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Author SHA1 Message Date
Siana Gearz
8e19372adf Merge branch 'V2Baking' of git://github.com/Shyotl/SingularityViewer into V2Baking
Conflicts:
	indra/llrender/llshadermgr.cpp
	indra/newview/llmorphview.cpp
	indra/newview/lltexlayer.cpp
	indra/newview/lltexlayer.h
	indra/newview/lltoolmorph.cpp
	indra/newview/llvoavatar.cpp
	indra/newview/llvoavatar.h
2012-01-06 14:18:46 +01:00
Shyotl
6381e4d9a4 Merge branch 'future' into V2Baking 2011-10-31 20:41:58 -05:00
Shyotl
d9f674218f Lineending fixup 2011-10-31 20:38:41 -05:00
Shyotl
693e3a0555 vary_texture_index only needed in shaders when batching. 2011-10-31 20:38:29 -05:00
Shyotl
8376e890b2 Hide the mouse cursor a bit better when grabbing items in mouselook. 2011-10-31 20:37:11 -05:00
Shyotl
33827bf8b0 Added a bit of debug output for viewer tool states. 2011-10-31 20:36:47 -05:00
Shyotl
06349951d2 Added tracking of requested(and pending) attachments. Moved Ascent code out of attach/detach functions and into their own for better manageability. 2011-10-27 21:41:19 -05:00
Shyotl
4d68dc7c57 LLTexLayer refactored. Tried to keep behavior changes as minimal as possible. Consider as base slate for changes required for multi-wearables. 2011-10-25 16:50:39 -05:00
Shyotl
722e7d09ff Innitial commit. Majority of texture baking moved into LLVOAvatarSelf. Very WIP. Not advisable to build off of this, although it does compile and mostly work. 2011-10-22 20:36:04 -05:00
7574 changed files with 170528 additions and 280256 deletions

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* text=auto

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.gitignore vendored
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/installed.xml
/indra/llcommon/llversionviewer.h
/indra/build-*
/indra/tools/vstool/obj/
*.aps
@@ -11,16 +10,12 @@
/bin-release
/indra/viewer-*
/indra/newview/vivox-runtime/
/indra/newview/dbghelp.dll
/libraries/
/lib/
*.pyc
*.orig
*.rej
*.bak
*~
*.DS_Store
/LICENSES/
/edited-files.txt
qtcreator-build/
/.pc

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Linden Research, Inc. ("Linden Lab") Viewer FLOSS License Exception v0.5
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Source code
========
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LICENSES/boost.txt Normal file
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Boost Software License - Version 1.0 - August 17th, 2003
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550
LICENSES/dbusglib.txt Normal file
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9) Acceptance and Termination. If You distribute copies of the
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10) Termination for Patent Action. This License shall terminate
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11) Jurisdiction, Venue and Governing Law. Any action or suit relating
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13) Miscellaneous. This License represents the complete agreement
concerning the subject matter hereof. If any provision of this License
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the extent necessary to make it enforceable.
14) Definition of "You" in This License. "You" throughout this
License, whether in upper or lower case, means an individual or a
legal entity exercising rights under, and complying with all of the
terms of, this License. For legal entities, "You" includes any entity
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15) Right to Use. You may use the Original Work in all ways not
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Licensor promises not to interfere with or be responsible for such
uses by You.
This license is Copyright (C) 2003-2004 Lawrence E. Rosen. All rights
reserved. Permission is hereby granted to copy and distribute this
license without modification. This license may not be modified without
the express written permission of its copyright owner.
--
END OF ACADEMIC FREE LICENSE. The following is intended to describe the essential
differences between the Academic Free License (AFL) version 1.0 and other
open source licenses:
The Academic Free License is similar to the BSD, MIT, UoI/NCSA and Apache
licenses in many respects but it is intended to solve a few problems with
those licenses.
* The AFL is written so as to make it clear what software is being
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in the software). This way, the license functions better than a template
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* The AFL contains a complete copyright grant to the software. The BSD
and Apache licenses are vague and incomplete in that respect.
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BSD, MIT and UoI/NCSA licenses do not.
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license will control changes. The Apache license contains a copyright notice,
but the BSD, MIT and UoI/NCSA licenses do not.
--
START OF GNU GENERAL PUBLIC LICENSE
--
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Library General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
authors' reputations.
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based
on the Program, the distribution of the whole must be on the terms of
this License, whose permissions for other licensees extend to the
entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
making modifications to it. For an executable work, complete source
code means all the source code for all modules it contains, plus any
associated interface definition files, plus the scripts used to
control compilation and installation of the executable. However, as a
special exception, the source code distributed need not include
anything that is normally distributed (in either source or binary
form) with the major components (compiler, kernel, and so on) of the
operating system on which the executable runs, unless that component
itself accompanies the executable.
If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties to
this License.
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Library General
Public License instead of this License.

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ELFIO.h - ELF reader and producer.
Copyright (C) 2001 Serge Lamikhov-Center <to_serge@users.sourceforge.net>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
The GNU Library GPL is available at http://www.gnu.org/copyleft/lesser.html

23
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http://www.jclark.com/xml/copying.txt
Copyright (c) 1998, 1999, 2000 Thai Open Source Software Center Ltd
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

29
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http://xmlsoft.org/
http://www.opensource.org/licenses/mit-license.html
Open Source Initiative OSI - The MIT License:Licensing
Tue, 2006-10-31 04:56 . nelson
The MIT License
Copyright (c) <year> <copyright holders>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

484
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GNU LIBRARY GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1991 Free Software Foundation, Inc.
675 Mass Ave, Cambridge, MA 02139, USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
[This is the first released version of the library GPL. It is
numbered 2 because it goes with version 2 of the ordinary GPL.]
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
Licenses are intended to guarantee your freedom to share and change
free software--to make sure the software is free for all its users.
This license, the Library General Public License, applies to some
specially designated Free Software Foundation software, and to any
other libraries whose authors decide to use it. You can use it for
your libraries, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if
you distribute copies of the library, or if you modify it.
For example, if you distribute copies of the library, whether gratis
or for a fee, you must give the recipients all the rights that we gave
you. You must make sure that they, too, receive or can get the source
code. If you link a program with the library, you must provide
complete object files to the recipients so that they can relink them
with the library, after making changes to the library and recompiling
it. And you must show them these terms so they know their rights.
Our method of protecting your rights has two steps: (1) copyright
the library, and (2) offer you this license which gives you legal
permission to copy, distribute and/or modify the library.
Also, for each distributor's protection, we want to make certain
that everyone understands that there is no warranty for this free
library. If the library is modified by someone else and passed on, we
want its recipients to know that what they have is not the original
version, so that any problems introduced by others will not reflect on
the original authors' reputations.
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that companies distributing free
software will individually obtain patent licenses, thus in effect
transforming the program into proprietary software. To prevent this,
we have made it clear that any patent must be licensed for everyone's
free use or not licensed at all.
Most GNU software, including some libraries, is covered by the ordinary
GNU General Public License, which was designed for utility programs. This
license, the GNU Library General Public License, applies to certain
designated libraries. This license is quite different from the ordinary
one; be sure to read it in full, and don't assume that anything in it is
the same as in the ordinary license.
The reason we have a separate public license for some libraries is that
they blur the distinction we usually make between modifying or adding to a
program and simply using it. Linking a program with a library, without
changing the library, is in some sense simply using the library, and is
analogous to running a utility program or application program. However, in
a textual and legal sense, the linked executable is a combined work, a
derivative of the original library, and the ordinary General Public License
treats it as such.
Because of this blurred distinction, using the ordinary General
Public License for libraries did not effectively promote software
sharing, because most developers did not use the libraries. We
concluded that weaker conditions might promote sharing better.
However, unrestricted linking of non-free programs would deprive the
users of those programs of all benefit from the free status of the
libraries themselves. This Library General Public License is intended to
permit developers of non-free programs to use free libraries, while
preserving your freedom as a user of such programs to change the free
libraries that are incorporated in them. (We have not seen how to achieve
this as regards changes in header files, but we have achieved it as regards
changes in the actual functions of the Library.) The hope is that this
will lead to faster development of free libraries.
The precise terms and conditions for copying, distribution and
modification follow. Pay close attention to the difference between a
"work based on the library" and a "work that uses the library". The
former contains code derived from the library, while the latter only
works together with the library.
Note that it is possible for a library to be covered by the ordinary
General Public License rather than by this special one.
GNU LIBRARY GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License Agreement applies to any software library which
contains a notice placed by the copyright holder or other authorized
party saying it may be distributed under the terms of this Library
General Public License (also called "this License"). Each licensee is
addressed as "you".
A "library" means a collection of software functions and/or data
prepared so as to be conveniently linked with application programs
(which use some of those functions and data) to form executables.
The "Library", below, refers to any such software library or work
which has been distributed under these terms. A "work based on the
Library" means either the Library or any derivative work under
copyright law: that is to say, a work containing the Library or a
portion of it, either verbatim or with modifications and/or translated
straightforwardly into another language. (Hereinafter, translation is
included without limitation in the term "modification".)
"Source code" for a work means the preferred form of the work for
making modifications to it. For a library, complete source code means
all the source code for all modules it contains, plus any associated
interface definition files, plus the scripts used to control compilation
and installation of the library.
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
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Appendix: How to Apply These Terms to Your New Libraries
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possible use to the public, we recommend making it free software that
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redistribution under these terms (or, alternatively, under the terms of the
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To apply these terms, attach the following notices to the library. It is
safest to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least the
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<one line to give the library's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
Also add information on how to contact you by electronic and paper mail.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the library, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
<signature of Ty Coon>, 1 April 1990
Ty Coon, President of Vice
That's all there is to it!

View File

@@ -0,0 +1,5 @@
The pristine version of Qt corresponding to this build is available at:
http://viewer-source-downloads.s3.amazonaws.com/install_pkgs/qt-all-opensource-src-4.5.2.tar.bz2
The patches we applied to the above package to get this build are available at:
http://hg.secondlife.com/llqtwebkit/src/tip/qt_patches/

27
README
View File

@@ -9,30 +9,15 @@
Sin-gu-la-ri-ty (noun) - a distinctive feature, a uniqueness; a point at which
continuity breaks up; a point in history at which machine becomes smarter than
humanity and/or fuses with it indivisively; or simply a cool sounding word with
the initials S.G. in it :)
my initials in it :)
Singularity Viewer is a SecondLife(tm) protocol compatible client application.
It can be used to access SecondLife services as well as a number of others such
as those based upon the OpenSim platform.
Singulariy is maintained by a small group of volunteers who can be contacted
both, in-world (SingularityViewer group) as well on IRC (#SingularityViewer
@ FreeNode). Bug requests and features requests can be submitted through our
Issue Tracker (http://code.google.com/p/singularity-viewer/issues/list or from
the viewer menu: Help --> Bug Reporting --> Singularity Issue Tracker...)
Singularity Viewer is a Second Life protocol compatible client application. It
can be used to access Second LIfe service as well as a number of other such as
those based upon OpenSim plattform. It is directly based upon source code of
Ascent Viewer by Balseraph Software Group, which is in turn based upon source
code released by Linden Lab, with contributions from various sources.
As this Readme grows out of date, please refer to
http://www.singularityviewer.org/about
00000000011111111112222222222333333333344444444445555555555666666666677777777778
12345678901234567890123456789012345678901234567890123456789012345678901234567890
History
The Singularity viewer was started by Siana Gearz in November 2010 by forking it
from the Ascent Viewer, by Balseraph Software Group, which in turn was based upon
source code modified from the snowglobe source code released by Linden Lab.

View File

@@ -248,7 +248,6 @@ Celierra Darling
VWR-6975
Cron Stardust
VWR-10579
STORM-1919
Cypren Christenson
SNOW-129
SNOW-140

View File

@@ -50,7 +50,7 @@
<key>OpenCircuit</key>
<map>
<key>flavor</key>
<string>llsd</string>
<string>template</string>
<key>trusted-sender</key>
<boolean>false</boolean>
</map>
@@ -370,22 +370,6 @@
</map>
<!-- Server to client -->
<key>DisplayNameUpdate</key>
<map>
<key>flavor</key>
<string>llsd</string>
<key>trusted-sender</key>
<boolean>true</boolean>
</map>
<key>WindLightRefresh</key>
<map>
<key>flavor</key>
<string>llsd</string>
<key>trusted-sender</key>
<boolean>true</boolean>
</map>
<key>ParcelVoiceInfo</key>
<map>
<key>flavor</key>
@@ -394,6 +378,14 @@
<boolean>true</boolean>
</map>
<key>ParcelMediaURLFilter</key>
<map>
<key>flavor</key>
<string>llsd</string>
<key>trusted-sender</key>
<boolean>false</boolean>
</map>
<key>ParcelNavigateMedia</key>
<map>
<key>flavor</key>
@@ -434,22 +426,6 @@
<boolean>true</boolean>
</map>
<key>SetDisplayNameReply</key>
<map>
<key>flavor</key>
<string>llsd</string>
<key>trusted-sender</key>
<boolean>true</boolean>
</map>
<key>SimConsoleResponse</key>
<map>
<key>flavor</key>
<string>llsd</string>
<key>trusted-sender</key>
<boolean>true</boolean>
</map>
<key>DirLandReply</key>
<map>
<key>flavor</key>
@@ -546,24 +522,8 @@
<key>trusted-sender</key>
<boolean>true</boolean>
</map>
<key>NavMeshStatusUpdate</key>
<map>
<key>flavor</key>
<string>llsd</string>
<key>trusted-sender</key>
<boolean>true</boolean>
</map>
<key>AgentStateUpdate</key>
<map>
<key>flavor</key>
<string>llsd</string>
<key>trusted-sender</key>
<boolean>true</boolean>
</map>
<!-- UDPDeprecated Messages -->
<!-- UDPDeprecated Messages -->
<key>ScriptRunningReply</key>
<map>
<key>flavor</key>
@@ -612,13 +572,22 @@
<boolean>false</boolean>
</map>
<key>ObjectPhysicsProperties</key>
<map>
<key>flavor</key>
<string>llsd</string>
<key>trusted-sender</key>
<boolean>true</boolean>
</map>
<!-- Server to client -->
<key>DisplayNameUpdate</key>
<map>
<key>flavor</key>
<string>llsd</string>
<key>trusted-sender</key>
<boolean>true</boolean>
</map>
<key>SetDisplayNameReply</key>
<map>
<key>flavor</key>
<string>llsd</string>
<key>trusted-sender</key>
<boolean>true</boolean>
</map>
</map>
<key>capBans</key>
@@ -663,7 +632,7 @@
<boolean>false</boolean>
<key>RequestTextureDownload</key>
<boolean>true</boolean>
<boolean>false</boolean>
<key>EventQueueGet</key>
<boolean>false</boolean>
@@ -701,22 +670,19 @@
<key>EstateChangeInfo</key>
<boolean>true</boolean>
<key>FetchInventoryDescendents2</key>
<key>FetchInventoryDescendents</key>
<boolean>false</boolean>
<key>WebFetchInventoryDescendents</key>
<boolean>false</boolean>
<key>FetchInventory2</key>
<key>FetchInventory</key>
<boolean>true</boolean>
<key>FetchLibDescendents2</key>
<key>FetchLibDescendents</key>
<boolean>true</boolean>
<key>FetchLib2</key>
<boolean>true</boolean>
<key>UploadBakedTexture</key>
<key>FetchLib</key>
<boolean>true</boolean>
</map>

View File

@@ -18,7 +18,7 @@ cmake_minimum_required(VERSION 2.6.2 FATAL_ERROR)
cmake_policy(SET CMP0003 OLD)
set(ROOT_PROJECT_NAME "Singularity" CACHE STRING
"The root project/makefile/solution name. Defaults to Singularity.")
"The root project/makefile/solution name. Defaults to SecondLife.")
project(${ROOT_PROJECT_NAME})
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake")
@@ -26,15 +26,15 @@ set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake")
include(Variables)
# Load versions now. Install locations need them.
include(BuildVersion)
include(Versions)
include(UnixInstall)
set (DISABLE_FATAL_WARNINGS CACHE BOOL TRUE)
set (GCC_DISABLE_FATAL_WARNINGS TRUE)
if (NOT CMAKE_CONFIGURATION_TYPES AND NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Release CACHE STRING
"Build type. One of: Debug Release RelWithDebInfo" FORCE)
set(CMAKE_BUILD_TYPE ReleaseSSE2 CACHE STRING
"Build type. One of: Debug Release ReleaseSSE2 RelWithDebInfo" FORCE)
endif (NOT CMAKE_CONFIGURATION_TYPES AND NOT CMAKE_BUILD_TYPE)
# Create a 'prepare' target in which to perform setup actions. This
@@ -46,16 +46,12 @@ endif(NOT STANDALONE)
add_custom_target(prepare DEPENDS ${prepare_depends})
add_subdirectory(cmake)
add_subdirectory(${LIBS_OPEN_PREFIX}aistatemachine)
add_subdirectory(${LIBS_OPEN_PREFIX}cwdebug)
add_subdirectory(${LIBS_OPEN_PREFIX}llaudio)
add_subdirectory(${LIBS_OPEN_PREFIX}llappearance)
add_subdirectory(${LIBS_OPEN_PREFIX}llcharacter)
add_subdirectory(${LIBS_OPEN_PREFIX}llcommon)
add_subdirectory(${LIBS_OPEN_PREFIX}llimage)
add_subdirectory(${LIBS_OPEN_PREFIX}libopenjpeg)
add_subdirectory(${LIBS_OPEN_PREFIX}libhacd)
add_subdirectory(${LIBS_OPEN_PREFIX}libndhacd)
add_subdirectory(${LIBS_OPEN_PREFIX}libpathing)
add_subdirectory(${LIBS_OPEN_PREFIX}llimagej2coj)
add_subdirectory(${LIBS_OPEN_PREFIX}llinventory)
add_subdirectory(${LIBS_OPEN_PREFIX}llmath)
@@ -66,15 +62,11 @@ add_subdirectory(${LIBS_OPEN_PREFIX}llvfs)
add_subdirectory(${LIBS_OPEN_PREFIX}llwindow)
add_subdirectory(${LIBS_OPEN_PREFIX}llxml)
if(STANDALONE)
add_subdirectory(${LIBS_OPEN_PREFIX}llqtwebkit)
endif(STANDALONE)
if (EXISTS ${LIBS_CLOSED_DIR}llkdu AND NOT STANDALONE)
add_subdirectory(${LIBS_CLOSED_PREFIX}llkdu)
endif (EXISTS ${LIBS_CLOSED_DIR}llkdu AND NOT STANDALONE)
#add_subdirectory(${LIBS_OPEN_PREFIX}lscript)
add_subdirectory(${LIBS_OPEN_PREFIX}lscript)
if (WINDOWS AND EXISTS ${LIBS_CLOSED_DIR}copy_win_scripts)
add_subdirectory(${LIBS_CLOSED_PREFIX}copy_win_scripts)

View File

@@ -1,41 +0,0 @@
# -*- cmake -*-
project(aistatemachine)
include(00-Common)
include(LLCommon)
include(LLMessage)
include(LLMath)
include(LLXML)
include_directories(${CMAKE_CURRENT_SOURCE_DIR})
include_directories(
${LLCOMMON_INCLUDE_DIRS}
${LLMESSAGE_INCLUDE_DIRS}
${LLMATH_INCLUDE_DIRS}
${LLXML_INCLUDE_DIRS}
)
set(aistatemachine_SOURCE_FILES
aistatemachine.cpp
aistatemachinethread.cpp
aitimer.cpp
)
set(aistatemachine_HEADER_FILES
CMakeLists.txt
aistatemachine.h
aistatemachinethread.h
aitimer.h
)
set_source_files_properties(${aistatemachine_HEADER_FILES}
PROPERTIES HEADER_FILE_ONLY TRUE)
list(APPEND aistatemachine_SOURCE_FILES ${aistatemachine_HEADER_FILES})
add_library (aistatemachine ${aistatemachine_SOURCE_FILES})
add_dependencies(aistatemachine prepare)

