SHFMODExStreamBufferSize added. Determines stream buffer size in ms. (stream restart required)
SHFMODExDecodeBufferSize added. Determines decode buffer size in ms. (stream restart required)
Streams will mute themselves if they are starving, until they are free of starvation for 5 full seconds.
Streams that fail to accumulate any buffer progress while starving for 10 full updates will be stopped.
Stream buffer progress(buffer percent) is llinfos spewed every update. (temporary)
Doubled default stream buffer size
Increased default decode buffer size to 1000ms (from 400)
Temporarily using FMOD::Memory_Initialize to display raw stream/decode buffer sizes via llinfos.
Added llwarns messages for SigmaTel hardware or bad audio acceleration configuration.
SHFMODExStreamBufferSize added. Determines stream buffer size in ms. (stream restart required)
SHFMODExDecodeBufferSize added. Determines decode buffer size in ms. (stream restart required)
Streams will mute themselves if they are starving, until they are free of starvation for 5 full seconds.
Streams that fail to accumulate any buffer progress while starving for 10 full updates will be stopped.
Stream buffer progress(buffer percent) is llinfos spewed every update. (temporary)
Doubled default stream buffer size
Increased default decode buffer size to 1000ms (from 400)
Temporarily using FMOD::Memory_Initialize to display raw stream/decode buffer sizes via llinfos.
Added llwarns messages for SigmaTel hardware or bad audio acceleration configuration.
Pulled LLDropTarget into its own files and brought in the callback version so we can use either, whereever we need them, without rewriting them.
This makes code for drag and drop items into boxes easier.
--------Auto-Response--------
Added item box to Adv. Chat, finally you can send autoresponse with item!
Taught to LLViewerMessage to understand this.
------------Build------------
Added in comment labels for more sections of system preferences.
Everything new in the System->Build tab will reset on cancel, except the item, I see no reason to reset an item.
Added in BuildPrefs, and settings like them.
Taught LLToolPlacer how to give creations material type, and size, and ask importtracker to do the rest.
LLViewerObjectList now pings importtracker whenever it notices newly created objects that are ours entirely, so we can exact our will upon them.
Cleaned up most of importtracker code so we can use only the parts we need, and do it well.
Added ObjectPhysicsProperties to message.xml
Up to date definitions and reorganizations,
commented out constants that apparently don't exist.
Fixed Strings not highlighting by borrowing missing code from Phoenix.
Also, this fixes 1020 being treated as UnknownAltitude when not on SL grid
and cleans up the horrible tabbing/spacing mud in llfloateravatarlist.cpp
Prevents catastrophes, such as asserts and errors and crashes, explosions and godzilla?
Also fixed some spacing flaws (may aid in diffs from upstream in the future)