Commit Graph

4486 Commits

Author SHA1 Message Date
Inusaito Sayori
5dca06d3d4 So then I said, "Compile, are you crazy?!" 2014-04-08 04:51:18 -04:00
Inusaito Sayori
b1d18c7f29 Address Issue 1298: Add Auto-replace text feature, borrowed from LL~ 2014-04-08 02:12:51 -04:00
Inusaito Sayori
0b2d019e61 Latif's requested touch-ups for IM windows in concise mode.
Profile option for concise flyout.
Fix for ding in multi-user chats breaking button alignment.
2014-04-08 01:07:19 -04:00
Inusaito Sayori
ab0dde7fe8 [Floater Flexibility] Part three and a half: Toolbar code cleanup, toolbar in mouselook option
Go into Preferences->Input and Camera, to find the new option~

Thanks to Cinder for checking that the mac changes build and look nice.
2014-04-08 00:36:44 -04:00
Inusaito Sayori
ef01d2af82 Fix "zombie" lie and tabs/spaces inconsistency in xml. 2014-04-07 16:06:33 -04:00
Inusaito Sayori
3642e401da Fix About and Toolbar prefs buttons being mushed together, thanks for the heads-up Friti! 2014-04-04 19:57:32 -04:00
Inusaito Sayori
094d284e62 Missed a git mv, mac should build after this. 2014-04-04 17:28:19 -04:00
Latif Khalifa
2c7459e08d Supress bool/BOOL comparison warning 2014-04-04 21:29:41 +02:00
Latif Khalifa
4d3c80e273 Merge branch 'master' of git://github.com/AlericInglewood/SingularityViewer 2014-04-04 20:08:19 +02:00
Aleric Inglewood
4d2517d163 Freeze also synchronized avatars when editing an attachment.
On the removal of permYouOwner():

Calling permYouOwner() to determine if an attachment is yours is
not correct: grid gods (and that includes BEFORE requesting admin
status) are marked as owner of everything in their sim.

The reason for that is that otherwise,
  <Melanie_T> if they only had it when actually godding u, the viewer
  would have to have an option to either show the proper menus (it
  doesn't) or allow the sim to refresh the object flags without full
  object updates (it hasn't).
  <Melanie_T> gods often have to act fast, for instance with griefers.
  Having transition to god mode take as long as a full rez just isn't an
  option, apart from the sim load caused by resending all objects.
  <Melanie_T> Then i tried resending only the object that was selected
  but there the arriving object update would close the pie menu.
  So you right-click a prim and the pie menu would close again.

The result has always been that if you are on your own sim, in opensim,
and select an attachment on another avatar, then YOU would freeze, not
the selected avatar. This patch fixes that "opensim related" bug as
well.
2014-04-04 15:19:50 +02:00
Aleric Inglewood
b4848f308f Compile fix for Release 2014-04-04 15:19:39 +02:00
Aleric Inglewood
1c8876cead Synchronize looping animations that start at the same moment. 2014-04-04 15:19:28 +02:00
Aleric Inglewood
66aaa9cf80 Add LLMotionController* LLMotion::mMotionController
This is needed for synchronization: motions will have to start
(with a specific start time offset) from a point in the code where
only the motion object is available.

I added/used LLMotionController& in a previous commit, this was
now changed into a pointer. There is (obviously) not much reason
for that, but also no disadvantage: the diff relative to LLs code
doesn't get larger since the references where already added, too.

Conflicts:
	indra/llcharacter/llkeyframemotion.cpp
	indra/llcharacter/llkeyframemotion.h
2014-04-04 15:19:02 +02:00
Aleric Inglewood
e38ec797fd Fix lookat and pointat shared experience.
There was a bug that when people turned off sending viewer effects,
they'd also turn off sending LookAt, while there is a seperate
checkbox to turn THAT off, while still seeing their own avatar
happily look around, breaking shared experience (most notably, most
people will be complete oblivious of the fact that they look like
zombies to others and that their friends do not see the same thing
on their screen).

This patch fixes this: both parties now see the same thing. Lookat
and PointAt are only turned off by their respective checkboxes,
and no longer silently influenced by turning off other viewer
effects.
2014-04-04 15:15:15 +02:00
Aleric Inglewood
94b42e7a9b Speed up of particular inefficient part related to motions.
For these standard motions, the viewer likes to very frequently
flood-call startMotion/stopMotion sometimes, which at the very
least needs a LLUUID lookup in a std::map. In particular, this
is done for two of them for every avatar in the sim every frame.
This code makes it possible to test if that makes sense by
merely doing a bit test.

