Commit Graph

38 Commits

Author SHA1 Message Date
Shyotl
a5dad6be5c UI cleanup.
-Added ui-local transformation matrix.
-Gutted legacy commitcallbacks throughout ui widget ctors.
-Created filter_editor ui widget which issues commit on keypress
   -search_editor commits on focus loss/enter press
   -search_editor and filter_editor now have a built in 'x' button to clear text.
-LLComboBox::setPrearrangeCallback now uses boost::function
-LLComboBox::setTextEntryCallback now uses boost::function
-LLLineEditor::setKeystrokeCallback now uses boost::function
-LLLineEditor::setPrevalidate now uses boost::function
-LLPanel::childSetKeystrokeCallback removed
-LLPanel::childSetPrevalidate removed
-LLPanel::childSetActionTextbox now uses boost::function
-LLTextBox::setClickedCallback now uses boost::function
-LLTextEditor::setKeystrokeCallback added.
-Cleaned up JCFloaterAreaSearch
2013-04-16 00:25:59 -05:00
Latif Khalifa
18816ae146 Merge remote-tracking branch 'shyotl/sunshine' 2013-01-21 11:25:10 +01:00
Lirusaito
67e4518132 Scroll to the object's texture if the user has a copy in their inventory. EXT-5403? Fixes part of Issue 501. 2013-01-07 18:32:54 -05:00
Shyotl
1083d7e0ef Added LLGLTexture. Virtually completely virtual for now. Also added LLTextureManagerBridge, although not yet utilized. 2012-12-22 23:58:42 -06:00
Shyotl
9fb4e677a6 Updates to LLScrollListCtrl and related inter-dependencies. Also added ability to set face texture to 'None' (LLUUID::null). 2012-12-08 00:56:58 -06:00
Siana Gearz
65781e6080 Make label 'Multiple' click through in texture selector 2012-09-15 08:36:38 +02:00
Lirusaito
0846f8a963 Fixeds and ToDones
-Color Fixies-
Fixed Gemini skin not looking as it originally did.
We now use DefaultListText to color all otherwise uncolored text in scroll list cells.
All of our dark skins have been updated to use white here, as dark skins are intended to have white text...
This includes the Dark we ship with.

LLFloaterActiveSpeakers no longer uses hard coded font colors, it uses SpeakersInactive, DefaultListText, and SpeakersGhost.

LLFloaterAvatarList no longer uses hard coded font colors, it uses DefaultListText, RadarTextChatRange, RadarTextShoutRange, and RadarTextDrawDist, in place of previously hard coded font colors
Since the tooltip defines color meaning, these new colors should only be skinned to change shade.

DefaultListText defaults to black; SpeaksInactive, gray(grey4); SpeakersGhost, Red; RadarTextChatRange, Red; RadarTextShoutRange, Yellow(yellow1); RadarTextDrawDist, Green(green2).


-Translation update and fixies-
Partial credit to viewer-development, thanks for hanging onto old strings!  Also, updated to look more like v-d in translated areas.
Punctuation strings can be used quite a lot.  Brought them all in, just in case.

AscentPrefs*:
Drag and Drop points now use CurrentlySetTo, CurrentlyNotSet, AnItemNotOnThisAccount, and NotLoggedIn. (applies, as well, to FloaterAO)
Power User message is now built from PowerUser1, PowerUser2, Unlocked:, PowerUser3, RightClick, PowerUser4 and PowerUser5; this should give translators enough space to explain any tough to translate, and make the message easier to alter in the future, if necessary.

LLCompileQueue:
Now uses translation strings from upstream
Starting, Done, Resetting, Running, and NotRunning in its xml.
CompileQueueTitle, CompileQueueStart, CompileQueueDownloadedCompiling, CompileQueueScriptNotFound, CompileQueueProblemDownloading, CompileQueueInsufficientPermDownload, CompileQueueInsufficientPermFor, CompileQueueUnknownFailure, ResetQueueTitle, ResetQueueStart, NotRunQueueTitle, and NotRunQueueStart from strings.

LLFloaterAvatarList(floater_radar) now uses has_entered, has_left, the_sim, draw_distance, shout_range, and chat_range in its xml for translatable alerts.

LLFloaterLand(floater_about_land) now uses minutes, 1_minute, 1_second, seconds, and remaining from its xml.
LLFloaterLand, LLFolderView, LLPanelDirBrowser now make use of InventoryNoMatchingItems, NoneFound, and Searching in their searches.
LLFolderView was brought closer to v-d in translation.

