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1974 Commits
5.4.2-andr
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5.8.1-andr
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|
|
02d64a51ee |
@@ -3,10 +3,10 @@ IndentWidth: 4
|
||||
UseTab: Always
|
||||
TabWidth: 4
|
||||
BreakBeforeBraces: Custom
|
||||
Standard: Cpp11
|
||||
Standard: c++17
|
||||
BraceWrapping:
|
||||
AfterClass: true
|
||||
AfterControlStatement: false
|
||||
AfterControlStatement: Never
|
||||
AfterEnum: true
|
||||
AfterFunction: true
|
||||
AfterNamespace: true
|
||||
@@ -20,7 +20,7 @@ IndentCaseLabels: false
|
||||
AccessModifierOffset: -4
|
||||
ColumnLimit: 90
|
||||
AllowShortFunctionsOnASingleLine: InlineOnly
|
||||
SortIncludes: false
|
||||
SortIncludes: Never
|
||||
IncludeCategories:
|
||||
- Regex: '^".*'
|
||||
Priority: 2
|
||||
|
||||
4
.dockerignore
Normal file
4
.dockerignore
Normal file
@@ -0,0 +1,4 @@
|
||||
./cmake-build-*
|
||||
./build/*
|
||||
./cache/*
|
||||
Dockerfile
|
||||
9
.editorconfig
Executable file
9
.editorconfig
Executable file
@@ -0,0 +1,9 @@
|
||||
[*]
|
||||
end_of_line = lf
|
||||
|
||||
[*.{cpp,h,lua,txt,glsl,md,c,cmake,java,gradle}]
|
||||
charset = utf-8
|
||||
indent_size = 4
|
||||
indent_style = tab
|
||||
insert_final_newline = true
|
||||
trim_trailing_whitespace = true
|
||||
110
.github/CONTRIBUTING.md
vendored
110
.github/CONTRIBUTING.md
vendored
@@ -10,13 +10,31 @@ Contributions are welcome! Here's how you can help:
|
||||
|
||||
## Code
|
||||
|
||||
1. [Fork](https://help.github.com/articles/fork-a-repo/) the repository and [clone](https://help.github.com/articles/cloning-a-repository/) your fork.
|
||||
1. [Fork](https://help.github.com/articles/fork-a-repo/) the repository and
|
||||
[clone](https://help.github.com/articles/cloning-a-repository/) your fork.
|
||||
|
||||
2. Before you start coding, consider opening an [issue at Github](https://github.com/minetest/minetest/issues) to discuss the suitability and implementation of your intended contribution with the core developers. If you are planning to start some very significant coding, you would benefit from first discussing on our IRC development channel [#minetest-dev](http://www.minetest.net/irc/). Note that a proper IRC client is required to speak on this channel.
|
||||
2. Before you start coding, consider opening an
|
||||
[issue at Github](https://github.com/minetest/minetest/issues) to discuss the
|
||||
suitability and implementation of your intended contribution with the core
|
||||
developers.
|
||||
|
||||
Any Pull Request that isn't a bug fix and isn't covered by
|
||||
[the roadmap](../doc/direction.md) will be closed within a month unless it
|
||||
receives a concept approval from a Core Developer. For this reason, it is
|
||||
recommended that you open an issue for any such pull requests before doing
|
||||
the work, to avoid disappointment.
|
||||
|
||||
You may also benefit from discussing on our IRC development channel
|
||||
[#minetest-dev](http://www.minetest.net/irc/). Note that a proper IRC client
|
||||
is required to speak on this channel.
|
||||
|
||||
3. Start coding!
|
||||
- Refer to the [Lua API](https://github.com/minetest/minetest/blob/master/doc/lua_api.txt), [Developer Wiki](http://dev.minetest.net/Main_Page) and other [documentation](https://github.com/minetest/minetest/tree/master/doc).
|
||||
- Follow the [C/C++](http://dev.minetest.net/Code_style_guidelines) and [Lua](http://dev.minetest.net/Lua_code_style_guidelines) code style guidelines.
|
||||
- Refer to the
|
||||
[Lua API](https://github.com/minetest/minetest/blob/master/doc/lua_api.md),
|
||||
[Developer Wiki](http://dev.minetest.net/Main_Page) and other
|
||||
[documentation](https://github.com/minetest/minetest/tree/master/doc).
|
||||
- Follow the [C/C++](http://dev.minetest.net/Code_style_guidelines) and
|
||||
[Lua](http://dev.minetest.net/Lua_code_style_guidelines) code style guidelines.
|
||||
- Check your code works as expected and document any changes to the Lua API.
|
||||
|
||||
4. Commit & [push](https://help.github.com/articles/pushing-to-a-remote/) your changes to a new branch (not `master`, one change per branch)
|
||||
@@ -33,67 +51,115 @@ Contributions are welcome! Here's how you can help:
|
||||
|
||||
5. Once you are happy with your changes, submit a pull request.
|
||||
- Open the [pull-request form](https://github.com/minetest/minetest/pull/new/master).
|
||||
- Add a description explaining what you've done (or if it's a work-in-progress - what you need to do).
|
||||
- Add a description explaining what you've done (or if it's a
|
||||
work-in-progress - what you need to do).
|
||||
- Make sure to fill out the pull request template.
|
||||
|
||||
### A pull-request is considered merge-able when:
|
||||
|
||||
1. It follows the roadmap in some way and fits the whole picture of the project: [roadmap introduction](http://c55.me/blog/?p=1491), [roadmap continued](https://forum.minetest.net/viewtopic.php?t=9177)
|
||||
1. It follows [the roadmap](../doc/direction.md) in some way and fits the whole
|
||||
picture of the project.
|
||||
2. It works.
|
||||
3. It follows the code style for [C/C++](http://dev.minetest.net/Code_style_guidelines) or [Lua](http://dev.minetest.net/Lua_code_style_guidelines).
|
||||
4. The code's interfaces are well designed, regardless of other aspects that might need more work in the future.
|
||||
3. It follows the code style for
|
||||
[C/C++](http://dev.minetest.net/Code_style_guidelines) or
|
||||
[Lua](http://dev.minetest.net/Lua_code_style_guidelines).
|
||||
4. The code's interfaces are well designed, regardless of other aspects that
|
||||
might need more work in the future.
|
||||
5. It uses protocols and formats which include the required compatibility.
|
||||
|
||||
### Important note about automated GitHub checks
|
||||
|
||||
When you submit a pull request, GitHub automatically runs checks on the Minetest Engine combined with your changes. One of these checks is called 'cpp lint / clang format', which checks code formatting. Because formatting for readability requires human judgement this check often fails and often makes unsuitable formatting requests which make code readability worse.
|
||||
When you submit a pull request, GitHub automatically runs checks on the Minetest
|
||||
Engine combined with your changes. One of these checks is called 'cpp lint /
|
||||
clang format', which checks code formatting. Because formatting for readability
|
||||
requires human judgement this check often fails and often makes unsuitable
|
||||
formatting requests which make code readability worse.
|
||||
|
||||
If this check fails, look at the details to check for any clear mistakes and correct those. However, you should not apply everything ClangFormat requests. Ignore requests that make code readability worse and any other clearly unsuitable requests. Discuss in the pull request with a core developer about how to progress.
|
||||
If this check fails, look at the details to check for any clear mistakes and
|
||||
correct those. However, you should not apply everything ClangFormat requests.
|
||||
Ignore requests that make code readability worse and any other clearly
|
||||
unsuitable requests. Discuss in the pull request with a core developer about how
|
||||
to progress.
|
||||
|
||||
## Issues
|
||||
|
||||
If you experience an issue, we would like to know the details - especially when a stable release is on the way.
|
||||
If you experience an issue, we would like to know the details - especially when
|
||||
a stable release is on the way.
|
||||
|
||||
1. Do a quick search on GitHub to check if the issue has already been reported.
|
||||
2. Is it an issue with the Minetest *engine*? If not, report it [elsewhere](http://www.minetest.net/development/#reporting-issues).
|
||||
3. [Open an issue](https://github.com/minetest/minetest/issues/new) and describe the issue you are having - you could include:
|
||||
2. Is it an issue with the Minetest *engine*? If not, report it
|
||||
[elsewhere](http://www.minetest.net/development/#reporting-issues).
|
||||
3. [Open an issue](https://github.com/minetest/minetest/issues/new) and describe
|
||||
the issue you are having - you could include:
|
||||
- Error logs (check the bottom of the `debug.txt` file).
|
||||
- Screenshots.
|
||||
- Ways you have tried to solve the issue, and whether they worked or not.
|
||||
- Your Minetest version and the content (games, mods or texture packs) you have installed.
|
||||
- Your platform (e.g. Windows 10 or Ubuntu 15.04 x64).
|
||||
|
||||
After reporting you should aim to answer questions or clarifications as this helps pinpoint the cause of the issue (if you don't do this your issue may be closed after 1 month).
|
||||
After reporting you should aim to answer questions or clarifications as this
|
||||
helps pinpoint the cause of the issue (if you don't do this your issue may be
|
||||
closed after 1 month).
|
||||
|
||||
## Feature requests
|
||||
|
||||
Feature requests are welcome but take a moment to see if your idea follows the roadmap in some way and fits the whole picture of the project: [roadmap introduction](http://c55.me/blog/?p=1491), [roadmap continued](https://forum.minetest.net/viewtopic.php?t=9177). You should provide a clear explanation with as much detail as possible.
|
||||
Feature requests are welcome but take a moment to see if your idea follows
|
||||
[the roadmap](../doc/direction.md) in some way and fits the whole picture of
|
||||
the project. You should provide a clear explanation with as much detail as
|
||||
possible.
|
||||
|
||||
## Translations
|
||||
|
||||
Translations of Minetest are performed using Weblate. You can access the project page with a list of current languages [here](https://hosted.weblate.org/projects/minetest/minetest/).
|
||||
The core translations of Minetest are performed using Weblate. You can access
|
||||
the project page with a list of current languages
|
||||
[here](https://hosted.weblate.org/projects/minetest/minetest/).
|
||||
|
||||
Builtin (the component which contains things like server messages, chat command
|
||||
descriptions, privilege descriptions) is translated separately; it needs to be
|
||||
translated by editing a `.tr` text file. See
|
||||
[Translation](https://dev.minetest.net/Translation) for more information.
|
||||
|
||||
## Donations
|
||||
|
||||
If you'd like to monetarily support Minetest development, you can find donation methods on [our website](http://www.minetest.net/development/#donate).
|
||||
If you'd like to monetarily support Minetest development, you can find donation
|
||||
methods on [our website](http://www.minetest.net/development/#donate).
|
||||
|
||||
# Maintaining
|
||||
|
||||
*This is a concise version of the [Rules & Guidelines](http://dev.minetest.net/Category:Rules_and_Guidelines) on the developer wiki.*
|
||||
* This is a concise version of the
|
||||
[Rules & Guidelines](http://dev.minetest.net/Category:Rules_and_Guidelines) on the developer wiki.*
|
||||
|
||||
These notes are for those who have push access Minetest (core developers / maintainers).
|
||||
|
||||
- See the [project organisation](http://dev.minetest.net/Organisation) for the people involved.
|
||||
|
||||
## Concept approvals and roadmaps
|
||||
|
||||
If a Pull Request is not a bug fix:
|
||||
|
||||
* If it matches a goal in [the roadmap](../doc/direction.md), then the PR should
|
||||
be labeled as "Roadmap" and the goal stated by number in the description.
|
||||
* If it doesn't match a goal, then it needs to receive a concept approval within
|
||||
a week of being opened to remain open. This 1 week deadline does not apply to
|
||||
PRs opened before the roadmap was adopted; instead, they may remain open or be
|
||||
closed as needed. Use the "Concept Approved" label. Issues can be marked as
|
||||
"Concept Approved" to give preapproval to future PRs.
|
||||
|
||||
## Reviewing pull requests
|
||||
|
||||
Pull requests should be reviewed and, if appropriate, checked if they achieve their intended purpose. You can show that you are in the process of, or will review the pull request by commenting *"Looks good"* or something similar.
|
||||
Pull requests should be reviewed and, if appropriate, checked if they achieve
|
||||
their intended purpose. You can show that you are in the process of, or will
|
||||
review the pull request by commenting *"Looks good"* or something similar.
|
||||
|
||||
**If the pull-request is not [merge-able](#a-pull-request-is-considered-merge-able-when):**
|
||||
|
||||
Submit a comment explaining to the author what they need to change to make the pull-request merge-able.
|
||||
Submit a comment explaining to the author what they need to change to make the
|
||||
pull-request merge-able.
|
||||
|
||||
- If the author comments or makes changes to the pull-request, it can be reviewed again.
|
||||
- If no response is made from the author within 1 month (when improvements are suggested or a question is asked), it can be closed.
|
||||
- If the author comments or makes changes to the pull-request, it can be
|
||||
reviewed again.
|
||||
- If no response is made from the author within 1 month (when improvements are
|
||||
suggested or a question is asked), it can be closed.
|
||||
|
||||
**If the pull-request is [merge-able](#a-pull-request-is-considered-merge-able-when):**
|
||||
|
||||
|
||||
32
.github/ISSUE_TEMPLATE/bug_report.md
vendored
32
.github/ISSUE_TEMPLATE/bug_report.md
vendored
@@ -1,32 +0,0 @@
|
||||
---
|
||||
name: Bug report
|
||||
about: Create a report to help us improve
|
||||
title: ''
|
||||
labels: Unconfirmed bug
|
||||
assignees: ''
|
||||
---
|
||||
|
||||
##### Minetest version
|
||||
<!--
|
||||
Paste Minetest version between quotes below
|
||||
If you are on a devel version, please add git commit hash
|
||||
You can use `minetest --version` to find it.
|
||||
-->
|
||||
```
|
||||
|
||||
```
|
||||
|
||||
##### OS / Hardware
|
||||
<!-- General information about your hardware and operating system -->
|
||||
Operating system:
|
||||
CPU:
|
||||
|
||||
<!-- For graphical issues only -->
|
||||
GPU model:
|
||||
OpenGL version:
|
||||
|
||||
##### Summary
|
||||
<!-- Describe your problem here -->
|
||||
|
||||
##### Steps to reproduce
|
||||
<!-- For bug reports or build issues, explain how the problem happened -->
|
||||
91
.github/ISSUE_TEMPLATE/bug_report.yaml
vendored
Normal file
91
.github/ISSUE_TEMPLATE/bug_report.yaml
vendored
Normal file
@@ -0,0 +1,91 @@
|
||||
name: Bug report
|
||||
description: Create a report to help us improve
|
||||
labels: ["Unconfirmed bug"]
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Please note the following:
|
||||
1. **Please update your Minetest Engine to the latest stable or dev version** before submitting bug reports. Make sure the bug is still reproducible on the latest version.
|
||||
2. This page is for reporting the bugs of **the engine itself**. For bugs in a particular game, please [search for the game in the ContentDB](https://content.minetest.net/packages/?type=game) and submit a bug report in their issue trackers.
|
||||
* For example, you can submit issues about the Minetest Game (the official game of Minetest) [in its own repository](https://github.com/minetest/minetest_game/issues).
|
||||
3. Please provide as many details as possible for us to spot the problem quicker.
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Minetest version
|
||||
description: |
|
||||
Paste the Minetest version below.
|
||||
If you are on a devel version, please add a git commit hash.
|
||||
You can use `minetest --version` to find it.
|
||||
You can also refer to the "About" tab of the menu.
|
||||
placeholder: |
|
||||
Example:
|
||||
Minetest 5.7.0-dev-ca13c51 (Linux)
|
||||
Using Irrlicht 1.9.0mt9
|
||||
Using LuaJIT 2.1.0-beta3
|
||||
BUILD_TYPE=Release
|
||||
RUN_IN_PLACE=1
|
||||
USE_CURL=1
|
||||
USE_GETTEXT=1
|
||||
USE_SOUND=1
|
||||
STATIC_SHAREDIR="."
|
||||
STATIC_LOCALEDIR="locale"
|
||||
render: "true"
|
||||
validations:
|
||||
required: true
|
||||
- type: input
|
||||
attributes:
|
||||
label: Active renderer
|
||||
description: For graphical and input-related issues. You can find these in the About tab in the mainmenu.
|
||||
placeholder: "Example: OpenGL 4.6.0"
|
||||
validations:
|
||||
required: false
|
||||
- type: input
|
||||
attributes:
|
||||
label: Irrlicht device
|
||||
description:
|
||||
placeholder: "Example: X11"
|
||||
validations:
|
||||
required: false
|
||||
- type: input
|
||||
attributes:
|
||||
label: Operating system and version
|
||||
description: It is recommended to upgrade your operating system to see if the problem still exists.
|
||||
placeholder: "Example: Ubuntu 22.04"
|
||||
validations:
|
||||
required: true
|
||||
- type: input
|
||||
attributes:
|
||||
label: CPU model
|
||||
description: Usually found in system settings.
|
||||
placeholder: "Example: Intel i5-2410M (4) @ 2.900GHz"
|
||||
validations:
|
||||
required: false
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: The GPU model and OpenGL version can be omitted if the bug is not a graphical issue.
|
||||
- type: input
|
||||
attributes:
|
||||
label: GPU model
|
||||
description: Usually found in system settings.
|
||||
placeholder: "Example: NVIDA GeForce RTX 4090"
|
||||
validations:
|
||||
required: false
|
||||
- type: input
|
||||
attributes:
|
||||
label: OpenGL version
|
||||
placeholder: "Example: 4.6"
|
||||
validations:
|
||||
required: false
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Summary
|
||||
description: Describe your problem here.
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Steps to reproduce
|
||||
description: Explain how the problem has happened, providing a minimal test (i.e. a code snippet reduced to the bone) where possible.
|
||||
validations:
|
||||
required: true
|
||||
8
.github/ISSUE_TEMPLATE/config.yml
vendored
Normal file
8
.github/ISSUE_TEMPLATE/config.yml
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
blank_issues_enabled: true
|
||||
contact_links:
|
||||
- name: Submit issues about Minetest Game
|
||||
url: https://github.com/minetest/minetest_game/issues/new/choose
|
||||
about: Only submit issues of the engine in this repository's issue tracker. Submit those of Minetest Game in its own issue tracker.
|
||||
- name: Search for issue trackers of third-party games
|
||||
url: https://content.minetest.net/packages/?type=game
|
||||
about: For issues of third-party games, search for the game in the ContentDB and then submit an issue in their issue tracker.
|
||||
25
.github/ISSUE_TEMPLATE/feature_request.md
vendored
25
.github/ISSUE_TEMPLATE/feature_request.md
vendored
@@ -1,25 +0,0 @@
|
||||
---
|
||||
name: Feature request
|
||||
about: Suggest an idea for this project
|
||||
title: ''
|
||||
labels: Feature request
|
||||
assignees: ''
|
||||
---
|
||||
|
||||
## Problem
|
||||
|
||||
A clear and concise description of what the problem is.
|
||||
ie: Why is this needed?
|
||||
Ex. I'm always frustrated when [...]
|
||||
|
||||
## Solutions
|
||||
|
||||
A clear and concise description of what you want to happen.
|
||||
|
||||
## Alternatives
|
||||
|
||||
A clear and concise description of any alternative solutions or features you've considered.
|
||||
|
||||
## Additional context
|
||||
|
||||
Add any other context or screenshots about the feature request here.
|
||||
39
.github/ISSUE_TEMPLATE/feature_request.yaml
vendored
Normal file
39
.github/ISSUE_TEMPLATE/feature_request.yaml
vendored
Normal file
@@ -0,0 +1,39 @@
|
||||
name: Feature request
|
||||
description: Suggest an idea for this project
|
||||
labels: ["Feature request"]
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Please note the following:
|
||||
1. Only submit a feature request if the feature does not exist on the latest dev version.
|
||||
2. This page is for suggesting changes to **the engine itself**. To suggest changes to games, please [search for the game in the ContentDB](https://content.minetest.net/packages/?type=game) and submit a feature request in their issue trackers.
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Problem
|
||||
description: |
|
||||
A clear and concise description of the problem, i.e. "Why is this needed?"
|
||||
Example: I'm always frustrated when [...]
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Solutions
|
||||
description: |
|
||||
A clear and concise description of what you want to happen.
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Alternatives
|
||||
description: |
|
||||
A clear and concise description of any alternative solutions or features you've considered.
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Additional context
|
||||
description: |
|
||||
Add any other context or screenshots about the feature request here.
|
||||
validations:
|
||||
required: false
|
||||
1
.github/PULL_REQUEST_TEMPLATE.md
vendored
1
.github/PULL_REQUEST_TEMPLATE.md
vendored
@@ -3,6 +3,7 @@ Add compact, short information about your PR for easier understanding:
|
||||
- Goal of the PR
|
||||
- How does the PR work?
|
||||
- Does it resolve any reported issue?
|
||||
- Does this relate to a goal in [the roadmap](https://github.com/minetest/minetest/blob/master/doc/direction.md)?
|
||||
- If not a bug fix, why is this PR needed? What usecases does it solve?
|
||||
|
||||
## To do
|
||||
|
||||
37
.github/workflows/android.yml
vendored
37
.github/workflows/android.yml
vendored
@@ -21,22 +21,41 @@ on:
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ubuntu-18.04
|
||||
runs-on: ubuntu-20.04
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Set up JDK 1.8
|
||||
uses: actions/setup-java@v1
|
||||
with:
|
||||
java-version: 1.8
|
||||
- name: Build with Gradle
|
||||
- uses: actions/checkout@v3
|
||||
- name: Install deps
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y --no-install-recommends gettext openjdk-11-jdk-headless
|
||||
- name: Build AAB with Gradle
|
||||
# We build an AAB as well for uploading to the the Play Store.
|
||||
run: cd android; ./gradlew bundlerelease
|
||||
- name: Build APKs with Gradle
|
||||
# "assemblerelease" is very fast after "bundlerelease".
|
||||
run: cd android; ./gradlew assemblerelease
|
||||
- name: Save AAB artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: Minetest-release.aab
|
||||
path: android/app/build/outputs/bundle/release/app-release.aab
|
||||
- name: Save armeabi artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: Minetest-armeabi-v7a.apk
|
||||
path: android/app/build/outputs/apk/release/app-armeabi-v7a-release-unsigned.apk
|
||||
- name: Save arm64 artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: Minetest-arm64-v8a.apk
|
||||
path: android/app/build/outputs/apk/release/app-arm64-v8a-release-unsigned.apk
|
||||
- name: Save x86 artifact
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: Minetest-x86.apk
|
||||
path: android/app/build/outputs/apk/release/app-x86-release-unsigned.apk
|
||||
- name: Save x86_64 artifact
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: Minetest-x86_64.apk
|
||||
path: android/app/build/outputs/apk/release/app-x86_64-release-unsigned.apk
|
||||
|
||||
149
.github/workflows/build.yml
vendored
149
.github/workflows/build.yml
vendored
@@ -13,6 +13,8 @@ on:
|
||||
- 'util/buildbot/**'
|
||||
- 'util/ci/**'
|
||||
- '.github/workflows/**.yml'
|
||||
- 'Dockerfile'
|
||||
- '.dockerignore'
|
||||
pull_request:
|
||||
paths:
|
||||
- 'lib/**.[ch]'
|
||||
@@ -24,103 +26,108 @@ on:
|
||||
- 'util/buildbot/**'
|
||||
- 'util/ci/**'
|
||||
- '.github/workflows/**.yml'
|
||||
- 'Dockerfile'
|
||||
- '.dockerignore'
|
||||
|
||||
env:
|
||||
MINETEST_POSTGRESQL_CONNECT_STRING: 'host=localhost user=minetest password=minetest dbname=minetest'
|
||||
|
||||
jobs:
|
||||
# This is our minor gcc compiler
|
||||
gcc_6:
|
||||
runs-on: ubuntu-18.04
|
||||
# Older gcc version (should be close to our minimum supported version)
|
||||
gcc_7:
|
||||
runs-on: ubuntu-20.04
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v3
|
||||
- name: Install deps
|
||||
run: |
|
||||
source ./util/ci/common.sh
|
||||
install_linux_deps g++-6
|
||||
install_linux_deps g++-7
|
||||
|
||||
- name: Build
|
||||
run: |
|
||||
./util/ci/build.sh
|
||||
env:
|
||||
CC: gcc-6
|
||||
CXX: g++-6
|
||||
CC: gcc-7
|
||||
CXX: g++-7
|
||||
|
||||
- name: Test
|
||||
run: |
|
||||
./bin/minetest --run-unittests
|
||||
|
||||
# This is the current gcc compiler (available in bionic)
|
||||
gcc_8:
|
||||
runs-on: ubuntu-18.04
|
||||
# Current gcc version
|
||||
gcc_12:
|
||||
runs-on: ubuntu-22.04
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v3
|
||||
- name: Install deps
|
||||
run: |
|
||||
source ./util/ci/common.sh
|
||||
install_linux_deps g++-8
|
||||
install_linux_deps g++-12 libluajit-5.1-dev
|
||||
|
||||
- name: Build
|
||||
run: |
|
||||
./util/ci/build.sh
|
||||
env:
|
||||
CC: gcc-8
|
||||
CXX: g++-8
|
||||
CC: gcc-12
|
||||
CXX: g++-12
|
||||
|
||||
- name: Test
|
||||
run: |
|
||||
./bin/minetest --run-unittests
|
||||
|
||||
# This is our minor clang compiler
|
||||
clang_3_9:
|
||||
runs-on: ubuntu-18.04
|
||||
# Older clang version (should be close to our minimum supported version)
|
||||
clang_7:
|
||||
runs-on: ubuntu-20.04
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v3
|
||||
- name: Install deps
|
||||
run: |
|
||||
source ./util/ci/common.sh
|
||||
install_linux_deps clang-3.9
|
||||
install_linux_deps clang-7 llvm
|
||||
|
||||
- name: Build
|
||||
run: |
|
||||
./util/ci/build.sh
|
||||
env:
|
||||
CC: clang-3.9
|
||||
CXX: clang++-3.9
|
||||
CC: clang-7
|
||||
CXX: clang++-7
|
||||
CMAKE_FLAGS: '-DCMAKE_C_FLAGS="-fsanitize=address" -DCMAKE_CXX_FLAGS="-fsanitize=address"'
|
||||
|
||||
- name: Test
|
||||
- name: Unittest
|
||||
run: |
|
||||
./bin/minetest --run-unittests
|
||||
|
||||
# This is the current clang version
|
||||
clang_9:
|
||||
runs-on: ubuntu-18.04
|
||||
# Current clang version
|
||||
clang_14:
|
||||
runs-on: ubuntu-22.04
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v3
|
||||
- name: Install deps
|
||||
run: |
|
||||
source ./util/ci/common.sh
|
||||
install_linux_deps clang-9 valgrind libluajit-5.1-dev
|
||||
install_linux_deps clang-14 gdb
|
||||
|
||||
- name: Build
|
||||
run: |
|
||||
./util/ci/build.sh
|
||||
env:
|
||||
CC: clang-9
|
||||
CXX: clang++-9
|
||||
CMAKE_FLAGS: "-DREQUIRE_LUAJIT=1"
|
||||
CC: clang-14
|
||||
CXX: clang++-14
|
||||
|
||||
- name: Test
|
||||
run: |
|
||||
./bin/minetest --run-unittests
|
||||
|
||||
- name: Valgrind
|
||||
- name: Integration test + devtest
|
||||
run: |
|
||||
valgrind --leak-check=full --leak-check-heuristics=all --undef-value-errors=no --error-exitcode=9 ./bin/minetest --run-unittests
|
||||
./util/test_multiplayer.sh
|
||||
|
||||
# Build with prometheus-cpp (server-only)
|
||||
clang_9_prometheus:
|
||||
name: "clang_9 (PROMETHEUS=1)"
|
||||
runs-on: ubuntu-18.04
|
||||
runs-on: ubuntu-20.04
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v3
|
||||
- name: Install deps
|
||||
run: |
|
||||
source ./util/ci/common.sh
|
||||
@@ -142,81 +149,57 @@ jobs:
|
||||
run: |
|
||||
./bin/minetestserver --run-unittests
|
||||
|
||||
# Build without freetype (client-only)
|
||||
clang_9_no_freetype:
|
||||
name: "clang_9 (FREETYPE=0)"
|
||||
runs-on: ubuntu-18.04
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Install deps
|
||||
run: |
|
||||
source ./util/ci/common.sh
|
||||
install_linux_deps clang-9
|
||||
|
||||
- name: Build
|
||||
run: |
|
||||
./util/ci/build.sh
|
||||
env:
|
||||
CC: clang-9
|
||||
CXX: clang++-9
|
||||
CMAKE_FLAGS: "-DENABLE_FREETYPE=0 -DBUILD_SERVER=0"
|
||||
|
||||
- name: Test
|
||||
run: |
|
||||
./bin/minetest --run-unittests
|
||||
|
||||
docker:
|
||||
name: "Docker image"
|
||||
runs-on: ubuntu-18.04
|
||||
runs-on: ubuntu-20.04
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v3
|
||||
- name: Build docker image
|
||||
run: |
|
||||
docker build .
|
||||
docker build . -t minetest:latest
|
||||
docker run --rm minetest:latest /usr/local/bin/minetestserver --version
|
||||
|
||||
win32:
|
||||
name: "MinGW cross-compiler (32-bit)"
|
||||
runs-on: ubuntu-18.04
|
||||
runs-on: ubuntu-20.04
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v3
|
||||
- name: Install compiler
|
||||
run: |
|
||||
sudo apt-get update -q && sudo apt-get install gettext -qyy
|
||||
wget http://minetest.kitsunemimi.pw/mingw-w64-i686_9.2.0_ubuntu18.04.tar.xz -O mingw.tar.xz
|
||||
sudo apt-get update && sudo apt-get install -y gettext
|
||||
wget http://minetest.kitsunemimi.pw/mingw-w64-i686_11.2.0_ubuntu20.04.tar.xz -O mingw.tar.xz
|
||||
sudo tar -xaf mingw.tar.xz -C /usr
|
||||
|
||||
- name: Build
|
||||
run: |
|
||||
EXISTING_MINETEST_DIR=$PWD ./util/buildbot/buildwin32.sh winbuild
|
||||
env:
|
||||
NO_MINETEST_GAME: 1
|
||||
NO_PACKAGE: 1
|
||||
|
||||
win64:
|
||||
name: "MinGW cross-compiler (64-bit)"
|
||||
runs-on: ubuntu-18.04
|
||||
runs-on: ubuntu-20.04
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v3
|
||||
- name: Install compiler
|
||||
run: |
|
||||
sudo apt-get update -q && sudo apt-get install gettext -qyy
|
||||
wget http://minetest.kitsunemimi.pw/mingw-w64-x86_64_9.2.0_ubuntu18.04.tar.xz -O mingw.tar.xz
|
||||
sudo apt-get update && sudo apt-get install -y gettext
|
||||
wget http://minetest.kitsunemimi.pw/mingw-w64-x86_64_11.2.0_ubuntu20.04.tar.xz -O mingw.tar.xz
|
||||
sudo tar -xaf mingw.tar.xz -C /usr
|
||||
|
||||
- name: Build
|
||||
run: |
|
||||
EXISTING_MINETEST_DIR=$PWD ./util/buildbot/buildwin64.sh winbuild
|
||||
env:
|
||||
NO_MINETEST_GAME: 1
|
||||
NO_PACKAGE: 1
|
||||
|
||||
msvc:
|
||||
name: VS 2019 ${{ matrix.config.arch }}-${{ matrix.type }}
|
||||
runs-on: windows-2019
|
||||
runs-on: windows-2019
|
||||
env:
|
||||
VCPKG_VERSION: 0bf3923f9fab4001c00f0f429682a0853b5749e0
|
||||
# 2020.11
|
||||
vcpkg_packages: irrlicht zlib curl[winssl] openal-soft libvorbis libogg sqlite3 freetype luajit
|
||||
VCPKG_VERSION: 8eb57355a4ffb410a2e94c07b4dca2dffbee8e50
|
||||
# 2023.10.19
|
||||
vcpkg_packages: zlib zstd curl[winssl] openal-soft libvorbis libogg libjpeg-turbo sqlite3 freetype luajit gmp jsoncpp opengl-registry
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
@@ -237,11 +220,15 @@ jobs:
|
||||
# Enable it, when working on the installer.
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- name: Checkout IrrlichtMt
|
||||
run: |
|
||||
$ref = @(Get-Content misc\irrlichtmt_tag.txt)
|
||||
git clone https://github.com/minetest/irrlicht lib\irrlichtmt --depth 1 -b $ref[0]
|
||||
|
||||
- name: Restore from cache and run vcpkg
|
||||
uses: lukka/run-vcpkg@v5
|
||||
uses: lukka/run-vcpkg@v7
|
||||
with:
|
||||
vcpkgArguments: ${{env.vcpkg_packages}}
|
||||
vcpkgDirectory: '${{ github.workspace }}\vcpkg'
|
||||
@@ -249,15 +236,17 @@ jobs:
|
||||
vcpkgGitCommitId: ${{ env.VCPKG_VERSION }}
|
||||
vcpkgTriplet: ${{ matrix.config.vcpkg_triplet }}
|
||||
|
||||
- name: CMake
|
||||
- name: Minetest CMake
|
||||
run: |
|
||||
cmake ${{matrix.config.generator}} `
|
||||
-DCMAKE_TOOLCHAIN_FILE="${{ github.workspace }}\vcpkg\scripts\buildsystems\vcpkg.cmake" `
|
||||
-DCMAKE_BUILD_TYPE=Release `
|
||||
-DENABLE_POSTGRESQL=OFF `
|
||||
-DENABLE_LUAJIT=TRUE `
|
||||
-DREQUIRE_LUAJIT=TRUE `
|
||||
-DRUN_IN_PLACE=${{ contains(matrix.type, 'portable') }} .
|
||||
|
||||
- name: Build
|
||||
- name: Build Minetest
|
||||
run: cmake --build . --config Release
|
||||
|
||||
- name: CPack
|
||||
@@ -276,7 +265,7 @@ jobs:
|
||||
- name: Package Clean
|
||||
run: rm -r $env:GITHUB_WORKSPACE\Package\_CPack_Packages
|
||||
|
||||
- uses: actions/upload-artifact@v1
|
||||
- uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: msvc-${{ matrix.config.arch }}-${{ matrix.type }}
|
||||
path: .\Package\
|
||||
|
||||
35
.github/workflows/cpp_lint.yml
vendored
35
.github/workflows/cpp_lint.yml
vendored
@@ -24,30 +24,31 @@ on:
|
||||
- '.github/workflows/**.yml'
|
||||
|
||||
jobs:
|
||||
clang_format:
|
||||
runs-on: ubuntu-18.04
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Install clang-format
|
||||
run: |
|
||||
sudo apt-get install clang-format-9 -qyy
|
||||
|
||||
- name: Run clang-format
|
||||
run: |
|
||||
source ./util/ci/lint.sh
|
||||
perform_lint
|
||||
env:
|
||||
CLANG_FORMAT: clang-format-9
|
||||
# clang_format:
|
||||
# runs-on: ubuntu-20.04
|
||||
# steps:
|
||||
# - uses: actions/checkout@v3
|
||||
# - name: Install clang-format
|
||||
# run: |
|
||||
# sudo apt-get update
|
||||
# sudo apt-get install -y clang-format-9
|
||||
#
|
||||
# - name: Run clang-format
|
||||
# run: |
|
||||
# source ./util/ci/clang-format.sh
|
||||
# check_format
|
||||
# env:
|
||||
# CLANG_FORMAT: clang-format-9
|
||||
|
||||
clang_tidy:
|
||||
runs-on: ubuntu-18.04
|
||||
runs-on: ubuntu-20.04
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v3
|
||||
- name: Install deps
|
||||
run: |
|
||||
sudo apt-get install clang-tidy-9 -qyy
|
||||
source ./util/ci/common.sh
|
||||
install_linux_deps
|
||||
install_linux_deps clang-tidy-9
|
||||
|
||||
- name: Run clang-tidy
|
||||
run: |
|
||||
|
||||
72
.github/workflows/lua.yml
vendored
Normal file
72
.github/workflows/lua.yml
vendored
Normal file
@@ -0,0 +1,72 @@
|
||||
name: lua_lint
|
||||
|
||||
# Lint on lua changes on builtin or if workflow changed
|
||||
on:
|
||||
push:
|
||||
paths:
|
||||
- 'builtin/**.lua'
|
||||
- 'games/devtest/**.lua'
|
||||
- '.github/workflows/**.yml'
|
||||
pull_request:
|
||||
paths:
|
||||
- 'builtin/**.lua'
|
||||
- 'games/devtest/**.lua'
|
||||
- '.github/workflows/**.yml'
|
||||
|
||||
jobs:
|
||||
# Note that the integration tests are also run build.yml, but only when C++ code is changed.
|
||||
integration_tests:
|
||||
name: "Compile and run multiplayer tests"
|
||||
runs-on: ubuntu-20.04
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- name: Install deps
|
||||
run: |
|
||||
source ./util/ci/common.sh
|
||||
install_linux_deps clang-10 gdb libluajit-5.1-dev
|
||||
|
||||
- name: Build
|
||||
run: |
|
||||
./util/ci/build.sh
|
||||
env:
|
||||
CC: clang-10
|
||||
CXX: clang++-10
|
||||
CMAKE_FLAGS: "-DENABLE_GETTEXT=0 -DBUILD_SERVER=0"
|
||||
|
||||
- name: Integration test + devtest
|
||||
run: |
|
||||
./util/test_multiplayer.sh
|
||||
|
||||
luacheck:
|
||||
name: "Builtin Luacheck and Unit Tests"
|
||||
runs-on: ubuntu-20.04
|
||||
|
||||
steps:
|
||||
|
||||
- uses: actions/checkout@v3
|
||||
- uses: leafo/gh-actions-lua@v9
|
||||
with:
|
||||
luaVersion: "5.1.5"
|
||||
- uses: leafo/gh-actions-luarocks@v4
|
||||
|
||||
- name: Install LuaJIT
|
||||
run: |
|
||||
cd $HOME
|
||||
git clone https://github.com/LuaJIT/LuaJIT/
|
||||
cd LuaJIT
|
||||
make -j$(nproc)
|
||||
|
||||
- name: Install luarocks tools
|
||||
run: |
|
||||
luarocks install --local luacheck
|
||||
luarocks install --local busted
|
||||
|
||||
- name: Run checks (builtin)
|
||||
run: |
|
||||
$HOME/.luarocks/bin/luacheck builtin
|
||||
$HOME/.luarocks/bin/busted builtin
|
||||
$HOME/.luarocks/bin/busted builtin --lua=$HOME/LuaJIT/src/luajit
|
||||
|
||||
- name: Run checks (devtest)
|
||||
run: |
|
||||
$HOME/.luarocks/bin/luacheck --config=games/devtest/.luacheckrc games/devtest
|
||||
48
.github/workflows/lua_api_deploy.yml
vendored
Normal file
48
.github/workflows/lua_api_deploy.yml
vendored
Normal file
@@ -0,0 +1,48 @@
|
||||
name: lua_api_deploy
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
pages: write
|
||||
id-token: write
|
||||
|
||||
on:
|
||||
push:
|
||||
paths:
|
||||
- '.github/workflows/lua_api_deploy.yml'
|
||||
- 'doc/lua_api.md'
|
||||
- 'doc/mkdocs/'
|
||||
branches:
|
||||
- master
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ubuntu-22.04
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- name: Set up Python
|
||||
uses: actions/setup-python@v4
|
||||
with:
|
||||
python-version: 3.11
|
||||
|
||||
- name: Install mkdocs
|
||||
run: |
|
||||
pip install -U -r doc/mkdocs/requirements.txt
|
||||
|
||||
- name: Build documentation
|
||||
run: |
|
||||
cd doc/mkdocs/
|
||||
./build.sh
|
||||
|
||||
- name: Setup Pages
|
||||
uses: actions/configure-pages@v3
|
||||
|
||||
- name: Upload artifact
|
||||
uses: actions/upload-pages-artifact@v2
|
||||
with:
|
||||
path: 'public/'
|
||||
|
||||
- name: Deploy to GitHub Pages
|
||||
id: deployment
|
||||
uses: actions/deploy-pages@v2
|
||||
32
.github/workflows/lua_lint.yml
vendored
32
.github/workflows/lua_lint.yml
vendored
@@ -1,32 +0,0 @@
|
||||
name: lua_lint
|
||||
|
||||
# Lint on lua changes on builtin or if workflow changed
|
||||
on:
|
||||
push:
|
||||
paths:
|
||||
- 'builtin/**.lua'
|
||||
- '.github/workflows/**.yml'
|
||||
pull_request:
|
||||
paths:
|
||||
- 'builtin/**.lua'
|
||||
- '.github/workflows/**.yml'
|
||||
|
||||
jobs:
|
||||
luacheck:
|
||||
name: "Builtin Luacheck and Unit Tests"
|
||||
runs-on: ubuntu-18.04
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Install luarocks
|
||||
run: |
|
||||
sudo apt-get install luarocks -qyy
|
||||
|
||||
- name: Install luarocks tools
|
||||
run: |
|
||||
luarocks install --local luacheck
|
||||
luarocks install --local busted
|
||||
|
||||
- name: Run checks
|
||||
run: |
|
||||
$HOME/.luarocks/bin/luacheck builtin
|
||||
$HOME/.luarocks/bin/busted builtin
|
||||
62
.github/workflows/macos.yml
vendored
Normal file
62
.github/workflows/macos.yml
vendored
Normal file
@@ -0,0 +1,62 @@
|
||||
name: macos
|
||||
|
||||
# build on c/cpp changes or workflow changes
|
||||
on:
|
||||
push:
|
||||
paths:
|
||||
- 'lib/**.[ch]'
|
||||
- 'lib/**.cpp'
|
||||
- 'src/**.[ch]'
|
||||
- 'src/**.cpp'
|
||||
- '**/CMakeLists.txt'
|
||||
- 'cmake/Modules/**'
|
||||
- '.github/workflows/macos.yml'
|
||||
pull_request:
|
||||
paths:
|
||||
- 'lib/**.[ch]'
|
||||
- 'lib/**.cpp'
|
||||
- 'src/**.[ch]'
|
||||
- 'src/**.cpp'
|
||||
- '**/CMakeLists.txt'
|
||||
- 'cmake/Modules/**'
|
||||
- '.github/workflows/macos.yml'
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: macos-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- name: Install deps
|
||||
run: |
|
||||
source ./util/ci/common.sh
|
||||
install_macos_deps
|
||||
|
||||
- name: Build
|
||||
run: |
|
||||
git clone https://github.com/minetest/irrlicht lib/irrlichtmt --depth 1 -b $(cat misc/irrlichtmt_tag.txt)
|
||||
mkdir build
|
||||
cd build
|
||||
cmake .. \
|
||||
-DCMAKE_OSX_DEPLOYMENT_TARGET=10.14 \
|
||||
-DCMAKE_FIND_FRAMEWORK=LAST \
|
||||
-DCMAKE_INSTALL_PREFIX=../build/macos/ \
|
||||
-DRUN_IN_PLACE=FALSE -DENABLE_GETTEXT=TRUE \
|
||||
-DINSTALL_DEVTEST=TRUE
|
||||
cmake --build . -j$(sysctl -n hw.logicalcpu)
|
||||
make install
|
||||
|
||||
- name: Test
|
||||
run: |
|
||||
./build/macos/minetest.app/Contents/MacOS/minetest --run-unittests
|
||||
|
||||
# Zipping the built .app preserves permissions on the contained files,
|
||||
# which the GitHub artifact pipeline would otherwise strip away.
|
||||
- name: CPack
|
||||
run: |
|
||||
cd build
|
||||
cpack -G ZIP -B macos
|
||||
|
||||
- uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: minetest-macos
|
||||
path: ./build/macos/*.zip
|
||||
33
.gitignore
vendored
33
.gitignore
vendored
@@ -28,8 +28,17 @@ gtags.files
|
||||
# Visual Studio Code & plugins
|
||||
.vscode/
|
||||
build/.cmake/
|
||||
# Fleet
|
||||
.fleet
|
||||
# Gradle
|
||||
.gradle
|
||||
# Clang
|
||||
.cache
|
||||
# AppImage
|
||||
*.AppImage
|
||||
*.zsync
|
||||
appimage-build
|
||||
AppDir
|
||||
|
||||
## Files related to Minetest development cycle
|
||||
/*.patch
|
||||
@@ -41,17 +50,17 @@ build/.cmake/
|
||||
/bin/
|
||||
/games/*
|
||||
!/games/devtest/
|
||||
/games/devtest/mods/soundstuff/sounds/gitignored_sounds/*
|
||||
!/games/devtest/mods/soundstuff/sounds/gitignored_sounds/custom_sounds_here.txt
|
||||
/cache
|
||||
/textures/*
|
||||
!/textures/base/
|
||||
/screenshots
|
||||
/sounds
|
||||
/mods/*
|
||||
!/mods/minetest/
|
||||
/mods/minetest/*
|
||||
!/mods/minetest/mods_here.txt
|
||||
/worlds
|
||||
/world/
|
||||
!/mods/mods_here.txt
|
||||
/worlds/*
|
||||
!/worlds/worlds_here.txt
|
||||
/clientmods/*
|
||||
!/clientmods/preview/
|
||||
/client/mod_storage/
|
||||
@@ -87,8 +96,8 @@ src/test_config.h
|
||||
src/cmake_config.h
|
||||
src/cmake_config_githash.h
|
||||
src/unittest/test_world/world.mt
|
||||
src/lua/build/
|
||||
locale/
|
||||
games/devtest/mods/testnodes/textures/testnodes_generated_*.png
|
||||
/locale/
|
||||
.directory
|
||||
*.cbp
|
||||
*.layout
|
||||
@@ -107,3 +116,13 @@ CMakeDoxy*
|
||||
compile_commands.json
|
||||
*.apk
|
||||
*.zip
|
||||
# Visual Studio
|
||||
*.vcxproj*
|
||||
*.sln
|
||||
.vs/
|
||||
|
||||
# Optional user provided library folder
|
||||
lib/irrlichtmt
|
||||
|
||||
# Generated mod storage database
|
||||
client/mod_storage.sqlite
|
||||
|
||||
215
.gitlab-ci.yml
215
.gitlab-ci.yml
@@ -9,17 +9,18 @@ stages:
|
||||
- deploy
|
||||
|
||||
variables:
|
||||
MINETEST_GAME_REPO: "https://github.com/minetest/minetest_game.git"
|
||||
CONTAINER_IMAGE: registry.gitlab.com/$CI_PROJECT_PATH
|
||||
|
||||
.build_template:
|
||||
stage: build
|
||||
before_script:
|
||||
- apt-get update
|
||||
- DEBIAN_FRONTEND=noninteractive apt-get -y install build-essential gettext git cmake libpng-dev libjpeg-dev libxi-dev libgl1-mesa-dev libsqlite3-dev libleveldb-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev libzstd-dev libluajit-5.1-dev
|
||||
script:
|
||||
- mkdir cmakebuild
|
||||
- mkdir -p artifact/minetest/usr/
|
||||
- cd cmakebuild
|
||||
- cmake -DCMAKE_INSTALL_PREFIX=../artifact/minetest/usr/ -DCMAKE_BUILD_TYPE=Release -DRUN_IN_PLACE=FALSE -DENABLE_GETTEXT=TRUE -DENABLE_SYSTEM_JSONCPP=TRUE -DBUILD_SERVER=TRUE ..
|
||||
- make -j2
|
||||
- git clone https://github.com/minetest/irrlicht lib/irrlichtmt --depth 1 -b $(cat misc/irrlichtmt_tag.txt)
|
||||
- mkdir build && cd build
|
||||
- cmake -DCMAKE_INSTALL_PREFIX=../artifact/minetest/usr/ -DRUN_IN_PLACE=FALSE -DENABLE_GETTEXT=TRUE ..
|
||||
- make -j $(($(nproc) + 1))
|
||||
- make install
|
||||
artifacts:
|
||||
when: on_success
|
||||
@@ -27,172 +28,29 @@ variables:
|
||||
paths:
|
||||
- artifact/*
|
||||
|
||||
.debpkg_template:
|
||||
stage: package
|
||||
before_script:
|
||||
- apt-get update -y
|
||||
- apt-get install -y git
|
||||
- mkdir -p build/deb/minetest/DEBIAN/
|
||||
- cp misc/debpkg-control build/deb/minetest/DEBIAN/control
|
||||
- cp -a artifact/minetest/usr build/deb/minetest/
|
||||
script:
|
||||
- git clone $MINETEST_GAME_REPO build/deb/minetest/usr/share/minetest/games/minetest_game
|
||||
- rm -rf build/deb/minetest/usr/share/minetest/games/minetest/.git
|
||||
- sed -i 's/DATEPLACEHOLDER/'$(date +%y.%m.%d)'/g' build/deb/minetest/DEBIAN/control
|
||||
- sed -i 's/LEVELDB_PLACEHOLDER/'$LEVELDB_PKG'/g' build/deb/minetest/DEBIAN/control
|
||||
- cd build/deb/ && dpkg-deb -b minetest/ && mv minetest.deb ../../
|
||||
artifacts:
|
||||
expire_in: 90 day
|
||||
paths:
|
||||
- ./*.deb
|
||||
|
||||
.debpkg_install:
|
||||
stage: deploy
|
||||
before_script:
|
||||
- apt-get update -y
|
||||
script:
|
||||
- apt-get install -y ./*.deb
|
||||
- minetest --version
|
||||
|
||||
##
|
||||
## Debian
|
||||
## Ubuntu (prerequisite for AppImage build)
|
||||
##
|
||||
|
||||
# Stretch
|
||||
|
||||
build:debian-9:
|
||||
extends: .build_template
|
||||
image: debian:9
|
||||
before_script:
|
||||
- apt-get update -y
|
||||
- apt-get -y install build-essential libirrlicht-dev cmake libbz2-dev libpng-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev
|
||||
|
||||
package:debian-9:
|
||||
extends: .debpkg_template
|
||||
image: debian:9
|
||||
needs:
|
||||
- build:debian-9
|
||||
variables:
|
||||
LEVELDB_PKG: libleveldb1v5
|
||||
|
||||
deploy:debian-9:
|
||||
extends: .debpkg_install
|
||||
image: debian:9
|
||||
needs:
|
||||
- package:debian-9
|
||||
|
||||
# Buster
|
||||
|
||||
build:debian-10:
|
||||
extends: .build_template
|
||||
image: debian:10
|
||||
before_script:
|
||||
- apt-get update -y
|
||||
- apt-get -y install build-essential libirrlicht-dev cmake libbz2-dev libpng-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev
|
||||
|
||||
package:debian-10:
|
||||
extends: .debpkg_template
|
||||
image: debian:10
|
||||
needs:
|
||||
- build:debian-10
|
||||
variables:
|
||||
LEVELDB_PKG: libleveldb1d
|
||||
|
||||
deploy:debian-10:
|
||||
extends: .debpkg_install
|
||||
image: debian:10
|
||||
needs:
|
||||
- package:debian-10
|
||||
|
||||
##
|
||||
## Ubuntu
|
||||
##
|
||||
|
||||
# Xenial
|
||||
|
||||
build:ubuntu-16.04:
|
||||
build:ubuntu-20.04:
|
||||
extends: .build_template
|
||||
image: ubuntu:xenial
|
||||
before_script:
|
||||
- apt-get update -y
|
||||
- apt-get -y install build-essential libirrlicht-dev cmake libbz2-dev libpng-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev
|
||||
|
||||
package:ubuntu-16.04:
|
||||
extends: .debpkg_template
|
||||
image: ubuntu:xenial
|
||||
needs:
|
||||
- build:ubuntu-16.04
|
||||
variables:
|
||||
LEVELDB_PKG: libleveldb1v5
|
||||
|
||||
deploy:ubuntu-16.04:
|
||||
extends: .debpkg_install
|
||||
image: ubuntu:xenial
|
||||
needs:
|
||||
- package:ubuntu-16.04
|
||||
|
||||
# Bionic
|
||||
|
||||
build:ubuntu-18.04:
|
||||
extends: .build_template
|
||||
image: ubuntu:bionic
|
||||
before_script:
|
||||
- apt-get update -y
|
||||
- apt-get -y install build-essential libirrlicht-dev cmake libbz2-dev libpng-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev
|
||||
|
||||
package:ubuntu-18.04:
|
||||
extends: .debpkg_template
|
||||
image: ubuntu:bionic
|
||||
needs:
|
||||
- build:ubuntu-18.04
|
||||
variables:
|
||||
LEVELDB_PKG: libleveldb1v5
|
||||
|
||||
deploy:ubuntu-18.04:
|
||||
extends: .debpkg_install
|
||||
image: ubuntu:bionic
|
||||
needs:
|
||||
- package:ubuntu-18.04
|
||||
|
||||
##
|
||||
## Fedora
|
||||
##
|
||||
|
||||
# Fedora 28 <-> RHEL 8
|
||||
build:fedora-28:
|
||||
extends: .build_template
|
||||
image: fedora:28
|
||||
before_script:
|
||||
- dnf -y install make automake gcc gcc-c++ kernel-devel cmake libcurl-devel openal-soft-devel libvorbis-devel libXxf86vm-devel libogg-devel freetype-devel mesa-libGL-devel zlib-devel jsoncpp-devel irrlicht-devel gmp-devel sqlite-devel luajit-devel leveldb-devel ncurses-devel spatialindex-devel
|
||||
image: ubuntu:focal
|
||||
|
||||
##
|
||||
## MinGW for Windows
|
||||
##
|
||||
|
||||
.generic_win_template:
|
||||
image: ubuntu:bionic
|
||||
image: ubuntu:focal
|
||||
before_script:
|
||||
- apt-get update -y
|
||||
- apt-get install -y wget xz-utils unzip git cmake gettext
|
||||
- wget -nv http://minetest.kitsunemimi.pw/mingw-w64-${WIN_ARCH}_9.2.0_ubuntu18.04.tar.xz -O mingw.tar.xz
|
||||
- apt-get update
|
||||
- DEBIAN_FRONTEND=noninteractive apt-get install -y wget xz-utils unzip git cmake gettext
|
||||
- wget -nv http://minetest.kitsunemimi.pw/mingw-w64-${WIN_ARCH}_11.2.0_ubuntu20.04.tar.xz -O mingw.tar.xz
|
||||
- tar -xaf mingw.tar.xz -C /usr
|
||||
|
||||
.build_win_template:
|
||||
extends: .generic_win_template
|
||||
stage: build
|
||||
artifacts:
|
||||
expire_in: 1h
|
||||
paths:
|
||||
- build/minetest/_build/*
|
||||
|
||||
.package_win_template:
|
||||
extends: .generic_win_template
|
||||
stage: package
|
||||
script:
|
||||
- unzip build/minetest/_build/minetest-*.zip
|
||||
- cp -p /usr/${WIN_ARCH}-w64-mingw32/bin/libgcc*.dll minetest-*-win*/bin/
|
||||
- cp -p /usr/${WIN_ARCH}-w64-mingw32/bin/libstdc++*.dll minetest-*-win*/bin/
|
||||
- cp -p /usr/${WIN_ARCH}-w64-mingw32/bin/libwinpthread*.dll minetest-*-win*/bin/
|
||||
artifacts:
|
||||
expire_in: 90 day
|
||||
paths:
|
||||
@@ -201,29 +59,16 @@ build:fedora-28:
|
||||
build:win32:
|
||||
extends: .build_win_template
|
||||
script:
|
||||
- ./util/buildbot/buildwin32.sh build
|
||||
- EXISTING_MINETEST_DIR=$PWD ./util/buildbot/buildwin32.sh build
|
||||
- unzip -q build/build/*.zip
|
||||
variables:
|
||||
WIN_ARCH: "i686"
|
||||
|
||||
package:win32:
|
||||
extends: .package_win_template
|
||||
needs:
|
||||
- build:win32
|
||||
variables:
|
||||
WIN_ARCH: "i686"
|
||||
|
||||
|
||||
build:win64:
|
||||
extends: .build_win_template
|
||||
script:
|
||||
- ./util/buildbot/buildwin64.sh build
|
||||
variables:
|
||||
WIN_ARCH: "x86_64"
|
||||
|
||||
package:win64:
|
||||
extends: .package_win_template
|
||||
needs:
|
||||
- build:win64
|
||||
- EXISTING_MINETEST_DIR=$PWD ./util/buildbot/buildwin64.sh build
|
||||
- unzip -q build/build/*.zip
|
||||
variables:
|
||||
WIN_ARCH: "x86_64"
|
||||
|
||||
@@ -239,10 +84,7 @@ package:docker:
|
||||
before_script:
|
||||
- docker login -u gitlab-ci-token -p $CI_JOB_TOKEN registry.gitlab.com
|
||||
script:
|
||||
- docker build . -t ${CONTAINER_IMAGE}/server:$CI_COMMIT_SHA -t ${CONTAINER_IMAGE}/server:$CI_COMMIT_REF_NAME -t ${CONTAINER_IMAGE}/server:latest
|
||||
- docker push ${CONTAINER_IMAGE}/server:$CI_COMMIT_SHA
|
||||
- docker push ${CONTAINER_IMAGE}/server:$CI_COMMIT_REF_NAME
|
||||
- docker push ${CONTAINER_IMAGE}/server:latest
|
||||
- ./util/ci/docker.sh
|
||||
|
||||
##
|
||||
## Gitlab Pages (Lua API documentation)
|
||||
@@ -252,9 +94,7 @@ pages:
|
||||
stage: deploy
|
||||
image: python:3.8
|
||||
before_script:
|
||||
- pip install git+https://github.com/Python-Markdown/markdown.git
|
||||
- pip install git+https://github.com/mkdocs/mkdocs.git
|
||||
- pip install pygments
|
||||
- pip install -U -r doc/mkdocs/requirements.txt
|
||||
script:
|
||||
- cd doc/mkdocs && ./build.sh
|
||||
artifacts:
|
||||
@@ -271,22 +111,19 @@ package:appimage-client:
|
||||
stage: package
|
||||
image: appimagecrafters/appimage-builder
|
||||
needs:
|
||||
- build:ubuntu-18.04
|
||||
- build:ubuntu-20.04
|
||||
before_script:
|
||||
- apt-get update -y
|
||||
- apt-get install -y git wget
|
||||
- apt-get update
|
||||
- apt-get install -y git
|
||||
# Collect files
|
||||
- mkdir AppDir
|
||||
- cp -a artifact/minetest/usr/ AppDir/usr/
|
||||
- rm AppDir/usr/bin/minetestserver
|
||||
- cp -a clientmods AppDir/usr/share/minetest
|
||||
script:
|
||||
- git clone $MINETEST_GAME_REPO AppDir/usr/share/minetest/games/minetest_game
|
||||
- rm -rf AppDir/usr/share/minetest/games/minetest/.git
|
||||
- export VERSION=$CI_COMMIT_REF_NAME-$CI_COMMIT_SHORT_SHA
|
||||
# Remove PrefersNonDefaultGPU property due to validation errors
|
||||
- sed -i '/PrefersNonDefaultGPU/d' AppDir/usr/share/applications/net.minetest.minetest.desktop
|
||||
- appimage-builder --skip-test
|
||||
script:
|
||||
- export VERSION=$CI_COMMIT_REF_NAME-$CI_COMMIT_SHORT_SHA
|
||||
- appimage-builder --skip-test --recipe misc/AppImageBuilder.yml
|
||||
artifacts:
|
||||
expire_in: 90 day
|
||||
paths:
|
||||
|
||||
@@ -20,7 +20,7 @@ read_globals = {
|
||||
|
||||
string = {fields = {"split", "trim"}},
|
||||
table = {fields = {"copy", "getn", "indexof", "insert_all"}},
|
||||
math = {fields = {"hypot"}},
|
||||
math = {fields = {"hypot", "round"}},
|
||||
}
|
||||
|
||||
globals = {
|
||||
@@ -70,6 +70,7 @@ files["builtin/mainmenu"] = {
|
||||
|
||||
read_globals = {
|
||||
"PLATFORM",
|
||||
"TOUCHSCREEN_GUI",
|
||||
},
|
||||
}
|
||||
|
||||
@@ -80,3 +81,9 @@ files["builtin/common/tests"] = {
|
||||
"assert",
|
||||
},
|
||||
}
|
||||
|
||||
files["builtin/fstk"] = {
|
||||
read_globals = {
|
||||
"TOUCHSCREEN_GUI",
|
||||
},
|
||||
}
|
||||
|
||||
17
.mailmap
17
.mailmap
@@ -37,7 +37,7 @@ numzero <numzer0@yandex.ru> <silverunicorn2011@yandex.ru>
|
||||
Jean-Patrick Guerrero <kilbith@users.noreply.github.com>
|
||||
Jean-Patrick Guerrero <kilbith@users.noreply.github.com> <jeanpatrick.guerrero@gmail.com>
|
||||
HybridDog <3192173+HybridDog@users.noreply.github.com> <ovvv@web.de>
|
||||
srfqi <muhammadrifqipriyosusanto@gmail.com>
|
||||
srifqi <muhammadrifqipriyosusanto@gmail.com>
|
||||
Dániel Juhász <juhdanad@gmail.com>
|
||||
rubenwardy <rw@rubenwardy.com>
|
||||
rubenwardy <rw@rubenwardy.com> <rubenwardy@gmail.com>
|
||||
@@ -48,15 +48,17 @@ ClobberXD <ClobberXD@gmail.com> <ClobberXD@protonmail.com>
|
||||
ClobberXD <ClobberXD@gmail.com> <36130650+ClobberXD@users.noreply.github.com>
|
||||
Auke Kok <sofar+github@foo-projects.org>
|
||||
Auke Kok <sofar+github@foo-projects.org> <sofar@foo-projects.org>
|
||||
Desour <vorunbekannt75@web.de>
|
||||
Nathanaël Courant <Ekdohibs@users.noreply.github.com> <nathanael.courant@laposte.net>
|
||||
DS <ds.desour@proton.me>
|
||||
DS <ds.desour@proton.me> <vorunbekannt75@web.de>
|
||||
Nathanaëlle Courant <Ekdohibs@users.noreply.github.com> <nathanael.courant@laposte.net>
|
||||
Ezhh <owlecho@live.com>
|
||||
paramat <paramat@users.noreply.github.com>
|
||||
paramat <paramat@users.noreply.github.com> <mat.gregory@virginmedia.com>
|
||||
lhofhansl <lhofhansl@yahoo.com> <larsh@apache.org>
|
||||
red-001 <red-001@outlook.ie> <red-001@openmailbox.org>
|
||||
Wuzzy <wuzzy2@mail.ru> <Wuzzy2@mail.ru>
|
||||
Wuzzy <wuzzy2@mail.ru> <almikes@aol.com>
|
||||
Wuzzy <Wuzzy@disroot.org> <wuzzy2@mail.ru>
|
||||
Wuzzy <Wuzzy@disroot.org> <Wuzzy2@mail.ru>
|
||||
Wuzzy <Wuzzy@disroot.org> <almikes@aol.com>
|
||||
Jordach <jordach.snelling@gmail.com>
|
||||
MoNTE48 <MoNTE48@mail.ua>
|
||||
v-rob <robinsonvincent89@gmail.com>
|
||||
@@ -65,3 +67,8 @@ EvidenceB <49488517+EvidenceBKidscode@users.noreply.github.com>
|
||||
gregorycu <gregory.currie@gmail.com>
|
||||
Rogier <rogier777@gmail.com>
|
||||
Rogier <rogier777@gmail.com> <Rogier-5@users.noreply.github.com>
|
||||
x2048 <codeforsmile@gmail.com>
|
||||
Lars Müller <appgurulars@gmx.de>
|
||||
Lars Müller <appgurulars@gmx.de> <34514239+appgurueu@users.noreply.github.com>
|
||||
ROllerozxa <rollerozxa@voxelmanip.se>
|
||||
ROllerozxa <rollerozxa@voxelmanip.se> <temporaryemail4meh+github@gmail.com>
|
||||
|
||||
@@ -1,51 +0,0 @@
|
||||
version: 1
|
||||
|
||||
AppDir:
|
||||
path: ./AppDir
|
||||
|
||||
app_info:
|
||||
id: minetest
|
||||
name: Minetest
|
||||
icon: minetest
|
||||
version: !ENV ${VERSION}
|
||||
exec: usr/bin/minetest
|
||||
exec_args: $@
|
||||
runtime:
|
||||
env:
|
||||
APPDIR_LIBRARY_PATH: $APPDIR/usr/lib/x86_64-linux-gnu
|
||||
|
||||
apt:
|
||||
arch: amd64
|
||||
sources:
|
||||
- sourceline: deb http://archive.ubuntu.com/ubuntu/ bionic main universe
|
||||
key_url: 'http://keyserver.ubuntu.com/pks/lookup?op=get&search=0x3b4fe6acc0b21f32'
|
||||
- sourceline: deb http://archive.ubuntu.com/ubuntu/ bionic-updates main universe
|
||||
- sourceline: deb http://archive.ubuntu.com/ubuntu/ bionic-backports main universe
|
||||
- sourceline: deb http://archive.ubuntu.com/ubuntu/ bionic-security main universe
|
||||
|
||||
include:
|
||||
- libirrlicht1.8
|
||||
- libxxf86vm1
|
||||
- libgl1-mesa-glx
|
||||
- libsqlite3-0
|
||||
- libogg0
|
||||
- libvorbis0a
|
||||
- libopenal1
|
||||
- libcurl3-gnutls
|
||||
- libfreetype6
|
||||
- zlib1g
|
||||
- libgmp10
|
||||
- libjsoncpp1
|
||||
|
||||
files:
|
||||
exclude:
|
||||
- usr/share/man
|
||||
- usr/share/doc/*/README.*
|
||||
- usr/share/doc/*/changelog.*
|
||||
- usr/share/doc/*/NEWS.*
|
||||
- usr/share/doc/*/TODO.*
|
||||
|
||||
AppImage:
|
||||
update-information: None
|
||||
sign-key: None
|
||||
arch: x86_64
|
||||
251
CMakeLists.txt
251
CMakeLists.txt
@@ -1,19 +1,18 @@
|
||||
cmake_minimum_required(VERSION 3.5)
|
||||
|
||||
cmake_policy(SET CMP0025 OLD)
|
||||
cmake_minimum_required(VERSION 3.12)
|
||||
|
||||
# This can be read from ${PROJECT_NAME} after project() is called
|
||||
project(minetest)
|
||||
set(PROJECT_NAME_CAPITALIZED "Minetest")
|
||||
|
||||
set(CMAKE_CXX_STANDARD 11)
|
||||
set(GCC_MINIMUM_VERSION "4.8")
|
||||
set(CLANG_MINIMUM_VERSION "3.4")
|
||||
set(CMAKE_CXX_STANDARD 17)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED TRUE)
|
||||
set(GCC_MINIMUM_VERSION "7.5")
|
||||
set(CLANG_MINIMUM_VERSION "7.0.1")
|
||||
|
||||
# Also remember to set PROTOCOL_VERSION in network/networkprotocol.h when releasing
|
||||
# You should not need to edit these manually, use util/bump_version.sh
|
||||
set(VERSION_MAJOR 5)
|
||||
set(VERSION_MINOR 4)
|
||||
set(VERSION_PATCH 2)
|
||||
set(VERSION_MINOR 8)
|
||||
set(VERSION_PATCH 1)
|
||||
set(VERSION_EXTRA "" CACHE STRING "Stuff to append to version string")
|
||||
|
||||
# Change to false for releases
|
||||
@@ -21,7 +20,7 @@ set(DEVELOPMENT_BUILD FALSE)
|
||||
|
||||
set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
|
||||
if(VERSION_EXTRA)
|
||||
set(VERSION_STRING ${VERSION_STRING}-${VERSION_EXTRA})
|
||||
set(VERSION_STRING "${VERSION_STRING}-${VERSION_EXTRA}")
|
||||
elseif(DEVELOPMENT_BUILD)
|
||||
set(VERSION_STRING "${VERSION_STRING}-dev")
|
||||
endif()
|
||||
@@ -31,10 +30,20 @@ if (CMAKE_BUILD_TYPE STREQUAL Debug)
|
||||
set(VERSION_STRING "${VERSION_STRING}-debug")
|
||||
endif()
|
||||
|
||||
message(STATUS "*** Will build version ${VERSION_STRING} ***")
|
||||
|
||||
|
||||
# Configuration options
|
||||
set(BUILD_CLIENT TRUE CACHE BOOL "Build client")
|
||||
set(BUILD_SERVER FALSE CACHE BOOL "Build server")
|
||||
set(BUILD_UNITTESTS TRUE CACHE BOOL "Build unittests")
|
||||
set(BUILD_BENCHMARKS FALSE CACHE BOOL "Build benchmarks")
|
||||
set(BUILD_DOCUMENTATION TRUE CACHE BOOL "Build documentation")
|
||||
|
||||
set(DEFAULT_ENABLE_LTO TRUE)
|
||||
# by default don't enable on Debug builds to get faster builds
|
||||
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
|
||||
set(DEFAULT_ENABLE_LTO FALSE)
|
||||
endif()
|
||||
set(ENABLE_LTO ${DEFAULT_ENABLE_LTO} CACHE BOOL "Use Link Time Optimization")
|
||||
|
||||
set(DEFAULT_RUN_IN_PLACE FALSE)
|
||||
if(WIN32)
|
||||
set(DEFAULT_RUN_IN_PLACE TRUE)
|
||||
@@ -42,11 +51,13 @@ endif()
|
||||
set(RUN_IN_PLACE ${DEFAULT_RUN_IN_PLACE} CACHE BOOL
|
||||
"Run directly in source directory structure")
|
||||
|
||||
|
||||
set(BUILD_CLIENT TRUE CACHE BOOL "Build client")
|
||||
set(BUILD_SERVER FALSE CACHE BOOL "Build server")
|
||||
set(BUILD_UNITTESTS TRUE CACHE BOOL "Build unittests")
|
||||
|
||||
message(STATUS "*** Will build version ${VERSION_STRING} ***")
|
||||
message(STATUS "BUILD_CLIENT: " ${BUILD_CLIENT})
|
||||
message(STATUS "BUILD_SERVER: " ${BUILD_SERVER})
|
||||
message(STATUS "BUILD_UNITTESTS: " ${BUILD_UNITTESTS})
|
||||
message(STATUS "BUILD_BENCHMARKS: " ${BUILD_BENCHMARKS})
|
||||
message(STATUS "BUILD_DOCUMENTATION: " ${BUILD_DOCUMENTATION})
|
||||
message(STATUS "RUN_IN_PLACE: " ${RUN_IN_PLACE})
|
||||
|
||||
set(WARN_ALL TRUE CACHE BOOL "Enable -Wall for Release build")
|
||||
|
||||
@@ -55,13 +66,116 @@ if(NOT CMAKE_BUILD_TYPE)
|
||||
set(CMAKE_BUILD_TYPE Release CACHE STRING "Build type: Debug or Release" FORCE)
|
||||
endif()
|
||||
|
||||
# FIXME: Windows build fails in multiple places to link, needs to be investigated.
|
||||
if (ENABLE_LTO AND NOT WIN32)
|
||||
include(CheckIPOSupported)
|
||||
check_ipo_supported(RESULT lto_supported OUTPUT lto_output)
|
||||
if(lto_supported)
|
||||
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION TRUE)
|
||||
message(STATUS "LTO/IPO is enabled")
|
||||
else()
|
||||
message(STATUS "LTO/IPO requested but it is not supported by the compiler: ${lto_output}")
|
||||
endif()
|
||||
else()
|
||||
message(STATUS "LTO/IPO is not enabled")
|
||||
endif()
|
||||
|
||||
set(ENABLE_UPDATE_CHECKER (NOT ${DEVELOPMENT_BUILD}) CACHE BOOL
|
||||
"Whether to enable update checks by default")
|
||||
|
||||
# Included stuff
|
||||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
|
||||
|
||||
# Load default options for Android
|
||||
if(ANDROID)
|
||||
cmake_minimum_required(VERSION 3.20)
|
||||
include(MinetestAndroidLibs)
|
||||
endif()
|
||||
|
||||
# This is done here so that relative search paths are more reasonable
|
||||
find_package(Irrlicht)
|
||||
|
||||
set(IRRLICHTMT_BUILD_DIR "" CACHE PATH "Path to IrrlichtMt build directory.")
|
||||
if(ANDROID)
|
||||
# currently manually provided
|
||||
elseif(NOT "${IRRLICHTMT_BUILD_DIR}" STREQUAL "")
|
||||
find_package(IrrlichtMt QUIET
|
||||
PATHS "${IRRLICHTMT_BUILD_DIR}"
|
||||
NO_DEFAULT_PATH
|
||||
)
|
||||
|
||||
if(NOT TARGET IrrlichtMt::IrrlichtMt)
|
||||
# find_package() searches certain subdirectories. ${PATH}/cmake is not
|
||||
# the only one, but it is the one where IrrlichtMt is supposed to export
|
||||
# IrrlichtMtConfig.cmake
|
||||
message(FATAL_ERROR "Could not find IrrlichtMtConfig.cmake in ${IRRLICHTMT_BUILD_DIR}/cmake.")
|
||||
endif()
|
||||
elseif(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/lib/irrlichtmt")
|
||||
message(STATUS "Using user-provided IrrlichtMt at subdirectory 'lib/irrlichtmt'")
|
||||
if(BUILD_CLIENT)
|
||||
# tell IrrlichtMt to create a static library
|
||||
set(BUILD_SHARED_LIBS OFF CACHE BOOL "Build shared library" FORCE)
|
||||
add_subdirectory(lib/irrlichtmt EXCLUDE_FROM_ALL)
|
||||
unset(BUILD_SHARED_LIBS CACHE)
|
||||
|
||||
if(NOT TARGET IrrlichtMt)
|
||||
message(FATAL_ERROR "IrrlichtMt project is missing a CMake target?!")
|
||||
endif()
|
||||
else()
|
||||
add_library(IrrlichtMt::IrrlichtMt INTERFACE IMPORTED)
|
||||
set_target_properties(IrrlichtMt::IrrlichtMt PROPERTIES
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_SOURCE_DIR}/lib/irrlichtmt/include")
|
||||
endif()
|
||||
else()
|
||||
find_package(IrrlichtMt QUIET)
|
||||
if(NOT TARGET IrrlichtMt::IrrlichtMt)
|
||||
string(CONCAT explanation_msg
|
||||
"The Minetest team has forked Irrlicht to make their own customizations. "
|
||||
"It can be found here: https://github.com/minetest/irrlicht\n"
|
||||
"For example use: git clone --depth=1 https://github.com/minetest/irrlicht lib/irrlichtmt\n")
|
||||
if(BUILD_CLIENT)
|
||||
message(FATAL_ERROR "IrrlichtMt is required to build the client, but it was not found.\n${explanation_msg}")
|
||||
endif()
|
||||
|
||||
include(MinetestFindIrrlichtHeaders)
|
||||
if(NOT IRRLICHT_INCLUDE_DIR)
|
||||
message(FATAL_ERROR "IrrlichtMt headers are required to build the server, but none found.\n${explanation_msg}")
|
||||
endif()
|
||||
message(STATUS "Found IrrlichtMt headers: ${IRRLICHT_INCLUDE_DIR}")
|
||||
add_library(IrrlichtMt::IrrlichtMt INTERFACE IMPORTED)
|
||||
# Note that we can't use target_include_directories() since that doesn't work for IMPORTED targets before CMake 3.11
|
||||
set_target_properties(IrrlichtMt::IrrlichtMt PROPERTIES
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${IRRLICHT_INCLUDE_DIR}")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(ANDROID)
|
||||
# skipped for now
|
||||
elseif(BUILD_CLIENT AND TARGET IrrlichtMt::IrrlichtMt)
|
||||
# retrieve version somehow
|
||||
if(NOT IrrlichtMt_VERSION)
|
||||
get_target_property(IrrlichtMt_VERSION IrrlichtMt VERSION)
|
||||
endif()
|
||||
message(STATUS "Found IrrlichtMt ${IrrlichtMt_VERSION}")
|
||||
|
||||
set(TARGET_VER_S 1.9.0mt13)
|
||||
string(REPLACE "mt" "." TARGET_VER ${TARGET_VER_S})
|
||||
if(IrrlichtMt_VERSION VERSION_LESS ${TARGET_VER})
|
||||
message(FATAL_ERROR "At least IrrlichtMt ${TARGET_VER_S} is required to build")
|
||||
elseif(NOT DEVELOPMENT_BUILD AND IrrlichtMt_VERSION VERSION_GREATER ${TARGET_VER})
|
||||
message(FATAL_ERROR "IrrlichtMt ${TARGET_VER_S} is required to build")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
||||
if(CMAKE_CXX_COMPILER_VERSION VERSION_LESS "${GCC_MINIMUM_VERSION}")
|
||||
message(FATAL_ERROR "Insufficient gcc version, found ${CMAKE_CXX_COMPILER_VERSION}. "
|
||||
"Version ${GCC_MINIMUM_VERSION} or higher is required.")
|
||||
endif()
|
||||
elseif(CMAKE_CXX_COMPILER_ID MATCHES "(Apple)?Clang")
|
||||
if (CMAKE_CXX_COMPILER_VERSION VERSION_LESS "${CLANG_MINIMUM_VERSION}")
|
||||
message(FATAL_ERROR "Insufficient clang version, found ${CMAKE_CXX_COMPILER_VERSION}. "
|
||||
"Version ${CLANG_MINIMUM_VERSION} or higher is required.")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Installation
|
||||
|
||||
@@ -91,15 +205,16 @@ elseif(UNIX) # Linux, BSD etc
|
||||
set(ICONDIR "unix/icons")
|
||||
set(LOCALEDIR "locale")
|
||||
else()
|
||||
set(SHAREDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}")
|
||||
set(BINDIR "${CMAKE_INSTALL_PREFIX}/bin")
|
||||
set(DOCDIR "${CMAKE_INSTALL_PREFIX}/share/doc/${PROJECT_NAME}")
|
||||
set(MANDIR "${CMAKE_INSTALL_PREFIX}/share/man")
|
||||
include(GNUInstallDirs)
|
||||
set(SHAREDIR "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_DATADIR}/${PROJECT_NAME}")
|
||||
set(BINDIR "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_BINDIR}")
|
||||
set(DOCDIR "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_DOCDIR}")
|
||||
set(MANDIR "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_MANDIR}")
|
||||
set(EXAMPLE_CONF_DIR ${DOCDIR})
|
||||
set(XDG_APPS_DIR "${CMAKE_INSTALL_PREFIX}/share/applications")
|
||||
set(APPDATADIR "${CMAKE_INSTALL_PREFIX}/share/metainfo")
|
||||
set(ICONDIR "${CMAKE_INSTALL_PREFIX}/share/icons")
|
||||
set(LOCALEDIR "${CMAKE_INSTALL_PREFIX}/share/locale")
|
||||
set(XDG_APPS_DIR "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_DATADIR}/applications")
|
||||
set(APPDATADIR "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_DATADIR}/metainfo")
|
||||
set(ICONDIR "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_DATADIR}/icons")
|
||||
set(LOCALEDIR "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_LOCALEDIR}")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
@@ -161,15 +276,16 @@ if(RUN_IN_PLACE)
|
||||
install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/textures/texture_packs_here.txt" DESTINATION "${SHAREDIR}/textures")
|
||||
endif()
|
||||
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/minetest_game" DESTINATION "${SHAREDIR}/games/"
|
||||
COMPONENT "SUBGAME_MINETEST_GAME" OPTIONAL PATTERN ".git*" EXCLUDE )
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/devtest" DESTINATION "${SHAREDIR}/games/"
|
||||
COMPONENT "SUBGAME_MINIMAL" OPTIONAL PATTERN ".git*" EXCLUDE )
|
||||
set(INSTALL_DEVTEST FALSE CACHE BOOL "Install Development Test")
|
||||
|
||||
if(INSTALL_DEVTEST)
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/devtest" DESTINATION "${SHAREDIR}/games/"
|
||||
PATTERN ".git*" EXCLUDE )
|
||||
endif()
|
||||
|
||||
if(BUILD_CLIENT)
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/client/shaders" DESTINATION "${SHAREDIR}/client")
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/textures/base/pack" DESTINATION "${SHAREDIR}/textures/base")
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/fonts" DESTINATION "${SHAREDIR}")
|
||||
if(RUN_IN_PLACE)
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/clientmods" DESTINATION "${SHAREDIR}")
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/client/serverlist" DESTINATION "${SHAREDIR}/client")
|
||||
@@ -177,11 +293,11 @@ if(BUILD_CLIENT)
|
||||
endif()
|
||||
|
||||
install(FILES "README.md" DESTINATION "${DOCDIR}" COMPONENT "Docs")
|
||||
install(FILES "doc/lua_api.txt" DESTINATION "${DOCDIR}" COMPONENT "Docs")
|
||||
install(FILES "doc/client_lua_api.txt" DESTINATION "${DOCDIR}" COMPONENT "Docs")
|
||||
install(FILES "doc/menu_lua_api.txt" DESTINATION "${DOCDIR}" COMPONENT "Docs")
|
||||
install(FILES "doc/texture_packs.txt" DESTINATION "${DOCDIR}" COMPONENT "Docs")
|
||||
install(FILES "doc/world_format.txt" DESTINATION "${DOCDIR}" COMPONENT "Docs")
|
||||
install(FILES "doc/lua_api.md" DESTINATION "${DOCDIR}" COMPONENT "Docs")
|
||||
install(FILES "doc/client_lua_api.md" DESTINATION "${DOCDIR}" COMPONENT "Docs")
|
||||
install(FILES "doc/menu_lua_api.md" DESTINATION "${DOCDIR}" COMPONENT "Docs")
|
||||
install(FILES "doc/texture_packs.md" DESTINATION "${DOCDIR}" COMPONENT "Docs")
|
||||
install(FILES "doc/world_format.md" DESTINATION "${DOCDIR}" COMPONENT "Docs")
|
||||
install(FILES "minetest.conf.example" DESTINATION "${EXAMPLE_CONF_DIR}")
|
||||
|
||||
if(UNIX AND NOT APPLE)
|
||||
@@ -203,30 +319,18 @@ endif()
|
||||
find_package(GMP REQUIRED)
|
||||
find_package(Json REQUIRED)
|
||||
find_package(Lua REQUIRED)
|
||||
|
||||
# JsonCPP doesn't compile well on GCC 4.8
|
||||
if(NOT ENABLE_SYSTEM_JSONCPP)
|
||||
set(GCC_MINIMUM_VERSION "4.9")
|
||||
if(NOT USE_LUAJIT)
|
||||
add_subdirectory(lib/bitop)
|
||||
endif()
|
||||
|
||||
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
||||
if(CMAKE_CXX_COMPILER_VERSION VERSION_LESS "${GCC_MINIMUM_VERSION}")
|
||||
message(FATAL_ERROR "Insufficient gcc version, found ${CMAKE_CXX_COMPILER_VERSION}. "
|
||||
"Version ${GCC_MINIMUM_VERSION} or higher is required.")
|
||||
endif()
|
||||
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
|
||||
if (CMAKE_CXX_COMPILER_VERSION VERSION_LESS "${CLANG_MINIMUM_VERSION}")
|
||||
message(FATAL_ERROR "Insufficient clang version, found ${CMAKE_CXX_COMPILER_VERSION}. "
|
||||
"Version ${CLANG_MINIMUM_VERSION} or higher is required.")
|
||||
endif()
|
||||
if(BUILD_BENCHMARKS)
|
||||
add_subdirectory(lib/catch2)
|
||||
endif()
|
||||
|
||||
# Subdirectories
|
||||
# Be sure to add all relevant definitions above this
|
||||
|
||||
add_subdirectory(src)
|
||||
|
||||
|
||||
# CPack
|
||||
|
||||
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "A free open-source voxel game engine with easy modding and game creation.")
|
||||
@@ -243,25 +347,8 @@ cpack_add_component(Docs
|
||||
DESCRIPTION "Documentation about Minetest and Minetest modding"
|
||||
)
|
||||
|
||||
cpack_add_component(SUBGAME_MINETEST_GAME
|
||||
DISPLAY_NAME "Minetest Game"
|
||||
DESCRIPTION "The default game bundled in the Minetest engine. Mainly used as a modding base."
|
||||
GROUP "Games"
|
||||
)
|
||||
|
||||
cpack_add_component(SUBGAME_MINIMAL
|
||||
DISPLAY_NAME "Development Test"
|
||||
DESCRIPTION "A basic testing environment used for engine development and sometimes for testing mods."
|
||||
DISABLED #DISABLED does not mean it is disabled, and is just not selected by default.
|
||||
GROUP "Games"
|
||||
)
|
||||
|
||||
cpack_add_component_group(Subgames
|
||||
DESCRIPTION "Games for the Minetest engine."
|
||||
)
|
||||
|
||||
if(WIN32)
|
||||
# Include all dynamically linked runtime libaries such as MSVCRxxx.dll
|
||||
# Include all dynamically linked runtime libraries such as MSVCRxxx.dll
|
||||
include(InstallRequiredSystemLibraries)
|
||||
|
||||
if(RUN_IN_PLACE)
|
||||
@@ -313,13 +400,15 @@ include(CPack)
|
||||
|
||||
|
||||
# Add a target to generate API documentation with Doxygen
|
||||
find_package(Doxygen)
|
||||
if(DOXYGEN_FOUND)
|
||||
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/doc/Doxyfile.in
|
||||
${CMAKE_CURRENT_BINARY_DIR}/doc/Doxyfile @ONLY)
|
||||
add_custom_target(doc
|
||||
${DOXYGEN_EXECUTABLE} ${CMAKE_CURRENT_BINARY_DIR}/doc/Doxyfile
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/doc
|
||||
COMMENT "Generating API documentation with Doxygen" VERBATIM
|
||||
)
|
||||
if(BUILD_DOCUMENTATION)
|
||||
find_package(Doxygen)
|
||||
if(DOXYGEN_FOUND)
|
||||
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/doc/Doxyfile.in
|
||||
${CMAKE_CURRENT_BINARY_DIR}/doc/Doxyfile @ONLY)
|
||||
add_custom_target(doc
|
||||
${DOXYGEN_EXECUTABLE} ${CMAKE_CURRENT_BINARY_DIR}/doc/Doxyfile
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/doc
|
||||
COMMENT "Generating API documentation with Doxygen" VERBATIM
|
||||
)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
502
COPYING.LESSER
Normal file
502
COPYING.LESSER
Normal file
@@ -0,0 +1,502 @@
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
Version 2.1, February 1999
|
||||
|
||||
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
[This is the first released version of the Lesser GPL. It also counts
|
||||
as the successor of the GNU Library Public License, version 2, hence
|
||||
the version number 2.1.]
