Added a constraint to ensure that the avatar's height (with offset)
does not go below 0.1 meters. Camera was getting confused since the avatar's
effective height was negative.
Note the avatar is mostly underground/contorted even at 0.1 meters, but
most users setting values this low will be making ultra-tinies and would
be hiding the avatar mesh. Camera stays above ground when height is at 0.1.
Conflicts:
indra/llappearance/llavatarappearance.cpp
Instead of focusing the chat bar when the chat history floater is visible, focus it onFocusReceived
This avoids the floater grabbing focus when returning from mouselook.
Debug Settings DisableClickSitOtherOwner added.
Checkbox added to System Preferences for disabling click-to-sit on objects you don't own.
Also redid onCommitCheckBox a bit, best viewed without space changes.
There's more to this feature, but it doesn't work yet.
Fixes Stand Up slice not being hooked up in attachment menu
Translators, please update the pie menu accordingly. userdata="Translate,These"
Also fixes an instance where Continue Flying On Unsit would be ignored
We were getting the texture ID from the type,index couple, but were not
passing in index, which defaulted to 0. texture ID is available from the
texture object itself, so using that and removing the index parameter
to prevent future confusion.
Conflicts:
indra/newview/llvoavatarself.cpp
If log_path is empty, we shouldn't setChatLogsDir to it.
In fact, this may have been the cause of something Nomade Zhao brought up.
Also, InstantMessageLogPathAnyAccount was accidentally being set as a PerAccount
Easiest read with Copy/Move detection and no space changes
Adds debug settings: DragAndDropDistanceThreshold, EnableGrab, ClickToWalk, ClickActionBuyEnabled, ClickActionPayEnabled
ClickToWalk was redefaulted to false, though if you are curious enough to read this, you should give it a try, it takes some getting used to but it might be fun.
All HTTP timing is done by AIHTTPTimeoutPolicy.
Inside LLTextureFetchWorker::doWork when mState == SEND_HTTP_REQ,
mCanUseHTTP is true, throttling is not in effect and mURL is not empty,
mLoaded is set to FALSE, mState is set to WAIT_HTTP_REQ and
LLHTTPClient::request is called that starts the download by curl.
A call back to LLTextureFetchWorker::callbackHttpGet is guaranteed,
which causes mLoaded to be set to TRUE (HTTPGetResponder::completedRaw
calls LLTextureFetchWorker::callbackHttpGet which sets mRequestedSize to -1
(if there was an error) and mLoaded to TRUE).
Being in state WAIT_HTTP_REQ, once mLoaded == TRUE (and mRequestedSize
is -1), the different timeout errors are handled.
This reverts commit 63dcd7ba32.
That commit is nonsense and only shows that Liru has no clue what he is
doing when it comes to the snapshot stuff :/.
And no, I wasn't even AWARE he made this commit, I was just happily
exploring and wanted to make a few snapshots when I suddenly noticed
that several things were BROKEN: the aspect that the fullscreen preview
was shown with was wrong, and when I wanted to limit the aspect of my
feed upload that wasn't possible anymore ?!?!?? WTF
Please don't screw up the hard work of others without at LEAST first
consulting them.
This fixes
https://code.google.com/p/singularity-viewer/issues/detail?id=714
The problem was a typo in AIStateMachine::sleep, >= should have been <=
which caused a state machine that uses yield_ms() to never run anymore
when next run it already should have run again. AIFilePicker is the only
state machine that currently uses yield_ms and I hadn't spotted this
because I don't have plugin messages on by default which made my viewer
just that much faster that it the yield never expired the first run
already (causing it to expire immediately).
The rest of the changes in this commit are just minor improvements /
conformation to the EXAMPLE_CODE in aistatemachine.cpp.
Also improves the related code.
It seems the main problem was calling updateVolume before setting sculpt params because this call relies on the isSculpted()