Intermediary commit. Exploit virtuals to 'emulate' real llavatarappearance.h.

This commit is contained in:
Shyotl
2012-12-20 02:53:45 -06:00
parent e08afcb963
commit f9d205b869
14 changed files with 951 additions and 377 deletions

View File

@@ -50,7 +50,7 @@ set(llappearance_SOURCE_FILES
set(llappearance_HEADER_FILES
CMakeLists.txt
#llavatarappearance.h
llavatarappearance.h
#llavatarjoint.h
#llavatarjointmesh.h
#lldriverparam.h

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@@ -0,0 +1,446 @@
/**
* @file llavatarappearance.h
* @brief Declaration of LLAvatarAppearance class
*
* $LicenseInfo:firstyear=2012&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_AVATAR_APPEARANCE_H
#define LL_AVATAR_APPEARANCE_H
#include "llcharacter.h"
#include "llavatarappearancedefines.h"
//#include "llavatarjointmesh.h"
//#include "lldriverparam.h"
//#include "lltexlayer.h"
//#include "llviewervisualparam.h"
//#include "llxmltree.h"
class LLTexLayerSet;
class LLTexGlobalColor;
class LLTexGlobalColorInfo;
class LLWearableData;
class LLAvatarBoneInfo;
class LLAvatarSkeletonInfo;
class LLPolyMeshSharedData;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LLAvatarAppearance
//
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLAvatarAppearance : public LLCharacter
{
LOG_CLASS(LLAvatarAppearance);
protected:
// struct LLAvatarXmlInfo;
/********************************************************************************
** **
** INITIALIZATION
**/
public:
// Hide default constructor.
LLAvatarAppearance() {}
//public:
// LLAvatarAppearance(LLWearableData* wearable_data) {};
virtual ~LLAvatarAppearance() {}
virtual BOOL loadSkeletonNode() = 0;
virtual BOOL loadMeshNodes() = 0;
virtual BOOL loadLayersets() = 0;
/** Initialization
** **
*******************************************************************************/
/********************************************************************************
** **
** INHERITED
**/
//--------------------------------------------------------------------
// LLCharacter interface and related
//--------------------------------------------------------------------
public:
///*virtual*/ LLJoint* getCharacterJoint(U32 num);
/*virtual*/ const char* getAnimationPrefix() { return "avatar"; }
//*virtual*/ LLVector3 getVolumePos(S32 joint_index, LLVector3& volume_offset);
//*virtual*/ LLJoint* findCollisionVolume(U32 volume_id);
//*virtual*/ S32 getCollisionVolumeID(std::string &name);
//*virtual*/ LLPolyMesh* getHeadMesh();
//*virtual*/ LLPolyMesh* getUpperBodyMesh();
/** Inherited
** **
*******************************************************************************/
/********************************************************************************
** **
** STATE
**/
public:
//virtual bool isSelf() const { return false; } // True if this avatar is for this viewer's agent
//virtual BOOL isValid() const;
//virtual BOOL isUsingServerBakes() const = 0;
//virtual BOOL isUsingLocalAppearance() const = 0;
//virtual BOOL isEditingAppearance() const = 0;
virtual bool isBuilt() const = 0;
/** State
** **
*******************************************************************************/
/********************************************************************************
** **
** SKELETON
**/
protected:
//virtual LLAvatarJoint* createAvatarJoint() = 0;
//virtual LLAvatarJoint* createAvatarJoint(S32 joint_num) = 0;
//virtual LLAvatarJointMesh* createAvatarJointMesh() = 0;
public:
virtual F32 getPelvisToFoot() const = 0;
//*virtual*/ LLJoint* getRootJoint() { return mRoot; } //LLCharacter
//LLVector3 mHeadOffset; // current head position
//LLAvatarJoint *mRoot;
//typedef std::map<std::string, LLJoint*> joint_map_t;
//joint_map_t mJointMap;
virtual void computeBodySize() = 0;
public:
//static BOOL parseSkeletonFile(const std::string& filename);
virtual void buildCharacter() = 0;
virtual BOOL loadAvatar() = 0;
//virtual void bodySizeChanged() = 0;
//BOOL setupBone(const LLAvatarBoneInfo* info, LLJoint* parent, S32 &current_volume_num, S32 &current_joint_num);
//BOOL allocateCharacterJoints(U32 num); //LLCharacter
virtual BOOL buildSkeleton(const LLAvatarSkeletonInfo *info) = 0;
protected:
//void clearSkeleton();
//BOOL mIsBuilt; // state of deferred character building
//typedef std::vector<LLAvatarJoint*> avatar_joint_list_t;
//avatar_joint_list_t mSkeleton;
//--------------------------------------------------------------------
// Pelvis height adjustment members.
//--------------------------------------------------------------------
public:
//LLVector3 mBodySize;
protected:
//F32 mPelvisToFoot;
//--------------------------------------------------------------------
// Cached pointers to well known joints
//--------------------------------------------------------------------
public:
/*LLJoint* mPelvisp;
LLJoint* mTorsop;
LLJoint* mChestp;
LLJoint* mNeckp;
LLJoint* mHeadp;
LLJoint* mSkullp;
LLJoint* mEyeLeftp;
LLJoint* mEyeRightp;
LLJoint* mHipLeftp;
LLJoint* mHipRightp;
LLJoint* mKneeLeftp;
LLJoint* mKneeRightp;
LLJoint* mAnkleLeftp;
LLJoint* mAnkleRightp;
LLJoint* mFootLeftp;
LLJoint* mFootRightp;
LLJoint* mWristLeftp;
LLJoint* mWristRightp;
//--------------------------------------------------------------------
// XML parse tree
//--------------------------------------------------------------------
protected:
static LLXmlTree sXMLTree; // avatar config file
static LLXmlTree sSkeletonXMLTree; // avatar skeleton file
static LLAvatarSkeletonInfo* sAvatarSkeletonInfo;
static LLAvatarXmlInfo* sAvatarXmlInfo;*/
/** Skeleton
** **
*******************************************************************************/
/********************************************************************************
** **
** RENDERING
**/
public:
//BOOL mIsDummy; // for special views
//--------------------------------------------------------------------
// Morph masks
//--------------------------------------------------------------------
public:
virtual void addMaskedMorph(LLAvatarAppearanceDefines::EBakedTextureIndex index, LLVisualParam* morph_target, BOOL invert, std::string layer) = 0;
virtual void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLAvatarAppearanceDefines::EBakedTextureIndex index = LLAvatarAppearanceDefines::BAKED_NUM_INDICES) = 0;
/** Rendering
** **
*******************************************************************************/
//--------------------------------------------------------------------
// Composites
//--------------------------------------------------------------------
public:
virtual void invalidateComposite(LLTexLayerSet* layerset, BOOL upload_result) = 0;