View File

@@ -1,628 +0,0 @@
/**
* @file aistatemachine.cpp
* @brief Implementation of AIStateMachine
*
* Copyright (c) 2010, Aleric Inglewood.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution.
*
* CHANGELOG
* and additional copyright holders.
*
* 01/03/2010
* Initial version, written by Aleric Inglewood @ SL
*/
#include "linden_common.h"
#include <algorithm>
#include "llcontrol.h"
#include "llfasttimer.h"
#include "aithreadsafe.h"
#include "aistatemachine.h"
// Local variables.
namespace {
struct QueueElementComp;
class QueueElement {
private:
AIStateMachine* mStateMachine;
U64 mRuntime;
public:
QueueElement(AIStateMachine* statemachine) : mStateMachine(statemachine), mRuntime(0) { }
friend bool operator==(QueueElement const& e1, QueueElement const& e2) { return e1.mStateMachine == e2.mStateMachine; }
friend struct QueueElementComp;
AIStateMachine& statemachine(void) const { return *mStateMachine; }
void add(U64 count) { mRuntime += count; }
};
struct QueueElementComp {
bool operator()(QueueElement const& e1, QueueElement const& e2) const { return e1.mRuntime < e2.mRuntime; }
};
typedef std::vector<QueueElement> active_statemachines_type;
active_statemachines_type active_statemachines;
}
// static
U64 AIStateMachine::sMaxCount;
AIThreadSafeDC<AIStateMachine::csme_type> AIStateMachine::sContinuedStateMachinesAndMainloopEnabled;
// static
void AIStateMachine::setMaxCount(F32 StateMachineMaxTime)
{
llassert(is_main_thread());
Dout(dc::statemachine, "(Re)calculating AIStateMachine::sMaxCount");
sMaxCount = calc_clock_frequency() * StateMachineMaxTime / 1000;
}
//----------------------------------------------------------------------------
//
// Public methods
//
void AIStateMachine::run(AIStateMachine* parent, state_type new_parent_state, bool abort_parent, bool on_abort_signal_parent)
{
DoutEntering(dc::statemachine, "AIStateMachine::run(" << (void*)parent << ", " << (parent ? parent->state_str(new_parent_state) : "NA") << ", " << abort_parent << ") [" << (void*)this << "]");
// Must be the first time we're being run, or we must be called from a callback function.
llassert(!mParent || mState == bs_callback);
llassert(!mCallback || mState == bs_callback);
// Can only be run when in this state.
llassert(mState == bs_initialize || mState == bs_callback);
// Allow NULL to be passed as parent to signal that we want to reuse the old one.
if (parent)
{
mParent = parent;
// In that case remove any old callback!
if (mCallback)
{
delete mCallback;
mCallback = NULL;
}
mNewParentState = new_parent_state;
mAbortParent = abort_parent;
mOnAbortSignalParent = on_abort_signal_parent;
}
// If abort_parent is requested then a parent must be provided.
llassert(!abort_parent || mParent);
// If a parent is provided, it must be running.
llassert(!mParent || mParent->mState == bs_run);
// Mark that run() has been called, in case we're being called from a callback function.
mState = bs_initialize;
// Set mIdle to false and add statemachine to continued_statemachines.
mSetStateLock.lock();
locked_cont();
}
void AIStateMachine::run(callback_type::signal_type::slot_type const& slot)
{
DoutEntering(dc::statemachine, "AIStateMachine::run(<slot>) [" << (void*)this << "]");
// Must be the first time we're being run, or we must be called from a callback function.
llassert(!mParent || mState == bs_callback);
llassert(!mCallback || mState == bs_callback);
// Can only be run when in this state.
llassert(mState == bs_initialize || mState == bs_callback);
// Clean up any old callbacks.
mParent = NULL;
if (mCallback)
{
delete mCallback;
mCallback = NULL;
}
mCallback = new callback_type(slot);
// Mark that run() has been called, in case we're being called from a callback function.
mState = bs_initialize;
// Set mIdle to false and add statemachine to continued_statemachines.
mSetStateLock.lock();
locked_cont();
}
void AIStateMachine::idle(void)
{
DoutEntering(dc::statemachine, "AIStateMachine::idle() [" << (void*)this << "]");
llassert(is_main_thread());
llassert(!mIdle);
mIdle = true;
mSleep = 0;
#ifdef SHOW_ASSERT
mCalledThreadUnsafeIdle = true;
#endif
}
void AIStateMachine::idle(state_type current_run_state)
{
DoutEntering(dc::statemachine, "AIStateMachine::idle(" << state_str(current_run_state) << ") [" << (void*)this << "]");
llassert(is_main_thread());
llassert(!mIdle);
mSetStateLock.lock();
// Only go idle if the run state is (still) what we expect it to be.
// Otherwise assume that another thread called set_state() and continue running.
if (current_run_state == mRunState)
{
mIdle = true;
mSleep = 0;
}
mSetStateLock.unlock();
}
// About thread safeness:
//
// The main thread initializes a statemachine and calls run, so a statemachine
// runs in the main thread. However, it is allowed that a state calls idle(current_state)
// and then allows one or more other threads to call cont() upon some
// event (only once, of course, as idle() has to be called before cont()
// can be called again-- and a non-main thread is not allowed to call idle()).
// Instead of cont() one may also call set_state().
// Of course, this may give rise to a race condition; if that happens then
// the thread that calls cont() (set_state()) first is serviced, and the other
// thread(s) are ignored, as if they never called cont().
void AIStateMachine::locked_cont(void)
{
DoutEntering(dc::statemachine, "AIStateMachine::locked_cont() [" << (void*)this << "]");
llassert(mIdle);
// Atomic test mActive and change mIdle.
mIdleActive.lock();
#ifdef SHOW_ASSERT
mContThread.reset();
#endif
mIdle = false;
bool not_active = mActive == as_idle;
mIdleActive.unlock();
// mActive is only changed in AIStateMachine::mainloop, by the main-thread, and
// here, possibly by any thread. However, after setting mIdle to false above, it
// is impossible for any thread to come here, until after the main-thread called
// idle(). So, if this is the main thread then that certainly isn't going to
// happen until we left this function, while if this is another thread and the
// state machine is already running in the main thread then not_active is false
// and we're already at the end of this function.
// If not_active is true then main-thread is not running this statemachine.
// It might call cont() (or set_state()) but never locked_cont(), and will never
// start actually running until we are done here and release the lock on
// sContinuedStateMachinesAndMainloopEnabled again. It is therefore safe
// to release mSetStateLock here, with as advantage that if we're not the main-
// thread and not_active is true, then the main-thread won't block when it has
// a timer running that times out and calls set_state().
mSetStateLock.unlock();
if (not_active)
{
AIWriteAccess<csme_type> csme_w(sContinuedStateMachinesAndMainloopEnabled);
// See above: it is not possible that mActive was changed since not_active
// was set to true above.
llassert_always(mActive == as_idle);
Dout(dc::statemachine, "Adding " << (void*)this << " to continued_statemachines");
csme_w->continued_statemachines.push_back(this);
if (!csme_w->mainloop_enabled)
{
Dout(dc::statemachine, "Activating AIStateMachine::mainloop.");
csme_w->mainloop_enabled = true;
}
mActive = as_queued;
llassert_always(!mIdle); // It should never happen that the main thread calls idle(), while another thread calls cont() concurrently.
}
}
void AIStateMachine::set_state(state_type state)
{
DoutEntering(dc::statemachine, "AIStateMachine::set_state(" << state_str(state) << ") [" << (void*)this << "]");
// Stop race condition of multiple threads calling cont() or set_state() here.
mSetStateLock.lock();
// Do not call set_state() unless running.
llassert(mState == bs_run || !is_main_thread());
// If this function is called from another thread than the main thread, then we have to ignore
// it if we're not idle and the state is less than the current state. The main thread must
// be able to change the state to anything (also smaller values). Note that that only can work
// if the main thread itself at all times cancels thread callbacks that call set_state()
// before calling idle() again!
//
// Thus: main thead calls idle(), and tells one or more threads to do callbacks on events,
// which (might) call set_state(). If the main thread calls set_state first (currently only
// possible as a result of the use of a timer) it will set mIdle to false (here) then cancel
// the call backs from the other threads and only then call idle() again.
// Thus if you want other threads get here while mIdle is false to be ignored then the
// main thread should use a large value for the new run state.
//
// If a non-main thread calls set_state first, then the state is changed but the main thread
// can still override it if it calls set_state before handling the new state; in the latter
// case it would still be as if the call from the non-main thread was ignored.
//
// Concurrent calls from non-main threads however, always result in the largest state
// to prevail.
// If the state machine is already running, and we are not the main-thread and the new
// state is less than the current state, ignore it.
// Also, if abort() or finish() was called, then we should just ignore it.
if (mState != bs_run ||
(!mIdle && state <= mRunState && !AIThreadID::in_main_thread()))
{
#ifdef SHOW_ASSERT
// It's a bit weird if the same thread does two calls on a row where the second call
// has a smaller value: warn about that.
if (mState == bs_run && mContThread.equals_current_thread())
{
llwarns << "Ignoring call to set_state(" << state_str(state) <<
") by non-main thread before main-thread could react on previous call, "
"because new state is smaller than old state (" << state_str(mRunState) << ")." << llendl;
}
#endif
mSetStateLock.unlock();
return; // Ignore.
}
// Do not call idle() when set_state is called from another thread; use idle(state_type) instead.
llassert(!mCalledThreadUnsafeIdle || is_main_thread());
// Change mRunState to the requested value.
if (mRunState != state)
{
mRunState = state;
Dout(dc::statemachine, "mRunState set to " << state_str(mRunState));
}
// Continue the state machine if appropriate.
if (mIdle)
locked_cont(); // This unlocks mSetStateLock.
else
mSetStateLock.unlock();
// If we get here then mIdle is false, so only mRunState can still be changed but we won't
// call locked_cont() anymore. When the main thread finally picks up on the state change,
// it will cancel any possible callbacks from other threads and process the largest state
// that this function was called with in the meantime.
}
void AIStateMachine::abort(void)
{
DoutEntering(dc::statemachine, "AIStateMachine::abort() [" << (void*)this << "]");
// It's possible that abort() is called before calling AIStateMachine::multiplex.
// In that case the statemachine wasn't initialized yet and we should just kill() it.
if (LL_UNLIKELY(mState == bs_initialize))
{
// It's ok to use the thread-unsafe idle() here, because if the statemachine
// wasn't started yet, then other threads won't call set_state() on it.
if (!mIdle)
idle();
// run() calls locked_cont() after which the top of the mainloop adds this
// state machine to active_statemachines. Therefore, if the following fails
// then either the same statemachine called run() immediately followed by abort(),
// which is not allowed; or there were two active statemachines running,
// the first created a new statemachine and called run() on it, and then
// the other (before reaching the top of the mainloop) called abort() on
// that freshly created statemachine. Obviously, this is highly unlikely,
// but if that is the case then here we bump the statemachine into
// continued_statemachines to prevent kill() to delete this statemachine:
// the caller of abort() does not expect that.
if (LL_UNLIKELY(mActive == as_idle))
{
mSetStateLock.lock();
locked_cont();
idle();
}
kill();
}
else
{
llassert(mState == bs_run);
mSetStateLock.lock();
mState = bs_abort; // Causes additional calls to set_state to be ignored.
mSetStateLock.unlock();
abort_impl();
mAborted = true;
finish();
}
}
void AIStateMachine::finish(void)
{
DoutEntering(dc::statemachine, "AIStateMachine::finish() [" << (void*)this << "]");
mSetStateLock.lock();
llassert(mState == bs_run || mState == bs_abort);
// It is possible that mIdle is true when abort or finish was called from
// outside multiplex_impl. However, that only may be done by the main thread.
llassert(!mIdle || is_main_thread());
if (!mIdle)
idle(); // After calling this, we don't want other threads to call set_state() anymore.
mState = bs_finish; // Causes additional calls to set_state to be ignored.
mSetStateLock.unlock();
finish_impl();
// Did finish_impl call kill()? Then that is only the default. Remember it.
bool default_delete = (mState == bs_killed);
mState = bs_finish;
if (mParent)
{
// It is possible that the parent is not running when the parent is in fact aborting and called
// abort on this object from it's abort_impl function. It that case we don't want to recursively
// call abort again (or change it's state).
if (mParent->running())
{
if (mAborted && mAbortParent)
{
mParent->abort();
mParent = NULL;
}
else if (!mAborted || mOnAbortSignalParent)
{
mParent->set_state(mNewParentState);
}
}
}
// After this (bool)*this evaluates to true and we can call the callback, which then is allowed to call run().
mState = bs_callback;
if (mCallback)
{
// This can/may call kill() that sets mState to bs_kill and in which case the whole AIStateMachine
// will be deleted from the mainloop, or it may call run() that sets mState is set to bs_initialize
// and might change or reuse mCallback or mParent.
mCallback->callback(!mAborted);
if (mState != bs_initialize)
{
delete mCallback;
mCallback = NULL;
mParent = NULL;
}
}
else
{
// Not restarted by callback. Allow run() to be called later on.
mParent = NULL;
}
// Fix the final state.
if (mState == bs_callback)
mState = default_delete ? bs_killed : bs_initialize;
if (mState == bs_killed && mActive == as_idle)
{
// Bump the statemachine onto the active statemachine list, or else it won't be deleted.
mSetStateLock.lock();
locked_cont();
idle();
}
}
void AIStateMachine::kill(void)
{
DoutEntering(dc::statemachine, "AIStateMachine::kill() [" << (void*)this << "]");
// Should only be called from finish() (or when not running (bs_initialize)).
// However, also allow multiple calls to kill() on a row (bs_killed) (which effectively don't do anything).
llassert(mIdle && (mState == bs_callback || mState == bs_finish || mState == bs_initialize || mState == bs_killed));
base_state_type prev_state = mState;
mState = bs_killed;
if (prev_state == bs_initialize && mActive == as_idle)
{
// We're not running (ie being deleted by a parent statemachine), delete it immediately.
delete this;
}
}
// Return stringified 'state'.
char const* AIStateMachine::state_str(state_type state)
{
if (state >= min_state && state < max_state)
{
switch (state)
{
AI_CASE_RETURN(bs_initialize);
AI_CASE_RETURN(bs_run);
AI_CASE_RETURN(bs_abort);
AI_CASE_RETURN(bs_finish);
AI_CASE_RETURN(bs_callback);
AI_CASE_RETURN(bs_killed);
}
}
return state_str_impl(state);
}
//----------------------------------------------------------------------------
//
// Private methods
//
void AIStateMachine::multiplex(U64 current_time)
{
// Return immediately when this state machine is sleeping.
// A negative value of mSleep means we're counting frames,
// a positive value means we're waiting till a certain
// amount of time has passed.
if (mSleep != 0)
{
if (mSleep < 0)
{
if (++mSleep)
return;
}
else
{
if (current_time < (U64)mSleep)
return;
mSleep = 0;
}
}
DoutEntering(dc::statemachine, "AIStateMachine::multiplex() [" << (void*)this << "] [with state: " << state_str(mState == bs_run ? mRunState : mState) << "]");
llassert(mState == bs_initialize || mState == bs_run);
// Real state machine starts here.
if (mState == bs_initialize)
{
mAborted = false;
mState = bs_run;
initialize_impl();
if (mAborted || mState != bs_run)
return;
}
multiplex_impl();
}
//static
void AIStateMachine::add_continued_statemachines(AIReadAccess<csme_type>& csme_r)
{
bool nonempty = false;
for (continued_statemachines_type::const_iterator iter = csme_r->continued_statemachines.begin(); iter != csme_r->continued_statemachines.end(); ++iter)
{
nonempty = true;
active_statemachines.push_back(QueueElement(*iter));
Dout(dc::statemachine, "Adding " << (void*)*iter << " to active_statemachines");
(*iter)->mActive = as_active;
}
if (nonempty)
AIWriteAccess<csme_type>(csme_r)->continued_statemachines.clear();
}
// static
void AIStateMachine::dowork(void)
{
llassert(!active_statemachines.empty());
// Run one or more state machines.
U64 total_clocks = 0;
for (active_statemachines_type::iterator iter = active_statemachines.begin(); iter != active_statemachines.end(); ++iter)
{
AIStateMachine& statemachine(iter->statemachine());
if (!statemachine.mIdle)
{
U64 start = get_clock_count();
// This might call idle() and then pass the statemachine to another thread who then may call cont().
// Hence, after this isn't not sure what mIdle is, and it can change from true to false at any moment,
// if it is true after this function returns.
statemachine.multiplex(start);
U64 delta = get_clock_count() - start;
iter->add(delta);
total_clocks += delta;
if (total_clocks >= sMaxCount)
{
#ifndef LL_RELEASE_FOR_DOWNLOAD
llwarns << "AIStateMachine::mainloop did run for " << (total_clocks * 1000 / calc_clock_frequency()) << " ms." << llendl;
#endif
std::sort(active_statemachines.begin(), active_statemachines.end(), QueueElementComp());
break;
}
}
}
// Remove idle state machines from the loop.
active_statemachines_type::iterator iter = active_statemachines.begin();
while (iter != active_statemachines.end())
{
AIStateMachine& statemachine(iter->statemachine());
// Atomic test mIdle and change mActive.
bool locked = statemachine.mIdleActive.tryLock();
// If the lock failed, then another thread is in the middle of calling cont(),
// thus mIdle will end up false. So, there is no reason to block here; just
// treat mIdle as false already.
if (locked && statemachine.mIdle)
{
// Without the lock, it would be possible that another thread called cont() right here,
// changing mIdle to false again but NOT adding the statemachine to continued_statemachines,
// thinking it is in active_statemachines (and it is), while immediately below it is
// erased from active_statemachines.
statemachine.mActive = as_idle;
// Now, calling cont() is ok -- as that will cause the statemachine to be added to
// continued_statemachines, so it's fine in that case-- even necessary-- to remove it from
// active_statemachines regardless, and we can release the lock here.
statemachine.mIdleActive.unlock();
Dout(dc::statemachine, "Erasing " << (void*)&statemachine << " from active_statemachines");
iter = active_statemachines.erase(iter);
if (statemachine.mState == bs_killed)
{
Dout(dc::statemachine, "Deleting " << (void*)&statemachine);
delete &statemachine;
}
}
else
{
if (locked)
{
statemachine.mIdleActive.unlock();
}
llassert(statemachine.mActive == as_active); // It should not be possible that another thread called cont() and changed this when we are we are not idle.
llassert(statemachine.mState == bs_run || statemachine.mState == bs_initialize);
++iter;
}
}
if (active_statemachines.empty())
{
// If this was the last state machine, remove mainloop from the IdleCallbacks.
AIReadAccess<csme_type> csme_r(sContinuedStateMachinesAndMainloopEnabled, true);
if (csme_r->continued_statemachines.empty() && csme_r->mainloop_enabled)
{
Dout(dc::statemachine, "Deactivating AIStateMachine::mainloop: no active state machines left.");
AIWriteAccess<csme_type>(csme_r)->mainloop_enabled = false;
}
}
}
// static
void AIStateMachine::flush(void)
{
DoutEntering(dc::curl, "AIStateMachine::flush(void)");
{
AIReadAccess<csme_type> csme_r(sContinuedStateMachinesAndMainloopEnabled);
add_continued_statemachines(csme_r);
}
// Abort all state machines.
for (active_statemachines_type::iterator iter = active_statemachines.begin(); iter != active_statemachines.end(); ++iter)
{
AIStateMachine& statemachine(iter->statemachine());
if (statemachine.abortable())
{
// We can't safely call abort() here for non-running (run() was called, but they weren't initialized yet) statemachines,
// because that might call kill() which in some cases is undesirable (ie, when it is owned by a partent that will
// also call abort() on it when it is aborted itself).
if (statemachine.running())
statemachine.abort();
else
statemachine.idle(); // Stop the statemachine from starting, in the next loop with batch == 0.
}
}
for (int batch = 0;; ++batch)
{
// Run mainloop until all state machines are idle (batch == 0) or deleted (batch == 1).
for(;;)
{
{
AIReadAccess<csme_type> csme_r(sContinuedStateMachinesAndMainloopEnabled);
if (!csme_r->mainloop_enabled)
break;
}
mainloop();
}
if (batch == 1)
break;
{
AIReadAccess<csme_type> csme_r(sContinuedStateMachinesAndMainloopEnabled);
add_continued_statemachines(csme_r);
}
}
// At this point all statemachines should be idle.
AIReadAccess<csme_type> csme_r(sContinuedStateMachinesAndMainloopEnabled);
llinfos << "Current number of continued statemachines: " << csme_r->continued_statemachines.size() << llendl;
llinfos << "Current number of active statemachines: " << active_statemachines.size() << llendl;
llassert(csme_r->continued_statemachines.empty() && active_statemachines.empty());
}

View File

@@ -1,422 +0,0 @@
/**
* @file aistatemachine.h
* @brief State machine base class
*
* Copyright (c) 2010, Aleric Inglewood.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution.
*
* CHANGELOG
* and additional copyright holders.
*
* 01/03/2010
* Initial version, written by Aleric Inglewood @ SL
*/
#ifndef AISTATEMACHINE_H
#define AISTATEMACHINE_H
#include "aithreadsafe.h"
#include "lltimer.h"
#include <boost/signals2.hpp>
//!
// A AIStateMachine is a base class that allows derived classes to
// go through asynchronous states, while the code still appears to
// be more or less sequential.
//
// These state machine objects can be reused to build more complex
// objects.
//
// It is important to note that each state has a duality: the object
// can have a state that will cause a corresponding function to be
// called; and often that function will end with changing the state
// again, to signal that it was handled. It is easy to confuse the
// function of a state with the state at the end of the function.
// For example, the state "initialize" could cause the member
// function 'init()' to be called, and at the end one would be
// inclined to set the state to "initialized". However, this is the
// wrong approach: the correct use of state names does reflect the
// functions that will be called, never the function that just was
// called.
//
// Each (derived) class goes through a series of states as follows:
//
// Creation
// |
// v
// (idle) <----. Idle until run() is called.
// | |
// Initialize | Calls initialize_impl().
// | |
// | (idle) | Idle until cont() or set_state() is called.
// | | ^ |
// v v | |
// .-------. | |
// | Run |_, | Call multiplex_impl() until idle(), abort() or finish() is called.
// '-------' |
// | | |
// v | |
// Abort | | Calls abort_impl().
// | | |
// v v |
// Finish | Calls finish_impl() (which may call kill()) or
// | | | the callback function passed to run(), if any,
// | v |
// | Callback | which may call kill() and/or run().
// | | | |
// | | `-----'
// v v
// Killed Delete the statemachine (all statemachines must be allocated with new).
//
// Each state causes corresponding code to be called.
// Finish cleans up whatever is done by Initialize.
// Abort should clean up additional things done by Run.
//
// The Run state is entered by calling run().
//
// While the base class is in the Run state, it is the derived class
// that goes through different states. The state variable of the derived
// class is only valid while the base class is in the state Run.
//
// A derived class can exit the Run state by calling one of two methods:
// abort() in case of failure, or finish() in case of success.
// Respectively these set the state to Abort and Finish.
//
// finish_impl may call kill() for a (default) destruction upon finish.
// Even in that case the callback (passed to run()) may call run() again,
// which overrides the request for a default kill. Or, if finish_impl
// doesn't call kill() the callback may call kill() to request the
// destruction of the state machine object.
//
// State machines are run from the "idle" part of the viewer main loop.
// Often a state machine has nothing to do however. In that case it can
// call the method idle(). This will stop the state machine until
// external code changes it's state (by calling set_state()), or calls
// cont() to continue with the last state.
//
// The methods of the derived class call set_state() to change their
// own state within the bs_run state, or by calling either abort()
// or finish().
//
// Restarting a finished state machine can also be done by calling run(),
// which will cause a re-initialize.
//
// Derived classes should implement the following constants:
//
// static state_type const min_state = first_state;
// static state_type const max_state = last_state + 1;
//
// Where first_state should be equal to BaseClass::max_state.
// These should represent the minimum and (one past) the maximum
// values of mRunState.
//
// virtual void initialize_impl(void)
//
// Initializes the derived class.
//
// virtual void multiplex_impl(void);
//
// This method should handle mRunState in a switch.
// For example:
//
// switch(mRunState)
// {
// case foo:
// handle_foo();
// break;
// case wait_state:
// if (still_waiting())
// {
// idle();
// break;
// }
// set_state(working);
// /*fall-through*/
// case working:
// do_work();
// if (failure())
// abort();
// break;
// case etc:
// etc();
// finish();
// break;
// }
//
// virtual void abort_impl(void);
//
// A call to this method should bring the object to a state
// where finish_impl() can be called.
//
// virtual void finish_impl(void);
//
// Should cleanup whatever init_impl() did, or any of the
// states of the object where multiplex_impl() calls finish().
// Call kill() from here to make that the default behavior
// (state machine is deleted unless the callback calls run()).
//
// virtual char const* state_str_impl(state_type run_state);
//
// Should return a stringified value of run_state.
//
class AIStateMachine {
//! The type of mState
enum base_state_type {
bs_initialize,
bs_run,
bs_abort,
bs_finish,
bs_callback,
bs_killed
};
//! The type of mActive
enum active_type {
as_idle, // State machine is on neither list.
as_queued, // State machine is on continued_statemachines list.
as_active // State machine is on active_statemachines list.
};
//! Type of continued_statemachines.
typedef std::vector<AIStateMachine*> continued_statemachines_type;
//! Type of sContinuedStateMachinesAndMainloopEnabled.
struct csme_type
{
continued_statemachines_type continued_statemachines;
bool mainloop_enabled;
};
public:
typedef U32 state_type; //!< The type of mRunState
//! Integral value equal to the state with the lowest value.
static state_type const min_state = bs_initialize;
//! Integral value one more than the state with the highest value.
static state_type const max_state = bs_killed + 1;
private:
base_state_type mState; //!< State of the base class.
bool mIdle; //!< True if this state machine is not running.
bool mAborted; //!< True after calling abort() and before calling run().
active_type mActive; //!< Whether statemachine is idle, queued to be added to the active list, or already on the active list.
S64 mSleep; //!< Non-zero while the state machine is sleeping.
LLMutex mIdleActive; //!< Used for atomic operations on the pair mIdle / mActive.
#ifdef SHOW_ASSERT
AIThreadID mContThread; //!< Thread that last called locked_cont().
bool mCalledThreadUnsafeIdle; //!< Set to true when idle() is called.
#endif
// Callback facilities.
// From within an other state machine:
AIStateMachine* mParent; //!< The parent object that started this state machine, or NULL if there isn't any.
state_type mNewParentState; //!< The state at which the parent should continue upon a successful finish.
bool mAbortParent; //!< If true, abort parent on abort(). Otherwise continue as normal.
bool mOnAbortSignalParent; //!< If true and mAbortParent is false, change state of parent even on abort.
// From outside a state machine:
struct callback_type {
typedef boost::signals2::signal<void (bool)> signal_type;
callback_type(signal_type::slot_type const& slot) { connection = signal.connect(slot); }
~callback_type() { connection.disconnect(); }
void callback(bool success) const { signal(success); }
private:
boost::signals2::connection connection;
signal_type signal;
};
callback_type* mCallback; //!< Pointer to signal/connection, or NULL when not connected.
static U64 sMaxCount; //!< Number of cpu clocks below which we start a new state machine within the same frame.
static AIThreadSafeDC<csme_type> sContinuedStateMachinesAndMainloopEnabled; //!< Read/write locked variable pair.
protected:
LLMutex mSetStateLock; //!< For critical areas in set_state() and locked_cont().
//! State of the derived class. Only valid if mState == bs_run. Call set_state to change.
volatile state_type mRunState;
public:
//! Create a non-running state machine.
AIStateMachine(void) : mState(bs_initialize), mIdle(true), mAborted(true), mActive(as_idle), mSleep(0), mParent(NULL), mCallback(NULL)
#ifdef SHOW_ASSERT
, mContThread(AIThreadID::none), mCalledThreadUnsafeIdle(false)
#endif
{ }
protected:
//! The user should call 'kill()', not delete a AIStateMachine (derived) directly.
virtual ~AIStateMachine() { llassert((mState == bs_killed && mActive == as_idle) || mState == bs_initialize); }
public:
//! Halt the state machine until cont() is called (not thread-safe).
void idle(void);
//! Halt the state machine until cont() is called, provided it is still in 'current_run_state'.
void idle(state_type current_run_state);
//! Temporarily halt the state machine.
void yield_frame(unsigned int frames) { mSleep = -(S64)frames; }
//! Temporarily halt the state machine.
void yield_ms(unsigned int ms) { mSleep = get_clock_count() + calc_clock_frequency() * ms / 1000; }
//! Continue running after calling idle.
void cont(void)
{
mSetStateLock.lock();
// Ignore calls to cont() if the statemachine isn't idle. See comments in set_state().
// Calling cont() twice or after calling set_state(), without first calling idle(), is an error.
if (mState != bs_run || !mIdle) { llassert(mState != bs_run || !mContThread.equals_current_thread()); mSetStateLock.unlock(); return; }
locked_cont();
}
private:
void locked_cont(void);
public:
//---------------------------------------
// Changing the state.
//! Change state to <code>bs_run</code>. May only be called after creation or after returning from finish().
// If <code>parent</code> is non-NULL, change the parent state machine's state to <code>new_parent_state</code>
// upon finish, or in the case of an abort and when <code>abort_parent</code> is true, call parent->abort() instead.
void run(AIStateMachine* parent, state_type new_parent_state, bool abort_parent = true, bool on_abort_signal_parent = true);
//! Change state to 'bs_run'. May only be called after creation or after returning from finish().
// Does not cause a callback.
void run(void) { run(NULL, 0, false); }
//! The same as above, but pass the result of a boost::bind with _1.
//
// Here _1, if present, will be replaced with a bool indicating success.
//
// For example:
//
// <code>
// struct Foo { void callback(AIStateMachineDerived* ptr, bool success); };
// ...
// AIStateMachineDerived* magic = new AIStateMachineDerived; // Deleted by callback
// // Call foo_ptr->callback(magic, _1) on finish.
// state_machine->run(boost::bind(&Foo::callback, foo_ptr, magic, _1));
// </code>
//
// or
//
// <code>
// struct Foo { void callback(bool success, AIStateMachineDerived const& magic); };
// ...
// AIStateMachineDerived magic;
// // Call foo_ptr->callback(_1, magic) on finish.
// magic.run(boost::bind(&Foo::callback, foo_ptr, _1, magic));
// </code>
//
// or
//
// <code>
// static void callback(void* userdata);
// ...
// AIStateMachineDerived magic;
// // Call callback(userdata) on finish.
// magic.run(boost::bind(&callback, userdata));
// </code>
void run(callback_type::signal_type::slot_type const& slot);
//! Change state to 'bs_abort'. May only be called while in the bs_run state.
void abort(void);
//! Change state to 'bs_finish'. May only be called while in the bs_run state.
void finish(void);
//! Refine state while in the bs_run state. May only be called while in the bs_run state.
void set_state(state_type run_state);
//! Change state to 'bs_killed'. May only be called while in the bs_finish state.
void kill(void);
//---------------------------------------
// Other.
//! Called whenever the StateMachineMaxTime setting is changed.
static void setMaxCount(F32 StateMachineMaxTime);
//---------------------------------------
// Accessors.
//! Return true if state machine was aborted (can be used in finish_impl).
bool aborted(void) const { return mAborted; }
//! Return true if the derived class is running (also when we are idle).
bool running(void) const { return mState == bs_run; }
//! Return true if it's safe to call abort.
bool abortable(void) const { return mState == bs_run || mState == bs_initialize; }
//! Return true if the derived class is running but idle.
bool waiting(void) const { return mState == bs_run && mIdle; }
// Use some safebool idiom (http://www.artima.com/cppsource/safebool.html) rather than operator bool.
typedef volatile state_type AIStateMachine::* const bool_type;
//! Return true if state machine successfully finished.
operator bool_type() const { return ((mState == bs_initialize || mState == bs_callback) && !mAborted) ? &AIStateMachine::mRunState : 0; }
//! Return a stringified state, for debugging purposes.
char const* state_str(state_type state);
private:
static void add_continued_statemachines(AIReadAccess<csme_type>& csme_r);
static void dowork(void);
void multiplex(U64 current_time);
public:
//! Call this once per frame to give the statemachines CPU cycles.
static void mainloop(void)
{
{
AIReadAccess<csme_type> csme_r(sContinuedStateMachinesAndMainloopEnabled, true);
if (!csme_r->mainloop_enabled)
return;
if (!csme_r->continued_statemachines.empty())
add_continued_statemachines(csme_r);
}
dowork();
}
//! Abort all running state machines and then run mainloop until all state machines are idle (called when application is exiting).
static void flush(void);
protected:
//---------------------------------------
// Derived class implementations.
// Handle initializing the object.
virtual void initialize_impl(void) = 0;
// Handle mRunState.
virtual void multiplex_impl(void) = 0;
// Handle aborting from current bs_run state.
virtual void abort_impl(void) = 0;
// Handle cleaning up from initialization (or post abort) state.
virtual void finish_impl(void) = 0;
// Implemenation of state_str for run states.
virtual char const* state_str_impl(state_type run_state) const = 0;
};
// This case be used in state_str_impl.
#define AI_CASE_RETURN(x) do { case x: return #x; } while(0)
#endif

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@@ -1,197 +0,0 @@
/**
* @file aistatemachinethread.cpp
* @brief Implementation of AIStateMachineThread
*
* Copyright (c) 2013, Aleric Inglewood.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution.
*
* CHANGELOG
* and additional copyright holders.
*
* 23/01/2013
* Initial version, written by Aleric Inglewood @ SL
*/
#include "linden_common.h"
#include "aistatemachinethread.h"
class AIStateMachineThreadBase::Thread : public LLThread {
private:
LLPointer<AIThreadImpl> mImpl;
bool mNeedCleanup;
public:
Thread(AIThreadImpl* impl) :
#ifdef LL_DEBUG
LLThread(impl->getName()),
#else
LLThread("AIStateMachineThreadBase::Thread"),
#endif
mImpl(impl) { }
protected:
/*virtual*/ void run(void)
{
mNeedCleanup = mImpl->thread_done(mImpl->run());
}
/*virtual*/ void terminated(void)
{
mStatus = STOPPED;
if (mNeedCleanup)
{
// The state machine that started us has disappeared! Clean up ourselves.
// This is OK now because in our case nobody is watching us and having set
// the status to STOPPED didn't change anything really, although it will
// prevent LLThread::shutdown from blocking a whole minute and then calling
// apr_thread_exit to never return! Normally, the LLThread might be deleted
// immediately (by the main thread) after setting mStatus to STOPPED.
Thread::completed(this);
}
}
public:
// TODO: Implement a thread pool. For now, just create a new one every time.
static Thread* allocate(AIThreadImpl* impl) { return new Thread(impl); }
static void completed(Thread* threadp) { delete threadp; }
};
// MAIN THREAD
char const* AIStateMachineThreadBase::state_str_impl(state_type run_state) const
{
switch(run_state)
{
AI_CASE_RETURN(start_thread);
AI_CASE_RETURN(wait_stopped);
}
return "UNKNOWN STATE";
}
void AIStateMachineThreadBase::initialize_impl(void)
{
mThread = NULL;
mAbort = false;
set_state(start_thread);
}
void AIStateMachineThreadBase::multiplex_impl(void)
{
switch(mRunState)
{
case start_thread:
mThread = Thread::allocate(mImpl);
// Set next state.
set_state(wait_stopped);
idle(wait_stopped); // Wait till the thread returns.
mThread->start();
break;
case wait_stopped:
if (!mThread->isStopped())
break;
// We're done!
//
// We can only get here when AIThreadImpl::done called cont(), (very
// shortly after which it will be STOPPED), which means we need to do
// the clean up of the thread.
// Also, the thread has really stopped now, so it's safe to delete it.
//
// Clean up the thread.
Thread::completed(mThread);
mThread = NULL; // Stop abort_impl() from doing anything.
if (mAbort)
abort();
else
finish();
break;
}
}
void AIStateMachineThreadBase::abort_impl(void)
{
if (mThread)
{
// If this AIStateMachineThreadBase still exists then the first base class of
// AIStateMachineThread<THREAD_IMPL>, LLPointer<THREAD_IMPL>, also still exists
// and therefore mImpl is valid.
bool need_cleanup = mImpl->state_machine_done(mThread); // Signal the fact that we aborted.
if (need_cleanup)
{
// This is an unlikely race condition. We have been aborted by our parent,
// but at the same time the thread finished!
// We can only get here when AIThreadImpl::thread_done already returned
// (VERY shortly after the thread will stop (if not already)).
// Just go into a tight loop while waiting for that, when it is safe
// to clean up the thread.
while (!mThread->isStopped())
{
mThread->yield();
}
Thread::completed(mThread);
}
else
{
// The thread is still happily running (and will clean up itself).
// Lets make sure we're not flooded with this situation.
llwarns << "Thread state machine aborted while the thread is still running. That is a waste of CPU and should be avoided." << llendl;
}
}
}
bool AIThreadImpl::state_machine_done(LLThread* threadp)
{
StateMachineThread_wat state_machine_thread_w(mStateMachineThread);
AIStateMachineThreadBase* state_machine_thread = *state_machine_thread_w;
bool need_cleanup = !state_machine_thread;
if (!need_cleanup)
{
// If state_machine_thread is non-NULL, then AIThreadImpl::thread_done wasnt called yet
// (or at least didn't return yet) which means the thread is still running.
// Try telling the thread that it can stop.
threadp->setQuitting();
// Finally, mark that we are NOT going to do the cleanup by setting mStateMachineThread to NULL.
*state_machine_thread_w = NULL;
}
return need_cleanup;
}
// AIStateMachineThread THREAD
bool AIThreadImpl::thread_done(bool result)
{
StateMachineThread_wat state_machine_thread_w(mStateMachineThread);
AIStateMachineThreadBase* state_machine_thread = *state_machine_thread_w;
bool need_cleanup = !state_machine_thread;
if (!need_cleanup)
{
// If state_machine_thread is non-NULL then AIThreadImpl::abort_impl wasn't called,
// which means the state machine still exists. In fact, it should be in the waiting() state.
// It can also happen that the state machine is being aborted right now (but it will still exist).
// (Note that waiting() and running() aren't strictly thread-safe (we should really lock
// mSetStateLock here) but by first calling waiting() and then running(), and assuming that
// changing an int from the value 1 to the value 2 is atomic, this will work since the
// only possible transition is from waiting to not running).
llassert(state_machine_thread->waiting() || !state_machine_thread->running());
state_machine_thread->schedule_abort(!result);
// Note that if the state machine is not running (being aborted, ie - hanging in abort_impl
// waiting for the lock on mStateMachineThread) then this is simply ignored.
state_machine_thread->cont();
// Finally, mark that we are NOT going to do the cleanup by setting mStateMachineThread to NULL.
*state_machine_thread_w = NULL;
}
return need_cleanup;
}

