LLTexLayer refactored. Tried to keep behavior changes as minimal as possible. Consider as base slate for changes required for multi-wearables.

This commit is contained in:
Shyotl
2011-10-25 16:50:39 -05:00
parent 722e7d09ff
commit 4d68dc7c57
13 changed files with 1324 additions and 1755 deletions

View File

@@ -386,7 +386,9 @@ set(viewer_SOURCE_FILES
llstylemap.cpp
llsurface.cpp
llsurfacepatch.cpp
lltexglobalcolor.cpp
lltexlayer.cpp
lltexlayerparams.cpp
lltexturecache.cpp
lltexturectrl.cpp
lltexturefetch.cpp
@@ -873,7 +875,9 @@ set(viewer_HEADER_FILES
llsurface.h
llsurfacepatch.h
lltable.h
lltexglobalcolor.h
lltexlayer.h
lltexlayerparams.h
lltexturecache.h
lltexturectrl.h
lltexturefetch.h

View File

@@ -71,7 +71,7 @@ public:
virtual void uploadComplete(const LLSD& content);
};
class LLBakedUploadData;
struct LLBakedUploadData;
class LLSendTexLayerResponder : public LLAssetUploadResponder
{
public:

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@@ -0,0 +1,145 @@
/**
* @file lltexlayerglobalcolor.cpp
* @brief Color for texture layers.
*
* $LicenseInfo:firstyear=2008&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llagent.h"
#include "lltexlayer.h"
#include "llvoavatar.h"
#include "llwearable.h"
#include "lltexglobalcolor.h"
//-----------------------------------------------------------------------------
// LLTexGlobalColor
//-----------------------------------------------------------------------------
LLTexGlobalColor::LLTexGlobalColor(LLVOAvatar* avatar)
:
mAvatar(avatar),
mInfo(NULL)
{
}
LLTexGlobalColor::~LLTexGlobalColor()
{
// mParamColorList are LLViewerVisualParam's and get deleted with ~LLCharacter()
//std::for_each(mParamColorList.begin(), mParamColorList.end(), DeletePointer());
}
BOOL LLTexGlobalColor::setInfo(LLTexGlobalColorInfo *info)
{
llassert(mInfo == NULL);
mInfo = info;
//mID = info->mID; // No ID
mParamGlobalColorList.reserve(mInfo->mParamColorInfoList.size());
for (param_color_info_list_t::iterator iter = mInfo->mParamColorInfoList.begin();
iter != mInfo->mParamColorInfoList.end();
iter++)
{
LLTexParamGlobalColor* param_color = new LLTexParamGlobalColor(this);
if (!param_color->setInfo(*iter, TRUE))
{
mInfo = NULL;
return FALSE;
}
mParamGlobalColorList.push_back(param_color);
}
return TRUE;
}
LLColor4 LLTexGlobalColor::getColor() const
{
// Sum of color params
if (mParamGlobalColorList.empty())
return LLColor4(1.f, 1.f, 1.f, 1.f);
LLColor4 net_color(0.f, 0.f, 0.f, 0.f);
LLTexLayer::calculateTexLayerColor(mParamGlobalColorList, net_color);
return net_color;
}
const std::string& LLTexGlobalColor::getName() const
{
return mInfo->mName;
}
//-----------------------------------------------------------------------------
// LLTexParamGlobalColor
//-----------------------------------------------------------------------------
LLTexParamGlobalColor::LLTexParamGlobalColor(LLTexGlobalColor* tex_global_color) :
LLTexLayerParamColor(tex_global_color->getAvatar()),
mTexGlobalColor(tex_global_color)
{
}
void LLTexParamGlobalColor::onGlobalColorChanged(bool upload_bake)
{
mAvatar->onGlobalColorChanged(mTexGlobalColor, upload_bake);
}
//-----------------------------------------------------------------------------
// LLTexGlobalColorInfo
//-----------------------------------------------------------------------------
LLTexGlobalColorInfo::LLTexGlobalColorInfo()
{
}
LLTexGlobalColorInfo::~LLTexGlobalColorInfo()
{
for_each(mParamColorInfoList.begin(), mParamColorInfoList.end(), DeletePointer());
}
BOOL LLTexGlobalColorInfo::parseXml(LLXmlTreeNode* node)
{
// name attribute
static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
if (!node->getFastAttributeString(name_string, mName))
{
llwarns << "<global_color> element is missing name attribute." << llendl;
return FALSE;
}
// <param> sub-element
for (LLXmlTreeNode* child = node->getChildByName("param");
child;
child = node->getNextNamedChild())
{
if (child->getChildByName("param_color"))
{
// <param><param_color/></param>
LLTexLayerParamColorInfo* info = new LLTexLayerParamColorInfo();
if (!info->parseXml(child))
{
delete info;
return FALSE;
}
mParamColorInfoList.push_back(info);
}
}
return TRUE;
}