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
Licenses are intended to guarantee your freedom to share and change
|
||||
free software--to make sure the software is free for all its users.
|
||||
|
||||
This license, the Lesser General Public License, applies to some
|
||||
specially designated software packages--typically libraries--of the
|
||||
Free Software Foundation and other authors who decide to use it. You
|
||||
can use it too, but we suggest you first think carefully about whether
|
||||
this license or the ordinary General Public License is the better
|
||||
strategy to use in any particular case, based on the explanations below.
|
||||
|
||||
When we speak of free software, we are referring to freedom of use,
|
||||
not price. Our General Public Licenses are designed to make sure that
|
||||
you have the freedom to distribute copies of free software (and charge
|
||||
for this service if you wish); that you receive source code or can get
|
||||
it if you want it; that you can change the software and use pieces of
|
||||
it in new free programs; and that you are informed that you can do
|
||||
these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
distributors to deny you these rights or to ask you to surrender these
|
||||
rights. These restrictions translate to certain responsibilities for
|
||||
you if you distribute copies of the library or if you modify it.
|
||||
|
||||
For example, if you distribute copies of the library, whether gratis
|
||||
or for a fee, you must give the recipients all the rights that we gave
|
||||
you. You must make sure that they, too, receive or can get the source
|
||||
code. If you link other code with the library, you must provide
|
||||
complete object files to the recipients, so that they can relink them
|
||||
with the library after making changes to the library and recompiling
|
||||
it. And you must show them these terms so they know their rights.
|
||||
|
||||
We protect your rights with a two-step method: (1) we copyright the
|
||||
library, and (2) we offer you this license, which gives you legal
|
||||
permission to copy, distribute and/or modify the library.
|
||||
|
||||
To protect each distributor, we want to make it very clear that
|
||||
there is no warranty for the free library. Also, if the library is
|
||||
modified by someone else and passed on, the recipients should know
|
||||
that what they have is not the original version, so that the original
|
||||
author's reputation will not be affected by problems that might be
|
||||
introduced by others.
|
||||
|
||||
Finally, software patents pose a constant threat to the existence of
|
||||
any free program. We wish to make sure that a company cannot
|
||||
effectively restrict the users of a free program by obtaining a
|
||||
restrictive license from a patent holder. Therefore, we insist that
|
||||
any patent license obtained for a version of the library must be
|
||||
consistent with the full freedom of use specified in this license.
|
||||
|
||||
Most GNU software, including some libraries, is covered by the
|
||||
ordinary GNU General Public License. This license, the GNU Lesser
|
||||
General Public License, applies to certain designated libraries, and
|
||||
is quite different from the ordinary General Public License. We use
|
||||
this license for certain libraries in order to permit linking those
|
||||
libraries into non-free programs.
|
||||
|
||||
When a program is linked with a library, whether statically or using
|
||||
a shared library, the combination of the two is legally speaking a
|
||||
combined work, a derivative of the original library. The ordinary
|
||||
General Public License therefore permits such linking only if the
|
||||
entire combination fits its criteria of freedom. The Lesser General
|
||||
Public License permits more lax criteria for linking other code with
|
||||
the library.
|
||||
|
||||
We call this license the "Lesser" General Public License because it
|
||||
does Less to protect the user's freedom than the ordinary General
|
||||
Public License. It also provides other free software developers Less
|
||||
of an advantage over competing non-free programs. These disadvantages
|
||||
are the reason we use the ordinary General Public License for many
|
||||
libraries. However, the Lesser license provides advantages in certain
|
||||
special circumstances.
|
||||
|
||||
For example, on rare occasions, there may be a special need to
|
||||
encourage the widest possible use of a certain library, so that it becomes
|
||||
a de-facto standard. To achieve this, non-free programs must be
|
||||
allowed to use the library. A more frequent case is that a free
|
||||
library does the same job as widely used non-free libraries. In this
|
||||
case, there is little to gain by limiting the free library to free
|
||||
software only, so we use the Lesser General Public License.
|
||||
|
||||
In other cases, permission to use a particular library in non-free
|
||||
programs enables a greater number of people to use a large body of
|
||||
free software. For example, permission to use the GNU C Library in
|
||||
non-free programs enables many more people to use the whole GNU
|
||||
operating system, as well as its variant, the GNU/Linux operating
|
||||
system.
|
||||
|
||||
Although the Lesser General Public License is Less protective of the
|
||||
users' freedom, it does ensure that the user of a program that is
|
||||
linked with the Library has the freedom and the wherewithal to run
|
||||
that program using a modified version of the Library.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow. Pay close attention to the difference between a
|
||||
"work based on the library" and a "work that uses the library". The
|
||||
former contains code derived from the library, whereas the latter must
|
||||
be combined with the library in order to run.
|
||||
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License Agreement applies to any software library or other
|
||||
program which contains a notice placed by the copyright holder or
|
||||
other authorized party saying it may be distributed under the terms of
|
||||
this Lesser General Public License (also called "this License").
|
||||
Each licensee is addressed as "you".
|
||||
|
||||
A "library" means a collection of software functions and/or data
|
||||
prepared so as to be conveniently linked with application programs
|
||||
(which use some of those functions and data) to form executables.
|
||||
|
||||
The "Library", below, refers to any such software library or work
|
||||
which has been distributed under these terms. A "work based on the
|
||||
Library" means either the Library or any derivative work under
|
||||
copyright law: that is to say, a work containing the Library or a
|
||||
portion of it, either verbatim or with modifications and/or translated
|
||||
straightforwardly into another language. (Hereinafter, translation is
|
||||
included without limitation in the term "modification".)
|
||||
|
||||
"Source code" for a work means the preferred form of the work for
|
||||
making modifications to it. For a library, complete source code means
|
||||
all the source code for all modules it contains, plus any associated
|
||||
interface definition files, plus the scripts used to control compilation
|
||||
and installation of the library.
|
||||
|
||||
Activities other than copying, distribution and modification are not
|
||||
covered by this License; they are outside its scope. The act of
|
||||
running a program using the Library is not restricted, and output from
|
||||
such a program is covered only if its contents constitute a work based
|
||||
on the Library (independent of the use of the Library in a tool for
|
||||
writing it). Whether that is true depends on what the Library does
|
||||
and what the program that uses the Library does.
|
||||
|
||||
1. You may copy and distribute verbatim copies of the Library's
|
||||
complete source code as you receive it, in any medium, provided that
|
||||
you conspicuously and appropriately publish on each copy an
|
||||
appropriate copyright notice and disclaimer of warranty; keep intact
|
||||
all the notices that refer to this License and to the absence of any
|
||||
warranty; and distribute a copy of this License along with the
|
||||
Library.
|
||||
|
||||
You may charge a fee for the physical act of transferring a copy,
|
||||
and you may at your option offer warranty protection in exchange for a
|
||||
fee.
|
||||
|
||||
2. You may modify your copy or copies of the Library or any portion
|
||||
of it, thus forming a work based on the Library, and copy and
|
||||
distribute such modifications or work under the terms of Section 1
|
||||
above, provided that you also meet all of these conditions:
|
||||
|
||||
a) The modified work must itself be a software library.
|
||||
|
||||
b) You must cause the files modified to carry prominent notices
|
||||
stating that you changed the files and the date of any change.
|
||||
|
||||
c) You must cause the whole of the work to be licensed at no
|
||||
charge to all third parties under the terms of this License.
|
||||
|
||||
d) If a facility in the modified Library refers to a function or a
|
||||
table of data to be supplied by an application program that uses
|
||||
the facility, other than as an argument passed when the facility
|
||||
is invoked, then you must make a good faith effort to ensure that,
|
||||
in the event an application does not supply such function or
|
||||
table, the facility still operates, and performs whatever part of
|
||||
its purpose remains meaningful.
|
||||
|
||||
(For example, a function in a library to compute square roots has
|
||||
a purpose that is entirely well-defined independent of the
|
||||
application. Therefore, Subsection 2d requires that any
|
||||
application-supplied function or table used by this function must
|
||||
be optional: if the application does not supply it, the square
|
||||
root function must still compute square roots.)
|
||||
|
||||
These requirements apply to the modified work as a whole. If
|
||||
identifiable sections of that work are not derived from the Library,
|
||||
and can be reasonably considered independent and separate works in
|
||||
themselves, then this License, and its terms, do not apply to those
|
||||
sections when you distribute them as separate works. But when you
|
||||
distribute the same sections as part of a whole which is a work based
|
||||
on the Library, the distribution of the whole must be on the terms of
|
||||
this License, whose permissions for other licensees extend to the
|
||||
entire whole, and thus to each and every part regardless of who wrote
|
||||
it.
|
||||
|
||||
Thus, it is not the intent of this section to claim rights or contest
|
||||
your rights to work written entirely by you; rather, the intent is to
|
||||
exercise the right to control the distribution of derivative or
|
||||
collective works based on the Library.
|
||||
|
||||
In addition, mere aggregation of another work not based on the Library
|
||||
with the Library (or with a work based on the Library) on a volume of
|
||||
a storage or distribution medium does not bring the other work under
|
||||
the scope of this License.
|
||||
|
||||
3. You may opt to apply the terms of the ordinary GNU General Public
|
||||
License instead of this License to a given copy of the Library. To do
|
||||
this, you must alter all the notices that refer to this License, so
|
||||
that they refer to the ordinary GNU General Public License, version 2,
|
||||
instead of to this License. (If a newer version than version 2 of the
|
||||
ordinary GNU General Public License has appeared, then you can specify
|
||||
that version instead if you wish.) Do not make any other change in
|
||||
these notices.
|
||||
|
||||
Once this change is made in a given copy, it is irreversible for
|
||||
that copy, so the ordinary GNU General Public License applies to all
|
||||
subsequent copies and derivative works made from that copy.
|
||||
|
||||
This option is useful when you wish to copy part of the code of
|
||||
the Library into a program that is not a library.
|
||||
|
||||
4. You may copy and distribute the Library (or a portion or
|
||||
derivative of it, under Section 2) in object code or executable form
|
||||
under the terms of Sections 1 and 2 above provided that you accompany
|
||||
it with the complete corresponding machine-readable source code, which
|
||||
must be distributed under the terms of Sections 1 and 2 above on a
|
||||
medium customarily used for software interchange.
|
||||
|
||||
If distribution of object code is made by offering access to copy
|
||||
from a designated place, then offering equivalent access to copy the
|
||||
source code from the same place satisfies the requirement to
|
||||
distribute the source code, even though third parties are not
|
||||
compelled to copy the source along with the object code.
|
||||
|
||||
5. A program that contains no derivative of any portion of the
|
||||
Library, but is designed to work with the Library by being compiled or
|
||||
linked with it, is called a "work that uses the Library". Such a
|
||||
work, in isolation, is not a derivative work of the Library, and
|
||||
therefore falls outside the scope of this License.
|
||||
|
||||
However, linking a "work that uses the Library" with the Library
|
||||
creates an executable that is a derivative of the Library (because it
|
||||
contains portions of the Library), rather than a "work that uses the
|
||||
library". The executable is therefore covered by this License.
|
||||
Section 6 states terms for distribution of such executables.
|
||||
|
||||
When a "work that uses the Library" uses material from a header file
|
||||
that is part of the Library, the object code for the work may be a
|
||||
derivative work of the Library even though the source code is not.
|
||||
Whether this is true is especially significant if the work can be
|
||||
linked without the Library, or if the work is itself a library. The
|
||||
threshold for this to be true is not precisely defined by law.
|
||||
|
||||
If such an object file uses only numerical parameters, data
|
||||
structure layouts and accessors, and small macros and small inline
|
||||
functions (ten lines or less in length), then the use of the object
|
||||
file is unrestricted, regardless of whether it is legally a derivative
|
||||
work. (Executables containing this object code plus portions of the
|
||||
Library will still fall under Section 6.)
|
||||
|
||||
Otherwise, if the work is a derivative of the Library, you may
|
||||
distribute the object code for the work under the terms of Section 6.
|
||||
Any executables containing that work also fall under Section 6,
|
||||
whether or not they are linked directly with the Library itself.
|
||||
|
||||
6. As an exception to the Sections above, you may also combine or
|
||||
link a "work that uses the Library" with the Library to produce a
|
||||
work containing portions of the Library, and distribute that work
|
||||
under terms of your choice, provided that the terms permit
|
||||
modification of the work for the customer's own use and reverse
|
||||
engineering for debugging such modifications.
|
||||
|
||||
You must give prominent notice with each copy of the work that the
|
||||
Library is used in it and that the Library and its use are covered by
|
||||
this License. You must supply a copy of this License. If the work
|
||||
during execution displays copyright notices, you must include the
|
||||
copyright notice for the Library among them, as well as a reference
|
||||
directing the user to the copy of this License. Also, you must do one
|
||||
of these things:
|
||||
|
||||
a) Accompany the work with the complete corresponding
|
||||
machine-readable source code for the Library including whatever
|
||||
changes were used in the work (which must be distributed under
|
||||
Sections 1 and 2 above); and, if the work is an executable linked
|
||||
with the Library, with the complete machine-readable "work that
|
||||
uses the Library", as object code and/or source code, so that the
|
||||
user can modify the Library and then relink to produce a modified
|
||||
executable containing the modified Library. (It is understood
|
||||
that the user who changes the contents of definitions files in the
|
||||
Library will not necessarily be able to recompile the application
|
||||
to use the modified definitions.)
|
||||
|
||||
b) Use a suitable shared library mechanism for linking with the
|
||||
Library. A suitable mechanism is one that (1) uses at run time a
|
||||
copy of the library already present on the user's computer system,
|
||||
rather than copying library functions into the executable, and (2)
|
||||
will operate properly with a modified version of the library, if
|
||||
the user installs one, as long as the modified version is
|
||||
interface-compatible with the version that the work was made with.
|
||||
|
||||
c) Accompany the work with a written offer, valid for at
|
||||
least three years, to give the same user the materials
|
||||
specified in Subsection 6a, above, for a charge no more
|
||||
than the cost of performing this distribution.
|
||||
|
||||
d) If distribution of the work is made by offering access to copy
|
||||
from a designated place, offer equivalent access to copy the above
|
||||
specified materials from the same place.
|
||||
|
||||
e) Verify that the user has already received a copy of these
|
||||
materials or that you have already sent this user a copy.
|
||||
|
||||
For an executable, the required form of the "work that uses the
|
||||
Library" must include any data and utility programs needed for
|
||||
reproducing the executable from it. However, as a special exception,
|
||||
the materials to be distributed need not include anything that is
|
||||
normally distributed (in either source or binary form) with the major
|
||||
components (compiler, kernel, and so on) of the operating system on
|
||||
which the executable runs, unless that component itself accompanies
|
||||
the executable.
|
||||
|
||||
It may happen that this requirement contradicts the license
|
||||
restrictions of other proprietary libraries that do not normally
|
||||
accompany the operating system. Such a contradiction means you cannot
|
||||
use both them and the Library together in an executable that you
|
||||
distribute.
|
||||
|
||||
7. You may place library facilities that are a work based on the
|
||||
Library side-by-side in a single library together with other library
|
||||
facilities not covered by this License, and distribute such a combined
|
||||
library, provided that the separate distribution of the work based on
|
||||
the Library and of the other library facilities is otherwise
|
||||
permitted, and provided that you do these two things:
|
||||
|
||||
a) Accompany the combined library with a copy of the same work
|
||||
based on the Library, uncombined with any other library
|
||||
facilities. This must be distributed under the terms of the
|
||||
Sections above.
|
||||
|
||||
b) Give prominent notice with the combined library of the fact
|
||||
that part of it is a work based on the Library, and explaining
|
||||
where to find the accompanying uncombined form of the same work.
|
||||
|
||||
8. You may not copy, modify, sublicense, link with, or distribute
|
||||
the Library except as expressly provided under this License. Any
|
||||
attempt otherwise to copy, modify, sublicense, link with, or
|
||||
distribute the Library is void, and will automatically terminate your
|
||||
rights under this License. However, parties who have received copies,
|
||||
or rights, from you under this License will not have their licenses
|
||||
terminated so long as such parties remain in full compliance.
|
||||
|
||||
9. You are not required to accept this License, since you have not
|
||||
signed it. However, nothing else grants you permission to modify or
|
||||
distribute the Library or its derivative works. These actions are
|
||||
prohibited by law if you do not accept this License. Therefore, by
|
||||
modifying or distributing the Library (or any work based on the
|
||||
Library), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Library or works based on it.
|
||||
|
||||
10. Each time you redistribute the Library (or any work based on the
|
||||
Library), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute, link with or modify the Library
|
||||
subject to these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties with
|
||||
this License.
|
||||
|
||||
11. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Library at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Library by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Library.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under any
|
||||
particular circumstance, the balance of the section is intended to apply,
|
||||
and the section as a whole is intended to apply in other circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
12. If the distribution and/or use of the Library is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Library under this License may add
|
||||
an explicit geographical distribution limitation excluding those countries,
|
||||
so that distribution is permitted only in or among countries not thus
|
||||
excluded. In such case, this License incorporates the limitation as if
|
||||
written in the body of this License.
|
||||
|
||||
13. The Free Software Foundation may publish revised and/or new
|
||||
versions of the Lesser General Public License from time to time.
|
||||
Such new versions will be similar in spirit to the present version,
|
||||
but may differ in detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Library
|
||||
specifies a version number of this License which applies to it and
|
||||
"any later version", you have the option of following the terms and
|
||||
conditions either of that version or of any later version published by
|
||||
the Free Software Foundation. If the Library does not specify a
|
||||
license version number, you may choose any version ever published by
|
||||
the Free Software Foundation.
|
||||
|
||||
14. If you wish to incorporate parts of the Library into other free
|
||||
programs whose distribution conditions are incompatible with these,
|
||||
write to the author to ask for permission. For software which is
|
||||
copyrighted by the Free Software Foundation, write to the Free
|
||||
Software Foundation; we sometimes make exceptions for this. Our
|
||||
decision will be guided by the two goals of preserving the free status
|
||||
of all derivatives of our free software and of promoting the sharing
|
||||
and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Libraries
|
||||
|
||||
If you develop a new library, and you want it to be of the greatest
|
||||
possible use to the public, we recommend making it free software that
|
||||
everyone can redistribute and change. You can do so by permitting
|
||||
redistribution under these terms (or, alternatively, under the terms of the
|
||||
ordinary General Public License).
|
||||
|
||||
To apply these terms, attach the following notices to the library. It is
|
||||
safest to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least the
|
||||
"copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the library's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the library, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1990
|
||||
Ty Coon, President of Vice
|
||||
|
||||
That's all there is to it!
|
||||
88
Dockerfile
88
Dockerfile
@@ -1,6 +1,40 @@
|
||||
FROM alpine:3.11
|
||||
ARG DOCKER_IMAGE=alpine:3.16
|
||||
FROM $DOCKER_IMAGE AS dev
|
||||
|
||||
ENV MINETEST_GAME_VERSION master
|
||||
ENV IRRLICHT_VERSION master
|
||||
ENV SPATIALINDEX_VERSION 1.9.3
|
||||
ENV LUAJIT_VERSION v2.1
|
||||
|
||||
RUN apk add --no-cache git build-base cmake curl-dev zlib-dev zstd-dev \
|
||||
sqlite-dev postgresql-dev hiredis-dev leveldb-dev \
|
||||
gmp-dev jsoncpp-dev ninja ca-certificates
|
||||
|
||||
WORKDIR /usr/src/
|
||||
RUN git clone --recursive https://github.com/jupp0r/prometheus-cpp/ && \
|
||||
cd prometheus-cpp && \
|
||||
cmake -B build \
|
||||
-DCMAKE_INSTALL_PREFIX=/usr/local \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DENABLE_TESTING=0 \
|
||||
-GNinja && \
|
||||
cmake --build build && \
|
||||
cmake --install build && \
|
||||
cd /usr/src/ && \
|
||||
git clone --recursive https://github.com/libspatialindex/libspatialindex -b ${SPATIALINDEX_VERSION} && \
|
||||
cd libspatialindex && \
|
||||
cmake -B build \
|
||||
-DCMAKE_INSTALL_PREFIX=/usr/local && \
|
||||
cmake --build build && \
|
||||
cmake --install build && \
|
||||
cd /usr/src/ && \
|
||||
git clone --recursive https://luajit.org/git/luajit.git -b ${LUAJIT_VERSION} && \
|
||||
cd luajit && \
|
||||
make && make install && \
|
||||
cd /usr/src/ && \
|
||||
git clone --depth=1 https://github.com/minetest/irrlicht/ -b ${IRRLICHT_VERSION} && \
|
||||
cp -r irrlicht/include /usr/include/irrlichtmt
|
||||
|
||||
FROM dev as builder
|
||||
|
||||
COPY .git /usr/src/minetest/.git
|
||||
COPY CMakeLists.txt /usr/src/minetest/CMakeLists.txt
|
||||
@@ -17,52 +51,36 @@ COPY src /usr/src/minetest/src
|
||||
COPY textures /usr/src/minetest/textures
|
||||
|
||||
WORKDIR /usr/src/minetest
|
||||
|
||||
RUN apk add --no-cache git build-base irrlicht-dev cmake bzip2-dev libpng-dev \
|
||||
jpeg-dev libxxf86vm-dev mesa-dev sqlite-dev libogg-dev \
|
||||
libvorbis-dev openal-soft-dev curl-dev freetype-dev zlib-dev \
|
||||
gmp-dev jsoncpp-dev postgresql-dev luajit-dev ca-certificates && \
|
||||
git clone --depth=1 -b ${MINETEST_GAME_VERSION} https://github.com/minetest/minetest_game.git ./games/minetest_game && \
|
||||
rm -fr ./games/minetest_game/.git
|
||||
|
||||
WORKDIR /usr/src/
|
||||
RUN git clone --recursive https://github.com/jupp0r/prometheus-cpp/ && \
|
||||
mkdir prometheus-cpp/build && \
|
||||
cd prometheus-cpp/build && \
|
||||
cmake .. \
|
||||
-DCMAKE_INSTALL_PREFIX=/usr/local \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DENABLE_TESTING=0 && \
|
||||
make -j2 && \
|
||||
make install
|
||||
|
||||
WORKDIR /usr/src/minetest
|
||||
RUN mkdir build && \
|
||||
cd build && \
|
||||
cmake .. \
|
||||
RUN cmake -B build \
|
||||
-DCMAKE_INSTALL_PREFIX=/usr/local \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DBUILD_SERVER=TRUE \
|
||||
-DENABLE_PROMETHEUS=TRUE \
|
||||
-DBUILD_UNITTESTS=FALSE \
|
||||
-DBUILD_CLIENT=FALSE && \
|
||||
make -j2 && \
|
||||
make install
|
||||
-DBUILD_CLIENT=FALSE \
|
||||
-GNinja && \
|
||||
cmake --build build && \
|
||||
cmake --install build
|
||||
|
||||
FROM alpine:3.11
|
||||
ARG DOCKER_IMAGE=alpine:3.16
|
||||
FROM $DOCKER_IMAGE AS runtime
|
||||
|
||||
RUN apk add --no-cache sqlite-libs curl gmp libstdc++ libgcc libpq luajit && \
|
||||
RUN apk add --no-cache curl gmp libstdc++ libgcc libpq jsoncpp zstd-libs \
|
||||
sqlite-libs postgresql hiredis leveldb && \
|
||||
adduser -D minetest --uid 30000 -h /var/lib/minetest && \
|
||||
chown -R minetest:minetest /var/lib/minetest
|
||||
|
||||
WORKDIR /var/lib/minetest
|
||||
|
||||
COPY --from=0 /usr/local/share/minetest /usr/local/share/minetest
|
||||
COPY --from=0 /usr/local/bin/minetestserver /usr/local/bin/minetestserver
|
||||
COPY --from=0 /usr/local/share/doc/minetest/minetest.conf.example /etc/minetest/minetest.conf
|
||||
|
||||
COPY --from=builder /usr/local/share/minetest /usr/local/share/minetest
|
||||
COPY --from=builder /usr/local/bin/minetestserver /usr/local/bin/minetestserver
|
||||
COPY --from=builder /usr/local/share/doc/minetest/minetest.conf.example /etc/minetest/minetest.conf
|
||||
COPY --from=builder /usr/local/lib/libspatialindex* /usr/local/lib/
|
||||
COPY --from=builder /usr/local/lib/libluajit* /usr/local/lib/
|
||||
USER minetest:minetest
|
||||
|
||||
EXPOSE 30000/udp 30000/tcp
|
||||
VOLUME /var/lib/minetest/ /etc/minetest/
|
||||
|
||||
CMD ["/usr/local/bin/minetestserver", "--config", "/etc/minetest/minetest.conf"]
|
||||
ENTRYPOINT ["/usr/local/bin/minetestserver"]
|
||||
CMD ["--config", "/etc/minetest/minetest.conf"]
|
||||
|
||||
43
LICENSE.txt
43
LICENSE.txt
@@ -14,6 +14,12 @@ https://www.apache.org/licenses/LICENSE-2.0.html
|
||||
Textures by Zughy are under CC BY-SA 4.0
|
||||
https://creativecommons.org/licenses/by-sa/4.0/
|
||||
|
||||
Media files by DS are under CC BY-SA 4.0
|
||||
https://creativecommons.org/licenses/by-sa/4.0/
|
||||
|
||||
textures/base/pack/server_public.png is under CC-BY 4.0, taken from Twitter's Twemoji set
|
||||
https://creativecommons.org/licenses/by/4.0/
|
||||
|
||||
Authors of media files
|
||||
-----------------------
|
||||
Everything not listed in here:
|
||||
@@ -39,10 +45,10 @@ erlehmann:
|
||||
misc/minetest.svg
|
||||
textures/base/pack/logo.png
|
||||
|
||||
JRottm
|
||||
JRottm:
|
||||
textures/base/pack/player_marker.png
|
||||
|
||||
srifqi
|
||||
srifqi:
|
||||
textures/base/pack/chat_hide_btn.png
|
||||
textures/base/pack/chat_show_btn.png
|
||||
textures/base/pack/joystick_bg.png
|
||||
@@ -52,11 +58,39 @@ srifqi
|
||||
|
||||
Zughy:
|
||||
textures/base/pack/cdb_add.png
|
||||
textures/base/pack/cdb_clear.png
|
||||
textures/base/pack/cdb_downloading.png
|
||||
textures/base/pack/cdb_queued.png
|
||||
textures/base/pack/cdb_update.png
|
||||
textures/base/pack/cdb_update_cropped.png
|
||||
textures/base/pack/cdb_viewonline.png
|
||||
textures/base/pack/settings_btn.png
|
||||
textures/base/pack/settings_info.png
|
||||
textures/base/pack/settings_reset.png
|
||||
|
||||
appgurueu:
|
||||
textures/base/pack/server_incompatible.png
|
||||
|
||||
erlehmann, Warr1024, rollerozxa:
|
||||
textures/base/pack/no_screenshot.png
|
||||
|
||||
kilbith:
|
||||
textures/base/pack/server_favorite.png
|
||||
textures/base/pack/progress_bar.png
|
||||
textures/base/pack/progress_bar_bg.png
|
||||
|
||||
SmallJoker:
|
||||
textures/base/pack/cdb_clear.png
|
||||
textures/base/pack/server_favorite_delete.png (based on server_favorite.png)
|
||||
|
||||
DS:
|
||||
games/devtest/mods/soundstuff/textures/soundstuff_bigfoot.png
|
||||
games/devtest/mods/soundstuff/textures/soundstuff_jukebox.png
|
||||
games/devtest/mods/soundstuff/textures/soundstuff_racecar.png
|
||||
games/devtest/mods/soundstuff/sounds/soundstuff_sinus.ogg
|
||||
games/devtest/mods/testtools/textures/testtools_branding_iron.png
|
||||
|
||||
grorp:
|
||||
textures/base/pack/exit_btn.png
|
||||
|
||||
License of Minetest source code
|
||||
-------------------------------
|
||||
@@ -81,7 +115,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
Irrlicht
|
||||
---------------
|
||||
|
||||
This program uses the Irrlicht Engine. http://irrlicht.sourceforge.net/
|
||||
This program uses IrrlichtMt, Minetest's fork of
|
||||
the Irrlicht Engine. http://irrlicht.sourceforge.net/
|
||||
|
||||
The Irrlicht Engine License
|
||||
|
||||
|
||||
277
README.md
277
README.md
@@ -7,15 +7,9 @@ Minetest
|
||||
|
||||
Minetest is a free open-source voxel game engine with easy modding and game creation.
|
||||
|
||||
Copyright (C) 2010-2020 Perttu Ahola <celeron55@gmail.com>
|
||||
Copyright (C) 2010-2022 Perttu Ahola <celeron55@gmail.com>
|
||||
and contributors (see source file comments and the version control log)
|
||||
|
||||
In case you downloaded the source code
|
||||
--------------------------------------
|
||||
If you downloaded the Minetest Engine source code in which this file is
|
||||
contained, you probably want to download the [Minetest Game](https://github.com/minetest/minetest_game/)
|
||||
project too. See its README.txt for more information.
|
||||
|
||||
Table of Contents
|
||||
------------------
|
||||
|
||||
@@ -51,7 +45,7 @@ Some can be changed in the key config dialog in the settings tab.
|
||||
| Shift | Sneak/move down |
|
||||
| Q | Drop itemstack |
|
||||
| Shift + Q | Drop single item |
|
||||
| Left mouse button | Dig/punch/take item |
|
||||
| Left mouse button | Dig/punch/use |
|
||||
| Right mouse button | Place/use |
|
||||
| Shift + right mouse button | Build (without using) |
|
||||
| I | Inventory menu |
|
||||
@@ -61,14 +55,12 @@ Some can be changed in the key config dialog in the settings tab.
|
||||
| T | Chat |
|
||||
| / | Command |
|
||||
| Esc | Pause menu/abort/exit (pauses only singleplayer game) |
|
||||
| R | Enable/disable full range view |
|
||||
| + | Increase view range |
|
||||
| - | Decrease view range |
|
||||
| K | Enable/disable fly mode (needs fly privilege) |
|
||||
| P | Enable/disable pitch move mode |
|
||||
| J | Enable/disable fast mode (needs fast privilege) |
|
||||
| H | Enable/disable noclip mode (needs noclip privilege) |
|
||||
| E | Move fast in fast mode |
|
||||
| E | Aux1 (Move fast in fast mode. Games may add special features) |
|
||||
| C | Cycle through camera modes |
|
||||
| V | Cycle through minimap modes |
|
||||
| Shift + V | Change minimap orientation |
|
||||
@@ -98,15 +90,15 @@ Where each location is on each platform:
|
||||
* Windows installed:
|
||||
* `bin` = `C:\Program Files\Minetest\bin (Depends on the install location)`
|
||||
* `share` = `C:\Program Files\Minetest (Depends on the install location)`
|
||||
* `user` = `%APPDATA%\Minetest`
|
||||
* `user` = `%APPDATA%\Minetest` or `%MINETEST_USER_PATH%`
|
||||
* Linux installed:
|
||||
* `bin` = `/usr/bin`
|
||||
* `share` = `/usr/share/minetest`
|
||||
* `user` = `~/.minetest`
|
||||
* `user` = `~/.minetest` or `$MINETEST_USER_PATH`
|
||||
* macOS:
|
||||
* `bin` = `Contents/MacOS`
|
||||
* `share` = `Contents/Resources`
|
||||
* `user` = `Contents/User OR ~/Library/Application Support/minetest`
|
||||
* `user` = `Contents/User` or `~/Library/Application Support/minetest` or `$MINETEST_USER_PATH`
|
||||
|
||||
Worlds can be found as separate folders in: `user/worlds/`
|
||||
|
||||
@@ -126,261 +118,16 @@ Command-line options
|
||||
|
||||
Compiling
|
||||
---------
|
||||
### Compiling on GNU/Linux
|
||||
|
||||
#### Dependencies
|
||||
|
||||
| Dependency | Version | Commentary |
|
||||
|------------|---------|------------|
|
||||
| GCC | 4.9+ | Can be replaced with Clang 3.4+ |
|
||||
| CMake | 2.6+ | |
|
||||
| Irrlicht | 1.7.3+ | |
|
||||
| SQLite3 | 3.0+ | |
|
||||
| LuaJIT | 2.0+ | Bundled Lua 5.1 is used if not present |
|
||||
| GMP | 5.0.0+ | Bundled mini-GMP is used if not present |
|
||||
| JsonCPP | 1.0.0+ | Bundled JsonCPP is used if not present |
|
||||
|
||||
For Debian/Ubuntu users:
|
||||
|
||||
sudo apt install g++ make libc6-dev libirrlicht-dev cmake libbz2-dev libpng-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev
|
||||
|
||||
For Fedora users:
|
||||
|
||||
sudo dnf install make automake gcc gcc-c++ kernel-devel cmake libcurl-devel openal-soft-devel libvorbis-devel libXxf86vm-devel libogg-devel freetype-devel mesa-libGL-devel zlib-devel jsoncpp-devel irrlicht-devel bzip2-libs gmp-devel sqlite-devel luajit-devel leveldb-devel ncurses-devel doxygen spatialindex-devel bzip2-devel
|
||||
|
||||
For Arch users:
|
||||
|
||||
sudo pacman -S base-devel libcurl-gnutls cmake libxxf86vm irrlicht libpng sqlite libogg libvorbis openal freetype2 jsoncpp gmp luajit leveldb ncurses
|
||||
|
||||
For Alpine users:
|
||||
|
||||
sudo apk add build-base irrlicht-dev cmake bzip2-dev libpng-dev jpeg-dev libxxf86vm-dev mesa-dev sqlite-dev libogg-dev libvorbis-dev openal-soft-dev curl-dev freetype-dev zlib-dev gmp-dev jsoncpp-dev luajit-dev
|
||||
|
||||
#### Download
|
||||
|
||||
You can install Git for easily keeping your copy up to date.
|
||||
If you don’t want Git, read below on how to get the source without Git.
|
||||
This is an example for installing Git on Debian/Ubuntu:
|
||||
|
||||
sudo apt install git
|
||||
|
||||
For Fedora users:
|
||||
|
||||
sudo dnf install git
|
||||
|
||||
Download source (this is the URL to the latest of source repository, which might not work at all times) using Git:
|
||||
|
||||
git clone --depth 1 https://github.com/minetest/minetest.git
|
||||
cd minetest
|
||||
|
||||
Download minetest_game (otherwise only the "Development Test" game is available) using Git:
|
||||
|
||||
git clone --depth 1 https://github.com/minetest/minetest_game.git games/minetest_game
|
||||
|
||||
Download source, without using Git:
|
||||
|
||||
wget https://github.com/minetest/minetest/archive/master.tar.gz
|
||||
tar xf master.tar.gz
|
||||
cd minetest-master
|
||||
|
||||
Download minetest_game, without using Git:
|
||||
|
||||
cd games/
|
||||
wget https://github.com/minetest/minetest_game/archive/master.tar.gz
|
||||
tar xf master.tar.gz
|
||||
mv minetest_game-master minetest_game
|
||||
cd ..
|
||||
|
||||
#### Build
|
||||
|
||||
Build a version that runs directly from the source directory:
|
||||
|
||||
cmake . -DRUN_IN_PLACE=TRUE
|
||||
make -j$(nproc)
|
||||
|
||||
Run it:
|
||||
|
||||
./bin/minetest
|
||||
|
||||
- Use `cmake . -LH` to see all CMake options and their current state.
|
||||
- If you want to install it system-wide (or are making a distribution package),
|
||||
you will want to use `-DRUN_IN_PLACE=FALSE`.
|
||||
- You can build a bare server by specifying `-DBUILD_SERVER=TRUE`.
|
||||
- You can disable the client build by specifying `-DBUILD_CLIENT=FALSE`.
|
||||
- You can select between Release and Debug build by `-DCMAKE_BUILD_TYPE=<Debug or Release>`.
|
||||
- Debug build is slower, but gives much more useful output in a debugger.
|
||||
- If you build a bare server you don't need to have Irrlicht installed.
|
||||
- In that case use `-DIRRLICHT_SOURCE_DIR=/the/irrlicht/source`.
|
||||
|
||||
### CMake options
|
||||
|
||||
General options and their default values:
|
||||
|
||||
BUILD_CLIENT=TRUE - Build Minetest client
|
||||
BUILD_SERVER=FALSE - Build Minetest server
|
||||
BUILD_UNITTESTS=TRUE - Build unittest sources
|
||||
CMAKE_BUILD_TYPE=Release - Type of build (Release vs. Debug)
|
||||
Release - Release build
|
||||
Debug - Debug build
|
||||
SemiDebug - Partially optimized debug build
|
||||
RelWithDebInfo - Release build with debug information
|
||||
MinSizeRel - Release build with -Os passed to compiler to make executable as small as possible
|
||||
ENABLE_CURL=ON - Build with cURL; Enables use of online mod repo, public serverlist and remote media fetching via http
|
||||
ENABLE_CURSES=ON - Build with (n)curses; Enables a server side terminal (command line option: --terminal)
|
||||
ENABLE_FREETYPE=ON - Build with FreeType2; Allows using TTF fonts
|
||||
ENABLE_GETTEXT=ON - Build with Gettext; Allows using translations
|
||||
ENABLE_GLES=OFF - Build for OpenGL ES instead of OpenGL (requires support by Irrlicht)
|
||||
ENABLE_LEVELDB=ON - Build with LevelDB; Enables use of LevelDB map backend
|
||||
ENABLE_POSTGRESQL=ON - Build with libpq; Enables use of PostgreSQL map backend (PostgreSQL 9.5 or greater recommended)
|
||||
ENABLE_REDIS=ON - Build with libhiredis; Enables use of Redis map backend
|
||||
ENABLE_SPATIAL=ON - Build with LibSpatial; Speeds up AreaStores
|
||||
ENABLE_SOUND=ON - Build with OpenAL, libogg & libvorbis; in-game sounds
|
||||
ENABLE_LUAJIT=ON - Build with LuaJIT (much faster than non-JIT Lua)
|
||||
ENABLE_PROMETHEUS=OFF - Build with Prometheus metrics exporter (listens on tcp/30000 by default)
|
||||
ENABLE_SYSTEM_GMP=ON - Use GMP from system (much faster than bundled mini-gmp)
|
||||
ENABLE_SYSTEM_JSONCPP=OFF - Use JsonCPP from system
|
||||
OPENGL_GL_PREFERENCE=LEGACY - Linux client build only; See CMake Policy CMP0072 for reference
|
||||
RUN_IN_PLACE=FALSE - Create a portable install (worlds, settings etc. in current directory)
|
||||
USE_GPROF=FALSE - Enable profiling using GProf
|
||||
VERSION_EXTRA= - Text to append to version (e.g. VERSION_EXTRA=foobar -> Minetest 0.4.9-foobar)
|
||||
|
||||
Library specific options:
|
||||
|
||||
BZIP2_INCLUDE_DIR - Linux only; directory where bzlib.h is located
|
||||
BZIP2_LIBRARY - Linux only; path to libbz2.a/libbz2.so
|
||||
CURL_DLL - Only if building with cURL on Windows; path to libcurl.dll
|
||||
CURL_INCLUDE_DIR - Only if building with cURL; directory where curl.h is located
|
||||
CURL_LIBRARY - Only if building with cURL; path to libcurl.a/libcurl.so/libcurl.lib
|
||||
EGL_INCLUDE_DIR - Only if building with GLES; directory that contains egl.h
|
||||
EGL_LIBRARY - Only if building with GLES; path to libEGL.a/libEGL.so
|
||||
FREETYPE_INCLUDE_DIR_freetype2 - Only if building with FreeType 2; directory that contains an freetype directory with files such as ftimage.h in it
|
||||
FREETYPE_INCLUDE_DIR_ft2build - Only if building with FreeType 2; directory that contains ft2build.h
|
||||
FREETYPE_LIBRARY - Only if building with FreeType 2; path to libfreetype.a/libfreetype.so/freetype.lib
|
||||
FREETYPE_DLL - Only if building with FreeType 2 on Windows; path to libfreetype.dll
|
||||
GETTEXT_DLL - Only when building with gettext on Windows; path to libintl3.dll
|
||||
GETTEXT_ICONV_DLL - Only when building with gettext on Windows; path to libiconv2.dll
|
||||
GETTEXT_INCLUDE_DIR - Only when building with gettext; directory that contains iconv.h
|
||||
GETTEXT_LIBRARY - Only when building with gettext on Windows; path to libintl.dll.a
|
||||
GETTEXT_MSGFMT - Only when building with gettext; path to msgfmt/msgfmt.exe
|
||||
IRRLICHT_DLL - Only on Windows; path to Irrlicht.dll
|
||||
IRRLICHT_INCLUDE_DIR - Directory that contains IrrCompileConfig.h
|
||||
IRRLICHT_LIBRARY - Path to libIrrlicht.a/libIrrlicht.so/libIrrlicht.dll.a/Irrlicht.lib
|
||||
LEVELDB_INCLUDE_DIR - Only when building with LevelDB; directory that contains db.h
|
||||
LEVELDB_LIBRARY - Only when building with LevelDB; path to libleveldb.a/libleveldb.so/libleveldb.dll.a
|
||||
LEVELDB_DLL - Only when building with LevelDB on Windows; path to libleveldb.dll
|
||||
PostgreSQL_INCLUDE_DIR - Only when building with PostgreSQL; directory that contains libpq-fe.h
|
||||
PostgreSQL_LIBRARY - Only when building with PostgreSQL; path to libpq.a/libpq.so/libpq.lib
|
||||
REDIS_INCLUDE_DIR - Only when building with Redis; directory that contains hiredis.h
|
||||
REDIS_LIBRARY - Only when building with Redis; path to libhiredis.a/libhiredis.so
|
||||
SPATIAL_INCLUDE_DIR - Only when building with LibSpatial; directory that contains spatialindex/SpatialIndex.h
|
||||
SPATIAL_LIBRARY - Only when building with LibSpatial; path to libspatialindex_c.so/spatialindex-32.lib
|
||||
LUA_INCLUDE_DIR - Only if you want to use LuaJIT; directory where luajit.h is located
|
||||
LUA_LIBRARY - Only if you want to use LuaJIT; path to libluajit.a/libluajit.so
|
||||
MINGWM10_DLL - Only if compiling with MinGW; path to mingwm10.dll
|
||||
OGG_DLL - Only if building with sound on Windows; path to libogg.dll
|
||||
OGG_INCLUDE_DIR - Only if building with sound; directory that contains an ogg directory which contains ogg.h
|
||||
OGG_LIBRARY - Only if building with sound; path to libogg.a/libogg.so/libogg.dll.a
|
||||
OPENAL_DLL - Only if building with sound on Windows; path to OpenAL32.dll
|
||||
OPENAL_INCLUDE_DIR - Only if building with sound; directory where al.h is located
|
||||
OPENAL_LIBRARY - Only if building with sound; path to libopenal.a/libopenal.so/OpenAL32.lib
|
||||
OPENGLES2_INCLUDE_DIR - Only if building with GLES; directory that contains gl2.h
|
||||
OPENGLES2_LIBRARY - Only if building with GLES; path to libGLESv2.a/libGLESv2.so
|
||||
SQLITE3_INCLUDE_DIR - Directory that contains sqlite3.h
|
||||
SQLITE3_LIBRARY - Path to libsqlite3.a/libsqlite3.so/sqlite3.lib
|
||||
VORBISFILE_DLL - Only if building with sound on Windows; path to libvorbisfile-3.dll
|
||||
VORBISFILE_LIBRARY - Only if building with sound; path to libvorbisfile.a/libvorbisfile.so/libvorbisfile.dll.a
|
||||
VORBIS_DLL - Only if building with sound on Windows; path to libvorbis-0.dll
|
||||
VORBIS_INCLUDE_DIR - Only if building with sound; directory that contains a directory vorbis with vorbisenc.h inside
|
||||
VORBIS_LIBRARY - Only if building with sound; path to libvorbis.a/libvorbis.so/libvorbis.dll.a
|
||||
XXF86VM_LIBRARY - Only on Linux; path to libXXf86vm.a/libXXf86vm.so
|
||||
ZLIB_DLL - Only on Windows; path to zlib1.dll
|
||||
ZLIB_INCLUDE_DIR - Directory that contains zlib.h
|
||||
ZLIB_LIBRARY - Path to libz.a/libz.so/zlib.lib
|
||||
|
||||
### Compiling on Windows
|
||||
|
||||
### Requirements
|
||||
|
||||
- [Visual Studio 2015 or newer](https://visualstudio.microsoft.com)
|
||||
- [CMake](https://cmake.org/download/)
|
||||
- [vcpkg](https://github.com/Microsoft/vcpkg)
|
||||
- [Git](https://git-scm.com/downloads)
|
||||
|
||||
### Compiling and installing the dependencies
|
||||
|
||||
It is highly recommended to use vcpkg as package manager.
|
||||
|
||||
#### a) Using vcpkg to install dependencies
|
||||
|
||||
After you successfully built vcpkg you can easily install the required libraries:
|
||||
```powershell
|
||||
vcpkg install irrlicht zlib curl[winssl] openal-soft libvorbis libogg sqlite3 freetype luajit gmp jsoncpp --triplet x64-windows
|
||||
```
|
||||
|
||||
- `curl` is optional, but required to read the serverlist, `curl[winssl]` is required to use the content store.
|
||||
- `openal-soft`, `libvorbis` and `libogg` are optional, but required to use sound.
|
||||
- `freetype` is optional, it allows true-type font rendering.
|
||||
- `luajit` is optional, it replaces the integrated Lua interpreter with a faster just-in-time interpreter.
|
||||
- `gmp` and `jsoncpp` are optional, otherwise the bundled versions will be compiled
|
||||
|
||||
There are other optional libraries, but they are not tested if they can build and link correctly.
|
||||
|
||||
Use `--triplet` to specify the target triplet, e.g. `x64-windows` or `x86-windows`.
|
||||
|
||||
#### b) Compile the dependencies on your own
|
||||
|
||||
This is outdated and not recommended. Follow the instructions on https://dev.minetest.net/Build_Win32_Minetest_including_all_required_libraries#VS2012_Build
|
||||
|
||||
### Compile Minetest
|
||||
|
||||
#### a) Using the vcpkg toolchain and CMake GUI
|
||||
1. Start up the CMake GUI
|
||||
2. Select **Browse Source...** and select DIR/minetest
|
||||
3. Select **Browse Build...** and select DIR/minetest-build
|
||||
4. Select **Configure**
|
||||
5. Choose the right visual Studio version and target platform. It has to match the version of the installed dependencies
|
||||
6. Choose **Specify toolchain file for cross-compiling**
|
||||
7. Click **Next**
|
||||
8. Select the vcpkg toolchain file e.g. `D:/vcpkg/scripts/buildsystems/vcpkg.cmake`
|
||||
9. Click Finish
|
||||
10. Wait until cmake have generated the cash file
|
||||
11. If there are any errors, solve them and hit **Configure**
|
||||
12. Click **Generate**
|
||||
13. Click **Open Project**
|
||||
14. Compile Minetest inside Visual studio.
|
||||
|
||||
#### b) Using the vcpkg toolchain and the commandline
|
||||
|
||||
Run the following script in PowerShell:
|
||||
|
||||
```powershell
|
||||
cmake . -G"Visual Studio 15 2017 Win64" -DCMAKE_TOOLCHAIN_FILE=D:/vcpkg/scripts/buildsystems/vcpkg.cmake -DCMAKE_BUILD_TYPE=Release -DENABLE_GETTEXT=OFF -DENABLE_CURSES=OFF -DENABLE_SYSTEM_JSONCPP=ON
|
||||
cmake --build . --config Release
|
||||
```
|
||||
Make sure that the right compiler is selected and the path to the vcpkg toolchain is correct.
|
||||
|
||||
#### c) Using your own compiled libraries
|
||||
|
||||
**This is outdated and not recommended**
|
||||
|
||||
Follow the instructions on https://dev.minetest.net/Build_Win32_Minetest_including_all_required_libraries#VS2012_Build
|
||||
|
||||
### Windows Installer using WiX Toolset
|
||||
|
||||
Requirements:
|
||||
* [Visual Studio 2017](https://visualstudio.microsoft.com/)
|
||||
* [WiX Toolset](https://wixtoolset.org/)
|
||||
|
||||
In the Visual Studio 2017 Installer select **Optional Features -> WiX Toolset**.
|
||||
|
||||
Build the binaries as described above, but make sure you unselect `RUN_IN_PLACE`.
|
||||
|
||||
Open the generated project file with Visual Studio. Right-click **Package** and choose **Generate**.
|
||||
It may take some minutes to generate the installer.
|
||||
|
||||
- [Compiling on GNU/Linux](doc/compiling/linux.md)
|
||||
- [Compiling on Windows](doc/compiling/windows.md)
|
||||
- [Compiling on MacOS](doc/compiling/macos.md)
|
||||
|
||||
Docker
|
||||
------
|
||||
|
||||
- [Developing minetestserver with Docker](doc/developing/docker.md)
|
||||
|
||||
We provide Minetest server Docker images using the GitLab mirror registry.
|
||||
|
||||
Images are built on each commit and available using the following tag scheme:
|
||||
|
||||
@@ -1,12 +1,13 @@
|
||||
apply plugin: 'com.android.application'
|
||||
|
||||
android {
|
||||
compileSdkVersion 29
|
||||
buildToolsVersion '30.0.3'
|
||||
ndkVersion '22.0.7026061'
|
||||
compileSdkVersion 33
|
||||
buildToolsVersion '33.0.2'
|
||||
ndkVersion "$ndk_version"
|
||||
defaultConfig {
|
||||
applicationId 'net.minetest.minetest'
|
||||
minSdkVersion 16
|
||||
targetSdkVersion 29
|
||||
minSdkVersion 21
|
||||
targetSdkVersion 33
|
||||
versionName "${versionMajor}.${versionMinor}.${versionPatch}"
|
||||
versionCode project.versionCode
|
||||
}
|
||||
@@ -40,7 +41,7 @@ android {
|
||||
abi {
|
||||
enable true
|
||||
reset()
|
||||
include 'armeabi-v7a', 'arm64-v8a'
|
||||
include 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
|
||||
}
|
||||
}
|
||||
|
||||
@@ -52,48 +53,60 @@ android {
|
||||
|
||||
task prepareAssets() {
|
||||
def assetsFolder = "build/assets"
|
||||
def projRoot = "../.."
|
||||
def gameToCopy = "minetest_game"
|
||||
def projRoot = rootDir.parent
|
||||
|
||||
copy {
|
||||
from "${projRoot}/minetest.conf.example", "${projRoot}/README.md" into assetsFolder
|
||||
// See issue #4638
|
||||
def unsupportedLanguages = new File("${projRoot}/src/unsupported_language_list.txt").text.readLines()
|
||||
|
||||
doFirst {
|
||||
logger.lifecycle('Preparing assets at {}', assetsFolder)
|
||||
}
|
||||
copy {
|
||||
from "${projRoot}/doc/lgpl-2.1.txt" into "${assetsFolder}"
|
||||
}
|
||||
copy {
|
||||
from "${projRoot}/builtin" into "${assetsFolder}/builtin"
|
||||
}
|
||||
copy {
|
||||
from "${projRoot}/client/shaders" into "${assetsFolder}/client/shaders"
|
||||
}
|
||||
copy {
|
||||
from "../native/deps/Android/Irrlicht/shaders" into "${assetsFolder}/client/shaders/Irrlicht"
|
||||
}
|
||||
copy {
|
||||
from "${projRoot}/fonts" include "*.ttf" into "${assetsFolder}/fonts"
|
||||
}
|
||||
copy {
|
||||
from "${projRoot}/games/${gameToCopy}" into "${assetsFolder}/games/${gameToCopy}"
|
||||
}
|
||||
/*copy {
|
||||
// ToDo: fix broken locales
|
||||
from "${projRoot}/po" into "${assetsFolder}/po"
|
||||
}*/
|
||||
copy {
|
||||
from "${projRoot}/textures" into "${assetsFolder}/textures"
|
||||
doLast {
|
||||
copy {
|
||||
from "${projRoot}/minetest.conf.example", "${projRoot}/README.md" into assetsFolder
|
||||
}
|
||||
copy {
|
||||
from "${projRoot}/doc/lgpl-2.1.txt" into assetsFolder
|
||||
}
|
||||
copy {
|
||||
from "${projRoot}/builtin" into "${assetsFolder}/builtin"
|
||||
}
|
||||
copy {
|
||||
from "${projRoot}/client/shaders" into "${assetsFolder}/client/shaders"
|
||||
}
|
||||
copy {
|
||||
from "../native/deps/armeabi-v7a/Irrlicht/Shaders" into "${assetsFolder}/client/shaders/Irrlicht"
|
||||
}
|
||||
copy {
|
||||
from "${projRoot}/fonts" include "*.ttf" into "${assetsFolder}/fonts"
|
||||
}
|
||||
copy {
|
||||
from "${projRoot}/textures/base/pack" into "${assetsFolder}/textures/base/pack"
|
||||
}
|
||||
|
||||
// compile translations
|
||||
fileTree("${projRoot}/po").include("**/*.po").grep {
|
||||
it.parentFile.name !in unsupportedLanguages
|
||||
}.forEach { poFile ->
|
||||
def moPath = "${assetsFolder}/locale/${poFile.parentFile.name}/LC_MESSAGES/"
|
||||
file(moPath).mkdirs()
|
||||
exec {
|
||||
commandLine 'msgfmt', '-o', "${moPath}/minetest.mo", poFile
|
||||
}
|
||||
}
|
||||
|
||||
file("${assetsFolder}/.nomedia").text = ""
|
||||
}
|
||||
|
||||
file("${assetsFolder}/.nomedia").text = "";
|
||||
|
||||
task zipAssets(type: Zip) {
|
||||
archiveName "Minetest.zip"
|
||||
from "${assetsFolder}"
|
||||
destinationDir file("src/main/assets")
|
||||
task zipAssets(dependsOn: prepareAssets, type: Zip) {
|
||||
archiveFileName = "Minetest.zip"
|
||||
from assetsFolder
|
||||
destinationDirectory = file("src/main/assets")
|
||||
}
|
||||
}
|
||||
|
||||
preBuild.dependsOn zipAssets
|
||||
prepareAssets.dependsOn ':native:getDeps'
|
||||
|
||||
// Map for the version code that gives each ABI a value.
|
||||
import com.android.build.OutputFile
|
||||
@@ -109,5 +122,5 @@ android.applicationVariants.all { variant ->
|
||||
|
||||
dependencies {
|
||||
implementation project(':native')
|
||||
implementation 'androidx.appcompat:appcompat:1.2.0'
|
||||
implementation 'androidx.appcompat:appcompat:1.6.1'
|
||||
}
|
||||
|
||||
@@ -5,22 +5,14 @@
|
||||
android:installLocation="auto">
|
||||
|
||||
<uses-permission android:name="android.permission.INTERNET" />
|
||||
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
|
||||
|
||||
<!--
|
||||
`android:requestLegacyExternalStorage="true"` is workaround for using `/sdcard`
|
||||
instead of the `getFilesDir()` patch for assets. Check link below for more information:
|
||||
https://developer.android.com/training/data-storage/compatibility
|
||||
-->
|
||||
<uses-permission android:name="android.permission.POST_NOTIFICATIONS" />
|
||||
<uses-feature android:glEsVersion="0x00020000" />
|
||||
|
||||
<application
|
||||
android:allowBackup="false"
|
||||
android:icon="@mipmap/ic_launcher"
|
||||
android:label="@string/label"
|
||||
android:requestLegacyExternalStorage="true"
|
||||
android:resizeableActivity="false"
|
||||
android:hasFragileUserData="true"
|
||||
android:isGame="true"
|
||||
tools:ignore="UnusedAttribute">
|
||||
|
||||
<meta-data
|
||||
@@ -32,7 +24,8 @@
|
||||
android:configChanges="orientation|keyboardHidden|navigation|screenSize"
|
||||
android:maxAspectRatio="3.0"
|
||||
android:screenOrientation="sensorLandscape"
|
||||
android:theme="@style/AppTheme">
|
||||
android:theme="@style/AppTheme"
|
||||
android:exported="true">
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.MAIN" />
|
||||
<category android:name="android.intent.category.LAUNCHER" />
|
||||
@@ -46,19 +39,31 @@
|
||||
android:launchMode="singleTask"
|
||||
android:maxAspectRatio="3.0"
|
||||
android:screenOrientation="sensorLandscape"
|
||||
android:theme="@style/AppTheme">
|
||||
android:theme="@style/AppTheme"
|
||||
android:exported="true">
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.MAIN" />
|
||||
</intent-filter>
|
||||
<meta-data
|
||||
android:name="android.app.lib_name"
|
||||
android:value="Minetest" />
|
||||
android:value="minetest" />
|
||||
</activity>
|
||||
|
||||
<service
|
||||
android:name=".UnzipService"
|
||||
android:enabled="true"
|
||||
android:exported="false" />
|
||||
</application>
|
||||
|
||||
<provider
|
||||
android:name="androidx.core.content.FileProvider"
|
||||
android:authorities="net.minetest.minetest.fileprovider"
|
||||
android:grantUriPermissions="true"
|
||||
android:exported="false">
|
||||
<meta-data
|
||||
android:name="android.support.FILE_PROVIDER_PATHS"
|
||||
android:resource="@xml/filepaths" />
|
||||
</provider>
|
||||
|
||||
</application>
|
||||
|
||||
</manifest>
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
Minetest
|
||||
Copyright (C) 2014-2020 MoNTE48, Maksim Gamarnik <MoNTE48@mail.ua>
|
||||
Copyright (C) 2014-2020 ubulem, Bektur Mambetov <berkut87@gmail.com>
|
||||
Copyright (C) 2023 srifqi, Muhammad Rifqi Priyo Susanto
|
||||
<muhammadrifqipriyosusanto@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
@@ -29,17 +31,52 @@ import androidx.appcompat.widget.AppCompatEditText;
|
||||
import java.util.Objects;
|
||||
|
||||
public class CustomEditText extends AppCompatEditText {
|
||||
private int editType = 2; // single line text input as default
|
||||
private boolean wantsToShowKeyboard = false;
|
||||
|
||||
public CustomEditText(Context context) {
|
||||
super(context);
|
||||
}
|
||||
|
||||
public CustomEditText(Context context, int _editType) {
|
||||
super(context);
|
||||
editType = _editType;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onKeyPreIme(int keyCode, KeyEvent event) {
|
||||
if (keyCode == KeyEvent.KEYCODE_BACK) {
|
||||
// For multi-line, do not close the dialog after pressing back button
|
||||
if (editType != 1 && keyCode == KeyEvent.KEYCODE_BACK) {
|
||||
InputMethodManager mgr = (InputMethodManager)
|
||||
getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
|
||||
Objects.requireNonNull(mgr).hideSoftInputFromWindow(this.getWindowToken(), 0);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onWindowFocusChanged(boolean hasWindowFocus) {
|
||||
super.onWindowFocusChanged(hasWindowFocus);
|
||||
tryShowKeyboard();
|
||||
}
|
||||
|
||||
public void requestFocusTryShow() {
|
||||
requestFocus();
|
||||
wantsToShowKeyboard = true;
|
||||
tryShowKeyboard();
|
||||
}
|
||||
|
||||
private void tryShowKeyboard() {
|
||||
if (hasWindowFocus() && wantsToShowKeyboard) {
|
||||
if (isFocused()) {
|
||||
CustomEditText that = this;
|
||||
post(() -> {
|
||||
final InputMethodManager imm = (InputMethodManager)
|
||||
getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
|
||||
imm.showSoftInput(that, 0);
|
||||
});
|
||||
}
|
||||
wantsToShowKeyboard = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -23,30 +23,37 @@ package net.minetest.minetest;
|
||||
import android.app.NativeActivity;
|
||||
import android.content.Intent;
|
||||
import android.net.Uri;
|
||||
import android.os.Build;
|
||||
import android.os.Bundle;
|
||||
import android.text.InputType;
|
||||
import android.util.Log;
|
||||
import android.view.KeyEvent;
|
||||
import android.view.View;
|
||||
import android.view.WindowManager;
|
||||
import android.view.inputmethod.InputMethodManager;
|
||||
import android.widget.EditText;
|
||||
import android.widget.Button;
|
||||
import android.widget.LinearLayout;
|
||||
|
||||
import androidx.annotation.Keep;
|
||||
import androidx.appcompat.app.AlertDialog;
|
||||
import androidx.core.content.FileProvider;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.Locale;
|
||||
import java.util.Objects;
|
||||
|
||||
// Native code finds these methods by name (see porting_android.cpp).
|
||||
// This annotation prevents the minifier/Proguard from mangling them.
|
||||
@Keep
|
||||
@SuppressWarnings("unused")
|
||||
public class GameActivity extends NativeActivity {
|
||||
static {
|
||||
System.loadLibrary("c++_shared");
|
||||
System.loadLibrary("Minetest");
|
||||
System.loadLibrary("minetest");
|
||||
}
|
||||
|
||||
private int messageReturnCode = -1;
|
||||
private String messageReturnValue = "";
|
||||
|
||||
public static native void putMessageBoxResult(String text);
|
||||
|
||||
@Override
|
||||
public void onCreate(Bundle savedInstanceState) {
|
||||
super.onCreate(savedInstanceState);
|
||||
@@ -54,11 +61,10 @@ public class GameActivity extends NativeActivity {
|
||||
}
|
||||
|
||||
private void makeFullScreen() {
|
||||
if (Build.VERSION.SDK_INT >= 19)
|
||||
this.getWindow().getDecorView().setSystemUiVisibility(
|
||||
View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION |
|
||||
View.SYSTEM_UI_FLAG_HIDE_NAVIGATION |
|
||||
View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY);
|
||||
this.getWindow().getDecorView().setSystemUiVisibility(
|
||||
View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION |
|
||||
View.SYSTEM_UI_FLAG_HIDE_NAVIGATION |
|
||||
View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -74,6 +80,17 @@ public class GameActivity extends NativeActivity {
|
||||
makeFullScreen();
|
||||
}
|
||||
|
||||
private native void saveSettings();
|
||||
|
||||
@Override
|
||||
protected void onStop() {
|
||||
super.onStop();
|
||||
// Avoid losing setting changes in case the app is onDestroy()ed later.
|
||||
// Saving stuff in onStop() is recommended in the Android activity
|
||||
// lifecycle documentation.
|
||||
saveSettings();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onBackPressed() {
|
||||
// Ignore the back press so Minetest can handle it
|
||||
@@ -85,15 +102,15 @@ public class GameActivity extends NativeActivity {
|
||||
|
||||
private void showDialogUI(String hint, String current, int editType) {
|
||||
final AlertDialog.Builder builder = new AlertDialog.Builder(this);
|
||||
EditText editText = new CustomEditText(this);
|
||||
builder.setView(editText);
|
||||
LinearLayout container = new LinearLayout(this);
|
||||
container.setOrientation(LinearLayout.VERTICAL);
|
||||
builder.setView(container);
|
||||
AlertDialog alertDialog = builder.create();
|
||||
editText.requestFocus();
|
||||
CustomEditText editText = new CustomEditText(this, editType);
|
||||
container.addView(editText);
|
||||
editText.setMaxLines(8);
|
||||
editText.setHint(hint);
|
||||
editText.setText(current);
|
||||
final InputMethodManager imm = (InputMethodManager) getSystemService(INPUT_METHOD_SERVICE);
|
||||
Objects.requireNonNull(imm).toggleSoftInput(InputMethodManager.SHOW_FORCED,
|
||||
InputMethodManager.HIDE_IMPLICIT_ONLY);
|
||||
if (editType == 1)
|
||||
editText.setInputType(InputType.TYPE_CLASS_TEXT |
|
||||
InputType.TYPE_TEXT_FLAG_MULTI_LINE);
|
||||
@@ -102,9 +119,11 @@ public class GameActivity extends NativeActivity {
|
||||
InputType.TYPE_TEXT_VARIATION_PASSWORD);
|
||||
else
|
||||
editText.setInputType(InputType.TYPE_CLASS_TEXT);
|
||||
editText.setSelection(editText.getText().length());
|
||||
editText.setOnKeyListener((view, KeyCode, event) -> {
|
||||
if (KeyCode == KeyEvent.KEYCODE_ENTER) {
|
||||
editText.setSelection(Objects.requireNonNull(editText.getText()).length());
|
||||
final InputMethodManager imm = (InputMethodManager) getSystemService(INPUT_METHOD_SERVICE);
|
||||
editText.setOnKeyListener((view, keyCode, event) -> {
|
||||
// For multi-line, do not submit the text after pressing Enter key
|
||||
if (keyCode == KeyEvent.KEYCODE_ENTER && editType != 1) {
|
||||
imm.hideSoftInputFromWindow(editText.getWindowToken(), 0);
|
||||
messageReturnCode = 0;
|
||||
messageReturnValue = editText.getText().toString();
|
||||
@@ -113,12 +132,25 @@ public class GameActivity extends NativeActivity {
|
||||
}
|
||||
return false;
|
||||
});
|
||||
alertDialog.show();
|
||||
// For multi-line, add Done button since Enter key does not submit text
|
||||
if (editType == 1) {
|
||||
Button doneButton = new Button(this);
|
||||
container.addView(doneButton);
|
||||
doneButton.setText(R.string.ime_dialog_done);
|
||||
doneButton.setOnClickListener((view -> {
|
||||
imm.hideSoftInputFromWindow(editText.getWindowToken(), 0);
|
||||
messageReturnCode = 0;
|
||||
messageReturnValue = editText.getText().toString();
|
||||
alertDialog.dismiss();
|
||||
}));
|
||||
}
|
||||
alertDialog.setOnCancelListener(dialog -> {
|
||||
getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_ALWAYS_HIDDEN);
|
||||
messageReturnValue = current;
|
||||
messageReturnCode = -1;
|
||||
});
|
||||
alertDialog.show();
|
||||
editText.requestFocusTryShow();
|
||||
}
|
||||
|
||||
public int getDialogState() {
|
||||
@@ -154,4 +186,46 @@ public class GameActivity extends NativeActivity {
|
||||
public String getCachePath() {
|
||||
return Utils.getCacheDirectory(this).getAbsolutePath();
|
||||
}
|
||||
|
||||
public void shareFile(String path) {
|
||||
File file = new File(path);
|
||||
if (!file.exists()) {
|
||||
Log.e("GameActivity", "File " + file.getAbsolutePath() + " doesn't exist");
|
||||
return;
|
||||
}
|
||||
|
||||
Uri fileUri = FileProvider.getUriForFile(this, "net.minetest.minetest.fileprovider", file);
|
||||
|
||||
Intent intent = new Intent(Intent.ACTION_SEND, fileUri);
|
||||
intent.setDataAndType(fileUri, getContentResolver().getType(fileUri));
|
||||
intent.addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION);
|
||||
intent.putExtra(Intent.EXTRA_STREAM, fileUri);
|
||||
|
||||
Intent shareIntent = Intent.createChooser(intent, null);
|
||||
startActivity(shareIntent);
|
||||
}
|
||||
|
||||
public String getLanguage() {
|
||||
String langCode = Locale.getDefault().getLanguage();
|
||||
|
||||
// getLanguage() still uses old language codes to preserve compatibility.
|
||||
// List of code changes in ISO 639-2:
|
||||
// https://www.loc.gov/standards/iso639-2/php/code_changes.php
|
||||
switch (langCode) {
|
||||
case "in":
|
||||
langCode = "id"; // Indonesian
|
||||
break;
|
||||
case "iw":
|
||||
langCode = "he"; // Hebrew
|
||||
break;
|
||||
case "ji":
|
||||
langCode = "yi"; // Yiddish
|
||||
break;
|
||||
case "jw":
|
||||
langCode = "jv"; // Javanese
|
||||
break;
|
||||
}
|
||||
|
||||
return langCode;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,38 +20,30 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
|
||||
package net.minetest.minetest;
|
||||
|
||||
import android.Manifest;
|
||||
import android.app.NotificationChannel;
|
||||
import android.app.NotificationManager;
|
||||
import android.content.BroadcastReceiver;
|
||||
import android.content.Context;
|
||||
import android.content.Intent;
|
||||
import android.content.IntentFilter;
|
||||
import android.content.SharedPreferences;
|
||||
import android.content.pm.PackageManager;
|
||||
import android.os.Build;
|
||||
import android.os.Bundle;
|
||||
import android.os.Environment;
|
||||
import android.view.View;
|
||||
import android.widget.ProgressBar;
|
||||
import android.widget.TextView;
|
||||
import android.widget.Toast;
|
||||
|
||||
import androidx.annotation.NonNull;
|
||||
import androidx.annotation.RequiresApi;
|
||||
import androidx.annotation.StringRes;
|
||||
import androidx.appcompat.app.AppCompatActivity;
|
||||
import androidx.core.app.ActivityCompat;
|
||||
import androidx.core.content.ContextCompat;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
|
||||
import static net.minetest.minetest.UnzipService.*;
|
||||
|
||||
public class MainActivity extends AppCompatActivity {
|
||||
public static final String NOTIFICATION_CHANNEL_ID = "Minetest channel";
|
||||
|
||||
private final static int versionCode = BuildConfig.VERSION_CODE;
|
||||
private final static int PERMISSIONS = 1;
|
||||
private static final String[] REQUIRED_SDK_PERMISSIONS =
|
||||
new String[]{Manifest.permission.WRITE_EXTERNAL_STORAGE};
|
||||
private static final String SETTINGS = "MinetestSettings";
|
||||
private static final String TAG_VERSION_CODE = "versionCode";
|
||||
|
||||
@@ -95,58 +87,21 @@ public class MainActivity extends AppCompatActivity {
|
||||
public void onCreate(Bundle savedInstanceState) {
|
||||
super.onCreate(savedInstanceState);
|
||||
setContentView(R.layout.activity_main);
|
||||
|
||||
IntentFilter filter = new IntentFilter(ACTION_UPDATE);
|
||||
registerReceiver(myReceiver, filter);
|
||||
|
||||
mProgressBar = findViewById(R.id.progressBar);
|
||||
mTextView = findViewById(R.id.textView);
|
||||
sharedPreferences = getSharedPreferences(SETTINGS, Context.MODE_PRIVATE);
|
||||
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M)
|
||||
checkPermission();
|
||||
else
|
||||
checkAppVersion();
|
||||
}
|
||||
checkAppVersion();
|
||||
|
||||
private void checkPermission() {
|
||||
final List<String> missingPermissions = new ArrayList<>();
|
||||
for (final String permission : REQUIRED_SDK_PERMISSIONS) {
|
||||
final int result = ContextCompat.checkSelfPermission(this, permission);
|
||||
if (result != PackageManager.PERMISSION_GRANTED)
|
||||
missingPermissions.add(permission);
|
||||
}
|
||||
if (!missingPermissions.isEmpty()) {
|
||||
final String[] permissions = missingPermissions
|
||||
.toArray(new String[0]);
|
||||
ActivityCompat.requestPermissions(this, permissions, PERMISSIONS);
|
||||
} else {
|
||||
final int[] grantResults = new int[REQUIRED_SDK_PERMISSIONS.length];
|
||||
Arrays.fill(grantResults, PackageManager.PERMISSION_GRANTED);
|
||||
onRequestPermissionsResult(PERMISSIONS, REQUIRED_SDK_PERMISSIONS, grantResults);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onRequestPermissionsResult(int requestCode,
|
||||
@NonNull String[] permissions, @NonNull int[] grantResults) {
|
||||
if (requestCode == PERMISSIONS) {
|
||||
for (int grantResult : grantResults) {
|
||||
if (grantResult != PackageManager.PERMISSION_GRANTED) {
|
||||
Toast.makeText(this, R.string.not_granted, Toast.LENGTH_LONG).show();
|
||||
finish();
|
||||
return;
|
||||
}
|
||||
}
|
||||
checkAppVersion();
|
||||
}
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O)
|
||||
createNotificationChannel();
|
||||
}
|
||||
|
||||
private void checkAppVersion() {
|
||||
if (!Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED)) {
|
||||
Toast.makeText(this, R.string.no_external_storage, Toast.LENGTH_LONG).show();
|
||||
finish();
|
||||
return;
|
||||
}
|
||||
|
||||
if (UnzipService.getIsRunning()) {
|
||||
mProgressBar.setVisibility(View.VISIBLE);
|
||||
mProgressBar.setIndeterminate(true);
|
||||
@@ -171,6 +126,28 @@ public class MainActivity extends AppCompatActivity {
|
||||
startActivity(intent);
|
||||
}
|
||||
|
||||
@RequiresApi(Build.VERSION_CODES.O)
|
||||
private void createNotificationChannel() {
|
||||
NotificationManager notifyManager = (NotificationManager) getSystemService(Context.NOTIFICATION_SERVICE);
|
||||
if (notifyManager == null)
|
||||
return;
|
||||
|
||||
NotificationChannel notifyChannel = new NotificationChannel(
|
||||
NOTIFICATION_CHANNEL_ID,
|
||||
getString(R.string.notification_channel_name),
|
||||
NotificationManager.IMPORTANCE_LOW
|
||||
);
|
||||
notifyChannel.setDescription(getString(R.string.notification_channel_description));
|
||||
// Configure the notification channel without sound set
|
||||
notifyChannel.setSound(null, null);
|
||||
notifyChannel.enableLights(false);
|
||||
notifyChannel.enableVibration(false);
|
||||
|
||||
// It is fine to always create the notification channel because creating a channel
|
||||
// with the same ID is the same as overriding it (only its name and description).