LLGroupNotify now uses GroupNotifyGroupNotice, GroupNotifySentBy, GroupNotifyAttached, next (also now used by LLNotify), ok, GroupNotifyGroupNotices, GroupNotifyViewPastNotices, GroupNotifyOpenAttachment, and GroupNotifySaveAttachment.

LLInventoryFilter synced with V-D for translation:
Now uses Animations, Calling Cards, Clothing, Gestures, Landmarks, Notecards, Objects, Scripts, Sounds, Textures, Snapshots, No Filters, Since Logoff, and Worn.

LLManipRotate now uses Direction_Forward, Direction_Left, Direction_Right, Direction_Back, Direction_North, Direction_South, Direction_West, Direction_East, Direction_Up, and Direction_Down, like upstream v-d.

LLPanelAvatar(panel_avatar) now uses None string in its xml for when there are no groups, also removed cruft. Though the None has not been showing up for quite some time, anyway...

LLPanelObjectInventory now uses Buy, LoadingContents and NoContents,
however the last two strings did not seem to show up anyway...
thanks to Latif Khalifa, Jean Horten, theGenius Indigo and Cubbi Bearcat for confirming this happens across many different versions and on both Windows and linux(32 and 64).

LLPreviewScript now uses CompileSuccessful, SaveComplete, ObjectOutOfRange, and CompileSuccessfulSaving.

LLScrollingPanelParam now translates Less and More.
Avatar Shape Information strings now used for customize appearance panels.

LLTextureCtrl now uses multiple_textures.

LLToolpie has been updated to use v-d include order and now uses UnmuteAvatar, MuteAvatar, UnmuteObject, and MuteObject2 strings.
LLVOAvatarSelf now uses BodyParts* strings for translation of toolpie entries pertaining to bodyparts.

LLViewerMenuFile now uses UnknownFileExtension, and UploadingCosts.

LLViewerMessage now uses Cancel(also used by LLViewerDisplay), AcquiredItems, Saved_message, IM_autoresponse_sent_item, IM_autoresponded_to, IM_announce_incoming, InvOfferDecline, InvOfferGaveYou, InvOfferOwnedByUnknownUser, InvOfferAnObjectNamed, InvOfferOwnedBy, InvOfferOwnedByUnknownGroup, and InvOfferOwnedByGroup.


-AvatarRadar Update-
AvatarRadar enhanced with code from both Cool VL Viewer and some avian corpse.
e_radar_alert_type has been reworked to allow bitwise usage in the future.

Cool stuff:
gSavedSettings for radar are now CachedControls,
entering boolean is now checked before going into the switchcase,
Style changes, yay C++ style.

Avian Flu:
Distance for shout range corrected to be 96.
handleKeyHere: If the user hits enter with an avatar on the radar selected, focus camera on selected avatar; ctrl-enter, teleport to selected avatar.