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@@ -0,0 +1,83 @@
/**
* @file lltexglobalcolor.h
* @brief This is global texture color info used by llvoavatar.
*
* $LicenseInfo:firstyear=2008&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLTEXGLOBALCOLOR_H
#define LL_LLTEXGLOBALCOLOR_H
#include "lltexlayer.h"
#include "lltexlayerparams.h"
class LLVOAvatar;
class LLWearable;
class LLTexGlobalColorInfo;
class LLTexGlobalColor
{
public:
LLTexGlobalColor( LLVOAvatar* avatar );
~LLTexGlobalColor();
LLTexGlobalColorInfo* getInfo() const { return mInfo; }
// This sets mInfo and calls initialization functions
BOOL setInfo(LLTexGlobalColorInfo *info);
LLVOAvatar* getAvatar() const { return mAvatar; }
LLColor4 getColor() const;
const std::string& getName() const;
private:
param_color_list_t mParamGlobalColorList;
LLVOAvatar* mAvatar; // just backlink, don't LLPointer
LLTexGlobalColorInfo *mInfo;
};
// Used by llvoavatar to determine skin/eye/hair color.
class LLTexGlobalColorInfo
{
friend class LLTexGlobalColor;
public:
LLTexGlobalColorInfo();
~LLTexGlobalColorInfo();
BOOL parseXml(LLXmlTreeNode* node);
private:
param_color_info_list_t mParamColorInfoList;
std::string mName;
};
class LLTexParamGlobalColor : public LLTexLayerParamColor
{
public:
LLTexParamGlobalColor(LLTexGlobalColor *tex_color);
/*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const;
protected:
/*virtual*/ void onGlobalColorChanged(bool upload_bake);
private:
LLTexGlobalColor* mTexGlobalColor;
};
#endif