|
||||
notifyManager.createNotificationChannel(notifyChannel);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onBackPressed() {
|
||||
// Prevent abrupt interruption when copy game files from assets
|
||||
|
||||
@@ -22,13 +22,12 @@ package net.minetest.minetest;
|
||||
|
||||
import android.app.IntentService;
|
||||
import android.app.Notification;
|
||||
import android.app.NotificationChannel;
|
||||
import android.app.NotificationManager;
|
||||
import android.app.PendingIntent;
|
||||
import android.content.Context;
|
||||
import android.content.Intent;
|
||||
import android.os.Build;
|
||||
import android.os.Environment;
|
||||
import android.util.Log;
|
||||
|
||||
import androidx.annotation.NonNull;
|
||||
import androidx.annotation.Nullable;
|
||||
@@ -58,9 +57,11 @@ public class UnzipService extends IntentService {
|
||||
private String failureMessage;
|
||||
|
||||
private static boolean isRunning = false;
|
||||
|
||||
public static synchronized boolean getIsRunning() {
|
||||
return isRunning;
|
||||
}
|
||||
|
||||
private static synchronized void setIsRunning(boolean v) {
|
||||
isRunning = v;
|
||||
}
|
||||
@@ -76,9 +77,6 @@ public class UnzipService extends IntentService {
|
||||
try {
|
||||
setIsRunning(true);
|
||||
File userDataDirectory = Utils.getUserDataDirectory(this);
|
||||
if (userDataDirectory == null) {
|
||||
throw new IOException("Unable to find user data directory");
|
||||
}
|
||||
|
||||
try (InputStream in = this.getAssets().open(zipFile.getName())) {
|
||||
try (OutputStream out = new FileOutputStream(zipFile)) {
|
||||
@@ -90,39 +88,25 @@ public class UnzipService extends IntentService {
|
||||
}
|
||||
}
|
||||
|
||||
migrate(notificationBuilder, userDataDirectory);
|
||||
unzip(notificationBuilder, zipFile, userDataDirectory);
|
||||
} catch (IOException e) {
|
||||
isSuccess = false;
|
||||
failureMessage = e.getLocalizedMessage();
|
||||
} finally {
|
||||
setIsRunning(false);
|
||||
zipFile.delete();
|
||||
if (!zipFile.delete()) {
|
||||
Log.w("UnzipService", "Minetest installation ZIP cannot be deleted");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@NonNull
|
||||
private Notification.Builder createNotification() {
|
||||
String name = "net.minetest.minetest";
|
||||
String channelId = "Minetest channel";
|
||||
String description = "notifications from Minetest";
|
||||
Notification.Builder builder;
|
||||
if (mNotifyManager == null)
|
||||
mNotifyManager = (NotificationManager) getSystemService(Context.NOTIFICATION_SERVICE);
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
|
||||
int importance = NotificationManager.IMPORTANCE_LOW;
|
||||
NotificationChannel mChannel = null;
|
||||
if (mNotifyManager != null)
|
||||
mChannel = mNotifyManager.getNotificationChannel(channelId);
|
||||
if (mChannel == null) {
|
||||
mChannel = new NotificationChannel(channelId, name, importance);
|
||||
mChannel.setDescription(description);
|
||||
// Configure the notification channel, NO SOUND
|
||||
mChannel.setSound(null, null);
|
||||
mChannel.enableLights(false);
|
||||
mChannel.enableVibration(false);
|
||||
mNotifyManager.createNotificationChannel(mChannel);
|
||||
}
|
||||
builder = new Notification.Builder(this, channelId);
|
||||
builder = new Notification.Builder(this, MainActivity.NOTIFICATION_CHANNEL_ID);
|
||||
} else {
|
||||
builder = new Notification.Builder(this);
|
||||
}
|
||||
@@ -130,12 +114,16 @@ public class UnzipService extends IntentService {
|
||||
Intent notificationIntent = new Intent(this, MainActivity.class);
|
||||
notificationIntent.setFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP
|
||||
| Intent.FLAG_ACTIVITY_SINGLE_TOP);
|
||||
int pendingIntentFlag = 0;
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
|
||||
pendingIntentFlag = PendingIntent.FLAG_MUTABLE;
|
||||
}
|
||||
PendingIntent intent = PendingIntent.getActivity(this, 0,
|
||||
notificationIntent, 0);
|
||||
notificationIntent, pendingIntentFlag);
|
||||
|
||||
builder.setContentTitle(getString(R.string.notification_title))
|
||||
builder.setContentTitle(getString(R.string.unzip_notification_title))
|
||||
.setSmallIcon(R.mipmap.ic_launcher)
|
||||
.setContentText(getString(R.string.notification_description))
|
||||
.setContentText(getString(R.string.unzip_notification_description))
|
||||
.setContentIntent(intent)
|
||||
.setOngoing(true)
|
||||
.setProgress(0, 0, true);
|
||||
@@ -178,9 +166,9 @@ public class UnzipService extends IntentService {
|
||||
try {
|
||||
Process p = new ProcessBuilder("/system/bin/mv",
|
||||
src.getAbsolutePath(), dst.getAbsolutePath()).start();
|
||||
int exitcode = p.waitFor();
|
||||
if (exitcode != 0)
|
||||
throw new IOException("Move failed with exit code " + exitcode);
|
||||
int exitCode = p.waitFor();
|
||||
if (exitCode != 0)
|
||||
throw new IOException("Move failed with exit code " + exitCode);
|
||||
} catch (InterruptedException e) {
|
||||
throw new IOException("Move operation interrupted");
|
||||
}
|
||||
@@ -196,37 +184,7 @@ public class UnzipService extends IntentService {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Migrates user data from deprecated external storage to app scoped storage
|
||||
*/
|
||||
private void migrate(Notification.Builder notificationBuilder, File newLocation) throws IOException {
|
||||
File oldLocation = new File(Environment.getExternalStorageDirectory(), "Minetest");
|
||||
if (!oldLocation.isDirectory())
|
||||
return;
|
||||
|
||||
publishProgress(notificationBuilder, R.string.migrating, 0);
|
||||
newLocation.mkdir();
|
||||
|
||||
String[] dirs = new String[] { "worlds", "games", "mods", "textures", "client" };
|
||||
for (int i = 0; i < dirs.length; i++) {
|
||||
publishProgress(notificationBuilder, R.string.migrating, 100 * i / dirs.length);
|
||||
File dir = new File(oldLocation, dirs[i]), dir2 = new File(newLocation, dirs[i]);
|
||||
if (dir.isDirectory() && !dir2.isDirectory()) {
|
||||
moveFileOrDir(dir, dir2);
|
||||
}
|
||||
}
|
||||
|
||||
for (String filename : new String[] { "minetest.conf" }) {
|
||||
File file = new File(oldLocation, filename), file2 = new File(newLocation, filename);
|
||||
if (file.isFile() && !file2.isFile()) {
|
||||
moveFileOrDir(file, file2);
|
||||
}
|
||||
}
|
||||
|
||||
recursivelyDeleteDirectory(oldLocation);
|
||||
}
|
||||
|
||||
private void publishProgress(@Nullable Notification.Builder notificationBuilder, @StringRes int message, int progress) {
|
||||
private void publishProgress(@Nullable Notification.Builder notificationBuilder, @StringRes int message, int progress) {
|
||||
Intent intentUpdate = new Intent(ACTION_UPDATE);
|
||||
intentUpdate.putExtra(ACTION_PROGRESS, progress);
|
||||
intentUpdate.putExtra(ACTION_PROGRESS_MESSAGE, message);
|
||||
|
||||
@@ -1,37 +1,43 @@
|
||||
package net.minetest.minetest;
|
||||
|
||||
import android.content.Context;
|
||||
import android.util.Log;
|
||||
|
||||
import androidx.annotation.NonNull;
|
||||
import androidx.annotation.Nullable;
|
||||
import java.io.File;
|
||||
import java.util.Objects;
|
||||
|
||||
public class Utils {
|
||||
public static @NonNull File createDirs(File root, String dir) {
|
||||
@NonNull
|
||||
public static File createDirs(@NonNull File root, @NonNull String dir) {
|
||||
File f = new File(root, dir);
|
||||
if (!f.isDirectory())
|
||||
f.mkdirs();
|
||||
if (!f.mkdirs())
|
||||
Log.e("Utils", "Directory " + dir + " cannot be created");
|
||||
|
||||
return f;
|
||||
}
|
||||
|
||||
public static @Nullable File getUserDataDirectory(Context context) {
|
||||
File extDir = context.getExternalFilesDir(null);
|
||||
if (extDir == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@NonNull
|
||||
public static File getUserDataDirectory(@NonNull Context context) {
|
||||
File extDir = Objects.requireNonNull(
|
||||
context.getExternalFilesDir(null),
|
||||
"Cannot get external file directory"
|
||||
);
|
||||
return createDirs(extDir, "Minetest");
|
||||
}
|
||||
|
||||
public static @Nullable File getCacheDirectory(Context context) {
|
||||
return context.getCacheDir();
|
||||
@NonNull
|
||||
public static File getCacheDirectory(@NonNull Context context) {
|
||||
return Objects.requireNonNull(
|
||||
context.getCacheDir(),
|
||||
"Cannot get cache directory"
|
||||
);
|
||||
}
|
||||
|
||||
public static boolean isInstallValid(Context context) {
|
||||
public static boolean isInstallValid(@NonNull Context context) {
|
||||
File userDataDirectory = getUserDataDirectory(context);
|
||||
return userDataDirectory != null && userDataDirectory.isDirectory() &&
|
||||
new File(userDataDirectory, "games").isDirectory() &&
|
||||
return userDataDirectory.isDirectory() &&
|
||||
new File(userDataDirectory, "builtin").isDirectory() &&
|
||||
new File(userDataDirectory, "client").isDirectory() &&
|
||||
new File(userDataDirectory, "textures").isDirectory();
|
||||
|
||||
@@ -1,13 +1,10 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
|
||||
<string name="label">Minetest</string>
|
||||
<string name="loading">Loading…</string>
|
||||
<string name="migrating">Migrating save data from old install… (this may take a while)</string>
|
||||
<string name="not_granted">Required permission wasn\'t granted, Minetest can\'t run without it</string>
|
||||
<string name="notification_title">Loading Minetest</string>
|
||||
<string name="notification_description">Less than 1 minute…</string>
|
||||
<string name="notification_channel_name">General notification</string>
|
||||
<string name="notification_channel_description">Notifications from Minetest</string>
|
||||
<string name="unzip_notification_title">Loading Minetest</string>
|
||||
<string name="unzip_notification_description">Less than 1 minute…</string>
|
||||
<string name="ime_dialog_done">Done</string>
|
||||
<string name="no_external_storage">External storage isn\'t available. If you use an SDCard, please reinsert it. Otherwise, try restarting your phone or contacting the Minetest developers</string>
|
||||
|
||||
</resources>
|
||||
|
||||
3
android/app/src/main/res/xml/filepaths.xml
Normal file
3
android/app/src/main/res/xml/filepaths.xml
Normal file
@@ -0,0 +1,3 @@
|
||||
<paths>
|
||||
<external-files-path path="Minetest/" name="minetest" />
|
||||
</paths>
|
||||
@@ -1,21 +1,22 @@
|
||||
// Top-level build file where you can add configuration options common to all sub-projects/modules.
|
||||
|
||||
project.ext.set("versionMajor", 5) // Version Major
|
||||
project.ext.set("versionMinor", 4) // Version Minor
|
||||
project.ext.set("versionPatch", 2) // Version Patch
|
||||
project.ext.set("versionExtra", "") // Version Extra
|
||||
project.ext.set("versionCode", 36) // Android Version Code
|
||||
project.ext.set("versionMinor", 8) // Version Minor
|
||||
project.ext.set("versionPatch", 1) // Version Patch
|
||||
// ^ keep in sync with cmake
|
||||
project.ext.set("versionCode", 48) // Android Version Code
|
||||
// NOTE: +2 after each release!
|
||||
// +1 for ARM and +1 for ARM64 APK's, because
|
||||
// each APK must have a larger `versionCode` than the previous
|
||||
|
||||
buildscript {
|
||||
ext.ndk_version = '25.2.9519653'
|
||||
repositories {
|
||||
google()
|
||||
jcenter()
|
||||
mavenCentral()
|
||||
}
|
||||
dependencies {
|
||||
classpath 'com.android.tools.build:gradle:4.1.1'
|
||||
classpath 'com.android.tools.build:gradle:7.4.1'
|
||||
classpath 'de.undercouch:gradle-download-task:4.1.1'
|
||||
// NOTE: Do not place your application dependencies here; they belong
|
||||
// in the individual module build.gradle files
|
||||
@@ -25,11 +26,10 @@ buildscript {
|
||||
allprojects {
|
||||
repositories {
|
||||
google()
|
||||
jcenter()
|
||||
mavenCentral()
|
||||
}
|
||||
}
|
||||
|
||||
task clean(type: Delete) {
|
||||
delete rootProject.buildDir
|
||||
delete 'native/deps'
|
||||
}
|
||||
|
||||
@@ -7,5 +7,5 @@ org.gradle.daemon=true
|
||||
org.gradle.parallel=true
|
||||
org.gradle.parallel.threads=8
|
||||
org.gradle.configureondemand=true
|
||||
android.enableJetifier=true
|
||||
android.enableJetifier=false
|
||||
android.useAndroidX=true
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#Fri Jan 08 17:52:00 UTC 2020
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-6.8-all.zip
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-7.5-bin.zip
|
||||
|
||||
2
android/gradlew
vendored
2
android/gradlew
vendored
@@ -98,7 +98,7 @@ location of your Java installation."
|
||||
fi
|
||||
else
|
||||
JAVACMD="java"
|
||||
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
command -v java >/dev/null || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
|
||||
@@ -1,411 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<!-- Created with Inkscape (http://www.inkscape.org/) -->
|
||||
|
||||
<svg
|
||||
xmlns:dc="http://purl.org/dc/elements/1.1/"
|
||||
xmlns:cc="http://creativecommons.org/ns#"
|
||||
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
|
||||
xmlns:svg="http://www.w3.org/2000/svg"
|
||||
xmlns="http://www.w3.org/2000/svg"
|
||||
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
|
||||
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
|
||||
width="512"
|
||||
height="512"
|
||||
viewBox="0 0 135.46666 135.46667"
|
||||
version="1.1"
|
||||
id="svg8"
|
||||
inkscape:version="0.92.1 r15371"
|
||||
sodipodi:docname="aux_btn.svg"
|
||||
inkscape:export-filename="/home/stu/Desktop/icons/png/aux_btn.png"
|
||||
inkscape:export-xdpi="24.000002"
|
||||
inkscape:export-ydpi="24.000002">
|
||||
<defs
|
||||
id="defs2">
|
||||
<filter
|
||||
style="color-interpolation-filters:sRGB;"
|
||||
inkscape:label="Colorize"
|
||||
id="filter4628">
|
||||
<feComposite
|
||||
in2="SourceGraphic"
|
||||
operator="arithmetic"
|
||||
k1="0"
|
||||
k2="1"
|
||||
result="composite1"
|
||||
id="feComposite4614" />
|
||||
<feColorMatrix
|
||||
in="composite1"
|
||||
values="1"
|
||||
type="saturate"
|
||||
result="colormatrix1"
|
||||
id="feColorMatrix4616" />
|
||||
<feFlood
|
||||
flood-opacity="1"
|
||||
flood-color="rgb(158,0,0)"
|
||||
result="flood1"
|
||||
id="feFlood4618" />
|
||||
<feBlend
|
||||
in="flood1"
|
||||
in2="colormatrix1"
|
||||
mode="multiply"
|
||||
result="blend1"
|
||||
id="feBlend4620" />
|
||||
<feBlend
|
||||
in2="blend1"
|
||||
mode="screen"
|
||||
result="blend2"
|
||||
id="feBlend4622" />
|
||||
<feColorMatrix
|
||||
in="blend2"
|
||||
values="1"
|
||||
type="saturate"
|
||||
result="colormatrix2"
|
||||
id="feColorMatrix4624" />
|
||||
<feComposite
|
||||
in="colormatrix2"
|
||||
in2="SourceGraphic"
|
||||
operator="in"
|
||||
k2="1"
|
||||
result="composite2"
|
||||
id="feComposite4626" />
|
||||
</filter>
|
||||
<filter
|
||||
style="color-interpolation-filters:sRGB;"
|
||||
inkscape:label="Sharpen More"
|
||||
id="filter5109"
|
||||
inkscape:menu="Image Effects"
|
||||
inkscape:menu-tooltip="Sharpen edges and boundaries within the object, force=0.3">
|
||||
<feComposite
|
||||
in2="SourceGraphic"
|
||||
operator="arithmetic"
|
||||
k1="0"
|
||||
k2="1"
|
||||
result="composite1"
|
||||
id="feComposite5095" />
|
||||
<feColorMatrix
|
||||
in="composite1"
|
||||
values="1"
|
||||
type="saturate"
|
||||
result="colormatrix1"
|
||||
id="feColorMatrix5097" />
|
||||
<feFlood
|
||||
flood-opacity="1"
|
||||
flood-color="rgb(158,67,0)"
|
||||
result="flood1"
|
||||
id="feFlood5099" />
|
||||
<feBlend
|
||||
in="flood1"
|
||||
in2="colormatrix1"
|
||||
mode="multiply"
|
||||
result="blend1"
|
||||
id="feBlend5101" />
|
||||
<feBlend
|
||||
in2="blend1"
|
||||
mode="screen"
|
||||
result="blend2"
|
||||
id="feBlend5103" />
|
||||
<feColorMatrix
|
||||
in="blend2"
|
||||
values="1"
|
||||
type="saturate"
|
||||
result="colormatrix2"
|
||||
id="feColorMatrix5105" />
|
||||
<feComposite
|
||||
in="colormatrix2"
|
||||
in2="SourceGraphic"
|
||||
operator="in"
|
||||
k2="1"
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|
||||
"-DBUILD_UNITTESTS=0", "-DENABLE_UPDATE_CHECKER=0"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
externalNativeBuild {
|
||||
ndkBuild {
|
||||
path file('jni/Android.mk')
|
||||
cmake {
|
||||
path file("../../CMakeLists.txt")
|
||||
}
|
||||
}
|
||||
|
||||
@@ -30,18 +29,12 @@ android {
|
||||
abi {
|
||||
enable true
|
||||
reset()
|
||||
include 'armeabi-v7a', 'arm64-v8a'//, 'x86'
|
||||
include 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
|
||||
}
|
||||
}
|
||||
|
||||
buildTypes {
|
||||
release {
|
||||
externalNativeBuild {
|
||||
ndkBuild {
|
||||
arguments 'NDEBUG=1'
|
||||
}
|
||||
}
|
||||
|
||||
ndk {
|
||||
debugSymbolLevel 'SYMBOL_TABLE'
|
||||
}
|
||||
@@ -50,54 +43,30 @@ android {
|
||||
}
|
||||
|
||||
// get precompiled deps
|
||||
def folder = 'minetest_android_deps_binaries'
|
||||
def deps_ref = "342eb18b7512462585a33bc9eef0b68298087151"
|
||||
|
||||
task downloadDeps(type: Download) {
|
||||
src 'https://github.com/minetest/' + folder + '/archive/' + deps_ref + '.zip'
|
||||
dest new File(buildDir, 'deps.zip')
|
||||
overwrite false
|
||||
}
|
||||
|
||||
task getDeps(dependsOn: downloadDeps, type: Copy) {
|
||||
def deps = file('deps')
|
||||
def f = file("$buildDir/" + folder + "-" + deps_ref)
|
||||
|
||||
if (!deps.exists() && !f.exists()) {
|
||||
from zipTree(downloadDeps.dest)
|
||||
into buildDir
|
||||
def depsDir = new File(buildDir.parent, 'deps')
|
||||
if (new File(depsDir, 'armeabi-v7a').exists()) {
|
||||
task getDeps {
|
||||
doLast { logger.lifecycle('Using existing deps from {}', depsDir) }
|
||||
}
|
||||
} else {
|
||||
task downloadDeps(type: Download) {
|
||||
def depsZip = new File(buildDir, 'deps.zip')
|
||||
|
||||
doLast {
|
||||
if (!deps.exists()) {
|
||||
file(f).renameTo(file(deps))
|
||||
}
|
||||
}
|
||||
}
|
||||
src 'https://github.com/minetest/minetest_android_deps/releases/download/5.8.0/deps.zip'
|
||||
dest depsZip
|
||||
overwrite false
|
||||
|
||||
// get sqlite
|
||||
def sqlite_ver = '3340000'
|
||||
task downloadSqlite(dependsOn: getDeps, type: Download) {
|
||||
src 'https://www.sqlite.org/2020/sqlite-amalgamation-' + sqlite_ver + '.zip'
|
||||
dest new File(buildDir, 'sqlite.zip')
|
||||
overwrite false
|
||||
}
|
||||
|
||||
task getSqlite(dependsOn: downloadSqlite, type: Copy) {
|
||||
def sqlite = file('deps/Android/sqlite')
|
||||
def f = file("$buildDir/sqlite-amalgamation-" + sqlite_ver)
|
||||
|
||||
if (!sqlite.exists() && !f.exists()) {
|
||||
from zipTree(downloadSqlite.dest)
|
||||
into buildDir
|
||||
}
|
||||
|
||||
doLast {
|
||||
if (!sqlite.exists()) {
|
||||
file(f).renameTo(file(sqlite))
|
||||
task getDeps(dependsOn: downloadDeps, type: Copy) {
|
||||
depsDir.mkdir()
|
||||
from zipTree(depsZip)
|
||||
into depsDir
|
||||
doFirst { logger.lifecycle('Extracting to {}', depsDir) }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
preBuild.dependsOn getDeps
|
||||
preBuild.dependsOn getSqlite
|
||||
|
||||
clean {
|
||||
delete new File(buildDir.parent, 'deps')
|
||||
}
|
||||
|
||||
@@ -1,219 +0,0 @@
|
||||
LOCAL_PATH := $(call my-dir)/..
|
||||
|
||||
#LOCAL_ADDRESS_SANITIZER:=true
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := Curl
|
||||
LOCAL_SRC_FILES := deps/Android/Curl/${NDK_TOOLCHAIN_VERSION}/$(APP_ABI)/libcurl.a
|
||||
include $(PREBUILT_STATIC_LIBRARY)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := Freetype
|
||||
LOCAL_SRC_FILES := deps/Android/Freetype/${NDK_TOOLCHAIN_VERSION}/$(APP_ABI)/libfreetype.a
|
||||
include $(PREBUILT_STATIC_LIBRARY)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := Irrlicht
|
||||
LOCAL_SRC_FILES := deps/Android/Irrlicht/${NDK_TOOLCHAIN_VERSION}/$(APP_ABI)/libIrrlicht.a
|
||||
include $(PREBUILT_STATIC_LIBRARY)
|
||||
|
||||
#include $(CLEAR_VARS)
|
||||
#LOCAL_MODULE := LevelDB
|
||||
#LOCAL_SRC_FILES := deps/Android/LevelDB/${NDK_TOOLCHAIN_VERSION}/$(APP_ABI)/libleveldb.a
|
||||
#include $(PREBUILT_STATIC_LIBRARY)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := LuaJIT
|
||||
LOCAL_SRC_FILES := deps/Android/LuaJIT/${NDK_TOOLCHAIN_VERSION}/$(APP_ABI)/libluajit.a
|
||||
include $(PREBUILT_STATIC_LIBRARY)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := mbedTLS
|
||||
LOCAL_SRC_FILES := deps/Android/mbedTLS/${NDK_TOOLCHAIN_VERSION}/$(APP_ABI)/libmbedtls.a
|
||||
include $(PREBUILT_STATIC_LIBRARY)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := mbedx509
|
||||
LOCAL_SRC_FILES := deps/Android/mbedTLS/${NDK_TOOLCHAIN_VERSION}/$(APP_ABI)/libmbedx509.a
|
||||
include $(PREBUILT_STATIC_LIBRARY)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := mbedcrypto
|
||||
LOCAL_SRC_FILES := deps/Android/mbedTLS/${NDK_TOOLCHAIN_VERSION}/$(APP_ABI)/libmbedcrypto.a
|
||||
include $(PREBUILT_STATIC_LIBRARY)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := OpenAL
|
||||
LOCAL_SRC_FILES := deps/Android/OpenAL-Soft/${NDK_TOOLCHAIN_VERSION}/$(APP_ABI)/libopenal.a
|
||||
include $(PREBUILT_STATIC_LIBRARY)
|
||||
|
||||
# You can use `OpenSSL and Crypto` instead `mbedTLS mbedx509 mbedcrypto`,
|
||||
#but it increase APK size on ~0.7MB
|
||||
#include $(CLEAR_VARS)
|
||||
#LOCAL_MODULE := OpenSSL
|
||||
#LOCAL_SRC_FILES := deps/Android/OpenSSL/${NDK_TOOLCHAIN_VERSION}/$(APP_ABI)/libssl.a
|
||||
#include $(PREBUILT_STATIC_LIBRARY)
|
||||
|
||||
#include $(CLEAR_VARS)
|
||||
#LOCAL_MODULE := Crypto
|
||||
#LOCAL_SRC_FILES := deps/Android/OpenSSL/${NDK_TOOLCHAIN_VERSION}/$(APP_ABI)/libcrypto.a
|
||||
#include $(PREBUILT_STATIC_LIBRARY)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := Vorbis
|
||||
LOCAL_SRC_FILES := deps/Android/Vorbis/${NDK_TOOLCHAIN_VERSION}/$(APP_ABI)/libvorbis.a
|
||||
include $(PREBUILT_STATIC_LIBRARY)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := Minetest
|
||||
|
||||
LOCAL_CFLAGS += \
|
||||
-DJSONCPP_NO_LOCALE_SUPPORT \
|
||||
-DHAVE_TOUCHSCREENGUI \
|
||||
-DENABLE_GLES=1 \
|
||||
-DUSE_CURL=1 \
|
||||
-DUSE_SOUND=1 \
|
||||
-DUSE_FREETYPE=1 \
|
||||
-DUSE_LEVELDB=0 \
|
||||
-DUSE_LUAJIT=1 \
|
||||
-DVERSION_MAJOR=${versionMajor} \
|
||||
-DVERSION_MINOR=${versionMinor} \
|
||||
-DVERSION_PATCH=${versionPatch} \
|
||||
-DVERSION_EXTRA=${versionExtra} \
|
||||
$(GPROF_DEF)
|
||||
|
||||
ifdef NDEBUG
|
||||
LOCAL_CFLAGS += -DNDEBUG=1
|
||||
endif
|
||||
|
||||
ifdef GPROF
|
||||
GPROF_DEF := -DGPROF
|
||||
PROFILER_LIBS := android-ndk-profiler
|
||||
LOCAL_CFLAGS += -pg
|
||||
endif
|
||||
|
||||
LOCAL_C_INCLUDES := \
|
||||
../../src \
|
||||
../../src/script \
|
||||
../../lib/gmp \
|
||||
../../lib/jsoncpp \
|
||||
deps/Android/Curl/include \
|
||||
deps/Android/Freetype/include \
|
||||
deps/Android/Irrlicht/include \
|
||||
deps/Android/LevelDB/include \
|
||||
deps/Android/libiconv/include \
|
||||
deps/Android/libiconv/libcharset/include \
|
||||
deps/Android/LuaJIT/src \
|
||||
deps/Android/OpenAL-Soft/include \
|
||||
deps/Android/sqlite \
|
||||
deps/Android/Vorbis/include
|
||||
|
||||
LOCAL_SRC_FILES := \
|
||||
$(wildcard ../../src/client/*.cpp) \
|
||||
$(wildcard ../../src/client/*/*.cpp) \
|
||||
$(wildcard ../../src/content/*.cpp) \
|
||||
../../src/database/database.cpp \
|
||||
../../src/database/database-dummy.cpp \
|
||||
../../src/database/database-files.cpp \
|
||||
../../src/database/database-sqlite3.cpp \
|
||||
$(wildcard ../../src/gui/*.cpp) \
|
||||
$(wildcard ../../src/irrlicht_changes/*.cpp) \
|
||||
$(wildcard ../../src/mapgen/*.cpp) \
|
||||
$(wildcard ../../src/network/*.cpp) \
|
||||
$(wildcard ../../src/script/*.cpp) \
|
||||
$(wildcard ../../src/script/*/*.cpp) \
|
||||
$(wildcard ../../src/server/*.cpp) \
|
||||
$(wildcard ../../src/threading/*.cpp) \
|
||||
$(wildcard ../../src/util/*.c) \
|
||||
$(wildcard ../../src/util/*.cpp) \
|
||||
../../src/ban.cpp \
|
||||
../../src/chat.cpp \
|
||||
../../src/clientiface.cpp \
|
||||
../../src/collision.cpp \
|
||||
../../src/content_mapnode.cpp \
|
||||
../../src/content_nodemeta.cpp \
|
||||
../../src/convert_json.cpp \
|
||||
../../src/craftdef.cpp \
|
||||
../../src/debug.cpp \
|
||||
../../src/defaultsettings.cpp \
|
||||
../../src/emerge.cpp \
|
||||
../../src/environment.cpp \
|
||||
../../src/face_position_cache.cpp \
|
||||
../../src/filesys.cpp \
|
||||
../../src/gettext.cpp \
|
||||
../../src/httpfetch.cpp \
|
||||
../../src/hud.cpp \
|
||||
../../src/inventory.cpp \
|
||||
../../src/inventorymanager.cpp \
|
||||
../../src/itemdef.cpp \
|
||||
../../src/itemstackmetadata.cpp \
|
||||
../../src/light.cpp \
|
||||
../../src/log.cpp \
|
||||
../../src/main.cpp \
|
||||
../../src/map.cpp \
|
||||
../../src/map_settings_manager.cpp \
|
||||
../../src/mapblock.cpp \
|
||||
../../src/mapnode.cpp \
|
||||
../../src/mapsector.cpp \
|
||||
../../src/metadata.cpp \
|
||||
../../src/modchannels.cpp \
|
||||
../../src/nameidmapping.cpp \
|
||||
../../src/nodedef.cpp \
|
||||
../../src/nodemetadata.cpp \
|
||||
../../src/nodetimer.cpp \
|
||||
../../src/noise.cpp \
|
||||
../../src/objdef.cpp \
|
||||
../../src/object_properties.cpp \
|
||||
../../src/particles.cpp \
|
||||
../../src/pathfinder.cpp \
|
||||
../../src/player.cpp \
|
||||
../../src/porting.cpp \
|
||||
../../src/porting_android.cpp \
|
||||
../../src/profiler.cpp \
|
||||
../../src/raycast.cpp \
|
||||
../../src/reflowscan.cpp \
|
||||
../../src/remoteplayer.cpp \
|
||||
../../src/rollback.cpp \
|
||||
../../src/rollback_interface.cpp \
|
||||
../../src/serialization.cpp \
|
||||
../../src/server.cpp \
|
||||
../../src/serverenvironment.cpp \
|
||||
../../src/serverlist.cpp \
|
||||
../../src/settings.cpp \
|
||||
../../src/staticobject.cpp \
|
||||
../../src/texture_override.cpp \
|
||||
../../src/tileanimation.cpp \
|
||||
../../src/tool.cpp \
|
||||
../../src/translation.cpp \
|
||||
../../src/version.cpp \
|
||||
../../src/voxel.cpp \
|
||||
../../src/voxelalgorithms.cpp
|
||||
|
||||
# LevelDB backend is disabled
|
||||
# ../../src/database/database-leveldb.cpp
|
||||
|
||||
# GMP
|
||||
LOCAL_SRC_FILES += ../../lib/gmp/mini-gmp.c
|
||||
|
||||
# JSONCPP
|
||||
LOCAL_SRC_FILES += ../../lib/jsoncpp/jsoncpp.cpp
|
||||
|
||||
# iconv
|
||||
LOCAL_SRC_FILES += \
|
||||
deps/Android/libiconv/lib/iconv.c \
|
||||
deps/Android/libiconv/libcharset/lib/localcharset.c
|
||||
|
||||
# SQLite3
|
||||
LOCAL_SRC_FILES += deps/Android/sqlite/sqlite3.c
|
||||
|
||||
LOCAL_STATIC_LIBRARIES += Curl Freetype Irrlicht OpenAL mbedTLS mbedx509 mbedcrypto Vorbis LuaJIT android_native_app_glue $(PROFILER_LIBS) #LevelDB
|
||||
#OpenSSL Crypto
|
||||
|
||||
LOCAL_LDLIBS := -lEGL -lGLESv1_CM -lGLESv2 -landroid -lOpenSLES
|
||||
|
||||
include $(BUILD_SHARED_LIBRARY)
|
||||
|
||||
ifdef GPROF
|
||||
$(call import-module,android-ndk-profiler)
|
||||
endif
|
||||
$(call import-module,android/native_app_glue)
|
||||
@@ -1,32 +0,0 @@
|
||||
APP_PLATFORM := ${APP_PLATFORM}
|
||||
APP_ABI := ${TARGET_ABI}
|
||||
APP_STL := c++_shared
|
||||
NDK_TOOLCHAIN_VERSION := clang
|
||||
APP_SHORT_COMMANDS := true
|
||||
APP_MODULES := Minetest
|
||||
|
||||
APP_CPPFLAGS := -Ofast -fvisibility=hidden -fexceptions -Wno-deprecated-declarations -Wno-extra-tokens
|
||||
|
||||
ifeq ($(APP_ABI),armeabi-v7a)
|
||||
APP_CPPFLAGS += -march=armv7-a -mfloat-abi=softfp -mfpu=vfpv3-d16 -mthumb
|
||||
endif
|
||||
|
||||
#ifeq ($(APP_ABI),x86)
|
||||
#APP_CPPFLAGS += -march=i686 -mtune=intel -mssse3 -mfpmath=sse -m32 -funroll-loops
|
||||
#endif
|
||||
|
||||
ifndef NDEBUG
|
||||
APP_CPPFLAGS := -g -D_DEBUG -O0 -fno-omit-frame-pointer -fexceptions
|
||||
endif
|
||||
|
||||
APP_CFLAGS := $(APP_CPPFLAGS) -Wno-parentheses-equality #-Werror=shorten-64-to-32
|
||||
APP_CXXFLAGS := $(APP_CPPFLAGS) -frtti -std=gnu++17
|
||||
APP_LDFLAGS := -Wl,--no-warn-mismatch,--gc-sections,--icf=safe
|
||||
|
||||
ifeq ($(APP_ABI),arm64-v8a)
|
||||
APP_LDFLAGS := -Wl,--no-warn-mismatch,--gc-sections
|
||||
endif
|
||||
|
||||
ifndef NDEBUG
|
||||
APP_LDFLAGS :=
|
||||
endif
|
||||
69
builtin/async/game.lua
Normal file
69
builtin/async/game.lua
Normal file
@@ -0,0 +1,69 @@
|
||||
core.log("info", "Initializing asynchronous environment (game)")
|
||||
|
||||
local function pack2(...)
|
||||
return {n=select('#', ...), ...}
|
||||
end
|
||||
|
||||
-- Entrypoint to run async jobs, called by C++
|
||||
function core.job_processor(func, params)
|
||||
local retval = pack2(func(unpack(params, 1, params.n)))
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
-- Import a bunch of individual files from builtin/game/
|
||||
local gamepath = core.get_builtin_path() .. "game" .. DIR_DELIM
|
||||
local commonpath = core.get_builtin_path() .. "common" .. DIR_DELIM
|
||||
|
||||
local builtin_shared = {}
|
||||
|
||||
dofile(gamepath .. "constants.lua")
|
||||
assert(loadfile(commonpath .. "item_s.lua"))(builtin_shared)
|
||||
dofile(gamepath .. "misc_s.lua")
|
||||
dofile(gamepath .. "features.lua")
|
||||
dofile(gamepath .. "voxelarea.lua")
|
||||
|
||||
-- Transfer of globals
|
||||
do
|
||||
local all = assert(core.transferred_globals)
|
||||
core.transferred_globals = nil
|
||||
|
||||
all.registered_nodes = {}
|
||||
all.registered_craftitems = {}
|
||||
all.registered_tools = {}
|
||||
for k, v in pairs(all.registered_items) do
|
||||
-- Disable further modification
|
||||
setmetatable(v, {__newindex = {}})
|
||||
-- Reassemble the other tables
|
||||
if v.type == "node" then
|
||||
getmetatable(v).__index = all.nodedef_default
|
||||
all.registered_nodes[k] = v
|
||||
elseif v.type == "craft" then
|
||||
getmetatable(v).__index = all.craftitemdef_default
|
||||
all.registered_craftitems[k] = v
|
||||
elseif v.type == "tool" then
|
||||
getmetatable(v).__index = all.tooldef_default
|
||||
all.registered_tools[k] = v
|
||||
else
|
||||
getmetatable(v).__index = all.noneitemdef_default
|
||||
end
|
||||
end
|
||||
|
||||
for k, v in pairs(all) do
|
||||
core[k] = v
|
||||
end
|
||||
end
|
||||
|
||||
-- For tables that are indexed by item name:
|
||||
-- If table[X] does not exist, default to table[core.registered_aliases[X]]
|
||||
local alias_metatable = {
|
||||
__index = function(t, name)
|
||||
return rawget(t, core.registered_aliases[name])
|
||||
end
|
||||
}
|
||||
setmetatable(core.registered_items, alias_metatable)
|
||||
setmetatable(core.registered_nodes, alias_metatable)
|
||||
setmetatable(core.registered_craftitems, alias_metatable)
|
||||
setmetatable(core.registered_tools, alias_metatable)
|
||||
|
||||
builtin_shared.cache_content_ids()
|
||||
@@ -1,17 +0,0 @@
|
||||
|
||||
core.log("info", "Initializing Asynchronous environment")
|
||||
|
||||
function core.job_processor(serialized_func, serialized_param)
|
||||
local func = loadstring(serialized_func)
|
||||
local param = core.deserialize(serialized_param)
|
||||
local retval = nil
|
||||
|
||||
if type(func) == "function" then
|
||||
retval = core.serialize(func(param))
|
||||
else
|
||||
core.log("error", "ASYNC WORKER: Unable to deserialize function")
|
||||
end
|
||||
|
||||
return retval or core.serialize(nil)
|
||||
end
|
||||
|
||||
9
builtin/async/mainmenu.lua
Normal file
9
builtin/async/mainmenu.lua
Normal file
@@ -0,0 +1,9 @@
|
||||
core.log("info", "Initializing asynchronous environment")
|
||||
|
||||
function core.job_processor(func, serialized_param)
|
||||
local param = core.deserialize(serialized_param)
|
||||
|
||||
local retval = core.serialize(func(param))
|
||||
|
||||
return retval or core.serialize(nil)
|
||||
end
|
||||
@@ -1,6 +1,5 @@
|
||||
-- Minetest: builtin/client/chatcommands.lua
|
||||
|
||||
|
||||
core.register_on_sending_chat_message(function(message)
|
||||
if message:sub(1,2) == ".." then
|
||||
return false
|
||||
@@ -8,7 +7,7 @@ core.register_on_sending_chat_message(function(message)
|
||||
|
||||
local first_char = message:sub(1,1)
|
||||
if first_char == "/" or first_char == "." then
|
||||
core.display_chat_message(core.gettext("issued command: ") .. message)
|
||||
core.display_chat_message(core.gettext("Issued command: ") .. message)
|
||||
end
|
||||
|
||||
if first_char ~= "." then
|
||||
@@ -19,7 +18,7 @@ core.register_on_sending_chat_message(function(message)
|
||||
param = param or ""
|
||||
|
||||
if not cmd then
|
||||
core.display_chat_message(core.gettext("-!- Empty command"))
|
||||
core.display_chat_message("-!- " .. core.gettext("Empty command."))
|
||||
return true
|
||||
end
|
||||
|
||||
@@ -36,7 +35,7 @@ core.register_on_sending_chat_message(function(message)
|
||||
core.display_chat_message(result)
|
||||
end
|
||||
else
|
||||
core.display_chat_message(core.gettext("-!- Invalid command: ") .. cmd)
|
||||
core.display_chat_message("-!- " .. core.gettext("Invalid command: ") .. cmd)
|
||||
end
|
||||
|
||||
return true
|
||||
@@ -66,7 +65,7 @@ core.register_chatcommand("clear_chat_queue", {
|
||||
description = core.gettext("Clear the out chat queue"),
|
||||
func = function(param)
|
||||
core.clear_out_chat_queue()
|
||||
return true, core.gettext("The out chat queue is now empty")
|
||||
return true, core.gettext("The out chat queue is now empty.")
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
-- handled by the engine.
|
||||
|
||||
core.register_on_death(function()
|
||||
core.display_chat_message("You died.")
|
||||
local formspec = "size[11,5.5]bgcolor[#320000b4;true]" ..
|
||||
"label[4.85,1.35;" .. fgettext("You died") ..
|
||||
"]button_exit[4,3;3,0.5;btn_respawn;".. fgettext("Respawn") .."]"
|
||||
|
||||
@@ -5,7 +5,9 @@ local commonpath = scriptpath.."common"..DIR_DELIM
|
||||
|
||||
dofile(clientpath .. "register.lua")
|
||||
dofile(commonpath .. "after.lua")
|
||||
dofile(commonpath .. "mod_storage.lua")
|
||||
dofile(commonpath .. "chatcommands.lua")
|
||||
dofile(clientpath .. "chatcommands.lua")
|
||||
dofile(commonpath .. "vector.lua")
|
||||
dofile(clientpath .. "death_formspec.lua")
|
||||
dofile(clientpath .. "misc.lua")
|
||||
assert(loadfile(commonpath .. "item_s.lua"))({}) -- Just for push/read node functions
|
||||
|
||||
18
builtin/client/misc.lua
Normal file
18
builtin/client/misc.lua
Normal file
@@ -0,0 +1,18 @@
|
||||
function core.setting_get_pos(name)
|
||||
local value = core.settings:get(name)
|
||||
if not value then
|
||||
return nil
|
||||
end
|
||||
return core.string_to_pos(value)
|
||||
end
|
||||
|
||||
|
||||
-- old non-method sound functions
|
||||
|
||||
function core.sound_stop(handle, ...)
|
||||
return handle:stop(...)
|
||||
end
|
||||
|
||||
function core.sound_fade(handle, ...)
|
||||
return handle:fade(...)
|
||||
end
|
||||
@@ -1,4 +1,3 @@
|
||||
|
||||
core.callback_origins = {}
|
||||
|
||||
local getinfo = debug.getinfo
|
||||
|
||||
@@ -37,7 +37,14 @@ function core.after(after, func, ...)
|
||||
arg = {...},
|
||||
mod_origin = core.get_last_run_mod(),
|
||||
}
|
||||
|
||||
jobs[#jobs + 1] = new_job
|
||||
time_next = math.min(time_next, expire)
|
||||
return { cancel = function() new_job.func = function() end end }
|
||||
|
||||
return {
|
||||
cancel = function()
|
||||
new_job.func = function() end
|
||||
new_job.args = {}
|
||||
end
|
||||
}
|
||||
end
|
||||
|
||||
@@ -1,7 +1,47 @@
|
||||
-- Minetest: builtin/common/chatcommands.lua
|
||||
|
||||
-- For server-side translations (if INIT == "game")
|
||||
-- Otherwise, use core.gettext
|
||||
local S = core.get_translator("__builtin")
|
||||
|
||||
core.registered_chatcommands = {}
|
||||
|
||||
-- Interpret the parameters of a command, separating options and arguments.
|
||||
-- Input: command, param
|
||||
-- command: name of command
|
||||
-- param: parameters of command
|
||||
-- Returns: opts, args
|
||||
-- opts is a string of option letters, or false on error
|
||||
-- args is an array with the non-option arguments in order, or an error message
|
||||
-- Example: for this command line:
|
||||
-- /command a b -cd e f -g
|
||||
-- the function would receive:
|
||||
-- a b -cd e f -g
|
||||
-- and it would return:
|
||||
-- "cdg", {"a", "b", "e", "f"}
|
||||
-- Negative numbers are taken as arguments. Long options (--option) are
|
||||
-- currently rejected as reserved.
|
||||
local function getopts(command, param)
|
||||
local opts = ""
|
||||
local args = {}
|
||||
for match in param:gmatch("%S+") do
|
||||
if match:byte(1) == 45 then -- 45 = '-'
|
||||
local second = match:byte(2)
|
||||
if second == 45 then
|
||||
return false, S("Invalid parameters (see /help @1).", command)
|
||||
elseif second and (second < 48 or second > 57) then -- 48 = '0', 57 = '9'
|
||||
opts = opts .. match:sub(2)
|
||||
else
|
||||
-- numeric, add it to args
|
||||
args[#args + 1] = match
|
||||
end
|
||||
else
|
||||
args[#args + 1] = match
|
||||
end
|
||||
end
|
||||
return opts, args
|
||||
end
|
||||
|
||||
function core.register_chatcommand(cmd, def)
|
||||
def = def or {}
|
||||
def.params = def.params or ""
|
||||
@@ -29,35 +69,30 @@ function core.override_chatcommand(name, redefinition)
|
||||
core.registered_chatcommands[name] = chatcommand
|
||||
end
|
||||
|
||||
local cmd_marker = "/"
|
||||
|
||||
local function gettext(...)
|
||||
return ...
|
||||
end
|
||||
|
||||
local function gettext_replace(text, replace)
|
||||
return text:gsub("$1", replace)
|
||||
end
|
||||
|
||||
|
||||
if INIT == "client" then
|
||||
cmd_marker = "."
|
||||
gettext = core.gettext
|
||||
gettext_replace = fgettext_ne
|
||||
local function format_help_line(cmd, def)
|
||||
local cmd_marker = INIT == "client" and "." or "/"
|
||||
local msg = core.colorize("#00ffff", cmd_marker .. cmd)
|
||||
if def.params and def.params ~= "" then
|
||||
msg = msg .. " " .. def.params
|
||||
end
|
||||
if def.description and def.description ~= "" then
|
||||
msg = msg .. ": " .. def.description
|
||||
end
|
||||
return msg
|
||||
end
|
||||
|
||||
local function do_help_cmd(name, param)
|
||||
local function format_help_line(cmd, def)
|
||||
local msg = core.colorize("#00ffff", cmd_marker .. cmd)
|
||||
if def.params and def.params ~= "" then
|
||||
msg = msg .. " " .. def.params
|
||||
end
|
||||
if def.description and def.description ~= "" then
|
||||
msg = msg .. ": " .. def.description
|
||||
end
|
||||
return msg
|
||||
local opts, args = getopts("help", param)
|
||||
if not opts then
|
||||
return false, args
|
||||
end
|
||||
if param == "" then
|
||||
if #args > 1 then
|
||||
return false, S("Too many arguments, try using just /help <command>")
|
||||
end
|
||||
local use_gui = INIT ~= "client" and core.get_player_by_name(name)
|
||||
use_gui = use_gui and not opts:find("t")
|
||||
|
||||
if #args == 0 and not use_gui then
|
||||
local cmds = {}
|
||||
for cmd, def in pairs(core.registered_chatcommands) do
|
||||
if INIT == "client" or core.check_player_privs(name, def.privs) then
|
||||
@@ -65,10 +100,25 @@ local function do_help_cmd(name, param)
|
||||
end
|
||||
end
|
||||
table.sort(cmds)
|
||||
return true, gettext("Available commands: ") .. table.concat(cmds, " ") .. "\n"
|
||||
.. gettext_replace("Use '$1help <cmd>' to get more information,"
|
||||
.. " or '$1help all' to list everything.", cmd_marker)
|
||||
elseif param == "all" then
|
||||
local msg
|
||||
if INIT == "game" then
|
||||
msg = S("Available commands: @1",
|
||||
table.concat(cmds, " ")) .. "\n"
|
||||
.. S("Use '/help <cmd>' to get more "
|
||||
.. "information, or '/help all' to list "
|
||||
.. "everything.")
|
||||
else
|
||||
msg = core.gettext("Available commands: ")
|
||||
.. table.concat(cmds, " ") .. "\n"
|
||||
.. core.gettext("Use '.help <cmd>' to get more "
|
||||
.. "information, or '.help all' to list "
|
||||
.. "everything.")
|
||||
end
|
||||
return true, msg
|
||||
elseif #args == 0 or (args[1] == "all" and use_gui) then
|
||||
core.show_general_help_formspec(name)
|
||||
return true
|
||||
elseif args[1] == "all" then
|
||||
local cmds = {}
|
||||
for cmd, def in pairs(core.registered_chatcommands) do
|
||||
if INIT == "client" or core.check_player_privs(name, def.privs) then
|
||||
@@ -76,19 +126,35 @@ local function do_help_cmd(name, param)
|
||||
end
|
||||
end
|
||||
table.sort(cmds)
|
||||
return true, gettext("Available commands:").."\n"..table.concat(cmds, "\n")
|
||||
elseif INIT == "game" and param == "privs" then
|
||||
local msg
|
||||
if INIT == "game" then
|
||||
msg = S("Available commands:")
|
||||
else
|
||||
msg = core.gettext("Available commands:")
|
||||
end
|
||||
return true, msg.."\n"..table.concat(cmds, "\n")
|
||||
elseif INIT == "game" and args[1] == "privs" then
|
||||
if use_gui then
|
||||
core.show_privs_help_formspec(name)
|
||||
return true
|
||||
end
|
||||
local privs = {}
|
||||
for priv, def in pairs(core.registered_privileges) do
|
||||
privs[#privs + 1] = priv .. ": " .. def.description
|
||||
end
|
||||
table.sort(privs)
|
||||
return true, "Available privileges:\n"..table.concat(privs, "\n")
|
||||
return true, S("Available privileges:").."\n"..table.concat(privs, "\n")
|
||||
else
|
||||
local cmd = param
|
||||
local cmd = args[1]
|
||||
local def = core.registered_chatcommands[cmd]
|
||||
if not def then
|
||||
return false, gettext("Command not available: ")..cmd
|
||||
local msg
|
||||
if INIT == "game" then
|
||||
msg = S("Command not available: @1", cmd)
|
||||
else
|
||||
msg = core.gettext("Command not available: ") .. cmd
|
||||
end
|
||||
return false, msg
|
||||
else
|
||||
return true, format_help_line(cmd, def)
|
||||
end
|
||||
@@ -97,16 +163,16 @@ end
|
||||
|
||||
if INIT == "client" then
|
||||
core.register_chatcommand("help", {
|
||||
params = gettext("[all | <cmd>]"),
|
||||
description = gettext("Get help for commands"),
|
||||
params = core.gettext("[all | <cmd>]"),
|
||||
description = core.gettext("Get help for commands"),
|
||||
func = function(param)
|
||||
return do_help_cmd(nil, param)
|
||||
end,
|
||||
})
|
||||
else
|
||||
core.register_chatcommand("help", {
|
||||
params = "[all | privs | <cmd>]",
|
||||
description = "Get help for commands or list privileges",
|
||||
params = S("[all | privs | <cmd>] [-t]"),
|
||||
description = S("Get help for commands or list privileges (-t: output in chat)"),
|
||||
func = do_help_cmd,
|
||||
})
|
||||
end
|
||||
|
||||
@@ -20,8 +20,8 @@
|
||||
-- TODO code cleanup --
|
||||
-- Generic implementation of a filter/sortable list --
|
||||
-- Usage: --
|
||||
-- Filterlist needs to be initialized on creation. To achieve this you need to --
|
||||
-- pass following functions: --
|
||||
-- Filterlist needs to be initialized on creation. To achieve this you need --
|
||||
-- to pass following functions: --
|
||||
-- raw_fct() (mandatory): --
|
||||
-- function returning a table containing the elements to be filtered --
|
||||
-- compare_fct(element1,element2) (mandatory): --
|
||||
@@ -31,7 +31,7 @@
|
||||
-- filter_fct(element,filtercriteria) (optional) --
|
||||
-- function returning true/false if filtercriteria met to element --
|
||||
-- fetch_param (optional) --
|
||||
-- parameter passed to raw_fct to aquire correct raw data --
|
||||
-- parameter passed to raw_fct to acquire correct raw data --
|
||||
-- --
|
||||
--------------------------------------------------------------------------------
|
||||
filterlist = {}
|
||||
|
||||
@@ -20,7 +20,8 @@ local LIST_FORMSPEC_DESCRIPTION = [[
|
||||
button_exit[5,7;3,1;quit;%s]
|
||||
]]
|
||||
|
||||
local formspec_escape = core.formspec_escape
|
||||
local F = core.formspec_escape
|
||||
local S = core.get_translator("__builtin")
|
||||
local check_player_privs = core.check_player_privs
|
||||
|
||||
|
||||
@@ -51,22 +52,23 @@ core.after(0, load_mod_command_tree)
|
||||
|
||||
local function build_chatcommands_formspec(name, sel, copy)
|
||||
local rows = {}
|
||||
rows[1] = "#FFF,0,Command,Parameters"
|
||||
rows[1] = "#FFF,0,"..F(S("Command"))..","..F(S("Parameters"))
|
||||
|
||||
local description = "For more information, click on any entry in the list.\n" ..
|
||||
"Double-click to copy the entry to the chat history."
|
||||
local description = S("For more information, click on "
|
||||
.. "any entry in the list.").. "\n" ..
|
||||
S("Double-click to copy the entry to the chat history.")
|
||||
|
||||
for i, data in ipairs(mod_cmds) do
|
||||
rows[#rows + 1] = COLOR_BLUE .. ",0," .. formspec_escape(data[1]) .. ","
|
||||
rows[#rows + 1] = COLOR_BLUE .. ",0," .. F(data[1]) .. ","
|
||||
for j, cmds in ipairs(data[2]) do
|
||||
local has_priv = check_player_privs(name, cmds[2].privs)
|
||||
rows[#rows + 1] = ("%s,1,%s,%s"):format(
|
||||
has_priv and COLOR_GREEN or COLOR_GRAY,
|
||||
cmds[1], formspec_escape(cmds[2].params))
|
||||
cmds[1], F(cmds[2].params))
|
||||
if sel == #rows then
|
||||
description = cmds[2].description
|
||||
if copy then
|
||||
core.chat_send_player(name, ("Command: %s %s"):format(
|
||||
core.chat_send_player(name, S("Command: @1 @2",
|
||||
core.colorize("#0FF", "/" .. cmds[1]), cmds[2].params))
|
||||
end
|
||||
end
|
||||
@@ -74,9 +76,9 @@ local function build_chatcommands_formspec(name, sel, copy)
|
||||
end
|
||||
|
||||
return LIST_FORMSPEC_DESCRIPTION:format(
|
||||
"Available commands: (see also: /help <cmd>)",
|
||||
F(S("Available commands: (see also: /help <cmd>)")),
|
||||
table.concat(rows, ","), sel or 0,
|
||||
description, "Close"
|
||||
F(description), F(S("Close"))
|
||||
)
|
||||
end
|
||||
|
||||
@@ -91,19 +93,19 @@ local function build_privs_formspec(name)
|
||||
table.sort(privs, function(a, b) return a[1] < b[1] end)
|
||||
|
||||
local rows = {}
|
||||
rows[1] = "#FFF,0,Privilege,Description"
|
||||
rows[1] = "#FFF,0,"..F(S("Privilege"))..","..F(S("Description"))
|
||||
|
||||
local player_privs = core.get_player_privs(name)
|
||||
for i, data in ipairs(privs) do
|
||||
rows[#rows + 1] = ("%s,0,%s,%s"):format(
|
||||
player_privs[data[1]] and COLOR_GREEN or COLOR_GRAY,
|
||||
data[1], formspec_escape(data[2].description))
|
||||
data[1], F(data[2].description))
|
||||
end
|
||||
|
||||
return LIST_FORMSPEC:format(
|
||||
"Available privileges:",
|
||||
F(S("Available privileges:")),
|
||||
table.concat(rows, ","),
|
||||
"Close"
|
||||
F(S("Close"))
|
||||
)
|
||||
end
|
||||
|
||||
@@ -123,30 +125,12 @@ core.register_on_player_receive_fields(function(player, formname, fields)
|
||||
end
|
||||
end)
|
||||
|
||||
|
||||
local help_command = core.registered_chatcommands["help"]
|
||||
local old_help_func = help_command.func
|
||||
|
||||
help_command.func = function(name, param)
|
||||
local admin = core.settings:get("name")
|
||||
|
||||
-- If the admin ran help, put the output in the chat buffer as well to
|
||||
-- work with the server terminal
|
||||
if param == "privs" then
|
||||
core.show_formspec(name, "__builtin:help_privs",
|
||||
build_privs_formspec(name))
|
||||
if name ~= admin then
|
||||
return true
|
||||
end
|
||||
end
|
||||
if param == "" or param == "all" then
|
||||
core.show_formspec(name, "__builtin:help_cmds",
|
||||
build_chatcommands_formspec(name))
|
||||
if name ~= admin then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
return old_help_func(name, param)
|
||||
function core.show_general_help_formspec(name)
|
||||
core.show_formspec(name, "__builtin:help_cmds",
|
||||
build_chatcommands_formspec(name))
|
||||
end
|
||||
|
||||
function core.show_privs_help_formspec(name)
|
||||
core.show_formspec(name, "__builtin:help_privs",
|
||||
build_privs_formspec(name))
|
||||
end
|
||||
|
||||
239
builtin/common/item_s.lua
Normal file
239
builtin/common/item_s.lua
Normal file
@@ -0,0 +1,239 @@
|
||||
-- Minetest: builtin/item_s.lua
|
||||
-- The distinction of what goes here is a bit tricky, basically it's everything
|
||||
-- that does not (directly or indirectly) need access to ServerEnvironment,
|
||||
-- Server or writable access to IGameDef on the engine side.
|
||||
-- (The '_s' stands for standalone.)
|
||||
|
||||
local builtin_shared = ...
|
||||
|
||||
--
|
||||
-- Item definition helpers
|
||||
--
|
||||
|
||||
function core.inventorycube(img1, img2, img3)
|
||||
img2 = img2 or img1
|
||||
img3 = img3 or img1
|
||||
return "[inventorycube"
|
||||
.. "{" .. img1:gsub("%^", "&")
|
||||
.. "{" .. img2:gsub("%^", "&")
|
||||
.. "{" .. img3:gsub("%^", "&")
|
||||
end
|
||||
|
||||
function core.dir_to_facedir(dir, is6d)
|
||||
--account for y if requested
|
||||
if is6d and math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then
|
||||
|
||||
--from above
|
||||
if dir.y < 0 then
|
||||
if math.abs(dir.x) > math.abs(dir.z) then
|
||||
if dir.x < 0 then
|
||||
return 19
|
||||
else
|
||||
return 13
|
||||
end
|
||||
else
|
||||
if dir.z < 0 then
|
||||
return 10
|
||||
else
|
||||
return 4
|
||||
end
|
||||
end
|
||||
|
||||
--from below
|
||||
else
|
||||
if math.abs(dir.x) > math.abs(dir.z) then
|
||||
if dir.x < 0 then
|
||||
return 15
|
||||
else
|
||||
return 17
|
||||
end
|
||||
else
|
||||
if dir.z < 0 then
|
||||
return 6
|
||||
else
|
||||
return 8
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--otherwise, place horizontally
|
||||
elseif math.abs(dir.x) > math.abs(dir.z) then
|
||||
if dir.x < 0 then
|
||||
return 3
|
||||
else
|
||||
return 1
|
||||
end
|
||||
else
|
||||
if dir.z < 0 then
|
||||
return 2
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Table of possible dirs
|
||||
local facedir_to_dir = {
|
||||
vector.new( 0, 0, 1),
|
||||
vector.new( 1, 0, 0),
|
||||
vector.new( 0, 0, -1),
|
||||
vector.new(-1, 0, 0),
|
||||
vector.new( 0, -1, 0),
|
||||
vector.new( 0, 1, 0),
|
||||
}
|
||||
-- Mapping from facedir value to index in facedir_to_dir.
|
||||
local facedir_to_dir_map = {
|
||||
[0]=1, 2, 3, 4,
|
||||
5, 2, 6, 4,
|
||||
6, 2, 5, 4,
|
||||
1, 5, 3, 6,
|
||||
1, 6, 3, 5,
|
||||
1, 4, 3, 2,
|
||||
}
|
||||
function core.facedir_to_dir(facedir)
|
||||
return facedir_to_dir[facedir_to_dir_map[facedir % 32]]
|
||||
end
|
||||
|
||||
function core.dir_to_fourdir(dir)
|
||||
if math.abs(dir.x) > math.abs(dir.z) then
|
||||
if dir.x < 0 then
|
||||
return 3
|
||||
else
|
||||
return 1
|
||||
end
|
||||
else
|
||||
if dir.z < 0 then
|
||||
return 2
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function core.fourdir_to_dir(fourdir)
|
||||
return facedir_to_dir[facedir_to_dir_map[fourdir % 4]]
|
||||
end
|
||||
|
||||
function core.dir_to_wallmounted(dir)
|
||||
if math.abs(dir.y) > math.max(math.abs(dir.x), math.abs(dir.z)) then
|
||||
if dir.y < 0 then
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
end
|
||||
elseif math.abs(dir.x) > math.abs(dir.z) then
|
||||
if dir.x < 0 then
|
||||
return 3
|
||||
else
|
||||
return 2
|
||||
end
|
||||
else
|
||||
if dir.z < 0 then
|
||||
return 5
|
||||
else
|
||||
return 4
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- table of dirs in wallmounted order
|
||||
local wallmounted_to_dir = {
|
||||
[0] = vector.new( 0, 1, 0),
|
||||
vector.new( 0, -1, 0),
|
||||
vector.new( 1, 0, 0),
|
||||
vector.new(-1, 0, 0),
|
||||
vector.new( 0, 0, 1),
|
||||
vector.new( 0, 0, -1),
|
||||
}
|
||||
function core.wallmounted_to_dir(wallmounted)
|
||||
return wallmounted_to_dir[wallmounted % 8]
|
||||
end
|
||||
|
||||
function core.dir_to_yaw(dir)
|
||||
return -math.atan2(dir.x, dir.z)
|
||||
end
|
||||
|
||||
function core.yaw_to_dir(yaw)
|
||||
return vector.new(-math.sin(yaw), 0, math.cos(yaw))
|
||||
end
|
||||
|
||||
function core.is_colored_paramtype(ptype)
|
||||
return (ptype == "color") or (ptype == "colorfacedir") or
|
||||
(ptype == "color4dir") or (ptype == "colorwallmounted") or
|
||||
(ptype == "colordegrotate")
|
||||
end
|
||||
|
||||
function core.strip_param2_color(param2, paramtype2)
|
||||
if not core.is_colored_paramtype(paramtype2) then
|
||||
return nil
|
||||
end
|
||||
if paramtype2 == "colorfacedir" then
|
||||
param2 = math.floor(param2 / 32) * 32
|
||||
elseif paramtype2 == "color4dir" then
|
||||
param2 = math.floor(param2 / 4) * 4
|
||||
elseif paramtype2 == "colorwallmounted" then
|
||||
param2 = math.floor(param2 / 8) * 8
|
||||
elseif paramtype2 == "colordegrotate" then
|
||||
param2 = math.floor(param2 / 32) * 32
|
||||
end
|
||||
-- paramtype2 == "color" requires no modification.
|
||||
return param2
|
||||
end
|
||||
|
||||
-- Content ID caching
|
||||
|
||||
local old_get_content_id = core.get_content_id
|
||||
local old_get_name_from_content_id = core.get_name_from_content_id
|
||||
|
||||
local name2content = setmetatable({}, {
|
||||
__index = function(self, name)
|
||||
return old_get_content_id(name)
|
||||
end,
|
||||
})
|
||||
|
||||
local content2name = setmetatable({}, {
|
||||
__index = function(self, id)
|
||||
return old_get_name_from_content_id(id)
|
||||
end,
|
||||
})
|
||||
|
||||
function core.get_content_id(name)
|
||||
return name2content[name]
|
||||
end
|
||||
|
||||
function core.get_name_from_content_id(id)
|
||||
return content2name[id]
|
||||
end
|
||||
|
||||
-- Cache content IDs after they have stopped changing.
|
||||
function builtin_shared.cache_content_ids()
|
||||
for name in pairs(core.registered_nodes) do
|
||||
local id = old_get_content_id(name)
|
||||
name2content[name] = id
|
||||
content2name[id] = name
|
||||
end
|
||||
-- unknown is not in the registered node list.
|
||||
local unknown_name = old_get_name_from_content_id(core.CONTENT_UNKNOWN)
|
||||
name2content[unknown_name] = core.CONTENT_UNKNOWN
|
||||
content2name[core.CONTENT_UNKNOWN] = unknown_name
|
||||
|
||||
for name in pairs(core.registered_aliases) do
|
||||
if core.registered_nodes[name] then
|
||||
name2content[name] = old_get_content_id(name)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if core.set_read_node and core.set_push_node then
|
||||
local function read_node(node)
|
||||
return name2content[node.name], node.param1, node.param2
|
||||
end
|
||||
core.set_read_node(read_node)
|
||||
core.set_read_node = nil
|
||||
|
||||
local function push_node(content, param1, param2)
|
||||
return {name = content2name[content], param1 = param1, param2 = param2}
|
||||
end
|
||||
core.set_push_node(push_node)
|
||||
core.set_push_node = nil
|
||||
end
|
||||
@@ -170,6 +170,9 @@ end
|
||||
--------------------------------------------------------------------------------
|
||||
function string.split(str, delim, include_empty, max_splits, sep_is_pattern)
|
||||
delim = delim or ","
|
||||
if delim == "" then
|
||||
error("string.split separator is empty", 2)
|
||||
end
|
||||
max_splits = max_splits or -2
|
||||
local items = {}
|
||||
local pos, len = 1, #str
|
||||
@@ -204,19 +207,12 @@ end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function string:trim()
|
||||
return (self:gsub("^%s*(.-)%s*$", "%1"))
|
||||
return self:match("^%s*(.-)%s*$")
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function math.hypot(x, y)
|
||||
local t
|
||||
x = math.abs(x)
|
||||
y = math.abs(y)
|
||||
t = math.min(x, y)
|
||||
x = math.max(x, y)
|
||||
if x == 0 then return 0 end
|
||||
t = t / x
|
||||
return x * math.sqrt(1 + t * t)
|
||||
return math.sqrt(x * x + y * y)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
@@ -244,15 +240,25 @@ function math.factorial(x)
|
||||
return v
|
||||
end
|
||||
|
||||
function core.formspec_escape(text)
|
||||
if text ~= nil then
|
||||
text = string.gsub(text,"\\","\\\\")
|
||||
text = string.gsub(text,"%]","\\]")
|
||||
text = string.gsub(text,"%[","\\[")
|
||||
text = string.gsub(text,";","\\;")
|
||||
text = string.gsub(text,",","\\,")
|
||||
|
||||
function math.round(x)
|
||||
if x >= 0 then
|
||||
return math.floor(x + 0.5)
|
||||
end
|
||||
return text
|
||||
return math.ceil(x - 0.5)
|
||||
end
|
||||
|
||||
local formspec_escapes = {
|
||||
["\\"] = "\\\\",
|
||||
["["] = "\\[",
|
||||
["]"] = "\\]",
|
||||
[";"] = "\\;",
|
||||
[","] = "\\,",
|
||||
["$"] = "\\$",
|
||||
}
|
||||
function core.formspec_escape(text)
|
||||
-- Use explicit character set instead of dot here because it doubles the performance
|
||||
return text and string.gsub(text, "[\\%[%];,$]", formspec_escapes)
|
||||
end
|
||||
|
||||
|
||||
@@ -263,18 +269,21 @@ function core.wrap_text(text, max_length, as_table)
|
||||
return as_table and {text} or text
|
||||
end
|
||||
|
||||
for word in text:gmatch('%S+') do
|
||||
local cur_length = #table.concat(line, ' ')
|
||||
if cur_length > 0 and cur_length + #word + 1 >= max_length then
|
||||
local line_length = 0
|
||||
for word in text:gmatch("%S+") do
|
||||
if line_length > 0 and line_length + #word + 1 >= max_length then
|
||||
-- word wouldn't fit on current line, move to next line
|
||||
table.insert(result, table.concat(line, ' '))
|
||||
line = {}
|
||||
table.insert(result, table.concat(line, " "))
|
||||
line = {word}
|
||||
line_length = #word
|
||||
else
|
||||
table.insert(line, word)
|
||||
line_length = line_length + 1 + #word
|
||||
end
|
||||
table.insert(line, word)
|
||||
end
|
||||
|
||||
table.insert(result, table.concat(line, ' '))
|
||||
return as_table and result or table.concat(result, '\n')
|
||||
table.insert(result, table.concat(line, " "))
|
||||
return as_table and result or table.concat(result, "\n")
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
@@ -423,56 +432,50 @@ function core.string_to_pos(value)
|
||||
return nil
|
||||
end
|
||||
|
||||
local p = {}
|
||||
p.x, p.y, p.z = string.match(value, "^([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
|
||||
if p.x and p.y and p.z then
|
||||
p.x = tonumber(p.x)
|
||||
p.y = tonumber(p.y)
|
||||
p.z = tonumber(p.z)
|
||||
return p
|
||||
end
|
||||
p = {}
|
||||
p.x, p.y, p.z = string.match(value, "^%( *([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+) *%)$")
|
||||
if p.x and p.y and p.z then
|
||||
p.x = tonumber(p.x)
|
||||
p.y = tonumber(p.y)
|
||||
p.z = tonumber(p.z)
|
||||
return p
|
||||
value = value:match("^%((.-)%)$") or value -- strip parentheses
|
||||
|
||||
local x, y, z = value:trim():match("^([%d.-]+)[,%s]%s*([%d.-]+)[,%s]%s*([%d.-]+)$")
|
||||
if x and y and z then
|
||||
x = tonumber(x)
|
||||
y = tonumber(y)
|
||||
z = tonumber(z)
|
||||
return vector.new(x, y, z)
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function core.string_to_area(value)
|
||||
local p1, p2 = unpack(value:split(") ("))
|
||||
if p1 == nil or p2 == nil then
|
||||
return nil
|
||||
|
||||
do
|
||||
local rel_num_cap = "(~?-?%d*%.?%d*)" -- may be overly permissive as this will be tonumber'ed anyways
|
||||
local num_delim = "[,%s]%s*"
|
||||
local pattern = "^" .. table.concat({rel_num_cap, rel_num_cap, rel_num_cap}, num_delim) .. "$"
|
||||
|
||||
local function parse_area_string(pos, relative_to)
|
||||
local pp = {}
|
||||
pp.x, pp.y, pp.z = pos:trim():match(pattern)
|
||||
return core.parse_coordinates(pp.x, pp.y, pp.z, relative_to)
|
||||
end
|
||||
|
||||
p1 = core.string_to_pos(p1 .. ")")
|
||||
p2 = core.string_to_pos("(" .. p2)
|
||||
if p1 == nil or p2 == nil then
|
||||
return nil
|
||||
function core.string_to_area(value, relative_to)
|
||||
local p1, p2 = value:match("^%((.-)%)%s*%((.-)%)$")
|
||||
if not p1 then
|
||||
return
|
||||
end
|
||||
|
||||
p1 = parse_area_string(p1, relative_to)
|
||||
p2 = parse_area_string(p2, relative_to)
|
||||
|
||||
if p1 == nil or p2 == nil then
|
||||
return
|
||||
end
|
||||
|
||||
return p1, p2
|
||||
end
|
||||
|
||||
return p1, p2
|
||||
end
|
||||
|
||||
local function test_string_to_area()
|
||||
local p1, p2 = core.string_to_area("(10.0, 5, -2) ( 30.2, 4, -12.53)")
|
||||
assert(p1.x == 10.0 and p1.y == 5 and p1.z == -2)
|
||||
assert(p2.x == 30.2 and p2.y == 4 and p2.z == -12.53)
|
||||
|
||||
p1, p2 = core.string_to_area("(10.0, 5, -2 30.2, 4, -12.53")
|
||||
assert(p1 == nil and p2 == nil)
|
||||
|
||||
p1, p2 = core.string_to_area("(10.0, 5,) -2 fgdf2, 4, -12.53")
|
||||
assert(p1 == nil and p2 == nil)
|
||||
end
|
||||
|
||||
test_string_to_area()
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function table.copy(t, seen)
|
||||
local n = {}
|
||||
@@ -520,19 +523,7 @@ end
|
||||
--------------------------------------------------------------------------------
|
||||
-- mainmenu only functions
|
||||
--------------------------------------------------------------------------------
|
||||
if INIT == "mainmenu" then
|
||||
function core.get_game(index)
|
||||
local games = core.get_games()
|
||||
|
||||
if index > 0 and index <= #games then
|
||||
return games[index]
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
end
|
||||
|
||||
if INIT == "client" or INIT == "mainmenu" then
|
||||
if core.gettext then -- for client and mainmenu
|
||||
function fgettext_ne(text, ...)
|
||||
text = core.gettext(text)
|
||||
local arg = {n=select('#', ...), ...}
|
||||
@@ -701,3 +692,71 @@ end
|
||||
function core.is_nan(number)
|
||||
return number ~= number
|
||||
end
|
||||
|
||||
--[[ Helper function for parsing an optionally relative number
|
||||
of a chat command parameter, using the chat command tilde notation.
|
||||
|
||||
Parameters:
|
||||
* arg: String snippet containing the number; possible values:
|
||||
* "<number>": return as number
|
||||
* "~<number>": return relative_to + <number>
|
||||
* "~": return relative_to
|
||||
* Anything else will return `nil`
|
||||
* relative_to: Number to which the `arg` number might be relative to
|
||||
|
||||
Returns:
|
||||
A number or `nil`, depending on `arg.
|
||||
|
||||
Examples:
|
||||
* `core.parse_relative_number("5", 10)` returns 5
|
||||
* `core.parse_relative_number("~5", 10)` returns 15
|
||||
* `core.parse_relative_number("~", 10)` returns 10
|
||||
]]
|
||||
function core.parse_relative_number(arg, relative_to)
|
||||
if not arg then
|
||||
return nil
|
||||
elseif arg == "~" then
|
||||
return relative_to
|
||||
elseif string.sub(arg, 1, 1) == "~" then
|
||||
local number = tonumber(string.sub(arg, 2))
|
||||
if not number then
|
||||
return nil
|
||||
end
|
||||
if core.is_nan(number) or number == math.huge or number == -math.huge then
|
||||
return nil
|
||||
end
|
||||
return relative_to + number
|
||||
else
|
||||
local number = tonumber(arg)
|
||||
if core.is_nan(number) or number == math.huge or number == -math.huge then
|
||||
return nil
|
||||
end
|
||||
return number
|
||||
end
|
||||
end
|
||||
|
||||
--[[ Helper function to parse coordinates that might be relative
|
||||
to another position; supports chat command tilde notation.
|
||||
Intended to be used in chat command parameter parsing.
|
||||
|
||||
Parameters:
|
||||
* x, y, z: Parsed x, y, and z coordinates as strings
|
||||
* relative_to: Position to which to compare the position
|
||||
|
||||
Syntax of x, y and z:
|
||||
* "<number>": return as number
|
||||
* "~<number>": return <number> + player position on this axis
|
||||
* "~": return player position on this axis
|
||||
|
||||
Returns: a vector or nil for invalid input or if player does not exist
|
||||
]]
|
||||
function core.parse_coordinates(x, y, z, relative_to)
|
||||
if not relative_to then
|
||||
x, y, z = tonumber(x), tonumber(y), tonumber(z)
|
||||
return x and y and z and { x = x, y = y, z = z }
|
||||
end
|
||||
local rx = core.parse_relative_number(x, relative_to.x)
|
||||
local ry = core.parse_relative_number(y, relative_to.y)
|
||||
local rz = core.parse_relative_number(z, relative_to.z)
|
||||
return rx and ry and rz and { x = rx, y = ry, z = rz }
|
||||
end
|
||||
|
||||
19
builtin/common/mod_storage.lua
Normal file
19
builtin/common/mod_storage.lua
Normal file
@@ -0,0 +1,19 @@
|
||||
-- Modify core.get_mod_storage to return the storage for the current mod.
|
||||
|
||||
local get_current_modname = core.get_current_modname
|
||||
|
||||
local old_get_mod_storage = core.get_mod_storage
|
||||
|
||||
local storages = setmetatable({}, {
|
||||
__mode = "v", -- values are weak references (can be garbage-collected)
|
||||
__index = function(self, modname)
|
||||
local storage = old_get_mod_storage(modname)
|
||||
self[modname] = storage
|
||||
return storage
|
||||
end,
|
||||
})
|
||||
|
||||
function core.get_mod_storage()
|
||||
local modname = get_current_modname()
|
||||
return modname and storages[modname]
|
||||
end
|
||||
74
builtin/common/register.lua
Normal file
74
builtin/common/register.lua
Normal file
@@ -0,0 +1,74 @@
|
||||
local builtin_shared = ...
|
||||
|
||||
do
|
||||
local default = {mod = "??", name = "??"}
|
||||
core.callback_origins = setmetatable({}, {
|
||||
__index = function()
|
||||
return default
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
function core.run_callbacks(callbacks, mode, ...)
|
||||
assert(type(callbacks) == "table")
|
||||
local cb_len = #callbacks
|
||||
if cb_len == 0 then
|
||||
if mode == 2 or mode == 3 then
|
||||
return true
|
||||
elseif mode == 4 or mode == 5 then
|
||||
return false
|
||||
end
|
||||
end
|
||||
local ret = nil
|
||||
for i = 1, cb_len do
|
||||
local origin = core.callback_origins[callbacks[i]]
|
||||
core.set_last_run_mod(origin.mod)
|
||||
local cb_ret = callbacks[i](...)
|
||||
|
||||
if mode == 0 and i == 1 then
|
||||
ret = cb_ret
|
||||
elseif mode == 1 and i == cb_len then
|
||||
ret = cb_ret
|
||||
elseif mode == 2 then
|
||||
if not cb_ret or i == 1 then
|
||||
ret = cb_ret
|
||||
end
|
||||
elseif mode == 3 then
|
||||
if cb_ret then
|
||||
return cb_ret
|
||||
end
|
||||
ret = cb_ret
|
||||
elseif mode == 4 then
|
||||
if (cb_ret and not ret) or i == 1 then
|
||||
ret = cb_ret
|
||||
end
|
||||
elseif mode == 5 and cb_ret then
|
||||
return cb_ret
|
||||
end
|
||||
end
|
||||
return ret
|
||||
end
|
||||
|
||||
function builtin_shared.make_registration()
|
||||
local t = {}
|
||||
local registerfunc = function(func)
|
||||
t[#t + 1] = func
|
||||
core.callback_origins[func] = {
|
||||
mod = core.get_current_modname() or "??",
|
||||
name = debug.getinfo(1, "n").name or "??"
|
||||
}
|
||||
end
|
||||
return t, registerfunc
|
||||
end
|
||||
|
||||
function builtin_shared.make_registration_reverse()
|
||||
local t = {}
|
||||
local registerfunc = function(func)
|
||||
table.insert(t, 1, func)
|
||||
core.callback_origins[func] = {
|
||||
mod = core.get_current_modname() or "??",
|
||||
name = debug.getinfo(1, "n").name or "??"
|
||||
}
|
||||
end
|
||||
return t, registerfunc
|
||||
end
|
||||
@@ -1,205 +1,238 @@
|
||||
--- Lua module to serialize values as Lua code.
