Commit Graph

137 Commits

Author SHA1 Message Date
Shyotl
fefb40bda2 MAINT-675: Fix for DoF focal point being incorrect when alt-zooming on terrain. http://hg.secondlife.com/viewer-development/changeset/4e362886866692fa904a88adcf3e11b7518802f3 2012-09-02 08:47:20 +02:00
Siana Gearz
c84e145557 Merge branch 'future' of https://github.com/Shyotl/SingularityViewer
Conflicts:
	indra/llrender/llrendertarget.cpp
	indra/newview/lloverlaybar.cpp
2012-08-09 02:11:14 +02:00
Siana Gearz
de74443d76 Merge branch 'master' of https://github.com/Shyotl/SingularityViewer
Conflicts:
	indra/newview/llvovolume.cpp
	indra/newview/skins/default/xui/fr/panel_overlaybar.xml
2012-08-09 00:42:23 +02:00
Shyotl
aca3e8f6c4 Cleanup. Removal of dead code. Added/renamed object flag accessors. 2012-08-04 18:18:22 -05:00
Shyotl
1d1947c51a Reworked LLPostProcess and implemented FBO support (much faster if multiple post shaders are enabled, or need a lot of passes).
Tweaked LLRenderTarget to support depth textures if FBO support is lacking.
Prefer LLRenderTarget::getFBO() over LLRenderTarget::sUseFBO when determining how to handle a specific LLRenderTarget object. (Decoupling to simplify logic without having to track a global)
2012-07-29 04:28:11 -05:00
Shyotl
701230b49c Added LLRenderTarget::resize and did a little cleanup. 2012-07-26 03:05:22 -05:00
Siana Gearz
1ad4597d7a Fix alpha flicker when Show Updates is enabled 2012-07-23 12:00:33 +02:00
Siana Gearz
b2f513caae Safer settings, EOL fix 2012-07-23 04:02:20 +02:00
Siana Gearz
a967f2b037 Updated 'Show Updates' 2012-07-22 22:36:40 +02:00
Shyotl
a1e714dce7 mDeferredVB only needs allocated when rendering in deferred mode. mCubeVB only needs allocated when occlusion is working. Let them be lazy-allocated on an as-needed basis. 2012-07-21 03:43:30 -05:00
Shyotl
7b23aece00 Missed a couple LLCullResult::drawable_list_t -> LLCullResult::drawable_iterator replacements, albeit in #if'd out code blocks. 2012-07-20 11:37:01 -05:00
Shyotl
a56ad597d4 MAINT-646: Factor std::set out of lloctree https://bitbucket.org/davep/viewer-development/changeset/52b6c9168974 2012-07-18 00:54:52 -05:00
Shyotl
b101bb0001 MAINT-646: Faster traversal of render batch lists. https://bitbucket.org/davep/viewer-development/changeset/38b7779af5f9 2012-07-17 23:38:34 -05:00
Shyotl
46f7250f08 Fixup multisample rbos. Samplecount validation all done in LLMultisampleBuffer::allocate, and falls back to non-multisample safely if multisampled rbos cannot/shouldn't be used. 2012-07-15 21:12:31 -05:00
Shyotl
10fe67f4a6 FBO tweaks. Release multisample fbo in LLPipeline::releaseScreenBuffers, and fixed LLRenderBuffer::mInternalFormat falling out of sync with LLRenderBuffer::mTex. 2012-07-15 16:41:31 -05:00
Shyotl
bca4cf8584 Revert LLs recent VBO alterations, as they aren't proving to be all that great.. 2012-07-11 17:13:37 -05:00
Shyotl
4f3f503953 Recreate mDeferredVB on vertexbuffer reset.
Shuffled some code from LLVOPartGroup::restoreGL() to LLVOPartGroup::destroyGL(), as it makes more sense there.
Bind the correct shader in wireframe..
glLineStipple call managed to sneak into no-fixed-function mode.
LLViewerWindow::initFonts was called frequently and redundantly during destroygl->restoregl transition.