File diff suppressed because it is too large Load Diff

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@@ -34,524 +34,312 @@
#define LL_LLTEXLAYER_H
#include <deque>
#include "llassetstorage.h"
#include "lldynamictexture.h"
#include "llrect.h"
#include "llstring.h"
#include "lluuid.h"
#include "llviewertexture.h"
#include "llviewervisualparam.h"
#include "llvoavatardefines.h"
#include "llwearable.h"
#include "v4color.h"
#include "llfloater.h"
#include "llvoavatar.h"
#include "lltexlayerparams.h"
class LLTexLayerSetInfo;
class LLTexLayerSet;
class LLTexLayerInfo;
class LLTexLayer;
class LLViewerTexture;
class LLImageTGA;
class LLTexGlobalColorInfo;
class LLTexLayerParamAlphaInfo;
class LLTexLayerParamAlpha;
class LLTexParamColorInfo;
class LLTexParamColor;
class LLPolyMesh;
class LLXmlTreeNode;
class LLImageRaw;
class LLPolyMorphTarget;
class LLViewerTexture;
class LLTextureCtrl;
class LLVOAvatar;
class LLVOAvatarSelf;
class LLImageTGA;
class LLImageRaw;
class LLXmlTreeNode;
class LLTexLayerSet;
class LLTexLayerSetInfo;
class LLTexLayerInfo;
class LLTexLayerSetBuffer;
class LLWearable;
class LLViewerVisualParam;
class LLPolyMorphTarget;
enum EColorOperation
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LLTexLayerInterface
//
// Interface class to generalize functionality shared by LLTexLayer
// and LLTexLayerTemplate.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLTexLayerInterface
{
OP_ADD = 0,
OP_MULTIPLY = 1,
OP_BLEND = 2,
OP_COUNT = 3 // Number of operations
};
//-----------------------------------------------------------------------------
// LLTexLayerParamAlphaInfo
//-----------------------------------------------------------------------------
class LLTexLayerParamAlphaInfo : public LLViewerVisualParamInfo
{
friend class LLTexLayerParamAlpha;
public:
LLTexLayerParamAlphaInfo();
/*virtual*/ ~LLTexLayerParamAlphaInfo() {};
enum ERenderPass
{
RP_COLOR,
RP_BUMP,
RP_SHINE
};
/*virtual*/ BOOL parseXml(LLXmlTreeNode* node);
LLTexLayerInterface(LLTexLayerSet* const layer_set);
virtual ~LLTexLayerInterface() {}
virtual BOOL render(S32 x, S32 y, S32 width, S32 height) = 0;
virtual void deleteCaches() = 0;
virtual BOOL blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) = 0;
virtual BOOL isInvisibleAlphaMask() const = 0;
const LLTexLayerInfo* getInfo() const { return mInfo; }
virtual BOOL setInfo(const LLTexLayerInfo *info); // sets mInfo, calls initialization functions
const std::string& getName() const;
const LLTexLayerSet* const getTexLayerSet() const { return mTexLayerSet; }
LLTexLayerSet* const getTexLayerSet() { return mTexLayerSet; }
void invalidateMorphMasks();
virtual void setHasMorph(BOOL newval) { mHasMorph = newval; }
BOOL hasMorph() const { return mHasMorph; }
BOOL isMorphValid() const { return mMorphMasksValid; }
void addMaskedMorph(LLPolyMorphTarget* morph_target, BOOL invert);
void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components);
void requestUpdate();
virtual void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height) = 0;
BOOL hasAlphaParams() const { return !mParamAlphaList.empty(); }
ERenderPass getRenderPass() const;
BOOL isVisibilityMask() const;
protected:
std::string mStaticImageFileName;
BOOL mMultiplyBlend;
BOOL mSkipIfZeroWeight;
F32 mDomain;
};
const std::string& getGlobalColor() const;
LLViewerVisualParam* getVisualParamPtr(S32 index) const;
//-----------------------------------------------------------------------------
// LLTexParamColorInfo
//-----------------------------------------------------------------------------
class LLTexParamColorInfo : public LLViewerVisualParamInfo
{
friend class LLTexParamColor;
public:
LLTexParamColorInfo();
virtual ~LLTexParamColorInfo() {};
BOOL parseXml( LLXmlTreeNode* node );
protected:
enum { MAX_COLOR_VALUES = 20 };
EColorOperation mOperation;
LLColor4 mColors[MAX_COLOR_VALUES];
S32 mNumColors;
};
LLTexLayerSet* const mTexLayerSet;
const LLTexLayerInfo* mInfo;
BOOL mMorphMasksValid;
BOOL mHasMorph;
//-----------------------------------------------------------------------------
// LLTexGlobalColorInfo
//-----------------------------------------------------------------------------
class LLTexGlobalColorInfo
{
friend class LLTexGlobalColor;
public:
LLTexGlobalColorInfo();
~LLTexGlobalColorInfo();
BOOL parseXml(LLXmlTreeNode* node);
// Layers can have either mParamColorList, mGlobalColor, or mFixedColor. They are looked for in that order.
param_color_list_t mParamColorList;
param_alpha_list_t mParamAlphaList;
// mGlobalColor name stored in mInfo
// mFixedColor value stored in mInfo
protected:
typedef std::vector<LLTexParamColorInfo *> color_info_list_t;
color_info_list_t mColorInfoList;
std::string mName;
typedef std::deque<char *> morph_list_t; //Hack.
morph_list_t mMaskedMorphs;
};
//-----------------------------------------------------------------------------
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LLTexLayer
//
// A single texture layer. Only exists for llvoavatarself.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLTexLayer : public LLTexLayerInterface
{
public:
LLTexLayer(LLTexLayerSet* const layer_set);
/*virtual*/ ~LLTexLayer();
/*virtual*/ BOOL setInfo(const LLTexLayerInfo *info); // This sets mInfo and calls initialization functions
/*virtual*/ BOOL render(S32 x, S32 y, S32 width, S32 height);
/*virtual*/ void deleteCaches();
const U8* getAlphaData() const;
BOOL findNetColor(LLColor4* color) const;
/*virtual*/ BOOL blendAlphaTexture(S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer
/*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height);
BOOL renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color);
void addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height);
/*virtual*/ BOOL isInvisibleAlphaMask() const;
static void calculateTexLayerColor(const param_color_list_t &param_list, LLColor4 &net_color);
protected:
LLUUID getUUID() const;
LLPointer<LLImageRaw> mStaticImageRaw;
private:
typedef std::map<U32, U8*> alpha_cache_t;
alpha_cache_t mAlphaCache;
BOOL mStaticImageInvalid;
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LLTexLayerSet
//
// An ordered set of texture layers that gets composited into a single texture.
