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311 Commits

Author SHA1 Message Date
sfan5
8f0838506a Bump version to 5.12.0 2025-05-23 17:43:08 +02:00
updatepo.sh
9b2aeb2ca2 Update minetest.conf.example 2025-05-23 17:09:44 +02:00
Josu Igoa
b459d6ee63 Translated using Weblate (Basque)
Currently translated at 21.0% (323 of 1531 strings)
2025-05-23 17:05:47 +02:00
waxtatect
fc1d57b666 Translated using Weblate (French)
Currently translated at 100.0% (1531 of 1531 strings)
2025-05-23 17:05:47 +02:00
Ian Pedras
db561ff094 Translated using Weblate (Portuguese)
Currently translated at 80.6% (1235 of 1531 strings)
2025-05-23 17:05:47 +02:00
BlackImpostor
f6c933d891 Translated using Weblate (Russian)
Currently translated at 100.0% (1531 of 1531 strings)
2025-05-23 17:05:47 +02:00
y5nw
813f67021b Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 88.7% (1358 of 1531 strings)
2025-05-23 17:05:47 +02:00
Linerly
1b9a5074a2 Translated using Weblate (Indonesian)
Currently translated at 100.0% (1531 of 1531 strings)
2025-05-23 17:05:47 +02:00
Francesco Rossi
31e923e51a Translated using Weblate (Italian)
Currently translated at 76.0% (1164 of 1531 strings)
2025-05-23 17:05:47 +02:00
sfan5
95695f1cd2 Translated using Weblate (German)
Currently translated at 99.8% (1528 of 1531 strings)
2025-05-23 17:05:47 +02:00
Lars Müller
7ac5502fdf Fix handling of skinned meshes for nodes
Second try after the revert in 8a28339 due to an unexpected regression.

- Rigidly animated models (e.g. the glTF frog node) were not working correctly,
  since cloning the mesh ignored the transformation matrices.
  Note that scaling the mesh needs to occur *after* transforming the vertices.
- Visual scale did not apply to skinned models,
  as resetting the animation overwrote scaled vertex data with static positions & normals.
  For backwards compatibility, we now apply a 10x scale to static, non-glTF models.

We now do scale static meshes, as the bug that caused meshes not to be scaled was limited to skeletally animated meshes,
hence we ought not to reproduce it for skinned meshes that do not take advantage of skeletal animations (e.g. current MTG doors).

However, glTF models (e.g. Wuzzy's eyeballs) up until recently were always affected due to technical reasons
(using skeletal animation for rigid animation).

Thus, to preserve behavior, we:

1. Do not apply 10x scale to glTF models.
2. Apply 10x scale to obj models.
3. Apply 10x scale to static x or b3d models, but not to animated ones.

See also: #16141
2025-05-20 18:37:33 +02:00
Nathanaëlle Courant
30e33d71cc Main menu: Fix ContentDB aliases for games having the '_game' suffix (#16157) 2025-05-19 10:29:37 +02:00
Daniel Cristian
4700939949 Fix uninitialized variable warning in generate_srp_verifier_and_salt 2025-05-18 21:59:57 +02:00
SmallJoker
56ecf6d332 Mainmenu: Fix error after ESC in dialog windows (#16130)
The error was caused by fd857374, where 'MenuQuit' was processed after 'try_quit'.
This commit fixes the error by moving the special 'MenuQuit' handling to Lua.
2025-05-18 20:41:42 +02:00
sfan5
554dd5ddf4 Update credits for 5.12.0 (#16142) 2025-05-18 12:13:57 +02:00
sfan5
8c8b7cb251 Clean up menus properly on client exit (#16150) 2025-05-18 12:13:48 +02:00
Jan
dca88be81d Remove PrefersNonDefaultGPU from desktop file (#16095) 2025-05-18 12:13:33 +02:00
Lars Müller
a817fdffd2 Complete rename to Luanti in package metadata (#16017) 2025-05-17 15:03:12 +02:00
SmallJoker
3020c192b2 Client: Disable node specular shader effect (#16113)
This feature needs a proper API integration to result in a correct
in-game appearance. See #15898 for details.

This is a band-aid solution for the 5.12.0 release.
2025-05-17 15:02:47 +02:00
y5nw
d11d90fb8d Update settingtypes to reflect scancode-related changes (#16140) 2025-05-16 17:16:23 +02:00
updatepo.sh
d19640d57f Run updatepo.sh 2025-05-14 23:26:56 +02:00
Sepehr
7c5a0d9057 Translated using Weblate (Persian)
Currently translated at 8.7% (133 of 1525 strings)
2025-05-14 23:26:56 +02:00
Zacharias Tyllström
5cc44edab6 Translated using Weblate (Swedish)
Currently translated at 66.7% (1018 of 1525 strings)
2025-05-14 23:26:56 +02:00
Felipe Amaral
2103b0725c Translated using Weblate (Portuguese)
Currently translated at 79.4% (1212 of 1525 strings)
2025-05-14 23:26:56 +02:00
ninjum
ccc46f9515 Translated using Weblate (Galician)
Currently translated at 95.0% (1449 of 1525 strings)
2025-05-14 23:26:56 +02:00
Nana_M
15315e7388 Translated using Weblate (Russian)
Currently translated at 100.0% (1525 of 1525 strings)
2025-05-14 23:26:56 +02:00
Karol1165
faad4d7cea Translated using Weblate (Polish)
Currently translated at 84.4% (1288 of 1525 strings)
2025-05-14 23:26:56 +02:00
Alex Maryson Jr
2e717c2ba6 Translated using Weblate (Russian)
Currently translated at 98.6% (1504 of 1525 strings)
2025-05-14 23:26:56 +02:00
waxtatect
649fef4916 Translated using Weblate (French)
Currently translated at 100.0% (1525 of 1525 strings)
2025-05-14 23:26:56 +02:00
Romeostar
b0ef3ed2d5 Translated using Weblate (Russian)
Currently translated at 98.0% (1495 of 1525 strings)
2025-05-14 23:26:56 +02:00
Wuzzy
e6511c60ed Translated using Weblate (German)
Currently translated at 100.0% (9 of 9 strings)

Translation: Minetest/Minetest Android
Translate-URL: https://hosted.weblate.org/projects/minetest/minetest-android/de/
2025-05-14 23:26:56 +02:00
Linerly
9ff00cdfbb Translated using Weblate (Indonesian)
Currently translated at 100.0% (9 of 9 strings)

Translation: Minetest/Minetest Android
Translate-URL: https://hosted.weblate.org/projects/minetest/minetest-android/id/
2025-05-14 23:26:55 +02:00
sfan5
8a28339ed3 Revert "Fix handling of skinned meshes for nodes"
It literally breaks torches and doors in MTG.
Regardless of whether this is an oversight or not let's not pull this in so close to release.
This reverts commit 612db5b2ca.
2025-05-14 23:21:33 +02:00
Lars Mueller
e039f4c8af Improve mesh scaling factor documentation 2025-05-14 22:28:33 +02:00
Lars Mueller
612db5b2ca Fix handling of skinned meshes for nodes
- Rigidly animated models (e.g. the gltf frog node) were not working correctly,
  since cloning the mesh ignored the transformation matrices.
  Note that scaling the mesh needs to occur *after* transforming the vertices.
- Visual scale did not apply to skinned models,
  as resetting the animation overwrote scaled vertex data with static positions & normals.
  For backwards compatibility, we only apply a 10x scale to static (.obj) models.
2025-05-14 22:28:33 +02:00
y5nw
57c1ab905c Migrate existing keycode-based keybindings (#16049)
Co-authored-by: grorp <gregor.parzefall@posteo.de>
Co-authored-by: sfan5 <sfan5@live.de>
2025-05-14 22:15:15 +02:00
Lars Müller
600763dffc Fix table[] focus regression from f4285a5 (#16136) 2025-05-14 07:25:32 -04:00
grorp
959a8b5b8b Fix black font and menu header when game exits in background (#16131) 2025-05-14 07:23:53 -04:00
sfan5
5f06885ffa Fix printing SER_FMT_VER_HIGHEST_READ in main.cpp 2025-05-13 18:26:47 +02:00
sfan5
94dd3da2aa Prevent mixing in-tree and out-of-tree builds
This is an easy pitfall to encounter when running an Android build.
2025-05-09 20:25:28 +02:00
siliconsniffer
9b2ee1dd5d Remove Irrlicht GUI gradients (#16015)
Co-authored-by: rollerozxa <rollerozxa@voxelmanip.se>
Co-authored-by: grorp <grorp@posteo.de>
2025-05-07 08:56:00 +02:00
lhofhansl
1f9a3b5875 Update src/serverenvironment.cpp
Co-authored-by: sfan5 <sfan5@live.de>
2025-05-05 07:50:45 -07:00
Lars
05513467b6 Some ActiveBlockList improvements 2025-05-05 07:50:45 -07:00
Lars Mueller
34e73da424 Optimize appending to tables in core.serialize and dump 2025-05-04 16:32:17 +02:00
Lars Mueller
747857bffa Implement helpful __tostring for all userdata-based classes 2025-05-04 16:32:17 +02:00
Lars Mueller
9ad23e4384 Revamp dump 2025-05-04 16:32:17 +02:00
Lars Mueller
98b2edeb11 dump[2]: avoid misleading rounding of numbers 2025-05-04 16:32:17 +02:00
Lars Müller
f4285a59ac Purge some dead code (mostly Irrlicht) (#16111)
* Remove obsolete Irrlicht attributes system

* Remove dead GUI element types

* Remove some obsolete Irrlicht headers

* Fix some oopsies from d96f5e1
2025-05-04 16:31:44 +02:00
sfan5
377fa5bb14 Minor improvements to image algorithms
- loop Y around X
- use float over double
2025-05-04 16:31:00 +02:00
sfan5
486fb7cc4d Add caching of generated textures as image 2025-05-03 11:32:41 +02:00
sfan5
9cb78f2dc5 Try to reuse texture objects in TextureSource::rebuildTexture() 2025-05-03 11:32:41 +02:00
sfan5
b841c23701 Clean up TextureSource and related code 2025-05-03 11:32:41 +02:00
sfence
0bdd5f294e Make SDL2 default on macOS (#16039) 2025-05-02 21:28:13 +02:00
sfan5
d795c28af8 Tune polygon offset handling to avoid issues with mesh nodes (#16064) 2025-05-02 21:27:45 +02:00
z-op
c5abecbd3c Improve log messages for core.clear_craft 2025-05-02 21:27:31 +02:00
sfan5
0c7149b8df Build-related fixes (#16102)
- fix mo files rebuilt unnecessarily

- fix CMake policy warnings

- update vcpkg baseline
2025-05-02 21:27:18 +02:00
Lars Müller
d96f5e1c76 MetaDataRef: Make set_float preserve numbers exactly (#16090) 2025-05-02 21:27:00 +02:00
SmallJoker
6f3735281f GUI: restore the Pause Menu after closing the Settings Menu 2025-05-02 21:26:34 +02:00
sfan5
893a74f9d7 Support HEAD and PATCH methods in http api 2025-05-01 10:46:24 +02:00
sfan5
d937cd9b90 Don't restrict multipart requests to POST 2025-05-01 10:46:24 +02:00
sfan5
4164cea58f Fix PUT and DELETE requests without data 2025-05-01 10:46:24 +02:00
Lars Mueller
01e4395977 glTF: Clean up rigid animation 2025-04-26 16:15:05 +02:00
Lars Mueller
5113fcaedd Fix glTF reader not ignoring parent transforms for skinned meshes 2025-04-26 16:15:05 +02:00
sfence
0d414c44da Add testeditor to devtest for easier testing. (#15206)
* Add testeditor to devtest for easier testing.

Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2025-04-25 05:09:23 +02:00
minlemon
33ae1af79a Add how to run unit tests after compile instructions 2025-04-25 05:08:31 +02:00
minlemon
3497722a9d Replace broken "What is Minetest?" link with archived copy 2025-04-24 20:07:51 +02:00
updatepo.sh
1de0eddb52 Update translation files 2025-04-24 16:53:19 +02:00
updatepo.sh
a9abeab7ee Update minetest.conf.example and dummy file 2025-04-24 16:48:55 +02:00
Roman
568157d9fb Translated using Weblate (Russian)
Currently translated at 100.0% (1392 of 1392 strings)
2025-04-24 16:40:47 +02:00
ninjum
9be6f08cec Translated using Weblate (Galician)
Currently translated at 100.0% (1392 of 1392 strings)
2025-04-24 16:40:47 +02:00
Miguel
697a3169e6 Translated using Weblate (Spanish)
Currently translated at 99.9% (1391 of 1392 strings)
2025-04-24 16:40:47 +02:00
jhon game
a252fc1e55 Translated using Weblate (Hebrew)
Currently translated at 33.6% (468 of 1392 strings)
2025-04-24 16:40:47 +02:00
Divarrek
b022cc3f89 Translated using Weblate (Breton)
Currently translated at 2.0% (29 of 1392 strings)
2025-04-24 16:40:47 +02:00
Divarrek
cbe2067f16 Added translation using Weblate (Breton) 2025-04-24 16:40:47 +02:00
Yof
aa77bda765 Translated using Weblate (Ukrainian)
Currently translated at 100.0% (1392 of 1392 strings)
2025-04-24 16:40:47 +02:00
Ritwik
e9695c788f Translated using Weblate (Hindi)
Currently translated at 27.2% (380 of 1392 strings)
2025-04-24 16:40:47 +02:00
Jun Nogata
7ccab6d37a Translated using Weblate (Japanese)
Currently translated at 100.0% (1392 of 1392 strings)
2025-04-24 16:40:47 +02:00
BlackImpostor
d1153d0cdd Translated using Weblate (Russian)
Currently translated at 100.0% (1392 of 1392 strings)
2025-04-24 16:40:47 +02:00
Siber
dc62a2f212 Translated using Weblate (Turkish)
Currently translated at 84.0% (1170 of 1392 strings)
2025-04-24 16:40:47 +02:00
Денис
02244a1241 Translated using Weblate (Ukrainian)
Currently translated at 100.0% (1392 of 1392 strings)
2025-04-24 16:40:47 +02:00
Денис Савченко
dde892e64c Translated using Weblate (Ukrainian)
Currently translated at 100.0% (1392 of 1392 strings)
2025-04-24 16:40:47 +02:00
Jorge Rodríguez
dac654e6f0 Translated using Weblate (Spanish)
Currently translated at 99.9% (1391 of 1392 strings)
2025-04-24 16:40:47 +02:00
Peter Leth
74804e3d11 Translated using Weblate (Danish)
Currently translated at 51.0% (711 of 1392 strings)
2025-04-24 16:40:46 +02:00
109247019824
8aa043fa9a Translated using Weblate (Bulgarian)
Currently translated at 51.8% (722 of 1392 strings)
2025-04-24 16:40:46 +02:00
Тарас Арт
3f295acbc6 Translated using Weblate (Ukrainian)
Currently translated at 100.0% (1392 of 1392 strings)
2025-04-24 16:40:46 +02:00
Nicolae Crefelean
ee50f7ccf3 Translated using Weblate (Romanian)
Currently translated at 100.0% (8 of 8 strings)

Translation: Minetest/Minetest Android
Translate-URL: https://hosted.weblate.org/projects/minetest/minetest-android/ro/
2025-04-24 16:40:46 +02:00
Nicolae Crefelean
c561a0651a Added translation using Weblate (Romanian) 2025-04-24 16:40:46 +02:00
BX Zhang
00652e1dfc Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 95.1% (1324 of 1392 strings)
2025-04-24 16:40:46 +02:00
Tanavit MINETEST
7b38484c43 Translated using Weblate (French)
Currently translated at 99.7% (1389 of 1392 strings)
2025-04-24 16:40:46 +02:00
meafk qc
3376eb69fc Translated using Weblate (French)
Currently translated at 99.6% (1387 of 1392 strings)
2025-04-24 16:40:46 +02:00
neketos851
f5785ecca4 Translated using Weblate (Ukrainian)
Currently translated at 98.4% (1371 of 1392 strings)
2025-04-24 16:40:46 +02:00
SeaRat
c020c50322 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 92.6% (1290 of 1392 strings)
2025-04-24 16:40:46 +02:00
Тарас Арт
a1cdb0c291 Translated using Weblate (Ukrainian)
Currently translated at 98.0% (1365 of 1392 strings)
2025-04-24 16:40:46 +02:00
Gg Gg
d8874704c9 Translated using Weblate (Slovenian)
Currently translated at 36.7% (512 of 1392 strings)
2025-04-24 16:40:46 +02:00
BreadW
46357d8eb7 Translated using Weblate (Japanese)
Currently translated at 100.0% (1392 of 1392 strings)
2025-04-24 16:40:42 +02:00
waxtatect
02a87ce861 Translated using Weblate (French)
Currently translated at 100.0% (1392 of 1392 strings)
2025-04-24 16:40:42 +02:00
Nana_M
78e34982e7 Translated using Weblate (Russian)
Currently translated at 100.0% (1392 of 1392 strings)
2025-04-24 16:40:42 +02:00
Miguel
efe120d3f6 Translated using Weblate (Spanish)
Currently translated at 99.8% (1390 of 1392 strings)
2025-04-24 16:38:18 +02:00
Muhammad Rifqi Priyo Susanto
3e5d9782cc Android: Persistent notification while ingame (#13125)
Co-authored-by: Lars Müller <34514239+appgurueu@users.noreply.github.com>
Co-authored-by: grorp <grorp@posteo.de>
2025-04-24 07:38:52 -04:00
minlemon
409543566a CI: Use gcc-9 and clang-11 with Ubuntu 22.04 (#16076) 2025-04-23 21:45:11 +02:00
Vincent Robinson
233ffbe384 Change exit keybinding and fix bug in allow_close[] 2025-04-23 21:41:32 +02:00
SmallJoker
d6d045aad4 Script: avoid fatal error in deprecated func handler 2025-04-23 21:41:18 +02:00
Lars Müller
dd2e45ee82 Deprecate function support in core.[de]serialize 2025-04-23 21:39:27 +02:00
Desour
f2ea4a4565 Improve mod storage doc a little 2025-04-23 09:31:06 +02:00
Desour
75f757ed2b Improve crafting doc 2025-04-23 09:31:06 +02:00
Desour
974d915b19 Remove creative priv from doc
Fixes https://forum.luanti.org/viewtopic.php?p=444099
2025-04-23 09:31:06 +02:00
Desour
4a8f84b259 Mainmenu: Move core.on_before_close to s_mainmenu like other callbacks, and doc 2025-04-23 09:31:06 +02:00
sfan5
2c83c67b7d Move profiler call out of hot path in ClientMap (#16056) 2025-04-23 09:30:58 +02:00
BuckarooBanzay
6c339c62c6 Switch to smallint for position keys (x,y,z) in postgres backend 2025-04-23 09:30:36 +02:00
sfan5
7c619bdc9a Improve usability of Prometheus metrics backend (#16060) 2025-04-23 09:30:04 +02:00
Lars
00addc3e5d Mark liquid and light updates low priority 2025-04-22 20:36:45 -07:00
Lars
2a3427a39c Fix m_nearest_unsent_d calculation when changed blocks arrive
Uses the nearest cube surface instead of euclidean distance to correctly reset the distance to start scanning from.
2025-04-22 20:36:45 -07:00
Lars
99150fadd1 Some RemoteClient improvements
* Simplications
* Remove RemoteClient::m_blocks_modified
* Remove unneeded nearest_emergefull_d
2025-04-22 20:36:45 -07:00
grorp
0cf1c47f6c Fix scrollbar on ContentDB grid by adding an area label (#16042)
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2025-04-21 12:33:41 +02:00
SmallJoker
5c6e4d35b0 Client: protect against circular attachments (#16038)
The server already includes such check. There must be a desync issue that causes
an ID mismatch, resulting in client crashes. Any such crash must be prevented.
2025-04-21 12:33:19 +02:00
Linn16
c0e42c6588 Use map_compression_level_disk from minetest.conf for --recompress (#16037) 2025-04-21 12:32:58 +02:00
sfan5
900cf896db Move NodeShaderConstantSetter to game.cpp 2025-04-21 12:32:29 +02:00
sfan5
f3c2bbfb48 Change shaders to be defined by input constants rather than drawtype/material type 2025-04-21 12:32:29 +02:00
sfan5
baa4c7cd21 Introduce IShaderConstantSetter abstraction 2025-04-21 12:32:29 +02:00
sfan5
b2c2a6ff47 Rename IShaderConstantSetter 2025-04-21 12:32:29 +02:00
sfan5
4c4e296274 Handle texture filtering sanely to avoid blurriness (#16034) 2025-04-21 12:31:44 +02:00
Lars Mueller
1c5776d13a FATAL_ERROR for orphan object refs in objectrefGetOrCreate 2025-04-20 20:49:10 +02:00
Lars Mueller
c0d10b24a4 Use SPDX-License-Identifiers in builtin 2025-04-20 20:49:10 +02:00
Lars Mueller
e1143783e5 Fix some (MSVC) compiler warnings 2025-04-20 20:49:10 +02:00
Lars Mueller
695d526764 Get rid of _IRR_OVERRIDE_ macro 2025-04-20 20:49:10 +02:00
Lars Mueller
5f1ff453c9 Replace _IRR_DEBUG_BREAK_IF with assertions 2025-04-20 20:49:10 +02:00
Jürgen Rühle
2f464843cb Make it more convenient to customize node drops (#15872)
* Provide tool and digger to get_node_drops

This gives games/mods the ability to modify node drops depending on item
and/or player metadata without overriding node_dig or other workarounds.

* Copy wielded item to prevent modification in get_node_drops

* Also pass node pos to get_node_drops

Allowing properties of the node and its surroundings to affect node drops.

* Copy pos to prevent modification in get_node_drops

Co-authored-by: Lars Müller <34514239+appgurueu@users.noreply.github.com>

* Don't pass empty item stack to get_node_drops if wielded is nil

---------

Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: Lars Müller <34514239+appgurueu@users.noreply.github.com>
2025-04-20 20:48:48 +02:00
y5nw
23bfb2db72 Move keybinding settings to (Lua-based) setting menu (#15791) 2025-04-20 20:20:49 +02:00
y5nw
c1d2124102 SDL: Send events for X1 and X2 mouse buttons (#16025) 2025-04-20 20:20:33 +02:00
y5nw
bf15036831 Show SDL version in the About tab (#16046) 2025-04-20 20:20:22 +02:00
y5nw
2bb7ed208c Add vcpkg.json (#15863) 2025-04-20 13:28:31 +02:00
Travis Wrightsman
0695541bf5 Fix cross-building by ensuring output path is set 2025-04-17 12:35:31 +02:00
sfence
7375358afd Fix warning in mg_decoration.cpp 2025-04-17 12:35:14 +02:00
Vincent Robinson
fd85737460 Add allow_close[] element to formspecs (#15971) 2025-04-16 16:20:39 -07:00
sfan5
04e82749db Make ETLF_FLIP_Y_UP_RTT work for texture download on GLES 2025-04-15 21:42:47 +02:00
sfan5
cf07b56235 Expand workarounds for format inconsistency with BGRA8888 extension on GLES
fixes #16011
2025-04-15 21:42:47 +02:00
sfan5
37d2bc8a5f Reuse some allocations in ClientMap rendering 2025-04-15 21:42:39 +02:00
sfence
a9c197b1e5 Expand usable range of fill_ratio to about 2.3e-10 (#16026) 2025-04-15 21:42:12 +02:00
sfan5
bdaabad53c Warn if async engine seems stuck (#16010) 2025-04-14 17:18:33 +02:00
DS
60c47c51e0 Optimize name-id-lookup for MapBlock serialization (#16000) 2025-04-14 17:18:21 +02:00
rubenwardy
75862e33b6 ContentDB: Add reviews tab (#15254) 2025-04-13 16:07:01 +01:00
Erich Schubert
78293404c7 Rename perlin noise to value noise (#15858) 2025-04-10 14:39:40 +02:00
sfan5
372e37faf2 Minor correction to how buildbot finds packages 2025-04-10 14:39:21 +02:00
sfan5
124d770823 Fix edge-case where manually set gameid isn't used 2025-04-10 14:39:21 +02:00
sfan5
9d81c02f27 Add/remove/change some log messages for clarity 2025-04-10 14:39:21 +02:00
sfan5
a00b9cab36 Fix operator[] for vector2d and vector3d being potentially UB (#15977)
We don't have a C++ expert on hand, but taking a pointer to one member
and expecting to access another by an offset is very fishy:
- for one, there could theoretically be padding
- the compiler might assume that we are only writing to that first member