Otherwise:
Tiny spelling fixies, and a suggestive comment.
2012-08-05 20:40:02 -04:00
Shyotl
3d6511f4e1 LLTextureCtrl now creates texture picker when clicked. (behavior if child element handled click was inverted) 2012-03-22 09:36:13 -05:00
Shyotl
bdeead6f8e Updated LLView:
-Removed a few extra unneeded virtuals
 -Pulled tabgroups out of llpanel and into LLView
 -removeChild doesn't support delete. Delete manually.
 -addChildAtEnd renamed to addChildInBack
 -getScreenRect renamed to calcScreenRect
 -added calcScreenBoundingRect and calcBoundingRect(which updateBoundingRect calls
 -General cleanup. Someone at LL figured out that dynamic_cast actually exists.
Fixed PieMenu not reliably centering on cursor.
Fixed context menu crash in line and text editors.
Classes with LLEditMenuHandler as a base do not need to set gEditMenuHandler to NULL, since LLEditMenuHandler's dtor does that already!
2012-02-21 21:59:22 -06:00
Shyotl
ae7b12f230 Interim commit before diving into reworking the inventory panel. 2012-02-16 19:25:59 -06:00
Shyotl
a0c549534f Pulled apart LLInventoryPanel and LLInventoryView. TODO: LLInventoryView needs to be chopped apart into a floater (LLFloaterInventory) and a panel (LLPanelMainInventory). 2012-01-29 17:10:04 -06:00
Shyotl
4a4b786a60 New inventory observer implementation. 2012-01-21 04:54:39 -06:00
Shyotl
40400d696b Updated inv fetching impl. Haven't ticked on new caps. 2012-01-21 00:11:19 -06:00
Shyotl
4c201a9b83 Inv fetch migrated from LLInventoryModel to LLInventoryModelBackgroundFetch singleton. 2012-01-20 19:09:44 -06:00
Shyotl
860bddb1f5 Added LLViewerInventoryType. Migrated some code to llinventoryfunctions.cpp. Pulled LLFolderViewEventListener out into itse own header. Misc tweaks to LLInventoryBridge and LLFolderBridge 2012-01-13 18:11:03 -06:00
Shyotl
1cc33caaa3 Pulled llinventorymodel apart into llinventorymodel, llinventoryobserver and llinventoryfunctions 2012-01-12 18:57:10 -06:00
Shyotl
54bfdb7704 Stippling removed. Emulated with a texture and some texcoord manipluation. (looks identical, and works with and without shaders) 2012-01-06 00:53:18 -06:00
Shyotl
ffb285c6ff Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
2011-12-09 14:02:29 -06:00
Shyotl
36e0f667d5 gAgent.set/getInventoryRootID() changed to gInventory.set/getRootFolderID() 2011-10-12 02:29:12 -05:00
Siana Gearz
6348635d3f Ïntroduced LLFolderType and LLViewerAssetType (by Shyotl) 2011-06-23 21:11:52 +02:00
Aleric Inglewood
a6cb676d4a Add AIDirPicker and use it. Remove indra/newview/ll{dir,file}picker.{h,cpp}.
Also removed some code from the Mac/windows code in
indra/plugins/filepicker/llfilepicker.cpp that shouldn't
be in there anymore (send_agent_pause/resume and updating
the LLFrameTimer stuff).
2011-05-11 03:01:34 +02:00
Shyotl
e756140e1d Innitial commit of experimental v2 texture system port work. Compiles and runs on windows, at least. Fixing bugs as they come.
Need to test:
localassetbrowser
preview related floaters
hgfloatertexteditor
maps
media textures! Currently very hacky
web browser
alpha masks on avatars
bumpmaps
Are all sky components appearing?
LLViewerDynamicTexture (texture baking, browser, animated textures, anim previews, etc)
Snapshot related features
Customize avatar
vfs floater
UI textures in general
Texture priority issues
2011-03-31 03:22:01 -05:00
Siana Gearz
633b6d22f2 Emerald Local Assets 2011-03-03 03:30:58 +01:00
Beeks
0dd4f4c1b6 Minor adjustment to lltexturectrl, removing a duplicate call.
Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-10-05 11:11:13 -04:00
Beeks
a101b166ac A bunch of minor formatting tweaks not worth a separate commit for.
Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-09-24 20:24:05 -04:00
Beeks
e3b22571f2 "None" button replaced with an "Alpha" button - I'm not sure any grid allows "no" texture on an object, and I don't even know what an object looks like with no texture.
Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-09-09 01:09:06 -04:00
Beeks
a104e23fdb Removed some TOS/TPVp violations that we missed in the last sweep
Fix for the client definitions - Emerald's color is corrected, Emergence now reports properly.
Fixed the error "Client crashes if preferences is opened on login screen"

Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-09-04 16:18:24 -04:00
Beeks
77e268c79a Sometimes you just like to commit stuff and watch the colors. It's so beautiful. Life is beautiful.
Attempted fix on the wlf panel again. Prognosis: Fuck this shit.

aside from that, a couple fixes to other bits and pieces.

Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-09-03 05:18:18 -04:00
CharleyLevenque
3bdfec7ed5 Made UUID viewer on the Texture Picker panel TPV-compliant. 2010-08-23 03:18:09 -04:00
CharleyLevenque
4bac221317 Added in Emerald's 'Chatbar as Command Line' 2010-08-23 01:29:10 -04:00
Beeks
5ce4286fd7 f 2010-08-22 15:14:30 -04:00
Hazim Gazov
9c9b394862 proper right click support for textures added 2010-08-15 07:50:00 +00:00
phr0z3nt04st
c6a4f2570f Shift Right click now works on profile pictures, fixed minor message system bug where packets going in would be considered spoofed packets 2010-07-06 12:24:00 -05:00
phr0z3nt04st
d8d0799837 Added clickable names to radar events, and texture ctrls you can ctrl
click to get the image into your pretend inventory.
2010-06-15 16:04:05 -05:00
Hazim Gazov
fd92e34f28 and now a sort of working version. 2010-05-16 04:22:23 -03:00
Hazim Gazov
31568240fd quick hax to get inputting texture UUIDs working in the texture picker 2010-05-16 04:05:23 -03:00
phr0z3nt04st
0ba33c9fb4 Added Alpha Layer support and Additional Attachments, plus I reverted my
localhost on outgoing log hack and added the original values back in.
2010-05-13 20:53:47 -05:00
Hazim Gazov
7a86d01598 Imported existing code 2010-04-02 02:48:44 -03:00