=
Kill player or yourself=
You died=
Respawn=
@1 joined the game.=
@1 left the game.=
@1 left the game (timed out).=
@@ -234,11 +236,9 @@ Air=
Ignore=
You can't place 'ignore' nodes!=
print [<filter>] | dump [<filter>] | save [<format> [<filter>]] | reset=
Handle the profiler and profiling data=
Handle the profiler and profiling data. Can output to chat (print), action log (dump), or file in world (save). Format can be one of txt, csv, lua, json, json_pretty (structures may be subject to change). Filter is a lua pattern used to limit output to matching mod names.=
Statistics written to action log.=
Statistics were reset.=
Usage: @1=
Format can be one of txt, csv, lua, json, json_pretty (structures may be subject to change).=
Values below show absolute/relative times spend per server step by the instrumented function.=
A total of @1 sample(s) were taken.=
The output is limited to '@1'.=

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2014 sapier
-- SPDX-License-Identifier: LGPL-2.1-or-later
-- Global menu data
menudata = {}
@@ -34,7 +21,6 @@ function check_cache_age(key, max_age)
end
function core.on_before_close()
-- called before the menu is closed, either exit or to join a game
cache_settings:write()
end

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2018-24 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2018-24 rubenwardy
-- SPDX-License-Identifier: LGPL-2.1-or-later
if not core.get_http_api then
return
@@ -41,6 +28,7 @@ contentdb = {
REASON_DEPENDENCY = "dependency",
}
-- API documentation: https://content.luanti.org/help/api/
local function get_download_url(package, reason)
local base_url = core.settings:get("contentdb_url")
@@ -182,14 +170,16 @@ function contentdb.get_package_by_id(id)
end
function contentdb.calculate_package_id(type, author, name)
local id = author:lower() .. "/"
local function strip_game_suffix(type, name)
if (type == nil or type == "game") and #name > 5 and name:sub(#name - 4) == "_game" then
id = id .. name:sub(1, #name - 5)
return name:sub(1, #name - 5)
else
id = id .. name
return name
end
return id
end
function contentdb.calculate_package_id(type, author, name)
return author:lower() .. "/" .. strip_game_suffix(type, name)
end
@@ -398,7 +388,6 @@ local function fetch_pkgs()
local url = base_url ..
"/api/packages/?type=mod&type=game&type=txp&protocol_version=" ..
core.get_max_supp_proto() .. "&engine_version=" .. core.urlencode(version.string)
for _, item in pairs(core.settings:get("contentdb_flag_blacklist"):split(",")) do
item = item:trim()
if item ~= "" then
@@ -406,19 +395,11 @@ local function fetch_pkgs()
end
end
local languages
local current_language = core.get_language()
if current_language ~= "" then
languages = { current_language, "en;q=0.8" }
else
languages = { "en" }
end
local http = core.get_http_api()
local response = http.fetch_sync({
url = url,
extra_headers = {
"Accept-Language: " .. table.concat(languages, ", ")
core.get_http_accept_languages()
},
})
if not response.succeeded then
@@ -448,7 +429,7 @@ function contentdb.set_packages_from_api(packages)
-- We currently don't support name changing
local suffix = "/" .. package.name
if alias:sub(-#suffix) == suffix then
contentdb.aliases[alias:lower()] = package.id
contentdb.aliases[strip_game_suffix(packages.type, alias:lower())] = package.id
end
end
end
@@ -596,57 +577,54 @@ function contentdb.filter_packages(query, by_type)
end
function contentdb.get_full_package_info(package, callback)
assert(package)
if package.full_info then
callback(package.full_info)
return
end
local function fetch(params)
local version = core.get_version()
local base_url = core.settings:get("contentdb_url")
local languages
local current_language = core.get_language()
if current_language ~= "" then
languages = { current_language, "en;q=0.8" }
else
languages = { "en" }
local function get_package_info(key, path)
return function(package, callback)
assert(package)
if package[key] then
callback(package[key])
return
end
local url = base_url ..
"/api/packages/" .. params.package.url_part .. "/for-client/?" ..
"protocol_version=" .. core.urlencode(core.get_max_supp_proto()) ..
"&engine_version=" .. core.urlencode(version.string) ..
"&formspec_version=" .. core.urlencode(core.get_formspec_version()) ..
"&include_images=false"
local http = core.get_http_api()
local response = http.fetch_sync({
url = url,
extra_headers = {
"Accept-Language: " .. table.concat(languages, ", ")
},
})
if not response.succeeded then
return nil
local function fetch(params)
local version = core.get_version()
local base_url = core.settings:get("contentdb_url")
local url = base_url ..
"/api/packages/" .. params.package.url_part .. params.path .. "?" ..
"protocol_version=" .. core.urlencode(core.get_max_supp_proto()) ..
"&engine_version=" .. core.urlencode(version.string) ..
"&formspec_version=" .. core.urlencode(core.get_formspec_version()) ..
"&include_images=false"
local http = core.get_http_api()
local response = http.fetch_sync({
url = url,
extra_headers = {
core.get_http_accept_languages()
},
})
if not response.succeeded then
return nil
end
return core.parse_json(response.data)
end
return core.parse_json(response.data)
end
local function my_callback(value)
package[key] = value
callback(value)
end
local function my_callback(value)
package.full_info = value
callback(value)
end
if not core.handle_async(fetch, { package = package }, my_callback) then
core.log("error", "ERROR: async event failed")
callback(nil)
if not core.handle_async(fetch, { package = package, path = path }, my_callback) then
core.log("error", "ERROR: async event failed")
callback(nil)
end
end
end
contentdb.get_full_package_info = get_package_info("full_info", "/for-client/")
contentdb.get_package_reviews = get_package_info("reviews", "/for-client/reviews/")
function contentdb.get_formspec_padding()
-- Padding is increased on Android to account for notches
-- TODO: use Android API to determine size of cut outs