|
||||
-- From: https://github.com/fab13n/metalua/blob/no-dll/src/lib/serialize.lua
|
||||
-- From: https://github.com/appgurueu/modlib/blob/master/luon.lua
|
||||
-- License: MIT
|
||||
-- @copyright 2006-2997 Fabien Fleutot <metalua@gmail.com>
|
||||
-- @author Fabien Fleutot <metalua@gmail.com>
|
||||
-- @author ShadowNinja <shadowninja@minetest.net>
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
--- Serialize an object into a source code string. This string, when passed as
|
||||
-- an argument to deserialize(), returns an object structurally identical to
|
||||
-- the original one. The following are currently supported:
|
||||
-- * Booleans, numbers, strings, and nil.
|
||||
-- * Functions; uses interpreter-dependent (and sometimes platform-dependent) bytecode!
|
||||
-- * Tables; they can cantain multiple references and can be recursive, but metatables aren't saved.
|
||||
-- This works in two phases:
|
||||
-- 1. Recursively find and record multiple references and recursion.
|
||||
-- 2. Recursively dump the value into a string.
|
||||
-- @param x Value to serialize (nil is allowed).
|
||||
-- @return load()able string containing the value.
|
||||
function core.serialize(x)
|
||||
local local_index = 1 -- Top index of the "_" local table in the dump
|
||||
-- table->nil/1/2 set of tables seen.
|
||||
-- nil = not seen, 1 = seen once, 2 = seen multiple times.
|
||||
local seen = {}
|
||||
local next, rawget, pairs, pcall, error, type, setfenv, loadstring
|
||||
= next, rawget, pairs, pcall, error, type, setfenv, loadstring
|
||||
|
||||
-- nest_points are places where a table appears within itself, directly
|
||||
-- or not. For instance, all of these chunks create nest points in
|
||||
-- table x: "x = {}; x[x] = 1", "x = {}; x[1] = x",
|
||||
-- "x = {}; x[1] = {y = {x}}".
|
||||
-- To handle those, two tables are used by mark_nest_point:
|
||||
-- * nested - Transient set of tables being currently traversed.
|
||||
-- Used for detecting nested tables.
|
||||
-- * nest_points - parent->{key=value, ...} table cantaining the nested
|
||||
-- keys and values in the parent. They're all dumped after all the
|
||||
-- other table operations have been performed.
|
||||
--
|
||||
-- mark_nest_point(p, k, v) fills nest_points with information required
|
||||
-- to remember that key/value (k, v) creates a nest point in table
|
||||
-- parent. It also marks "parent" and the nested item(s) as occuring
|
||||
-- multiple times, since several references to it will be required in
|
||||
-- order to patch the nest points.
|
||||
local nest_points = {}
|
||||
local nested = {}
|
||||
local function mark_nest_point(parent, k, v)
|
||||
local nk, nv = nested[k], nested[v]
|
||||
local np = nest_points[parent]
|
||||
if not np then
|
||||
np = {}
|
||||
nest_points[parent] = np
|
||||
end
|
||||
np[k] = v
|
||||
seen[parent] = 2
|
||||
if nk then seen[k] = 2 end
|
||||
if nv then seen[v] = 2 end
|
||||
local table_concat, string_dump, string_format, string_match, math_huge
|
||||
= table.concat, string.dump, string.format, string.match, math.huge
|
||||
|
||||
-- Recursively counts occurrences of objects (non-primitives including strings) in a table.
|
||||
local function count_objects(value)
|
||||
local counts = {}
|
||||
if value == nil then
|
||||
-- Early return for nil; tables can't contain nil
|
||||
return counts
|
||||
end
|
||||
|
||||
-- First phase, list the tables and functions which appear more than
|
||||
-- once in x.
|
||||
local function mark_multiple_occurences(x)
|
||||
local tp = type(x)
|
||||
if tp ~= "table" and tp ~= "function" then
|
||||
-- No identity (comparison is done by value, not by instance)
|
||||
local function count_values(val)
|
||||
local type_ = type(val)
|
||||
if type_ == "boolean" or type_ == "number" then
|
||||
return
|
||||
end
|
||||
if seen[x] == 1 then
|
||||
seen[x] = 2
|
||||
elseif seen[x] ~= 2 then
|
||||
seen[x] = 1
|
||||
end
|
||||
|
||||
if tp == "table" then
|
||||
nested[x] = true
|
||||
for k, v in pairs(x) do
|
||||
if nested[k] or nested[v] then
|
||||
mark_nest_point(x, k, v)
|
||||
else
|
||||
mark_multiple_occurences(k)
|
||||
mark_multiple_occurences(v)
|
||||
local count = counts[val]
|
||||
counts[val] = (count or 0) + 1
|
||||
if type_ == "table" then
|
||||
if not count then
|
||||
for k, v in pairs(val) do
|
||||
count_values(k)
|
||||
count_values(v)
|
||||
end
|
||||
end
|
||||
nested[x] = nil
|
||||
elseif type_ ~= "string" and type_ ~= "function" then
|
||||
error("unsupported type: " .. type_)
|
||||
end
|
||||
end
|
||||
|
||||
local dumped = {} -- object->varname set
|
||||
local local_defs = {} -- Dumped local definitions as source code lines
|
||||
|
||||
-- Mutually recursive local functions:
|
||||
local dump_val, dump_or_ref_val
|
||||
|
||||
-- If x occurs multiple times, dump the local variable rather than
|
||||
-- the value. If it's the first time it's dumped, also dump the
|
||||
-- content in local_defs.
|
||||
function dump_or_ref_val(x)
|
||||
if seen[x] ~= 2 then
|
||||
return dump_val(x)
|
||||
end
|
||||
local var = dumped[x]
|
||||
if var then -- Already referenced
|
||||
return var
|
||||
end
|
||||
-- First occurence, create and register reference
|
||||
local val = dump_val(x)
|
||||
local i = local_index
|
||||
local_index = local_index + 1
|
||||
var = "_["..i.."]"
|
||||
local_defs[#local_defs + 1] = var.." = "..val
|
||||
dumped[x] = var
|
||||
return var
|
||||
end
|
||||
|
||||
-- Second phase. Dump the object; subparts occuring multiple times
|
||||
-- are dumped in local variables which can be referenced multiple
|
||||
-- times. Care is taken to dump local vars in a sensible order.
|
||||
function dump_val(x)
|
||||
local tp = type(x)
|
||||
if x == nil then return "nil"
|
||||
elseif tp == "string" then return string.format("%q", x)
|
||||
elseif tp == "boolean" then return x and "true" or "false"
|
||||
elseif tp == "function" then
|
||||
return string.format("loadstring(%q)", string.dump(x))
|
||||
elseif tp == "number" then
|
||||
-- Serialize numbers reversibly with string.format
|
||||
return string.format("%.17g", x)
|
||||
elseif tp == "table" then
|
||||
local vals = {}
|
||||
local idx_dumped = {}
|
||||
local np = nest_points[x]
|
||||
for i, v in ipairs(x) do
|
||||
if not np or not np[i] then
|
||||
vals[#vals + 1] = dump_or_ref_val(v)
|
||||
end
|
||||
idx_dumped[i] = true
|
||||
end
|
||||
for k, v in pairs(x) do
|
||||
if (not np or not np[k]) and
|
||||
not idx_dumped[k] then
|
||||
vals[#vals + 1] = "["..dump_or_ref_val(k).."] = "
|
||||
..dump_or_ref_val(v)
|
||||
end
|
||||
end
|
||||
return "{"..table.concat(vals, ", ").."}"
|
||||
else
|
||||
error("Can't serialize data of type "..tp)
|
||||
end
|
||||
end
|
||||
|
||||
local function dump_nest_points()
|
||||
for parent, vals in pairs(nest_points) do
|
||||
for k, v in pairs(vals) do
|
||||
local_defs[#local_defs + 1] = dump_or_ref_val(parent)
|
||||
.."["..dump_or_ref_val(k).."] = "
|
||||
..dump_or_ref_val(v)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
mark_multiple_occurences(x)
|
||||
local top_level = dump_or_ref_val(x)
|
||||
dump_nest_points()
|
||||
|
||||
if next(local_defs) then
|
||||
return "local _ = {}\n"
|
||||
..table.concat(local_defs, "\n")
|
||||
.."\nreturn "..top_level
|
||||
else
|
||||
return "return "..top_level
|
||||
end
|
||||
count_values(value)
|
||||
return counts
|
||||
end
|
||||
|
||||
-- Deserialization
|
||||
-- Build a "set" of Lua keywords. These can't be used as short key names.
|
||||
-- See https://www.lua.org/manual/5.1/manual.html#2.1
|
||||
local keywords = {}
|
||||
for _, keyword in pairs({
|
||||
"and", "break", "do", "else", "elseif",
|
||||
"end", "false", "for", "function", "if",
|
||||
"in", "local", "nil", "not", "or",
|
||||
"repeat", "return", "then", "true", "until", "while",
|
||||
"goto" -- LuaJIT, Lua 5.2+
|
||||
}) do
|
||||
keywords[keyword] = true
|
||||
end
|
||||
|
||||
local function safe_loadstring(...)
|
||||
local func, err = loadstring(...)
|
||||
if func then
|
||||
setfenv(func, {})
|
||||
return func
|
||||
local function quote(string)
|
||||
return string_format("%q", string)
|
||||
end
|
||||
|
||||
local function dump_func(func)
|
||||
return string_format("loadstring(%q)", string_dump(func))
|
||||
end
|
||||
|
||||
-- Serializes Lua nil, booleans, numbers, strings, tables and even functions
|
||||
-- Tables are referenced by reference, strings are referenced by value. Supports circular tables.
|
||||
local function serialize(value, write)
|
||||
local reference, refnum = "1", 1
|
||||
-- [object] = reference
|
||||
local references = {}
|
||||
-- Circular tables that must be filled using `table[key] = value` statements
|
||||
local to_fill = {}
|
||||
for object, count in pairs(count_objects(value)) do
|
||||
local type_ = type(object)
|
||||
-- Object must appear more than once. If it is a string, the reference has to be shorter than the string.
|
||||
if count >= 2 and (type_ ~= "string" or #reference + 5 < #object) then
|
||||
if refnum == 1 then
|
||||
write"local _={};" -- initialize reference table
|
||||
end
|
||||
write"_["
|
||||
write(reference)
|
||||
write("]=")
|
||||
if type_ == "table" then
|
||||
write("{}")
|
||||
elseif type_ == "function" then
|
||||
write(dump_func(object))
|
||||
elseif type_ == "string" then
|
||||
write(quote(object))
|
||||
end
|
||||
write(";")
|
||||
references[object] = reference
|
||||
if type_ == "table" then
|
||||
to_fill[object] = reference
|
||||
end
|
||||
refnum = refnum + 1
|
||||
reference = ("%d"):format(refnum)
|
||||
end
|
||||
end
|
||||
return nil, err
|
||||
-- Used to decide whether we should do "key=..."
|
||||
local function use_short_key(key)
|
||||
return not references[key] and type(key) == "string" and (not keywords[key]) and string_match(key, "^[%a_][%a%d_]*$")
|
||||
end
|
||||
local function dump(value)
|
||||
-- Primitive types
|
||||
if value == nil then
|
||||
return write("nil")
|
||||
end
|
||||
if value == true then
|
||||
return write("true")
|
||||
end
|
||||
if value == false then
|
||||
return write("false")
|
||||
end
|
||||
local type_ = type(value)
|
||||
if type_ == "number" then
|
||||
if value ~= value then -- nan
|
||||
return write"0/0"
|
||||
elseif value == math_huge then
|
||||
return write"1/0"
|
||||
elseif value == -math_huge then
|
||||
return write"-1/0"
|
||||
else
|
||||
return write(string_format("%.17g", value))
|
||||
end
|
||||
end
|
||||
-- Reference types: table, function and string
|
||||
local ref = references[value]
|
||||
if ref then
|
||||
write"_["
|
||||
write(ref)
|
||||
return write"]"
|
||||
end
|
||||
if type_ == "string" then
|
||||
return write(quote(value))
|
||||
end
|
||||
if type_ == "function" then
|
||||
return write(dump_func(value))
|
||||
end
|
||||
if type_ == "table" then
|
||||
write("{")
|
||||
-- First write list keys:
|
||||
-- Don't use the table length #value here as it may horribly fail
|
||||
-- for tables which use large integers as keys in the hash part;
|
||||
-- stop at the first "hole" (nil value) instead
|
||||
local len = 0
|
||||
local first = true -- whether this is the first entry, which may not have a leading comma
|
||||
while true do
|
||||
local v = rawget(value, len + 1) -- use rawget to avoid metatables like the vector metatable
|
||||
if v == nil then break end
|
||||
if first then first = false else write(",") end
|
||||
dump(v)
|
||||
len = len + 1
|
||||
end
|
||||
-- Now write map keys ([key] = value)
|
||||
for k, v in next, value do
|
||||
-- We have written all non-float keys in [1, len] already
|
||||
if type(k) ~= "number" or k % 1 ~= 0 or k < 1 or k > len then
|
||||
if first then first = false else write(",") end
|
||||
if use_short_key(k) then
|
||||
write(k)
|
||||
else
|
||||
write("[")
|
||||
dump(k)
|
||||
write("]")
|
||||
end
|
||||
write("=")
|
||||
dump(v)
|
||||
end
|
||||
end
|
||||
write("}")
|
||||
return
|
||||
end
|
||||
end
|
||||
-- Write the statements to fill circular tables
|
||||
for table, ref in pairs(to_fill) do
|
||||
for k, v in pairs(table) do
|
||||
write("_[")
|
||||
write(ref)
|
||||
write("]")
|
||||
if use_short_key(k) then
|
||||
write(".")
|
||||
write(k)
|
||||
else
|
||||
write("[")
|
||||
dump(k)
|
||||
write("]")
|
||||
end
|
||||
write("=")
|
||||
dump(v)
|
||||
write(";")
|
||||
end
|
||||
end
|
||||
write("return ")
|
||||
dump(value)
|
||||
end
|
||||
|
||||
function core.serialize(value)
|
||||
local rope = {}
|
||||
serialize(value, function(text)
|
||||
-- Faster than table.insert(rope, text) on PUC Lua 5.1
|
||||
rope[#rope + 1] = text
|
||||
end)
|
||||
return table_concat(rope)
|
||||
end
|
||||
|
||||
local function dummy_func() end
|
||||
|
||||
function core.deserialize(str, safe)
|
||||
if type(str) ~= "string" then
|
||||
return nil, "Cannot deserialize type '"..type(str)
|
||||
.."'. Argument must be a string."
|
||||
-- Backwards compatibility
|
||||
if str == nil then
|
||||
core.log("deprecated", "minetest.deserialize called with nil (expected string).")
|
||||
return nil, "Invalid type: Expected a string, got nil"
|
||||
end
|
||||
if str:byte(1) == 0x1B then
|
||||
return nil, "Bytecode prohibited"
|
||||
local t = type(str)
|
||||
if t ~= "string" then
|
||||
error(("minetest.deserialize called with %s (expected string)."):format(t))
|
||||
end
|
||||
local f, err = loadstring(str)
|
||||
if not f then return nil, err end
|
||||
|
||||
-- The environment is recreated every time so deseralized code cannot
|
||||
-- pollute it with permanent references.
|
||||
setfenv(f, {loadstring = safe and dummy_func or safe_loadstring})
|
||||
local func, err = loadstring(str)
|
||||
if not func then return nil, err end
|
||||
|
||||
local good, data = pcall(f)
|
||||
if good then
|
||||
return data
|
||||
-- math.huge was serialized to inf and NaNs to nan by Lua in Minetest 5.6, so we have to support this here
|
||||
local env = {inf = math_huge, nan = 0/0}
|
||||
if safe then
|
||||
env.loadstring = dummy_func
|
||||
else
|
||||
return nil, data
|
||||
env.loadstring = function(str, ...)
|
||||
local func, err = loadstring(str, ...)
|
||||
if func then
|
||||
setfenv(func, env)
|
||||
return func
|
||||
end
|
||||
return nil, err
|
||||
end
|
||||
end
|
||||
setfenv(func, env)
|
||||
local success, value_or_err = pcall(func)
|
||||
if success then
|
||||
return value_or_err
|
||||
end
|
||||
return nil, value_or_err
|
||||
end
|
||||
|
||||
@@ -1,9 +1,4 @@
|
||||
|
||||
-- Always warn when creating a global variable, even outside of a function.
|
||||
-- This ignores mod namespaces (variables with the same name as the current mod).
|
||||
local WARN_INIT = false
|
||||
|
||||
local getinfo = debug.getinfo
|
||||
local getinfo, rawget, rawset = debug.getinfo, rawget, rawset
|
||||
|
||||
function core.global_exists(name)
|
||||
if type(name) ~= "string" then
|
||||
@@ -15,43 +10,37 @@ end
|
||||
|
||||
local meta = {}
|
||||
local declared = {}
|
||||
-- Key is source file, line, and variable name; seperated by NULs
|
||||
-- Key is source file, line, and variable name; separated by NULs
|
||||
local warned = {}
|
||||
|
||||
function meta:__newindex(name, value)
|
||||
rawset(self, name, value)
|
||||
if declared[name] then
|
||||
return
|
||||
end
|
||||
local info = getinfo(2, "Sl")
|
||||
local desc = ("%s:%d"):format(info.short_src, info.currentline)
|
||||
if not declared[name] then
|
||||
local warn_key = ("%s\0%d\0%s"):format(info.source,
|
||||
info.currentline, name)
|
||||
if not warned[warn_key] and info.what ~= "main" and
|
||||
info.what ~= "C" then
|
||||
core.log("warning", ("Assignment to undeclared "..
|
||||
"global %q inside a function at %s.")
|
||||
local warn_key = ("%s\0%d\0%s"):format(info.source, info.currentline, name)
|
||||
if not warned[warn_key] and info.what ~= "main" and info.what ~= "C" then
|
||||
core.log("warning", ("Assignment to undeclared global %q inside a function at %s.")
|
||||
:format(name, desc))
|
||||
warned[warn_key] = true
|
||||
end
|
||||
declared[name] = true
|
||||
warned[warn_key] = true
|
||||
end
|
||||
-- Ignore mod namespaces
|
||||
if WARN_INIT and name ~= core.get_current_modname() then
|
||||
core.log("warning", ("Global variable %q created at %s.")
|
||||
:format(name, desc))
|
||||
end
|
||||
rawset(self, name, value)
|
||||
declared[name] = true
|
||||
end
|
||||
|
||||
|
||||
function meta:__index(name)
|
||||
if declared[name] then
|
||||
return
|
||||
end
|
||||
local info = getinfo(2, "Sl")
|
||||
local warn_key = ("%s\0%d\0%s"):format(info.source, info.currentline, name)
|
||||
if not declared[name] and not warned[warn_key] and info.what ~= "C" then
|
||||
if not warned[warn_key] and info.what ~= "C" then
|
||||
core.log("warning", ("Undeclared global variable %q accessed at %s:%s")
|
||||
:format(name, info.short_src, info.currentline))
|
||||
warned[warn_key] = true
|
||||
end
|
||||
return rawget(self, name)
|
||||
end
|
||||
|
||||
setmetatable(_G, meta)
|
||||
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
_G.core = {}
|
||||
dofile("builtin/common/vector.lua")
|
||||
dofile("builtin/common/misc_helpers.lua")
|
||||
|
||||
describe("string", function()
|
||||
@@ -37,6 +38,12 @@ describe("string", function()
|
||||
assert.same({ "one", "two" }, string.split("one,two", ",", false, -1, true))
|
||||
assert.same({ "one", "two", "three" }, string.split("one2two3three", "%d", false, -1, true))
|
||||
end)
|
||||
|
||||
it("rejects empty separator", function()
|
||||
assert.has.errors(function()
|
||||
string.split("", "")
|
||||
end)
|
||||
end)
|
||||
end)
|
||||
end)
|
||||
|
||||
@@ -55,8 +62,8 @@ end)
|
||||
|
||||
describe("pos", function()
|
||||
it("from string", function()
|
||||
assert.same({ x = 10, y = 5.1, z = -2}, core.string_to_pos("10.0, 5.1, -2"))
|
||||
assert.same({ x = 10, y = 5.1, z = -2}, core.string_to_pos("( 10.0, 5.1, -2)"))
|
||||
assert.equal(vector.new(10, 5.1, -2), core.string_to_pos("10.0, 5.1, -2"))
|
||||
assert.equal(vector.new(10, 5.1, -2), core.string_to_pos("( 10.0, 5.1, -2)"))
|
||||
assert.is_nil(core.string_to_pos("asd, 5, -2)"))
|
||||
end)
|
||||
|
||||
@@ -65,9 +72,107 @@ describe("pos", function()
|
||||
end)
|
||||
end)
|
||||
|
||||
describe("area parsing", function()
|
||||
describe("valid inputs", function()
|
||||
it("accepts absolute numbers", function()
|
||||
local p1, p2 = core.string_to_area("(10.0, 5, -2) ( 30.2 4 -12.53)")
|
||||
assert(p1.x == 10 and p1.y == 5 and p1.z == -2)
|
||||
assert(p2.x == 30.2 and p2.y == 4 and p2.z == -12.53)
|
||||
end)
|
||||
|
||||
it("accepts relative numbers", function()
|
||||
local p1, p2 = core.string_to_area("(1,2,3) (~5,~-5,~)", {x=10,y=10,z=10})
|
||||
assert(type(p1) == "table" and type(p2) == "table")
|
||||
assert(p1.x == 1 and p1.y == 2 and p1.z == 3)
|
||||
assert(p2.x == 15 and p2.y == 5 and p2.z == 10)
|
||||
|
||||
p1, p2 = core.string_to_area("(1 2 3) (~5 ~-5 ~)", {x=10,y=10,z=10})
|
||||
assert(type(p1) == "table" and type(p2) == "table")
|
||||
assert(p1.x == 1 and p1.y == 2 and p1.z == 3)
|
||||
assert(p2.x == 15 and p2.y == 5 and p2.z == 10)
|
||||
end)
|
||||
end)
|
||||
describe("invalid inputs", function()
|
||||
it("rejects too few numbers", function()
|
||||
local p1, p2 = core.string_to_area("(1,1) (1,1,1,1)", {x=1,y=1,z=1})
|
||||
assert(p1 == nil and p2 == nil)
|
||||
end)
|
||||
|
||||
it("rejects too many numbers", function()
|
||||
local p1, p2 = core.string_to_area("(1,1,1,1) (1,1,1,1)", {x=1,y=1,z=1})
|
||||
assert(p1 == nil and p2 == nil)
|
||||
end)
|
||||
|
||||
it("rejects nan & inf", function()
|
||||
local p1, p2 = core.string_to_area("(1,1,1) (1,1,nan)", {x=1,y=1,z=1})
|
||||
assert(p1 == nil and p2 == nil)
|
||||
|
||||
p1, p2 = core.string_to_area("(1,1,1) (1,1,~nan)", {x=1,y=1,z=1})
|
||||
assert(p1 == nil and p2 == nil)
|
||||
|
||||
p1, p2 = core.string_to_area("(1,1,1) (1,~nan,1)", {x=1,y=1,z=1})
|
||||
assert(p1 == nil and p2 == nil)
|
||||
|
||||
p1, p2 = core.string_to_area("(1,1,1) (1,1,inf)", {x=1,y=1,z=1})
|
||||
assert(p1 == nil and p2 == nil)
|
||||
|
||||
p1, p2 = core.string_to_area("(1,1,1) (1,1,~inf)", {x=1,y=1,z=1})
|
||||
assert(p1 == nil and p2 == nil)
|
||||
|
||||
p1, p2 = core.string_to_area("(1,1,1) (1,~inf,1)", {x=1,y=1,z=1})
|
||||
assert(p1 == nil and p2 == nil)
|
||||
|
||||
p1, p2 = core.string_to_area("(nan,nan,nan) (nan,nan,nan)", {x=1,y=1,z=1})
|
||||
assert(p1 == nil and p2 == nil)
|
||||
|
||||
p1, p2 = core.string_to_area("(nan,nan,nan) (nan,nan,nan)")
|
||||
assert(p1 == nil and p2 == nil)
|
||||
|
||||
p1, p2 = core.string_to_area("(inf,inf,inf) (-inf,-inf,-inf)", {x=1,y=1,z=1})
|
||||
assert(p1 == nil and p2 == nil)
|
||||
|
||||
p1, p2 = core.string_to_area("(inf,inf,inf) (-inf,-inf,-inf)")
|
||||
assert(p1 == nil and p2 == nil)
|
||||
end)
|
||||
|
||||
it("rejects words", function()
|
||||
local p1, p2 = core.string_to_area("bananas", {x=1,y=1,z=1})
|
||||
assert(p1 == nil and p2 == nil)
|
||||
|
||||
p1, p2 = core.string_to_area("bananas", "foobar")
|
||||
assert(p1 == nil and p2 == nil)
|
||||
|
||||
p1, p2 = core.string_to_area("bananas")
|
||||
assert(p1 == nil and p2 == nil)
|
||||
|
||||
p1, p2 = core.string_to_area("(bananas,bananas,bananas)")
|
||||
assert(p1 == nil and p2 == nil)
|
||||
|
||||
p1, p2 = core.string_to_area("(bananas,bananas,bananas) (bananas,bananas,bananas)")
|
||||
assert(p1 == nil and p2 == nil)
|
||||
end)
|
||||
|
||||
it("requires parenthesis & valid numbers", function()
|
||||
local p1, p2 = core.string_to_area("(10.0, 5, -2 30.2, 4, -12.53")
|
||||
assert(p1 == nil and p2 == nil)
|
||||
|
||||
p1, p2 = core.string_to_area("(10.0, 5,) -2 fgdf2, 4, -12.53")
|
||||
assert(p1 == nil and p2 == nil)
|
||||
end)
|
||||
end)
|
||||
end)
|
||||
|
||||
describe("table", function()
|
||||
it("indexof()", function()
|
||||
assert.equal(1, table.indexof({"foo", "bar"}, "foo"))
|
||||
assert.equal(-1, table.indexof({"foo", "bar"}, "baz"))
|
||||
end)
|
||||
end)
|
||||
|
||||
describe("formspec_escape", function()
|
||||
it("escapes", function()
|
||||
assert.equal(nil, core.formspec_escape(nil))
|
||||
assert.equal("", core.formspec_escape(""))
|
||||
assert.equal("\\[Hello\\\\\\[", core.formspec_escape("[Hello\\["))
|
||||
end)
|
||||
end)
|
||||
|
||||
@@ -3,39 +3,94 @@ _G.core = {}
|
||||
_G.setfenv = require 'busted.compatibility'.setfenv
|
||||
|
||||
dofile("builtin/common/serialize.lua")
|
||||
dofile("builtin/common/vector.lua")
|
||||
|
||||
-- Supports circular tables; does not support table keys
|
||||
-- Correctly checks whether a mapping of references ("same") exists
|
||||
-- Is significantly more efficient than assert.same
|
||||
local function assert_same(a, b, same)
|
||||
same = same or {}
|
||||
if same[a] or same[b] then
|
||||
assert(same[a] == b and same[b] == a)
|
||||
return
|
||||
end
|
||||
if a == b then
|
||||
return
|
||||
end
|
||||
if type(a) ~= "table" or type(b) ~= "table" then
|
||||
assert(a == b)
|
||||
return
|
||||
end
|
||||
same[a] = b
|
||||
same[b] = a
|
||||
local count = 0
|
||||
for k, v in pairs(a) do
|
||||
count = count + 1
|
||||
assert(type(k) ~= "table")
|
||||
assert_same(v, b[k], same)
|
||||
end
|
||||
for _ in pairs(b) do
|
||||
count = count - 1
|
||||
end
|
||||
assert(count == 0)
|
||||
end
|
||||
|
||||
local x, y = {}, {}
|
||||
local t1, t2 = {x, x, y, y}, {x, y, x, y}
|
||||
assert.same(t1, t2) -- will succeed because it only checks whether the depths match
|
||||
assert(not pcall(assert_same, t1, t2)) -- will correctly fail because it checks whether the refs match
|
||||
|
||||
describe("serialize", function()
|
||||
local function assert_preserves(value)
|
||||
local preserved_value = core.deserialize(core.serialize(value))
|
||||
assert_same(value, preserved_value)
|
||||
end
|
||||
it("works", function()
|
||||
local test_in = {cat={sound="nyan", speed=400}, dog={sound="woof"}}
|
||||
local test_out = core.deserialize(core.serialize(test_in))
|
||||
|
||||
assert.same(test_in, test_out)
|
||||
assert_preserves({cat={sound="nyan", speed=400}, dog={sound="woof"}})
|
||||
end)
|
||||
|
||||
it("handles characters", function()
|
||||
local test_in = {escape_chars="\n\r\t\v\\\"\'", non_european="θשׁ٩∂"}
|
||||
local test_out = core.deserialize(core.serialize(test_in))
|
||||
assert.same(test_in, test_out)
|
||||
assert_preserves({escape_chars="\n\r\t\v\\\"\'", non_european="θשׁ٩∂"})
|
||||
end)
|
||||
|
||||
it("handles NaN & infinities", function()
|
||||
local nan = core.deserialize(core.serialize(0/0))
|
||||
assert(nan ~= nan)
|
||||
assert_preserves(math.huge)
|
||||
assert_preserves(-math.huge)
|
||||
end)
|
||||
|
||||
it("handles precise numbers", function()
|
||||
local test_in = 0.2695949158945771
|
||||
local test_out = core.deserialize(core.serialize(test_in))
|
||||
assert.same(test_in, test_out)
|
||||
assert_preserves(0.2695949158945771)
|
||||
end)
|
||||
|
||||
it("handles big integers", function()
|
||||
local test_in = 269594915894577
|
||||
local test_out = core.deserialize(core.serialize(test_in))
|
||||
assert.same(test_in, test_out)
|
||||
assert_preserves(269594915894577)
|
||||
end)
|
||||
|
||||
it("handles recursive structures", function()
|
||||
local test_in = { hello = "world" }
|
||||
test_in.foo = test_in
|
||||
assert_preserves(test_in)
|
||||
end)
|
||||
|
||||
local test_out = core.deserialize(core.serialize(test_in))
|
||||
assert.same(test_in, test_out)
|
||||
it("handles cross-referencing structures", function()
|
||||
local test_in = {
|
||||
foo = {
|
||||
baz = {
|
||||
{}
|
||||
},
|
||||
},
|
||||
bar = {
|
||||
baz = {},
|
||||
},
|
||||
}
|
||||
|
||||
test_in.foo.baz[1].foo = test_in.foo
|
||||
test_in.foo.baz[1].bar = test_in.bar
|
||||
test_in.bar.baz[1] = test_in.foo.baz[1]
|
||||
|
||||
assert_preserves(test_in)
|
||||
end)
|
||||
|
||||
it("strips functions in safe mode", function()
|
||||
@@ -45,6 +100,7 @@ describe("serialize", function()
|
||||
end,
|
||||
foo = "bar"
|
||||
}
|
||||
setfenv(test_in.func, _G)
|
||||
|
||||
local str = core.serialize(test_in)
|
||||
assert.not_nil(str:find("loadstring"))
|
||||
@@ -53,4 +109,80 @@ describe("serialize", function()
|
||||
assert.is_nil(test_out.func)
|
||||
assert.equals(test_out.foo, "bar")
|
||||
end)
|
||||
|
||||
it("vectors work", function()
|
||||
local v = vector.new(1, 2, 3)
|
||||
assert_preserves({v})
|
||||
assert_preserves(v)
|
||||
|
||||
-- abuse
|
||||
v = vector.new(1, 2, 3)
|
||||
v.a = "bla"
|
||||
assert_preserves(v)
|
||||
end)
|
||||
|
||||
it("handles keywords as keys", function()
|
||||
assert_preserves({["and"] = "keyword", ["for"] = "keyword"})
|
||||
end)
|
||||
|
||||
describe("fuzzing", function()
|
||||
local atomics = {true, false, math.huge, -math.huge} -- no NaN or nil
|
||||
local function atomic()
|
||||
return atomics[math.random(1, #atomics)]
|
||||
end
|
||||
local function num()
|
||||
local sign = math.random() < 0.5 and -1 or 1
|
||||
-- HACK math.random(a, b) requires a, b & b - a to fit within a 32-bit int
|
||||
-- Use two random calls to generate a random number from 0 - 2^50 as lower & upper 25 bits
|
||||
local val = math.random(0, 2^25) * 2^25 + math.random(0, 2^25 - 1)
|
||||
local exp = math.random() < 0.5 and 1 or 2^(math.random(-120, 120))
|
||||
return sign * val * exp
|
||||
end
|
||||
local function charcodes(count)
|
||||
if count == 0 then return end
|
||||
return math.random(0, 0xFF), charcodes(count - 1)
|
||||
end
|
||||
local function str()
|
||||
return string.char(charcodes(math.random(0, 100)))
|
||||
end
|
||||
local primitives = {atomic, num, str}
|
||||
local function primitive()
|
||||
return primitives[math.random(1, #primitives)]()
|
||||
end
|
||||
local function tab(max_actions)
|
||||
local root = {}
|
||||
local tables = {root}
|
||||
local function random_table()
|
||||
return tables[math.random(1, #tables)]
|
||||
end
|
||||
for _ = 1, math.random(1, max_actions) do
|
||||
local tab = random_table()
|
||||
local value
|
||||
if math.random() < 0.5 then
|
||||
if math.random() < 0.5 then
|
||||
value = random_table()
|
||||
else
|
||||
value = {}
|
||||
table.insert(tables, value)
|
||||
end
|
||||
else
|
||||
value = primitive()
|
||||
end
|
||||
tab[math.random() < 0.5 and (#tab + 1) or primitive()] = value
|
||||
end
|
||||
return root
|
||||
end
|
||||
it("primitives work", function()
|
||||
for _ = 1, 1e3 do
|
||||
assert_preserves(primitive())
|
||||
end
|
||||
end)
|
||||
it("tables work", function()
|
||||
for _ = 1, 100 do
|
||||
local fuzzed_table = tab(1e3)
|
||||
assert_same(fuzzed_table, table.copy(fuzzed_table))
|
||||
assert_preserves(fuzzed_table)
|
||||
end
|
||||
end)
|
||||
end)
|
||||
end)
|
||||
|
||||
@@ -4,14 +4,20 @@ dofile("builtin/common/vector.lua")
|
||||
describe("vector", function()
|
||||
describe("new()", function()
|
||||
it("constructs", function()
|
||||
assert.same({ x = 0, y = 0, z = 0 }, vector.new())
|
||||
assert.same({ x = 1, y = 2, z = 3 }, vector.new(1, 2, 3))
|
||||
assert.same({ x = 3, y = 2, z = 1 }, vector.new({ x = 3, y = 2, z = 1 }))
|
||||
assert.same({x = 0, y = 0, z = 0}, vector.new())
|
||||
assert.same({x = 1, y = 2, z = 3}, vector.new(1, 2, 3))
|
||||
assert.same({x = 3, y = 2, z = 1}, vector.new({x = 3, y = 2, z = 1}))
|
||||
|
||||
assert.is_true(vector.check(vector.new()))
|
||||
assert.is_true(vector.check(vector.new(1, 2, 3)))
|
||||
assert.is_true(vector.check(vector.new({x = 3, y = 2, z = 1})))
|
||||
|
||||
local input = vector.new({ x = 3, y = 2, z = 1 })
|
||||
local output = vector.new(input)
|
||||
assert.same(input, output)
|
||||
assert.are_not.equal(input, output)
|
||||
assert.equal(input, output)
|
||||
assert.is_false(rawequal(input, output))
|
||||
assert.equal(input, input:new())
|
||||
end)
|
||||
|
||||
it("throws on invalid input", function()
|
||||
@@ -25,27 +31,294 @@ describe("vector", function()
|
||||
end)
|
||||
end)
|
||||
|
||||
it("equal()", function()
|
||||
local function assertE(a, b)
|
||||
assert.is_true(vector.equals(a, b))
|
||||
end
|
||||
local function assertNE(a, b)
|
||||
assert.is_false(vector.equals(a, b))
|
||||
end
|
||||
|
||||
assertE({x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
|
||||
assertE({x = -1, y = 0, z = 1}, {x = -1, y = 0, z = 1})
|
||||
local a = { x = 2, y = 4, z = -10 }
|
||||
assertE(a, a)
|
||||
assertNE({x = -1, y = 0, z = 1}, a)
|
||||
it("zero()", function()
|
||||
assert.same({x = 0, y = 0, z = 0}, vector.zero())
|
||||
assert.same(vector.new(), vector.zero())
|
||||
assert.equal(vector.new(), vector.zero())
|
||||
assert.is_true(vector.check(vector.zero()))
|
||||
end)
|
||||
|
||||
it("add()", function()
|
||||
assert.same({ x = 2, y = 4, z = 6 }, vector.add(vector.new(1, 2, 3), { x = 1, y = 2, z = 3 }))
|
||||
it("copy()", function()
|
||||
local v = vector.new(1, 2, 3)
|
||||
assert.same(v, vector.copy(v))
|
||||
assert.same(vector.new(v), vector.copy(v))
|
||||
assert.equal(vector.new(v), vector.copy(v))
|
||||
assert.is_true(vector.check(vector.copy(v)))
|
||||
end)
|
||||
|
||||
it("indexes", function()
|
||||
local some_vector = vector.new(24, 42, 13)
|
||||
assert.equal(24, some_vector[1])
|
||||
assert.equal(24, some_vector.x)
|
||||
assert.equal(42, some_vector[2])
|
||||
assert.equal(42, some_vector.y)
|
||||
assert.equal(13, some_vector[3])
|
||||
assert.equal(13, some_vector.z)
|
||||
|
||||
some_vector[1] = 100
|
||||
assert.equal(100, some_vector.x)
|
||||
some_vector.x = 101
|
||||
assert.equal(101, some_vector[1])
|
||||
|
||||
some_vector[2] = 100
|
||||
assert.equal(100, some_vector.y)
|
||||
some_vector.y = 102
|
||||
assert.equal(102, some_vector[2])
|
||||
|
||||
some_vector[3] = 100
|
||||
assert.equal(100, some_vector.z)
|
||||
some_vector.z = 103
|
||||
assert.equal(103, some_vector[3])
|
||||
end)
|
||||
|
||||
it("direction()", function()
|
||||
local a = vector.new(1, 0, 0)
|
||||
local b = vector.new(1, 42, 0)
|
||||
assert.equal(vector.new(0, 1, 0), vector.direction(a, b))
|
||||
assert.equal(vector.new(0, 1, 0), a:direction(b))
|
||||
end)
|
||||
|
||||
it("distance()", function()
|
||||
local a = vector.new(1, 0, 0)
|
||||
local b = vector.new(3, 42, 9)
|
||||
assert.is_true(math.abs(43 - vector.distance(a, b)) < 1.0e-12)
|
||||
assert.is_true(math.abs(43 - a:distance(b)) < 1.0e-12)
|
||||
assert.equal(0, vector.distance(a, a))
|
||||
assert.equal(0, b:distance(b))
|
||||
end)
|
||||
|
||||
it("length()", function()
|
||||
local a = vector.new(0, 0, -23)
|
||||
assert.equal(0, vector.length(vector.new()))
|
||||
assert.equal(23, vector.length(a))
|
||||
assert.equal(23, a:length())
|
||||
end)
|
||||
|
||||
it("normalize()", function()
|
||||
local a = vector.new(0, 0, -23)
|
||||
assert.equal(vector.new(0, 0, -1), vector.normalize(a))
|
||||
assert.equal(vector.new(0, 0, -1), a:normalize())
|
||||
assert.equal(vector.new(), vector.normalize(vector.new()))
|
||||
end)
|
||||
|
||||
it("floor()", function()
|
||||
local a = vector.new(0.1, 0.9, -0.5)
|
||||
assert.equal(vector.new(0, 0, -1), vector.floor(a))
|
||||
assert.equal(vector.new(0, 0, -1), a:floor())
|
||||
end)
|
||||
|
||||
it("round()", function()
|
||||
local a = vector.new(0.1, 0.9, -0.5)
|
||||
assert.equal(vector.new(0, 1, -1), vector.round(a))
|
||||
assert.equal(vector.new(0, 1, -1), a:round())
|
||||
end)
|
||||
|
||||
it("apply()", function()
|
||||
local i = 0
|
||||
local f = function(x)
|
||||
i = i + 1
|
||||
return x + i
|
||||
end
|
||||
local a = vector.new(0.1, 0.9, -0.5)
|
||||
assert.equal(vector.new(1, 1, 0), vector.apply(a, math.ceil))
|
||||
assert.equal(vector.new(1, 1, 0), a:apply(math.ceil))
|
||||
assert.equal(vector.new(0.1, 0.9, 0.5), vector.apply(a, math.abs))
|
||||
assert.equal(vector.new(0.1, 0.9, 0.5), a:apply(math.abs))
|
||||
assert.equal(vector.new(1.1, 2.9, 2.5), vector.apply(a, f))
|
||||
assert.equal(vector.new(4.1, 5.9, 5.5), a:apply(f))
|
||||
end)
|
||||
|
||||
it("combine()", function()
|
||||
local a = vector.new(1, 2, 3)
|
||||
local b = vector.new(3, 2, 1)
|
||||
assert.equal(vector.add(a, b), vector.combine(a, b, function(x, y) return x + y end))
|
||||
assert.equal(vector.new(3, 2, 3), vector.combine(a, b, math.max))
|
||||
assert.equal(vector.new(1, 2, 1), vector.combine(a, b, math.min))
|
||||
end)
|
||||
|
||||
it("equals()", function()
|
||||
local function assertE(a, b)
|
||||
assert.is_true(vector.equals(a, b))
|
||||
end
|
||||
local function assertNE(a, b)
|
||||
assert.is_false(vector.equals(a, b))
|
||||
end
|
||||
|
||||
assertE({x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
|
||||
assertE({x = -1, y = 0, z = 1}, {x = -1, y = 0, z = 1})
|
||||
assertE({x = -1, y = 0, z = 1}, vector.new(-1, 0, 1))
|
||||
local a = {x = 2, y = 4, z = -10}
|
||||
assertE(a, a)
|
||||
assertNE({x = -1, y = 0, z = 1}, a)
|
||||
|
||||
assert.equal(vector.new(1, 2, 3), vector.new(1, 2, 3))
|
||||
assert.is_true(vector.new(1, 2, 3):equals(vector.new(1, 2, 3)))
|
||||
assert.not_equal(vector.new(1, 2, 3), vector.new(1, 2, 4))
|
||||
assert.is_true(vector.new(1, 2, 3) == vector.new(1, 2, 3))
|
||||
assert.is_false(vector.new(1, 2, 3) == vector.new(1, 3, 3))
|
||||
end)
|
||||
|
||||
it("metatable is same", function()
|
||||
local a = vector.new()
|
||||
local b = vector.new(1, 2, 3)
|
||||
|
||||
assert.equal(true, vector.check(a))
|
||||
assert.equal(true, vector.check(b))
|
||||
|
||||
assert.equal(vector.metatable, getmetatable(a))
|
||||
assert.equal(vector.metatable, getmetatable(b))
|
||||
assert.equal(vector.metatable, a.metatable)
|
||||
end)
|
||||
|
||||
it("sort()", function()
|
||||
local a = vector.new(1, 2, 3)
|
||||
local b = vector.new(0.5, 232, -2)
|
||||
local sorted = {vector.new(0.5, 2, -2), vector.new(1, 232, 3)}
|
||||
assert.same(sorted, {vector.sort(a, b)})
|
||||
assert.same(sorted, {a:sort(b)})
|
||||
end)
|
||||
|
||||
it("angle()", function()
|
||||
assert.equal(math.pi, vector.angle(vector.new(-1, -2, -3), vector.new(1, 2, 3)))
|
||||
assert.equal(math.pi/2, vector.new(0, 1, 0):angle(vector.new(1, 0, 0)))
|
||||
end)
|
||||
|
||||
it("dot()", function()
|
||||
assert.equal(-14, vector.dot(vector.new(-1, -2, -3), vector.new(1, 2, 3)))
|
||||
assert.equal(0, vector.new():dot(vector.new(1, 2, 3)))
|
||||
end)
|
||||
|
||||
it("cross()", function()
|
||||
local a = vector.new(-1, -2, 0)
|
||||
local b = vector.new(1, 2, 3)
|
||||
assert.equal(vector.new(-6, 3, 0), vector.cross(a, b))
|
||||
assert.equal(vector.new(-6, 3, 0), a:cross(b))
|
||||
end)
|
||||
|
||||
it("offset()", function()
|
||||
assert.same({ x = 41, y = 52, z = 63 }, vector.offset(vector.new(1, 2, 3), 40, 50, 60))
|
||||
assert.same({x = 41, y = 52, z = 63}, vector.offset(vector.new(1, 2, 3), 40, 50, 60))
|
||||
assert.equal(vector.new(41, 52, 63), vector.offset(vector.new(1, 2, 3), 40, 50, 60))
|
||||
assert.equal(vector.new(41, 52, 63), vector.new(1, 2, 3):offset(40, 50, 60))
|
||||
end)
|
||||
|
||||
it("is()", function()
|
||||
local some_table1 = {foo = 13, [42] = 1, "bar", 2}
|
||||
local some_table2 = {1, 2, 3}
|
||||
local some_table3 = {x = 1, 2, 3}
|
||||
local some_table4 = {1, 2, z = 3}
|
||||
local old = {x = 1, y = 2, z = 3}
|
||||
local real = vector.new(1, 2, 3)
|
||||
|
||||
assert.is_false(vector.check(nil))
|
||||
assert.is_false(vector.check(1))
|
||||
assert.is_false(vector.check(true))
|
||||
assert.is_false(vector.check("foo"))
|
||||
assert.is_false(vector.check(some_table1))
|
||||
assert.is_false(vector.check(some_table2))
|
||||
assert.is_false(vector.check(some_table3))
|
||||
assert.is_false(vector.check(some_table4))
|
||||
assert.is_false(vector.check(old))
|
||||
assert.is_true(vector.check(real))
|
||||
assert.is_true(real:check())
|
||||
end)
|
||||
|
||||
it("global pairs", function()
|
||||
local out = {}
|
||||
local vec = vector.new(10, 20, 30)
|
||||
for k, v in pairs(vec) do
|
||||
out[k] = v
|
||||
end
|
||||
assert.same({x = 10, y = 20, z = 30}, out)
|
||||
end)
|
||||
|
||||
it("abusing works", function()
|
||||
local v = vector.new(1, 2, 3)
|
||||
v.a = 1
|
||||
assert.equal(1, v.a)
|
||||
|
||||
local a_is_there = false
|
||||
for key, value in pairs(v) do
|
||||
if key == "a" then
|
||||
a_is_there = true
|
||||
assert.equal(value, 1)
|
||||
break
|
||||
end
|
||||
end
|
||||
assert.is_true(a_is_there)
|
||||
end)
|
||||
|
||||
it("add()", function()
|
||||
local a = vector.new(1, 2, 3)
|
||||
local b = vector.new(1, 4, 3)
|
||||
local c = vector.new(2, 6, 6)
|
||||
assert.equal(c, vector.add(a, {x = 1, y = 4, z = 3}))
|
||||
assert.equal(c, vector.add(a, b))
|
||||
assert.equal(c, a:add(b))
|
||||
assert.equal(c, a + b)
|
||||
assert.equal(c, b + a)
|
||||
end)
|
||||
|
||||
it("subtract()", function()
|
||||
local a = vector.new(1, 2, 3)
|
||||
local b = vector.new(2, 4, 3)
|
||||
local c = vector.new(-1, -2, 0)
|
||||
assert.equal(c, vector.subtract(a, {x = 2, y = 4, z = 3}))
|
||||
assert.equal(c, vector.subtract(a, b))
|
||||
assert.equal(c, a:subtract(b))
|
||||
assert.equal(c, a - b)
|
||||
assert.equal(c, -b + a)
|
||||
end)
|
||||
|
||||
it("multiply()", function()
|
||||
local a = vector.new(1, 2, 3)
|
||||
local b = vector.new(2, 4, 3)
|
||||
local c = vector.new(2, 8, 9)
|
||||
local s = 2
|
||||
local d = vector.new(2, 4, 6)
|
||||
assert.equal(c, vector.multiply(a, {x = 2, y = 4, z = 3}))
|
||||
assert.equal(c, vector.multiply(a, b))
|
||||
assert.equal(d, vector.multiply(a, s))
|
||||
assert.equal(d, a:multiply(s))
|
||||
assert.equal(d, a * s)
|
||||
assert.equal(d, s * a)
|
||||
assert.equal(-a, -1 * a)
|
||||
end)
|
||||
|
||||
it("divide()", function()
|
||||
local a = vector.new(1, 2, 3)
|
||||
local b = vector.new(2, 4, 3)
|
||||
local c = vector.new(0.5, 0.5, 1)
|
||||
local s = 2
|
||||
local d = vector.new(0.5, 1, 1.5)
|
||||
assert.equal(c, vector.divide(a, {x = 2, y = 4, z = 3}))
|
||||
assert.equal(c, vector.divide(a, b))
|
||||
assert.equal(d, vector.divide(a, s))
|
||||
assert.equal(d, a:divide(s))
|
||||
assert.equal(d, a / s)
|
||||
assert.equal(d, 1/s * a)
|
||||
assert.equal(-a, a / -1)
|
||||
end)
|
||||
|
||||
it("to_string()", function()
|
||||
local v = vector.new(1, 2, 3.14)
|
||||
assert.same("(1, 2, 3.14)", vector.to_string(v))
|
||||
assert.same("(1, 2, 3.14)", v:to_string())
|
||||
assert.same("(1, 2, 3.14)", tostring(v))
|
||||
end)
|
||||
|
||||
it("from_string()", function()
|
||||
local v = vector.new(1, 2, 3.14)
|
||||
assert.is_true(vector.check(vector.from_string("(1, 2, 3.14)")))
|
||||
assert.same({v, 13}, {vector.from_string("(1, 2, 3.14)")})
|
||||
assert.same({v, 12}, {vector.from_string("(1,2 ,3.14)")})
|
||||
assert.same({v, 12}, {vector.from_string("(1,2,3.14,)")})
|
||||
assert.same({v, 11}, {vector.from_string("(1 2 3.14)")})
|
||||
assert.same({v, 15}, {vector.from_string("( 1, 2, 3.14 )")})
|
||||
assert.same({v, 15}, {vector.from_string(" ( 1, 2, 3.14) ")})
|
||||
assert.same({vector.new(), 8}, {vector.from_string("(0,0,0) ( 1, 2, 3.14) ")})
|
||||
assert.same({v, 22}, {vector.from_string("(0,0,0) ( 1, 2, 3.14) ", 8)})
|
||||
assert.same({v, 22}, {vector.from_string("(0,0,0) ( 1, 2, 3.14) ", 9)})
|
||||
assert.same(nil, vector.from_string("nothing"))
|
||||
end)
|
||||
|
||||
-- This function is needed because of floating point imprecision.
|
||||
@@ -189,4 +462,11 @@ describe("vector", function()
|
||||
end
|
||||
|
||||
end)
|
||||
|
||||
it("in_area()", function()
|
||||
assert.True(vector.in_area(vector.zero(), vector.new(-10, -10, -10), vector.new(10, 10, 10)))
|
||||
assert.True(vector.in_area(vector.new(-2, 5, -8), vector.new(-10, -10, -10), vector.new(10, 10, 10)))
|
||||
assert.True(vector.in_area(vector.new(-10, -10, -10), vector.new(-10, -10, -10), vector.new(10, 10, 10)))
|
||||
assert.False(vector.in_area(vector.new(-10, -10, -10), vector.new(10, 10, 10), vector.new(-11, -10, -10)))
|
||||
end)
|
||||
end)
|
||||
|
||||
@@ -1,73 +1,134 @@
|
||||
--[[
|
||||
Vector helpers
|
||||
Note: The vector.*-functions must be able to accept old vectors that had no metatables
|
||||
]]
|
||||
|
||||
-- localize functions
|
||||
local setmetatable = setmetatable
|
||||
|
||||
vector = {}
|
||||
|
||||
function vector.new(a, b, c)
|
||||
if type(a) == "table" then
|
||||
assert(a.x and a.y and a.z, "Invalid vector passed to vector.new()")
|
||||
return {x=a.x, y=a.y, z=a.z}
|
||||
elseif a then
|
||||
assert(b and c, "Invalid arguments for vector.new()")
|
||||
return {x=a, y=b, z=c}
|
||||
end
|
||||
return {x=0, y=0, z=0}
|
||||
local metatable = {}
|
||||
vector.metatable = metatable
|
||||
|
||||
local xyz = {"x", "y", "z"}
|
||||
|
||||
-- only called when rawget(v, key) returns nil
|
||||
function metatable.__index(v, key)
|
||||
return rawget(v, xyz[key]) or vector[key]
|
||||
end
|
||||
|
||||
-- only called when rawget(v, key) returns nil
|
||||
function metatable.__newindex(v, key, value)
|
||||
rawset(v, xyz[key] or key, value)
|
||||
end
|
||||
|
||||
-- constructors
|
||||
|
||||
local function fast_new(x, y, z)
|
||||
return setmetatable({x = x, y = y, z = z}, metatable)
|
||||
end
|
||||
|
||||
function vector.new(a, b, c)
|
||||
if a and b and c then
|
||||
return fast_new(a, b, c)
|
||||
end
|
||||
|
||||
-- deprecated, use vector.copy and vector.zero directly
|
||||
if type(a) == "table" then
|
||||
return vector.copy(a)
|
||||
else
|
||||
assert(not a, "Invalid arguments for vector.new()")
|
||||
return vector.zero()
|
||||
end
|
||||
end
|
||||
|
||||
function vector.zero()
|
||||
return fast_new(0, 0, 0)
|
||||
end
|
||||
|
||||
function vector.copy(v)
|
||||
assert(v.x and v.y and v.z, "Invalid vector passed to vector.copy()")
|
||||
return fast_new(v.x, v.y, v.z)
|
||||
end
|
||||
|
||||
function vector.from_string(s, init)
|
||||
local x, y, z, np = string.match(s, "^%s*%(%s*([^%s,]+)%s*[,%s]%s*([^%s,]+)%s*[,%s]" ..
|
||||
"%s*([^%s,]+)%s*[,%s]?%s*%)()", init)
|
||||
x = tonumber(x)
|
||||
y = tonumber(y)
|
||||
z = tonumber(z)
|
||||
if not (x and y and z) then
|
||||
return nil
|
||||
end
|
||||
return fast_new(x, y, z), np
|
||||
end
|
||||
|
||||
function vector.to_string(v)
|
||||
return string.format("(%g, %g, %g)", v.x, v.y, v.z)
|
||||
end
|
||||
metatable.__tostring = vector.to_string
|
||||
|
||||
function vector.equals(a, b)
|
||||
return a.x == b.x and
|
||||
a.y == b.y and
|
||||
a.z == b.z
|
||||
end
|
||||
metatable.__eq = vector.equals
|
||||
|
||||
-- unary operations
|
||||
|
||||
function vector.length(v)
|
||||
return math.hypot(v.x, math.hypot(v.y, v.z))
|
||||
return math.sqrt(v.x * v.x + v.y * v.y + v.z * v.z)
|
||||
end
|
||||
-- Note: we cannot use __len because it is already used for primitive table length
|
||||
|
||||
function vector.normalize(v)
|
||||
local len = vector.length(v)
|
||||
if len == 0 then
|
||||
return {x=0, y=0, z=0}
|
||||
return fast_new(0, 0, 0)
|
||||
else
|
||||
return vector.divide(v, len)
|
||||
end
|
||||
end
|
||||
|
||||
function vector.floor(v)
|
||||
return {
|
||||
x = math.floor(v.x),
|
||||
y = math.floor(v.y),
|
||||
z = math.floor(v.z)
|
||||
}
|
||||
return vector.apply(v, math.floor)
|
||||
end
|
||||
|
||||
function vector.round(v)
|
||||
return {
|
||||
x = math.floor(v.x + 0.5),
|
||||
y = math.floor(v.y + 0.5),
|
||||
z = math.floor(v.z + 0.5)
|
||||
}
|
||||
return fast_new(
|
||||
math.round(v.x),
|
||||
math.round(v.y),
|
||||
math.round(v.z)
|
||||
)
|
||||
end
|
||||
|
||||
function vector.apply(v, func)
|
||||
return {
|
||||
x = func(v.x),
|
||||
y = func(v.y),
|
||||
z = func(v.z)
|
||||
}
|
||||
return fast_new(
|
||||
func(v.x),
|
||||
func(v.y),
|
||||
func(v.z)
|
||||
)
|
||||
end
|
||||
|
||||
function vector.combine(a, b, func)
|
||||
return fast_new(
|
||||
func(a.x, b.x),
|
||||
func(a.y, b.y),
|
||||
func(a.z, b.z)
|
||||
)
|
||||
end
|
||||
|
||||
function vector.distance(a, b)
|
||||
local x = a.x - b.x
|
||||
local y = a.y - b.y
|
||||
local z = a.z - b.z
|
||||
return math.hypot(x, math.hypot(y, z))
|
||||
return math.sqrt(x * x + y * y + z * z)
|
||||
end
|
||||
|
||||
function vector.direction(pos1, pos2)
|
||||
return vector.normalize({
|
||||
x = pos2.x - pos1.x,
|
||||
y = pos2.y - pos1.y,
|
||||
z = pos2.z - pos1.z
|
||||
})
|
||||
return vector.subtract(pos2, pos1):normalize()
|
||||
end
|
||||
|
||||
function vector.angle(a, b)
|
||||
@@ -82,70 +143,137 @@ function vector.dot(a, b)
|
||||
end
|
||||
|
||||
function vector.cross(a, b)
|
||||
return {
|
||||
x = a.y * b.z - a.z * b.y,
|
||||
y = a.z * b.x - a.x * b.z,
|
||||
z = a.x * b.y - a.y * b.x
|
||||
}
|
||||
return fast_new(
|
||||
a.y * b.z - a.z * b.y,
|
||||
a.z * b.x - a.x * b.z,
|
||||
a.x * b.y - a.y * b.x
|
||||
)
|
||||
end
|
||||
|
||||
function metatable.__unm(v)
|
||||
return fast_new(-v.x, -v.y, -v.z)
|
||||
end
|
||||
|
||||
-- add, sub, mul, div operations
|
||||
|
||||
function vector.add(a, b)
|
||||
if type(b) == "table" then
|
||||
return {x = a.x + b.x,
|
||||
y = a.y + b.y,
|
||||
z = a.z + b.z}
|
||||
return fast_new(
|
||||
a.x + b.x,
|
||||
a.y + b.y,
|
||||
a.z + b.z
|
||||
)
|
||||
else
|
||||
return {x = a.x + b,
|
||||
y = a.y + b,
|
||||
z = a.z + b}
|
||||
return fast_new(
|
||||
a.x + b,
|
||||
a.y + b,
|
||||
a.z + b
|
||||
)
|
||||
end
|
||||
end
|
||||
function metatable.__add(a, b)
|
||||
return fast_new(
|
||||
a.x + b.x,
|
||||
a.y + b.y,
|
||||
a.z + b.z
|
||||
)
|
||||
end
|
||||
|
||||
function vector.subtract(a, b)
|
||||
if type(b) == "table" then
|
||||
return {x = a.x - b.x,
|
||||
y = a.y - b.y,
|
||||
z = a.z - b.z}
|
||||
return fast_new(
|
||||
a.x - b.x,
|
||||
a.y - b.y,
|
||||
a.z - b.z
|
||||
)
|
||||
else
|
||||
return {x = a.x - b,
|
||||
y = a.y - b,
|
||||
z = a.z - b}
|
||||
return fast_new(
|
||||
a.x - b,
|
||||
a.y - b,
|
||||
a.z - b
|
||||
)
|
||||
end
|
||||
end
|
||||
function metatable.__sub(a, b)
|
||||
return fast_new(
|
||||
a.x - b.x,
|
||||
a.y - b.y,
|
||||
a.z - b.z
|
||||
)
|
||||
end
|
||||
|
||||
function vector.multiply(a, b)
|
||||
if type(b) == "table" then
|
||||
return {x = a.x * b.x,
|
||||
y = a.y * b.y,
|
||||
z = a.z * b.z}
|
||||
return fast_new(
|
||||
a.x * b.x,
|
||||
a.y * b.y,
|
||||
a.z * b.z
|
||||
)
|
||||
else
|
||||
return {x = a.x * b,
|
||||
y = a.y * b,
|
||||
z = a.z * b}
|
||||
return fast_new(
|
||||
a.x * b,
|
||||
a.y * b,
|
||||
a.z * b
|
||||
)
|
||||
end
|
||||
end
|
||||
function metatable.__mul(a, b)
|
||||
if type(a) == "table" then
|
||||
return fast_new(
|
||||
a.x * b,
|
||||
a.y * b,
|
||||
a.z * b
|
||||
)
|
||||
else
|
||||
return fast_new(
|
||||
a * b.x,
|
||||
a * b.y,
|
||||
a * b.z
|
||||
)
|
||||
end
|
||||
end
|
||||
|
||||
function vector.divide(a, b)
|
||||
if type(b) == "table" then
|
||||
return {x = a.x / b.x,
|
||||
y = a.y / b.y,
|
||||
z = a.z / b.z}
|
||||
return fast_new(
|
||||
a.x / b.x,
|
||||
a.y / b.y,
|
||||
a.z / b.z
|
||||
)
|
||||
else
|
||||
return {x = a.x / b,
|
||||
y = a.y / b,
|
||||
z = a.z / b}
|
||||
return fast_new(
|
||||
a.x / b,
|
||||
a.y / b,
|
||||
a.z / b
|
||||
)
|
||||
end
|
||||
end
|
||||
function metatable.__div(a, b)
|
||||
-- scalar/vector makes no sense
|
||||
return fast_new(
|
||||
a.x / b,
|
||||
a.y / b,
|
||||
a.z / b
|
||||
)
|
||||
end
|
||||
|
||||
-- misc stuff
|
||||
|
||||
function vector.offset(v, x, y, z)
|
||||
return {x = v.x + x,
|
||||
y = v.y + y,
|
||||
z = v.z + z}
|
||||
return fast_new(
|
||||
v.x + x,
|
||||
v.y + y,
|
||||
v.z + z
|
||||
)
|
||||
end
|
||||
|
||||
function vector.sort(a, b)
|
||||
return {x = math.min(a.x, b.x), y = math.min(a.y, b.y), z = math.min(a.z, b.z)},
|
||||
{x = math.max(a.x, b.x), y = math.max(a.y, b.y), z = math.max(a.z, b.z)}
|
||||
return fast_new(math.min(a.x, b.x), math.min(a.y, b.y), math.min(a.z, b.z)),
|
||||
fast_new(math.max(a.x, b.x), math.max(a.y, b.y), math.max(a.z, b.z))
|
||||
end
|
||||
|
||||
function vector.check(v)
|
||||
return getmetatable(v) == metatable
|
||||
end
|
||||
|
||||
local function sin(x)
|
||||
@@ -213,7 +341,7 @@ end
|
||||
|
||||
function vector.dir_to_rotation(forward, up)
|
||||
forward = vector.normalize(forward)
|
||||
local rot = {x = math.asin(forward.y), y = -math.atan2(forward.x, forward.z), z = 0}
|
||||
local rot = vector.new(math.asin(forward.y), -math.atan2(forward.x, forward.z), 0)
|
||||
if not up then
|
||||
return rot
|
||||
end
|
||||
@@ -221,14 +349,14 @@ function vector.dir_to_rotation(forward, up)
|
||||
"Invalid vectors passed to vector.dir_to_rotation().")
|
||||
up = vector.normalize(up)
|
||||
-- Calculate vector pointing up with roll = 0, just based on forward vector.
|
||||
local forwup = vector.rotate({x = 0, y = 1, z = 0}, rot)
|
||||
local forwup = vector.rotate(vector.new(0, 1, 0), rot)
|
||||
-- 'forwup' and 'up' are now in a plane with 'forward' as normal.
|
||||
-- The angle between them is the absolute of the roll value we're looking for.
|
||||
rot.z = vector.angle(forwup, up)
|
||||
|
||||
-- Since vector.angle never returns a negative value or a value greater
|
||||
-- than math.pi, rot.z has to be inverted sometimes.
|
||||
-- To determine wether this is the case, we rotate the up vector back around
|
||||
-- To determine whether this is the case, we rotate the up vector back around
|
||||
-- the forward vector and check if it worked out.
|
||||
local back = vector.rotate_around_axis(up, forward, -rot.z)
|
||||
|
||||
@@ -240,3 +368,28 @@ function vector.dir_to_rotation(forward, up)
|
||||
end
|
||||
return rot
|
||||
end
|
||||
|
||||
function vector.in_area(pos, min, max)
|
||||
return (pos.x >= min.x) and (pos.x <= max.x) and
|
||||
(pos.y >= min.y) and (pos.y <= max.y) and
|
||||
(pos.z >= min.z) and (pos.z <= max.z)
|
||||
end
|
||||
|
||||
if rawget(_G, "core") and core.set_read_vector and core.set_push_vector then
|
||||
local function read_vector(v)
|
||||
return v.x, v.y, v.z
|
||||
end
|
||||
core.set_read_vector(read_vector)
|
||||
core.set_read_vector = nil
|
||||
|
||||
if rawget(_G, "jit") then
|
||||
-- This is necessary to prevent trace aborts.
|
||||
local function push_vector(x, y, z)
|
||||
return (fast_new(x, y, z))
|
||||
end
|
||||
core.set_push_vector(push_vector)
|
||||
else
|
||||
core.set_push_vector(fast_new)
|
||||
end
|
||||
core.set_push_vector = nil
|
||||
end
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
--Minetest
|
||||
--Copyright (C) 2014 sapier
|
||||
--Copyright (C) 2023 Gregor Parzefall
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
@@ -16,115 +17,101 @@
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
|
||||
local function buttonbar_formspec(self)
|
||||
local BASE_SPACING = 0.1
|
||||
local SCROLL_BTN_WIDTH = TOUCHSCREEN_GUI and 0.8 or 0.5
|
||||
|
||||
local function buttonbar_formspec(self)
|
||||
if self.hidden then
|
||||
return ""
|
||||
end
|
||||
|
||||
local formspec = string.format("box[%f,%f;%f,%f;%s]",
|
||||
self.pos.x,self.pos.y ,self.size.x,self.size.y,self.bgcolor)
|
||||
local formspec = {
|
||||
"style_type[box;noclip=true]",
|
||||
string.format("box[%f,%f;%f,%f;%s]", self.pos.x, self.pos.y, self.size.x,
|
||||
self.size.y, self.bgcolor),
|
||||
"style_type[box;noclip=false]",
|
||||
}
|
||||
|
||||
for i=self.startbutton,#self.buttons,1 do
|
||||
local btn_name = self.buttons[i].name
|
||||
local btn_pos = {}
|
||||
local btn_size = self.size.y - 2*BASE_SPACING
|
||||
|
||||
if self.orientation == "horizontal" then
|
||||
btn_pos.x = self.pos.x + --base pos
|
||||
(i - self.startbutton) * self.btn_size + --button offset
|
||||
self.btn_initial_offset
|
||||
else
|
||||
btn_pos.x = self.pos.x + (self.btn_size * 0.05)
|
||||
end
|
||||
-- Spacing works like CSS Flexbox with `justify-content: space-evenly;`.
|
||||
-- `BASE_SPACING` is used as the minimum spacing, like `gap` in CSS Flexbox.
|
||||
|
||||
if self.orientation == "vertical" then
|
||||
btn_pos.y = self.pos.y + --base pos
|
||||
(i - self.startbutton) * self.btn_size + --button offset
|
||||
self.btn_initial_offset
|
||||
else
|
||||
btn_pos.y = self.pos.y + (self.btn_size * 0.05)
|
||||
end
|
||||
-- The number of buttons per page is always calculated as if the scroll
|
||||
-- buttons were visible.
|
||||
local avail_space = self.size.x - 2*BASE_SPACING - 2*SCROLL_BTN_WIDTH
|
||||
local btns_per_page = math.floor((avail_space - BASE_SPACING) / (btn_size + BASE_SPACING))
|
||||
|
||||
if (self.orientation == "vertical" and
|
||||
(btn_pos.y + self.btn_size <= self.pos.y + self.size.y)) or
|
||||
(self.orientation == "horizontal" and
|
||||
(btn_pos.x + self.btn_size <= self.pos.x + self.size.x)) then
|
||||
self.num_pages = math.ceil(#self.buttons / btns_per_page)
|
||||
self.cur_page = math.min(self.cur_page, self.num_pages)
|
||||
local first_btn = (self.cur_page - 1) * btns_per_page + 1
|
||||
|
||||
local borders="true"
|
||||
local show_scroll_btns = self.num_pages > 1
|
||||
|
||||
if self.buttons[i].image ~= nil then
|
||||
borders="false"
|
||||
end
|
||||
-- In contrast, the button spacing calculation takes hidden scroll buttons
|
||||
-- into account.
|
||||
local real_avail_space = show_scroll_btns and avail_space or self.size.x
|
||||
local btn_spacing = (real_avail_space - btns_per_page * btn_size) / (btns_per_page + 1)
|
||||
|
||||
formspec = formspec ..
|
||||
string.format("image_button[%f,%f;%f,%f;%s;%s;%s;true;%s]tooltip[%s;%s]",
|
||||
btn_pos.x, btn_pos.y, self.btn_size, self.btn_size,
|
||||
self.buttons[i].image, btn_name, self.buttons[i].caption,
|
||||
borders, btn_name, self.buttons[i].tooltip)
|
||||
else
|
||||
--print("end of displayable buttons: orientation: " .. self.orientation)
|
||||
--print( "button_end: " .. (btn_pos.y + self.btn_size - (self.btn_size * 0.05)))
|
||||
--print( "bar_end: " .. (self.pos.x + self.size.x))
|
||||
local btn_start_x = self.pos.x + btn_spacing
|
||||
if show_scroll_btns then
|
||||
btn_start_x = btn_start_x + BASE_SPACING + SCROLL_BTN_WIDTH
|
||||
end
|
||||
|
||||
for i = first_btn, first_btn + btns_per_page - 1 do
|
||||
local btn = self.buttons[i]
|
||||
if btn == nil then
|
||||
break
|
||||
end
|
||||
|
||||
local btn_pos = {
|
||||
x = btn_start_x + (i - first_btn) * (btn_size + btn_spacing),
|
||||
y = self.pos.y + BASE_SPACING,
|
||||
}
|
||||
|
||||
table.insert(formspec, string.format("image_button[%f,%f;%f,%f;%s;%s;%s;true;false]tooltip[%s;%s]",
|
||||
btn_pos.x, btn_pos.y, btn_size, btn_size, btn.image, btn.name,
|
||||
btn.caption, btn.name, btn.tooltip))
|
||||
end
|
||||
|
||||
if (self.have_move_buttons) then
|
||||
local btn_dec_pos = {}
|
||||
btn_dec_pos.x = self.pos.x + (self.btn_size * 0.05)
|
||||
btn_dec_pos.y = self.pos.y + (self.btn_size * 0.05)
|
||||
local btn_inc_pos = {}
|
||||
local btn_size = {}
|
||||
if show_scroll_btns then
|
||||
local btn_prev_pos = {
|
||||
x = self.pos.x + BASE_SPACING,
|
||||
y = self.pos.y + BASE_SPACING,
|
||||
}
|
||||
local btn_next_pos = {
|
||||
x = self.pos.x + self.size.x - BASE_SPACING - SCROLL_BTN_WIDTH,
|
||||
y = self.pos.y + BASE_SPACING,
|
||||
}
|
||||
|
||||
if self.orientation == "horizontal" then
|
||||
btn_size.x = 0.5
|
||||
btn_size.y = self.btn_size
|
||||
btn_inc_pos.x = self.pos.x + self.size.x - 0.5
|
||||
btn_inc_pos.y = self.pos.y + (self.btn_size * 0.05)
|
||||
else
|
||||
btn_size.x = self.btn_size
|
||||
btn_size.y = 0.5
|
||||
btn_inc_pos.x = self.pos.x + (self.btn_size * 0.05)
|
||||
btn_inc_pos.y = self.pos.y + self.size.y - 0.5
|
||||
end
|
||||
table.insert(formspec, string.format("style[%s,%s;noclip=true]",
|
||||
self.btn_prev_name, self.btn_next_name))
|
||||
|
||||
local text_dec = "<"
|
||||
local text_inc = ">"
|
||||
if self.orientation == "vertical" then
|
||||
text_dec = "^"
|
||||
text_inc = "v"
|
||||
end
|
||||
table.insert(formspec, string.format("button[%f,%f;%f,%f;%s;<]",
|
||||
btn_prev_pos.x, btn_prev_pos.y, SCROLL_BTN_WIDTH, btn_size,
|
||||
self.btn_prev_name))
|
||||
|
||||
formspec = formspec ..
|
||||
string.format("image_button[%f,%f;%f,%f;;btnbar_dec_%s;%s;true;true]",
|
||||
btn_dec_pos.x, btn_dec_pos.y, btn_size.x, btn_size.y,
|
||||
self.name, text_dec)
|
||||
|
||||
formspec = formspec ..
|
||||
string.format("image_button[%f,%f;%f,%f;;btnbar_inc_%s;%s;true;true]",
|
||||
btn_inc_pos.x, btn_inc_pos.y, btn_size.x, btn_size.y,
|
||||
self.name, text_inc)
|
||||
table.insert(formspec, string.format("button[%f,%f;%f,%f;%s;>]",
|
||||
btn_next_pos.x, btn_next_pos.y, SCROLL_BTN_WIDTH, btn_size,
|
||||
self.btn_next_name))
|
||||
end
|
||||
|
||||
return formspec
|
||||
return table.concat(formspec)
|
||||
end
|
||||
|
||||
local function buttonbar_buttonhandler(self, fields)
|
||||
|
||||
if fields["btnbar_inc_" .. self.name] ~= nil and
|
||||
self.startbutton < #self.buttons then
|
||||
|
||||
self.startbutton = self.startbutton + 1
|
||||
if fields[self.btn_prev_name] and self.cur_page > 1 then
|
||||
self.cur_page = self.cur_page - 1
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["btnbar_dec_" .. self.name] ~= nil and self.startbutton > 1 then
|
||||
self.startbutton = self.startbutton - 1
|
||||
if fields[self.btn_next_name] and self.cur_page < self.num_pages then
|
||||
self.cur_page = self.cur_page + 1
|
||||
return true
|
||||
end
|
||||
|
||||
for i=1,#self.buttons,1 do
|
||||
if fields[self.buttons[i].name] ~= nil then
|
||||
for _, btn in ipairs(self.buttons) do
|
||||
if fields[btn.name] then
|
||||
return self.userbuttonhandler(fields)
|
||||
end
|
||||
end
|
||||
@@ -141,74 +128,45 @@ local buttonbar_metatable = {
|
||||
delete = function(self) ui.delete(self) end,
|
||||
|
||||
add_button = function(self, name, caption, image, tooltip)
|
||||
if caption == nil then caption = "" end
|
||||
if image == nil then image = "" end
|
||||
if tooltip == nil then tooltip = "" end
|
||||
if caption == nil then caption = "" end
|
||||
if image == nil then image = "" end
|
||||
if tooltip == nil then tooltip = "" end
|
||||
|
||||
self.buttons[#self.buttons + 1] = {
|
||||
name = name,
|
||||
caption = caption,
|
||||
image = image,
|
||||
tooltip = tooltip
|
||||
}
|
||||
if self.orientation == "horizontal" then
|
||||
if ( (self.btn_size * #self.buttons) + (self.btn_size * 0.05 *2)
|
||||
> self.size.x ) then
|
||||
|
||||
self.btn_initial_offset = self.btn_size * 0.05 + 0.5
|
||||
self.have_move_buttons = true
|
||||
end
|
||||
else
|
||||
if ((self.btn_size * #self.buttons) + (self.btn_size * 0.05 *2)
|
||||
> self.size.y ) then
|
||||
|
||||
self.btn_initial_offset = self.btn_size * 0.05 + 0.5
|
||||
self.have_move_buttons = true
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
set_bgparams = function(self, bgcolor)
|
||||
if (type(bgcolor) == "string") then
|
||||
self.bgcolor = bgcolor
|
||||
end
|
||||
end,
|
||||
table.insert(self.buttons, {
|
||||
name = name,
|
||||
caption = caption,
|
||||
image = image,
|
||||
tooltip = tooltip,
|
||||
})
|
||||
end,
|
||||
}
|
||||
|
||||
buttonbar_metatable.__index = buttonbar_metatable
|
||||
|
||||
function buttonbar_create(name, cbf_buttonhandler, pos, orientation, size)
|
||||
assert(name ~= nil)
|
||||
assert(cbf_buttonhandler ~= nil)
|
||||
assert(orientation == "vertical" or orientation == "horizontal")
|
||||
assert(pos ~= nil and type(pos) == "table")
|
||||
assert(size ~= nil and type(size) == "table")
|
||||
function buttonbar_create(name, pos, size, bgcolor, cbf_buttonhandler)
|
||||
assert(type(name) == "string" )
|
||||
assert(type(pos) == "table" )
|
||||
assert(type(size) == "table" )
|
||||
assert(type(bgcolor) == "string" )
|
||||
assert(type(cbf_buttonhandler) == "function")
|
||||
|
||||
local self = {}
|
||||
self.name = name
|
||||
self.type = "addon"
|
||||
self.bgcolor = "#000000"
|
||||
self.name = name
|
||||
self.pos = pos
|
||||
self.size = size
|
||||
self.orientation = orientation
|
||||
self.startbutton = 1
|
||||
self.have_move_buttons = false
|
||||
self.hidden = false
|
||||
|
||||
if self.orientation == "horizontal" then
|
||||
self.btn_size = self.size.y
|
||||
else
|
||||
self.btn_size = self.size.x
|
||||
end
|
||||
|
||||
if (self.btn_initial_offset == nil) then
|
||||
self.btn_initial_offset = self.btn_size * 0.05
|
||||
end
|
||||
|
||||
self.bgcolor = bgcolor
|
||||
self.userbuttonhandler = cbf_buttonhandler
|
||||
self.buttons = {}
|
||||
|
||||
setmetatable(self,buttonbar_metatable)
|
||||
self.hidden = false
|
||||
self.buttons = {}
|
||||
self.num_pages = 1
|
||||
self.cur_page = 1
|
||||
|
||||
self.btn_prev_name = "btnbar_prev_" .. self.name
|
||||
self.btn_next_name = "btnbar_next_" .. self.name
|
||||
|
||||
setmetatable(self, buttonbar_metatable)
|
||||
|
||||
ui.add(self)
|
||||
return self
|
||||
|
||||
@@ -38,8 +38,18 @@ local dialog_metatable = {
|
||||
handle_events = function(self,event)
|
||||
if not self.hidden then return self.eventhandler(self,event) end
|
||||
end,
|
||||
hide = function(self) self.hidden = true end,
|
||||
show = function(self) self.hidden = false end,
|
||||
hide = function(self)
|
||||
if not self.hidden then
|
||||
self.hidden = true
|
||||
self.eventhandler(self, "DialogHide")
|
||||
end
|
||||
end,
|
||||
show = function(self)
|
||||
if self.hidden then
|
||||
self.hidden = false
|
||||
self.eventhandler(self, "DialogShow")
|
||||
end
|
||||
end,
|
||||
delete = function(self)
|
||||
if self.parent ~= nil then
|
||||
self.parent:show()
|
||||
|
||||
@@ -42,6 +42,7 @@ local function add_tab(self,tab)
|
||||
event_handler = tab.cbf_events,
|
||||
get_formspec = tab.cbf_formspec,
|
||||
tabsize = tab.tabsize,
|
||||
formspec_version = tab.formspec_version or 6,
|
||||
on_change = tab.on_change,
|
||||
tabdata = {},
|
||||
}
|
||||
@@ -58,26 +59,45 @@ end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function get_formspec(self)
|
||||
local formspec = ""
|
||||
|
||||
if not self.hidden and (self.parent == nil or not self.parent.hidden) then
|
||||
|
||||
if self.parent == nil then
|
||||
local tsize = self.tablist[self.last_tab_index].tabsize or
|
||||
{width=self.width, height=self.height}
|
||||
formspec = formspec ..
