Commit Graph

18 Commits

Author SHA1 Message Date
Xara
424b2be50f Edited indra/llcharacter/llkeyframewalkmotion.cpp via GitHub 2011-06-18 15:32:58 +02:00
Shyotl
e3435d7ef9 Slight llcharacter updates from v2 (should be safe) 2011-05-15 22:22:22 -05:00
Shyotl
62d7f3d59f Misc llcommon tidbits from v2. 2011-03-15 02:33:55 -05:00
Shyotl
862ce4807c V2 walk/run animations 2011-03-10 23:18:22 -06:00
Shyotl
ae07c82c05 V2 llcharacter merge 2011-02-21 21:23:37 -06:00
Siana Gearz
d68736da39 Put in some changes along sg1.4 dev history. 2010-11-21 15:57:44 +01:00
Siana Gearz
ae4a9521af Linden walk motion slower 2010-11-06 20:13:38 +01:00
Siana Gearz
df20a1b1bb Revert "Crude attempt at backporting more recent animation engine from 2.x. Dont wanna walk like a duck"
This reverts commit 49cb86adae.
2010-10-18 23:24:49 +02:00
Siana Gearz
49cb86adae Crude attempt at backporting more recent animation engine from 2.x. Dont wanna walk like a duck 2010-10-18 14:41:25 +02:00
Beeks
810fff09d6 -Sanity checks from snowglobe. ...
-Null terminated a string buffer.
-Mutex locks are expensive.
-Realloc is my friend.
-But leaks are not.
-Nor are unused variables.
-And buffer overruns should get lost.
-bindManual shouldnt return failure if texture's already bound.
-Pulled windlight and classic clouds apart into unique rendertypes.
-'Client or Account' savedsettings stuff is now moar bettar. (and efficient)
-Replaced LLSavedSettingsGlue with something that supports gSavedSettings, gSavedPerAccountSettings, and gCOASavedSettings

-Added 'Enable Classic Clouds' checkbox to ascet performance settings panel
-New cards added to gpu table.
-General cleaning...
-How2spell 'dimensions'?

Via Shyotl

Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-10-01 22:51:50 -04:00
Beeks
79412de233 Serious fix for the Tintable tattoos!
Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-09-27 00:20:34 -04:00
Beeks
2faa13a37b Collection of minor edits from Imprudence to fix bugs, etcetera. Also updated the version.
Also made the version almost entirely hard-coded to remove any remnants of Inertia's spoofer.

Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-09-21 14:49:46 -04:00
CharleyLevenque
137dc30c14 Fully implemented Breast Physics, but the boobies still don't bounce. Put in some other stuff for OTR (I think?) Finally added the client_definitions XML file to the versioning system. 2010-08-29 07:01:20 -04:00
Beeks
5ce4286fd7 f 2010-08-22 15:14:30 -04:00
Hazim Gazov
a587fbafeb Fix a few animation crashers, change default imported object name 2010-07-02 03:22:01 +00:00
phr0z3nt04st
22469f2222 Fixed pretend inventory drag and drop, and random additions that might
keep us from crashing.
2010-05-23 20:06:26 -05:00
Hazim Gazov
a8e7d3f3d9 Add crash fix by day oh and fix hex editor 2010-04-03 11:01:47 -03:00
Hazim Gazov
7a86d01598 Imported existing code 2010-04-02 02:48:44 -03:00