9400701c960ce47c99c25245a4e65f1745389aa6
Benefits: -Support for exporting Materials (Normal and Specular textures) -Fixed support for Object Physics export -Fixed support for Light Image export -Switch to use of Boost unordered containers -Checking for invalid perms on textures is now optimized by saving invalid ids to a container -GravityMultiplier parameter is now Gravity because that just makes way more sense. -We support export of legacy flag parameters again to be compatible with older viewers -Code comments are now a little clearer -We now wait a little if objects haven't loaded yet when we try to export them -We no longer allow changing default texture ids via debug settings on opensim regions that support the export permission -Bit of reordering to better diff with Cool VL Viewer, since it's essentially our only upstream. -Removes dead code/commented codestuffs Please view the diff without space changes, otherwise you'll lose your mind. Merci Henri!
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______ ___ __ _ _____ _ _ ______ _____ ___ _____ _ _
|_____ | | \ | | ___ | | | |____| |____/ | | \_/
_____| _|_ | \_| |____| |____| |____ | | | \_ _|_ | |
_ _ _ ____ _ _ ____ ____
\/ | |=== |/\| |=== |--<
Sin-gu-la-ri-ty (noun) - a distinctive feature, a uniqueness; a point at which
continuity breaks up; a point in history at which machine becomes smarter than
humanity and/or fuses with it indivisively; or simply a cool sounding word with
the initials S.G. in it :)
Singularity Viewer is a SecondLife(tm) protocol compatible client application.
It can be used to access SecondLife services as well as a number of others such
as those based upon the OpenSim platform.
Singularity is maintained by a small group of volunteers who can be contacted
both, in-world (SingularityViewer group) as well as on IRC (#SingularityViewer
@ FreeNode). Bug requests and features requests can be submitted through our
Issue Tracker (http://code.google.com/p/singularity-viewer/issues/list or from
the viewer menu: Help --> Bug Reporting --> Singularity Issue Tracker...)
As this Readme grows out of date, please refer to
http://www.singularityviewer.org/about
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History
The Singularity viewer was started by Siana Gearz in November 2010 by forking it
from the Ascent Viewer, by Balseraph Software Group, which in turn was based upon
source code modified from the snowglobe source code released by Linden Lab.
Description
An experimental Snowglobe 1.5 based Second Life Viewer focusing on performance, but also including all the usual conveniences and RLVa.
Languages
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