Nyx Linden
2d6bc052ab
SUN-57 SH-4039 FIX bake fail on non-ssb regions
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We were getting the texture ID from the type,index couple, but were not
passing in index, which defaulted to 0. texture ID is available from the
texture object itself, so using that and removing the index parameter
to prevent future confusion.
Conflicts:
indra/newview/llvoavatarself.cpp
2013-03-30 00:42:43 +01:00
Shyotl
60f1bada3d
Undo a bit of regression in llphysicsmotion
2013-03-26 23:10:26 -05:00
Drake Arconis
8c09a3c6af
Rip out emerald boob physics
2013-03-11 19:21:45 -04:00
Shyotl
94a0040ddb
Sunshine catchup.
2013-02-25 12:53:18 -06:00
Shyotl
76f3dc9e19
Massive sunshine/viewer-dev catchup. Further implemented serverside baking and added/updated metrics feedback.
2013-02-19 01:50:46 -06:00
Shyotl
e622e03d2a
Bulk of server-baking impelmentation and a bit of cleanup.
2013-01-13 02:37:12 -06:00
Shyotl
7ca974f731
Merge branch 'master' of https://github.com/singularity-viewer/SingularityViewer.git into sunshine
2013-01-08 17:06:08 -06:00
Shyotl
54771409d6
Merge branch 'master' into sunshine
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Conflicts:
indra/llimage/llimage.cpp
indra/llui/llui.cpp
indra/newview/llvoavatar.cpp
2013-01-08 17:05:29 -06:00
Shyotl
776a977824
Completed code migration to LLAvatarAppearance
2013-01-05 17:12:02 -06:00
Shyotl
5cf091b8b2
Completed code migration from LLViewerWearable to LLWearable.
2013-01-05 00:33:55 -06:00
Shyotl
9596514c79
Dragged over lltexlayer, lldriverparam, lllocaltextureobject, llwearabledata
2013-01-04 20:50:35 -06:00
Aleric Inglewood
2fbd53807c
Do not use LLCachedControl as global variables.
2013-01-03 23:25:18 +01:00
Aleric Inglewood
b0fe12f597
Snapshot Freeze Time: add Langolier tag for new (invisible) avatars.
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If an avatar TP's in while you are in Freeze Time mode, they now have a
visible tag with the tag 'Langolier' in it. After exiting Freeze Time
mode they become visible. Before they would stay invisible.
2013-01-03 00:02:28 +01:00
Shyotl
dd15b9234f
Migrated LLTexLayerParams. Renamed LLTexLayerSet(Buffer) to LLViewerTexLayerSet(Buffer), and provided simple bases in llappearance/lltexlayer.h to mimic new usage. Reworked various bits to work with these changes, and performed some basic cleanup of LLVOAvatar(Self)
2012-12-24 17:20:46 -06:00
Shyotl
1083d7e0ef
Added LLGLTexture. Virtually completely virtual for now. Also added LLTextureManagerBridge, although not yet utilized.
2012-12-22 23:58:42 -06:00
Shyotl
389c35e08e
Pulled LLAvatarJoint out of LLViewerJoint
2012-12-22 16:30:38 -06:00
Aleric Inglewood
8095d6c48c
Large snapshot update (part 3)
2012-12-22 19:07:08 +01:00
Shyotl
003aa6a4eb
Migrate llpoly* files to llappearance
2012-12-20 02:55:34 -06:00
Shyotl
f9d205b869
Intermediary commit. Exploit virtuals to 'emulate' real llavatarappearance.h.
2012-12-20 02:53:45 -06:00
Shyotl
e08afcb963
Created llappearance project. Migrated llvoavatardefines and llwearabletype.
2012-12-20 00:00:17 -06:00
Aleric Inglewood
a9963bcdb3
In FreezeTime mode, keep avatars that TP away.
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If an avatar TP's away (or quits), he will not
disappear anymore from a frozen scene. Unfreezing
makes him disappear of course (and clean up).
Known bug: if during Freeze Time mode someone
TPs away and then back, then he becomes a cloud
after Freeze Time is ended, which can only be
reset by another teleport (or relog) from either
the cloud or the one seeing him as cloud.
I decided not to fix this, cause there are things
with a higher priority and this - if it happens
at all - is rare and easy to recognize and work
around.
2012-12-16 00:13:06 +01:00
Shyotl
ed4997168b
LLViewerObject::idleUpdate now returns void. Texture animations/flexis now have their own update queues.
2012-10-22 02:50:04 -05:00
Shyotl
1b89e5c973
Dragged in a bunch of alignment fixes from LL. Should allow disabling of tcmalloc on windows/linux32 if such is ever implemented.
2012-10-16 02:33:05 -05:00
Shyotl
cc5ffafd7c
MAINT-646: Add a lookup map for joints to remove hotspot in LLJoint::findJoint https://bitbucket.org/davep/viewer-development/changeset/15b05dc53770
2012-07-17 23:54:10 -05:00
Shyotl
a3e6e96869
Emerald physics cleanup. Removed unused cruft. Disabling by default since it never worked (although it does now if set to enabled).
2012-06-18 14:50:39 -05:00
Shyotl
6b1f5c388f
Merged baking process with v3 head. Hopefully alleviates some baking oddities pertaining innitial login.
2012-06-11 06:54:59 -05:00
Shyotl
f04aabde96
Updated client tagging system. Client tags only looked up in opensim, and most logic pulled out into its own singleton.