// Only exists for llvoavatarself.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLTexLayerSet
{
friend class LLTexLayerSetBuffer;
public:
LLTexLayerSet(LLVOAvatarSelf* const avatar);
~LLTexLayerSet();
const LLTexLayerSetInfo* getInfo() const { return mInfo; }
BOOL setInfo(const LLTexLayerSetInfo *info); // This sets mInfo and calls initialization functions
BOOL render(S32 x, S32 y, S32 width, S32 height);
void renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, bool forceClear = false);
BOOL isBodyRegion(const std::string& region) const;
LLTexLayerSetBuffer* getComposite();
const LLTexLayerSetBuffer* getComposite() const; // Do not create one if it doesn't exist.
void requestUpdate();
void requestUpload();
void cancelUpload();
void updateComposite();
BOOL isLocalTextureDataAvailable() const;
BOOL isLocalTextureDataFinal() const;
void createComposite();
void destroyComposite();
void setUpdatesEnabled(BOOL b);
BOOL getUpdatesEnabled() const { return mUpdatesEnabled; }
void deleteCaches();
void gatherMorphMaskAlpha(U8 *data, S32 width, S32 height);
void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components);
BOOL isMorphValid() const;
void invalidateMorphMasks();
LLTexLayerInterface* findLayerByName(const std::string& name);
LLVOAvatarSelf* getAvatar() const { return mAvatar; }
const std::string getBodyRegionName() const;
BOOL hasComposite() const { return (mComposite.notNull()); }
LLVOAvatarDefines::EBakedTextureIndex getBakedTexIndex() { return mBakedTexIndex; }
void setBakedTexIndex(LLVOAvatarDefines::EBakedTextureIndex index) { mBakedTexIndex = index; }
BOOL isVisible() const { return mIsVisible; }
static BOOL sHasCaches;
private:
typedef std::vector<LLTexLayerInterface *> layer_list_t;
layer_list_t mLayerList;
layer_list_t mMaskLayerList;
LLPointer<LLTexLayerSetBuffer> mComposite;
LLVOAvatarSelf* const mAvatar; // note: backlink only; don't make this an LLPointer.
BOOL mUpdatesEnabled;
BOOL mIsVisible;
LLVOAvatarDefines::EBakedTextureIndex mBakedTexIndex;
const LLTexLayerSetInfo* mInfo;
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LLTexLayerSetInfo
// Containes shared layer set data
//-----------------------------------------------------------------------------
//
// Contains shared layer set data.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLTexLayerSetInfo
{
friend class LLTexLayerSet;
public:
LLTexLayerSetInfo();
~LLTexLayerSetInfo();
BOOL parseXml(LLXmlTreeNode* node);
protected:
private:
std::string mBodyRegion;
S32 mWidth;
S32 mHeight;
std::string mStaticAlphaFileName;
BOOL mClearAlpha; // Set alpha to 1 for this layerset (if there is no mStaticAlphaFileName)
BOOL mClearAlpha; // Set alpha to 1 for this layerset (if there is no mStaticAlphaFileName)
typedef std::vector<LLTexLayerInfo*> layer_info_list_t;
layer_info_list_t mLayerInfoList;
};
//-----------------------------------------------------------------------------
// LLTexLayerInfo
//-----------------------------------------------------------------------------
enum ERenderPass
{
RP_COLOR,
RP_BUMP,
RP_SHINE
};
class LLTexLayerInfo
{
friend class LLTexLayer;
public:
LLTexLayerInfo();
~LLTexLayerInfo();
BOOL parseXml(LLXmlTreeNode* node);
protected:
std::string mName;
BOOL mWriteAllChannels; // Don't use masking. Just write RGBA into buffer,
ERenderPass mRenderPass;
std::string mGlobalColor;
LLColor4 mFixedColor;
S32 mLocalTexture;
std::string mStaticImageFileName;
BOOL mStaticImageIsMask;
BOOL mUseLocalTextureAlphaOnly; // Ignore RGB channels from the input texture. Use alpha as a mask
BOOL mIsVisibilityMask;
typedef std::vector<std::pair<std::string,BOOL> > morph_name_list_t;
morph_name_list_t mMorphNameList;
typedef std::vector<LLTexParamColorInfo*> color_info_list_t;
color_info_list_t mColorInfoList;
typedef std::vector<LLTexLayerParamAlphaInfo*> alpha_info_list_t;
alpha_info_list_t mAlphaInfoList;
};
//-----------------------------------------------------------------------------
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LLTexLayerSetBuffer
//
// The composite image that a LLTexLayerSet writes to. Each LLTexLayerSet has one.
//-----------------------------------------------------------------------------
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLTexLayerSetBuffer : public LLViewerDynamicTexture
{
public:
LLTexLayerSetBuffer(LLTexLayerSet* owner, S32 width, S32 height);
LLTexLayerSetBuffer(LLTexLayerSet* const owner, S32 width, S32 height);
virtual ~LLTexLayerSetBuffer();
public:
/*virtual*/ S8 getType() const;
BOOL isInitialized(void) const;
static void dumpTotalByteCount();
virtual void restoreGLTexture();
virtual void destroyGLTexture();
protected:
void pushProjection() const;
void popProjection() const;
private:
LLTexLayerSet* const mTexLayerSet;
static S32 sGLByteCount;
//--------------------------------------------------------------------
// Render
//--------------------------------------------------------------------
public:
/*virtual*/ BOOL needsRender();
protected:
BOOL render(S32 x, S32 y, S32 width, S32 height);
virtual void preRender(BOOL clear_depth);
virtual void postRender(BOOL success);
virtual BOOL render();
BOOL updateImmediate();
bool isInitialized(void) const;
BOOL needsRender();
void requestUpdate();
virtual BOOL render();
//--------------------------------------------------------------------
// Uploads
//--------------------------------------------------------------------
public:
void requestUpload();
void requestDelayedUpload(U64 delay_usec);
void cancelUpload();
BOOL uploadPending() { return mUploadPending; }
BOOL render( S32 x, S32 y, S32 width, S32 height );
void readBackAndUpload();
static void onTextureUploadComplete( const LLUUID& uuid,
void* userdata,
S32 result, LLExtStat ext_status);
static void dumpTotalByteCount();
virtual S8 getType() const ;
virtual void restoreGLTexture() ;
virtual void destroyGLTexture() ;
private:
void pushProjection();
void popProjection();
BOOL needsUploadNow() const;
private:
BOOL mNeedsUpdate;
BOOL mNeedsUpload;
BOOL mUploadPending;
LLUUID mUploadID; // Identifys the current upload process (null if none). Used to avoid overlaps (eg, when the user rapidly makes two changes outside of Face Edit)
S32 mUploadFailCount;
U64 mUploadAfter; // delay upload until after this time (in microseconds)