/********************************************************************************
** **
** MESHES
**/
public:
virtual void updateMeshTextures() = 0;
virtual void dirtyMesh() = 0; // Dirty the avatar mesh
public:
virtual void dirtyMesh(S32 priority) = 0; // Dirty the avatar mesh, with priority
virtual LLPolyMesh* getMesh(LLPolyMeshSharedData* shared_data) = 0;
protected:
//typedef std::multimap<std::string, LLPolyMesh*> polymesh_map_t;
//polymesh_map_t mPolyMeshes;
//avatar_joint_list_t mMeshLOD;
/** Meshes
** **
*******************************************************************************/
/********************************************************************************
** **
** APPEARANCE
**/
//--------------------------------------------------------------------
// Clothing colors (convenience functions to access visual parameters)
//--------------------------------------------------------------------
public:
virtual void setClothesColor(LLAvatarAppearanceDefines::ETextureIndex te, const LLColor4& new_color, BOOL upload_bake) = 0;
virtual LLColor4 getClothesColor(LLAvatarAppearanceDefines::ETextureIndex te) = 0;
//static BOOL teToColorParams(LLAvatarAppearanceDefines::ETextureIndex te, U32 *param_name);
//--------------------------------------------------------------------
// Global colors
//--------------------------------------------------------------------
public:
virtual LLColor4 getGlobalColor(const std::string& color_name ) const = 0;
virtual void onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL upload_bake) = 0;
protected:
//LLTexGlobalColor* mTexSkinColor;
//LLTexGlobalColor* mTexHairColor;
//LLTexGlobalColor* mTexEyeColor;
//--------------------------------------------------------------------
// Visibility
//--------------------------------------------------------------------
public:
//static LLColor4 getDummyColor();
/** Appearance
** **
*******************************************************************************/
/********************************************************************************
** **
** WEARABLES
**/
public:
//LLWearableData* getWearableData() { return mWearableData; }
//const LLWearableData* getWearableData() const { return mWearableData; }
virtual BOOL isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex te, U32 index = 0 ) const = 0;
virtual BOOL isWearingWearableType(LLWearableType::EType type ) const = 0;
private:
//LLWearableData* mWearableData;
/********************************************************************************
** **
** BAKED TEXTURES
**/
public:
//LLTexLayerSet* getAvatarLayerSet(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index) const;
protected:
//virtual LLTexLayerSet* createTexLayerSet() = 0;
protected:
/*class LLMaskedMorph;
typedef std::deque<LLMaskedMorph *> morph_list_t;
struct BakedTextureData
{
LLUUID mLastTextureID;
LLTexLayerSet* mTexLayerSet; // Only exists for self
bool mIsLoaded;
bool mIsUsed;
LLAvatarAppearanceDefines::ETextureIndex mTextureIndex;
U32 mMaskTexName;
// Stores pointers to the joint meshes that this baked texture deals with
avatar_joint_mesh_list_t mJointMeshes;
morph_list_t mMaskedMorphs;
};
typedef std::vector<BakedTextureData> bakedtexturedata_vec_t;
bakedtexturedata_vec_t mBakedTextureDatas;*/
/********************************************************************************
** **
** PHYSICS
**/
//--------------------------------------------------------------------
// Collision volumes
//--------------------------------------------------------------------
public:
//S32 mNumCollisionVolumes;
//LLAvatarJointCollisionVolume* mCollisionVolumes;
public:
virtual BOOL allocateCollisionVolumes(U32 num) = 0;
/** Physics
** **
*******************************************************************************/
/********************************************************************************
** **
** SUPPORT CLASSES
**/
/*struct LLAvatarXmlInfo
{
LLAvatarXmlInfo();
~LLAvatarXmlInfo();
BOOL parseXmlSkeletonNode(LLXmlTreeNode* root);
BOOL parseXmlMeshNodes(LLXmlTreeNode* root);
BOOL parseXmlColorNodes(LLXmlTreeNode* root);
BOOL parseXmlLayerNodes(LLXmlTreeNode* root);
BOOL parseXmlDriverNodes(LLXmlTreeNode* root);
BOOL parseXmlMorphNodes(LLXmlTreeNode* root);
struct LLAvatarMeshInfo
{
typedef std::pair<LLViewerVisualParamInfo*,BOOL> morph_info_pair_t; // LLPolyMorphTargetInfo stored here
typedef std::vector<morph_info_pair_t> morph_info_list_t;
LLAvatarMeshInfo() : mLOD(0), mMinPixelArea(.1f) {}
~LLAvatarMeshInfo()
{
morph_info_list_t::iterator iter;
for (iter = mPolyMorphTargetInfoList.begin(); iter != mPolyMorphTargetInfoList.end(); iter++)
{
delete iter->first;
}
mPolyMorphTargetInfoList.clear();
}
std::string mType;
S32 mLOD;
std::string mMeshFileName;
std::string mReferenceMeshName;
F32 mMinPixelArea;
morph_info_list_t mPolyMorphTargetInfoList;
};
typedef std::vector<LLAvatarMeshInfo*> mesh_info_list_t;
mesh_info_list_t mMeshInfoList;
typedef std::vector<LLViewerVisualParamInfo*> skeletal_distortion_info_list_t; // LLPolySkeletalDistortionInfo stored here
skeletal_distortion_info_list_t mSkeletalDistortionInfoList;
struct LLAvatarAttachmentInfo
{
LLAvatarAttachmentInfo()
: mGroup(-1), mAttachmentID(-1), mPieMenuSlice(-1), mVisibleFirstPerson(FALSE),
mIsHUDAttachment(FALSE), mHasPosition(FALSE), mHasRotation(FALSE) {}
std::string mName;
std::string mJointName;
LLVector3 mPosition;
LLVector3 mRotationEuler;
S32 mGroup;
S32 mAttachmentID;
S32 mPieMenuSlice;
BOOL mVisibleFirstPerson;
BOOL mIsHUDAttachment;
BOOL mHasPosition;
BOOL mHasRotation;
};
typedef std::vector<LLAvatarAttachmentInfo*> attachment_info_list_t;
attachment_info_list_t mAttachmentInfoList;
LLTexGlobalColorInfo *mTexSkinColorInfo;
LLTexGlobalColorInfo *mTexHairColorInfo;
LLTexGlobalColorInfo *mTexEyeColorInfo;
typedef std::vector<LLTexLayerSetInfo*> layer_info_list_t;
layer_info_list_t mLayerInfoList;
typedef std::vector<LLDriverParamInfo*> driver_info_list_t;
driver_info_list_t mDriverInfoList;
struct LLAvatarMorphInfo
{
LLAvatarMorphInfo()
: mInvert(FALSE) {}
std::string mName;
std::string mRegion;
std::string mLayer;
BOOL mInvert;
};
typedef std::vector<LLAvatarMorphInfo*> morph_info_list_t;
morph_info_list_t mMorphMaskInfoList;
};
class LLMaskedMorph
{
public:
LLMaskedMorph(LLVisualParam *morph_target, BOOL invert, std::string layer);
LLVisualParam *mMorphTarget;
BOOL mInvert;
std::string mLayer;
};*/
/** Support Classes
** **
*******************************************************************************/
};
#endif // LL_AVATAR_APPEARANCE_H