|
||||
string.format("size[%f,%f,%s]",tsize.width,tsize.height,
|
||||
dump(self.fixed_size))
|
||||
end
|
||||
formspec = formspec .. self:tab_header()
|
||||
formspec = formspec ..
|
||||
self.tablist[self.last_tab_index].get_formspec(
|
||||
self,
|
||||
self.tablist[self.last_tab_index].name,
|
||||
self.tablist[self.last_tab_index].tabdata,
|
||||
self.tablist[self.last_tab_index].tabsize
|
||||
)
|
||||
if self.hidden or (self.parent ~= nil and self.parent.hidden) then
|
||||
return ""
|
||||
end
|
||||
local tab = self.tablist[self.last_tab_index]
|
||||
|
||||
local content, prepend = tab.get_formspec(self, tab.name, tab.tabdata, tab.tabsize)
|
||||
|
||||
local tsize = tab.tabsize or { width = self.width, height = self.height }
|
||||
if self.parent == nil and not prepend then
|
||||
prepend = string.format("size[%f,%f,%s]", tsize.width, tsize.height,
|
||||
dump(self.fixed_size))
|
||||
|
||||
if tab.formspec_version then
|
||||
prepend = ("formspec_version[%d]"):format(tab.formspec_version) .. prepend
|
||||
end
|
||||
end
|
||||
|
||||
local end_button_size = 0.75
|
||||
|
||||
local tab_header_size = { width = tsize.width, height = 0.85 }
|
||||
if self.end_button then
|
||||
tab_header_size.width = tab_header_size.width - end_button_size - 0.1
|
||||
end
|
||||
|
||||
local formspec = (prepend or "") .. self:tab_header(tab_header_size) .. content
|
||||
|
||||
if self.end_button then
|
||||
formspec = formspec ..
|
||||
("style[%s;noclip=true;border=false]"):format(self.end_button.name) ..
|
||||
("tooltip[%s;%s]"):format(self.end_button.name, self.end_button.label) ..
|
||||
("image_button[%f,%f;%f,%f;%s;%s;]"):format(
|
||||
self.width - end_button_size,
|
||||
(-tab_header_size.height - end_button_size) / 2,
|
||||
end_button_size,
|
||||
end_button_size,
|
||||
core.formspec_escape(self.end_button.icon),
|
||||
self.end_button.name)
|
||||
end
|
||||
|
||||
return formspec
|
||||
end
|
||||
|
||||
@@ -92,19 +112,18 @@ local function handle_buttons(self,fields)
|
||||
return true
|
||||
end
|
||||
|
||||
if self.end_button and fields[self.end_button.name] then
|
||||
return self.end_button.on_click(self)
|
||||
end
|
||||
|
||||
if self.glb_btn_handler ~= nil and
|
||||
self.glb_btn_handler(self,fields) then
|
||||
self.glb_btn_handler(self, fields) then
|
||||
return true
|
||||
end
|
||||
|
||||
if self.tablist[self.last_tab_index].button_handler ~= nil then
|
||||
return
|
||||
self.tablist[self.last_tab_index].button_handler(
|
||||
self,
|
||||
fields,
|
||||
self.tablist[self.last_tab_index].name,
|
||||
self.tablist[self.last_tab_index].tabdata
|
||||
)
|
||||
local tab = self.tablist[self.last_tab_index]
|
||||
if tab.button_handler ~= nil then
|
||||
return tab.button_handler(self, fields, tab.name, tab.tabdata)
|
||||
end
|
||||
|
||||
return false
|
||||
@@ -122,14 +141,9 @@ local function handle_events(self,event)
|
||||
return true
|
||||
end
|
||||
|
||||
if self.tablist[self.last_tab_index].evt_handler ~= nil then
|
||||
return
|
||||
self.tablist[self.last_tab_index].evt_handler(
|
||||
self,
|
||||
event,
|
||||
self.tablist[self.last_tab_index].name,
|
||||
self.tablist[self.last_tab_index].tabdata
|
||||
)
|
||||
local tab = self.tablist[self.last_tab_index]
|
||||
if tab.evt_handler ~= nil then
|
||||
return tab.evt_handler(self, event, tab.name, tab.tabdata)
|
||||
end
|
||||
|
||||
return false
|
||||
@@ -137,20 +151,23 @@ end
|
||||
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function tab_header(self)
|
||||
|
||||
local function tab_header(self, size)
|
||||
local toadd = ""
|
||||
|
||||
for i=1,#self.tablist,1 do
|
||||
|
||||
for i = 1, #self.tablist do
|
||||
if toadd ~= "" then
|
||||
toadd = toadd .. ","
|
||||
end
|
||||
|
||||
toadd = toadd .. self.tablist[i].caption
|
||||
local caption = self.tablist[i].caption
|
||||
if type(caption) == "function" then
|
||||
caption = caption(self)
|
||||
end
|
||||
|
||||
toadd = toadd .. caption
|
||||
end
|
||||
return string.format("tabheader[%f,%f;%s;%s;%i;true;false]",
|
||||
self.header_x, self.header_y, self.name, toadd, self.last_tab_index);
|
||||
return string.format("tabheader[%f,%f;%f,%f;%s;%s;%i;true;false]",
|
||||
self.header_x, self.header_y, size.width, size.height, self.name, toadd, self.last_tab_index)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
@@ -241,6 +258,8 @@ local tabview_metatable = {
|
||||
function(self,handler) self.glb_evt_handler = handler end,
|
||||
set_fixed_size =
|
||||
function(self,state) self.fixed_size = state end,
|
||||
set_end_button =
|
||||
function(self, v) self.end_button = v end,
|
||||
tab_header = tab_header,
|
||||
handle_tab_buttons = handle_tab_buttons
|
||||
}
|
||||
|
||||
@@ -62,8 +62,8 @@ function ui.update()
|
||||
|
||||
-- handle errors
|
||||
if gamedata ~= nil and gamedata.reconnect_requested then
|
||||
local error_message = core.formspec_escape(
|
||||
gamedata.errormessage or "<none available>")
|
||||
local error_message = core.formspec_escape(gamedata.errormessage)
|
||||
or fgettext("<none available>")
|
||||
formspec = {
|
||||
"size[14,8]",
|
||||
"real_coordinates[true]",
|
||||
|
||||
22
builtin/game/async.lua
Normal file
22
builtin/game/async.lua
Normal file
@@ -0,0 +1,22 @@
|
||||
|
||||
core.async_jobs = {}
|
||||
|
||||
function core.async_event_handler(jobid, retval)
|
||||
local callback = core.async_jobs[jobid]
|
||||
assert(type(callback) == "function")
|
||||
callback(unpack(retval, 1, retval.n))
|
||||
core.async_jobs[jobid] = nil
|
||||
end
|
||||
|
||||
function core.handle_async(func, callback, ...)
|
||||
assert(type(func) == "function" and type(callback) == "function",
|
||||
"Invalid minetest.handle_async invocation")
|
||||
local args = {n = select("#", ...), ...}
|
||||
local mod_origin = core.get_last_run_mod()
|
||||
|
||||
local jobid = core.do_async_callback(func, args, mod_origin)
|
||||
core.async_jobs[jobid] = callback
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
@@ -87,6 +87,10 @@ core.builtin_auth_handler = {
|
||||
core.settings:get("default_password")))
|
||||
end
|
||||
|
||||
auth_entry.privileges = privileges
|
||||
|
||||
core_auth.save(auth_entry)
|
||||
|
||||
-- Run grant callbacks
|
||||
for priv, _ in pairs(privileges) do
|
||||
if not auth_entry.privileges[priv] then
|
||||
@@ -100,9 +104,6 @@ core.builtin_auth_handler = {
|
||||
core.run_priv_callbacks(name, priv, nil, "revoke")
|
||||
end
|
||||
end
|
||||
|
||||
auth_entry.privileges = privileges
|
||||
core_auth.save(auth_entry)
|
||||
core.notify_authentication_modified(name)
|
||||
end,
|
||||
reload = function()
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -39,7 +39,7 @@ local gravity = tonumber(core.settings:get("movement_gravity")) or 9.81
|
||||
core.register_entity(":__builtin:falling_node", {
|
||||
initial_properties = {
|
||||
visual = "item",
|
||||
visual_size = {x = SCALE, y = SCALE, z = SCALE},
|
||||
visual_size = vector.new(SCALE, SCALE, SCALE),
|
||||
textures = {},
|
||||
physical = true,
|
||||
is_visible = false,
|
||||
@@ -84,9 +84,6 @@ core.register_entity(":__builtin:falling_node", {
|
||||
local textures
|
||||
if def.tiles and def.tiles[1] then
|
||||
local tile = def.tiles[1]
|
||||
if def.drawtype == "torchlike" and def.paramtype2 ~= "wallmounted" then
|
||||
tile = def.tiles[2] or def.tiles[1]
|
||||
end
|
||||
if type(tile) == "table" then
|
||||
tile = tile.name
|
||||
end
|
||||
@@ -99,7 +96,7 @@ core.register_entity(":__builtin:falling_node", {
|
||||
local vsize
|
||||
if def.visual_scale then
|
||||
local s = def.visual_scale
|
||||
vsize = {x = s, y = s, z = s}
|
||||
vsize = vector.new(s, s, s)
|
||||
end
|
||||
self.object:set_properties({
|
||||
is_visible = true,
|
||||
@@ -114,15 +111,21 @@ core.register_entity(":__builtin:falling_node", {
|
||||
itemstring = core.itemstring_with_palette(itemstring, node.param2)
|
||||
end
|
||||
-- FIXME: solution needed for paramtype2 == "leveled"
|
||||
local vsize
|
||||
if def.visual_scale then
|
||||
local s = def.visual_scale * SCALE
|
||||
vsize = {x = s, y = s, z = s}
|
||||
-- Calculate size of falling node
|
||||
local s = {}
|
||||
s.x = (def.visual_scale or 1) * SCALE
|
||||
s.y = s.x
|
||||
s.z = s.x
|
||||
-- Compensate for wield_scale
|
||||
if def.wield_scale then
|
||||
s.x = s.x / def.wield_scale.x
|
||||
s.y = s.y / def.wield_scale.y
|
||||
s.z = s.z / def.wield_scale.z
|
||||
end
|
||||
self.object:set_properties({
|
||||
is_visible = true,
|
||||
wield_item = itemstring,
|
||||
visual_size = vsize,
|
||||
visual_size = s,
|
||||
glow = def.light_source,
|
||||
})
|
||||
end
|
||||
@@ -147,11 +150,7 @@ core.register_entity(":__builtin:falling_node", {
|
||||
|
||||
-- Rotate entity
|
||||
if def.drawtype == "torchlike" then
|
||||
if def.paramtype2 == "wallmounted" then
|
||||
self.object:set_yaw(math.pi*0.25)
|
||||
else
|
||||
self.object:set_yaw(-math.pi*0.25)
|
||||
end
|
||||
self.object:set_yaw(math.pi*0.25)
|
||||
elseif ((node.param2 ~= 0 or def.drawtype == "nodebox" or def.drawtype == "mesh")
|
||||
and (def.wield_image == "" or def.wield_image == nil))
|
||||
or def.drawtype == "signlike"
|
||||
@@ -159,14 +158,26 @@ core.register_entity(":__builtin:falling_node", {
|
||||
or def.drawtype == "normal"
|
||||
or def.drawtype == "nodebox" then
|
||||
if (def.paramtype2 == "facedir" or def.paramtype2 == "colorfacedir") then
|
||||
local fdir = node.param2 % 32
|
||||
local fdir = node.param2 % 32 % 24
|
||||
-- Get rotation from a precalculated lookup table
|
||||
local euler = facedir_to_euler[fdir + 1]
|
||||
if euler then
|
||||
self.object:set_rotation(euler)
|
||||
end
|
||||
elseif (def.paramtype2 == "wallmounted" or def.paramtype2 == "colorwallmounted") then
|
||||
elseif (def.paramtype2 == "4dir" or def.paramtype2 == "color4dir") then
|
||||
local fdir = node.param2 % 4
|
||||
-- Get rotation from a precalculated lookup table
|
||||
local euler = facedir_to_euler[fdir + 1]
|
||||
if euler then
|
||||
self.object:set_rotation(euler)
|
||||
end
|
||||
elseif (def.drawtype ~= "plantlike" and def.drawtype ~= "plantlike_rooted" and
|
||||
(def.paramtype2 == "wallmounted" or def.paramtype2 == "colorwallmounted" or def.drawtype == "signlike")) then
|
||||
local rot = node.param2 % 8
|
||||
if (def.drawtype == "signlike" and def.paramtype2 ~= "wallmounted" and def.paramtype2 ~= "colorwallmounted") then
|
||||
-- Change rotation to "floor" by default for non-wallmounted paramtype2
|
||||
rot = 1
|
||||
end
|
||||
local pitch, yaw, roll = 0, 0, 0
|
||||
if def.drawtype == "nodebox" or def.drawtype == "mesh" then
|
||||
if rot == 0 then
|
||||
@@ -208,6 +219,14 @@ core.register_entity(":__builtin:falling_node", {
|
||||
end
|
||||
end
|
||||
self.object:set_rotation({x=pitch, y=yaw, z=roll})
|
||||
elseif (def.drawtype == "mesh" and def.paramtype2 == "degrotate") then
|
||||
local p2 = (node.param2 - (def.place_param2 or 0)) % 240
|
||||
local yaw = (p2 / 240) * (math.pi * 2)
|
||||
self.object:set_yaw(yaw)
|
||||
elseif (def.drawtype == "mesh" and def.paramtype2 == "colordegrotate") then
|
||||
local p2 = (node.param2 % 32 - (def.place_param2 or 0) % 32) % 24
|
||||
local yaw = (p2 / 24) * (math.pi * 2)
|
||||
self.object:set_yaw(yaw)
|
||||
end
|
||||
end
|
||||
end,
|
||||
@@ -222,7 +241,7 @@ core.register_entity(":__builtin:falling_node", {
|
||||
|
||||
on_activate = function(self, staticdata)
|
||||
self.object:set_armor_groups({immortal = 1})
|
||||
self.object:set_acceleration({x = 0, y = -gravity, z = 0})
|
||||
self.object:set_acceleration(vector.new(0, -gravity, 0))
|
||||
|
||||
local ds = core.deserialize(staticdata)
|
||||
if ds and ds.node then
|
||||
@@ -252,7 +271,7 @@ core.register_entity(":__builtin:falling_node", {
|
||||
end
|
||||
|
||||
-- Decide if we're replacing the node or placing on top
|
||||
local np = vector.new(bcp)
|
||||
local np = vector.copy(bcp)
|
||||
if bcd and bcd.buildable_to and
|
||||
(not self.floats or bcd.liquidtype == "none") then
|
||||
core.remove_node(bcp)
|
||||
@@ -298,7 +317,7 @@ core.register_entity(":__builtin:falling_node", {
|
||||
if self.floats then
|
||||
local pos = self.object:get_pos()
|
||||
|
||||
local bcp = vector.round({x = pos.x, y = pos.y - 0.7, z = pos.z})
|
||||
local bcp = pos:offset(0, -0.7, 0):round()
|
||||
local bcn = core.get_node(bcp)
|
||||
|
||||
local bcd = core.registered_nodes[bcn.name]
|
||||
@@ -339,13 +358,12 @@ core.register_entity(":__builtin:falling_node", {
|
||||
-- TODO: this hack could be avoided in the future if objects
|
||||
-- could choose who to collide with
|
||||
local vel = self.object:get_velocity()
|
||||
self.object:set_velocity({
|
||||
x = vel.x,
|
||||
y = player_collision.old_velocity.y,
|
||||
z = vel.z
|
||||
})
|
||||
self.object:set_pos(vector.add(self.object:get_pos(),
|
||||
{x = 0, y = -0.5, z = 0}))
|
||||
self.object:set_velocity(vector.new(
|
||||
vel.x,
|
||||
player_collision.old_velocity.y,
|
||||
vel.z
|
||||
))
|
||||
self.object:set_pos(self.object:get_pos():offset(0, -0.5, 0))
|
||||
end
|
||||
return
|
||||
elseif bcn.name == "ignore" then
|
||||
@@ -407,7 +425,7 @@ local function convert_to_falling_node(pos, node)
|
||||
|
||||
obj:get_luaentity():set_node(node, metatable)
|
||||
core.remove_node(pos)
|
||||
return true
|
||||
return true, obj
|
||||
end
|
||||
|
||||
function core.spawn_falling_node(pos)
|
||||
@@ -425,7 +443,7 @@ local function drop_attached_node(p)
|
||||
if def and def.preserve_metadata then
|
||||
local oldmeta = core.get_meta(p):to_table().fields
|
||||
-- Copy pos and node because the callback can modify them.
|
||||
local pos_copy = {x=p.x, y=p.y, z=p.z}
|
||||
local pos_copy = vector.copy(p)
|
||||
local node_copy = {name=n.name, param1=n.param1, param2=n.param2}
|
||||
local drop_stacks = {}
|
||||
for k, v in pairs(drops) do
|
||||
@@ -448,16 +466,40 @@ local function drop_attached_node(p)
|
||||
end
|
||||
end
|
||||
|
||||
function builtin_shared.check_attached_node(p, n)
|
||||
function builtin_shared.check_attached_node(p, n, group_rating)
|
||||
local def = core.registered_nodes[n.name]
|
||||
local d = {x = 0, y = 0, z = 0}
|
||||
if def.paramtype2 == "wallmounted" or
|
||||
local d = vector.zero()
|
||||
if group_rating == 3 then
|
||||
-- always attach to floor
|
||||
d.y = -1
|
||||
elseif group_rating == 4 then
|
||||
-- always attach to ceiling
|
||||
d.y = 1
|
||||
elseif group_rating == 2 then
|
||||
-- attach to facedir or 4dir direction
|
||||
if (def.paramtype2 == "facedir" or
|
||||
def.paramtype2 == "colorfacedir") then
|
||||
-- Attach to whatever facedir is "mounted to".
|
||||
-- For facedir, this is where tile no. 5 point at.
|
||||
|
||||
-- The fallback vector here is in case 'facedir to dir' is nil due
|
||||
-- to voxelmanip placing a wallmounted node without resetting a
|
||||
-- pre-existing param2 value that is out-of-range for facedir.
|
||||
-- The fallback vector corresponds to param2 = 0.
|
||||
d = core.facedir_to_dir(n.param2) or vector.new(0, 0, 1)
|
||||
elseif (def.paramtype2 == "4dir" or
|
||||
def.paramtype2 == "color4dir") then
|
||||
-- Similar to facedir handling
|
||||
d = core.fourdir_to_dir(n.param2) or vector.new(0, 0, 1)
|
||||
end
|
||||
elseif def.paramtype2 == "wallmounted" or
|
||||
def.paramtype2 == "colorwallmounted" then
|
||||
-- The fallback vector here is in case 'wallmounted to dir' is nil due
|
||||
-- to voxelmanip placing a wallmounted node without resetting a
|
||||
-- pre-existing param2 value that is out-of-range for wallmounted.
|
||||
-- The fallback vector corresponds to param2 = 0.
|
||||
d = core.wallmounted_to_dir(n.param2) or {x = 0, y = 1, z = 0}
|
||||
-- Attach to whatever this node is "mounted to".
|
||||
-- This where tile no. 2 points at.
|
||||
|
||||
-- The fallback vector here is used for the same reason as
|
||||
-- for facedir nodes.
|
||||
d = core.wallmounted_to_dir(n.param2) or vector.new(0, 1, 0)
|
||||
else
|
||||
d.y = -1
|
||||
end
|
||||
@@ -477,7 +519,7 @@ end
|
||||
function core.check_single_for_falling(p)
|
||||
local n = core.get_node(p)
|
||||
if core.get_item_group(n.name, "falling_node") ~= 0 then
|
||||
local p_bottom = {x = p.x, y = p.y - 1, z = p.z}
|
||||
local p_bottom = vector.offset(p, 0, -1, 0)
|
||||
-- Only spawn falling node if node below is loaded
|
||||
local n_bottom = core.get_node_or_nil(p_bottom)
|
||||
local d_bottom = n_bottom and core.registered_nodes[n_bottom.name]
|
||||
@@ -487,22 +529,23 @@ function core.check_single_for_falling(p)
|
||||
if same and d_bottom.paramtype2 == "leveled" and
|
||||
core.get_node_level(p_bottom) <
|
||||
core.get_node_max_level(p_bottom) then
|
||||
convert_to_falling_node(p, n)
|
||||
return true
|
||||
local success, _ = convert_to_falling_node(p, n)
|
||||
return success
|
||||
end
|
||||
-- Otherwise only if the bottom node is considered "fall through"
|
||||
if not same and
|
||||
(not d_bottom.walkable or d_bottom.buildable_to) and
|
||||
(core.get_item_group(n.name, "float") == 0 or
|
||||
d_bottom.liquidtype == "none") then
|
||||
convert_to_falling_node(p, n)
|
||||
return true
|
||||
local success, _ = convert_to_falling_node(p, n)
|
||||
return success
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if core.get_item_group(n.name, "attached_node") ~= 0 then
|
||||
if not builtin_shared.check_attached_node(p, n) then
|
||||
local an = core.get_item_group(n.name, "attached_node")
|
||||
if an ~= 0 then
|
||||
if not builtin_shared.check_attached_node(p, n, an) then
|
||||
drop_attached_node(p)
|
||||
return true
|
||||
end
|
||||
@@ -516,17 +559,17 @@ end
|
||||
-- Down first as likely case, but always before self. The same with sides.
|
||||
-- Up must come last, so that things above self will also fall all at once.
|
||||
local check_for_falling_neighbors = {
|
||||
{x = -1, y = -1, z = 0},
|
||||
{x = 1, y = -1, z = 0},
|
||||
{x = 0, y = -1, z = -1},
|
||||
{x = 0, y = -1, z = 1},
|
||||
{x = 0, y = -1, z = 0},
|
||||
{x = -1, y = 0, z = 0},
|
||||
{x = 1, y = 0, z = 0},
|
||||
{x = 0, y = 0, z = 1},
|
||||
{x = 0, y = 0, z = -1},
|
||||
{x = 0, y = 0, z = 0},
|
||||
{x = 0, y = 1, z = 0},
|
||||
vector.new(-1, -1, 0),
|
||||
vector.new( 1, -1, 0),
|
||||
vector.new( 0, -1, -1),
|
||||
vector.new( 0, -1, 1),
|
||||
vector.new( 0, -1, 0),
|
||||
vector.new(-1, 0, 0),
|
||||
vector.new( 1, 0, 0),
|
||||
vector.new( 0, 0, 1),
|
||||
vector.new( 0, 0, -1),
|
||||
vector.new( 0, 0, 0),
|
||||
vector.new( 0, 1, 0),
|
||||
}
|
||||
|
||||
function core.check_for_falling(p)
|
||||
|
||||
@@ -19,6 +19,16 @@ core.features = {
|
||||
object_step_has_moveresult = true,
|
||||
direct_velocity_on_players = true,
|
||||
use_texture_alpha_string_modes = true,
|
||||
degrotate_240_steps = true,
|
||||
abm_min_max_y = true,
|
||||
particlespawner_tweenable = true,
|
||||
dynamic_add_media_table = true,
|
||||
get_sky_as_table = true,
|
||||
get_light_data_buffer = true,
|
||||
mod_storage_on_disk = true,
|
||||
compress_zstd = true,
|
||||
sound_params_start_time = true,
|
||||
physics_overrides_v2 = true,
|
||||
}
|
||||
|
||||
function core.has_feature(arg)
|
||||
|
||||
@@ -33,7 +33,7 @@ local function get_relevant_tables(transient)
|
||||
end
|
||||
end
|
||||
|
||||
function core.forceload_block(pos, transient)
|
||||
function core.forceload_block(pos, transient, limit)
|
||||
-- set changed flag
|
||||
forceload_blocks_changed = true
|
||||
|
||||
@@ -46,7 +46,8 @@ function core.forceload_block(pos, transient)
|
||||
elseif other_table[hash] ~= nil then
|
||||
relevant_table[hash] = 1
|
||||
else
|
||||
if total_forceloaded >= (tonumber(core.settings:get("max_forceloaded_blocks")) or 16) then
|
||||
limit = limit or tonumber(core.settings:get("max_forceloaded_blocks")) or 16
|
||||
if limit >= 0 and total_forceloaded >= limit then
|
||||
return false
|
||||
end
|
||||
total_forceloaded = total_forceloaded+1
|
||||
@@ -86,12 +87,6 @@ local function read_file(filename)
|
||||
return core.deserialize(t) or {}
|
||||
end
|
||||
|
||||
local function write_file(filename, table)
|
||||
local f = io.open(filename, "w")
|
||||
f:write(core.serialize(table))
|
||||
f:close()
|
||||
end
|
||||
|
||||
blocks_forceloaded = read_file(wpath.."/force_loaded.txt")
|
||||
for _, __ in pairs(blocks_forceloaded) do
|
||||
total_forceloaded = total_forceloaded + 1
|
||||
@@ -106,7 +101,8 @@ end)
|
||||
|
||||
-- persists the currently forceloaded blocks to disk
|
||||
local function persist_forceloaded_blocks()
|
||||
write_file(wpath.."/force_loaded.txt", blocks_forceloaded)
|
||||
local data = core.serialize(blocks_forceloaded)
|
||||
core.safe_file_write(wpath.."/force_loaded.txt", data)
|
||||
end
|
||||
|
||||
-- periodical forceload persistence
|
||||
|
||||
@@ -7,19 +7,21 @@ local gamepath = scriptpath .. "game".. DIR_DELIM
|
||||
-- not exposed to outer context
|
||||
local builtin_shared = {}
|
||||
|
||||
dofile(commonpath .. "vector.lua")
|
||||
|
||||
dofile(gamepath .. "constants.lua")
|
||||
assert(loadfile(commonpath .. "item_s.lua"))(builtin_shared)
|
||||
assert(loadfile(gamepath .. "item.lua"))(builtin_shared)
|
||||
dofile(gamepath .. "register.lua")
|
||||
assert(loadfile(commonpath .. "register.lua"))(builtin_shared)
|
||||
assert(loadfile(gamepath .. "register.lua"))(builtin_shared)
|
||||
|
||||
if core.settings:get_bool("profiler.load") then
|
||||
profiler = dofile(scriptpath .. "profiler" .. DIR_DELIM .. "init.lua")
|
||||
end
|
||||
|
||||
dofile(commonpath .. "after.lua")
|
||||
dofile(commonpath .. "mod_storage.lua")
|
||||
dofile(gamepath .. "item_entity.lua")
|
||||
dofile(gamepath .. "deprecated.lua")
|
||||
dofile(gamepath .. "misc_s.lua")
|
||||
dofile(gamepath .. "misc.lua")
|
||||
dofile(gamepath .. "privileges.lua")
|
||||
dofile(gamepath .. "auth.lua")
|
||||
@@ -34,5 +36,8 @@ dofile(gamepath .. "voxelarea.lua")
|
||||
dofile(gamepath .. "forceloading.lua")
|
||||
dofile(gamepath .. "statbars.lua")
|
||||
dofile(gamepath .. "knockback.lua")
|
||||
dofile(gamepath .. "async.lua")
|
||||
|
||||
core.after(0, builtin_shared.cache_content_ids)
|
||||
|
||||
profiler = nil
|
||||
|
||||
@@ -5,8 +5,8 @@ local builtin_shared = ...
|
||||
local function copy_pointed_thing(pointed_thing)
|
||||
return {
|
||||
type = pointed_thing.type,
|
||||
above = vector.new(pointed_thing.above),
|
||||
under = vector.new(pointed_thing.under),
|
||||
above = pointed_thing.above and vector.copy(pointed_thing.above),
|
||||
under = pointed_thing.under and vector.copy(pointed_thing.under),
|
||||
ref = pointed_thing.ref,
|
||||
}
|
||||
end
|
||||
@@ -15,15 +15,6 @@ end
|
||||
-- Item definition helpers
|
||||
--
|
||||
|
||||
function core.inventorycube(img1, img2, img3)
|
||||
img2 = img2 or img1
|
||||
img3 = img3 or img1
|
||||
return "[inventorycube"
|
||||
.. "{" .. img1:gsub("%^", "&")
|
||||
.. "{" .. img2:gsub("%^", "&")
|
||||
.. "{" .. img3:gsub("%^", "&")
|
||||
end
|
||||
|
||||
function core.get_pointed_thing_position(pointed_thing, above)
|
||||
if pointed_thing.type == "node" then
|
||||
if above then
|
||||
@@ -37,140 +28,16 @@ function core.get_pointed_thing_position(pointed_thing, above)
|
||||
end
|
||||
end
|
||||
|
||||
function core.dir_to_facedir(dir, is6d)
|
||||
--account for y if requested
|
||||
if is6d and math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then
|
||||
|
||||
--from above
|
||||
if dir.y < 0 then
|
||||
if math.abs(dir.x) > math.abs(dir.z) then
|
||||
if dir.x < 0 then
|
||||
return 19
|
||||
else
|
||||
return 13
|
||||
end
|
||||
else
|
||||
if dir.z < 0 then
|
||||
return 10
|
||||
else
|
||||
return 4
|
||||
end
|
||||
end
|
||||
|
||||
--from below
|
||||
else
|
||||
if math.abs(dir.x) > math.abs(dir.z) then
|
||||
if dir.x < 0 then
|
||||
return 15
|
||||
else
|
||||
return 17
|
||||
end
|
||||
else
|
||||
if dir.z < 0 then
|
||||
return 6
|
||||
else
|
||||
return 8
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--otherwise, place horizontally
|
||||
elseif math.abs(dir.x) > math.abs(dir.z) then
|
||||
if dir.x < 0 then
|
||||
return 3
|
||||
else
|
||||
return 1
|
||||
end
|
||||
else
|
||||
if dir.z < 0 then
|
||||
return 2
|
||||
else
|
||||
return 0
|
||||
local function has_all_groups(tbl, required_groups)
|
||||
if type(required_groups) == "string" then
|
||||
return (tbl[required_groups] or 0) ~= 0
|
||||
end
|
||||
for _, group in ipairs(required_groups) do
|
||||
if (tbl[group] or 0) == 0 then
|
||||
return false
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Table of possible dirs
|
||||
local facedir_to_dir = {
|
||||
{x= 0, y=0, z= 1},
|
||||
{x= 1, y=0, z= 0},
|
||||
{x= 0, y=0, z=-1},
|
||||
{x=-1, y=0, z= 0},
|
||||
{x= 0, y=-1, z= 0},
|
||||
{x= 0, y=1, z= 0},
|
||||
}
|
||||
-- Mapping from facedir value to index in facedir_to_dir.
|
||||
local facedir_to_dir_map = {
|
||||
[0]=1, 2, 3, 4,
|
||||
5, 2, 6, 4,
|
||||
6, 2, 5, 4,
|
||||
1, 5, 3, 6,
|
||||
1, 6, 3, 5,
|
||||
1, 4, 3, 2,
|
||||
}
|
||||
function core.facedir_to_dir(facedir)
|
||||
return facedir_to_dir[facedir_to_dir_map[facedir % 32]]
|
||||
end
|
||||
|
||||
function core.dir_to_wallmounted(dir)
|
||||
if math.abs(dir.y) > math.max(math.abs(dir.x), math.abs(dir.z)) then
|
||||
if dir.y < 0 then
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
end
|
||||
elseif math.abs(dir.x) > math.abs(dir.z) then
|
||||
if dir.x < 0 then
|
||||
return 3
|
||||
else
|
||||
return 2
|
||||
end
|
||||
else
|
||||
if dir.z < 0 then
|
||||
return 5
|
||||
else
|
||||
return 4
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- table of dirs in wallmounted order
|
||||
local wallmounted_to_dir = {
|
||||
[0] = {x = 0, y = 1, z = 0},
|
||||
{x = 0, y = -1, z = 0},
|
||||
{x = 1, y = 0, z = 0},
|
||||
{x = -1, y = 0, z = 0},
|
||||
{x = 0, y = 0, z = 1},
|
||||
{x = 0, y = 0, z = -1},
|
||||
}
|
||||
function core.wallmounted_to_dir(wallmounted)
|
||||
return wallmounted_to_dir[wallmounted % 8]
|
||||
end
|
||||
|
||||
function core.dir_to_yaw(dir)
|
||||
return -math.atan2(dir.x, dir.z)
|
||||
end
|
||||
|
||||
function core.yaw_to_dir(yaw)
|
||||
return {x = -math.sin(yaw), y = 0, z = math.cos(yaw)}
|
||||
end
|
||||
|
||||
function core.is_colored_paramtype(ptype)
|
||||
return (ptype == "color") or (ptype == "colorfacedir") or
|
||||
(ptype == "colorwallmounted")
|
||||
end
|
||||
|
||||
function core.strip_param2_color(param2, paramtype2)
|
||||
if not core.is_colored_paramtype(paramtype2) then
|
||||
return nil
|
||||
end
|
||||
if paramtype2 == "colorfacedir" then
|
||||
param2 = math.floor(param2 / 32) * 32
|
||||
elseif paramtype2 == "colorwallmounted" then
|
||||
param2 = math.floor(param2 / 8) * 8
|
||||
end
|
||||
-- paramtype2 == "color" requires no modification.
|
||||
return param2
|
||||
return true
|
||||
end
|
||||
|
||||
function core.get_node_drops(node, toolname)
|
||||
@@ -212,7 +79,7 @@ function core.get_node_drops(node, toolname)
|
||||
if item.rarity ~= nil then
|
||||
good_rarity = item.rarity < 1 or math.random(item.rarity) == 1
|
||||
end
|
||||
if item.tools ~= nil then
|
||||
if item.tools ~= nil or item.tool_groups ~= nil then
|
||||
good_tool = false
|
||||
end
|
||||
if item.tools ~= nil and toolname then
|
||||
@@ -227,6 +94,27 @@ function core.get_node_drops(node, toolname)
|
||||
end
|
||||
end
|
||||
end
|
||||
if item.tool_groups ~= nil and toolname then
|
||||
local tooldef = core.registered_items[toolname]
|
||||
if tooldef ~= nil and type(tooldef.groups) == "table" then
|
||||
if type(item.tool_groups) == "string" then
|
||||
-- tool_groups can be a string which specifies the required group
|
||||
good_tool = core.get_item_group(toolname, item.tool_groups) ~= 0
|
||||
else
|
||||
-- tool_groups can be a list of sufficient requirements.
|
||||
-- i.e. if any item in the list can be satisfied then the tool is good
|
||||
assert(type(item.tool_groups) == "table")
|
||||
for _, required_groups in ipairs(item.tool_groups) do
|
||||
-- required_groups can be either a string (a single group),
|
||||
-- or an array of strings where all must be in tooldef.groups
|
||||
good_tool = has_all_groups(tooldef.groups, required_groups)
|
||||
if good_tool then
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
if good_rarity and good_tool then
|
||||
got_count = got_count + 1
|
||||
for _, add_item in ipairs(item.items) do
|
||||
@@ -288,12 +176,12 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2,
|
||||
end
|
||||
|
||||
-- Place above pointed node
|
||||
local place_to = {x = above.x, y = above.y, z = above.z}
|
||||
local place_to = vector.copy(above)
|
||||
|
||||
-- If node under is buildable_to, place into it instead (eg. snow)
|
||||
if olddef_under.buildable_to then
|
||||
log("info", "node under is buildable to")
|
||||
place_to = {x = under.x, y = under.y, z = under.z}
|
||||
place_to = vector.copy(under)
|
||||
end
|
||||
|
||||
if core.is_protected(place_to, playername) then
|
||||
@@ -313,22 +201,16 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2,
|
||||
newnode.param2 = def.place_param2
|
||||
elseif (def.paramtype2 == "wallmounted" or
|
||||
def.paramtype2 == "colorwallmounted") and not param2 then
|
||||
local dir = {
|
||||
x = under.x - above.x,
|
||||
y = under.y - above.y,
|
||||
z = under.z - above.z
|
||||
}
|
||||
local dir = vector.subtract(under, above)
|
||||
newnode.param2 = core.dir_to_wallmounted(dir)
|
||||
-- Calculate the direction for furnaces and chests and stuff
|
||||
elseif (def.paramtype2 == "facedir" or
|
||||
def.paramtype2 == "colorfacedir") and not param2 then
|
||||
def.paramtype2 == "colorfacedir" or
|
||||
def.paramtype2 == "4dir" or
|
||||
def.paramtype2 == "color4dir") and not param2 then
|
||||
local placer_pos = placer and placer:get_pos()
|
||||
if placer_pos then
|
||||
local dir = {
|
||||
x = above.x - placer_pos.x,
|
||||
y = above.y - placer_pos.y,
|
||||
z = above.z - placer_pos.z
|
||||
}
|
||||
local dir = vector.subtract(above, placer_pos)
|
||||
newnode.param2 = core.dir_to_facedir(dir)
|
||||
log("info", "facedir: " .. newnode.param2)
|
||||
end
|
||||
@@ -345,6 +227,10 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2,
|
||||
color_divisor = 8
|
||||
elseif def.paramtype2 == "colorfacedir" then
|
||||
color_divisor = 32
|
||||
elseif def.paramtype2 == "color4dir" then
|
||||
color_divisor = 4
|
||||
elseif def.paramtype2 == "colordegrotate" then
|
||||
color_divisor = 32
|
||||
end
|
||||
if color_divisor then
|
||||
local color = math.floor(metatable.palette_index / color_divisor)
|
||||
@@ -354,10 +240,11 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2,
|
||||
end
|
||||
|
||||
-- Check if the node is attached and if it can be placed there
|
||||
if core.get_item_group(def.name, "attached_node") ~= 0 and
|
||||
not builtin_shared.check_attached_node(place_to, newnode) then
|
||||
local an = core.get_item_group(def.name, "attached_node")
|
||||
if an ~= 0 and
|
||||
not builtin_shared.check_attached_node(place_to, newnode, an) then
|
||||
log("action", "attached node " .. def.name ..
|
||||
" can not be placed at " .. core.pos_to_string(place_to))
|
||||
" cannot be placed at " .. core.pos_to_string(place_to))
|
||||
return itemstack, nil
|
||||
end
|
||||
|
||||
@@ -380,7 +267,7 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2,
|
||||
-- Run callback
|
||||
if def.after_place_node and not prevent_after_place then
|
||||
-- Deepcopy place_to and pointed_thing because callback can modify it
|
||||
local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
|
||||
local place_to_copy = vector.copy(place_to)
|
||||
local pointed_thing_copy = copy_pointed_thing(pointed_thing)
|
||||
if def.after_place_node(place_to_copy, placer, itemstack,
|
||||
pointed_thing_copy) then
|
||||
@@ -391,7 +278,7 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2,
|
||||
-- Run script hook
|
||||
for _, callback in ipairs(core.registered_on_placenodes) do
|
||||
-- Deepcopy pos, node and pointed_thing because callback can modify them
|
||||
local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
|
||||
local place_to_copy = vector.copy(place_to)
|
||||
local newnode_copy = {name=newnode.name, param1=newnode.param1, param2=newnode.param2}
|
||||
local oldnode_copy = {name=oldnode.name, param1=oldnode.param1, param2=oldnode.param2}
|
||||
local pointed_thing_copy = copy_pointed_thing(pointed_thing)
|
||||
@@ -463,41 +350,64 @@ function core.item_drop(itemstack, dropper, pos)
|
||||
-- environment failed
|
||||
end
|
||||
|
||||
function core.item_pickup(itemstack, picker, pointed_thing, ...)
|
||||
itemstack = ItemStack(itemstack)
|
||||
-- Invoke global on_item_pickup callbacks.
|
||||
for _, callback in ipairs(core.registered_on_item_pickups) do
|
||||
local result = callback(itemstack, picker, pointed_thing, ...)
|
||||
if result then
|
||||
return ItemStack(result)
|
||||
end
|
||||
end
|
||||
|
||||
-- Pickup item.
|
||||
local inv = picker and picker:get_inventory()
|
||||
if inv then
|
||||
return inv:add_item("main", itemstack)
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
|
||||
function core.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
|
||||
for _, callback in pairs(core.registered_on_item_eats) do
|
||||
for _, callback in ipairs(core.registered_on_item_eats) do
|
||||
local result = callback(hp_change, replace_with_item, itemstack, user, pointed_thing)
|
||||
if result then
|
||||
return result
|
||||
end
|
||||
end
|
||||
-- read definition before potentially emptying the stack
|
||||
local def = itemstack:get_definition()
|
||||
if itemstack:take_item() ~= nil then
|
||||
user:set_hp(user:get_hp() + hp_change)
|
||||
if itemstack:take_item():is_empty() then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
if def and def.sound and def.sound.eat then
|
||||
core.sound_play(def.sound.eat, {
|
||||
pos = user:get_pos(),
|
||||
max_hear_distance = 16
|
||||
}, true)
|
||||
end
|
||||
if def and def.sound and def.sound.eat then
|
||||
core.sound_play(def.sound.eat, {
|
||||
pos = user:get_pos(),
|
||||
max_hear_distance = 16
|
||||
}, true)
|
||||
end
|
||||
|
||||
if replace_with_item then
|
||||
if itemstack:is_empty() then
|
||||
itemstack:add_item(replace_with_item)
|
||||
else
|
||||
local inv = user:get_inventory()
|
||||
-- Check if inv is null, since non-players don't have one
|
||||
if inv and inv:room_for_item("main", {name=replace_with_item}) then
|
||||
inv:add_item("main", replace_with_item)
|
||||
else
|
||||
local pos = user:get_pos()
|
||||
pos.y = math.floor(pos.y + 0.5)
|
||||
core.add_item(pos, replace_with_item)
|
||||
end
|
||||
end
|
||||
-- Changing hp might kill the player causing mods to do who-knows-what to the
|
||||
-- inventory, so do this before set_hp().
|
||||
replace_with_item = itemstack:add_item(replace_with_item)
|
||||
user:set_wielded_item(itemstack)
|
||||
if not replace_with_item:is_empty() then
|
||||
local inv = user:get_inventory()
|
||||
-- Check if inv is null, since non-players don't have one
|
||||
if inv then
|
||||
replace_with_item = inv:add_item("main", replace_with_item)
|
||||
end
|
||||
end
|
||||
return itemstack
|
||||
if not replace_with_item:is_empty() then
|
||||
local pos = user:get_pos()
|
||||
pos.y = math.floor(pos.y + 0.5)
|
||||
core.add_item(pos, replace_with_item)
|
||||
end
|
||||
|
||||
user:set_hp(user:get_hp() + hp_change)
|
||||
|
||||
return nil -- don't overwrite wield item a second time
|
||||
end
|
||||
|
||||
function core.item_eat(hp_change, replace_with_item)
|
||||
@@ -512,7 +422,7 @@ function core.node_punch(pos, node, puncher, pointed_thing)
|
||||
-- Run script hook
|
||||
for _, callback in ipairs(core.registered_on_punchnodes) do
|
||||
-- Copy pos and node because callback can modify them
|
||||
local pos_copy = vector.new(pos)
|
||||
local pos_copy = vector.copy(pos)
|
||||
local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
|
||||
local pointed_thing_copy = pointed_thing and copy_pointed_thing(pointed_thing) or nil
|
||||
callback(pos_copy, node_copy, puncher, pointed_thing_copy)
|
||||
@@ -537,11 +447,11 @@ function core.handle_node_drops(pos, drops, digger)
|
||||
for _, dropped_item in pairs(drops) do
|
||||
local left = give_item(dropped_item)
|
||||
if not left:is_empty() then
|
||||
local p = {
|
||||
x = pos.x + math.random()/2-0.25,
|
||||
y = pos.y + math.random()/2-0.25,
|
||||
z = pos.z + math.random()/2-0.25,
|
||||
}
|
||||
local p = vector.offset(pos,
|
||||
math.random()/2-0.25,
|
||||
math.random()/2-0.25,
|
||||
math.random()/2-0.25
|
||||
)
|
||||
core.add_item(p, left)
|
||||
end
|
||||
end
|
||||
@@ -553,7 +463,7 @@ function core.node_dig(pos, node, digger)
|
||||
local def = core.registered_nodes[node.name]
|
||||
-- Copy pos because the callback could modify it
|
||||
if def and (not def.diggable or
|
||||
(def.can_dig and not def.can_dig(vector.new(pos), digger))) then
|
||||
(def.can_dig and not def.can_dig(vector.copy(pos), digger))) then
|
||||
log("info", diggername .. " tried to dig "
|
||||
.. node.name .. " which is not diggable "
|
||||
.. core.pos_to_string(pos))
|
||||
@@ -578,7 +488,7 @@ function core.node_dig(pos, node, digger)
|
||||
if wielded then
|
||||
local wdef = wielded:get_definition()
|
||||
local tp = wielded:get_tool_capabilities()
|
||||
local dp = core.get_dig_params(def and def.groups, tp)
|
||||
local dp = core.get_dig_params(def and def.groups, tp, wielded:get_wear())
|
||||
if wdef and wdef.after_use then
|
||||
wielded = wdef.after_use(wielded, digger, node, dp) or wielded
|
||||
else
|
||||
@@ -600,7 +510,7 @@ function core.node_dig(pos, node, digger)
|
||||
if def and def.preserve_metadata then
|
||||
local oldmeta = core.get_meta(pos):to_table().fields
|
||||
-- Copy pos and node because the callback can modify them.
|
||||
local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
|
||||
local pos_copy = vector.copy(pos)
|
||||
local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
|
||||
local drop_stacks = {}
|
||||
for k, v in pairs(drops) do
|
||||
@@ -632,7 +542,7 @@ function core.node_dig(pos, node, digger)
|
||||
-- Run callback
|
||||
if def and def.after_dig_node then
|
||||
-- Copy pos and node because callback can modify them
|
||||
local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
|
||||
local pos_copy = vector.copy(pos)
|
||||
local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
|
||||
def.after_dig_node(pos_copy, node_copy, oldmetadata, digger)
|
||||
end
|
||||
@@ -640,12 +550,10 @@ function core.node_dig(pos, node, digger)
|
||||
-- Run script hook
|
||||
for _, callback in ipairs(core.registered_on_dignodes) do
|
||||
local origin = core.callback_origins[callback]
|
||||
if origin then
|
||||
core.set_last_run_mod(origin.mod)
|
||||
end
|
||||
core.set_last_run_mod(origin.mod)
|
||||
|
||||
-- Copy pos and node because callback can modify them
|
||||
local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
|
||||
local pos_copy = vector.copy(pos)
|
||||
local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
|
||||
callback(pos_copy, node_copy, digger)
|
||||
end
|
||||
@@ -688,7 +596,7 @@ core.nodedef_default = {
|
||||
groups = {},
|
||||
inventory_image = "",
|
||||
wield_image = "",
|
||||
wield_scale = {x=1,y=1,z=1},
|
||||
wield_scale = vector.new(1, 1, 1),
|
||||
stack_max = default_stack_max,
|
||||
usable = false,
|
||||
liquids_pointable = false,
|
||||
@@ -698,6 +606,7 @@ core.nodedef_default = {
|
||||
-- Interaction callbacks
|
||||
on_place = redef_wrapper(core, 'item_place'), -- core.item_place
|
||||
on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
|
||||
on_pickup = redef_wrapper(core, 'item_pickup'), -- core.item_pickup
|
||||
on_use = nil,
|
||||
can_dig = nil,
|
||||
|
||||
@@ -710,13 +619,8 @@ core.nodedef_default = {
|
||||
-- Node properties
|
||||
drawtype = "normal",
|
||||
visual_scale = 1.0,
|
||||
-- Don't define these because otherwise the old tile_images and
|
||||
-- special_materials wouldn't be read
|
||||
--tiles ={""},
|
||||
--special_tiles = {
|
||||
-- {name="", backface_culling=true},
|
||||
-- {name="", backface_culling=true},
|
||||
--},
|
||||
tiles = nil,
|
||||
special_tiles = nil,
|
||||
post_effect_color = {a=0, r=0, g=0, b=0},
|
||||
paramtype = "none",
|
||||
paramtype2 = "none",
|
||||
@@ -747,7 +651,7 @@ core.craftitemdef_default = {
|
||||
groups = {},
|
||||
inventory_image = "",
|
||||
wield_image = "",
|
||||
wield_scale = {x=1,y=1,z=1},
|
||||
wield_scale = vector.new(1, 1, 1),
|
||||
stack_max = default_stack_max,
|
||||
liquids_pointable = false,
|
||||
tool_capabilities = nil,
|
||||
@@ -755,6 +659,7 @@ core.craftitemdef_default = {
|
||||
-- Interaction callbacks
|
||||
on_place = redef_wrapper(core, 'item_place'), -- core.item_place
|
||||
on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
|
||||
on_pickup = redef_wrapper(core, 'item_pickup'), -- core.item_pickup
|
||||
on_secondary_use = redef_wrapper(core, 'item_secondary_use'),
|
||||
on_use = nil,
|
||||
}
|
||||
@@ -766,7 +671,7 @@ core.tooldef_default = {
|
||||
groups = {},
|
||||
inventory_image = "",
|
||||
wield_image = "",
|
||||
wield_scale = {x=1,y=1,z=1},
|
||||
wield_scale = vector.new(1, 1, 1),
|
||||
stack_max = 1,
|
||||
liquids_pointable = false,
|
||||
tool_capabilities = nil,
|
||||
@@ -775,6 +680,7 @@ core.tooldef_default = {
|
||||
on_place = redef_wrapper(core, 'item_place'), -- core.item_place
|
||||
on_secondary_use = redef_wrapper(core, 'item_secondary_use'),
|
||||
on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
|
||||
on_pickup = redef_wrapper(core, 'item_pickup'), -- core.item_pickup
|
||||
on_use = nil,
|
||||
}
|
||||
|
||||
@@ -785,14 +691,15 @@ core.noneitemdef_default = { -- This is used for the hand and unknown items
|
||||
groups = {},
|
||||
inventory_image = "",
|
||||
wield_image = "",
|
||||
wield_scale = {x=1,y=1,z=1},
|
||||
wield_scale = vector.new(1, 1, 1),
|
||||
stack_max = default_stack_max,
|
||||
liquids_pointable = false,
|
||||
tool_capabilities = nil,
|
||||
|
||||
-- Interaction callbacks
|
||||
on_place = redef_wrapper(core, 'item_place'),
|
||||
on_place = redef_wrapper(core, 'item_place'), -- core.item_place
|
||||
on_secondary_use = redef_wrapper(core, 'item_secondary_use'),
|
||||
on_pickup = redef_wrapper(core, 'item_pickup'), -- core.item_pickup
|
||||
on_drop = nil,
|
||||
on_use = nil,
|
||||
}
|
||||
|
||||
@@ -58,17 +58,22 @@ core.register_entity(":__builtin:item", {
|
||||
local glow = def and def.light_source and
|
||||
math.floor(def.light_source / 2 + 0.5)
|
||||
|
||||
local size_bias = 1e-3 * math.random() -- small random bias to counter Z-fighting
|
||||
local c = {-size, -size, -size, size, size, size}
|
||||
self.object:set_properties({
|
||||
is_visible = true,
|
||||
visual = "wielditem",
|
||||
textures = {itemname},
|
||||
visual_size = {x = size, y = size},
|
||||
collisionbox = {-size, -size, -size, size, size, size},
|
||||
visual_size = {x = size + size_bias, y = size + size_bias},
|
||||
collisionbox = c,
|
||||
automatic_rotate = math.pi * 0.5 * 0.2 / size,
|
||||
wield_item = self.itemstring,
|
||||
glow = glow,
|
||||
infotext = stack:get_description(),
|
||||
})
|
||||
|
||||
-- cache for usage in on_step
|
||||
self._collisionbox = c
|
||||
end,
|
||||
|
||||
get_staticdata = function(self)
|
||||
@@ -93,12 +98,13 @@ core.register_entity(":__builtin:item", {
|
||||
self.object:set_armor_groups({immortal = 1})
|
||||
self.object:set_velocity({x = 0, y = 2, z = 0})
|
||||
self.object:set_acceleration({x = 0, y = -gravity, z = 0})
|
||||
self._collisionbox = self.initial_properties.collisionbox
|
||||
self:set_item()
|
||||
end,
|
||||
|
||||
try_merge_with = function(self, own_stack, object, entity)
|
||||
if self.age == entity.age then
|
||||
-- Can not merge with itself
|
||||
-- Cannot merge with itself
|
||||
return false
|
||||
end
|
||||
|
||||
@@ -108,7 +114,7 @@ core.register_entity(":__builtin:item", {
|
||||
own_stack:get_meta() ~= stack:get_meta() or
|
||||
own_stack:get_wear() ~= stack:get_wear() or
|
||||
own_stack:get_free_space() == 0 then
|
||||
-- Can not merge different or full stack
|
||||
-- Cannot merge different or full stack
|
||||
return false
|
||||
end
|
||||
|
||||
@@ -163,7 +169,7 @@ core.register_entity(":__builtin:item", {
|
||||
local pos = self.object:get_pos()
|
||||
local node = core.get_node_or_nil({
|
||||
x = pos.x,
|
||||
y = pos.y + self.object:get_properties().collisionbox[2] - 0.05,
|
||||
y = pos.y + self._collisionbox[2] - 0.05,
|
||||
z = pos.z
|
||||
})
|
||||
-- Delete in 'ignore' nodes
|
||||
@@ -173,10 +179,15 @@ core.register_entity(":__builtin:item", {
|
||||
return
|
||||
end
|
||||
|
||||
-- Prevent assert when item_entity is attached
|
||||
if moveresult == nil and self.object:get_attach() then
|
||||
return
|
||||
end
|
||||
|
||||
if self.force_out then
|
||||
-- This code runs after the entity got a push from the is_stuck code.
|
||||
-- It makes sure the entity is entirely outside the solid node
|
||||
local c = self.object:get_properties().collisionbox
|
||||
local c = self._collisionbox
|
||||
local s = self.force_out_start
|
||||
local f = self.force_out
|
||||
local ok = (f.x > 0 and pos.x + c[1] > s.x + 0.5) or
|
||||
@@ -313,16 +324,29 @@ core.register_entity(":__builtin:item", {
|
||||
end
|
||||
end,
|
||||
|
||||
on_punch = function(self, hitter)
|
||||
local inv = hitter:get_inventory()
|
||||
if inv and self.itemstring ~= "" then
|
||||
local left = inv:add_item("main", self.itemstring)
|
||||
if left and not left:is_empty() then
|
||||
self:set_item(left)
|
||||
return
|
||||
end
|
||||
on_punch = function(self, hitter, ...)
|
||||
if self.itemstring == "" then
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
|
||||
-- Call on_pickup callback in item definition.
|
||||
local itemstack = ItemStack(self.itemstring)
|
||||
local callback = itemstack:get_definition().on_pickup
|
||||
|
||||
local ret = callback(itemstack, hitter, {type = "object", ref = self.object}, ...)
|
||||
if not ret then
|
||||
-- Don't modify (and don't reset rotation)
|
||||
return
|
||||
end
|
||||
itemstack = ItemStack(ret)
|
||||
|
||||
-- Handle the leftover itemstack
|
||||
if itemstack:is_empty() then
|
||||
self.itemstring = ""
|
||||
self.object:remove()
|
||||
else
|
||||
self:set_item(itemstack)
|
||||
end
|
||||
self.itemstring = ""
|
||||
self.object:remove()
|
||||
end,
|
||||
})
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
-- can be overriden by mods
|
||||
-- can be overridden by mods
|
||||
function core.calculate_knockback(player, hitter, time_from_last_punch, tool_capabilities, dir, distance, damage)
|
||||
if damage == 0 or player:get_armor_groups().immortal then
|
||||
return 0.0
|
||||
|
||||
@@ -1,9 +1,21 @@
|
||||
-- Minetest: builtin/misc.lua
|
||||
|
||||
local S = core.get_translator("__builtin")
|
||||
|
||||
--
|
||||
-- Misc. API functions
|
||||
--
|
||||
|
||||
-- @spec core.kick_player(String, String) :: Boolean
|
||||
function core.kick_player(player_name, reason)
|
||||
if type(reason) == "string" then
|
||||
reason = "Kicked: " .. reason
|
||||
else
|
||||
reason = "Kicked."
|
||||
end
|
||||
return core.disconnect_player(player_name, reason)
|
||||
end
|
||||
|
||||
function core.check_player_privs(name, ...)
|
||||
if core.is_player(name) then
|
||||
name = name:get_player_name()
|
||||
@@ -42,15 +54,15 @@ end
|
||||
|
||||
function core.send_join_message(player_name)
|
||||
if not core.is_singleplayer() then
|
||||
core.chat_send_all("*** " .. player_name .. " joined the game.")
|
||||
core.chat_send_all("*** " .. S("@1 joined the game.", player_name))
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function core.send_leave_message(player_name, timed_out)
|
||||
local announcement = "*** " .. player_name .. " left the game."
|
||||
local announcement = "*** " .. S("@1 left the game.", player_name)
|
||||
if timed_out then
|
||||
announcement = announcement .. " (timed out)"
|
||||
announcement = "*** " .. S("@1 left the game (timed out).", player_name)
|
||||
end
|
||||
core.chat_send_all(announcement)
|
||||
end
|
||||
@@ -109,55 +121,7 @@ function core.get_player_radius_area(player_name, radius)
|
||||
end
|
||||
|
||||
|
||||
function core.hash_node_position(pos)
|
||||
return (pos.z + 32768) * 65536 * 65536
|
||||
+ (pos.y + 32768) * 65536
|
||||
+ pos.x + 32768
|
||||
end
|
||||
|
||||
|
||||
function core.get_position_from_hash(hash)
|
||||
local pos = {}
|
||||
pos.x = (hash % 65536) - 32768
|
||||
hash = math.floor(hash / 65536)
|
||||
pos.y = (hash % 65536) - 32768
|
||||
hash = math.floor(hash / 65536)
|
||||
pos.z = (hash % 65536) - 32768
|
||||
return pos
|
||||
end
|
||||
|
||||
|
||||
function core.get_item_group(name, group)
|
||||
if not core.registered_items[name] or not
|
||||
core.registered_items[name].groups[group] then
|
||||
return 0
|
||||
end
|
||||
return core.registered_items[name].groups[group]
|
||||
end
|
||||
|
||||
|
||||
function core.get_node_group(name, group)
|
||||
core.log("deprecated", "Deprecated usage of get_node_group, use get_item_group instead")
|
||||
return core.get_item_group(name, group)
|
||||
end
|
||||
|
||||
|
||||
function core.setting_get_pos(name)
|
||||
local value = core.settings:get(name)
|
||||
if not value then
|
||||
return nil
|
||||
end
|
||||
return core.string_to_pos(value)
|
||||
end
|
||||
|
||||
|
||||
-- See l_env.cpp for the other functions
|
||||
function core.get_artificial_light(param1)
|
||||
return math.floor(param1 / 16)
|
||||
end
|
||||
|
||||
|
||||
-- To be overriden by protection mods
|
||||
-- To be overridden by protection mods
|
||||
|
||||
function core.is_protected(pos, name)
|
||||
return false
|
||||
@@ -213,7 +177,7 @@ function core.is_area_protected(minp, maxp, player_name, interval)
|
||||
local y = math.floor(yf + 0.5)
|
||||
for xf = minp.x, maxp.x, d.x do
|
||||
local x = math.floor(xf + 0.5)
|
||||
local pos = {x = x, y = y, z = z}
|
||||
local pos = vector.new(x, y, z)
|
||||
if core.is_protected(pos, player_name) then
|
||||
return pos
|
||||
end
|
||||
@@ -239,7 +203,7 @@ end
|
||||
|
||||
-- HTTP callback interface
|
||||
|
||||
function core.http_add_fetch(httpenv)
|
||||
core.set_http_api_lua(function(httpenv)
|
||||
httpenv.fetch = function(req, callback)
|
||||
local handle = httpenv.fetch_async(req)
|
||||
|
||||
@@ -255,7 +219,8 @@ function core.http_add_fetch(httpenv)
|
||||
end
|
||||
|
||||
return httpenv
|
||||
end
|
||||
end)
|
||||
core.set_http_api_lua = nil
|
||||
|
||||
|
||||
function core.close_formspec(player_name, formname)
|
||||
@@ -268,24 +233,39 @@ function core.cancel_shutdown_requests()
|
||||
end
|
||||
|
||||
|
||||
-- Callback handling for dynamic_add_media
|
||||
-- Used for callback handling with dynamic_add_media
|
||||
core.dynamic_media_callbacks = {}
|
||||
|
||||
local dynamic_add_media_raw = core.dynamic_add_media_raw
|
||||
core.dynamic_add_media_raw = nil
|
||||
function core.dynamic_add_media(filepath, callback)
|
||||
local ret = dynamic_add_media_raw(filepath)
|
||||
if ret == false then
|
||||
return ret
|
||||
|
||||
-- Transfer of certain globals into async environment
|
||||
-- see builtin/async/game.lua for the other side
|
||||
|
||||
local function copy_filtering(t, seen)
|
||||
if type(t) == "userdata" or type(t) == "function" then
|
||||
return true -- don't use nil so presence can still be detected
|
||||
elseif type(t) ~= "table" then
|
||||
return t
|
||||
end
|
||||
if callback == nil then
|
||||
core.log("deprecated", "Calling minetest.dynamic_add_media without "..
|
||||
"a callback is deprecated and will stop working in future versions.")
|
||||
else
|
||||
-- At the moment async loading is not actually implemented, so we
|
||||
-- immediately call the callback ourselves
|
||||
for _, name in ipairs(ret) do
|
||||
callback(name)
|
||||
end
|
||||
local n = {}
|
||||
seen = seen or {}
|
||||
seen[t] = n
|
||||
for k, v in pairs(t) do
|
||||
local k_ = seen[k] or copy_filtering(k, seen)
|
||||
local v_ = seen[v] or copy_filtering(v, seen)
|
||||
n[k_] = v_
|
||||
end
|
||||
return true
|
||||
return n
|
||||
end
|
||||
|
||||
function core.get_globals_to_transfer()
|
||||
local all = {
|
||||
registered_items = copy_filtering(core.registered_items),
|
||||
registered_aliases = core.registered_aliases,
|
||||
|
||||
nodedef_default = copy_filtering(core.nodedef_default),
|
||||
craftitemdef_default = copy_filtering(core.craftitemdef_default),
|
||||
tooldef_default = copy_filtering(core.tooldef_default),
|
||||
noneitemdef_default = copy_filtering(core.noneitemdef_default),
|
||||
}
|
||||
return all
|
||||
end
|
||||
|
||||
92
builtin/game/misc_s.lua
Normal file
92
builtin/game/misc_s.lua
Normal file
@@ -0,0 +1,92 @@
|
||||
-- Minetest: builtin/misc_s.lua
|
||||
-- The distinction of what goes here is a bit tricky, basically it's everything
|
||||
-- that does not (directly or indirectly) need access to ServerEnvironment,
|
||||
-- Server or writable access to IGameDef on the engine side.
|
||||
-- (The '_s' stands for standalone.)
|
||||
|
||||
--
|
||||
-- Misc. API functions
|
||||
--
|
||||
|
||||
-- This must match the implementation in src/script/common/c_converter.h
|
||||
function core.hash_node_position(pos)
|
||||
return (pos.z + 0x8000) * 0x100000000 + (pos.y + 0x8000) * 0x10000 + (pos.x + 0x8000)
|
||||
end
|
||||
|
||||
|
||||
function core.get_position_from_hash(hash)
|
||||
local x = (hash % 65536) - 32768
|
||||
hash = math.floor(hash / 65536)
|
||||
local y = (hash % 65536) - 32768
|
||||
hash = math.floor(hash / 65536)
|
||||
local z = (hash % 65536) - 32768
|
||||
return vector.new(x, y, z)
|
||||
end
|
||||
|
||||
|
||||
function core.get_item_group(name, group)
|
||||
if not core.registered_items[name] or not
|
||||
core.registered_items[name].groups[group] then
|
||||
return 0
|
||||
end
|
||||
return core.registered_items[name].groups[group]
|
||||
end
|
||||
|
||||
|
||||
function core.get_node_group(name, group)
|
||||
core.log("deprecated", "Deprecated usage of get_node_group, use get_item_group instead")
|
||||
return core.get_item_group(name, group)
|
||||
end
|
||||
|
||||
|
||||
function core.setting_get_pos(name)
|
||||
local value = core.settings:get(name)
|
||||
if not value then
|
||||
return nil
|
||||
end
|
||||
return core.string_to_pos(value)
|
||||
end
|
||||
|
||||
|
||||
-- See l_env.cpp for the other functions
|
||||
function core.get_artificial_light(param1)
|
||||
return math.floor(param1 / 16)
|
||||
end
|
||||
|
||||
-- PNG encoder safety wrapper
|
||||
|
||||
local o_encode_png = core.encode_png
|
||||
function core.encode_png(width, height, data, compression)
|
||||
if type(width) ~= "number" then
|
||||
error("Incorrect type for 'width', expected number, got " .. type(width))
|
||||
end
|
||||
if type(height) ~= "number" then
|
||||
error("Incorrect type for 'height', expected number, got " .. type(height))
|
||||
end
|
||||
|
||||
local expected_byte_count = width * height * 4
|
||||
|
||||
if type(data) ~= "table" and type(data) ~= "string" then
|
||||
error("Incorrect type for 'data', expected table or string, got " .. type(data))
|
||||
end
|
||||
|
||||
local data_length = type(data) == "table" and #data * 4 or string.len(data)
|
||||
|
||||
if data_length ~= expected_byte_count then
|
||||
error(string.format(
|
||||
"Incorrect length of 'data', width and height imply %d bytes but %d were provided",
|
||||
expected_byte_count,
|
||||
data_length
|
||||
))
|
||||
end
|
||||
|
||||
if type(data) == "table" then
|
||||
local dataBuf = {}
|
||||
for i = 1, #data do
|
||||
dataBuf[i] = core.colorspec_to_bytes(data[i])
|
||||
end
|
||||
data = table.concat(dataBuf)
|
||||
end
|
||||
|
||||
return o_encode_png(width, height, data, compression or 6)
|
||||
end
|
||||
@@ -1,5 +1,7 @@
|
||||
-- Minetest: builtin/privileges.lua
|
||||
|
||||
local S = core.get_translator("__builtin")
|
||||
|
||||
--
|
||||
-- Privileges
|
||||
--
|
||||
@@ -15,7 +17,7 @@ function core.register_privilege(name, param)
|
||||
def.give_to_admin = def.give_to_singleplayer
|
||||
end
|
||||
if def.description == nil then
|
||||
def.description = "(no description)"
|
||||
def.description = S("(no description)")
|
||||
end
|
||||
end
|
||||
local def
|
||||
@@ -28,71 +30,76 @@ function core.register_privilege(name, param)
|
||||
core.registered_privileges[name] = def
|
||||
end
|
||||
|
||||
core.register_privilege("interact", "Can interact with things and modify the world")
|
||||
core.register_privilege("shout", "Can speak in chat")
|
||||
core.register_privilege("basic_privs", "Can modify 'shout' and 'interact' privileges")
|
||||
core.register_privilege("privs", "Can modify privileges")
|
||||
core.register_privilege("interact", S("Can interact with things and modify the world"))
|
||||
core.register_privilege("shout", S("Can speak in chat"))
|
||||
|
||||
local basic_privs =
|
||||
core.string_to_privs((core.settings:get("basic_privs") or "shout,interact"))
|
||||
local basic_privs_desc = S("Can modify basic privileges (@1)",
|
||||
core.privs_to_string(basic_privs, ', '))
|
||||
core.register_privilege("basic_privs", basic_privs_desc)
|
||||
|
||||
core.register_privilege("privs", S("Can modify privileges"))
|
||||
|
||||
core.register_privilege("teleport", {
|
||||
description = "Can teleport self",
|
||||
description = S("Can teleport self"),
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("bring", {
|
||||
description = "Can teleport other players",
|
||||
description = S("Can teleport other players"),
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("settime", {
|
||||
description = "Can set the time of day using /time",
|
||||
description = S("Can set the time of day using /time"),
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("server", {
|
||||
description = "Can do server maintenance stuff",
|
||||
description = S("Can do server maintenance stuff"),
|
||||
give_to_singleplayer = false,
|
||||
give_to_admin = true,
|
||||
})
|
||||
core.register_privilege("protection_bypass", {
|
||||
description = "Can bypass node protection in the world",
|
||||
description = S("Can bypass node protection in the world"),
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("ban", {
|
||||
description = "Can ban and unban players",
|
||||
description = S("Can ban and unban players"),
|
||||
give_to_singleplayer = false,
|
||||
give_to_admin = true,
|
||||
})
|
||||
core.register_privilege("kick", {
|
||||
description = "Can kick players",
|
||||
description = S("Can kick players"),
|
||||
give_to_singleplayer = false,
|
||||
give_to_admin = true,
|
||||
})
|
||||
core.register_privilege("give", {
|
||||
description = "Can use /give and /giveme",
|
||||
description = S("Can use /give and /giveme"),
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("password", {
|
||||
description = "Can use /setpassword and /clearpassword",
|
||||
description = S("Can use /setpassword and /clearpassword"),
|
||||
give_to_singleplayer = false,
|
||||
give_to_admin = true,
|
||||
})
|
||||
core.register_privilege("fly", {
|
||||
description = "Can use fly mode",
|
||||
description = S("Can use fly mode"),
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("fast", {
|
||||
description = "Can use fast mode",
|
||||
description = S("Can use fast mode"),
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("noclip", {
|
||||
description = "Can fly through solid nodes using noclip mode",
|
||||
description = S("Can fly through solid nodes using noclip mode"),
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("rollback", {
|
||||
description = "Can use the rollback functionality",
|
||||
description = S("Can use the rollback functionality"),
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("debug", {
|
||||
description = "Allows enabling various debug options that may affect gameplay",
|
||||
description = S("Can enable wireframe"),
|
||||
give_to_singleplayer = false,
|
||||
give_to_admin = true,
|
||||
})
|
||||
|
||||
core.register_can_bypass_userlimit(function(name, ip)
|
||||
|
||||
@@ -1,4 +1,7 @@
|
||||
-- Minetest: builtin/misc_register.lua
|
||||
-- Minetest: builtin/register.lua
|
||||
|
||||
local builtin_shared = ...
|
||||
local S = core.get_translator("__builtin")
|
||||
|
||||
--
|
||||
-- Make raw registration functions inaccessible to anyone except this file
|
||||
@@ -77,8 +80,22 @@ local function check_modname_prefix(name)
|
||||
end
|
||||
end
|
||||
|
||||
local function check_node_list(list, field)
|
||||
local t = type(list)
|
||||
if t == "table" then
|
||||
for _, entry in pairs(list) do
|
||||
assert(type(entry) == "string",
|
||||
"Field '" .. field .. "' contains non-string entry")
|
||||
end
|
||||
elseif t ~= "string" and t ~= "nil" then
|
||||
error("Field '" .. field .. "' has invalid type " .. t)
|
||||
end
|
||||
end
|
||||
|
||||
function core.register_abm(spec)
|
||||
-- Add to core.registered_abms
|
||||
check_node_list(spec.nodenames, "nodenames")
|
||||
check_node_list(spec.neighbors, "neighbors")
|
||||
assert(type(spec.action) == "function", "Required field 'action' of type function")
|
||||
core.registered_abms[#core.registered_abms + 1] = spec
|
||||
spec.mod_origin = core.get_current_modname() or "??"
|
||||
@@ -87,6 +104,7 @@ end
|
||||
function core.register_lbm(spec)
|
||||
-- Add to core.registered_lbms
|
||||
check_modname_prefix(spec.name)
|
||||
check_node_list(spec.nodenames, "nodenames")
|
||||
assert(type(spec.action) == "function", "Required field 'action' of type function")
|
||||
core.registered_lbms[#core.registered_lbms + 1] = spec
|
||||
spec.mod_origin = core.get_current_modname() or "??"
|
||||
@@ -301,14 +319,16 @@ end
|
||||
|
||||
function core.on_craft(itemstack, player, old_craft_list, craft_inv)
|
||||
for _, func in ipairs(core.registered_on_crafts) do
|
||||
itemstack = func(itemstack, player, old_craft_list, craft_inv) or itemstack
|
||||
-- cast to ItemStack since func() could return a string
|
||||
itemstack = ItemStack(func(itemstack, player, old_craft_list, craft_inv) or itemstack)
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
|
||||
function core.craft_predict(itemstack, player, old_craft_list, craft_inv)
|
||||
for _, func in ipairs(core.registered_craft_predicts) do
|
||||
itemstack = func(itemstack, player, old_craft_list, craft_inv) or itemstack
|
||||
-- cast to ItemStack since func() could return a string
|
||||
itemstack = ItemStack(func(itemstack, player, old_craft_list, craft_inv) or itemstack)
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
@@ -326,7 +346,7 @@ end
|
||||
|
||||
core.register_item(":unknown", {
|
||||
type = "none",
|
||||
description = "Unknown Item",
|
||||
description = S("Unknown Item"),
|
||||
inventory_image = "unknown_item.png",
|
||||
on_place = core.item_place,
|
||||
on_secondary_use = core.item_secondary_use,
|
||||
@@ -336,7 +356,7 @@ core.register_item(":unknown", {
|
||||
})
|
||||
|
||||
core.register_node(":air", {
|
||||
description = "Air",
|
||||
description = S("Air"),
|
||||
inventory_image = "air.png",
|
||||
wield_image = "air.png",
|
||||
drawtype = "airlike",
|
||||
@@ -353,7 +373,7 @@ core.register_node(":air", {
|
||||
})
|
||||
|
||||
core.register_node(":ignore", {
|
||||
description = "Ignore",
|
||||
description = S("Ignore"),
|
||||
inventory_image = "ignore.png",
|
||||
wield_image = "ignore.png",
|
||||
drawtype = "airlike",
|
||||
@@ -366,11 +386,12 @@ core.register_node(":ignore", {
|
||||
air_equivalent = true,
|
||||
drop = "",
|
||||
groups = {not_in_creative_inventory=1},
|
||||
node_placement_prediction = "",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
core.chat_send_player(
|
||||
placer:get_player_name(),
|
||||
core.colorize("#FF0000",
|
||||
"You can't place 'ignore' nodes!"))
|
||||
S("You can't place 'ignore' nodes!")))
|
||||
return ""
|
||||
end,
|
||||
})
|
||||
@@ -400,51 +421,6 @@ function core.override_item(name, redefinition)
|
||||
register_item_raw(item)
|
||||
end
|
||||
|
||||
|
||||
core.callback_origins = {}
|
||||
|
||||
function core.run_callbacks(callbacks, mode, ...)
|
||||
assert(type(callbacks) == "table")
|
||||
local cb_len = #callbacks
|
||||
if cb_len == 0 then
|
||||
if mode == 2 or mode == 3 then
|
||||
return true
|
||||
elseif mode == 4 or mode == 5 then
|
||||
return false
|
||||
end
|
||||
end
|
||||
local ret = nil
|
||||
for i = 1, cb_len do
|
||||
local origin = core.callback_origins[callbacks[i]]
|
||||
if origin then
|
||||
core.set_last_run_mod(origin.mod)
|
||||
end
|
||||
local cb_ret = callbacks[i](...)
|
||||
|
||||
if mode == 0 and i == 1 then
|
||||
ret = cb_ret
|
||||
elseif mode == 1 and i == cb_len then
|
||||
ret = cb_ret
|
||||
elseif mode == 2 then
|
||||
if not cb_ret or i == 1 then
|
||||
ret = cb_ret
|
||||
end
|
||||
elseif mode == 3 then
|
||||
if cb_ret then
|
||||
return cb_ret
|
||||
end
|
||||
ret = cb_ret
|
||||
elseif mode == 4 then
|
||||
if (cb_ret and not ret) or i == 1 then
|
||||
ret = cb_ret
|
||||
end
|
||||
elseif mode == 5 and cb_ret then
|
||||
return cb_ret
|
||||
end
|
||||
end
|
||||
return ret
|
||||
end
|
||||
|
||||
function core.run_priv_callbacks(name, priv, caller, method)
|
||||
local def = core.registered_privileges[priv]
|
||||
if not def or not def["on_" .. method] or
|
||||
@@ -461,34 +437,6 @@ end
|
||||
-- Callback registration
|
||||
--
|
||||
|
||||
local function make_registration()
|
||||
local t = {}
|
||||
local registerfunc = function(func)
|
||||
t[#t + 1] = func
|
||||
core.callback_origins[func] = {
|
||||
mod = core.get_current_modname() or "??",
|
||||
name = debug.getinfo(1, "n").name or "??"
|
||||
}
|
||||
--local origin = core.callback_origins[func]
|
||||
--print(origin.name .. ": " .. origin.mod .. " registering cbk " .. tostring(func))
|
||||
end
|
||||
return t, registerfunc
|
||||
end
|
||||
|
||||
local function make_registration_reverse()
|
||||
local t = {}
|
||||
local registerfunc = function(func)
|
||||
table.insert(t, 1, func)
|
||||
core.callback_origins[func] = {
|
||||
mod = core.get_current_modname() or "??",
|
||||
name = debug.getinfo(1, "n").name or "??"