The new code has shown to be free for constant parameter values.
Non-constant ones cause the assembly to have branches (why?), but we don't
use that much.
2025-04-08 22:25:45 +02:00
sfan5
46db688cc8 Implement support for array textures in GL driver
note: feature detection was not implemented in the legacy driver, but the code itself probably works.
2025-04-08 22:24:37 +02:00
sfan5
d5bf094f9a Prefer immutable texture storage when available 2025-04-08 22:24:37 +02:00
sfan5
427a7e4998 Split texture initialization code from upload 2025-04-08 22:24:37 +02:00
sfan5
9ff07df45e Fix GLES texture download to handle mipmaps and cubemap type 2025-04-08 22:24:37 +02:00
sfan5
38c3876c4e Drop support for storing mipmap data alongside IImage 2025-04-08 22:24:37 +02:00
sfan5
03affa1bbb Some minor code cleanups 2025-04-08 22:24:37 +02:00
Lars Müller
7689f1f0fd Improve some warning messages (#15990) 2025-04-08 22:24:00 +02:00
Lars Müller
a3648b0b16 Add spatial index for objects (#14631) 2025-04-08 08:44:53 +02:00
cx384
bed36139db Fix struct forward declaration 2025-04-07 01:38:32 +02:00
lhofhansl
6a71095655 Break liquid reflow scan early for all-air blocks (#15975)
Avoid scanning the a newly loaded block if it is all air and no liquid is flowing from above.
2025-04-05 11:01:39 -07:00
cx384
52b974184d Move client code out of ItemDefManager (#15967) 2025-04-04 18:58:14 +02:00
cx384
a6d4cd7c15 Draw node animation for items (#15930) 2025-04-04 18:47:11 +02:00
Elias Åström
1db5a2f950 Add delay between punching and digging node (#15931) 2025-04-04 18:46:27 +02:00
Lars Müller
884f411387 Set CMAKE_POLICY_VERSION_MINIMUM=3.5 to make MSVC CI work again (#15978)
Co-authored-by: Josiah VanderZee <josiah_vanderzee@mediacombb.net>
2025-04-04 18:46:03 +02:00
grorp
66dedf1e21 lua_api.md: Mapblock-related and misc improvements (#15972)
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: DS <ds.desour@proton.me>
2025-04-03 13:46:06 -04:00
grorp
7dbd3a0744 lua_api.md: More info in LBM run_at_every_load documentation (#15956) 2025-04-02 10:05:23 -04:00
sfan5
47c75b3294 ImageSource: restrict max dimensions to protect from integer overflows (#15965) 2025-04-01 19:12:37 +02:00
Jisk
0179021acc lua_api.md: MAX_WORKING_VOLUME is now 150 million 2025-04-01 19:12:22 +02:00
Lars Müller
2569b50252 Deprecate some legacy item registration logic (#15950) 2025-04-01 19:12:00 +02:00
grorp
c30c94dfaa Add server/client annotations to settingtypes.txt and make use of them (#15756) 2025-04-01 07:55:47 -04:00
lhofhansl
6724068659 Slight fix to #15949 to handle emerge queue full (#15960)
Partially restore the existing logic, and try to enqueue a block as before, if the queue is full it will be handled correctly.
2025-03-31 21:31:10 -07:00
sfan5
1281173e50 Use secure randomness to seed internal RNG 2025-03-30 18:17:19 +02:00
sfan5
785c042f1f Drop gzip support from CZipReader
This allowed reading concatenated gzip-compressed files as if they were an archive.
Aside from being generally uncommon we literally don't need this.
2025-03-30 18:17:19 +02:00
sfan5
ae0f955a0e Add nodiscard attribute to helper functions where it makes sense 2025-03-30 18:17:19 +02:00
sfan5
e6acc4e7ed Delete TestCAO 2025-03-30 18:17:19 +02:00
sfan5
2602d03b34 Split ABM/LBM from serverenvironment.cpp to own file 2025-03-30 18:17:19 +02:00
sfan5
dea95c7339 Reduce transitive includes by moving a class 2025-03-30 18:17:19 +02:00
sfan5
b146673c3d Remove old mystrtok_r for MinGW 2025-03-30 18:17:19 +02:00
sfan5
e73eed247e Apply some refactoring/cleanup to mainly util functions 2025-03-30 18:17:19 +02:00
sfan5
89e3bc8d56 Improve std::hash<SMaterial> implementation 2025-03-30 18:17:19 +02:00
wrrrzr
d7edf0b229 Set StartupWMClass in desktop file
see #15942
2025-03-30 18:17:10 +02:00
wrrrzr
4bc366b984 Refactor createShadowRenderer 2025-03-30 18:16:45 +02:00
cx384
41d43e8d95 Document server texture pack in texture_packs.md (#15951) 2025-03-30 18:16:34 +02:00
y5nw
4cd2273349 Refactor input handler (#15933) 2025-03-30 18:16:20 +02:00
SmallJoker
309c0a0cb6 Formspec: fix clamped scroll offset of scroll_containers larger than 1000px 2025-03-30 18:15:38 +02:00
cx384
882f132062 Document special items 2025-03-30 18:15:11 +02:00
cx384
af1ffce084 Improve hand override documentation 2025-03-30 18:15:11 +02:00
sfan5
a94c9a73ba Move all registration logic into core.register_item for consistency 2025-03-29 10:21:15 +01:00
sfan5
915446417d Improve warning message for registration table reuse 2025-03-29 10:21:15 +01:00
lhofhansl
8f8d7c4088 Check if a block is already in the emege queue before checking occlusion culling and trying to reemerge (#15949) 2025-03-28 11:31:54 -07:00
grorp
b0bc6ce637 TouchControls: Take FOV into account for camera movement (#15936) 2025-03-28 07:43:59 -04:00
lhofhansl
fbc525d683 Restore behavior of emergequeue_limit_total (#15947)
* And make sure `emergequeue_limit_total` is >= max(`emergequeue_limit_diskonly`, `emergequeue_limit_generate`)
2025-03-27 18:59:38 -07:00
sfan5
db15bc6466 Some more random code cleanups 2025-03-26 20:49:43 +01:00
sfan5
f63436c8d3 Add basic unittests for LBMManager 2025-03-26 20:49:43 +01:00
sfan5
7b746d21f9 Make sure generated blocks have their timestamp set
behavior change: newly generated blocks are no longer momentarily activated.
this shouldn't matter for anyone and did not consistently apply to all blocks anyway

addresses issue from #15902 for new maps(!)
2025-03-26 20:49:43 +01:00
sfan5
ed40ea010b Improve edge case handling in LBMManager 2025-03-26 20:49:43 +01:00
sfan5
3dca2cd26a Strip leading colon from LBM names 2025-03-26 20:49:43 +01:00
sfan5
71cd25a798 Preserve LBM ordering when running them
(broken in 811adf5d42)
2025-03-26 20:49:43 +01:00
sfan5
ea1e8797a3 Fix performance bug with applying LBMs 2025-03-26 20:49:43 +01:00
JosiahWI
8fc7bf2af4 Fix core.get_content_info docs and harden implementation (#15925) 2025-03-26 19:03:53 +01:00
SmallJoker
95d6008332 IrrlichtMt: Fix orientation of IRenderTarget-textures (#15932)
Textures created through a render target are flipped along the X axis.
For the same reason, screenshots must be flipped back as well ('IVideoDriver::createScreenShot').

This commit implements the same flipping concept in two places:
1. Batch rendering of images (mostly used by fonts/text)
2. In-world rendering of such textures
2025-03-26 18:32:23 +01:00
grorp
b99f90ed80 Mainmenu: Trim whitespace from player name, address, port 2025-03-26 18:31:44 +01:00
Ricardo Costa
251bf0ec31 Fix possible nullptr dereference in serverpackethandler.cpp 2025-03-26 18:31:27 +01:00
ashtrayoz
b1363fce8e Fix logic inversion for dynamic media (server-side fix) (#15870) 2025-03-24 21:35:20 +01:00
y5nw
4ba438a7ec Improve KeyPress handling (#15923)
* Pass KeyPress by value
* TouchControls: add setting change callback for keybindings
2025-03-21 12:07:51 +01:00
grorp
ead44a27ca TouchControls: Implement an option for dig/place buttons (#15845) 2025-03-21 12:06:44 +01:00
sfan5
1f14b7cb1b Make remote media exclusively use GET for hash set (#15885) 2025-03-19 22:06:34 +01:00
sfan5
a9a3b05cc3 Prevent registration of certain new content after load time 2025-03-19 22:05:01 +01:00
sfan5
ca047c3e58 Warn on core.override_item() after server startup 2025-03-19 22:05:01 +01:00
sfan5
2540667f04 Warn if metatable passed to itemdef registration function 2025-03-19 22:05:01 +01:00
JosiahWI
4125ce877d Do not discover mod directories that fail parsing (#15917)
The root issue of the unit test failure is that all directories that are found in the mod search are counted as mods, even if they are detected to be invalid as such by the parser. For example, the presence of an init.lua file is required, and the parser will return false if one is not found. This return value was completely ignored. Simply counting the mod conditionally on the parsing success makes the modserver tests pass on MSVC.
2025-03-19 18:43:19 +01:00
SmallJoker
f1364b1e0b GUI: Use the client's fonts for 'Open URL?' dialogues
This popup is related to user safety, thus it should not
use server-provided font media files.
2025-03-19 18:42:26 +01:00
SmallJoker
5b2b2c7796 Game: disable 'toggle_sneak_key' while flying 2025-03-19 18:42:26 +01:00
y5nw
cc65c8bd70 SDL: Use scancodes for keybindings (#14964)
Co-authored-by: Lars Müller <34514239+appgurueu@users.noreply.github.com>
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2025-03-16 20:35:34 +01:00
cx384
e0378737b7 Fix overrideable hand ToolCapabilities and range (#15743) 2025-03-16 20:03:31 +01:00
Xiaochuan Ye
d085f0fb52 Document core.MAP_BLOCKSIZE constant in lua_api.md (#15911) 2025-03-16 20:02:42 +01:00
AFCMS
efded8f0bb Bump OARS content rating to 1.1 2025-03-16 17:57:18 +01:00
Erich Schubert
8ac7c451e1 update documentation 2025-03-16 17:56:58 +01:00
Erich Schubert
1f3cf59c7f Clean up position encoding
We can simply add 0x800800800 to the encoding, then use bit masking.

This works because adding 0x800 maps -2048:2047 to 0x000:0xFFF.
And 0x800800800 is (0x800 << 24 + 0x800 << 12 + 0x800) for x,y,z.

After bitmasking, -0x800 restores the original value range.
2025-03-16 17:56:58 +01:00
Erich Schubert
c439d784ac add unit tests for map block position encoding 2025-03-16 17:56:58 +01:00
sfan5
42ac5b2f40 Mostly deal with problems caused by polygon offset (#15867) 2025-03-16 17:56:32 +01:00
Deve
c07499ccfc Reload font manager in main thread to avoid a crash (#15900) 2025-03-16 17:55:39 +01:00
sfan5
4b85062caf Improve robustness of GL object handling 2025-03-14 11:52:52 +01:00
Lars Müller
077828d0d9 Add table.copy_with_metatables (#15754) 2025-03-14 11:52:42 +01:00
Miguel P.L
8717c7bd00 Fix excessive space on README.md 2025-03-11 20:00:58 +01:00
SmallJoker
23d0fb2d3f builtin: Return 'obj' from 'core.item_drop' (#15880)
This also includes a minor bugfix where 'itemstack' was cleared
even if the object placement failed.
2025-03-11 20:00:35 +01:00
sfan5
afb15978d9 Clean up and compress some pre-join packets (#15881) 2025-03-11 20:00:07 +01:00
sfan5
287880aa27 Refresh win32 toolchain and libraries (#15890) 2025-03-11 19:59:03 +01:00
cx384
b9ed4793ea Move drawItemStack out of hud.h/cpp (#15868) 2025-03-11 10:00:04 +01:00
Alex
dadd097f32 Echo DMs sent with /msg (#15887) 2025-03-11 09:59:51 +01:00
lhofhansl
017318f117 Avoid touching all blocks in range every 0.2s (#15878)
Instead touch these blocks every 4s.
2025-03-08 12:42:50 -08:00
cx384
18ac8b20fa Replace object visual by enum (#15681) 2025-03-06 21:02:11 +01:00
Medley
63701de45f Make Sneak and Aux1 optionally togglable (#15785) 2025-03-06 21:01:43 +01:00
sfan5
7892541383 Various random code cleanups 2025-03-04 19:53:01 +01:00
sfan5
358658fa34 Fix cloud-related bugs
First, this reverts 56123b2fbe,
which un-fixes #15031 but fixes #15798 and #15854.

Then we disable culling for the cloud scene node which fixes #15031 again.
2025-03-04 19:53:01 +01:00
sfan5
68602b2eaf Fix shadow flicker on camera offset update (take 2)
The previous fix never did what it was supposed to, so let's do this.
2025-03-04 19:53:01 +01:00
sfan5
e84ac56e35 Don't try to update uninitialized shadow frustum 2025-03-04 19:53:01 +01:00
sfan5
47c000a293 Add unittest that lints builtin JSON files 2025-03-04 19:53:01 +01:00
sfan5
304ce4cd54 Fix syntax error in credits.json
reported at <https://forum.luanti.org/viewtopic.php?p=442729>

As it happens this didn't affect most users as jsoncpp allows trailing commas
by default since 2019.
2025-03-04 19:53:01 +01:00
sfan5
d54646d342 Improve error handling of map database creation 2025-03-04 19:53:01 +01:00
sfan5
7abaa8d4cd Make Irrlicht identity material const 2025-03-04 19:53:01 +01:00
sfan5
2796283550 Remove broken fall bobbing 2025-03-04 19:53:01 +01:00
sfan5
7602308835 Revert "Restrict relative mouse mode to Wayland users (#15697)"
see #15761
SDL is the only device that supports relative mode and
mouse input is actually somewhat broken if it's *not* enabled.

This reverts commit 45c5ef8798
and 88b007907a.
2025-03-04 19:53:01 +01:00
sfan5
bc43019467 Fix TerminalChatConsole crash
this setting was removed in #15633
2025-03-04 19:53:01 +01:00
sfan5
8449f5f6db Make devtest grass use overlay tiles 2025-03-04 19:53:01 +01:00
Medley
0eb047ca33 Disable debug-breaking locale workaround when debugging (#15859) 2025-03-03 20:33:42 +01:00
wrrrzr
98048cb06d Fix missing includes in skyparams.h 2025-03-03 20:33:19 +01:00
Erich Schubert
6e995972bb check y limits early 2025-03-03 20:33:05 +01:00
Erich Schubert
08fad862aa Code cleanups. Function does not return deco count. 2025-03-03 20:33:05 +01:00
sfan5
c3477a4d08 Adjust Android default view range and mapblock limit 2025-03-01 22:40:10 +01:00
sfan5
062207e696 Enforce minimum client_mapblock_limit depending on view range 2025-03-01 22:40:10 +01:00
SmallJoker
24c1230c7b Client: fix disappearing node inventories on older servers
ee9258ce introduced a logic error, which caused clients to lose
node metadata when they should not and vice-versa.
See also: server.cpp / Server::sendAddNode
2025-03-01 21:05:17 +01:00
sfan5
eb79a76742 Android: update SDL support code (#15853) 2025-03-01 18:27:46 +01:00
millennIumAMbiguity
c0328e5363 Centered title in README.md and added icon 2025-03-01 12:27:43 +01:00
Joshua Gerrish
8d822d8231 Fix compile error with MSVC: string is not a member of std 2025-03-01 12:26:33 +01:00
y5nw
a11b25f3f5 Use fallback font correctly for fonts provided by the server 2025-03-01 12:25:24 +01:00
Lars Mueller
90121dc66f Fix & improve glTF loader matrix decomposition 2025-02-27 12:31:04 +01:00
Lars Mueller
d74af2f1a7 Use matrix4::getRotationRadians 2025-02-27 12:31:04 +01:00
Lars Mueller
b6c71b2379 Improve matrix4::getRotationDegrees a bit, radians 2025-02-27 12:31:04 +01:00
Lars Mueller
c261c26456 Add Irrlicht rotation consistency unit tests 2025-02-27 12:31:04 +01:00
Lars Mueller
5abf220979 Fix random usage in matrix4 tests 2025-02-27 12:31:04 +01:00
Lars Mueller
1ceeea34f4 Extend quaternion tests 2025-02-27 12:31:04 +01:00
Lars Mueller
3ae1fd459a Add quaternion conversion unit tests 2025-02-27 12:31:04 +01:00
Lars Mueller
0e86366324 Add test for matrix4::getRotationDegrees 2025-02-27 12:31:04 +01:00
Erich Schubert
58ad604a4b Note that core.hash_node_position is not a hash function 2025-02-27 12:30:55 +01:00
guinea7pig
415e96184d Update copyright date in README 2025-02-26 12:22:19 +01:00
sfan5
8654e16725 Disable shadow force updates with performance_tradeoffs 2025-02-26 12:22:06 +01:00
sfan5
eb8b449817 Fix shadow performance regression due to force update
broken by: b861f0c5c5
2025-02-26 12:22:06 +01:00
sfan5
22c81e5292 Print if sdl2-compat is in use 2025-02-26 12:21:57 +01:00
sfan5
42a35cec83 Allow looking straight up or down 2025-02-26 12:21:57 +01:00
sfan5
fc8c6742c4 Update Wireshark dissector 2025-02-26 12:21:57 +01:00
sfan5
ee9258cefd Clean up some packet-related code 2025-02-26 12:21:57 +01:00
grorp
5e89371ecd TouchControls: touch_use_crosshair, dig/place simulation refactoring (#15800)
-   get rid of simulated mouse events for digging/placing, use keyboard events
    instead
    -   consistent with other simulated events, less code, no need for a
        pointer position
    -   more correct: touch controls no longer break if you have custom
        dig/place keybindings set
-   move reading of "touch_use_crosshair" setting from Game to TouchControls
2025-02-25 13:19:44 -05:00
Andrii Nemchenko
abcd2e0b81 Re-save active entities more often if they move a certain distance (#15605) 2025-02-22 16:19:19 +01:00
sfan5
d12ce68e64 Show unknown object visuals using unknown_object.png sprite 2025-02-22 16:19:04 +01:00
sfan5
83fd837d75 Clean up TileLayer::applyMaterialOptions 2025-02-22 16:19:04 +01:00
sfan5
7d3f0628c4 Use visual = "node" for builtin falling node entity
This greatly simplifies the code at the expense of some
falling nodes not showing up on older clients.
2025-02-22 16:19:04 +01:00
sfan5
27bbe3a873 CAO 'node' visual (#15683) 2025-02-22 16:19:04 +01:00
sfan5
5a8720a484 Change material sharing for CMeshSceneNode 2025-02-22 16:19:04 +01:00
Andrii Nemchenko
e51221d247 Implement metadata-aware version of InvRef:remove_item() (#15771) 2025-02-22 16:18:48 +01:00
DS
0890125962 SDL Irr device: Ignore +-0.0f y mouse wheel events (#15815)
our code often assumes that it's non-zero, e.g.: `event.MouseInput.Wheel < 0 ? -1 : 1`
2025-02-22 16:17:07 +01:00
DS
0667cbf5a2 Clang-Tidy config: Ignore performance-avoid-endl and performance-inefficient-string-concatenation 2025-02-22 16:16:41 +01:00
sfan5
ba62808fe8 Basic camera control API (#15796) 2025-02-19 18:45:45 +01:00
James Morey
50819ace8f Move clickable_chat_weblinks to Advanced > Miscellaneous (#15799) 2025-02-19 18:45:31 +01:00
et
ef0219c2ed Prevent accidental wallmounted_to_dir poisoning (#15810)
Prior to this commit, if you used a function like `core.wallmounted_to_dir`, and modified its output, it would modify all of the output in the future.
2025-02-18 21:51:33 +01:00
sfan5
f4bdf72aa4 Simplify SQLite3 schema types
see: <https://www.sqlite.org/datatype3.html>
2025-02-18 19:29:06 +01:00
sfan5
cc352f3b66 Add unit tests for MapDatabase implementations 2025-02-18 19:29:06 +01:00
sfan5
215b000793 Split blockpos into three columns in sqlite3 map database 2025-02-18 19:29:06 +01:00
sfan5
e8728acc5c Some cleanups in Database_SQLite3 2025-02-18 19:29:06 +01:00
Desour
166e02955e Decrease fps_max_unfocused from 20 to 10
This used to be the default for android.
There's not much issues now with using a lower value, so a lower default on all platforms
is reasonable.
The only downside I know of is that if you re-focus the window, it can up till the
next client step until it goes back to normal fps, but 10 Hz feels fast enough.
2025-02-15 18:21:01 +01:00
Desour
138111a542 Don't use fps_max_unfocused for server step time on non-singleplayer main-menu-hosted servers
It's unreasonable to change server step time when the hosting user unfocuses their window.
(m_is_paused is already not set if it's not singleplayer.)
2025-02-15 18:21:01 +01:00
Desour
191cb117f9 Don't use fps_max_unfocused for the pause menu
Nowadays, we have things like buttons that change appearance on hover, or scoll bars
in the pause menu. These do not work fine with low fps.
2025-02-15 18:21:01 +01:00
Miguel P.L
a57677120a Correct keycode URL in settingtypes.txt/minetest.conf.example (#15784) 2025-02-15 18:20:45 +01:00
sfan5
75dcd94b90 Optimize add_area_node_boxes in collision code (#15719) 2025-02-15 12:19:17 +01:00
sfan5
d027fc9a88 Enable ipv6_server by default 2025-02-15 12:18:07 +01:00
sfan5
a11d526110 Rework socket IPV6_V6ONLY handling 2025-02-15 12:18:07 +01:00
siliconsniffer
eb797c502a Tweak main menu server list behavior (#15736)
Co-authored-by: Lars Mueller <appgurulars@gmx.de>
2025-02-15 12:17:56 +01:00
Erich Schubert
567b9a997a Collision: more accurate computation with acceleration and long dtime (#15408)
Co-authored-by: SmallJoker <mk939@ymail.com>
2025-02-15 12:17:44 +01:00
Lars Müller
319e270664 Clean up Irrlicht matrices a bit more (#15733) 2025-02-15 12:17:30 +01:00
sfan5
d015944f6c Revert "Disable SDL2 for 5.11.0"
This reverts commit 29cfb6efff.
2025-02-15 12:14:12 +01:00
Lars Müller
b7f01b0cc7 Don't save load_mod_* = false lines in world.mt (#15758) 2025-02-14 22:25:39 +01:00
sfan5
54bf5d62f2 Fix fgettext call in dlg_settings.lua
(#15614)
2025-02-14 22:17:10 +01:00
sfan5
849a583f66 Continue with 5.12.0-dev 2025-02-14 19:38:30 +01:00
sfan5
0cb7735125 Bump version to 5.11.0 2025-02-14 19:38:27 +01:00
sfan5
028949beca Delete empty languages 2025-02-14 19:13:14 +01:00
ninjum
6bdeb10c16 Translated using Weblate (Galician)
Currently translated at 99.9% (1391 of 1392 strings)
2025-02-14 19:11:16 +01:00
BlackImpostor
44cbae8fad Translated using Weblate (Russian)
Currently translated at 100.0% (1392 of 1392 strings)
2025-02-14 19:11:16 +01:00
waxtatect
f7b2d4760f Translated using Weblate (French)
Currently translated at 100.0% (1392 of 1392 strings)
2025-02-14 19:11:16 +01:00
109247019824
1ec19c2ad2 Translated using Weblate (Bulgarian)
Currently translated at 51.7% (721 of 1392 strings)
2025-02-14 19:11:12 +01:00
Linerly
9bfd39f036 Translated using Weblate (Indonesian)
Currently translated at 99.6% (1387 of 1392 strings)
2025-02-14 19:11:12 +01:00
Miguel
cfff6c4fd7 Translated using Weblate (Spanish)
Currently translated at 97.9% (1363 of 1392 strings)
2025-02-14 19:11:12 +01:00
Wuzzy
147dd3d372 Translated using Weblate (German)
Currently translated at 100.0% (1392 of 1392 strings)
2025-02-14 19:11:12 +01:00
sfan5
cda3dc08ca Translated using Weblate (German)
Currently translated at 100.0% (1392 of 1392 strings)
2025-02-14 19:10:19 +01:00
mineplayer
78b4f929ce Translated using Weblate (German)
Currently translated at 100.0% (1392 of 1392 strings)
2025-02-14 19:10:19 +01:00
Desour
2c50066c16 Keep the game paused in pause menu settings
The button_exit[]s were replaced by regular button[]s, to avoid a very short unpause when you
click the btn_settings (probably because it uses ClientEvent stuff).
2025-02-14 16:31:57 +01:00
602 changed files with 76889 additions and 39971 deletions

View File

@@ -1,4 +1,4 @@
Checks: '-*,modernize-use-emplace,modernize-avoid-bind,misc-throw-by-value-catch-by-reference,misc-unconventional-assign-operator,performance-*'
Checks: '-*,modernize-use-emplace,modernize-avoid-bind,misc-throw-by-value-catch-by-reference,misc-unconventional-assign-operator,performance-*,-performance-avoid-endl,performance-inefficient-string-concatenation'
WarningsAsErrors: '-*,modernize-use-emplace,performance-type-promotion-in-math-fn,performance-faster-string-find,performance-implicit-cast-in-loop'
CheckOptions:
- key: performance-unnecessary-value-param.AllowedTypes

View File

@@ -34,28 +34,32 @@ env:
jobs:
# Older gcc version (should be close to our minimum supported version)
gcc_7:
runs-on: ubuntu-20.04
gcc_9:
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v4
- name: Install deps
run: |
source ./util/ci/common.sh
install_linux_deps g++-7
install_linux_deps g++-9
- name: Build
run: |
./util/ci/build.sh
env:
CC: gcc-7
CXX: g++-7
# Test fallback SHA implementations
CMAKE_FLAGS: '-DENABLE_OPENSSL=0'
CC: gcc-9
CXX: g++-9
CMAKE_FLAGS: '-DCMAKE_C_FLAGS="-fsanitize=address" -DCMAKE_CXX_FLAGS="-fsanitize=address"'
- name: Test
- name: Unittest
run: |
./bin/luanti --run-unittests
# Do this here because we have ASan and error paths are sensitive to dangling pointers
- name: Test error cases
run: |
./util/test_error_cases.sh
# Current gcc version
gcc_14:
runs-on: ubuntu-24.04
@@ -81,32 +85,28 @@ jobs:
../bin/luanti --run-unittests
# Older clang version (should be close to our minimum supported version)
clang_7:
runs-on: ubuntu-20.04
clang_11:
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v4
- name: Install deps
run: |
source ./util/ci/common.sh
install_linux_deps clang-7 llvm-7
install_linux_deps clang-11
- name: Build
run: |
./util/ci/build.sh
env:
CC: clang-7
CXX: clang++-7
CMAKE_FLAGS: '-DCMAKE_C_FLAGS="-fsanitize=address" -DCMAKE_CXX_FLAGS="-fsanitize=address"'
CC: clang-11
CXX: clang++-11
# Test fallback SHA implementations
CMAKE_FLAGS: '-DENABLE_OPENSSL=0'
- name: Unittest
- name: Test
run: |
./bin/luanti --run-unittests
# Do this here because we have ASan and error paths are sensitive to dangling pointers
- name: Test error cases
run: |
./util/test_error_cases.sh
# Current clang version
clang_18:
runs-on: ubuntu-24.04

View File

@@ -45,7 +45,7 @@ jobs:
mkdir build
cd build
cmake .. \
-DCMAKE_OSX_DEPLOYMENT_TARGET=10.14 \
-DCMAKE_OSX_DEPLOYMENT_TARGET=13 \
-DCMAKE_FIND_FRAMEWORK=LAST \
-DCMAKE_INSTALL_PREFIX=../build/macos/ \
-DRUN_IN_PLACE=FALSE -DENABLE_GETTEXT=TRUE \

View File

@@ -92,7 +92,7 @@ jobs:
- name: Check indent spaces
run: |
if git ls-files |\
grep -E '^src/.*\.cpp$|^src/.*\.[ch]$|\.lua' |\
grep -E '^src/.*\.cpp$|^src/.*\.[ch]$|\.lua$' |\
xargs grep -n -P '^\t*[ ]';\
then\
echo -e "\033[0;31mFound incorrect indent whitespaces";\