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@@ -66,12 +66,12 @@ LLAvatarAppearanceDictionary::Textures::Textures()
addEntry(TEX_UPPER_TATTOO, new TextureEntry("upper_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO));
addEntry(TEX_LOWER_TATTOO, new TextureEntry("lower_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO));
addEntry(TEX_HEAD_BAKED, new TextureEntry("head-baked", FALSE, BAKED_HEAD));
addEntry(TEX_UPPER_BAKED, new TextureEntry("upper-baked", FALSE, BAKED_UPPER));
addEntry(TEX_LOWER_BAKED, new TextureEntry("lower-baked", FALSE, BAKED_LOWER));
addEntry(TEX_EYES_BAKED, new TextureEntry("eyes-baked", FALSE, BAKED_EYES));
addEntry(TEX_HAIR_BAKED, new TextureEntry("hair-baked", FALSE, BAKED_HAIR));
addEntry(TEX_SKIRT_BAKED, new TextureEntry("skirt-baked", FALSE, BAKED_SKIRT));
addEntry(TEX_HEAD_BAKED, new TextureEntry("head-baked", FALSE, BAKED_HEAD, "head"));
addEntry(TEX_UPPER_BAKED, new TextureEntry("upper-baked", FALSE, BAKED_UPPER, "upper"));
addEntry(TEX_LOWER_BAKED, new TextureEntry("lower-baked", FALSE, BAKED_LOWER, "lower"));
addEntry(TEX_EYES_BAKED, new TextureEntry("eyes-baked", FALSE, BAKED_EYES, "eyes"));
addEntry(TEX_HAIR_BAKED, new TextureEntry("hair-baked", FALSE, BAKED_HAIR, "hair"));
addEntry(TEX_SKIRT_BAKED, new TextureEntry("skirt-baked", FALSE, BAKED_SKIRT, "skirt"));
}
LLAvatarAppearanceDictionary::BakedTextures::BakedTextures()
@@ -239,6 +239,28 @@ EBakedTextureIndex LLAvatarAppearanceDictionary::findBakedByRegionName(std::stri
return BAKED_NUM_INDICES;
}
// static
EBakedTextureIndex LLAvatarAppearanceDictionary::findBakedByImageName(std::string name)
{
U8 index = 0;
while (index < BAKED_NUM_INDICES)
{
const BakedEntry *be = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex) index);
if (be)
{
const TextureEntry *te = LLAvatarAppearanceDictionary::getInstance()->getTexture(be->mTextureIndex);
if (te && te->mDefaultImageName.compare(name) == 0)
{
// baked texture found
return (EBakedTextureIndex) index;
}
}
index++;
}
// baked texture could not be found
return BAKED_NUM_INDICES;
}
// static
LLWearableType::EType LLAvatarAppearanceDictionary::getTEWearableType(ETextureIndex index )
{

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@@ -217,6 +217,7 @@ public:
// find a baked texture index based on its name
static EBakedTextureIndex findBakedByRegionName(std::string name);
static EBakedTextureIndex findBakedByImageName(std::string name);
// Given a texture entry, determine which wearable type owns it.
static LLWearableType::EType getTEWearableType(ETextureIndex index);

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@@ -391,6 +391,7 @@ set(viewer_SOURCE_FILES
llphysicsshapebuilderutil.cpp
llpolymesh.cpp
llpolymorph.cpp
llpolyskeletaldistortion.cpp
llprefschat.cpp
llprefsim.cpp
llprefsvoice.cpp
@@ -896,6 +897,7 @@ set(viewer_HEADER_FILES
llphysicsshapebuilderutil.h
llpolymesh.h
llpolymorph.h
llpolyskeletaldistortion.h
llprefschat.h
llprefsim.h
llprefsvoice.h