Conflicts:
	indra/llcharacter/llkeyframemotion.h
2014-04-04 15:14:54 +02:00
Aleric Inglewood
61097dac72 Auto clean up motion cache.
Conflicts:
	indra/llcharacter/llkeyframemotion.cpp
	indra/llcharacter/llkeyframemotion.h
	indra/newview/llfloaterbvhpreview.cpp
2014-04-04 15:10:52 +02:00
Inusaito Sayori
97edb0f954 [Floater Flexibility] Part three: Create the flexible toolbar and create the temporary settings for button visibility
Look in debug settings for settings that start with ToolbarVisible
This will have an official interface by part four.
2014-04-03 14:36:20 -04:00
Inusaito Sayori
a3531b931b Feature Request: Ding for groups and conference chats. 2014-04-03 01:27:27 -04:00
Inusaito Sayori
f53e36c430 Fix not being able to buy land because of inversed RLVa logic. 2014-03-31 13:12:33 -04:00
Inusaito Sayori
8889e2de64 Fix icon packaging on mac. 2014-03-31 12:22:12 -04:00
Shyotl
dfb465a11b Merge branch 'master' of https://github.com/singularity-viewer/SingularityViewer.git 2014-03-29 02:13:26 -05:00
Shyotl
9ed2dc755c Always set materials mask if deferred for materials/alpha pools. Fixes potential crash in LLDrawPoolAlpha::renderAlpha 2014-03-28 17:14:57 -05:00
Latif Khalifa
e70342b356 Removed duplicate check introduced in the last change 2014-03-28 16:42:27 +01:00
Latif Khalifa
dbd7de628f Fix compilation with gcc 2014-03-28 08:50:02 +01:00
Shyotl
d6fdaa93a4 Added adaptive vsync support (selectable in preferences->graphics->hardware, provided the driver supports it). Also hide 16x fsaa on amd hardware, as it is not supported on said hardware (unsure about intel). 2014-03-28 02:34:03 -05:00
Latif Khalifa
80076833d1 Fix compilation with gcc 2014-03-28 08:30:22 +01:00
Latif Khalifa
e12548ab8c Merge branch 'master' of git://github.com/Shyotl/SingularityViewer 2014-03-28 08:45:40 +01:00
Shyotl
894261862d Tweaks to stencil handling to allow masking out of sky (or geometry).
Reset stencil clear value to 0 after done clearing.
2014-03-27 22:31:47 -05:00
Shyotl
07a261a259 A little bit of cleanup. 2014-03-27 22:04:30 -05:00
Shyotl
34a7bf4dbb Comment out unused shader. 2014-03-27 21:30:23 -05:00
Shyotl
5988f6cf88 Updated rigged mesh face batch/pool handling.
Fixed issue with fullbright and glow occlusion.
RenderTransparentWater toggling should work more gracefully.
Fixed some bugs in general drawpool classification for faces. Bump pool was superceding more than it should have.
2014-03-27 21:27:40 -05:00
Inusaito Sayori
039be1f8e9 Fix Issue 1413: Local Texture Default Texture Update Settings, Also fix the side issue of the More section not having visible ui at first.
Also I got fed up with the bad code and leaks so I did some refactoring of floaterlocalassetbrowse.*, but just a bit.
2014-03-27 21:33:21 -04:00
Inusaito Sayori
70e92a1cea More helpful fixes and touchups from Cinder 2014-03-27 20:10:06 -04:00
Inusaito Sayori
2af2e37dcd Right clicking folder with only gestures (no worn items) should still offer remove from outfit if any gesture in that folder is active.
Also follow linked folders when wearing folders, this will make linked folders a lot more useful!
Also fixes a warning and some spacing issues
2014-03-27 20:02:12 -04:00
Inusaito Sayori
a6559b1e51 [Floater Flexibility] Part two: Move floater dictionary into menu commands and use a common function to ShowFloaters between LLToolBar and menus. 2014-03-27 00:31:32 -04:00
Inusaito Sayori
361b8852df Fix Issue 1419: Moving a link to an inventory folder moves the pointed folder and not the link 2014-03-25 19:56:41 -04:00
Inusaito Sayori
ff201ce3f9 Fix Issue 1448: Hard crash when emptying the mute list. 2014-03-25 19:51:49 -04:00
Inusaito Sayori
de2ce83a8d Touchups to namesystem update 2014-03-25 19:39:02 -04:00
Inusaito Sayori
f37d83abe1 [Floater Flexibility] Part one: Refactor all floaters to work with the dictionary in one way or another. 2014-03-25 00:23:56 -04:00
Inusaito Sayori
ee610ceb3f The Name System update!
Adds name list specific name settings, Removes boolean for having lists of speakers with legacy names in favor of having a more flexible setting for them
Have a look at the combo boxes on Adv. Chat->Chat UI to customize these new settings.

There is now a fourth option for name display: LegaCy Name (D is play Name)
2014-03-24 17:52:13 -04:00
Inusaito Sayori
5affacab70 Fixes, mainly for Clang/Mac, from Cinder. 2014-03-24 16:56:10 -04:00
Latif Khalifa
924011f36e Merge branch 'master' of git://github.com/Lirusaito/SingularityViewer 2014-03-23 14:24:47 +01:00
Inusaito Sayori
70b5a6f05b Prevent Issue 1445, reassess enablement of asset browser buttons when selection may have changed 2014-03-23 06:03:20 -04:00
Inusaito Sayori
05c7270dcf Merge changes for STORM-2008
"Remove from outfit" should deactivate gestures in a folder as well as take off items
Credit to Lance Corrimal
2014-03-20 03:53:11 -04:00
Inusaito Sayori
a75e34d1c2 Feature Request: Allow "wear_folder" SLapps 2014-03-20 03:34:17 -04:00
Inusaito Sayori
f7139ac20e Fix Issue 1406: Create Landmark shows name twice, not description 2014-03-18 19:45:18 -04:00
Inusaito Sayori
e43d718e0f Sappadilli's fix for the mini button 2014-03-18 19:18:57 -04:00
Inusaito Sayori
cc0b5e660d Touch missed spots for picking rigged mesh 2014-03-18 18:38:30 -04:00
Latif Khalifa
8f525a37da Typofix 2014-03-17 00:20:32 +01:00
Latif Khalifa
5e62d2b104 Revert to using Vivox SDK 2 on Linux 2014-03-16 22:44:30 +01:00