View File

@@ -71,9 +71,7 @@ jobs:
name: VS 2019 ${{ matrix.config.arch }}-${{ matrix.type }}
runs-on: windows-2019
env:
VCPKG_VERSION: 01f602195983451bc83e72f4214af2cbc495aa94
# 2024.05.24
vcpkg_packages: zlib zstd curl[winssl] openal-soft libvorbis libogg libjpeg-turbo sqlite3 freetype luajit gmp jsoncpp opengl-registry
VCPKG_DEFAULT_TRIPLET: ${{matrix.config.vcpkg_triplet}}
strategy:
fail-fast: false
matrix:
@@ -97,19 +95,17 @@ jobs:
- uses: actions/checkout@v4
- name: Restore from cache and run vcpkg
uses: lukka/run-vcpkg@v7
uses: lukka/run-vcpkg@v11
with:
vcpkgArguments: ${{env.vcpkg_packages}}
vcpkgDirectory: '${{ github.workspace }}\vcpkg'
appendedCacheKey: ${{ matrix.config.vcpkg_triplet }}
vcpkgGitCommitId: ${{ env.VCPKG_VERSION }}
vcpkgTriplet: ${{ matrix.config.vcpkg_triplet }}
- name: CMake
# Note: See #15976 for why CMAKE_POLICY_VERSION_MINIMUM=3.5 is set.
run: |
cmake ${{matrix.config.generator}} `
-DCMAKE_TOOLCHAIN_FILE="${{ github.workspace }}\vcpkg\scripts\buildsystems\vcpkg.cmake" `
-DCMAKE_BUILD_TYPE=Release `
-DCMAKE_POLICY_VERSION_MINIMUM=3.5 `
-DENABLE_POSTGRESQL=OFF `
-DENABLE_LUAJIT=TRUE `
-DREQUIRE_LUAJIT=TRUE `

View File

@@ -19,10 +19,10 @@ read_globals = {
"VoxelManip",
"profiler",
"Settings",
"PerlinNoise", "PerlinNoiseMap",
"ValueNoise", "ValueNoiseMap",
string = {fields = {"split", "trim"}},
table = {fields = {"copy", "getn", "indexof", "keyof", "insert_all"}},
table = {fields = {"copy", "copy_with_metatables", "getn", "indexof", "keyof", "insert_all"}},
math = {fields = {"hypot", "round"}},
}
@@ -33,6 +33,13 @@ globals = {
"_",
}
stds.menu_common = {
globals = {
"mt_color_grey", "mt_color_blue", "mt_color_lightblue", "mt_color_green",
"mt_color_dark_green", "mt_color_orange", "mt_color_red",
},
}
files["builtin/client/register.lua"] = {
globals = {
debug = {fields={"getinfo"}},
@@ -73,11 +80,16 @@ files["builtin/common/filterlist.lua"] = {
}
files["builtin/mainmenu"] = {
std = "+menu_common",
globals = {
"gamedata",
},
}
files["builtin/common/settings"] = {
std = "+menu_common",
}
files["builtin/common/tests"] = {
read_globals = {
"describe",

View File

@@ -1,4 +1,7 @@
cmake_minimum_required(VERSION 3.12)
if(POLICY CMP0177)
cmake_policy(SET CMP0177 NEW)
endif()
# This can be read from ${PROJECT_NAME} after project() is called
project(luanti)
@@ -11,12 +14,12 @@ set(CLANG_MINIMUM_VERSION "7.0.1")
# You should not need to edit these manually, use util/bump_version.sh
set(VERSION_MAJOR 5)
set(VERSION_MINOR 11)
set(VERSION_MINOR 12)
set(VERSION_PATCH 0)
set(VERSION_EXTRA "" CACHE STRING "Stuff to append to version string")
# Change to false for releases
set(DEVELOPMENT_BUILD TRUE)
set(DEVELOPMENT_BUILD FALSE)
set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
if(VERSION_EXTRA)
@@ -262,8 +265,8 @@ install(FILES "minetest.conf.example" DESTINATION "${EXAMPLE_CONF_DIR}")
if(UNIX AND NOT APPLE)
install(FILES "doc/luanti.6" "doc/luantiserver.6" DESTINATION "${MANDIR}/man6")
install(FILES "misc/net.minetest.minetest.desktop" DESTINATION "${XDG_APPS_DIR}")
install(FILES "misc/net.minetest.minetest.metainfo.xml" DESTINATION "${METAINFODIR}")
install(FILES "misc/org.luanti.luanti.desktop" DESTINATION "${XDG_APPS_DIR}")
install(FILES "misc/org.luanti.luanti.metainfo.xml" DESTINATION "${METAINFODIR}")
install(FILES "misc/luanti.svg" DESTINATION "${ICONDIR}/hicolor/scalable/apps")
install(FILES "misc/luanti-xorg-icon-128.png"
DESTINATION "${ICONDIR}/hicolor/128x128/apps"

View File

@@ -102,6 +102,14 @@ grorp:
using the font "undefined medium" (https://undefined-medium.com/),
which is licensed under the SIL Open Font License, Version 1.1
modified by DS
textures/base/pack/dig_btn.png
textures/base/pack/place_btn.png
derived by editing the text in aux1_btn.svg
Material Design, Google (Apache license v2.0):
textures/base/pack/contentdb_thumb_up.png
textures/base/pack/contentdb_thumb_down.png
textures/base/pack/contentdb_neutral.png
License of Luanti source code
-------------------------------

View File

@@ -1,13 +1,15 @@
Luanti (formerly Minetest)
==========================
![Build Status](https://github.com/luanti-org/luanti/workflows/build/badge.svg)
[![Translation status](https://hosted.weblate.org/widgets/minetest/-/svg-badge.svg)](https://hosted.weblate.org/engage/minetest/?utm_source=widget)
[![License](https://img.shields.io/badge/license-LGPLv2.1%2B-blue.svg)](https://www.gnu.org/licenses/old-licenses/lgpl-2.1.en.html)
<div align="center">
<img src="textures/base/pack/logo.png" width="32%">
<h1>Luanti (formerly Minetest)</h1>
<img src="https://github.com/luanti-org/luanti/workflows/build/badge.svg" alt="Build Status">
<a href="https://hosted.weblate.org/engage/minetest/?utm_source=widget"><img src="https://hosted.weblate.org/widgets/minetest/-/svg-badge.svg" alt="Translation status"></a>
<a href="https://www.gnu.org/licenses/old-licenses/lgpl-2.1.en.html"><img src="https://img.shields.io/badge/license-LGPLv2.1%2B-blue.svg" alt="License"></a>
</div>
<br>
Luanti is a free open-source voxel game engine with easy modding and game creation.
Copyright (C) 2010-2024 Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2010-2025 Perttu Ahola <celeron55@gmail.com>
and contributors (see source file comments and the version control log)
Table of Contents
@@ -55,6 +57,7 @@ Some can be changed in the key config dialog in the settings tab.
| T | Chat |
| / | Command |
| Esc | Pause menu/abort/exit (pauses only singleplayer game) |
| Shift + Esc | Exit directly to main menu from anywhere, bypassing pause menu |
| + | Increase view range |
| - | Decrease view range |
| K | Enable/disable fly mode (needs fly privilege) |

View File

@@ -1,5 +1,4 @@
diff --git a/android/app/src/main/java/org/libsdl/app/SDLActivity.java b/android/app/src/main/java/org/libsdl/app/SDLActivity.java
index fd5a056e3..83e3cf657 100644
--- a/android/app/src/main/java/org/libsdl/app/SDLActivity.java
+++ b/android/app/src/main/java/org/libsdl/app/SDLActivity.java
@@ -1345,7 +1345,12 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
@@ -9,7 +8,7 @@ index fd5a056e3..83e3cf657 100644
- if ((source & InputDevice.SOURCE_MOUSE) == InputDevice.SOURCE_MOUSE) {
+ if ((source & InputDevice.SOURCE_MOUSE) == InputDevice.SOURCE_MOUSE ||
+ /*
+ * CUSTOM ADDITION FOR MINETEST
+ * CUSTOM ADDITION FOR LUANTI
+ * should be upstreamed
+ */
+ (source & InputDevice.SOURCE_MOUSE_RELATIVE) == InputDevice.SOURCE_MOUSE_RELATIVE) {

View File

@@ -22,14 +22,19 @@ package net.minetest.minetest;
import org.libsdl.app.SDLActivity;
import android.app.Notification;
import android.app.NotificationManager;
import android.app.PendingIntent;
import android.content.Context;
import android.content.Intent;
import android.content.ActivityNotFoundException;
import android.net.Uri;
import android.os.Bundle;
import android.os.Build;
import android.os.Handler;
import android.os.Looper;
import android.text.InputType;
import android.util.Log;
import android.view.KeyEvent;
import android.view.View;
import android.view.WindowManager;
import android.view.inputmethod.InputMethodManager;
import android.widget.Button;
@@ -91,6 +96,9 @@ public class GameActivity extends SDLActivity {
saveSettings();
}
private NotificationManager mNotifyManager;
private boolean gameNotificationShown = false;
public void showTextInputDialog(String hint, String current, int editType) {
runOnUiThread(() -> showTextInputDialogUI(hint, current, editType));
}
@@ -263,4 +271,67 @@ public class GameActivity extends SDLActivity {
public boolean hasPhysicalKeyboard() {
return getContext().getResources().getConfiguration().keyboard != Configuration.KEYBOARD_NOKEYS;
}
// TODO: share code with UnzipService.createNotification
private void updateGameNotification() {
if (mNotifyManager == null) {
mNotifyManager = (NotificationManager) getSystemService(Context.NOTIFICATION_SERVICE);
}
if (!gameNotificationShown) {
mNotifyManager.cancel(MainActivity.NOTIFICATION_ID_GAME);
return;
}
Notification.Builder builder;
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
builder = new Notification.Builder(this, MainActivity.NOTIFICATION_CHANNEL_ID);
} else {
builder = new Notification.Builder(this);
}
Intent notificationIntent = new Intent(this, GameActivity.class);
notificationIntent.setFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP
| Intent.FLAG_ACTIVITY_SINGLE_TOP);
int pendingIntentFlag = 0;
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
pendingIntentFlag = PendingIntent.FLAG_MUTABLE;
}
PendingIntent intent = PendingIntent.getActivity(this, 0,
notificationIntent, pendingIntentFlag);
builder.setContentTitle(getString(R.string.game_notification_title))
.setSmallIcon(R.mipmap.ic_launcher)
.setContentIntent(intent)
.setOngoing(true);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
// This avoids a stuck notification if the app is killed while
// in-game: (1) if the user closes the app from the "Recents" screen
// or (2) if the system kills the app while it is in background.
// onStop is called too early to remove the notification and
// onDestroy is often not called at all, so there's this hack instead.
builder.setTimeoutAfter(16000);
// Replace the notification just before it expires as long as the app is
// running (and we're still in-game).
final Handler handler = new Handler(Looper.getMainLooper());
handler.postDelayed(new Runnable() {
@Override
public void run() {
if (gameNotificationShown) {
updateGameNotification();
}
}
}, 15000);
}
mNotifyManager.notify(MainActivity.NOTIFICATION_ID_GAME, builder.build());
}
public void setPlayingNowNotification(boolean show) {
gameNotificationShown = show;
updateGameNotification();
}
}

View File

@@ -43,6 +43,8 @@ import static net.minetest.minetest.UnzipService.*;
public class MainActivity extends AppCompatActivity {
public static final String NOTIFICATION_CHANNEL_ID = "Minetest channel";
public static final int NOTIFICATION_ID_UNZIP = 1;
public static final int NOTIFICATION_ID_GAME = 2;
private final static int versionCode = BuildConfig.VERSION_CODE;
private static final String SETTINGS = "MinetestSettings";

View File

@@ -51,7 +51,6 @@ public class UnzipService extends IntentService {
public static final int SUCCESS = -1;
public static final int FAILURE = -2;
public static final int INDETERMINATE = -3;
private final int id = 1;
private NotificationManager mNotifyManager;
private boolean isSuccess = true;
private String failureMessage;
@@ -100,11 +99,14 @@ public class UnzipService extends IntentService {
}
}
// TODO: share code with GameActivity.updateGameNotification
@NonNull
private Notification.Builder createNotification() {
Notification.Builder builder;
if (mNotifyManager == null)
if (mNotifyManager == null) {
mNotifyManager = (NotificationManager) getSystemService(Context.NOTIFICATION_SERVICE);
}
Notification.Builder builder;
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
builder = new Notification.Builder(this, MainActivity.NOTIFICATION_CHANNEL_ID);
} else {
@@ -128,7 +130,7 @@ public class UnzipService extends IntentService {
.setOngoing(true)
.setProgress(0, 0, true);
mNotifyManager.notify(id, builder.build());
mNotifyManager.notify(MainActivity.NOTIFICATION_ID_UNZIP, builder.build());
return builder;
}
@@ -200,14 +202,14 @@ public class UnzipService extends IntentService {
} else {
notificationBuilder.setProgress(100, progress, false);
}
mNotifyManager.notify(id, notificationBuilder.build());
mNotifyManager.notify(MainActivity.NOTIFICATION_ID_UNZIP, notificationBuilder.build());
}
}
@Override
public void onDestroy() {
super.onDestroy();
mNotifyManager.cancel(id);
mNotifyManager.cancel(MainActivity.NOTIFICATION_ID_UNZIP);
publishProgress(null, R.string.loading, isSuccess ? SUCCESS : FAILURE);
}
}

View File

@@ -60,8 +60,8 @@ import java.util.Locale;
public class SDLActivity extends Activity implements View.OnSystemUiVisibilityChangeListener {
private static final String TAG = "SDL";
private static final int SDL_MAJOR_VERSION = 2;
private static final int SDL_MINOR_VERSION = 30;
private static final int SDL_MICRO_VERSION = 8;
private static final int SDL_MINOR_VERSION = 32;
private static final int SDL_MICRO_VERSION = 0;
/*
// Display InputType.SOURCE/CLASS of events and devices
//
@@ -790,6 +790,9 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
window.clearFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN);
SDLActivity.mFullscreenModeActive = false;
}
if (Build.VERSION.SDK_INT >= 28 /* Android 9 (Pie) */) {
window.getAttributes().layoutInDisplayCutoutMode = WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES;
}
}
} else {
Log.e(TAG, "error handling message, getContext() returned no Activity");
@@ -1347,7 +1350,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
if ((source & InputDevice.SOURCE_MOUSE) == InputDevice.SOURCE_MOUSE ||
/*
* CUSTOM ADDITION FOR MINETEST
* CUSTOM ADDITION FOR LUANTI
* should be upstreamed
*/
(source & InputDevice.SOURCE_MOUSE_RELATIVE) == InputDevice.SOURCE_MOUSE_RELATIVE) {

View File

@@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="unzip_notification_title">O kargañ Luanti</string>
<string name="label">Luanti</string>
<string name="loading">O kargañ…</string>
<string name="notification_channel_description">Evezhiadennoù gant Luanti</string>
<string name="unzip_notification_description">Nebeutoc\'h eget ur vunutenn…</string>
<string name="ime_dialog_done">Graet</string>
<string name="no_web_browser">Merdeer web ebet bet kavet</string>
<string name="notification_channel_name">Evezhiadennoù hollek</string>
</resources>

View File

@@ -1,11 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="label">Luanti</string>
<string name="loading">Lädt</string>
<string name="loading">Laden </string>
<string name="unzip_notification_title">Luanti lädt</string>
<string name="unzip_notification_description">Weniger als 1 Minute…</string>
<string name="unzip_notification_description">Weniger als 1 Minute </string>
<string name="ime_dialog_done">Fertig</string>
<string name="no_web_browser">Kein Web-Browser gefunden</string>
<string name="no_web_browser">Keinen Web-Browser gefunden</string>
<string name="notification_channel_name">Allgemeine Benachrichtigung</string>
<string name="notification_channel_description">Benachrichtigungen von Luanti</string>
</resources>
<string name="game_notification_title">Luanti läuft</string>
</resources>

View File

@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="label">Luanti</string>
<string name="loading">Chargement…</string>
<string name="notification_channel_name">Notification générale</string>
<string name="notification_channel_description">Notifications de Luanti</string>
<string name="unzip_notification_title">Chargement de Luanti</string>
<string name="unzip_notification_description">Moins d\'une minute…</string>
<string name="ime_dialog_done">Terminé</string>
<string name="no_web_browser">Aucun navigateur web trouvé</string>
<string name="game_notification_title">Luanti est en cours d\'exécution</string>
</resources>

View File

@@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="label">Luanti</string>
<string name="loading">Cargando…</string>
<string name="notification_channel_name">Notificación xeral</string>
<string name="notification_channel_description">Notificacións de Luanti</string>
<string name="unzip_notification_title">Cargando Luanti</string>
<string name="unzip_notification_description">Menos de 1 minuto…</string>
<string name="ime_dialog_done">Feito</string>
<string name="no_web_browser">Non se atopou ningún navegador web</string>
</resources>

View File

@@ -8,4 +8,5 @@
<string name="unzip_notification_description">Kurang dari 1 menit…</string>
<string name="notification_channel_description">Pemberitahuan dari Luanti</string>
<string name="unzip_notification_title">Memuat Luanti…</string>
</resources>
<string name="game_notification_title">Luanti sedang berjalan</string>
</resources>

View File

@@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="label">Luanti</string>
<string name="loading">Se încarcă…</string>
<string name="notification_channel_name">Notificare generală</string>
<string name="notification_channel_description">Notificări de la Luanti</string>
<string name="unzip_notification_title">Luanti pornește</string>
<string name="unzip_notification_description">Sub 1 minut…</string>
<string name="ime_dialog_done">Gata</string>
<string name="no_web_browser">Niciun navigator web găsit</string>
</resources>

View File

@@ -1,11 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="unzip_notification_title">Загрузка Luanti</string>
<string name="unzip_notification_description">Меньше чам за 1 минуту</string>
<string name="unzip_notification_description">Менее 1 минуты</string>
<string name="ime_dialog_done">Готово</string>
<string name="label">Luаnti</string>
<string name="notification_channel_description">Уведомления от Luanti</string>
<string name="notification_channel_name">Основные уведомления</string>
<string name="loading">Загрузка…</string>
<string name="no_web_browser">Не найдено веб-браузера</string>
</resources>
<string name="game_notification_title">Luanti запущено</string>
</resources>

View File

@@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="no_web_browser">Ni bil najden spletni brskalnik</string>
<string name="notification_channel_name">Glavno obvestilo</string>
<string name="loading">Nalaganje …</string>
<string name="unzip_notification_description">Manj kot 1 minuta …</string>
<string name="label">Luanti</string>
<string name="notification_channel_description">Obvestilo od Luantia</string>
<string name="ime_dialog_done">Končano!l</string>
<string name="unzip_notification_title">Nalaganje Luantia</string>
</resources>

View File

@@ -4,8 +4,9 @@
<string name="loading">Laddar…</string>
<string name="unzip_notification_description">Mindre än 1 minut…</string>
<string name="ime_dialog_done">Färdig</string>
<string name="no_web_browser">Ingen webbläsare kunde hittas</string>
<string name="notification_channel_name">Generell notis</string>
<string name="notification_channel_description">Notiser från Luanti</string>
<string name="no_web_browser">Ingen webbläsare hittades</string>
<string name="notification_channel_name">Allmän notifikation</string>
<string name="notification_channel_description">Notifikationer från Luanti</string>
<string name="unzip_notification_title">Laddar Luanti</string>
</resources>
<string name="game_notification_title">Luanti är igång</string>
</resources>

View File

@@ -6,6 +6,7 @@
<string name="notification_channel_description">Notifications from Luanti</string>
<string name="unzip_notification_title">Loading Luanti</string>
<string name="unzip_notification_description">Less than 1 minute&#8230;</string>
<string name="game_notification_title">Luanti is running</string>
<string name="ime_dialog_done">Done</string>
<string name="no_web_browser">No web browser found</string>
</resources>

View File

@@ -1,7 +1,7 @@
// Top-level build file where you can add configuration options common to all sub-projects/modules.
project.ext.set("versionMajor", 5) // Version Major
project.ext.set("versionMinor", 11) // Version Minor
project.ext.set("versionMinor", 12) // Version Minor
project.ext.set("versionPatch", 0) // Version Patch
// ^ keep in sync with cmake

148
android/icons/dig_btn.svg Normal file
View File

@@ -0,0 +1,148 @@
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xmlns:svg="http://www.w3.org/2000/svg"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:cc="http://creativecommons.org/ns#"
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</cc:Work>
<cc:License
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<cc:permits
rdf:resource="http://creativecommons.org/ns#Reproduction" />
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<cc:requires
rdf:resource="http://creativecommons.org/ns#Notice" />
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transform="scale(1.0078883,0.99217343)"
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148
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<svg
inkscape:export-ydpi="24.000002"
inkscape:export-xdpi="24.000002"
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sodipodi:docname="place_btn.svg"
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xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns="http://www.w3.org/2000/svg"
xmlns:svg="http://www.w3.org/2000/svg"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:cc="http://creativecommons.org/ns#"
xmlns:dc="http://purl.org/dc/elements/1.1/">
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inkscape:document-rotation="0"
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After

Width:  |  Height:  |  Size: 5.6 KiB

View File

@@ -32,8 +32,8 @@ do
all.registered_craftitems = {}
all.registered_tools = {}
for k, v in pairs(all.registered_items) do
-- Disable further modification
setmetatable(v, {__newindex = {}})
-- Ignore new keys
setmetatable(v, {__newindex = function() end})
-- Reassemble the other tables
if v.type == "node" then
getmetatable(v).__index = all.nodedef_default
@@ -59,6 +59,9 @@ end
local alias_metatable = {
__index = function(t, name)
return rawget(t, core.registered_aliases[name])
end,
__newindex = function()
error("table is read-only")
end
}
setmetatable(core.registered_items, alias_metatable)

View File

@@ -1,5 +1,6 @@
core.log("info", "Initializing asynchronous environment")
function core.job_processor(func, serialized_param)
local param = core.deserialize(serialized_param)
@@ -7,3 +8,15 @@ function core.job_processor(func, serialized_param)
return retval or core.serialize(nil)
end
function core.get_http_accept_languages()
local languages
local current_language = core.get_language()
if current_language ~= "" then
languages = { current_language, "en;q=0.8" }
else
languages = { "en" }
end
return "Accept-Language: " .. table.concat(languages, ", ")
end

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2013 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2013 sapier
-- SPDX-License-Identifier: LGPL-2.1-or-later
--------------------------------------------------------------------------------
-- TODO improve doc --

View File

@@ -90,7 +90,7 @@ local facedir_to_dir_map = {
1, 4, 3, 2,
}
function core.facedir_to_dir(facedir)
return facedir_to_dir[facedir_to_dir_map[facedir % 32]]
return vector.copy(facedir_to_dir[facedir_to_dir_map[facedir % 32]])
end
function core.dir_to_fourdir(dir)
@@ -110,7 +110,7 @@ function core.dir_to_fourdir(dir)
end
function core.fourdir_to_dir(fourdir)
return facedir_to_dir[facedir_to_dir_map[fourdir % 4]]
return vector.copy(facedir_to_dir[facedir_to_dir_map[fourdir % 4]])
end
function core.dir_to_wallmounted(dir)
@@ -147,7 +147,7 @@ local wallmounted_to_dir = {
vector.new( 0, -1, 0),
}
function core.wallmounted_to_dir(wallmounted)
return wallmounted_to_dir[wallmounted % 8]
return vector.copy(wallmounted_to_dir[wallmounted % 8])
end
function core.dir_to_yaw(dir)

15
builtin/common/menu.lua Normal file
View File

@@ -0,0 +1,15 @@
-- Luanti
-- SPDX-License-Identifier: LGPL-2.1-or-later
-- These colors are used by the main menu and the settings menu
mt_color_grey = "#AAAAAA"
mt_color_blue = "#6389FF"
mt_color_lightblue = "#99CCFF"
mt_color_green = "#72FF63"
mt_color_dark_green = "#25C191"
mt_color_orange = "#FF8800"
mt_color_red = "#FF3300"
function core.are_keycodes_equal(k1, k2)
return core.normalize_keycode(k1) == core.normalize_keycode(k2)
end