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@@ -1770,250 +1770,4 @@ F32* LLPolyMesh::getWritableWeights() const
return mSharedData->mWeights;
}
//-----------------------------------------------------------------------------
// LLPolySkeletalDistortionInfo()
//-----------------------------------------------------------------------------
LLPolySkeletalDistortionInfo::LLPolySkeletalDistortionInfo()
{
}
BOOL LLPolySkeletalDistortionInfo::parseXml(LLXmlTreeNode* node)
{
llassert( node->hasName( "param" ) && node->getChildByName( "param_skeleton" ) );
if (!LLViewerVisualParamInfo::parseXml(node))
return FALSE;
LLXmlTreeNode* skeletalParam = node->getChildByName("param_skeleton");
if (NULL == skeletalParam)
{
llwarns << "Failed to getChildByName(\"param_skeleton\")"
<< llendl;
return FALSE;
}
for( LLXmlTreeNode* bone = skeletalParam->getFirstChild(); bone; bone = skeletalParam->getNextChild() )
{
if (bone->hasName("bone"))
{
std::string name;
LLVector3 scale;
LLVector3 pos;
BOOL haspos = FALSE;
static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
if (!bone->getFastAttributeString(name_string, name))
{
llwarns << "No bone name specified for skeletal param." << llendl;
continue;
}
static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale");
if (!bone->getFastAttributeVector3(scale_string, scale))
{
llwarns << "No scale specified for bone " << name << "." << llendl;
continue;
}
// optional offset deformation (translation)
static LLStdStringHandle offset_string = LLXmlTree::addAttributeString("offset");
if (bone->getFastAttributeVector3(offset_string, pos))
{
haspos = TRUE;
}
mBoneInfoList.push_back(LLPolySkeletalBoneInfo(name, scale, pos, haspos));
}
else
{
llwarns << "Unrecognized element " << bone->getName() << " in skeletal distortion" << llendl;
continue;
}
}
return TRUE;
}
//-----------------------------------------------------------------------------
// LLPolySkeletalDistortion()
//-----------------------------------------------------------------------------
LLPolySkeletalDistortion::LLPolySkeletalDistortion(LLVOAvatar *avatarp)
{
mAvatar = avatarp;
mDefaultVec.splat(0.001f);
}
//-----------------------------------------------------------------------------
// ~LLPolySkeletalDistortion()
//-----------------------------------------------------------------------------
LLPolySkeletalDistortion::~LLPolySkeletalDistortion()
{
}
BOOL LLPolySkeletalDistortion::setInfo(LLPolySkeletalDistortionInfo *info)
{
llassert(mInfo == NULL);
if (info->mID < 0)
return FALSE;
mInfo = info;
mID = info->mID;
setWeight(getDefaultWeight(), FALSE );
LLPolySkeletalDistortionInfo::bone_info_list_t::iterator iter;
for (iter = getInfo()->mBoneInfoList.begin(); iter != getInfo()->mBoneInfoList.end(); iter++)
{
LLPolySkeletalBoneInfo *bone_info = &(*iter);
LLJoint* joint = mAvatar->getJoint(bone_info->mBoneName);
if (!joint)
{
llwarns << "Joint " << bone_info->mBoneName << " not found." << llendl;
continue;
}
if (mJointScales.find(joint) != mJointScales.end())
{
llwarns << "Scale deformation already supplied for joint " << joint->getName() << "." << llendl;
}
// store it
mJointScales[joint] = bone_info->mScaleDeformation;
// apply to children that need to inherit it
for (LLJoint::child_list_t::iterator iter = joint->mChildren.begin();
iter != joint->mChildren.end(); ++iter)
{
LLViewerJoint* child_joint = (LLViewerJoint*)(*iter);
if (child_joint->inheritScale())
{
LLVector3 childDeformation = LLVector3(child_joint->getScale());
childDeformation.scaleVec(bone_info->mScaleDeformation);
mJointScales[child_joint] = childDeformation;
}
}
if (bone_info->mHasPositionDeformation)
{
if (mJointOffsets.find(joint) != mJointOffsets.end())
{
llwarns << "Offset deformation already supplied for joint " << joint->getName() << "." << llendl;
}
mJointOffsets[joint] = bone_info->mPositionDeformation;
}
}
return TRUE;
}
/*virtual*/ LLViewerVisualParam* LLPolySkeletalDistortion::cloneParam(LLWearable* wearable) const
{
LLPolySkeletalDistortion *new_param = new LLPolySkeletalDistortion(mAvatar);
*new_param = *this;
return new_param;
}
//-----------------------------------------------------------------------------
// apply()
//-----------------------------------------------------------------------------
static LLFastTimer::DeclareTimer FTM_POLYSKELETAL_DISTORTION_APPLY("Skeletal Distortion");
void LLPolySkeletalDistortion::apply( ESex avatar_sex )
{
LLFastTimer t(FTM_POLYSKELETAL_DISTORTION_APPLY);
F32 effective_weight = ( getSex() & avatar_sex ) ? mCurWeight : getDefaultWeight();
LLJoint* joint;
joint_vec_map_t::iterator iter;
for (iter = mJointScales.begin();
iter != mJointScales.end();
iter++)
{
joint = iter->first;
LLVector3 newScale = joint->getScale();
LLVector3 scaleDelta = iter->second;
newScale = newScale + (effective_weight * scaleDelta) - (mLastWeight * scaleDelta);
joint->setScale(newScale);
}
for (iter = mJointOffsets.begin();
iter != mJointOffsets.end();
iter++)
{
joint = iter->first;
LLVector3 newPosition = joint->getPosition();
LLVector3 positionDelta = iter->second;
newPosition = newPosition + (effective_weight * positionDelta) - (mLastWeight * positionDelta);
joint->setPosition(newPosition);
}
if (mLastWeight != mCurWeight && !mIsAnimating)
{
mAvatar->setSkeletonSerialNum(mAvatar->getSkeletonSerialNum() + 1);
}
mLastWeight = mCurWeight;
}
LLPolyMorphData *clone_morph_param_duplicate(const LLPolyMorphData *src_data,
const std::string &name)
{
LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data);
cloned_morph_data->mName = name;
for (U32 v=0; v < cloned_morph_data->mNumIndices; v++)
{
cloned_morph_data->mCoords[v] = src_data->mCoords[v];
cloned_morph_data->mNormals[v] = src_data->mNormals[v];
cloned_morph_data->mBinormals[v] = src_data->mBinormals[v];
}
return cloned_morph_data;
}
LLPolyMorphData *clone_morph_param_direction(const LLPolyMorphData *src_data,
const LLVector3 &direction,
const std::string &name)
{
LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data);
cloned_morph_data->mName = name;
LLVector4a dir;
dir.load3(direction.mV);
for (U32 v=0; v < cloned_morph_data->mNumIndices; v++)
{
cloned_morph_data->mCoords[v] = dir;
cloned_morph_data->mNormals[v].clear();
cloned_morph_data->mBinormals[v].clear();
}
return cloned_morph_data;
}
LLPolyMorphData *clone_morph_param_cleavage(const LLPolyMorphData *src_data,
F32 scale,
const std::string &name)
{
LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data);
cloned_morph_data->mName = name;
LLVector4a sc;
sc.splat(scale);
LLVector4a nsc;
nsc.set(scale, -scale, scale, scale);
for (U32 v=0; v < cloned_morph_data->mNumIndices; v++)
{
if (cloned_morph_data->mCoords[v][1] < 0)
{
cloned_morph_data->mCoords[v].setMul(src_data->mCoords[v],nsc);
cloned_morph_data->mNormals[v].setMul(src_data->mNormals[v],nsc);
cloned_morph_data->mBinormals[v].setMul(src_data->mBinormals[v],nsc);
}
else
{
cloned_morph_data->mCoords[v].setMul(src_data->mCoords[v],sc);
cloned_morph_data->mNormals[v].setMul(src_data->mNormals[v], sc);
cloned_morph_data->mBinormals[v].setMul(src_data->mBinormals[v],sc);
}
}
return cloned_morph_data;
}
// End

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@@ -24,8 +24,8 @@
* $/LicenseInfo$
*/
#ifndef LL_LLPOLYMESH_H
#define LL_LLPOLYMESH_H
#ifndef LL_LLPOLYMESHINTERFACE_H
#define LL_LLPOLYMESHINTERFACE_H
#include <string>
#include <map>
@@ -39,7 +39,7 @@
//#include "lldarray.h"
class LLSkinJoint;
class LLVOAvatar;
class LLAvatarAppearance;
class LLWearable;
//#define USE_STRIPS // Use tri-strips for rendering.
@@ -340,8 +340,8 @@ public:
BOOL isLOD() { return mSharedData && mSharedData->isLOD(); }
void setAvatar(LLVOAvatar* avatarp) { mAvatarp = avatarp; }
LLVOAvatar* getAvatar() { return mAvatarp; }
void setAvatar(LLAvatarAppearance* avatarp) { mAvatarp = avatarp; }
LLAvatarAppearance* getAvatar() { return mAvatarp; }
LLDynamicArray<LLJointRenderData*> mJointRenderData;
@@ -384,87 +384,8 @@ protected:
static LLPolyMeshSharedDataTable sGlobalSharedMeshList;
// Backlink only; don't make this an LLPointer.
LLVOAvatar* mAvatarp;
LLAvatarAppearance* mAvatarp;
};
//-----------------------------------------------------------------------------
// LLPolySkeletalDeformationInfo
// Shared information for LLPolySkeletalDeformations
//-----------------------------------------------------------------------------
struct LLPolySkeletalBoneInfo
{
LLPolySkeletalBoneInfo(std::string &name, LLVector3 &scale, LLVector3 &pos, BOOL haspos)
: mBoneName(name),
mScaleDeformation(scale),
mPositionDeformation(pos),
mHasPositionDeformation(haspos) {}
std::string mBoneName;
LLVector3 mScaleDeformation;
LLVector3 mPositionDeformation;
BOOL mHasPositionDeformation;
};
class LLPolySkeletalDistortionInfo : public LLViewerVisualParamInfo
{
friend class LLPolySkeletalDistortion;
public:
LLPolySkeletalDistortionInfo();
/*virtual*/ ~LLPolySkeletalDistortionInfo() {};
/*virtual*/ BOOL parseXml(LLXmlTreeNode* node);
protected:
typedef std::vector<LLPolySkeletalBoneInfo> bone_info_list_t;
bone_info_list_t mBoneInfoList;
};
//-----------------------------------------------------------------------------
// LLPolySkeletalDeformation
// A set of joint scale data for deforming the avatar mesh
//-----------------------------------------------------------------------------
class LLPolySkeletalDistortion : public LLViewerVisualParam
{
public:
LLPolySkeletalDistortion(LLVOAvatar *avatarp);
~LLPolySkeletalDistortion();
void* operator new(size_t size)
{
return ll_aligned_malloc_16(size);
}
void operator delete(void* ptr)
{
ll_aligned_free_16(ptr);
}
// Special: These functions are overridden by child classes
LLPolySkeletalDistortionInfo* getInfo() const { return (LLPolySkeletalDistortionInfo*)mInfo; }
// This sets mInfo and calls initialization functions
BOOL setInfo(LLPolySkeletalDistortionInfo *info);
/*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const;
// LLVisualParam Virtual functions
///*virtual*/ BOOL parseData(LLXmlTreeNode* node);
/*virtual*/ void apply( ESex sex );
// LLViewerVisualParam Virtual functions
/*virtual*/ F32 getTotalDistortion() { return 0.1f; }
/*virtual*/ const LLVector4a& getAvgDistortion() { return mDefaultVec; }
/*virtual*/ F32 getMaxDistortion() { return 0.1f; }
/*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh){return LLVector4a(0.001f, 0.001f, 0.001f);}
/*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return &mDefaultVec;};
/*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return NULL;};
protected:
typedef std::map<LLJoint*, LLVector3> joint_vec_map_t;
joint_vec_map_t mJointScales;
joint_vec_map_t mJointOffsets;
LLVector4a mDefaultVec;
// Backlink only; don't make this an LLPointer.
LLVOAvatar *mAvatar;
};
#endif // LL_LLPOLYMESH_H
#endif // LL_LLPOLYMESHINTERFACE_H

