Reorder Variables.cmake for mergeability
Renames CMake Variables:
FMODSTUDIO->USE_FMODSTUDIO, NVAPI->USE_NVAPI,
VIEWER_CHANNEL_BASE->VIEWER_CHANNEL_TYPE
VIEWER_BRANDING_ID->VIEWER_BINARY_NAME,
VIEWER_PRODUCT_NAME->VIEWER_CHANNEL_BASE
Remove unused variables:
VIEWER_PACKAGE_ID, VIEWER_EXE_STRING, VIEWER_SHORTCUT_STRING, VERSION_BUILD
PACKAGE now defaults to on, USE_FMODSTUDIO now defaults to off
Use list append instead of set in some more places
Adds support for Project channels.
Applies the following alchemy patches:
28fe46209ea5: Don't spam setPaused in fmod studio audio stream code
eb12ff41434a: Fix single click to walk triggering on huds
31955a7826b9: Fix double click to walk being triggered by huds and touchable objects
Fix double click to walk triggering while sitting and flying
Fix double click to walk behavior being inconsistent with single click to walk
Fix double click teleport being affected by transparent objects
Properly fixes MAINT-957
Compile stuff updates:
Adds VCRedist to package, should fix failure to launch reported by Nomade Zhao.
Updates package_description to better suit Singularity
Turns secondlife-bin in places to singularity-bin
Updates the following libraries:
Curl (7.47.0), gperftools (0.0.2), openssl (1.0.2f), SLVoice on Linux64,
Fixed crash if fmod profiling was enabled.
Fixed crash due to failing to check if resulting utf string from stream metadata was zero-length before calling std::string::back.
-Looping syncslaves are stopped when there is no syncmaster.
-Hardened against edge cases regarding soundsource priority sorting.
-Fixed issue with syncmasters being marked as having looped when instead they just started playing (caused double-start of syncslaves).
-Updated some comments.
-Idle tick is now responsible for dispatching all pending sound sources, as such improves priority sorting.
-Added ui sound precache mechanisms (to fetch sounds without associated soundsources)
-Audio engine no logner available pre-login or upon disconnect, for simplicity.
-General cleanup to the audio engine/impl.
-Fixed some gAudiop calls that were lacking prerequisite null checks.
-Added 'isUpstreamOK' procuedure to LLAssetStorage to allow avoidance of making requests when there is no upstream host connection.
Added stricter checking for fmodex errors.
Demote a harmless message from llinfos to lldebugs when audio buffers are all consumed.
Initialize LLAudioBuffer member variables.
-LLAudioBuffer::mInUse is inited to TRUE to avoid buffers that just got created from getting deleted during the same frame by new audio sources further down the chain.