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@@ -1,229 +0,0 @@
/**
* @file aistatemachinethread.h
* @brief Run code in a thread.
*
* Copyright (c) 2013, Aleric Inglewood.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution.
*
* CHANGELOG
* and additional copyright holders.
*
* 23/01/2013
* Initial version, written by Aleric Inglewood @ SL
*/
#ifndef AISTATEMACHINETHREAD_H
#define AISTATEMACHINETHREAD_H
#include "aistatemachine.h"
#include "llthread.h"
#include "aithreadsafe.h"
#ifdef EXAMPLE_CODE // undefined
class HelloWorldThread : public AIThreadImpl {
private:
bool mStdErr; // input
bool mSuccess; // output
public:
// Constructor.
HelloWorldThread(void) : AIThreadImpl("HelloWorldThread"), // MAIN THREAD
mStdErr(false), mSuccess(false) { }
// Some initialization function (if needed).
void init(bool err) { mStdErr = err; } // MAIN THREAD
// Read back output.
bool successful(void) const { return mSuccess; }
// Mandatory signature.
/*virtual*/ bool run(void) // NEW THREAD
{
if (mStdErr)
std::cerr << "Hello world" << std::endl;
else
std::cout << "Hello world" << std::endl;
mSuccess = true;
return true; // true = finish, false = abort.
}
};
// The states of this state machine.
enum hello_world_state_type {
HelloWorld_start = AIStateMachine::max_state,
HelloWorld_done
};
// The statemachine class (this is almost a template).
class HelloWorld : public AIStateMachine {
private:
AIStateMachineThread<HelloWorldThread> mHelloWorld;
bool mErr;
public:
HelloWorld() : mErr(false) { }
// Print to stderr or stdout?
void init(bool err) { mErr = err; }
protected:
// Call finish() (or abort()), not delete.
/*virtual*/ ~HelloWorld() { }
// Handle initializing the object.
/*virtual*/ void initialize_impl(void);
// Handle mRunState.
/*virtual*/ void multiplex_impl(void);
// Handle aborting from current bs_run state.
/*virtual*/ void abort_impl(void) { }
// Handle cleaning up from initialization (or post abort) state.
/*virtual*/ void finish_impl(void)
{
// Kill object by default.
// This can be overridden by calling run() from the callback function.
kill();
}
// Implemenation of state_str for run states.
/*virtual*/ char const* state_str_impl(state_type run_state) const
{
switch(run_state)
{
AI_CASE_RETURN(HelloWorld_start);
AI_CASE_RETURN(HelloWorld_done);
}
return "UNKNOWN STATE";
}
};
// The actual implementation of this statemachine starts here!
void HelloWorld::initialize_impl(void)
{
mHelloWorld->init(mErr); // Initialize the thread object.
set_state(HelloWorld_start);
}
void HelloWorld::multiplex_impl(void)
{
switch (mRunState)
{
case HelloWorld_start:
{
mHelloWorld.run(this, HelloWorld_done); // Run HelloWorldThread and set the state of 'this' to HelloWorld_done when finished.
idle(HelloWorld_start); // Always go idle after starting a thread!
break;
}
case HelloWorld_done:
{
// We're done. Lets also abort when the thread reported no success.
if (mHelloWorld->successful()) // Read output/result of thread object.
finish();
else
abort();
break;
}
}
}
#endif // EXAMPLE CODE
class AIStateMachineThreadBase;
// Derive from this to implement the code that must run in another thread.
class AIThreadImpl : public LLThreadSafeRefCount {
private:
template<typename THREAD_IMPL> friend struct AIStateMachineThread;
typedef AIAccess<AIStateMachineThreadBase*> StateMachineThread_wat;
AIThreadSafeSimpleDC<AIStateMachineThreadBase*> mStateMachineThread;
public:
virtual bool run(void) = 0;
bool thread_done(bool result);
bool state_machine_done(LLThread* threadp);
#ifdef LL_DEBUG
private:
char const* mName;
protected:
AIThreadImpl(char const* name = "AIStateMachineThreadBase::Thread") : mName(name) { }
public:
char const* getName(void) const { return mName; }
#endif
};
// The base class for statemachine threads.
class AIStateMachineThreadBase : public AIStateMachine {
private:
// The actual thread (derived from LLThread).
class Thread;
// The states of this state machine.
enum thread_state_type {
start_thread = AIStateMachine::max_state, // Start the thread (if necessary create it first).
wait_stopped // Wait till the thread is stopped.
};
protected:
AIStateMachineThreadBase(AIThreadImpl* impl) : mImpl(impl) { }
private:
// Handle initializing the object.
/*virtual*/ void initialize_impl(void);
// Handle mRunState.
/*virtual*/ void multiplex_impl(void);
// Handle aborting from current bs_run state.
/*virtual*/ void abort_impl(void);
// Handle cleaning up from initialization (or post abort) state.
/*virtual*/ void finish_impl(void) { }
// Implemenation of state_str for run states.
/*virtual*/ char const* state_str_impl(state_type run_state) const;
private:
Thread* mThread; // The thread that the code is run in.
AIThreadImpl* mImpl; // Pointer to the implementation code that needs to be run in the thread.
bool mAbort; // (Inverse of) return value of AIThreadImpl::run(). Only valid in state wait_stopped.
public:
void schedule_abort(bool do_abort) { mAbort = do_abort; }
};
// The state machine that runs T::run() in a thread.
// THREAD_IMPL Must be derived from AIThreadImpl.
template<typename THREAD_IMPL>
struct AIStateMachineThread : public LLPointer<THREAD_IMPL>, public AIStateMachineThreadBase {
// Constructor.
AIStateMachineThread(void) :
LLPointer<THREAD_IMPL>(new THREAD_IMPL),
AIStateMachineThreadBase(LLPointer<THREAD_IMPL>::get())
{
*AIThreadImpl::StateMachineThread_wat(static_cast<AIThreadImpl*>(LLPointer<THREAD_IMPL>::get())->mStateMachineThread) = this;
}
};
#endif

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@@ -1,96 +0,0 @@
/**
* @file aitimer.cpp
* @brief Implementation of AITimer
*
* Copyright (c) 2012, Aleric Inglewood.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution.
*
* CHANGELOG
* and additional copyright holders.
*
* 07/02/2012
* Initial version, written by Aleric Inglewood @ SL
*/
#include "linden_common.h"
#include "aitimer.h"
enum timer_state_type {
AITimer_start = AIStateMachine::max_state,
AITimer_expired
};
char const* AITimer::state_str_impl(state_type run_state) const
{
switch(run_state)
{
AI_CASE_RETURN(AITimer_start);
AI_CASE_RETURN(AITimer_expired);
}
return "UNKNOWN STATE";
}
void AITimer::initialize_impl(void)
{
llassert(!mFrameTimer.isRunning());
set_state(AITimer_start);
}
void AITimer::expired(void)
{
set_state(AITimer_expired);
}
void AITimer::multiplex_impl(void)
{
switch (mRunState)
{
case AITimer_start:
{
mFrameTimer.create(mInterval, boost::bind(&AITimer::expired, this));
idle();
break;
}
case AITimer_expired:
{
finish();
break;
}
}
}
void AITimer::abort_impl(void)
{
mFrameTimer.cancel();
}
void AITimer::finish_impl(void)
{
// Kill object by default.
// This can be overridden by calling run() from the callback function.
kill();
}
void AIPersistentTimer::finish_impl(void)
{
// Don't kill object by default.
if (aborted())
kill();
// Callback function should always call kill() or run().
}

View File

@@ -1,117 +0,0 @@
/**
* @file aitimer.h
* @brief Generate a timer event
*
* Copyright (c) 2012, Aleric Inglewood.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution.
*
* CHANGELOG
* and additional copyright holders.
*
* 07/02/2012
* Initial version, written by Aleric Inglewood @ SL
*/
#ifndef AITIMER_H
#define AITIMER_H
#include "aistatemachine.h"
#include "aiframetimer.h"
// A timer state machine.
//
// Before calling run(), call setInterval() to pass needed parameters.
//
// When the state machine finishes it calls the callback, use parameter _1,
// (success) to check whether or not the statemachine actually timed out or
// was cancelled. The boolean is true when it expired and false if the
// state machine was aborted.
//
// Objects of this type can be reused multiple times, see
// also the documentation of AIStateMachine.
//
// Typical usage:
//
// AITimer* timer = new AITimer;
//
// timer->setInterval(5.5); // 5.5 seconds time out interval.
// timer->run(...); // Start timer and pass callback; see AIStateMachine.
//
// The default behavior is to call the callback and then delete the AITimer object.
// One can call run() again from the callback function to get a repeating expiration.
// You can call run(...) with parameters too, but using run() without parameters will
// just reuse the old ones (call the same callback).
//
class AITimer : public AIStateMachine {
private:
AIFrameTimer mFrameTimer; //!< The actual timer that this object wraps.
F64 mInterval; //!< Input variable: interval after which the event will be generated, in seconds.
public:
AITimer(void) : mInterval(0) { DoutEntering(dc::statemachine, "AITimer(void) [" << (void*)this << "]"); }
/**
* @brief Set the interval after which the timer should expire.
*
* @param interval Amount of time in seconds before the timer will expire.
*
* Call abort() at any time to stop the timer (and delete the AITimer object).
*/
void setInterval(F64 interval) { mInterval = interval; }
/**
* @brief Get the expiration interval.
*
* @returns expiration interval in seconds.
*/
F64 getInterval(void) const { return mInterval; }
protected:
// Call finish() (or abort()), not delete.
/*virtual*/ ~AITimer() { DoutEntering(dc::statemachine, "~AITimer() [" << (void*)this << "]"); mFrameTimer.cancel(); }
// Handle initializing the object.
/*virtual*/ void initialize_impl(void);
// Handle mRunState.
/*virtual*/ void multiplex_impl(void);
// Handle aborting from current bs_run state.
/*virtual*/ void abort_impl(void);
// Handle cleaning up from initialization (or post abort) state.
/*virtual*/ void finish_impl(void);
// Implemenation of state_str for run states.
/*virtual*/ char const* state_str_impl(state_type run_state) const;
private:
// This is the callback for mFrameTimer.
void expired(void);
};
// Same as above but does not delete itself automatically by default after use.
// Call kill() on it yourself (from the callback function) when you're done with it!
class AIPersistentTimer : public AITimer {
protected:
// Handle cleaning up from initialization (or post abort) state.
/*virtual*/ void finish_impl(void);
};
#endif

View File

@@ -12,46 +12,48 @@ set(CMAKE_CXX_FLAGS_RELEASE
"-DLL_RELEASE=1 -DLL_RELEASE_FOR_DOWNLOAD=1 -D_SECURE_SCL=0 -DLL_SEND_CRASH_REPORTS=1 -DNDEBUG")
set(CMAKE_C_FLAGS_RELEASE
"${CMAKE_CXX_FLAGS_RELEASE}")
set(CMAKE_CXX_FLAGS_RELEASESSE2
"-DLL_RELEASE=1 -DLL_RELEASE_FOR_DOWNLOAD=1 -D_SECURE_SCL=0 -DLL_SEND_CRASH_REPORTS=1 -DNDEBUG")
#llimage now requires this (?)
set(CMAKE_C_FLAGS_RELEASESSE2
"${CMAKE_CXX_FLAGS_RELEASESSE2}")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO
"-DLL_RELEASE=1 -D_SECURE_SCL=0 -DLL_SEND_CRASH_REPORTS=0 -DNDEBUG -DLL_RELEASE_WITH_DEBUG_INFO=1")
# Don't bother with a MinSizeRel build.
set(CMAKE_CONFIGURATION_TYPES "RelWithDebInfo;Release;Debug" CACHE STRING
set(CMAKE_CONFIGURATION_TYPES "RelWithDebInfo;Release;ReleaseSSE2;Debug" CACHE STRING
"Supported build types." FORCE)
# Platform-specific compilation flags.
if (WINDOWS)
# Various libs are compiler specific, generate some variables here we can just use
# when we require them instead of reimplementing the test each time.
if (MSVC10)
set(MSVC_DIR 10.0)
set(MSVC_SUFFIX 100)
endif (MSVC10)
# Remove default /Zm1000 flag that cmake inserts
string (REPLACE "/Zm1000" " " CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS})
# Don't build DLLs.
set(BUILD_SHARED_LIBS OFF)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /Od /Zi /MDd /MP"
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /Od /Zi /MDd /arch:SSE2"
CACHE STRING "C++ compiler debug options" FORCE)
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO
"${CMAKE_CXX_FLAGS_RELWITHDEBINFO} /Od /Zi /MD /MP"
"${CMAKE_CXX_FLAGS_RELWITHDEBINFO} /Od /Zi /MD /MP /arch:SSE2"
CACHE STRING "C++ compiler release-with-debug options" FORCE)
set(CMAKE_CXX_FLAGS_RELEASE
"${CMAKE_CXX_FLAGS_RELEASE} ${LL_CXX_FLAGS} /O2 /Zi /MD /MP /fp:fast -D_SECURE_STL=0 -D_HAS_ITERATOR_DEBUGGING=0"
"${CMAKE_CXX_FLAGS_RELEASE} ${LL_CXX_FLAGS} /O2 /Zi /MD /MP /arch:SSE /fp:fast"
CACHE STRING "C++ compiler release options" FORCE)
set(CMAKE_C_FLAGS_RELEASE
"${CMAKE_C_FLAGS_RELEASE} ${LL_C_FLAGS} /O2 /Zi /MD /MP /fp:fast"
"${CMAKE_C_FLAGS_RELEASE} ${LL_C_FLAGS} /O2 /Zi /MD /MP /arch:SSE /fp:fast"
CACHE STRING "C compiler release options" FORCE)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /LARGEADDRESSAWARE")
set(CMAKE_CXX_FLAGS_RELEASESSE2
"${CMAKE_CXX_FLAGS_RELEASESSE2} ${LL_CXX_FLAGS} /O2 /Zi /MD /MP /arch:SSE2 /fp:fast"
CACHE STRING "C++ compiler release-SSE2 options" FORCE)
set(CMAKE_C_FLAGS_RELEASESSE2
"${CMAKE_C_FLAGS_RELEASESSE2} ${LL_C_FLAGS} /O2 /Zi /MD /MP /arch:SSE2 /fp:fast"
CACHE STRING "C compiler release-SSE2 options" FORCE)
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} /LARGEADDRESSAWARE")
set(CMAKE_CXX_STANDARD_LIBRARIES "")
set(CMAKE_C_STANDARD_LIBRARIES "")
add_definitions(
/DLL_WINDOWS=1
/DUNICODE
@@ -61,229 +63,188 @@ if (WINDOWS)
/W3
/c
/Zc:forScope
/Zc:wchar_t-
/nologo
/Oy-
/arch:SSE2
)
# configure win32 API for windows XP+ compatibility
set(WINVER "0x0501" CACHE STRING "Win32 API Target version (see http://msdn.microsoft.com/en-us/library/aa383745%28v=VS.85%29.aspx)")
add_definitions("/DWINVER=${WINVER}" "/D_WIN32_WINNT=${WINVER}")
if(MSVC80 OR MSVC90 OR MSVC10)
set(CMAKE_CXX_FLAGS_RELEASE
"${CMAKE_CXX_FLAGS_RELEASE} -D_SECURE_STL=0 -D_HAS_ITERATOR_DEBUGGING=0"
CACHE STRING "C++ compiler release options" FORCE)
set(CMAKE_CXX_FLAGS_RELEASESSE2
"${CMAKE_CXX_FLAGS_RELEASESSE2} -D_SECURE_STL=0 -D_HAS_ITERATOR_DEBUGGING=0"
CACHE STRING "C++ compiler release-SSE2 options" FORCE)
set(CMAKE_C_FLAGS_RELEASESSE2
"${CMAKE_CXX_FLAGS_RELEASESSE2} -D_SECURE_STL=0 -D_HAS_ITERATOR_DEBUGGING=0"
CACHE STRING "C compiler release-SSE2 options" FORCE)
add_definitions(
/Zc:wchar_t-
)
endif (MSVC80 OR MSVC90 OR MSVC10)
# Are we using the crummy Visual Studio KDU build workaround?
if (NOT DISABLE_FATAL_WARNINGS)
if (NOT VS_DISABLE_FATAL_WARNINGS)
add_definitions(/WX)
endif (NOT DISABLE_FATAL_WARNINGS)
endif (NOT VS_DISABLE_FATAL_WARNINGS)
# Various libs are compiler specific, generate some variables here we can just use
# when we require them instead of reimplementing the test each time.
if (MSVC71)
set(MSVC_DIR 7.1)
set(MSVC_SUFFIX 71)
elseif (MSVC80)
set(MSVC_DIR 8.0)
set(MSVC_SUFFIX 80)
elseif (MSVC90)
set(MSVC_DIR 9.0)
set(MSVC_SUFFIX 90)
elseif (MSVC10)
set(MSVC_DIR 10.0)
set(MSVC_SUFFIX 100)
endif (MSVC71)
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /MANIFEST:NO")
SET(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} /MANIFEST:NO")
SET(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} /MANIFEST:NO")
if (MSVC10)
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /MANIFEST:NO")
SET(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} /MANIFEST:NO")
SET(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} /MANIFEST:NO")
endif(MSVC10)
endif (WINDOWS)
set (GCC_EXTRA_OPTIMIZATIONS "-ffast-math")
set (GCC_EXTRA_OPTIMIZATIONS "-ffast-math -frounding-math")
if (LINUX)
set(CMAKE_SKIP_RPATH TRUE)
# Here's a giant hack for Fedora 8, where we can't use
# _FORTIFY_SOURCE if we're using a compiler older than gcc 4.1.
find_program(GXX g++)
mark_as_advanced(GXX)
if (GXX)
execute_process(
COMMAND ${GXX} --version
COMMAND sed "s/^[gc+ ]*//"
COMMAND head -1
OUTPUT_VARIABLE GXX_VERSION
OUTPUT_STRIP_TRAILING_WHITESPACE
)
else (GXX)
set(GXX_VERSION x)
endif (GXX)
# The quoting hack here is necessary in case we're using distcc or
# ccache as our compiler. CMake doesn't pass the command line
# through the shell by default, so we end up trying to run "distcc"
# " g++" - notice the leading space. Ugh.
execute_process(
COMMAND sh -c "${CMAKE_CXX_COMPILER} ${CMAKE_CXX_COMPILER_ARG1} --version"
COMMAND sed "s/^[gc+ ]*//"
COMMAND head -1
OUTPUT_VARIABLE CXX_VERSION
OUTPUT_STRIP_TRAILING_WHITESPACE)
if (${GXX_VERSION} STREQUAL ${CXX_VERSION})
add_definitions(-D_FORTIFY_SOURCE=2)
else (${GXX_VERSION} STREQUAL ${CXX_VERSION})
if (NOT ${GXX_VERSION} MATCHES " 4.1.*Red Hat")
add_definitions(-D_FORTIFY_SOURCE=2)
endif (NOT ${GXX_VERSION} MATCHES " 4.1.*Red Hat")
endif (${GXX_VERSION} STREQUAL ${CXX_VERSION})
#Lets actualy get a numerical version of gxx's version
STRING(REGEX REPLACE ".* ([0-9])\\.([0-9])\\.([0-9]).*" "\\1\\2\\3" CXX_VERSION ${CXX_VERSION})
#gcc 4.3 and above don't like the LL boost
if(${CXX_VERSION} GREATER 429)
add_definitions(-Wno-parentheses)
endif (${CXX_VERSION} GREATER 429)
#gcc 4.6 has a new spammy warning
if(NOT ${CXX_VERSION} LESS 460)
add_definitions(-Wno-unused-but-set-variable)
endif (NOT ${CXX_VERSION} LESS 460)
# End of hacks.
add_definitions(
-DLL_LINUX=1
-DAPPID=secondlife
-D_REENTRANT
-fexceptions
-fno-math-errno
-fno-strict-aliasing
-fsigned-char
-fvisibility=hidden
-g
-pthread
)
# Don't catch SIGCHLD in our base application class for the viewer
# some of our 3rd party libs may need their *own* SIGCHLD handler to work. Sigh!
# The viewer doesn't need to catch SIGCHLD anyway.
add_definitions(-DLL_IGNORE_SIGCHLD)
if(${CMAKE_C_COMPILER} MATCHES "gcc*")
find_program(GXX g++)
mark_as_advanced(GXX)
if (GXX)
execute_process(
COMMAND ${GXX} --version
COMMAND sed "s/^[gc+ ]*//"
COMMAND head -1
OUTPUT_VARIABLE GXX_VERSION
OUTPUT_STRIP_TRAILING_WHITESPACE
)
else (GXX)
set(GXX_VERSION x)
endif (GXX)
# The quoting hack here is necessary in case we're using distcc or
# ccache as our compiler. CMake doesn't pass the command line
# through the shell by default, so we end up trying to run "distcc"
# " g++" - notice the leading space. Ugh.
execute_process(
COMMAND sh -c "${CMAKE_CXX_COMPILER} ${CMAKE_CXX_COMPILER_ARG1} --version"
COMMAND sed "s/^[gc+ ]*//"
COMMAND head -1
OUTPUT_VARIABLE CXX_VERSION
OUTPUT_STRIP_TRAILING_WHITESPACE)
# Here's a giant hack for Fedora 8, where we can't use
# _FORTIFY_SOURCE if we're using a compiler older than gcc 4.1.
if (${GXX_VERSION} STREQUAL ${CXX_VERSION})
add_definitions(-D_FORTIFY_SOURCE=2)
else (${GXX_VERSION} STREQUAL ${CXX_VERSION})
if (NOT ${GXX_VERSION} MATCHES " 4.1.*Red Hat")
add_definitions(-D_FORTIFY_SOURCE=2)
endif (NOT ${GXX_VERSION} MATCHES " 4.1.*Red Hat")
endif (${GXX_VERSION} STREQUAL ${CXX_VERSION})
#Lets actually get a numerical version of gxx's version
STRING(REGEX REPLACE ".* ([0-9])\\.([0-9])\\.([0-9]).*" "\\1\\2\\3" CXX_VERSION ${CXX_VERSION})
#gcc 4.3 and above doesn't like the LL boost
if(${CXX_VERSION} GREATER 429)
add_definitions(-Wno-parentheses)
endif (${CXX_VERSION} GREATER 429)
#gcc 4.6 has a new spammy warning
if(NOT ${CXX_VERSION} LESS 460)
add_definitions(-Wno-unused-but-set-variable)
endif (NOT ${CXX_VERSION} LESS 460)
# End of hacks.
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=c99")
add_definitions(-DAPPID=secondlife)
add_definitions(-fvisibility=hidden)
# don't catch SIGCHLD in our base application class for the viewer - some of our 3rd party libs may need their *own* SIGCHLD handler to work. Sigh! The viewer doesn't need to catch SIGCHLD anyway.
add_definitions(-DLL_IGNORE_SIGCHLD)
if (NOT STANDALONE)
# this stops us requiring a really recent glibc at runtime
add_definitions(-fno-stack-protector)
endif (NOT STANDALONE)
if (${ARCH} STREQUAL "x86_64")
add_definitions(-DLINUX64=1 -pipe)
set(CMAKE_CXX_FLAGS_RELEASESSE2 "${CMAKE_CXX_FLAGS_RELEASESSE2} -fomit-frame-pointer -mmmx -msse -mfpmath=sse -msse2 -ffast-math -ftree-vectorize -fweb -fexpensive-optimizations -frename-registers")
set(CMAKE_C_FLAGS_RELEASESSE2 "${CMAKE_C_FLAGS_RELEASESSE2} -fomit-frame-pointer -mmmx -msse -mfpmath=sse -msse2 -ffast-math -ftree-vectorize -fweb -fexpensive-optimizations -frename-registers")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -fomit-frame-pointer -mmmx -msse -mfpmath=sse -msse2 -ffast-math -ftree-vectorize -fweb -fexpensive-optimizations -frename-registers")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} -fomit-frame-pointer -mmmx -msse -mfpmath=sse -msse2 -ffast-math -ftree-vectorize -fweb -fexpensive-optimizations -frename-registers")
else (${ARCH} STREQUAL "x86_64")
if (NOT STANDALONE)
# this stops us requiring a really recent glibc at runtime
add_definitions(-fno-stack-protector)
set(MARCH_FLAG " -march=pentium4")
endif (NOT STANDALONE)
if (${ARCH} STREQUAL "x86_64")
add_definitions(-DLINUX64=1 -pipe)
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -fomit-frame-pointer -ffast-math -funroll-loops")
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -fomit-frame-pointer -ffast-math -funroll-loops")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -ffast-math")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} -ffast-math")
else (${ARCH} STREQUAL "x86_64")
if (NOT STANDALONE)
set(MARCH_FLAG " -march=pentium4")
endif (NOT STANDALONE)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}${MARCH_FLAG} -fno-inline -msse2")
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}${MARCH_FLAG} -fno-inline -msse2")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}${MARCH_FLAG} -mfpmath=sse,387 -msse2 ${GCC_EXTRA_OPTIMIZATIONS}")
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}${MARCH_FLAG} -mfpmath=sse,387 -msse2 ${GCC_EXTRA_OPTIMIZATIONS}")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}${MARCH_FLAG} -mfpmath=sse,387 -msse2 ${GCC_EXTRA_OPTIMIZATIONS}")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO}${MARCH_FLAG} -mfpmath=sse,387 -msse2 ${GCC_EXTRA_OPTIMIZATIONS}")
endif (${ARCH} STREQUAL "x86_64")
elseif(${CMAKE_C_COMPILER} MATCHES "clang*")
find_program(CLANG clang)
mark_as_advanced(CLANG)
find_program(CLANGXX clang++)
mark_as_advanced(CLANGXX)
set(CMAKE_CXX_FLAGS_RELEASESSE2 "${CMAKE_CXX_FLAGS_RELEASESSE2}${MARCH_FLAG} -mfpmath=sse -msse2 ${GCC_EXTRA_OPTIMIZATIONS}")
set(CMAKE_C_FLAGS_RELEASESSE2 "${CMAKE_C_FLAGS_RELEASESSE2}${MARCH_FLAG} -mfpmath=sse -msse2 ${GCC_EXTRA_OPTIMIZATIONS}")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}${MARCH_FLAG} -mfpmath=sse -msse2 ${GCC_EXTRA_OPTIMIZATIONS}")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO}${MARCH_FLAG} -mfpmath=sse -msse2 ${GCC_EXTRA_OPTIMIZATIONS}")
endif (${ARCH} STREQUAL "x86_64")
add_definitions(
-D_FORTIFY_SOURCE=2
)
if (NOT STANDALONE)
# this stops us requiring a really recent glibc at runtime
add_definitions(-fno-stack-protector)
endif (NOT STANDALONE)
if (NOT STANDALONE)
set(MARCH_FLAG " -march=pentium4")
endif (NOT STANDALONE)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}${MARCH_FLAG} -fno-inline -msse2")
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}${MARCH_FLAG} -fno-inline -msse2")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}${MARCH_FLAG} -msse2")
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}${MARCH_FLAG} -msse2")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}${MARCH_FLAG} -msse2")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO}${MARCH_FLAG} -msse2")
elseif(${CMAKE_C_COMPILER} MATCHES "icc*" AND ${CMAKE_CXX_COMPILER} MATCHES "icpc*")
find_program(ICC icc)
mark_as_advanced(ICC)
add_definitions(
-D_FORTIFY_SOURCE=2
)
if (NOT STANDALONE)
# this stops us requiring a really recent glibc at runtime
add_definitions(-fno-stack-protector)
endif (NOT STANDALONE)
if (NOT STANDALONE)
set(MARCH_FLAG " -axsse4.1 -msse2")
endif (NOT STANDALONE)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}${MARCH_FLAG} -fno-inline-functions")
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}${MARCH_FLAG} -fno-inline-functions")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}${MARCH_FLAG} -parallel -fp-model fast=1")
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}${MARCH_FLAG} -parallel -fp-model fast=1")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}${MARCH_FLAG} -parallel -fp-model fast=1")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO}${MARCH_FLAG} -parallel -fp-model fast=1")
endif()
set(CMAKE_CXX_FLAGS_DEBUG "-O0 ${CMAKE_CXX_FLAGS_DEBUG}")
set(CMAKE_C_FLAGS_DEBUG "-O0 ${CMAKE_CXX_FLAGS_DEBUG}")
set(CMAKE_CXX_FLAGS_DEBUG "-fno-inline ${CMAKE_CXX_FLAGS_DEBUG} -msse2")
set(CMAKE_CXX_FLAGS_RELEASE "-O3 ${CMAKE_CXX_FLAGS_RELEASE}")
set(CMAKE_C_FLAGS_RELEASE "-O3 ${CMAKE_C_FLAGS_RELEASE}")
set(CMAKE_CXX_FLAGS_RELEASESSE2 "-O3 ${CMAKE_CXX_FLAGS_RELEASESSE2}")
set(CMAKE_C_FLAGS_RELEASESSE2 "-O3 ${CMAKE_C_FLAGS_RELEASESSE2}")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O3 ${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "-O3 ${CMAKE_C_FLAGS_RELWITHDEBINFO}")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "-O3 ${CMAKE_C_FLAGS_RELWITHDEBINFO}")
endif (LINUX)
if (DARWIN)
add_definitions(-DLL_DARWIN=1 -D_XOPEN_SOURCE)
add_definitions(-DLL_DARWIN=1)
set(CMAKE_CXX_LINK_FLAGS "-Wl,-headerpad_max_install_names,-search_paths_first")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_CXX_LINK_FLAGS}")
if(${CMAKE_C_COMPILER} MATCHES "gcc*")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mlong-branch")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -mlong-branch")
# NOTE: it's critical that the optimization flag is put in front.
# NOTE: it's critical to have both CXX_FLAGS and C_FLAGS covered.
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O3 -msse3 -mtune=generic -mfpmath=sse ${GCC_EXTRA_OPTIMIZATIONS}")
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -O3 -msse3 -mtune=generic -mfpmath=sse ${GCC_EXTRA_OPTIMIZATIONS}")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -O3 -msse3 -mtune=generic -mfpmath=sse ${GCC_EXTRA_OPTIMIZATIONS}")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} -O3 -msse3 -mtune=generic -mfpmath=sse ${GCC_EXTRA_OPTIMIZATIONS}")
elseif(${CMAKE_C_COMPILER} MATCHES "clang*")
# NOTE: it's critical that the optimization flag is put in front.
# NOTE: it's critical to have both CXX_FLAGS and C_FLAGS covered.
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O3 -msse3")
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -O3 -msse3")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -O3 -msse3")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} -O3 -msse3")
endif()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mlong-branch")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -mlong-branch")
# NOTE: it's critical that the optimization flag is put in front.
# NOTE: it's critical to have both CXX_FLAGS and C_FLAGS covered.
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -O3 -msse3 -mtune=generic -mfpmath=sse ${GCC_EXTRA_OPTIMIZATIONS}")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} -03 -msse3 -mtune=generic -mfpmath=sse ${GCC_EXTRA_OPTIMIZATIONS}")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O3 -msse3 -mtune=generic -mfpmath=sse ${GCC_EXTRA_OPTIMIZATIONS}")
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -03 -msse3 -mtune=generic -mfpmath=sse ${GCC_EXTRA_OPTIMIZATIONS}")
set(CMAKE_CXX_FLAGS_RELEASESSE2 "${CMAKE_CXX_FLAGS_RELEASESSE2} -O3 -msse2 -mtune=generic -mfpmath=sse ${GCC_EXTRA_OPTIMIZATIONS}")
set(CMAKE_C_FLAGS_RELEASESSE2 "${CMAKE_C_FLAGS_RELEASESSE2} -03 -msse2 -mtune=generic -mfpmath=sse ${GCC_EXTRA_OPTIMIZATIONS}")
endif (DARWIN)
if (LINUX OR DARWIN)
if(${CMAKE_C_COMPILER} MATCHES "gcc*")
set(UNIX_WARNINGS "-Wall -Wno-sign-compare -Wno-trigraphs")
set(UNIX_CXX_WARNINGS "${UNIX_WARNINGS} -Wno-reorder -Wno-non-virtual-dtor -Woverloaded-virtual")
elseif(${CMAKE_C_COMPILER} MATCHES "clang*")
set(UNIX_WARNINGS "-Wall -Wno-sign-compare -Wno-trigraphs -Wno-tautological-compare -Wno-char-subscripts -Wno-gnu -Wno-logical-op-parentheses -Wno-non-virtual-dtor ")
set(UNIX_WARNINGS "${UNIX_WARNINGS} -Woverloaded-virtual -Wno-parentheses-equality -Wno-reorder -Wno-unused-function -Wno-unused-value -Wno-unused-variable")
set(UNIX_CXX_WARNINGS "${UNIX_WARNINGS}")
elseif(${CMAKE_C_COMPILER} MATCHES "icc")
set(UNIX_WARNINGS "-wd327 -wd597 -wd858")
set(UNIX_CXX_WARNINGS "${UNIX_WARNINGS}")
endif()
if (NOT DISABLE_FATAL_WARNINGS)
set(UNIX_WARNINGS "${UNIX_WARNINGS} -Werror")
endif (NOT DISABLE_FATAL_WARNINGS)
set(GCC_WARNINGS "-Wall -Wno-sign-compare -Wno-trigraphs")
if (NOT GCC_DISABLE_FATAL_WARNINGS)
set(GCC_WARNINGS "${GCC_WARNINGS} -Werror")
endif (NOT GCC_DISABLE_FATAL_WARNINGS)
set(GCC_CXX_WARNINGS "${GCC_WARNINGS} -Wno-reorder -Wno-non-virtual-dtor -Woverloaded-virtual")
set(CMAKE_C_FLAGS "${GCC_WARNINGS} ${CMAKE_C_FLAGS}")
set(CMAKE_CXX_FLAGS "${GCC_CXX_WARNINGS} ${CMAKE_CXX_FLAGS}")
set(CMAKE_C_FLAGS "${UNIX_WARNINGS} ${CMAKE_C_FLAGS}")
set(CMAKE_CXX_FLAGS "${UNIX_CXX_WARNINGS} ${CMAKE_CXX_FLAGS}")
if (WORD_SIZE EQUAL 32)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -m32")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -m32")
@@ -303,31 +264,26 @@ else (STANDALONE)
glib-2.0
gstreamer-0.10
gtk-2.0
freetype2
llfreetype2
pango-1.0
)
endif (STANDALONE)
if(1 EQUAL 1)
add_definitions(-DOPENSIM_RULES=1)
add_definitions(-DMESH_ENABLED=1)
add_definitions(-DENABLE_CLASSIC_CLOUDS=1)
if (NOT "$ENV{SHY_MOD}" STREQUAL "")
add_definitions(-DSHY_MOD=1)
endif (NOT "$ENV{SHY_MOD}" STREQUAL "")
add_definitions(-DOPENSIM_RULES=1)
add_definitions(-DMESH_ENABLED=1)
endif(1 EQUAL 1)
SET( CMAKE_EXE_LINKER_FLAGS_RELEASE
SET( CMAKE_EXE_LINKER_FLAGS_RELEASESSE2
"${CMAKE_EXE_LINKER_FLAGS_RELEASE}" CACHE STRING
"Flags used for linking binaries under build."
"Flags used for linking binaries under SSE2 build."
FORCE )
SET( CMAKE_SHARED_LINKER_FLAGS_RELEASE
SET( CMAKE_SHARED_LINKER_FLAGS_RELEASESSE2
"${CMAKE_SHARED_LINKER_FLAGS_RELEASE}" CACHE STRING
"Flags used by the shared libraries linker under build."
"Flags used by the shared libraries linker under SSE2 build."
FORCE )
MARK_AS_ADVANCED(
CMAKE_CXX_FLAGS_RELEASE
CMAKE_C_FLAGS_RELEASE
CMAKE_EXE_LINKER_FLAGS_RELEASE
CMAKE_SHARED_LINKER_FLAGS_RELEASE
)
CMAKE_CXX_FLAGS_RELEASESSE2
CMAKE_C_FLAGS_RELEASESSE2
CMAKE_EXE_LINKER_FLAGS_RELEASESSE2
CMAKE_SHARED_LINKER_FLAGS_RELEASESSE2 )