View File

@@ -30,10 +30,12 @@
#include "llviewerprecompiledheaders.h"
#include "llpolymorph.h"
#include "llvoavatar.h"
#include "llpolymesh.h"
#include "llavatarappearance.h"
#include "llwearable.h"
#include "llxmltree.h"
#include "llendianswizzle.h"
#include "llvoavatar.h"
//#include "../tools/imdebug/imdebug.h"
@@ -462,7 +464,7 @@ BOOL LLPolyMorphData::setMorphFromMesh(LLPolyMesh *morph)
std::vector< LLCharacter* >::iterator avatar_it;
for(avatar_it = LLCharacter::sInstances.begin(); avatar_it != LLCharacter::sInstances.end(); ++avatar_it)
{
LLVOAvatar* avatarp = (LLVOAvatar*)*avatar_it;
LLAvatarAppearance* avatarp = (LLAvatarAppearance*)*avatar_it;
LLPolyMorphTarget* param = (LLPolyMorphTarget*) avatarp->getVisualParam(mName.c_str());
if (!param)
@@ -633,7 +635,7 @@ BOOL LLPolyMorphTarget::setInfo(LLPolyMorphTargetInfo* info)
mID = info->mID;
setWeight(getDefaultWeight(), FALSE );
LLVOAvatar* avatarp = mMesh->getAvatar();
LLVOAvatar* avatarp = (LLVOAvatar*)mMesh->getAvatar();
LLPolyMorphTargetInfo::volume_info_list_t::iterator iter;
for (iter = getInfo()->mVolumeInfoList.begin(); iter != getInfo()->mVolumeInfoList.end(); iter++)
{