View File

@@ -7,18 +7,21 @@ local math = math
local function basic_dump(o)
local tp = type(o)
if tp == "number" then
return tostring(o)
local s = tostring(o)
if tonumber(s) == o then
return s
end
-- Prefer an exact representation over a compact representation.
-- e.g. basic_dump(0.3) == "0.3",
-- but basic_dump(0.1 + 0.2) == "0.30000000000000004"
-- so the user can see that 0.1 + 0.2 ~= 0.3
return string.format("%.17g", o)
elseif tp == "string" then
return string.format("%q", o)
elseif tp == "boolean" then
return tostring(o)
elseif tp == "nil" then
return "nil"
-- Uncomment for full function dumping support.
-- Not currently enabled because bytecode isn't very human-readable and
-- dump's output is intended for humans.
--elseif tp == "function" then
-- return string.format("loadstring(%q)", string.dump(o))
elseif tp == "userdata" then
return tostring(o)
else
@@ -105,65 +108,141 @@ function dump2(o, name, dumped)
return string.format("%s = {}\n%s", name, table.concat(t))
end
--------------------------------------------------------------------------------
-- This dumps values in a one-statement format.
-- This dumps values in a human-readable expression format.
-- If possible, the resulting string should evaluate to an equivalent value if loaded and executed.
-- For example, {test = {"Testing..."}} becomes:
-- [[{
-- test = {
-- "Testing..."
-- }
-- }]]
-- This supports tables as keys, but not circular references.
-- It performs poorly with multiple references as it writes out the full
-- table each time.
-- The indent field specifies a indentation string, it defaults to a tab.
-- Use the empty string to disable indentation.
-- The dumped and level arguments are internal-only.
function dump(o, indent, nested, level)
local t = type(o)
if not level and t == "userdata" then
-- when userdata (e.g. player) is passed directly, print its metatable:
return "userdata metatable: " .. dump(getmetatable(o))
end
if t ~= "table" then
return basic_dump(o)
end
-- Contains table -> true/nil of currently nested tables
nested = nested or {}
if nested[o] then
return "<circular reference>"
end
nested[o] = true
function dump(value, indent)
indent = indent or "\t"
level = level or 1
local newline = indent == "" and "" or "\n"
local ret = {}
local dumped_indexes = {}
for i, v in ipairs(o) do
ret[#ret + 1] = dump(v, indent, nested, level + 1)
dumped_indexes[i] = true
end
for k, v in pairs(o) do
if not dumped_indexes[k] then
if type(k) ~= "string" or not is_valid_identifier(k) then
k = "["..dump(k, indent, nested, level + 1).."]"
end
v = dump(v, indent, nested, level + 1)
ret[#ret + 1] = k.." = "..v
local rope = {}
local write
do
-- Keeping the length of the table as a local variable is *much*
-- faster than invoking the length operator.
-- See https://gitspartv.github.io/LuaJIT-Benchmarks/#test12.
local i = 0
function write(str)
i = i + 1
rope[i] = str
end
end
nested[o] = nil
if indent ~= "" then
local indent_str = "\n"..string.rep(indent, level)
local end_indent_str = "\n"..string.rep(indent, level - 1)
return string.format("{%s%s%s}",
indent_str,
table.concat(ret, ","..indent_str),
end_indent_str)
local n_refs = {}
local function count_refs(val)
if type(val) ~= "table" then
return
end
local tbl = val
if n_refs[tbl] then
n_refs[tbl] = n_refs[tbl] + 1
return
end
n_refs[tbl] = 1
for k, v in pairs(tbl) do
count_refs(k)
count_refs(v)
end
end
return "{"..table.concat(ret, ", ").."}"
count_refs(value)
local refs = {}
local cur_ref = 1
local function write_value(val, level)
if type(val) ~= "table" then
write(basic_dump(val))
return
end
local tbl = val
if refs[tbl] then
write(refs[tbl])
return
end
if n_refs[val] > 1 then
refs[val] = ("getref(%d)"):format(cur_ref)
write(("setref(%d)"):format(cur_ref))
cur_ref = cur_ref + 1
end
write("{")
if next(tbl) == nil then
write("}")
return
end
write(newline)
local function write_entry(k, v)
write(indent:rep(level))
write("[")
write_value(k, level + 1)
write("] = ")
write_value(v, level + 1)
write(",")
write(newline)
end
local keys = {string = {}, number = {}}
for k in pairs(tbl) do
local t = type(k)
if keys[t] then
table.insert(keys[t], k)
end
end
-- Write string-keyed entries
table.sort(keys.string)
for _, k in ipairs(keys.string) do
local v = val[k]
if is_valid_identifier(k) then
write(indent:rep(level))
write(k)
write(" = ")
write_value(v, level + 1)
write(",")
write(newline)
else
write_entry(k, v)
end
end
-- Write number-keyed entries
local len = 0
for i in ipairs(tbl) do
len = i
end
if #keys.number == len then -- table is a list
for _, v in ipairs(tbl) do
write(indent:rep(level))
write_value(v, level + 1)
write(",")
write(newline)
end
else -- table harbors arbitrary number keys
table.sort(keys.number)
for _, k in ipairs(keys.number) do
write_entry(k, tbl[k])
end
end
-- Write all remaining entries
for k, v in pairs(val) do
if not keys[type(k)] then
write_entry(k, v)
end
end
write(indent:rep(level - 1))
write("}")
end
write_value(value, 1)
return table.concat(rope)
end
--------------------------------------------------------------------------------
@@ -457,18 +536,37 @@ do
end
end
--------------------------------------------------------------------------------
function table.copy(t, seen)
local n = {}
seen = seen or {}
seen[t] = n
for k, v in pairs(t) do
n[(type(k) == "table" and (seen[k] or table.copy(k, seen))) or k] =
(type(v) == "table" and (seen[v] or table.copy(v, seen))) or v
local function table_copy(value, preserve_metatables)
local seen = {}
local function copy(val)
if type(val) ~= "table" then
return val
end
local t = val
if seen[t] then
return seen[t]
end
local res = {}
seen[t] = res
for k, v in pairs(t) do
res[copy(k)] = copy(v)
end
if preserve_metatables then
setmetatable(res, getmetatable(t))
end
return res
end
return n
return copy(value)
end
function table.copy(value)
return table_copy(value, false)
end
function table.copy_with_metatables(value)
return table_copy(value, true)
end
function table.insert_all(t, other)
if table.move then -- LuaJIT
@@ -536,6 +634,10 @@ if core.gettext then -- for client and mainmenu
function fgettext(text, ...)
return core.formspec_escape(fgettext_ne(text, ...))
end
function hgettext(text, ...)
return core.hypertext_escape(fgettext_ne(text, ...))
end
end
local ESCAPE_CHAR = string.char(0x1b)

View File

@@ -190,11 +190,41 @@ local function serialize(value, write)
dump(value)
end
-- Whether `value` recursively contains a function
local function contains_function(value)
local seen = {}
local function check(val)
if type(val) == "function" then
return true
end
if type(val) == "table" then
if seen[val] then
return false
end
seen[val] = true
for k, v in pairs(val) do
if check(k) or check(v) then
return true
end
end
end
return false
end
return check(value)
end
function core.serialize(value)
if contains_function(value) then
core.log("deprecated", "Support for dumping functions in `core.serialize` is deprecated.")
end
local rope = {}
-- Keeping the length of the table as a local variable is *much*
-- faster than invoking the length operator.
-- See https://gitspartv.github.io/LuaJIT-Benchmarks/#test12.
local i = 0
serialize(value, function(text)
-- Faster than table.insert(rope, text) on PUC Lua 5.1
rope[#rope + 1] = text
i = i + 1
rope[i] = text
end)
return table_concat(rope)
end

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2022 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2022 rubenwardy
-- SPDX-License-Identifier: LGPL-2.1-or-later
local make = {}
@@ -37,6 +24,7 @@ local make = {}
-- * `fs` is a string for the formspec.
-- Components should be relative to `0,0`, and not exceed `avail_w` or the returned `used_height`.
-- * `used_height` is the space used by components in `fs`.
-- * `spacing`: (Optional) the vertical margin to be added before the component (default 0.25)
-- * `on_submit = function(self, fields, parent)`:
-- * `fields`: submitted formspec fields
-- * `parent`: the fstk element for the settings UI, use to show dialogs
@@ -442,13 +430,66 @@ local function make_noise_params(setting)
}
end
function make.key(setting)
local btn_bind = "bind_" .. setting.name
local btn_clear = "unbind_" .. setting.name
local function add_conflict_warnings(fs, height)
local value = core.settings:get(setting.name)
if value == "" then
return height
end
for _, o in ipairs(core.full_settingtypes) do
if o.type == "key" and o.name ~= setting.name and core.are_keycodes_equal(core.settings:get(o.name), value) then
table.insert(fs, ("label[0,%f;%s]"):format(height + 0.3,
core.colorize(mt_color_orange, fgettext([[Conflicts with "$1"]], fgettext(o.readable_name)))))
height = height + 0.6
end
end
return height
end
return {
info_text = setting.comment,
setting = setting,
spacing = 0.1,
get_formspec = function(self, avail_w)
self.resettable = core.settings:has(setting.name)
local btn_bind_width = math.max(2.5, avail_w/2)
local value = core.settings:get(setting.name)
local fs = {
("label[0,0.4;%s]"):format(get_label(setting)),
("button_key[%f,0;%f,0.8;%s;%s]"):format(
btn_bind_width, btn_bind_width-0.8,
btn_bind, core.formspec_escape(value)),
("image_button[%f,0;0.8,0.8;%s;%s;]"):format(avail_w - 0.8,
core.formspec_escape(defaulttexturedir .. "clear.png"),
btn_clear),
("tooltip[%s;%s]"):format(btn_clear, fgettext("Remove keybinding")),
}
local height = 0.8
height = add_conflict_warnings(fs, height)
return table.concat(fs), height
end,
on_submit = function(self, fields)
if fields[btn_bind] then
core.settings:set(setting.name, fields[btn_bind])
return true
elseif fields[btn_clear] then
core.settings:set(setting.name, "")
return true
end
end,
}
end
if INIT == "pause_menu" then
-- Making the noise parameter dialog work in the pause menu settings would
-- require porting "FSTK" (at least the dialog API) from the mainmenu formspec
-- API to the in-game formspec API.
-- There's no reason you'd want to adjust mapgen noise parameter settings
-- in-game (they only apply to new worlds), so there's no reason to implement
-- this.
-- in-game (they only apply to new worlds, hidden as [world_creation]),
-- so there's no reason to implement this.
local empty = function()
return { get_formspec = function() return "", 0 end }
end

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2015 PilzAdam
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2015 PilzAdam
-- SPDX-License-Identifier: LGPL-2.1-or-later
local checkboxes = {}

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2022 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2022 rubenwardy
-- SPDX-License-Identifier: LGPL-2.1-or-later
local path = core.get_builtin_path() .. "common" .. DIR_DELIM .. "settings" .. DIR_DELIM
@@ -22,7 +9,6 @@ local component_funcs = dofile(path .. "components.lua")
local shadows_component = dofile(path .. "shadows_component.lua")
local loaded = false
local full_settings
local info_icon_path = core.formspec_escape(defaulttexturedir .. "settings_info.png")
local reset_icon_path = core.formspec_escape(defaulttexturedir .. "settings_reset.png")
local all_pages = {}
@@ -32,7 +18,7 @@ local filtered_page_by_id = page_by_id
local function get_setting_info(name)
for _, entry in ipairs(full_settings) do
for _, entry in ipairs(core.full_settingtypes) do
if entry.type ~= "category" and entry.name == name then
return entry
end
@@ -70,7 +56,7 @@ local function load_settingtypes()
end
end
for _, entry in ipairs(full_settings) do
for _, entry in ipairs(core.full_settingtypes) do
if entry.type == "category" then
if entry.level == 0 then
section = entry.name
@@ -104,29 +90,14 @@ local function load()
end
loaded = true
full_settings = settingtypes.parse_config_file(false, true)
local change_keys = {
query_text = "Controls",
requires = {
keyboard_mouse = true,
},
get_formspec = function(self, avail_w)
local btn_w = math.min(avail_w, 3)
return ("button[0,0;%f,0.8;btn_change_keys;%s]"):format(btn_w, fgettext("Controls")), 0.8
end,
on_submit = function(self, fields)
if fields.btn_change_keys then
core.show_keys_menu()
end
end,
}
core.full_settingtypes = settingtypes.parse_config_file(false, true)
local touchscreen_layout = {
query_text = "Touchscreen layout",
requires = {
touchscreen = true,
},
context = "client",
get_formspec = function(self, avail_w)
local btn_w = math.min(avail_w, 6)
return ("button[0,0;%f,0.8;btn_touch_layout;%s]"):format(btn_w, fgettext("Touchscreen layout")), 0.8
@@ -159,13 +130,11 @@ local function load()
{ heading = fgettext_ne("Movement") },
"arm_inertia",
"view_bobbing_amount",
"fall_bobbing_amount",
},
})
load_settingtypes()
table.insert(page_by_id.controls_keyboard_and_mouse.content, 1, change_keys)
-- insert after "touch_controls"
table.insert(page_by_id.controls_touchscreen.content, 2, touchscreen_layout)
do
@@ -174,18 +143,24 @@ local function load()
table.insert(content, idx, shadows_component)
idx = table.indexof(content, "enable_auto_exposure") + 1
local setting_info = get_setting_info("enable_auto_exposure")
local note = component_funcs.note(fgettext_ne("(The game will need to enable automatic exposure as well)"))
note.requires = get_setting_info("enable_auto_exposure").requires
note.requires = setting_info.requires
note.context = setting_info.context
table.insert(content, idx, note)
idx = table.indexof(content, "enable_bloom") + 1
setting_info = get_setting_info("enable_bloom")
note = component_funcs.note(fgettext_ne("(The game will need to enable bloom as well)"))
note.requires = get_setting_info("enable_bloom").requires
note.requires = setting_info.requires
note.context = setting_info.context
table.insert(content, idx, note)
idx = table.indexof(content, "enable_volumetric_lighting") + 1
setting_info = get_setting_info("enable_volumetric_lighting")
note = component_funcs.note(fgettext_ne("(The game will need to enable volumetric lighting as well)"))
note.requires = get_setting_info("enable_volumetric_lighting").requires
note.requires = setting_info.requires
note.context = setting_info.context
table.insert(content, idx, note)
end
@@ -260,6 +235,17 @@ local function load()
["true"] = fgettext_ne("Enabled"),
["false"] = fgettext_ne("Disabled"),
}
get_setting_info("touch_interaction_style").option_labels = {
["tap"] = fgettext_ne("Tap"),
["tap_crosshair"] = fgettext_ne("Tap with crosshair"),
["buttons_crosshair"] = fgettext("Buttons with crosshair"),
}
get_setting_info("touch_punch_gesture").option_labels = {
["short_tap"] = fgettext_ne("Short tap"),
["long_tap"] = fgettext_ne("Long tap"),
}
end
@@ -352,7 +338,18 @@ local function update_filtered_pages(query)
end
local function check_requirements(name, requires)
local shown_contexts = {
common = true,
client = true,
server = INIT ~= "pause_menu" or core.is_internal_server(),
world_creation = INIT ~= "pause_menu",
}
local function check_requirements(name, requires, context)
if context and not shown_contexts[context] then
return false
end
if requires == nil then
return true
end
@@ -360,6 +357,7 @@ local function check_requirements(name, requires)
local video_driver = core.get_active_driver()
local touch_support = core.irrlicht_device_supports_touch()
local touch_controls = core.settings:get("touch_controls")
local touch_interaction_style = core.settings:get("touch_interaction_style")
local special = {
android = PLATFORM == "Android",
desktop = PLATFORM ~= "Android",
@@ -370,6 +368,7 @@ local function check_requirements(name, requires)
keyboard_mouse = not touch_support or (touch_controls == "auto" or not core.is_yes(touch_controls)),
opengl = (video_driver == "opengl" or video_driver == "opengl3"),
gles = video_driver:sub(1, 5) == "ogles",
touch_interaction_style_tap = touch_interaction_style ~= "buttons_crosshair",
}
for req_key, req_value in pairs(requires) do
@@ -411,11 +410,11 @@ function page_has_contents(page, actual_content)
elseif type(item) == "string" then
local setting = get_setting_info(item)
assert(setting, "Unknown setting: " .. item)
if check_requirements(setting.name, setting.requires) then
if check_requirements(setting.name, setting.requires, setting.context) then
return true
end
elseif item.get_formspec then
if check_requirements(item.id, item.requires) then
if check_requirements(item.id, item.requires, item.context) then
return true
end
else
@@ -437,20 +436,22 @@ local function build_page_components(page)
elseif item.heading then
last_heading = item
else
local name, requires
local name, requires, context
if type(item) == "string" then
local setting = get_setting_info(item)
assert(setting, "Unknown setting: " .. item)
name = setting.name
requires = setting.requires
context = setting.context
elseif item.get_formspec then
name = item.id
requires = item.requires
context = item.context
else
error("Unknown content in page: " .. dump(item))
end
if check_requirements(name, requires) then
if check_requirements(name, requires, context) then
if last_heading then
content[#content + 1] = last_heading
last_heading = nil
@@ -517,7 +518,7 @@ local function get_formspec(dialogdata)
("button[0,%f;%f,0.8;back;%s]"):format(
tabsize.height + 0.2, back_w,
fgettext(INIT == "pause_menu" and "Exit" or "Back")),
fgettext("Back")),
("box[%f,%f;%f,0.8;#0000008C]"):format(
back_w + 0.2, tabsize.height + 0.2, checkbox_w),
@@ -632,7 +633,13 @@ local function get_formspec(dialogdata)
fs[#fs + 1] = "container_end[]"
if used_h > 0 then
y = y + used_h + 0.25
local spacing = 0.25
local next_comp = dialogdata.components[i + 1]
if next_comp and next_comp.spacing then
spacing = next_comp.spacing
end
y = y + used_h + spacing
end
end
@@ -771,11 +778,11 @@ end
if INIT == "mainmenu" then
function create_settings_dlg()
function create_settings_dlg(page_id)
load()
local dlg = dialog_create("dlg_settings", get_formspec, buttonhandler, eventhandler)
dlg.data.page_id = update_filtered_pages("")
dlg.data.page_id = page_id or update_filtered_pages("")
return dlg
end

View File

@@ -61,7 +61,7 @@ local function create_minetest_conf_example(settings)
end
end
if entry.type == "key" then
local line = "See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h"
local line = "See https://docs.luanti.org/for-players/controls/"
insert(result, "# " .. line .. "\n")
end
insert(result, "# type: " .. entry.type)

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2022 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2022 rubenwardy
-- SPDX-License-Identifier: LGPL-2.1-or-later
local path = core.get_builtin_path() .. "common" .. DIR_DELIM .. "settings" .. DIR_DELIM

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2015 PilzAdam
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2015 PilzAdam
-- SPDX-License-Identifier: LGPL-2.1-or-later
settingtypes = {}
@@ -40,12 +27,24 @@ local CHAR_CLASSES = {
FLAGS = "[%w_%-%.,]",
}
local valid_contexts = {common = true, client = true, server = true, world_creation = true}
local function check_context_annotation(context, force_context)
if force_context then
return "Context annotations are not allowed, context is always " .. force_context
end
if not valid_contexts[context] then
return "Unknown context"
end
return nil
end
local function flags_to_table(flags)
return flags:gsub("%s+", ""):split(",", true) -- Remove all spaces and split
end
-- returns error message, or nil
local function parse_setting_line(settings, line, read_all, base_level, allow_secure)
local function parse_setting_line(settings, line, read_all, base_level, allow_secure, force_context)
-- strip carriage returns (CR, /r)
line = line:gsub("\r", "")
@@ -69,9 +68,32 @@ local function parse_setting_line(settings, line, read_all, base_level, allow_se
-- category
local stars, category = line:match("^%[([%*]*)([^%]]+)%]$")
local category_context
if not category then
stars, category, category_context = line:match("^%[([%*]*)([^%]]+)%] %[([^%]]+)%]$")
end
if category then
local category_level = stars:len() + base_level
if settings.current_context_level and
category_level <= settings.current_context_level then
-- The start of this category marks the end of the context annotation's scope.
settings.current_context_level = nil
settings.current_context = nil
end
if category_context then
local err = check_context_annotation(category_context, force_context)
if err then
return err
end
if settings.current_context_level then
return "Category context annotations cannot be nested"
end
settings.current_context_level = category_level
settings.current_context = category_context
end
if settings.current_hide_level then
if settings.current_hide_level < category_level then
-- Skip this category, it's inside a hidden category.
@@ -102,7 +124,8 @@ local function parse_setting_line(settings, line, read_all, base_level, allow_se
end
-- settings
local first_part, name, readable_name, setting_type = line:match("^"
local function make_pattern(include_context)
return "^"
-- this first capture group matches the whole first part,
-- so we can later strip it from the rest of the line
.. "("
@@ -110,9 +133,19 @@ local function parse_setting_line(settings, line, read_all, base_level, allow_se
.. CHAR_CLASSES.SPACE .. "*"
.. "%(([^%)]*)%)" -- readable name
.. CHAR_CLASSES.SPACE .. "*"
.. (include_context and (
"%[([^%]]+)%]" -- context annotation
.. CHAR_CLASSES.SPACE .. "*"
) or "")
.. "(" .. CHAR_CLASSES.VARIABLE .. "+)" -- type
.. CHAR_CLASSES.SPACE .. "*"
.. ")")
.. ")"
end
local first_part, name, readable_name, setting_type = line:match(make_pattern(false))
local setting_context
if not first_part then
first_part, name, readable_name, setting_context, setting_type = line:match(make_pattern(true))
end
if not first_part then
return "Invalid line"
@@ -122,6 +155,26 @@ local function parse_setting_line(settings, line, read_all, base_level, allow_se
return "Tried to add \"secure.\" setting"
end
if setting_context then
local err = check_context_annotation(setting_context, force_context)
if err then
return err
end
end
local context
if force_context then
context = force_context
else
if setting_context then
context = setting_context
elseif settings.current_context_level then
context = settings.current_context
else
return "Missing context annotation"
end
end
local requires = {}
local last_line = #current_comment > 0 and current_comment[#current_comment]:trim()
if last_line and last_line:lower():sub(1, 9) == "requires:" then
@@ -170,6 +223,7 @@ local function parse_setting_line(settings, line, read_all, base_level, allow_se
min = min,
max = max,
requires = requires,
context = context,
comment = comment,
})
return
@@ -182,9 +236,9 @@ local function parse_setting_line(settings, line, read_all, base_level, allow_se
if not default then
return "Invalid string setting"
end
if setting_type == "key" and not read_all then
-- ignore key type if read_all is false
return
if setting_type == "key" then
requires.keyboard_mouse = true
end
table.insert(settings, {
@@ -193,6 +247,7 @@ local function parse_setting_line(settings, line, read_all, base_level, allow_se
type = setting_type,
default = default,
requires = requires,
context = context,
comment = comment,
})
return
@@ -245,6 +300,7 @@ local function parse_setting_line(settings, line, read_all, base_level, allow_se
},
values = values,
requires = requires,
context = context,
comment = comment,
noise_params = true,
flags = flags_to_table("defaults,eased,absvalue")
@@ -263,6 +319,7 @@ local function parse_setting_line(settings, line, read_all, base_level, allow_se
type = "bool",
default = remaining_line,
requires = requires,
context = context,
comment = comment,
})
return
@@ -290,6 +347,7 @@ local function parse_setting_line(settings, line, read_all, base_level, allow_se
min = min,
max = max,
requires = requires,
context = context,
comment = comment,
})
return
@@ -313,6 +371,7 @@ local function parse_setting_line(settings, line, read_all, base_level, allow_se
default = default,
values = values:split(",", true),
requires = requires,
context = context,
comment = comment,
})
return
@@ -331,6 +390,7 @@ local function parse_setting_line(settings, line, read_all, base_level, allow_se
type = setting_type,
default = default,
requires = requires,
context = context,
comment = comment,
})
return
@@ -361,6 +421,7 @@ local function parse_setting_line(settings, line, read_all, base_level, allow_se
default = default,
possible = flags_to_table(possible),
requires = requires,
context = context,
comment = comment,
})
return
@@ -369,14 +430,14 @@ local function parse_setting_line(settings, line, read_all, base_level, allow_se
return "Invalid setting type \"" .. setting_type .. "\""
end
local function parse_single_file(file, filepath, read_all, result, base_level, allow_secure)
local function parse_single_file(file, filepath, read_all, result, base_level, allow_secure, force_context)
-- store this helper variable in the table so it's easier to pass to parse_setting_line()
result.current_comment = {}
result.current_hide_level = nil
local line = file:read("*line")
while line do
local error_msg = parse_setting_line(result, line, read_all, base_level, allow_secure)
local error_msg = parse_setting_line(result, line, read_all, base_level, allow_secure, force_context)
if error_msg then
core.log("error", error_msg .. " in " .. filepath .. " \"" .. line .. "\"")
end
@@ -411,7 +472,6 @@ function settingtypes.parse_config_file(read_all, parse_mods)
-- TODO: Support game/mod settings in the pause menu too
-- Note that this will need to work different from how it's done in the
-- mainmenu:
-- * Only if in singleplayer / on local server, not on remote servers
-- * Only show settings for the active game and mods
-- (add API function to get them, can return nil if on a remote server)
-- (names are probably not enough, will need paths for uniqueness)
@@ -441,7 +501,7 @@ function settingtypes.parse_config_file(read_all, parse_mods)
type = "category",
})
parse_single_file(file, path, read_all, settings, 2, false)
parse_single_file(file, path, read_all, settings, 2, false, "server")
file:close()
end
@@ -474,7 +534,7 @@ function settingtypes.parse_config_file(read_all, parse_mods)
type = "category",
})
parse_single_file(file, path, read_all, settings, 2, false)
parse_single_file(file, path, read_all, settings, 2, false, "server")
file:close()
end
@@ -505,7 +565,7 @@ function settingtypes.parse_config_file(read_all, parse_mods)
type = "category",
})
parse_single_file(file, path, read_all, settings, 2, false)
parse_single_file(file, path, read_all, settings, 2, false, "client")
file:close()
end

View File

@@ -1,20 +1,7 @@
--Luanti
--Copyright (C) 2021-2 x2048
--Copyright (C) 2022-3 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2021-2 x2048
-- Copyright (C) 2022-3 rubenwardy
-- SPDX-License-Identifier: LGPL-2.1-or-later
local shadow_levels_labels = {
@@ -84,6 +71,7 @@ return {
requires = {
opengl = true,
},
context = "client",
get_formspec = function(self, avail_w)
local labels = table.copy(shadow_levels_labels)
local idx = detect_mapping_idx()

View File

@@ -178,6 +178,35 @@ describe("table", function()
assert.equal(2, table.keyof({[2] = "foo", [3] = "bar"}, "foo"))
assert.equal(3, table.keyof({[1] = "foo", [3] = "bar"}, "bar"))
end)
describe("copy()", function()
it("strips metatables", function()
local v = vector.new(1, 2, 3)
local w = table.copy(v)
assert.are_not.equal(v, w)
assert.same(v, w)
assert.equal(nil, getmetatable(w))
end)
it("preserves referential structure", function()
local t = {{}, {}}
t[1][1] = t[2]
t[2][1] = t[1]
local copy = table.copy(t)
assert.same(t, copy)
assert.equal(copy[1][1], copy[2])
assert.equal(copy[2][1], copy[1])
end)
end)
describe("copy_with_metatables()", function()
it("preserves metatables", function()
local v = vector.new(1, 2, 3)
local w = table.copy_with_metatables(v)
assert.equal(getmetatable(v), getmetatable(w))
assert(vector.check(w))
assert.equal(v, w) -- vector overrides ==
end)
end)
end)
describe("formspec_escape", function()
@@ -201,3 +230,124 @@ describe("math", function()
assert.equal(0, math.round(-0.49999999999999994))
end)
end)
describe("dump", function()
local function test_expression(expr)
local chunk = assert(loadstring("return " .. expr))
local refs = {}
setfenv(chunk, {
setref = function(id)
refs[id] = {}
return function(fields)
for k, v in pairs(fields) do
refs[id][k] = v
end
return refs[id]
end
end,
getref = function(id)
return assert(refs[id])
end,
})
assert.equal(expr, dump(chunk()))
end
it("nil", function()
test_expression("nil")
end)
it("booleans", function()
test_expression("false")
test_expression("true")
end)
describe("numbers", function()
it("formats integers nicely", function()
test_expression("42")
end)
it("avoids misleading rounding", function()
test_expression("0.3")
assert.equal("0.30000000000000004", dump(0.1 + 0.2))
end)
end)
it("strings", function()
test_expression('"hello world"')
test_expression([["hello \"world\""]])
end)
describe("tables", function()
it("empty", function()
test_expression("{}")
end)
it("lists", function()
test_expression([[
{
false,
true,
"foo",
1,
2,
}]])
end)
it("number keys", function()
test_expression([[
{
[0.5] = false,
[1.5] = true,
[2.5] = "foo",
}]])
end)
it("dicts", function()
test_expression([[{
a = 1,
b = 2,
c = 3,
}]])
end)
it("mixed", function()
test_expression([[{
a = 1,
b = 2,
c = 3,
["d e"] = true,
"foo",
"bar",
}]])
end)
it("nested", function()
test_expression([[{
a = {
1,
{},
},
b = "foo",
c = {
[0.5] = 0.1,
[1.5] = 0.2,
},
}]])
end)
it("circular references", function()
test_expression([[setref(1){
child = {
parent = getref(1),
},
other_child = {
parent = getref(1),
},
}]])
end)
it("supports variable indent", function()
assert.equal('{1,2,3,{foo = "bar",},}', dump({1, 2, 3, {foo = "bar"}}, ""))
assert.equal('{\n "x",\n "y",\n}', dump({"x", "y"}, " "))
end)
end)
end)