View File

@@ -1,4 +1,4 @@
# -*- cmake -*-
set(AISTATEMACHINE_INCLUDE_DIRS ${LIBS_OPEN_DIR}/aistatemachine)
set(AISTATEMACHINE_LIBRARIES aistatemachine)
set(AISTATEMACHINE_INCLUDE_DIRS statemachine)
set(AISTATEMACHINE_LIBRARIES statemachine)

View File

@@ -29,12 +29,12 @@ else (STANDALONE)
)
elseif (DARWIN)
set(APR_LIBRARIES
debug ${ARCH_PREBUILT_DIRS_DEBUG}/libapr-1.0.dylib
optimized ${ARCH_PREBUILT_DIRS_RELEASE}/libapr-1.0.dylib
debug ${ARCH_PREBUILT_DIRS_DEBUG}/libapr-1.0.3.7.dylib
optimized ${ARCH_PREBUILT_DIRS_RELEASE}/libapr-1.0.3.7.dylib
)
set(APRUTIL_LIBRARIES
debug ${ARCH_PREBUILT_DIRS_DEBUG}/libaprutil-1.dylib
optimized ${ARCH_PREBUILT_DIRS_RELEASE}/libaprutil-1.dylib
debug ${ARCH_PREBUILT_DIRS_DEBUG}/libaprutil-1.0.3.8.dylib
optimized ${ARCH_PREBUILT_DIRS_RELEASE}/libaprutil-1.0.3.8.dylib
)
set(APRICONV_LIBRARIES iconv)
else (WINDOWS)

View File

@@ -9,7 +9,7 @@ if (STANDALONE)
pkg_check_modules(VORBISFILE REQUIRED vorbisfile)
else (STANDALONE)
use_prebuilt_binary(ogg-vorbis)
set(VORBIS_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include)
set(VORBIS_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/include)
set(VORBISENC_INCLUDE_DIRS ${VORBIS_INCLUDE_DIRS})
set(VORBISFILE_INCLUDE_DIRS ${VORBIS_INCLUDE_DIRS})
@@ -40,11 +40,3 @@ link_directories(
${VORBISFILE_LIBRARY_DIRS}
${OGG_LIBRARY_DIRS}
)
set(LLAUDIO_VORBIS_LIBRARIES
${VORBISENC_LIBRARIES}
${VORBISFILE_LIBRARIES}
${VORBIS_LIBRARIES}
${OGG_LIBRARIES}
)

View File

@@ -1,4 +1,4 @@
include(Prebuilt)
# -*- cmake -*-
set(DB_FIND_QUIETLY ON)
set(DB_FIND_REQUIRED ON)
@@ -8,10 +8,9 @@ if (STANDALONE)
else (STANDALONE)
if (LINUX)
# Need to add dependency pthread explicitely to support ld.gold.
use_prebuilt_binary(db)
set(DB_LIBRARIES db-5.1 pthread)
set(DB_LIBRARIES db-4.2 pthread)
else (LINUX)
set(DB_LIBRARIES db-4.2)
endif (LINUX)
set(DB_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include)
set(DB_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/include)
endif (STANDALONE)

View File

@@ -7,45 +7,47 @@ set(Boost_FIND_REQUIRED ON)
if (STANDALONE)
include(FindBoost)
set(Boost_USE_MULTITHREADED ON)
find_package(Boost 1.40.0 COMPONENTS date_time filesystem program_options regex system thread wave)
set(BOOST_FILESYSTEM_LIBRARY boost_filesystem-mt)
set(BOOST_PROGRAM_OPTIONS_LIBRARY boost_program_options-mt)
set(BOOST_REGEX_LIBRARY boost_regex-mt)
set(BOOST_SYSTEM_LIBRARY boost_system-mt)
else (STANDALONE)
use_prebuilt_binary(boost)
set(Boost_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include)
set(Boost_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/include)
if (WINDOWS)
set(BOOST_VERSION 1_45)
# SNOW-788
# 00-Common.cmake alreay sets MSVC_SUFFIX to be correct for the VS we are using eg VC71, VC80, VC90 etc
# The precompiled boost libs for VC71 use a different suffix to VS80 and VS90
# This code should ensure the cmake rules are valid for any VS being used in future as long as the approprate
# boost libs are avaiable - RC.
if (MSVC71)
set(BOOST_OPTIM_SUFFIX mt-s)
set(BOOST_DEBUG_SUFFIX mt-sgd)
else (MSVC71)
set(BOOST_OPTIM_SUFFIX mt)
set(BOOST_DEBUG_SUFFIX mt-gd)
endif (MSVC71)
set(Boost_PROGRAM_OPTIONS_LIBRARY
# SNOW-788
# 00-Common.cmake alreay sets MSVC_SUFFIX to be correct for the VS we are using eg VC71, VC80, VC90 etc
# The precompiled boost libs for VC71 use a different suffix to VS80 and VS90
# This code should ensure the cmake rules are valid for any VS being used in future as long as the approprate
# boost libs are avaiable - RC.
if (MSVC71)
set(BOOST_OPTIM_SUFFIX mt-s)
set(BOOST_DEBUG_SUFFIX mt-sgd)
else (MSVC71)
set(BOOST_OPTIM_SUFFIX mt)
set(BOOST_DEBUG_SUFFIX mt-gd)
endif (MSVC71)
set(BOOST_PROGRAM_OPTIONS_LIBRARY
optimized libboost_program_options-vc${MSVC_SUFFIX}-${BOOST_OPTIM_SUFFIX}-${BOOST_VERSION}
debug libboost_program_options-vc${MSVC_SUFFIX}-${BOOST_DEBUG_SUFFIX}-${BOOST_VERSION})
set(Boost_REGEX_LIBRARY
set(BOOST_REGEX_LIBRARY
optimized libboost_regex-vc${MSVC_SUFFIX}-${BOOST_OPTIM_SUFFIX}-${BOOST_VERSION}
debug libboost_regex-vc${MSVC_SUFFIX}-${BOOST_DEBUG_SUFFIX}-${BOOST_VERSION})
elseif (DARWIN)
set(Boost_FILESYSTEM_LIBRARY boost_filesystem)
set(Boost_PROGRAM_OPTIONS_LIBRARY boost_program_options)
set(Boost_REGEX_LIBRARY boost_regex)
set(Boost_SYSTEM_LIBRARY boost_system)
set(BOOST_FILESYSTEM_LIBRARY boost_filesystem-mt)
set(BOOST_PROGRAM_OPTIONS_LIBRARY boost_program_options-mt)
set(BOOST_REGEX_LIBRARY boost_regex-mt)
set(BOOST_SYSTEM_LIBRARY boost_system-mt)
elseif (LINUX)
set(Boost_FILESYSTEM_LIBRARY boost_filesystem-mt)
set(Boost_PROGRAM_OPTIONS_LIBRARY boost_program_options-mt)
set(Boost_REGEX_LIBRARY boost_regex-mt)
set(Boost_SYSTEM_LIBRARY boost_system-mt)
set(BOOST_FILESYSTEM_LIBRARY boost_filesystem-mt)
set(BOOST_PROGRAM_OPTIONS_LIBRARY boost_program_options-mt)
set(BOOST_REGEX_LIBRARY boost_regex-mt)
set(BOOST_SYSTEM_LIBRARY boost_system-mt)
endif (WINDOWS)
endif (STANDALONE)

View File

@@ -1,45 +1,23 @@
# -*- cmake -*-
# Read version components from the header file.
file(STRINGS ${LIBS_OPEN_DIR}/llcommon/llversionviewer.h.in lines
REGEX " LL_VERSION_")
foreach(line ${lines})
string(REGEX REPLACE ".*LL_VERSION_([A-Z]+).*" "\\1" comp "${line}")
string(REGEX REPLACE ".* = ([0-9]+);.*" "\\1" value "${line}")
set(v${comp} "${value}")
endforeach(line)
function (build_version _target)
# Read version components from the header file.
file(STRINGS ${LIBS_OPEN_DIR}/llcommon/llversion${_target}.h lines
REGEX " LL_VERSION_")
foreach(line ${lines})
string(REGEX REPLACE ".*LL_VERSION_([A-Z]+).*" "\\1" comp "${line}")
string(REGEX REPLACE ".* = ([0-9]+);.*" "\\1" value "${line}")
set(v${comp} "${value}")
endforeach(line)
execute_process(
COMMAND git rev-list HEAD
OUTPUT_VARIABLE GIT_REV_LIST_STR
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
OUTPUT_STRIP_TRAILING_WHITESPACE
)
# Compose the version.
set(${_target}_VERSION "${vMAJOR}.${vMINOR}.${vPATCH}.${vBUILD}")
if (${_target}_VERSION MATCHES "^[0-9]+\\.[0-9]+\\.[0-9]+\\.[0-9]+$")
message(STATUS "Version of ${_target} is ${${_target}_VERSION}")
else (${_target}_VERSION MATCHES "^[0-9]+\\.[0-9]+\\.[0-9]+\\.[0-9]+$")
message(FATAL_ERROR "Could not determine ${_target} version (${${_target}_VERSION})")
endif (${_target}_VERSION MATCHES "^[0-9]+\\.[0-9]+\\.[0-9]+\\.[0-9]+$")
if(GIT_REV_LIST_STR)
string(REPLACE "\n" ";" GIT_REV_LIST ${GIT_REV_LIST_STR})
else()
string(REPLACE "\n" ";" GIT_REV_LIST "")
endif()
if(GIT_REV_LIST)
list(LENGTH GIT_REV_LIST vBUILD)
else()
set(vBUILD 99)
endif()
configure_file(
${CMAKE_SOURCE_DIR}/llcommon/llversionviewer.h.in
${CMAKE_SOURCE_DIR}/llcommon/llversionviewer.h
)
# Compose the version.
set(viewer_VERSION "${vMAJOR}.${vMINOR}.${vPATCH}.${vBUILD}")
if (viewer_VERSION MATCHES "^[0-9]+\\.[0-9]+\\.[0-9]+\\.[0-9]+$")
message(STATUS "Version is ${viewer_VERSION}")
else (viewer_VERSION MATCHES "^[0-9]+\\.[0-9]+\\.[0-9]+\\.[0-9]+$")
message(FATAL_ERROR "Could not determine version (${viewer_VERSION})")
endif (viewer_VERSION MATCHES "^[0-9]+\\.[0-9]+\\.[0-9]+\\.[0-9]+$")
# Report version to caller.
#set(viewer_VERSION "${viewer_VERSION}" PARENT_SCOPE)
# Report version to caller.
set(${_target}_VERSION "${${_target}_VERSION}" PARENT_SCOPE)
endfunction (build_version)

View File

@@ -10,7 +10,6 @@ if (STANDALONE)
else (STANDALONE)
use_prebuilt_binary(ares)
if (WINDOWS)
add_definitions("-DCARES_STATICLIB")
set(CARES_LIBRARIES areslib)
elseif (DARWIN)
set(CARES_LIBRARIES

View File

@@ -29,20 +29,19 @@ set(cmake_SOURCE_FILES
FindELFIO.cmake
FindGooglePerfTools.cmake
FindHunSpell.cmake
FindMono.cmake
FindMT.cmake
FindMySQL.cmake
FindNDOF.cmake
FindOpenJPEG.cmake
FindXmlRpcEpi.cmake
FMOD.cmake
FMODEX.cmake
FMOD.cmake
FreeType.cmake
GLOD.cmake
GStreamer010Plugin.cmake
GooglePerfTools.cmake
Hunspell.cmake
HUNSPELL.cmake
JPEG.cmake
LLAddBuildTest.cmake
LLAppearance.cmake
LLAudio.cmake
LLCharacter.cmake
LLCommon.cmake
@@ -56,16 +55,16 @@ set(cmake_SOURCE_FILES
LLMessage.cmake
LLPlugin.cmake
LLPrimitive.cmake
LLPhysicsExtensions.cmake
LLQtWebkit.cmake
LLRender.cmake
LLScene.cmake
LLUI.cmake
LLVFS.cmake
LLWindow.cmake
LLXML.cmake
# LScript.cmake
LScript.cmake
Linking.cmake
MonoEmbed.cmake
MySQL.cmake
NDOF.cmake
OPENAL.cmake
OpenGL.cmake
@@ -74,17 +73,21 @@ set(cmake_SOURCE_FILES
PNG.cmake
Python.cmake
Prebuilt.cmake
Qt4.cmake
RunBuildTest.cmake
TemplateCheck.cmake
Tut.cmake
UI.cmake
UnixInstall.cmake
Variables.cmake
Versions.cmake
XmlRpcEpi.cmake
ZLIB.cmake
)
if(FMODEX)
list(APPEND cmake_SOURCE_FILES FMODEX.cmake)
endif(FMODEX)
source_group("Shared Rules" FILES ${cmake_SOURCE_FILES})
set(master_SOURCE_FILES

View File

@@ -1,7 +1,7 @@
# -*- cmake -*-
include(Prebuilt)
set(CURL_FIND_QUIETLY OFF)
set(CURL_FIND_QUIETLY ON)
set(CURL_FIND_REQUIRED ON)
if (STANDALONE)
@@ -14,9 +14,6 @@ else (STANDALONE)
optimized libcurl)
else (WINDOWS)
set(CURL_LIBRARIES curl)
if(LINUX AND WORD_SIZE EQUAL 64)
list(APPEND CURL_LIBRARIES idn)
endif(LINUX AND WORD_SIZE EQUAL 64)
endif (WINDOWS)
set(CURL_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include)
endif (STANDALONE)

View File

@@ -1,46 +0,0 @@
# -*- cmake -*-
include(Prebuilt)
set(COLLADADOM_FIND_QUIETLY OFF)
set(COLLADADOM_FIND_REQUIRED ON)
if (STANDALONE)
include (FindColladadom)
else (STANDALONE)
use_prebuilt_binary(colladadom)
if (NOT WINDOWS)
use_prebuilt_binary(pcre)
endif (NOT WINDOWS)
if (NOT DARWIN AND NOT WINDOWS)
use_prebuilt_binary(libxml)
endif (NOT DARWIN AND NOT WINDOWS)
set(COLLADADOM_INCLUDE_DIRS
${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include/collada
${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include/collada/1.4
)
if (WINDOWS)
add_definitions(-DDOM_DYNAMIC)
set(COLLADADOM_LIBRARIES
debug libcollada14dom22-d
optimized libcollada14dom22
debug libboost_filesystem-vc100-mt-gd-1_45.lib
optimized libboost_filesystem-vc100-mt-1_45.lib
debug libboost_system-vc100-mt-gd-1_45.lib
optimized libboost_system-vc100-mt-1_45.lib
)
else (WINDOWS)
set(COLLADADOM_LIBRARIES
collada14dom
minizip
xml2
pcrecpp
pcre
)
endif (WINDOWS)
endif (STANDALONE)

View File

@@ -29,10 +29,6 @@ set(debug_files
libapr-1.dll
libaprutil-1.dll
libapriconv-1.dll
libeay32.dll
ssleay32.dll
libcollada14dom22-d.dll
glod.dll
)
copy_if_different(
@@ -47,6 +43,10 @@ set(all_targets ${all_targets} ${out_targets})
set(plugintest_debug_src_dir "${CMAKE_SOURCE_DIR}/../libraries/i686-win32/lib/debug")
set(plugintest_debug_files
libeay32.dll
libglib-2.0-0.dll
libgmodule-2.0-0.dll
libgobject-2.0-0.dll
libgthread-2.0-0.dll
qtcored4.dll
qtguid4.dll
qtnetworkd4.dll
@@ -92,6 +92,11 @@ set(all_targets ${all_targets} ${out_targets})
set(plugintest_release_src_dir "${CMAKE_SOURCE_DIR}/../libraries/i686-win32/lib/release")
set(plugintest_release_files
libeay32.dll
libglib-2.0-0.dll
libgmodule-2.0-0.dll
libgobject-2.0-0.dll
libgthread-2.0-0.dll
# llkdu.dll (not required for plugin test)
qtcore4.dll
qtgui4.dll
qtnetwork4.dll
@@ -107,6 +112,14 @@ copy_if_different(
)
set(all_targets ${all_targets} ${out_targets})
copy_if_different(
${plugintest_release_src_dir}
"${CMAKE_CURRENT_BINARY_DIR}/../test_apps/llplugintest/ReleaseSSE2"
out_targets
${plugintest_release_files}
)
set(all_targets ${all_targets} ${out_targets})
copy_if_different(
${plugintest_release_src_dir}
"${CMAKE_CURRENT_BINARY_DIR}/../test_apps/llplugintest/RelWithDebInfo"
@@ -133,6 +146,14 @@ copy_if_different(
)
set(all_targets ${all_targets} ${out_targets})
copy_if_different(
${plugintest_release_src_dir}
"${CMAKE_CURRENT_BINARY_DIR}/../test_apps/llplugintest/ReleaseSSE2/imageformats"
out_targets
${plugintest_release_files}
)
set(all_targets ${all_targets} ${out_targets})
copy_if_different(
${plugintest_release_src_dir}
"${CMAKE_CURRENT_BINARY_DIR}/../test_apps/llplugintest/RelWithDebInfo/imageformats"
@@ -149,6 +170,14 @@ copy_if_different(
)
set(all_targets ${all_targets} ${out_targets})
copy_if_different(
${plugintest_release_src_dir}
"${CMAKE_CURRENT_BINARY_DIR}/ReleaseSSE2/llplugin/imageformats"
out_targets
${plugintest_release_files}
)
set(all_targets ${all_targets} ${out_targets})
copy_if_different(
${plugintest_release_src_dir}
"${CMAKE_CURRENT_BINARY_DIR}/RelWithDebInfo/llplugin/imageformats"
@@ -195,6 +224,14 @@ copy_if_different(
)
set(all_targets ${all_targets} ${out_targets})
copy_if_different(
${plugins_release_src_dir}
"${CMAKE_CURRENT_BINARY_DIR}/ReleaseSSE2/llplugin"
out_targets
${plugins_release_files}
)
set(all_targets ${all_targets} ${out_targets})
copy_if_different(
${plugins_release_src_dir}
"${CMAKE_CURRENT_BINARY_DIR}/RelWithDebInfo/llplugin"
@@ -210,46 +247,46 @@ set(release_files
libapr-1.dll
libaprutil-1.dll
libapriconv-1.dll
libeay32.dll
ssleay32.dll
libcollada14dom22.dll
glod.dll
)
if(FMODEX)
find_path(FMODEX_BINARY_DIR fmodex.dll
find_path(FMODEX_BINARY_DIR fmodex.dll
${release_src_dir}
${FMODEX_SDK_DIR}/api
${FMODEX_SDK_DIR}
)
if(FMODEX_BINARY_DIR)
copy_if_different("${FMODEX_BINARY_DIR}" "${CMAKE_CURRENT_BINARY_DIR}/Release" out_targets fmodex.dll)
set(all_targets ${all_targets} ${out_targets})
copy_if_different("${FMODEX_BINARY_DIR}" "${CMAKE_CURRENT_BINARY_DIR}/RelWithDebInfo" out_targets fmodex.dll)
set(all_targets ${all_targets} ${out_targets})
copy_if_different("${FMODEX_BINARY_DIR}" "${CMAKE_CURRENT_BINARY_DIR}/Debug" out_targets fmodex.dll)
set(all_targets ${all_targets} ${out_targets})
endif(FMODEX_BINARY_DIR)
if(FMODEX_BINARY_DIR)
copy_if_different("${FMODEX_BINARY_DIR}" "${CMAKE_CURRENT_BINARY_DIR}/Release" out_targets fmodex.dll)
set(all_targets ${all_targets} ${out_targets})
copy_if_different("${FMODEX_BINARY_DIR}" "${CMAKE_CURRENT_BINARY_DIR}/ReleaseSSE2" out_targets fmodex.dll)
set(all_targets ${all_targets} ${out_targets})
copy_if_different("${FMODEX_BINARY_DIR}" "${CMAKE_CURRENT_BINARY_DIR}/RelWithDebInfo" out_targets fmodex.dll)
set(all_targets ${all_targets} ${out_targets})
copy_if_different("${FMODEX_BINARY_DIR}" "${CMAKE_CURRENT_BINARY_DIR}/Debug" out_targets fmodex.dll)
set(all_targets ${all_targets} ${out_targets})
endif(FMODEX_BINARY_DIR)
endif(FMODEX)
if(FMOD)
find_path(FMOD_BINARY_DIR fmod.dll
find_path(FMOD_BINARY_DIR fmod.dll
${release_src_dir}
${FMOD_SDK_DIR}/api
${FMOD_SDK_DIR}
)
if(FMOD_BINARY_DIR)
copy_if_different("${FMOD_BINARY_DIR}" "${CMAKE_CURRENT_BINARY_DIR}/Release" out_targets fmod.dll)
set(all_targets ${all_targets} ${out_targets})
copy_if_different("${FMOD_BINARY_DIR}" "${CMAKE_CURRENT_BINARY_DIR}/RelWithDebInfo" out_targets fmod.dll)
set(all_targets ${all_targets} ${out_targets})
copy_if_different("${FMOD_BINARY_DIR}" "${CMAKE_CURRENT_BINARY_DIR}/Debug" out_targets fmod.dll)
set(all_targets ${all_targets} ${out_targets})
else(FMOD_BINARY_DIR)
list(APPEND release_files fmod.dll) #Required for compile. This will cause an error in copying binaries.
endif(FMOD_BINARY_DIR)
if(FMOD_BINARY_DIR)
copy_if_different("${FMOD_BINARY_DIR}" "${CMAKE_CURRENT_BINARY_DIR}/Release" out_targets fmod.dll)
set(all_targets ${all_targets} ${out_targets})
copy_if_different("${FMOD_BINARY_DIR}" "${CMAKE_CURRENT_BINARY_DIR}/ReleaseSSE2" out_targets fmod.dll)
set(all_targets ${all_targets} ${out_targets})
copy_if_different("${FMOD_BINARY_DIR}" "${CMAKE_CURRENT_BINARY_DIR}/RelWithDebInfo" out_targets fmod.dll)
set(all_targets ${all_targets} ${out_targets})
copy_if_different("${FMOD_BINARY_DIR}" "${CMAKE_CURRENT_BINARY_DIR}/Debug" out_targets fmod.dll)
set(all_targets ${all_targets} ${out_targets})
else(FMOD_BINARY_DIR)
list(APPEND release_files fmod.dll) #Required for compile. This will cause an error in copying binaries.
endif(FMOD_BINARY_DIR)
endif(FMOD)
copy_if_different(
@@ -268,6 +305,22 @@ copy_if_different(
)
set(all_targets ${all_targets} ${out_targets})
copy_if_different(
${release_src_dir}
"${CMAKE_CURRENT_BINARY_DIR}/ReleaseSSE2"
out_targets
${release_files}
)
set(all_targets ${all_targets} ${out_targets})
copy_if_different(
${vivox_src_dir}
"${CMAKE_CURRENT_BINARY_DIR}/ReleaseSSE2"
out_targets
${vivox_files}
)
set(all_targets ${all_targets} ${out_targets})
copy_if_different(
${release_src_dir}
"${CMAKE_CURRENT_BINARY_DIR}/RelWithDebInfo"
@@ -318,6 +371,15 @@ else(EXISTS ${internal_llkdu_path})
COMMENT "Copying llkdu.dll ${CMAKE_CURRENT_BINARY_DIR}/Release"
)
set(all_targets ${all_targets} ${release_llkdu_dst})
set(releasesse2_llkdu_dst "${CMAKE_CURRENT_BINARY_DIR}/ReleaseSSE2/llkdu.dll")
ADD_CUSTOM_COMMAND(
OUTPUT ${releasesse2_llkdu_dst}
COMMAND ${CMAKE_COMMAND} -E copy_if_different ${release_llkdu_src} ${releasesse2_llkdu_dst}
DEPENDS ${release_llkdu_src}
COMMENT "Copying llkdu.dll ${CMAKE_CURRENT_BINARY_DIR}/ReleaseSSE2"
)
set(all_targets ${all_targets} ${releasesse2_llkdu_dst})
set(relwithdebinfo_llkdu_dst "${CMAKE_CURRENT_BINARY_DIR}/RelWithDebInfo/llkdu.dll")
ADD_CUSTOM_COMMAND(
@@ -393,6 +455,14 @@ if (MSVC80)
)
set(all_targets ${all_targets} ${out_targets})
copy_if_different(
${release_msvc8_redist_path}
"${CMAKE_CURRENT_BINARY_DIR}/ReleaseSSE2"
out_targets
${release_msvc8_files}
)
set(all_targets ${all_targets} ${out_targets})
copy_if_different(
${release_msvc8_redist_path}
"${CMAKE_CURRENT_BINARY_DIR}/RelWithDebInfo"
@@ -413,6 +483,19 @@ if (MSVC80)
DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/Release/Microsoft.VC80.CRT.manifest
COMMENT "Creating release app config file"
)
set(releasesse2_appconfig_file ${CMAKE_CURRENT_BINARY_DIR}/ReleaseSSE2/${VIEWER_BINARY_NAME}.exe.config)
add_custom_command(
OUTPUT ${releasesse2_appconfig_file}
COMMAND ${PYTHON_EXECUTABLE}
ARGS
${CMAKE_CURRENT_SOURCE_DIR}/build_win32_appConfig.py
${CMAKE_CURRENT_BINARY_DIR}/ReleaseSSE2/Microsoft.VC80.CRT.manifest
${CMAKE_CURRENT_SOURCE_DIR}/SecondLife.exe.config
${releasesse2_appconfig_file}
DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/ReleaseSSE2/Microsoft.VC80.CRT.manifest
COMMENT "Creating release-sse2 app config file"
)
set(relwithdebinfo_appconfig_file ${CMAKE_CURRENT_BINARY_DIR}/RelWithDebInfo/${VIEWER_BINARY_NAME}.exe.config)
add_custom_command(
@@ -434,6 +517,7 @@ add_custom_target(copy_win_libs ALL
DEPENDS
${all_targets}
${release_appconfig_file}
${releasesse2_appconfig_file}
${relwithdebinfo_appconfig_file}
${debug_appconfig_file}
)