|
||||
}
|
||||
--local origin = core.callback_origins[func]
|
||||
--print(origin.name .. ": " .. origin.mod .. " registering cbk " .. tostring(func))
|
||||
end
|
||||
return t, registerfunc
|
||||
end
|
||||
|
||||
local function make_registration_wrap(reg_fn_name, clear_fn_name)
|
||||
local list = {}
|
||||
|
||||
@@ -576,6 +524,9 @@ core.registered_decorations = make_registration_wrap("register_decoration", "cle
|
||||
core.unregister_biome = make_wrap_deregistration(core.register_biome,
|
||||
core.clear_registered_biomes, core.registered_biomes)
|
||||
|
||||
local make_registration = builtin_shared.make_registration
|
||||
local make_registration_reverse = builtin_shared.make_registration_reverse
|
||||
|
||||
core.registered_on_chat_messages, core.register_on_chat_message = make_registration()
|
||||
core.registered_on_chatcommands, core.register_on_chatcommand = make_registration()
|
||||
core.registered_globalsteps, core.register_globalstep = make_registration()
|
||||
@@ -598,6 +549,7 @@ core.registered_on_crafts, core.register_on_craft = make_registration()
|
||||
core.registered_craft_predicts, core.register_craft_predict = make_registration()
|
||||
core.registered_on_protection_violation, core.register_on_protection_violation = make_registration()
|
||||
core.registered_on_item_eats, core.register_on_item_eat = make_registration()
|
||||
core.registered_on_item_pickups, core.register_on_item_pickup = make_registration()
|
||||
core.registered_on_punchplayers, core.register_on_punchplayer = make_registration()
|
||||
core.registered_on_priv_grant, core.register_on_priv_grant = make_registration()
|
||||
core.registered_on_priv_revoke, core.register_on_priv_revoke = make_registration()
|
||||
@@ -607,6 +559,18 @@ core.registered_on_modchannel_message, core.register_on_modchannel_message = mak
|
||||
core.registered_on_player_inventory_actions, core.register_on_player_inventory_action = make_registration()
|
||||
core.registered_allow_player_inventory_actions, core.register_allow_player_inventory_action = make_registration()
|
||||
core.registered_on_rightclickplayers, core.register_on_rightclickplayer = make_registration()
|
||||
core.registered_on_liquid_transformed, core.register_on_liquid_transformed = make_registration()
|
||||
core.registered_on_mapblocks_changed, core.register_on_mapblocks_changed = make_registration()
|
||||
|
||||
core.register_on_mods_loaded(function()
|
||||
core.after(0, function()
|
||||
setmetatable(core.registered_on_mapblocks_changed, {
|
||||
__newindex = function()
|
||||
error("on_mapblocks_changed callbacks must be registered at load time")
|
||||
end,
|
||||
})
|
||||
end)
|
||||
end)
|
||||
|
||||
--
|
||||
-- Compatibility for on_mapgen_init()
|
||||
|
||||
@@ -1,39 +1,39 @@
|
||||
-- cache setting
|
||||
local enable_damage = core.settings:get_bool("enable_damage")
|
||||
|
||||
local health_bar_definition = {
|
||||
hud_elem_type = "statbar",
|
||||
position = {x = 0.5, y = 1},
|
||||
text = "heart.png",
|
||||
text2 = "heart_gone.png",
|
||||
number = core.PLAYER_MAX_HP_DEFAULT,
|
||||
item = core.PLAYER_MAX_HP_DEFAULT,
|
||||
direction = 0,
|
||||
size = {x = 24, y = 24},
|
||||
offset = {x = (-10 * 24) - 25, y = -(48 + 24 + 16)},
|
||||
}
|
||||
|
||||
local breath_bar_definition = {
|
||||
hud_elem_type = "statbar",
|
||||
position = {x = 0.5, y = 1},
|
||||
text = "bubble.png",
|
||||
text2 = "bubble_gone.png",
|
||||
number = core.PLAYER_MAX_BREATH_DEFAULT,
|
||||
item = core.PLAYER_MAX_BREATH_DEFAULT * 2,
|
||||
direction = 0,
|
||||
size = {x = 24, y = 24},
|
||||
offset = {x = 25, y= -(48 + 24 + 16)},
|
||||
local bar_definitions = {
|
||||
hp = {
|
||||
hud_elem_type = "statbar",
|
||||
position = {x = 0.5, y = 1},
|
||||
text = "heart.png",
|
||||
text2 = "heart_gone.png",
|
||||
number = core.PLAYER_MAX_HP_DEFAULT,
|
||||
item = core.PLAYER_MAX_HP_DEFAULT,
|
||||
direction = 0,
|
||||
size = {x = 24, y = 24},
|
||||
offset = {x = (-10 * 24) - 25, y = -(48 + 24 + 16)},
|
||||
},
|
||||
breath = {
|
||||
hud_elem_type = "statbar",
|
||||
position = {x = 0.5, y = 1},
|
||||
text = "bubble.png",
|
||||
text2 = "bubble_gone.png",
|
||||
number = core.PLAYER_MAX_BREATH_DEFAULT * 2,
|
||||
item = core.PLAYER_MAX_BREATH_DEFAULT * 2,
|
||||
direction = 0,
|
||||
size = {x = 24, y = 24},
|
||||
offset = {x = 25, y= -(48 + 24 + 16)},
|
||||
},
|
||||
}
|
||||
|
||||
local hud_ids = {}
|
||||
|
||||
local function scaleToDefault(player, field)
|
||||
-- Scale "hp" or "breath" to the default dimensions
|
||||
local function scaleToHudMax(player, field)
|
||||
-- Scale "hp" or "breath" to the hud maximum dimensions
|
||||
local current = player["get_" .. field](player)
|
||||
local nominal = core["PLAYER_MAX_" .. field:upper() .. "_DEFAULT"]
|
||||
local max_display = math.max(nominal,
|
||||
math.max(player:get_properties()[field .. "_max"], current))
|
||||
return current / max_display * nominal
|
||||
local nominal = bar_definitions[field].item
|
||||
local max_display = math.max(player:get_properties()[field .. "_max"], current)
|
||||
return math.ceil(current / max_display * nominal)
|
||||
end
|
||||
|
||||
local function update_builtin_statbars(player)
|
||||
@@ -55,9 +55,9 @@ local function update_builtin_statbars(player)
|
||||
local immortal = player:get_armor_groups().immortal == 1
|
||||
|
||||
if flags.healthbar and enable_damage and not immortal then
|
||||
local number = scaleToDefault(player, "hp")
|
||||
local number = scaleToHudMax(player, "hp")
|
||||
if hud.id_healthbar == nil then
|
||||
local hud_def = table.copy(health_bar_definition)
|
||||
local hud_def = table.copy(bar_definitions.hp)
|
||||
hud_def.number = number
|
||||
hud.id_healthbar = player:hud_add(hud_def)
|
||||
else
|
||||
@@ -73,9 +73,9 @@ local function update_builtin_statbars(player)
|
||||
local breath = player:get_breath()
|
||||
local breath_max = player:get_properties().breath_max
|
||||
if show_breathbar and breath <= breath_max then
|
||||
local number = 2 * scaleToDefault(player, "breath")
|
||||
local number = scaleToHudMax(player, "breath")
|
||||
if not hud.id_breathbar and breath < breath_max then
|
||||
local hud_def = table.copy(breath_bar_definition)
|
||||
local hud_def = table.copy(bar_definitions.breath)
|
||||
hud_def.number = number
|
||||
hud.id_breathbar = player:hud_add(hud_def)
|
||||
elseif hud.id_breathbar then
|
||||
@@ -138,14 +138,16 @@ local function player_event_handler(player,eventname)
|
||||
end
|
||||
|
||||
function core.hud_replace_builtin(hud_name, definition)
|
||||
|
||||
if type(definition) ~= "table" or
|
||||
definition.hud_elem_type ~= "statbar" then
|
||||
return false
|
||||
end
|
||||
|
||||
definition = table.copy(definition)
|
||||
|
||||
if hud_name == "health" then
|
||||
health_bar_definition = definition
|
||||
definition.item = definition.item or definition.number or core.PLAYER_MAX_HP_DEFAULT
|
||||
bar_definitions.hp = definition
|
||||
|
||||
for name, ids in pairs(hud_ids) do
|
||||
local player = core.get_player_by_name(name)
|
||||
@@ -159,7 +161,8 @@ function core.hud_replace_builtin(hud_name, definition)
|
||||
end
|
||||
|
||||
if hud_name == "breath" then
|
||||
breath_bar_definition = definition
|
||||
definition.item = definition.item or definition.number or core.PLAYER_MAX_BREATH_DEFAULT
|
||||
bar_definitions.breath = definition
|
||||
|
||||
for name, ids in pairs(hud_ids) do
|
||||
local player = core.get_player_by_name(name)
|
||||
|
||||
@@ -1,11 +1,17 @@
|
||||
local math_floor = math.floor
|
||||
local vector_new = vector.new
|
||||
|
||||
VoxelArea = {
|
||||
MinEdge = {x=1, y=1, z=1},
|
||||
MaxEdge = {x=0, y=0, z=0},
|
||||
MinEdge = vector_new(1, 1, 1),
|
||||
MaxEdge = vector_new(0, 0, 0),
|
||||
ystride = 0,
|
||||
zstride = 0,
|
||||
}
|
||||
|
||||
function VoxelArea:new(o)
|
||||
local class_metatable = {}
|
||||
setmetatable(VoxelArea, class_metatable)
|
||||
|
||||
local function new(self, o)
|
||||
o = o or {}
|
||||
setmetatable(o, self)
|
||||
self.__index = self
|
||||
@@ -17,13 +23,19 @@ function VoxelArea:new(o)
|
||||
return o
|
||||
end
|
||||
|
||||
function class_metatable:__call(MinEdge, MaxEdge)
|
||||
return new(self, {MinEdge = MinEdge, MaxEdge = MaxEdge})
|
||||
end
|
||||
|
||||
VoxelArea.new = new
|
||||
|
||||
function VoxelArea:getExtent()
|
||||
local MaxEdge, MinEdge = self.MaxEdge, self.MinEdge
|
||||
return {
|
||||
x = MaxEdge.x - MinEdge.x + 1,
|
||||
y = MaxEdge.y - MinEdge.y + 1,
|
||||
z = MaxEdge.z - MinEdge.z + 1,
|
||||
}
|
||||
return vector_new(
|
||||
MaxEdge.x - MinEdge.x + 1,
|
||||
MaxEdge.y - MinEdge.y + 1,
|
||||
MaxEdge.z - MinEdge.z + 1
|
||||
)
|
||||
end
|
||||
|
||||
function VoxelArea:getVolume()
|
||||
@@ -36,7 +48,7 @@ function VoxelArea:index(x, y, z)
|
||||
local i = (z - MinEdge.z) * self.zstride +
|
||||
(y - MinEdge.y) * self.ystride +
|
||||
(x - MinEdge.x) + 1
|
||||
return math.floor(i)
|
||||
return math_floor(i)
|
||||
end
|
||||
|
||||
function VoxelArea:indexp(p)
|
||||
@@ -44,24 +56,23 @@ function VoxelArea:indexp(p)
|
||||
local i = (p.z - MinEdge.z) * self.zstride +
|
||||
(p.y - MinEdge.y) * self.ystride +
|
||||
(p.x - MinEdge.x) + 1
|
||||
return math.floor(i)
|
||||
return math_floor(i)
|
||||
end
|
||||
|
||||
function VoxelArea:position(i)
|
||||
local p = {}
|
||||
local MinEdge = self.MinEdge
|
||||
|
||||
i = i - 1
|
||||
|
||||
p.z = math.floor(i / self.zstride) + MinEdge.z
|
||||
local z = math_floor(i / self.zstride) + MinEdge.z
|
||||
i = i % self.zstride
|
||||
|
||||
p.y = math.floor(i / self.ystride) + MinEdge.y
|
||||
local y = math_floor(i / self.ystride) + MinEdge.y
|
||||
i = i % self.ystride
|
||||
|
||||
p.x = math.floor(i) + MinEdge.x
|
||||
local x = math_floor(i) + MinEdge.x
|
||||
|
||||
return p
|
||||
return vector_new(x, y, z)
|
||||
end
|
||||
|
||||
function VoxelArea:contains(x, y, z)
|
||||
|
||||
@@ -6,19 +6,25 @@
|
||||
--
|
||||
|
||||
-- Initialize some very basic things
|
||||
function core.debug(...) core.log(table.concat({...}, "\t")) end
|
||||
if core.print then
|
||||
local core_print = core.print
|
||||
-- Override native print and use
|
||||
-- terminal if that's turned on
|
||||
function print(...)
|
||||
function core.error_handler(err, level)
|
||||
return debug.traceback(tostring(err), level)
|
||||
end
|
||||
do
|
||||
local function concat_args(...)
|
||||
local n, t = select("#", ...), {...}
|
||||
for i = 1, n do
|
||||
t[i] = tostring(t[i])
|
||||
end
|
||||
core_print(table.concat(t, "\t"))
|
||||
return table.concat(t, "\t")
|
||||
end
|
||||
function core.debug(...) core.log(concat_args(...)) end
|
||||
if core.print then
|
||||
local core_print = core.print
|
||||
-- Override native print and use
|
||||
-- terminal if that's turned on
|
||||
function print(...) core_print(concat_args(...)) end
|
||||
core.print = nil -- don't pollute our namespace
|
||||
end
|
||||
core.print = nil -- don't pollute our namespace
|
||||
end
|
||||
math.randomseed(os.time())
|
||||
minetest = core
|
||||
@@ -30,6 +36,7 @@ local clientpath = scriptdir .. "client" .. DIR_DELIM
|
||||
local commonpath = scriptdir .. "common" .. DIR_DELIM
|
||||
local asyncpath = scriptdir .. "async" .. DIR_DELIM
|
||||
|
||||
dofile(commonpath .. "vector.lua")
|
||||
dofile(commonpath .. "strict.lua")
|
||||
dofile(commonpath .. "serialize.lua")
|
||||
dofile(commonpath .. "misc_helpers.lua")
|
||||
@@ -55,8 +62,10 @@ elseif INIT == "mainmenu" then
|
||||
if not custom_loaded then
|
||||
dofile(core.get_mainmenu_path() .. DIR_DELIM .. "init.lua")
|
||||
end
|
||||
elseif INIT == "async" then
|
||||
dofile(asyncpath .. "init.lua")
|
||||
elseif INIT == "async" then
|
||||
dofile(asyncpath .. "mainmenu.lua")
|
||||
elseif INIT == "async_game" then
|
||||
dofile(asyncpath .. "game.lua")
|
||||
elseif INIT == "client" then
|
||||
dofile(clientpath .. "init.lua")
|
||||
else
|
||||
|
||||
246
builtin/locale/__builtin.de.tr
Normal file
246
builtin/locale/__builtin.de.tr
Normal file
@@ -0,0 +1,246 @@
|
||||
# textdomain: __builtin
|
||||
Invalid parameters (see /help @1).=Ungültige Parameter (siehe „/help @1“).
|
||||
Too many arguments, try using just /help <command>=Zu viele Argumente. Probieren Sie es mit „/help <Befehl>“
|
||||
Available commands: @1=Verfügbare Befehle: @1
|
||||
Use '/help <cmd>' to get more information, or '/help all' to list everything.=„/help <Befehl>“ benutzen, um mehr Informationen zu erhalten, oder „/help all“, um alles aufzulisten.
|
||||
Available commands:=Verfügbare Befehle:
|
||||
Command not available: @1=Befehl nicht verfügbar: @1
|
||||
[all | privs | <cmd>] [-t]=[all | privs | <Befehl>] [-t]
|
||||
Get help for commands or list privileges (-t: output in chat)=Hilfe für Befehle erhalten oder Privilegien auflisten (-t: Ausgabe im Chat)
|
||||
Available privileges:=Verfügbare Privilegien:
|
||||
Command=Befehl
|
||||
Parameters=Parameter
|
||||
For more information, click on any entry in the list.=Für mehr Informationen klicken Sie auf einen beliebigen Eintrag in der Liste.
|
||||
Double-click to copy the entry to the chat history.=Doppelklicken, um den Eintrag in die Chathistorie einzufügen.
|
||||
Command: @1 @2=Befehl: @1 @2
|
||||
Available commands: (see also: /help <cmd>)=Verfügbare Befehle: (siehe auch: /help <Befehl>)
|
||||
Close=Schließen
|
||||
Privilege=Privileg
|
||||
Description=Beschreibung
|
||||
Empty command.=Leerer Befehl.
|
||||
Invalid command: @1=Ungültiger Befehl: @1
|
||||
Invalid command usage.=Ungültige Befehlsverwendung.
|
||||
(@1 s)= (@1 s)
|
||||
Command execution took @1 s=Befehlsausführung brauchte @1 s
|
||||
You don't have permission to run this command (missing privileges: @1).=Sie haben keine Erlaubnis, diesen Befehl auszuführen (fehlende Privilegien: @1).
|
||||
Unable to get position of player @1.=Konnte Position vom Spieler @1 nicht ermitteln.
|
||||
Incorrect area format. Expected: (x1,y1,z1) (x2,y2,z2)=Ungültiges Gebietsformat. Erwartet: (x1,y1,z1) (x2,y2,z2)
|
||||
<action>=<Aktion>
|
||||
Show chat action (e.g., '/me orders a pizza' displays '<player name> orders a pizza')=Chataktion zeigen (z.B. wird „/me isst Pizza“ zu „<Spielername> isst Pizza“)
|
||||
Show the name of the server owner=Den Namen des Servereigentümers zeigen
|
||||
The administrator of this server is @1.=Der Administrator dieses Servers ist @1.
|
||||
There's no administrator named in the config file.=In der Konfigurationsdatei wurde kein Administrator angegeben.
|
||||
@1 does not have any privileges.=@1 hat keine Privilegien.
|
||||
Privileges of @1: @2=Privilegien von @1: @2
|
||||
[<name>]=[<Name>]
|
||||
Show privileges of yourself or another player=Ihre eigenen Privilegien oder die eines anderen Spielers anzeigen
|
||||
Player @1 does not exist.=Spieler @1 existiert nicht.
|
||||
<privilege>=<Privileg>
|
||||
Return list of all online players with privilege=Liste aller Spieler mit einem Privileg ausgeben
|
||||
Invalid parameters (see /help haspriv).=Ungültige Parameter (siehe „/help haspriv“).
|
||||
Unknown privilege!=Unbekanntes Privileg!
|
||||
No online player has the "@1" privilege.=Kein online spielender Spieler hat das „@1“-Privileg.
|
||||
Players online with the "@1" privilege: @2=Derzeit online spielende Spieler mit dem „@1“-Privileg: @2
|
||||
Your privileges are insufficient.=Ihre Privilegien sind unzureichend.
|
||||
Your privileges are insufficient. '@1' only allows you to grant: @2=Ihre Privilegien sind unzureichend. Mit „@1“ können Sie nur folgendes gewähren: @2
|
||||
Unknown privilege: @1=Unbekanntes Privileg: @1
|
||||
@1 granted you privileges: @2=@1 gewährte Ihnen Privilegien: @2
|
||||
<name> (<privilege> [, <privilege2> [<...>]] | all)=<Name> (<Privileg> [, <Privileg2> [<...>]] | all)
|
||||
Give privileges to player=Privileg an Spieler vergeben
|
||||
Invalid parameters (see /help grant).=Ungültige Parameter (siehe „/help grant“).
|
||||
<privilege> [, <privilege2> [<...>]] | all=<Privileg> [, <Privileg2> [<...>]] | all
|
||||
Grant privileges to yourself=Privilegien an Ihnen selbst vergeben
|
||||
Invalid parameters (see /help grantme).=Ungültige Parameter (siehe „/help grantme“).
|
||||
Your privileges are insufficient. '@1' only allows you to revoke: @2=Ihre Privilegien sind unzureichend. Mit „@1“ können Sie nur folgendes entziehen: @2
|
||||
Note: Cannot revoke in singleplayer: @1=Anmerkung: Im Einzelspielermodus kann man folgendes nicht entziehen: @1
|
||||
Note: Cannot revoke from admin: @1=Anmerkung: Vom Admin kann man folgendes nicht entziehen: @1
|
||||
No privileges were revoked.=Es wurden keine Privilegien entzogen.
|
||||
@1 revoked privileges from you: @2=@1 entfernte Privilegien von Ihnen: @2
|
||||
Remove privileges from player=Privilegien von Spieler entfernen
|
||||
Invalid parameters (see /help revoke).=Ungültige Parameter (siehe „/help revoke“).
|
||||
Revoke privileges from yourself=Privilegien von Ihnen selbst entfernen
|
||||
Invalid parameters (see /help revokeme).=Ungültige Parameter (siehe „/help revokeme“).
|
||||
<name> <password>=<Name> <Passwort>
|
||||
Set player's password (sent unencrypted, thus insecure)=Spielerpasswort setzen (unverschlüsselt gesendet, also unsicher)
|
||||
Name field required.=Namensfeld benötigt.
|
||||
Your password was cleared by @1.=Ihr Passwort wurde von @1 geleert.
|
||||
Password of player "@1" cleared.=Passwort von Spieler „@1“ geleert.
|
||||
Your password was set by @1.=Ihr Passwort wurde von @1 gesetzt.
|
||||
Password of player "@1" set.=Passwort von Spieler „@1“ gesetzt.
|
||||
<name>=<Name>
|
||||
Set empty password for a player=Leeres Passwort für einen Spieler setzen
|
||||
Reload authentication data=Authentifizierungsdaten erneut laden
|
||||
Done.=Fertig.
|
||||
Failed.=Fehlgeschlagen.
|
||||
Remove a player's data=Daten eines Spielers löschen
|
||||
Player "@1" removed.=Spieler „@1“ gelöscht.
|
||||
No such player "@1" to remove.=Es gibt keinen Spieler „@1“, der gelöscht werden könnte.
|
||||
Player "@1" is connected, cannot remove.=Spieler „@1“ ist verbunden, er kann nicht gelöscht werden.
|
||||
Unhandled remove_player return code @1.=Nicht berücksichtigter remove_player-Rückgabewert @1.
|
||||
Cannot teleport out of map bounds!=Eine Teleportation außerhalb der Kartengrenzen ist nicht möglich!
|
||||
Cannot get player with name @1.=Spieler mit Namen @1 kann nicht gefunden werden.
|
||||
Cannot teleport, @1 is attached to an object!=Teleportation nicht möglich, @1 ist an einem Objekt befestigt!
|
||||
Teleporting @1 to @2.=Teleportation von @1 nach @2
|
||||
One does not teleport to oneself.=Man teleportiert sich doch nicht zu sich selbst.
|
||||
Cannot get teleportee with name @1.=Der zu teleportierende Spieler mit Namen @1 kann nicht gefunden werden.
|
||||
Cannot get target player with name @1.=Zielspieler mit Namen @1 kann nicht gefunden werden.
|
||||
Teleporting @1 to @2 at @3.=Teleportation von @1 zu @2 bei @3
|
||||
<X>,<Y>,<Z> | <to_name> | <name> <X>,<Y>,<Z> | <name> <to_name>=<X>,<Y>,<Z> | <zu_Name> | <Name> <X>,<Y>,<Z> | <Name> <zu_Name>
|
||||
Teleport to position or player=Zu Position oder Spieler teleportieren
|
||||
You don't have permission to teleport other players (missing privilege: @1).=Sie haben nicht die Erlaubnis, andere Spieler zu teleportieren (fehlendes Privileg: @1).
|
||||
([-n] <name> <value>) | <name>=([-n] <Name> <Wert>) | <Name>
|
||||
Set or read server configuration setting=Serverkonfigurationseinstellung setzen oder lesen
|
||||
Failed. Cannot modify secure settings. Edit the settings file manually.=Fehlgeschlagen. Sicherheitseinstellungen können nicht modifiziert werden. Bearbeiten Sie die Einstellungsdatei manuell.
|
||||
Failed. Use '/set -n <name> <value>' to create a new setting.=Fehlgeschlagen. Benutzen Sie „/set -n <Name> <Wert>“, um eine neue Einstellung zu erstellen.
|
||||
@1 @= @2=@1 @= @2
|
||||
<not set>=<nicht gesetzt>
|
||||
Invalid parameters (see /help set).=Ungültige Parameter (siehe „/help set“).
|
||||
Finished emerging @1 blocks in @2ms.=Fertig mit Erzeugung von @1 Blöcken in @2 ms.
|
||||
emergeblocks update: @1/@2 blocks emerged (@3%)=emergeblocks-Update: @1/@2 Kartenblöcke geladen (@3%)
|
||||
(here [<radius>]) | (<pos1> <pos2>)=(here [<Radius>]) | (<Pos1> <Pos2>)
|
||||
Load (or, if nonexistent, generate) map blocks contained in area pos1 to pos2 (<pos1> and <pos2> must be in parentheses)=Lade (oder, wenn nicht existent, generiere) Kartenblöcke im Gebiet zwischen Pos1 und Pos2 (<Pos1> und <Pos2> müssen in Klammern stehen)
|
||||
Started emerge of area ranging from @1 to @2.=Start des Ladevorgangs des Gebiets zwischen @1 und @2.
|
||||
Delete map blocks contained in area pos1 to pos2 (<pos1> and <pos2> must be in parentheses)=Kartenblöcke innerhalb des Gebiets zwischen Pos1 und Pos2 löschen (<Pos1> und <Pos2> müssen in Klammern stehen)
|
||||
Successfully cleared area ranging from @1 to @2.=Gebiet zwischen @1 und @2 erfolgreich geleert.
|
||||
Failed to clear one or more blocks in area.=Fehlgeschlagen: Ein oder mehrere Kartenblöcke im Gebiet konnten nicht geleert werden.
|
||||
Resets lighting in the area between pos1 and pos2 (<pos1> and <pos2> must be in parentheses)=Setzt das Licht im Gebiet zwischen Pos1 und Pos2 zurück (<Pos1> und <Pos2> müssen in Klammern stehen)
|
||||
Successfully reset light in the area ranging from @1 to @2.=Das Licht im Gebiet zwischen @1 und @2 wurde erfolgreich zurückgesetzt.
|
||||
Failed to load one or more blocks in area.=Fehlgeschlagen: Ein oder mehrere Kartenblöcke im Gebiet konnten nicht geladen werden.
|
||||
List mods installed on the server=Installierte Mods auf dem Server auflisten
|
||||
No mods installed.=Es sind keine Mods installiert.
|
||||
Cannot give an empty item.=Ein leerer Gegenstand kann nicht gegeben werden.
|
||||
Cannot give an unknown item.=Ein unbekannter Gegenstand kann nicht gegeben werden.
|
||||
Giving 'ignore' is not allowed.=„ignore“ darf nicht gegeben werden.
|
||||
@1 is not a known player.=@1 ist kein bekannter Spieler.
|
||||
@1 partially added to inventory.=@1 teilweise ins Inventar eingefügt.
|
||||
@1 could not be added to inventory.=@1 konnte nicht ins Inventar eingefügt werden.
|
||||
@1 added to inventory.=@1 zum Inventar hinzugefügt.
|
||||
@1 partially added to inventory of @2.=@1 teilweise ins Inventar von @2 eingefügt.
|
||||
@1 could not be added to inventory of @2.=@1 konnte nicht ins Inventar von @2 eingefügt werden.
|
||||
@1 added to inventory of @2.=@1 ins Inventar von @2 eingefügt.
|
||||
<name> <ItemString> [<count> [<wear>]]=<Name> <ItemString> [<Anzahl> [<Abnutzung>]]
|
||||
Give item to player=Gegenstand an Spieler geben
|
||||
Name and ItemString required.=Name und ItemString benötigt.
|
||||
<ItemString> [<count> [<wear>]]=<ItemString> [<Anzahl> [<Abnutzung>]]
|
||||
Give item to yourself=Gegenstand Ihnen selbst geben
|
||||
ItemString required.=ItemString benötigt.
|
||||
<EntityName> [<X>,<Y>,<Z>]=<EntityName> [<X>,<Y>,<Z>]
|
||||
Spawn entity at given (or your) position=Entity an angegebener (oder Ihrer eigenen) Position spawnen
|
||||
EntityName required.=EntityName benötigt.
|
||||
Unable to spawn entity, player is nil.=Entity konnte nicht gespawnt werden, Spieler ist nil.
|
||||
Cannot spawn an unknown entity.=Ein unbekanntes Entity kann nicht gespawnt werden.
|
||||
Invalid parameters (@1).=Ungültige Parameter (@1).
|
||||
@1 spawned.=@1 gespawnt.
|
||||
@1 failed to spawn.=@1 konnte nicht gespawnt werden.
|
||||
Destroy item in hand=Gegenstand in der Hand zerstören
|
||||
Unable to pulverize, no player.=Konnte nicht pulverisieren, kein Spieler.
|
||||
Unable to pulverize, no item in hand.=Konnte nicht pulverisieren, kein Gegenstand in der Hand.
|
||||
An item was pulverized.=Ein Gegenstand wurde pulverisiert.
|
||||
[<range>] [<seconds>] [<limit>]=[<Reichweite>] [<Sekunden>] [<Limit>]
|
||||
Check who last touched a node or a node near it within the time specified by <seconds>. Default: range @= 0, seconds @= 86400 @= 24h, limit @= 5. Set <seconds> to inf for no time limit=Überprüfen, wer als letztes einen Node oder einen Node in der Nähe innerhalb der in <Sekunden> angegebenen Zeitspanne angefasst hat. Standard: Reichweite @= 0, Sekunden @= 86400 @= 24h, Limit @= 5. <Sekunden> auf „inf“ setzen, um Zeitlimit zu deaktivieren.
|
||||
Rollback functions are disabled.=Rollback-Funktionen sind deaktiviert.
|
||||
That limit is too high!=Dieses Limit ist zu hoch!
|
||||
Checking @1 ...=Überprüfe @1 ...
|
||||
Nobody has touched the specified location in @1 seconds.=Niemand hat die angegebene Position seit @1 Sekunden angefasst.
|
||||
@1 @2 @3 -> @4 @5 seconds ago.=@1 @2 @3 -> @4 vor @5 Sekunden.
|
||||
Punch a node (range@=@1, seconds@=@2, limit@=@3).=Hauen Sie einen Node (Reichweite@=@1, Sekunden@=@2, Limit@=@3).
|
||||
(<name> [<seconds>]) | (:<actor> [<seconds>])=(<Name> [<Sekunden>]) | (:<Akteur> [<Sekunden>])
|
||||
Revert actions of a player. Default for <seconds> is 60. Set <seconds> to inf for no time limit=Aktionen eines Spielers zurückrollen. Standard für <Sekunden> ist 60. <Sekunden> auf „inf“ setzen, um Zeitlimit zu deaktivieren
|
||||
Invalid parameters. See /help rollback and /help rollback_check.=Ungültige Parameter. Siehe /help rollback und /help rollback_check.
|
||||
Reverting actions of player '@1' since @2 seconds.=Die Aktionen des Spielers „@1“ seit @2 Sekunden werden rückgängig gemacht.
|
||||
Reverting actions of @1 since @2 seconds.=Die Aktionen von @1 seit @2 Sekunden werden rückgängig gemacht.
|
||||
(log is too long to show)=(Protokoll ist zu lang für die Anzeige)
|
||||
Reverting actions succeeded.=Die Aktionen wurden erfolgreich rückgängig gemacht.
|
||||
Reverting actions FAILED.=FEHLGESCHLAGEN: Die Aktionen konnten nicht rückgängig gemacht werden.
|
||||
Show server status=Serverstatus anzeigen
|
||||
This command was disabled by a mod or game.=Dieser Befehl wurde von einer Mod oder einem Spiel deaktiviert.
|
||||
[<0..23>:<0..59> | <0..24000>]=[<0..23>:<0..59> | <0..24000>]
|
||||
Show or set time of day=Tageszeit anzeigen oder setzen
|
||||
Current time is @1:@2.=Es ist jetzt @1:@2 Uhr.
|
||||
You don't have permission to run this command (missing privilege: @1).=Sie haben nicht die Erlaubnis, diesen Befehl auszuführen (fehlendes Privileg: @1).
|
||||
Invalid time (must be between 0 and 24000).=Ungültige Zeit (muss zwischen 0 und 24000 liegen).
|
||||
Time of day changed.=Tageszeit geändert.
|
||||
Invalid hour (must be between 0 and 23 inclusive).=Ungültige Stunde (muss zwischen 0 und 23 inklusive liegen).
|
||||
Invalid minute (must be between 0 and 59 inclusive).=Ungültige Minute (muss zwischen 0 und 59 inklusive liegen).
|
||||
Show day count since world creation=Anzahl Tage seit der Erschaffung der Welt anzeigen
|
||||
Current day is @1.=Aktueller Tag ist @1.
|
||||
[<delay_in_seconds> | -1] [-r] [<message>]=[<Verzögerung_in_Sekunden> | -1] [-r] [<Nachricht>]
|
||||
Shutdown server (-1 cancels a delayed shutdown, -r allows players to reconnect)=Server herunterfahren (-1 bricht einen verzögerten Abschaltvorgang ab, -r erlaubt Spielern, sich wiederzuverbinden)
|
||||
Server shutting down (operator request).=Server wird heruntergefahren (Betreiberanfrage).
|
||||
Ban the IP of a player or show the ban list=Die IP eines Spielers verbannen oder die Bannliste anzeigen
|
||||
The ban list is empty.=Die Bannliste ist leer.
|
||||
Ban list: @1=Bannliste: @1
|
||||
You cannot ban players in singleplayer!=Im Einzelspielermodus können Sie keine Spieler verbannen!
|
||||
Player is not online.=Spieler ist nicht online.
|
||||
Failed to ban player.=Konnte Spieler nicht verbannen.
|
||||
Banned @1.=@1 verbannt.
|
||||
<name> | <IP_address>=<Name> | <IP_Adresse>
|
||||
Remove IP ban belonging to a player/IP=Einen IP-Bann auf einen Spieler zurücknehmen
|
||||
Failed to unban player/IP.=Konnte Bann auf Spieler/IP nicht zurücknehmen.
|
||||
Unbanned @1.=Bann auf @1 zurückgenommen.
|
||||
<name> [<reason>]=<Name> [<Grund>]
|
||||
Kick a player=Spieler hinauswerfen
|
||||
Failed to kick player @1.=Spieler @1 konnte nicht hinausgeworfen werden.
|
||||
Kicked @1.=@1 hinausgeworfen.
|
||||
[full | quick]=[full | quick]
|
||||
Clear all objects in world=Alle Objekte in der Welt löschen
|
||||
Invalid usage, see /help clearobjects.=Ungültige Verwendung, siehe /help clearobjects.
|
||||
Clearing all objects. This may take a long time. You may experience a timeout. (by @1)=Lösche alle Objekte. Dies kann eine lange Zeit dauern. Eine Netzwerkzeitüberschreitung könnte für Sie auftreten. (von @1)
|
||||
Cleared all objects.=Alle Objekte gelöscht.
|
||||
<name> <message>=<Name> <Nachricht>
|
||||
Send a direct message to a player=Eine Direktnachricht an einen Spieler senden
|
||||
Invalid usage, see /help msg.=Ungültige Verwendung, siehe /help msg.
|
||||
The player @1 is not online.=Der Spieler @1 ist nicht online.
|
||||
DM from @1: @2=DN von @1: @2
|
||||
Message sent.=Nachricht gesendet.
|
||||
Get the last login time of a player or yourself=Den letzten Loginzeitpunkt eines Spielers oder Ihren eigenen anfragen
|
||||
@1's last login time was @2.=Letzter Loginzeitpunkt von @1 war @2.
|
||||
@1's last login time is unknown.=Letzter Loginzeitpunkt von @1 ist unbekannt.
|
||||
Clear the inventory of yourself or another player=Das Inventar von Ihnen oder einem anderen Spieler leeren
|
||||
You don't have permission to clear another player's inventory (missing privilege: @1).=Sie haben nicht die Erlaubnis, das Inventar eines anderen Spielers zu leeren (fehlendes Privileg: @1).
|
||||
@1 cleared your inventory.=@1 hat Ihr Inventar geleert.
|
||||
Cleared @1's inventory.=Inventar von @1 geleert.
|
||||
Player must be online to clear inventory!=Spieler muss online sein, um das Inventar leeren zu können!
|
||||
Players can't be killed, damage has been disabled.=Spieler können nicht getötet werden, Schaden ist deaktiviert.
|
||||
Player @1 is not online.=Spieler @1 ist nicht online.
|
||||
You are already dead.=Sie sind schon tot.
|
||||
@1 is already dead.=@1 ist bereits tot.
|
||||
@1 has been killed.=@1 wurde getötet.
|
||||
Kill player or yourself=Einen Spieler oder Sie selbst töten
|
||||
@1 joined the game.=@1 ist dem Spiel beigetreten.
|
||||
@1 left the game.=@1 hat das Spiel verlassen.
|
||||
@1 left the game (timed out).=@1 hat das Spiel verlassen (Netzwerkzeitüberschreitung).
|
||||
(no description)=(keine Beschreibung)
|
||||
Can interact with things and modify the world=Kann mit Dingen interagieren und die Welt verändern
|
||||
Can speak in chat=Kann im Chat sprechen
|
||||
Can modify basic privileges (@1)=Kann grundlegende Privilegien anpassen (@1)
|
||||
Can modify privileges=Kann Privilegien anpassen
|
||||
Can teleport self=Kann sich selbst teleportieren
|
||||
Can teleport other players=Kann andere Spieler teleportieren
|
||||
Can set the time of day using /time=Kann die Tageszeit mit /time setzen
|
||||
Can do server maintenance stuff=Kann Serverwartungsdinge machen
|
||||
Can bypass node protection in the world=Kann den Schutz auf Blöcken in der Welt umgehen
|
||||
Can ban and unban players=Kann Spieler verbannen und entbannen
|
||||
Can kick players=Kann Spieler hinauswerfen
|
||||
Can use /give and /giveme=Kann /give und /giveme benutzen
|
||||
Can use /setpassword and /clearpassword=Kann /setpassword und /clearpassword benutzen
|
||||
Can use fly mode=Kann den Flugmodus benutzen
|
||||
Can use fast mode=Kann den Schnellmodus benutzen
|
||||
Can fly through solid nodes using noclip mode=Kann durch feste Blöcke mit dem Geistmodus fliegen
|
||||
Can use the rollback functionality=Kann die Rollback-Funktionalität benutzen
|
||||
Can enable wireframe=Kann Drahtmodell aktivieren
|
||||
Unknown Item=Unbekannter Gegenstand
|
||||
Air=Luft
|
||||
Ignore=Ignorieren
|
||||
You can't place 'ignore' nodes!=Sie können keine „ignore“-Blöcke platzieren!
|
||||
print [<filter>] | dump [<filter>] | save [<format> [<filter>]] | reset=print [<Filter>] | dump [<Filter>] | save [<Format> [<Filter>]] | reset
|
||||
Handle the profiler and profiling data=Den Profiler und Profilingdaten verwalten
|
||||
Statistics written to action log.=Statistiken zum Aktionsprotokoll geschrieben.
|
||||
Statistics were reset.=Statistiken wurden zurückgesetzt.
|
||||
Usage: @1=Verwendung: @1
|
||||
Format can be one of txt, csv, lua, json, json_pretty (structures may be subject to change).=Format kann entweder „txt“, „csv“, „lua“, „json“ oder „json_pretty“ sein (die Struktur kann sich in Zukunft ändern).
|
||||
Values below show absolute/relative times spend per server step by the instrumented function.=Die unten angegebenen Werte zeigen absolute/relative Zeitspannen, die je Server-Step von der instrumentierten Funktion in Anspruch genommen wurden.
|
||||
A total of @1 sample(s) were taken.=Es wurden insgesamt @1 Datenpunkt(e) aufgezeichnet.
|
||||
The output is limited to '@1'.=Die Ausgabe ist beschränkt auf „@1“.
|
||||
Saving of profile failed: @1=Speichern des Profils fehlgeschlagen: @1
|
||||
Profile saved to @1=Profil abgespeichert nach @1
|
||||
246
builtin/locale/__builtin.id.tr
Normal file
246
builtin/locale/__builtin.id.tr
Normal file
@@ -0,0 +1,246 @@
|
||||
# textdomain: __builtin
|
||||
Invalid parameters (see /help @1).=Parameter tidak sah (lihat /help @1).
|
||||
Too many arguments, try using just /help <command>=Terlalu banyak argumen. Coba hanya gunakan /help <perintah>
|
||||
Available commands: @1=Perintah yang tersedia: @1
|
||||
Use '/help <cmd>' to get more information, or '/help all' to list everything.=Gunakan '/help <perintah>' untuk informasi lebih lanjut atau '/help all' untuk melihat daftar semuanya.
|
||||
Available commands:=Perintah yang tersedia:
|
||||
Command not available: @1=Perintah tidak tersedia: @1
|
||||
[all | privs | <cmd>] [-t]=[all | privs | <perintah>] [-t]
|
||||
Get help for commands or list privileges (-t: output in chat)=Ambil bantuan untuk perintah atau daftar hak (-t: keluaran di obrolan)
|
||||
Available privileges:=Hak yang ada:
|
||||
Command=Perintah
|
||||
Parameters=Parameter
|
||||
For more information, click on any entry in the list.=Untuk informasi lebih lanjut, klik pada entri apa pun dalam daftar.
|
||||
Double-click to copy the entry to the chat history.=Klik ganda untuk menyalin entri ke riwayat obrolan.
|
||||
Command: @1 @2=Perintah: @1 @2
|
||||
Available commands: (see also: /help <cmd>)=Perintah yang tersedia: (lihat juga: /help <perintah>)
|
||||
Close=Tutup
|
||||
Privilege=Hak
|
||||
Description=Deskripsi
|
||||
Empty command.=Perintah kosong.
|
||||
Invalid command: @1=Perintah tidak sah: @1
|
||||
Invalid command usage.=Penggunaan perintah tidak sah.
|
||||
(@1 s)= (@1 detik)
|
||||
Command execution took @1 s=Pelaksanaan perintah memerlukan @1 detik
|
||||
You don't have permission to run this command (missing privileges: @1).=Anda tidak memiliki izin untuk menjalankan perintah ini (hak tidak ada: @1).
|
||||
Unable to get position of player @1.=Tidak dapat mengambil letak pemain @1.
|
||||
Incorrect area format. Expected: (x1,y1,z1) (x2,y2,z2)=Format daerah tidak sah. Diharapkan: (x1,y1,z1) (x2,y2,z2)
|
||||
<action>=<tindakan>
|
||||
Show chat action (e.g., '/me orders a pizza' displays '<player name> orders a pizza')=Tampilkan tindakan obrolan (misal, '/me memesan piza' menampilkan '<nama pemain> memesan piza')
|
||||
Show the name of the server owner=Tampilkan nama pemilik server
|
||||
The administrator of this server is @1.=Pengurus server ini adalah @1.
|
||||
There's no administrator named in the config file.=Tidak ada nama pengurus dalam berkas konfigurasi.
|
||||
@1 does not have any privileges.=@1 tidak punya hak apa pun.
|
||||
Privileges of @1: @2=Hak @1: @2
|
||||
[<name>]=[<nama>]
|
||||
Show privileges of yourself or another player=Tampilkan hak diri Anda atau pemain lain
|
||||
Player @1 does not exist.=Pemain @1 tidak ada.
|
||||
<privilege>=<hak istimewa>
|
||||
Return list of all online players with privilege=Tampilkan daftar semua pemain daring dengan hak yang diberikan
|
||||
Invalid parameters (see /help haspriv).=Parameter tidak sah (lihat /help haspriv).
|
||||
Unknown privilege!=Hak tidak diketahui!
|
||||
No online player has the "@1" privilege.=Tidak ada pemain daring dengan hak "@1".
|
||||
Players online with the "@1" privilege: @2=Pemain daring dengan hak "@1": @2
|
||||
Your privileges are insufficient.=Hak Anda tidak cukup.
|
||||
Your privileges are insufficient. '@1' only allows you to grant: @2=Hak Anda tidak cukup. '@1' hanya membolehkan Anda untuk memberi hak: @2
|
||||
Unknown privilege: @1=Hak tidak diketahui: @1
|
||||
@1 granted you privileges: @2=@1 memberi Anda hak: @2
|
||||
<name> (<privilege> [, <privilege2> [<...>]] | all)=<nama> (<hak> [, <hak2> [<...>]] | all)
|
||||
Give privileges to player=Beri hak kepada pemain
|
||||
Invalid parameters (see /help grant).=Parameter tidak sah (lihat /help grant).
|
||||
<privilege> [, <privilege2> [<...>]] | all=<hak> [, <hak2> [<...>]] | all
|
||||
Grant privileges to yourself=Beri hak-hak kepada diri Anda
|
||||
Invalid parameters (see /help grantme).=Parameter tidak sah (lihat /help grantme).
|
||||
Your privileges are insufficient. '@1' only allows you to revoke: @2=Hak Anda tidak cukup. '@1' hanya membolehkan Anda untuk mencabut hak: @2
|
||||
Note: Cannot revoke in singleplayer: @1=Catatan: Tidak dapat mencabut hak dalam pemain tunggal: @1
|
||||
Note: Cannot revoke from admin: @1=Catatan: Tidak dapat mencabut hak dari pengurus: @1
|
||||
No privileges were revoked.=Tidak ada hak yang dicabut.
|
||||
@1 revoked privileges from you: @2=@1 mencabut hak Anda: @2
|
||||
Remove privileges from player=Hapus hak dari pemain
|
||||
Invalid parameters (see /help revoke).=Parameter tidak sah (lihat /help revoke).
|
||||
Revoke privileges from yourself=Hapus hak dari diri Anda
|
||||
Invalid parameters (see /help revokeme).=Parameter tidak sah (lihat /help revokeme).
|
||||
<name> <password>=<nama> <kata sandi>
|
||||
Set player's password (sent unencrypted, thus insecure)=Atur kata sandi pemain (dikirim tanpa enkripsi sehingga tidak aman)
|
||||
Name field required.=Isian nama diperlukan.
|
||||
Your password was cleared by @1.=Kata sandi Anda dikosongkan oleh @1.
|
||||
Password of player "@1" cleared.=Kata sandi pemain "@1" dikosongkan.
|
||||
Your password was set by @1.=Kata sandi Anda diatur oleh @1.
|
||||
Password of player "@1" set.=Kata sandi pemain "@1" diatur.
|
||||
<name>=<nama>
|
||||
Set empty password for a player=Atur kata sandi kosong untuk pemain
|
||||
Reload authentication data=Muat ulang data autentikasi
|
||||
Done.=Selesai.
|
||||
Failed.=Gagal.
|
||||
Remove a player's data=Hapus data pemain
|
||||
Player "@1" removed.=Pemain "@1" dihapus.
|
||||
No such player "@1" to remove.=Tidak ada pemain "@1" yang dapat dihapus.
|
||||
Player "@1" is connected, cannot remove.=Pemain "@1" sedang daring dan tidak dapat dihapus.
|
||||
Unhandled remove_player return code @1.=Masalah pada remove_player dengan kode @1.
|
||||
Cannot teleport out of map bounds!=Tidak dapat teleportasi ke luar batas peta!
|
||||
Cannot get player with name @1.=Tidak dapat mengambil pemain dengan nama @1.
|
||||
Cannot teleport, @1 is attached to an object!=Tidak dapat meneleportasikan karena @1 terikat kepada sebuah objek!
|
||||
Teleporting @1 to @2.=Meneleportasikan @1 ke @2.
|
||||
One does not teleport to oneself.=Tidak dapat teleportasi ke diri sendiri.
|
||||
Cannot get teleportee with name @1.=Tidak dapat mengambil pemain yang akan diteleportasi dengan nama @1.
|
||||
Cannot get target player with name @1.=Tidak dapat mengambil pemain tujuan dengan nama @1.
|
||||
Teleporting @1 to @2 at @3.=Meneleportasikan @1 ke arah @2 di @3.
|
||||
<X>,<Y>,<Z> | <to_name> | <name> <X>,<Y>,<Z> | <name> <to_name>=<X>,<Y>,<Z> | <nama_tujuan> | <nama> <X>,<Y>,<Z> | <nama> <nama_tujuan>
|
||||
Teleport to position or player=Teleportasi ke letak tertentu atau pemain
|
||||
You don't have permission to teleport other players (missing privilege: @1).=Anda tidak punya izin untuk meneleportasikan pemain lain (hak tidak ada: @1)
|
||||
([-n] <name> <value>) | <name>=([-n] <nama> <nilai>) | <nama>
|
||||
Set or read server configuration setting=Atur atau baca setelan konfigurasi server
|
||||
Failed. Cannot modify secure settings. Edit the settings file manually.=Gagal. Tidak dapat mengubah setelan aman. Sunting berkas setelan secara manual.
|
||||
Failed. Use '/set -n <name> <value>' to create a new setting.=Gagal. Gunakan '/set -n <nama> <nilai>' untuk membuat setelan baru.
|
||||
@1 @= @2=@1 @= @2
|
||||
<not set>=<tidak diatur>
|
||||
Invalid parameters (see /help set).=Parameter tidak sah (lihat /help set).
|
||||
Finished emerging @1 blocks in @2ms.=Selesai memunculkan @1 blok dalam @2 milidetik.
|
||||
emergeblocks update: @1/@2 blocks emerged (@3%)=kabar emergeblocks: @1/@2 blok muncul (@3%)
|
||||
(here [<radius>]) | (<pos1> <pos2>)=(here [<jari-jari>]) | (<letak1> <letak2>)
|
||||
Load (or, if nonexistent, generate) map blocks contained in area pos1 to pos2 (<pos1> and <pos2> must be in parentheses)=Muat (atau buat jika belum ada) blok peta yang ada dalam daerah dari letak1 ke letak2 (<letak1> dan <letak2> harus dalam tanda kurung)
|
||||
Started emerge of area ranging from @1 to @2.=Mulai memunculkan daerah dari @1 ke @2.
|
||||
Delete map blocks contained in area pos1 to pos2 (<pos1> and <pos2> must be in parentheses)=Hapus blok peta yang ada dalam daerah dari letak1 ke letak2 (<letak1> dan <letak2> harus dalam tanda kurung)
|
||||
Successfully cleared area ranging from @1 to @2.=Berhasil menghapus daerah dari @1 ke @2.
|
||||
Failed to clear one or more blocks in area.=Gagal menghapus satu atau beberapa blok dalam daerah.
|
||||
Resets lighting in the area between pos1 and pos2 (<pos1> and <pos2> must be in parentheses)=Atur ulang pencahayaan dalam daerah dari letak1 ke letak2 (<letak1> dan <letak2> harus dalam tanda kurung)
|
||||
Successfully reset light in the area ranging from @1 to @2.=Berhasil mengatur ulang pencahayaan dalam daerah dari @1 ke @2.
|
||||
Failed to load one or more blocks in area.=Gagal memuat satu atau beberapa blok dalam daerah.
|
||||
List mods installed on the server=Daftar mod yang dipasang di server
|
||||
No mods installed.=Tiada mod yang dipasang.
|
||||
Cannot give an empty item.=Tidak dapat memberikan barang kosong.
|
||||
Cannot give an unknown item.=Tidak dapat memberikan barang yang tidak diketahui.
|
||||
Giving 'ignore' is not allowed.=Memberikan 'ignore' tidak dibolehkan.
|
||||
@1 is not a known player.=@1 bukan pemain yang diketahui.
|
||||
@1 partially added to inventory.=@1 ditambahkan sebagian ke inventaris.
|
||||
@1 could not be added to inventory.=@1 tidak dapat ditambahkan ke inventaris.
|
||||
@1 added to inventory.=@1 ditambahkan ke inventaris.
|
||||
@1 partially added to inventory of @2.=@1 ditambahkan sebagian ke inventaris @2.
|
||||
@1 could not be added to inventory of @2.=@1 tidak dapat ditambahkan ke inventaris @2.
|
||||
@1 added to inventory of @2.=@1 ditambahkan ke inventaris @2.
|
||||
<name> <ItemString> [<count> [<wear>]]=<nama> <ItemString> [<jumlah> [<penggunaan>]]
|
||||
Give item to player=Beri barang kepada pemain
|
||||
Name and ItemString required.=Nama dan ItemString diperlukan.
|
||||
<ItemString> [<count> [<wear>]]=<ItemString> [<jumlah> [<penggunaan>]]
|
||||
Give item to yourself=Beri barang kepada diri Anda
|
||||
ItemString required.=ItemString diperlukan.
|
||||
<EntityName> [<X>,<Y>,<Z>]=<EntityName> [<X>,<Y>,<Z>]
|
||||
Spawn entity at given (or your) position=Bangkitkan entitas pada letak tertentu (atau letak Anda)
|
||||
EntityName required.=EntityName diperlukan.
|
||||
Unable to spawn entity, player is nil.=Tidak dapat membangkitkan entitas karena pemain bernilai nil.
|
||||
Cannot spawn an unknown entity.=Tidak dapat membangkitkan entitas yang tidak diketahui.
|
||||
Invalid parameters (@1).=Parameter tidak sah (@1).
|
||||
@1 spawned.=@1 dibangkitkan.
|
||||
@1 failed to spawn.=@1 gagal dibangkitkan.
|
||||
Destroy item in hand=Hapus barang di tangan.
|
||||
Unable to pulverize, no player.=Gagal menghapus karena pemain tidak ada.
|
||||
Unable to pulverize, no item in hand.=Gagal menghapus karena barang tidak ada di tangan.
|
||||
An item was pulverized.=Sebuah barang dihapus.
|
||||
[<range>] [<seconds>] [<limit>]=[<jangkauan>] [<detik>] [<batas>]
|
||||
Check who last touched a node or a node near it within the time specified by <seconds>. Default: range @= 0, seconds @= 86400 @= 24h, limit @= 5. Set <seconds> to inf for no time limit=Periksa yang terakhir menyentuh sebuah nodus atau nodus di sekitarnya dalam waktu tertentu yang diatur dengan <detik>. Bawaan: jangkauan @= 0, detik @= 86400 @= 24 jam, batas @= 5. Atur <detik> ke inf untuk tanpa batas waktu
|
||||
Rollback functions are disabled.=Fungsi cadangan (rollback) dimatikan.
|
||||
That limit is too high!=Batasnya terlalu tinggi!
|
||||
Checking @1 ...=Memeriksa @1 ...
|
||||
Nobody has touched the specified location in @1 seconds.=Tidak ada yang menyentuh lokasi yang diberikan dalam @1 detik.
|
||||
@1 @2 @3 -> @4 @5 seconds ago.=@1 @2 @3 -> @4 @5 detik yang lalu.
|
||||
Punch a node (range@=@1, seconds@=@2, limit@=@3).=Pukul sebuah nodus (jangkauan@=@1, detik@=@2, batas@=@3).
|
||||
(<name> [<seconds>]) | (:<actor> [<seconds>])=(<nama> [<detik>]) | (:<pemeran> [<detik>])
|
||||
Revert actions of a player. Default for <seconds> is 60. Set <seconds> to inf for no time limit=Batalkan tindakan pemain. Bawaan untuk <detik> adalah 60. Atur <detik> ke inf untuk tanpa batas waktu
|
||||
Invalid parameters. See /help rollback and /help rollback_check.=Parameter tidak sah. Lihat /help rollback dan /help rollback_check.
|
||||
Reverting actions of player '@1' since @2 seconds.=Membatalkan tindakan pemain '@1' sejak @2 detik.
|
||||
Reverting actions of @1 since @2 seconds.=Membatalkan tindakan @1 sejak @2 detik.
|
||||
(log is too long to show)=(log terlalu panjang untuk ditampilkan)
|
||||
Reverting actions succeeded.=Pembatalan tindakan berhasil.
|
||||
Reverting actions FAILED.=Pembatalan tindakan GAGAL.
|
||||
Show server status=Tampilkan status server
|
||||
This command was disabled by a mod or game.=Perintah ini dimatikan oleh mod atau permainan.
|
||||
[<0..23>:<0..59> | <0..24000>]=[<0..23>:<0..59> | <0..24000>]
|
||||
Show or set time of day=Tampilkan atau atur waktu harian
|
||||
Current time is @1:@2.=Waktu saat ini @1.@2.
|
||||
You don't have permission to run this command (missing privilege: @1).=Anda tidak memiliki izin untuk menjalankan perintah ini (hak tidak ada: @1).
|
||||
Invalid time (must be between 0 and 24000).=Waktu tidak sah (harus antara 0 dan 24000).
|
||||
Time of day changed.=Waktu harian diubah.
|
||||
Invalid hour (must be between 0 and 23 inclusive).=Jam tidak sah (harus antara 0 dan 23 inklusif).
|
||||
Invalid minute (must be between 0 and 59 inclusive).=Menit tidak sah (harus antara 0 dan 59 inklusif).
|
||||
Show day count since world creation=Tampilkan hitungan hari sejak pembuatan dunia
|
||||
Current day is @1.=Sekarang hari @1.
|
||||
[<delay_in_seconds> | -1] [-r] [<message>]=[<jeda_dalam_detik> | -1] [-r] [<pesan>]
|
||||
Shutdown server (-1 cancels a delayed shutdown, -r allows players to reconnect)=Matikan server (-1 membatalkan mati terjadwal, -r membolehkan pemain untuk menyambung ulang)
|
||||
Server shutting down (operator request).=Server dimatikan (permintaan operator).
|
||||
Ban the IP of a player or show the ban list=Blokir IP pemain atau tampilkan daftar blokir
|
||||
The ban list is empty.=Daftar blokir kosong.
|
||||
Ban list: @1=Daftar blokir: @1
|
||||
You cannot ban players in singleplayer!=Anda tidak dapat memblokir pemain dalam pemain tunggal!
|
||||
Player is not online.=Pemain tidak daring.
|
||||
Failed to ban player.=Gagal memblokir pemain.
|
||||
Banned @1.=@1 diblokir.
|
||||
<name> | <IP_address>=<nama> | <alamat_IP>
|
||||
Remove IP ban belonging to a player/IP=Hapus blokir IP yang dimiliki pemain
|
||||
Failed to unban player/IP.=Gagal menghapus blokir pemain/IP.
|
||||
Unbanned @1.=@1 dihapus blokir.
|
||||
<name> [<reason>]=<nama> [<alasan>]
|
||||
Kick a player=Tendang keluar pemain
|
||||
Failed to kick player @1.=Gagal menendang keluar pemain @1.
|
||||
Kicked @1.=@1 ditendang keluar.
|
||||
[full | quick]=[full | quick]
|
||||
Clear all objects in world=Hapus semua objek dalam dunia
|
||||
Invalid usage, see /help clearobjects.=Penggunaan tidak sah. Lihat /help clearobjects.
|
||||
Clearing all objects. This may take a long time. You may experience a timeout. (by @1)=Menghapus semua objek. Ini mungkin perlu waktu lama. Anda mungkin mengalami kehabisan waktu. (oleh @1)
|
||||
Cleared all objects.=Semua objek dihapus.
|
||||
<name> <message>=<nama> <pesan>
|
||||
Send a direct message to a player=Kirim pesan langsung kepada pemain
|
||||
Invalid usage, see /help msg.=Penggunaan tidak sah. Lihat /help msg.
|
||||
The player @1 is not online.=Pemain @1 tidak daring.
|
||||
DM from @1: @2=Pesan langsung dari @1: @2
|
||||
Message sent.=Pesan terkirim.
|
||||
Get the last login time of a player or yourself=Ambil waktu masuk terakhir pemain atau diri Anda
|
||||
@1's last login time was @2.=Waktu masuk terakhir @1 adalah @2.
|
||||
@1's last login time is unknown.=Waktu masuk terakhir @1 tidak diketahui.
|
||||
Clear the inventory of yourself or another player=Bersihkan inventaris diri Anda atau pemain lain
|
||||
You don't have permission to clear another player's inventory (missing privilege: @1).=Anda tidak punya izin untuk membersihkan inventaris pemain lain (hak tidak ada: @1).
|
||||
@1 cleared your inventory.=@1 membersihkan inventaris Anda.
|
||||
Cleared @1's inventory.=Inventaris @1 dibersihkan.
|
||||
Player must be online to clear inventory!=Pemain harus daring untuk dapat dibersihkan inventarisnya.
|
||||
Players can't be killed, damage has been disabled.=Pemain tidak dapat dibunuh karena kerusakan dimatikan.
|
||||
Player @1 is not online.=Pemain @1 tidak daring.
|
||||
You are already dead.=Anda telah mati.
|
||||
@1 is already dead.=@1 telah mati.
|
||||
@1 has been killed.=@1 telah dibunuh.
|
||||
Kill player or yourself=Bunuh pemain atau diri Anda
|
||||
@1 joined the game.=@1 bergabung dalam permainan.
|
||||
@1 left the game.=@1 keluar permainan.
|
||||
@1 left the game (timed out).=@1 keluar permainan (kehabisan waktu).
|
||||
(no description)=(tanpa deskripsi)
|
||||
Can interact with things and modify the world=Dapat berinteraksi dengan barang dan mengubah dunia
|
||||
Can speak in chat=Dapat berbicara di obrolan
|
||||
Can modify basic privileges (@1)=Dapat mengubah hak-hak dasar (@1)
|
||||
Can modify privileges=Dapat mengubah hak-hak
|
||||
Can teleport self=Dapat teleportasi diri
|
||||
Can teleport other players=Dapat meneleportasikan pemain lain
|
||||
Can set the time of day using /time=Dapat mengatur waktu harian dengan /time
|
||||
Can do server maintenance stuff=Dapat melakukan tindakan perawatan server
|
||||
Can bypass node protection in the world=Dapat menembus pengamanan nodus dalam dunia
|
||||
Can ban and unban players=Dapat memblokir atau menghapus blokir pemain
|
||||
Can kick players=Dapat menendang keluar pemain
|
||||
Can use /give and /giveme=Dapat menggunakan /give dan /giveme
|
||||
Can use /setpassword and /clearpassword=Dapat menggunakan /setpassword dan /clearpassword
|
||||
Can use fly mode=Dapat menggunakan mode terbang
|
||||
Can use fast mode=Dapat menggunakan mode cepat
|
||||
Can fly through solid nodes using noclip mode=Dapat terbang menembus nodus padat dengan mode tembus blok
|
||||
Can use the rollback functionality=Dapat menggunakan fungsi cadangan (rollback)
|
||||
Can enable wireframe=Dapat melihat dalam mode rangka kawat
|
||||
Unknown Item=Barang Tak Diketahui
|
||||
Air=Udara
|
||||
Ignore=Ignore
|
||||
You can't place 'ignore' nodes!=Anda tidak dapat menaruh nodus 'ignore'!
|
||||
print [<filter>] | dump [<filter>] | save [<format> [<filter>]] | reset=print [<filter>] | dump [<filter>] | save [<format> [<filter>]] | reset
|
||||
Handle the profiler and profiling data=Menangani profiler dan data profiling
|
||||
Statistics written to action log.=Statistik ditulis ke log action.
|
||||
Statistics were reset.=Statistik diatur ulang.
|
||||
Usage: @1=Penggunaan: @1
|
||||
Format can be one of txt, csv, lua, json, json_pretty (structures may be subject to change).=Format berupa salah satu dari txt, csv, lua, json, json_pretty (struktur mungkin berubah).
|
||||
Values below show absolute/relative times spend per server step by the instrumented function.=Nilai berikut menampilkan waktu mutlak/relatif yang dihabiskan tiap langkah server oleh fungsi instrumen.
|
||||
A total of @1 sample(s) were taken.=Total @1 sampel yang diambil.
|
||||
The output is limited to '@1'.=Keluaran dibatasi ke '@1'.
|
||||
Saving of profile failed: @1=Penyimpanan profil gagal: @1
|
||||
Profile saved to @1=Profil disimpan ke @1
|
||||
247
builtin/locale/__builtin.it.tr
Normal file
247
builtin/locale/__builtin.it.tr
Normal file
@@ -0,0 +1,247 @@
|
||||
# textdomain: __builtin
|
||||
# note for transaltors: sono state seguite le norme di https://italianoinclusivo.it/ a parte per il suffisso -tore -trice, con l'intento di trasformarlo in un epiceno
|
||||
Invalid parameters (see /help @1).=Parametri non validi (vedi /help @1)
|
||||
Too many arguments, try using just /help <command>=Troppi argomenti, prova a usare /help <comando>
|
||||
Available commands: @1=Comandi disponibili: @1
|
||||
Use '/help <cmd>' to get more information, or '/help all' to list everything.=Usa '/help <comando>' per ottenere più informazioni, o '/help all' per elencare tutti i comandi.
|
||||
Available commands:=Comandi disponibili:
|
||||
Command not available: @1=Comando non disponibile: @1
|
||||
[all | privs | <cmd>] [-t]=[all | privs | <comando>] [-t]
|
||||
Get help for commands or list privileges (-t: output in chat)=Richiama la finestra d'aiuto dei comandi o dei privilegi (-t: mostra in chat)
|
||||
Available privileges:=Privilegi disponibili:
|
||||
Command=Comando
|
||||
Parameters=Parametri
|
||||
For more information, click on any entry in the list.=Per più informazioni, clicca su una qualsiasi voce dell'elenco.
|
||||
Double-click to copy the entry to the chat history.=Doppio clic per copiare la voce nella cronologia della chat.
|
||||
Command: @1 @2=Comando: @1 @2
|
||||
Available commands: (see also: /help <cmd>)=Comandi disponibili: (vedi anche /help <comando>)
|
||||
Close=Chiudi
|
||||
Privilege=Privilegio
|
||||
Description=Descrizione
|
||||
Empty command.=Comando vuoto.
|
||||
Invalid command: @1=Comando non valido: @1
|
||||
Invalid command usage.=Utilizzo del comando non valido.
|
||||
(@1 s)= (@1 s)
|
||||
Command execution took @1 s=L'esecuzione del comando ha richiesto @1 s
|
||||
You don't have permission to run this command (missing privileges: @1).=Non hai il permesso di eseguire questo comando (privilegi mancanti: @1).
|
||||
Unable to get position of player @1.=Impossibile ottenere la posizione dellə giocatore @1.
|
||||
Incorrect area format. Expected: (x1,y1,z1) (x2,y2,z2)=Formato dell'area non corretto. Richiesto: (x1,y1,z1) (x2,y2,z2)
|
||||
<action>=<azione>
|
||||
Show chat action (e.g., '/me orders a pizza' displays '<player name> orders a pizza')=Mostra un'azione in chat (es. `/me ordina una pizza` mostra `<nome giocatore> ordina una pizza`)
|
||||
Show the name of the server owner=Mostra il nome di chi possiede il server
|
||||
The administrator of this server is @1.=L'amministratore di questo server è @1.
|
||||
There's no administrator named in the config file.=Non c'è nessun*amministratore nel file di configurazione.
|
||||
@1 does not have any privileges.=@1 non ha nessun privilegio
|
||||
Privileges of @1: @2=Privilegi di @1: @2
|
||||
[<name>]=[<nome>]
|
||||
Show privileges of yourself or another player=Mostra i privilegi propri o di un*altrə giocatore
|
||||
Player @1 does not exist.=Lə giocatore @1 non esiste.
|
||||
<privilege>=<privilegio>
|
||||
Return list of all online players with privilege=Ritorna una lista di tuttɜ lɜ giocatori connessɜ col tale privilegio
|
||||
Invalid parameters (see /help haspriv).=Parametri non validi (vedi /help haspriv).
|
||||
Unknown privilege!=Privilegio sconosciuto!
|
||||
No online player has the "@1" privilege.=Nessunə giocatore ha il privilegio "@1".
|
||||
Players online with the "@1" privilege: @2=Giocatori connessɜ con il privilegio "@1": @2
|
||||
Your privileges are insufficient.=I tuoi privilegi sono insufficienti.
|
||||
Your privileges are insufficient. '@1' only allows you to grant: @2=I tuoi privilegi sono insufficienti. '@1' ti permette soltanto di elargire: @2
|
||||
Unknown privilege: @1=Privilegio sconosciuto: @1
|
||||
@1 granted you privileges: @2=@1 ti ha assegnato i seguenti privilegi: @2
|
||||
<name> (<privilege> [, <privilege2> [<...>]] | all)=<nome> (<privilegio> [, <privilegio2> [<...>]] | all)
|
||||
Give privileges to player=Dà privilegi allə giocatore
|
||||
Invalid parameters (see /help grant).=Parametri non validi (vedi /help grant).
|
||||
<privilege> [, <privilege2> [<...>]] | all=<privilegio> [, <privilegio2> [<...>]] | all
|
||||
Grant privileges to yourself=Assegna dei privilegi a te stessǝ
|
||||
Invalid parameters (see /help grantme).=Parametri non validi (vedi /help grantme).
|
||||
Your privileges are insufficient. '@1' only allows you to revoke: @2=I tuoi privilegi sono insufficienti. '@1' ti permette soltanto di revocare: @2
|
||||
Note: Cannot revoke in singleplayer: @1=N.B.: Non si può revocare in locale: @1
|
||||
Note: Cannot revoke from admin: @1=N.B.: Non si può revocare a un*amministratore: @1
|
||||
No privileges were revoked.=Nessun privilegio è stato revocato.
|
||||
@1 revoked privileges from you: @2=@1 ti ha revocato i seguenti privilegi: @2
|
||||
Remove privileges from player=Rimuove privilegi dallə giocatore
|
||||
Invalid parameters (see /help revoke).=Parametri non validi (vedi /help revoke).
|
||||
Revoke privileges from yourself=Revoca privilegi a te stessǝ
|
||||
Invalid parameters (see /help revokeme).=Parametri non validi (vedi /help revokeme).
|
||||
<name> <password>=<nome> <password>
|
||||
Set player's password (sent unencrypted, thus insecure)=Imposta la password dellə giocatore (non crittografata, ergo insicura)
|
||||
Name field required.=Campo "nome" richiesto.
|
||||
Your password was cleared by @1.=La tua password è stata resettata da @1.
|
||||
Password of player "@1" cleared.=Password dellə giocatore "@1" resettata.
|
||||
Your password was set by @1.=La tua password è stata impostata da @1.
|
||||
Password of player "@1" set.=Password dellə giocatore "@1" impostata.
|
||||
<name>=<nome>
|
||||
Set empty password for a player=Imposta una password vuota a un giocatore
|
||||
Reload authentication data=Ricarica i dati d'autenticazione
|
||||
Done.=Fatto.
|
||||
Failed.=Errore.
|
||||
Remove a player's data=Rimuove i dati di unə giocatore
|
||||
Player "@1" removed.=Giocatore "@1" rimosso.
|
||||
No such player "@1" to remove.=Non è presente nessunə giocatore "@1" da rimuovere.
|
||||
Player "@1" is connected, cannot remove.=Lə giocatore "@1" è connessə, non può essere rimossə.
|
||||
Unhandled remove_player return code @1.=Codice ritornato da remove_player non gestito (@1).
|
||||
Cannot teleport out of map bounds!=Non ci si può teletrasportare fuori dai limiti della mappa!
|
||||
Cannot get player with name @1.=Impossibile trovare lə giocatore chiamato @1.
|
||||
Cannot teleport, @1 is attached to an object!=Impossibile teletrasportare, @1 è attaccatə a un oggetto!
|
||||
Teleporting @1 to @2.=Teletrasportando @1 da @2.
|
||||
One does not teleport to oneself.=Non ci si può teletrasportare su se stessɜ.
|
||||
Cannot get teleportee with name @1.=Impossibile trovare lə giocatore chiamatə @1 per il teletrasporto
|
||||
Cannot get target player with name @1.=Impossibile trovare lə giocatore chiamato @1 per il teletrasporto
|
||||
Teleporting @1 to @2 at @3.=Teletrasportando @1 da @2 a @3
|
||||
<X>,<Y>,<Z> | <to_name> | <name> <X>,<Y>,<Z> | <name> <to_name>=<X>,<Y>,<Z> | <da_nome> | <nome> <X>,<Y>,<Z> | <nome> <da_nome>
|
||||
Teleport to position or player=Teletrasporta a una posizione o da unə giocatore
|
||||
You don't have permission to teleport other players (missing privilege: @1).=Non hai il permesso di teletrasportare altrɜ giocatori (privilegio mancante: @1).
|
||||
([-n] <name> <value>) | <name>=([-n] <nome> <valore>) | <nome>
|
||||
Set or read server configuration setting=Imposta o ottieni le configurazioni del server
|
||||
Failed. Cannot modify secure settings. Edit the settings file manually.=Errore. Non è possibile modificare le impostazioni di sicurezza. Modifica manualmente il file d'impostazioni.
|
||||
Failed. Use '/set -n <name> <value>' to create a new setting.=Errore. Usa 'set -n <nome> <valore>' per creare una nuova impostazione
|
||||
@1 @= @2=@1 @= @2
|
||||
<not set>=<non impostato>
|
||||
Invalid parameters (see /help set).=Parametri non validi (vedi /help set).
|
||||
Finished emerging @1 blocks in @2ms.=Finito di emergere @1 blocchi in @2ms
|
||||
emergeblocks update: @1/@2 blocks emerged (@3%)=aggiornamento emergeblocks: @1/@2 blocchi emersi (@3%)
|
||||
(here [<radius>]) | (<pos1> <pos2>)=(here [<raggio>]) | (<pos1> <pos2>)
|
||||
Load (or, if nonexistent, generate) map blocks contained in area pos1 to pos2 (<pos1> and <pos2> must be in parentheses)=Carica (o, se non esiste, genera) blocchi mappa contenuti nell'area tra pos1 e pos2 (<pos1> e <pos2> vanno tra parentesi)
|
||||
Started emerge of area ranging from @1 to @2.=Iniziata emersione dell'area tra @1 e @2.
|
||||
Delete map blocks contained in area pos1 to pos2 (<pos1> and <pos2> must be in parentheses)=Cancella i blocchi mappa contenuti nell'area tra pos1 e pos2 (<pos1> e <pos2> vanno tra parentesi)
|
||||
Successfully cleared area ranging from @1 to @2.=Area tra @1 e @2 ripulita con successo.
|
||||
Failed to clear one or more blocks in area.=Errore nel ripulire uno o più blocchi mappa nell'area
|
||||
Resets lighting in the area between pos1 and pos2 (<pos1> and <pos2> must be in parentheses)=Reimposta l'illuminazione nell'area tra pos1 e po2 (<pos1> e <pos2> vanno tra parentesi)
|
||||
Successfully reset light in the area ranging from @1 to @2.=Luce nell'area tra @1 e @2 reimpostata con successo.
|
||||
Failed to load one or more blocks in area.=Errore nel caricare uno o più blocchi mappa nell'area.
|
||||
List mods installed on the server=Elenca le mod installate nel server
|
||||
No mods installed.=Nessuna mod installata.
|
||||
Cannot give an empty item.=Impossibile dare un oggetto vuoto.
|
||||
Cannot give an unknown item.=Impossibile dare un oggetto sconosciuto.
|
||||
Giving 'ignore' is not allowed.=Non è permesso dare 'ignore'.
|
||||
@1 is not a known player.=@1 non è unə giocatore conosciutə.
|
||||
@1 partially added to inventory.=@1 parzialmente aggiunto all'inventario.
|
||||
@1 could not be added to inventory.=@1 non può essere aggiunto all'inventario.
|
||||
@1 added to inventory.=@1 aggiunto all'inventario.
|
||||
@1 partially added to inventory of @2.=@1 parzialmente aggiunto all'inventario di @2.
|
||||
@1 could not be added to inventory of @2.=Non è stato possibile aggiungere @1 all'inventario di @2.
|
||||
@1 added to inventory of @2.=@1 aggiunto all'inventario di @2.
|
||||
<name> <ItemString> [<count> [<wear>]]=<nome> <NomeOggetto> [<quantità> [<usura>]]
|
||||
Give item to player=Dà oggetti allɜ giocatori
|
||||
Name and ItemString required.=Richiesti nome e NomeOggetto.
|
||||
<ItemString> [<count> [<wear>]]=<NomeOggetto> [<quantità> [<usura>]]
|
||||
Give item to yourself=Dà oggetti a te stessǝ
|
||||
ItemString required.=Richiesto NomeOggetto.
|
||||
<EntityName> [<X>,<Y>,<Z>]=<NomeEntità> [<X>,<Y>,<Z>]
|
||||
Spawn entity at given (or your) position=Genera un'entità alla data coordinata (o la tua)
|
||||
EntityName required.=Richiesto NomeEntità
|
||||
Unable to spawn entity, player is nil.=Impossibile generare l'entità, lə giocatore è nil.
|
||||
Cannot spawn an unknown entity.=Impossibile generare un'entità sconosciuta.
|
||||
Invalid parameters (@1).=Parametri non validi (@1).
|
||||
@1 spawned.=Generata entità @1.
|
||||
@1 failed to spawn.=Errore nel generare @1
|
||||
Destroy item in hand=Distrugge l'oggetto in mano
|
||||
Unable to pulverize, no player.=Impossibile polverizzare, nessunə giocatore.
|
||||
Unable to pulverize, no item in hand.=Impossibile polverizzare, nessun oggetto in mano.
|
||||
An item was pulverized.=Un oggetto è stato polverizzato.
|
||||
[<range>] [<seconds>] [<limit>]=[<raggio>] [<secondi>] [<limite>]
|
||||
Check who last touched a node or a node near it within the time specified by <seconds>. Default: range @= 0, seconds @= 86400 @= 24h, limit @= 5. Set <seconds> to inf for no time limit=Controlla chi è l'ultimə giocatore che ha toccato un nodo o un nodo nelle sue vicinanze, negli ultimi secondi indicati. Di base: raggio @= 0, secondi @= 86400 @= 24h, limite @= 5.
|
||||
Rollback functions are disabled.=Le funzioni di rollback sono disabilitate.
|
||||
That limit is too high!=Il limite è troppo alto!
|
||||
Checking @1 ...=Controllando @1 ...
|
||||
Nobody has touched the specified location in @1 seconds.=Nessunə ha toccato il punto specificato negli ultimi @1 secondi.
|
||||
@1 @2 @3 -> @4 @5 seconds ago.=@1 @2 @3 -> @4 @5 secondi fa.
|
||||
Punch a node (range@=@1, seconds@=@2, limit@=@3).=Colpisce un nodo (raggio@=@1, secondi@=@2, limite@=@3)
|
||||
(<name> [<seconds>]) | (:<actor> [<seconds>])=(<nome> [<secondi>]) | (:<attore> [<secondi>])
|
||||
Revert actions of a player. Default for <seconds> is 60. Set <seconds> to inf for no time limit=Riavvolge le azioni di unə giocatore. Di base, <secondi> è 60. Imposta <secondi> a inf per nessun limite di tempo
|
||||
Invalid parameters. See /help rollback and /help rollback_check.=Parametri non validi. Vedi /help rollback e /help rollback_check.
|
||||
Reverting actions of player '@1' since @2 seconds.=Riavvolge le azioni dellə giocatore '@1' avvenute negli ultimi @2 secondi.
|
||||
Reverting actions of @1 since @2 seconds.=Riavvolge le azioni di @1 avvenute negli ultimi @2 secondi.
|
||||
(log is too long to show)=(lo storico è troppo lungo per essere mostrato)
|
||||
Reverting actions succeeded.=Riavvolgimento azioni avvenuto con successo.
|
||||
Reverting actions FAILED.=Errore nel riavvolgere le azioni.
|
||||
Show server status=Mostra lo stato del server
|
||||
This command was disabled by a mod or game.=Questo comando è stato disabilitato da una mod o dal gioco.
|
||||
[<0..23>:<0..59> | <0..24000>]=[<0..23>:<0..59> | <0..24000>]
|
||||
Show or set time of day=Mostra o imposta l'orario della giornata
|
||||
Current time is @1:@2.=Orario corrente: @1:@2.
|
||||
You don't have permission to run this command (missing privilege: @1).=Non hai il permesso di eseguire questo comando (privilegio mancante: @1)
|
||||
Invalid time (must be between 0 and 24000).=Orario non valido (deve essere tra 0 e 24000).
|
||||
Time of day changed.=Orario della giornata cambiato.
|
||||
Invalid hour (must be between 0 and 23 inclusive).=Ora non valida (deve essere tra 0 e 23 inclusi)
|
||||
Invalid minute (must be between 0 and 59 inclusive).=Minuto non valido (deve essere tra 0 e 59 inclusi)
|
||||
Show day count since world creation=Mostra il conteggio dei giorni da quando il mondo è stato creato
|
||||
Current day is @1.=Giorno attuale: @1.
|
||||
[<delay_in_seconds> | -1] [-r] [<message>]=[<ritardo_in_secondi> | -1] [-r] [<messaggio>]
|
||||
Shutdown server (-1 cancels a delayed shutdown, -r allows players to reconnect)=Arresta il server (-1 cancella un arresto programmato, -r permette allɜ giocatori di riconnettersi)
|
||||
Server shutting down (operator request).=Arresto del server in corso (per richiesta dell'operatore)
|
||||
Ban the IP of a player or show the ban list=Bandisce l'IP dellə giocatore o mostra la lista di quellɜ banditɜ
|
||||
The ban list is empty.=La lista banditɜ è vuota.
|
||||
Ban list: @1=Lista banditɜ: @1
|
||||
You cannot ban players in singleplayer!=Non puoi bandire giocatori in locale!
|
||||
Player is not online.=Lə giocatore non è connessə.
|
||||
Failed to ban player.=Errore nel bandire lə giocatore.
|
||||
Banned @1.=@1 banditǝ.
|
||||
<name> | <IP_address>=<nome> | <indirizzo_IP>
|
||||
Remove IP ban belonging to a player/IP=Perdona l'IP appartenente a unə giocatore/IP
|
||||
Failed to unban player/IP.=Errore nel perdonare lə giocatore/IP
|
||||
Unbanned @1.=@1 perdonatǝ
|
||||
<name> [<reason>]=<nome> [<ragione>]
|
||||
Kick a player=Caccia unə giocatore
|
||||
Failed to kick player @1.=Errore nel cacciare lə giocatore @1.
|
||||
Kicked @1.=@1 cacciatǝ.
|
||||
[full | quick]=[full | quick]
|
||||
Clear all objects in world=Elimina tutti gli oggetti/entità nel mondo
|
||||
Invalid usage, see /help clearobjects.=Uso incorretto, vedi /help clearobjects.