LLTexLayerSet* mTexLayerSet;
static S32 sGLByteCount;
};
//-----------------------------------------------------------------------------
// LLTexLayerSet
// An ordered set of texture layers that get composited into a single texture.
//-----------------------------------------------------------------------------
class LLTexLayerSet
{
friend class LLTexLayerSetBuffer;
public:
LLTexLayerSet( LLVOAvatarSelf* avatar );
~LLTexLayerSet();
//BOOL parseData(LLXmlTreeNode* node);
LLTexLayerSetInfo* getInfo() const { return mInfo; }
// This sets mInfo and calls initialization functions
BOOL setInfo(LLTexLayerSetInfo *info);
BOOL render( S32 x, S32 y, S32 width, S32 height );
void renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, bool forceClear = false);
BOOL isBodyRegion( const std::string& region ) { return mInfo->mBodyRegion == region; }
LLTexLayerSetBuffer* getComposite();
void requestUpdate();
void requestUpload();
void cancelUpload();
LLVOAvatarSelf* getAvatar() { return mAvatar; }
void updateComposite();
BOOL isLocalTextureDataAvailable();
BOOL isLocalTextureDataFinal();
void createComposite();
void destroyComposite();
void setUpdatesEnabled( BOOL b );
BOOL getUpdatesEnabled() { return mUpdatesEnabled; }
void deleteCaches();
void gatherAlphaMasks(U8 *data, S32 width, S32 height);
void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components);
const std::string getBodyRegion() { return mInfo->mBodyRegion; }
BOOL hasComposite() { return (mComposite.notNull()); }
LLVOAvatarDefines::EBakedTextureIndex getBakedTexIndex() { return mBakedTexIndex; }
void setBakedTexIndex(LLVOAvatarDefines::EBakedTextureIndex index) { mBakedTexIndex = index; }
BOOL isVisible() const { return mIsVisible; }
BOOL uploadPending() const; // We are expecting a new texture to be uploaded at some point
static void onTextureUploadComplete(const LLUUID& uuid,
void* userdata,
S32 result, LLExtStat ext_status);
void doUpload(); // Does a read back and upload.
private:
BOOL mNeedsUpload; // Whether we need to send our baked textures to the server
BOOL mUploadPending; // Whether we have received back the new baked textures
LLUUID mUploadID; // The current upload process (null if none).
S32 mUploadFailCount; // Number of consecutive upload failures
BOOL mNeedsUpdate;
U64 mUploadAfter; // delay upload until after this time (in microseconds)
//--------------------------------------------------------------------
// Updates
//--------------------------------------------------------------------
public:
static BOOL sHasCaches;
protected:
typedef std::vector<LLTexLayer *> layer_list_t;
layer_list_t mLayerList;
layer_list_t mMaskLayerList;
LLPointer<LLTexLayerSetBuffer> mComposite;
// Backlink only; don't make this an LLPointer.
LLVOAvatarSelf* mAvatar;
BOOL mUpdatesEnabled;
BOOL mIsVisible;
LLVOAvatarDefines::EBakedTextureIndex mBakedTexIndex;
LLTexLayerSetInfo *mInfo;
};
//-----------------------------------------------------------------------------
// LLTexLayer
// A single texture layer
//-----------------------------------------------------------------------------
class LLTexLayer
{
public:
LLTexLayer( LLTexLayerSet* layer_set );
~LLTexLayer();
//BOOL parseData(LLXmlTreeNode* node);
LLTexLayerInfo* getInfo() const { return mInfo; }
// This sets mInfo and calls initialization functions
BOOL setInfo(LLTexLayerInfo *info);
BOOL render( S32 x, S32 y, S32 width, S32 height );
void requestUpdate();
LLTexLayerSet* getTexLayerSet() { return mTexLayerSet; }
const std::string& getName() { return mInfo->mName; }
void addMaskedMorph(LLPolyMorphTarget* morph_target, BOOL invert);
void deleteCaches();
U8* getAlphaData();
void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components);
void invalidateMorphMasks();
ERenderPass getRenderPass() { return mInfo->mRenderPass; }
const std::string& getGlobalColor() { return mInfo->mGlobalColor; }
BOOL findNetColor( LLColor4* color );
BOOL renderImageRaw( U8* in_data, S32 in_width, S32 in_height, S32 in_components, S32 width, S32 height, BOOL is_mask );
BOOL renderAlphaMasks( S32 x, S32 y, S32 width, S32 height, LLColor4* colorp );
BOOL hasAlphaParams() { return (!mParamAlphaList.empty());}
BOOL blendAlphaTexture(S32 x, S32 y, S32 width, S32 height);
BOOL isVisibilityMask() const;
BOOL isInvisibleAlphaMask();
protected:
LLTexLayerSet* mTexLayerSet;
LLPointer<LLImageRaw> mStaticImageRaw;
// Layers can have either mParamColorList, mGlobalColor, or mFixedColor. They are looked for in that order.
typedef std::vector<LLTexParamColor *> color_list_t;
color_list_t mParamColorList;
// mGlobalColor name stored in mInfo
// mFixedColor value stored in mInfo
typedef std::vector<LLTexLayerParamAlpha *> alpha_list_t;
alpha_list_t mParamAlphaList;
typedef std::deque<LLVOAvatar::LLMaskedMorph> morph_list_t;
morph_list_t mMaskedMorphs;
typedef std::map<U32, U8*> alpha_cache_t;
alpha_cache_t mAlphaCache;
BOOL mMorphMasksValid;
BOOL mStaticImageInvalid;
LLTexLayerInfo *mInfo;
BOOL requestUpdateImmediate();
};
//-----------------------------------------------------------------------------
// LLTexLayerParamAlpha
//-----------------------------------------------------------------------------
class LLTexLayerParamAlpha : public LLViewerVisualParam
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LLTexLayerStaticImageList
//
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLTexLayerStaticImageList : public LLSingleton<LLTexLayerStaticImageList>
{
public:
LLTexLayerParamAlpha( LLTexLayer* layer );
/*virtual*/ ~LLTexLayerParamAlpha();
// Special: These functions are overridden by child classes
LLTexLayerParamAlphaInfo* getInfo() const { return (LLTexLayerParamAlphaInfo*)mInfo; }
// This sets mInfo and calls initialization functions
BOOL setInfo(LLTexLayerParamAlphaInfo *info);
// LLVisualParam Virtual functions
///*virtual*/ BOOL parseData(LLXmlTreeNode* node);
/*virtual*/ void apply( ESex avatar_sex ) {}
/*virtual*/ void setWeight(F32 weight, BOOL set_by_user);
/*virtual*/ void setAnimationTarget(F32 target_value, BOOL set_by_user);
/*virtual*/ void animate(F32 delta, BOOL set_by_user);
// LLViewerVisualParam Virtual functions
/*virtual*/ F32 getTotalDistortion() { return 1.f; }
