LLTexLayer now using shaders if applicable. Also added misc tidbits missed earlier.

This commit is contained in:
Shyotl
2011-12-10 22:51:52 -06:00
parent 918d527b14
commit a726de0e99
5 changed files with 116 additions and 40 deletions

View File

@@ -339,15 +339,15 @@ void LLHUDEffectLookAt::unpackData(LLMessageSystem *mesgsys, S32 blocknum)
htonmemcpy(source_id.mData, &(packed_data[SOURCE_AVATAR]), MVT_LLUUID, 16);
LLVOAvatar *avatarp = gObjectList.findAvatar(source_id);
if (avatarp)
{
LLVOAvatar *avatarp = gObjectList.findAvatar(source_id);
if (avatarp)
setSourceObject(avatarp);
else
{
//llwarns << "Could not find source avatar for lookat effect" << llendl;
return;
}
setSourceObject(avatarp);
}
else
{
//llwarns << "Could not find source avatar for lookat effect" << llendl;
return;
}
htonmemcpy(target_id.mData, &(packed_data[TARGET_OBJECT]), MVT_LLUUID, 16);

View File

@@ -161,6 +161,7 @@ void LLHUDEffectPointAt::unpackData(LLMessageSystem *mesgsys, S32 blocknum)
LLHUDEffect::unpackData(mesgsys, blocknum);
LLUUID source_id;
LLUUID target_id;
U8 pointAtTypeUnpacked = 0;
S32 size = mesgsys->getSizeFast(_PREHASH_Effect, blocknum, _PREHASH_TypeData);
if (size != PKT_SIZE)
{
@@ -170,23 +171,22 @@ void LLHUDEffectPointAt::unpackData(LLMessageSystem *mesgsys, S32 blocknum)
mesgsys->getBinaryDataFast(_PREHASH_Effect, _PREHASH_TypeData, packed_data, PKT_SIZE, blocknum);
htonmemcpy(source_id.mData, &(packed_data[SOURCE_AVATAR]), MVT_LLUUID, 16);
htonmemcpy(target_id.mData, &(packed_data[TARGET_OBJECT]), MVT_LLUUID, 16);
htonmemcpy(new_target.mdV, &(packed_data[TARGET_POS]), MVT_LLVector3d, 24);
htonmemcpy(&pointAtTypeUnpacked, &(packed_data[POINTAT_TYPE]), MVT_U8, 1);
LLVOAvatar *avatarp = gObjectList.findAvatar(source_id);
if (avatarp)
{
LLVOAvatar *avatarp = gObjectList.findAvatar(source_id);
if (avatarp)
setSourceObject(avatarp);
else
{
//llwarns << "Could not find source avatar for pointat effect" << llendl;
return;
}
setSourceObject(avatarp);
}
else
{
//llwarns << "Could not find source avatar for pointat effect" << llendl;
return;
}
htonmemcpy(target_id.mData, &(packed_data[TARGET_OBJECT]), MVT_LLUUID, 16);
LLViewerObject* objp = gObjectList.findObject(target_id);
htonmemcpy(new_target.mdV, &(packed_data[TARGET_POS]), MVT_LLVector3d, 24);
LLViewerObject *objp = gObjectList.findObject(target_id);
if (objp)
{
@@ -197,8 +197,6 @@ void LLHUDEffectPointAt::unpackData(LLMessageSystem *mesgsys, S32 blocknum)
setTargetPosGlobal(new_target);
}
U8 pointAtTypeUnpacked = 0;
htonmemcpy(&pointAtTypeUnpacked, &(packed_data[POINTAT_TYPE]), MVT_U8, 1);
mTargetType = (EPointAtType)pointAtTypeUnpacked;
// mKillTime = mTimer.getElapsedTimeF32() + mDuration;