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2018-20 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2018-20 rubenwardy
-- SPDX-License-Identifier: LGPL-2.1-or-later
if not core.get_http_api then
function create_contentdb_dlg()
@@ -323,9 +310,17 @@ local function get_formspec(dlgdata)
})
local img_w = cell_h * 3 / 2
-- Use as much of the available space as possible (so no padding on the
-- right/bottom), but don't quite allow the text to touch the border.
local text_w = cell_w - img_w - 0.25 - 0.025
local text_h = cell_h - 0.25 - 0.025
local start_idx = (cur_page - 1) * num_per_page + 1
for i=start_idx, math.min(#contentdb.packages, start_idx+num_per_page-1) do
local package = contentdb.packages[i]
local text = core.colorize(mt_color_green, package.title) ..
core.colorize("#BFBFBF", " by " .. package.author) .. "\n" ..
package.short_description
table.insert_all(formspec, {
"container[",
@@ -340,13 +335,14 @@ local function get_formspec(dlgdata)
"image[0,0;", img_w, ",", cell_h, ";",
core.formspec_escape(get_screenshot(package, package.thumbnail, 2)), "]",
"label[", img_w + 0.25 + 0.05, ",0.5;",
core.formspec_escape(
core.colorize(mt_color_green, package.title) ..
core.colorize("#BFBFBF", " by " .. package.author)), "]",
"label[", img_w + 0.25, ",0.25;", text_w, ",", text_h, ";",
core.formspec_escape(text), "]",
"textarea[", img_w + 0.25, ",0.75;", cell_w - img_w - 0.25, ",", cell_h - 0.75, ";;;",
core.formspec_escape(package.short_description), "]",
-- Add a tooltip in case the label overflows and the short description is cut off.
"tooltip[", img_w + 0.25, ",0.25;", text_w, ",", text_h, ";",
-- Text in tooltips doesn't wrap automatically, so we do it manually to
-- avoid everything being one long line.
core.formspec_escape(core.wrap_text(package.short_description, 80)), "]",
"style[view_", i, ";border=false]",
"style[view_", i, ":hovered;bgimg=", core.formspec_escape(defaulttexturedir .. "button_hover_semitrans.png"), "]",
@@ -362,7 +358,7 @@ local function get_formspec(dlgdata)
end
table.insert_all(formspec, {
"container[", cell_w - 0.625,",", 0.25, "]",
"container[", cell_w - 0.625,",", 0.125, "]",
})
if package.downloading then

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2018-24 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2018-24 rubenwardy
-- SPDX-License-Identifier: LGPL-2.1-or-later
local function is_still_visible(dlg)
local this = ui.find_by_name("install_dialog")