View File

@@ -0,0 +1,293 @@
/**
* @file llpolyskeletaldistortion.cpp
* @brief Implementation of LLPolySkeletalDistortion classes
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
//-----------------------------------------------------------------------------
// Header Files
//-----------------------------------------------------------------------------
#include "llviewerprecompiledheaders.h"
#include "llerrorlegacy.h"
//#include "llcommon.h"
//#include "llmemory.h"
#include "llavatarappearance.h"
#include "llviewerjoint.h"
#include "llpolymorph.h"
//#include "llviewercontrol.h"
//#include "llxmltree.h"
//#include "llvoavatar.h"
#include "llwearable.h"
//#include "lldir.h"
//#include "llvolume.h"
//#include "llendianswizzle.h"
#include "llpolyskeletaldistortion.h"
//-----------------------------------------------------------------------------
// LLPolySkeletalDistortionInfo()
//-----------------------------------------------------------------------------
LLPolySkeletalDistortionInfo::LLPolySkeletalDistortionInfo()
{
}
BOOL LLPolySkeletalDistortionInfo::parseXml(LLXmlTreeNode* node)
{
llassert( node->hasName( "param" ) && node->getChildByName( "param_skeleton" ) );
if (!LLViewerVisualParamInfo::parseXml(node))
return FALSE;
LLXmlTreeNode* skeletalParam = node->getChildByName("param_skeleton");
if (NULL == skeletalParam)
{
llwarns << "Failed to getChildByName(\"param_skeleton\")"
<< llendl;
return FALSE;
}
for( LLXmlTreeNode* bone = skeletalParam->getFirstChild(); bone; bone = skeletalParam->getNextChild() )
{
if (bone->hasName("bone"))
{
std::string name;
LLVector3 scale;
LLVector3 pos;
BOOL haspos = FALSE;
static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
if (!bone->getFastAttributeString(name_string, name))
{
llwarns << "No bone name specified for skeletal param." << llendl;
continue;
}
static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale");
if (!bone->getFastAttributeVector3(scale_string, scale))
{
llwarns << "No scale specified for bone " << name << "." << llendl;
continue;
}
// optional offset deformation (translation)
static LLStdStringHandle offset_string = LLXmlTree::addAttributeString("offset");
if (bone->getFastAttributeVector3(offset_string, pos))
{
haspos = TRUE;
}
mBoneInfoList.push_back(LLPolySkeletalBoneInfo(name, scale, pos, haspos));
}
else
{
llwarns << "Unrecognized element " << bone->getName() << " in skeletal distortion" << llendl;
continue;
}
}
return TRUE;
}
//-----------------------------------------------------------------------------
// LLPolySkeletalDistortion()
//-----------------------------------------------------------------------------
LLPolySkeletalDistortion::LLPolySkeletalDistortion(LLAvatarAppearance *avatarp)
{
mAvatar = avatarp;
mDefaultVec.splat(0.001f);
}
//-----------------------------------------------------------------------------
// ~LLPolySkeletalDistortion()
//-----------------------------------------------------------------------------
LLPolySkeletalDistortion::~LLPolySkeletalDistortion()
{
}
BOOL LLPolySkeletalDistortion::setInfo(LLPolySkeletalDistortionInfo *info)
{
llassert(mInfo == NULL);
if (info->mID < 0)
return FALSE;
mInfo = info;
mID = info->mID;
setWeight(getDefaultWeight(), FALSE );
LLPolySkeletalDistortionInfo::bone_info_list_t::iterator iter;
for (iter = getInfo()->mBoneInfoList.begin(); iter != getInfo()->mBoneInfoList.end(); iter++)
{
LLPolySkeletalBoneInfo *bone_info = &(*iter);
LLJoint* joint = mAvatar->getJoint(bone_info->mBoneName);
if (!joint)
{
llwarns << "Joint " << bone_info->mBoneName << " not found." << llendl;
continue;
}
if (mJointScales.find(joint) != mJointScales.end())
{
llwarns << "Scale deformation already supplied for joint " << joint->getName() << "." << llendl;
}
// store it
mJointScales[joint] = bone_info->mScaleDeformation;
// apply to children that need to inherit it
for (LLJoint::child_list_t::iterator iter = joint->mChildren.begin();
iter != joint->mChildren.end(); ++iter)
{
LLViewerJoint* child_joint = (LLViewerJoint*)(*iter);
if (child_joint->inheritScale())
{
LLVector3 childDeformation = LLVector3(child_joint->getScale());
childDeformation.scaleVec(bone_info->mScaleDeformation);
mJointScales[child_joint] = childDeformation;
}
}
if (bone_info->mHasPositionDeformation)
{
if (mJointOffsets.find(joint) != mJointOffsets.end())
{
llwarns << "Offset deformation already supplied for joint " << joint->getName() << "." << llendl;
}
mJointOffsets[joint] = bone_info->mPositionDeformation;
}
}
return TRUE;
}
/*virtual*/ LLViewerVisualParam* LLPolySkeletalDistortion::cloneParam(LLWearable* wearable) const
{
LLPolySkeletalDistortion *new_param = new LLPolySkeletalDistortion(mAvatar);
*new_param = *this;
return new_param;
}
//-----------------------------------------------------------------------------
// apply()
//-----------------------------------------------------------------------------
static LLFastTimer::DeclareTimer FTM_POLYSKELETAL_DISTORTION_APPLY("Skeletal Distortion");
void LLPolySkeletalDistortion::apply( ESex avatar_sex )
{
LLFastTimer t(FTM_POLYSKELETAL_DISTORTION_APPLY);
F32 effective_weight = ( getSex() & avatar_sex ) ? mCurWeight : getDefaultWeight();
LLJoint* joint;
joint_vec_map_t::iterator iter;
for (iter = mJointScales.begin();
iter != mJointScales.end();
iter++)
{
joint = iter->first;
LLVector3 newScale = joint->getScale();
LLVector3 scaleDelta = iter->second;
newScale = newScale + (effective_weight * scaleDelta) - (mLastWeight * scaleDelta);
joint->setScale(newScale);
}
for (iter = mJointOffsets.begin();
iter != mJointOffsets.end();
iter++)
{
joint = iter->first;
LLVector3 newPosition = joint->getPosition();
LLVector3 positionDelta = iter->second;
newPosition = newPosition + (effective_weight * positionDelta) - (mLastWeight * positionDelta);
joint->setPosition(newPosition);
}
if (mLastWeight != mCurWeight && !mIsAnimating)
{
mAvatar->setSkeletonSerialNum(mAvatar->getSkeletonSerialNum() + 1);
}
mLastWeight = mCurWeight;
}
LLPolyMorphData *clone_morph_param_duplicate(const LLPolyMorphData *src_data,
const std::string &name)
{
LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data);
cloned_morph_data->mName = name;
for (U32 v=0; v < cloned_morph_data->mNumIndices; v++)
{
cloned_morph_data->mCoords[v] = src_data->mCoords[v];
cloned_morph_data->mNormals[v] = src_data->mNormals[v];
cloned_morph_data->mBinormals[v] = src_data->mBinormals[v];
}
return cloned_morph_data;
}
LLPolyMorphData *clone_morph_param_direction(const LLPolyMorphData *src_data,
const LLVector3 &direction,
const std::string &name)
{
LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data);
cloned_morph_data->mName = name;
LLVector4a dir;
dir.load3(direction.mV);
for (U32 v=0; v < cloned_morph_data->mNumIndices; v++)
{
cloned_morph_data->mCoords[v] = dir;
cloned_morph_data->mNormals[v].clear();
cloned_morph_data->mBinormals[v].clear();
}
return cloned_morph_data;
}
LLPolyMorphData *clone_morph_param_cleavage(const LLPolyMorphData *src_data,
F32 scale,
const std::string &name)
{
LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data);
cloned_morph_data->mName = name;
LLVector4a sc;
sc.splat(scale);
LLVector4a nsc;
nsc.set(scale, -scale, scale, scale);
for (U32 v=0; v < cloned_morph_data->mNumIndices; v++)
{
if (cloned_morph_data->mCoords[v][1] < 0)
{
cloned_morph_data->mCoords[v].setMul(src_data->mCoords[v],nsc);
cloned_morph_data->mNormals[v].setMul(src_data->mNormals[v],nsc);
cloned_morph_data->mBinormals[v].setMul(src_data->mBinormals[v],nsc);
}
else
{
cloned_morph_data->mCoords[v].setMul(src_data->mCoords[v],sc);
cloned_morph_data->mNormals[v].setMul(src_data->mNormals[v], sc);
cloned_morph_data->mBinormals[v].setMul(src_data->mBinormals[v],sc);
}
}
return cloned_morph_data;
}
// End

View File

@@ -0,0 +1,130 @@
/**
* @file llpolyskeletaldistortion.h
* @brief Implementation of LLPolyMesh class
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLPOLYSKELETALDISTORTION_H
#define LL_LLPOLYSKELETALDISTORTION_H
#include "llcommon.h"
#include <string>
#include <map>
#include "llstl.h"
#include "v3math.h"
#include "v2math.h"
#include "llquaternion.h"
//#include "llpolymorph.h"
#include "lljoint.h"
#include "llviewervisualparam.h"
//#include "lldarray.h"
//class LLSkinJoint;
class LLAvatarAppearance;
//#define USE_STRIPS // Use tri-strips for rendering.
//-----------------------------------------------------------------------------
// LLPolySkeletalDeformationInfo
// Shared information for LLPolySkeletalDeformations
//-----------------------------------------------------------------------------
struct LLPolySkeletalBoneInfo
{
LLPolySkeletalBoneInfo(std::string &name, LLVector3 &scale, LLVector3 &pos, BOOL haspos)
: mBoneName(name),
mScaleDeformation(scale),
mPositionDeformation(pos),
mHasPositionDeformation(haspos) {}
std::string mBoneName;
LLVector3 mScaleDeformation;
LLVector3 mPositionDeformation;
BOOL mHasPositionDeformation;
};
class LLPolySkeletalDistortionInfo : public LLViewerVisualParamInfo
{
friend class LLPolySkeletalDistortion;
public:
LLPolySkeletalDistortionInfo();
/*virtual*/ ~LLPolySkeletalDistortionInfo() {};
/*virtual*/ BOOL parseXml(LLXmlTreeNode* node);
protected:
typedef std::vector<LLPolySkeletalBoneInfo> bone_info_list_t;
bone_info_list_t mBoneInfoList;
};
//-----------------------------------------------------------------------------
// LLPolySkeletalDeformation
// A set of joint scale data for deforming the avatar mesh
//-----------------------------------------------------------------------------
class LLPolySkeletalDistortion : public LLViewerVisualParam
{
public:
void* operator new(size_t size)
{
return ll_aligned_malloc_16(size);
}
void operator delete(void* ptr)
{
ll_aligned_free_16(ptr);
}
LLPolySkeletalDistortion(LLAvatarAppearance *avatarp);
~LLPolySkeletalDistortion();
// Special: These functions are overridden by child classes
LLPolySkeletalDistortionInfo* getInfo() const { return (LLPolySkeletalDistortionInfo*)mInfo; }
// This sets mInfo and calls initialization functions
BOOL setInfo(LLPolySkeletalDistortionInfo *info);
/*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const;
// LLVisualParam Virtual functions
///*virtual*/ BOOL parseData(LLXmlTreeNode* node);
/*virtual*/ void apply( ESex sex );
// LLViewerVisualParam Virtual functions
/*virtual*/ F32 getTotalDistortion() { return 0.1f; }
/*virtual*/ const LLVector4a& getAvgDistortion() { return mDefaultVec; }
/*virtual*/ F32 getMaxDistortion() { return 0.1f; }
/*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh){return LLVector4a(0.001f, 0.001f, 0.001f);}
/*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return &mDefaultVec;};
/*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return NULL;};
protected:
typedef std::map<LLJoint*, LLVector3> joint_vec_map_t;
joint_vec_map_t mJointScales;
joint_vec_map_t mJointOffsets;
LLVector4a mDefaultVec;
// Backlink only; don't make this an LLPointer.
LLAvatarAppearance *mAvatar;
};
#endif // LL_LLPOLYSKELETALDISTORTION_H