View File

@@ -58,6 +58,7 @@
#include "v4coloru.h"
#include "llrender.h"
#include "llassetuploadresponders.h"
#include "llviewershadermgr.h"
//#include "../tools/imdebug/imdebug.h"
@@ -265,20 +266,22 @@ BOOL LLTexLayerSetBuffer::render()
// When do we upload the texture if gAgent.mNumPendingQueries is non-zero?
BOOL upload_now = needsUploadNow();
BOOL success = TRUE;
bool use_shaders = LLGLSLShader::sNoFixedFunction;
//hack to use fixed function when updating tex layer sets
bool no_ff = LLGLSLShader::sNoFixedFunction;
static const LLCachedControl<bool> force_fixed_functions("ShyotlUseLegacyTextureBaking",true);
if(force_fixed_functions)
LLGLSLShader::sNoFixedFunction = false;
if (use_shaders)
{
gAlphaMaskProgram.bind();
gAlphaMaskProgram.setMinimumAlpha(0.004f);
}
LLVertexBuffer::unbind();
// Composite the color data
LLGLSUIDefault gls_ui;
success &= mTexLayerSet->render( mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight );
gGL.flush();
LLGLSLShader::sNoFixedFunction = no_ff;
if( upload_now )
{
if (!success)
@@ -305,7 +308,13 @@ BOOL LLTexLayerSetBuffer::render()
}
}
}
if (use_shaders)
{
gAlphaMaskProgram.unbind();
}
LLVertexBuffer::unbind();
// reset GL state
gGL.setColorMask(true, true);
gGL.setSceneBlendType(LLRender::BT_ALPHA);
@@ -722,6 +731,7 @@ BOOL LLTexLayerSet::isLocalTextureDataFinal()
void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, bool forceClear)
{
const LLTexLayerSetInfo *info = getInfo();
bool use_shaders = LLGLSLShader::sNoFixedFunction;
gGL.setColorMask(false, true);
gGL.setSceneBlendType(LLRender::BT_REPLACE);
@@ -729,7 +739,6 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height,
// (Optionally) replace alpha with a single component image from a tga file.
if (!info->mStaticAlphaFileName.empty())
{
LLGLSNoAlphaTest gls_no_alpha_test;
gGL.flush();
{
LLViewerTexture* tex = gTexStaticImageList.getTexture(info->mStaticAlphaFileName, TRUE);
@@ -748,14 +757,22 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height,
// Set the alpha channel to one (clean up after previous blending)
gGL.flush();
LLGLDisable no_alpha(GL_ALPHA_TEST);
if (use_shaders)
{
gAlphaMaskProgram.setMinimumAlpha(0.f);
}
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.color4f( 0.f, 0.f, 0.f, 1.f );
gl_rect_2d_simple( width, height );
gGL.flush();
}
if (use_shaders)
{
gAlphaMaskProgram.setMinimumAlpha(0.004f);
}
}
// (Optional) Mask out part of the baked texture with alpha masks
// will still have an effect even if mClearAlpha is set or the alpha component was replaced
if (mMaskLayerList.size() > 0)
@@ -795,6 +812,7 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height )
}
}
bool use_shaders = LLGLSLShader::sNoFixedFunction;
LLGLSUIDefault gls_ui;
LLGLDepthTest gls_depth(GL_FALSE, GL_FALSE);
gGL.setColorMask(true, true);
@@ -803,12 +821,20 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height )
{
gGL.flush();
LLGLDisable no_alpha(GL_ALPHA_TEST);
if (use_shaders)
{
gAlphaMaskProgram.setMinimumAlpha(0.0f);
}
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.color4f( 0.f, 0.f, 0.f, 1.f );
gl_rect_2d_simple( width, height );
gGL.flush();
if (use_shaders)
{
gAlphaMaskProgram.setMinimumAlpha(0.004f);
}
}
if (mIsVisible)
@@ -835,6 +861,11 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height )
gGL.setSceneBlendType(LLRender::BT_REPLACE);
LLGLDisable no_alpha(GL_ALPHA_TEST);
if (use_shaders)
{
gAlphaMaskProgram.setMinimumAlpha(0.f);
}
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.color4f( 0.f, 0.f, 0.f, 0.f );
@@ -842,8 +873,11 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height )