View File

@@ -1,18 +1 @@
include_directories (${CMAKE_SOURCE_DIR}/cwdebug)
set(cwdebug_SOURCE_FILES
${CMAKE_SOURCE_DIR}/cwdebug/debug.cc
)
set(cwdebug_HEADER_FILES
${CMAKE_SOURCE_DIR}/cwdebug/cwdebug.h
${CMAKE_SOURCE_DIR}/cwdebug/sys.h
${CMAKE_SOURCE_DIR}/cwdebug/debug.h
${CMAKE_SOURCE_DIR}/cwdebug/debug_ostream_operators.h
)
set_source_files_properties(${cwdebug_HEADER_FILES}
PROPERTIES HEADER_FILE_ONLY TRUE)
list(APPEND cwdebug_SOURCE_FILES ${cwdebug_HEADER_FILES})
set(CWDEBUG_LIBRARIES cwdebug)

View File

@@ -7,14 +7,15 @@ if (STANDALONE)
pkg_check_modules(DBUSGLIB REQUIRED dbus-glib-1)
elseif (LINUX)
use_prebuilt_binary(glib) # dbusglib needs glib
use_prebuilt_binary(dbusglib)
set(DBUSGLIB_FOUND ON FORCE BOOL)
set(DBUSGLIB_INCLUDE_DIRS
${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include/dbus
${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include/glib-2.0
)
# We don't need to explicitly link against dbus-glib itself, because
# the viewer probes for the system's copy at runtime.
set(DBUSGLIB_LIBRARIES
dbus-glib-1
gobject-2.0
glib-2.0
)

View File

@@ -3,7 +3,7 @@
if (VIEWER AND WINDOWS)
find_path(DIRECTX_INCLUDE_DIR dxdiag.h
"$ENV{DXSDK_DIR}/Include"
"$ENV{PROGRAMFILES}/Microsoft DirectX SDK (June 2010)/Include"
"$ENV{PROGRAMFILES}/Microsoft DirectX SDK (June 2010)/Include"
"$ENV{PROGRAMFILES}/Microsoft DirectX SDK (March 2009)/Include"
"$ENV{PROGRAMFILES}/Microsoft DirectX SDK (August 2008)/Include"
"$ENV{PROGRAMFILES}/Microsoft DirectX SDK (June 2008)/Include"
@@ -25,7 +25,7 @@ if (VIEWER AND WINDOWS)
find_path(DIRECTX_LIBRARY_DIR dxguid.lib
"$ENV{DXSDK_DIR}/Lib/x86"
"$ENV{PROGRAMFILES}/Microsoft DirectX SDK (June 2010)/Lib/x86"
"$ENV{PROGRAMFILES}/Microsoft DirectX SDK (June 2010)/Lib/x86"
"$ENV{PROGRAMFILES}/Microsoft DirectX SDK (March 2009)/Lib/x86"
"$ENV{PROGRAMFILES}/Microsoft DirectX SDK (August 2008)/Lib/x86"
"$ENV{PROGRAMFILES}/Microsoft DirectX SDK (June 2008)/Lib/x86"

View File

@@ -8,7 +8,7 @@ if (STANDALONE)
elseif (LINUX)
use_prebuilt_binary(elfio)
set(ELFIO_LIBRARIES ELFIO)
set(ELFIO_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include)
set(ELFIO_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include)
set(ELFIO_FOUND "YES")
endif (STANDALONE)

View File

@@ -13,5 +13,5 @@ else (STANDALONE)
else (WINDOWS)
set(EXPAT_LIBRARIES expat)
endif (WINDOWS)
set(EXPAT_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include)
set(EXPAT_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/include)
endif (STANDALONE)

View File

@@ -7,13 +7,26 @@ if(INSTALL_PROPRIETARY)
use_prebuilt_binary(fmod)
endif(INSTALL_PROPRIETARY)
find_library(FMOD_LIBRARY
find_library(FMOD_LIBRARY_RELEASE
NAMES fmod fmodvc fmod-3.75
PATHS
optimized ${ARCH_PREBUILT_DIRS_RELEASE}
debug ${ARCH_PREBUILT_DIRS_DEBUG}
${ARCH_PREBUILT_DIRS_RELEASE}
)
find_library(FMOD_LIBRARY_DEBUG
NAMES fmod fmodvc fmod-3.75
PATHS
${ARCH_PREBUILT_DIRS_DEBUG}
)
if (FMOD_LIBRARY_RELEASE AND FMOD_LIBRARY_DEBUG)
set(FMOD_LIBRARY
debug ${FMOD_LIBRARY_DEBUG}
optimized ${FMOD_LIBRARY_RELEASE})
elseif (FMOD_LIBRARY_RELEASE)
set(FMOD_LIBRARY ${FMOD_LIBRARY_RELEASE})
endif (FMOD_LIBRARY_RELEASE AND FMOD_LIBRARY_DEBUG)
if (NOT FMOD_LIBRARY)
set(FMOD_SDK_DIR CACHE PATH "Path to the FMOD SDK.")
if (FMOD_SDK_DIR)

View File

@@ -2,59 +2,70 @@
include(Linking)
if(INSTALL_PROPRIETARY)
include(Prebuilt)
use_prebuilt_binary(fmodex)
endif(INSTALL_PROPRIETARY)
find_library(FMODEX_LIBRARY_RELEASE
NAMES fmodex fmodex_vc fmodexL_vc
PATHS
${ARCH_PREBUILT_DIRS_RELEASE}
)
find_library(FMODEX_LIBRARY_DEBUG
NAMES fmodex fmodex_vc fmodexL_vc
PATHS
${ARCH_PREBUILT_DIRS_DEBUG}
)
if (FMODEX_LIBRARY_RELEASE AND FMODEX_LIBRARY_DEBUG)
set(FMODEX_LIBRARY
debug ${FMODEX_LIBRARY_DEBUG}
optimized ${FMODEX_LIBRARY_RELEASE})
elseif (FMODEX_LIBRARY_RELEASE)
set(FMODEX_LIBRARY ${FMODEX_LIBRARY_RELEASE})
endif (FMODEX_LIBRARY_RELEASE AND FMODEX_LIBRARY_DEBUG)
if (NOT FMODEX_LIBRARY)
set(FMODEX_SDK_DIR CACHE PATH "Path to the FMOD Ex SDK.")
if (FMODEX_SDK_DIR)
if(WORD_SIZE EQUAL 32)
find_library(FMODEX_LIBRARY
fmodex_vc fmodexL_vc fmodex fmodexL
PATHS
"${FMODEX_SDK_DIR}/api/lib"
"${FMODEX_SDK_DIR}/api"
"${FMODEX_SDK_DIR}/lib"
"${FMODEX_SDK_DIR}"
)
elseif(WORD_SIZE EQUAL 64)
find_library(FMODEX_LIBRARY
fmodex64 fmodexL64
PATHS
"${FMODEX_SDK_DIR}/api/lib"
"${FMODEX_SDK_DIR}/api"
"${FMODEX_SDK_DIR}/lib"
"${FMODEX_SDK_DIR}"
)
endif(WORD_SIZE EQUAL 32)
find_library(FMODEX_LIBRARY
fmodex fmodex_vc fmodexL_vc
PATHS
${FMODEX_SDK_DIR}/api/lib
${FMODEX_SDK_DIR}/api
${FMODEX_SDK_DIR}/lib
${FMODEX_SDK_DIR}
)
endif(FMODEX_SDK_DIR)
if(WINDOWS AND NOT FMODEX_LIBRARY)
set(FMODEX_PROG_DIR "$ENV{PROGRAMFILES}/FMOD SoundSystem/FMOD Programmers API Windows")
find_library(FMODEX_LIBRARY
fmodex_vc fmodexL_vc
set(FMODEX_PROG_DIR "$ENV{PROGRAMFILES}/FMOD SoundSystem/FMOD Programmers API Windows")
find_library(FMODEX_LIBRARY
fmodex_vc fmodexL_vc
PATHS
"${FMODEX_PROG_DIR}/api/lib"
"${FMODEX_PROG_DIR}/api"
"${FMODEX_PROG_DIR}"
${FMODEX_PROG_DIR}/api/lib
${FMODEX_PROG_DIR}/api
${FMODEX_PROG_DIR}
)
if(FMODEX_LIBRARY)
message(STATUS "Found fmodex in ${FMODEX_PROG_DIR}")
set(FMODEX_SDK_DIR "${FMODEX_PROG_DIR}")
set(FMODEX_SDK_DIR "${FMODEX_PROG_DIR}" CACHE PATH "Path to the FMOD Ex SDK." FORCE)
endif(FMODEX_LIBRARY)
if(FMODEX_LIBRARY)
message(STATUS "Found fmodex in ${FMODEX_PROG_DIR}")
set(FMODEX_SDK_DIR ${FMODEX_PROG_DIR})
set(FMODEX_SDK_DIR ${FMODEX_PROG_DIR} CACHE PATH "Path to the FMOD Ex SDK." FORCE)
endif(FMODEX_LIBRARY)
endif(WINDOWS AND NOT FMODEX_LIBRARY)
endif (NOT FMODEX_LIBRARY)
find_path(FMODEX_INCLUDE_DIR fmod.hpp
"${LIBS_PREBUILT_DIR}/include/fmodex"
"${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/fmodex"
"${FMODEX_SDK_DIR}/api/inc"
"${FMODEX_SDK_DIR}/inc"
"${FMODEX_SDK_DIR}"
find_path(FMODEX_INCLUDE_DIR fmod.h
${LIBS_PREBUILT_DIR}/include/fmodex
${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/fmodex
${FMODEX_SDK_DIR}/api/inc
${FMODEX_SDK_DIR}/inc
${FMODEX_SDK_DIR}
)
if(DARWIN)
set(FMODEX_ORIG_LIBRARY "${FMODEX_LIBRARY}")
set(FMODEX_LIBRARY "${CMAKE_CURRENT_BINARY_DIR}/libfmodex.dylib")
endif(DARWIN)
if (FMODEX_LIBRARY AND FMODEX_INCLUDE_DIR)
set(FMODEX ON CACHE BOOL "Use closed source FMOD Ex sound library.")
else (FMODEX_LIBRARY AND FMODEX_INCLUDE_DIR)

View File

@@ -1,31 +0,0 @@
# -*- cmake -*-
# - Find collada14dom
# Find the colladadom version 1.4 includes and library
# This module defines
# COLLADADOM_FOUND, System has libcollada14dom.so.
# COLLADADOM_INCLUDE_DIRS - The collada include directories.
# COLLADADOM_LIBRARIES - The libraries needed to use libcollada14dom.
# COLLADADOM_DEFINITIONS - Compiler switches required for using libcollada14dom.
FIND_PACKAGE(PkgConfig)
PKG_CHECK_MODULES(PC_COLLADADOM collada)
SET(COLLADADOM_DEFINITIONS ${PC_COLLADADOM_CFLAGS_OTHER})
FIND_PATH(COLLADADOM_INCLUDE_DIR dae.h
HINTS ${PC_COLLADADOM_INCLUDE_DIR} ${PC_COLLADADOM_INCLUDE_DIRS}
PATH_SUFFIXES collada)
FIND_LIBRARY(COLLADADOM_LIBRARY
NAMES libcollada14dom.so
HINTS ${PC_COLLADADOM_LIBDIR} ${PC_COLLADADOM_LIBRARY_DIRS}
PATHS /usr/lib /usr/local/lib)
SET(COLLADADOM_LIBRARIES ${COLLADADOM_LIBRARY})
SET(COLLADADOM_INCLUDE_DIRS ${COLLADADOM_INCLUDE_DIR} ${COLLADADOM_INCLUDE_DIR}/1.4)
include(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(COLLADADOM DEFAULT_MSG
COLLADADOM_LIBRARY COLLADADOM_INCLUDE_DIR)
MARK_AS_ADVANCED(COLLADADOM_LIBRARY COLLADADOM_INCLUDE_DIR)

View File

@@ -1,32 +0,0 @@
# -*- cmake -*-
# - Find GLOD
# Find the GLOD includes and library
# This module defines
# GLOD_FOUND, System has libglod.so.
# GLOD_INCLUDE_DIRS - The GLOD include directories.
# GLOD_LIBRARIES - The libraries needed to use libglod.
# GLOD_DEFINITIONS - Compiler switches required for using libglod.
FIND_PACKAGE(PkgConfig)
PKG_CHECK_MODULES(PC_GLOD glod)
SET(GLOD_DEFINITIONS ${PC_GLOD_CFLAGS_OTHER})
FIND_PATH(GLOD_INCLUDE_DIR glod/glod.h
HINTS ${PC_GLOD_INCLUDE_DIR} ${PC_GLOD_INCLUDE_DIRS}
)
FIND_LIBRARY(GLOD_LIBRARY
NAMES libGLOD.so
HINTS ${PC_GLOD_LIBDIR} ${PC_GLOD_LIBRARY_DIRS}
PATHS /usr/lib /usr/local/lib)
SET(GLOD_LIBRARIES ${GLOD_LIBRARY})
SET(GLOD_INCLUDE_DIRS ${GLOD_INCLUDE_DIR})
include(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(GLOD DEFAULT_MSG
GLOD_LIBRARY GLOD_INCLUDE_DIR)
MARK_AS_ADVANCED(GLOD_LIBRARY GLOD_INCLUDE_DIR)

View File

@@ -5,7 +5,7 @@ FIND_PATH(HUNSPELL_INCLUDE_DIR hunspell.hxx
/usr/include
)
SET(HUNSPELL_NAMES ${HUNSPELL_NAMES} hunspell hunspell-1.2 hunspell-1.3)
SET(HUNSPELL_NAMES ${HUNSPELL_NAMES} hunspell hunspell-1.2)
FIND_LIBRARY(HUNSPELL_LIBRARY
NAMES ${HUNSPELL_NAMES}
PATHS /usr/lib /usr/local/lib

View File

@@ -3,18 +3,16 @@
# - Find JSONCpp
# Find the JSONCpp includes and library
# This module defines
# JSONCPP_FOUND, System has libjsoncpp.
# JSONCPP_INCLUDE_DIRS - The libjsoncpp include directories.
# JSONCPP_LIBRARIES - The libraries needed to use libjsoncpp.
# JSONCPP_DEFINITIONS - Compiler switches required for using libjsoncpp.
# JSONCPP_INCLUDE_DIR, where to find json.h, etc.
# JSONCPP_LIBRARIES, the libraries needed to use jsoncpp.
# JSONCPP_FOUND, If false, do not try to use jsoncpp.
# also defined, but not for general use are
# JSONCPP_LIBRARY, where to find the jsoncpp library.
FIND_PACKAGE(PkgConfig)
PKG_CHECK_MODULES(PC_JSONCPP jsoncpp)
SET(JSONCPP_DEFINITIONS ${PC_JSONCPP_CFLAGS_OTHER})
FIND_PATH(JSONCPP_INCLUDE_DIR json/reader.h
HINTS ${PC_JSONCPP_INCLUDE_DIR} ${PC_JSONCPP_INCLUDE_DIRS}
PATH_SUFFIXES jsoncpp)
FIND_PATH(JSONCPP_INCLUDE_DIR jsoncpp/json.h
/usr/local/include
/usr/include
)
# Get the GCC compiler version
EXEC_PROGRAM(${CMAKE_CXX_COMPILER}
@@ -24,16 +22,39 @@ EXEC_PROGRAM(${CMAKE_CXX_COMPILER}
)
# Try to find a library that was compiled with the same compiler version as we currently use.
SET(JSONCPP_NAMES ${JSONCPP_NAMES} libjson_linux-gcc-${_gcc_COMPILER_VERSION}_libmt.so)
IF (STANDALONE)
# On standalone, assume that the system installed library was compiled with the used compiler.
SET(JSONCPP_NAMES ${JSONCPP_NAMES} libjson.so)
ENDIF (STANDALONE)
FIND_LIBRARY(JSONCPP_LIBRARY
NAMES libjson_linux-gcc-${_gcc_COMPILER_VERSION}_libmt.so libjsoncpp.so
HINTS ${PC_JSONCPP_LIBDIR} ${PC_JSONCPP_LIBRARY_DIRS}
PATHS /usr/lib /usr/local/lib)
NAMES ${JSONCPP_NAMES}
PATHS /usr/lib /usr/local/lib
)
SET(JSONCPP_LIBRARIES ${JSONCPP_LIBRARY})
SET(JSONCPP_INCLUDE_DIRS ${JSONCPP_INCLUDE_DIR})
IF (JSONCPP_LIBRARY AND JSONCPP_INCLUDE_DIR)
SET(JSONCPP_LIBRARIES ${JSONCPP_LIBRARY})
SET(JSONCPP_FOUND "YES")
ELSE (JSONCPP_LIBRARY AND JSONCPP_INCLUDE_DIR)
SET(JSONCPP_FOUND "NO")
ENDIF (JSONCPP_LIBRARY AND JSONCPP_INCLUDE_DIR)
include(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(JSONCPP DEFAULT_MSG
JSONCPP_LIBRARY JSONCPP_INCLUDE_DIR)
MARK_AS_ADVANCED(JSONCPP_LIBRARY JSONCPP_INCLUDE_DIR)
IF (JSONCPP_FOUND)
IF (NOT JSONCPP_FIND_QUIETLY)
MESSAGE(STATUS "Found JSONCpp: ${JSONCPP_LIBRARIES}")
ENDIF (NOT JSONCPP_FIND_QUIETLY)
ELSE (JSONCPP_FOUND)
IF (JSONCPP_FIND_REQUIRED)
MESSAGE(FATAL_ERROR "Could not find JSONCpp library")
ENDIF (JSONCPP_FIND_REQUIRED)
ENDIF (JSONCPP_FOUND)
# Deprecated declarations.
SET (NATIVE_JSONCPP_INCLUDE_PATH ${JSONCPP_INCLUDE_DIR} )
GET_FILENAME_COMPONENT (NATIVE_JSONCPP_LIB_PATH ${JSONCPP_LIBRARY} PATH)
MARK_AS_ADVANCED(
JSONCPP_LIBRARY
JSONCPP_INCLUDE_DIR
)

View File

@@ -35,7 +35,7 @@ find_path(LLQTWEBKIT_INCLUDE_DIR llqtwebkit.h NO_SYSTEM_ENVIRONMENT_PATH HINTS $
find_library(LLQTWEBKIT_LIBRARY NAMES llqtwebkit NO_SYSTEM_ENVIRONMENT_PATH HINTS ${LLQTWEBKIT_LIBRARY_DIRS})
if (NOT PKG_CONFIG_FOUND OR NOT LLQTWEBKIT_FOUND) # If pkg-config couldn't find it, pretend we don't have pkg-config.
if (NOT PKG_CONFIG_FOUND OR NOT LLQTWEBKIT_FOUND) # If pkg-config couldn't find it, pretend we don't have pkg-config.
set(LLQTWEBKIT_LIBRARIES llqtwebkit)
get_filename_component(LLQTWEBKIT_LIBRARY_DIRS ${LLQTWEBKIT_LIBRARY} PATH)
endif (NOT PKG_CONFIG_FOUND OR NOT LLQTWEBKIT_FOUND)

View File

@@ -1,17 +1,17 @@
#Find the windows manifest tool.
if (MSVC80)
FIND_PROGRAM(HAVE_MANIFEST_TOOL NAMES mt
PATHS
"$ENV{PROGRAMFILES}/Microsoft Visual Studio 8/VC/bin"
"$ENV{PROGRAMFILES}/Microsoft Visual Studio 8/Common7/Tools/Bin"
"$ENV{PROGRAMFILES}/Microsoft Visual Studio 8/SDK/v2.0/Bin")
IF(HAVE_MANIFEST_TOOL)
MESSAGE(STATUS "Found Mainfest Tool. Embedding custom manifests.")
ELSE(HAVE_MANIFEST_TOOL)
MESSAGE(FATAL_ERROR "Manifest tool, mt.exe, can't be found.")
ENDIF(HAVE_MANIFEST_TOOL)
STRING(REPLACE "/MANIFEST " "/MANIFEST:NO" CMAKE_EXE_LINKER_FLAGS
${CMAKE_EXE_LINKER_FLAGS})
endif (MSVC80)
#Find the windows manifest tool.
if (MSVC80)
FIND_PROGRAM(HAVE_MANIFEST_TOOL NAMES mt
PATHS
"$ENV{PROGRAMFILES}/Microsoft Visual Studio 8/VC/bin"
"$ENV{PROGRAMFILES}/Microsoft Visual Studio 8/Common7/Tools/Bin"
"$ENV{PROGRAMFILES}/Microsoft Visual Studio 8/SDK/v2.0/Bin")
IF(HAVE_MANIFEST_TOOL)
MESSAGE(STATUS "Found Mainfest Tool. Embedding custom manifests.")
ELSE(HAVE_MANIFEST_TOOL)
MESSAGE(FATAL_ERROR "Manifest tool, mt.exe, can't be found.")
ENDIF(HAVE_MANIFEST_TOOL)
STRING(REPLACE "/MANIFEST " "/MANIFEST:NO" CMAKE_EXE_LINKER_FLAGS
${CMAKE_EXE_LINKER_FLAGS})
endif (MSVC80)

View File

@@ -0,0 +1,68 @@
# - Try to find the mono, mcs, gmcs and gacutil
#
# defines
#
# MONO_FOUND - system has mono, mcs, gmcs and gacutil
# MONO_PATH - where to find 'mono'
# MCS_PATH - where to find 'mcs'
# GMCS_PATH - where to find 'gmcs'
# GACUTIL_PATH - where to find 'gacutil'
#
# copyright (c) 2007 Arno Rehn arno@arnorehn.de
#
# Redistribution and use is allowed according to the terms of the GPL license.
# Removed the check for gmcs
FIND_PROGRAM (MONO_EXECUTABLE mono
"$ENV{PROGRAMFILES}/Mono-1.9.1/bin"
"$ENV{PROGRAMFILES}/Mono-1.2.6/bin"
/bin
/usr/bin
/usr/local/bin
)
FIND_PROGRAM (MCS_EXECUTABLE mcs
"$ENV{PROGRAMFILES}/Mono-1.9.1/bin"
"$ENV{PROGRAMFILES}/Mono-1.2.6/bin"
/bin
/usr/bin
/usr/local/bin
)
FIND_PROGRAM (GMCS_EXECUTABLE gmcs
"$ENV{PROGRAMFILES}/Mono-1.9.1/bin"
"$ENV{PROGRAMFILES}/Mono-1.2.6/bin"
/bin
/usr/bin
/usr/local/bin
)
FIND_PROGRAM (GACUTIL_EXECUTABLE gacutil
"$ENV{PROGRAMFILES}/Mono-1.9.1/bin"
"$ENV{PROGRAMFILES}/Mono-1.2.6/bin"
/bin
/usr/bin
/usr/local/bin
)
FIND_PROGRAM (ILASM_EXECUTABLE
ilasm
NO_DEFAULT_PATH
PATHS "$ENV{PROGRAMFILES}/Mono-1.9.1/bin" "$ENV{PROGRAMFILES}/Mono-1.2.6/bin" /bin /usr/bin /usr/local/bin
)
SET (MONO_FOUND FALSE)
IF (MONO_EXECUTABLE AND MCS_EXECUTABLE AND GACUTIL_EXECUTABLE)
SET (MONO_FOUND TRUE)
ENDIF (MONO_EXECUTABLE AND MCS_EXECUTABLE AND GACUTIL_EXECUTABLE)
IF (MONO_FOUND)
IF (NOT Mono_FIND_QUIETLY)
MESSAGE(STATUS "Found mono: ${MONO_EXECUTABLE}")
MESSAGE(STATUS "Found mcs: ${MCS_EXECUTABLE}")
MESSAGE(STATUS "Found gacutil: ${GACUTIL_EXECUTABLE}")
ENDIF (NOT Mono_FIND_QUIETLY)
ELSE (MONO_FOUND)
IF (Mono_FIND_REQUIRED)
MESSAGE(FATAL_ERROR "Could not find one or more of the following programs: mono, mcs, gacutil")
ENDIF (Mono_FIND_REQUIRED)
ENDIF (MONO_FOUND)
MARK_AS_ADVANCED(MONO_EXECUTABLE MCS_EXECUTABLE GACUTIL_EXECUTABLE)