View File

@@ -93,21 +93,49 @@ describe("serialize", function()
assert_preserves(test_in)
end)
it("strips functions in safe mode", function()
local test_in = {
func = function(a, b)
error("test")
end,
foo = "bar"
}
setfenv(test_in.func, _G)
describe("safe mode", function()
setup(function()
assert(not core.log)
-- logging a deprecation warning will be attempted
function core.log() end
end)
teardown(function()
core.log = nil
end)
it("functions are stripped", function()
local test_in = {
func = function(a, b)
error("test")
end,
foo = "bar"
}
setfenv(test_in.func, _G)
local str = core.serialize(test_in)
assert.not_nil(str:find("loadstring"))
local str = core.serialize(test_in)
assert.not_nil(str:find("loadstring"))
local test_out = core.deserialize(str, true)
assert.is_nil(test_out.func)
assert.equals(test_out.foo, "bar")
local test_out = core.deserialize(str, true)
assert.is_nil(test_out.func)
assert.equals(test_out.foo, "bar")
end)
end)
describe("deprecation warnings", function()
before_each(function()
assert(not core.log)
core.log = spy.new(function(level)
assert(level == "deprecated")
end)
end)
after_each(function()
core.log = nil
end)
it("dumping functions", function()
local t = {f = function() end, g = function() end}
t.t = t
core.serialize(t)
assert.spy(core.log).was.called(1) -- should have been called exactly *once*
end)
end)
it("vectors work", function()

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@@ -33,7 +33,7 @@ function core.get_node(pos)
return core.vmanip:get_node_at(pos)
end
function core.get_perlin(seed, octaves, persist, spread)
function core.get_value_noise(seed, octaves, persist, spread)
local params
if type(seed) == "table" then
params = table.copy(seed)
@@ -47,12 +47,18 @@ function core.get_perlin(seed, octaves, persist, spread)
}
end
params.seed = core.get_seed(params.seed) -- add mapgen seed
return PerlinNoise(params)
return ValueNoise(params)
end
function core.get_perlin_map(params, size)
function core.get_value_noise_map(params, size)
local params2 = table.copy(params)
params2.seed = core.get_seed(params.seed) -- add mapgen seed
return PerlinNoiseMap(params2, size)
return ValueNoiseMap(params2, size)
end
-- deprecated as of 5.12, as it was not Perlin noise
-- but with no warnings (yet) for compatibility
core.get_perlin = core.get_value_noise
core.get_perlin_map = core.get_value_noise_map
PerlinNoise = ValueNoise
PerlinNoiseMap = ValueNoiseMap

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@@ -9,8 +9,8 @@ do
all.registered_craftitems = {}
all.registered_tools = {}
for k, v in pairs(all.registered_items) do
-- Disable further modification
setmetatable(v, {__newindex = {}})
-- Ignore new keys
setmetatable(v, {__newindex = function() end})
-- Reassemble the other tables
if v.type == "node" then
getmetatable(v).__index = all.nodedef_default
@@ -36,6 +36,9 @@ end
local alias_metatable = {
__index = function(t, name)
return rawget(t, core.registered_aliases[name])
end,
__newindex = function()
error("table is read-only")
end
}
setmetatable(core.registered_items, alias_metatable)

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@@ -1,20 +1,7 @@
--Luanti
--Copyright (C) 2014 sapier
--Copyright (C) 2023 Gregor Parzefall
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2014 sapier
-- Copyright (C) 2023 Gregor Parzefall
-- SPDX-License-Identifier: LGPL-2.1-or-later
local BASE_SPACING = 0.1

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--this program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2014 sapier
-- SPDX-License-Identifier: LGPL-2.1-or-later
local function dialog_event_handler(self,event)
if self.user_eventhandler == nil or

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2014 sapier
-- SPDX-License-Identifier: LGPL-2.1-or-later
--------------------------------------------------------------------------------

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2014 sapier
-- SPDX-License-Identifier: LGPL-2.1-or-later
ui = {}
ui.childlist = {}
@@ -179,6 +166,10 @@ end
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
core.button_handler = function(fields)
if fields["try_quit"] and not fields["key_enter"] then
core.event_handler("MenuQuit")
return
end
if fields["btn_reconnect_yes"] then
gamedata.reconnect_requested = false
gamedata.errormessage = nil

View File

@@ -60,6 +60,8 @@ core.register_on_chat_message(function(name, message)
param = param or ""
core.log("verbose", string.format("Handling chat command %q with params %q", cmd, param))
-- Run core.registered_on_chatcommands callbacks.
if core.run_callbacks(core.registered_on_chatcommands, 5, name, cmd, param) then
return true
@@ -1275,7 +1277,7 @@ core.register_chatcommand("msg", {
core.log("action", "DM from " .. name .. " to " .. sendto
.. ": " .. message)
core.chat_send_player(sendto, S("DM from @1: @2", name, message))
return true, S("Message sent.")
return true, S("DM sent to @1: @2", sendto, message)
end,
})

View File

@@ -61,3 +61,10 @@ function core.register_on_auth_fail(func)
end
end)
end
-- deprecated as of 5.12, as it was not Perlin noise
-- but with no warnings (yet) for compatibility
core.get_perlin = core.get_value_noise
core.get_perlin_map = core.get_value_noise_map
PerlinNoise = ValueNoise
PerlinNoiseMap = ValueNoiseMap

View File

@@ -1,5 +1,4 @@
local builtin_shared = ...
local SCALE = 0.667
local facedir_to_euler = {
{y = 0, x = 0, z = 0},
@@ -36,9 +35,7 @@ local gravity = tonumber(core.settings:get("movement_gravity")) or 9.81
core.register_entity(":__builtin:falling_node", {
initial_properties = {
visual = "item",
visual_size = vector.new(SCALE, SCALE, SCALE),
textures = {},
visual = "node",
physical = true,
is_visible = false,
collide_with_objects = true,
@@ -80,41 +77,15 @@ core.register_entity(":__builtin:falling_node", {
-- Save liquidtype for falling water
self.liquidtype = def.liquidtype
-- Set entity visuals
if def.drawtype == "torchlike" or def.drawtype == "signlike" then
local textures
if def.tiles and def.tiles[1] then
local tile = def.tiles[1]
if type(tile) == "table" then
tile = tile.name
end
if def.drawtype == "torchlike" then
textures = { "("..tile..")^[transformFX", tile }
else
textures = { tile, "("..tile..")^[transformFX" }
end
end
local vsize
if def.visual_scale then
local s = def.visual_scale
vsize = vector.new(s, s, s)
end
self.object:set_properties({
is_visible = true,
visual = "upright_sprite",
visual_size = vsize,
textures = textures,
glow = def.light_source,
})
elseif def.drawtype ~= "airlike" then
local itemstring = node.name
if core.is_colored_paramtype(def.paramtype2) then
itemstring = core.itemstring_with_palette(itemstring, node.param2)
end
-- FIXME: solution needed for paramtype2 == "leveled"
-- Set up entity visuals
-- For compatibility with older clients we continue to use "item" visual
-- for simple situations.
local drawtypes = {normal=true, glasslike=true, allfaces=true, nodebox=true}
local p2types = {none=true, facedir=true, ["4dir"]=true}
if drawtypes[def.drawtype] and p2types[def.paramtype2] and def.use_texture_alpha ~= "blend" then
-- Calculate size of falling node
local s = {}
s.x = (def.visual_scale or 1) * SCALE
local s = vector.zero()
s.x = (def.visual_scale or 1) * 0.667
s.y = s.x
s.z = s.x
-- Compensate for wield_scale
@@ -125,10 +96,31 @@ core.register_entity(":__builtin:falling_node", {
end
self.object:set_properties({
is_visible = true,
wield_item = itemstring,
visual = "item",
wield_item = node.name,
visual_size = s,
glow = def.light_source,
})
-- Rotate as needed
if def.paramtype2 == "facedir" then
local fdir = node.param2 % 32 % 24
local euler = facedir_to_euler[fdir + 1]
if euler then
self.object:set_rotation(euler)
end
elseif def.paramtype2 == "4dir" then
local fdir = node.param2 % 4
local euler = facedir_to_euler[fdir + 1]
if euler then
self.object:set_rotation(euler)
end
end
elseif def.drawtype ~= "airlike" then
self.object:set_properties({
is_visible = true,
node = node,
glow = def.light_source,
})
end
-- Set collision box (certain nodeboxes only for now)
@@ -148,111 +140,6 @@ core.register_entity(":__builtin:falling_node", {
})
end
end
-- Rotate entity
if def.drawtype == "torchlike" then
if (def.paramtype2 == "wallmounted" or def.paramtype2 == "colorwallmounted")
and node.param2 % 8 == 7 then
self.object:set_yaw(-math.pi*0.25)
else
self.object:set_yaw(math.pi*0.25)
end
elseif ((node.param2 ~= 0 or def.drawtype == "nodebox" or def.drawtype == "mesh")
and (def.wield_image == "" or def.wield_image == nil))
or def.drawtype == "signlike"
or def.drawtype == "mesh"
or def.drawtype == "normal"
or def.drawtype == "nodebox" then
if (def.paramtype2 == "facedir" or def.paramtype2 == "colorfacedir") then
local fdir = node.param2 % 32 % 24
-- Get rotation from a precalculated lookup table
local euler = facedir_to_euler[fdir + 1]
if euler then
self.object:set_rotation(euler)
end
elseif (def.paramtype2 == "4dir" or def.paramtype2 == "color4dir") then
local fdir = node.param2 % 4
-- Get rotation from a precalculated lookup table
local euler = facedir_to_euler[fdir + 1]
if euler then
self.object:set_rotation(euler)
end
elseif (def.drawtype ~= "plantlike" and def.drawtype ~= "plantlike_rooted" and
(def.paramtype2 == "wallmounted" or def.paramtype2 == "colorwallmounted" or def.drawtype == "signlike")) then
local rot = node.param2 % 8
if (def.drawtype == "signlike" and def.paramtype2 ~= "wallmounted" and def.paramtype2 ~= "colorwallmounted") then
-- Change rotation to "floor" by default for non-wallmounted paramtype2
rot = 1
end
local pitch, yaw, roll = 0, 0, 0
if def.drawtype == "nodebox" or def.drawtype == "mesh" then
if rot == 0 then
pitch, yaw = math.pi/2, 0
elseif rot == 1 then
pitch, yaw = -math.pi/2, math.pi
elseif rot == 2 then
pitch, yaw = 0, math.pi/2
elseif rot == 3 then
pitch, yaw = 0, -math.pi/2
elseif rot == 4 then
pitch, yaw = 0, math.pi
elseif rot == 6 then
pitch, yaw = math.pi/2, 0
elseif rot == 7 then
pitch, yaw = -math.pi/2, math.pi
end
else
if rot == 1 then
pitch, yaw = math.pi, math.pi
elseif rot == 2 then
pitch, yaw = math.pi/2, math.pi/2
elseif rot == 3 then
pitch, yaw = math.pi/2, -math.pi/2
elseif rot == 4 then
pitch, yaw = math.pi/2, math.pi
elseif rot == 5 then
pitch, yaw = math.pi/2, 0
elseif rot == 6 then
pitch, yaw = math.pi, -math.pi/2
elseif rot == 7 then
pitch, yaw = 0, -math.pi/2
end
end
if def.drawtype == "signlike" then
pitch = pitch - math.pi/2
if rot == 0 then
yaw = yaw + math.pi/2
elseif rot == 1 then
yaw = yaw - math.pi/2
elseif rot == 6 then
yaw = yaw - math.pi/2
pitch = pitch + math.pi
elseif rot == 7 then
yaw = yaw + math.pi/2
pitch = pitch + math.pi
end
elseif def.drawtype == "mesh" or def.drawtype == "normal" or def.drawtype == "nodebox" then
if rot == 0 or rot == 1 then
roll = roll + math.pi
elseif rot == 6 or rot == 7 then
if def.drawtype ~= "normal" then
roll = roll - math.pi/2
end
else
yaw = yaw + math.pi
end
end
self.object:set_rotation({x=pitch, y=yaw, z=roll})
elseif (def.drawtype == "mesh" and def.paramtype2 == "degrotate") then
local p2 = (node.param2 - (def.place_param2 or 0)) % 240
local yaw = (p2 / 240) * (math.pi * 2)
self.object:set_yaw(yaw)
elseif (def.drawtype == "mesh" and def.paramtype2 == "colordegrotate") then
local p2 = (node.param2 % 32 - (def.place_param2 or 0) % 32) % 24
local yaw = (p2 / 24) * (math.pi * 2)
self.object:set_yaw(yaw)
end
end
end,
get_staticdata = function(self)

View File

@@ -45,6 +45,8 @@ core.features = {
abm_without_neighbors = true,
biome_weights = true,
particle_blend_clip = true,
remove_item_match_meta = true,
httpfetch_additional_methods = true,
}
function core.has_feature(arg)

View File

@@ -360,13 +360,12 @@ end
function core.item_drop(itemstack, dropper, pos)
local dropper_is_player = dropper and dropper:is_player()
local p = table.copy(pos)
local cnt = itemstack:get_count()
if dropper_is_player then
p.y = p.y + 1.2
end
local item = itemstack:take_item(cnt)
local obj = core.add_item(p, item)
local obj = core.add_item(p, ItemStack(itemstack))
if obj then
itemstack:clear()
if dropper_is_player then
local dir = dropper:get_look_dir()
dir.x = dir.x * 2.9
@@ -375,7 +374,7 @@ function core.item_drop(itemstack, dropper, pos)
obj:set_velocity(dir)
obj:get_luaentity().dropped_by = dropper:get_player_name()
end
return itemstack
return itemstack, obj
end
-- If we reach this, adding the object to the
-- environment failed
@@ -514,7 +513,8 @@ function core.node_dig(pos, node, digger)
.. node.name .. " at " .. core.pos_to_string(pos))
local wielded = digger and digger:get_wielded_item()
local drops = core.get_node_drops(node, wielded and wielded:get_name())
local drops = core.get_node_drops(node, wielded and wielded:get_name(),
wielded and ItemStack(wielded), digger, vector.copy(pos))
if wielded then
local wdef = wielded:get_definition()

View File

@@ -129,6 +129,7 @@ core.protocol_versions = {
["5.9.1"] = 45,
["5.10.0"] = 46,
["5.11.0"] = 47,
["5.12.0"] = 48,
}
setmetatable(core.protocol_versions, {__newindex = function()

View File

@@ -61,7 +61,7 @@ local function check_modname_prefix(name)
return name:sub(2)
else
-- Enforce that the name starts with the correct mod name.
local expected_prefix = core.get_current_modname() .. ":"
local expected_prefix = (core.get_current_modname() or "") .. ":"
if name:sub(1, #expected_prefix) ~= expected_prefix then
error("Name " .. name .. " does not follow naming conventions: " ..
"\"" .. expected_prefix .. "\" or \":\" prefix required")
@@ -95,6 +95,7 @@ function core.register_abm(spec)
check_node_list(spec.nodenames, "nodenames")
check_node_list(spec.neighbors, "neighbors")
assert(type(spec.action) == "function", "Required field 'action' of type function")
core.registered_abms[#core.registered_abms + 1] = spec
spec.mod_origin = core.get_current_modname() or "??"
end
@@ -128,127 +129,51 @@ function core.register_entity(name, prototype)
prototype.mod_origin = core.get_current_modname() or "??"
end
function core.register_item(name, itemdef)
-- Check name
if name == nil then
error("Unable to register item: Name is nil")
local function preprocess_node(nodedef)
-- Use the nodebox as selection box if it's not set manually
if nodedef.drawtype == "nodebox" and not nodedef.selection_box then
nodedef.selection_box = nodedef.node_box
elseif nodedef.drawtype == "fencelike" and not nodedef.selection_box then
nodedef.selection_box = {
type = "fixed",
fixed = {-1/8, -1/2, -1/8, 1/8, 1/2, 1/8},
}
end
name = check_modname_prefix(tostring(name))
if forbidden_item_names[name] then
error("Unable to register item: Name is forbidden: " .. name)
end
itemdef.name = name
-- Apply defaults and add to registered_* table
if itemdef.type == "node" then
-- Use the nodebox as selection box if it's not set manually
if itemdef.drawtype == "nodebox" and not itemdef.selection_box then
itemdef.selection_box = itemdef.node_box
elseif itemdef.drawtype == "fencelike" and not itemdef.selection_box then
itemdef.selection_box = {
type = "fixed",
fixed = {-1/8, -1/2, -1/8, 1/8, 1/2, 1/8},
}
end
if itemdef.light_source and itemdef.light_source > core.LIGHT_MAX then
itemdef.light_source = core.LIGHT_MAX
core.log("warning", "Node 'light_source' value exceeds maximum," ..
" limiting to maximum: " ..name)
end
setmetatable(itemdef, {__index = core.nodedef_default})
core.registered_nodes[itemdef.name] = itemdef
elseif itemdef.type == "craft" then
setmetatable(itemdef, {__index = core.craftitemdef_default})
core.registered_craftitems[itemdef.name] = itemdef
elseif itemdef.type == "tool" then
setmetatable(itemdef, {__index = core.tooldef_default})
core.registered_tools[itemdef.name] = itemdef
elseif itemdef.type == "none" then
setmetatable(itemdef, {__index = core.noneitemdef_default})
else
error("Unable to register item: Type is invalid: " .. dump(itemdef))
if nodedef.light_source and nodedef.light_source > core.LIGHT_MAX then
nodedef.light_source = core.LIGHT_MAX
core.log("warning", "Node 'light_source' value exceeds maximum," ..
" limiting it: " .. nodedef.name)
end
-- Flowing liquid uses param2
if itemdef.type == "node" and itemdef.liquidtype == "flowing" then
itemdef.paramtype2 = "flowingliquid"
if nodedef.liquidtype == "flowing" then
nodedef.paramtype2 = "flowingliquid"
end
end
local function preprocess_craft(itemdef)
-- BEGIN Legacy stuff
if itemdef.cookresult_itemstring ~= nil and itemdef.cookresult_itemstring ~= "" then
core.register_craft({
type="cooking",
output=itemdef.cookresult_itemstring,
recipe=itemdef.name,
cooktime=itemdef.furnace_cooktime
})
end
if itemdef.furnace_burntime ~= nil and itemdef.furnace_burntime >= 0 then
core.register_craft({
type="fuel",
recipe=itemdef.name,
burntime=itemdef.furnace_burntime
})
if itemdef.inventory_image == nil and itemdef.image ~= nil then
core.log("deprecated", "The `image` field in craftitem definitions " ..
"is deprecated. Use `inventory_image` instead. " ..
"Craftitem name: " .. itemdef.name, 3)
itemdef.inventory_image = itemdef.image
end
-- END Legacy stuff
itemdef.mod_origin = core.get_current_modname() or "??"
-- Disable all further modifications
getmetatable(itemdef).__newindex = {}
--core.log("Registering item: " .. itemdef.name)
core.registered_items[itemdef.name] = itemdef
core.registered_aliases[itemdef.name] = nil
register_item_raw(itemdef)
end
function core.unregister_item(name)
if not core.registered_items[name] then
core.log("warning", "Not unregistering item " ..name..
" because it doesn't exist.")
return
end
-- Erase from registered_* table
local type = core.registered_items[name].type
if type == "node" then
core.registered_nodes[name] = nil
elseif type == "craft" then
core.registered_craftitems[name] = nil
elseif type == "tool" then
core.registered_tools[name] = nil
end
core.registered_items[name] = nil
unregister_item_raw(name)
end
function core.register_node(name, nodedef)
nodedef.type = "node"
core.register_item(name, nodedef)
end
function core.register_craftitem(name, craftitemdef)
craftitemdef.type = "craft"
-- BEGIN Legacy stuff
if craftitemdef.inventory_image == nil and craftitemdef.image ~= nil then
craftitemdef.inventory_image = craftitemdef.image
end
-- END Legacy stuff
core.register_item(name, craftitemdef)
end
function core.register_tool(name, tooldef)
tooldef.type = "tool"
local function preprocess_tool(tooldef)
tooldef.stack_max = 1
-- BEGIN Legacy stuff
if tooldef.inventory_image == nil and tooldef.image ~= nil then
core.log("deprecated", "The `image` field in tool definitions " ..
"is deprecated. Use `inventory_image` instead. " ..
"Tool name: " .. tooldef.name, 3)
tooldef.inventory_image = tooldef.image
end
if tooldef.tool_capabilities == nil and
(tooldef.full_punch_interval ~= nil or
tooldef.basetime ~= nil or
@@ -261,6 +186,9 @@ function core.register_tool(name, tooldef)
tooldef.dd_crackiness ~= nil or
tooldef.dd_crumbliness ~= nil or
tooldef.dd_cuttability ~= nil) then
core.log("deprecated", "Specifying tool capabilities directly in the tool " ..
"definition is deprecated. Use the `tool_capabilities` field instead. " ..
"Tool name: " .. tooldef.name, 3)
tooldef.tool_capabilities = {
full_punch_interval = tooldef.full_punch_interval,
basetime = tooldef.basetime,
@@ -277,7 +205,7 @@ function core.register_tool(name, tooldef)
end
-- END Legacy stuff
-- This isn't just legacy, but more of a convenience feature
-- Automatically set punch_attack_uses as a convenience feature
local toolcaps = tooldef.tool_capabilities
if toolcaps and toolcaps.punch_attack_uses == nil then
for _, cap in pairs(toolcaps.groupcaps or {}) do
@@ -288,8 +216,126 @@ function core.register_tool(name, tooldef)
end
end
end
end
core.register_item(name, tooldef)
local default_tables = {
node = core.nodedef_default,
craft = core.craftitemdef_default,
tool = core.tooldef_default,
none = core.noneitemdef_default,
}
local preprocess_fns = {
node = preprocess_node,
craft = preprocess_craft,
tool = preprocess_tool,
}
function core.register_item(name, itemdef)
-- Check name
if name == nil then
error("Unable to register item: Name is nil")
end
name = check_modname_prefix(tostring(name))
if forbidden_item_names[name] then
error("Unable to register item: Name is forbidden: " .. name)
end
itemdef.name = name
-- Compatibility stuff depending on type
local fn = preprocess_fns[itemdef.type]
if fn then
fn(itemdef)
end
-- Apply defaults
local defaults = default_tables[itemdef.type]
if defaults == nil then
error("Unable to register item: Type is invalid: " .. dump(itemdef))
end
local old_mt = getmetatable(itemdef)
-- TODO most of these checks should become an error after a while (maybe in 2026?)
if old_mt ~= nil and next(old_mt) ~= nil then
-- Note that even registering multiple identical items with the same table
-- is not allowed, due to the 'name' property.
if old_mt.__index == defaults then
core.log("warning", "Item definition table was reused between registrations. "..
"This is unsupported and broken: " .. name)
else
core.log("warning", "Item definition has a metatable, this is "..
"unsupported and it will be overwritten: " .. name)
end
end
setmetatable(itemdef, {__index = defaults})
-- BEGIN Legacy stuff
if itemdef.cookresult_itemstring ~= nil and itemdef.cookresult_itemstring ~= "" then
core.log("deprecated", "The `cookresult_itemstring` item definition " ..
"field is deprecated. Use `core.register_craft` instead. " ..
"Item name: " .. itemdef.name, 2)
core.register_craft({
type="cooking",
output=itemdef.cookresult_itemstring,
recipe=itemdef.name,
cooktime=itemdef.furnace_cooktime
})
end
if itemdef.furnace_burntime ~= nil and itemdef.furnace_burntime >= 0 then
core.log("deprecated", "The `furnace_burntime` item definition " ..
"field is deprecated. Use `core.register_craft` instead. " ..
"Item name: " .. itemdef.name, 2)
core.register_craft({
type="fuel",
recipe=itemdef.name,
burntime=itemdef.furnace_burntime
})
end
-- END Legacy stuff
itemdef.mod_origin = core.get_current_modname() or "??"
-- Ignore new keys as a failsafe to prevent mistakes
getmetatable(itemdef).__newindex = function() end
-- Add to registered_* tables
if itemdef.type == "node" then
core.registered_nodes[itemdef.name] = itemdef
elseif itemdef.type == "craft" then
core.registered_craftitems[itemdef.name] = itemdef
elseif itemdef.type == "tool" then
core.registered_tools[itemdef.name] = itemdef
end
core.registered_items[itemdef.name] = itemdef
core.registered_aliases[itemdef.name] = nil
register_item_raw(itemdef)
end
local function make_register_item_wrapper(the_type)
return function(name, itemdef)
itemdef.type = the_type
return core.register_item(name, itemdef)
end
end
core.register_node = make_register_item_wrapper("node")
core.register_craftitem = make_register_item_wrapper("craft")
core.register_tool = make_register_item_wrapper("tool")
function core.unregister_item(name)
if not core.registered_items[name] then
core.log("warning", "Not unregistering item " ..name..
" because it doesn't exist.")
return
end
-- Erase from registered_* table
core.registered_nodes[name] = nil
core.registered_craftitems[name] = nil
core.registered_tools[name] = nil
core.registered_items[name] = nil
unregister_item_raw(name)
end
function core.register_alias(name, convert_to)
@@ -300,7 +346,6 @@ function core.register_alias(name, convert_to)
core.log("warning", "Not registering alias, item with same name" ..
" is already defined: " .. name .. " -> " .. convert_to)
else
--core.log("Registering alias: " .. name .. " -> " .. convert_to)
core.registered_aliases[name] = convert_to
register_alias_raw(name, convert_to)
end
@@ -315,7 +360,6 @@ function core.register_alias_force(name, convert_to)
core.log("info", "Removed item " ..name..
" while attempting to force add an alias")
end
--core.log("Registering alias: " .. name .. " -> " .. convert_to)
core.registered_aliases[name] = convert_to
register_alias_raw(name, convert_to)
end
@@ -406,6 +450,7 @@ core.register_item(":", {
groups = {not_in_creative_inventory=1},
})
local itemdefs_finalized = false
function core.override_item(name, redefinition, del_fields)
if redefinition.name ~= nil then
@@ -418,10 +463,16 @@ function core.override_item(name, redefinition, del_fields)
if not item then
error("Attempt to override non-existent item "..name, 2)
end
if itemdefs_finalized then
-- TODO: it's not clear if this needs to be allowed at all?
core.log("warning", "Overriding item " .. name .. " after server startup. " ..
"This is unsupported and can cause problems related to data inconsistency.")
end
for k, v in pairs(redefinition) do
rawset(item, k, v)
end
for _, field in ipairs(del_fields or {}) do
assert(field ~= "name" and field ~= "type")
rawset(item, field, nil)
end
register_item_raw(item)
@@ -568,13 +619,57 @@ core.registered_on_rightclickplayers, core.register_on_rightclickplayer = make_r
core.registered_on_liquid_transformed, core.register_on_liquid_transformed = make_registration()
core.registered_on_mapblocks_changed, core.register_on_mapblocks_changed = make_registration()
-- A bunch of registrations are read by the C++ side once on env init, so we cannot
-- allow them to change afterwards (see s_env.cpp).
-- Nodes and items do not have this problem but there are obvious consistency
-- problems if this would be allowed.
local function freeze_table(t)
-- Freezing a Lua table is not actually possible without some very intrusive
-- metatable hackery, but we can trivially prevent new additions.
local mt = table.copy(getmetatable(t) or {})
mt.__newindex = function()
error("modification forbidden")
end
setmetatable(t, mt)
end
local function generic_reg_error(what)
return function(something)
local described = what
if type(something) == "table" and type(something.name) == "string" then
described = what .. " " .. something.name
elseif type(something) == "string" then
described = what .. " " .. something
end
error("Tried to register " .. described .. " after load time!")
end
end
core.register_on_mods_loaded(function()
core.after(0, function()
setmetatable(core.registered_on_mapblocks_changed, {
__newindex = function()
error("on_mapblocks_changed callbacks must be registered at load time")
end,
})
itemdefs_finalized = true
-- prevent direct modification
freeze_table(core.registered_abms)
freeze_table(core.registered_lbms)
freeze_table(core.registered_items)
freeze_table(core.registered_nodes)
freeze_table(core.registered_craftitems)
freeze_table(core.registered_tools)
freeze_table(core.registered_aliases)
freeze_table(core.registered_on_mapblocks_changed)
-- neutralize registration functions
core.register_abm = generic_reg_error("ABM")
core.register_lbm = generic_reg_error("LBM")
core.register_item = generic_reg_error("item")
core.unregister_item = function(name)
error("Refusing to unregister item " .. name .. " after load time")
end
core.register_alias = generic_reg_error("alias")
core.register_alias_force = generic_reg_error("alias")
core.register_on_mapblocks_changed = generic_reg_error("on_mapblocks_changed callback")
end)
end)