2012-07-11 17:12:40 -05:00
Shyotl
42c7a30280 Attempt to dodge some known vbo issues (VAO quriks, and VBO mapping being wonky). Will investigate the issues further, soon. 2012-07-08 19:04:33 -05:00
Shyotl
399d93cc36 Compiler fixes and a crashfix. 2012-06-30 20:06:48 -05:00
Shyotl
67e1a3b004 Lindie viewer-dev catchup regarding rendering pipeline. 2012-06-30 20:05:31 -05:00
Shyotl
5b4700a8ee Added RenderAutoHideSurfaceAreaLimit setting, and tweaked hud rendering(lighting issues) 2012-06-12 02:10:22 -05:00
Shyotl
eb562c2470 Updated deferred rendering (STORM-1819 Ternary/Graded shadows) 2012-05-22 23:36:38 -05:00
Shyotl
b49ad1cd34 RLVa impl updated to that used in v3. Hooked RLVa restrictions back into wearables. New RLVa floater: 'Locks...' Also updated 'Restrictions...' floater. 2012-04-12 10:29:45 -05:00
Siana Gearz
70438fa06f Catching up with Lindies part 3 2012-03-26 15:01:53 +02:00
Siana Gearz
3f0f955a76 Catching up with Lindies part 2 2012-03-25 10:47:20 +02:00
Siana Gearz
83a3bbb48e Fixies from viewer-development 2012-03-06 09:01:01 +01:00
Siana Gearz
fe579d6e4b Activity/spam radar enhancement, from Avination 2012-02-15 14:07:03 +01:00
Shyotl
f7b2139e81 Renderer update. Incl mac fixes, DoF improvements, windlight floater code cleanup. (shining-fixes merge) 2012-02-09 14:26:21 -06:00
Shyotl
e18e051bfc sDelayedVBOEnable is still required to prevent framerates from getting clobbered on gl context change. 2012-02-03 14:25:51 -06:00
Shyotl
bf44d3f98e Prevent using multisample FBOs if FBOs are not enabled, or multisample FBOs are unsupported 2012-02-03 14:12:36 -06:00
Shyotl
1747d529d8 Stall object updates (including flexi) while tiling. Also fix matrix stack breakage 2012-02-02 18:05:07 -06:00
Shyotl
e327e7a15e Converted some frequent setting lookups to LLCachedControl 2012-01-30 03:49:52 -06:00
Shyotl
9453c2c2e9 Memory tracking system updated. 2012-01-29 01:33:14 -06:00
Shyotl
9dd8f1b8ab Temporarily disable RenderDelayVBUpdate, as it's completely broken. 2012-01-27 21:40:34 -06:00
Shyotl
fc65380f2a Added auto avatar muting(appearance only) based on avatar complexity (disabled by default). Added several missing debug views. 2012-01-27 02:36:26 -06:00
Shyotl
f9d802f832 SH-2565 Move resetVertexBuffer operation to a consistent location (also avoid redundant resetting of vertex buffers on detail switches). Change assertion to a warning with count info. Fix bytes pooled debug display. Remove unused static vertex buffer. https://bitbucket.org/VirLinden/viewer-development-shining-fixes/changeset/56ac56c3cc9a 2012-01-26 12:55:24 -06:00
Siana Gearz
7d9299d870 Merge branch 'master' of git://github.com/AlericInglewood/SingularityViewer 2012-01-25 22:18:21 +01:00
Siana Gearz
7fec659979 Update RLVa to 1.4.0-compatible 2012-01-25 21:11:33 +01:00
Shyotl
6374f012de new fasttimers, including ui. 2012-01-23 18:30:54 -06:00
Aleric Inglewood
c4e55464c9 Resolved collisions of merge with siana/master 2012-01-22 01:32:52 +01:00
Shyotl
7805508e8d SH-2827 crashfix. https://bitbucket.org/VirLinden/viewer-development-shining-fixes/changeset/806c10f621af 2012-01-19 10:36:56 -06:00
Shyotl
dff195d120 Several transparent ui-related components were writing to the depthbuffer for some silly reason. Don't do that since it messes with occlusion. 2011-12-30 19:15:21 -06:00
Shyotl
1bfa72fa7c V3 merge. Slight update. Fixes lighting oddities. 2011-12-16 01:50:57 -06:00
Shyotl
a726de0e99 LLTexLayer now using shaders if applicable. Also added misc tidbits missed earlier. 2011-12-10 22:51:52 -06:00
Shyotl
ffb285c6ff Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
2011-12-09 14:02:29 -06:00
Shyotl
83e8a9076b Several gl calls now wrapped via LLRender (gGL) as prep for future changes:
glMatrixMode -> gGL.matrixMode
..GL_MODELVIEW -> LLRender::MM_MODELVIEW
..GL_POJECTION -> LLRender::MM_PROJECTION
..GL_TEXTURE -> LLRender::MM_TEXTURE
glMultMatrix -> gGL.multMatrix
glLoadMatrixf -> gGL.loadMatrix
glPushMatrix -> gGL.pushMatrix
glPopMatrix -> gGL.popMatrix
glLoadIdentity -> gGL.loadIdentity
glRotatef -> gGL.rotatef
glTransformf -> gGL.transformf
glOrtho -> gGL.ortho
glColor3f -> gGL.diffuseColor3f
glColor3fv -> gGL.diffuseColor3fv
glColor4f -> gGL.diffuseColor4f
glColor4fv -> gGL.diffuseColor4fv
glColor4ubv -> gGL.diffuseColor4ubv
glLightModelfv(GL_LIGHT_MODEL_AMBIENT -> gGL.
2011-11-21 15:55:44 -06:00
Shyotl
70909f86c8 Changed some GL matricies to single precision. 2011-11-19 19:05:19 -06:00
Shyotl
1fd908b2c4 Removed maximum_alpha uniform (as it's always 1.0 anyhow) 2011-11-19 15:13:16 -06:00
Shyotl
22385c44c8 Make legacy renderpath a bit more strict. 2011-10-20 13:30:29 -05:00
Shyotl
69e733ea86 Cull orphaned attachments from render. Maybe dead av's are lingering? 2011-10-10 00:46:42 -05:00