View File

@@ -0,0 +1,48 @@
# -*- cmake -*-
# - Find MySQL
# Find the MySQL includes and library
# This module defines
# MYSQL_INCLUDE_DIR, where to find mysql.h, etc.
# MYSQL_LIBRARIES, the libraries needed to use Mysql.
# MYSQL_FOUND, If false, do not try to use Mysql.
# also defined, but not for general use are
# MYSQL_LIBRARY, where to find the Mysql library.
FIND_PATH(MYSQL_INCLUDE_DIR mysql/mysql.h
/usr/local/include
/usr/include
)
SET(MYSQL_NAMES ${MYSQL_NAMES} mysqlclient)
FIND_LIBRARY(MYSQL_LIBRARY
NAMES ${MYSQL_NAMES}
PATHS /usr/lib/mysql /usr/lib /usr/local/lib/mysql /usr/local/lib
)
IF (MYSQL_LIBRARY AND MYSQL_INCLUDE_DIR)
SET(MYSQL_LIBRARIES ${MYSQL_LIBRARY})
SET(MYSQL_FOUND "YES")
ELSE (MYSQL_LIBRARY AND MYSQL_INCLUDE_DIR)
SET(MYSQL_FOUND "NO")
ENDIF (MYSQL_LIBRARY AND MYSQL_INCLUDE_DIR)
IF (MYSQL_FOUND)
IF (NOT MYSQL_FIND_QUIETLY)
MESSAGE(STATUS "Found MySQL: ${MYSQL_LIBRARIES}")
ENDIF (NOT MYSQL_FIND_QUIETLY)
ELSE (MYSQL_FOUND)
IF (MYSQL_FIND_REQUIRED)
MESSAGE(FATAL_ERROR "Could not find MySQL library")
ENDIF (MYSQL_FIND_REQUIRED)
ENDIF (MYSQL_FOUND)
# Deprecated declarations.
SET (NATIVE_MYSQL_INCLUDE_PATH ${MYSQL_INCLUDE_DIR} )
GET_FILENAME_COMPONENT (NATIVE_MYSQL_LIB_PATH ${MYSQL_LIBRARY} PATH)
MARK_AS_ADVANCED(
MYSQL_LIBRARY
MYSQL_INCLUDE_DIR
)

View File

@@ -11,7 +11,7 @@ else (STANDALONE)
set(FREETYPE_INCLUDE_DIRS
${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include)
else (LINUX)
set(FREETYPE_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include)
set(FREETYPE_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/include)
endif (LINUX)
set(FREETYPE_LIBRARIES freetype)

View File

@@ -1,13 +0,0 @@
# -*- cmake -*-
include(Prebuilt)
set(GLOD_FIND_QUIETLY OFF)
set(GLOD_FIND_REQUIRED ON)
if (STANDALONE)
include(FindGLOD)
else (STANDALONE)
use_prebuilt_binary(GLOD)
set(GLOD_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include)
set(GLOD_LIBRARIES glod)
endif (STANDALONE)

View File

@@ -1,20 +1,16 @@
# -*- cmake -*-
include(Prebuilt)
if(WORD_SIZE EQUAL 64)
set(DISABLE_TCMALLOC TRUE)
endif(WORD_SIZE EQUAL 64)
if (STANDALONE)
include(FindGooglePerfTools)
else (STANDALONE)
if (LINUX OR WINDOWS AND NOT WORD_SIZE EQUAL 64)
use_prebuilt_binary(gperftools)
endif (LINUX OR WINDOWS AND NOT WORD_SIZE EQUAL 64)
if (WINDOWS AND NOT DISABLE_TCMALLOC)
if (LINUX OR WINDOWS)
use_prebuilt_binary(google)
endif (LINUX OR WINDOWS)
if (WINDOWS)
set(TCMALLOC_LIBRARIES libtcmalloc_minimal.lib)
set(TCMALLOC_LINKER_FLAGS "/INCLUDE:\"__tcmalloc\"")
endif (WINDOWS AND NOT DISABLE_TCMALLOC)
endif (WINDOWS)
if (LINUX)
if(USE_GOOGLE_PERFTOOLS)
set(TCMALLOC_LIBRARIES tcmalloc)

View File

@@ -0,0 +1,16 @@
# -*- cmake -*-
include(Prebuilt)
if (STANDALONE)
include(FindHunSpell)
else (STANDALONE)
use_prebuilt_binary(hunspell)
set(HUNSPELL_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include/hunspell)
if (LINUX OR DARWIN)
set(HUNSPELL_LIBRARY hunspell-1.2)
else (LINUX OR DARWIN)
set(HUNSPELL_LIBRARY libhunspell)
endif (LINUX OR DARWIN)
endif (STANDALONE)

View File

@@ -1,16 +0,0 @@
# -*- cmake -*-
include(Prebuilt)
if (STANDALONE)
include(FindHunSpell)
else (STANDALONE)
use_prebuilt_binary(hunspell)
set(HUNSPELL_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include/hunspell)
if (LINUX OR DARWIN)
set(HUNSPELL_LIBRARY hunspell-1.3)
else (LINUX OR DARWIN)
set(HUNSPELL_LIBRARY libhunspell)
endif (LINUX OR DARWIN)
endif (STANDALONE)

View File

@@ -13,11 +13,11 @@ else (STANDALONE)
set(JPEG_LIBRARIES jpeg)
elseif (DARWIN)
set(JPEG_LIBRARIES
optimized ${ARCH_PREBUILT_DIRS_RELEASE}/libjpeg.a
debug ${ARCH_PREBUILT_DIRS_DEBUG}/libjpeg.a
optimized ${ARCH_PREBUILT_DIRS_RELEASE}/liblljpeg.a
debug ${ARCH_PREBUILT_DIRS_DEBUG}/liblljpeg.a
)
elseif (WINDOWS)
set(JPEG_LIBRARIES jpeglib)
endif (LINUX)
set(JPEG_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include)
set(JPEG_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/include)
endif (STANDALONE)

View File

@@ -2,7 +2,7 @@
include(Prebuilt)
set(JSONCPP_FIND_QUIETLY OFF)
set(JSONCPP_FIND_QUIETLY ON)
set(JSONCPP_FIND_REQUIRED ON)
if (STANDALONE)
@@ -14,9 +14,9 @@ else (STANDALONE)
debug json_vc${MSVC_SUFFIX}d
optimized json_vc${MSVC_SUFFIX})
elseif (DARWIN)
set(JSONCPP_LIBRARIES json_linux-gcc-4.0.1_libmt)
set(JSONCPP_LIBRARIES json_mac-universal-gcc_libmt)
elseif (LINUX)
set(JSONCPP_LIBRARIES jsoncpp)
endif (WINDOWS)
set(JSONCPP_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include/jsoncpp)
set(JSONCPP_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/include/jsoncpp)
endif (STANDALONE)

View File

@@ -1,11 +0,0 @@
# -*- cmake -*-
include(Variables)
set(LLAPPEARANCE_INCLUDE_DIRS
${LIBS_OPEN_DIR}/llappearance
)
set(LLAPPEARANCE_LIBRARIES llappearance)

View File

@@ -14,7 +14,6 @@ endif (DARWIN)
set(LLCOMMON_INCLUDE_DIRS
${LIBS_OPEN_DIR}/cwdebug
${LIBS_OPEN_DIR}/llcommon
${APRUTIL_INCLUDE_DIR}
${APR_INCLUDE_DIR}
${Boost_INCLUDE_DIRS}
)

View File

@@ -4,14 +4,12 @@ include(CARes)
include(CURL)
include(OpenSSL)
include(XmlRpcEpi)
include(AIStateMachine)
set(LLMESSAGE_INCLUDE_DIRS
${LIBS_OPEN_DIR}/llmessage
${CARES_INCLUDE_DIRS}
${CURL_INCLUDE_DIRS}
${OPENSSL_INCLUDE_DIRS}
${AISTATEMACHINE_INCLUDE_DIRS}
)
set(LLMESSAGE_LIBRARIES llmessage aistatemachine)
set(LLMESSAGE_LIBRARIES llmessage)

View File

@@ -1,7 +0,0 @@
# -*- cmake -*-
set(LLPHYSICSEXTENSIONS_LIBRARIES nd_hacdConvexDecomposition hacd nd_Pathing )
set(LLPHYSICSEXTENSIONS_INCLUDE_DIRS ${LIBS_OPEN_DIR}/libndhacd )

View File

@@ -8,7 +8,7 @@ set(LLPLUGIN_INCLUDE_DIRS
if (LINUX)
# In order to support using ld.gold on linux, we need to explicitely
# specify all libraries that llplugin uses.
set(LLPLUGIN_LIBRARIES llplugin pthread)
set(LLPLUGIN_LIBRARIES llplugin pthread)
else (LINUX)
set(LLPLUGIN_LIBRARIES llplugin)
set(LLPLUGIN_LIBRARIES llplugin)
endif (LINUX)

View File

@@ -1,22 +1,7 @@
# -*- cmake -*-
include(Colladadom)
set(LLPRIMITIVE_INCLUDE_DIRS
${LIBS_OPEN_DIR}/llprimitive
${COLLADADOM_INCLUDE_DIRS}
)
if (WINDOWS)
set(LLPRIMITIVE_LIBRARIES
debug llprimitive
optimized llprimitive
${COLLADADOM_LIBRARIES}
)
else (WINDOWS)
set(LLPRIMITIVE_LIBRARIES
llprimitive
${COLLADADOM_LIBRARIES}
)
endif (WINDOWS)
${LIBS_OPEN_DIR}/llprimitive
)
set(LLPRIMITIVE_LIBRARIES llprimitive)

View File

@@ -1,11 +0,0 @@
# -*- cmake -*-
if (STANDALONE)
set(LLQTWEBKIT_INCLUDE_DIR
${LIBS_OPEN_DIR}/llqtwebkit
)
set(LLQTWEBKIT_LIBRARY
llqtwebkit
)
endif (STANDALONE)

View File

@@ -8,5 +8,5 @@ set(LLVFS_INCLUDE_DIRS
set(LLVFS_LIBRARIES
llvfs
${Boost_REGEX_LIBRARY}
${BOOST_REGEX_LIBRARY}
)

View File

@@ -13,17 +13,15 @@ if (STANDALONE)
SDL_LIBRARY
)
else (STANDALONE)
if (LINUX)
if (NOT DARWIN)
use_prebuilt_binary(mesa)
endif (NOT DARWIN)
if (LINUX AND VIEWER)
use_prebuilt_binary(SDL)
set (SDL_FOUND TRUE)
set (SDL_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR})
if(WORD_SIZE EQUAL 64)
set (SDL_LIBRARY SDL)
else(WORD_SIZE EQUAL 64)
set (SDL_LIBRARY SDL directfb fusion direct)
endif(WORD_SIZE EQUAL 64)
endif (LINUX)
set (SDL_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/i686-linux)
set (SDL_LIBRARY SDL)
endif (LINUX AND VIEWER)
endif (STANDALONE)
if (SDL_FOUND)

View File

@@ -6,13 +6,17 @@ if (NOT STANDALONE)
set(ARCH_PREBUILT_DIRS_RELEASE ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/lib/release)
set(ARCH_PREBUILT_DIRS_DEBUG ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/lib/debug)
elseif (LINUX)
set(ARCH_PREBUILT_DIRS ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/lib/release)
if (VIEWER)
set(ARCH_PREBUILT_DIRS ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/lib_release_client)
else (VIEWER)
set(ARCH_PREBUILT_DIRS ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/lib_release)
endif (VIEWER)
set(ARCH_PREBUILT_DIRS_RELEASE ${ARCH_PREBUILT_DIRS})
set(ARCH_PREBUILT_DIRS_DEBUG ${ARCH_PREBUILT_DIRS})
elseif (DARWIN)
set(ARCH_PREBUILT_DIRS ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/lib)
set(ARCH_PREBUILT_DIRS_RELEASE ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/lib/release)
set(ARCH_PREBUILT_DIRS_DEBUG ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/lib/debug)
set(ARCH_PREBUILT_DIRS_RELEASE ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/lib_release)
set(ARCH_PREBUILT_DIRS ${ARCH_PREBUILT_DIRS_RELEASE})
set(ARCH_PREBUILT_DIRS_DEBUG ${ARCH_PREBUILT_DIRS_RELEASE})
endif (WINDOWS)
endif (NOT STANDALONE)

View File

@@ -0,0 +1,48 @@
# -*- cmake -*-
set(MONO_PREBUILT_LIBRARIES_DIR ${LIBS_PREBUILT_DIR}/mono/1.0)
set(MONO_PREBUILT_LIBRARIES
Iesi.Collections.dll
Iesi.Collections.pdb
Mono.CompilerServices.SymbolWriter.dll
Mono.PEToolkit.dll
Mono.PEToolkit.pdb
Mono.Security.dll
PEAPI.dll
RAIL.dll
RAIL.pdb
)
set(MONO_CORE_LIBRARIES
System.dll
System.Xml.dll
mscorlib.dll)
if(WINDOWS)
set(MONO_DEPENDENCIES
DomainCreator
DomainRegister
LslLibrary
LslUserScript
Script
ScriptTypes
TestFormat
UserScript
UThread
UThreadInjector
)
else(WINDOWS)
set(MONO_DEPENDENCIES
DomainCreator_POST_BUILD
DomainRegister_POST_BUILD
LslLibrary_POST_BUILD
LslUserScript_POST_BUILD
Script_POST_BUILD
ScriptTypes_POST_BUILD
TestFormat_POST_BUILD
UserScript_POST_BUILD
UThread_POST_BUILD
UThreadInjector_POST_BUILD
)
endif(WINDOWS)

View File

@@ -0,0 +1,57 @@
# -*- cmake -*-
include(Prebuilt)
use_prebuilt_binary(libmono)
SET(GLIB_2_0 glib-2.0)
if (WINDOWS)
SET(MONO_LIB mono)
else (WINDOWS)
SET(MONO_LIB mono)
SET(M_LIBRARIES m)
SET(GTHREAD_2_0 gthread-2.0)
endif(WINDOWS)
IF (DARWIN)
FIND_LIBRARY(MONO_LIBRARY NAMES Mono)
# Find_file doesnt work as expected. Hardcode relative to Mono.framework.
#FIND_FILE(GLIB_CONFIG glibconfig.h ${MONO_LIBRARY})
#FIND_FILE(MONO_GLIB_LIBRARY glib.h ${MONO_LIBRARY})
SET(MONO_GLIB_LIBRARY ${MONO_LIBRARY}/Headers/glib-2.0/)
SET(GLIB_CONFIG ${MONO_LIBRARY}/Libraries/glib-2.0/include/)
SET(MONO_LIB_DIRECTORY ${MONO_LIBRARY}/Libraries)
IF (MONO_LIBRARY AND MONO_GLIB_LIBRARY AND GLIB_CONFIG)
MESSAGE(STATUS "Found Mono for embedding")
INCLUDE_DIRECTORIES(${MONO_GLIB_LIBRARY} ${GLIB_CONFIG})
LINK_DIRECTORIES(${MONO_LIB_DIRECTORY})
ELSE (MONO_LIBRARY AND MONO_GLIB_LIBRARY AND GLIB_CONFIG)
MESSAGE(FATAL_ERROR "Mono not found for embedding")
MESSAGE(${MONO_LIBRARY})
MESSAGE(${MONO_GLIB_LIBRARY})
MESSAGE(${GLIB_CONFIG})
ENDIF (MONO_LIBRARY AND MONO_GLIB_LIBRARY AND GLIB_CONFIG)
ELSE (DARWIN)
SET(MONO_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include)
SET(GLIB_2_0_PLATFORM_INCLUDE_DIR
${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include/glib-2.0)
SET(GLIB_2_0_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include/glib-2.0)
INCLUDE_DIRECTORIES(
${MONO_INCLUDE_DIR}
${GLIB_2_0_PLATFORM_INCLUDE_DIR}
${GLIB_2_0_INCLUDE_DIR})
ENDIF (DARWIN)
SET(MONO_LIBRARIES
${MONO_LIB}
${M_LIBRARIES}
${GLIB_2_0}
${GTHREAD_2_0}
)

26
indra/cmake/MySQL.cmake Normal file
View File

@@ -0,0 +1,26 @@
# -*- cmake -*-
include(Linking)
include(Prebuilt)
use_prebuilt_binary(mysql)
if (LINUX)
if (WORD_SIZE EQUAL 32 OR DEBIAN_VERSION STREQUAL "3.1")
set(MYSQL_LIBRARIES mysqlclient)
set(MYSQL_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include)
else (WORD_SIZE EQUAL 32 OR DEBIAN_VERSION STREQUAL "3.1")
# Use the native MySQL library on a 64-bit system.
set(MYSQL_FIND_QUIETLY ON)
set(MYSQL_FIND_REQUIRED ON)
include(FindMySQL)
endif (WORD_SIZE EQUAL 32 OR DEBIAN_VERSION STREQUAL "3.1")
elseif (WINDOWS)
set(MYSQL_LIBRARIES mysqlclient)
set(MYSQL_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include)
elseif (DARWIN)
set(MYSQL_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include)
set(MYSQL_LIBRARIES
optimized ${ARCH_PREBUILT_DIRS_RELEASE}/libmysqlclient.a
debug ${ARCH_PREBUILT_DIRS_DEBUG}/libmysqlclient.a
)
endif (LINUX)

View File

@@ -15,7 +15,7 @@ else (STANDALONE)
set(NDOF_LIBRARY ndofdev)
endif (WINDOWS)
set(NDOF_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include/ndofdev)
set(NDOF_INCLUDE_DIR ${ARCH_PREBUILT_DIRS}/include/ndofdev)
set(NDOF_FOUND 1)
endif (STANDALONE)

View File

@@ -21,7 +21,6 @@ if (OPENAL)
openal
alut
)
set(OPENAL_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include)
endif (OPENAL)
if (OPENAL)

View File

@@ -6,5 +6,5 @@ if (NOT (STANDALONE OR DARWIN))
# possible glh_linear should have its own .cmake file instead
#use_prebuilt_binary(glh_linear)
# actually... not any longer, it's now in git -SG
set(GLEXT_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include)
set(GLEXT_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include)
endif ()

View File

@@ -4,9 +4,9 @@ include(Prebuilt)
set(OpenSSL_FIND_QUIETLY ON)
set(OpenSSL_FIND_REQUIRED ON)
if (STANDALONE OR USE_SYSTEM_OPENSSL)
if (STANDALONE)
include(FindOpenSSL)
else (STANDALONE OR USE_SYSTEM_OPENSSL)
else (STANDALONE)
use_prebuilt_binary(openSSL)
if (WINDOWS)
set(OPENSSL_LIBRARIES ssleay32 libeay32)
@@ -14,8 +14,10 @@ else (STANDALONE OR USE_SYSTEM_OPENSSL)
set(OPENSSL_LIBRARIES ssl)
endif (WINDOWS)
set(OPENSSL_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include)
endif (STANDALONE OR USE_SYSTEM_OPENSSL)
endif (STANDALONE)
if (LINUX OR DARWIN)
if (LINUX)
set(CRYPTO_LIBRARIES crypto)
endif (LINUX OR DARWIN)
elseif (DARWIN)
set(CRYPTO_LIBRARIES llcrypto)
endif (LINUX)

View File

@@ -10,10 +10,8 @@ else (STANDALONE)
use_prebuilt_binary(libpng)
if (WINDOWS)
set(PNG_LIBRARIES libpng15)
elseif(DARWIN)
set(PNG_LIBRARIES png15)
else(LINUX)
set(PNG_LIBRARIES png15)
endif()
set(PNG_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include/)
else (WINDOWS)
set(PNG_LIBRARIES png12)
endif (WINDOWS)
set(PNG_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/include)
endif (STANDALONE)

2
indra/cmake/PulseAudio.cmake Normal file → Executable file
View File

@@ -13,7 +13,7 @@ if (PULSEAUDIO)
use_prebuilt_binary(pulseaudio)
set(PULSEAUDIO_FOUND ON FORCE BOOL)
set(PULSEAUDIO_INCLUDE_DIRS
${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include
${LIBS_PREBUILT_DIR}/include
)
# We don't need to explicitly link against pulseaudio itself, because
# the viewer probes for the system's copy at runtime.

View File

@@ -19,6 +19,7 @@ if (WINDOWS)
[HKEY_CURRENT_USER\\SOFTWARE\\Python\\PythonCore\\2.5\\InstallPath]
[HKEY_CURRENT_USER\\SOFTWARE\\Python\\PythonCore\\2.4\\InstallPath]
[HKEY_CURRENT_USER\\SOFTWARE\\Python\\PythonCore\\2.3\\InstallPath]
)
elseif (EXISTS /etc/debian_version)
# On Debian and Ubuntu, avoid Python 2.4 if possible.

View File

@@ -1,12 +0,0 @@
# -*- cmake -*-
include(Prebuilt)
if (STANDALONE)
set(Qt4_FIND_REQUIRED ON)
include(FindQt4)
find_package(Qt4 4.7.0 COMPONENTS QtCore QtGui QtNetwork QtOpenGL QtWebKit REQUIRED)
include(${QT_USE_FILE})
add_definitions(${QT_DEFINITIONS})
endif (STANDALONE)

View File

@@ -1,4 +0,0 @@
# -*- cmake -*-
set(STATEMACHINE_INCLUDE_DIRS statemachine)
set(STATEMACHINE_LIBRARIES statemachine)

View File

@@ -31,12 +31,13 @@ if (STANDALONE)
add_definitions(${${pkg}_CFLAGS_OTHERS})
endforeach(pkg)
else (STANDALONE)
if (LINUX)
if (NOT DARWIN)
use_prebuilt_binary(glib) # gtk-etc needs glib
use_prebuilt_binary(gtk-atk-pango-glib)
endif (NOT DARWIN)
if (LINUX)
set(UI_LIBRARIES
atk-1.0
X11
gdk-x11-2.0
gdk_pixbuf-2.0
Xinerama
@@ -58,6 +59,7 @@ else (STANDALONE)
${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include
${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include/cairo
${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include/pixman-1
${LIBS_PREBUILT_DIR}/include
)
foreach(include ${${LL_ARCH}_INCLUDES})
include_directories(${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include/${include})

View File

@@ -30,7 +30,6 @@ set(LIBS_SERVER_DIR ${CMAKE_SOURCE_DIR}/${LIBS_SERVER_PREFIX})
set(SCRIPTS_DIR ${CMAKE_SOURCE_DIR}/${SCRIPTS_PREFIX})
set(SERVER_DIR ${CMAKE_SOURCE_DIR}/${SERVER_PREFIX})
set(VIEWER_DIR ${CMAKE_SOURCE_DIR}/${VIEWER_PREFIX})
set(DISABLE_TCMALLOC OFF CACHE BOOL "Disable linkage of TCMalloc. (64bit builds automatically disable TCMalloc)")
set(LL_TESTS OFF CACHE BOOL "Build and run unit and integration tests (disable for build timing runs to reduce variation)")
set(VISTA_ICON OFF CACHE BOOL "Allow vista icon with pre 2008 Visual Studio IDEs. (Assumes replacement old rcdll.dll with new rcdll.dll from win sdk 7.0 or later)")
@@ -77,36 +76,37 @@ endif (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
if (${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
set(DARWIN 1)
if(${CMAKE_GENERATOR} MATCHES Xcode)
#SDK Compiler and Deployment targets for XCode
if (${XCODE_VERSION} VERSION_LESS 4.0.0)
set(CMAKE_OSX_SYSROOT /Developer/SDKs/MacOSX10.5.sdk)
set(CMAKE_OSX_DEPLOYMENT_TARGET 10.5)
set(CMAKE_XCODE_ATTIBUTE_GCC_VERSION "4.2")
else (${XCODE_VERSION} VERSION_LESS 4.0.0)
set(CMAKE_OSX_SYSROOT /Developer/SDKs/MacOSX10.6.sdk)
set(CMAKE_OSX_DEPLOYMENT_TARGET 10.6)
set(CMAKE_XCODE_ATTRIBUTE_GCC_VERSION "com.apple.compilers.llvmgcc42")
endif (${XCODE_VERSION} VERSION_LESS 4.0.0)
else()
#SDK Compiler and Deployment targets for XCode
if (${XCODE_VERSION} VERSION_LESS 4.0.0)
set(CMAKE_OSX_SYSROOT /Developer/SDKs/MacOSX10.5.sdk)
set(CMAKE_XCODE_ATTIBUTE_GCC_VERSION "4.2")
else (${XCODE_VERSION} VERSION_LESS 4.0.0)
set(CMAKE_OSX_SYSROOT /Developer/SDKs/MacOSX10.6.sdk)
set(CMAKE_OSX_DEPLOYMENT_TARGET 10.6)
set(CMAKE_XCODE_ATTRIBUTE_GCC_VERSION "com.apple.compilers.llvmgcc42")
endif(${CMAKE_GENERATOR} MATCHES Xcode)
endif (${XCODE_VERSION} VERSION_LESS 4.0.0)
## We currently support only 32-bit i386 builds, so use these:
set(CMAKE_OSX_ARCHITECTURES i386)
set(ARCH i386)
set(WORD_SIZE 32)
set(CMAKE_OSX_DEPLOYMENT_TARGET 10.5)
## But if you want to compile for mixed 32/64 bit, try these:
# set(CMAKE_OSX_ARCHITECTURES i386;x86_64)
# set(ARCH universal)
# set(WORD_SIZE 64)
# NOTE: To attempt an i386/PPC Universal build, add this on the configure line:
# -DCMAKE_OSX_ARCHITECTURES:STRING='i386;ppc'
# Build only for i386 by default, system default on MacOSX 10.6 is x86_64
if (NOT CMAKE_OSX_ARCHITECTURES)
set(CMAKE_OSX_ARCHITECTURES i386)
endif (NOT CMAKE_OSX_ARCHITECTURES)
if (CMAKE_OSX_ARCHITECTURES MATCHES "i386" AND CMAKE_OSX_ARCHITECTURES MATCHES "ppc")
set(ARCH universal)
else (CMAKE_OSX_ARCHITECTURES MATCHES "i386" AND CMAKE_OSX_ARCHITECTURES MATCHES "ppc")
if (${CMAKE_SYSTEM_PROCESSOR} MATCHES "ppc")
set(ARCH ppc)
else (${CMAKE_SYSTEM_PROCESSOR} MATCHES "ppc")
set(ARCH i386)
endif (${CMAKE_SYSTEM_PROCESSOR} MATCHES "ppc")
endif (CMAKE_OSX_ARCHITECTURES MATCHES "i386" AND CMAKE_OSX_ARCHITECTURES MATCHES "ppc")
## Finally, set up the build output directories
set(LL_ARCH ${ARCH}_darwin)
set(LL_ARCH_DIR universal-darwin)
set(WORD_SIZE 32)
endif (${CMAKE_SYSTEM_NAME} MATCHES "Darwin")

View File

@@ -0,0 +1,9 @@
include(BuildVersion)
if(VIEWER)
build_version(viewer)
endif(VIEWER)
if(SERVER)
build_version(server)
endif(SERVER)

View File

@@ -19,3 +19,8 @@ else (NOT STANDALONE)
endif(LINUX AND ${ARCH} STREQUAL "x86_64")
set(STANDALONE ON)
endif(NOT STANDALONE)
if (WINDOWS)
use_prebuilt_binary(dbghelp)
endif (WINDOWS)

View File

@@ -1,10 +1,31 @@
# -*- cmake -*-
include(Linking)
include(Prebuilt)
include(LLQtWebkit)
include(Qt4)
if (STANDALONE)
# The minimal version, 4.4.3, is rather arbitrary: it's the version in Debian/Lenny.
find_package(Qt4 4.4.3 COMPONENTS QtCore QtGui QtNetwork QtOpenGL QtWebKit REQUIRED)
include(${QT_USE_FILE})
set(QTDIR $ENV{QTDIR})
if (QTDIR AND NOT "${QT_BINARY_DIR}" STREQUAL "${QTDIR}/bin")
message(FATAL_ERROR "\"${QT_BINARY_DIR}\" is unequal \"${QTDIR}/bin\"; "
"Qt is found by looking for qmake in your PATH. "
"Please set your PATH such that 'qmake' is found in \$QTDIR/bin, "
"or unset QTDIR if the found Qt is correct.")
endif (QTDIR AND NOT "${QT_BINARY_DIR}" STREQUAL "${QTDIR}/bin")
find_package(LLQtWebkit REQUIRED QUIET)
# Add the plugins.
set(QT_PLUGIN_LIBRARIES)
foreach(qlibname qgif qjpeg)
find_library(QT_PLUGIN_${qlibname} ${qlibname} PATHS ${QT_PLUGINS_DIR}/imageformats NO_DEFAULT_PATH)
if (QT_PLUGIN_${qlibname})
list(APPEND QT_PLUGIN_LIBRARIES ${QT_PLUGIN_${qlibname}})
else (QT_PLUGIN_${qtlibname})
message(FATAL_ERROR "Could not find the Qt plugin ${qlibname} in \"${QT_PLUGINS_DIR}/imageformats\"!")
endif (QT_PLUGIN_${qlibname})
endforeach(qlibname)
# qjpeg depends on libjpeg
list(APPEND QT_PLUGIN_LIBRARIES jpeg)
set(WEBKITLIBPLUGIN OFF CACHE BOOL
"WEBKITLIBPLUGIN support for the llplugin/llmedia test apps.")
else (STANDALONE)
@@ -46,16 +67,11 @@ elseif (LINUX)
QtNetwork
QtGui
QtCore
crypto
ssl
# qgif
# qjpeg
jscore
jpeg
fontconfig
X11
Xrender
Xext
GL
)
endif (STANDALONE)