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2014 sapier
-- SPDX-License-Identifier: LGPL-2.1-or-later
-- Global menu data
menudata = {}
@@ -34,7 +21,6 @@ function check_cache_age(key, max_age)
end
function core.on_before_close()
-- called before the menu is closed, either exit or to join a game
cache_settings:write()
end

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2018-24 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2018-24 rubenwardy
-- SPDX-License-Identifier: LGPL-2.1-or-later
if not core.get_http_api then
return
@@ -41,6 +28,7 @@ contentdb = {
REASON_DEPENDENCY = "dependency",
}
-- API documentation: https://content.luanti.org/help/api/
local function get_download_url(package, reason)
local base_url = core.settings:get("contentdb_url")
@@ -182,14 +170,16 @@ function contentdb.get_package_by_id(id)
end
function contentdb.calculate_package_id(type, author, name)
local id = author:lower() .. "/"
local function strip_game_suffix(type, name)
if (type == nil or type == "game") and #name > 5 and name:sub(#name - 4) == "_game" then
id = id .. name:sub(1, #name - 5)
return name:sub(1, #name - 5)
else
id = id .. name
return name
end
return id
end
function contentdb.calculate_package_id(type, author, name)
return author:lower() .. "/" .. strip_game_suffix(type, name)
end
@@ -398,7 +388,6 @@ local function fetch_pkgs()
local url = base_url ..
"/api/packages/?type=mod&type=game&type=txp&protocol_version=" ..
core.get_max_supp_proto() .. "&engine_version=" .. core.urlencode(version.string)
for _, item in pairs(core.settings:get("contentdb_flag_blacklist"):split(",")) do
item = item:trim()
if item ~= "" then
@@ -406,19 +395,11 @@ local function fetch_pkgs()
end
end
local languages
local current_language = core.get_language()
if current_language ~= "" then
languages = { current_language, "en;q=0.8" }
else
languages = { "en" }
end
local http = core.get_http_api()
local response = http.fetch_sync({
url = url,
extra_headers = {
"Accept-Language: " .. table.concat(languages, ", ")
core.get_http_accept_languages()
},
})
if not response.succeeded then
@@ -448,7 +429,7 @@ function contentdb.set_packages_from_api(packages)
-- We currently don't support name changing
local suffix = "/" .. package.name
if alias:sub(-#suffix) == suffix then
contentdb.aliases[alias:lower()] = package.id
contentdb.aliases[strip_game_suffix(packages.type, alias:lower())] = package.id
end
end
end
@@ -596,57 +577,54 @@ function contentdb.filter_packages(query, by_type)
end
function contentdb.get_full_package_info(package, callback)
assert(package)
if package.full_info then
callback(package.full_info)
return
end
local function fetch(params)
local version = core.get_version()
local base_url = core.settings:get("contentdb_url")
local languages
local current_language = core.get_language()
if current_language ~= "" then
languages = { current_language, "en;q=0.8" }
else
languages = { "en" }
local function get_package_info(key, path)
return function(package, callback)
assert(package)
if package[key] then
callback(package[key])
return
end
local url = base_url ..
"/api/packages/" .. params.package.url_part .. "/for-client/?" ..
"protocol_version=" .. core.urlencode(core.get_max_supp_proto()) ..
"&engine_version=" .. core.urlencode(version.string) ..
"&formspec_version=" .. core.urlencode(core.get_formspec_version()) ..
"&include_images=false"
local http = core.get_http_api()
local response = http.fetch_sync({
url = url,
extra_headers = {
"Accept-Language: " .. table.concat(languages, ", ")
},
})
if not response.succeeded then
return nil
local function fetch(params)
local version = core.get_version()
local base_url = core.settings:get("contentdb_url")
local url = base_url ..
"/api/packages/" .. params.package.url_part .. params.path .. "?" ..
"protocol_version=" .. core.urlencode(core.get_max_supp_proto()) ..
"&engine_version=" .. core.urlencode(version.string) ..
"&formspec_version=" .. core.urlencode(core.get_formspec_version()) ..
"&include_images=false"
local http = core.get_http_api()
local response = http.fetch_sync({
url = url,
extra_headers = {
core.get_http_accept_languages()
},
})
if not response.succeeded then
return nil
end
return core.parse_json(response.data)
end
return core.parse_json(response.data)
end
local function my_callback(value)
package[key] = value
callback(value)
end
local function my_callback(value)
package.full_info = value
callback(value)
end
if not core.handle_async(fetch, { package = package }, my_callback) then
core.log("error", "ERROR: async event failed")
callback(nil)
if not core.handle_async(fetch, { package = package, path = path }, my_callback) then
core.log("error", "ERROR: async event failed")
callback(nil)
end
end
end
contentdb.get_full_package_info = get_package_info("full_info", "/for-client/")
contentdb.get_package_reviews = get_package_info("reviews", "/for-client/reviews/")
function contentdb.get_formspec_padding()
-- Padding is increased on Android to account for notches
-- TODO: use Android API to determine size of cut outs

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2018-20 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2018-20 rubenwardy
-- SPDX-License-Identifier: LGPL-2.1-or-later
if not core.get_http_api then
function create_contentdb_dlg()
@@ -323,9 +310,17 @@ local function get_formspec(dlgdata)
})
local img_w = cell_h * 3 / 2
-- Use as much of the available space as possible (so no padding on the
-- right/bottom), but don't quite allow the text to touch the border.
local text_w = cell_w - img_w - 0.25 - 0.025
local text_h = cell_h - 0.25 - 0.025
local start_idx = (cur_page - 1) * num_per_page + 1
for i=start_idx, math.min(#contentdb.packages, start_idx+num_per_page-1) do
local package = contentdb.packages[i]
local text = core.colorize(mt_color_green, package.title) ..
core.colorize("#BFBFBF", " by " .. package.author) .. "\n" ..
package.short_description
table.insert_all(formspec, {
"container[",
@@ -340,13 +335,14 @@ local function get_formspec(dlgdata)
"image[0,0;", img_w, ",", cell_h, ";",
core.formspec_escape(get_screenshot(package, package.thumbnail, 2)), "]",
"label[", img_w + 0.25 + 0.05, ",0.5;",
core.formspec_escape(
core.colorize(mt_color_green, package.title) ..
core.colorize("#BFBFBF", " by " .. package.author)), "]",
"label[", img_w + 0.25, ",0.25;", text_w, ",", text_h, ";",
core.formspec_escape(text), "]",
"textarea[", img_w + 0.25, ",0.75;", cell_w - img_w - 0.25, ",", cell_h - 0.75, ";;;",
core.formspec_escape(package.short_description), "]",
-- Add a tooltip in case the label overflows and the short description is cut off.
"tooltip[", img_w + 0.25, ",0.25;", text_w, ",", text_h, ";",
-- Text in tooltips doesn't wrap automatically, so we do it manually to
-- avoid everything being one long line.
core.formspec_escape(core.wrap_text(package.short_description, 80)), "]",
"style[view_", i, ";border=false]",
"style[view_", i, ":hovered;bgimg=", core.formspec_escape(defaulttexturedir .. "button_hover_semitrans.png"), "]",
@@ -362,7 +358,7 @@ local function get_formspec(dlgdata)
end
table.insert_all(formspec, {
"container[", cell_w - 0.625,",", 0.25, "]",
"container[", cell_w - 0.625,",", 0.125, "]",
})
if package.downloading then

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2018-24 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2018-24 rubenwardy
-- SPDX-License-Identifier: LGPL-2.1-or-later
local function is_still_visible(dlg)
local this = ui.find_by_name("install_dialog")

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2018-24 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2018-24 rubenwardy
-- SPDX-License-Identifier: LGPL-2.1-or-later
function get_formspec(data)
local package = data.package

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2018-24 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2018-24 rubenwardy
-- SPDX-License-Identifier: LGPL-2.1-or-later
local function get_info_formspec(size, padding, text)
@@ -32,6 +19,7 @@ end
local function get_formspec(data)
local package = data.package
local window_padding = contentdb.get_formspec_padding()
local size = contentdb.get_formspec_size()
size.x = math.min(size.x, 20)
@@ -42,7 +30,7 @@ local function get_formspec(data)
if not data.loading and not data.loading_error then
data.loading = true
contentdb.get_full_package_info(data.package, function(info)
contentdb.get_full_package_info(package, function(info)
data.loading = false
if info == nil then
@@ -61,7 +49,7 @@ local function get_formspec(data)
-- check to see if that happened
if not data.info then
if data.loading_error then
return get_info_formspec(size, window_padding, fgettext("No packages could be retrieved"))
return get_info_formspec(size, window_padding, fgettext("Error loading package information"))
end
return get_info_formspec(size, window_padding, fgettext("Loading..."))
end
@@ -103,15 +91,15 @@ local function get_formspec(data)
local left_button_rect = "0,0;2.875,1"
local right_button_rect = "3.125,0;2.875,1"
if data.package.downloading then
if package.downloading then
formspec[#formspec + 1] = "animated_image[5,0;1,1;downloading;"
formspec[#formspec + 1] = core.formspec_escape(defaulttexturedir)
formspec[#formspec + 1] = "cdb_downloading.png;3;400;]"
elseif data.package.queued then
elseif package.queued then
formspec[#formspec + 1] = "style[queued;border=false]"
formspec[#formspec + 1] = "image_button[5,0;1,1;" .. core.formspec_escape(defaulttexturedir)
formspec[#formspec + 1] = "cdb_queued.png;queued;]"
elseif not data.package.path then
elseif not package.path then
formspec[#formspec + 1] = "style[install;bgcolor=green]"
formspec[#formspec + 1] = "button["
formspec[#formspec + 1] = right_button_rect
@@ -119,7 +107,7 @@ local function get_formspec(data)
formspec[#formspec + 1] = fgettext("Install [$1]", info.download_size)
formspec[#formspec + 1] = "]"
else
if data.package.installed_release < data.package.release then
if package.installed_release < package.release then
-- The install_ action also handles updating
formspec[#formspec + 1] = "style[install;bgcolor=#28ccdf]"
formspec[#formspec + 1] = "button["
@@ -137,10 +125,12 @@ local function get_formspec(data)
formspec[#formspec + 1] = "]"
end
local review_count = info.reviews.positive + info.reviews.neutral + info.reviews.negative
local current_tab = data.current_tab or 1
local tab_titles = {
fgettext("Description"),
fgettext("Information"),
fgettext("Reviews") .. core.formspec_escape(" [" .. review_count .. "]"),
}
local tab_body_height = bottom_buttons_y - 2.8
@@ -162,8 +152,8 @@ local function get_formspec(data)
local winfo = core.get_window_info()
local fs_to_px = winfo.size.x / winfo.max_formspec_size.x
for i, ss in ipairs(info.screenshots) do
local path = get_screenshot(data.package, ss.url, 2)
hypertext = hypertext .. "<action name=\"ss_" .. i .. "\"><img name=\"" ..
local path = get_screenshot(package, ss.url, 2)
hypertext = hypertext .. "<action name=\"ss_".. i .. "\"><img name=\"" ..
core.hypertext_escape(path) .. "\" width=" .. (3 * fs_to_px) ..
" height=" .. (2 * fs_to_px) .. "></action>"
if i ~= #info.screenshots then
@@ -194,22 +184,54 @@ local function get_formspec(data)
hypertext = hypertext .. "\n\n" .. info.long_description.body
-- Fix the path to blank.png. This is needed for bullet indentation.
hypertext = hypertext:gsub("<img name=\"?blank.png\"? ",
"<img name=\"" .. core.hypertext_escape(defaulttexturedir) .. "blank.png\" ")
table.insert_all(formspec, {
"hypertext[0,0;", W, ",", tab_body_height - 0.375,
";desc;", core.formspec_escape(hypertext), "]",
})
elseif current_tab == 2 then
local hypertext = info.info_hypertext.head .. info.info_hypertext.body
table.insert_all(formspec, {
"hypertext[0,0;", W, ",", tab_body_height - 0.375,
";info;", core.formspec_escape(hypertext), "]",
})
elseif current_tab == 3 then
if not package.reviews and not data.reviews_error and not data.reviews_loading then
data.reviews_loading = true
contentdb.get_package_reviews(package, function(reviews)
if not reviews then
data.reviews_error = true
end
ui.update()
end)
end
if package.reviews then
local hypertext = package.reviews.head .. package.reviews.body
-- Provide correct path to blank.png image. This is needed for bullet indentation.
hypertext = hypertext:gsub("<img name=\"?blank.png\"? ",
"<img name=\"" .. core.hypertext_escape(defaulttexturedir) .. "blank.png\" ")
-- Placeholders in reviews hypertext for icons
hypertext = hypertext:gsub("<thumbsup>",
"<img name=\"" .. core.hypertext_escape(defaulttexturedir) .. "contentdb_thumb_up.png\" width=24>")
hypertext = hypertext:gsub("<thumbsdown>",
"<img name=\"" .. core.hypertext_escape(defaulttexturedir) .. "contentdb_thumb_down.png\" width=24>")
hypertext = hypertext:gsub("<neutral>",
"<img name=\"" .. core.hypertext_escape(defaulttexturedir) .. "contentdb_neutral.png\" width=24>")
table.insert_all(formspec, {
"hypertext[0,0;", W, ",", tab_body_height - 0.375,
";reviews;", core.formspec_escape(hypertext), "]",
})
elseif data.reviews_error then
table.insert_all(formspec, {"label[2,2;", fgettext("Error loading reviews"), "]"} )
else
table.insert_all(formspec, {"label[2,2;", fgettext("Loading..."), "]"} )
end
else
error("Unknown tab " .. current_tab)
end
@@ -269,9 +291,10 @@ local function handle_submit(this, fields)
end
if fields.open_contentdb then
local url = ("%s/packages/%s/?protocol_version=%d"):format(
core.settings:get("contentdb_url"), package.url_part,
core.get_max_supp_proto())
local version = core.get_version()
local url = core.settings:get("contentdb_url") .. "/packages/" .. package.url_part ..
"/?protocol_version=" .. core.urlencode(core.get_max_supp_proto()) ..
"&engine_version=" .. core.urlencode(version.string)
core.open_url(url)
return true
end
@@ -295,7 +318,8 @@ local function handle_submit(this, fields)
end
if handle_hypertext_event(this, fields.desc, info.long_description) or
handle_hypertext_event(this, fields.info, info.info_hypertext) then
handle_hypertext_event(this, fields.info, info.info_hypertext) or
(package.reviews and handle_hypertext_event(this, fields.reviews, package.reviews)) then
return true
end
end

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2023 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2023 rubenwardy
-- SPDX-License-Identifier: LGPL-2.1-or-later
local path = core.get_mainmenu_path() .. DIR_DELIM .. "content"

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2013 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2013 sapier
-- SPDX-License-Identifier: LGPL-2.1-or-later
--------------------------------------------------------------------------------
local function get_last_folder(text,count)

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2023-24 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2023-24 rubenwardy
-- SPDX-License-Identifier: LGPL-2.1-or-later
-- Screenshot

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2022 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2022 rubenwardy
-- SPDX-License-Identifier: LGPL-2.1-or-later
local mods_dir = "/tmp/.minetest/mods"
local games_dir = "/tmp/.minetest/games"

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2023 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2023 rubenwardy
-- SPDX-License-Identifier: LGPL-2.1-or-later
update_detector = {}

View File

@@ -47,22 +47,20 @@
],
"#": "For updating active/previous contributors, see the script in ./util/gather_git_credits.py",
"contributors": [
"JosiahWI",
"Erich Schubert",
"wrrrzr",
"1F616EMO",
"red-001 <red-001@outlook.ie>",
"veprogames",
"paradust7",
"AFCMS",
"siliconsniffer",
"Wuzzy",
"Zemtzov7",
"JosiahWI",
"veprogames",
"Miguel P.L",
"AFCMS"
],
"previous_contributors": [
"Ælla Chiana Moskopp (erle) <erle@dieweltistgarnichtso.net> [Logo]",
"numzero",
"red-001 <red-001@outlook.ie>",
"Giuseppe Bilotta",
"HybridDog",
"ClobberXD",
"Dániel Juhász (juhdanad) <juhdanad@gmail.com>",
"MirceaKitsune <mirceakitsune@gmail.com>",
@@ -75,6 +73,7 @@
"stujones11",
"Rogier <rogier777@gmail.com>",
"Gregory Currie (gregorycu)",
"paradust7",
"JacobF",
"Jeija <jeija@mesecons.net>"
]

View File

@@ -21,7 +21,7 @@ local function clients_list_formspec(dialogdata)
"size[6,9.5]",
TOUCH_GUI and "padding[0.01,0.01]" or "",
"hypertext[0,0;6,1.5;;<global margin=5 halign=center valign=middle>",
fgettext("This is the list of clients connected to\n$1",
fgettext("Players connected to\n$1",
"<b>" .. core.hypertext_escape(servername) .. "</b>") .. "]",
"textlist[0.5,1.5;5,6.8;;" .. fmt_formspec_list(clients_list) .. "]",
"button[1.5,8.5;3,0.8;quit;OK]"

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2013 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2013 sapier
-- SPDX-License-Identifier: LGPL-2.1-or-later
--------------------------------------------------------------------------------
@@ -299,7 +286,7 @@ local function handle_buttons(this, fields)
worldfile:set("load_mod_" .. mod.name, mod.virtual_path)
was_set[mod.name] = true
elseif not was_set[mod.name] then
worldfile:set("load_mod_" .. mod.name, "false")
worldfile:remove("load_mod_" .. mod.name)
end
elseif mod.enabled then
gamedata.errormessage = fgettext_ne("Failed to enable mo" ..

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2014 sapier
-- SPDX-License-Identifier: LGPL-2.1-or-later
local function table_to_flags(ftable)
-- Convert e.g. { jungles = true, caves = false } to "jungles,nocaves"

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2014 sapier
-- SPDX-License-Identifier: LGPL-2.1-or-later
--------------------------------------------------------------------------------

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2014 sapier
-- SPDX-License-Identifier: LGPL-2.1-or-later
local function delete_world_formspec(dialogdata)

View File

@@ -0,0 +1,108 @@
-- Luanti
-- SPDX-License-Identifier: LGPL-2.1-or-later
-- Modified based on dlg_reinstall_mtg.lua
-- Note that this is only needed for migrating from <5.11 to 5.12.
local doc_url = "https://docs.luanti.org/for-players/controls/"
local SETTING_NAME = "no_keycode_migration_warning"
local function get_formspec(dialogdata)
local markup = table.concat({
"<big>" .. hgettext("Keybindings changed") .. "</big>",
hgettext("The input handling system was reworked in Luanti 5.12.0."),
hgettext("As a result, your keybindings may have been changed."),
hgettext("Check out the key settings or refer to the documentation:"),
("<action name='doc_url'><style color='cyan' hovercolor='orangered'>%s</style></action>"):format(doc_url),
}, "\n")
return table.concat({
"formspec_version[6]",
"size[12,7]",
"hypertext[0.5,0.5;11,4.7;text;", core.formspec_escape(markup), "]",
"container[0.5,5.7]",
"button[0,0;4,0.8;dismiss;", fgettext("Close"), "]",
"button[4.5,0;6.5,0.8;reconfigure;", fgettext("Open settings"), "]",
"container_end[]",
})
end
local function close_dialog(this)
cache_settings:set_bool(SETTING_NAME, true)
this:delete()
end
local function buttonhandler(this, fields)
if fields.reconfigure then
close_dialog(this)
local maintab = ui.find_by_name("maintab")
local dlg = create_settings_dlg("controls_keyboard_and_mouse")
dlg:set_parent(maintab)
maintab:hide()
dlg:show()
return true
end
if fields.dismiss then
close_dialog(this)
return true
end
if fields.text == "action:doc_url" then
core.open_url(doc_url)
end
end
local function eventhandler(event)
if event == "DialogShow" then
mm_game_theme.set_engine()
return true
elseif event == "MenuQuit" then
-- Don't allow closing the dialog with ESC, but still allow exiting
-- Luanti
core.close()
return true
end
return false
end
local function create_rebind_keys_dlg()
local dlg = dialog_create("dlg_rebind_keys", get_formspec,
buttonhandler, eventhandler)
return dlg
end
function migrate_keybindings()
-- Show migration dialog if the user upgraded from an earlier version
-- and this has not yet been shown before, *or* if keys settings had to be changed
if core.is_first_run then
cache_settings:set_bool(SETTING_NAME, true)
end
local has_migration = not cache_settings:get_bool(SETTING_NAME)
-- normalize all existing key settings, this converts them from KEY_KEY_C to SYSTEM_SCANCODE_6
local settings = core.settings:to_table()
for name, value in pairs(settings) do
if name:match("^keymap_") then
local normalized = core.normalize_keycode(value)
if value ~= normalized then
has_migration = true
core.settings:set(name, normalized)
end
end
end
if not has_migration then
return
end
local maintab = ui.find_by_name("maintab")
local dlg = create_rebind_keys_dlg()
dlg:set_parent(maintab)
maintab:hide()
dlg:show()
ui.update()
end

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2022 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2022 rubenwardy
-- SPDX-License-Identifier: LGPL-2.1-or-later
--------------------------------------------------------------------------------

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2023 Gregor Parzefall
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2023 Gregor Parzefall
-- SPDX-License-Identifier: LGPL-2.1-or-later
---- IMPORTANT ----
-- This whole file can be removed after a while.
@@ -67,10 +54,10 @@ end
local function get_formspec(dialogdata)
local markup = table.concat({
"<big>", fgettext("Minetest Game is no longer installed by default"), "</big>\n",
fgettext("For a long time, Luanti shipped with a default game called \"Minetest Game\". " ..
"<big>", hgettext("Minetest Game is no longer installed by default"), "</big>\n",
hgettext("For a long time, Luanti shipped with a default game called \"Minetest Game\". " ..
"Since version 5.8.0, Luanti ships without a default game."), "\n",
fgettext("If you want to continue playing in your Minetest Game worlds, you need to reinstall Minetest Game."),
hgettext("If you want to continue playing in your Minetest Game worlds, you need to reinstall Minetest Game."),
})
return table.concat({

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2014 sapier
-- SPDX-License-Identifier: LGPL-2.1-or-later
--------------------------------------------------------------------------------

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2013 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2013 sapier
-- SPDX-License-Identifier: LGPL-2.1-or-later
mm_game_theme = {}

View File

@@ -1,27 +1,6 @@
--Luanti
--Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
mt_color_grey = "#AAAAAA"
mt_color_blue = "#6389FF"
mt_color_lightblue = "#99CCFF"
mt_color_green = "#72FF63"
mt_color_dark_green = "#25C191"
mt_color_orange = "#FF8800"
mt_color_red = "#FF3300"
-- Luanti
-- Copyright (C) 2014 sapier
-- SPDX-License-Identifier: LGPL-2.1-or-later
MAIN_TAB_W = 15.5
MAIN_TAB_H = 7.1
@@ -35,6 +14,7 @@ local basepath = core.get_builtin_path()
defaulttexturedir = core.get_texturepath_share() .. DIR_DELIM .. "base" ..
DIR_DELIM .. "pack" .. DIR_DELIM
dofile(basepath .. "common" .. DIR_DELIM .. "menu.lua")
dofile(basepath .. "common" .. DIR_DELIM .. "filterlist.lua")
dofile(basepath .. "fstk" .. DIR_DELIM .. "buttonbar.lua")
dofile(basepath .. "fstk" .. DIR_DELIM .. "dialog.lua")
@@ -55,6 +35,7 @@ dofile(menupath .. DIR_DELIM .. "dlg_register.lua")
dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua")
dofile(menupath .. DIR_DELIM .. "dlg_version_info.lua")
dofile(menupath .. DIR_DELIM .. "dlg_reinstall_mtg.lua")
dofile(menupath .. DIR_DELIM .. "dlg_rebind_keys.lua")
dofile(menupath .. DIR_DELIM .. "dlg_clients_list.lua")
dofile(menupath .. DIR_DELIM .. "dlg_server_list_mods.lua")
@@ -132,6 +113,7 @@ local function init_globals()
ui.update()
check_reinstall_mtg()
migrate_keybindings()
check_new_version()
end