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2018-24 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2018-24 rubenwardy
-- SPDX-License-Identifier: LGPL-2.1-or-later
function get_formspec(data)
local package = data.package

View File

@@ -1,37 +1,68 @@
--Luanti
--Copyright (C) 2018-24 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2018-24 rubenwardy
-- SPDX-License-Identifier: LGPL-2.1-or-later
local function get_info_formspec(size, padding, text)
return table.concat({
"formspec_version[6]",
"size[", size.x, ",", size.y, "]",
"padding[0,0]",
"bgcolor[;true]",
local function get_description_hypertext(package, info, loading_error)
-- Screenshots and description
local hypertext = "<big><b>" .. core.hypertext_escape(package.short_description) .. "</b></big>\n"
"label[4,4.35;", text, "]",
"container[", padding.x, ",", size.y - 0.8 - padding.y, "]",
"button[0,0;2,0.8;back;", fgettext("Back"), "]",
"container_end[]",
})
local screenshots = info and info.screenshots or {{url = package.thumbnail}}
local winfo = core.get_window_info()
local fs_to_px = winfo.size.x / winfo.max_formspec_size.x
for i, ss in ipairs(screenshots) do
local path = get_screenshot(package, ss.url, 2)
hypertext = hypertext .. "<action name=\"ss_".. i .. "\"><img name=\"" ..
core.hypertext_escape(path) .. "\" width=" .. (3 * fs_to_px) ..
" height=" .. (2 * fs_to_px) .. "></action>"
if i ~= #screenshots then
hypertext = hypertext .. "<img name=\"blank.png\" width=" .. (0.25 * fs_to_px) ..
" height=" .. (2.25 * fs_to_px).. ">"
end
end
if info then
hypertext = hypertext .. "\n" .. info.long_description.head
local first = true
local function add_link_button(label, name)
if info[name] then
if not first then
hypertext = hypertext .. " | "
end
hypertext = hypertext .. "<action name=link_" .. name .. ">" .. label .. "</action>"
info.long_description.links["link_" .. name] = info[name]
first = false
end
end
add_link_button(hgettext("Donate"), "donate_url")
add_link_button(hgettext("Website"), "website")
add_link_button(hgettext("Source"), "repo")
add_link_button(hgettext("Issue Tracker"), "issue_tracker")
add_link_button(hgettext("Translate"), "translation_url")
add_link_button(hgettext("Forum Topic"), "forum_url")
hypertext = hypertext .. "\n\n" .. info.long_description.body
elseif loading_error then
hypertext = hypertext .. "\n\n" .. hgettext("Error loading package information")
else
hypertext = hypertext .. "\n\n" .. hgettext("Loading...")
end
-- Fix the path to blank.png. This is needed for bullet indentation,
-- and also used for screenshot spacing.
hypertext = hypertext:gsub("<img name=\"?blank.png\"? ",
"<img name=\"" .. core.hypertext_escape(defaulttexturedir) .. "blank.png\" ")
return hypertext
end
local function get_formspec(data)
local package = data.package
local window_padding = contentdb.get_formspec_padding()
local size = contentdb.get_formspec_size()
size.x = math.min(size.x, 20)
@@ -42,7 +73,7 @@ local function get_formspec(data)
if not data.loading and not data.loading_error then
data.loading = true
contentdb.get_full_package_info(data.package, function(info)
contentdb.get_full_package_info(package, function(info)
data.loading = false
if info == nil then
@@ -53,18 +84,10 @@ local function get_formspec(data)
assert(data.package.name == info.name)
data.info = info
-- note: get_full_package_info can also return cached info immediately
ui.update()
end)
end
-- get_full_package_info can return cached info immediately, so
-- check to see if that happened
if not data.info then
if data.loading_error then
return get_info_formspec(size, window_padding, fgettext("No packages could be retrieved"))
end
return get_info_formspec(size, window_padding, fgettext("Loading..."))
end
end
-- Check installation status
@@ -72,10 +95,14 @@ local function get_formspec(data)
local info = data.info
local info_line =
fgettext("by $1 — $2 downloads — +$3 / $4 / -$5",
local info_line
if info then
info_line = fgettext_ne("by $1 — $2 downloads — +$3 / $4 / -$5",
info.author, info.downloads,