View File

@@ -9,5 +9,5 @@ if (STANDALONE)
else (STANDALONE)
use_prebuilt_binary(xmlrpc-epi)
set(XMLRPCEPI_LIBRARIES xmlrpc-epi)
set(XMLRPCEPI_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include)
set(XMLRPCEPI_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/include)
endif (STANDALONE)

View File

@@ -17,6 +17,6 @@ else (STANDALONE)
set(ZLIB_LIBRARIES z)
endif (WINDOWS)
if (WINDOWS OR LINUX)
set(ZLIB_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include/zlib)
set(ZLIB_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/include/zlib)
endif (WINDOWS OR LINUX)
endif (STANDALONE)

View File

@@ -0,0 +1,39 @@
# -*- cmake -*-
project(cwdebug)
include(00-Common)
include(LLCommon)
include(LLMath)
include(LLMessage)
include(LLVFS)
include_directories (${CMAKE_CURRENT_SOURCE_DIR})
set(cwdebug_SOURCE_FILES
debug.cc
)
set(cwdebug_HEADER_FILES
CMakeLists.txt
cwdebug.h
sys.h
debug.h
debug_ostream_operators.h
)
set_source_files_properties(${cwdebug_HEADER_FILES}
PROPERTIES HEADER_FILE_ONLY TRUE)
if(NOT WORD_SIZE EQUAL 32)
if(WINDOWS)
add_definitions(/FIXED:NO)
else(WINDOWS) # not windows therefore gcc LINUX and DARWIN
add_definitions(-fPIC)
endif(WINDOWS)
endif (NOT WORD_SIZE EQUAL 32)
list(APPEND cwdebug_SOURCE_FILES ${cwdebug_HEADER_FILES})
add_library (cwdebug ${cwdebug_SOURCE_FILES})

View File

@@ -49,8 +49,6 @@
namespace debug {
#if CWDEBUG_LOCATION
ll_thread_local size_t BackTrace::S_number;
void BackTrace::dump_backtrace(void) const
{
for (int frame = 0; frame < frames(); ++frame)
@@ -69,67 +67,6 @@ void BackTrace::dump_backtrace(void) const
Dout(dc::finish, mangled_function_name);
}
}
void BackTraces::store_trace(size_t trace)
{
mBackTraces.push_back(trace);
}
void BackTraces::remove_trace(size_t trace)
{
trace_container_type::iterator iter = mBackTraces.begin();
while (iter != mBackTraces.end())
{
if (*iter == trace)
{
*iter = mBackTraces.back();
mBackTraces.pop_back();
return;
}
++iter;
}
DoutFatal(dc::core, "Trace doesn't exist!");
}
void BackTraces::dump(void) const
{
Dout(dc::backtrace|continued_cf, "Dump for (BackTraces*)" << (void*)this << " (" << mBackTraces.size() << " backtraces): ");
for (trace_container_type::const_iterator iter = mBackTraces.begin(); iter != mBackTraces.end(); ++iter)
{
Dout(dc::continued|nonewline_cf, *iter << ' ');
}
Dout(dc::finish, "");
}
BackTraceTracker::BackTraceTracker(BackTraces* back_traces) : mBackTraces(back_traces)
{
BACKTRACE;
mTrace = BackTrace::S_number;
mBackTraces->store_trace(mTrace);
}
BackTraceTracker::~BackTraceTracker()
{
mBackTraces->remove_trace(mTrace);
}
BackTraceTracker::BackTraceTracker(BackTraceTracker const& orig) : mBackTraces(orig.mBackTraces)
{
BACKTRACE;
mTrace = BackTrace::S_number;
mBackTraces->store_trace(mTrace);
}
BackTraceTracker& BackTraceTracker::operator=(BackTraceTracker const& orig)
{
mBackTraces->remove_trace(mTrace);
mBackTraces = orig.mBackTraces;
BACKTRACE;
mTrace = BackTrace::S_number;
mBackTraces->store_trace(mTrace);
return *this;
}
#endif // CWDEBUG_LOCATION
#if CWDEBUG_ALLOC && CWDEBUG_LOCATION
@@ -234,12 +171,7 @@ void stop_recording_backtraces(void)
channel_ct gtk DDCN("GTK"); //!< This debug channel is used for output related to gtk.
channel_ct sdl DDCN("SDL"); //!< This debug channel is used for output related to sdl locking.
channel_ct backtrace DDCN("BACKTRACE"); //!< This debug channel is used for backtraces.
channel_ct statemachine DDCN("STATEMACHINE"); //!< This debug channel is used for output related to class AIStateMachine.
channel_ct caps DDCN("CAPS"); //!< This debug channel is used for output related to Capabilities.
channel_ct curl DDCN("CURL"); //!< This debug channel is used for output related to AICurl.
channel_ct curlio DDCN("CURLIO"); //!< This debug channel is used to print debug output of libcurl. This includes all HTTP network traffic.
channel_ct curltr DDCN("CURLTR"); //!< This debug channel is used to print libcurl API calls.
channel_ct snapshot DDCN("SNAPSHOT"); //!< This debug channel is used for output related to snapshots.
channel_ct statemachine DDCN("STATEMACHINE"); //!< This debug channel is used class AIStateMachine.
} // namespace dc
} // namespace DEBUGCHANNELS
@@ -478,94 +410,4 @@ void cwdebug_backtrace(int n)
}
#endif
#elif defined(DEBUG_CURLIO)
#include "debug.h"
#include "aithreadid.h"
namespace debug
{
namespace libcwd { libcwd_do_type const libcw_do; }
ll_thread_local int Indent::S_indentation;
Indent::Indent(int indent) : M_indent(indent)
{
S_indentation += M_indent;
}
Indent::~Indent()
{
S_indentation -= M_indent;
}
std::ostream& operator<<(std::ostream& os, Indent::print_nt)
{
if (Indent::S_indentation)
os << std::string(Indent::S_indentation, ' ');
return os;
}
#ifdef DEBUG_CURLIO
std::ostream& operator<<(std::ostream& os, print_thread_id_t)
{
if (!AIThreadID::in_main_thread_inline())
{
os << std::hex << (size_t)AIThreadID::getCurrentThread_inline() << std::dec << ' ';
}
return os;
}
#endif
std::ostream& operator<<(std::ostream& os, libcwd::buf2str const& b2s)
{
static char const c2s_tab[7] = { 'a', 'b', 't', 'n', 'v', 'f', 'r' };
size_t size = b2s.mSize;
for (char const* p1 = b2s.mBuf; size > 0; --size, ++p1)
{
char c =*p1;
if ((c > 31 && c != 92 && c != 127) || (unsigned char)c > 159)
os.put(c);
else
{
os.put('\\');
if (c > 6 && c < 14)
{
os.put(c2s_tab[c - 7]);
return os;
}
else if (c == 27)
{
os.put('e');
return os;
}
else if (c == '\\')
{
os.put('\\');
return os;
}
std::ostream::char_type old_fill = os.fill('0');
std::ios_base::fmtflags old_flgs = os.flags();
os.width(3);
os << std::oct << (int)((unsigned char)c);
os.setf(old_flgs);
os.fill(old_fill);
}
}
return os;
}
namespace dc
{
fake_channel const warning(1, "WARNING ");
fake_channel const curl(1, "CURL ");
fake_channel const curlio(1, "CURLIO ");
fake_channel const statemachine(1, "STATEMACHINE");
fake_channel const notice(1, "NOTICE ");
} // namespace dc
} // namespace debug
#endif
#endif // CWDEBUG

View File

@@ -27,94 +27,6 @@
#ifndef CWDEBUG
#ifdef DEBUG_CURLIO
// If CWDEBUG is not defined, but DEBUG_CURLIO is, then replace
// some of the cwd macro's with something that generates viewer
// specific debug output. Note that this generates a LOT of
// output and should not normally be defined.
#include <string>
#include "llpreprocessor.h"
namespace debug {
namespace libcwd {
struct buf2str {
buf2str(char const* buf, int size) : mBuf(buf), mSize(size) { }
char const* mBuf;
int mSize;
};
struct libcwd_do_type {
void on() const { }
};
extern LL_COMMON_API libcwd_do_type const libcw_do;
} // namespace libcwd
enum print_thread_id_t { print_thread_id };
inline void init() { }
struct Indent {
int M_indent;
static ll_thread_local int S_indentation;
enum LL_COMMON_API print_nt { print };
LL_COMMON_API Indent(int indent);
LL_COMMON_API ~Indent();
};
extern LL_COMMON_API std::ostream& operator<<(std::ostream& os, libcwd::buf2str const& b2s);
extern LL_COMMON_API std::ostream& operator<<(std::ostream& os, Indent::print_nt);
extern LL_COMMON_API std::ostream& operator<<(std::ostream& os, print_thread_id_t);
namespace dc {
struct fake_channel {
int mOn;
char const* mLabel;
fake_channel(int on, char const* label) : mOn(on), mLabel(label) { }
fake_channel(void) : mOn(0) { }
bool is_on() const { return !!mOn; }
bool is_off() const { return !mOn; }
void on() const { }
void off() const { }
};
extern LL_COMMON_API fake_channel const warning;
extern LL_COMMON_API fake_channel const curl;
extern LL_COMMON_API fake_channel const curlio;
extern LL_COMMON_API fake_channel const statemachine;
extern LL_COMMON_API fake_channel const notice;
} // namespace dc
} // namespace debug
#define LIBCWD_DEBUG_CHANNELS debug
#define LibcwDoutScopeBegin(a, b, c) do { using namespace debug; using namespace debug::libcwd; llinfos_nf << print_thread_id << (c).mLabel << ": " << Indent::print;
#define LibcwDoutStream llcont
#define LibcwDoutScopeEnd llcont << llendl; } while(0)
#define Debug(x) do { using namespace debug; using namespace debug::libcwd; x; } while(0)
#define Dout(a, b) do { using namespace debug; using namespace debug::libcwd; if ((a).mOn) { llinfos_nf << print_thread_id << (a).mLabel << ": " << Indent::print << b << llendl; } } while(0)
#define DoutEntering(a, b) \
int __slviewer_debug_indentation = 2; \
{ \
using namespace debug; \
using namespace debug::libcwd; \
if ((a).mOn) \
llinfos_nf << print_thread_id << (a).mLabel << ": " << Indent::print << "Entering " << b << llendl; \
else \
__slviewer_debug_indentation = 0; \
} \
debug::Indent __slviewer_debug_indent(__slviewer_debug_indentation);
#else // !DEBUG_CURLIO
#define Debug(x)
#define Dout(a, b)
#define DoutEntering(a, b)
#endif // !DEBUG_CURLIO
#ifndef DOXYGEN // No need to document this. See http://libcwd.sourceforge.net/ for more info.
#include <iostream>
@@ -124,6 +36,9 @@ extern LL_COMMON_API fake_channel const notice;
#define AllocTag2(p, desc)
#define AllocTag_dynamic_description(p, x)
#define AllocTag(p, x)
#define Debug(x)
#define Dout(a, b)
#define DoutEntering(a, b)
#define DoutFatal(a, b) LibcwDoutFatal(::std, , a, b)
#define ForAllDebugChannels(STATEMENT)
#define ForAllDebugObjects(STATEMENT)
@@ -173,9 +88,7 @@ extern LL_COMMON_API fake_channel const notice;
#include <boost/shared_array.hpp>
#if CWDEBUG_LOCATION
#include <execinfo.h> // Needed for 'backtrace'.
#include "llpreprocessor.h"
#endif
#include <set>
#define CWD_API __attribute__ ((visibility("default")))
@@ -204,11 +117,6 @@ extern CWD_API channel_ct gtk;
extern CWD_API channel_ct sdl;
extern CWD_API channel_ct backtrace;
extern CWD_API channel_ct statemachine;
extern CWD_API channel_ct caps;
extern CWD_API channel_ct curl;
extern CWD_API channel_ct curlio;
extern CWD_API channel_ct curltr;
extern CWD_API channel_ct snapshot;
#endif
@@ -277,8 +185,6 @@ class BackTrace {
private:
boost::shared_array<void*> M_buffer;
int M_frames;
public:
static ll_thread_local size_t S_number;
public:
BackTrace(void** buffer, int frames) : M_buffer(new void* [frames]), M_frames(frames) { std::memcpy(M_buffer.get(), buffer, sizeof(void*) * frames); }
@@ -305,81 +211,19 @@ extern pthread_mutex_t backtrace_mutex;
using namespace debug; \
void* buffer[32]; \
int frames = backtrace(buffer, 32); \
size_t size; \
{ \
pthread_mutex_lock(&backtrace_mutex); \
backtraces.push_back(BackTrace(buffer, frames)); \
BackTrace::S_number = backtraces.size(); \
size = backtraces.size(); \
pthread_mutex_unlock(&backtrace_mutex); \
} \
Dout(dc::backtrace, "Stored backtrace #" << BackTrace::S_number); \
Dout(dc::backtrace, "Stored backtrace #" << size); \
} while(0)
class LL_COMMON_API BackTraces {
private:
typedef std::vector<size_t> trace_container_type;
trace_container_type mBackTraces;
public:
void store_trace(size_t trace);
void remove_trace(size_t trace);
void dump(void) const;
};
class LL_COMMON_API BackTraceTracker {
private:
BackTraces* mBackTraces;
size_t mTrace;
public:
BackTraceTracker(BackTraces* back_traces);
~BackTraceTracker();
BackTraceTracker(BackTraceTracker const&);
BackTraceTracker& operator=(BackTraceTracker const&);
void dump(void) const { mBackTraces->dump(); }
};
#else
#define BACKTRACE do { } while(0)
#endif // CWDEBUG_LOCATION
template<class T>
class LL_COMMON_API InstanceTracker {
private:
T const* mInstance;
static pthread_mutex_t sInstancesMutex;
static std::set<T const*> sInstances;
static void remember(T const* instance) { pthread_mutex_lock(&sInstancesMutex); sInstances.insert(instance); pthread_mutex_unlock(&sInstancesMutex); }
static void forget(T const* instance) { pthread_mutex_lock(&sInstancesMutex); sInstances.erase(instance); pthread_mutex_unlock(&sInstancesMutex); }
public:
InstanceTracker(T const* instance) : mInstance(instance) { remember(mInstance); }
~InstanceTracker() { forget(mInstance); }
InstanceTracker& operator=(InstanceTracker const& orig) { forget(mInstance); mInstance = orig.mInstance; remember(mInstance); return *this; }
static void dump(void);
private:
// Non-copyable. Instead of copying, call InstanceTracker(T const*) with the this pointer of the new instance.
InstanceTracker(InstanceTracker const& orig);
};
template<class T>
pthread_mutex_t InstanceTracker<T>::sInstancesMutex = PTHREAD_MUTEX_INITIALIZER;
template<class T>
std::set<T const*> InstanceTracker<T>::sInstances;
template<class T>
void InstanceTracker<T>::dump(void)
{
pthread_mutex_lock(&sInstancesMutex);
for (typename std::set<T const*>::iterator iter = sInstances.begin(); iter != sInstances.end(); ++iter)
{
std::cout << *iter << std::endl;
}
pthread_mutex_unlock(&sInstancesMutex);
}
} // namespace debug
//! Debugging macro.

View File

@@ -70,7 +70,7 @@ def quote(opts):
class PlatformSetup(object):
generator = None
build_types = {}
for t in ('Debug', 'Release', 'RelWithDebInfo'):
for t in ('Debug', 'Release', 'ReleaseSSE2', 'RelWithDebInfo'):
build_types[t.lower()] = t
build_type = build_types['relwithdebinfo']
@@ -473,11 +473,26 @@ class DarwinSetup(UnixSetup):
class WindowsSetup(PlatformSetup):
gens = {
'vc71' : {
'gen' : r'Visual Studio 7 .NET 2003',
'ver' : r'7.1'
},
'vc80' : {
'gen' : r'Visual Studio 8 2005',
'ver' : r'8.0'
},
'vc90' : {
'gen' : r'Visual Studio 9 2008',
'ver' : r'9.0'
},
'vc100' : {
'gen' : r'Visual Studio 10',
'ver' : r'10.0'
}
}
gens['vs2003'] = gens['vc71']
gens['vs2005'] = gens['vc80']
gens['vs2008'] = gens['vc90']
gens['vs2010'] = gens['vc100']
search_path = r'C:\windows'
@@ -490,21 +505,21 @@ class WindowsSetup(PlatformSetup):
def _get_generator(self):
if self._generator is None:
for version in 'vc100'.split():
for version in 'vc80 vc90 vc100 vc71'.split():
if self.find_visual_studio(version):
self._generator = version
print 'Building with ', self.gens[version]['gen']
break
else:
print >> sys.stderr, 'Cannot find a Visual Studio installation, testing for express editions'
for version in 'vc100'.split():
for version in 'vc80 vc90 vc100 vc71'.split():
if self.find_visual_studio_express(version):
self._generator = version
self.using_express = True
print 'Building with ', self.gens[version]['gen'] , "Express edition"
break
else:
for version in 'vc100'.split():
for version in 'vc80 vc90 vc100 vc71'.split():
if self.find_visual_studio_express_single(version):
self._generator = version
self.using_express = True
@@ -749,31 +764,32 @@ Options:
--unattended build unattended, do not invoke any tools requiring
a human response
--universal build a universal binary on Mac OS X (unsupported)
-t | --type=NAME build type ("Debug", "Release", or "RelWithDebInfo")
-t | --type=NAME build type ("Debug", "Release", "ReleaseSSE2", or "RelWithDebInfo")
-m32 | -m64 build architecture (32-bit or 64-bit)
-N | --no-distcc disable use of distcc
-G | --generator=NAME generator name
Windows: VC100 (VS2010) (default)
Windows: VC71 or VS2003 (default), VC80 (VS2005)
VC90 (VS2008), or VC100 (VS2010)
Mac OS X: Xcode (default), Unix Makefiles
Linux: Unix Makefiles (default), KDevelop3
-p | --project=NAME set the root project name. (Doesn't effect makefiles)
Commands:
build configure and build default target
clean delete all build directories, does not affect sources
build configure and build default target
clean delete all build directories, does not affect sources
configure configure project by running cmake (default command if none given)
configure configure project by running cmake (default if none given)
printbuilddirs print the build directory that will be used
Command-options for "configure":
We use cmake variables to change the build configuration.
-DSERVER:BOOL=OFF Don't configure simulator/dataserver/etc
-DVIEWER:BOOL=OFF Don't configure the viewer
-DPACKAGE:BOOL=ON Create "package" target to make installers
-DLOCALIZESETUP:BOOL=ON Create one win_setup target per supported language
-DLL_TESTS:BOOL=OFF Don't generate unit test projects
-DEXAMPLEPLUGIN:BOOL=OFF Don't generate example plugin project
-DDISABLE_TCMALLOC:BOOL=ON Disable linkage of TCMalloc. (64bit builds automatically disable TCMalloc)
-DVISTA_ICON:BOOL=ON Allow pre-2008 VS to use vista-optimized resource file. (Requires updated rcdll.dll!)
-DSERVER:BOOL=OFF Don't configure simulator/dataserver/etc
-DVIEWER:BOOL=OFF Don't configure the viewer
-DPACKAGE:BOOL=ON Create "package" target to make installers
-DLOCALIZESETUP:BOOL=ON Create one win_setup target per supported language
-DLL_TESTS:BOOL=OFF Don't generate unit test projects
-DEXAMPLEPLUGIN:BOOL=OFF Don't generate example plugin project
-VISTA_ICON:BOOL=ON Allow pre-2008 VS to use vista-optimized resource file. (Requires updated rcdll.dll!)
Examples:
Set up a viewer-only project for your system:

View File

@@ -120,7 +120,7 @@ ARGUMENTS=[
On Linux this would try to use Linux_i686Manifest.""",
default=""),
dict(name='build', description='Build directory.', default=DEFAULT_SRCTREE),
dict(name='buildtype', description="""The build type used. ('Debug', 'Release', or 'RelWithDebInfo')
dict(name='buildtype', description="""The build type used. ('Debug', 'Release', 'ReleaseSSE2' or 'RelWithDebInfo')
Default is Release """,
default="Release"),
dict(name='branding_id', description="""Identifier for the branding set to
@@ -168,10 +168,7 @@ ARGUMENTS=[
dict(name='version',
description="""This specifies the version of Second Life that is
being packaged up.""",
default=get_default_version),
dict(name='extra_libraries',
description="""List of extra libraries to include in package""",
default=None)
default=get_default_version)
]
def usage(srctree=""):

View File

@@ -1,13 +0,0 @@
cmake_minimum_required(VERSION 2.6.4)
project(libhacd CXX C)
include(00-Common)
file (GLOB SOURCE_FILES *.cpp )
file (GLOB INCLUDE_FILES *.h )
IF(WINDOWS)
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
ENDIF(WINDOWS)
add_library(hacd ${SOURCE_FILES} ${INCLUDE_FILES})

View File

@@ -1,85 +0,0 @@
/* Copyright (c) 2011 Khaled Mamou (kmamou at gmail dot com)
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
3. The names of the contributors may not be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#ifndef HACD_CIRCULAR_LIST_H
#define HACD_CIRCULAR_LIST_H
#include <stdlib.h>
#include "hacdVersion.h"
#include "hacdMicroAllocator.h"
namespace HACD
{
//! CircularListElement class.
template < typename T > class CircularListElement
{
public:
T & GetData() { return m_data; }
const T & GetData() const { return m_data; }
CircularListElement<T> * & GetNext() { return m_next; }
CircularListElement<T> * & GetPrev() { return m_prev; }
const CircularListElement<T> * & GetNext() const { return m_next; }
const CircularListElement<T> * & GetPrev() const { return m_prev; }
//! Constructor
CircularListElement(const T & data) {m_data = data;}
CircularListElement(void){}
//! Destructor
~CircularListElement(void){}
private:
T m_data;
CircularListElement<T> * m_next;
CircularListElement<T> * m_prev;
CircularListElement(const CircularListElement & rhs);
};
//! CircularList class.
template < typename T > class CircularList
{
public:
HeapManager * const GetHeapManager() const { return m_heapManager;}
void SetHeapManager(HeapManager * const heapManager) { m_heapManager = heapManager;}
CircularListElement<T> * & GetHead() { return m_head;}
const CircularListElement<T> * GetHead() const { return m_head;}
bool IsEmpty() const { return (m_size == 0);}
size_t GetSize() const { return m_size; }
const T & GetData() const { return m_head->GetData(); }
T & GetData() { return m_head->GetData();}
bool Delete() ;
bool Delete(CircularListElement<T> * element);
CircularListElement<T> * Add(const T * data = 0);
CircularListElement<T> * Add(const T & data);
bool Next();
bool Prev();
void Clear() { while(Delete());};
const CircularList& operator=(const CircularList& rhs);
//! Constructor
CircularList(HeapManager * heapManager)
{
m_head = 0;
m_size = 0;
m_heapManager = heapManager;
}
CircularList(const CircularList& rhs);
//! Destructor
virtual ~CircularList(void) {Clear();};
private:
CircularListElement<T> * m_head; //!< a pointer to the head of the circular list
size_t m_size; //!< number of element in the circular list
HeapManager * m_heapManager;
};
}
#include "hacdCircularList.inl"
#endif

View File

@@ -1,230 +0,0 @@
#pragma once
#ifndef HACD_CIRCULAR_LIST_INL
#define HACD_CIRCULAR_LIST_INL
#include <stdlib.h>
#include "hacdVersion.h"
namespace HACD
{
template < typename T >
inline bool CircularList<T>::Delete(CircularListElement<T> * element)
{
if (!element)
{
return false;
}
if (m_size > 1)
{
CircularListElement<T> * next = element->GetNext();
CircularListElement<T> * prev = element->GetPrev();
if (m_heapManager)
{
element->~CircularListElement<T>();
heap_free(m_heapManager, element);
}
else
{
delete element;
}
m_size--;
if (element == m_head)
{
m_head = next;
}
next->GetPrev() = prev;
prev->GetNext() = next;
return true;
}
else if (m_size == 1)
{
if (m_heapManager)
{
element->~CircularListElement<T>();
heap_free(m_heapManager, m_head);
}
else
{
delete m_head;
}
m_size--;
m_head = 0;
return true;
}
else
{
return false;
}
}
template < typename T >
inline bool CircularList<T>::Delete()
{
if (m_size > 1)
{
CircularListElement<T> * next = m_head->GetNext();
CircularListElement<T> * prev = m_head->GetPrev();
if (m_heapManager)
{
m_head->~CircularListElement<T>();
heap_free(m_heapManager, m_head);
}
else
{
delete m_head;
}
m_size--;
m_head = next;
next->GetPrev() = prev;
prev->GetNext() = next;
return true;
}
else if (m_size == 1)
{
if (m_heapManager)
{
m_head->~CircularListElement<T>();
heap_free(m_heapManager, m_head);
}
else
{
delete m_head;
}
m_size--;
m_head = 0;
return true;
}
else
{
return false;
}
}
template < typename T >
inline CircularListElement<T> * CircularList<T>::Add(const T * data)
{
if (m_size == 0)
{
if (data)
{
if (m_heapManager)
{
m_head = static_cast< CircularListElement<T> * > (heap_malloc(m_heapManager, sizeof(CircularListElement<T>)));
m_head->GetData().Initialize();
m_head->GetData() = (*data);
}
else
{
m_head = new CircularListElement<T>(*data);
}
}
else
{
if (m_heapManager)
{
m_head = static_cast< CircularListElement<T> * > (heap_malloc(m_heapManager, sizeof(CircularListElement<T>)));
m_head->GetData().Initialize();
}
else
{
m_head = new CircularListElement<T>();
}
}
m_head->GetNext() = m_head->GetPrev() = m_head;
}
else
{
CircularListElement<T> * next = m_head->GetNext();
CircularListElement<T> * element = m_head;
if (data)
{
if (m_heapManager)
{
m_head = static_cast< CircularListElement<T> * > (heap_malloc(m_heapManager, sizeof(CircularListElement<T>)));
m_head->GetData().Initialize();
m_head->GetData() = (*data);
}
else
{
m_head = new CircularListElement<T>(*data);
}
}
else
{
if (m_heapManager)
{
m_head = static_cast< CircularListElement<T> * > (heap_malloc(m_heapManager, sizeof(CircularListElement<T>)));
m_head->GetData().Initialize();
}
else
{
m_head = new CircularListElement<T>();
}
}
m_head->GetNext() = next;
m_head->GetPrev() = element;
element->GetNext() = m_head;
next->GetPrev() = m_head;
}
m_size++;
return m_head;
}
template < typename T >
inline CircularListElement<T> * CircularList<T>::Add(const T & data)
{
const T * pData = &data;
return Add(pData);
}
template < typename T >
inline bool CircularList<T>::Next()
{
if (m_size == 0)
{
return false;
}
m_head = m_head->GetNext();
return true;
}
template < typename T >
inline bool CircularList<T>::Prev()
{
if (m_size == 0)
{
return false;
}
m_head = m_head->GetPrev();
return true;
}
template < typename T >
inline CircularList<T>::CircularList(const CircularList& rhs)
{
if (rhs.m_size > 0)
{
CircularListElement<T> * current = rhs.m_head;
do
{
current = current->GetNext();
Add(current->GetData());
}
while ( current != rhs.m_head );
}
}
template < typename T >
inline const CircularList<T>& CircularList<T>::operator=(const CircularList& rhs)
{
if (&rhs != this)
{
Clear();
m_heapManager = rhs.m_heapManager;
if (rhs.m_size > 0)
{
CircularListElement<T> * current = rhs.m_head;
do
{
current = current->GetNext();
Add(current->GetData());
}
while ( current != rhs.m_head );
}
}
return (*this);
}
}
#endif