gGL.setSceneBlendType(LLRender::BT_ALPHA);
gGL.flush();
if (use_shaders)
{
gAlphaMaskProgram.setMinimumAlpha(0.004f);
}
}
return success;
}
@@ -1334,6 +1368,8 @@ BOOL LLTexLayer::render( S32 x, S32 y, S32 width, S32 height )
LLGLEnable color_mat(GL_COLOR_MATERIAL);
gPipeline.disableLights();
bool use_shaders = LLGLSLShader::sNoFixedFunction;
LLColor4 net_color;
BOOL color_specified = findNetColor(&net_color);
@@ -1411,8 +1447,13 @@ BOOL LLTexLayer::render( S32 x, S32 y, S32 width, S32 height )
}
if( tex )
{
LLGLDisable alpha_test(getInfo()->mWriteAllChannels ? GL_ALPHA_TEST : 0);
bool no_alpha_test = getInfo()->mWriteAllChannels;
LLGLDisable alpha_test(no_alpha_test ? GL_ALPHA_TEST : 0);
if (use_shaders && no_alpha_test)
{
gAlphaMaskProgram.setMinimumAlpha(0.f);
}
LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode();
gGL.getTexUnit(0)->bind(tex, TRUE);
@@ -1422,6 +1463,11 @@ BOOL LLTexLayer::render( S32 x, S32 y, S32 width, S32 height )
gGL.getTexUnit(0)->setTextureAddressMode(old_mode);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
if (use_shaders && no_alpha_test)
{
gAlphaMaskProgram.setMinimumAlpha(0.004f);
}
}
}
}
@@ -1482,15 +1528,24 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height)
gGL.flush();
bool use_shaders = LLGLSLShader::sNoFixedFunction;
if (!getInfo()->mStaticImageFileName.empty())
{
LLViewerTexture* tex = gTexStaticImageList.getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask);
if (tex)
{
LLGLSNoAlphaTest gls_no_alpha_test;
if (use_shaders)
{
gAlphaMaskProgram.setMinimumAlpha(0.f);
}
gGL.getTexUnit(0)->bind(tex, TRUE);
gl_rect_2d_simple_tex(width, height);
gl_rect_2d_simple_tex( width, height );
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
if (use_shaders)
{
gAlphaMaskProgram.setMinimumAlpha(0.004f);
}
}
else
{
@@ -1507,10 +1562,18 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height)
if (tex)
{
LLGLSNoAlphaTest gls_no_alpha_test;
if (use_shaders)
{
gAlphaMaskProgram.setMinimumAlpha(0.f);
}
gGL.getTexUnit(0)->bind(tex);
gl_rect_2d_simple_tex(width, height);
gl_rect_2d_simple_tex( width, height );
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
success = TRUE;
if (use_shaders)
{
gAlphaMaskProgram.setMinimumAlpha(0.004f);
}
}
}
}
@@ -1613,6 +1676,12 @@ BOOL LLTexLayer::renderAlphaMasks( S32 x, S32 y, S32 width, S32 height, LLColor4
llassert( !mParamAlphaList.empty() );
bool use_shaders = LLGLSLShader::sNoFixedFunction;
if (use_shaders)
{
gAlphaMaskProgram.setMinimumAlpha(0.f);
}
gGL.setColorMask(false, true);
alpha_list_t::iterator iter = mParamAlphaList.begin();
@@ -1697,6 +1766,10 @@ BOOL LLTexLayer::renderAlphaMasks( S32 x, S32 y, S32 width, S32 height, LLColor4
gl_rect_2d_simple( width, height );
}
if (use_shaders)
{
gAlphaMaskProgram.setMinimumAlpha(0.004f);
}
LLGLSUIDefault gls_ui;

View File

@@ -356,6 +356,10 @@ void LLWorldMapView::draw()
gGL.flush();
LLFontGL* font = LLFontGL::getFontSansSerifSmall();
gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
gGL.setColorMask(true, true);
// Draw the region name in the lower left corner
for (LLWorldMap::sim_info_map_t::const_iterator it = LLWorldMap::getInstance()->getRegionMap().begin();
it != LLWorldMap::getInstance()->getRegionMap().end(); ++it)

View File

@@ -6574,6 +6574,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield, b
}
gGL.setSceneBlendType(LLRender::BT_ALPHA);
if (LLRenderTarget::sUseFBO)
{ //copy depth buffer from mScreen to framebuffer
LLRenderTarget::copyContentsToFramebuffer(mScreen, 0, 0, mScreen.getWidth(), mScreen.getHeight(),