|
||||
Clearing all objects. This may take a long time. You may experience a timeout. (by @1)=Eliminando tutti gli oggetti/entità. Questo potrebbe richiedere molto tempo e farti disconnettere. (di @1)
|
||||
Cleared all objects.=Tutti gli oggetti sono stati eliminati.
|
||||
<name> <message>=<nome> <messaggio>
|
||||
Send a direct message to a player=Invia un messaggio privato a unə giocatore
|
||||
Invalid usage, see /help msg.=Uso incorretto, vedi /help msg
|
||||
The player @1 is not online.=Lə giocatore @1 non è connessə.
|
||||
DM from @1: @2=Messaggio privato da @1: @2
|
||||
Message sent.=Messaggio inviato.
|
||||
Get the last login time of a player or yourself=Ritorna l'ultimo accesso di unə giocatore o di te stessǝ
|
||||
@1's last login time was @2.=L'ultimo accesso di @1 è avvenuto il @2.
|
||||
@1's last login time is unknown.=L'ultimo accesso di @1 è ignoto.
|
||||
Clear the inventory of yourself or another player=Svuota l'inventario tuo o di un*altrə giocatore
|
||||
You don't have permission to clear another player's inventory (missing privilege: @1).=Non hai il permesso di svuotare l'inventario di un*altrə giocatore (privilegio mancante: @1).
|
||||
@1 cleared your inventory.=@1 ha svuotato il tuo inventario.
|
||||
Cleared @1's inventory.=L'inventario di @1 è stato svuotato.
|
||||
Player must be online to clear inventory!=Lə giocatore deve essere connessə per svuotarne l'inventario!
|
||||
Players can't be killed, damage has been disabled.=Lɜ giocatori non possono essere uccisɜ, il danno è disabilitato.
|
||||
Player @1 is not online.=Lə giocatore @1 non è connesso.
|
||||
You are already dead.=Sei già mortǝ.
|
||||
@1 is already dead.=@1 è già mortǝ.
|
||||
@1 has been killed.=@1 è stato uccisǝ.
|
||||
Kill player or yourself=Uccide unə giocatore o te stessǝ
|
||||
@1 joined the game.=@1 si è connessə.
|
||||
@1 left the game.=@1 si è disconnessə.
|
||||
@1 left the game (timed out).=@1 si è disconnessə (connessione scaduta).
|
||||
(no description)=(nessuna descrizione)
|
||||
Can interact with things and modify the world=Si può interagire con le cose e modificare il mondo
|
||||
Can speak in chat=Si può parlare in chat
|
||||
Can modify basic privileges (@1)=Si possono modificare i privilegi di base (@1)
|
||||
Can modify privileges=Si possono modificare i privilegi
|
||||
Can teleport self=Si può teletrasportare se stessз
|
||||
Can teleport other players=Si possono teletrasportare lɜ altrɜ giocatori
|
||||
Can set the time of day using /time=Si può impostate l'orario della giornata tramite /time
|
||||
Can do server maintenance stuff=Si possono eseguire operazioni di manutenzione del server
|
||||
Can bypass node protection in the world=Si può aggirare la protezione dei nodi nel mondo
|
||||
Can ban and unban players=Si possono bandire e perdonare lɜ giocatori
|
||||
Can kick players=Si possono cacciare lɜ giocatori
|
||||
Can use /give and /giveme=Si possono usare /give e /give me
|
||||
Can use /setpassword and /clearpassword=Si possono usare /setpassword e /clearpassword
|
||||
Can use fly mode=Si può usare la modalità volo
|
||||
Can use fast mode=Si può usare la modalità rapida
|
||||
Can fly through solid nodes using noclip mode=Si può volare attraverso i nodi solidi con la modalità incorporea
|
||||
Can use the rollback functionality=Si può usare la funzione di rollback
|
||||
Can enable wireframe=Si può abilitare la vista reticolata
|
||||
Unknown Item=Oggetto sconosciuto
|
||||
Air=Aria
|
||||
Ignore=Ignora
|
||||
You can't place 'ignore' nodes!=Non puoi piazzare nodi 'ignore'!
|
||||
print [<filter>] | dump [<filter>] | save [<format> [<filter>]] | reset=print [<filtro>] | dump [<filtro>] | save [<formato> [<filtro>]] | reset
|
||||
Handle the profiler and profiling data=Gestisce il profiler e i dati da esso elaborati
|
||||
Statistics written to action log.=Statistiche scritte nel registro delle azioni.
|
||||
Statistics were reset.=Le statistiche sono state resettate.
|
||||
Usage: @1=Utilizzo: @1
|
||||
Format can be one of txt, csv, lua, json, json_pretty (structures may be subject to change).=I formati supportati sono txt, csv, lua, json e json_pretty (le strutture potrebbero essere soggetti a cambiamenti).
|
||||
Values below show absolute/relative times spend per server step by the instrumented function.=I valori sottostanti mostrano i tempi assoluti/relativi impiegati su ogni singolo step dalla funzione analizzata
|
||||
A total of @1 sample(s) were taken.=Son stati ottenuti campioni per un totale di @1.
|
||||
The output is limited to '@1'.=L'output è limitato a '@1'.
|
||||
Saving of profile failed: @1=Errore nel salvare il profilo: @1
|
||||
Profile saved to @1=Profilo salvato in @1
|
||||
246
builtin/locale/__builtin.ms.tr
Normal file
246
builtin/locale/__builtin.ms.tr
Normal file
@@ -0,0 +1,246 @@
|
||||
# textdomain: __builtin
|
||||
Invalid parameters (see /help @1).=Parameter tidak sah (sila lihat /help @1).
|
||||
Too many arguments, try using just /help <command>=Terlalu banyak argumen, cuba guna /help <perintah> sahaja
|
||||
Available commands: @1=Perintah yang tersedia: @1
|
||||
Use '/help <cmd>' to get more information, or '/help all' to list everything.=Gunakan '/help <perintah>' untuk maklumat lanjut, atau '/help all' untuk senaraikan kesemuanya.
|
||||
Available commands:=Perintah yang tersedia:
|
||||
Command not available: @1=Perintah tidak tersedia: @1
|
||||
[all | privs | <cmd>] [-t]=[all | privs | <perintah>] [-t]
|
||||
Get help for commands or list privileges (-t: output in chat)=Dapatkan bantuan untuk perintah atau senaraikan keistimewaan (-t: output dalam sembang)
|
||||
Available privileges:=Keistimewaan yang tersedia:
|
||||
Command=Perintah
|
||||
Parameters=Parameter
|
||||
For more information, click on any entry in the list.=Untuk maklumat lanjut, klik pada mana-mana entri dalam senarai.
|
||||
Double-click to copy the entry to the chat history.=Klik dua kali untuk salin entri ke sejarah sembang.
|
||||
Command: @1 @2=Perintah: @1 @2
|
||||
Available commands: (see also: /help <cmd>)=Perintah yang tersedua: (sila lihat juga: /help <perintah>)
|
||||
Close=Tutup
|
||||
Privilege=Keistimewaan
|
||||
Description=Keterangan
|
||||
Empty command.=Perintah kosong.
|
||||
Invalid command: @1=Perintah tidak sah: @1
|
||||
Invalid command usage.=Penggunaan perintah tidak sah.
|
||||
(@1 s)= (@1 s)
|
||||
Command execution took @1 s=Pelaksanaan perintah mengambil masa @1 s
|
||||
You don't have permission to run this command (missing privileges: @1).=Anda tiada kebenaran untuk jalankan perintah ini (tiada keistimewaan: @1).
|
||||
Unable to get position of player @1.=Tidak mampu mendapatkan kedudukan pemain @1.
|
||||
Incorrect area format. Expected: (x1,y1,z1) (x2,y2,z2)=Format kawasan tidak betul. Format disangka: (x1,y1,z1) (x2,y2,z2)
|
||||
<action>=<perbuatan>
|
||||
Show chat action (e.g., '/me orders a pizza' displays '<player name> orders a pizza')=Tunjuk perbuatan sembang (cth., '/me memesan piza' memaparkan '<nama pemain> memesan piza')
|
||||
Show the name of the server owner=Tunjuk nama pemilik pelayan
|
||||
The administrator of this server is @1.=Pentadbir bagi pelayan ini ialah @1.
|
||||
There's no administrator named in the config file.=Tiada pentadbir dinamakan dalam fail konfigurasi.
|
||||
@1 does not have any privileges.=@1 tidak mempunyai sebarang keistimewaan.
|
||||
Privileges of @1: @2=Keistimewaan milik @1: @2
|
||||
[<name>]=[<nama>]
|
||||
Show privileges of yourself or another player=Tunjuk keistimewaan diri anda atau pemain lain
|
||||
Player @1 does not exist.=Pemain @1 tidak wujud.
|
||||
<privilege>=<keistimewaan>
|
||||
Return list of all online players with privilege=Kembalikan senarai semua pemain dalam talian yang mempunyai keistimewaan
|
||||
Invalid parameters (see /help haspriv).=Parameter tidak sah (sila lihat /help haspriv).
|
||||
Unknown privilege!=Keistimewaan tidak diketahui!
|
||||
No online player has the "@1" privilege.=Tiada pemain dalam talian yang mempunyai keistimewaan "@1".
|
||||
Players online with the "@1" privilege: @2=Pemain dalam talian yang mempunyai keistimewaan "@1": @2
|
||||
Your privileges are insufficient.=Keistimewaan anda tidak mencukupi.
|
||||
Your privileges are insufficient. '@1' only allows you to grant: @2=Keistimewaan anda tidak mencukupi. '@1' hanya membolehkan anda untuk memberikan: @2
|
||||
Unknown privilege: @1=Keistimewaan tidak diketahui: @1
|
||||
@1 granted you privileges: @2=@1 memberikan anda keistimewaan: @2
|
||||
<name> (<privilege> [, <privilege2> [<...>]] | all)=<nama> (<keistimewaan> [, <keistimewaan2> [<...>]] | all)
|
||||
Give privileges to player=Berikan keistimewaan kepada pemain
|
||||
Invalid parameters (see /help grant).=Parameter tidak sah (sila lihat /help grant).
|
||||
<privilege> [, <privilege2> [<...>]] | all=<keistimewaan> [, <keistimewaan2> [<...>]] | all
|
||||
Grant privileges to yourself=Berikan keistimewaan kepada diri sendiri
|
||||
Invalid parameters (see /help grantme).=Parameter tidak sah (sila lihat /help grantme).
|
||||
Your privileges are insufficient. '@1' only allows you to revoke: @2=Keistimewaan anda tidak mencukupi. '@1' hanya membolehkan anda untuk menarik balik: @2
|
||||
Note: Cannot revoke in singleplayer: @1=Nota: Tidak boleh tarik balik keistimewaan dalam mod pemain perseorangan: @1
|
||||
Note: Cannot revoke from admin: @1=Nota: Tidak boleh tarik balik keistimewaan daripada pentadbir: @1
|
||||
No privileges were revoked.=Tiada keistimewaan yang ditarik balik.
|
||||
@1 revoked privileges from you: @2=@1 menarik balik keistimewaan berikut daripada anda: @2
|
||||
Remove privileges from player=Tarik balik keistimewaan daripada pemain
|
||||
Invalid parameters (see /help revoke).=Parameter tidak sah (sila lihat /help revoke).
|
||||
Revoke privileges from yourself=Tarik balik keistimewaan daripada diri sendiri
|
||||
Invalid parameters (see /help revokeme).=Parameter tidak sah (sila lihat /help revokeme).
|
||||
<name> <password>=<nama> <kata laluan>
|
||||
Set player's password (sent unencrypted, thus insecure)=Menetapkan kata laluan pemain (dihantar secara tidak tersulit, oleh itu ia tidak selamat)
|
||||
Name field required.=Medan nama diperlukan.
|
||||
Your password was cleared by @1.=Kata laluan anda telah dipadamkan oleh @1.
|
||||
Password of player "@1" cleared.=Kata laluan bagi pemain "@1" telah dipadamkan.
|
||||
Your password was set by @1.=Kata laluan anda telah ditetapkan oleh @1.
|
||||
Password of player "@1" set.=Kata laluan bagi pemain "@1" telah ditetapkan.
|
||||
<name>=<nama>
|
||||
Set empty password for a player=Tetapkan kata laluan kosong bagi seorang pemain
|
||||
Reload authentication data=Muat semula data pengesahan
|
||||
Done.=Selesai.
|
||||
Failed.=Gagal.
|
||||
Remove a player's data=Buang data seorang pemain
|
||||
Player "@1" removed.=Pemain "@1" telah dibuang.
|
||||
No such player "@1" to remove.=Tiada pemain "@1" tersebut untuk dibuang.
|
||||
Player "@1" is connected, cannot remove.=Pemain "@1" masih tersambung, tidak boleh dibuang.
|
||||
Unhandled remove_player return code @1.=Kod kembali remove_player tidak dikendalikan @1.
|
||||
Cannot teleport out of map bounds!=Tidak boleh merentas jarak keluar dari batas peta!
|
||||
Cannot get player with name @1.=Tidak boleh mendapatkan pemain dengan nama @1.
|
||||
Cannot teleport, @1 is attached to an object!=Tidak boleh rentas jarak, @1 tersambung ke suatu objek!
|
||||
Teleporting @1 to @2.=Merentas jarak @1 ke @2.
|
||||
One does not teleport to oneself.=Seseorang itu tidak boleh rentas jarak ke diri sendiri.
|
||||
Cannot get teleportee with name @1.=Tidak boleh mendapatkan perentas jarak dengan nama @1.
|
||||
Cannot get target player with name @1.=Tidak boleh mendapatkan pemain sasaran dengan nama @1.
|
||||
Teleporting @1 to @2 at @3.=Merentas jarak @1 ke @2 di @3.
|
||||
<X>,<Y>,<Z> | <to_name> | <name> <X>,<Y>,<Z> | <name> <to_name>=<X>,<Y>,<Z> | <nama_sasaran> | <nama> <X>,<Y>,<Z> | <nama> <nama_sasaran>
|
||||
Teleport to position or player=Rentas jarak ke kedudukan atau pemain
|
||||
You don't have permission to teleport other players (missing privilege: @1).=Anda tiada kebenaran untuk merentas jarak pemain yang lain (tiada keistimewaan: @1).
|
||||
([-n] <name> <value>) | <name>=([-n] <nama> <nilai>) | <nama>
|
||||
Set or read server configuration setting=Tetapkan atau baca tetapan konfigurasi pelayan
|
||||
Failed. Cannot modify secure settings. Edit the settings file manually.=Gagal. Tidak boleh mengubah tetapan terselamat. Sila edit fail tetapan secara manual.
|
||||
Failed. Use '/set -n <name> <value>' to create a new setting.=Gagal. Sila gunakan '/set -n <nama> <nilai>' untuk mencipta tetapan baharu.
|
||||
@1 @= @2=@1 @= @2
|
||||
<not set>=<tidak ditetapkan>
|
||||
Invalid parameters (see /help set).=Parameter tidak sah (sila lihat /help set).
|
||||
Finished emerging @1 blocks in @2ms.=Selesai menimbulkan @1 blok dalam @2ms.
|
||||
emergeblocks update: @1/@2 blocks emerged (@3%)=kemas kini blok timbul: @1/@2 blok telah timbul (@3%)
|
||||
(here [<radius>]) | (<pos1> <pos2>)=(here [<jejari>]) | (<kedudukan1> <kedudukan2>)
|
||||
Load (or, if nonexistent, generate) map blocks contained in area pos1 to pos2 (<pos1> and <pos2> must be in parentheses)=Muatkan (atau, jika belum wujud, janakan) blok peta yang terkandung dalam kawasan antara kedudukan1 dan kedudukan2 (<kedudukan1> dan <kedudukan2> mestilah berada dalam kurungan)
|
||||
Started emerge of area ranging from @1 to @2.=Mula menimbulkan kawasan di antara @1 dan @2.
|
||||
Delete map blocks contained in area pos1 to pos2 (<pos1> and <pos2> must be in parentheses)=Padamkan blok peta yang terkandung dalam kawasan antara kedudukan1 dan kedudukan2 (<kedudukan1> dan <kedudukan2> mestilah berada dalam kurungan)
|
||||
Successfully cleared area ranging from @1 to @2.=Berjaya memadam kawasan di antara @1 dan @2.
|
||||
Failed to clear one or more blocks in area.=Gagal untuk memadam satu atau lebih blok dalam kawasan.
|
||||
Resets lighting in the area between pos1 and pos2 (<pos1> and <pos2> must be in parentheses)=Tetapkan semula pencahayaan dalam kawasan antara kedudukan1 dan kedudukan2 (<kedudukan1> dan <kedudukan2> mestilah berada dalam kurungan)
|
||||
Successfully reset light in the area ranging from @1 to @2.=Berjaya menetapkan semula pencahayaan dalam kawasan di antara @1 dan @2.
|
||||
Failed to load one or more blocks in area.=Gagal untuk memuatkan satu atau lebih blok dalam kawasan.
|
||||
List mods installed on the server=Senaraikan mods yang terpasang di pelayan
|
||||
No mods installed.=Tiada mods terpasang.
|
||||
Cannot give an empty item.=Tidak boleh berikan item kosong.
|
||||
Cannot give an unknown item.=Tidak boleh berikan item tidak diketahui.
|
||||
Giving 'ignore' is not allowed.=Tidak dibenarkan untuk memberikan nod 'abai'.
|
||||
@1 is not a known player.=@1 bukanlah pemain yang diketahui.
|
||||
@1 partially added to inventory.=@1 telah ditambah ke inventori secara separa.
|
||||
@1 could not be added to inventory.=@1 tidak boleh ditambah ke inventori.
|
||||
@1 added to inventory.=@1 telah ditambah ke inventori.
|
||||
@1 partially added to inventory of @2.=@1 telah ditambah secara separa ke inventori @2.
|
||||
@1 could not be added to inventory of @2.=@1 tidak boleh ditambah ke inventori @2.
|
||||
@1 added to inventory of @2.=@1 telah ditambah ke inventori @2.
|
||||
<name> <ItemString> [<count> [<wear>]]=<nama> <RentetanItem> [<jumlah> [<haus>]]
|
||||
Give item to player=Berikan item kepada pemain
|
||||
Name and ItemString required.=Nama dan RentetanItem diperlukan.
|
||||
<ItemString> [<count> [<wear>]]=<RentetanItem> [<jumlah> [<haus>]]
|
||||
Give item to yourself=Berikan item kepada diri sendiri
|
||||
ItemString required.=RentetanItem diperlukan.
|
||||
<EntityName> [<X>,<Y>,<Z>]=<NamaEntiti> [<X>,<Y>,<Z>]
|
||||
Spawn entity at given (or your) position=Jelmakan entiti di kedudukan yang diberi (atau di kedudukan anda)
|
||||
EntityName required.=NamaEntiti diperlukan.
|
||||
Unable to spawn entity, player is nil.=Tidak mampu menjelmakan entiti, pemain itu kosong.
|
||||
Cannot spawn an unknown entity.=Tidak boleh menjelmakan entiti yang tidak diketahui.
|
||||
Invalid parameters (@1).=Parameter tidak sah (@1).
|
||||
@1 spawned.=@1 telah dijelmakan.
|
||||
@1 failed to spawn.=@1 gagal untuk dijelmakan.
|
||||
Destroy item in hand=Musnahkan item dalam tangan
|
||||
Unable to pulverize, no player.=Gagal untuk dimusnahkan, tiada pemain.
|
||||
Unable to pulverize, no item in hand.=Gagal untuk dimusnahkan, tiada item dalam tangan.
|
||||
An item was pulverized.=Suatu item telah dimusnahkan.
|
||||
[<range>] [<seconds>] [<limit>]=[<jarak>] [<saat>] [<had>]
|
||||
Check who last touched a node or a node near it within the time specified by <seconds>. Default: range @= 0, seconds @= 86400 @= 24h, limit @= 5. Set <seconds> to inf for no time limit=Periksa siapa orang terakhir yang menyentuh suatu nod atau suatu nod berhampiran dalam masa yang ditentukan dalam unit <saat>. Lalai: jarak @= 0, saat @= 86400 @= 24j, had @= 5. Tetapkan <saat> ke inf untuk tiada had masa
|
||||
Rollback functions are disabled.=Fungsi gulung balik dilumpuhkan.
|
||||
That limit is too high!=Had tersebut terlalu tinggi!
|
||||
Checking @1 ...=Memeriksa @1 ...
|
||||
Nobody has touched the specified location in @1 seconds.=Tiada siapa menyentuh tempat yang ditentukan dalam masa @1 saat yang lalu.
|
||||
@1 @2 @3 -> @4 @5 seconds ago.=@1 @2 @3 -> @4 @5 saat yang lalu.
|
||||
Punch a node (range@=@1, seconds@=@2, limit@=@3).=Ketuk suatu nod (jarak@=@1, saat@=@2, had@=@3)
|
||||
(<name> [<seconds>]) | (:<actor> [<seconds>])=(<nama> [<saat>]) | (:<pelaku> [<saat>])
|
||||
Revert actions of a player. Default for <seconds> is 60. Set <seconds> to inf for no time limit=Membalikkan perlakuan seorang pemain. Nilai lalai untuk <saat> ialah 60. Tetapkan <saat> ke inf untuk tiada had masa
|
||||
Invalid parameters. See /help rollback and /help rollback_check.=Parameter tidak sah. Sila lihat /help rollback dan /help rollback_check.
|
||||
Reverting actions of player '@1' since @2 seconds.=Membalikkan perlakuan pemain '@1' sejak @2 saat lalu.
|
||||
Reverting actions of @1 since @2 seconds.=Membalikkan perlakuan @1 sejak @2 saat lalu.
|
||||
(log is too long to show)=(log terlalu panjang untuk ditunjukkan)
|
||||
Reverting actions succeeded.=Pembalikan perlakuan telah berjaya.
|
||||
Reverting actions FAILED.=Pembalikan perlakuan telah GAGAL.
|
||||
Show server status=Tunjukkan status pelayan
|
||||
This command was disabled by a mod or game.=Perintah ini dilumpuhkan oleh mods atau permainan.
|
||||
[<0..23>:<0..59> | <0..24000>]=[<0..23>:<0..59> | <0..24000>]
|
||||
Show or set time of day=Tunjukkan atau tetapkan waktu dalam hari
|
||||
Current time is @1:@2.=Waktu semasa ialah @1:@2.
|
||||
You don't have permission to run this command (missing privilege: @1).=Anda tiada kebenaran untuk menjalankan perintah ini (tiada keistimewaan: @1).
|
||||
Invalid time (must be between 0 and 24000).=Waktu tidak sah (mestilah di antara 0 dan 24000)
|
||||
Time of day changed.=Waktu dalam hari telah ditukar.
|
||||
Invalid hour (must be between 0 and 23 inclusive).=Jam tidak sah (mestilah di antara 0 dan 23).
|
||||
Invalid minute (must be between 0 and 59 inclusive).=Minit tidak sah (mestilah di antara 0 dan 59).
|
||||
Show day count since world creation=Tunjuk jumlah hari telah berlalu sejak penciptaan dunia
|
||||
Current day is @1.=Hari semasa ialah hari ke-@1.
|
||||
[<delay_in_seconds> | -1] [-r] [<message>]=[<lengah_dalam_saat> | -1] [-r] [<mesej>]
|
||||
Shutdown server (-1 cancels a delayed shutdown, -r allows players to reconnect)=Tutup pelayan (-1 membatalkan penutupan terlengah, -r membolehkan pemain untuk sambung semula)
|
||||
Server shutting down (operator request).=Pelayan sedang ditutup (permintaan pengendali).
|
||||
Ban the IP of a player or show the ban list=Haramkan IP seorang pemain atau tunjukkan senarai pengharaman
|
||||
The ban list is empty.=Senarai pengharaman kosong.
|
||||
Ban list: @1=Senarai pengharaman: @1
|
||||
You cannot ban players in singleplayer!=Anda tidak boleh mengharamkan pemain dalam mod pemain perseorangan!
|
||||
Player is not online.=Pemain tersebut tidak berada dalam talian.
|
||||
Failed to ban player.=Gagal untuk mengharamkan pemain.
|
||||
Banned @1.=Berjaya mengharamkan @1.
|
||||
<name> | <IP_address>=<nama> | <alamat_IP>
|
||||
Remove IP ban belonging to a player/IP=Buang pengharaman IP kepunyaan seorang pemain/IP tertentu
|
||||
Failed to unban player/IP.=Gagal untuk membuang pengharaman pemain/IP.
|
||||
Unbanned @1.=Berjaya membuang pengharaman @1.
|
||||
<name> [<reason>]=<nama> [<sebab>]
|
||||
Kick a player=Tendang seorang pemain
|
||||
Failed to kick player @1.=Gagal untuk menendang pemain @1.
|
||||
Kicked @1.=Berjaya menendang @1.
|
||||
[full | quick]=[full | quick]
|
||||
Clear all objects in world=Padamkan semua objek dalam dunia
|
||||
Invalid usage, see /help clearobjects.=Kegunaan tidak sah, sila lihat /help clearobjects
|
||||
Clearing all objects. This may take a long time. You may experience a timeout. (by @1)=Memadamkan semua objek. Ini mungkin ambil masa yang lama. (oleh @1)
|
||||
Cleared all objects.=Semua objek telah berjaya dipadam.
|
||||
<name> <message>=<nama> <mesej>
|
||||
Send a direct message to a player=Menghantar mesej terus kepada seorang pemain
|
||||
Invalid usage, see /help msg.=Kegunaan tidak sah, sila lihat /help msg.
|
||||
The player @1 is not online.=Pemain @1 tidak berada dalam talian.
|
||||
DM from @1: @2=DM daripada @1: @2
|
||||
Message sent.=Mesej telah dihantar.
|
||||
Get the last login time of a player or yourself=Dapatkan waktu log masuk terakhir bagi seorang pemain atau diri sendiri
|
||||
@1's last login time was @2.=Waktu log masuk terakhir @1 ialah pada @2.
|
||||
@1's last login time is unknown.=Waktu log masuk terakhir @1 tidak diketahui.
|
||||
Clear the inventory of yourself or another player=Padamkan inventori diri sendiri atau pemain lain
|
||||
You don't have permission to clear another player's inventory (missing privilege: @1).=Anda tiada kebenaran untuk memadam inventori pemain lain (tiada keistimewaan: @1).
|
||||
@1 cleared your inventory.=@1 telah memadam inventori anda.
|
||||
Cleared @1's inventory.=Berjaya memadam inventori @1.
|
||||
Player must be online to clear inventory!=Pemain mesti berada dalam talian untuk memadam inventorinya!
|
||||
Players can't be killed, damage has been disabled.=Pemain tidak boleh dibunuh, keupayaan cedera telah dilumpuhkan.
|
||||
Player @1 is not online.=Pemain @1 tidak berada dalam talian.
|
||||
You are already dead.=Anda sudah pun mati.
|
||||
@1 is already dead.=@1 sudah pun mati.
|
||||
@1 has been killed.=@1 telah berjaya dibunuh.
|
||||
Kill player or yourself=Bunuh pemain atau diri sendiri
|
||||
@1 joined the game.=@1 telah menyertai permainan.
|
||||
@1 left the game.=@1 telah meninggalkan permainan.
|
||||
@1 left the game (timed out).=@1 telah meninggalkan permainan (tamat tempoh masa).
|
||||
(no description)=(tiada keterangan)
|
||||
Can interact with things and modify the world=Boleh berinteraksi dengan barangan dan mengubah dunia
|
||||
Can speak in chat=Boleh bercakap dalam sembang
|
||||
Can modify basic privileges (@1)=Boleh mengubah keistimewaan asas (@1)
|
||||
Can modify privileges=Boleh mengubah keistimewaan
|
||||
Can teleport self=Boleh merentas jarak diri sendiri
|
||||
Can teleport other players=Boleh merentas jarak pemain lain
|
||||
Can set the time of day using /time=Boleh menetapkan waktu dalam hari menggunakan /time
|
||||
Can do server maintenance stuff=Boleh melakukan perkara berkaitan penyenggaraan pelayan
|
||||
Can bypass node protection in the world=Boleh memintas perlindungan nod dalam dunia
|
||||
Can ban and unban players=Boleh mengharamkan dan membuang pengharaman pemain
|
||||
Can kick players=Boleh menendang pemain
|
||||
Can use /give and /giveme=Boleh menggunakan /give dan /giveme
|
||||
Can use /setpassword and /clearpassword=Boleh menggunakan /setpassword dan /clearpassword
|
||||
Can use fly mode=Boleh menggunakan mod terbang
|
||||
Can use fast mode=Boleh menggunakan mod pergerakan pantas
|
||||
Can fly through solid nodes using noclip mode=Boleh terbang menerusi nod pepejal menggunakan mod tembus blok
|
||||
Can use the rollback functionality=Boleh menggunakan keberfungsian gulung balik
|
||||
Can enable wireframe=Boleh membolehkan rangka dawai
|
||||
Unknown Item=Item Tidak Diketahui
|
||||
Air=Udara
|
||||
Ignore=Abai
|
||||
You can't place 'ignore' nodes!=Anda tidak boleh meletakkan nod 'abai'!
|
||||
print [<filter>] | dump [<filter>] | save [<format> [<filter>]] | reset=print [<tapisan>] | dump [<tapisan>] | save [<format> [<tapisan>]] | reset
|
||||
Handle the profiler and profiling data=Uruskan pembukah dan data pembukahan
|
||||
Statistics written to action log.=Statistik telah ditulis ke log perlakuan.
|
||||
Statistics were reset.=Statistik telah ditetapkan semula.
|
||||
Usage: @1=Kegunaan: @1
|
||||
Format can be one of txt, csv, lua, json, json_pretty (structures may be subject to change).=Format boleh jadi salah satu daripada txt, csv, lua, json, json_pretty (struktur boleh berubah kemudian).
|
||||
Values below show absolute/relative times spend per server step by the instrumented function.=Nilai di bawah menunjukkan masa mutlak/relatif yang digunakan oleh fungsi yang dipasangkan pada setiap langkah pelayan
|
||||
A total of @1 sample(s) were taken.=Sebanyak @1 sampel telah diambil secara keseluruhan.
|
||||
The output is limited to '@1'.=Output dihadkan kepada '@1'.
|
||||
Saving of profile failed: @1=Penyimpanan profil telah gagal: @1
|
||||
Profile saved to @1=Profil telah disimpan ke @1
|
||||
246
builtin/locale/__builtin.ru.tr
Normal file
246
builtin/locale/__builtin.ru.tr
Normal file
@@ -0,0 +1,246 @@
|
||||
# textdomain: __builtin
|
||||
Invalid parameters (see /help @1).=Недопустимые параметры (см. /help @1).
|
||||
Too many arguments, try using just /help <command>=Слишком много аргументов, попробуйте использовать просто /help <команда>
|
||||
Available commands: @1=Доступные команды: @1
|
||||
Use '/help <cmd>' to get more information, or '/help all' to list everything.=Используйте '/help <команда>', чтобы получить дополнительную информацию, или '/help all', чтобы перечислить все.
|
||||
Available commands:=Доступные команды:
|
||||
Command not available: @1=Команда недоступна: @1
|
||||
[all | privs | <cmd>] [-t]=[all | privs | <команда>] [-t]
|
||||
Get help for commands or list privileges (-t: output in chat)=Получить справку по командам или списку привилегий (-t: вывод в чате)
|
||||
Available privileges:=Доступные привилегии:
|
||||
Command=Команда
|
||||
Parameters=Параметры
|
||||
For more information, click on any entry in the list.=Для получения дополнительной информации нажмите на любую запись в списке.
|
||||
Double-click to copy the entry to the chat history.=Дважды щелкните, чтобы скопировать запись в историю чата.
|
||||
Command: @1 @2=Команда: @1 @2
|
||||
Available commands: (see also: /help <cmd>)=Доступные команды: (смотрите также: /help <команда>)
|
||||
Close=Закрыть
|
||||
Privilege=Привилегия
|
||||
Description=Описание
|
||||
Empty command.=Пустая команда.
|
||||
Invalid command: @1=Недопустимая команда: @1
|
||||
Invalid command usage.=Недопустимое использование команды.
|
||||
(@1 s)= (@1 с)
|
||||
Command execution took @1 s=Выполнение команды заняло @1 с
|
||||
You don't have permission to run this command (missing privileges: @1).=У вас нет разрешения на запуск этой команды (отсутствуют привилегии: @1).
|
||||
Unable to get position of player @1.=Не удалось получить позицию игрока @1.
|
||||
Incorrect area format. Expected: (x1,y1,z1) (x2,y2,z2)=Неправильный формат области. Ожидаемое: (x1,y1,z1) (x2,y2,z2)
|
||||
<action>=<действие>
|
||||
Show chat action (e.g., '/me orders a pizza' displays '<player name> orders a pizza')=Показать действие в чате (например, '/me заказывает пиццу' отображает '<имя игрока> заказывает пиццу')
|
||||
Show the name of the server owner=Показать имя владельца сервера
|
||||
The administrator of this server is @1.=Администратором этого сервера является @1.
|
||||
There's no administrator named in the config file.=В конфигурационном файле нет имени администратора.
|
||||
@1 does not have any privileges.=@1 не имеет никаких привилегий.
|
||||
Privileges of @1: @2=Привилегии @1: @2
|
||||
[<name>]=[<имя>]
|
||||
Show privileges of yourself or another player=Показать ваши привилегии или привилегии другого игрока
|
||||
Player @1 does not exist.=Игрок @1 не существует.
|
||||
<privilege>=<привилегия>
|
||||
Return list of all online players with privilege=Возвращает список всех онлайн-игроков, имеющих указанную привилегию
|
||||
Invalid parameters (see /help haspriv).=Недопустимые параметры (см. /help haspriv).
|
||||
Unknown privilege!=Неизвестная привилегия!
|
||||
No online player has the "@1" privilege.=Ни один онлайн-игрок не имеет привилегии "@1".
|
||||
Players online with the "@1" privilege: @2=Игроки онлайн с привилегией "@1": @2
|
||||
Your privileges are insufficient.=Ваших привилегий недостаточно.
|
||||
Your privileges are insufficient. '@1' only allows you to grant: @2=Ваших привилегий недостаточно. '@1' позволяет вам предоставлять только: @2
|
||||
Unknown privilege: @1=Неизвестная привилегия: @1
|
||||
@1 granted you privileges: @2=@1 предоставил(а) вам привилегии: @2
|
||||
<name> (<privilege> [, <privilege2> [<...>]] | all)=<имя> (<привилегия> [, <привилегия2> [<...>]] | all)
|
||||
Give privileges to player=Предоставить привилегии игроку
|
||||
Invalid parameters (see /help grant).=Недопустимые параметры (см. /help grant).
|
||||
<privilege> [, <privilege2> [<...>]] | all=<привилегия> [, <привилегия2> [<...>]] | all
|
||||
Grant privileges to yourself=Предоставить привилегии себе
|
||||
Invalid parameters (see /help grantme).=Недопустимые параметры (см. /help grantme).
|
||||
Your privileges are insufficient. '@1' only allows you to revoke: @2=Ваших привилегий недостаточно. '@1' позволяет вам отозвать только: @2
|
||||
Note: Cannot revoke in singleplayer: @1=Примечание: Невозможно отозвать в одиночной игре: @1
|
||||
Note: Cannot revoke from admin: @1=Примечание: Невозможно отозвать у администратора: @1
|
||||
No privileges were revoked.=Никакие привилегии не были отозваны.
|
||||
@1 revoked privileges from you: @2=@1 отозвал у вас привилегии: @2
|
||||
Remove privileges from player=Отозвать привилегии у игрока
|
||||
Invalid parameters (see /help revoke).=Недопустимые параметры (см. /help revoke).
|
||||
Revoke privileges from yourself=Отозвать привилегии у себя
|
||||
Invalid parameters (see /help revokeme).=Недопустимые параметры (см. /help revokeme).
|
||||
<name> <password>=<имя> <пароль>
|
||||
Set player's password (sent unencrypted, thus insecure)=Установить пароль игрока (отправка в незашифрованном виде, следовательно, небезопасно)
|
||||
Name field required.=Обязательное поле "Имя".
|
||||
Your password was cleared by @1.=@1 сбросил ваш пароль.
|
||||
Password of player "@1" cleared.=Пароль игрока "@1" сброшен.
|
||||
Your password was set by @1.=@1 установил вам пароль.
|
||||
Password of player "@1" set.=Установлен пароль игрока "@1".
|
||||
<name>=<имя>
|
||||
Set empty password for a player=Установить пустой пароль для игрока
|
||||
Reload authentication data=Перезагрузить аутентификационные данные
|
||||
Done.=Готово.
|
||||
Failed.=Не удалось.
|
||||
Remove a player's data=Удалить данные игрока
|
||||
Player "@1" removed.=Игрок "@1" удален.
|
||||
No such player "@1" to remove.=Нет такого игрока "@1", которого можно было бы удалить.
|
||||
Player "@1" is connected, cannot remove.=Игрок "@1" сейчас в игре, удалить его невозможно.
|
||||
Unhandled remove_player return code @1.=Необработанный код возврата remove_player @1.
|
||||
Cannot teleport out of map bounds!=Невозможно телепортироваться за пределы карты!
|
||||
Cannot get player with name @1.=Не удается получить игрока с именем @1.
|
||||
Cannot teleport, @1 is attached to an object!=Невозможно телепортироваться, @1 привязан к объекту!
|
||||
Teleporting @1 to @2.=Телепортация @1 в @2.
|
||||
One does not teleport to oneself.=Игрок не может телепортироваться к самому себе.
|
||||
Cannot get teleportee with name @1.=Не удается найти телепортирующегося с именем @1.
|
||||
Cannot get target player with name @1.=Не удается найти целевого игрока с именем @1.
|
||||
Teleporting @1 to @2 at @3.=Телепортация @1 к @2 в @3.
|
||||
<X>,<Y>,<Z> | <to_name> | <name> <X>,<Y>,<Z> | <name> <to_name>=<X>,<Y>,<Z> | <имя_к_кому> | <имя> <X>,<Y>,<Z> | <имя> <имя_к_кому>
|
||||
Teleport to position or player=Телепортироваться на позицию или к игроку
|
||||
You don't have permission to teleport other players (missing privilege: @1).=У вас нет разрешения на телепортацию других игроков (отсутствует привилегия: @1).
|
||||
([-n] <name> <value>) | <name>=([-n] <имя> <значение>) | <имя>
|
||||
Set or read server configuration setting=Установить или прочитать настройки конфигурации сервера
|
||||
Failed. Cannot modify secure settings. Edit the settings file manually.=Ошибка. Не удается изменить настройки безопасности. Отредактируйте файл настроек вручную.
|
||||
Failed. Use '/set -n <name> <value>' to create a new setting.=Ошибка. Используйте '/set -n <имя> <значение>', чтобы создать новую настройку.
|
||||
@1 @= @2=@1 @= @2
|
||||
<not set>=<не задано>
|
||||
Invalid parameters (see /help set).=Недопустимые параметры (см. /help set).
|
||||
Finished emerging @1 blocks in @2ms.=Загрузка/генерация @1 map-блоков завершена за @2мс.
|
||||
emergeblocks update: @1/@2 blocks emerged (@3%)=обновление emergeblocks: загружено/сгенерировано: @1 из @2 блоков (@3%)
|
||||
(here [<radius>]) | (<pos1> <pos2>)=(here [<радиус>]) | (<позиция1> <позиция2>)
|
||||
Load (or, if nonexistent, generate) map blocks contained in area pos1 to pos2 (<pos1> and <pos2> must be in parentheses)=Загрузить (или сгенерировать, если не существуют) map-блоки, содержащиеся в области с позиции1 по позицию2 (<позиция1> и <позиция2> должны быть в круглых скобках)
|
||||
Started emerge of area ranging from @1 to @2.=Загрузка/генерация области в диапазоне от @1 до @2 начата.
|
||||
Delete map blocks contained in area pos1 to pos2 (<pos1> and <pos2> must be in parentheses)=Удалить map-блоки, содержащиеся в области с позиции1 по позицию2 (<позиция1> и <позиция2> должны быть заключены в круглые скобки)
|
||||
Successfully cleared area ranging from @1 to @2.=Успешно очищена область в диапазоне от @1 до @2.
|
||||
Failed to clear one or more blocks in area.=Не удалось очистить один или несколько блоков в области.
|
||||
Resets lighting in the area between pos1 and pos2 (<pos1> and <pos2> must be in parentheses)=Сбрасывает освещение в области с позиции1 по позицию2 (<позиция1> и <позиция2> должны быть заключены в круглые скобки)
|
||||
Successfully reset light in the area ranging from @1 to @2.=Успешно сброшено освещение в диапазоне от @1 до @2.
|
||||
Failed to load one or more blocks in area.=Не удалось загрузить один или несколько блоков в области.
|
||||
List mods installed on the server=Список модов, установленных на сервере
|
||||
No mods installed.=Моды не установлены.
|
||||
Cannot give an empty item.=Вы должны указать предмет.
|
||||
Cannot give an unknown item.=Неизвестный предмет.
|
||||
Giving 'ignore' is not allowed.=Выдача 'ignore' не допускается.
|
||||
@1 is not a known player.=Неизвестный игрок: @1.
|
||||
@1 partially added to inventory.=@1 частично добавлен в инвентарь.
|
||||
@1 could not be added to inventory.=@1 не удалось добавить в инвентарь.
|
||||
@1 added to inventory.=@1 добавлено в инвентарь.
|
||||
@1 partially added to inventory of @2.=@1 частично добавлен в инвентарь @2.
|
||||
@1 could not be added to inventory of @2.=@1 не удалось добавить в инвентарь @2.
|
||||
@1 added to inventory of @2.=@1 добавлен в инвентарь @2.
|
||||
<name> <ItemString> [<count> [<wear>]]=<имя> <ItemString> [<количество> [<износ>]]
|
||||
Give item to player=Добавить предмет в инвентарь игрока
|
||||
Name and ItemString required.=Требуется <имя> игрока и название предмета <ItemString>.
|
||||
<ItemString> [<count> [<wear>]]=<ItemString> [<количество> [<износ>]]
|
||||
Give item to yourself=Добавить предмет в свой инвентарь
|
||||
ItemString required.=Требуется название предмета <ItemString>.
|
||||
<EntityName> [<X>,<Y>,<Z>]=<EntityName> [<X>,<Y>,<Z>]
|
||||
Spawn entity at given (or your) position=Спаун сущности (моб/стрела/...) в заданной (или вашей) позиции
|
||||
EntityName required.=Требуется имя сущности <EntityName>.
|
||||
Unable to spawn entity, player is nil.=Не удается создать сущность, игрок не найден.
|
||||
Cannot spawn an unknown entity.=Не удается создать неизвестную сущность.
|
||||
Invalid parameters (@1).=Недопустимые параметры (@1).
|
||||
@1 spawned.=Сущность @1 создана.
|
||||
@1 failed to spawn.=Сущность @1 не удалось создать.
|
||||
Destroy item in hand=Уничтожить предмет, который у вас в руках
|
||||
Unable to pulverize, no player.=Невозможно уничтожить предмет, нет игрока.
|
||||
Unable to pulverize, no item in hand.=Невозможно уничтожить предмет, в руках нет предмета.
|
||||
An item was pulverized.=Предмет был уничтожен.
|
||||
[<range>] [<seconds>] [<limit>]=[<диапазон>] [<секунды>] [<ограничение>]
|
||||
Check who last touched a node or a node near it within the time specified by <seconds>. Default: range @= 0, seconds @= 86400 @= 24h, limit @= 5. Set <seconds> to inf for no time limit=Проверить кто в последний раз прикасался к ноде или нодам рядом в течение времени, указанного в <секундах>. По умолчанию: диапазон @= 0, секунды @= 86400 @= 24 часа, ограничение @= 5. Установите <секунды> в значение inf для отключения ограничения по времени
|
||||
Rollback functions are disabled.=Функции отката отключены.
|
||||
That limit is too high!=Это <ограничение> слишком велико!
|
||||
Checking @1 ...=Проверка @1 ...
|
||||
Nobody has touched the specified location in @1 seconds.=Никто не прикасался к указанному местоположению в течение @1 секунд(ы).
|
||||
@1 @2 @3 -> @4 @5 seconds ago.=@1 @2 @3 -> @4 @5 секунд назад.
|
||||
Punch a node (range@=@1, seconds@=@2, limit@=@3).=Ударьте по ноде (диапазон@=@1, секунды@=@2, предел @=@3).
|
||||
(<name> [<seconds>]) | (:<actor> [<seconds>])=(<имя> [<секунды>]) | (:<игрок> [<секунды>])
|
||||
Revert actions of a player. Default for <seconds> is 60. Set <seconds> to inf for no time limit=Отменяет действия игрока. Значение по умолчанию для <секунд> равно 60. Установите <секунды> в значение inf для отключения ограничения по времени
|
||||
Invalid parameters. See /help rollback and /help rollback_check.=Недопустимые параметры. Смотрите /help rollback и /help rollback_check.
|
||||
Reverting actions of player '@1' since @2 seconds.=Отмена действия игрока "@1" за последние @2 секунд(у/ы).
|
||||
Reverting actions of @1 since @2 seconds.=Отмена действий @1 за последние @2 секунд(у/ы).
|
||||
(log is too long to show)=(журнал слишком длинный для отображения)
|
||||
Reverting actions succeeded.=Отмена действий завершилась успешно.
|
||||
Reverting actions FAILED.=Отменить действия НЕ УДАЛОСЬ.
|
||||
Show server status=Показать статус сервера
|
||||
This command was disabled by a mod or game.=Эта команда была отключена модом или игрой.
|
||||
[<0..23>:<0..59> | <0..24000>]=[<0..23>:<0..59> | <0..24000>]
|
||||
Show or set time of day=Показать или установить время суток
|
||||
Current time is @1:@2.=Текущее время @1:@2.
|
||||
You don't have permission to run this command (missing privilege: @1).=У вас нет разрешения на выполнение этой команды (отсутствует привилегия: @1).
|
||||
Invalid time (must be between 0 and 24000).=Недопустимое время (должно быть в диапазоне от 0 до 24000).
|
||||
Time of day changed.=Время суток изменено.
|
||||
Invalid hour (must be between 0 and 23 inclusive).=Недопустимый час (должно быть от 0 до 23 включительно).
|
||||
Invalid minute (must be between 0 and 59 inclusive).=Недопустимая минута (должно быть от 0 до 59 включительно).
|
||||
Show day count since world creation=Показать количество дней с момента сотворения мира
|
||||
Current day is @1.=Текущий день: @1.
|
||||
[<delay_in_seconds> | -1] [-r] [<message>]=[<задержка_в_секундах> | -1] [-r] [<сообщение>]
|
||||
Shutdown server (-1 cancels a delayed shutdown, -r allows players to reconnect)=Завершение работы сервера (-1 отменяет отложенное завершение работы, -r позволяет игрокам повторно подключиться)
|
||||
Server shutting down (operator request).=Завершение работы сервера (по запросу администрации).
|
||||
Ban the IP of a player or show the ban list=Заблокировать IP игрока или показать список заблокированных
|
||||
The ban list is empty.=Список заблокированных пуст.
|
||||
Ban list: @1=Список заблокированных: @1
|
||||
You cannot ban players in singleplayer!=Вы не можете забанить игроков в одиночной игре!
|
||||
Player is not online.=Игрок не подключен к Сети.
|
||||
Failed to ban player.=Не удалось забанить игрока.
|
||||
Banned @1.=@1 забанен.
|
||||
<name> | <IP_address>=<имя> | <IP_адрес>
|
||||
Remove IP ban belonging to a player/IP=Удалить IP-бан, принадлежащий игроку/IP-адресу
|
||||
Failed to unban player/IP.=Не удалось разбанить игрока/IP.
|
||||
Unbanned @1.=@1 разбанен.
|
||||
<name> [<reason>]=<имя> [<причина>]
|
||||
Kick a player=Кикнуть игрока
|
||||
Failed to kick player @1.=Не удалось кикнуть @1.
|
||||
Kicked @1.=@1 кикнут.
|
||||
[full | quick]=[full | quick]
|
||||
Clear all objects in world=Удалить ВСЕ объекты/сущности во ВСЁМ мире
|
||||
Invalid usage, see /help clearobjects.=Недопустимое использование, см. /help clearobjects.
|
||||
Clearing all objects. This may take a long time. You may experience a timeout. (by @1)=Удаление всех объектов. Это может занять много времени. Ваш клиент может отключиться из-за тайм-аута. (запущено: @1)
|
||||
Cleared all objects.=Все объекты удалены.
|
||||
<name> <message>=<имя> <сообщение>
|
||||
Send a direct message to a player=Отправить прямое сообщение игроку
|
||||
Invalid usage, see /help msg.=Недопустимое использование, см. /help msg.
|
||||
The player @1 is not online.=Игрок @1 не находится в игре.
|
||||
DM from @1: @2=DM от @1: @2
|
||||
Message sent.=Сообщение отправлено.
|
||||
Get the last login time of a player or yourself=Вывести время последнего входа игрока или своё
|
||||
@1's last login time was @2.=Время последнего входа @1: @2.
|
||||
@1's last login time is unknown.=Время последнего входа @1 неизвестно.
|
||||
Clear the inventory of yourself or another player=Очистить свой инвентарь или инвентарь другого игрока
|
||||
You don't have permission to clear another player's inventory (missing privilege: @1).=У вас нет разрешения на очистку инвентаря другого игрока (отсутствует привилегия: @1).
|
||||
@1 cleared your inventory.=@1 очистил ваш инвентарь.
|
||||
Cleared @1's inventory.=Инвентарь @1 очищен.
|
||||
Player must be online to clear inventory!=Игрок должен быть онлайн, чтобы очистить его инвентарь!
|
||||
Players can't be killed, damage has been disabled.=Игроки не могут быть убиты, урон отключен.
|
||||
Player @1 is not online.=Игрок @1 не находится в игре.
|
||||
You are already dead.=Ты уже мертв.
|
||||
@1 is already dead.=@1 уже мертв.
|
||||
@1 has been killed.=@1 был убит.
|
||||
Kill player or yourself=Убить игрока или себя
|
||||
@1 joined the game.=@1 присоединился к игре.
|
||||
@1 left the game.=@1 вышел из игры.
|
||||
@1 left the game (timed out).=@1 вышел из игры (тайм-аут).
|
||||
(no description)=(без описания)
|
||||
Can interact with things and modify the world=Может взаимодействовать (с объектами/игроками/...) и изменять мир
|
||||
Can speak in chat=Может общаться в чате
|
||||
Can modify basic privileges (@1)=Может изменять базовые привилегии (@1)
|
||||
Can modify privileges=Может изменять привилегии
|
||||
Can teleport self=Может самостоятельно телепортироваться
|
||||
Can teleport other players=Может телепортировать других игроков
|
||||
Can set the time of day using /time=Может устанавливать время суток с помощью /time
|
||||
Can do server maintenance stuff=Может заниматься обслуживанием сервера
|
||||
Can bypass node protection in the world=Может обходить защиту нод во всем мире
|
||||
Can ban and unban players=Может банить и разбанивать игроков
|
||||
Can kick players=Может кикать игроков
|
||||
Can use /give and /giveme=Может использовать /give и /giveme
|
||||
Can use /setpassword and /clearpassword=Может использовать /setpassword и /clearpassword
|
||||
Can use fly mode=Может использовать режим полета
|
||||
Can use fast mode=Может использовать быстрый режим (ускорение)
|
||||
Can fly through solid nodes using noclip mode=Может пролетать сквозь ноды, используя режим noclip
|
||||
Can use the rollback functionality=Может использовать функцию отката
|
||||
Can enable wireframe=Может использовать режим каркаса в отладке
|
||||
Unknown Item=Неизвестный предмет
|
||||
Air=Воздух
|
||||
Ignore=Игнорируемая встроенная нода (":ignore")
|
||||
You can't place 'ignore' nodes!=Вы не можете установить ноду 'ignore'!
|
||||
print [<filter>] | dump [<filter>] | save [<format> [<filter>]] | reset=print [<filter>] | dump [<filter>] | save [<format> [<filter>]] | reset
|
||||
Handle the profiler and profiling data=Работа с профайлером и данными профилирования
|
||||
Statistics written to action log.=Статистика записывается в журнал действий.
|
||||
Statistics were reset.=Статистика была сброшена.
|
||||
Usage: @1=Использование: @1
|
||||
Format can be one of txt, csv, lua, json, json_pretty (structures may be subject to change).=Формат может быть одним из txt, csv, lua, json, json_pretty (структуры могут быть изменены).
|
||||
Values below show absolute/relative times spend per server step by the instrumented function.=Приведенные ниже значения показывают абсолютное/относительное время, затрачиваемое функцией на каждый шаг сервера.
|
||||
A total of @1 sample(s) were taken.=Всего было взято @1 образец(ов).
|
||||
The output is limited to '@1'.=Вывод ограничен значением '@1'.
|
||||
Saving of profile failed: @1=Не удалось сохранить данные профилирования: @1
|
||||
Profile saved to @1=Данные профилирования сохранены в @1
|
||||
246
builtin/locale/template.txt
Normal file
246
builtin/locale/template.txt
Normal file
@@ -0,0 +1,246 @@
|
||||
# textdomain: __builtin
|
||||
Invalid parameters (see /help @1).=
|
||||
Too many arguments, try using just /help <command>=
|
||||
Available commands: @1=
|
||||
Use '/help <cmd>' to get more information, or '/help all' to list everything.=
|
||||
Available commands:=
|
||||
Command not available: @1=
|
||||
[all | privs | <cmd>] [-t]=
|
||||
Get help for commands or list privileges (-t: output in chat)=
|
||||
Available privileges:=
|
||||
Command=
|
||||
Parameters=
|
||||
For more information, click on any entry in the list.=
|
||||
Double-click to copy the entry to the chat history.=
|
||||
Command: @1 @2=
|
||||
Available commands: (see also: /help <cmd>)=
|
||||
Close=
|
||||
Privilege=
|
||||
Description=
|
||||
Empty command.=
|
||||
Invalid command: @1=
|
||||
Invalid command usage.=
|
||||
(@1 s)=
|
||||
Command execution took @1 s=
|
||||
You don't have permission to run this command (missing privileges: @1).=
|
||||
Unable to get position of player @1.=
|
||||
Incorrect area format. Expected: (x1,y1,z1) (x2,y2,z2)=
|
||||
<action>=
|
||||
Show chat action (e.g., '/me orders a pizza' displays '<player name> orders a pizza')=
|
||||
Show the name of the server owner=
|
||||
The administrator of this server is @1.=
|
||||
There's no administrator named in the config file.=
|
||||
@1 does not have any privileges.=
|
||||
Privileges of @1: @2=
|
||||
[<name>]=
|
||||
Show privileges of yourself or another player=
|
||||
Player @1 does not exist.=
|
||||
<privilege>=
|
||||
Return list of all online players with privilege=
|
||||
Invalid parameters (see /help haspriv).=
|
||||
Unknown privilege!=
|
||||
No online player has the "@1" privilege.=
|
||||
Players online with the "@1" privilege: @2=
|
||||
Your privileges are insufficient.=
|
||||
Your privileges are insufficient. '@1' only allows you to grant: @2=
|
||||
Unknown privilege: @1=
|
||||
@1 granted you privileges: @2=
|
||||
<name> (<privilege> [, <privilege2> [<...>]] | all)=
|
||||
Give privileges to player=
|
||||
Invalid parameters (see /help grant).=
|
||||
<privilege> [, <privilege2> [<...>]] | all=
|
||||
Grant privileges to yourself=
|
||||
Invalid parameters (see /help grantme).=
|
||||
Your privileges are insufficient. '@1' only allows you to revoke: @2=
|
||||
Note: Cannot revoke in singleplayer: @1=
|
||||
Note: Cannot revoke from admin: @1=
|
||||
No privileges were revoked.=
|
||||
@1 revoked privileges from you: @2=
|
||||
Remove privileges from player=
|
||||
Invalid parameters (see /help revoke).=
|
||||
Revoke privileges from yourself=
|
||||
Invalid parameters (see /help revokeme).=
|
||||
<name> <password>=
|
||||
Set player's password (sent unencrypted, thus insecure)=
|
||||
Name field required.=
|
||||
Your password was cleared by @1.=
|
||||
Password of player "@1" cleared.=
|
||||
Your password was set by @1.=
|
||||
Password of player "@1" set.=
|
||||
<name>=
|
||||
Set empty password for a player=
|
||||
Reload authentication data=
|
||||
Done.=
|
||||
Failed.=
|
||||
Remove a player's data=
|
||||
Player "@1" removed.=
|
||||
No such player "@1" to remove.=
|
||||
Player "@1" is connected, cannot remove.=
|
||||
Unhandled remove_player return code @1.=
|
||||
Cannot teleport out of map bounds!=
|
||||
Cannot get player with name @1.=
|
||||
Cannot teleport, @1 is attached to an object!=
|
||||
Teleporting @1 to @2.=
|
||||
One does not teleport to oneself.=
|
||||
Cannot get teleportee with name @1.=
|
||||
Cannot get target player with name @1.=
|
||||
Teleporting @1 to @2 at @3.=
|
||||
<X>,<Y>,<Z> | <to_name> | <name> <X>,<Y>,<Z> | <name> <to_name>=
|
||||
Teleport to position or player=
|
||||
You don't have permission to teleport other players (missing privilege: @1).=
|
||||
([-n] <name> <value>) | <name>=
|
||||
Set or read server configuration setting=
|
||||
Failed. Cannot modify secure settings. Edit the settings file manually.=
|
||||
Failed. Use '/set -n <name> <value>' to create a new setting.=
|
||||
@1 @= @2=
|
||||
<not set>=
|
||||
Invalid parameters (see /help set).=
|
||||
Finished emerging @1 blocks in @2ms.=
|
||||
emergeblocks update: @1/@2 blocks emerged (@3%)=
|
||||
(here [<radius>]) | (<pos1> <pos2>)=
|
||||
Load (or, if nonexistent, generate) map blocks contained in area pos1 to pos2 (<pos1> and <pos2> must be in parentheses)=
|
||||
Started emerge of area ranging from @1 to @2.=
|
||||
Delete map blocks contained in area pos1 to pos2 (<pos1> and <pos2> must be in parentheses)=
|
||||
Successfully cleared area ranging from @1 to @2.=
|
||||
Failed to clear one or more blocks in area.=
|
||||
Resets lighting in the area between pos1 and pos2 (<pos1> and <pos2> must be in parentheses)=
|
||||
Successfully reset light in the area ranging from @1 to @2.=
|
||||
Failed to load one or more blocks in area.=
|
||||
List mods installed on the server=
|
||||
No mods installed.=
|
||||
Cannot give an empty item.=
|
||||
Cannot give an unknown item.=
|
||||
Giving 'ignore' is not allowed.=
|
||||
@1 is not a known player.=
|
||||
@1 partially added to inventory.=
|
||||
@1 could not be added to inventory.=
|
||||
@1 added to inventory.=
|
||||
@1 partially added to inventory of @2.=
|
||||
@1 could not be added to inventory of @2.=
|
||||
@1 added to inventory of @2.=
|
||||
<name> <ItemString> [<count> [<wear>]]=
|
||||
Give item to player=
|
||||
Name and ItemString required.=
|
||||
<ItemString> [<count> [<wear>]]=
|
||||
Give item to yourself=
|
||||
ItemString required.=
|
||||
<EntityName> [<X>,<Y>,<Z>]=
|
||||
Spawn entity at given (or your) position=
|
||||
EntityName required.=
|
||||
Unable to spawn entity, player is nil.=
|
||||
Cannot spawn an unknown entity.=
|
||||
Invalid parameters (@1).=
|
||||
@1 spawned.=
|
||||
@1 failed to spawn.=
|
||||
Destroy item in hand=
|
||||
Unable to pulverize, no player.=
|
||||
Unable to pulverize, no item in hand.=
|
||||
An item was pulverized.=
|
||||
[<range>] [<seconds>] [<limit>]=
|
||||
Check who last touched a node or a node near it within the time specified by <seconds>. Default: range @= 0, seconds @= 86400 @= 24h, limit @= 5. Set <seconds> to inf for no time limit=
|
||||
Rollback functions are disabled.=
|
||||
That limit is too high!=
|
||||
Checking @1 ...=
|
||||
Nobody has touched the specified location in @1 seconds.=
|
||||
@1 @2 @3 -> @4 @5 seconds ago.=
|
||||
Punch a node (range@=@1, seconds@=@2, limit@=@3).=
|
||||
(<name> [<seconds>]) | (:<actor> [<seconds>])=
|
||||
Revert actions of a player. Default for <seconds> is 60. Set <seconds> to inf for no time limit=
|
||||
Invalid parameters. See /help rollback and /help rollback_check.=
|
||||
Reverting actions of player '@1' since @2 seconds.=
|
||||
Reverting actions of @1 since @2 seconds.=
|
||||
(log is too long to show)=
|
||||
Reverting actions succeeded.=
|
||||
Reverting actions FAILED.=
|
||||
Show server status=
|
||||
This command was disabled by a mod or game.=
|
||||
[<0..23>:<0..59> | <0..24000>]=
|
||||
Show or set time of day=
|
||||
Current time is @1:@2.=
|
||||
You don't have permission to run this command (missing privilege: @1).=
|
||||
Invalid time (must be between 0 and 24000).=
|
||||
Time of day changed.=
|
||||
Invalid hour (must be between 0 and 23 inclusive).=
|
||||
Invalid minute (must be between 0 and 59 inclusive).=
|
||||
Show day count since world creation=
|
||||
Current day is @1.=
|
||||
[<delay_in_seconds> | -1] [-r] [<message>]=
|
||||
Shutdown server (-1 cancels a delayed shutdown, -r allows players to reconnect)=
|
||||
Server shutting down (operator request).=
|
||||
Ban the IP of a player or show the ban list=
|
||||
The ban list is empty.=
|
||||
Ban list: @1=
|
||||
You cannot ban players in singleplayer!=
|
||||
Player is not online.=
|
||||
Failed to ban player.=
|
||||
Banned @1.=
|
||||
<name> | <IP_address>=
|
||||
Remove IP ban belonging to a player/IP=
|
||||
Failed to unban player/IP.=
|
||||
Unbanned @1.=
|
||||
<name> [<reason>]=
|
||||
Kick a player=
|
||||
Failed to kick player @1.=
|
||||
Kicked @1.=
|
||||
[full | quick]=
|
||||
Clear all objects in world=
|
||||
Invalid usage, see /help clearobjects.=
|
||||
Clearing all objects. This may take a long time. You may experience a timeout. (by @1)=
|
||||
Cleared all objects.=
|
||||
<name> <message>=
|
||||
Send a direct message to a player=
|
||||
Invalid usage, see /help msg.=
|
||||
The player @1 is not online.=
|
||||
DM from @1: @2=
|
||||
Message sent.=
|
||||
Get the last login time of a player or yourself=
|
||||
@1's last login time was @2.=
|
||||
@1's last login time is unknown.=
|
||||
Clear the inventory of yourself or another player=
|
||||
You don't have permission to clear another player's inventory (missing privilege: @1).=
|
||||
@1 cleared your inventory.=
|
||||
Cleared @1's inventory.=
|
||||
Player must be online to clear inventory!=
|
||||
Players can't be killed, damage has been disabled.=
|
||||
Player @1 is not online.=
|
||||
You are already dead.=
|
||||
@1 is already dead.=
|
||||
@1 has been killed.=
|
||||
Kill player or yourself=
|
||||
@1 joined the game.=
|
||||
@1 left the game.=
|
||||
@1 left the game (timed out).=
|
||||
(no description)=
|
||||
Can interact with things and modify the world=
|
||||
Can speak in chat=
|
||||
Can modify basic privileges (@1)=
|
||||
Can modify privileges=
|
||||
Can teleport self=
|
||||
Can teleport other players=
|
||||
Can set the time of day using /time=
|
||||
Can do server maintenance stuff=
|
||||
Can bypass node protection in the world=
|
||||
Can ban and unban players=
|
||||
Can kick players=
|
||||
Can use /give and /giveme=
|
||||
Can use /setpassword and /clearpassword=
|
||||
Can use fly mode=
|
||||
Can use fast mode=
|
||||
Can fly through solid nodes using noclip mode=
|
||||
Can use the rollback functionality=
|
||||
Can enable wireframe=
|
||||
Unknown Item=
|
||||
Air=
|
||||
Ignore=
|
||||
You can't place 'ignore' nodes!=
|
||||
print [<filter>] | dump [<filter>] | save [<format> [<filter>]] | reset=
|
||||
Handle the profiler and profiling data=
|
||||
Statistics written to action log.=
|
||||
Statistics were reset.=
|
||||
Usage: @1=
|
||||
Format can be one of txt, csv, lua, json, json_pretty (structures may be subject to change).=
|
||||
Values below show absolute/relative times spend per server step by the instrumented function.=
|
||||
A total of @1 sample(s) were taken.=
|
||||
The output is limited to '@1'.=
|
||||
Saving of profile failed: @1=
|
||||
Profile saved to @1=
|
||||
@@ -14,14 +14,11 @@
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
-- Global menu data
|
||||
--------------------------------------------------------------------------------
|
||||
menudata = {}
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- Local cached values
|
||||
--------------------------------------------------------------------------------
|
||||
local min_supp_proto, max_supp_proto
|
||||
|
||||
function common_update_cached_supp_proto()
|
||||
@@ -29,14 +26,12 @@ function common_update_cached_supp_proto()
|
||||
max_supp_proto = core.get_max_supp_proto()
|
||||
end
|
||||
common_update_cached_supp_proto()
|
||||
--------------------------------------------------------------------------------
|
||||
-- Menu helper functions
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- Menu helper functions
|
||||
|
||||
local function render_client_count(n)
|
||||
if n > 99 then return '99+'
|
||||
elseif n >= 0 then return tostring(n)
|
||||
if n > 999 then return '99+'
|
||||
elseif n >= 0 then return tostring(n)
|
||||
else return '?' end
|
||||
end
|
||||
|
||||
@@ -50,21 +45,28 @@ local function configure_selected_world_params(idx)
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function image_column(tooltip, flagname)
|
||||
return "image,tooltip=" .. core.formspec_escape(tooltip) .. "," ..
|
||||
"0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
|
||||
"1=" .. core.formspec_escape(defaulttexturedir ..
|
||||
(flagname and "server_flags_" .. flagname .. ".png" or "blank.png")) .. "," ..
|
||||
"2=" .. core.formspec_escape(defaulttexturedir .. "server_ping_4.png") .. "," ..
|
||||
"3=" .. core.formspec_escape(defaulttexturedir .. "server_ping_3.png") .. "," ..
|
||||
"4=" .. core.formspec_escape(defaulttexturedir .. "server_ping_2.png") .. "," ..
|
||||
"5=" .. core.formspec_escape(defaulttexturedir .. "server_ping_1.png")
|
||||
-- retrieved from https://wondernetwork.com/pings with (hopefully) representative cities
|
||||
-- Amsterdam, Auckland, Brasilia, Denver, Lagos, Singapore
|
||||
local latency_matrix = {
|
||||
["AF"] = { ["AS"]=258, ["EU"]=100, ["NA"]=218, ["OC"]=432, ["SA"]=308 },
|
||||
["AS"] = { ["EU"]=168, ["NA"]=215, ["OC"]=125, ["SA"]=366 },
|
||||
["EU"] = { ["NA"]=120, ["OC"]=298, ["SA"]=221 },
|
||||
["NA"] = { ["OC"]=202, ["SA"]=168 },
|
||||
["OC"] = { ["SA"]=411 },
|
||||
["SA"] = {}
|
||||
}
|
||||
function estimate_continent_latency(own, spec)
|
||||
local there = spec.geo_continent
|
||||
if not own or not there then
|
||||
return nil
|
||||
end
|
||||
if own == there then
|
||||
return 0
|
||||
end
|
||||
return latency_matrix[there][own] or latency_matrix[own][there]
|
||||
end
|
||||
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function render_serverlist_row(spec, is_favorite)
|
||||
function render_serverlist_row(spec)
|
||||
local text = ""
|
||||
if spec.name then
|
||||
text = text .. core.formspec_escape(spec.name:trim())
|
||||
@@ -75,31 +77,29 @@ function render_serverlist_row(spec, is_favorite)
|
||||
end
|
||||
end
|
||||
|
||||
local grey_out = not is_server_protocol_compat(spec.proto_min, spec.proto_max)
|
||||
local grey_out = not spec.is_compatible
|
||||
|
||||
local details
|
||||
if is_favorite then
|
||||
details = "1,"
|
||||
else
|
||||
details = "0,"
|
||||
end
|
||||
local details = {}
|
||||
|
||||
if spec.ping then
|
||||
local ping = spec.ping * 1000
|
||||
if ping <= 50 then
|
||||
details = details .. "2,"
|
||||
elseif ping <= 100 then
|
||||
details = details .. "3,"
|
||||
elseif ping <= 250 then
|
||||
details = details .. "4,"
|
||||
if spec.lag or spec.ping then
|
||||
local lag = (spec.lag or 0) * 1000 + (spec.ping or 0) * 250
|
||||
if lag <= 125 then
|
||||
table.insert(details, "1")
|
||||
elseif lag <= 175 then
|
||||
table.insert(details, "2")
|
||||
elseif lag <= 250 then
|
||||
table.insert(details, "3")
|
||||
else
|
||||
details = details .. "5,"
|
||||
table.insert(details, "4")
|
||||
end
|
||||
else
|
||||
details = details .. "0,"
|
||||
table.insert(details, "0")
|
||||
end
|
||||
|
||||
if spec.clients and spec.clients_max then
|
||||
table.insert(details, ",")
|
||||
|
||||
local color = (grey_out and "#aaaaaa") or ((spec.is_favorite and "#ddddaa") or "#ffffff")
|
||||
if spec.clients and (spec.clients_max or 0) > 0 then
|
||||
local clients_percent = 100 * spec.clients / spec.clients_max
|
||||
|
||||
-- Choose a color depending on how many clients are connected
|
||||
@@ -110,68 +110,53 @@ function render_serverlist_row(spec, is_favorite)
|
||||
elseif clients_percent <= 60 then clients_color = '#a1e587' -- 0-60%: green
|
||||
elseif clients_percent <= 90 then clients_color = '#ffdc97' -- 60-90%: yellow
|
||||
elseif clients_percent == 100 then clients_color = '#dd5b5b' -- full server: red (darker)
|
||||
else clients_color = '#ffba97' -- 90-100%: orange
|
||||
else clients_color = '#ffba97' -- 90-100%: orange
|
||||
end
|
||||
|
||||
details = details .. clients_color .. ',' ..
|
||||
render_client_count(spec.clients) .. ',/,' ..
|
||||
render_client_count(spec.clients_max) .. ','
|
||||
|
||||
elseif grey_out then
|
||||
details = details .. '#aaaaaa,?,/,?,'
|
||||
table.insert(details, clients_color)
|
||||
table.insert(details, render_client_count(spec.clients) .. " / " ..
|
||||
render_client_count(spec.clients_max))
|
||||
else
|
||||
details = details .. ',?,/,?,'
|
||||
table.insert(details, color)
|
||||
table.insert(details, "?")
|
||||
end
|
||||
|
||||
if spec.creative then
|
||||
details = details .. "1,"
|
||||
table.insert(details, "1") -- creative icon
|
||||
else
|
||||
details = details .. "0,"
|
||||
end
|
||||
|
||||
if spec.damage then
|
||||
details = details .. "1,"
|
||||
else
|
||||
details = details .. "0,"
|
||||
table.insert(details, "0")
|
||||
end
|
||||
|
||||
if spec.pvp then
|
||||
details = details .. "1,"
|
||||
table.insert(details, "2") -- pvp icon
|
||||
elseif spec.damage then
|
||||
table.insert(details, "1") -- heart icon
|
||||
else
|
||||
details = details .. "0,"
|
||||
table.insert(details, "0")
|
||||
end
|
||||
|
||||
return details .. (grey_out and '#aaaaaa,' or ',') .. text
|
||||
end
|
||||
table.insert(details, color)
|
||||
table.insert(details, text)
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
os.tempfolder = function()
|
||||
local temp = core.get_temp_path()
|
||||
return temp .. DIR_DELIM .. "MT_" .. math.random(0, 10000)
|
||||
return table.concat(details, ",")
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
---------------------------------------------------------------------------------
|
||||
os.tmpname = function()
|
||||
local path = os.tempfolder()
|
||||
io.open(path, "w"):close()
|
||||
return path
|
||||
error('do not use') -- instead use core.get_temp_path()
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
function menu_render_worldlist()
|
||||
local retval = ""
|
||||
local retval = {}
|
||||
local current_worldlist = menudata.worldlist:get_list()
|
||||
|
||||
for i, v in ipairs(current_worldlist) do
|
||||
if retval ~= "" then retval = retval .. "," end
|
||||
retval = retval .. core.formspec_escape(v.name) ..
|
||||
" \\[" .. core.formspec_escape(v.gameid) .. "\\]"
|
||||
retval[#retval+1] = core.formspec_escape(v.name)
|
||||
end
|
||||
|
||||
return retval
|
||||
return table.concat(retval, ",")
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function menu_handle_key_up_down(fields, textlist, settingname)
|
||||
local oldidx, newidx = core.get_textlist_index(textlist), 1
|
||||
if fields.key_up or fields.key_down then
|
||||
@@ -188,7 +173,6 @@ function menu_handle_key_up_down(fields, textlist, settingname)
|
||||
return false
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function text2textlist(xpos, ypos, width, height, tl_name, textlen, text, transparency)
|
||||
local textlines = core.wrap_text(text, textlen, true)
|
||||
local retval = "textlist[" .. xpos .. "," .. ypos .. ";" .. width ..
|
||||
@@ -206,7 +190,6 @@ function text2textlist(xpos, ypos, width, height, tl_name, textlen, text, transp
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function is_server_protocol_compat(server_proto_min, server_proto_max)
|
||||
if (not server_proto_min) or (not server_proto_max) then
|
||||
-- There is no info. Assume the best and act as if we would be compatible.
|
||||
@@ -214,7 +197,7 @@ function is_server_protocol_compat(server_proto_min, server_proto_max)
|
||||
end
|
||||
return min_supp_proto <= server_proto_max and max_supp_proto >= server_proto_min
|
||||
end
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
function is_server_protocol_compat_or_error(server_proto_min, server_proto_max)
|
||||
if not is_server_protocol_compat(server_proto_min, server_proto_max) then
|
||||
local server_prot_ver_info, client_prot_ver_info
|
||||
@@ -242,7 +225,7 @@ function is_server_protocol_compat_or_error(server_proto_min, server_proto_max)
|
||||
|
||||
return true
|
||||
end
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
function menu_worldmt(selected, setting, value)
|
||||
local world = menudata.worldlist:get_list()[selected]
|
||||
if world then
|
||||
@@ -274,3 +257,11 @@ function menu_worldmt_legacy(selected)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function confirmation_formspec(message, confirm_id, confirm_label, cancel_id, cancel_label)
|
||||
return "size[10,2.5,true]" ..
|
||||
"label[0.5,0.5;" .. message .. "]" ..
|
||||
"style[" .. confirm_id .. ";bgcolor=red]" ..
|
||||
"button[0.5,1.5;2.5,0.5;" .. confirm_id .. ";" .. confirm_label .. "]" ..
|
||||
"button[7.0,1.5;2.5,0.5;" .. cancel_id .. ";" .. cancel_label .. "]"
|
||||
end
|
||||
|
||||
@@ -23,9 +23,18 @@ if not core.get_http_api then
|
||||
return
|
||||
end
|
||||
|
||||
-- Unordered preserves the original order of the ContentDB API,
|
||||
-- before the package list is ordered based on installed state.
|
||||
local store = { packages = {}, packages_full = {}, packages_full_unordered = {} }
|
||||
local store = {
|
||||
loading = false,
|
||||
load_ok = false,
|
||||
load_error = false,
|
||||
|
||||
-- Unordered preserves the original order of the ContentDB API,
|
||||
-- before the package list is ordered based on installed state.