/*virtual*/ const LLVector3& getAvgDistortion() { return mAvgDistortionVec; }
/*virtual*/ F32 getMaxDistortion() { return 3.f; }
/*virtual*/ LLVector3 getVertexDistortion(S32 index, LLPolyMesh *poly_mesh) { return LLVector3(1.f, 1.f, 1.f);}
/*virtual*/ const LLVector3* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return &mAvgDistortionVec;};
/*virtual*/ const LLVector3* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return NULL;};
// New functions
BOOL render( S32 x, S32 y, S32 width, S32 height );
BOOL getSkip();
void deleteCaches();
LLTexLayer* getTexLayer() { return mTexLayer; }
BOOL getMultiplyBlend() { return getInfo()->mMultiplyBlend; }
protected:
LLPointer<LLViewerTexture> mCachedProcessedTexture;
LLTexLayer* mTexLayer;
LLPointer<LLImageTGA> mStaticImageTGA;
LLPointer<LLImageRaw> mStaticImageRaw;
BOOL mNeedsCreateTexture;
BOOL mStaticImageInvalid;
LLVector3 mAvgDistortionVec;
F32 mCachedEffectiveWeight;
public:
// Global list of instances for gathering statistics
static void dumpCacheByteCount();
static void getCacheByteCount( S32* gl_bytes );
typedef std::list< LLTexLayerParamAlpha* > param_alpha_ptr_list_t;
static param_alpha_ptr_list_t sInstances;
};
//-----------------------------------------------------------------------------
// LLTexGlobalColor
//-----------------------------------------------------------------------------
class LLTexGlobalColor
{
public:
LLTexGlobalColor( LLVOAvatar* avatar );
~LLTexGlobalColor();
//BOOL parseData(LLXmlTreeNode* node);
LLTexGlobalColorInfo* getInfo() const { return mInfo; }
// This sets mInfo and calls initialization functions
BOOL setInfo(LLTexGlobalColorInfo *info);
void requstUpdate();
LLVOAvatar* getAvatar() { return mAvatar; }
LLColor4 getColor();
const std::string& getName() { return mInfo->mName; }
protected:
typedef std::vector<LLTexParamColor *> param_list_t;
param_list_t mParamList;
LLVOAvatar* mAvatar; // just backlink, don't LLPointer
LLTexGlobalColorInfo *mInfo;
};
//-----------------------------------------------------------------------------
// LLTexParamColor
//-----------------------------------------------------------------------------
class LLTexParamColor : public LLViewerVisualParam
{
public:
LLTexParamColor( LLTexGlobalColor* tex_color );
LLTexParamColor( LLTexLayer* layer );
/* virtual */ ~LLTexParamColor();
// Special: These functions are overridden by child classes
LLTexParamColorInfo* getInfo() const { return (LLTexParamColorInfo*)mInfo; }
// This sets mInfo and calls initialization functions
BOOL setInfo(LLTexParamColorInfo *info);
// LLVisualParam Virtual functions
///*virtual*/ BOOL parseData(LLXmlTreeNode* node);
/*virtual*/ void apply( ESex avatar_sex ) {}
/*virtual*/ void setWeight(F32 weight, BOOL set_by_user);
/*virtual*/ void setAnimationTarget(F32 target_value, BOOL set_by_user);
/*virtual*/ void animate(F32 delta, BOOL set_by_user);
// LLViewerVisualParam Virtual functions
/*virtual*/ F32 getTotalDistortion() { return 1.f; }
/*virtual*/ const LLVector3& getAvgDistortion() { return mAvgDistortionVec; }
/*virtual*/ F32 getMaxDistortion() { return 3.f; }
/*virtual*/ LLVector3 getVertexDistortion(S32 index, LLPolyMesh *poly_mesh) { return LLVector3(1.f, 1.f, 1.f); }
/*virtual*/ const LLVector3* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return &mAvgDistortionVec;};
/*virtual*/ const LLVector3* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return NULL;};
// New functions
LLColor4 getNetColor();
EColorOperation getOperation() const { return getInfo()->mOperation; }
protected:
LLVector3 mAvgDistortionVec;
LLTexGlobalColor* mTexGlobalColor; // either has mTexGlobalColor or mTexLayer as its parent
LLTexLayer* mTexLayer;
LLVOAvatar* mAvatar; // redundant, but simplifies the code (don't LLPointer)
};
//-----------------------------------------------------------------------------
// LLTexStaticImageList
//-----------------------------------------------------------------------------
class LLTexStaticImageList
{
public:
LLTexStaticImageList();
~LLTexStaticImageList();
LLImageRaw* getImageRaw( const std::string& file_name );
LLViewerTexture* getTexture( const std::string& file_name, BOOL is_mask );
LLImageTGA* getImageTGA( const std::string& file_name );
LLTexLayerStaticImageList();
~LLTexLayerStaticImageList();
LLViewerTexture* getTexture(const std::string& file_name, BOOL is_mask);
LLImageTGA* getImageTGA(const std::string& file_name);
void deleteCachedImages();
void dumpByteCount() const;
protected:
BOOL loadImageRaw(const std::string& file_name, LLImageRaw* image_raw);
private:
static LLStringTable sImageNames;
LLStringTable mImageNames;
typedef std::map<const char*, LLPointer<LLViewerTexture> > texture_map_t;
texture_map_t mStaticImageList;
typedef std::map<const char*, LLPointer<LLImageTGA> > image_tga_map_t;
image_tga_map_t mStaticImageListTGA;
public:
S32 mGLBytes;
S32 mTGABytes;
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LLBakedUploadData
//
// Used by LLTexLayerSetBuffer for a callback.
// For DEV-DEV-31590, "Heap corruption and crash after outfit
// changes", added the mLayerSet member. The current
// LLTexLayerSetBuffer can be found by querying mLayerSet->mComposite,
// but we still store the original mLayerSetBuffer here so we can
// detect when an upload is out of date. This prevents a memory
// stomp. See LLTexLayerSetBuffer::onTextureUploadComplete() for usage.
class LLBakedUploadData
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
struct LLBakedUploadData
{
public:
LLBakedUploadData( LLVOAvatarSelf* avatar, LLTexLayerSet* layerset, LLTexLayerSetBuffer* layerset_buffer, const LLUUID & id);
LLBakedUploadData(const LLVOAvatarSelf* avatar,
LLTexLayerSet* layerset,
const LLUUID& id);
~LLBakedUploadData() {}
const LLUUID mID;
const LLVOAvatarSelf* mAvatar; // note: backlink only; don't LLPointer
LLTexLayerSet* mTexLayerSet;
LLUUID mID;
LLVOAvatarSelf* mAvatar; // just backlink, don't LLPointer
LLTexLayerSet* mTexLayerSet;
LLTexLayerSetBuffer* mLayerSetBuffer;
LLUUID mWearableAssets[LLWearableType::WT_COUNT];
U64 mStartTime; // Used to measure time baked texture upload requires
const U64 mStartTime; // for measuring baked texture upload time
};
extern LLTexStaticImageList gTexStaticImageList;
#endif // LL_LLTEXLAYER_H

