Commit Graph

21 Commits

Author SHA1 Message Date
Lirusaito
07f52c463e Fixed crash reported by Naudia Nadezda, crash when closing a texture multipreview.
Also updated LLPreviewTexture to be closer to upstream and better for translation,
added lltrans for FileSaved and Receiving,
and floater_preview_texture.xml now uses No Alpha, Has Alpha, Unknown as strings.
2012-08-23 23:53:36 -04:00
Lirusaito
5ce8770dc3 Fix Issue 304: export texture in png too
code adapted from that bird that burnt to death...
2012-08-08 10:50:17 -04:00
Shyotl
a6a69caa4f Merge branch 'master' of git://github.com/siana/SingularityViewer.git into V2MultiWear
Conflicts:
	indra/newview/llfloateravatarlist.cpp
	indra/newview/llfloateropenobject.cpp
	indra/newview/llinventorybridge.cpp
	indra/newview/llviewerinventory.cpp
2012-02-24 13:21:59 -06:00
Shyotl
bdeead6f8e Updated LLView:
-Removed a few extra unneeded virtuals
 -Pulled tabgroups out of llpanel and into LLView
 -removeChild doesn't support delete. Delete manually.
 -addChildAtEnd renamed to addChildInBack
 -getScreenRect renamed to calcScreenRect
 -added calcScreenBoundingRect and calcBoundingRect(which updateBoundingRect calls
 -General cleanup. Someone at LL figured out that dynamic_cast actually exists.
Fixed PieMenu not reliably centering on cursor.
Fixed context menu crash in line and text editors.
Classes with LLEditMenuHandler as a base do not need to set gEditMenuHandler to NULL, since LLEditMenuHandler's dtor does that already!
2012-02-21 21:59:22 -06:00
Siana Gearz
dd9196efac Fix texture preview showing useless inventory UUID 2012-02-15 01:07:41 +01:00
Shyotl
a0c549534f Pulled apart LLInventoryPanel and LLInventoryView. TODO: LLInventoryView needs to be chopped apart into a floater (LLFloaterInventory) and a panel (LLPanelMainInventory). 2012-01-29 17:10:04 -06:00
Shyotl
54bfdb7704 Stippling removed. Emulated with a texture and some texcoord manipluation. (looks identical, and works with and without shaders) 2012-01-06 00:53:18 -06:00
Shyotl
ffb285c6ff Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
2011-12-09 14:02:29 -06:00
Shyotl
36600462d1 Merge branch 'future' of git://github.com/siana/SingularityViewer.git into BatchIndexing
Conflicts:
	indra/newview/hippopanelgrids.cpp
	indra/newview/llstartup.cpp
	indra/newview/llsurface.cpp
	indra/newview/llviewermessage.cpp
	indra/newview/llviewerparceloverlay.cpp
	indra/newview/llviewertexturelist.cpp
	indra/newview/llworld.cpp
2011-09-09 16:53:12 -05:00
Shyotl
417f5084b4 Added LLNotificationsUtil and switched LLNotifications::instance().add to LLNotificationsUtil::add in a bazillion places. 2011-09-03 19:30:42 -05:00
Aleric Inglewood
dfa10281ea LLFrameTimer review and resulting changes.
This makes the class API a bit more sane, although
only a bit, because I had to leave it working with
possibly new code merged in from LL: the API can't
really change. I also removed some unused code.

While reviewing how LLFrameTimer worked however,
I did find a few instances where things where broken:

* sFrameDeltaTime wasn't correctly updated (more
  than once per frame and therefore erratic). This
  only influenced scrolling speed, but still.
* While dragging an inventory item, the scroll
  arrows of a tab container didn't work
  (LLTabContainer::handleDragAndDrop).
* Map zoom interpolation was broken (it interpolated
  between A and B, but used the already updated
  interpolation for A the next frame...
  (added mCurZoomValInterpolationStart).
2011-08-18 19:30:43 +02:00
Aleric Inglewood
e1fb1fa6b7 API change of AIFilePicker.
Call AIFilePicker::create() instead of new AIFilePicker.
Renamed deleteMe() to kill() and bs_deleted to bs_killed.
Only default to auto destruct when created with create(true),
otherwise kill() has to be called explicitely.
2011-05-18 03:52:15 +02:00
Aleric Inglewood
e0b0fa4f58 Use AIFilePicker everywhere.
Also upgrade the file picker filters with the new extensions found
in the orginal file picker code of Singularity.

Also improve AIFilePicker a bit: added hasFilename() and now
deleting the statemachine automatically by default: it's no longer
needed to call deleteMe from the callback.
2011-05-10 04:27:57 +02:00
Shyotl
e756140e1d Innitial commit of experimental v2 texture system port work. Compiles and runs on windows, at least. Fixing bugs as they come.
Need to test:
localassetbrowser
preview related floaters
hgfloatertexteditor
maps
media textures! Currently very hacky
web browser
alpha masks on avatars
bumpmaps
Are all sky components appearing?
LLViewerDynamicTexture (texture baking, browser, animated textures, anim previews, etc)
Snapshot related features
Customize avatar
vfs floater
UI textures in general
Texture priority issues
2011-03-31 03:22:01 -05:00
Beeks
871ada0121 Fixed the texture previewer so the window shows up right. Also added an "Alpha" tag on it that should let you know if a texture has alpha or not - Useful in some cases.
Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-09-17 19:57:51 -04:00
Beeks
630d000246 Power User implemented. Certain functions are only activated if you accept the consequences.
Some attempts to get the Texture Preview window working correctly.

Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-09-05 09:07:15 -04:00
Beeks
23e71a8b4f Tweaks twEaks tWEaks tweAKs aaaa
Fixes for Linux issues, fixes for menu issues, fixes for content issues, fixes for texture display issues. I think that's everything.

Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-08-27 06:04:16 -04:00
Beeks
c945631672 Update and fix for the texture window - Sort of. Had to remove a number of info displays due to a couple problems, will revisit them at a later date. 2010-08-25 18:16:34 -04:00
Beeks
bd689b1dd2 Let's all hijack skins. Also here's some half-finished code to fix the preview window. 2010-08-25 00:40:02 -04:00
Hazim Gazov
1ae8c0e5f6 should now be able to save textures properly 2010-05-10 13:46:55 -03:00
Hazim Gazov
7a86d01598 Imported existing code 2010-04-02 02:48:44 -03:00