info.reviews.positive, info.reviews.neutral, info.reviews.negative)
else
info_line = fgettext_ne("by $1", package.author)
end
local bottom_buttons_y = H - 0.8
@@ -91,7 +118,7 @@ local function get_formspec(data)
"button[", W - 3, ",", bottom_buttons_y, ";3,0.8;open_contentdb;", fgettext("ContentDB page"), "]",
"style_type[label;font_size=+24;font=bold]",
"label[0,0.4;", core.formspec_escape(info.title), "]",
"label[0,0.4;", core.formspec_escape(package.title), "]",
"style_type[label;font_size=;font=]",
"label[0,1.2;", core.formspec_escape(info_line), "]",
@@ -103,23 +130,25 @@ local function get_formspec(data)
local left_button_rect = "0,0;2.875,1"
local right_button_rect = "3.125,0;2.875,1"
if data.package.downloading then
if package.downloading then
formspec[#formspec + 1] = "animated_image[5,0;1,1;downloading;"
formspec[#formspec + 1] = core.formspec_escape(defaulttexturedir)
formspec[#formspec + 1] = "cdb_downloading.png;3;400;]"
elseif data.package.queued then
elseif package.queued then
formspec[#formspec + 1] = "style[queued;border=false]"
formspec[#formspec + 1] = "image_button[5,0;1,1;" .. core.formspec_escape(defaulttexturedir)
formspec[#formspec + 1] = "cdb_queued.png;queued;]"
elseif not data.package.path then
elseif not package.path then
local label = info and fgettext("Install [$1]", info.download_size) or
fgettext("Install")
formspec[#formspec + 1] = "style[install;bgcolor=green]"
formspec[#formspec + 1] = "button["
formspec[#formspec + 1] = right_button_rect
formspec[#formspec + 1] =";install;"
formspec[#formspec + 1] = fgettext("Install [$1]", info.download_size)
formspec[#formspec + 1] = label
formspec[#formspec + 1] = "]"
else
if data.package.installed_release < data.package.release then
if package.installed_release < package.release then
-- The install_ action also handles updating
formspec[#formspec + 1] = "style[install;bgcolor=#28ccdf]"
formspec[#formspec + 1] = "button["
@@ -140,8 +169,12 @@ local function get_formspec(data)
local current_tab = data.current_tab or 1
local tab_titles = {
fgettext("Description"),
fgettext("Information"),
}
if info then
local review_count = info.reviews.positive + info.reviews.neutral + info.reviews.negative
table.insert(tab_titles, fgettext("Information"))
table.insert(tab_titles, fgettext("Reviews") .. core.formspec_escape(" [" .. review_count .. "]"))
end
local tab_body_height = bottom_buttons_y - 2.8
@@ -157,59 +190,53 @@ local function get_formspec(data)
})
if current_tab == 1 then
-- Screenshots and description
local hypertext = "<big><b>" .. core.hypertext_escape(info.short_description) .. "</b></big>\n"
local winfo = core.get_window_info()
local fs_to_px = winfo.size.x / winfo.max_formspec_size.x
for i, ss in ipairs(info.screenshots) do
local path = get_screenshot(data.package, ss.url, 2)
hypertext = hypertext .. "<action name=\"ss_" .. i .. "\"><img name=\"" ..
core.hypertext_escape(path) .. "\" width=" .. (3 * fs_to_px) ..
" height=" .. (2 * fs_to_px) .. "></action>"
if i ~= #info.screenshots then
hypertext = hypertext .. "<img name=\"blank.png\" width=" .. (0.25 * fs_to_px) ..
" height=" .. (2.25 * fs_to_px).. ">"
end
end
hypertext = hypertext .. "\n" .. info.long_description.head
local first = true
local function add_link_button(label, name)
if info[name] then
if not first then
hypertext = hypertext .. " | "
end
hypertext = hypertext .. "<action name=link_" .. name .. ">" .. core.hypertext_escape(label) .. "</action>"
info.long_description.links["link_" .. name] = info[name]
first = false
end
end
add_link_button(fgettext("Donate"), "donate_url")
add_link_button(fgettext("Website"), "website")
add_link_button(fgettext("Source"), "repo")
add_link_button(fgettext("Issue Tracker"), "issue_tracker")
add_link_button(fgettext("Translate"), "translation_url")
add_link_button(fgettext("Forum Topic"), "forum_url")
hypertext = hypertext .. "\n\n" .. info.long_description.body
hypertext = hypertext:gsub("<img name=\"?blank.png\"? ",
"<img name=\"" .. core.hypertext_escape(defaulttexturedir) .. "blank.png\" ")