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2020 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2020 rubenwardy
-- SPDX-License-Identifier: LGPL-2.1-or-later
serverlistmgr = {
-- continent code we detected for ourselves

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2013 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2013 sapier
-- SPDX-License-Identifier: LGPL-2.1-or-later
local function prepare_credits(dest, source)

View File

@@ -1,20 +1,7 @@
--Luanti
--Copyright (C) 2014 sapier
--Copyright (C) 2018 rubenwardy <rw@rubenwardy.com>
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2014 sapier
-- Copyright (C) 2018 rubenwardy <rw@rubenwardy.com>
-- SPDX-License-Identifier: LGPL-2.1-or-later
local function get_content_icons(packages_with_updates)

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2014 sapier
-- SPDX-License-Identifier: LGPL-2.1-or-later
local current_game, singleplayer_refresh_gamebar

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2014 sapier
-- SPDX-License-Identifier: LGPL-2.1-or-later
local function get_sorted_servers()
local servers = {
@@ -190,10 +177,10 @@ local function get_formspec(tabview, name, tabdata)
local max_clients = 5
if #clients_list > max_clients then
retval = retval .. "tooltip[btn_view_clients;" ..
fgettext("Clients:\n$1", table.concat(clients_list, "\n", 1, max_clients)) .. "\n..." .. "]"
fgettext("Players:\n$1", table.concat(clients_list, "\n", 1, max_clients)) .. "\n..." .. "]"
else
retval = retval .. "tooltip[btn_view_clients;" ..
fgettext("Clients:\n$1", table.concat(clients_list, "\n")) .. "]"
fgettext("Players:\n$1", table.concat(clients_list, "\n")) .. "]"
end
retval = retval .. "style[btn_view_clients;padding=6]"
retval = retval .. "image_button[4.5,1.3;0.5,0.5;" .. core.formspec_escape(defaulttexturedir ..
@@ -391,12 +378,15 @@ local function matches_query(server, query)
return name_matches and 50 or description_matches and 0
end
local function search_server_list(input)
local function search_server_list(input, tabdata)
menudata.search_result = nil
if #serverlistmgr.servers < 2 then
return
end
tabdata.pre_search_selection = tabdata.pre_search_selection or find_selected_server()
-- setup the search query
local query = parse_search_input(input)
if not query then
@@ -419,11 +409,23 @@ local function search_server_list(input)
return
end
local current_server = find_selected_server()
table.sort(search_result, function(a, b)
return a.points > b.points
end)
menudata.search_result = search_result
-- Keep current selection if it's in search results
if current_server then
for _, server in ipairs(search_result) do
if server.address == current_server.address and
server.port == current_server.port then
return
end
end
end
-- Find first compatible server (favorite or public)
for _, server in ipairs(search_result) do
if is_server_protocol_compat(server.proto_min, server.proto_max) then
@@ -434,6 +436,7 @@ local function search_server_list(input)
-- If no compatible server found, clear selection
set_selected_server(nil)
end
local function main_button_handler(tabview, fields, name, tabdata)
if fields.te_name then
gamedata.playername = fields.te_name
@@ -471,6 +474,7 @@ local function main_button_handler(tabview, fields, name, tabdata)
end
if event.type == "CHG" then
set_selected_server(server)
tabdata.pre_search_selection = nil
return true
end
end
@@ -484,11 +488,9 @@ local function main_button_handler(tabview, fields, name, tabdata)
if fields.btn_delete_favorite then
local idx = core.get_table_index("servers")
if not idx then return end
local server = tabdata.lookup[idx]
if not server then return end
serverlistmgr.delete_favorite(server)
set_selected_server(server)
serverlistmgr.delete_favorite(tabdata.lookup[idx])
set_selected_server(tabdata.lookup[idx+1])
return true
end
@@ -516,13 +518,16 @@ local function main_button_handler(tabview, fields, name, tabdata)
if fields.btn_mp_clear then
tabdata.search_for = ""
menudata.search_result = nil
set_selected_server(nil)
if tabdata.pre_search_selection then
set_selected_server(tabdata.pre_search_selection)
tabdata.pre_search_selection = nil
end
return true
end
if fields.btn_mp_search or fields.key_enter_field == "te_search" then
tabdata.search_for = fields.te_search
search_server_list(fields.te_search)
search_server_list(fields.te_search, tabdata)
return true
end

View File

@@ -8,5 +8,6 @@ defaulttexturedir = ""
local builtin_shared = {}
assert(loadfile(commonpath .. "register.lua"))(builtin_shared)
assert(loadfile(commonpath .. "menu.lua"))(builtin_shared)
assert(loadfile(pausepath .. "register.lua"))(builtin_shared)
dofile(commonpath .. "settings" .. DIR_DELIM .. "init.lua")

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2016 T4im
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2016 T4im
-- SPDX-License-Identifier: LGPL-2.1-or-later
local S = core.get_translator("__builtin")

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2016 T4im
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2016 T4im
-- SPDX-License-Identifier: LGPL-2.1-or-later
local format, pairs, type = string.format, pairs, type
local core, get_current_modname = core, core.get_current_modname

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2016 T4im
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2016 T4im
-- SPDX-License-Identifier: LGPL-2.1-or-later
local S = core.get_translator("__builtin")
-- Note: In this file, only messages are translated

View File

@@ -1,19 +1,6 @@
--Luanti
--Copyright (C) 2016 T4im
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- Luanti
-- Copyright (C) 2016 T4im
-- SPDX-License-Identifier: LGPL-2.1-or-later
local setmetatable = setmetatable
local pairs, format = pairs, string.format
local min, max, huge = math.min, math.max, math.huge

File diff suppressed because it is too large Load Diff

View File

@@ -44,8 +44,6 @@ centroid varying float nightRatio;
varying float perspective_factor;
#endif
varying float area_enable_parallax;
varying highp vec3 eyeVec;
// Color of the light emitted by the light sources.
const vec3 artificialLight = vec3(1.04, 1.04, 1.04);

View File

@@ -23,3 +23,5 @@ This list is largely advisory and items may be reevaluated once the time comes.
* stop reading initial properties from bare entity def
* change particle default blend mode to `clip`
* remove built-in knockback and related functions entirely
* remove `safe` parameter from `core.serialize`, always enforce `safe = true`.
possibly error when `loadstring` calls are encountered in `core.deserialize`.

View File

@@ -1,4 +1,4 @@
Luanti Lua Client Modding API Reference 5.11.0
Luanti Lua Client Modding API Reference 5.12.0
==============================================
**WARNING**: if you're looking for the `minetest` namespace (e.g. `minetest.something`),

View File

@@ -23,6 +23,7 @@ General options and their default values:
PRECOMPILE_HEADERS=FALSE - Precompile some headers (experimental; requires CMake 3.16 or later)
PRECOMPILED_HEADERS_PATH= - Path to a file listing all headers to precompile (default points to src/precompiled_headers.txt)
USE_SDL2=TRUE - Build with SDL2; Enables IrrlichtMt device SDL2
USE_SDL2_STATIC=TRUE - Links with SDL2::SDL2-static instead of SDL2::SDL2
ENABLE_CURL=ON - Build with cURL; Enables use of online mod repo, public serverlist and remote media fetching via http
ENABLE_CURSES=ON - Build with (n)curses; Enables a server side terminal (command line option: --terminal)
ENABLE_GETTEXT=ON - Build with Gettext; Allows using translations

View File

@@ -22,27 +22,27 @@
For Debian/Ubuntu users:
sudo apt install g++ make libc6-dev cmake libpng-dev libjpeg-dev libxi-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev libzstd-dev libluajit-5.1-dev gettext
sudo apt install g++ make libc6-dev cmake libpng-dev libjpeg-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev libzstd-dev libluajit-5.1-dev gettext libsdl2-dev
For Fedora users:
sudo dnf install make automake gcc gcc-c++ kernel-devel cmake libcurl-devel openal-soft-devel libpng-devel libjpeg-devel libvorbis-devel libXi-devel libogg-devel freetype-devel mesa-libGL-devel zlib-devel jsoncpp-devel gmp-devel sqlite-devel luajit-devel leveldb-devel ncurses-devel spatialindex-devel libzstd-devel gettext
sudo dnf install make automake gcc gcc-c++ kernel-devel cmake libcurl-devel openal-soft-devel libpng-devel libjpeg-devel libvorbis-devel libogg-devel freetype-devel mesa-libGL-devel zlib-devel jsoncpp-devel gmp-devel sqlite-devel luajit-devel leveldb-devel ncurses-devel spatialindex-devel libzstd-devel gettext SDL2-devel
For openSUSE users:
sudo zypper install gcc gcc-c++ cmake libjpeg8-devel libpng16-devel openal-soft-devel libcurl-devel sqlite3-devel luajit-devel libzstd-devel Mesa-libGL-devel libXi-devel libvorbis-devel freetype2-devel
sudo zypper install gcc gcc-c++ cmake libjpeg8-devel libpng16-devel openal-soft-devel libcurl-devel sqlite3-devel luajit-devel libzstd-devel Mesa-libGL-devel libvorbis-devel freetype2-devel SDL2-devel
For Arch users:
sudo pacman -S --needed base-devel libcurl-gnutls cmake libxi libpng libjpeg-turbo sqlite libogg libvorbis openal freetype2 jsoncpp gmp luajit leveldb ncurses zstd gettext
sudo pacman -S --needed base-devel libcurl-gnutls cmake libpng libjpeg-turbo sqlite libogg libvorbis openal freetype2 jsoncpp gmp luajit leveldb ncurses zstd gettext sdl2
For Alpine users:
sudo apk add build-base cmake libpng-dev jpeg-dev libxi-dev mesa-dev sqlite-dev libogg-dev libvorbis-dev openal-soft-dev curl-dev freetype-dev zlib-dev gmp-dev jsoncpp-dev luajit-dev zstd-dev gettext
sudo apk add build-base cmake libpng-dev jpeg-dev mesa-dev sqlite-dev libogg-dev libvorbis-dev openal-soft-dev curl-dev freetype-dev zlib-dev gmp-dev jsoncpp-dev luajit-dev zstd-dev gettext sdl2-dev
For Void users:
sudo xbps-install cmake libpng-devel jpeg-devel libXi-devel mesa sqlite-devel libogg-devel libvorbis-devel libopenal-devel libcurl-devel freetype-devel zlib-devel gmp-devel jsoncpp-devel LuaJIT-devel zstd libzstd-devel gettext
sudo xbps-install cmake libpng-devel jpeg-devel mesa sqlite-devel libogg-devel libvorbis-devel libopenal-devel libcurl-devel freetype-devel zlib-devel gmp-devel jsoncpp-devel LuaJIT-devel zstd libzstd-devel gettext SDL2-devel
## Download
@@ -90,6 +90,10 @@ Run it:
./bin/luanti
Run unit tests:
./bin/luanti --run-unittests
- Use `cmake . -LH` to see all CMake options and their current state.
- If you want to install it system-wide (or are making a distribution package),
you will want to use `-DRUN_IN_PLACE=FALSE`.

View File

@@ -13,9 +13,8 @@
It is highly recommended to use vcpkg as package manager.
After you successfully built vcpkg you can easily install the required libraries:
```powershell
vcpkg install zlib zstd curl[winssl] openal-soft libvorbis libogg libjpeg-turbo sqlite3 freetype luajit gmp jsoncpp gettext[tools] opengl-registry --triplet x64-windows
vcpkg install zlib zstd curl[winssl] openal-soft libvorbis libogg libjpeg-turbo sqlite3 freetype luajit gmp jsoncpp gettext[tools] sdl2 --triplet x64-windows
```
- `curl` is optional, but required to read the serverlist, `curl[winssl]` is required to use the content store.

View File

@@ -5,7 +5,7 @@
The long-term roadmaps, aims, and guiding philosophies are set out using the
following documents:
* [What is Minetest?](http://c55.me/blog/?p=1491)
* [What is Minetest? (archived)](https://web.archive.org/web/20160328054721/http://c55.me/blog/?p=1491)
* [celeron55's roadmap](https://forum.luanti.org/viewtopic.php?t=9177)
* [celeron55's comment in "A clear mission statement for Minetest is missing"](https://github.com/luanti-org/luanti/issues/3476#issuecomment-167399287)
* [Core developer to-do/wish lists](https://forum.luanti.org/viewforum.php?f=7)