2012-05-30 19:14:11 -05:00
Shyotl
b49ad1cd34
RLVa impl updated to that used in v3. Hooked RLVa restrictions back into wearables. New RLVa floater: 'Locks...' Also updated 'Restrictions...' floater.
2012-04-12 10:29:45 -05:00
Siana Gearz
f05edda4f4
Merge branch 'V2MultiWear' of git://github.com/Shyotl/SingularityViewer into V2MultiWear
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Conflicts:
indra/newview/llfloateravatarlist.cpp
indra/newview/llfloatermessagelog.cpp
indra/newview/llstartup.cpp
indra/newview/llviewermenu.cpp
indra/newview/llviewermessage.cpp
indra/newview/skins/default/xui/fr/menu_inventory.xml
2012-03-28 22:27:45 +02:00
Siana Gearz
70438fa06f
Catching up with Lindies part 3
2012-03-26 15:01:53 +02:00
Shyotl
90f12f1bb9
Removed some dead code. Refresh avatar textures upon entering customize. Disabled an old emerald hack that seems to contribute to baking issues-- will look into further if it indeed was a problem.
2012-03-22 00:56:10 -05:00
Siana Gearz
83a3bbb48e
Fixies from viewer-development
2012-03-06 09:01:01 +01:00
Shyotl
a6a69caa4f
Merge branch 'master' of git://github.com/siana/SingularityViewer.git into V2MultiWear
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Conflicts:
indra/newview/llfloateravatarlist.cpp
indra/newview/llfloateropenobject.cpp
indra/newview/llinventorybridge.cpp
indra/newview/llviewerinventory.cpp
2012-02-24 13:21:59 -06:00
Shyotl
ae7b12f230
Interim commit before diving into reworking the inventory panel.
2012-02-16 19:25:59 -06:00
Siana Gearz
fe579d6e4b
Activity/spam radar enhancement, from Avination
2012-02-15 14:07:03 +01:00
Shyotl
fc65380f2a
Added auto avatar muting(appearance only) based on avatar complexity (disabled by default). Added several missing debug views.
2012-01-27 02:36:26 -06:00
Shyotl
ffb285c6ff
Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
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-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
2011-12-09 14:02:29 -06:00
Shyotl
50e750d2e9
RLV locked status of wearables now displayed in inventory panel.
2011-10-09 16:46:52 -05:00
Shyotl
cd86b3a69b
Refactoring.
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-New LLWearableType class, uses LLDictionary for typeindex<->typename<->assettype<->typelabel conversions.
-LLAvatarDefines cleaned up. Uses LLDictionary for Mesh, TE, Baked lookups/conversions.
-LLAgentWearables TEWearable stuff removed. Use LLAvatarDefines.
-LLWearable WearableType conversions yanked. Use LLWearableType.
-LLVOAvatar TEWEarable stuff removed. Use LLAvatarDefines.
-EWearableType now LLWearableType::EType
-LLWearable::getID() renamed to LLWearable::getAssetID()
VOAvatar cleanup.
-Removed redundant TEWearable functions.
-Some code migrated to F32 LLVOAvatar::calcMorphAmount(). No functional change.
-LLVOAvatar::removeMissingBakedTextures virtual. Implementation moved to VOAvatarSelf
2011-10-03 15:00:43 -05:00
Shyotl
74dc875a27
Beginning to pull LLVOAvatarSelf out from LLVOAvatar.
2011-10-02 02:51:10 -05:00
Siana Gearz
aa469d860f
Merge branch 'V2Mesh' of https://github.com/Shyotl/SingularityViewer into future
2011-08-01 19:56:33 +02:00
Shyotl
0bd444de5f
A few more rigging related things added in. Also fixed vertex weights
2011-08-01 03:53:25 -05:00
Shyotl
b258b71e07
Flipped the MESH_ENABLED switch. Added missing components and updated stuff to be closer to mesh-development head.
2011-07-30 20:30:07 -05:00
Shyotl
1e92e734d8
Bulk of mesh. Excluded via #if MESH_ENABLED. LLModel still needs updated for strided vbos, Collada SDK needs to be wrangled, and misc pieces need to be found and brought over. Skipping inventory stuff until meshes are at least displayable.
2011-07-23 03:26:30 -05:00
Siana Gearz
f30c284063
Merge branch 'V2Mesh' of https://github.com/Shyotl/SingularityViewer into future
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Conflicts:
indra/llvfs/lldiriterator.cpp
indra/newview/app_settings/settings.xml
indra/newview/llviewerregion.cpp
2011-07-21 00:20:06 +02:00
Shyotl
a994df7265
A majority of vectorization done. Note that it's INCOMPLETE. LLVolumeFace and LLVertexBuffer haven't been updated, so it's very dirty(and buggy) at those transitions. Compiles on windoze.
2011-07-20 06:07:13 -05:00
Siana Gearz
379f4c63ec
Zeus has been begging for this
2011-07-11 12:05:53 +02:00
Siana Gearz
42f60042eb
Idle timer tag update fix, by phr0z3nt04st
2011-06-14 14:13:43 +02:00
Shyotl
77f09744ab
Merge branch 'AlericMaster' into V2Renderer
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Conflicts:
indra/llcommon/aithreadsafe.h
indra/newview/pipeline.cpp
2011-05-20 12:56:23 -05:00
Aleric Inglewood
10af185abc
Add Advanced --> Character --> Meshes and morphs...
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Allows to save the .llm of all mesh objects, and
all morphs of each as .obj (Wavefront OBJ File),
for import in, for example, blender.
You can also load .obj files, but of course they
will only affect what you see locally.
2011-05-16 19:03:48 +02:00