local hypertext = get_description_hypertext(package, info, data.loading_error)
table.insert_all(formspec, {
"hypertext[0,0;", W, ",", tab_body_height - 0.375,
";desc;", core.formspec_escape(hypertext), "]",
})
elseif current_tab == 2 then
assert(info)
local hypertext = info.info_hypertext.head .. info.info_hypertext.body
table.insert_all(formspec, {
"hypertext[0,0;", W, ",", tab_body_height - 0.375,
";info;", core.formspec_escape(hypertext), "]",
})
elseif current_tab == 3 then
assert(info)
if not package.reviews and not data.reviews_error and not data.reviews_loading then
data.reviews_loading = true
contentdb.get_package_reviews(package, function(reviews)
if not reviews then
data.reviews_error = true
end
ui.update()
end)
end
if package.reviews then
local hypertext = package.reviews.head .. package.reviews.body
-- Provide correct path to blank.png image. This is needed for bullet indentation.
hypertext = hypertext:gsub("<img name=\"?blank.png\"? ",
"<img name=\"" .. core.hypertext_escape(defaulttexturedir) .. "blank.png\" ")
-- Placeholders in reviews hypertext for icons
hypertext = hypertext:gsub("<thumbsup>",
"<img name=\"" .. core.hypertext_escape(defaulttexturedir) .. "contentdb_thumb_up.png\" width=24>")
hypertext = hypertext:gsub("<thumbsdown>",
"<img name=\"" .. core.hypertext_escape(defaulttexturedir) .. "contentdb_thumb_down.png\" width=24>")
hypertext = hypertext:gsub("<neutral>",
"<img name=\"" .. core.hypertext_escape(defaulttexturedir) .. "contentdb_neutral.png\" width=24>")
table.insert_all(formspec, {
"hypertext[0,0;", W, ",", tab_body_height - 0.375,
";reviews;", core.formspec_escape(hypertext), "]",
})
elseif data.reviews_error then
table.insert_all(formspec, {"label[2,2;", fgettext("Error loading reviews"), "]"} )
else
table.insert_all(formspec, {"label[2,2;", fgettext("Loading..."), "]"} )
end
else
error("Unknown tab " .. current_tab)
end
@@ -264,14 +291,11 @@ local function handle_submit(this, fields)
return true
end
if not info then
return false
end
if fields.open_contentdb then
local url = ("%s/packages/%s/?protocol_version=%d"):format(
core.settings:get("contentdb_url"), package.url_part,
core.get_max_supp_proto())
local version = core.get_version()
local url = core.settings:get("contentdb_url") .. "/packages/" .. package.url_part ..
"/?protocol_version=" .. core.urlencode(core.get_max_supp_proto()) ..
"&engine_version=" .. core.urlencode(version.string)
core.open_url(url)
return true
end
@@ -289,13 +313,20 @@ local function handle_submit(this, fields)
return true
end
-- The events handled below are only valid if the package info has finished
-- loading.
if not info then
return false
end
if fields.tabs then
this.data.current_tab = tonumber(fields.tabs)
return true
end
if handle_hypertext_event(this, fields.desc, info.long_description) or
handle_hypertext_event(this, fields.info, info.info_hypertext) then
handle_hypertext_event(this, fields.info, info.info_hypertext) or
(package.reviews and handle_hypertext_event(this, fields.reviews, package.reviews)) then
return true
end
end

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2023 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2023 rubenwardy
-- SPDX-License-Identifier: LGPL-2.1-or-later
local path = core.get_mainmenu_path() .. DIR_DELIM .. "content"

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2013 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2013 sapier
-- SPDX-License-Identifier: LGPL-2.1-or-later
--------------------------------------------------------------------------------
local function get_last_folder(text,count)

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2023-24 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2023-24 rubenwardy
-- SPDX-License-Identifier: LGPL-2.1-or-later
-- Screenshot

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2022 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2022 rubenwardy
-- SPDX-License-Identifier: LGPL-2.1-or-later
local mods_dir = "/tmp/.minetest/mods"
local games_dir = "/tmp/.minetest/games"

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