View File

@@ -145,13 +145,6 @@ LLTexLayerParamAlpha::~LLTexLayerParamAlpha()
sInstances.remove(this);
}
/*virtual*/ LLViewerVisualParam* LLTexLayerParamAlpha::cloneParam(LLWearable* wearable) const
{
LLTexLayerParamAlpha *new_param = new LLTexLayerParamAlpha(mTexLayer);
*new_param = *this;
return new_param;
}
void LLTexLayerParamAlpha::deleteCaches()
{
mStaticImageTGA = NULL; // deletes image
@@ -188,6 +181,7 @@ void LLTexLayerParamAlpha::setWeight(F32 weight, BOOL upload_bake)
}
mAvatar->invalidateComposite(mTexLayer->getTexLayerSet(), upload_bake);
mTexLayer->invalidateMorphMasks();
mAvatar->updateMeshTextures();
}
}
}
@@ -323,14 +317,14 @@ BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height)
// Create the GL texture, and then hang onto it for future use.
if (mNeedsCreateTexture)
{
mCachedProcessedTexture->createGLTexture(0, mStaticImageRaw);
mCachedProcessedTexture->createGLTexture(0, mStaticImageRaw, 0, TRUE, LLViewerTexture::BOOST_AVATAR_SELF);
mNeedsCreateTexture = FALSE;
gGL.getTexUnit(0)->bind(mCachedProcessedTexture);
mCachedProcessedTexture->setAddressMode(LLTexUnit::TAM_CLAMP);
}
LLGLSNoAlphaTest gls_no_alpha_test;
gGL.getTexUnit(0)->bind(mCachedProcessedTexture);
gGL.getTexUnit(0)->bind(mCachedProcessedTexture, TRUE);
gl_rect_2d_simple_tex(width, height);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
stop_glerror();
@@ -419,12 +413,6 @@ LLTexLayerParamColor::~LLTexLayerParamColor()
{
}
/*virtual*/ LLViewerVisualParam* LLTexLayerParamColor::cloneParam(LLWearable* wearable) const
{
LLTexLayerParamColor *new_param = new LLTexLayerParamColor(mTexLayer);
*new_param = *this;
return new_param;
}
LLColor4 LLTexLayerParamColor::getNetColor() const
{
@@ -521,7 +509,7 @@ LLTexLayerParamColorInfo::LLTexLayerParamColorInfo() :
BOOL LLTexLayerParamColorInfo::parseXml(LLXmlTreeNode *node)
{
llassert(node->hasName("param") && node->getChildByName("param_color"));
llassert( node->hasName( "param" ) && node->getChildByName( "param_color" ) );
if (!LLViewerVisualParamInfo::parseXml(node))
return FALSE;