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@@ -1,278 +0,0 @@
/* Copyright (c) 2011 Khaled Mamou (kmamou at gmail dot com)
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
3. The names of the contributors may not be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "hacdGraph.h"
namespace HACD
{
GraphEdge::GraphEdge()
{
m_v1 = -1;
m_v2 = -1;
m_name = -1;
m_error = 0;
m_concavity = 0;
m_deleted = false;
#ifdef HACD_PRECOMPUTE_CHULLS
m_convexHull = 0;
#endif
}
GraphVertex::GraphVertex()
{
m_convexHull = 0;
m_name = -1;
m_cc = -1;
m_concavity = 0;
m_surf = 0;
m_deleted = false;
}
bool GraphVertex::DeleteEdge(long name)
{
return m_edges.Erase(name);
}
Graph::Graph()
{
m_nV = 0;
m_nE = 0;
m_nCCs = 0;
}
Graph::~Graph()
{
}
void Graph::Allocate(size_t nV, size_t nE)
{
m_nV = nV;
m_edges.reserve(nE);
m_vertices.resize(nV);
for(size_t i = 0; i < nV; i++)
{
m_vertices[i].m_name = static_cast<long>(i);
}
}
long Graph::AddVertex()
{
size_t name = m_vertices.size();
m_vertices.resize(name+1);
m_vertices[name].m_name = static_cast<long>(name);
m_nV++;
return static_cast<long>(name);
}
long Graph::AddEdge(long v1, long v2)
{
size_t name = m_edges.size();
m_edges.push_back(GraphEdge());
m_edges[name].m_name = static_cast<long>(name);
m_edges[name].m_v1 = v1;
m_edges[name].m_v2 = v2;
m_vertices[v1].AddEdge(static_cast<long>(name));
m_vertices[v2].AddEdge(static_cast<long>(name));
m_nE++;
return static_cast<long>(name);
}
bool Graph::DeleteEdge(long name)
{
if (name < static_cast<long>(m_edges.size()))
{
long v1 = m_edges[name].m_v1;
long v2 = m_edges[name].m_v2;
m_edges[name].m_deleted = true;
m_vertices[v1].DeleteEdge(name);
m_vertices[v2].DeleteEdge(name);
m_nE--;
return true;
}
return false;
}
bool Graph::DeleteVertex(long name)
{
if (name < static_cast<long>(m_vertices.size()))
{
m_vertices[name].m_deleted = true;
m_vertices[name].m_edges.Clear();
m_vertices[name].m_ancestors = std::vector<long>();
delete m_vertices[name].m_convexHull;
m_vertices[name].m_distPoints.Clear();
m_vertices[name].m_boudaryEdges.Clear();
m_vertices[name].m_convexHull = 0;
m_nV--;
return true;
}
return false;
}
bool Graph::EdgeCollapse(long v1, long v2)
{
long edgeToDelete = GetEdgeID(v1, v2);
if (edgeToDelete >= 0)
{
// delete the edge (v1, v2)
DeleteEdge(edgeToDelete);
// add v2 to v1 ancestors
m_vertices[v1].m_ancestors.push_back(v2);
// add v2's ancestors to v1's ancestors
m_vertices[v1].m_ancestors.insert(m_vertices[v1].m_ancestors.begin(),
m_vertices[v2].m_ancestors.begin(),
m_vertices[v2].m_ancestors.end());
// update adjacency information
SArray<long, SARRAY_DEFAULT_MIN_SIZE> & v1Edges = m_vertices[v1].m_edges;
long b = -1;
long idEdge;
for(size_t ed = 0; ed < m_vertices[v2].m_edges.Size(); ++ed)
{
idEdge = m_vertices[v2].m_edges[ed];
if (m_edges[idEdge].m_v1 == v2)
{
b = m_edges[idEdge].m_v2;
}
else
{
b = m_edges[idEdge].m_v1;
}
if (GetEdgeID(v1, b) >= 0)
{
m_edges[idEdge].m_deleted = true;
m_vertices[b].DeleteEdge(idEdge);
m_nE--;
}
else
{
m_edges[idEdge].m_v1 = v1;
m_edges[idEdge].m_v2 = b;
v1Edges.Insert(idEdge);
}
}
// delete the vertex v2
DeleteVertex(v2);
return true;
}
return false;
}
long Graph::GetEdgeID(long v1, long v2) const
{
if (v1 < static_cast<long>(m_vertices.size()) && !m_vertices[v1].m_deleted)
{
long idEdge;
for(size_t ed = 0; ed < m_vertices[v1].m_edges.Size(); ++ed)
{
idEdge = m_vertices[v1].m_edges[ed];
if ( (m_edges[idEdge].m_v1 == v2) ||
(m_edges[idEdge].m_v2 == v2) )
{
return m_edges[idEdge].m_name;
}
}
}
return -1;
}
void Graph::Print() const
{
std::cout << "-----------------------------" << std::endl;
std::cout << "vertices (" << m_nV << ")" << std::endl;
for (size_t v = 0; v < m_vertices.size(); ++v)
{
const GraphVertex & currentVertex = m_vertices[v];
if (!m_vertices[v].m_deleted)
{
std::cout << currentVertex.m_name << "\t";
long idEdge;
for(size_t ed = 0; ed < currentVertex.m_edges.Size(); ++ed)
{
idEdge = currentVertex.m_edges[ed];
std::cout << "(" << m_edges[idEdge].m_v1 << "," << m_edges[idEdge].m_v2 << ") ";
}
std::cout << std::endl;
}
}
std::cout << "vertices (" << m_nE << ")" << std::endl;
for (size_t e = 0; e < m_edges.size(); ++e)
{
const GraphEdge & currentEdge = m_edges[e];
if (!m_edges[e].m_deleted)
{
std::cout << currentEdge.m_name << "\t("
<< m_edges[e].m_v1 << ","
<< m_edges[e].m_v2 << ") "<< std::endl;
}
}
}
void Graph::Clear()
{
m_vertices.clear();
m_edges.clear();
m_nV = 0;
m_nE = 0;
}
long Graph::ExtractCCs()
{
// all CCs to -1
for (size_t v = 0; v < m_vertices.size(); ++v)
{
if (!m_vertices[v].m_deleted)
{
m_vertices[v].m_cc = -1;
}
}
// we get the CCs
m_nCCs = 0;
long v2 = -1;
long idEdge;
std::vector<long> temp;
for (size_t v = 0; v < m_vertices.size(); ++v)
{
if (!m_vertices[v].m_deleted && m_vertices[v].m_cc == -1)
{
m_vertices[v].m_cc = static_cast<long>(m_nCCs);
temp.clear();
temp.push_back(m_vertices[v].m_name);
while (temp.size())
{
long vertex = temp[temp.size()-1];
temp.pop_back();
for(size_t ed = 0; ed < m_vertices[vertex].m_edges.Size(); ++ed)
{
idEdge = m_vertices[vertex].m_edges[ed];
if (m_edges[idEdge].m_v1 == vertex)
{
v2 = m_edges[idEdge].m_v2;
}
else
{
v2 = m_edges[idEdge].m_v1;
}
if ( !m_vertices[v2].m_deleted && m_vertices[v2].m_cc == -1)
{
m_vertices[v2].m_cc = static_cast<long>(m_nCCs);
temp.push_back(v2);
}
}
}
m_nCCs++;
}
}
return static_cast<long>(m_nCCs);
}
}

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@@ -1,118 +0,0 @@
/* Copyright (c) 2011 Khaled Mamou (kmamou at gmail dot com)
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
3. The names of the contributors may not be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#ifndef HACD_GRAPH_H
#define HACD_GRAPH_H
#include "hacdVersion.h"
#include "hacdVector.h"
#include "hacdICHull.h"
#include <map>
#include <vector>
#include "hacdSArray.h"
//#define HACD_PRECOMPUTE_CHULLS
namespace HACD
{
class GraphVertex;
class GraphEdge;
class Graph;
class HACD;
class GraphVertex
{
public:
bool AddEdge(long name)
{
m_edges.Insert(name);
return true;
}
bool DeleteEdge(long name);
GraphVertex();
~GraphVertex(){ delete m_convexHull;};
private:
long m_name;
long m_cc;
SArray<long, SARRAY_DEFAULT_MIN_SIZE> m_edges;
bool m_deleted;
std::vector<long> m_ancestors;
SArray<DPoint, SARRAY_DEFAULT_MIN_SIZE> m_distPoints;
Real m_concavity;
double m_surf;
ICHull * m_convexHull;
SArray<unsigned long long, SARRAY_DEFAULT_MIN_SIZE> m_boudaryEdges;
friend class GraphEdge;
friend class Graph;
friend class HACD;
};
class GraphEdge
{
public:
GraphEdge();
~GraphEdge()
{
#ifdef HACD_PRECOMPUTE_CHULLS
delete m_convexHull;
#endif
};
private:
long m_name;
long m_v1;
long m_v2;
double m_concavity;
Real m_error;
#ifdef HACD_PRECOMPUTE_CHULLS
ICHull * m_convexHull;
#endif
bool m_deleted;
friend class GraphVertex;
friend class Graph;
friend class HACD;
};
class Graph
{
public:
size_t GetNEdges() const { return m_nE;}
size_t GetNVertices() const { return m_nV;}
bool EdgeCollapse(long v1, long v2);
long AddVertex();
long AddEdge(long v1, long v2);
bool DeleteEdge(long name);
bool DeleteVertex(long name);
long GetEdgeID(long v1, long v2) const;
void Clear();
void Print() const;
long ExtractCCs();
Graph();
virtual ~Graph();
void Allocate(size_t nV, size_t nE);
private:
size_t m_nCCs;
size_t m_nV;
size_t m_nE;
std::vector<GraphEdge> m_edges;
std::vector<GraphVertex> m_vertices;
friend class HACD;
};
}
#endif

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/* Copyright (c) 2011 Khaled Mamou (kmamou at gmail dot com)
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
3. The names of the contributors may not be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#ifndef HACD_HACD_H
#define HACD_HACD_H
#include "hacdVersion.h"
#include "hacdVector.h"
#include "hacdGraph.h"
#include "hacdICHull.h"
#include <set>
#include <vector>
#include <queue>
namespace HACD
{
const double sc_pi = 3.14159265;
class HACD;
// just to be able to set the capcity of the container
template<class _Ty, class _Container = std::vector<_Ty>, class _Pr = std::less<typename _Container::value_type> >
class reservable_priority_queue: public std::priority_queue<_Ty, _Container, _Pr>
{
typedef typename std::priority_queue<_Ty, _Container, _Pr>::size_type size_type;
public:
reservable_priority_queue(size_type capacity = 0) { reserve(capacity); };
void reserve(size_type capacity) { this->c.reserve(capacity); }
size_type capacity() const { return this->c.capacity(); }
};
//! priority queque element
class HACD;
class GraphEdgePriorityQueue
{
public:
//! Constructor
//! @param name edge's id
//! @param priority edge's priority
GraphEdgePriorityQueue(long name, Real priority)
{
m_name = name;
m_priority = priority;
}
//! Destructor
~GraphEdgePriorityQueue(void){}
private:
long m_name; //!< edge name
Real m_priority; //!< priority
//! Operator < for GraphEdgePQ
friend bool operator<(const GraphEdgePriorityQueue & lhs, const GraphEdgePriorityQueue & rhs);
//! Operator > for GraphEdgePQ
friend bool operator>(const GraphEdgePriorityQueue & lhs, const GraphEdgePriorityQueue & rhs);
friend class HACD;
};
inline bool operator<(const GraphEdgePriorityQueue & lhs, const GraphEdgePriorityQueue & rhs)
{
return (lhs.m_priority<rhs.m_priority);
}
inline bool operator>(const GraphEdgePriorityQueue & lhs, const GraphEdgePriorityQueue & rhs)
{
return lhs.m_priority>rhs.m_priority;
}
class ICallback
{
public:
virtual void operator()( char const *aMsg, double aProgress, double aConcavity, size_t aVertices) = 0;
};
typedef ICallback* CallBackFunction;
//! Provides an implementation of the Hierarchical Approximate Convex Decomposition (HACD) technique described in "A Simple and Efficient Approach for 3D Mesh Approximate Convex Decomposition" Game Programming Gems 8 - Chapter 2.8, p.202. A short version of the chapter was published in ICIP09 and is available at ftp://ftp.elet.polimi.it/users/Stefano.Tubaro/ICIP_USB_Proceedings_v2/pdfs/0003501.pdf
class HACD
{
public:
//! Gives the targeted number of triangles of the decimated mesh
//! @return targeted number of triangles of the decimated mesh
size_t GetTargetNTrianglesDecimatedMesh() const { return m_targetNTrianglesDecimatedMesh;}
//! Sets the targeted number of triangles of the decimated mesh
//! @param targeted number of triangles of the decimated mesh
void SetNTargetTrianglesDecimatedMesh(size_t targetNTrianglesDecimatedMesh) { m_targetNTrianglesDecimatedMesh = targetNTrianglesDecimatedMesh;}
//! Gives the triangles partitionas an array of size m_nTriangles where the i-th element specifies the cluster to which belong the i-th triangle
//! @return triangles partition
const long * const GetPartition() const { return m_partition;}
//! Sets the scale factor
//! @param scale scale factor
void SetScaleFactor(double scale) { m_scale = scale;}
//! Gives the scale factor
//! @return scale factor
const double GetScaleFactor() const { return m_scale;}
//! Sets the threshold to detect small clusters. The threshold is expressed as a percentage of the total mesh surface (default 0.25%)
//! @param smallClusterThreshold threshold to detect small clusters
void SetSmallClusterThreshold(double smallClusterThreshold) { m_smallClusterThreshold = smallClusterThreshold;}
//! Gives the threshold to detect small clusters. The threshold is expressed as a percentage of the total mesh surface (default 0.25%)
//! @return threshold to detect small clusters
const double GetSmallClusterThreshold() const { return m_smallClusterThreshold;}
//! Sets the call-back function
//! @param callBack pointer to the call-back function
void SetCallBack(CallBackFunction callBack) { m_callBack = callBack;}
//! Gives the call-back function
//! @return pointer to the call-back function
const CallBackFunction GetCallBack() const { return m_callBack;}
//! Specifies whether faces points should be added when computing the concavity
//! @param addFacesPoints true = faces points should be added
void SetAddFacesPoints(bool addFacesPoints) { m_addFacesPoints = addFacesPoints;}
//! Specifies wheter faces points should be added when computing the concavity
//! @return true = faces points should be added
const bool GetAddFacesPoints() const { return m_addFacesPoints;}
//! Specifies whether extra points should be added when computing the concavity
//! @param addExteraDistPoints true = extra points should be added
void SetAddExtraDistPoints(bool addExtraDistPoints) { m_addExtraDistPoints = addExtraDistPoints;}
//! Specifies wheter extra points should be added when computing the concavity
//! @return true = extra points should be added
const bool GetAddExtraDistPoints() const { return m_addExtraDistPoints;}
//! Sets the points of the input mesh (Remark: the input points will be scaled and shifted. Use DenormalizeData() to invert those operations)
//! @param points pointer to the input points
void SetPoints(Vec3<Real> * points) { m_points = points;}
//! Gives the points of the input mesh (Remark: the input points will be scaled and shifted. Use DenormalizeData() to invert those operations)
//! @return pointer to the input points
const Vec3<Real> * GetPoints() const { return m_points;}
//! Gives the points of the decimated mesh
//! @return pointer to the decimated mesh points
const Vec3<Real> * GetDecimatedPoints() const { return m_pointsDecimated;}
//! Gives the triangles in the decimated mesh
//! @return pointer to the decimated mesh triangles
const Vec3<long> * GetDecimatedTriangles() const { return m_trianglesDecimated;}
//! Gives the number of points in the decimated mesh.
//! @return number of points the decimated mesh mesh
const size_t GetNDecimatedPoints() const { return m_nPointsDecimated;}
//! Gives the number of triangles in the decimated mesh.
//! @return number of triangles the decimated mesh
const size_t GetNDecimatedTriangles() const { return m_nTrianglesDecimated;}
//! Sets the triangles of the input mesh.
//! @param triangles points pointer to the input points
void SetTriangles(Vec3<long> * triangles) { m_triangles = triangles;}
//! Gives the triangles in the input mesh
//! @return pointer to the input triangles
const Vec3<long> * GetTriangles() const { return m_triangles;}
//! Sets the number of points in the input mesh.
//! @param nPoints number of points the input mesh
void SetNPoints(size_t nPoints) { m_nPoints = nPoints;}
//! Gives the number of points in the input mesh.
//! @return number of points the input mesh
const size_t GetNPoints() const { return m_nPoints;}
//! Sets the number of triangles in the input mesh.
//! @param nTriangles number of triangles in the input mesh
void SetNTriangles(size_t nTriangles) { m_nTriangles = nTriangles;}
//! Gives the number of triangles in the input mesh.
//! @return number of triangles the input mesh
const size_t GetNTriangles() const { return m_nTriangles;}
//! Sets the minimum number of clusters to be generated.
//! @param nClusters minimum number of clusters
void SetNClusters(size_t nClusters) { m_nMinClusters = nClusters;}
//! Gives the number of generated clusters.
//! @return number of generated clusters
const size_t GetNClusters() const { return m_nClusters;}
//! Sets the maximum allowed concavity.
//! @param concavity maximum concavity
void SetConcavity(double concavity) { m_concavity = concavity;}
//! Gives the maximum allowed concavity.
//! @return maximum concavity
double GetConcavity() const { return m_concavity;}
//! Sets the maximum allowed distance to get CCs connected.
//! @param concavity maximum distance to get CCs connected
void SetConnectDist(double ccConnectDist) { m_ccConnectDist = ccConnectDist;}
//! Gives the maximum allowed distance to get CCs connected.
//! @return maximum distance to get CCs connected
double GetConnectDist() const { return m_ccConnectDist;}
//! Sets the volume weight.
//! @param beta volume weight
void SetVolumeWeight(double beta) { m_beta = beta;}
//! Gives the volume weight.
//! @return volume weight
double GetVolumeWeight() const { return m_beta;}
//! Sets the compacity weight (i.e. parameter alpha in ftp://ftp.elet.polimi.it/users/Stefano.Tubaro/ICIP_USB_Proceedings_v2/pdfs/0003501.pdf).
//! @param alpha compacity weight
void SetCompacityWeight(double alpha) { m_alpha = alpha;}
//! Gives the compacity weight (i.e. parameter alpha in ftp://ftp.elet.polimi.it/users/Stefano.Tubaro/ICIP_USB_Proceedings_v2/pdfs/0003501.pdf).
//! @return compacity weight
double GetCompacityWeight() const { return m_alpha;}
//! Sets the maximum number of vertices for each generated convex-hull.
//! @param nVerticesPerCH maximum # vertices per CH
void SetNVerticesPerCH(size_t nVerticesPerCH) { m_nVerticesPerCH = nVerticesPerCH;}
//! Gives the maximum number of vertices for each generated convex-hull.
//! @return maximum # vertices per CH
const size_t GetNVerticesPerCH() const { return m_nVerticesPerCH;}
//! Gives the number of vertices for the cluster number numCH.
//! @return number of vertices
size_t GetNPointsCH(size_t numCH) const;
//! Gives the number of triangles for the cluster number numCH.
//! @param numCH cluster's number
//! @return number of triangles
size_t GetNTrianglesCH(size_t numCH) const;
//! Gives the vertices and the triangles of the cluster number numCH.
//! @param numCH cluster's number
//! @param points pointer to the vector of points to be filled
//! @param triangles pointer to the vector of triangles to be filled
//! @return true if sucess
bool GetCH(size_t numCH, Vec3<Real> * const points, Vec3<long> * const triangles);
//! Computes the HACD decomposition.
//! @param fullCH specifies whether to generate convex-hulls with a full or limited (i.e. < m_nVerticesPerCH) number of vertices
//! @param exportDistPoints specifies wheter distance points should ne exported or not (used only for debugging).
//! @return true if sucess
bool Compute(bool fullCH=false, bool exportDistPoints=false);
#if 0
//! Saves the generated convex-hulls in a VRML 2.0 file.
//! @param fileName the output file name
//! @param uniColor specifies whether the different convex-hulls should have the same color or not
//! @param numCluster specifies the cluster to be saved, if numCluster < 0 export all clusters
//! @return true if sucess
bool Save(const char * fileName, bool uniColor, long numCluster=-1) const;
#endif
//! Shifts and scales to the data to have all the coordinates between 0.0 and 1000.0.
void NormalizeData();
//! Inverse the operations applied by NormalizeData().
void DenormalizeData();
//! Destructor.
~HACD(void);
private:
//! Constructor.
HACD(HeapManager * heapManager = 0);
//! Gives the edge index.
//! @param a first vertex id
//! @param b second vertex id
//! @return edge's index
static unsigned long long GetEdgeIndex(unsigned long long a, unsigned long long b)
{
if (a > b) return (a << 32) + b;
else return (b << 32) + a;
}
//! Computes the concavity of a cluster.
//! @param ch the cluster's convex-hull
//! @param distPoints the cluster's points
//! @return cluster's concavity
double Concavity(ICHull & ch, std::map<long, DPoint> & distPoints);
//! Computes the perimeter of a cluster.
//! @param triIndices the cluster's triangles
//! @param distPoints the cluster's points
//! @return cluster's perimeter
double ComputePerimeter(const std::vector<long> & triIndices) const;
//! Creates the Graph by associating to each mesh triangle a vertex in the graph and to each couple of adjacent triangles an edge in the graph.
void CreateGraph();
//! Initializes the graph costs and computes the vertices normals
void InitializeDualGraph();
//! Computes the cost of an edge
//! @param e edge's id
void ComputeEdgeCost(size_t e);
//! Initializes the priority queue
//! @param fast specifies whether fast mode is used
//! @return true if success
bool InitializePriorityQueue();
//! Cleans the intersection between convex-hulls
void CleanClusters();
//! Computes convex-hulls from partition information
//! @param fullCH specifies whether to generate convex-hulls with a full or limited (i.e. < m_nVerticesPerCH) number of vertices
void ComputeConvexHulls(bool fullCH);
//! Simplifies the graph
//! @param fast specifies whether fast mode is used
void Simplify();
private:
Vec3<long> * m_trianglesDecimated; //>! pointer the triangles array
Vec3<Real> * m_pointsDecimated; //>! pointer the points array
Vec3<long> * m_triangles; //>! pointer the triangles array
Vec3<Real> * m_points; //>! pointer the points array
Vec3<Real> * m_facePoints; //>! pointer to the faces points array
Vec3<Real> * m_faceNormals; //>! pointer to the faces normals array
Vec3<Real> * m_normals; //>! pointer the normals array
Vec3<Real> * m_extraDistPoints; //>! pointer to the faces points array
Vec3<Real> * m_extraDistNormals; //>! pointer to the faces normals array
size_t m_nTrianglesDecimated; //>! number of triangles in the original mesh
size_t m_nPointsDecimated; //>! number of vertices in the original mesh
size_t m_nTriangles; //>! number of triangles in the original mesh
size_t m_nPoints; //>! number of vertices in the original mesh
size_t m_nClusters; //>! number of clusters
size_t m_nMinClusters; //>! minimum number of clusters
double m_ccConnectDist; //>! maximum allowed distance to connect CCs
double m_concavity; //>! maximum concavity
double m_alpha; //>! compacity weigth
double m_beta; //>! volume weigth
double m_gamma; //>! computation cost
double m_diag; //>! length of the BB diagonal
double m_scale; //>! scale factor used for NormalizeData() and DenormalizeData()
double m_flatRegionThreshold; //>! threshhold to control the contirbution of flat regions concavity (default 1% of m_scale)
double m_smallClusterThreshold; //>! threshhold to detect small clusters (default 0.25% of the total mesh surface)
double m_area; //>! surface area
Vec3<Real> m_barycenter; //>! barycenter of the mesh
std::vector< long > m_cVertices; //>! array of vertices each belonging to a different cluster
ICHull * m_convexHulls; //>! convex-hulls associated with the final HACD clusters
Graph m_graph; //>! simplification graph
size_t m_nVerticesPerCH; //>! maximum number of vertices per convex-hull
reservable_priority_queue<GraphEdgePriorityQueue,
std::vector<GraphEdgePriorityQueue>,
std::greater<std::vector<GraphEdgePriorityQueue>::value_type> > m_pqueue; //!> priority queue
HACD(const HACD & rhs);
CallBackFunction m_callBack; //>! call-back function
long * m_partition; //>! array of size m_nTriangles where the i-th element specifies the cluster to which belong the i-th triangle
size_t m_targetNTrianglesDecimatedMesh; //>! specifies the target number of triangles in the decimated mesh. If set to 0 no decimation is applied.
HeapManager * m_heapManager; //>! Heap Manager
bool m_addFacesPoints; //>! specifies whether to add faces points or not
bool m_addExtraDistPoints; //>! specifies whether to add extra points for concave shapes or not
friend HACD * const CreateHACD(HeapManager * heapManager = 0);
friend void DestroyHACD(HACD * const hacd);
};
inline HACD * const CreateHACD(HeapManager * heapManager)
{
return new HACD(heapManager);
}
inline void DestroyHACD(HACD * const hacd)
{
delete hacd;
}
}
#endif

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/* Copyright (c) 2011 Khaled Mamou (kmamou at gmail dot com)
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
3. The names of the contributors may not be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#ifndef HACD_ICHULL_H
#define HACD_ICHULL_H
#include "hacdVersion.h"
#include "hacdManifoldMesh.h"
#include "hacdVector.h"
#include <vector>
#include <map>
#include "hacdMicroAllocator.h"
namespace HACD
{
class DPoint;
class HACD;
//! Incremental Convex Hull algorithm (cf. http://maven.smith.edu/~orourke/books/ftp.html ).
enum ICHullError
{
ICHullErrorOK = 0,
ICHullErrorCoplanarPoints,
ICHullErrorNoVolume,
ICHullErrorInconsistent,
ICHullErrorNotEnoughPoints
};
class ICHull
{
public:
static const double sc_eps;
//!
HeapManager * const GetHeapManager() const { return m_heapManager;}
//!
void SetHeapManager(HeapManager * const heapManager)
{
m_heapManager = heapManager;
m_mesh.SetHeapManager(m_heapManager);
}
//!
bool IsFlat() { return m_isFlat;}
//!
std::map<long, DPoint> * GetDistPoints() const { return m_distPoints;}
//!
void SetDistPoints(std::map<long, DPoint> * distPoints) { m_distPoints = distPoints;}
//! Returns the computed mesh
TMMesh & GetMesh() { return m_mesh;}
//! Add one point to the convex-hull
bool AddPoint(const Vec3<Real> & point) {return AddPoints(&point, 1);}
//! Add one point to the convex-hull
bool AddPoint(const Vec3<Real> & point, long id);
//! Add points to the convex-hull
bool AddPoints(const Vec3<Real> * points, size_t nPoints);
bool AddPoints(std::vector< Vec3<Real> > points);
//!
ICHullError Process();
//!
ICHullError Process(unsigned long nPointsCH);
//!
double ComputeVolume();
//!
double ComputeArea();
//!
bool IsInside(const Vec3<Real> & pt0, const double eps = 0.0);
//!
double ComputeDistance(long name, const Vec3<Real> & pt, const Vec3<Real> & normal, bool & insideHull, bool updateIncidentPoints);
//!
const ICHull & operator=(ICHull & rhs);
//! Constructor
ICHull(HeapManager * const heapManager=0);
//! Destructor
virtual ~ICHull(void) {};
private:
//! DoubleTriangle builds the initial double triangle. It first finds 3 noncollinear points and makes two faces out of them, in opposite order. It then finds a fourth point that is not coplanar with that face. The vertices are stored in the face structure in counterclockwise order so that the volume between the face and the point is negative. Lastly, the 3 newfaces to the fourth point are constructed and the data structures are cleaned up.
ICHullError DoubleTriangle();
//! MakeFace creates a new face structure from three vertices (in ccw order). It returns a pointer to the face.
CircularListElement<TMMTriangle> * MakeFace(CircularListElement<TMMVertex> * v0,
CircularListElement<TMMVertex> * v1,
CircularListElement<TMMVertex> * v2,
CircularListElement<TMMTriangle> * fold);
//!
CircularListElement<TMMTriangle> * MakeConeFace(CircularListElement<TMMEdge> * e, CircularListElement<TMMVertex> * v);
//!
bool ProcessPoint();
//!
bool ComputePointVolume(double &totalVolume, bool markVisibleFaces);
//!
bool FindMaxVolumePoint();
//!
bool CleanEdges();
//!
bool CleanVertices(unsigned long & addedPoints);
//!
bool CleanTriangles();
//!
bool CleanUp(unsigned long & addedPoints);
//!
bool MakeCCW(CircularListElement<TMMTriangle> * f,
CircularListElement<TMMEdge> * e,
CircularListElement<TMMVertex> * v);
void Clear();
private:
static const long sc_dummyIndex;
static const double sc_distMin;
TMMesh m_mesh;
std::vector<CircularListElement<TMMEdge> *> m_edgesToDelete;
std::vector<CircularListElement<TMMEdge> *> m_edgesToUpdate;
std::vector<CircularListElement<TMMTriangle> *> m_trianglesToDelete;
std::map<long, DPoint> * m_distPoints;
// CircularListElement<TMMVertex> * m_dummyVertex;
Vec3<Real> m_normal;
bool m_isFlat;
HeapManager * m_heapManager;
ICHull(const ICHull & rhs);
friend class HACD;
};
}
#endif

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