Thins out that overly thick block of checks in the middle of LLPanelPermissions::refresh
Also corrected incorrect log output, after First stage comes contents not textures, Melanie.
Hide E and export checked from regions without export support
No longer allow PERM_EXPORT from being added to default everyone permission flags if it's not supported by the sim.
Disable next owner perms boxes when PERM_EXPORT
Added checks disabling the export toggle conditionally.
All cases covered except textures, couldn't figure that one out...
Mind the TODO's in the diff..
Added a constraint to ensure that the avatar's height (with offset)
does not go below 0.1 meters. Camera was getting confused since the avatar's
effective height was negative.
Note the avatar is mostly underground/contorted even at 0.1 meters, but
most users setting values this low will be making ultra-tinies and would
be hiding the avatar mesh. Camera stays above ground when height is at 0.1.
Conflicts:
indra/llappearance/llavatarappearance.cpp
Instead of focusing the chat bar when the chat history floater is visible, focus it onFocusReceived
This avoids the floater grabbing focus when returning from mouselook.
We were getting the texture ID from the type,index couple, but were not
passing in index, which defaulted to 0. texture ID is available from the
texture object itself, so using that and removing the index parameter
to prevent future confusion.
Conflicts:
indra/newview/llvoavatarself.cpp
If log_path is empty, we shouldn't setChatLogsDir to it.
In fact, this may have been the cause of something Nomade Zhao brought up.
Also, InstantMessageLogPathAnyAccount was accidentally being set as a PerAccount
All HTTP timing is done by AIHTTPTimeoutPolicy.
Inside LLTextureFetchWorker::doWork when mState == SEND_HTTP_REQ,
mCanUseHTTP is true, throttling is not in effect and mURL is not empty,
mLoaded is set to FALSE, mState is set to WAIT_HTTP_REQ and
LLHTTPClient::request is called that starts the download by curl.
A call back to LLTextureFetchWorker::callbackHttpGet is guaranteed,
which causes mLoaded to be set to TRUE (HTTPGetResponder::completedRaw
calls LLTextureFetchWorker::callbackHttpGet which sets mRequestedSize to -1
(if there was an error) and mLoaded to TRUE).
Being in state WAIT_HTTP_REQ, once mLoaded == TRUE (and mRequestedSize
is -1), the different timeout errors are handled.