View File

@@ -0,0 +1,187 @@
/**
* @file lltexlayerparams.h
* @brief Texture layer parameters, used by lltexlayer.
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLTEXLAYERPARAMS_H
#define LL_LLTEXLAYERPARAMS_H
#include "llviewervisualparam.h"
class LLImageRaw;
class LLImageTGA;
class LLTexLayer;
class LLTexLayerInterface;
class LLViewerTexture;
class LLVOAvatar;
class LLWearable;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LLTexLayerParam
//
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLTexLayerParam : public LLViewerVisualParam
{
public:
LLTexLayerParam(LLTexLayerInterface *layer);
LLTexLayerParam(LLVOAvatar *avatar);
/*virtual*/ BOOL setInfo(LLViewerVisualParamInfo *info, BOOL add_to_avatar );
protected:
LLTexLayerInterface* mTexLayer;
LLVOAvatar* mAvatar;
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LLTexLayerParamAlpha
//
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLTexLayerParamAlpha : public LLTexLayerParam
{
public:
LLTexLayerParamAlpha( LLTexLayerInterface* layer );
LLTexLayerParamAlpha( LLVOAvatar* avatar );
/*virtual*/ ~LLTexLayerParamAlpha();
// LLVisualParam Virtual functions
///*virtual*/ BOOL parseData(LLXmlTreeNode* node);
/*virtual*/ void apply( ESex avatar_sex ) {}
/*virtual*/ void setWeight(F32 weight, BOOL upload_bake);
/*virtual*/ void setAnimationTarget(F32 target_value, BOOL upload_bake);
/*virtual*/ void animate(F32 delta, BOOL upload_bake);
// LLViewerVisualParam Virtual functions
/*virtual*/ F32 getTotalDistortion() { return 1.f; }
/*virtual*/ const LLVector3& getAvgDistortion() { return mAvgDistortionVec; }
/*virtual*/ F32 getMaxDistortion() { return 3.f; }
/*virtual*/ LLVector3 getVertexDistortion(S32 index, LLPolyMesh *poly_mesh) { return LLVector3(1.f, 1.f, 1.f);}
/*virtual*/ const LLVector3* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return &mAvgDistortionVec;};
/*virtual*/ const LLVector3* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return NULL;};
// New functions
BOOL render( S32 x, S32 y, S32 width, S32 height );
BOOL getSkip() const;
void deleteCaches();
BOOL getMultiplyBlend() const;
private:
LLPointer<LLViewerTexture> mCachedProcessedTexture;
LLPointer<LLImageTGA> mStaticImageTGA;
LLPointer<LLImageRaw> mStaticImageRaw;
BOOL mNeedsCreateTexture;
BOOL mStaticImageInvalid;
LLVector3 mAvgDistortionVec;
F32 mCachedEffectiveWeight;
public:
// Global list of instances for gathering statistics
static void dumpCacheByteCount();
static void getCacheByteCount( S32* gl_bytes );
typedef std::list< LLTexLayerParamAlpha* > param_alpha_ptr_list_t;
static param_alpha_ptr_list_t sInstances;
};
class LLTexLayerParamAlphaInfo : public LLViewerVisualParamInfo
{
friend class LLTexLayerParamAlpha;
public:
LLTexLayerParamAlphaInfo();
/*virtual*/ ~LLTexLayerParamAlphaInfo() {};
/*virtual*/ BOOL parseXml(LLXmlTreeNode* node);
private:
std::string mStaticImageFileName;
BOOL mMultiplyBlend;
BOOL mSkipIfZeroWeight;
F32 mDomain;
};
//
// LLTexLayerParamAlpha
//-----------------------------------------------------------------------------
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LLTexLayerParamColor
//
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLTexLayerParamColor : public LLTexLayerParam
{
public:
enum EColorOperation
{
OP_ADD = 0,
OP_MULTIPLY = 1,
OP_BLEND = 2,
OP_COUNT = 3 // Number of operations
};
LLTexLayerParamColor( LLTexLayerInterface* layer );
LLTexLayerParamColor( LLVOAvatar* avatar );
/* virtual */ ~LLTexLayerParamColor();
// LLVisualParam Virtual functions
///*virtual*/ BOOL parseData(LLXmlTreeNode* node);
/*virtual*/ void apply( ESex avatar_sex ) {}
/*virtual*/ void setWeight(F32 weight, BOOL upload_bake);
/*virtual*/ void setAnimationTarget(F32 target_value, BOOL upload_bake);
/*virtual*/ void animate(F32 delta, BOOL upload_bake);
// LLViewerVisualParam Virtual functions
/*virtual*/ F32 getTotalDistortion() { return 1.f; }
/*virtual*/ const LLVector3& getAvgDistortion() { return mAvgDistortionVec; }
/*virtual*/ F32 getMaxDistortion() { return 3.f; }
/*virtual*/ LLVector3 getVertexDistortion(S32 index, LLPolyMesh *poly_mesh) { return LLVector3(1.f, 1.f, 1.f); }
/*virtual*/ const LLVector3* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return &mAvgDistortionVec;};
/*virtual*/ const LLVector3* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return NULL;};
// New functions
LLColor4 getNetColor() const;
protected:
virtual void onGlobalColorChanged(bool upload_bake) {}
private:
LLVector3 mAvgDistortionVec;
};
class LLTexLayerParamColorInfo : public LLViewerVisualParamInfo
{
friend class LLTexLayerParamColor;
public:
LLTexLayerParamColorInfo();
virtual ~LLTexLayerParamColorInfo() {};
BOOL parseXml( LLXmlTreeNode* node );
LLTexLayerParamColor::EColorOperation getOperation() const { return mOperation; }
private:
enum { MAX_COLOR_VALUES = 20 };
LLTexLayerParamColor::EColorOperation mOperation;
LLColor4 mColors[MAX_COLOR_VALUES];
S32 mNumColors;
};
typedef std::vector<LLTexLayerParamColor *> param_color_list_t;
typedef std::vector<LLTexLayerParamAlpha *> param_alpha_list_t;
typedef std::vector<LLTexLayerParamColorInfo *> param_color_info_list_t;
typedef std::vector<LLTexLayerParamAlphaInfo *> param_alpha_info_list_t;
#endif

View File

@@ -45,6 +45,7 @@
#include "llviewerobjectlist.h"
#include "llviewertexturelist.h"
#include "lltexlayer.h"
#include "lltexlayerparams.h"
#include "llsurface.h"
#include "llvlmanager.h"
#include "llagent.h"
@@ -525,7 +526,7 @@ void output_statistics(void*)
llinfos << "--------------------------------" << llendl;
llinfos << "Avatar Memory (partly overlaps with above stats):" << llendl;
gTexStaticImageList.dumpByteCount();
LLTexLayerStaticImageList::getInstance()->dumpByteCount();
LLVOAvatarSelf::dumpScratchTextureByteCount();
LLTexLayerSetBuffer::dumpTotalByteCount();
LLVOAvatarSelf::dumpTotalLocalTextureByteCount();

View File

@@ -119,12 +119,6 @@ LLViewerVisualParam::LLViewerVisualParam()
{
}
/*
//=============================================================================
// These virtual functions should always be overridden,
// but are included here for use as templates
//=============================================================================
//-----------------------------------------------------------------------------
// setInfo()
//-----------------------------------------------------------------------------
@@ -139,7 +133,7 @@ BOOL LLViewerVisualParam::setInfo(LLViewerVisualParamInfo *info)
setWeight(getDefaultWeight(), FALSE );
return TRUE;
}
/*
//-----------------------------------------------------------------------------
// parseData()
//-----------------------------------------------------------------------------

View File

@@ -90,7 +90,7 @@ public:
virtual const LLVector3* getNextDistortion(U32 *index, LLPolyMesh **mesh) = 0;
// interface methods
F32 getDisplayOrder() { return getInfo()->mEditGroupDisplayOrder; }
F32 getDisplayOrder() const { return getInfo()->mEditGroupDisplayOrder; }
S32 getWearableType() const { return getInfo()->mWearableType; }
const std::string& getEditGroup() const { return getInfo()->mEditGroup; }

View File

@@ -1131,7 +1131,7 @@ void LLVOAvatar::deleteCachedImages(bool clearAll)
}
LLVOAvatarSelf::deleteScratchTextures();
gTexStaticImageList.deleteCachedImages();
LLTexLayerStaticImageList::getInstance()->deleteCachedImages();
}

View File

@@ -49,6 +49,7 @@
#include "llrendertarget.h"
#include "llwearable.h"
#include "llvoavatardefines.h"
#include "lltexglobalcolor.h"
#include "emeraldboobutils.h"
#include "llavatarname.h"