Dear Users,
This removes FloaterUnfocusedBackgroundOpaque, to achieve the same effect,
modify InactiveFloaterTransparency, 1.5 should do the trick.
PS: The settings are in the Vanity tab at the bottom.
Now for developer nonsense:
Also sync a bunch of the UI code with upstream Alchemy for opts and shtuff.
Also let's translate the tooltips on the buttons on the top right of floaters
Translators note that not all new strings have been translated yet as not all are upstream.
Hey there, Alpha User! This commit is riddled with complex words,
but here's what matters to you: This adds the ability to right click a
Name, URL, SLURL, or Object Name, or even an Email, and get some awesome
options just like v3 gets! Buuuut, unlike V3, if there was something else
you might want to do, we've still got you covered in the same menu!!
Also make the text editor's default menu an xml
Synced a lot from upstream
Unlike Upstream, actually combine the base menu with the url menu if we have a selection
Unlike Upstream and previously, don't create a new menu per text editor
Unlike Upstream, don't create a separate FriendSignal and ObjectBlockedSignal per text editor we need it in!!
Unlike Upstream, always show a Select All option
Adds support for JIRA link labels from Alchemy. (Made less of a mess by me)
Adds support for x-grid-info, the future of x-grid-info-location from Alchemy.
Updates uriparser latest from Alchemy.
Updates llstring to be more in line with upstream Alchemy.
Fixes our LLURI Implementation
Updates LLURLAction to modern C++ stuffies~
Adds Email protocol support from alchemy
Sync LLSLURL with Alchemy, adding x-grid-info support.
Also keep NoProtocol Support because yaaassss~
(also we won't suffer from MAINT-5019 because we're not dumb.)
Added the feature of selecting an animation from combo boxes and it playing automatically if it should be at this moment.
Now for the stuff only developers will understand:
FloaterAO is now a FloaterSingleton, because it should've been behaving that way all along.
Refactors a lot, simplifies a lot, best view without space changes.
Reduces a lot of redundant blocks.
Creates some functions to make things like AOStates easier to get
AOStates are now an enum instead of a bunch of const ints.
Cleaned up includes.
NULL -> nullptr, virtual->override, BOOL->bool, for->foreach
Removed struct_tokens, it was redundant and actually just took up space.
No longer set all the children invisible, their parent does a good job of that.
Relate ComboBoxes to their states, so that we can easily get a setting and do a whole bunch of things with a lot less code.
Remove unused parameters and functions and variables
Remove unused boolean returns from functions.
Don't clear combo boxes just because one id is null.
Translators:
Nomade: Please review the french System->General and make sure it reads properly
Damian: Please take care of translating panel_preferences_ascent_system.xml
miKa: Please update the translation of panel_preferences_ascent_system.xml so it reads properly.
No more dead state, death is instant when you disappear
No more dependency on frame or life time, updates come from the sims.
No need to rate control anymore, ui removed.
RIP: My headphones, you were shortlived, but you served my ears well.
Satisfies the feature request for mute toggle to display mute status
Adds dynamic mute/unmute option to P2P IM dropdown.
Translators should look into the changes made in this commit for:
floater_chat_history.xml, floater_instant_message.xml, floater_instant_message_concisebuttons.xml
panel_avatar.xml has been taken care of for spanish and french, although they should be looked into more closely by the translators.
Cleanup and Sync in related places~
Removal of old static callbacks.
Moves God Names logic into LFSimFeatureHandler
Adds a custom function LLMuteList::hasMute() for quickly checking if a mute is in the internal set.
The entire list should no longer lock up when changing friend rights for just some people
Visual changes:
Muted people's names in friends list are now displayed in the muted color (this still needs testing)
The collapse and expand button now uses icons instead of < and > characters.
Complex stuff devs may read:
Remove pointless classes, definitions, and functions.
Replace static callbacks with bound ones.
Cleanup commented stuff
Fix styling and spacing stuffs
Comment out unexecuted code paths
Optimizes updating uncached names so full refresh is not required, just a single name update.
Comment out unused voice stuff, since SIP buddylist was removed in Voice Update.
Switch to Params for list building~