|
||||
packages = {},
|
||||
packages_full = {},
|
||||
packages_full_unordered = {},
|
||||
aliases = {},
|
||||
}
|
||||
|
||||
local http = core.get_http_api()
|
||||
|
||||
@@ -47,6 +56,9 @@ local filter_types_titles = {
|
||||
fgettext("Texture packs"),
|
||||
}
|
||||
|
||||
-- Automatic package installation
|
||||
local auto_install_spec = nil
|
||||
|
||||
local number_downloading = 0
|
||||
local download_queue = {}
|
||||
|
||||
@@ -57,36 +69,70 @@ local filter_types_type = {
|
||||
"txp",
|
||||
}
|
||||
|
||||
local REASON_NEW = "new"
|
||||
local REASON_UPDATE = "update"
|
||||
local REASON_DEPENDENCY = "dependency"
|
||||
|
||||
local function download_package(param)
|
||||
if core.download_file(param.package.url, param.filename) then
|
||||
return {
|
||||
filename = param.filename,
|
||||
successful = true,
|
||||
}
|
||||
else
|
||||
core.log("error", "downloading " .. dump(param.package.url) .. " failed")
|
||||
return {
|
||||
successful = false,
|
||||
}
|
||||
|
||||
local function get_download_url(package, reason)
|
||||
local base_url = core.settings:get("contentdb_url")
|
||||
local ret = base_url .. ("/packages/%s/releases/%d/download/"):format(
|
||||
package.url_part, package.release)
|
||||
if reason then
|
||||
ret = ret .. "?reason=" .. reason
|
||||
end
|
||||
return ret
|
||||
end
|
||||
|
||||
local function start_install(package)
|
||||
|
||||
local function download_and_extract(param)
|
||||
local package = param.package
|
||||
|
||||
local filename = core.get_temp_path(true)
|
||||
if filename == "" or not core.download_file(param.url, filename) then
|
||||
core.log("error", "Downloading " .. dump(param.url) .. " failed")
|
||||
return {
|
||||
msg = fgettext_ne("Failed to download \"$1\"", package.title)
|
||||
}
|
||||
end
|
||||
|
||||
local tempfolder = core.get_temp_path()
|
||||
if tempfolder ~= "" then
|
||||
tempfolder = tempfolder .. DIR_DELIM .. "MT_" .. math.random(1, 1024000)
|
||||
if not core.extract_zip(filename, tempfolder) then
|
||||
tempfolder = nil
|
||||
end
|
||||
else
|
||||
tempfolder = nil
|
||||
end
|
||||
os.remove(filename)
|
||||
if not tempfolder then
|
||||
return {
|
||||
msg = fgettext_ne("Failed to extract \"$1\" (unsupported file type or broken archive)", package.title),
|
||||
}
|
||||
end
|
||||
|
||||
return {
|
||||
path = tempfolder
|
||||
}
|
||||
end
|
||||
|
||||
local function start_install(package, reason)
|
||||
local params = {
|
||||
package = package,
|
||||
filename = os.tempfolder() .. "_MODNAME_" .. package.name .. ".zip",
|
||||
url = get_download_url(package, reason),
|
||||
}
|
||||
|
||||
number_downloading = number_downloading + 1
|
||||
|
||||
local function callback(result)
|
||||
if result.successful then
|
||||
local path, msg = pkgmgr.install(package.type,
|
||||
result.filename, package.name,
|
||||
package.path)
|
||||
if result.msg then
|
||||
gamedata.errormessage = result.msg
|
||||
else
|
||||
local path, msg = pkgmgr.install_dir(package.type, result.path, package.name, package.path)
|
||||
core.delete_dir(result.path)
|
||||
if not path then
|
||||
gamedata.errormessage = msg
|
||||
gamedata.errormessage = fgettext_ne("Error installing \"$1\": $2", package.title, msg)
|
||||
else
|
||||
core.log("action", "Installed package to " .. path)
|
||||
|
||||
@@ -108,11 +154,9 @@ local function start_install(package)
|
||||
|
||||
if conf_path then
|
||||
local conf = Settings(conf_path)
|
||||
if name_is_title then
|
||||
conf:set("name", package.title)
|
||||
else
|
||||
conf:set("title", package.title)
|
||||
conf:set("name", package.name)
|
||||
conf:set("title", package.title)
|
||||
if not name_is_title then
|
||||
conf:set("name", package.name)
|
||||
end
|
||||
if not conf:get("description") then
|
||||
conf:set("description", package.short_description)
|
||||
@@ -122,9 +166,6 @@ local function start_install(package)
|
||||
conf:write()
|
||||
end
|
||||
end
|
||||
os.remove(result.filename)
|
||||
else
|
||||
gamedata.errormessage = fgettext("Failed to download $1", package.name)
|
||||
end
|
||||
|
||||
package.downloading = false
|
||||
@@ -135,7 +176,7 @@ local function start_install(package)
|
||||
if next then
|
||||
table.remove(download_queue, 1)
|
||||
|
||||
start_install(next)
|
||||
start_install(next.package, next.reason)
|
||||
end
|
||||
|
||||
ui.update()
|
||||
@@ -144,24 +185,31 @@ local function start_install(package)
|
||||
package.queued = false
|
||||
package.downloading = true
|
||||
|
||||
if not core.handle_async(download_package, params, callback) then
|
||||
if not core.handle_async(download_and_extract, params, callback) then
|
||||
core.log("error", "ERROR: async event failed")
|
||||
gamedata.errormessage = fgettext("Failed to download $1", package.name)
|
||||
gamedata.errormessage = fgettext_ne("Failed to download $1", package.name)
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
local function queue_download(package)
|
||||
local function queue_download(package, reason)
|
||||
if package.queued or package.downloading then
|
||||
return
|
||||
end
|
||||
|
||||
local max_concurrent_downloads = tonumber(core.settings:get("contentdb_max_concurrent_downloads"))
|
||||
if number_downloading < max_concurrent_downloads then
|
||||
start_install(package)
|
||||
if number_downloading < math.max(max_concurrent_downloads, 1) then
|
||||
start_install(package, reason)
|
||||
else
|
||||
table.insert(download_queue, package)
|
||||
table.insert(download_queue, { package = package, reason = reason })
|
||||
package.queued = true
|
||||
end
|
||||
end
|
||||
|
||||
local function get_raw_dependencies(package)
|
||||
if package.type ~= "mod" then
|
||||
return {}
|
||||
end
|
||||
if package.raw_deps then
|
||||
return package.raw_deps
|
||||
end
|
||||
@@ -169,7 +217,7 @@ local function get_raw_dependencies(package)
|
||||
local url_fmt = "/api/packages/%s/dependencies/?only_hard=1&protocol_version=%s&engine_version=%s"
|
||||
local version = core.get_version()
|
||||
local base_url = core.settings:get("contentdb_url")
|
||||
local url = base_url .. url_fmt:format(package.id, core.get_max_supp_proto(), version.string)
|
||||
local url = base_url .. url_fmt:format(package.url_part, core.get_max_supp_proto(), core.urlencode(version.string))
|
||||
|
||||
local response = http.fetch_sync({ url = url })
|
||||
if not response.succeeded then
|
||||
@@ -240,7 +288,7 @@ local function resolve_dependencies_2(raw_deps, installed_mods, out)
|
||||
end
|
||||
end
|
||||
|
||||
-- Otherwise, find the first mod that fulfils it
|
||||
-- Otherwise, find the first mod that fulfills it
|
||||
if fallback then
|
||||
return {
|
||||
is_optional = dep.is_optional,
|
||||
@@ -308,22 +356,21 @@ end
|
||||
|
||||
local install_dialog = {}
|
||||
function install_dialog.get_formspec()
|
||||
local selected_game, selected_game_idx = pkgmgr.find_by_gameid(core.settings:get("menu_last_game"))
|
||||
if not selected_game_idx then
|
||||
selected_game_idx = 1
|
||||
selected_game = pkgmgr.games[1]
|
||||
end
|
||||
|
||||
local game_list = {}
|
||||
for i, game in ipairs(pkgmgr.games) do
|
||||
game_list[i] = core.formspec_escape(game.title)
|
||||
end
|
||||
|
||||
local package = install_dialog.package
|
||||
local raw_deps = install_dialog.raw_deps
|
||||
local will_install_deps = install_dialog.will_install_deps
|
||||
|
||||
local selected_game_idx = 1
|
||||
local selected_gameid = core.settings:get("menu_last_game")
|
||||
local games = table.copy(pkgmgr.games)
|
||||
for i=1, #games do
|
||||
if selected_gameid and games[i].id == selected_gameid then
|
||||
selected_game_idx = i
|
||||
end
|
||||
|
||||
games[i] = core.formspec_escape(games[i].name)
|
||||
end
|
||||
|
||||
local selected_game = pkgmgr.games[selected_game_idx]
|
||||
local deps_to_install = 0
|
||||
local deps_not_found = 0
|
||||
|
||||
@@ -370,7 +417,7 @@ function install_dialog.get_formspec()
|
||||
"container[0.375,0.70]",
|
||||
|
||||
"label[0,0.25;", fgettext("Base Game:"), "]",
|
||||
"dropdown[2,0;4.25,0.5;gameid;", table.concat(games, ","), ";", selected_game_idx, "]",
|
||||
"dropdown[2,0;4.25,0.5;selected_game;", table.concat(game_list, ","), ";", selected_game_idx, "]",
|
||||
|
||||
"label[0,0.8;", fgettext("Dependencies:"), "]",
|
||||
|
||||
@@ -392,7 +439,7 @@ function install_dialog.get_formspec()
|
||||
"container_end[]",
|
||||
}
|
||||
|
||||
return table.concat(formspec, "")
|
||||
return table.concat(formspec)
|
||||
end
|
||||
|
||||
function install_dialog.handle_submit(this, fields)
|
||||
@@ -407,12 +454,12 @@ function install_dialog.handle_submit(this, fields)
|
||||
end
|
||||
|
||||
if fields.install_all then
|
||||
queue_download(install_dialog.package)
|
||||
queue_download(install_dialog.package, REASON_NEW)
|
||||
|
||||
if install_dialog.will_install_deps then
|
||||
for _, dep in pairs(install_dialog.dependencies) do
|
||||
if not dep.is_optional and not dep.installed and dep.package then
|
||||
queue_download(dep.package)
|
||||
queue_download(dep.package, REASON_DEPENDENCY)
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -421,9 +468,9 @@ function install_dialog.handle_submit(this, fields)
|
||||
return true
|
||||
end
|
||||
|
||||
if fields.gameid then
|
||||
if fields.selected_game then
|
||||
for _, game in pairs(pkgmgr.games) do
|
||||
if game.name == fields.gameid then
|
||||
if game.title == fields.selected_game then
|
||||
core.settings:set("menu_last_game", game.id)
|
||||
break
|
||||
end
|
||||
@@ -450,12 +497,10 @@ local confirm_overwrite = {}
|
||||
function confirm_overwrite.get_formspec()
|
||||
local package = confirm_overwrite.package
|
||||
|
||||
return "size[11.5,4.5,true]" ..
|
||||
"label[2,2;" ..
|
||||
fgettext("\"$1\" already exists. Would you like to overwrite it?", package.name) .. "]"..
|
||||
"style[install;bgcolor=red]" ..
|
||||
"button[3.25,3.5;2.5,0.5;install;" .. fgettext("Overwrite") .. "]" ..
|
||||
"button[5.75,3.5;2.5,0.5;cancel;" .. fgettext("Cancel") .. "]"
|
||||
return confirmation_formspec(
|
||||
fgettext("\"$1\" already exists. Would you like to overwrite it?", package.name),
|
||||
'install', fgettext("Overwrite"),
|
||||
'cancel', fgettext("Cancel"))
|
||||
end
|
||||
|
||||
function confirm_overwrite.handle_submit(this, fields)
|
||||
@@ -485,6 +530,50 @@ function confirm_overwrite.create(package, callback)
|
||||
nil)
|
||||
end
|
||||
|
||||
local function install_or_update_package(this, package)
|
||||
local install_parent
|
||||
if package.type == "mod" then
|
||||
install_parent = core.get_modpath()
|
||||
elseif package.type == "game" then
|
||||
install_parent = core.get_gamepath()
|
||||
elseif package.type == "txp" then
|
||||
install_parent = core.get_texturepath()
|
||||
else
|
||||
error("Unknown package type: " .. package.type)
|
||||
end
|
||||
|
||||
if package.queued or package.downloading then
|
||||
return
|
||||
end
|
||||
|
||||
local function on_confirm()
|
||||
local deps = get_raw_dependencies(package)
|
||||
if deps and has_hard_deps(deps) then
|
||||
local dlg = install_dialog.create(package, deps)
|
||||
dlg:set_parent(this)
|
||||
this:hide()
|
||||
dlg:show()
|
||||
else
|
||||
queue_download(package, package.path and REASON_UPDATE or REASON_NEW)
|
||||
end
|
||||
end
|
||||
|
||||
if package.type == "mod" and #pkgmgr.games == 0 then
|
||||
local dlg = messagebox("install_game",
|
||||
fgettext("You need to install a game before you can install a mod"))
|
||||
dlg:set_parent(this)
|
||||
this:hide()
|
||||
dlg:show()
|
||||
elseif not package.path and core.is_dir(install_parent .. DIR_DELIM .. package.name) then
|
||||
local dlg = confirm_overwrite.create(package, on_confirm)
|
||||
dlg:set_parent(this)
|
||||
this:hide()
|
||||
dlg:show()
|
||||
else
|
||||
on_confirm()
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
local function get_file_extension(path)
|
||||
local parts = path:split(".")
|
||||
@@ -539,67 +628,173 @@ local function get_screenshot(package)
|
||||
return defaulttexturedir .. "loading_screenshot.png"
|
||||
end
|
||||
|
||||
function store.load()
|
||||
local function fetch_pkgs()
|
||||
local version = core.get_version()
|
||||
local base_url = core.settings:get("contentdb_url")
|
||||
local url = base_url ..
|
||||
"/api/packages/?type=mod&type=game&type=txp&protocol_version=" ..
|
||||
core.get_max_supp_proto() .. "&engine_version=" .. version.string
|
||||
core.get_max_supp_proto() .. "&engine_version=" .. core.urlencode(version.string)
|
||||
|
||||
for _, item in pairs(core.settings:get("contentdb_flag_blacklist"):split(",")) do
|
||||
item = item:trim()
|
||||
if item ~= "" then
|
||||
url = url .. "&hide=" .. item
|
||||
url = url .. "&hide=" .. core.urlencode(item)
|
||||
end
|
||||
end
|
||||
|
||||
local timeout = tonumber(core.settings:get("curl_file_download_timeout"))
|
||||
local response = http.fetch_sync({ url = url, timeout = timeout })
|
||||
local http = core.get_http_api()
|
||||
local response = http.fetch_sync({ url = url })
|
||||
if not response.succeeded then
|
||||
return
|
||||
end
|
||||
|
||||
store.packages_full = core.parse_json(response.data) or {}
|
||||
|
||||
for _, package in pairs(store.packages_full) do
|
||||
package.url = base_url .. "/packages/" ..
|
||||
package.author .. "/" .. package.name ..
|
||||
"/releases/" .. package.release .. "/download/"
|
||||
local packages = core.parse_json(response.data)
|
||||
if not packages or #packages == 0 then
|
||||
return
|
||||
end
|
||||
local aliases = {}
|
||||
|
||||
for _, package in pairs(packages) do
|
||||
local name_len = #package.name
|
||||
-- This must match what store.update_paths() does!
|
||||
package.id = package.author:lower() .. "/"
|
||||
if package.type == "game" and name_len > 5 and package.name:sub(name_len - 4) == "_game" then
|
||||
package.id = package.author:lower() .. "/" .. package.name:sub(1, name_len - 5)
|
||||
package.id = package.id .. package.name:sub(1, name_len - 5)
|
||||
else
|
||||
package.id = package.author:lower() .. "/" .. package.name
|
||||
package.id = package.id .. package.name
|
||||
end
|
||||
|
||||
package.url_part = core.urlencode(package.author) .. "/" .. core.urlencode(package.name)
|
||||
|
||||
if package.aliases then
|
||||
for _, alias in ipairs(package.aliases) do
|
||||
-- We currently don't support name changing
|
||||
local suffix = "/" .. package.name
|
||||
if alias:sub(-#suffix) == suffix then
|
||||
aliases[alias:lower()] = package.id
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
store.packages_full_unordered = store.packages_full
|
||||
store.packages = store.packages_full
|
||||
store.loaded = true
|
||||
return { packages = packages, aliases = aliases }
|
||||
end
|
||||
|
||||
local function sort_and_filter_pkgs()
|
||||
store.update_paths()
|
||||
store.sort_packages()
|
||||
store.filter_packages(search_string)
|
||||
end
|
||||
|
||||
-- Resolves the package specification stored in auto_install_spec into an actual package.
|
||||
-- May only be called after the package list has been loaded successfully.
|
||||
local function resolve_auto_install_spec()
|
||||
assert(store.load_ok)
|
||||
|
||||
if not auto_install_spec then
|
||||
return nil
|
||||
end
|
||||
|
||||
local spec = store.aliases[auto_install_spec] or auto_install_spec
|
||||
local resolved = nil
|
||||
|
||||
for _, pkg in ipairs(store.packages_full_unordered) do
|
||||
if pkg.id == spec then
|
||||
resolved = pkg
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if not resolved then
|
||||
gamedata.errormessage = fgettext("The package $1 was not found.", auto_install_spec)
|
||||
ui.update()
|
||||
|
||||
auto_install_spec = nil
|
||||
end
|
||||
|
||||
return resolved
|
||||
end
|
||||
|
||||
-- Installs the package specified by auto_install_spec.
|
||||
-- Only does something if:
|
||||
-- a. The package list has been loaded successfully.
|
||||
-- b. The store dialog is currently visible.
|
||||
local function do_auto_install()
|
||||
if not store.load_ok then
|
||||
return
|
||||
end
|
||||
|
||||
local pkg = resolve_auto_install_spec()
|
||||
if not pkg then
|
||||
return
|
||||
end
|
||||
|
||||
local store_dlg = ui.find_by_name("store")
|
||||
if not store_dlg or store_dlg.hidden then
|
||||
return
|
||||
end
|
||||
|
||||
install_or_update_package(store_dlg, pkg)
|
||||
auto_install_spec = nil
|
||||
end
|
||||
|
||||
function store.load()
|
||||
if store.load_ok then
|
||||
sort_and_filter_pkgs()
|
||||
return
|
||||
end
|
||||
if store.loading then
|
||||
return
|
||||
end
|
||||
store.loading = true
|
||||
core.handle_async(
|
||||
fetch_pkgs,
|
||||
nil,
|
||||
function(result)
|
||||
if result then
|
||||
store.load_ok = true
|
||||
store.load_error = false
|
||||
store.packages = result.packages
|
||||
store.packages_full = result.packages
|
||||
store.packages_full_unordered = result.packages
|
||||
store.aliases = result.aliases
|
||||
|
||||
sort_and_filter_pkgs()
|
||||
do_auto_install()
|
||||
else
|
||||
store.load_error = true
|
||||
end
|
||||
|
||||
store.loading = false
|
||||
ui.update()
|
||||
end
|
||||
)
|
||||
end
|
||||
|
||||
function store.update_paths()
|
||||
local mod_hash = {}
|
||||
pkgmgr.refresh_globals()
|
||||
for _, mod in pairs(pkgmgr.global_mods:get_list()) do
|
||||
if mod.author and mod.release > 0 then
|
||||
mod_hash[mod.author:lower() .. "/" .. mod.name] = mod
|
||||
local cdb_id = pkgmgr.get_contentdb_id(mod)
|
||||
if cdb_id then
|
||||
mod_hash[store.aliases[cdb_id] or cdb_id] = mod
|
||||
end
|
||||
end
|
||||
|
||||
local game_hash = {}
|
||||
pkgmgr.update_gamelist()
|
||||
for _, game in pairs(pkgmgr.games) do
|
||||
if game.author ~= "" and game.release > 0 then
|
||||
game_hash[game.author:lower() .. "/" .. game.id] = game
|
||||
local cdb_id = pkgmgr.get_contentdb_id(game)
|
||||
if cdb_id then
|
||||
game_hash[store.aliases[cdb_id] or cdb_id] = game
|
||||
end
|
||||
end
|
||||
|
||||
local txp_hash = {}
|
||||
for _, txp in pairs(pkgmgr.get_texture_packs()) do
|
||||
if txp.author and txp.release > 0 then
|
||||
txp_hash[txp.author:lower() .. "/" .. txp.name] = txp
|
||||
local cdb_id = pkgmgr.get_contentdb_id(txp)
|
||||
if cdb_id then
|
||||
txp_hash[store.aliases[cdb_id] or cdb_id] = txp
|
||||
end
|
||||
end
|
||||
|
||||
@@ -618,6 +813,7 @@ function store.update_paths()
|
||||
package.installed_release = content.release or 0
|
||||
else
|
||||
package.path = nil
|
||||
package.installed_release = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -625,27 +821,40 @@ end
|
||||
function store.sort_packages()
|
||||
local ret = {}
|
||||
|
||||
local auto_install_pkg = resolve_auto_install_spec() -- can be nil
|
||||
|
||||
-- Add installed content
|
||||
for i=1, #store.packages_full_unordered do
|
||||
local package = store.packages_full_unordered[i]
|
||||
if package.path then
|
||||
ret[#ret + 1] = package
|
||||
for _, pkg in ipairs(store.packages_full_unordered) do
|
||||
if pkg.path and pkg ~= auto_install_pkg then
|
||||
ret[#ret + 1] = pkg
|
||||
end
|
||||
end
|
||||
|
||||
-- Sort installed content by title
|
||||
-- Sort installed content first by "is there an update available?", then by title
|
||||
table.sort(ret, function(a, b)
|
||||
local a_updatable = a.installed_release < a.release
|
||||
local b_updatable = b.installed_release < b.release
|
||||
if a_updatable and not b_updatable then
|
||||
return true
|
||||
elseif b_updatable and not a_updatable then
|
||||
return false
|
||||
end
|
||||
|
||||
return a.title < b.title
|
||||
end)
|
||||
|
||||
-- Add uninstalled content
|
||||
for i=1, #store.packages_full_unordered do
|
||||
local package = store.packages_full_unordered[i]
|
||||
if not package.path then
|
||||
ret[#ret + 1] = package
|
||||
for _, pkg in ipairs(store.packages_full_unordered) do
|
||||
if not pkg.path and pkg ~= auto_install_pkg then
|
||||
ret[#ret + 1] = pkg
|
||||
end
|
||||
end
|
||||
|
||||
-- Put the package that will be auto-installed at the very top
|
||||
if auto_install_pkg then
|
||||
table.insert(ret, 1, auto_install_pkg)
|
||||
end
|
||||
|
||||
store.packages_full = ret
|
||||
end
|
||||
|
||||
@@ -684,7 +893,29 @@ function store.filter_packages(query)
|
||||
end
|
||||
end
|
||||
|
||||
local function get_info_formspec(text)
|
||||
local H = 9.5
|
||||
return table.concat({
|
||||
"formspec_version[6]",
|
||||
"size[15.75,9.5]",
|
||||
TOUCHSCREEN_GUI and "padding[0.01,0.01]" or "position[0.5,0.55]",
|
||||
|
||||
"label[4,4.35;", text, "]",
|
||||
"container[0,", H - 0.8 - 0.375, "]",
|
||||
"button[0.375,0;5,0.8;back;", fgettext("Back to Main Menu"), "]",
|
||||
"container_end[]",
|
||||
})
|
||||
end
|
||||
|
||||
function store.get_formspec(dlgdata)
|
||||
if store.loading then
|
||||
return get_info_formspec(fgettext("Loading..."))
|
||||
end
|
||||
if store.load_error then
|
||||
return get_info_formspec(fgettext("No packages could be retrieved"))
|
||||
end
|
||||
assert(store.load_ok)
|
||||
|
||||
store.update_paths()
|
||||
|
||||
dlgdata.pagemax = math.max(math.ceil(#store.packages / num_per_page), 1)
|
||||
@@ -694,82 +925,70 @@ function store.get_formspec(dlgdata)
|
||||
|
||||
local W = 15.75
|
||||
local H = 9.5
|
||||
local formspec
|
||||
if #store.packages_full > 0 then
|
||||
formspec = {
|
||||
"formspec_version[3]",
|
||||
"size[15.75,9.5]",
|
||||
"position[0.5,0.55]",
|
||||
local formspec = {
|
||||
"formspec_version[6]",
|
||||
"size[15.75,9.5]",
|
||||
TOUCHSCREEN_GUI and "padding[0.01,0.01]" or "position[0.5,0.55]",
|
||||
|
||||
"style[status,downloading,queued;border=false]",
|
||||
"style[status,downloading,queued;border=false]",
|
||||
|
||||
"container[0.375,0.375]",
|
||||
"field[0,0;7.225,0.8;search_string;;", core.formspec_escape(search_string), "]",
|
||||
"field_close_on_enter[search_string;false]",
|
||||
"image_button[7.3,0;0.8,0.8;", core.formspec_escape(defaulttexturedir .. "search.png"), ";search;]",
|
||||
"image_button[8.125,0;0.8,0.8;", core.formspec_escape(defaulttexturedir .. "clear.png"), ";clear;]",
|
||||
"dropdown[9.6,0;2.4,0.8;type;", table.concat(filter_types_titles, ","), ";", filter_type, "]",
|
||||
"container_end[]",
|
||||
"container[0.375,0.375]",
|
||||
"field[0,0;7.225,0.8;search_string;;", core.formspec_escape(search_string), "]",
|
||||
"field_enter_after_edit[search_string;true]",
|
||||
"image_button[7.3,0;0.8,0.8;", core.formspec_escape(defaulttexturedir .. "search.png"), ";search;]",
|
||||
"image_button[8.125,0;0.8,0.8;", core.formspec_escape(defaulttexturedir .. "clear.png"), ";clear;]",
|
||||
"dropdown[9.175,0;2.7875,0.8;type;", table.concat(filter_types_titles, ","), ";", filter_type, "]",
|
||||
"container_end[]",
|
||||
|
||||
-- Page nav buttons
|
||||
"container[0,", H - 0.8 - 0.375, "]",
|
||||
"button[0.375,0;4,0.8;back;", fgettext("Back to Main Menu"), "]",
|
||||
-- Page nav buttons
|
||||
"container[0,", H - 0.8 - 0.375, "]",
|
||||
"button[0.375,0;5,0.8;back;", fgettext("Back to Main Menu"), "]",
|
||||
|
||||
"container[", W - 0.375 - 0.8*4 - 2, ",0]",
|
||||
"image_button[0,0;0.8,0.8;", core.formspec_escape(defaulttexturedir), "start_icon.png;pstart;]",
|
||||
"image_button[0.8,0;0.8,0.8;", core.formspec_escape(defaulttexturedir), "prev_icon.png;pback;]",
|
||||
"style[pagenum;border=false]",
|
||||
"button[1.6,0;2,0.8;pagenum;", tonumber(cur_page), " / ", tonumber(dlgdata.pagemax), "]",
|
||||
"image_button[3.6,0;0.8,0.8;", core.formspec_escape(defaulttexturedir), "next_icon.png;pnext;]",
|
||||
"image_button[4.4,0;0.8,0.8;", core.formspec_escape(defaulttexturedir), "end_icon.png;pend;]",
|
||||
"container_end[]",
|
||||
"container[", W - 0.375 - 0.8*4 - 2, ",0]",
|
||||
"image_button[0,0;0.8,0.8;", core.formspec_escape(defaulttexturedir), "start_icon.png;pstart;]",
|
||||
"image_button[0.8,0;0.8,0.8;", core.formspec_escape(defaulttexturedir), "prev_icon.png;pback;]",
|
||||
"style[pagenum;border=false]",
|
||||
"button[1.6,0;2,0.8;pagenum;", tonumber(cur_page), " / ", tonumber(dlgdata.pagemax), "]",
|
||||
"image_button[3.6,0;0.8,0.8;", core.formspec_escape(defaulttexturedir), "next_icon.png;pnext;]",
|
||||
"image_button[4.4,0;0.8,0.8;", core.formspec_escape(defaulttexturedir), "end_icon.png;pend;]",
|
||||
"container_end[]",
|
||||
|
||||
"container_end[]",
|
||||
}
|
||||
"container_end[]",
|
||||
}
|
||||
|
||||
if number_downloading > 0 then
|
||||
formspec[#formspec + 1] = "button[12.75,0.375;2.625,0.8;downloading;"
|
||||
if #download_queue > 0 then
|
||||
formspec[#formspec + 1] = fgettext("$1 downloading,\n$2 queued", number_downloading, #download_queue)
|
||||
else
|
||||
formspec[#formspec + 1] = fgettext("$1 downloading...", number_downloading)
|
||||
if number_downloading > 0 then
|
||||
formspec[#formspec + 1] = "button[12.5875,0.375;2.7875,0.8;downloading;"
|
||||
if #download_queue > 0 then
|
||||
formspec[#formspec + 1] = fgettext("$1 downloading,\n$2 queued", number_downloading, #download_queue)
|
||||
else
|
||||
formspec[#formspec + 1] = fgettext("$1 downloading...", number_downloading)
|
||||
end
|
||||
formspec[#formspec + 1] = "]"
|
||||
else
|
||||
local num_avail_updates = 0
|
||||
for i=1, #store.packages_full do
|
||||
local package = store.packages_full[i]
|
||||
if package.path and package.installed_release < package.release and
|
||||
not (package.downloading or package.queued) then
|
||||
num_avail_updates = num_avail_updates + 1
|
||||
end
|
||||
end
|
||||
|
||||
if num_avail_updates == 0 then
|
||||
formspec[#formspec + 1] = "button[12.5875,0.375;2.7875,0.8;status;"
|
||||
formspec[#formspec + 1] = fgettext("No updates")
|
||||
formspec[#formspec + 1] = "]"
|
||||
else
|
||||
local num_avail_updates = 0
|
||||
for i=1, #store.packages_full do
|
||||
local package = store.packages_full[i]
|
||||
if package.path and package.installed_release < package.release and
|
||||
not (package.downloading or package.queued) then
|
||||
num_avail_updates = num_avail_updates + 1
|
||||
end
|
||||
end
|
||||
|
||||
if num_avail_updates == 0 then
|
||||
formspec[#formspec + 1] = "button[12.75,0.375;2.625,0.8;status;"
|
||||
formspec[#formspec + 1] = fgettext("No updates")
|
||||
formspec[#formspec + 1] = "]"
|
||||
else
|
||||
formspec[#formspec + 1] = "button[12.75,0.375;2.625,0.8;update_all;"
|
||||
formspec[#formspec + 1] = fgettext("Update All [$1]", num_avail_updates)
|
||||
formspec[#formspec + 1] = "]"
|
||||
end
|
||||
end
|
||||
|
||||
if #store.packages == 0 then
|
||||
formspec[#formspec + 1] = "label[4,3;"
|
||||
formspec[#formspec + 1] = fgettext("No results")
|
||||
formspec[#formspec + 1] = "button[12.5875,0.375;2.7875,0.8;update_all;"
|
||||
formspec[#formspec + 1] = fgettext("Update All [$1]", num_avail_updates)
|
||||
formspec[#formspec + 1] = "]"
|
||||
end
|
||||
else
|
||||
formspec = {
|
||||
"size[12,7]",
|
||||
"position[0.5,0.55]",
|
||||
"label[4,3;", fgettext("No packages could be retrieved"), "]",
|
||||
"container[0,", H - 0.8 - 0.375, "]",
|
||||
"button[0,0;4,0.8;back;", fgettext("Back to Main Menu"), "]",
|
||||
"container_end[]",
|
||||
}
|
||||
end
|
||||
|
||||
if #store.packages == 0 then
|
||||
formspec[#formspec + 1] = "label[4,4.75;"
|
||||
formspec[#formspec + 1] = fgettext("No results")
|
||||
formspec[#formspec + 1] = "]"
|
||||
end
|
||||
|
||||
-- download/queued tooltips always have the same message
|
||||
@@ -798,7 +1017,10 @@ function store.get_formspec(dlgdata)
|
||||
formspec[#formspec + 1] = "]"
|
||||
|
||||
-- buttons
|
||||
local left_base = "image_button[-1.55,0;0.7,0.7;" .. core.formspec_escape(defaulttexturedir)
|
||||
local description_width = W - 2.625 - 2 * 0.7 - 2 * 0.15
|
||||
|
||||
local second_base = "image_button[-1.55,0;0.7,0.7;" .. core.formspec_escape(defaulttexturedir)
|
||||
local third_base = "image_button[-2.4,0;0.7,0.7;" .. core.formspec_escape(defaulttexturedir)
|
||||
formspec[#formspec + 1] = "container["
|
||||
formspec[#formspec + 1] = W - 0.375*2
|
||||
formspec[#formspec + 1] = ",0.1]"
|
||||
@@ -808,29 +1030,28 @@ function store.get_formspec(dlgdata)
|
||||
formspec[#formspec + 1] = core.formspec_escape(defaulttexturedir)
|
||||
formspec[#formspec + 1] = "cdb_downloading.png;3;400;]"
|
||||
elseif package.queued then
|
||||
formspec[#formspec + 1] = left_base
|
||||
formspec[#formspec + 1] = core.formspec_escape(defaulttexturedir)
|
||||
formspec[#formspec + 1] = "cdb_queued.png;queued]"
|
||||
formspec[#formspec + 1] = second_base
|
||||
formspec[#formspec + 1] = "cdb_queued.png;queued;]"
|
||||
elseif not package.path then
|
||||
local elem_name = "install_" .. i .. ";"
|
||||
formspec[#formspec + 1] = "style[" .. elem_name .. "bgcolor=#71aa34]"
|
||||
formspec[#formspec + 1] = left_base .. "cdb_add.png;" .. elem_name .. "]"
|
||||
formspec[#formspec + 1] = second_base .. "cdb_add.png;" .. elem_name .. "]"
|
||||
formspec[#formspec + 1] = "tooltip[" .. elem_name .. fgettext("Install") .. tooltip_colors
|
||||
else
|
||||
if package.installed_release < package.release then
|
||||
|
||||
-- The install_ action also handles updating
|
||||
local elem_name = "install_" .. i .. ";"
|
||||
formspec[#formspec + 1] = "style[" .. elem_name .. "bgcolor=#28ccdf]"
|
||||
formspec[#formspec + 1] = left_base .. "cdb_update.png;" .. elem_name .. "]"
|
||||
formspec[#formspec + 1] = third_base .. "cdb_update.png;" .. elem_name .. "]"
|
||||
formspec[#formspec + 1] = "tooltip[" .. elem_name .. fgettext("Update") .. tooltip_colors
|
||||
else
|
||||
|
||||
local elem_name = "uninstall_" .. i .. ";"
|
||||
formspec[#formspec + 1] = "style[" .. elem_name .. "bgcolor=#a93b3b]"
|
||||
formspec[#formspec + 1] = left_base .. "cdb_clear.png;" .. elem_name .. "]"
|
||||
formspec[#formspec + 1] = "tooltip[" .. elem_name .. fgettext("Uninstall") .. tooltip_colors
|
||||
description_width = description_width - 0.7 - 0.15
|
||||
end
|
||||
|
||||
local elem_name = "uninstall_" .. i .. ";"
|
||||
formspec[#formspec + 1] = "style[" .. elem_name .. "bgcolor=#a93b3b]"
|
||||
formspec[#formspec + 1] = second_base .. "cdb_clear.png;" .. elem_name .. "]"
|
||||
formspec[#formspec + 1] = "tooltip[" .. elem_name .. fgettext("Uninstall") .. tooltip_colors
|
||||
end
|
||||
|
||||
local web_elem_name = "view_" .. i .. ";"
|
||||
@@ -841,7 +1062,6 @@ function store.get_formspec(dlgdata)
|
||||
formspec[#formspec + 1] = "container_end[]"
|
||||
|
||||
-- description
|
||||
local description_width = W - 0.375*5 - 0.85 - 2*0.7
|
||||
formspec[#formspec + 1] = "textarea[1.855,0.3;"
|
||||
formspec[#formspec + 1] = tostring(description_width)
|
||||
formspec[#formspec + 1] = ",0.8;;;"
|
||||
@@ -851,7 +1071,7 @@ function store.get_formspec(dlgdata)
|
||||
formspec[#formspec + 1] = "container_end[]"
|
||||
end
|
||||
|
||||
return table.concat(formspec, "")
|
||||
return table.concat(formspec)
|
||||
end
|
||||
|
||||
function store.handle_submit(this, fields)
|
||||
@@ -905,6 +1125,7 @@ function store.handle_submit(this, fields)
|
||||
local new_type = table.indexof(filter_types_titles, fields.type)
|
||||
if new_type ~= filter_type then
|
||||
filter_type = new_type
|
||||
cur_page = 1
|
||||
store.filter_packages(search_string)
|
||||
return true
|
||||
end
|
||||
@@ -915,7 +1136,7 @@ function store.handle_submit(this, fields)
|
||||
local package = store.packages_full[i]
|
||||
if package.path and package.installed_release < package.release and
|
||||
not (package.downloading or package.queued) then
|
||||
queue_download(package)
|
||||
queue_download(package, REASON_UPDATE)
|
||||
end
|
||||
end
|
||||
return true
|
||||
@@ -928,39 +1149,7 @@ function store.handle_submit(this, fields)
|
||||
assert(package)
|
||||
|
||||
if fields["install_" .. i] then
|
||||
local install_parent
|
||||
if package.type == "mod" then
|
||||
install_parent = core.get_modpath()
|
||||
elseif package.type == "game" then
|
||||
install_parent = core.get_gamepath()
|
||||
elseif package.type == "txp" then
|
||||
install_parent = core.get_texturepath()
|
||||
else
|
||||
error("Unknown package type: " .. package.type)
|
||||
end
|
||||
|
||||
|
||||
local function on_confirm()
|
||||
local deps = get_raw_dependencies(package)
|
||||
if deps and has_hard_deps(deps) then
|
||||
local dlg = install_dialog.create(package, deps)
|
||||
dlg:set_parent(this)
|
||||
this:hide()
|
||||
dlg:show()
|
||||
else
|
||||
queue_download(package)
|
||||
end
|
||||
end
|
||||
|
||||
if not package.path and core.is_dir(install_parent .. DIR_DELIM .. package.name) then
|
||||
local dlg = confirm_overwrite.create(package, on_confirm)
|
||||
dlg:set_parent(this)
|
||||
this:hide()
|
||||
dlg:show()
|
||||
else
|
||||
on_confirm()
|
||||
end
|
||||
|
||||
install_or_update_package(this, package)
|
||||
return true
|
||||
end
|
||||
|
||||
@@ -973,9 +1162,9 @@ function store.handle_submit(this, fields)
|
||||
end
|
||||
|
||||
if fields["view_" .. i] then
|
||||
local url = ("%s/packages/%s/%s?protocol_version=%d"):format(
|
||||
core.settings:get("contentdb_url"),
|
||||
package.author, package.name, core.get_max_supp_proto())
|
||||
local url = ("%s/packages/%s?protocol_version=%d"):format(
|
||||
core.settings:get("contentdb_url"), package.url_part,
|
||||
core.get_max_supp_proto())
|
||||
core.open_url(url)
|
||||
return true
|
||||
end
|
||||
@@ -984,17 +1173,30 @@ function store.handle_submit(this, fields)
|
||||
return false
|
||||
end
|
||||
|
||||
function create_store_dlg(type)
|
||||
if not store.loaded or #store.packages_full == 0 then
|
||||
store.load()
|
||||
function store.handle_events(event)
|
||||
if event == "DialogShow" then
|
||||
-- On mobile, don't show the "MINETEST" header behind the dialog.
|
||||
mm_game_theme.set_engine(TOUCHSCREEN_GUI)
|
||||
|
||||
-- If the store is already loaded, auto-install packages here.
|
||||
do_auto_install()
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
store.update_paths()
|
||||
store.sort_packages()
|
||||
return false
|
||||
end
|
||||
|
||||
--- Creates a ContentDB dialog.
|
||||
---
|
||||
--- @param type string | nil
|
||||
--- Sets initial package filter. "game", "mod", "txp" or nil (no filter).
|
||||
--- @param install_spec table | nil
|
||||
--- ContentDB ID of package as returned by pkgmgr.get_contentdb_id().
|
||||
--- Sets package to install or update automatically.
|
||||
function create_store_dlg(type, install_spec)
|
||||
search_string = ""
|
||||
cur_page = 1
|
||||
|
||||
if type then
|
||||
-- table.indexof does not work on tables that contain `nil`
|
||||
for i, v in pairs(filter_types_type) do
|
||||
@@ -1003,12 +1205,19 @@ function create_store_dlg(type)
|
||||
break
|
||||
end
|
||||
end
|
||||
else
|
||||
filter_type = 1
|
||||
end
|
||||
|
||||
store.filter_packages(search_string)
|
||||
-- Keep the old auto_install_spec if the caller doesn't specify one.
|
||||
if install_spec then
|
||||
auto_install_spec = install_spec
|
||||
end
|
||||
|
||||
store.load()
|
||||
|
||||
return dialog_create("store",
|
||||
store.get_formspec,
|
||||
store.handle_submit,
|
||||
nil)
|
||||
store.handle_events)
|
||||
end
|
||||
22
builtin/mainmenu/content/init.lua
Normal file
22
builtin/mainmenu/content/init.lua
Normal file
@@ -0,0 +1,22 @@
|
||||
--Minetest
|
||||
--Copyright (C) 2023 rubenwardy
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
local path = core.get_mainmenu_path() .. DIR_DELIM .. "content"
|
||||
|
||||
dofile(path .. DIR_DELIM .. "pkgmgr.lua")
|
||||
dofile(path .. DIR_DELIM .. "update_detector.lua")
|
||||
dofile(path .. DIR_DELIM .. "dlg_contentstore.lua")
|
||||
@@ -78,54 +78,63 @@ local function load_texture_packs(txtpath, retval)
|
||||
|
||||
for _, item in ipairs(list) do
|
||||
if item ~= "base" then
|
||||
local name = item
|
||||
|
||||
local path = txtpath .. DIR_DELIM .. item .. DIR_DELIM
|
||||
if path == current_texture_path then
|
||||
name = fgettext("$1 (Enabled)", name)
|
||||
end
|
||||
|
||||
local conf = Settings(path .. "texture_pack.conf")
|
||||
local enabled = path == current_texture_path
|
||||
|
||||
local title = conf:get("title") or item
|
||||
|
||||
-- list_* is only used if non-nil, else the regular versions are used.
|
||||
retval[#retval + 1] = {
|
||||
name = item,
|
||||
title = title,
|
||||
list_name = enabled and fgettext("$1 (Enabled)", item) or nil,
|
||||
list_title = enabled and fgettext("$1 (Enabled)", title) or nil,
|
||||
author = conf:get("author"),
|
||||
release = tonumber(conf:get("release")) or 0,
|
||||
list_name = name,
|
||||
type = "txp",
|
||||
path = path,
|
||||
enabled = path == current_texture_path,
|
||||
enabled = enabled,
|
||||
}
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function get_mods(path,retval,modpack)
|
||||
--modmanager implementation
|
||||
pkgmgr = {}
|
||||
|
||||
--- Scans a directory recursively for mods and adds them to `listing`
|
||||
-- @param path Absolute directory path to scan recursively
|
||||
-- @param virtual_path Prettified unique path (e.g. "mods", "mods/mt_modpack")
|
||||
-- @param listing Input. Flat array to insert located mods and modpacks
|
||||
-- @param modpack Currently processing modpack or nil/"" if none (recursion)
|
||||
function pkgmgr.get_mods(path, virtual_path, listing, modpack)
|
||||
local mods = core.get_dir_list(path, true)
|
||||
|
||||
for _, name in ipairs(mods) do
|
||||
if name:sub(1, 1) ~= "." then
|
||||
local prefix = path .. DIR_DELIM .. name
|
||||
local mod_path = path .. DIR_DELIM .. name
|
||||
local mod_virtual_path = virtual_path .. "/" .. name
|
||||
local toadd = {
|
||||
dir_name = name,
|
||||
parent_dir = path,
|
||||
}
|
||||
retval[#retval + 1] = toadd
|
||||
listing[#listing + 1] = toadd
|
||||
|
||||
-- Get config file
|
||||
local mod_conf
|
||||
local modpack_conf = io.open(prefix .. DIR_DELIM .. "modpack.conf")
|
||||
local modpack_conf = io.open(mod_path .. DIR_DELIM .. "modpack.conf")
|
||||
if modpack_conf then
|
||||
toadd.is_modpack = true
|
||||
modpack_conf:close()
|
||||
|
||||
mod_conf = Settings(prefix .. DIR_DELIM .. "modpack.conf"):to_table()
|
||||
mod_conf = Settings(mod_path .. DIR_DELIM .. "modpack.conf"):to_table()
|
||||
if mod_conf.name then
|
||||
name = mod_conf.name
|
||||
toadd.is_name_explicit = true
|
||||
end
|
||||
else
|
||||
mod_conf = Settings(prefix .. DIR_DELIM .. "mod.conf"):to_table()
|
||||
mod_conf = Settings(mod_path .. DIR_DELIM .. "mod.conf"):to_table()
|
||||
if mod_conf.name then
|
||||
name = mod_conf.name
|
||||
toadd.is_name_explicit = true
|
||||
@@ -134,14 +143,16 @@ function get_mods(path,retval,modpack)
|
||||
|
||||
-- Read from config
|
||||
toadd.name = name
|
||||
toadd.title = mod_conf.title
|
||||
toadd.author = mod_conf.author
|
||||
toadd.release = tonumber(mod_conf.release) or 0
|
||||
toadd.path = prefix
|
||||
toadd.path = mod_path
|
||||
toadd.virtual_path = mod_virtual_path
|
||||
toadd.type = "mod"
|
||||
|
||||
-- Check modpack.txt
|
||||
-- Note: modpack.conf is already checked above
|
||||
local modpackfile = io.open(prefix .. DIR_DELIM .. "modpack.txt")
|
||||
local modpackfile = io.open(mod_path .. DIR_DELIM .. "modpack.txt")
|
||||
if modpackfile then
|
||||
modpackfile:close()
|
||||
toadd.is_modpack = true
|
||||
@@ -153,15 +164,20 @@ function get_mods(path,retval,modpack)
|
||||
elseif toadd.is_modpack then
|
||||
toadd.type = "modpack"
|
||||
toadd.is_modpack = true
|
||||
get_mods(prefix, retval, name)
|
||||
pkgmgr.get_mods(mod_path, mod_virtual_path, listing, name)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if not modpack then
|
||||
-- Sort all when the recursion is done
|
||||
table.sort(listing, function(a, b)
|
||||
return a.virtual_path:lower() < b.virtual_path:lower()
|
||||
end)
|
||||
end
|
||||
end
|
||||
|
||||
--modmanager implementation
|
||||
pkgmgr = {}
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function pkgmgr.get_texture_packs()
|
||||
local txtpath = core.get_texturepath()
|
||||
local txtpath_system = core.get_texturepath_share()
|
||||
@@ -174,28 +190,30 @@ function pkgmgr.get_texture_packs()
|
||||
end
|
||||
|
||||
table.sort(retval, function(a, b)
|
||||
return a.name > b.name
|
||||
return a.title:lower() < b.title:lower()
|
||||
end)
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function pkgmgr.extract(modfile)
|
||||
if modfile.type == "zip" then
|
||||
local tempfolder = os.tempfolder()
|
||||
function pkgmgr.get_all()
|
||||
local result = {}
|
||||
|
||||
if tempfolder ~= nil and
|
||||
tempfolder ~= "" then
|
||||
core.create_dir(tempfolder)
|
||||
if core.extract_zip(modfile.name,tempfolder) then
|
||||
return tempfolder
|
||||
end
|
||||
end
|
||||
for _, mod in pairs(pkgmgr.global_mods:get_list()) do
|
||||
result[#result + 1] = mod
|
||||
end
|
||||
return nil
|
||||
for _, game in pairs(pkgmgr.games) do
|
||||
result[#result + 1] = game
|
||||
end
|
||||
for _, txp in pairs(pkgmgr.get_texture_packs()) do
|
||||
result[#result + 1] = txp
|
||||
end
|
||||
|
||||
return result
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function pkgmgr.get_folder_type(path)
|
||||
local testfile = io.open(path .. DIR_DELIM .. "init.lua","r")
|
||||
if testfile ~= nil then
|
||||
@@ -255,101 +273,15 @@ function pkgmgr.get_base_folder(temppath)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function pkgmgr.isValidModname(modpath)
|
||||
if modpath:find("-") ~= nil then
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
function pkgmgr.is_valid_modname(modpath)
|
||||
return modpath:match("[^a-z0-9_]") == nil
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function pkgmgr.parse_register_line(line)
|
||||
local pos1 = line:find("\"")
|
||||
local pos2 = nil
|
||||
if pos1 ~= nil then
|
||||
pos2 = line:find("\"",pos1+1)
|
||||
end
|
||||
|
||||
if pos1 ~= nil and pos2 ~= nil then
|
||||
local item = line:sub(pos1+1,pos2-1)
|
||||
|
||||
if item ~= nil and
|
||||
item ~= "" then
|
||||
local pos3 = item:find(":")
|
||||
|
||||
if pos3 ~= nil then
|
||||
local retval = item:sub(1,pos3-1)
|
||||
if retval ~= nil and
|
||||
retval ~= "" then
|
||||
return retval
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function pkgmgr.parse_dofile_line(modpath,line)
|
||||
local pos1 = line:find("\"")
|
||||
local pos2 = nil
|
||||
if pos1 ~= nil then
|
||||
pos2 = line:find("\"",pos1+1)
|
||||
end
|
||||
|
||||
if pos1 ~= nil and pos2 ~= nil then
|
||||
local filename = line:sub(pos1+1,pos2-1)
|
||||
|
||||
if filename ~= nil and
|
||||
filename ~= "" and
|
||||
filename:find(".lua") then
|
||||
return pkgmgr.identify_modname(modpath,filename)
|
||||
end
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function pkgmgr.identify_modname(modpath,filename)
|
||||
local testfile = io.open(modpath .. DIR_DELIM .. filename,"r")
|
||||
if testfile ~= nil then
|
||||
local line = testfile:read()
|
||||
|
||||
while line~= nil do
|
||||
local modname = nil
|
||||
|
||||
if line:find("minetest.register_tool") then
|
||||
modname = pkgmgr.parse_register_line(line)
|
||||
end
|
||||
|
||||
if line:find("minetest.register_craftitem") then
|
||||
modname = pkgmgr.parse_register_line(line)
|
||||
end
|
||||
|
||||
|
||||
if line:find("minetest.register_node") then
|
||||
modname = pkgmgr.parse_register_line(line)
|
||||
end
|
||||
|
||||
if line:find("dofile") then
|
||||
modname = pkgmgr.parse_dofile_line(modpath,line)
|
||||
end
|
||||
|
||||
if modname ~= nil then
|
||||
testfile:close()
|
||||
return modname
|
||||
end
|
||||
|
||||
line = testfile:read()
|
||||
end
|
||||
testfile:close()
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
--------------------------------------------------------------------------------
|
||||
function pkgmgr.render_packagelist(render_list)
|
||||
--- @param render_list filterlist
|
||||
--- @param use_technical_names boolean to show technical names instead of human-readable titles
|
||||
--- @param with_icon table or nil, from virtual path to icon object
|
||||
function pkgmgr.render_packagelist(render_list, use_technical_names, with_icon)
|
||||
if not render_list then
|
||||
if not pkgmgr.global_mods then
|
||||
pkgmgr.refresh_globals()
|
||||
@@ -361,31 +293,79 @@ function pkgmgr.render_packagelist(render_list)
|
||||
local retval = {}
|
||||
for i, v in ipairs(list) do
|
||||
local color = ""
|
||||
local icon = 0
|
||||
local icon_info = with_icon and with_icon[v.virtual_path or v.path]
|
||||
local function update_icon_info(val)
|
||||
if val and (not icon_info or (icon_info.type == "warning" and val.type == "error")) then
|
||||
icon_info = val
|
||||
end
|
||||
end
|
||||
|
||||
if v.is_modpack then
|
||||
local rawlist = render_list:get_raw_list()
|
||||
color = mt_color_dark_green
|
||||
|
||||
for j = 1, #rawlist, 1 do
|
||||
if rawlist[j].modpack == list[i].name and
|
||||
not rawlist[j].enabled then
|
||||
-- Modpack not entirely enabled so showing as grey
|
||||
color = mt_color_grey
|
||||
break
|
||||
for j = 1, #rawlist do
|
||||
if rawlist[j].modpack == list[i].name then
|
||||
if with_icon then
|
||||
update_icon_info(with_icon[rawlist[j].virtual_path or rawlist[j].path])
|
||||
end
|
||||
|
||||
if rawlist[j].enabled then
|
||||
icon = 1
|
||||
else
|
||||
-- Modpack not entirely enabled so showing as grey
|
||||
color = mt_color_grey
|
||||
end
|
||||
end
|
||||
end
|
||||
elseif v.is_game_content or v.type == "game" then
|
||||
icon = 1
|
||||
color = mt_color_blue
|
||||
|
||||
local rawlist = render_list:get_raw_list()
|
||||
if v.type == "game" and with_icon then
|
||||
for j = 1, #rawlist do
|
||||
if rawlist[j].is_game_content then
|
||||
update_icon_info(with_icon[rawlist[j].virtual_path or rawlist[j].path])
|
||||
end
|
||||
end
|
||||
end
|
||||
elseif v.enabled or v.type == "txp" then
|
||||
icon = 1
|
||||
color = mt_color_green
|
||||
end
|
||||
|
||||
if icon_info then
|
||||
if icon_info.type == "warning" then
|
||||
color = mt_color_orange
|
||||
icon = 2
|
||||
elseif icon_info.type == "error" then
|
||||
color = mt_color_red
|
||||
icon = 3
|
||||
elseif icon_info.type == "update" then
|
||||
icon = 4
|
||||
else
|
||||
error("Unknown icon type " .. icon_info.type)
|
||||
end
|
||||
end
|
||||
|
||||
retval[#retval + 1] = color
|
||||
if v.modpack ~= nil or v.loc == "game" then
|
||||
retval[#retval + 1] = "1"
|
||||
else
|
||||
retval[#retval + 1] = "0"
|
||||
end
|
||||
retval[#retval + 1] = core.formspec_escape(v.list_name or v.name)
|
||||
|
||||
if with_icon then
|
||||
retval[#retval + 1] = icon
|
||||
end
|
||||
|
||||
if use_technical_names then
|
||||
retval[#retval + 1] = core.formspec_escape(v.list_name or v.name)
|
||||
else
|
||||
retval[#retval + 1] = core.formspec_escape(v.list_title or v.list_name or v.title or v.name)
|
||||
end
|
||||
end
|
||||
|
||||
return table.concat(retval, ",")
|
||||
@@ -412,6 +392,14 @@ function pkgmgr.is_modpack_entirely_enabled(data, name)
|
||||
return true
|
||||
end
|
||||
|
||||
local function disable_all_by_name(list, name, except)
|
||||
for i=1, #list do
|
||||
if list[i].name == name and list[i] ~= except then
|
||||
list[i].enabled = false
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
---------- toggles or en/disables a mod or modpack and its dependencies --------
|
||||
local function toggle_mod_or_modpack(list, toggled_mods, enabled_mods, toset, mod)
|
||||
if not mod.is_modpack then
|
||||
@@ -420,13 +408,16 @@ local function toggle_mod_or_modpack(list, toggled_mods, enabled_mods, toset, mo
|
||||
toset = not mod.enabled
|
||||
end
|
||||
if mod.enabled ~= toset then
|
||||
mod.enabled = toset
|
||||
toggled_mods[#toggled_mods+1] = mod.name
|
||||
end
|
||||
if toset then
|
||||
-- Mark this mod for recursive dependency traversal
|
||||
enabled_mods[mod.name] = true
|
||||
|
||||
-- Disable other mods with the same name
|
||||
disable_all_by_name(list, mod.name, mod)
|
||||
end
|
||||
mod.enabled = toset
|
||||
else
|
||||
-- Toggle or en/disable every mod in the modpack,
|
||||
-- interleaved unsupported
|
||||
@@ -451,7 +442,7 @@ function pkgmgr.enable_mod(this, toset)
|
||||
local enabled_mods = {}
|
||||
toggle_mod_or_modpack(list, toggled_mods, enabled_mods, toset, mod)
|
||||
|
||||
if not toset then
|
||||
if next(enabled_mods) == nil then
|
||||
-- Mod(s) were disabled, so no dependencies need to be enabled
|
||||
table.sort(toggled_mods)
|
||||
core.log("info", "Following mods were disabled: " ..
|
||||
@@ -461,11 +452,16 @@ function pkgmgr.enable_mod(this, toset)
|
||||
|
||||
-- Enable mods' depends after activation
|
||||
|
||||
-- Make a list of mod ids indexed by their names
|
||||
-- Make a list of mod ids indexed by their names. Among mods with the
|
||||
-- same name, enabled mods take precedence, after which game mods take
|
||||
-- precedence, being last in the mod list.
|
||||
local mod_ids = {}
|
||||
for id, mod2 in pairs(list) do
|
||||
if mod2.type == "mod" and not mod2.is_modpack then
|
||||
mod_ids[mod2.name] = id
|
||||
local prev_id = mod_ids[mod2.name]
|
||||
if not prev_id or not list[prev_id].enabled then
|
||||
mod_ids[mod2.name] = id
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -482,6 +478,7 @@ function pkgmgr.enable_mod(this, toset)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- If sp is 0, every dependency is already activated
|
||||
while sp > 0 do
|
||||
local name = to_enable[sp]
|
||||
@@ -493,15 +490,15 @@ function pkgmgr.enable_mod(this, toset)
|
||||
if not mod_to_enable then
|
||||
core.log("warning", "Mod dependency \"" .. name ..
|
||||
"\" not found!")
|
||||
else
|
||||
if mod_to_enable.enabled == false then
|
||||
elseif not mod_to_enable.is_game_content then
|
||||
if not mod_to_enable.enabled then
|
||||
mod_to_enable.enabled = true
|
||||
toggled_mods[#toggled_mods+1] = mod_to_enable.name
|
||||
end
|
||||
-- Push the dependencies of the dependency onto the stack
|
||||
local depends = pkgmgr.get_dependencies(mod_to_enable.path)
|
||||
for i = 1, #depends do
|
||||
if not enabled_mods[name] then
|
||||
if not enabled_mods[depends[i]] then
|
||||
sp = sp+1
|
||||
to_enable[sp] = depends[i]
|
||||
end
|
||||
@@ -548,104 +545,70 @@ function pkgmgr.get_worldconfig(worldpath)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function pkgmgr.install_dir(type, path, basename, targetpath)
|
||||
function pkgmgr.install_dir(expected_type, path, basename, targetpath)
|
||||
assert(type(expected_type) == "string")
|
||||
assert(type(path) == "string")
|
||||
assert(basename == nil or type(basename) == "string")
|
||||
assert(targetpath == nil or type(targetpath) == "string")
|
||||
|
||||
local basefolder = pkgmgr.get_base_folder(path)
|
||||
|
||||
-- There's no good way to detect a texture pack, so let's just assume
|
||||
-- it's correct for now.
|
||||
if type == "txp" then
|
||||
if expected_type == "txp" then
|
||||
assert(basename)
|
||||
|
||||
-- There's no good way to detect a texture pack, so let's just assume
|
||||
-- it's correct for now.
|
||||
if basefolder and basefolder.type ~= "invalid" and basefolder.type ~= "txp" then
|
||||
return nil, fgettext("Unable to install a $1 as a texture pack", basefolder.type)
|
||||
return nil, fgettext_ne("Unable to install a $1 as a texture pack", basefolder.type)
|
||||
end
|
||||
|
||||
local from = basefolder and basefolder.path or path
|
||||
if targetpath then
|
||||
core.delete_dir(targetpath)
|
||||
core.create_dir(targetpath)
|
||||
else
|
||||
if not targetpath then
|
||||
targetpath = core.get_texturepath() .. DIR_DELIM .. basename
|
||||
end
|
||||
if not core.copy_dir(from, targetpath) then
|
||||
core.delete_dir(targetpath)
|
||||
if not core.copy_dir(from, targetpath, false) then
|
||||
return nil,
|
||||
fgettext("Failed to install $1 to $2", basename, targetpath)
|
||||
fgettext_ne("Failed to install $1 to $2", basename, targetpath)
|
||||
end
|
||||
return targetpath, nil
|
||||
|
||||
elseif not basefolder then
|
||||
return nil, fgettext("Unable to find a valid mod or modpack")
|
||||
return nil, fgettext_ne("Unable to find a valid mod, modpack, or game")
|
||||
end
|
||||
|
||||
--
|
||||
-- Get destination
|
||||
--
|
||||
if basefolder.type == "modpack" then
|
||||
if type ~= "mod" then
|
||||
return nil, fgettext("Unable to install a modpack as a $1", type)
|
||||
end
|
||||
-- Check type
|
||||
if basefolder.type ~= expected_type and (basefolder.type ~= "modpack" or expected_type ~= "mod") then
|
||||
return nil, fgettext_ne("Unable to install a $1 as a $2", basefolder.type, expected_type)
|
||||
end
|
||||
|
||||
-- Get destination name for modpack
|
||||
if targetpath then
|
||||
core.delete_dir(targetpath)
|
||||
core.create_dir(targetpath)
|
||||
-- Set targetpath if not predetermined
|
||||
if not targetpath then
|
||||
local content_path
|
||||
if basefolder.type == "modpack" or basefolder.type == "mod" then
|
||||
if not basename then
|
||||
basename = get_last_folder(cleanup_path(basefolder.path))
|
||||
end
|
||||
content_path = core.get_modpath()
|
||||
elseif basefolder.type == "game" then
|
||||
content_path = core.get_gamepath()
|
||||
else
|
||||
local clean_path = nil
|
||||
if basename ~= nil then
|
||||
clean_path = basename
|
||||
end
|
||||
if not clean_path then
|
||||
clean_path = get_last_folder(cleanup_path(basefolder.path))
|
||||
end
|
||||
if clean_path then
|
||||
targetpath = core.get_modpath() .. DIR_DELIM .. clean_path
|
||||
else
|
||||
return nil,
|
||||
fgettext("Install Mod: Unable to find suitable folder name for modpack $1",
|
||||
path)
|
||||
end
|
||||
end
|
||||
elseif basefolder.type == "mod" then
|
||||
if type ~= "mod" then
|
||||
return nil, fgettext("Unable to install a mod as a $1", type)
|
||||
error("Unknown content type")
|
||||
end
|
||||
|
||||
if targetpath then
|
||||
core.delete_dir(targetpath)
|
||||
core.create_dir(targetpath)
|
||||
if basename and (basefolder.type ~= "mod" or pkgmgr.is_valid_modname(basename)) then
|
||||
targetpath = content_path .. DIR_DELIM .. basename
|
||||
else
|
||||
local targetfolder = basename
|
||||
if targetfolder == nil then
|
||||
targetfolder = pkgmgr.identify_modname(basefolder.path, "init.lua")
|
||||
end
|
||||
|
||||
-- If heuristic failed try to use current foldername
|
||||
if targetfolder == nil then
|
||||
targetfolder = get_last_folder(basefolder.path)
|
||||
end
|
||||
|
||||
if targetfolder ~= nil and pkgmgr.isValidModname(targetfolder) then
|
||||
targetpath = core.get_modpath() .. DIR_DELIM .. targetfolder
|
||||
else
|
||||
return nil, fgettext("Install Mod: Unable to find real mod name for: $1", path)
|
||||
end
|
||||
end
|
||||
|
||||
elseif basefolder.type == "game" then
|
||||
if type ~= "game" then
|
||||
return nil, fgettext("Unable to install a game as a $1", type)
|
||||
end
|
||||
|
||||
if targetpath then
|
||||
core.delete_dir(targetpath)
|
||||
core.create_dir(targetpath)
|
||||
else
|
||||
targetpath = core.get_gamepath() .. DIR_DELIM .. basename
|
||||
return nil,
|
||||
fgettext_ne("Install: Unable to find suitable folder name for $1", path)
|
||||
end
|
||||
end
|
||||
|
||||
-- Copy it
|
||||
if not core.copy_dir(basefolder.path, targetpath) then
|
||||
core.delete_dir(targetpath)
|
||||
if not core.copy_dir(basefolder.path, targetpath, false) then
|
||||
return nil,
|
||||
fgettext("Failed to install $1 to $2", basename, targetpath)
|
||||
fgettext_ne("Failed to install $1 to $2", basename, targetpath)
|
||||
end
|
||||
|
||||
if basefolder.type == "game" then
|
||||
@@ -657,23 +620,6 @@ function pkgmgr.install_dir(type, path, basename, targetpath)
|
||||
return targetpath, nil
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function pkgmgr.install(type, modfilename, basename, dest)
|
||||
local archive_info = pkgmgr.identify_filetype(modfilename)
|
||||
local path = pkgmgr.extract(archive_info)
|
||||
|
||||
if path == nil then
|
||||
return nil,
|
||||
fgettext("Install: file: \"$1\"", archive_info.name) .. "\n" ..
|
||||
fgettext("Install: Unsupported file type \"$1\" or broken archive",
|
||||
archive_info.type)
|
||||
end
|
||||
|
||||
local targetpath, msg = pkgmgr.install_dir(type, path, basename, dest)
|
||||
core.delete_dir(path)
|
||||
return targetpath, msg
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function pkgmgr.preparemodlist(data)
|
||||
local retval = {}
|
||||
@@ -682,16 +628,15 @@ function pkgmgr.preparemodlist(data)
|
||||
local game_mods = {}
|
||||
|
||||
--read global mods
|
||||
local modpath = core.get_modpath()
|
||||
|
||||
if modpath ~= nil and
|
||||
modpath ~= "" then
|
||||
get_mods(modpath,global_mods)
|
||||
local modpaths = core.get_modpaths()
|
||||
for key, modpath in pairs(modpaths) do
|
||||
pkgmgr.get_mods(modpath, key, global_mods)
|
||||
end
|
||||
|
||||
for i=1,#global_mods,1 do
|
||||
global_mods[i].type = "mod"
|
||||
global_mods[i].loc = "global"
|
||||
global_mods[i].enabled = false
|
||||
retval[#retval + 1] = global_mods[i]
|
||||
end
|
||||
|
||||
@@ -704,7 +649,7 @@ function pkgmgr.preparemodlist(data)
|
||||
retval[#retval + 1] = {
|
||||
type = "game",
|
||||
is_game_content = true,
|
||||
name = fgettext("$1 mods", gamespec.name),
|
||||
name = fgettext("$1 mods", gamespec.title),
|
||||
path = gamespec.path
|
||||
}
|
||||
end
|
||||
@@ -725,22 +670,37 @@ function pkgmgr.preparemodlist(data)
|
||||
DIR_DELIM .. "world.mt"
|
||||
|
||||
local worldfile = Settings(filename)
|
||||
|
||||
for key,value in pairs(worldfile:to_table()) do
|
||||
for key, value in pairs(worldfile:to_table()) do
|
||||
if key:sub(1, 9) == "load_mod_" then
|
||||
key = key:sub(10)
|
||||
local element = nil
|
||||
for i=1,#retval,1 do
|
||||
local mod_found = false
|
||||
|
||||
local fallback_found = false
|
||||
local fallback_mod = nil
|
||||
|
||||
for i=1, #retval do
|
||||
if retval[i].name == key and
|
||||
not retval[i].is_modpack then
|
||||
element = retval[i]
|
||||
break
|
||||
not retval[i].is_modpack then
|
||||
if core.is_yes(value) or retval[i].virtual_path == value then
|
||||
retval[i].enabled = true
|
||||
mod_found = true
|
||||
break
|
||||
elseif fallback_found then
|
||||
-- Only allow fallback if only one mod matches
|
||||
fallback_mod = nil
|
||||
else
|
||||
fallback_found = true
|
||||
fallback_mod = retval[i]
|
||||
end
|
||||
end
|
||||
end
|
||||
if element ~= nil then
|
||||
element.enabled = value ~= "false" and value ~= "nil" and value
|
||||
else
|
||||
core.log("info", "Mod: " .. key .. " " .. dump(value) .. " but not found")
|
||||
|
||||
if not mod_found then
|
||||
if fallback_mod and value:find("/") then
|
||||
fallback_mod.enabled = true
|
||||
else
|
||||
core.log("info", "Mod: " .. key .. " " .. dump(value) .. " but not found")
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -777,35 +737,6 @@ function pkgmgr.comparemod(elem1,elem2)
|
||||
return true
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function pkgmgr.mod_exists(basename)
|
||||
|
||||
if pkgmgr.global_mods == nil then
|
||||
pkgmgr.refresh_globals()
|
||||
end
|
||||
|
||||
if pkgmgr.global_mods:raw_index_by_uid(basename) > 0 then
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function pkgmgr.get_global_mod(idx)
|
||||
|
||||
if pkgmgr.global_mods == nil then
|
||||
return nil
|
||||
end
|
||||
|
||||
if idx == nil or idx < 1 or
|
||||
idx > pkgmgr.global_mods:size() then
|
||||
return nil
|
||||
end
|
||||
|
||||
return pkgmgr.global_mods:get_list()[idx]
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function pkgmgr.refresh_globals()
|
||||
local function is_equal(element,uid) --uid match
|
||||
@@ -819,50 +750,11 @@ function pkgmgr.refresh_globals()
|
||||
pkgmgr.global_mods:set_sortmode("alphabetic")
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function pkgmgr.identify_filetype(name)
|
||||
|
||||
if name:sub(-3):lower() == "zip" then
|
||||
return {
|
||||
name = name,
|
||||
type = "zip"
|
||||
}
|
||||
end
|
||||
|
||||
if name:sub(-6):lower() == "tar.gz" or
|
||||
name:sub(-3):lower() == "tgz"then
|
||||
return {
|
||||
name = name,
|
||||
type = "tgz"
|
||||
}
|
||||
end
|
||||
|
||||
if name:sub(-6):lower() == "tar.bz2" then
|
||||
return {
|
||||
name = name,
|
||||
type = "tbz"
|
||||
}
|
||||
end
|
||||
|
||||
if name:sub(-2):lower() == "7z" then
|
||||
return {
|
||||
name = name,
|
||||
type = "7z"
|
||||
}
|
||||
end
|
||||
|
||||
return {
|
||||
name = name,
|
||||
type = "ukn"
|
||||
}
|
||||
end
|
||||
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function pkgmgr.find_by_gameid(gameid)
|
||||
for i=1,#pkgmgr.games,1 do
|
||||
if pkgmgr.games[i].id == gameid then
|
||||
return pkgmgr.games[i], i
|
||||
for i, game in ipairs(pkgmgr.games) do
|
||||
if game.id == gameid then
|
||||
return game, i
|
||||
end
|
||||
end
|
||||
return nil, nil
|
||||
@@ -873,51 +765,42 @@ function pkgmgr.get_game_mods(gamespec, retval)
|
||||
if gamespec ~= nil and
|
||||
gamespec.gamemods_path ~= nil and
|
||||
gamespec.gamemods_path ~= "" then
|
||||
get_mods(gamespec.gamemods_path, retval)
|
||||
pkgmgr.get_mods(gamespec.gamemods_path, ("games/%s/mods"):format(gamespec.id), retval)
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function pkgmgr.get_game_modlist(gamespec)
|
||||
local retval = ""
|
||||
local game_mods = {}
|
||||
pkgmgr.get_game_mods(gamespec, game_mods)
|
||||
for i=1,#game_mods,1 do
|
||||
if retval ~= "" then
|
||||
retval = retval..","
|
||||
function pkgmgr.update_gamelist()
|
||||
pkgmgr.games = core.get_games()
|
||||
table.sort(pkgmgr.games, function(a, b)
|
||||
return a.title:lower() < b.title:lower()
|
||||
end)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- Returns the ContentDB ID for an installed piece of content.
|
||||
function pkgmgr.get_contentdb_id(content)
|
||||
-- core.get_games() will return "" instead of nil if there is no "author" field.
|
||||
if content.author and content.author ~= "" and content.release > 0 then
|
||||
if content.type == "game" then
|
||||
return content.author:lower() .. "/" .. content.id
|
||||
end
|
||||
retval = retval .. game_mods[i].name
|
||||
return content.author:lower() .. "/" .. content.name
|
||||
end
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function pkgmgr.get_game(index)
|
||||
if index > 0 and index <= #pkgmgr.games then
|
||||
return pkgmgr.games[index]
|
||||
-- Until Minetest 5.8.0, Minetest Game was bundled with Minetest.
|
||||
-- Unfortunately, the bundled MTG was not versioned (missing "release"
|
||||
-- field in game.conf).
|
||||
-- Therefore, we consider any installation of MTG that is not versioned,
|
||||
-- has not been cloned from Git, and is not system-wide to be updatable.
|
||||
if content.type == "game" and content.id == "minetest" and content.release == 0 and
|
||||
not core.is_dir(content.path .. "/.git") and core.may_modify_path(content.path) then
|
||||
return "minetest/minetest"
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function pkgmgr.update_gamelist()
|
||||
pkgmgr.games = core.get_games()
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function pkgmgr.gamelist()
|
||||
local retval = ""
|
||||
if #pkgmgr.games > 0 then
|
||||
retval = retval .. core.formspec_escape(pkgmgr.games[1].name)
|
||||
|
||||
for i=2,#pkgmgr.games,1 do
|
||||
retval = retval .. "," .. core.formspec_escape(pkgmgr.games[i].name)
|
||||
end
|
||||
end
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- read initial data
|
||||
--------------------------------------------------------------------------------
|
||||
243
builtin/mainmenu/content/tests/pkgmgr_spec.lua
Normal file
243
builtin/mainmenu/content/tests/pkgmgr_spec.lua
Normal file
@@ -0,0 +1,243 @@
|
||||
--Minetest
|
||||
--Copyright (C) 2022 rubenwardy
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
local mods_dir = "/tmp/.minetest/mods"
|
||||
local games_dir = "/tmp/.minetest/games"
|
||||
local txp_dir = "/tmp/.minetest/textures"
|
||||
|
||||
local function reset()
|
||||
local env = {
|
||||
core = {},
|
||||
unpack = table.unpack or unpack,
|
||||
pkgmgr = {},
|
||||
DIR_DELIM = "/",
|
||||
}
|
||||
env._G = env
|
||||
setmetatable(env, { __index = _G })
|
||||
|
||||
local core = env.core
|
||||
|
||||
local calls = {}
|
||||
function core.get_games()
|
||||
return {}
|
||||
end
|
||||
function core.delete_dir(...)
|
||||
table.insert(calls, { "delete_dir", ... })
|
||||
return true
|
||||
end
|
||||
function core.copy_dir(...)
|
||||
table.insert(calls, { "copy_dir", ... })
|
||||
return true
|
||||
end
|
||||
function core.get_texturepath()
|
||||
return txp_dir
|
||||
end
|
||||
function core.get_modpath()
|
||||
return mods_dir
|
||||
end
|
||||
function core.get_gamepath()
|
||||
return games_dir
|
||||
end
|
||||
function env.fgettext_ne(fmt, ...)
|
||||
return fmt
|
||||
end
|
||||
|
||||
setfenv(loadfile("builtin/common/misc_helpers.lua"), env)()
|
||||
setfenv(loadfile("builtin/mainmenu/content/pkgmgr.lua"), env)()
|
||||
|
||||
function env.pkgmgr.update_gamelist()
|
||||
table.insert(calls, { "update_gamelist" })
|
||||
end
|
||||
function env.pkgmgr.refresh_globals()
|
||||
table.insert(calls, { "refresh_globals" })
|
||||
end
|
||||
|
||||
function env.assert_calls(list)
|
||||
assert.are.same(list, calls)
|
||||
end
|
||||
|
||||
return env
|
||||
end
|
||||
|
||||
|
||||
describe("install_dir", function()
|
||||
it("installs texture pack", function()
|
||||
local env = reset()
|
||||
env.pkgmgr.get_base_folder = function()
|
||||
return { type = "invalid", path = "/tmp/123" }
|
||||
end
|
||||
|
||||
local path, message = env.pkgmgr.install_dir("txp", "/tmp/123", "mytxp", nil)
|
||||
assert.is.equal(txp_dir .. "/mytxp", path)
|
||||
assert.is._nil(message)
|
||||
env.assert_calls({
|
||||
{ "delete_dir", txp_dir .. "/mytxp" },
|
||||
{ "copy_dir", "/tmp/123", txp_dir .. "/mytxp", false },
|
||||
})
|
||||
end)
|
||||
|
||||
it("prevents installing other as texture pack", function()
|
||||
local env = reset()
|
||||
env.pkgmgr.get_base_folder = function()
|
||||
return { type = "mod", path = "/tmp/123" }
|
||||
end
|
||||
|
||||
local path, message = env.pkgmgr.install_dir("txp", "/tmp/123", "mytxp", nil)
|
||||
assert.is._nil(path)
|
||||
assert.is.equal("Unable to install a $1 as a texture pack", message)
|
||||
end)
|
||||
|
||||
it("installs mod", function()
|
||||
local env = reset()
|
||||
env.pkgmgr.get_base_folder = function()
|
||||
return { type = "mod", path = "/tmp/123" }
|
||||
end
|
||||
|
||||
local path, message = env.pkgmgr.install_dir("mod", "/tmp/123", "mymod", nil)
|
||||
assert.is.equal(mods_dir .. "/mymod", path)
|
||||
assert.is._nil(message)
|
||||
env.assert_calls({
|
||||
{ "delete_dir", mods_dir .. "/mymod" },
|
||||
{ "copy_dir", "/tmp/123", mods_dir .. "/mymod", false },
|
||||
{ "refresh_globals" },
|
||||
})
|
||||
end)
|
||||
|
||||
it("installs modpack", function()
|
||||
local env = reset()
|
||||
env.pkgmgr.get_base_folder = function()
|
||||
return { type = "modpack", path = "/tmp/123" }
|
||||
end
|
||||
|
||||
local path, message = env.pkgmgr.install_dir("mod", "/tmp/123", "mymod", nil)
|
||||
assert.is.equal(mods_dir .. "/mymod", path)
|
||||
assert.is._nil(message)
|
||||
env.assert_calls({
|
||||
{ "delete_dir", mods_dir .. "/mymod" },
|
||||
{ "copy_dir", "/tmp/123", mods_dir .. "/mymod", false },
|
||||
{ "refresh_globals" },
|
||||
})
|
||||
end)
|
||||
|
||||
it("installs game", function()
|
||||
local env = reset()
|
||||
env.pkgmgr.get_base_folder = function()
|
||||
return { type = "game", path = "/tmp/123" }
|
||||
end
|
||||
|
||||
local path, message = env.pkgmgr.install_dir("game", "/tmp/123", "mygame", nil)
|
||||
assert.is.equal(games_dir .. "/mygame", path)
|
||||
assert.is._nil(message)
|
||||
env.assert_calls({
|
||||
{ "delete_dir", games_dir .. "/mygame" },
|
||||
{ "copy_dir", "/tmp/123", games_dir .. "/mygame", false },
|
||||
{ "update_gamelist" },
|
||||
})
|
||||
end)
|
||||
|
||||
it("installs mod detects name", function()
|
||||
local env = reset()
|
||||
env.pkgmgr.get_base_folder = function()
|
||||
return { type = "mod", path = "/tmp/123" }
|
||||
end
|
||||
|
||||
local path, message = env.pkgmgr.install_dir("mod", "/tmp/123", nil, nil)
|
||||
assert.is.equal(mods_dir .. "/123", path)
|
||||
assert.is._nil(message)
|
||||
env.assert_calls({
|
||||
{ "delete_dir", mods_dir .. "/123" },
|
||||
{ "copy_dir", "/tmp/123", mods_dir .. "/123", false },
|
||||
{ "refresh_globals" },
|
||||
})
|
||||
end)
|
||||
|
||||
it("installs mod detects invalid name", function()
|
||||
local env = reset()
|
||||
env.pkgmgr.get_base_folder = function()
|
||||
return { type = "mod", path = "/tmp/hi!" }
|
||||
end
|
||||
|
||||
local path, message = env.pkgmgr.install_dir("mod", "/tmp/hi!", nil, nil)
|
||||
assert.is._nil(path)
|
||||
assert.is.equal("Install: Unable to find suitable folder name for $1", message)
|
||||
end)
|
||||
|
||||
it("installs mod to target (update)", function()
|
||||
local env = reset()
|
||||
env.pkgmgr.get_base_folder = function()
|
||||
return { type = "mod", path = "/tmp/123" }
|
||||
end
|
||||
|
||||
local path, message = env.pkgmgr.install_dir("mod", "/tmp/123", "mymod", "/tmp/alt-target")
|
||||
assert.is.equal("/tmp/alt-target", path)
|
||||
assert.is._nil(message)
|
||||
env.assert_calls({
|
||||
{ "delete_dir", "/tmp/alt-target" },
|
||||
{ "copy_dir", "/tmp/123", "/tmp/alt-target", false },
|
||||
{ "refresh_globals" },
|
||||
})
|
||||
end)
|
||||
|
||||
it("checks expected types", function()
|
||||
local actual_type = "modpack"
|
||||
local env = reset()
|
||||
env.pkgmgr.get_base_folder = function()
|
||||
return { type = actual_type, path = "/tmp/123" }
|
||||
end
|
||||
|
||||
local path, message = env.pkgmgr.install_dir("mod", "/tmp/123", "name", nil)
|
||||
assert.is._not._nil(path)
|
||||
assert.is._nil(message)
|
||||
|
||||
path, message = env.pkgmgr.install_dir("game", "/tmp/123", "name", nil)
|
||||
assert.is._nil(path)
|
||||
assert.is.equal("Unable to install a $1 as a $2", message)
|
||||
|
||||
path, message = env.pkgmgr.install_dir("txp", "/tmp/123", "name", nil)
|
||||
assert.is._nil(path)
|
||||
assert.is.equal("Unable to install a $1 as a texture pack", message)
|
||||
|
||||
actual_type = "game"
|
||||
|
||||
path, message = env.pkgmgr.install_dir("mod", "/tmp/123", "name", nil)
|
||||
assert.is._nil(path)
|
||||
assert.is.equal("Unable to install a $1 as a $2", message)
|
||||
|
||||
path, message = env.pkgmgr.install_dir("game", "/tmp/123", "name", nil)
|
||||
assert.is._not._nil(path)
|
||||
assert.is._nil(message)
|
||||
|
||||
path, message = env.pkgmgr.install_dir("txp", "/tmp/123", "name", nil)
|
||||
assert.is._nil(path)
|
||||
assert.is.equal("Unable to install a $1 as a texture pack", message)
|
||||
|
||||
actual_type = "txp"
|
||||
|
||||
path, message = env.pkgmgr.install_dir("mod", "/tmp/123", "name", nil)
|
||||
assert.is._nil(path)
|
||||
assert.is.equal("Unable to install a $1 as a $2", message)
|
||||
|
||||
path, message = env.pkgmgr.install_dir("game", "/tmp/123", "name", nil)
|
||||
assert.is._nil(path)
|
||||
assert.is.equal("Unable to install a $1 as a $2", message)
|
||||
|
||||
path, message = env.pkgmgr.install_dir("txp", "/tmp/123", "name", nil)
|
||||
assert.is._not._nil(path)
|
||||
assert.is._nil(message)
|
||||
|
||||
end)
|
||||
end)
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user