View File

@@ -107,6 +107,7 @@
#include "llcachename.h"
#include "floaterao.h"
#include "llsdutil.h"
#include "llpolyskeletaldistortion.h"
#include "llfloaterexploreanimations.h"
#include "aihttptimeoutpolicy.h"
@@ -247,7 +248,7 @@ struct LLTextureMaskData
class LLVOAvatarBoneInfo
{
friend class LLVOAvatar;
friend class LLVOAvatarSkeletonInfo;
friend class LLAvatarSkeletonInfo;
public:
LLVOAvatarBoneInfo() : mIsJoint(FALSE) {}
~LLVOAvatarBoneInfo()
@@ -268,16 +269,16 @@ private:
};
//------------------------------------------------------------------------
// LLVOAvatarSkeletonInfo
// LLAvatarSkeletonInfo
// Overall avatar skeleton
//------------------------------------------------------------------------
class LLVOAvatarSkeletonInfo
class LLAvatarSkeletonInfo
{
friend class LLVOAvatar;
public:
LLVOAvatarSkeletonInfo() :
LLAvatarSkeletonInfo() :
mNumBones(0), mNumCollisionVolumes(0) {}
~LLVOAvatarSkeletonInfo()
~LLAvatarSkeletonInfo()
{
std::for_each(mBoneInfoList.begin(), mBoneInfoList.end(), DeletePointer());
}
@@ -939,7 +940,7 @@ void SHClientTagMgr::clearAvatarTag(const LLVOAvatar* pAvatar)
//-----------------------------------------------------------------------------
LLXmlTree LLVOAvatar::sXMLTree;
LLXmlTree LLVOAvatar::sSkeletonXMLTree;
LLVOAvatarSkeletonInfo* LLVOAvatar::sAvatarSkeletonInfo = NULL;
LLAvatarSkeletonInfo* LLVOAvatar::sAvatarSkeletonInfo = NULL;
LLVOAvatar::LLVOAvatarXmlInfo* LLVOAvatar::sAvatarXmlInfo = NULL;
LLAvatarAppearanceDictionary *LLVOAvatar::sAvatarDictionary = NULL;
S32 LLVOAvatar::sFreezeCounter = 0;
@@ -1620,7 +1621,7 @@ void LLVOAvatar::initClass()
{ //this can happen if a login attempt failed
delete sAvatarSkeletonInfo;
}
sAvatarSkeletonInfo = new LLVOAvatarSkeletonInfo;
sAvatarSkeletonInfo = new LLAvatarSkeletonInfo;
if (!sAvatarSkeletonInfo->parseXml(sSkeletonXMLTree.getRoot()))
{
llerrs << "Error parsing skeleton XML file: " << skeleton_path << llendl;
@@ -2249,7 +2250,7 @@ BOOL LLVOAvatar::setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent
//-----------------------------------------------------------------------------
// buildSkeleton()
//-----------------------------------------------------------------------------
BOOL LLVOAvatar::buildSkeleton(const LLVOAvatarSkeletonInfo *info)
BOOL LLVOAvatar::buildSkeleton(const LLAvatarSkeletonInfo *info)
{
LLMemType mt(LLMemType::MTYPE_AVATAR);
@@ -2279,7 +2280,7 @@ BOOL LLVOAvatar::buildSkeleton(const LLVOAvatarSkeletonInfo *info)
S32 current_joint_num = 0;
S32 current_volume_num = 0;
LLVOAvatarSkeletonInfo::bone_info_list_t::const_iterator iter;
LLAvatarSkeletonInfo::bone_info_list_t::const_iterator iter;
for (iter = info->mBoneInfoList.begin(); iter != info->mBoneInfoList.end(); ++iter)
{
LLVOAvatarBoneInfo *info = *iter;
@@ -7845,11 +7846,11 @@ void LLVOAvatar::clearChat()
}
// adds a morph mask to the appropriate baked texture structure
void LLVOAvatar::addMaskedMorph(EBakedTextureIndex index, LLPolyMorphTarget* morph_target, BOOL invert, std::string layer)
void LLVOAvatar::addMaskedMorph(EBakedTextureIndex index, LLVisualParam* morph_target, BOOL invert, std::string layer)
{
if (index < BAKED_NUM_INDICES)
{
LLMaskedMorph *morph = new LLMaskedMorph(morph_target, invert, layer);
LLMaskedMorph *morph = new LLMaskedMorph((LLPolyMorphTarget*)morph_target, invert, layer);
mBakedTextureDatas[index].mMaskedMorphs.push_front(morph);
}
}
@@ -8973,9 +8974,9 @@ BOOL LLVOAvatarBoneInfo::parseXml(LLXmlTreeNode* node)
}
//-----------------------------------------------------------------------------
// LLVOAvatarSkeletonInfo::parseXml()
// LLAvatarSkeletonInfo::parseXml()
//-----------------------------------------------------------------------------
BOOL LLVOAvatarSkeletonInfo::parseXml(LLXmlTreeNode* node)
BOOL LLAvatarSkeletonInfo::parseXml(LLXmlTreeNode* node)
{
static LLStdStringHandle num_bones_string = LLXmlTree::addAttributeString("num_bones");
if (!node->getFastAttributeS32(num_bones_string, mNumBones))

