Also attempt to add a local enablement control, it's not quite clear where these are supposed to hook in, so it's unused for now, but it would have replaced onCommitEnableVoiceCheck.
Also fix the location of the voice is disabled textytext, it was too on top of the next checkbox.
This tag will be used for refactor and updating of most of our preferences panels:
This will include code changes that remove or condense old code
This will include preferences being moved around to more logical locations
This may include splitting up and/or condensing of tabs and/or subtabs for more logical placement of preferences
This may include code changes that allow making changes to preferences faster and easier
This will not include adding preferences
Benefits:
-Support for exporting Materials (Normal and Specular textures)
-Fixed support for Object Physics export
-Fixed support for Light Image export
-Switch to use of Boost unordered containers
-Checking for invalid perms on textures is now optimized by saving invalid ids to a container
-GravityMultiplier parameter is now Gravity because that just makes way more sense.
-We support export of legacy flag parameters again to be compatible with older viewers
-Code comments are now a little clearer
-We now wait a little if objects haven't loaded yet when we try to export them
-We no longer allow changing default texture ids via debug settings on opensim regions that support the export permission
-Bit of reordering to better diff with Cool VL Viewer, since it's essentially our only upstream.
-Removes dead code/commented codestuffs
Please view the diff without space changes, otherwise you'll lose your mind.
Merci Henri!
Oddly, this only happened to some people, but on any OS, which leads me to believe that initialization order may need some looking at, but that's not terribly important now.
Removes toolbar toggle from floater dictionary, in favor of using setting toggle
Since we could always just hook up a control to a button if we wanted to add such a button somewhere anyhow, this has no effect on future either.
Adds a circle when you mouse over the minimap, beneath your cursor
-This circle is the effect range of your right click+mark
-Shift+scroll to change the size of this circle (ExodusMinimapAreaEffect)
-- Set the debug to 1 to have basically the same range as before (unless dots are stacked)
-This circle is also how many avatars are shown in the tooltip
-When this circle is over avatar dots, they change color (ExodusMapRolloverColor)
The menu functions still only work on the closest dot to your cursor on right click...
Thanks to Exodus for the majority of this code, the rest is my work and updates to be closer to LL in places.
Look in System preferences under the Security tab, at the bottom.
Debug setting is EmergencyTeleportLandmark, reset to turn off.
Also, thanks to everyone in Fluffy who put up with the tests of region restart notifications today,
I know it was annoying, thanks especially to the EMs for allowing me a testbed.
LLHTTPClient::getByteRange no longer throws AICurlNoEasyHandle, instead it returns whether or not it threw, to match the true/false convention of LLCurl.
- In addition, the header param has been shifted to earlier in this function to ease diffings.
ResponderBase now has static bool isGoodStatus, introduced into the Responder base class of LLCurl
Brings a new "voice status" column, showing voice use as active speakers floater does.
- Shown by default, look in Extras tab to hide it
Attempt to blend and fix the visibility of the yellow for shout range.
- Requires user feedback, looks good on default and gemini to me
Refactors pretty much all of the code in the avatar list
-Less duplicate vars, less wasted space, more consistent spacing conventions, eradication of BOOL use.
We no longer add (or even evaluate what should be in) icon columns that are hidden
- This prevents icons from showing up even when their columns are hidden.
Minor work on focusing out of draw avatars, though that still won't work, sadly.