View File

@@ -518,6 +518,15 @@ stripping out the file extension:
Supported texture formats are PNG (`.png`), JPEG (`.jpg`) and Targa (`.tga`).
Luanti generally uses nearest-neighbor upscaling for textures to preserve the crisp
look of pixel art (low-res textures).
Users can optionally enable bilinear and/or trilinear filtering. However, to avoid
everything becoming blurry, textures smaller than 192px will either not be filtered,
or will be upscaled to that minimum resolution first without filtering.
This is subject to change to move more control to the Lua API, but you can rely on
low-res textures not suddenly becoming filtered.
Texture modifiers
-----------------
@@ -1522,7 +1531,7 @@ There are a bunch of different looking node types.
* `allfaces`
* Often used for partially-transparent nodes.
* External sides of textures, and unlike other drawtypes, the external sides
of other blocks, are visible from the inside.
of other nodes, are visible from the inside.
* `allfaces_optional`
* Often used for leaves nodes.
* This switches between `normal`, `glasslike` and `allfaces` according to
@@ -1596,7 +1605,8 @@ There are a bunch of different looking node types.
Node boxes
----------
Node selection boxes are defined using "node boxes".
Node selection boxes and collision boxes, and the appearance of the `nodebox`
drawtype, are defined using "node boxes".
A nodebox is defined as any of:
@@ -1681,7 +1691,9 @@ roughly 1x1x1 meters in size.
A 'mapblock' (often abbreviated to 'block') is 16x16x16 nodes and is the
fundamental region of a world that is stored in the world database, sent to
clients and handled by many parts of the engine.
clients and handled by many parts of the engine. This size is available as the
constant `core.MAP_BLOCKSIZE` (=16).
'mapblock' is preferred terminology to 'block' to help avoid confusion with
'node', however 'block' often appears in the API.
@@ -1690,6 +1702,38 @@ A 'mapchunk' (sometimes abbreviated to 'chunk') is usually 5x5x5 mapblocks
the map generator.
The size in mapblocks has been chosen to optimize map generation.
### Mapblock status
A mapblock being "loaded" means that is in memory. These are the mapblocks that
API functions like `core.get_node` or `core.set_node` can operate on. To reach
this state, the mapblock must first go through the process of being "emerged".
This means that it is loaded from disk, and/or, if it isn't yet generated,
generated by the map generator.
Mapblocks are loaded in a broad area around each player. They become "unloaded"
again if no player is close enough. The engine commonly represents the contents
of unloaded mapblocks as `"ignore"` nodes.
A mapblock being "active" means that it is not only in memory, but also affected
by world simulation:
* Entities are active
* They are in memory as `ServerActiveObject`, exposed to Lua as `ObjectRef`
* They exist in Lua as luaentity tables
* ABMs are executed
* Node timers are executed
Also, when a mapblock is "activated", LBMs are executed. Mapblocks are active
in a smaller area around each player, and are "deactivated" again if no player
is close enough.
Related API functions:
* `core.compare_block_status`
* `core.forceload_block`
* `core.load_area`
* `core.emerge_area`
Coordinates
-----------
@@ -1713,7 +1757,7 @@ node position (0,0,0) to node position (15,15,15).
To calculate the blockpos of the mapblock that contains the node at 'nodepos',
for each axis:
* blockpos = math.floor(nodepos / 16)
* blockpos = math.floor(nodepos / core.MAP_BLOCKSIZE)
#### Converting blockpos to min/max node positions
@@ -1721,9 +1765,9 @@ To calculate the min/max node positions contained in the mapblock at 'blockpos',
for each axis:
* Minimum:
nodepos = blockpos * 16
nodepos = blockpos * core.MAP_BLOCKSIZE
* Maximum:
nodepos = blockpos * 16 + 15
nodepos = (blockpos + 1) * core.MAP_BLOCKSIZE - 1
@@ -2024,6 +2068,21 @@ that acts as tool in a gameplay sense as a craftitem, and vice-versa.
Craftitems can be used for items that neither need to be a node
nor a tool.
Special Items
-------------
The following items are predefined and have special properties.
* `"unknown"`: An item that represents every item which has not been registered
* `"air"`: The node which appears everywhere where no other node is
* `"ignore"`: Mapblocks that are not loaded are represented using this node.
* Also used for nodes that have not yet been set by the map generator.
* This is also what appears outside of the map boundary.
* `""`: The player's hand, which is in use whenever the player wields no item.
* Its range and tool capabilities are also used as a fallback for the wielded item.
* It can be overridden to change those properties:
* globally using `core.override_item`
* per-player using the special `"hand"` inventory list
Amount and wear
---------------
@@ -2783,6 +2842,9 @@ Version History
* Add field_enter_after_edit[] (experimental)
* Formspec version 8 (5.10.0)
* scroll_container[]: content padding parameter
* Formspec version 9 (5.12.0)
* Add allow_close[]
* label[]: Add "area label" variant
Elements
--------
@@ -2853,6 +2915,13 @@ Elements
* For information on converting forms to the new coordinate system, see `Migrating
to Real Coordinates`.
### `allow_close[<bool>]`
* When set to false, the formspec will not close when the user tries to close
it with the Escape key or similar. Default true.
* The formspec can still be closed with `*_exit[]` elements and
`core.close_formspec()`, regardless of this setting.
### `container[<X>,<Y>]`
* Start of a container block, moves all physical elements in the container by
@@ -3088,9 +3157,11 @@ Elements
### `textarea[<X>,<Y>;<W>,<H>;<name>;<label>;<default>]`
* Same as fields above, but with multi-line input
* Text is wrapped to fit within the given bounds.
* If the text overflows, a vertical scrollbar is added.
* If the name is empty, the textarea is read-only and
the background is not shown, which corresponds to a multi-line label.
See also `label[<X>,<Y>;<W>,<H>;<label>]` for an alternative.
### `label[<X>,<Y>;<label>]`
@@ -3105,6 +3176,16 @@ Elements
half a coordinate. With the old system, newlines are spaced 2/5 of
an inventory slot.
### `label[<X>,<Y>;<W>,<H>;<label>]`
* The "area label" formspec element displays the text set in `label`
at the specified position and size.
* Text is wrapped to fit within the given bounds.
* If the text overflows, it is currently simply truncated, but this behavior is
subject to change. There is no scrollbar.
* See also `textarea` for an alternative.
* Only available with the new coordinate system.
### `hypertext[<X>,<Y>;<W>,<H>;<name>;<text>]`
* Displays a static formatted text with hyperlinks.
* **Note**: This element is currently unstable and subject to change.
@@ -3766,7 +3847,8 @@ Player Inventory lists
* `craftresult`: list containing the crafted output
* `hand`: list containing an override for the empty hand
* Is not created automatically, use `InvRef:set_size`
* Is only used to enhance the empty hand's tool capabilities
* Players use the first item in this list as their hand
* It behaves as if the default hand `""` has been overridden for this specific player
Custom lists can be added and deleted with `InvRef:set_size(name, size)` like
any other inventory.
@@ -4080,9 +4162,11 @@ Helper functions
* `obj`: arbitrary variable
* `name`: string, default: `"_"`
* `dumped`: table, default: `{}`
* `dump(obj, dumped)`: returns a string which makes `obj` human-readable
* `obj`: arbitrary variable
* `dumped`: table, default: `{}`
* `dump(value, indent)`: returns a string which makes `value` human-readable
* `value`: arbitrary value
* Circular references are supported. Every table is dumped only once.
* `indent`: string to use for indentation, default: `"\t"`
* `""` disables indentation & line breaks (compact output)
* `math.hypot(x, y)`
* Get the hypotenuse of a triangle with legs x and y.
Useful for distance calculation.
@@ -4142,6 +4226,11 @@ Helper functions
* returns time with microsecond precision. May not return wall time.
* `table.copy(table)`: returns a table
* returns a deep copy of `table`
* strips metatables, but this may change in the future
* `table.copy_with_metatables(table)`
* since 5.12
* `table` can also be non-table value, which will be returned as-is
* preserves metatables as they are
* `table.indexof(list, val)`: returns the smallest numerical index containing
the value `val` in the table `list`. Non-numerical indices are ignored.
If `val` could not be found, `-1` is returned. `list` must not have
@@ -4464,22 +4553,25 @@ textdomain match the mod name, but this isn't required.
Perlin noise
============
Fractal value noise
===================
Value noise creates a continuously-varying value depending on the input values.
It is similar to Perlin noise, but may exhibit more geometric artifacts,
as it interpolates between values and not between gradients as in Perlin noise.
Perlin noise creates a continuously-varying value depending on the input values.
Usually in Luanti the input values are either 2D or 3D coordinates in nodes.
The result is used during map generation to create the terrain shape, vary heat
and humidity to distribute biomes, vary the density of decorations or vary the
structure of ores.
Structure of perlin noise
-------------------------
Structure of fractal value noise
--------------------------------
An 'octave' is a simple noise generator that outputs a value between -1 and 1.
The smooth wavy noise it generates has a single characteristic scale, almost
like a 'wavelength', so on its own does not create fine detail.
Due to this perlin noise combines several octaves to create variation on
Due to this fractal value noise combines several octaves to create variation on
multiple scales. Each additional octave has a smaller 'wavelength' than the
previous.
@@ -4487,7 +4579,7 @@ This combination results in noise varying very roughly between -2.0 and 2.0 and
with an average value of 0.0, so `scale` and `offset` are then used to multiply
and offset the noise variation.
The final perlin noise variation is created as follows:
The final fractal value noise variation is created as follows:
noise = offset + scale * (octave1 +
octave2 * persistence +
@@ -4605,7 +4697,7 @@ with restraint.
#### `absvalue`
The absolute value of each octave's noise variation is used when combining the
octaves. The final perlin noise variation is created as follows:
octaves. The final value noise variation is created as follows:
noise = offset + scale * (abs(octave1) +
abs(octave2) * persistence +
@@ -4615,7 +4707,7 @@ noise = offset + scale * (abs(octave1) +
### Format example
For 2D or 3D perlin noise or perlin noise maps:
For 2D or 3D value noise or value noise maps:
```lua
np_terrain = {
@@ -4650,13 +4742,13 @@ All default ores are of the uniformly-distributed scatter type.
Randomly chooses a location and generates a cluster of ore.
If `noise_params` is specified, the ore will be placed if the 3D perlin noise
If `noise_params` is specified, the ore will be placed if the 3D value noise
at that point is greater than the `noise_threshold`, giving the ability to
create a non-equal distribution of ore.
### `sheet`
Creates a sheet of ore in a blob shape according to the 2D perlin noise
Creates a sheet of ore in a blob shape according to the 2D value noise
described by `noise_params` and `noise_threshold`. This is essentially an
improved version of the so-called "stratus" ore seen in some unofficial mods.
@@ -4689,14 +4781,14 @@ noise parameters `np_puff_top` and `np_puff_bottom`, respectively.
### `blob`
Creates a deformed sphere of ore according to 3d perlin noise described by
Creates a deformed sphere of ore according to 3d value noise described by
`noise_params`. The maximum size of the blob is `clust_size`, and
`clust_scarcity` has the same meaning as with the `scatter` type.
### `vein`
Creates veins of ore varying in density by according to the intersection of two
instances of 3d perlin noise with different seeds, both described by
instances of 3d value noise with different seeds, both described by
`noise_params`.
`random_factor` varies the influence random chance has on placement of an ore
@@ -4731,8 +4823,8 @@ computationally expensive than any other ore.
Creates a single undulating ore stratum that is continuous across mapchunk
borders and horizontally spans the world.
The 2D perlin noise described by `noise_params` defines the Y coordinate of
the stratum midpoint. The 2D perlin noise described by `np_stratum_thickness`
The 2D value noise described by `noise_params` defines the Y coordinate of
the stratum midpoint. The 2D value noise described by `np_stratum_thickness`
defines the stratum's vertical thickness (in units of nodes). Due to being
continuous across mapchunk borders the stratum's vertical thickness is
unlimited.
@@ -4980,7 +5072,7 @@ and the array index for a position p contained completely in p1..p2 is:
`(p.Z - p1.Z) * Ny * Nx + (p.Y - p1.Y) * Nx + (p.X - p1.X) + 1`
Note that this is the same "flat 3D array" format as
`PerlinNoiseMap:get3dMap_flat()`.
`ValueNoiseMap:get3dMap_flat()`.
VoxelArea objects (see section [`VoxelArea`]) can be used to simplify calculation
of the index for a single point in a flat VoxelManip array.
@@ -5171,7 +5263,7 @@ The coordinates are *inclusive*, like most other things in Luanti.
* The position (x, y, z) is not checked for being inside the area volume,
being outside can cause an incorrect index result.
* Useful for things like `VoxelManip`, raw Schematic specifiers,
`PerlinNoiseMap:get2d`/`3dMap`, and so on.
`ValueNoiseMap:get2d`/`3dMap`, and so on.
* `indexp(p)`: same functionality as `index(x, y, z)` but takes a vector.
* As with `index(x, y, z)`, the components of `p` must be integers, and `p`
is not checked for being inside the area volume.
@@ -5505,7 +5597,6 @@ provided by the Luanti engine and can be used by mods:
* `fly`: can use "fly mode" to move freely above the ground without falling.
* `noclip`: can use "noclip mode" to fly through solid nodes (e.g. walls).
* `teleport`: can use `/teleport` command to move to any point in the world.
* `creative`: can access creative inventory.
* `bring`: can teleport other players to oneself.
* `give`: can use `/give` and `/giveme` commands to give any item
in the game to oneself or others.
@@ -5689,6 +5780,10 @@ Utilities
biome_weights = true,
-- Particles can specify a "clip" blend mode (5.11.0)
particle_blend_clip = true,
-- The `match_meta` optional parameter is available for `InvRef:remove_item()` (5.12.0)
remove_item_match_meta = true,
-- The HTTP API supports the HEAD and PATCH methods (5.12.0)
httpfetch_additional_methods = true,
}
```
@@ -5886,16 +5981,23 @@ Call these functions only at load time!
### Environment
* `core.register_node(name, node definition)`
* `core.register_craftitem(name, item definition)`
* `core.register_tool(name, item definition)`
* `core.register_node(name, nodedef)`
* register a node with its definition
* Note: you must pass a clean table that hasn't already been used for
another registration to this function, as it will be modified.
* `core.register_craftitem(name, itemdef)`
* register an item with its definition
* Note: (as above)
* `core.register_tool(name, tooldef)`
* register a tool item with its definition
* Note: (as above)
* `core.override_item(name, redefinition, del_fields)`
* `redefinition` is a table of fields `[name] = new_value`,
overwriting fields of or adding fields to the existing definition.
* `del_fields` is a list of field names to be set
to `nil` ("deleted from") the original definition.
* Overrides fields of an item registered with register_node/tool/craftitem.
* Note: Item must already be defined, (opt)depend on the mod defining it.
* Note: Item must already be defined.
* Example: `core.override_item("default:mese",
{light_source=core.LIGHT_MAX}, {"sounds"})`:
Overwrites the `light_source` field,
@@ -5903,7 +6005,7 @@ Call these functions only at load time!
* `core.unregister_item(name)`
* Unregisters the item from the engine, and deletes the entry with key
`name` from `core.registered_items` and from the associated item table
according to its nature: `core.registered_nodes`, etc.
according to its nature (e.g. `core.registered_nodes`)
* `core.register_entity(name, entity definition)`
* `core.register_abm(abm definition)`
* `core.register_lbm(lbm definition)`
@@ -6138,8 +6240,10 @@ Call these functions only at load time!
* `table`: See `core.explode_table_event`
* `scrollbar`: See `core.explode_scrollbar_event`
* Special case: `["quit"]="true"` is sent when the user actively
closed the form by mouse click, keypress or through a button_exit[]
closed the form by mouse click, keypress or through a `button_exit[]`
element.
* Special case: `["try_quit"]="true"` is sent when the user tries to
close the formspec, but the formspec used `allow_close[false]`.
* Special case: `["key_enter"]="true"` is sent when the user pressed
the Enter key and the focus was either nowhere (causing the formspec
to be closed) or on a button. If the focus was on a text field,
@@ -6447,18 +6551,24 @@ Environment access
first value: Table with all node positions
second value: Table with the count of each node with the node name
as index
* Area volume is limited to 4,096,000 nodes
* Area volume is limited to 150,000,000 nodes
* `core.find_nodes_in_area_under_air(pos1, pos2, nodenames)`: returns a
list of positions.
* `nodenames`: e.g. `{"ignore", "group:tree"}` or `"default:dirt"`
* Return value: Table with all node positions with a node air above
* Area volume is limited to 4,096,000 nodes
* `core.get_perlin(noiseparams)`
* Return world-specific perlin noise.
* Area volume is limited to 150,000,000 nodes
* `core.get_value_noise(noiseparams)`
* Return world-specific value noise.
* The actual seed used is the noiseparams seed plus the world seed.
* `core.get_value_noise(seeddiff, octaves, persistence, spread)`
* Deprecated: use `core.get_value_noise(noiseparams)` instead.
* Return world-specific value noise
* `core.get_perlin(noiseparams)`
* Deprecated: use `core.get_value_noise(noiseparams)` instead.
* Return world-specific value noise (was not Perlin noise)
* `core.get_perlin(seeddiff, octaves, persistence, spread)`
* Deprecated: use `core.get_perlin(noiseparams)` instead.
* Return world-specific perlin noise.
* Deprecated: use `core.get_value_noise(noiseparams)` instead.
* Return world-specific value noise (was not Perlin noise)
* `core.get_voxel_manip([pos1, pos2])`
* Return voxel manipulator object.
* Loads the manipulator from the map if positions are passed.
@@ -6827,11 +6937,16 @@ Item handling
given `param2` value.
* Returns `nil` if the given `paramtype2` does not contain color
information.
* `core.get_node_drops(node, toolname)`
* Returns list of itemstrings that are dropped by `node` when dug
with the item `toolname` (not limited to tools).
* `core.get_node_drops(node, toolname[, tool, digger, pos])`
* Returns list of itemstrings that are dropped by `node` when dug with the
item `toolname` (not limited to tools). The default implementation doesn't
use `tool`, `digger`, and `pos`, but these are provided by `core.node_dig`
since 5.12.0 for games/mods implementing customized drops.
* `node`: node as table or node name
* `toolname`: name of the item used to dig (can be `nil`)
* `tool`: `ItemStack` used to dig (can be `nil`)
* `digger`: the ObjectRef that digs the node (can be `nil`)
* `pos`: the pos of the dug node (can be `nil`)
* `core.get_craft_result(input)`: returns `output, decremented_input`
* `input.method` = `"normal"` or `"cooking"` or `"fuel"`
* `input.width` = for example `3`
@@ -6935,8 +7050,13 @@ Defaults for the `on_place` and `on_drop` item definition functions
* Parameters are the same as in `on_pickup`.
* Returns the leftover itemstack.
* `core.item_drop(itemstack, dropper, pos)`
* Drop the item
* returns the leftover itemstack
* Converts `itemstack` to an in-world Lua entity.
* `itemstack` (`ItemStack`) is modified (cleared) on success.
* In versions < 5.12.0, `itemstack` was cleared in all cases.
* `dropper` (`ObjectRef`) is optional.
* Returned values on success:
1. leftover itemstack
2. `ObjectRef` of the spawned object (provided since 5.12.0)
* `core.item_eat(hp_change[, replace_with_item])`
* Returns `function(itemstack, user, pointed_thing)` as a
function wrapper for `core.do_item_eat`.
@@ -7028,8 +7148,8 @@ Classes:
* `AreaStore`
* `ItemStack`
* `PerlinNoise`
* `PerlinNoiseMap`
* `ValueNoise`
* `ValueNoiseMap`
* `PseudoRandom`
* `PcgRandom`
* `SecureRandom`
@@ -7041,8 +7161,8 @@ Classes:
Class instances that can be transferred between environments:
* `ItemStack`
* `PerlinNoise`
* `PerlinNoiseMap`
* `ValueNoise`
* `ValueNoiseMap`
* `VoxelManip`
Functions:
@@ -7108,8 +7228,8 @@ Classes:
* `AreaStore`
* `ItemStack`
* `PerlinNoise`
* `PerlinNoiseMap`
* `ValueNoise`
* `ValueNoiseMap`
* `PseudoRandom`
* `PcgRandom`
* `SecureRandom`
@@ -7454,7 +7574,8 @@ Misc.
* This function can be overridden by mods to change the leave message.
* `core.hash_node_position(pos)`: returns a 48-bit integer
* `pos`: table {x=number, y=number, z=number},
* Gives a unique hash number for a node position (16+16+16=48bit)
* Gives a unique numeric encoding for a node position (16+16+16=48bit)
* Despite the name, this is not a hash function (so it doesn't mix or produce collisions).
* `core.get_position_from_hash(hash)`: returns a position
* Inverse transform of `core.hash_node_position`
* `core.get_item_group(name, group)`: returns a rating
@@ -7492,16 +7613,22 @@ Misc.
* Example: `write_json({10, {a = false}})`,
returns `'[10, {"a": false}]'`
* `core.serialize(table)`: returns a string
* Convert a table containing tables, strings, numbers, booleans and `nil`s
into string form readable by `core.deserialize`
* Convert a value into string form readable by `core.deserialize`.
* Supports tables, strings, numbers, booleans and `nil`.
* Support for dumping function bytecode is **deprecated**.
* Note: To obtain a human-readable representation of a value, use `dump` instead.
* Example: `serialize({foo="bar"})`, returns `'return { ["foo"] = "bar" }'`
* `core.deserialize(string[, safe])`: returns a table
* Convert a string returned by `core.serialize` into a table
* `string` is loaded in an empty sandbox environment.
* Will load functions if safe is false or omitted. Although these functions
cannot directly access the global environment, they could bypass this
restriction with maliciously crafted Lua bytecode if mod security is
disabled.
* Will load functions if `safe` is `false` or omitted.
Although these functions cannot directly access the global environment,
they could bypass this restriction with maliciously crafted Lua bytecode
if mod security is disabled.
* Will silently strip functions embedded via calls to `loadstring`
(typically bytecode dumped by `core.serialize`) if `safe` is `true`.
You should not rely on this if possible.
* Example: `core.deserialize("return loadstring('')", true)` will be `nil`.
* This function should not be used on untrusted data, regardless of the
value of `safe`. It is fine to serialize then deserialize user-provided
data, but directly providing user input to deserialize is always unsafe.
@@ -7614,6 +7741,8 @@ Misc.
* `core.forceload_block(pos[, transient[, limit]])`
* forceloads the position `pos`.
* this means that the mapblock containing `pos` will always be kept in the
`"active"` state, regardless of nearby players or server settings.
* returns `true` if area could be forceloaded
* If `transient` is `false` or absent, the forceload will be persistent
(saved between server runs). If `true`, the forceload will be transient
@@ -7872,13 +8001,15 @@ An `InvRef` is a reference to an inventory.
can be fully added to the list
* `contains_item(listname, stack, [match_meta])`: returns `true` if
the stack of items can be fully taken from the list.
If `match_meta` is false, only the items' names are compared
(default: `false`).
* `remove_item(listname, stack)`: take as many items as specified from the
list, returns the items that were actually removed (as an `ItemStack`)
-- note that any item metadata is ignored, so attempting to remove a specific
unique item this way will likely remove the wrong one -- to do that use
`set_stack` with an empty `ItemStack`.
* If `match_meta` is `true`, item metadata is also considered when comparing
items. Otherwise, only the items names are compared. Default: `false`
* The method ignores wear.
* `remove_item(listname, stack, [match_meta])`: take as many items as specified from the
list, returns the items that were actually removed (as an `ItemStack`).
* If `match_meta` is `true` (available since feature `remove_item_match_meta`),
item metadata is also considered when comparing items. Otherwise, only the
items names are compared. Default: `false`
* The method ignores wear.
* `get_location()`: returns a location compatible to
`core.get_inventory(location)`.
* returns `{type="undefined"}` in case location is not known
@@ -8040,8 +8171,8 @@ of the `${k}` syntax in formspecs is not deprecated.
The value will be converted into a string when stored.
* `get_int(key)`: Returns `0` if key not present.
* `set_float(key, value)`
* The range for the value is system-dependent (usually 32 bits).
The value will be converted into a string when stored.
* Store a number (a 64-bit float) exactly.
* The value will be converted into a string when stored.
* `get_float(key)`: Returns `0` if key not present.
* `get_keys()`: returns a list of all keys in the metadata.
* `to_table()`:
@@ -8827,6 +8958,14 @@ child will follow movement and rotation of that bone.
Same limits as for `thirdperson_back` apply.
Defaults to `thirdperson_back` if unspecified.
* `get_eye_offset()`: Returns camera offset vectors as set via `set_eye_offset`.
* `set_camera(params)`: Sets camera parameters.
* `mode`: Defines the camera mode used
- `any`: free choice between all modes (default)
- `first`: first-person camera
- `third`: third-person camera
- `third_front`: third-person camera, looking opposite of movement direction
* Supported by client since 5.12.0.
* `get_camera()`: Returns the camera parameters as a table as above.
* `send_mapblock(blockpos)`:
* Sends an already loaded mapblock to the player.
* Returns `false` if nothing was sent (note that this can also mean that
@@ -8922,33 +9061,41 @@ offering very strong randomness.
* `get_state()`: return generator state encoded in string
* `set_state(state_string)`: restore generator state from encoded string
`PerlinNoise`
`ValueNoise`
-------------
A perlin noise generator.
It can be created via `PerlinNoise()` or `core.get_perlin()`.
For `core.get_perlin()`, the actual seed used is the noiseparams seed
A value noise generator.
It can be created via `ValueNoise()` or `core.get_value_noise()`.
For legacy reasons, it can also be created via `PerlinNoise()` or `core.get_perlin()`,
but the implemented noise is not Perlin noise.
For `core.get_value_noise()`, the actual seed used is the noiseparams seed
plus the world seed, to create world-specific noise.
`PerlinNoise(noiseparams)`
`PerlinNoise(seed, octaves, persistence, spread)` (Deprecated).
* `ValueNoise(noiseparams)
* `ValueNoise(seed, octaves, persistence, spread)` (Deprecated)
* `PerlinNoise(noiseparams)` (Deprecated)
* `PerlinNoise(seed, octaves, persistence, spread)` (Deprecated)
`core.get_perlin(noiseparams)`
`core.get_perlin(seeddiff, octaves, persistence, spread)` (Deprecated).
* `core.get_value_noise(noiseparams)`
* `core.get_value_noise(seeddiff, octaves, persistence, spread)` (Deprecated)
* `core.get_perlin(noiseparams)` (Deprecated)
* `core.get_perlin(seeddiff, octaves, persistence, spread)` (Deprecated)
### Methods
* `get_2d(pos)`: returns 2D noise value at `pos={x=,y=}`
* `get_3d(pos)`: returns 3D noise value at `pos={x=,y=,z=}`
`PerlinNoiseMap`
`ValueNoiseMap`
----------------
A fast, bulk perlin noise generator.
A fast, bulk noise generator.
It can be created via `PerlinNoiseMap(noiseparams, size)` or
`core.get_perlin_map(noiseparams, size)`.
For `core.get_perlin_map()`, the actual seed used is the noiseparams seed
It can be created via `ValueNoiseMap(noiseparams, size)` or
`core.get_value_noise_map(noiseparams, size)`.
For legacy reasons, it can also be created via `PerlinNoiseMap(noiseparams, size)`
or `core.get_perlin_map(noiseparams, size)`, but it is not Perlin noise.
For `core.get_value_noise_map()`, the actual seed used is the noiseparams seed
plus the world seed, to create world-specific noise.
Format of `size` is `{x=dimx, y=dimy, z=dimz}`. The `z` component is omitted
@@ -8975,7 +9122,7 @@ table.
* `get_map_slice(slice_offset, slice_size, buffer)`: In the form of an array,
returns a slice of the most recently computed noise results. The result slice
begins at coordinates `slice_offset` and takes a chunk of `slice_size`.
E.g. to grab a 2-slice high horizontal 2d plane of noise starting at buffer
E.g., to grab a 2-slice high horizontal 2d plane of noise starting at buffer
offset y = 20:
`noisevals = noise:get_map_slice({y=20}, {y=2})`
It is important to note that `slice_offset` offset coordinates begin at 1,
@@ -9150,7 +9297,7 @@ The settings have the format `key = value`. Example:
`StorageRef`
------------
Mod metadata: per mod metadata, saved automatically.
Mod metadata: per mod and world metadata, saved automatically.
Can be obtained via `core.get_mod_storage()` during load time.
WARNING: This storage backend is incapable of saving raw binary data due
@@ -9221,7 +9368,7 @@ Player properties need to be saved manually.
-- Clients older than 5.9.0 interpret `pointable = "blocking"` as `pointable = true`.
-- Can be overridden by the `pointabilities` of the held item.
visual = "cube" / "sprite" / "upright_sprite" / "mesh" / "wielditem" / "item",
visual = "",
-- "cube" is a node-sized cube.
-- "sprite" is a flat texture always facing the player.
-- "upright_sprite" is a vertical flat texture.
@@ -9243,16 +9390,19 @@ Player properties need to be saved manually.
-- Wielditems are scaled a bit. If you want a wielditem to appear
-- to be as large as a node, use `0.667` in `visual_size`
-- "item" is similar to "wielditem" but ignores the 'wield_image' parameter.
-- "node" looks exactly like a node in-world (supported since 5.12.0)
-- Note that visual effects like waving or liquid reflections will not work.
visual_size = {x = 1, y = 1, z = 1},
-- Multipliers for the visual size. If `z` is not specified, `x` will be used
-- to scale the entity along both horizontal axes.
mesh = "model.obj",
-- File name of mesh when using "mesh" visual
-- File name of mesh when using "mesh" visual.
-- For legacy reasons, this uses a 10x scale for meshes: 10 units = 1 node.
textures = {},
-- Number of required textures depends on visual.
-- Number of required textures depends on visual:
-- "cube" uses 6 textures just like a node, but all 6 must be defined.
-- "sprite" uses 1 texture.
-- "upright_sprite" uses 2 textures: {front, back}.
@@ -9262,11 +9412,14 @@ Player properties need to be saved manually.
colors = {},
-- Currently unused.
node = {name = "ignore", param1=0, param2=0},
-- Node to show when using the "node" visual
use_texture_alpha = false,
-- Use texture's alpha channel.
-- Excludes "upright_sprite" and "wielditem".
-- Use texture's alpha channel for transparency blending.
-- Note: currently causes visual issues when viewed through other
-- semi-transparent materials such as water.
-- Note: ignored for "item", "wielditem" and "node" visual.
spritediv = {x = 1, y = 1},
-- Used with spritesheet textures for animation and/or frame selection
@@ -9283,7 +9436,7 @@ Player properties need to be saved manually.
-- If false, object is invisible and can't be pointed.
makes_footstep_sound = false,
-- If true, is able to make footstep sounds of nodes
-- If true, object is able to make footstep sounds of nodes
-- (see node sound definition for details).
automatic_rotate = 0,
@@ -9306,6 +9459,7 @@ Player properties need to be saved manually.
backface_culling = true,
-- Set to false to disable backface_culling for model
-- Note: only used by "mesh" and "cube" visual
glow = 0,
-- Add this much extra lighting when calculating texture color.
@@ -9341,6 +9495,7 @@ Player properties need to be saved manually.
shaded = true,
-- Setting this to 'false' disables diffuse lighting of entity
-- Note: ignored for "item", "wielditem" and "node" visual
show_on_minimap = false,
-- Defaults to true for players, false for other entities.
@@ -9391,6 +9546,10 @@ ABM (ActiveBlockModifier) definition
Used by `core.register_abm`.
An active block modifier (ABM) is used to define a function that is continously
and randomly called for specific nodes (defined by `nodenames` and other conditions)
in active mapblocks.
```lua
{
label = "Lava cooling",
@@ -9447,12 +9606,29 @@ Used by `core.register_lbm`.
A loading block modifier (LBM) is used to define a function that is called for
specific nodes (defined by `nodenames`) when a mapblock which contains such nodes
gets activated (not loaded!).
gets **activated** (**not loaded!**).
Note: LBMs operate on a "snapshot" of node positions taken once before they are triggered.
*Note*: LBMs operate on a "snapshot" of node positions taken once before they are triggered.
That means if an LBM callback adds a node, it won't be taken into account.
However the engine guarantees that when the callback is called that all given position(s)
contain a matching node.
However the engine guarantees that at the point in time when the callback is called
that all given positions contain a matching node.
For `run_at_every_load = false` to work, both mapblocks and LBMs have timestamps
associated with them:
* Each mapblock has a "last active" timestamp. It is also updated when the
mapblock is generated.
* For each LBM, an introduction timestamp is stored in the world data, identified
by the LBM's `name` field. If an LBM disappears, the corresponding timestamp
is cleared.
When a mapblock is activated, only LBMs whose introduction timestamp is newer
than the mapblock's timestamp are run.
*Note*: For maps generated in 5.11.0 or older, many newly generated mapblocks
did not get a timestamp set. This means LBMs introduced between generation time
and time of first activation will never run.
Currently the only workaround is to use `run_at_every_load = true`.
```lua
{
@@ -9469,14 +9645,17 @@ contain a matching node.
-- will work as well.
run_at_every_load = false,
-- Whether to run the LBM's action every time a block gets activated,
-- and not only the first time the block gets activated after the LBM
-- was introduced.
-- If `false`: The LBM only runs on mapblocks the first time they are
-- activated after the LBM was introduced.
-- It never runs on mapblocks generated after the LBM's introduction.
-- See above for details.
--
-- If `true`: The LBM runs every time a mapblock is activated.
action = function(pos, node, dtime_s) end,
-- Function triggered for each qualifying node.
-- `dtime_s` is the in-game time (in seconds) elapsed since the block
-- was last active.
-- `dtime_s` is the in-game time (in seconds) elapsed since the mapblock
-- was last active (available since 5.7.0).
bulk_action = function(pos_list, dtime_s) end,
-- Function triggered with a list of all applicable node positions at once.
@@ -9992,6 +10171,13 @@ Used by `core.register_node`.
mesh = "",
-- File name of mesh when using "mesh" drawtype
-- The center of the node is the model origin.
-- For legacy reasons, this uses a different scale depending on the mesh:
-- 1. For glTF models: 10 units = 1 node (consistent with the scale for entities).
-- 2. For obj models: 1 unit = 1 node.
-- 3. For b3d and x models: 1 unit = 1 node if static, otherwise 10 units = 1 node.
-- Using static glTF or obj models is recommended.
-- You can use the `visual_scale` multiplier to achieve the expected scale.
selection_box = {
-- see [Node boxes] for possibilities
@@ -10298,6 +10484,16 @@ table format. The accepted parameters are listed below.
Recipe input items can either be specified by item name (item count = 1)
or by group (see "Groups in crafting recipes" for details).
Only the item name (and groups) matter for matching a recipe, i.e. meta and count
are ignored.
If multiple recipes match the input of a craft grid, one of them is chosen by the
following priority rules:
* Shaped recipes are preferred over shapeless recipes, which in turn are preferred
over tool repair.
* Otherwise, recipes without groups are preferred over recipes with groups.
* Otherwise, earlier registered recipes are preferred.
The following sections describe the types and syntaxes of recipes.
@@ -10317,6 +10513,10 @@ For example, for a 3x3 recipe, the `recipes` table must have
In order to craft the recipe, the players' crafting grid must
have equal or larger dimensions (both width and height).
Empty slots outside of the recipe's extents are ignored, e.g. a 3x3
recipe where only the bottom right 2x2 slots are filled is the same
as the corresponding 2x2 recipe without the empty slots.
Parameters:
* `type = "shaped"`: (optional) specifies recipe type as shaped
@@ -10632,7 +10832,7 @@ See [Ores] section above for essential information.
octaves = 3,
persistence = 0.7
},
-- NoiseParams structure describing one of the perlin noises used for
-- NoiseParams structure describing one of the noises used for
-- ore distribution.
-- Needed by "sheet", "puff", "blob" and "vein" ores.
-- Omit from "scatter" ore for a uniform ore distribution.
@@ -10819,7 +11019,7 @@ See [Decoration types]. Used by `core.register_decoration`.
lacunarity = 2.0,
flags = "absvalue"
},
-- NoiseParams structure describing the perlin noise used for decoration
-- NoiseParams structure describing the noise used for decoration
-- distribution.
-- A noise value is calculated for each square division and determines
-- 'decorations per surface node' within each division.
@@ -11637,22 +11837,22 @@ Used by `HTTPApiTable.fetch` and `HTTPApiTable.fetch_async`.
```lua
{
url = "http://example.org",
url = "https://example.org",
timeout = 10,
-- Timeout for request to be completed in seconds. Default depends on engine settings.
method = "GET", "POST", "PUT" or "DELETE"
method = "GET", "HEAD", "POST", "PUT", "PATCH" or "DELETE"
-- The http method to use. Defaults to "GET".
data = "Raw request data string" OR {field1 = "data1", field2 = "data2"},
-- Data for the POST, PUT or DELETE request.
data = "Raw request data string" or {field1 = "data1", field2 = "data2"},
-- Data for the POST, PUT, PATCH or DELETE request.
-- Accepts both a string and a table. If a table is specified, encodes
-- table as x-www-form-urlencoded key-value pairs.
user_agent = "ExampleUserAgent",
-- Optional, if specified replaces the default Luanti user agent with
-- given string
-- given string.
extra_headers = { "Accept-Language: en-us", "Accept-Charset: utf-8" },
-- Optional, if specified adds additional headers to the HTTP request.
@@ -11662,7 +11862,7 @@ Used by `HTTPApiTable.fetch` and `HTTPApiTable.fetch_async`.
multipart = boolean
-- Optional, if true performs a multipart HTTP request.
-- Default is false.
-- Post only, data must be array
-- Not allowed for GET or HEAD method and `data` must be a table.
post_data = "Raw POST request data string" OR {field1 = "data1", field2 = "data2"},
-- Deprecated, use `data` instead. Forces `method = "POST"`.
@@ -11690,7 +11890,8 @@ Passed to `HTTPApiTable.fetch` callback. Returned by
code = 200,
-- HTTP status code
data = "response"
data = "",
-- Response body
}
```

View File

@@ -1,4 +1,4 @@
Luanti Lua Mainmenu API Reference 5.11.0
Luanti Lua Mainmenu API Reference 5.12.0
========================================
Introduction
@@ -25,6 +25,8 @@ Callbacks
* `core.event_handler(event)`
* `event`: `"MenuQuit"`, `"KeyEnter"`, `"ExitButton"`, `"EditBoxEnter"` or
`"FullscreenChange"`
* `core.on_before_close()`: called before the menu is closed, either to exit or
to join a game
Gamedata
@@ -217,7 +219,6 @@ GUI
doing tiling (background only)
* `core.set_clouds(<true/false>)`
* `core.set_topleft_text(text)`
* `core.show_keys_menu()`
* `core.show_touchscreen_layout()`
* `core.show_path_select_dialog(formname, caption, is_file_select)`
* shows a path select dialog
@@ -331,7 +332,7 @@ Package - content which is downloadable from the content db, may or may not be i
```lua
{
name = "technical_id",
type = "mod" or "modpack" or "game" or "txp",
type = "mod" or "modpack" or "game" or "txp" or "unknown",
title = "Human readable title",
description = "description",
author = "author",

View File

@@ -22,6 +22,11 @@ This is a directory containing the entire contents of a single texture pack.
It can be chosen more or less freely and will also become the name of the
texture pack. The name must not be “base”.
### The "server" texture pack
If a texture pack named `server` exists, the textures in it will replace textures
sent to clients.
It's independent of the client's texture pack, which will take precedence as usual.
### `texture_pack.conf`
A key-value config file with the following keys:
@@ -139,21 +144,34 @@ are placeholders intended to be overwritten by the game.
### Android textures
* `drop_btn.png`
* `fast_btn.png`
* `fly_btn.png`
* `jump_btn.png`
* `noclip_btn.png`
* `dig_btn.png`
* `place_btn.png`
* `jump_btn.png`
* `down.png`
* `zoom.png`
* `aux1_btn.png`
* `overflow_btn.png`
* `camera_btn.png`
* `chat_btn.png`
* `inventory_btn.png`
* `rangeview_btn.png`
* `debug_btn.png`
* `overflow_btn.png`
* `drop_btn.png`
* `exit_btn.png`
* `fly_btn.png`
* `fast_btn.png`
* `noclip_btn.png`
* `debug_btn.png`
* `camera_btn.png`
* `rangeview_btn.png`
* `minimap_btn.png`
* `chat_hide_btn.png`
* `chat_show_btn.png`
* `joystick_off.png`
* `joystick_bg.png`
* `joystick_center.png`
Texture Overrides
-----------------

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