View File

@@ -58,6 +58,8 @@
#include "emeraldboobutils.h"
#include "llavatarname.h"
#include "llavatarappearance.h"
extern const LLUUID ANIM_AGENT_BODY_NOISE;
extern const LLUUID ANIM_AGENT_BREATHE_ROT;
extern const LLUUID ANIM_AGENT_PHYSICS_MOTION;
@@ -76,7 +78,8 @@ class LLHUDNameTag;
class LLHUDEffectSpiral;
class LLTexGlobalColor;
class LLVOAvatarBoneInfo;
class LLVOAvatarSkeletonInfo;
class LLAvatarSkeletonInfo;
class LLPolySkeletalDistortionInfo;
class SHClientTagMgr : public LLSingleton<SHClientTagMgr>, public boost::signals2::trackable
{
@@ -123,7 +126,7 @@ private:
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLVOAvatar :
public LLViewerObject,
public LLCharacter,
public LLAvatarAppearance,
public boost::signals2::trackable
{
LOG_CLASS(LLVOAvatar);
@@ -241,7 +244,6 @@ public:
void resetJointPositions( void );
void resetJointPositionsToDefault( void );
void resetSpecificJointPosition( const std::string& name );
virtual const char* getAnimationPrefix() { return "avatar"; }
virtual const LLUUID& getID() const;
virtual LLVector3 getVolumePos(S32 joint_index, LLVector3& volume_offset);
virtual LLJoint* findCollisionVolume(U32 volume_id);
@@ -268,7 +270,7 @@ public:
public:
virtual bool isSelf() const { return false; } // True if this avatar is for this viewer's agent
bool isBuilt() const { return mIsBuilt; }
virtual bool isBuilt() const { return mIsBuilt; }
private: //aligned members
LL_ALIGN_16(LLVector4a mImpostorExtents[2]);
@@ -372,7 +374,7 @@ protected:
public:
void updateHeadOffset();
F32 getPelvisToFoot() const { return mPelvisToFoot; }
virtual F32 getPelvisToFoot() const { return mPelvisToFoot; }
void setPelvisOffset( bool hasOffset, const LLVector3& translation, F32 offset ) ;
bool hasPelvisOffset( void ) { return mHasPelvisOffset; }
void postPelvisSetRecalc( void );
@@ -390,13 +392,13 @@ public:
typedef std::map<std::string, LLJoint*> joint_map_t;
joint_map_t mJointMap;
protected:
public:
static BOOL parseSkeletonFile(const std::string& filename);
void buildCharacter();
virtual void buildCharacter();
virtual BOOL loadAvatar();
BOOL setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent, S32 &current_volume_num, S32 &current_joint_num);
BOOL buildSkeleton(const LLVOAvatarSkeletonInfo *info);
virtual BOOL buildSkeleton(const LLAvatarSkeletonInfo *info);
private:
BOOL mIsBuilt; // state of deferred character building
S32 mNumJoints;
@@ -482,7 +484,7 @@ private:
//--------------------------------------------------------------------
public:
BOOL morphMaskNeedsUpdate(LLAvatarAppearanceDefines::EBakedTextureIndex index = LLAvatarAppearanceDefines::BAKED_NUM_INDICES);
void addMaskedMorph(LLAvatarAppearanceDefines::EBakedTextureIndex index, LLPolyMorphTarget* morph_target, BOOL invert, std::string layer);
virtual void addMaskedMorph(LLAvatarAppearanceDefines::EBakedTextureIndex index, LLVisualParam* morph_target, BOOL invert, std::string layer);
void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLAvatarAppearanceDefines::EBakedTextureIndex index = LLAvatarAppearanceDefines::BAKED_NUM_INDICES);
//--------------------------------------------------------------------
@@ -668,7 +670,7 @@ public:
private:
static const LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary *getDictionary() { return sAvatarDictionary; }
static LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary* sAvatarDictionary;
static LLVOAvatarSkeletonInfo* sAvatarSkeletonInfo;
static LLAvatarSkeletonInfo* sAvatarSkeletonInfo;
static LLVOAvatarXmlInfo* sAvatarXmlInfo;
//--------------------------------------------------------------------
@@ -690,15 +692,15 @@ private:
**/
public:
void updateMeshTextures();
virtual void updateMeshTextures();
void updateSexDependentLayerSets(BOOL upload_bake);
void dirtyMesh(); // Dirty the avatar mesh
virtual void dirtyMesh(); // Dirty the avatar mesh
void updateMeshData();
protected:
void releaseMeshData();
virtual void restoreMeshData();
private:
void dirtyMesh(S32 priority); // Dirty the avatar mesh, with priority
virtual void dirtyMesh(S32 priority); // Dirty the avatar mesh, with priority
S32 mDirtyMesh; // 0 -- not dirty, 1 -- morphed, 2 -- LOD
BOOL mMeshTexturesDirty;
@@ -726,7 +728,7 @@ public:
void processAvatarAppearance(LLMessageSystem* mesgsys);
void hideSkirt();
void startAppearanceAnimation();
LLPolyMesh* getMesh(LLPolyMeshSharedData* shared_data);
virtual LLPolyMesh* getMesh(LLPolyMeshSharedData* shared_data);
//--------------------------------------------------------------------
// Appearance morphing
@@ -748,16 +750,16 @@ public:
// Clothing colors (convenience functions to access visual parameters)
//--------------------------------------------------------------------
public:
void setClothesColor(LLAvatarAppearanceDefines::ETextureIndex te, const LLColor4& new_color, BOOL upload_bake);
LLColor4 getClothesColor(LLAvatarAppearanceDefines::ETextureIndex te);
virtual void setClothesColor(LLAvatarAppearanceDefines::ETextureIndex te, const LLColor4& new_color, BOOL upload_bake);
virtual LLColor4 getClothesColor(LLAvatarAppearanceDefines::ETextureIndex te);
static BOOL teToColorParams(LLAvatarAppearanceDefines::ETextureIndex te, U32 *param_name);
//--------------------------------------------------------------------
// Global colors
//--------------------------------------------------------------------
public:
LLColor4 getGlobalColor(const std::string& color_name ) const;
void onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL upload_bake);
virtual LLColor4 getGlobalColor(const std::string& color_name ) const;
virtual void onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL upload_bake);
private:
LLTexGlobalColor* mTexSkinColor;
LLTexGlobalColor* mTexHairColor;
@@ -917,7 +919,7 @@ public:
S32 mNumCollisionVolumes;
LLViewerJointCollisionVolume* mCollisionVolumes;
protected:
BOOL allocateCollisionVolumes(U32 num);
virtual BOOL allocateCollisionVolumes(U32 num);
//--------------------------------------------------------------------
// Dimensions
@@ -928,7 +930,7 @@ public:
void resolveRayCollisionAgent(const LLVector3d start_pt, const LLVector3d end_pt, LLVector3d &out_pos, LLVector3 &out_norm);
void slamPosition(); // Slam position to transmitted position (for teleport);
protected:
void computeBodySize();
virtual void computeBodySize();
//--------------------------------------------------------------------
// Material being stepped on

View File

@@ -232,7 +232,7 @@ BOOL LLVOAvatarSelf::loadAvatarSelf()
return success;
}
BOOL LLVOAvatarSelf::buildSkeletonSelf(const LLVOAvatarSkeletonInfo *info)
BOOL LLVOAvatarSelf::buildSkeletonSelf(const LLAvatarSkeletonInfo *info)
{
LLMemType mt(LLMemType::MTYPE_AVATAR);

View File

@@ -67,7 +67,7 @@ public:
protected:
/*virtual*/ BOOL loadAvatar();
BOOL loadAvatarSelf();
BOOL buildSkeletonSelf(const LLVOAvatarSkeletonInfo *info);
virtual BOOL buildSkeletonSelf(const LLAvatarSkeletonInfo *info);
BOOL buildMenus();
/*virtual*/ BOOL loadLayersets();